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@HugsLibRecordKeeper
Created May 10, 2024 16:30
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Friday, May 10, 2024, 9:30:31 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Vanilla Backgrounds Expanded(vanillaexpanded.backgrounds): VBE(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.0)
Anomaly Hotfixes(zenlor.anomalyHotfixes): (no assemblies)
Apparel Tainted Only When Corpse Rots(Inglix.ApparelTaintedOnCorpseRot): Apparel Tainted When Corpse Rots(1.5.0)
Balanced Soil(JM.BalancedSoil)[mv:1.5.0]: (no assemblies)
Better Explosions(nephlite.advexplosions): (no assemblies)
Vanilla Achievements Expanded(vanillaexpanded.achievements): AchievementsExpanded(1.4.8896.20554)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Better Quest Rewards(Steve.betterquestrewards): (no assemblies)
Better VPE Skipdoor Pathing(TPABOBAP.bettervpeskipdoorpathing): BetterVPESkipdoorPathing(av:1.2.0,fv:1.2.0)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.7), LunarFramework(1.1.7), MapPreview(1.12.14), TerrainGraph(1.1.5), GeologicalLandforms(1.6.10), GeologicalLandformsMod(1.6.10)
Biome Transitions(m00nl1ght.GeologicalLandforms.BiomeTransitions): (no assemblies)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.3,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53)
Buildable Terrain v1(Buildable.Terrain): (no assemblies)
Call A Trader(arakos.callatrader.acat)[mv:1.5.0]: CallATrader(1.5.0)
Camera+(brrainz.cameraplus)[mv:2.7.5.0]: CameraPlus(2.7.5), CrossPromotion(1.1.2)
Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.2.0)
Combat Training (Continued)(Mlie.CombatTraining)[mv:1.5.0]: CombatTrainingMod(av:1.0.0,fv:1.5.0)
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Destroy Item(Garwel.DestroyItem): DestroyItem(av:1.3.0,fv:1.3.0)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.3,fv:2.3.2), PerformanceAnalyzer(1.0.0)
Dubs Skylights(Dubwise.DubsSkylights): 0Harmony(av:2.3.3,fv:2.3.2), Dubs Skylight(av:1.5.8852.32080,fv:1.0.0)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.7.1)
Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:4.4.0]: EPIA(1.0.0)
EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies)
Athena Framework(smartkar.athenaframework): AthenaFramework(0.0.0)
Eltex Weaponry(SirVan.EltexWeaponry): (no assemblies)
Farmable Neutroamine(kongkim.FarmableNeutroamine): (no assemblies)
Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies)
Gene Extractor Tiers(RedMattis.GeneExtractor): GeneExtractorTiers(1.0.0), GeneExtraction_VNPE_Patch(1.0.0)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Hospital(Adamas.Hospital): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Hospital(1.4.0)
More Faction Interaction (Continued)(Mlie.MoreFactionInteraction)[mv:1.5.0]: MoreFactionInteraction(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Hospitality(Orion.Hospitality)[mv:1.5.0.4]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.4)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0), VFurnitureE_Ideo(1.0.0)
Hospitality: Casino(Adamas.HospitalityCasino): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), HospitalityCasino(1.0.0)
Cash Register(Orion.CashRegister)[mv:1.5.0.2]: CashRegister(av:1.0.0,fv:1.5.0.2)
Hospitality: Storefront(Adamas.Storefront): Storefront(1.0.0)
Hospitality: Vending machines(Adamas.VendingMachines): VendingMachines(1.0.0)
Impassable Chest-deep Water(400.ImpassableHChestUdeepHWater): (no assemblies)
Improved Need Indicator(AmCh.ImprovedNeedIndicator): Improved Need Indicator(1.0.0)
Infestations Spawn in Darkness(Murmur.ISiD): InfestationSpawnInDark(1.0.0)
Integrated Implants(lts.I): Implants(1.0.0), Implants(1.0.0), LTS_Implants_VRES(1.0.0), LTS_Implants_VRES(1.0.0)
Just Put It Over There(Mlie.JustPutItOverThere)[mv:1.5.0]: JustPutItOverThere(av:1.0.0,fv:1.5.0)
Livestock Traders(Samael.LivestockTraders): (no assemblies)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.7), MapPreviewMod(1.12.14)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Mechlord Warcasket(Kierannkkt.MechlordWarcasket): (no assemblies)
MinifyEverything(erdelf.MinifyEverything): 0Harmony(av:2.3.3,fv:2.3.1.1), MinifyEverything(1.0.8838.32721)
More Trade Ships(Versengt.MoreTradeShips): (no assemblies)
Move Your Monolith(ferny.moveyourmonolith): (no assemblies)
Need Bar Overflow(AmCh.NeedBarOverflow)[mv:1.3.0]: Need Bar Overflow(av:1.2.0,fv:1.2.0)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
Out of Combat Move Speed Boost(Murmur.OOCMoveSpeedBoost): SpeedMod(1.0.0)
Packs Are Not Belts(turnovus.submod.backpacksarenotbelts): PacksAreNotBelts(2.1.0)
Pawn Editor(ISOREX.PawnEditor): PawnEditor(av:1.0.8,fv:1.0.8)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Quality booster(cityofgribs.QualityBooster): QualityBooster(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
Alpha Biomes(sarg.alphabiomes): AlphaBiomes(1.0.0)
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(av:2.3.3,fv:2.2.2), Quarry(2.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): Sandy_Detailed_RPG_Inventory(1.0.0)
Rah's Vanilla Turrets Expansion(Rah.RVTE): (no assemblies)
Raise The Roof 1.5(greysuki.rtr): RaiseTheRoof(1.0.0)
Reduce Skipdoor Distortion Effects(rabiosus.reduceSkipdoorDistortionEffect): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): AdaptiveStorageFramework(1.1.1), GeneratorOperation(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Reel's Expanded Storage(reel.expanded.storage): (no assemblies)
Relevant Stats In Description(Mlie.RelevantStatsInDescription)[mv:1.5.0]: RelevantStatsInDescription(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Research Tree (Continued)(Mlie.ResearchTree)[mv:1.5.1]: FluffyResearchTree(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0)
Transport Shuttle Standalone(Azazellz.TransportShuttleStandalone)[mv:1.1.0]: 0Harmony(av:2.3.3,fv:2.2.2), SRTS(1.0.0)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Rimsential - Spaceports (Continued)(zal.spaceports)[mv:1.0.7.0]: SharpUtils(1.0.0), Spaceports(1.0.0)
Show Known Techprints(Spacemoth.ShowKnownTechprints)[mv:1.0.1.0]: ShowKnownTechprints(1.0.0)
Simple Insulated Power Armor(deadline.sipa): (no assemblies)
Simply More Bridges (Continued)(Mlie.SimplyMoreBridges)[mv:1.5.0]: SimplyMoreBridges(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.5.0)
Smarter Visitors(Mlie.SmarterVisitors)[mv:1.5.4]: SmarterVisitors(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
Sometimes Raids Go Wrong(marvinkosh.sometimesraidsgowrong): SometimesRaidsGoWrong(1.0.8884.37791)
Standalone Hot Spring(balistafreak.StandaloneHotSpring): StandaloneHotSpring(1.0.0)
Trader ships(automatic.traderships): 0Harmony(av:2.3.3,fv:2.0.2), TraderShips(1.0.350.854)
Trait Rarity Colors(CarnySenpai.TraitRarityColors)[mv:1.5.0.0]: TraitRarityColors(1.0.0)
Vanilla Animals Expanded(VanillaExpanded.VanillaAnimalsExpanded): VanillaAnimalsExpanded(1.0.0)
Vanilla Animals Expanded — Waste Animals(VanillaExpanded.VAEWaste): VanillaAnimalsExpandedWaste(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Backstories Expanded(VanillaExpanded.VanillaBackstoriesExpanded): (no assemblies)
Vanilla Base Generation Expanded(VanillaExpanded.BaseGenerationExpanded): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Vanilla Fishing Expanded - Fishing Treasures AddOn(VanillaExpanded.VCEFAddon): (no assemblies)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Vanilla Ideology Expanded - Dryads(VanillaExpanded.Ideo.Dryads): VanillaIdeologyExpandedDryads(1.0.0)
Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies)
Vanilla Nutrient Paste Expanded(VanillaExpanded.VNutrientE): VNPE(1.0.0)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0), FishingOutpost(1.0.0), VCE-Fishing(1.0.0), FactoryOutpost(1.0.0)
Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Vanilla Psycasts Expanded - Hemosage(VanillaExpanded.VPE.Hemosage): VPEHemosage(1.0.1)
Vanilla Psycasts Expanded - Puppeteer(VanillaExpanded.VPE.Puppeteer): VPEPuppeteer(1.0.2)
Vanilla Races Expanded - Archon(vanillaracesexpanded.archon): VREArchon(1.0.0)
Vanilla Races Expanded - Custom Icons(vanillaracesexpanded.customicons): (no assemblies)
Vanilla Races Expanded - Fungoid(vanillaracesexpanded.fungoid): VanillaRacesExpanded-Fungoid(1.0.0)
Vanilla Races Expanded - Genie(vanillaracesexpanded.genie): VanillaRacesExpanded-Genie(1.0.0)
Vanilla Races Expanded - Highmate(vanillaracesexpanded.highmate): VanillaRacesExpandedHighmate(1.0.1)
Vanilla Races Expanded - Hussar(vanillaracesexpanded.hussar): VREHussars(1.0.0)
Vanilla Races Expanded - Lycanthrope(vanillaracesexpanded.lycanthrope): VanillaRacesExpanded-Lycanthrope(1.0.0)
Vanilla Races Expanded - Phytokin(vanillaracesexpanded.phytokin): VanillaRacesExpanded-Phytokin(1.0.0)
Vanilla Races Expanded - Pigskin(vanillaracesexpanded.pigskin): 0Harmony(av:2.3.3,fv:2.3.1.1), VanillaRacesExpanded-Pigskin(1.0.0)
Vanilla Races Expanded - Saurid(vanillaracesexpanded.saurid): 0Harmony(av:2.3.3,fv:2.3.1.1), VRESaurids(1.0.8853.29490)
Vanilla Races Expanded - Waster(vanillaracesexpanded.waster): 0Harmony(av:2.3.3,fv:2.3.1.1), VanillaRacesExpanded-Waster(1.0.0)
Vanilla Recycling Expanded(VanillaExpanded.Recycling): VanillaRecyclingExpanded(1.0.0)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Vanilla Temperature Expanded(VanillaExpanded.Temperature): ProxyHeat(1.0.0), VanillaTemperatureExpanded(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies)
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0), Warmup(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Visible Ceiling Lamp(PatientSomeone.VisibleCeilingLights): (no assemblies)
WarCasket Expanded(Aoba.WarCasket): (no assemblies)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0), WhatsThatMod(1.0.0)
Vanilla Factions Expanded - Ancients(VanillaExpanded.VFEA): VFEAncients(1.0.0)
Worthless Junk (Continued)(zal.worthlessjunk)[mv:1.0.1.0]: (no assemblies)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(av:1.1.1,fv:1.2.0), yayoAni(1.0.0)
ReSplice: Core(ReSplice.XOTR.Core): LogModVersion(1.0.0), ReSpliceCore(0.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0)
Vanilla Brewing Expanded - Coffees and Teas(VanillaExpanded.VBrewECandT): (no assemblies)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Vanilla Factions Expanded - Tribals(OskarPotocki.VFE.Tribals): VFETribals(1.0.0)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Chemfuel Expanded(VanillaExpanded.VChemfuelE): VCHE(1.0.5)
Vanilla Genetics Expanded(VanillaExpanded.VGeneticsE): GeneticRim(1.0.0)
Vanilla Genetics Expanded - More Lab Stuff(VanillaExpanded.VGeneticsEMoreLabStuff): GeneticRimAddOn(1.0.0)
Vanilla Helixien Gas Expanded(VanillaExpanded.HelixienGas): VHelixienGasE(av:1.0.0,fv:1.0.1)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Plants Expanded - Mushrooms(VanillaExpanded.VPlantsEMushrooms): VanillaPlantsExpandedMushrooms(1.0.0)
Vanilla Races Expanded - Android(vanillaracesexpanded.android): VREAndroids(1.1.0)
Vanilla Races Expanded - Sanguophage(vanillaracesexpanded.sanguophage): VanillaRacesExpanded-Sanguophage(1.0.0)
[FSF] Complex Jobs(FrozenSnowFox.ComplexJobs): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[FSF] Meditation Freedom (No Backstory Change)(FrozenSnowFox.MeditationFreedomNoStory): (no assemblies)
[FSF] More Quests(FrozenSnowFox.MoreQuests): (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
[FSF] Simply Soil(FrozenSnowFox.SimplySoil): (no assemblies)
[GMT] Trading Spot(Grizzlemethis.TradingSpot.RW): TradingSpot(1.0.0)
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0)
Alpha Memes(Sarg.AlphaMemes): AlphaMemes(1.0.0)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
[HRK] Vanilla Expanded Extra Embrasures(Harkon.VEAddOn.VanillaExpandedExtraEmbrasures): (no assemblies)
[WD] Expanded Floors(Wemd.ExpandedFloors): (no assemblies)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
Active Harmony patches:
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches)
Ability.GetDescriptionForPawn: (no patches)
Ability.PreActivate: post: AchievementsExpanded.AchievementHarmony.AbilityActivated
Ability.PreWarmupAction: (no patches)
Ability.StartAbilityJob: (no patches)
Ability.get_Comp: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Neuroquake.Cast: (no patches)
AbilityExtension_OnlyNonHemogenicHumanlikes.ValidateTarget: PRE: [2147483647]VREAndroids.VPEHemosage_AbilityExtension_OnlyNonHemogenicHumanlikes_ValidateTarget_Patch.Prefix
AbilityExtension_Psycast.<>c__DisplayClass19_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Psycast.GetEntropyUsedByPawn: post: VPEHemosage.AbilityExtension_Psycast_GetEntropyUsedByPawn_Patch.Postfix
AbilityExtension_Psycast.PrereqsCompleted: (no patches)
AbilityExtension_PsychicComa.Cast: (no patches)
AbilityExtension_SpawnTemperatureArea.Cast: (no patches)
AbilityExtension_TargetValidator.ValidateTarget: PRE: [2147483647]VREAndroids.VPEPuppeteer_AbilityExtension_TargetValidator_ValidateTarget_Patch.Prefix
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches)
AbilityExtension_WordOfLove.Cast: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.MakeAbility: post: AthenaFramework.AbilityUtility_MakeAbility.Postfix
AbilityUtility.ValidateSickOrInjured: (no patches)
Ability_AffectMechs.Cast: (no patches)
Ability_Barrier.Cast: (no patches)
Ability_BlastOff.Cast: (no patches)
Ability_BlastOff.IsEnabledForPawn: (no patches)
Ability_BlastOff.get_Transporter: (no patches)
Ability_Construct_Rock.Cast: (no patches)
Ability_Construct_Steel.Cast: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__0: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__1: (no patches)
Ability_DrainPsyessence.Cast: (no patches)
Ability_IncreaseQuality.Cast: (no patches)
Ability_IncreaseQuality.ValidateTarget: (no patches)
Ability_LuckTransfer.Cast: (no patches)
Ability_MetaMorph.Cast: (no patches)
Ability_MindSplit.Cast: (no patches)
Ability_Power.Cast: (no patches)
Ability_Power.ValidateTarget: (no patches)
Ability_PowerJump.Cast: (no patches)
Ability_PowerJump.GetGizmo: (no patches)
Ability_PsychicComa.Cast: (no patches)
Ability_Recharge.Cast: (no patches)
Ability_Recharge.ValidateTarget: (no patches)
Ability_ShootProjectile.ShootProjectile: (no patches)
Ability_Shortskip.Cast: (no patches)
Ability_Spawn.Spawn: (no patches)
Ability_SpawnBuilding.Cast: (no patches)
Ability_Teleport.Cast: (no patches)
Ability_TimeQuake.Cast: (no patches)
Ability_Waterskip.Cast: (no patches)
AcPipeNet.PipeSystemTick: (no patches)
AchievementCard.UnlockCard: (no patches)
AchievementPointManager.get_AchievementList: (no patches)
AchievementReward.PurchaseReward: (no patches)
AchievementReward.RefundPoints: (no patches)
AchievementReward.get_Disabled: (no patches)
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
ActiveTerrainUtility.GetTempControl: (no patches)
ActiveTerrainUtility.Powered: (no patches)
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches)
ActivityGizmo.get_Comp: (no patches)
ActivityWorker.GetChangeRatePerDay: (no patches)
ActivityWorker.GetInspectString: (no patches)
ActivityWorker.GetSummary: (no patches)
AddEquipment_Patch.Postfix: (no patches)
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix
AddictionUtility.FindAddictionHediff: (no patches)
AddictionUtility.HasChemicalDependency: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: [2147483647]VREAndroids.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: VREAndroids.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown.GetLabel: (no patches)
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches)
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AirspaceLockdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AirspaceLockdown.GetReport: (no patches)
Alert_AirspaceLockdown.get_ColoniesUnderLockdown: (no patches)
Alert_Analyzable_GrayFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_NeuralLump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_RevenantFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AndroidsLowOnPower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady.GetTargets: (no patches)
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches)
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AutoEvacInProgress..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AvailableCornerstonePoints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches)
Alert_Corruption_High..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Corruption_Low..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CreepJoinerTimeout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CubeWithdrawal..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CultistPsychicRitual..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity.DangerousActivity: (no patches)
Alert_DangerousActivity.GetExplanation: (no patches)
Alert_DangerousActivity.GetLabel: (no patches)
Alert_DangerousTemperature..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Digesting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EmergingPitGate..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EntityNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ExpertiseAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Freezing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches)
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered.GetTargets: (no patches)
Alert_GhoulHypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestCantClaimBed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestHasNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestNotEnoughBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InhibitorBlocked..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InsufficientContainmentStrength..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MeatHunger..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonolithAutoActivating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject.GetCurrentCategories: (no patches)
Alert_NeedAnomalyProject.OnClick: PRE: FluffyResearchTree.Alert_NeedAnomalyProject_OnClick.Prefix
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedHoldingPlatform..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject.OnClick: PRE: FluffyResearchTree.Alert_NeedResearchProject_OnClick.Prefix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoCashier..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoCashier.CheckMaps: (no patches)
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoUrgentStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Overheating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper.get_BadDispensers: post: VNPE.Alert_PasteDispenserNeedsHopper_BadDispensers.Postfix
Alert_PasteDispenserNeedsHopper_BadDispensers.<>c.<Postfix>b__0_0: (no patches)
Alert_PawnsNeedLovin..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen.CalculateTargets: (no patches)
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SaplingchildNeedsPlanting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches)
