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@HugsLibRecordKeeper
Created May 9, 2024 19:14
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Rimworld output log published using HugsLib
Log uploaded on Thursday, May 9, 2024, 12:14:50 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
MinifyEverything(erdelf.MinifyEverything): 0Harmony(av:2.3.3,fv:2.3.1.1), MinifyEverything(1.0.8838.32721)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.3,fv:2.3.2), PerformanceAnalyzer(1.0.0)
Save Our Ship Creation Kit(kentington.saveourshipck): SoSBuilder(0.0.0), Vehicles(1.5.1)
Blueprints - Forked(Fluffy.Blueprints.fork): Blueprints(0.0.0)
Active Harmony patches:
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
AmbientSoundManager.get_AltitudeWindSoundCreated: post: SaveOurShip2.NoWindInSpace.Postfix
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildableDef.get_BuildableByPlayer: post: Blueprints.Patch_BuildableDef_BuildableByPlayer.Postfix
Building.ClaimableBy: post: SaveOurShip2.NoClaimingEnemyShip.Postfix
Building.DeSpawn: PRE: SaveOurShip2.DoPreDeSpawn.PreDeSpawn
Building.SpawnSetup: post: SaveOurShip2.DoSpawn.OnSpawn
Building.get_MaxItemsInCell: post: SaveOurShip2.DisableForMoveShelf.Postfix
BuildingProperties.get_IsMortar: post: SaveOurShip2.TorpedoesCanBeLoaded.Postfix
Building_Bed.DeSpawn: PRE: SaveOurShip2.DisableForMoveBedTwo.Prefix
Building_Bed.SpawnSetup: PRE: SaveOurShip2.DisableForMoveBed.Prefix
Building_Bookcase.DeSpawn: PRE: SaveOurShip2.DisableForMoveBookCase.Prefix
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Prefix
Building_CommsConsole.GetFailureReason: post: SaveOurShip2.NoCommsWhenCloaked.Postfix
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.Postfix
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.Prefix post: SaveOurShip2.AllowCrittersleepCaskets.Postfix
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Prefix post: SaveOurShip2.CantEnterCryptonest.Postfix
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.Postfix
Building_MechCharger.DeSpawn: PRE: SaveOurShip2.DisableForMoveCharger.Prefix
Building_MechGestator.EjectContents: PRE: SaveOurShip2.DisableForMoveGestator.Prefix
Building_PlantGrower.DeSpawn: PRE: SaveOurShip2.DisableForMoveGrower.Prefix
Building_Turret.PreApplyDamage: PRE: SaveOurShip2.HardpointsHelpTurrets.Prefix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: post: SaveOurShip2.ShipCombatOnGUI.Postfix
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.ShipIconOnPawnBar.Postfix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompAssignableToPawn.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveAssignableOff.Prefix
CompAssignableToPawn.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveAssignableOn.Prefix
CompDeathrestBindable.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveDeathOff.Prefix
CompDeathrestBindable.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveDeathOn.Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompGenepackContainer.EjectContents: PRE: SaveOurShip2.DisableForMoveGene.Prefix
CompLaunchable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPods.Postfix
CompPower.get_PowerNet: post: SaveOurShip2.FixPowerBug.Postfix
CompRefuelable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyFuel.Postfix
CompScanner.get_CanUseNow: post: SaveOurShip2.NoUseInSpace.Postfix
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.Prefix post: SaveOurShip2.NoGizmoInSpace.Postfix
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.SpaceCreaturesAreHungry.Postfix
CompTempControl.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyRadiators.Postfix
CompThingContainer.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveContainer.Prefix
CompTransporter.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPodsB.Postfix
CompUpgradeTree.CompTickRare: PRE: SaveOurShip2.TEMPStopRedErrorOnTakeoff.Prefix
CompUpgradeTree.Disabled: post: SaveOurShip2.RestrictHardpointNumberAndCargoCapacity.Postfix
