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@jzwinck
Created June 15, 2013 08:12
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A port of the prime number example program of Offbrand, here: http://theck01.github.io/offbrand_lib/index.html Note that my first version here is incomplete, as it doesn't properly create new candidate numbers at the beginning of each iteration, so it will just run forever. Patches welcome.
#include <stdio.h>
#include <stdint.h>
#include <glib.h>
#include <gmp.h>
int main(){
uint64_t i, maybe_prime;
mpz_t candidate, next, remainder;
GArray *primes;
mpz_init(candidate);
mpz_init(next);
mpz_init(remainder);
// create vector with a small initial capacity
primes = g_array_new(FALSE, TRUE, sizeof(mpz_t));
// seed primes vector with initial prime 2.
mpz_set_si(candidate, 2);
g_array_append_val(primes, candidate);
// begin the main prime finding loop
mpz_set_si(candidate, 3); // TODO: create a new one
while(1){
maybe_prime = 1;
// search for a prime factor of candidate
for(i=0; i<primes->len; i++){
mpz_mod(remainder, candidate, g_array_index(primes, mpz_t, i));
// if the remainder is 0 then the candidate number is not prime
if(mpz_cmp_si(remainder, 0) == 0) maybe_prime = 0;
//release((obj *)remainder);
if(!maybe_prime) break;
}
// if the number is still maybe prime then it is now definitely prime,
// add it to the end of the primes vector
if(maybe_prime){
g_array_append_val(primes, candidate);
fputs("Prime found:", stdout);
mpz_out_str(stdout, 10, candidate);
fputc('\n', stdout);
}
// increment candidate by 2 and release old candidate, it is not needed
// by main loop
mpz_add_ui(next, candidate, 2u);
//release((obj *)candidate);
mpz_set(candidate, next);
}
}
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