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped.GetTargets: (no patches)
Alert_UndercaveUnstable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
AllowToolController.WorldLoaded: (no patches)
AllowToolUtility.ToggleForbiddenInCell: (no patches)
AlphaMemes_FloatMenuMakerMap_AddHumanlikeOrders_Patch.<>c.<AddDragRelicToAltar>b__0_0: (no patches)
AnimalPenManager.ForceRebuildPens: (no patches)
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix
AnimalPenUtility.AnySuitablePens: (no patches)
AnimalPenUtility.ClosestSuitablePen: (no patches)
AnimalPenUtility.GetCurrentPenOf: (no patches)
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
AnnualExpoDialogue.DeterminePlacementFor: (no patches)
AnomalyUtility.FindEntityOnPlatform: (no patches)
Apparel.get_DesiredColor: (no patches)
Apparel.set_DesiredColor: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: AthenaFramework.ApparelGraphic_PreGet.Prefix TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: PacksAreNotBelts.ForceUtilityLayerIfExtension.Postfix
Apparel_Shield.ExposeData: (no patches)
Apparel_Shield.get_CompShield: (no patches)
ArchitectCategoryTab.DoInfoBox: PRE: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Prefix post: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Postfix
ArchoBlade.Notify_Equipped: (no patches)
ArchoBlade.Notify_Unequipped: (no patches)
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches)
Area_BuildRoof.get_Color: PRE: RaiseTheRoof.Patches+Patch_Area_BuildRoof_Color.Prefix
Area_NoRoof.get_Color: PRE: RaiseTheRoof.Patches+Patch_Area_NoRoof_Color.Prefix
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorUtility.ApplyArmor: PRE: VREArchon.ArmorUtility_ApplyArmor_Patch.Prefix, PacksAreNotBelts.ArmorPatch.IgnoreUtilities TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: VREHussars.ArmorUtility_GetPostArmorDamage_Patch.Postfix, VFEAncients.PowerWorker_Blunt.ChangeType TRANS: AthenaFramework.ArmorUtility_ArmorTranspiler.Transpiler
ArtilleryComp.<>c.<get_ArtilleryComps>b__12_0: (no patches)
ArtilleryComp.EndBombardment: (no patches)
ArtilleryComp.PostPostRemove: (no patches)
ArtilleryComp.TryStartBombardment: (no patches)
ArtilleryComp.get_ArtilleryProps: (no patches)
ArtilleryStrikeArrivalAction.get_ArtilleryComp: (no patches)
ArtilleryStrikeArrivalAction_Insectoid.PostStrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Map.Arrived: (no patches)
ArtilleryStrikeArrivalAction_MapParent.StrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Settlement.PostStrikeAction: (no patches)
AssignableUtility.GetAssignedPawn: (no patches)
AssignableUtility.GetAssignedPawns: (no patches)
AttachableThing.Destroy: (no patches)
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttachmentUtility.GetAttachment: (no patches)
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix post: MURSpeedMod.ATF_BAT.Postfix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.IsAutoTargetable: (no patches)
AttackTargetFinder.NonCombatantScore: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_AttackTargetFinder_NonCombatantScore_Patch.DisableHarmless
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: RaiseTheRoof.Patches+Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Prefix post: VFEMech.AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
Autotests_ColonyMaker.MakeColony: (no patches)
AvoidGrid.Notify_BuildingDespawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingDespawned.Postfix
AvoidGrid.Notify_BuildingSpawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingSpawned.Postfix
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackCompatibilityConverter_1_2.BackCompatibleDefName: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+BackCompatibleDefName.Prefix
BackCompatibilityConverter_1_2.GetBackCompatibleType: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+GetBackCompatibleType.Prefix
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches)
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches)
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.RandomCheapWallStuff: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_RandomCheapWallStuff_Patch.RemoveMaterial
BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaBiomesFloorsFromRuins, AlphaMemes.AlphaMemes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaMemesFloorsFromRuins
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeamComp_Fadeout.PreDestroy: (no patches)
BeamDraw.Setup: (no patches)
BeamProjectile.get_DamageAmount: (no patches)
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BedColorPatch.DrawColorTwo.Postfix: (no patches)
BedInteractionCellSearchPattern.BedCellOffsets: PRE: Tent.Patch_BedInteractionCellSearchPattern.Prefix
BedUtility.GetFacilityScore: (no patches)
BedUtility.GetIdeologicalFulfillment: (no patches)
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BestTransmitterForConnector_Patch.<>c.<Postfix>b__0_0: (no patches)
Bill.IsFixedOrAllowedIngredient: PRE: [2147483647]VREAndroids.Bill_IsFixedOrAllowedIngredient_Patch.Prefix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: AthenaFramework.Bill_PawnAllowedToStartAnew.Postfix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
Bill_Medical.Clone: post: VREAndroids.Bill_Medical_Clone_Patch.Postfix
Bill_Medical.ExposeData: post: VREAndroids.Bill_Medical_ExposeData_Patch.Postfix
Bill_Medical.get_Label: PRE: VREAndroids.Bill_Medical_Label_Patch.Prefix post: VREAndroids.Bill_Medical_Label_Patch.Postfix TRANS: VREAndroids.Bill_Medical_Label_Patch.Transpiler
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
BiomeWorker_AridShrubland.GetScore: post: AlphaBiomes.BiomeWorker_AridShrubland_GetScore_Patch.RemoveShrub
BiomeWorker_BorealForest.GetScore: post: AlphaBiomes.BiomeWorker_BorealForest_GetScore_Patch.RemoveBoreal
BiomeWorker_ColdBog.GetScore: post: AlphaBiomes.BiomeWorker_ColdBog_GetScore_Patch.RemoveColdBog
BiomeWorker_Desert.GetScore: post: AlphaBiomes.BiomeWorker_Desert_GetScore_Patch.RemoveDesert
BiomeWorker_ExtremeDesert.GetScore: post: AlphaBiomes.BiomeWorker_ExtremeDesert_GetScore_Patch.RemoveExtDesert
BiomeWorker_GelatinousSuperorganism.GetScore: (no patches)
BiomeWorker_IceSheet.GetScore: post: AlphaBiomes.BiomeWorker_IceSheet_GetScore_Patch.RemoveIceSh
BiomeWorker_IdyllicMeadows.GetScore: (no patches)
BiomeWorker_MechanoidIntrusion.GetScore: (no patches)
BiomeWorker_OcularForest.GetScore: (no patches)
BiomeWorker_PyroclasticConflagration.GetScore: (no patches)
BiomeWorker_SeaIce.GetScore: post: AlphaBiomes.BiomeWorker_SeaIce_GetScore_Patch.RemoveSeaIce
BiomeWorker_TarPits.GetScore: (no patches)
BiomeWorker_TemperateForest.GetScore: post: AlphaBiomes.BiomeWorker_TemperateForest_GetScore_Patch.RemoveForest
BiomeWorker_TemperateSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TemperateSwamp_GetScore_Patch.RemoveTempSw
BiomeWorker_TropicalRainforest.GetScore: post: AlphaBiomes.BiomeWorker_TropicalRainforest_GetScore_Patch.RemoveTropRain
BiomeWorker_TropicalSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TropicalSwamp_GetScore_Patch.RemoveTropSw
BiomeWorker_Tundra.GetScore: post: AlphaBiomes.BiomeWorker_Tundra_GetScore_Patch.RemoveTundra
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
BodyPartDef.GetMaxHealth: post: [0]VREHussars.GetMaxHealth_Patch.Postfix
BodyPartDef.IsSkinCovered: PRE: [2147483647]VREAndroids.BodyPartDef_IsSkinCovered_Patch.Prefix
BombRunArrivalUtility.MakeSRTSBombingAt: (no patches)
Bombardment.StartRandomFire: (no patches)
Bombardment.TryDoExplosion: (no patches)
BomberSkyfaller.DropBomb: (no patches)
BomberSkyfallerMaker.SpawnSkyfaller: (no patches)
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix
Book.get_BookComp: (no patches)
BookOutcomeDoer.get_CompQuality: (no patches)
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BookUtility.MakeBook: (no patches)
BrambleSpawner.SetupPlant: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BreakdownableUtility.IsBrokenDown: (no patches)
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BroadshieldPack.NearbyActiveBroadshield: (no patches)
BroadshieldPack.Notify_BulletImpactNearby: (no patches)
Buff_Chemfuel.Description: (no patches)
Buff_Chemfuel.Register: (no patches)
Buff_Emanator.Apply: (no patches)
Buff_Emanator.Register: (no patches)
Buff_Pemmican.Register: (no patches)
Buff_PsychTea.Register: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
Building.<GetGizmos>d__27.MoveNext: (no patches)
Building.DeSpawn: PRE: ProxyHeat.HarmonyPatches+Patch_DeSpawn.Prefix
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.DoDestroyEffects: (no patches)
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.SpawnSetup: post: ProxyHeat.HarmonyPatches+Patch_SpawnSetup.Postfix
Building.get_PowerComp: (no patches)
BuildingPatches.<>c__DisplayClass3_0.<FixHacking>b__2: (no patches)
BuildingReviver.<>c.<.cctor>b__1_1: (no patches)
BuildingReviver.<>c.<.cctor>b__1_2: (no patches)
Building_AcControlUnit.InterfaceChangeTargetNetworkTemperature: (no patches)
Building_AcControlUnit.SpawnSetup: (no patches)
Building_AcControlUnit.ThrowCurrentTemperatureText: (no patches)
Building_AcUnit.SpawnSetup: (no patches)
Building_AcUnit.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_AlloySplitter.get_Comp: (no patches)
Building_AlloySplitter.get_PowerTrader: (no patches)
Building_AncientCryptosleepSarchophagus.PostPostMake: (no patches)
Building_AncientCryptosleepSarchophagus.SpawnSetup: (no patches)
Building_AndroidBehavioristStation.SpawnSetup: (no patches)
Building_AndroidBehavioristStation.get_PowerOn: (no patches)
Building_AndroidCreationStation.SpawnSetup: (no patches)
Building_AndroidStand.SpawnSetup: (no patches)
Building_ArchoWomb.StartupHibernatingWomb: (no patches)
Building_ArchoWomb.StopHibernatingWomb: (no patches)
Building_ArchocentipedeFormer.<GetGizmos>b__12_0: (no patches)
Building_ArchocentipedeFormer.Tick: (no patches)
Building_Artillery.ExtractShell: (no patches)
Building_Artillery.get_CanExtractShell: (no patches)
Building_AutoPlant.SpawnSetup: (no patches)
Building_Autocrane.CompleteConstruction: (no patches)
Building_Autocrane.SpawnSetup: (no patches)
Building_Battery.DrawAt: (no patches)
Building_Battery.PostApplyDamage: (no patches)
Building_Battery.Tick: (no patches)
Building_Beacon.<GetGizmos>b__5_0: (no patches)
Building_Beacon.<GetGizmos>b__5_1: (no patches)
Building_Beacon.ConfirmAction: (no patches)
Building_Beacon.DrawAt: (no patches)
Building_Beacon.GetInspectString: (no patches)
Building_Bed.FacilityChanged: (no patches)
Building_Bed.GetFloatMenuOptions: post: VREAndroids.Building_Bed_GetFloatMenuOptions_Patch.Postfix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.IsOwner: (no patches)
Building_Bed.get_CompAssignableToPawn: (no patches)
Building_Bed.get_DrawColorTwo: post: Hospital.Patches.BedColorPatch+DrawColorTwo.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_BedMachine.get_occupant: (no patches)
Building_BioferriteGenerator.get_HeatPusher: (no patches)
Building_BioferriteHarvester.get_CableConnection: (no patches)
Building_BioferriteHarvester.get_FacilityComp: (no patches)
Building_BioferriteHarvester.get_Power: (no patches)
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches)
Building_BlastingCharge.Command_Detonate: (no patches)
Building_CannonControl.get_Manager: (no patches)
Building_CashRegister.get_CompAssignableToPawn: (no patches)
Building_Chemlamp.get_Graphic: (no patches)
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, Arakos.CallATrader.Building_CommsConsole_Patch.GetCommTargetsPatch, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_CommsConsole.SpawnSetup: (no patches)
Building_Compactor.SpawnSetup: (no patches)
Building_Cooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler, ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_Crate.get_CanOpen: (no patches)
Building_DNAStorageBank.NotifyDestructionToFormer: (no patches)
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.PostMake: (no patches)
Building_Door.SpawnSetup: (no patches)
Building_Dripper.SpawnSetup: (no patches)
Building_Dripper.TickRare: (no patches)
Building_Electroharvester.get_CableConnection: (no patches)
Building_Electroharvester.get_Electroharvester: (no patches)
Building_Electroharvester.get_PowerTrader: (no patches)
Building_FermentingBarrel.AddWort: (no patches)
Building_FermentingBarrel.GetInspectString: (no patches)
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_FleshmassHeart.get_BiosignatureComp: (no patches)
Building_FleshmassHeart.get_Comp: (no patches)
Building_FrenzyInducer.get_PowerTraderComp: (no patches)
Building_FuelProcessor.GetLinkedTanks: (no patches)
Building_FuelProcessor.RareTick: (no patches)
Building_FuelTank.RareTick: (no patches)
Building_GeneAssembler.CheckAllContainersValid: (no patches)
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches)
Building_GeneAssembler.GetGenepacks: (no patches)
Building_GeneAssembler.MaxComplexity: (no patches)
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches)
Building_GeneAssembler.get_ConnectedFacilities: (no patches)
Building_GeneAssembler.get_PowerTraderComp: (no patches)
Building_GeneAssembler.get_UsedFacilities: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GeneExtractor.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GeneExtractor_CanAcceptPawn_Patch.Postfix
Building_GeneExtractor.get_PowerTraderComp: (no patches)
Building_GeneExtractorTier.<GetGizmos>b__62_5: (no patches)
Building_GeneExtractorTier.Finish: (no patches)
Building_GeneExtractorTier.GetAllGenesOnCurrentMap: (no patches)
Building_GeneExtractorTier.Postfix: (no patches)
Building_GeneExtractorTier.Tick: post: GeneExtraction_VNPE_Patch.Building_GeneExtractorTier.Postfix
Building_GeneExtractorTier.get_PowerTraderComp: (no patches)
Building_Grave.Notify_HauledTo: (no patches)
Building_Grave.get_CompAssignableToPawn: (no patches)
Building_GrowthVat.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GrowthVat_CanAcceptPawn_Patch.Postfix
Building_GrowthVat.Tick: post: VNPE.Building_GrowthVat_Tick.Postfix
Building_GrowthVat.get_PowerTraderComp: (no patches)
Building_GrowthVat_Tick.Postfix: (no patches)
Building_GuestBed.Swap: (no patches)
Building_Heater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.PushHeat: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_HoldingPlatform.EjectContents: (no patches)
Building_HoldingPlatform.Tick: (no patches)
Building_HoldingPlatform.get_AttachPointsComp: (no patches)
Building_HoldingPlatform.get_FacilitiesComp: (no patches)
Building_HoldingPlatform.get_HasAttachedElectroharvester: (no patches)
Building_HoldingPlatform.get_PlatformProps: (no patches)
Building_HoldingPlatform.get_TargetPawnAttachPoints: (no patches)
Building_IndoctrinationPod.SpawnSetup: (no patches)
Building_IndustrialApiary.SpawnSetup: (no patches)
Building_ItemProcessor.SpawnSetup: (no patches)
Building_ItemProcessor.removeProductOperation: (no patches)
Building_LaserGun.SpawnSetup: (no patches)
Building_MechCharger.IsCompatibleWithCharger: (no patches)
Building_MechCharger.get_Container: (no patches)
Building_MechCharger.get_Power: (no patches)
Building_MechCharger.get_WasteProducer: (no patches)
Building_MechGestator.get_Power: (no patches)
Building_MechGestator.get_WasteProducer: (no patches)
Building_MechahybridAntenna.Tick: (no patches)
Building_Mechahybridizer.Setup: (no patches)
Building_Mechahybridizer.Tick: (no patches)
Building_NeutroCasket.SpawnSetup: (no patches)
Building_NotifyColorChanged.Notify_ColorChanged: (no patches)
Building_NutrientGrinder.SpawnSetup: (no patches)
Building_NutrientGrinder.TryProducePaste: (no patches)
Building_NutrientPasteDispenser.GetGizmos: post: VNPE.Building_NutrientPasteDispenser_GetGizmos.Postfix
Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: post: VNPE.Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Postfix
Building_NutrientPasteDispenser.SpawnSetup: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: PRE: VNPE.Building_NutrientPasteDispenser_TryDispenseFood.Prefix post: AlphaMemes.AlphaMemes_Building_NutrientPasteDispenser_TryDispenseFood_Patch.ApplyNutrientPasteStyle
Building_NutrientPasteDispenser.get_CanDispenseNow: PRE: VNPE.Building_NutrientPasteDispenser_CanDispenseNow.Prefix
Building_NutrientPasteDispenser_GetGizmos.TryDropFood: (no patches)
Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Postfix: (no patches)
Building_NutrientPasteDispenser_TryDispenseFood.Prefix: (no patches)
Building_NutrientPasteTap.SpawnSetup: (no patches)
Building_NutrientPasteTap.TryDispenseFoodOverride: (no patches)
Building_NutrientPasteTap.TryDropFood: (no patches)
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches)
Building_PassiveJoyTable.Tick: (no patches)
Building_PipelineJunction.Refill: (no patches)
Building_PipelineJunction.Tick: (no patches)
Building_PipelineJunction.get_CanOpen: (no patches)
Building_PlantGrower.SpawnSetup: (no patches)
Building_PowerSwitch.ExposeData: (no patches)
Building_PowerSwitch.SpawnSetup: (no patches)
Building_Processor.SpawnSetup: (no patches)
Building_PropaneHeater.Tick: (no patches)
Building_ProximityDetector.get_Glower: (no patches)
Building_ProximityDetector.get_PowerTraderComp: (no patches)
Building_Quarry.<GetGizmos>b__75_3: (no patches)
Building_Quarry.Destroy: (no patches)
Building_Quarry.SpawnSetup: (no patches)
Building_Quarry.get_compAssignable: (no patches)
Building_Quarry.get_forbiddable: (no patches)
Building_RecoiledTurret.NotifyTargetInRange: (no patches)
Building_RemoteTrapExplosive.SpringSub: (no patches)
Building_RepairStored.PostMapInit: (no patches)
Building_ResearchBench_Extensions.HasFacility: (no patches)
Building_RumVat.Accepts: (no patches)
Building_RumVat.Open: (no patches)
Building_Scarecrow.<GetGizmos>b__1_1: (no patches)
Building_Shield.DeSpawn: (no patches)
Building_Shield.SpawnSetup: (no patches)
Building_Shield.UpdateCache: (no patches)
Building_Shield.get_PowerTraderComp: (no patches)
Building_Shuttle.ForceImmediateDeparture: (no patches)
Building_Shuttle.RecallParty: (no patches)
Building_ShuttlePad.GetFuelDispenser: (no patches)
Building_ShuttlePad.IsPowered: (no patches)
Building_SleepSuppressor.get_NoiseSourceComp: (no patches)
Building_SleepSuppressor.get_PowerTraderComp: (no patches)
Building_SmallBattery.DrawAt: (no patches)
Building_SmallBattery.PostApplyDamage: (no patches)
Building_SmallBattery.Tick: (no patches)
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_SubcorePolyanalyzer.get_PowerOn: (no patches)
Building_SubcoreScanner.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_SubcoreScanner_CanAcceptPawn_Patch.Postfix
Building_SubcoreScanner.get_PowerOn: (no patches)
Building_SurpriseShuttle.DoSurprise: (no patches)
Building_SurpriseShuttle.SpawnCorpse: (no patches)
Building_TempControl.SpawnSetup: (no patches)
Building_Throne.get_CompAssignableToPawn: (no patches)
Building_TradingTerminal.SpawnSetup: (no patches)