CompUseEffect_CallBossgroup.PostSpawnSetup: PRE: SaveOurShip2.DisableMechSpawnAvailableLetter.Prefix
CompVehicleLauncher.CanLaunchWithCargoCapacity: post: SaveOurShip2.VFShuttleBayLaunch.Postfix
CompWasteProducer.ProduceWaste: PRE: SaveOurShip2.DisableForMoveWaste.Prefix
ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: PRE: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Prefix post: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Postfix
Corpse.PostCorpseDestroy: post: SaveOurShip2.PreserveSoul.Postfix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: SaveOurShip2.KimTweakInstakill.Prefix post: SaveOurShip2.KimTweakInstakill.Postfix
DangerWatcher.CalculateDangerRating: post: SaveOurShip2.TransitIsDanger.Postfix
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: Analyzer.DebugLogenabler.DebugKeysPatch
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.get_Visible: post: SaveOurShip2.UnlockBuildings.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle, SaveOurShip2.ChangeReason.Postfix
Designator_Dropdown.GetDesignatorCost: post: SaveOurShip2.FixDropdownDisplay.Postfix
Designator_Install.DesignateSingleCell: post: SaveOurShip2.ProcessInputShipMove.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
District.get_Map: PRE: SaveOurShip2.FixMapIssue.Prefix post: SaveOurShip2.FixMapIssue.Postfix
DropCellFinder.TradeDropSpot: post: SaveOurShip2.DropTradeOnSalvageBay.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExecutionUtility.DoExecutionByCut: post: SaveOurShip2.ArchotechSporesAbsorbBrains.Postfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.Postfix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Ext_Vehicles.IsRoofRestricted: post: SaveOurShip2.VFShuttleBayLanding.Postfix
FactionDialogMaker.FactionDialogFor: post: SaveOurShip2.AddArchoDialogOption.Postfix
Fire.DoComplexCalcs: PRE: SaveOurShip2.ComplexFlammability.Prefix post: SaveOurShip2.CannotBurnInSpace.Postfix, SaveOurShip2.ComplexFlammability.Postfix
Fire.SpawnSmokeParticles: PRE: SaveOurShip2.FixFireBugF.Prefix
Fire.TrySpread: PRE: SaveOurShip2.SpreadMechanites.Prefix post: SaveOurShip2.SpreadMechanites.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: SaveOurShip2.EggFix.Postfix TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.CanTakeOrder: post: Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FoodUtility.GetFoodPoisonChanceFactor: post: SaveOurShip2.KimTweakFoodPoison.Postfix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SaveOurShip2.FinalizeInitHelper.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache
Game.LoadGame: post: SaveOurShip2.GameLoadHelper.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.SectionThreadManager.Prefix post: SaveOurShip2.SectionThreadManager.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameConditionManager.ConditionIsActive: post: SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Postfix
GameConditionManager.ElectricityDisabled: post: SaveOurShip2.SpacecraftAreAlsoHardenedInOnePointOne.Postfix
GameInitData.PrepForMapGen: PRE: SaveOurShip2.FixPawnGen.Prefix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.GetAttachedBuildings: PRE: SaveOurShip2.DisableForMoveMinify.Prefix post: SaveOurShip2.DisableForMoveMinify.Postfix
GenGridVehicles.Walkable: PRE: SaveOurShip2.TEMPFixShuttleSpawnFail.Prefix post: SaveOurShip2.TEMPFixShuttleSpawnFail.Postfix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenSpawn.SpawningWipes: post: SaveOurShip2.ConduitWipe.Postfix
GenStep_Fog.Generate: post: SaveOurShip2.UnfogVault.Postfix
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: SaveOurShip2.NoVentingToSpace.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.Postfix
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HediffComp_Infecter.CheckMakeInfection: PRE: SaveOurShip2.KimTweakInfection.Prefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.TorpedoesHaveShellTab.Postfix
ITab_Vehicle_Upgrades.DrawButtons: PRE: SaveOurShip2.TEMPVerboseUpgradeFailure.Prefix
IdeoBuildingPresenceDemand.BuildingPresent: post: SaveOurShip2.ArchotechSporesCountAsAltars.Postfix
IdeoBuildingPresenceDemand.RequirementsSatisfied: post: SaveOurShip2.ArchotechSporesCountAsAltarsToo.Postfix
IdeoManager.CanRemoveIdeo: post: SaveOurShip2.IdeosDoNotDisappear.Postfix
ImmunityRecord.ImmunityChangePerTick: post: SaveOurShip2.KimTweakImmunity.Postfix
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: SaveOurShip2.KimTweakDisease.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryFindRandomPawnKind: post: SaveOurShip2.NoArchoCritters.Postfix
IncidentWorker_MetalhorrorImplantation.GetPossiblePawns: post: SaveOurShip2.KimTweakMetalhorror.Postfix
IncidentWorker_PsychicEmanation.TryExecuteWorker: post: SaveOurShip2.TogglePsychicAmplifierQuest.Postfix
IncidentWorker_Raid.ResolveRaidArriveMode: post: SaveOurShip2.RaidsInspace.Postfix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Postfix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.Prefix post: SaveOurShip2.JobDriverFix.Postfix
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Meditate.MeditationTick: post: SaveOurShip2.MeditateToArchotechs.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_ExtinguishSelf.TryGiveJob: post: SaveOurShip2.FixFireBugD.Postfix
JobGiver_FightFiresNearPoint.TryGiveJob: post: SaveOurShip2.FixFireBugC.Postfix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyUtility.EnjoyableOutsideNow: post: SaveOurShip2.NoNatureRunningInSpace.Postfix
LandingTargeter.GetPosState: post: SaveOurShip2.CombatLandingRestictions.Postfix
LandingTargeter.ProcessInputEvents: PRE: SaveOurShip2.ReturnBoardingParty.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LaunchProtocol.get_CanLaunchNow: post: SaveOurShip2.VFShuttleBayLaunch2.Postfix
LetterStack.LettersOnGUI: PRE: SaveOurShip2.ShipCKWarning.DrawWarning, SaveOurShip2.TimerOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
Log.Error: PRE: Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons
MainTabWindow_Research.DrawUnlockableHyperlinks: post: SaveOurShip2.DrawArchotechGifts.Postfix
MainTabWindow_Research.PostOpen: post: SaveOurShip2.HideArchoStuff.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.Prefix post: SaveOurShip2.SpaceBiomeGetter.Postfix
Map.get_PlayerWealthForStoryteller: post: SaveOurShip2.TechIsWealth.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: post: SmashTools.ComponentCache.ClearMapComps, SaveOurShip2.RemoveSpaceMap.Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.Prefix
MapGenerator.GenerateContentsIntoMap: PRE: SmashTools.ComponentCache.MapGenerated
MapGenerator.GenerateMap: PRE: SaveOurShip2.GenerateSpaceMapInstead.Prefix post: SaveOurShip2.GenerateSpaceMapInstead.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions, SaveOurShip2.DrawShips.Postfix
MapInterface.Notify_SwitchedMap: post: SaveOurShip2.MapChangeHelper.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.GiveMeRaidsPlease.Postfix
MapPawns.DeRegisterPawn: PRE: SaveOurShip2.MapPawnRegisterPatch.Prefix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AllPawns: post: SaveOurShip2.FixCaravanThreading.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, SaveOurShip2.KeepMapAlive.Postfix
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.ForceOutdoorTempInSpace.Postfix
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.ForceSeasonalTempInSpace.Postfix
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle
MechanitorUtility.IsMechanitor: post: SaveOurShip2.AICoreIsMechanitor.Postfix
MechanitorUtility.ShouldBeMechanitor: post: SaveOurShip2.AIControlsMechs.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
NaturalRandomQuestChooser.ChooseNaturalRandomQuest: PRE: SaveOurShip2.QuestsInSpace.Prefix post: SaveOurShip2.QuestsInSpace.Postfix
Page_ChooseIdeoPreset.PostOpen: PRE: SaveOurShip2.DoNotRemoveMyIdeo.Prefix post: SaveOurShip2.DoNotRemoveMyIdeo.Postfix
Page_ConfigureStartingPawns.PreOpen: PRE: SaveOurShip2.NoNeedForMorePawns.Prefix post: SaveOurShip2.NoNeedForMorePawns.Postfix