Building_Trap.CheckSpring: PRE: GeneticRim.GeneticRim_Building_Trap_CheckSpring_Patch.ManalopesDontTriggerTraps
Building_Trap.KnowsOfTrap: post: VFETribals.Building_AnimalTrap+Building_Trap_KnowsOfTrap_Patch.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TrapBear.SpawnSetup: (no patches)
Building_TrapExplosive.SpringSub: (no patches)
Building_Turret.ThreatDisabled: (no patches)
Building_Turret.get_IsStunned: (no patches)
Building_TurretGun.<GetGizmos>d__70.MoveNext: (no patches)
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.BurstCooldownTime: post: Warmup.Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix, VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.ExtractShell: (no patches)
Building_TurretGun.GetInspectString: (no patches)
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, VFEMech.Building_TurretGun_IsValidTarget.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.SpawnSetup: (no patches)
Building_TurretGun.Tick: (no patches)
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFEAncients.HarmonyPatches.PointDefensePatches.TryShootProjectile, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.UpdateGunVerbs: (no patches)
Building_TurretGun.get_AttackVerb: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.OverrideAttackVerb
Building_TurretGun.get_CanExtractShell: (no patches)
Building_TurretGun.get_GunCompEq: (no patches)
Building_TwoCellCooler.PushCoolAir: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_TwoCellCooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_TwoCellHeater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_VaultDoor.PawnCanOpen: (no patches)
Building_Vent.SpawnSetup: (no patches)
Building_VoidMonolith.<>c__DisplayClass79_0.<GetFloatMenuOptions>b__0: (no patches)
Building_VoidMonolith.Activate: (no patches)
Building_VoidMonolith.AutoActivate: (no patches)
Building_VoidMonolith.OrderForceTarget: (no patches)
Building_VoidMonolith.Reset: (no patches)
Building_VoidMonolith.SetLevel: (no patches)
Building_VoidMonolith.SpawnSetup: (no patches)
Building_VoidMonolith.UpdateAttachments: (no patches)
Building_WarcasketFoundry.DrawAt: post: AlphaMemes.Building_WarcasketFoundry_Draw_Patch.Postfix
Building_WarcasketFoundry.SpawnSetup: (no patches)
Building_WarcasketFoundry.get_OccupantAliveAndPresent: post: AlphaMemes.Building_WarcasketFoundry_OccupantAliveAndPresent_Patch.Postfix
Building_WastepackAtomizer.get_Atomizer: (no patches)
Building_WastepackAtomizer.get_PowerTrader: (no patches)
Building_WorkTable.SpawnSetup: (no patches)
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_XenogermDuplicator.SpawnSetup: (no patches)
Building_ZeusCannon.get_Manager: (no patches)
Building_skyLight.DeSpawn: (no patches)
Building_skyLight.SpawnSetup: (no patches)
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: (no patches)
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches)
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix, AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix, Soyuz.Patches.CameraDriver_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches)
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, SRTS.StartUp.LaunchAndBombGizmosPassthrough
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles post: GeneticRim.GeneticRim_Caravan_NightResting_Patch.DecreaseNighttime
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanAnimalWI.<>c.<GenerateGroup>b__3_0: (no patches)
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed: (no patches)
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanPawnsNeedsUtility.GetFoodScore: (no patches)
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_CarryTracker.WantsToBeCarried: post: VFEAncients.HarmonyPatches.AbilityPatches.WantsToBeCarriedPostfix
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Caravan_NeedsTracker.AnyPawnOutOfFood: TRANS: VREAndroids.Caravan_NeedsTracker_AnyPawnOutOfFood_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.CastPositionPreference: TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CategorySetting.ProcessThing: (no patches)
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
ChainBolt.get_SourceAbility: (no patches)
CharacterCardUtility.<>c__DisplayClass36_4.<LifestageAndXenotypeOptions>b__18: PRE: [2147483647]VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Subclass_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass42_0.<DoTopStack>b__8: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoTopStack_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoLeftSection_Patch.Prefix TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler, VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler, VSE.Expertise.ExpertisePatches.CharacterCardTranspiler
CharacterCardUtility.GetWorkTypeDisableCauses: post: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisable TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
CharacterCardUtility.GetWorkTypeDisabledCausedBy: post: VFETribals.CharacterCardUtility_GetWorkTypeDisabledCausedBy_Patch.Postfix TRANS: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisableExplain
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Patch.Transpiler
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
CharacterCardUtility.get_CustomXenotypes: TRANS: VREAndroids.CharacterCardUtility_CustomXenotypes_Patch.Transpiler
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<>c__DisplayClass11_0.<Option_ChooseWeapon>b__0: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<get_AllPersonaWeapons>d__7.MoveNext: (no patches)
ChoiceLetter_ChoosePersonaWeapon.OpenChooseDialog: (no patches)
ChoiceLetter_MysticalShaman.<get_Choices>b__6_0: (no patches)
CocoonSpawner.Spawn: (no patches)
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Combat.OverriddenHitFlags: (no patches)
Combat.ProjectileMapToWorld: (no patches)
Combat.StartingTicksFromTurret: (no patches)
Combat.TurretHitFlags: (no patches)
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_Ability.get_BGTexture: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTexture_Patch.ChangeBG
Command_Ability.get_BGTextureShrunk: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTextureShrunk_Patch.ChangeBGShrunk
Command_Ability_Psycast.get_TopRightLabel: post: VPEHemosage.Command_Ability_Psycast_TopRightLabel_Patch.Postfix
Command_ArtExhibit.<>c.<ProcessInput>b__5_0: (no patches)
Command_SetAnimalList.<>c__DisplayClass5_0.<ProcessInput>b__3: (no patches)
Command_SetFirstItemList.ProcessInput: (no patches)
Command_SetFourthItemList.ProcessInput: (no patches)
Command_SetParagonList.<>c__DisplayClass4_0.<ProcessInput>b__4: (no patches)
Command_SetParagonList.ProcessInput: (no patches)
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
Command_SetSecondItemList.ProcessInput: (no patches)
Command_SetThirdItemList.ProcessInput: (no patches)
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches)
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityCallTradeCaravan.Apply: (no patches)
CompAbilityEffect_BloodfeederBite.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompAbilityEffect_BloodfeederBite_Apply_Patch.DeleteAllHediffs
CompAbilityEffect_BloodfeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_Coagulate.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Coagulate_Valid_Patch.Postfix
CompAbilityEffect_CorpsefeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_HeartCrush.Valid: post: [-2147483648]VREAndroids.VanillaRacesExpandedSanguophage_CompAbilityEffect_HeartCrush_Valid_Patch.Postfix
CompAbilityEffect_MechanitorDominateMech.CanApplyOn: (no patches)
CompAbilityEffect_ReimplantGermline.Apply: (no patches)
CompAbilityEffect_ReimplantGermline.ExtractGermline: (no patches)
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_ReimplantXenogerm.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_ReimplantXenogerm_Valid_Patch.Postfix
CompAbilityEffect_Resurrect.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Resurrect_Valid_Patch.Postfix
CompAbilityEffect_RevivalConversion.Apply: (no patches)
CompAbilityEffect_SanguofeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_StartAnimaLinking.Valid: (no patches)
CompAbilityEffect_Teleport.Apply: (no patches)
CompAbilityEffect_WarHowl.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
CompAbilityEnableSelfDestruct.Apply: (no patches)
CompAbilityTameInsectoid.Apply: (no patches)
CompAcTempControl.<CompGetGizmosExtra>d__3.MoveNext: (no patches)
CompAcTempControl.PostSpawnSetup: (no patches)
CompActivity.Deactivate: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches)
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.GetStatOffset: (no patches)
CompAffectedByFacilities.GetStatsExplanation: (no patches)
CompAffectedByFacilities.IsFacilityActive: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches)
CompAffectedByFacilities.Notify_NewLink: (no patches)
CompAffectedByFacilities.UnlinkAll: (no patches)
CompAmbientSound.PostSpawnSetup: (no patches)
CompAnalyzable.OrderForceTarget: (no patches)
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompApplyAgeDiseases.CompTick: (no patches)
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompAssignBedHediff.ApplyHediff: (no patches)
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_PlayerCanSeeAssignments: post: [-2147483648]VREAndroids.CompAssignableToPawn_PlayerCanSeeAssignments_Patch.Postfix
CompAssignableToPawn_Bed.IdeoligionForbids: post: Tent.CompAssignableToPawn_Bed_IdeoligionForbids.Postfix
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches)
CompAtomizer.PostSpawnSetup: (no patches)
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches)
CompBandNode.get_PowerTrader: (no patches)
CompBiocodable.IsBiocoded: (no patches)
CompBiocodable.IsBiocodedFor: (no patches)
CompBiosculpterPod.<>c.<FindPodFor>b__142_0: (no patches)
CompBiosculpterPod.<>c__DisplayClass142_0.<FindPodFor>g__Validator|1: (no patches)
CompBiosculpterPod.AddCarryToPodJobs: PRE: VREAndroids.CompBiosculpterPod_AddCarryToPodJobs_Patch.Prefix
CompBiosculpterPod.CanAgeReverse: PRE: [2147483647]VREAndroids.CompBiosculpterPod_CanAgeReverse_Patch.Prefix
CompBiosculpterPod.CannotUseNowPawnReason: post: [-2147483648]VREAndroids.CompBiosculpterPod_CannotUseNowPawnReason_Patch.Postfix
CompBiosculpterPod.CompTick: post: VNPE.CompBiosculpterPod_CompTick.Postfix
CompBiosculpterPod.SetPower: (no patches)
CompBiosculpterPod.WasLoadingCanceled: (no patches)
CompBiosculpterPod.get_PowerOn: (no patches)
CompBiosculpterPod_CompTick.GetComp: (no patches)
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompBombFlyer.<CompGetGizmosExtra>d__6.MoveNext: (no patches)
CompBombFlyer.ChoseWorldTargetToBomb: (no patches)
CompBombFlyer.TryLaunchBombRun: (no patches)
CompBombFlyer.get_CompLauncher: (no patches)
CompBoxRefuel.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompBuildPeriodically.TryCreateBuilding: (no patches)
CompCableConnection.GetTargetConnectionPt: (no patches)
CompCableConnection.RebuildCables: (no patches)
CompCauseGameCondition.CacheComps: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.CompTick: (no patches)
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_AoE.get_PowerTrader: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompCauseThoughtIfThoughtFound.CompTick: (no patches)
CompColorableUtility.SetColor: (no patches)
CompConfigurableSpawner.TickInterval: (no patches)
CompConfigurableSpawner.get_FuelOn: (no patches)
CompConfigurableSpawner.get_PowerOn: (no patches)
CompConvertToThing.OutputResource: PRE: VNPE.CompConvertToThing_OutputResource.Prefix
CompConvertToThing_OutputResource.Prefix: (no patches)
CompCoreSampleDrill.PostSpawnSetup: (no patches)
CompCorpseDecayer.CompTick: (no patches)
CompCorruptedPod.Complete: (no patches)
CompCorruptedPod.TryAcceptPawn: (no patches)
CompCreatesInfestations.get_CanCreateInfestationNow: (no patches)
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches)
CompDarkener.RecacheDarkCells: (no patches)
CompDarklightOverlay.PostSpawnSetup: (no patches)
CompDeathrestBindable.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_Apply_Patch.DeathRestExtensions
CompDeathrestBindable.CompTickRare: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_CompTickRare_Patch.DeathRestExtensions
CompDeathrestBindable.get_CanIncreasePresence: (no patches)
CompDeathrestBindable.get_PowerTraderComp: (no patches)
CompDeathrestBindable.get_RefuelableComp: (no patches)
CompDeepDrill.PostSpawnSetup: (no patches)
CompDeepDrill.TryProducePortion: (no patches)
CompDeepExtractor.PostSpawnSetup: post: VHelixienGasE.CompDeepExtractor_PostSpawnSetup.Postfix
CompDeepExtractor.TryProducePortion: PRE: VHelixienGasE.CompDeepExtractor_TryProducePortion.Prefix
CompDependsOnBuilding.CompTick: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDisruptorFlare.PostSpawnSetup: (no patches)
CompDissolution.get_CanDissolveNow: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_CompDissolution_CanDissolveNow_Patch.AvoidDissolutionInCrate
CompDraincasket.<>c__DisplayClass42_1.<AddCarryToBatteryJobs>b__0: (no patches)
CompDraincasket.CompTick: post: LTS_Implants_VRES.VanillaRacesExpandedSanguophage_CompDraincasket_CompTick_Patch.CompTick_Postfix
CompDraincasket.Initialize: (no patches)
CompDraincasket.PostDeSpawn: (no patches)
CompDraincasket.PostDestroy: (no patches)
CompDraincasket.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed
CompDryadCounter.<>c.<CompGetGizmosExtra>b__4_0: (no patches)
CompDryadCounter.PostDestroy: (no patches)
CompDryadCounter.PostSpawnSetup: (no patches)
CompDryadHolder.TryAcceptPawn: (no patches)
CompDryadHolder.get_TreeComp: (no patches)
CompEggContainer.CompInspectStringExtra: (no patches)
CompEggContainer.get_EggsRuined: (no patches)
CompEggLayer.ProduceEgg: (no patches)
CompElectroWomb.CompTick: (no patches)
CompElectroWomb.InitProcess: (no patches)
CompElectroWomb.PostSpawnSetup: (no patches)
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches)
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompEquippableAbility.PostExposeData: (no patches)
CompExplodingEggLayer.ProduceEgg: (no patches)
CompExplodingHatcher.PostSplitOff: (no patches)
CompExplodingHatcher.PreAbsorbStack: (no patches)
CompExplodingHatcher.get_FreezerComp: (no patches)
CompExplosive.Detonate: PRE: VFED.CompExplosive_Shells.Detonate_Prefix
CompExplosive.ExplosiveRadius: (no patches)
CompExplosivePowered.get_CanEverExplodeFromDamage: (no patches)
CompFacility.AmIActiveForAnyone: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFacility.LinkToNearbyBuildings: (no patches)
CompFacility.PostDeSpawn: (no patches)
CompFacility.PostDrawExtraSelectionOverlays: (no patches)
CompFacility.UnlinkAll: (no patches)
CompFacility.get_CanBeActive: (no patches)
CompFacilityInUse.DoTick: (no patches)
CompFireBurst.get_CompExplosive: (no patches)
CompFireOverlay.PostSpawnSetup: (no patches)
CompFireOverlayRotatable.PostSpawnSetup: (no patches)
CompFireOverlay_LargeFire.PostSpawnSetup: (no patches)
CompFirefoamPack.UsePack: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleshGrowth.PostSpawnSetup: (no patches)
CompFleshmass.CompInspectStringExtra: (no patches)
CompFleshmass.Notify_Killed: (no patches)
CompFleshmass.PostDestroy: (no patches)
CompFleshmassHeart.PostDestroy: (no patches)
CompFleshmassHeart.TrySpawnSpecialMass: (no patches)
CompFleshmassHeartChild.get_HeartComp: (no patches)
CompFleshmassNucleus.get_Activity: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFoodPoisonable.PostSplitOff: (no patches)
CompFoodPoisonable.PreAbsorbStack: (no patches)
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFrosty.CompTickRare: (no patches)
CompFrosty.PostSplitOff: (no patches)
CompFueledTravel.TryConnectPower: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGasProducer.CompTick: (no patches)
CompGasProducer.PostSpawnSetup: (no patches)
CompGeneLockedEquippable.CompTick: (no patches)
CompGeneTailoringPod.<>c.<CompGetGizmosExtra>b__30_4: (no patches)
CompGeneTailoringPod.<>c__DisplayClass30_0.<CompGetGizmosExtra>b__3: (no patches)
CompGeneTailoringPod.<>c__DisplayClass33_0.<FindPodsFor>b__4: (no patches)
CompGeneTailoringPod.AddCarryToPodJobs: (no patches)
CompGeneTailoringPod.StartOperation: (no patches)
CompGeneTailoringPod.get_HasFuel: (no patches)
CompGeneTailoringPod.get_PowerOn: (no patches)
CompGenepackContainer.get_PowerOn: (no patches)
CompGeneratedNames.TransformLabel: (no patches)
CompGenomorpher.PostSpawnSetup: (no patches)
CompGenomorpher.StartGrowthProcess: (no patches)
CompGiveHediffSeverity.CompTick: (no patches)
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches)
CompGlowerExtended.get_ShouldBeLitNow: (no patches)
CompGoldenCube.get_StudyUnlocks: (no patches)
CompGraphicByTerrain.PostSpawnSetup: (no patches)
CompGraphicCustomization_PsychicWeapon.Notify_Unequipped: (no patches)
CompGraphicCustomization_PsychicWeapon.TryGiveAbility: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGreenFireOverlay.PostSpawnSetup: (no patches)
CompGrowsFleshmassTendrils.Grow: (no patches)
CompGrowthCell.<CompFloatMenuOptions>d__6.MoveNext: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHackable.Hack: PRE: VFEAncients.PowerWorker_Hack.InstantHack
CompHasPawnSources.AllowStackWith: (no patches)
CompHasPawnSources.PostSplitOff: (no patches)
CompHasSources.PostSplitOff: (no patches)
CompHasSources.PreAbsorbStack: (no patches)
CompHatcher.AllowStackWith: (no patches)
CompHatcher.Hatch: PRE: GeneticRim.GeneticRim_CompHatcher_Hatch_Patch.AddQuality
CompHatcher.PostSplitOff: (no patches)
CompHatcher.PreAbsorbStack: (no patches)
CompHatcher.get_FreezerComp: (no patches)
CompHeatPusherEffecter.PostSpawnSetup: (no patches)
CompHeatPusherPowered.PostSpawnSetup: (no patches)
CompHibernatable.CompTick: (no patches)
CompHoldingPlatformTarget.Escape: (no patches)
CompHoldingPlatformTarget.Notify_HeldOnPlatform: post: AchievementsExpanded.AchievementHarmony.AddedEntityToPlatform
CompHoldingPlatformTarget.get_CanBeCaptured: (no patches)
CompHoldingPlatformTarget.get_CompStudiable: (no patches)
CompHoldingPlatformTarget.get_EntityHolder: (no patches)
CompHumanHatcher.PostSplitOff: (no patches)
CompHumanHatcher.PreAbsorbStack: (no patches)
CompHumanHatcher.get_FreezerComp: (no patches)
CompIngestedThoughtFromQuality.PostIngested: (no patches)
CompIngredients.PostSplitOff: (no patches)
CompIngredients.PreAbsorbStack: (no patches)
CompIntel.PostSplitOff: (no patches)
CompIntel.PreAbsorbStack: (no patches)
CompIntelScraper.Expire: (no patches)
CompInteractable.PostSpawnSetup: (no patches)
CompInvisibilityEngulfer.Activate: (no patches)
CompItemProcessor.PostDeSpawn: (no patches)
CompItemProcessor.PostDestroy: (no patches)
CompItemProcessor.PostSpawnSetup: (no patches)
CompLaserCapacitor.get_equippable: (no patches)
CompLaunchable.TryLaunch: (no patches)
CompLaunchable.get_FuelingPortSourceFuel: (no patches)
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchable.get_Transporter: (no patches)
CompLaunchableSRTS.<>c__DisplayClass48_0.<StartChoosingDestination>b__0: (no patches)