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Prefix post: SaveOurShip2.LetMeLandOnMyOwnBase.Postfix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.Destroy: post: SaveOurShip2.PreserveSoul2.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
Pawn.Kill: PRE: Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, SaveOurShip2.CorpseRemoval.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
PawnRelationWorker.CreateRelation: PRE: SaveOurShip2.PreventRelations.Prefix
PawnRenderer.GetBodyPos: TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.RadioactiveAshIsRadioactive.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle post: SaveOurShip2.FixFireBugB.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.Notify_DamageTaken: PRE: SaveOurShip2.ShipTurretIsNull.Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.EVAMovesFastInSpace.Postfix
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_StoryTracker.get_SkinColor: post: [0]SaveOurShip2.SkinColorPostfixPostfix.Postfix
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PenFoodCalculator.ProcessTerrain: PRE: SaveOurShip2.SpaceHasNoWildPlants.Prefix
Plant.MakeLeafless: PRE: SaveOurShip2.DoNotKillPlantsOnMove.Prefix
Plant.TickLong: post: SaveOurShip2.KillPlantsInSpace.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PollutionGrid.SetPolluted: PRE: SaveOurShip2.DoNotPolluteSpace.Prefix
PreceptComp_Apparel.GiveApparelToPawn: PRE: SaveOurShip2.PreventIdeoApparel.Prefix
Precept_RoleSingle.RecacheActivity: PRE: SaveOurShip2.DisableForMoveRoleRecalc.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: TRANS: Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: post: SaveOurShip2.ShieldsWithoutDLC.Postfix
Projectile.ImpactSomething: TRANS: Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: SaveOurShip2.TransferAmplifyBonus.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
QuestGen_Get.GetMap: post: SaveOurShip2.PreferGroundMapsForQuests.Postfix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.IsAcceptableMapNotInspace.Postfix
QuestNode_Root_PollutionRaid.TestRunInt: post: SaveOurShip2.NoPollutionRaidsInspace.Postfix
QuestPart_DropPods.GetRandomDropSpot: post: SaveOurShip2.DropQuestPodsOnShuttleBay.Postfix
QuestPart_EndGame.Notify_QuestSignalReceived: PRE: SaveOurShip2.ReplaceEndGame.Prefix
RCellFinder.CanSelfShutdown: PRE: SaveOurShip2.AllowMechSleepShipFloor.Prefix
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.NoPrisonBreaksInSpace.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: SaveOurShip2.FormgelsHaveNoBlood.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: SaveOurShip2.FormgelsStillHaveNoBlood.Postfix
Recipe_InstallArtificialBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseBionics.Postfix
Recipe_InstallImplant.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseImplants.Postfix
Recipe_InstallNaturalBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseOrgans.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsHaveNoOrgans.Postfix
Recipe_RemoveImplant.GetPartsToApplyOn: post: SaveOurShip2.FormgelsStillCannotUseImplants.Postfix
ResearchManager.FinishProject: post: SaveOurShip2.TriggerPillarMissions.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RitualObligationTargetWorker_Altar.GetTargetsWorker: post: SaveOurShip2.ArchotechSporesAreHoly.Postfix
RitualObligationTargetWorker_GraveWithTarget.LabelExtraPart: PRE: SaveOurShip2.NoDeathSpam.Prefix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace2.Postfix
RoofCollapserImmediate.DropRoofInCells: post: SaveOurShip2.SealHole.Postfix
RoofGrid.GetCellExtraColor: post: SaveOurShip2.ShowHullTilesOnRoofGrid.Postfix
RoofGrid.SetRoof: PRE: SaveOurShip2.RebuildShipRoof.Prefix
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: SaveOurShip2.AirlockBugFix.Prefix
Room.get_OpenRoofCount: PRE: SaveOurShip2.SpaceRoomCheck.Prefix post: SaveOurShip2.SpaceRoomCheck.Postfix
RoomTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.Postfix
RoomTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.Postfix
RoomTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RoyalTitlePermitWorker.AidDisabled: post: SaveOurShip2.RoyalTitlePermitWorkerInSpace.Postfix
RoyalTitlePermitWorker_CallAid.CallAid: PRE: SaveOurShip2.CallAidInSpace.Prefix
RoyalTitlePermitWorker_CallLaborers.CallLaborers: PRE: SaveOurShip2.CallLaborersInSpace.Prefix
ScenPart_StartingAnimal.RandomPets: post: SaveOurShip2.NoArchotechPets.Postfix
Scenario.GetFirstConfigPage: post: SaveOurShip2.LoadTheUniqueIDs.Postfix
Scenario.GetFullInformationText: PRE: SaveOurShip2.RemoveUnwantedScenPartText.Prefix post: SaveOurShip2.RemoveUnwantedScenPartText.Postfix
Scenario.PostIdeoChosen: PRE: SaveOurShip2.NotNowIdeology.Prefix
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.Prefix
SchoolUtility.CanTeachNow: PRE: Vehicles.HealthAndStats.CantTeachVehicles
Section..ctor: post: SaveOurShip2.SectionConstructorPatch.Postfix
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.Prefix
SectionLayer_BuildingsDamage.PrintDamageVisualsFrom: PRE: SaveOurShip2.FixBuildingDraw.Prefix
SectionLayer_FogOfWar.Regenerate: PRE: SaveOurShip2.DontDrawFogOnShips.Prefix post: SaveOurShip2.DontDrawFogOnShips.Postfix
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.NoSpaceSettle.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: SaveOurShip2.NoInstaWin.Postfix
SettlementUtility.AttackNow: TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.LaunchShipToSpace.Prefix
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.Prefix post: SaveOurShip2.FindLaunchFailReasons.Postfix
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.Prefix post: SaveOurShip2.FindAllTheShipParts.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.NoShortCircuitCapacitors.Prefix post: SaveOurShip2.NoShortCircuitCapacitors.Postfix
Site.PostMapGenerate: post: SaveOurShip2.RaidsStartEarly.Postfix
SkillRecord.Interval: PRE: SaveOurShip2.MachineHologramsPerfectMemory.Prefix
SkyManager.SkyManagerUpdate: post: SaveOurShip2.FixLightingColors.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.DontBreakBayRoofs.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
Storyteller.InitializeStorytellerComps: post: SaveOurShip2.RandyLikeTargetSpaceHome.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: SaveOurShip2.RecreateShipTile.Postfix
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.SmeltProducts: PRE: SaveOurShip2.PerfectEfficiency.Prefix post: SaveOurShip2.PerfectEfficiency.Postfix
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingListGroupHelper.Includes: post: SaveOurShip2.ReactorsCanBeRefueled.Postfix
ThingOwner.NotifyAdded: post: SaveOurShip2.FixFireBugA.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThinkNode_ConditionalBurning.Satisfied: post: SaveOurShip2.FixFireBugE.Postfix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: post: SaveOurShip2.NoHologramAgeReversal.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.RandomSettlementTileFor: TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimedDetectionRaids.CompTick: TRANS: SaveOurShip2.NoScanRaids.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
TradeShip.TryOpenComms: PRE: SaveOurShip2.ReplaceCommsIfPirate.Prefix post: SaveOurShip2.ReplaceCommsIfPirate.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
VehicleComponent.HealComponent: PRE: SaveOurShip2.FastRepairOnShuttleBay.Prefix
VehiclePawn.GetFloatMenuOptions: post: SaveOurShip2.TEMPFixVFPawnBoarding.Postfix
VehiclePawn.PostLoad: PRE: SaveOurShip2.PostLoadNewComponents.Prefix post: SaveOurShip2.PostLoadNewComponents.Postfix
VehiclePawn.SpawnSetup: PRE: SaveOurShip2.PostSpawnNewComponents.Prefix post: SaveOurShip2.PostSpawnNewComponents.Postfix
VehicleTurret.Init: post: SaveOurShip2.MatchTurretToHardpoint.Postfix
VehicleTurret.RecacheRootDrawPos: PRE: SaveOurShip2.DisableRecacheTurretDrawSoICanDoItManually.Prefix
VehicleTurret.get_ProjectileDef: post: SaveOurShip2.UseRightTorpedo.Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WeatherDecider.StartNextWeather: PRE: SaveOurShip2.SpaceWeatherStaysTwo.Prefix
WeatherManager.TransitionTo: PRE: SaveOurShip2.SpaceWeatherStays.Prefix