CompLaunchableSRTS.TryLaunch: (no patches)
CompLaunchableSRTS.get_FuelingPortSourceFuel: (no patches)
CompLaunchableSRTS.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchableSRTS.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchableSRTS.get_Transporter: (no patches)
CompLaunchableSRTS.get_TransportersInGroup: (no patches)
CompLightball.CompTick: (no patches)
CompLongRangeArtillery.<get_SelectedComps>d__2.MoveNext: (no patches)
CompLongRangeArtillery.ArtilleryMapComp: (no patches)
CompLongRangeArtillery.PostDeSpawn: (no patches)
CompLongRangeArtillery.PostSpawnSetup: (no patches)
CompLongRangeArtillery.TryLaunch: (no patches)
CompLongRangeArtillery.get_ChangeableProjectile: (no patches)
CompLongRangeArtillery.get_MannableComp: (no patches)
CompLongRangeArtillery.get_PowerComp: (no patches)
CompLongRangeArtillery.get_RefuelableComp: (no patches)
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches)
CompLoudspeaker.CompTick: (no patches)
CompMachine.<>c__DisplayClass19_0.<GetGizmos>b__3: (no patches)
CompMachine.IsTurretAllowed: (no patches)
CompMachine.get_StationProps: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches)
CompMachineChargingStation.CompTickRare: (no patches)
CompMachineChargingStation.SpawnMyPawn: (no patches)
CompMachineChargingStation.get_PowerComp: (no patches)
CompMaturingAlcohol.PostSplitOff: (no patches)
CompMaturingAlcohol.PreAbsorbStack: (no patches)
CompMaturingAlcohol.get_Active: (no patches)
CompMetalhorror.get_DormantComp: (no patches)
CompMetalhorrorInfectible.PostSplitOff: (no patches)
CompMetalhorrorInfectible.PreAbsorbStack: (no patches)
CompModular.<ItemFloatMenuOptions>d__23.MoveNext: (no patches)
CompModular.GetOpenSlots: (no patches)
CompModular.InstallModule: (no patches)
CompModular.PostExposeData: (no patches)
CompModular.RecacheGizmo: (no patches)
CompModular.RemoveModule: (no patches)
CompModular.get_GetAdditionalGraphics: (no patches)
CompModular.get_Holder: (no patches)
CompMoteEmitter.CompTick: (no patches)
CompMoteEmitterProximityScan.get_ProximityComp: (no patches)
CompNerveBundle.Notify_Killed: (no patches)
CompNeuralSupercharger.CanAutoUse: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CanAutoUse_Patch.Postfix
CompNeuralSupercharger.CompFloatMenuOptions: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CompFloatMenuOptions_Patch.Postfix
CompNociosphere.CompInspectStringExtra: (no patches)
CompNociosphere.OnActivityActivated: post: AchievementsExpanded.AchievementHarmony.NociosphereActivated
CompNociosphere.get_Activity: (no patches)
CompNociosphere.get_AoEComp: (no patches)
CompNociosphere.get_Pushable: (no patches)
CompNociosphere.get_StudyUnlocks: (no patches)
CompNoiseSource.get_PowerComp: (no patches)
CompNotifyDestruction.NotifyDestructionToComps: (no patches)
CompObelisk.get_ActivityComp: (no patches)
CompObelisk.get_StudyUnlocks: (no patches)
CompObeliskDeactivationInteractor.OnInteracted: (no patches)
CompObeliskDeactivationInteractor.get_ObeliskComp: (no patches)
CompObeliskTriggerInteractor.get_ObeliskComp: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Duplicator.TriggerInteractionEffect: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompPawnDependsOn.PostDestroy: (no patches)
CompPawnDependsOn.SpawnMyPawn: (no patches)
CompPawnMerge.SetDryadAwakenPod: (no patches)
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches)
CompPawnSpawnOnWakeup.CompTick: (no patches)
CompPawnSpawnOnWakeup.Spawn: (no patches)
CompPlantHarmRadius.PostSpawnSetup: (no patches)
CompPlantHarmRadiusIfBroken.CompTick: (no patches)
CompPlantable.CanPlantAt: (no patches)
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompPlantable.PostSplitOff: (no patches)
CompPlantable.PreAbsorbStack: (no patches)
CompPollutionPump.PostSpawnSetup: (no patches)
CompPower.PostExposeData: (no patches)
CompPowerAdvancedWater.ForceOthersToRebuildCache: (no patches)
CompPowerAdvancedWater.RebuildCache: (no patches)
CompPowerBattery.PostSpawnSetup: (no patches)
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompPowerPlant.PostSpawnSetup: (no patches)
CompPowerPlantElectroharvester.get_FacilityComp: (no patches)
CompPowerPlantNuclear.CompInspectStringExtra: (no patches)
CompPowerPlantNuclear.PostSpawnSetup: (no patches)
CompPowerPlantSteam.PostSpawnSetup: (no patches)
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches)
CompPowerPlantWater.RebuildCache: (no patches)
CompPowerTrader.PostSpawnSetup: (no patches)
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompPrerequisiteEquippable.CompTick: (no patches)
CompProducesBioferrite.BioferritePerDay: (no patches)
CompProducesBioferrite.BioferriteStatDrawEntry: (no patches)
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_ProjectileInterceptor_Powered.Active_Postfix: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompProximityFuse.<CompGetGizmosExtra>b__3_0: (no patches)
CompProximityFuse.CompTickRare: (no patches)
CompPrunes.PostSplitOff: (no patches)
CompPrunes.PreAbsorbStack: (no patches)
CompPrunes.get_Active: (no patches)
CompPsylinkable.CanPsylink: (no patches)
CompPsylinkable.FinishLinkingRitual: (no patches)
CompPsylinkable.GetRequiredPlantCount: (no patches)
CompPsylinkable.OnGrassGrown: (no patches)
CompPsylinkable.get_CompSubplant: (no patches)
CompPsytrainer.CanBeUsedBy: (no patches)
CompPumpjackAnimation.PostSpawnSetup: (no patches)
CompPylon.PostSpawnSetup: (no patches)
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompQuality.PostSplitOff: (no patches)
CompQuality.SetQuality: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRadialPulse.get_ParentIsActive: (no patches)
CompRandomHybridSpawner.SpawnHostileHybrid: (no patches)
CompRechargeable.CompTick: (no patches)
CompRefinery.PostSpawnSetup: (no patches)
CompRefrigerator.CompTickRare: (no patches)
CompRefrigerator.CreateFixedStorageSettings: (no patches)
CompRefrigerator.get_powerTrader: (no patches)
CompRefrigerator.get_refuelable: (no patches)
CompRefuelable.CompTick: (no patches)
CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRefuelable.Initialize: (no patches)
CompRefueling.CompTick: (no patches)
CompRefuelingPump.PostSpawnSetup: (no patches)
CompRegisterIngredients.PostSpawnSetup: (no patches)
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompResourceSingleton.PostSpawnSetup: (no patches)
CompResourceTrader_AC.PostSpawnSetup: (no patches)
CompResourceTrader_Compressor.PostSpawnSetup: (no patches)
CompRevenant.Hypnotize: PRE: [2147483647]VREAndroids.CompRevenant_Hypnotize_Patch.Prefix
CompRevenant.get_Invisibility: (no patches)
CompRevenantSpine.OnInteracted: (no patches)
CompRitualEffect_Lightball.SpawnFleck: (no patches)
CompRockSpawner.TickInterval: (no patches)
CompRockSpawner.get_FuelOn: (no patches)
CompRockSpawner.get_PowerOn: (no patches)
CompRottable.CompInspectStringExtra: PRE: [2147483647]VREAndroids.CompRottable_CompInspectStringExtra_Patch.Prefix
CompRottable.PostSplitOff: (no patches)
CompRottable.PreAbsorbStack: (no patches)
CompRottable.get_Active: PRE: [2147483647]VREAndroids.CompRottable_Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix, VFEMech.Active_Patch.Prefix
CompRottable.set_RotProgress: PRE: [2147483647]VREAndroids.CompRottable_RotProgress_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompSanguophageMeetingFire.PostDraw: (no patches)
CompScanner.PostSpawnSetup: (no patches)
CompShield.PostExposeData: (no patches)
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompShield.PostSpawnSetup: (no patches)
CompShield.get_ShieldState: (no patches)
CompShieldField.SpawnSetup_Patch.Postfix: (no patches)
CompShieldField.get_PowerTraderComp: (no patches)
CompShipLandingBeacon.EstablishConnections: (no patches)
CompShipLandingBeacon.PostDeSpawn: (no patches)
CompShipLandingBeacon.PostSpawnSetup: (no patches)
CompShipLandingBeacon.get_Active: (no patches)
CompShuttle.CompTick: post: Spaceports.SpaceportsHarmony+Harmony_CompShuttle_CompTick.Postfix
CompShuttle.get_Transporter: (no patches)
CompSightstealer.get_Invisibility: (no patches)
CompSmokeCloudMaker.CompTick: (no patches)
CompSolarPowerUp.PostSpawnSetup: (no patches)
CompSoulsPowerPlant.CompTick: (no patches)
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches)
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches)
CompSpawner.TickInterval: (no patches)
CompSpawner.get_PowerOn: (no patches)
CompSpawnerDouble.TickInterval: (no patches)
CompSpawnerDouble.get_PowerOn: (no patches)
CompSpawnerHives.CompTick: (no patches)
CompSpawnerHives.FindChildHiveLocation: post: MUR_ISiD.CompSpawnerHives_FindChildHiveLocation.Postfix
CompSpawnerItems.get_Active: (no patches)
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches)
CompSpawnerPawn.get_DormancyComp: (no patches)
CompSpawnsRevenant.CompTickRare: (no patches)
CompSprinkler.PostDeSpawn: (no patches)
CompSprinkler.PostSpawnSetup: (no patches)
CompStackByQuality.AllowStackWith: (no patches)
CompStartCharged.PostSpawnSetup: (no patches)
CompStudiable.AdjustedAnomalyKnowledge: (no patches)
CompStudiable.CurrentlyStudiable: (no patches)
CompStudiable.GetInspectStringExtraFor: (no patches)
CompStudiable.PostSpawnSetup: (no patches)
CompStudiable.get_CompActivity: (no patches)
CompStudyUnlocks.get_StudyComp: (no patches)
CompSubmersible.PostSpawnSetup: (no patches)
CompSummonCompanionDryads.Valid: (no patches)
CompSuperSimpleProcessor.PostSpawnSetup: (no patches)
CompSupplySlingshot.TryLaunch: (no patches)
CompSupplySlingshot.get_Transporter: (no patches)
CompSurveillancePillar.PostSpawnSetup: (no patches)
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches)
CompTargetEffect_Biodecode.DoEffectOn: (no patches)
CompTargetEffect_EnhanceQuality.DoEffectOn: (no patches)
CompTargetable.ValidateTarget: post: [-2147483648]VREAndroids.CompTargetable_ValidateTarget_Patch.Postfix
CompTargetable_Biocoded.ValidateTarget: (no patches)
CompTargetable_Ground.<>c__DisplayClass5_0.<SelectedUseOption>b__0: (no patches)
CompTargetable_SingleItem.<>c.<GetTargetingParameters>b__2_0: (no patches)
CompTempRuinableAndDestroy.AllowStackWith: (no patches)
CompTempRuinableAndDestroy.AllowStackWith: (no patches)
CompTempRuinableAndDestroy.PostSplitOff: (no patches)
CompTempRuinableAndDestroy.PostSplitOff: (no patches)
CompTempRuinableAndDestroy.PreAbsorbStack: (no patches)
CompTempRuinableAndDestroy.PreAbsorbStack: (no patches)
CompTempTransforms.AllowStackWith: (no patches)
CompTempTransforms.DoTicks: (no patches)
CompTempTransforms.PostSplitOff: (no patches)
CompTempTransforms.PreAbsorbStack: (no patches)
CompTemperatureRuinable.AllowStackWith: (no patches)
CompTemperatureRuinable.PostSplitOff: (no patches)
CompTemperatureRuinable.PreAbsorbStack: (no patches)
CompTemperatureSource.PostSpawnSetup: (no patches)
CompTerrainPump.PostSpawnSetup: (no patches)
CompThrowMote.CompTick: (no patches)
CompThrownFleckEmitter.get_IsOn: (no patches)
CompThrownMoteEmitter.get_IsOn: (no patches)
CompToxPack.UsePack: (no patches)
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches)
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompTransporter.SubtractFromToLoadList: (no patches)
CompTransporter.get_Launchable: (no patches)
CompTransporter.get_Shuttle: (no patches)
CompTurretGun.UpdateGunVerbs: (no patches)
CompTurretGun.get_CanShoot: post: AthenaFramework.CompTurretGun_CanShootGetter.Postfix
CompTurretGun.get_GunCompEq: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUpdateRoomStats.PostDeSpawn: (no patches)
CompUpdateRoomStats.PostDestroy: (no patches)
CompUpdateRoomStats.PostSpawnSetup: (no patches)
CompUsableImplant.FloatMenuOptionLabel: (no patches)
CompUsableImplant.TryStartUseJob: (no patches)
CompUsable_HediffModule.<CompFloatMenuOptions>d__1.MoveNext: (no patches)
CompUsable_HediffModule.CanBeUsedBy: (no patches)
CompUsable_Module.<CompFloatMenuOptions>d__1.MoveNext: (no patches)
CompUsable_Module.CanBeUsedBy: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_GainAbility.AllowStackWith: (no patches)
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches)
CompUseEffect_GiveAbility.DoEffect: (no patches)
CompUseEffect_HediffModule.get_OwnerComp: (no patches)
CompUseEffect_InstallImplant.CanBeUsedBy: PRE: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Prefix post: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Postfix
CompUseEffect_LearnSkill.AllowStackWith: (no patches)
CompUseEffect_LearnSkill.CanBeUsedBy: post: [-2147483648]VREAndroids.CompUseEffect_LearnSkill_CanBeUsedBy_Patch.Postfix
CompUseEffect_Module.get_OwnerComp: (no patches)
CompUseEffect_ShieldRecharge.DoEffect: (no patches)
CompUseEffect_SpawnFleshbeastFromTargetPawns.Initialize: (no patches)
CompUseEffect_StartWick.DoEffect: (no patches)
CompUtility.CompGuest: (no patches)
CompVariableHeatPusher.PostSpawnSetup: (no patches)
CompVariablePollutionPump.PostSpawnSetup: (no patches)
CompVendingMachine.IsPowered: (no patches)
CompVendingMachine.IsPowered: (no patches)
CompVoidStructure.OnInteracted: (no patches)
CompVolatileEngine.CompTick: (no patches)
CompVolatileEngine.PostSpawnSetup: (no patches)
CompWakeUpDormant.Activate: (no patches)
CompWakeUpDormant.get_DormantComp: (no patches)
CompWarmUpReduction.get_GetGunner: (no patches)
Comp_AtmosphericHeater.CompTick: (no patches)
Comp_AtmosphericHeater.PostSpawnSetup: (no patches)
Comp_CorpseContainer.CompTickRare: (no patches)
Comp_CorpseContainer.GetDescriptionPart: (no patches)
Comp_CorpseContainerMulti.CompTickRare: (no patches)
Comp_DamageModifier.PostExposeData: (no patches)
Comp_HumanHatcher.PostSpawnSetup: (no patches)
CompatibilityUtility.<>c__DisplayClass1_0.<IsGuest>b__0: (no patches)
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches)
ComplexThreatWorker_FuelNode.ResolveInt: (no patches)
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches)
ComponentCache.MapGenerated: PRE: MapPreview.Compatibility.ModCompat_SmashTools.ComponentCache_MapGenerated
CompressibilityDecider.DetermineReferences: (no patches)
ConditionalStatAffecter_InSunlight.Applies: post: AlphaBiomes.AlphaBiomes_ConditionalStatAffecter_InSunlight_Applies_Patch.VampiresAreFine
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.CanParticipateInEscape: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.InitiateEscapeMtbDays: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
ContainmentUtility.SafelyContains: (no patches)
ContainmentUtility.ShowContainmentStats: (no patches)
ContentsITab.DrawForbidToggle: (no patches)
ContentsITab.DrawRotLabel: (no patches)
ContentsITab.OnDropThing: (no patches)
ContrabandManager.TryGiveExtension: (no patches)
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.GetInspectString: post: VFEAncients.PowerWorker_Resurrect.AddResInfo, [-2147483648]VREAndroids.Corpse_GetInspectString_Patch.Postfix
Corpse.GiveObservedHistoryEvent: post: AlphaMemes.Corpse_GiveObservedHistoryEvent.Postfix
Corpse.Kill: (no patches)
Corpse.RotStageChanged: post: ApparelTaintedOnCorpseRot.PatchRotStateChanged.Postfix
Corpse.TickRare: post: VFEAncients.PowerWorker_Resurrect.CorpseTick
Corpse.get_CurRotDrawMode: (no patches)
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
Current.Notify_LoadedSceneChanged: post: VBE.BackgroundController.Notify_SceneChanged
CustomGenHostility.AnyHostileActiveThreatTo: (no patches)
CustomGenHostility.IsActiveThreatTo: (no patches)
CustomSiegeUtility.AcceptsShell: (no patches)
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageInfo.get_Amount: post: AthenaFramework.DamageInfo_AmountGetter.Postfix
DamageWorker.ExplosionDamageThing: PRE: VFEAncients.PowerWorker_NoExplode.Immunity post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix, VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent, AlphaMemes.AlphaMemes_DamageWorker_AddInjury_Apply_Patch.SendHistoryIfMelee
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_Bite.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Blunt.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Cut.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_ExtraFungoidInfection.ApplySpecialEffectsToPart: (no patches)
DamageWorker_ExtraFungoidInfection_Bite.ApplySpecialEffectsToPart: (no patches)
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches)
DamageWorker_Scratch.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Stab.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches)
DangerWatcher.AffectsStoryDanger: (no patches)
DarkArchiteSpike.SetTargetPawn: (no patches)
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches)
DaysWorthOfFoodCalculator.AnyFoodEatingPawn: TRANS: VREAndroids.DaysWorthOfFoodCalculator_AnyFoodEatingPawn_Patch.Transpiler
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: TRANS: VREAndroids.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood_Patch.Transpiler
DeathActionWorker_Divide.SpawnPawn: (no patches)
DeathActionWorker_DropOnDeath.PawnDied: (no patches)
DeathActionWorker_RockChunk.PawnDied: (no patches)
DeathActionWorker_ToxCloudAndRots.PawnDied: (no patches)
Debug.<>c.<SpawnTraderShip>b__0_0: (no patches)
Debug.<>c.<SpawnTraderShip>b__0_1: (no patches)
Debug.<>c.<SpawnTraderShip>b__0_2: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugTabMenu_Output.GenerateCacheForMethod: PRE: AchievementsExpanded.DebugActionsSetup.GenerateCacheForVAEDebugActions
DebugThingPlaceHelper.DebugSpawn: (no patches)
DebugTools.<>c__DisplayClass3_0.<RegenerateAchievement>b__1: (no patches)
DebugTools.LockAllAchievements: (no patches)
DebugTools.RegenerateAllAchievements: (no patches)
DebugToolsGeneral.BreakDown: (no patches)
DebugToolsGeneral.ForceSleep: (no patches)
DebugToolsGeneral.Kill: PRE: RaiseTheRoof.Patches+Patch_DebugToolsGeneral_Kill.Prefix
DebugToolsGeneral.Rot1Day: (no patches)
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches)
DebugToolsMisc.DrawAttachPoints: (no patches)
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.<>c__DisplayClass24_0.<CreateMealWithSpecifics>b__3: (no patches)
DebugToolsSpawning.<>c__DisplayClass44_1.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.<>c__DisplayClass50_0.<SpawnFlare>b__0: (no patches)
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, PawnEditor.PawnEditorMod.AddDevButton
Decoy.SpawnSetup: (no patches)
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches)
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches)
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
DeepResourceGrid.RenderMouseAttachments: PRE: VHelixienGasE.DeepResourceGrid_RenderMouseAttachments.Prefix
DeepResourceGrid.SetAt: PRE: VHelixienGasE.DeepResourceGrid_SetAt.Prefix
DeepResourceGrid_SetAt.Prefix: (no patches)
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SimplyMoreBridges.GenerateBridges.Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, VREAndroids.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Prefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DeserterServiceWorkers.CallShuttle: (no patches)
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_AllIdeoDesignators: post: AlphaMemes.FuneralFramework_DesignationCategoryDef_AllIdeoDesignators_Postfix.Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, VFEProps.VFEProps_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, Vehicles.Construction.RemoveDisabledVehicles
DesignationManager.AddDesignation: PRE: VFETribals.DesignationManager_AddDesignation_Patch.Prefix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix, VFETribals.Designator_CreateReverseDesignationGizmo_Patch.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
Designator.GizmoOnGUI: post: VFETribals.Designator_GizmoOnGUI_Patch.Postfix
DesignatorContextMenuController.RegisterReverseDesignatorPair: (no patches)
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Adopt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Allow.CanDesignateThing: (no patches)
Designator_Allow.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_AllowAll.AllowAllTheThings: (no patches)
Designator_AreaBuildRoof.CanDesignateCell: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaBuildRoof_CanDesignateCell.Prefix
Designator_AreaBuildRoof.SelectedUpdate: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaBuildRoof_SelectedUpdate.Prefix
Designator_AreaNoRoof.CanDesignateCell: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaNoRoof_CanDesignateCell.Prefix
Designator_AreaNoRoof.SelectedUpdate: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaNoRoof_SelectedUpdate.Prefix
Designator_BaseTrainCombat.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix, VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Desc: post: RelevantStatsInDescription.Designator_Build_Desc.Postfix
Designator_Build.get_Visible: PRE: RaiseTheRoof.Patches+Patch_Designator_Build_Visible.Prefix post: Replace_Stuff.HideCoolerBuild.Postfix, VFEArchitect.ArchitectMod.RequireGodMode
Designator_Cancel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Claim.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Deconstruct.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_DestroyItem.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_ExtractSkull.CanDesignateThing: post: [-2147483648]VREAndroids.Designator_ExtractSkull_CanDesignateThing_Patch.Postfix
Designator_ExtractSkull.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ExtractTree.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FillIn.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FinishOff.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Forbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Forbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_HarvestFullyGrown.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Haul.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_HaulUrgently.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Hunt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_MechControlGroup.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Mine.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Open.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PaintBuilding.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Place.DoExtraGuiControls: PRE: RelevantStatsInDescription.Designator_Place_DoExtraGuiControls.Prefix
Designator_Plants.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsCut.AffectsThing: post: AlphaBiomes.AlphaBiomes_Designator_PlantsCut_AffectsThing_Patch.RemovePlantCutGizmo
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsCut.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_RearmTrap.CanDesignateThing: (no patches)
Designator_RearmTrap.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ReleaseAnimalToWild.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_RemoveBridge.CanDesignateCell: PRE: SimplyMoreBridges.Harmony.Harmony_Designator_RemoveBridge_CanDesignateCell.Prefix
Designator_RemovePaint.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_RemoveSkylights.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SelectSimilar.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Slaughter.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothSurface.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothWalls.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Strip.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Tame.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Unforbid.CanDesignateThing: (no patches)
Designator_Unforbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Uninstall.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
DestroyedBuildings.RemoveAt: (no patches)
DestroyedBuildings.ReviveBuilding: (no patches)
DestroyedBuildings.SaveBuilding: (no patches)
Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_AllowedBombs.<DoWindowContents>b__3_1: (no patches)
Dialog_BeginRitual.BlockingIssues: post: VFETribals.VFETribals_Dialog_BeginRitual_BlockingIssues_Patch.Postfix, AlphaMemes.AlphaMemes_Dialog_BeginRitual_BlockingIssues_Patch.Postfix
Dialog_BeginRitual.DrawQualityFactors: post: AlphaMemes.Dialog_BeginRitual_DoWindowContents_Patch.Postfix
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseGraphic.<>c__DisplayClass10_1.<DoWindowContents>b__0: (no patches)
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions
Dialog_ChoosePersonaWeapon.<>c__DisplayClass10_0.<DoWindowContents>b__6: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_0: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_2: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_3: (no patches)
Dialog_ChoosePersonaWeapon.SendWeapon: (no patches)
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_CreateXenotype.DrawSearchRect: TRANS: VREAndroids.Dialog_CreateXenotype_DrawSearchRect_Patch.Transpiler
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_EditThing.DoContents: (no patches)
Dialog_FancyDanPlantSetterBob.IsPlantAvailable: PRE: GeologicalLandforms.Compatibility.ModCompat_DubsMintMenus.Dialog_FancyDanPlantSetterBob_IsPlantAvailable
Dialog_FormCaravan.GetFoodScore: (no patches)
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_GraphicCustomization.GetScrollHeight: (no patches)
Dialog_GraphicCustomization.Init: (no patches)
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: VREAndroids.Dialog_InfoCard_DoWindowContents_Patch.Prefix, Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_PowerManager.SwitchOffAllOf: (no patches)
Dialog_StashVehicle.TransferPawns: (no patches)
Dialog_StylingStation.Reset: (no patches)
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
Dialog_ViewGenes.DoWindowContents: PRE: [2147483647]VREAndroids.Dialog_ViewGenes_DoWindowContents_Patch.Prefix
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DirectXmlToObject.GetObjectFromXmlMethod: TRANS: XmlExtensions.GetObjectFromXmlMethod_Patch.Transpiler
DistressCallUtility.SpawnCorpses: (no patches)
DoExtraIconsTweak.DrawTechprintIcon: (no patches)
DoExtraIconsTweak.Postfix: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DraincasketRefuelWorkGiverUtility.CanRefuel: (no patches)
DraincasketRefuelWorkGiverUtility.FindAllFuel: (no patches)
DraincasketRefuelWorkGiverUtility.FindBestFuel: (no patches)
DraincasketRefuelWorkGiverUtility.RefuelJob: (no patches)
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches)
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches)
DropCellFinder.CanPhysicallyDropInto: post: RaiseTheRoof.Patches+Patch_DropCellFinder_CanPhysicallyDropInto.Postfix
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DropCellFinder.GetBestShuttleLandingSpot: post: Spaceports.SpaceportsHarmony+Harmony_DropCellFinder_GetBestShuttleLandingSpot.Postfix
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
Drought.Init: (no patches)
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugPolicyUIUtility.DoAssignDrugPolicyButtons: PRE: [2147483647]VREAndroids.DrugPolicyUIUtility_DoAssignDrugPolicyButtons_Patch.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DyingRevenant.Complete: (no patches)
DyingRevenant.InitWith: (no patches)
EditWindow_DebugInspector.CurrentDebugString: (no patches)
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EmpireUtility.RoyaltyTracker: (no patches)
EmpireUtility.Terrorism: (no patches)
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
EntitiesInHoldTracker.<>c__DisplayClass17_0.<Trigger>b__0: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.AlreadyBondedToWeapon: (no patches)
EquipmentUtility.CanEquip: post: AthenaFramework.EquipmentUtility_CanEquip.Postfix
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches)
EquipmentUtility.IsBondedTo: (no patches)
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
EventRewardWorker_ScienceFaire.GenerateBuff: (no patches)
ExecutionUtility.ExecutionInt: post: GeneticRim.GeneticRim_ExecutionUtility_ExecutionInt_Patch.GiveHediffIfLizardman
ExitMapGrid.get_MapUsesExitGrid: (no patches)
ExpandableProjectile.GetMaxRange: (no patches)
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation, Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.TrySpawnExplosionThing: (no patches)
ExportUtils.CreateCorpseSymbol: (no patches)
Ext_Vehicles.IsRoofRestricted: (no patches)
ExtensionUtils.BiomeGrid: (no patches)
ExtensionUtils.LandformData: (no patches)
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches)
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionIdeosTracker.RecalculateIdeosBasedOnPlayerPawns: PRE: VFETribals.FactionIdeosTracker_RecalculateIdeosBasedOnPlayerPawns_Patch.Prefix
FactionUIUtility.DoWindowContents: post: VFETribals.FactionUIUtility_DoWindowContents_Patch.Postfix
FactionUtility.GetSlavesInFactionCount: post: [-2147483648]VREAndroids.FactionUtility_GetSlavesInFactionCount_Patch.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FactionWarDialogue.<FactionWarPeaceTalks>b__11_0: (no patches)
FactionWarDialogue.HandleOutcome: (no patches)
FactionWarPeaceTalks.PostRemove: (no patches)
Faction_Patch.CheckDefeated: (no patches)
Fail_BrainDeath.RunOnPawn: (no patches)
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: (no patches)
FeedPatientUtility.ShouldBeFed: post: [-2147483648]VREAndroids.FeedPatientUtility_ShouldBeFed_Patch.Postfix
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: (no patches)
FilthGrayFleshNoticeable.SendLetter: (no patches)
FilthRevenantSmear.SendLetter: (no patches)
FilthRevenantSmear.Tick: (no patches)
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
FireTornado.Tick: (no patches)
FireUtility.CanEverAttachFire: (no patches)
FireUtility.NumFiresAt: (no patches)
FixedColonyAnimalsDebug.MakeColony: (no patches)
FixedColonyAnimalsDebug.MakeColony: (no patches)
FlamethrowProjectile.DoDamage: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FleshbeastUtility.SpawnFleshbeastFromPawn: (no patches)
FleshmassMapComponent.DestroyFleshmass: (no patches)
FlickUtility.WantsToBeOn: (no patches)
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__12_27: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_10.<AddHumanlikeOrders>b__11: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_11.<AddHumanlikeOrders>b__15: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__CarryToShuttleAct|18: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__IsValidShuttle|17: (no patches)
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: [600]GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap.AddHumanlikeOrders, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFEEmpire.HarmonyPatches.Patch_AddHumanlikeOrders.Postfix, VFEAncients.HarmonyPatches.BuildingPatches.AddCarryJobs, VREAndroids.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_FloatMenuMakerMap_AddHumanlikeOrders_Patch.AddCarryToDrainCasket, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, AlphaMemes.AlphaMemes_FloatMenuMakerMap_AddHumanlikeOrders_Patch.AddDragRelicToAltar, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix, NeedBarOverflow.Patches.FloatMenuMakerMap_.AddHumanlikeOrders.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal, VFEAncients.PowerWorker_NoPrioritize.StoreOpts post: VFEAncients.PowerWorker_NoPrioritize.DisableOpts, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, [-2147483648]VREAndroids.FloatMenuMakerMap_CanTakeOrder_Patch.Postfix
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: (no patches)
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches)
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__1: (no patches)
FloorEtchingRambling.PostMake: (no patches)
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches)
FocusStrengthOffset_Lit.CanApply: (no patches)
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FogGrid_Notify_FogBlockerRemoved_Patch.Postfix: (no patches)
FogGrid_Notify_PawnEnteringDoor_Patch.Postfix: (no patches)
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_FoodUtility_AddThoughtsFromIdeo_Patch.DisableNonCannibalFoodThought, VanillaRacesExpandedPigskin.VanillaRacesExpandedPigskin_FoodUtility_AddThoughtsFromIdeo_Patch.DisableNonCannibalFoodThought
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
FoodUtility.GenerateGoodIngredients: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKindForStacking: (no patches)
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GuestCanUseFoodSourceInternal: (no patches)
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches)
FoodUtility.IsAcceptablePreyFor: post: AthenaFramework.FoodUtility_PreAcceptablePrey.Postfix, [-2147483648]VREAndroids.FoodUtility_IsAcceptablePreyFor_Patch.Postfix
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches)
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches)
FoodUtility.ThoughtsFromIngesting: post: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_FoodUtility_ThoughtsFromIngesting_Patch.AddPorkThought, VanillaRacesExpandedPigskin.VanillaRacesExpandedPigskin_FoodUtility_ThoughtsFromIngesting_Patch.AddPorkThought, VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested
FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.EnsureThatPrisonersGetFoodFromFridgesInPrisons.Postfix, Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
FoodUtility.TryPayForFood: (no patches)
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_Thing_Patch.Postfix
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_ThingDef_Patch.Postfix
FoodUtility.WillIngestFromInventoryNow: post: NeedBarOverflow.Patches.FoodUtility_.WillIngestFromInventoryNow.Postfix
FoodUtility_Patch.FoodOptimalityPatch.Postfix: (no patches)
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: GeneticRim.GeneticRim_ForagedFoodPerDayCalculator_GetForagedFoodCountPerInterval_Patch.MultiplyForaging
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix, Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: (no patches)
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
ForcedWork.get_Instance: (no patches)
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
FormCaravanGizmoUtility.TryGetGizmo: (no patches)
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, VFEAncients.PowerWorker_Construct.Refund, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
FuelingPortUtility.LaunchableAt: (no patches)
FuneralFramework_ThingToSpawn.initComps: (no patches)
FuneralFramework_ThingToSpawnPaste.GetThingToSpawn: (no patches)
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: GeologicalLandforms.Patches.Patch_Verse_Game.AddMap
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Brrainz.ModFeatures.Game_FinalizeInit_Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: AthenaFramework.Game_PostInit.Prefix, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, SmashTools.ComponentCache.ClearCache, VFETribals.Game_InitNewGame_Patch.Prefix post: PawnEditor.StartingThingsManager.RestoreScenario, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: AthenaFramework.Game_PostLoad.Prefix, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: GeologicalLandforms.Patches.Patch_Verse_Game.LoadGame, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix, AchtungMod.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameComponent_Anomaly.Hypnotize: PRE: [2147483647]VREAndroids.GameComponent_Anomaly_Hypnotize_Patch.Prefix
GameComponent_HyperlinkInitializer.AddExcavatorHyperlinks: (no patches)
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood
GameCondition_AcidRain.DoCellSteadyEffects: (no patches)
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches)
GameCondition_UnnaturalHeat.get_TargetTempOffset: (no patches)
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GarageDoor.SpawnSetup: (no patches)
GasUtility.PawnGasEffectsTick: (no patches)
GatheringWorker_MovieNight.CanInteractWith: (no patches)
GatheringsUtility.InGatheringArea: post: AlphaMemes.GatheringsUtility_InGatheringArea_Patch.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty, Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix post: [-2147483648]VREAndroids.GatheringsUtility_ShouldGuestKeepAttendingGathering_Patch.Postfix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GauranlenTreeModeDef.get_Description: (no patches)
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches)
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: AlphaBiomes.AlphaBiomes_GenCelestial_CurCelestialSunGlow_Patch.AvoidTheLight, [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: AthenaFramework.GenConstruct_CanConstruct.Postfix, RaiseTheRoof.Patches+Patch_GenConstruct_CanConstruct.Postfix, AlphaMemes.AlphaMemes_GenConstruct_CanConstruct_Patch.CantBuildReliquary TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: PRE: RaiseTheRoof.Patches+Patch_GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenGrid.HasEatSurface: post: CashRegister.TableTops._GenGrid_Patch+HasEatSurface.Postfix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: PRE: [2147483647]VREAndroids.GenGuest_EnslavePrisoner_Patch.Prefix post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenHostility.AnyHostileActiveThreatTo: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenHostility.HostileTo: (no patches)
GenHostility.HostileTo: (no patches)
GenHostility.IsPotentialThreat: (no patches)
GenLabel.BestKindLabel: PRE: VREAndroids.GenLabel_BestKindLabel_Patch.Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels
GenOption.RotAllThing: (no patches)
GenRadial.NumCellsInRadius: TRANS: VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: (no patches)
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix, VFEAncients.HarmonyPatches.MendingPatches.RepairItem post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, GeneticRim.GeneticRim_GenRecipe_MakeRecipeProducts.AddQualityToImplants, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: post: GeneticRim.GeneticRim_GenRecipe_PostProcessProduct.AddQualityToImplants, VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: AchievementsExpanded.AchievementHarmony.ThingBuildingSpawned, Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_AncientComplex.ScatterAt: (no patches)
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_CaveHives.TrySpawnHive: (no patches)