Widgets.RadioButtonLabeled: PRE: SaveOurShip2.HideArchoStuffToo.Prefix
Window.PostClose: post: SaveOurShip2.CreditsAreTheRealEnd.Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.DontRemoveShipFloors.Postfix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, ShipInteriorMod2, fluffy.blueprints, SoSBuilder, mehni.rimworld.pickupandhaul.main; 2.3.2.0: Dubwise.PerformanceAnalyzer; 2.3.1.1: rimworld.erdelf.minify_everything; 2.2.2.0: UnlimitedHugs.HugsLib, SmashPhil.SmashTools, SmashPhil.VehicleFramework, UnlimitedHugs.AllowTool, smashphil.updatelog, SmashPhil.VehicleFramework_preload
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
RimWorld 1.5.4085 rev545
[HugsLib] version 11.0.3
[HugsLib] early-initializing AllowTool
[Analyzer] ==========================================================================
[Analyzer] Analyzer Running In Debug Mode
[Analyzer] ==========================================================================
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Collection cannot init: No textures found at path Things/Building/Natural/CocoonSpelopede
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
<color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color>
SOS2EXP V101f29 active
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
Collection cannot init: No textures found at path Things/Building/Natural/CocoonSpelopede
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 16569.
Total: 386.025800 ms (FindLiveObjects: 1.053800 ms CreateObjectMapping: 0.425000 ms MarkObjects: 384.361900 ms DeleteObjects: 0.184600 ms)
Loading game from file Trade Ship 003 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- SmashPhil.VehicleFramework
- kentington.saveourship2
- UnlimitedHugs.AllowTool
- Mehni.PickUpAndHaul
- weilbyte.snapout
- erdelf.MinifyEverything
- Dubwise.DubsPerformanceAnalyzer.steam
- kentington.saveourshipck
- Fluffy.Blueprints.fork
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
Rebuilding heat net for shuttle
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>1 Rebuilt cache, Parts: 4354 Buildings: 4806 Bridges: 2 Area: 4311 Core: ShipPilotSeatMini507 Name: Interstellar cargo ship path max: 123
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>2 Rebuilt cache, Parts: 314 Buildings: 352 Bridges: 1 Area: 346 Core: ShipPilotSeatMini25694 Name: Heavy bomber path max: 24
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>3 Rebuilt cache, Parts: 490 Buildings: 499 Bridges: 1 Area: 513 Core: ShipPilotSeatMini316 Name: Interstellar cargo ship path max: 25
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>4 Rebuilt cache, Parts: 495 Buildings: 503 Bridges: 1 Area: 517 Core: ShipPilotSeatMini5940 Name: Corvette path max: 26
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>5 Rebuilt cache, Parts: 2005 Buildings: 2170 Bridges: 3 Area: 2007 Core: ShipPilotSeatMini50816 Name: Charlon Whitestone path max: 74
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>6 Rebuilt cache, Parts: 2310 Buildings: 2689 Bridges: 2 Area: 2357 Core: ShipPilotSeatMini122728 Name: Combat Modified Hauler path max: 50
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Ship </color>7 Rebuilt cache, Parts: 1360 Buildings: 1559 Bridges: 1 Area: 1385 Core: ShipPilotSeatMini123189 Name: Combat Modified Hauler path max: 41
<color=#00FFFFFF>SOS2: </color>Map-0-PlayerHome<color=#00FF00FF> Recached,</color> Found ships: 7
<color=#00FFFFFF>SOS2: </color>Map-21<color=#00FF00FF> Recached,</color> Found ships: 0
<color=#00FFFFFF>SOS2: </color>Map-22<color=#00FF00FF> Recached,</color> Found ships: 0
<color=#00FFFFFF>SOS2: </color>Map-23-PlayerHome<color=#00FF00FF> Recached,</color> Found ships: 0
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 208061.
Total: 1457.397100 ms (FindLiveObjects: 27.750900 ms CreateObjectMapping: 34.503100 ms MarkObjects: 1373.841900 ms DeleteObjects: 21.300700 ms)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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