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_MechanoidAttackParty.Generate: (no patches)
GenStep_MechanoidShipLanding.SpawnMechsAndBeacons: (no patches)
GenStep_Monolith.GenerateMonolith: (no patches)
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches)
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches)
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches)
GenStep_Power.EnsurePowerUsersConnected: (no patches)
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Power.IsPowerGenerator: (no patches)
GenStep_Power.IsPowerUser: (no patches)
GenStep_Power.TrySpawnBatteryNear: (no patches)
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches)
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches)
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: AlphaBiomes.AlphaBiomes_GenStep_RockChunks_GrowLowRockFormationFrom_Patch.RemoveRockFilth
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_ScatterCaveDebris.ScatterAt: (no patches)
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_SleepingMechanoids.Generate: (no patches)
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches)
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix
GenStep_Terrain.GenerateRiver: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStep_UndercaveInterest.GenerateCorpseGear: (no patches)
GenStep_UndercaveInterest.GenerateCorpsePile: (no patches)
GenStep_UndercaveInterest.GenerateHive: (no patches)
GenStuff.RandomStuffInexpensiveFor: post: AlphaBiomes.AlphaBiomes_GenStuff_RandomStuffInexpensiveFor_Patch.RemoveMaterial TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenTemperature.TryGetTemperatureForCell: post: ProxyHeat.HarmonyPatches+Patch_TryGetTemperatureForCell.Postfix
GenTemperature_GetTemperatureForCell_Patch.Prefix: (no patches)
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter
GenUI.BottomPart: PRE: NeedBarOverflow.Patches.GenUI_.BottomPart.Prefix
GenUI.DrawStatusLevel: TRANS: NeedBarOverflow.Patches.Add1UpperBound.Transpiler
GenUI.LeftPart: PRE: NeedBarOverflow.Patches.GenUI_.BottomPart.Prefix
GenUI.RightPart: PRE: NeedBarOverflow.Patches.GenUI_.BottomPart.Prefix
GenUI.TopPart: PRE: NeedBarOverflow.Patches.GenUI_.BottomPart.Prefix
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.Notify_PawnDied: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Gene_Notify_PawnDied_Patch.RemoveFromStaticList
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix, VREHussars.VREHussars_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneDef.GetDescriptionFull: post: [-2147483648]VREAndroids.GeneDef_GetDescriptionFull_Patch.Postfix
GeneDef.SpecialDisplayStats: post: [-2147483648]VREAndroids.GeneDef_SpecialDisplayStats_Patch.Postfix
GeneDefGenerator.ImpliedGeneDefs: post: AthenaFramework.GeneGenerator_ImpliedGenes.Postfix, VREHussars.VREHussars_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, VREAndroids.GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix
GeneGizmo_Resource.get_Title: PRE: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_GeneGizmo_Resource_Title_Patch.ChangeBarColour, VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneGizmo_Resource_Title_Patch.ChangeLabel
GeneGizmo_ResourceHemogen.GizmoOnGUI: post: VPEHemosage.GeneGizmo_ResourceHemogen_GizmoOnGUI_Patch.Postfix
GeneResourceDrainUtility.OffsetResource: PRE: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneResourceDrainUtility_OffsetResource_Apply_Patch.DoubleHemogenLoss
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawGenesInfo: PRE: [2147483647]VREAndroids.GeneUIUtility_DrawGenesInfo_Patch.Prefix
GeneUtility.ExtractXenogerm: (no patches)
GeneUtility.IsBloodfeeder: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneUtility_IsBloodfeeder_Patch.CountEkkimianAsBloodfeeder
GeneUtility.get_GenesInOrder: post: [-2147483648]VREAndroids.GeneUtility_GenesInOrder_Patch.Postfix
Gene_ChemicalDependency.Notify_IngestedThing: (no patches)
Gene_Deathrest.CanUseBindableNow: (no patches)
Gene_Deathrest.Notify_DeathrestEnded: (no patches)
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches)
Gene_Deathrest.get_BoundComps: (no patches)
Gene_Deathrest.get_CurrentCapacity: (no patches)
Genepack.ExposeData: post: ReSpliceCore.Genepack_ExposeData_Patch.Postfix
Genepack.Initialize: post: ReSpliceCore.Genepack_Initialize_Patch.Postfix
Genepack.PostMake: post: ReSpliceCore.Genepack_PostMake_Patch.Postfix
Genepack.TickRare: post: ReSpliceCore.Genepack_TickRare_Patch.Postfix
GeneratorBase.ApplyWorker: (no patches)
GeneratorBase.ApplyWorker: (no patches)
GeneticRim_GenRecipe_PostProcessProduct.AddQualityToImplants: (no patches)
GeneticRim_HediffGiver_Birthday_TryApplyAndSimulateSeverityChange_Patch.NoBasegameAgeDiseasesForHybrids: (no patches)
GeneticRim_JobDriver_Nuzzle_MakeNewToils_Patch.NotifyNuzzled: (no patches)
GeneticRim_MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts: (no patches)
GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_ForEggs_Patch.AddQualityToEgg: (no patches)
GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_Patch.AddQuality: (no patches)
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler, [-2147483648]ProxyHeat.HarmonyPatches+GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalControls_TemperatureString_Patch.ModifyTemperatureIfNeeded: (no patches)
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark, RaiseTheRoof.Patches+Patch_GlowGrid_GameGlowAt.Prefix post: Dubs_Skylight.Patch_GameGlowAt.Postfix, VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GourmetMeal.CanStackWith: (no patches)
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_ActivityMask.DrawWorker: (no patches)
Graphic_ActivityMaskRandom.DrawWorker: (no patches)
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
Graphic_FadesInOut.DrawWorker: (no patches)
Graphic_Flicker.DrawWorker: (no patches)
Graphic_Flicker_Green.DrawWorker: (no patches)
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GuestUtility.Adopt: (no patches)
HackUtility.IsHackable: (no patches)
HackUtility.IsHacked: (no patches)
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
HarmonyInit.AddDroughtLine: (no patches)
HarmonyPatches.<.cctor>g__func|4_2: (no patches)
HarmonyPatches.BeltsOnDeath: (no patches)
HarmonyPatches.FactionAndGoodWillDependantQuality: (no patches)
HarmonyPatches.IncidentFired_TradeCounter_Postfix: (no patches)
HarmonyPatches.Notify_RelationKindChanged: (no patches)
HarmonyPatches.RegisterRoomTemperatureChange: (no patches)
HarmonyPatches.TraderStocker_OverStockerPostFix: (no patches)
HarmonyPatches.WorldReachUtility_PostFix: (no patches)
HarmonyTest.Prefix: (no patches)
HarmonyTest_AJ.Prefix: (no patches)
HarmonyTest_dp.Prefix: (no patches)
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
HaulAIUtility.HaulablePlaceValidator: post: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.ShouldBeTendedNowByPlayer: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldBeTendedNowByPlayer_Patch.Postfix
HealthAIUtility.ShouldSeekMedicalRestUrgent: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldSeekMedicalRestUrgent_Patch.Postfix
HealthCardUtility.<>c__DisplayClass27_0.<DrawMedOperationsTab>b__0: TRANS: VREAndroids.HealthCardUtility_DrawMedOperationsTab_Patch.Transpiler
HealthCardUtility.CanDoRecipeWithMedicineRestriction: post: [-2147483648]VREAndroids.HealthCardUtility_CanDoRecipeWithMedicineRestriction_Patch.Postfix
HealthCardUtility.CreateSurgeryBill: post: VREAndroids.HealthCardUtility_CreateSurgeryBill_Patch.Postfix
HealthCardUtility.DrawHealthSummary: PRE: Hospital.Patches.AllowOperationsPatch+AllowOperationsOnPatients.Prefix
HealthCardUtility.DrawHediffListing: TRANS: VREAndroids.HealthCardUtility_DrawHediffListing_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: PRE: [2147483647]VREAndroids.HealthCardUtility_DrawOverviewTab_Patch.Prefix
HealthCardUtility.DrawPawnHealthCard: PRE: VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix, [-2147483648]VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Postfix
HealthCardUtility.GenerateSurgeryOption: PRE: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Prefix post: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix TRANS: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Transpiler
HealthCardUtility.VisibleHediffs: post: VREAndroids.HealthCardUtility_VisibleHediffs_Patch.Postfix
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
HealthUtility.TryAnesthetize: PRE: [2147483647]VREAndroids.HealthUtility_TryAnesthetize_Patch.Prefix
Hediff.CauseDeathNow: post: AchievementsExpanded.AchievementHarmony.HediffDeathEvent
Hediff.PostAdd: post: LTS_Implants.Hediff_PostAdd_Patch.Hediff_PostAdd_Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix post: ReSpliceCore.Hediff_PostRemoved_Patch.Postfix
Hediff.TendableNow: (no patches)
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
Hediff.get_TendPriority: (no patches)
Hediff.get_TipStringExtra: (no patches)
HediffCompGeneDependentPollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffCompToxAbsorption.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DestroyOrgan.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisableOnDamage.Notify_PawnPostApplyDamage: (no patches)
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsAndKills_Shambler.get_compHoldingPlatformTarget: (no patches)
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable_LethalInjuries.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DraftedGraphics.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Exploder.CompPostMake: (no patches)
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FleshbeastEmerge.TentacleAttack: (no patches)
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GangreneWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GeneInfection.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GenericHatcher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRangeExpanded.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Hatcher.CompPostMake: (no patches)
HediffComp_Hatcher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HediffRestorer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.ProduceEgg: (no patches)
HediffComp_Hurricane.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: (no patches)
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Infections.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_InfinitePower.Begin: (no patches)
HediffComp_InfinitePower.CompExposeData: (no patches)
HediffComp_InfinitePower.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_Invisibility.get_PlatformTarget: (no patches)
HediffComp_InvisibilityEngulfer.<>c.<get_CompShouldRemove>b__2_0: (no patches)
HediffComp_InvisibilityEngulfer.CompPostPostRemoved: (no patches)
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAboveSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageStageIncreased.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MightJoin.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Modular.CompExposeData: (no patches)
HediffComp_Modular.GetOpenSlots: (no patches)
HediffComp_Modular.GetStage: (no patches)
HediffComp_Modular.InstallModule: (no patches)
HediffComp_Modular.RecacheGizmo: (no patches)
HediffComp_Modular.RemoveModule: (no patches)
HediffComp_Modular.get_GetAdditionalGraphics: (no patches)
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MoteOverHead.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_OrganRegeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PeriodicWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PeriodicWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PlaySound.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PrerequisiteHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches)
HediffComp_RabidSlash.Notify_PawnDied: (no patches)
HediffComp_RandomDamage.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Recharge.CompExposeData: (no patches)
HediffComp_Recharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Recharge.Init: (no patches)
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveOnSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveUponGettingUp.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Renderable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RotWhenDead.Notify_PawnDied: (no patches)
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_HediffComp_SeverityFromGas_CompPostTick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerSecond.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SpawnFilth.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SpawnMote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByFungalDays.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Traitor.CompPostMerged: (no patches)
HediffComp_Traitor.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Vomiting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffGiver_Birthday.TryApplyAndSimulateSeverityChange: PRE: GeneticRim.GeneticRim_HediffGiver_Birthday_TryApplyAndSimulateSeverityChange_Patch.NoBasegameAgeDiseasesForHybrids
HediffGiver_Bleeding.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Bleeding_OnIntervalPassed_Patch.Prefix
HediffGiver_Heat.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Heat_OnIntervalPassed_Patch.Prefix, VRESaurids.Patch_HediffGiver_Heat_OnIntervalPassed.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Hypothermia_OnIntervalPassed_Patch.Prefix, VRESaurids.Patch_HediffGiver_Hypothermia_OnIntervalPassed.Prefix
HediffSet.AddDirect: PRE: [2147483647]VREAndroids.HediffSet_AddDirect_Patch.Prefix post: ReSpliceCore.HediffSet_AddDirect_Patch.Postfix, VanillaRacesExpandedHighmate.HediffSet_AddDirect_Patch.Postfix
HediffSet.CacheMissingPartsCommonAncestors: PRE: [2147483647]VREAndroids.HediffSet_CacheMissingPartsCommonAncestors_Patch.Prefix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.GetPartHealth: TRANS: VREAndroids.HediffSet_GetPartHealth_Patch.Transpiler
HediffSet.HasDirectlyAddedPartFor: PRE: VREAndroids.HediffSet_HasDirectlyAddedPartFor_Patch.Prefix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended post: [-2147483648]VREAndroids.HediffUtility_CanHealFromTending_Patch.Postfix
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix, [-2147483648]VREAndroids.HediffUtility_CanHealNaturally_Patch.Postfix
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches)
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_AcidBuildup.get_Immunity: (no patches)
Hediff_AddedPart.PostAdd: TRANS: VREAndroids.Hediff_AddedPart_PostAdd_Patch.Transpiler
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_AndroidReactor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BandNode.RecacheBandNodes: (no patches)
Hediff_BlizzardSource.PostAdd: (no patches)
Hediff_BlizzardSource.PostRemoved: (no patches)
Hediff_BlizzardSource.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BloodRage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Bloodfocus.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Bloodmist.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BrainLeech.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Burrowing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Chemshined.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeInterest.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeWithdrawal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DarknessExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DeathRefusal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Deathshield.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_ElectromagneticShock.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Essence.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FasterMovement.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FrenzyField.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_GeneInfected.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_GroupLink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_IceBlock.PostAdd: (no patches)
Hediff_IceBlock.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.get_BleedRate: PRE: [2147483647]VREAndroids.Hediff_Injury_BleedRate_Patch.Prefix
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: PRE: [2147483647]VREAndroids.Hediff_Injury_PainOffset_Patch.Prefix
Hediff_Injury_PainOffset_Patch.Prefix: (no patches)
Hediff_InsectClouds.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_KillItself.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Liferot.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LightExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MeatHunger.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MechanoidUplink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Overlay.PostAdd: (no patches)
Hediff_Overshield.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PainField.get_Description: (no patches)
Hediff_Pregnant.DoBirthSpawn: PRE: GeneticRim.GeneticRim_Hediff_Pregnant_DoBirthSpawn_Patch.AddQuality
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Hediff_Pregnant_Tick.Prefix, VRESaurids.Patch_Hediff_Pregnant_Tick.Prefix, Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix, Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix
Hediff_PsycastAbilities.Reset: (no patches)
Hediff_PsycastAbilities.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PsychicDrone.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.ChangeLevel: PRE: [2147483647]VREAndroids.Hediff_Psylink_ChangeLevel_Patch.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Psylink_InitializeFromPsylink_Patch.Postfix: (no patches)
Hediff_Puppet.PostRemoved: (no patches)
Hediff_Puppeteer.AddComa: (no patches)
Hediff_Puppeteer.TryTransferMind: (no patches)
Hediff_Sear.Tended: (no patches)
Hediff_Shambler.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SiegeMode.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SleepSuppression.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_StampedeClouds.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Thrall.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Helper.GetHandlerFor: (no patches)
Helper.ReRollDeposit: (no patches)
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
HistoryAutoRecorderWorker_ColonistMood.PullRecord: post: AchievementsExpanded.AchievementHarmony.AverageMoodColony
Hive.PostApplyDamage: (no patches)
Hive.ThreatDisabled: (no patches)
Hive.get_CompDormant: (no patches)
Hive.get_PawnSpawner: (no patches)
HonorWorker_Gallery.<>c.<Available>b__0_1: (no patches)
HospitalMapComponent.<BedCount>b__20_0: (no patches)
Hospitality_MapComponent.ApplyCorrectFoodRestrictions: (no patches)
Hospitality_MapComponent.GetDrugPolicy: (no patches)
Hospitality_MapComponent.ShowFoodRestrictions: (no patches)
Hospitality_SpecialInjector.<GetFacilitiesFor>d__1.MoveNext: (no patches)
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.CanImplantReport: post: VRESaurids.Patch_HumanEmbryo_CanImplantReport.Postfix
HumanEmbryo.Notify_DebugSpawned: (no patches)
HumanEmbryo.get_Father: (no patches)
HumanEmbryo.get_Mother: (no patches)
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches)
HumanOvum.ProduceEmbryo: (no patches)
ITab_Art.get_SelectedCompArt: (no patches)
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches)
ITab_ContentsTransporter.get_Transporter: (no patches)
ITab_Entity.DoKnowledgeGainListing: (no patches)
ITab_Entity.FillTab: (no patches)
ITab_GenesEgg.UnbornBabyHediffGeneset: (no patches)
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Character.get_PawnToShowInfoAbout: PRE: [2147483647]VREAndroids.ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.<>c.<FillTab>b__21_0: post: PacksAreNotBelts.ShowAsEquipmentPatch.Postfix
ITab_Pawn_Gear.<>c.<FillTab>b__21_1: post: PacksAreNotBelts.ShowAsApparelPatch.Postfix
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear_CanControl.Postfix: (no patches)
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Needs.get_IsVisible: (no patches)
ITab_Pawn_Psycasts.InitCache: (no patches)
ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VFEAncients.HarmonyPatches.PreceptPatches.CanUseInteractionMode_Postfix, VREAndroids.ITab_Pawn_Visitor_CanUsePrisonerInteractionMode_Patch.Postfix
ITab_Pawn_Visitor.DoPrisonerTab: (no patches)
ITab_Pawn_Visitor.FillTab: PRE: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Prefix post: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Postfix
ITab_Pawn_Visitor.InteractionModeChanged: post: VFEAncients.HarmonyPatches.PreceptPatches.InteractionModeChanged_Postfix
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches)
ITab_StudyNotes.DrawTitle: (no patches)
ITab_StudyNotes.get_Studiable: (no patches)
ITab_StudyNotes.get_StudyUnlocks: (no patches)
ITab_Vehicle_Cargo.DrawHeader: (no patches)
ITab_WindTurbineAutoCut.get_AutoCut: (no patches)
Ideo.AddPrecept: PRE: AlphaMemes.FuneralFramework_Ideo_AddPrecept.Prefix
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.MemberWillingToDo: PRE: VFEAncients.HarmonyPatches.PreceptPatches.MemberWillingToDo_Prefix
Ideo.MembersCanBuild: post: AlphaMemes.AlphaMemes_Ideo_MembersCanBuild.Postfix
Ideo.Notify_MemberCorpseDestroyed: PRE: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Prefix post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Postfix
Ideo.Notify_MemberDied: post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_Notify_MemberDied.Postfix
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix
IdeoFoundation.RandomizePrecepts: post: AlphaMemes.FuneralFramework_IdeoFoundation_RandomizePrecepts.Postfix
IdeoUIUtility.AddPreceptOption: post: AlphaMemes.FuneralFramework_IdeoUIUtility_AddPreceptOption_Patch.Postfix
IdeoUIUtility.CanAddPrecept: post: AlphaMemes.FuneralFramework_IdeoUIUtility_CanAddPrecept_Patch.Postfix
IdeoUIUtility.DoFactionIcons: PRE: VFETribals.IdeoUIUtility_DoFactionIcons_Patch.Prefix
IdeoUIUtility.DoIdeoList: TRANS: VFETribals.IdeoUIUtilityDoIdeoList_Patch.Transpiler
IdeoUIUtility.DoIdeoListAndDetails: PRE: VFETribals.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts, AlphaMemes.AlphaMemes_IdeoUIUtility_DoPrecepts_Patch.AddDespisedAnimalPrecepts
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPreceptsInt_Patch.Transpiler
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler
IdeoUIUtility.DrawIdeoRow: PRE: VFETribals.IdeoUIUtility_DrawIdeoRow_Patch.Prefix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: [-2147483648]VREAndroids.ImmunityHandler_DiseaseContractChanceFactor_Patch.Postfix
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
ImpactSoundUtility.PlayImpactSound: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_ImpactSoundUtility_PlayImpactSound_Patch.MakeWallsFartInAVeryVeryConvolutedWay
IncidentHelper.CanSpawnPatient: (no patches)
IncidentScheduler.MapComponentTick: (no patches)
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility, VFEAncients.HarmonyPatches.StorytellerPatches.AdditionalIncidentReqs post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix post: AchievementsExpanded.AchievementHarmony.IncidentTriggered
IncidentWorkerTraderShip.<>c.<HaveConsole>b__0_0: (no patches)
IncidentWorkerTraderShip.FindCloseLandingSpot: post: Spaceports.SpaceportsHarmony.FindCloseLandingSpotPostfix
IncidentWorkerTraderShip.LandShip: (no patches)
IncidentWorkerTraderShip.MakeTraderShip: (no patches)
IncidentWorkerTraderShip.TryExecuteWorker: PRE: Arakos.CallATrader.TraderShips_Patch.TryExecuteWorker_Patch
IncidentWorkerTraderShipCrash.TryExecuteWorker: (no patches)
IncidentWorker_AnnualExpo.TryExecuteWorker: (no patches)
IncidentWorker_BumperCrop.<>c__DisplayClass6_0.<RandomNearbyGrowerSettlement>b__0: (no patches)
IncidentWorker_BumperCrop.TryExecuteWorker: (no patches)
IncidentWorker_CaravanRaid.TryExecuteWorker: (no patches)
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: VREAndroids.IncidentWorker_DiseaseHuman_PotentialVictimCandidates.Postfix
IncidentWorker_Extortion.<>c__DisplayClass6_0.<NearbyHostileEncampments>b__0: (no patches)
IncidentWorker_Extortion.TryExecuteWorker: (no patches)
IncidentWorker_FactionPeaceTalks.CanFireNowSub: (no patches)
IncidentWorker_FactionPeaceTalks.TryExecuteWorker: (no patches)
IncidentWorker_HuntersLodge.TryExecuteWorker: (no patches)
IncidentWorker_MakeGameCondition.CanFireNowSub: post: AlphaBiomes.AlphaBiomes_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.DisableEclipseAndAcidRain
IncidentWorker_MakeGameConditionPurple.CanFireNowSub: (no patches)
IncidentWorker_MakeGameConditionPurple.TryExecuteWorker: (no patches)
IncidentWorker_MassCasualtyEvent.SpawnPatient: (no patches)
IncidentWorker_MassCasualtyEvent.TryExecuteWorker: (no patches)
IncidentWorker_Monstrosities.TryExecuteWorker: (no patches)
IncidentWorker_MysticalShaman.<>c__DisplayClass4_0.<TryExecuteWorker>b__1: (no patches)
IncidentWorker_MysticalShaman.<>c__DisplayClass7_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches)
IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix
IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix
IncidentWorker_PatientArrives.SpawnPatient: (no patches)
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: VFEAncients.HarmonyPatches.StorytellerPatches.AncientsShouldNotArrive
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: post: VREArchon.IncidentWorker_RaidEnemy_FactionCanBeGroupSource_Patch.Postfix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VOE.Outpost_Defensive.UpdateRaidTarget
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches)
IncidentWorker_RevenantEmergence.<>c.<TryExecuteWorker>b__2_0: (no patches)
IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
IncidentWorker_ReverseTradeRequest.<>c__DisplayClass4_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_SettlementAttack.CanFireNowSub: (no patches)
IncidentWorker_SettlementAttack.RandomPreferablyNearbySettlementOfFactionInvolvedInWar: (no patches)
IncidentWorker_SettlementAttack.RandomSettlementOfFactionInvolvedInWarThatCanBeABitFurtherAwayIDontParticularlyCare: (no patches)
IncidentWorker_SettlementAttack.TryExecuteWorker: (no patches)
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_UnnaturalCorpseArrival.ValidatePawn: PRE: [2147483647]VREAndroids.IncidentWorker_UnnaturalCorpseArrival_ValidatePawn_Patch.Prefix
IncidentWorker_VisitorGroup.CreateLordJob: post: SmarterVisitors.IncidentWorker_VisitorGroup_CreateLordJob.Postfix
IncidentWorker_VisitorGroup.GiveItems: (no patches)
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: Spaceports.SpaceportsHarmony.IncidentWorker_VisitorGroup_TryExecuteWorkerPrefix
IncidentWorker_WandererJoin.GeneratePawn: post: VFETribals.IncidentWorker_WandererJoin_GeneratePawn_Patch.Postfix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Prefix post: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Postfix
IncidentWorker_WoundedCombatants.<>c__DisplayClass2_0.<TryExecuteWorker>b__1: (no patches)
IncidentWorker_WoundedCombatants.<>c__DisplayClass2_0.<TryExecuteWorker>b__3: (no patches)
IncidentWorker_WoundedCombatants.CanFireNowSub: (no patches)
IncidentWorker_WoundedCombatants.FindAlliedWarringFaction: (no patches)
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: MUR_ISiD.InfestationCellFinder_GetScoreAt.Postfix, RaiseTheRoof.Patches+Patch_InfestationCellFinder_GetScoreAt.Postfix
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
IngestionOutcomeDoer_UseThing.DoIngestionOutcomeSpecial: (no patches)
IngestionTracker.Trigger: (no patches)
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InspectPaneFiller.DrawMood: PRE: [2147483647]VPEPuppeteer.InspectPaneFiller_DrawMood_Patch.Prefix, [2147483647]VREAndroids.InspectPaneFiller_DrawMood_Patch.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: PRE: [2147483647]VREAndroids.InspirationHandler_TryStartInspiration_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionUtility.CanInitiateRandomInteraction: post: [-2147483648]VREAndroids.InteractionUtility_CanInitiateRandomInteraction_Patch.Postfix
InteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionUtility_CanReceiveInteraction_Patch.DontInteract
InteractionUtility.IsGoodPositionForInteraction: post: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_InteractionUtility_IsGoodPositionForInteraction_Patch.AlwaysInteract
InteractionWorker.Interacted: post: VREArchon.VREArchon_InteractionWorker_Interacted_Patch.GoNuts, VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_InteractionWorker_Interacted_Patch.CreateRelationOnDeepTalk, VanillaAnimalsExpandedWaste.VanillaAnimalsExpandedWaste_InteractionWorker_Interacted_Patch.Toxflu, VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_InteractionWorker_Interacted_Patch.VomitIfFungoid
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler, VFEAncients.HarmonyPatches.StorytellerPatches.IncreaseRecruitDifficulty, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, [-2147483648]VREAndroids.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix
ItemCraftTracker.Trigger: (no patches)
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler, Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork
JobDriverTradeWithShip.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_ActivityGoPassive.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__1: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__2: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__4: (no patches)
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_AnalyzeItem.get_AnalyzableComp: (no patches)
JobDriver_AnimaBurialLinking.get_Psylinkable: (no patches)
JobDriver_AnimalResource.GetComp: (no patches)
JobDriver_AnimalResource.GetSpecificComp: (no patches)
JobDriver_ApplyTechprint.get_TechprintComp: (no patches)
JobDriver_ArchotechDNAExtraction.<MakeNewToils>b__1_0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BuildCubeSculpture.PlaceAndFinish: (no patches)
JobDriver_BuildRoof.DoEffect: PRE: RaiseTheRoof.Patches+Patch_JobDriver_BuildRoof_DoEffect.Prefix
JobDriver_BuyItem.BuyThing: (no patches)
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches)
JobDriver_CarryToBioBattery.get_Pod: (no patches)
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches)
JobDriver_CarryToDraincasket.get_Pod: (no patches)
JobDriver_CarryToEntityHolder.<>c__DisplayClass9_0.<ChainTakeeToPlatformToils>b__0: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_1: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_2: (no patches)
JobDriver_CarryToEntityHolder.get_DestHolder: (no patches)
JobDriver_CarryToEntityHolderAlreadyHolding.get_DestHolder: (no patches)
JobDriver_CarryToGeneTailoringPod.get_Pod: (no patches)
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches)
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches)
JobDriver_CleanBin.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: post: VFETribals.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Postfix TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches)
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches)
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches)
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches)
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DeconstructBuilding.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_DestroyItem.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_DevourerDigest.get_Comp: (no patches)
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_1: (no patches)
JobDriver_EmptyVendingMachine.get_VendingMachine: (no patches)
JobDriver_EmptyVendingMachine.get_VendingMachine: (no patches)
JobDriver_EmptyVendingMachine.get_VendingMachine: (no patches)
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches)
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches)
JobDriver_EnterDraincasket.get_Pod: (no patches)
JobDriver_EnterGeneTailoringPod.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_EnterGeneTailoringPod.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_EnterTransporter.get_Shuttle: (no patches)
JobDriver_EnterTransporter.get_Transporter: (no patches)
JobDriver_EquipFromWeaponBox.<MakeNewToils>b__1_0: (no patches)
JobDriver_ExecuteEntity.<MakeNewToils>b__7_0: (no patches)
JobDriver_ExtractBioferrite.<MakeNewToils>b__9_0: (no patches)
JobDriver_ExtractIntel.<MakeNewToils>b__1_0: (no patches)
JobDriver_ExtractIntelPawn.<>c.<MakeNewToils>b__1_3: (no patches)
JobDriver_ExtractSkull.<MakeNewToils>b__5_2: (no patches)
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches)
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches)
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_FoodFeedPatient.MakeNewToils: post: Hospital.Patches.Billing_Feed_Patch+BillPatientsForFood.Postfix
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches)
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.MakeNewToils: post: VFEAncients.HarmonyPatches.BuildingPatches.FixHacking
JobDriver_Hack.get_CompHacking: (no patches)
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToAlloySplitter.<MakeNewToils>b__3_0: (no patches)
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches)
JobDriver_HaulToCompactor.<MakeNewToils>b__3_0: (no patches)
JobDriver_HaulToTransporter.Notify_Starting: (no patches)
JobDriver_HaulToTransporter.get_Transporter: (no patches)
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix, AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches)
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches)
JobDriver_InitiateLovin.<MakeNewToils>b__10_6: TRANS: VFECore.JobDriver_Lovin_FinishAction_Highmates.Transpiler
JobDriver_InsertGrowthCell.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_InsertIngredients.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InstallRelicInSmashingAltar.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InteractThing.get_Interactable: (no patches)
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches)
JobDriver_LayDown.GetReport: PRE: [2147483647]VREAndroids.JobDriver_LayDown_GetReport_Patch.Prefix
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches)
JobDriver_LayEgg.get_EggBoxComp: (no patches)
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches)
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.PawnFucks, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix
JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches)
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_ManTurret.FindFuelForTurret: (no patches)
JobDriver_ManTurret.GunNeedsLoading: (no patches)
JobDriver_ManTurret.GunNeedsRefueling: (no patches)
JobDriver_Meditate.<MakeNewToils>b__16_3: (no patches)
JobDriver_MergeIntoCorruptedPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoCorruptedPod.get_TreeComp: (no patches)
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches)
JobDriver_Milk.GetComp: (no patches)
JobDriver_MineQuarry.<Collect>b__15_0: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__2: (no patches)
JobDriver_Nuzzle.MakeNewToils: post: GeneticRim.GeneticRim_JobDriver_Nuzzle_MakeNewToils_Patch.NotifyNuzzled
JobDriver_OperateCoreSampleDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_ParagonConversion.<MakeNewToils>b__1_0: (no patches)
JobDriver_PlantSaplingchild.<MakeNewToils>b__3_0: (no patches)
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches)
JobDriver_PlantSeed.get_PlantableComp: (no patches)
JobDriver_PlantSow.MakeNewToils: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_JobDriver_PlantSow_MakeNewToils_Patch.Postfix, VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PlaySlotMachine.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_PlaySlotMachine.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_PlaySlotMachine.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_PoisonMeal.<MakeNewToils>b__1_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches)
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix
JobDriver_Reading_ReadBook_Patch.Prefix: (no patches)
JobDriver_RearmTrap.get_RearmableComp: (no patches)
JobDriver_Recharge.get_BedCompPowerTrader: (no patches)
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches)
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches)
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches)
JobDriver_Refuel.get_RefuelableComp: (no patches)
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelDraincasket.get_RefuelableComp: (no patches)
JobDriver_RefuelDraincasketAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches)
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_ReleaseEntity.<MakeNewToils>b__10_1: (no patches)
JobDriver_ReleaseEntity.get_EntityShouldBeReleased: (no patches)
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches)
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_RemoveRoof.DoEffect: post: RaiseTheRoof.Patches+Patch_JobDriver_RemoveRoof_DoEffect.Postfix
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_RestoreWreck.get_Comp: (no patches)
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches)
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: PRE: [2147483647]VREAndroids.JobDriver_Resurrect_Resurrect_Patch.Prefix
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches)
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches)
JobDriver_RevenantAttack.<>c__DisplayClass15_0.<MakeNewToils>b__6: (no patches)
JobDriver_RevenantAttack.get_Comp: (no patches)
JobDriver_RevenantEscape.<MakeNewToils>b__7_2: (no patches)
JobDriver_RevenantEscape.get_Comp: (no patches)
JobDriver_RevenantSleep.get_Comp: (no patches)
JobDriver_RevenantWander.get_Comp: (no patches)
JobDriver_RopeToPen.get_DestinationMarker: (no patches)
JobDriver_Scarify.Scarify: (no patches)
JobDriver_Shear.GetComp: (no patches)
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches)
JobDriver_SpaceportsKidnap.get_Shuttle: (no patches)
JobDriver_SpaceportsKidnap.get_Transporter: (no patches)
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches)
JobDriver_StudyInteract.<MakeNewToils>b__13_3: (no patches)
JobDriver_StudyInteract.get_StudyComp: (no patches)
JobDriver_StudyItem.<GetStudyToils>d__10.MoveNext: (no patches)
JobDriver_StudyItem.get_CanStudyInPlace: (no patches)
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendEntity.<MakeNewToils>b__14_0: (no patches)
JobDriver_TendPatient.TryMakePreToilReservations: PRE: Hospital.Patches.CanSelfTendNow_Patch+Satisfied.Prefix
JobDriver_TransferBetweenEntityHolders.<MakeNewToils>b__10_1: (no patches)
JobDriver_TransferBetweenEntityHolders.get_DestHolder: (no patches)
JobDriver_TransferBetweenEntityHolders.get_SourceHolder: (no patches)
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_UseExcavator.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseExcavator.Notify_Starting: (no patches)
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches)
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches)
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches)
JobDriver_UseItem.Notify_Starting: (no patches)
JobDriver_UseItem.PrepareToUse: (no patches)
JobDriver_UseItemOn.<MakeNewToils>b__5_1: (no patches)
JobDriver_UseItemOn.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_UseItemOn.get_CompUsable: (no patches)
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches)
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_VisitCorpseContainer.TaleParameters: (no patches)
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_WatchTelevision.WatchTickAction: (no patches)
JobDriver_WatchTelevisionTogether.WatchTickAction: (no patches)
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
JobGiver_AnimaLinking.TryGiveJob: (no patches)
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches)
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
JobGiver_DisassembleAnyNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_3: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_4: (no patches)
JobGiver_DisassembleNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetHemogen.CanFeedOnPrisoner: post: [-2147483648]VREAndroids.JobGiver_GetHemogen_CanFeedOnPrisoner_Patch.Postfix
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches)
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: (no patches)
JobGiver_Hemohunter.FindPawnToSuck: TRANS: VREAndroids.VanillaRacesExpandedSanguophage_JobGiver_Hemohunter_FindPawnToSuck_Patch.Transpiler
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches)
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches)
JobGiver_LayEgg.GetBestEggBox: (no patches)
JobGiver_LayEgg.TryGiveJob: (no patches)
JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
JobGiver_MaintainHives.TryGiveJob: (no patches)
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPodCorruptor.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPodCorruptor.TryGiveJob: (no patches)
JobGiver_NociosphereDepart.TryGiveJob: (no patches)
JobGiver_NociosphereFight.GetRandomPossibleAbility: (no patches)
JobGiver_NociosphereFight.IsAnyAttackOnCooldown: (no patches)
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_PatientGoToBed.TryGiveJob: post: VREAndroids.JobGiver_PatientGoToBed_TryGiveJob_Patch.Postfix
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches)
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: VFEAncients.HarmonyPatches.PreceptPatches.NoFightingInterrogator
JobGiver_Recharge.TryGiveJob: (no patches)
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
JobGiver_ReturnToStation.TryGiveJob: (no patches)
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches)
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches)
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches)
JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyPatches+Patch_TryGiveJob.Prefix
JobGiver_SocialFighting.TryGiveJob: PRE: VREArchon.VREArchon_JobGiver_SocialFighting_TryGiveJob_Patch.GoNuts
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_ViewingArtTogether.<>c__DisplayClass2_1.<TryFindArtToView>b__0: (no patches)
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospital.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix, Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest_Patch.CanIngestForJoy.Postfix: (no patches)
JoyGiver_InteractBuilding.CanInteractWith: TRANS: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Transpiler
JoyGiver_InteractBuildingSitAdjacent.TryGivePlayJob: PRE: HospitalityCasino.HarmonyPatches.TryGivePlayJob_Prefix
JoyGiver_Meditate.TryGiveJob: post: [-2147483648]VREAndroids.JoyGiver_Meditate_Patch.Postfix
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches)
JoyGiver_SocialRelax.TryFindChairNear: (no patches)
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches)
JoyGiver_VisitCorpseContainer.<>c__DisplayClass0_0.<TryGiveJob>b__0: (no patches)
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
KCSG_Skyfaller.SpawnThings: (no patches)
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
KidnapAIUtility.ReachableWoundedGuest: post: Hospital.Patches.TakeWoundedGuestPatch+HasJobOnThing_Patch.Postfix
KidnappedPawnsTracker.Kidnap: post: VREArchon.VREArchon_KidnappedPawnsTracker_Kidnap_Patch.TurnIntoArchon
LTS_ChangeHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
LTS_CompAbilityEffect_ToggleHediff.Apply: (no patches)
LTS_HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
LTS_ShieldHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
LabyrinthMapComponent.TeleportPawnsClosing: (no patches)
LandedShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LargeFire.RefreshGlow: (no patches)
LaserEyeBeamDraw.Setup: (no patches)
LayoutWorkerComplex_Mechanitor.TryPlaceDeceasedMechanitor: (no patches)
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.ConnectedBlackboards: (no patches)
LetterStack.LettersOnGUI: PRE: AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix
LifeStageWorkSettings.IsDisabled: PRE: [2147483647]VREAndroids.LifeStageWorkSettings_IsDisabled_Patch.Prefix TRANS: VREArchon.LifeStageWorkSettings_IsDisabled_Patch.Transpiler
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: TRANS: VREArchon.LifeStageWorker_HumanlikeChild_Notify_LifeStageStarted_Patch.Transpiler
ListerBuildings.Add: (no patches)
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
ListingMenu_Thoughts.<>c.<Add>b__12_0: (no patches)
ListingMenu_Thoughts.Add: (no patches)
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix, Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix TRANS: XmlExtensions.CombineIntoUnifiedXML_Patch.Transpiler
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix, PerformanceOptimizer.Log_Error_Patch.Prefix post: Analyzer.DebugLogenabler.ErrorPostfix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
Lord.Notify_MechClusterDefeated: post: AchievementsExpanded.AchievementHarmony.DefeatedMechCluster
LordJob_BestowingCeremony.CreateGraph: (no patches)
LordJob_DepartSpaceport.InitializeLoading: (no patches)
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches)
LordJob_EscortPawn.CreateGraph: (no patches)
LordJob_ExitOnShuttle.InitializeLoading: (no patches)
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer
LordJob_MechanoidDefendBase.OnDefeat: (no patches)
LordJob_Parade.Notify_PawnLost: (no patches)
LordJob_Parade.StopParade: (no patches)
LordJob_Ritual.AddRelicInRoomThought: (no patches)
LordJob_Ritual.ApplyOutcome: post: AlphaMemes.FuneralFramework_LordJobRitual_ApplyOutcome_Patch.Postfix
LordJob_Ritual.Notify_AddedToLord: post: AlphaMemes.FuneralFramework_LordJobRitual_NotifyAddedToLord_Patch.Postfix
LordJob_VisitColonyAsPatient.Notify_PawnLost: (no patches)
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix, Spaceports.SpaceportsHarmony.LordMaker_MakeNewLordPostfix
LordManager.ExposeData: post: Spaceports.SpaceportsHarmony.LordManager_ExposeDataPostfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_ArtExhibit_Wait.<>c.<ExtraFloatMenuOptions>b__6_1: (no patches)
LordToil_AssaultColony.UpdateAllDuties: (no patches)
LordToil_DefendAndExpandHive.Notify_PawnAcquiredTarget: (no patches)
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees
LordToil_Patient.Leave: (no patches)
LordToil_Siege.LordToilTick: (no patches)
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: PRE: VREAndroids.LovePartnerRelationUtility_LovinMtbSinglePawnFactor_Patch.Prefix
MFI_Utilities.EnemyInFactionWar: (no patches)
MFI_Utilities.IsPartOfFactionWar: (no patches)
MFI_Utilities.TryGetBestArt: (no patches)
Machine.SpawnSetup: (no patches)
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainButton_Toggle.<>c.<Activate>b__2_0: (no patches)
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: VBE.BackgroundController.Initialize, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainTabWindow_Achievements.get_APM: (no patches)
MainTabWindow_FactionWar.DoWindowContents: (no patches)
MainTabWindow_FactionWar.DrawFactionWarBar: (no patches)
MainTabWindow_Hospital.get_Pawns: (no patches)
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MiniMap.DrawAllPawns: PRE: PerformanceOptimizer.Optimization_Pawn_DrawPos.EnableCache post: PerformanceOptimizer.Optimization_Pawn_DrawPos.DisableCache
MainTabWindow_MintResearch.DrawSteps: (no patches)
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches)
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches)
MainTabWindow_Research.get_VisibleResearchProjects: PRE: RaiseTheRoof.Patches+Patch_MainTabWindow_Research_VisibleResearchProjects.Prefix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
ManagedVerbUtility.InitializeManaged: (no patches)
MannableUtility.MannedThing: (no patches)
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapComponent_FurnitureTracker.MapComponentTick: (no patches)
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix: (no patches)
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix, VFETribals.MapGenerator_GenerateMap_Patch.Postfix
MapGenerator_Patch.GenerateMap_Patch.Prefix: (no patches)
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: TraitRarityColors.HarmonyPatch.MapInterfaceOnGUI_AfterMainTabs_PostFix, Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches)
MapParent.DrawExtraSelectionOverlays: (no patches)
MapParent.GetInspectString: (no patches)
MapParent.RecalculateHibernatableIncidentTargets: post: GeneticRim.GeneticRim_MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapPreviewGenerator.ConstructMinimalMapComponents: (no patches)
MapPreviewToolbar.ButtonRerollMap.OnAction: (no patches)
MapPreviewToolbar.ButtonRerollMapUndo.OnAction: (no patches)
MapPreviewToolbar.OnWorldTileSelected: (no patches)
MapSeedRerollWindow.PreOpen: (no patches)
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: GeneticRim.GeneticRim_MassUtility_Capacity_Patch.MakeHybridsCarryMore TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechClusterUtility.IsBuildingThreat: (no patches)
MechClusterUtility.SpawnCluster: (no patches)
MechRepairUtility.CanRepair: (no patches)
MechanitorControlGroup.SetWorkModeForPawn: (no patches)
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MechanoidsAreCapable.Postfix: (no patches)
MedevacLetter.<get_Choices>b__3_0: (no patches)
MedicalCareUtility.MedicalCareSelectButton: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSelectButton_Patch.Prefix
MedicalCareUtility.MedicalCareSetter: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSetter_Patch.Prefix
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: [2147483647]VREAndroids.MedicalRecipesUtility_SpawnThingsFromHediffs_Patch.Prefix, GeneticRim.VanillaGeneticsExpanded_MedicalRecipesUtility_SpawnThingsFromHediffs_Prefix.AddQualityToImplant
MeditationFocusDef.EnablingThingsExplanation: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, [-2147483648]VREAndroids.MeditationFocusTypeAvailabilityCache_PawnCanUseInt_Patch.Postfix
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches)
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches)
MeditationUtility.BestFocusAt: (no patches)
MeditationUtility.CanMeditateNow: post: [-2147483648]VREAndroids.MeditationUtility_CanMeditateNow_Patch.Postfix
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches)
MeditationUtility.DrawMeditationSpotOverlay: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MeleeVerbUtility.PrefersMelee: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: PRE: VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_MemoryThoughtHandler_TryGainMemory_Patch.AddToPawnsWhoFucked, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryThoughtHandler.TryGainMemory: post: VFEAncients.PowerWorker_BreakOnReject.PostMemoryAdd
MemoryUtility.ClearAllMapsAndWorld: PRE: AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VREAndroids.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: VanillaRacesExpandedHighmate.MentalBreakWorker_BreakCanOccur_Patch.Prefix, Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist, AlphaMemes.AlphaMemes_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix, VanillaRacesExpandedHighmate.MentalBreakWorker_CommonalityFor_Patch.Postfix
MentalBreakWorker.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_Catatonic.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_Hallucinations.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_HumanityBreak.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_RunWild.BreakCanOccur: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_BreakCanOccur_Patch.Prefix
MentalBreakWorker_RunWild.TryStart: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_TryStart_Patch.Prefix, VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreakWorker_WildDecree.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: TRANS: AchievementsExpanded.AchievementHarmony.MentalBreakTriggered
MentalBreaker.get_BreakExtremeIsApproaching: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix, [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix
MentalBreaker.get_BreakExtremeIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix, [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakMajorIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakMajorIsImminent_Patch.Postfix, [-2147483648]VREAndroids.MentalBreaker_BreakMajorIsImminent_Patch.Postfix
MentalBreaker.get_BreakMinorIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakMinorIsImminent_Patch.Postfix, [-2147483648]VREAndroids.MentalBreaker_BreakMinorIsImminent_Patch.Postfix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalBreaker.get_CanDoRandomMentalBreaks: post: [-2147483648]VPEPuppeteer.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix, [-2147483648]VREAndroids.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: [2147483647]VPEPuppeteer.MentalStateHandler_TryStartMentalState_Patch.Prefix, [2147483647]VREAndroids.MentalStateHandler_TryStartMentalState_Patch.Prefix, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, VREHussars.MentalStateHandler_TryStartMentalState_Patch.Prefix, VanillaRacesExpandedHighmate.MentalStateHandler_TryStartMentalState_Patch.Prefix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix post: VanillaRacesExpandedFungoid.VanillaRacesExpandedFungoid_MentalStateHandler_TryStartMentalState_Patch.CauseCoalescentMentalBreaks, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_MurderousRage.TryFindNewTarget: PRE: VFEAncients.PowerWorker_BreakOnReject.ForceTarget
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
Messages.Message: PRE: VREAndroids.Messages_Message_Patch.Prefix
MetalhorrorUtility.CanBeInfected: PRE: [2147483647]VREAndroids.MetalhorrorUtility_CanBeInfected_Patch.Prefix
MetalhorrorUtility.SpawnMetalhorror: (no patches)
MindJump.Impact: (no patches)
MindJump.TransferMind: (no patches)
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
MintPawns_Gear.Projectile: (no patches)
MiscPatches.CheckForIntercept: (no patches)
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModContentPack.LoadPatches: TRANS: XmlExtensions.LoadPatches_Patch.Transpiler
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModSettings.ApplyEffects: (no patches)
ModSettings.ReadEffects: (no patches)
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
MoteMaker.MakeMoodThoughtBubble: PRE: [2147483647]VPEPuppeteer.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix, [2147483647]VREAndroids.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MoteProgressBar.AnyThingWithQualityHere: (no patches)
Mote_Strike.Strike: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VEE.MouseoverReadout_Patch.Transpiler, VanillaPlantsExpandedMushrooms.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler
MoveColonyUtility.MoveColonyAndReset: (no patches)
MoveColonyUtility.RemoveHediffs: post: VFEAncients.HarmonyPatches.PowerPatches.RemovePowers
MusicManagerPlay.ChooseNextSong: PRE: VFECore.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.UpdateMusicFadeout: (no patches)
MusicManagerPlay.get_DangerMusicMode: PRE: VFECore.ForcedMusicManager.DangerMusicMode_Prefix
MutantUtility.CanResurrectAsShambler: PRE: [2147483647]VREAndroids.MutantUtility_CanResurrectAsShambler_Patch.Prefix
MutantUtility.ResurrectAsShambler: (no patches)
MysticalShaman.Notify_CaravanArrived: (no patches)
Need.DrawOnGUI: PRE: NeedBarOverflow.Patches.Need_.DrawOnGUI.Prefix TRANS: NeedBarOverflow.Patches.Need_.DrawOnGUI.Transpiler
Need.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Postfix
Need.get_ShowOnNeedList: PRE: [2147483647]VPEPuppeteer.Need_ShowOnNeedList_Patch.Prefix, [2147483647]VREAndroids.Need_ShowOnNeedList_Patch.Prefix
Need.set_CurLevel: TRANS: NeedBarOverflow.Patches.Need_.CurLevel.Transpiler
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix
Need_Food.FoodFallPerTickAssumingCategory: post: AthenaFramework.NeedFood_FallRate.Postfix
Need_Food.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Food_Postfix
Need_Food.NeedInterval: PRE: VFEAncients.PowerWorker_Hunger.Interval TRANS: NeedBarOverflow.Patches.Need_Food_.NeedInterval.Transpiler
Need_Food.get_GUIChangeArrow: PRE: VFEAncients.PowerWorker_Hunger.HungerArrow
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_NutritionWanted: post: NeedBarOverflow.Patches.Add0LowerBound.Postfix
Need_Food.get_PlatformTarget: (no patches)
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix TRANS: NeedBarOverflow.Patches.Need_Joy_.GainJoy.Transpiler
Need_Joy.get_FallPerInterval: post: VFEAncients.PowerWorker_RecreationDrop.Double, VanillaTraitsExpanded.FallPerInterval_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost
Need_Joy.get_GainingJoy: post: VFEAncients.PowerWorker_Loner.GainingAlone
Need_Outdoors.NeedInterval: TRANS: Dubs_Skylight.Patch_NeedInterval.Transpiler
Need_Power.get_ChargingStationComp: (no patches)
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
NeedsCardUtility.DoMoodAndThoughts: PRE: [2147483647]VPEPuppeteer.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix, [2147483647]VREAndroids.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: VanillaRacesExpandedHighmate.NegativeInteractionUtility_NegativeInteractionChanceFactor_Patch.Postfix
NociosphereActivityWorker.GetChangeRatePerDay: (no patches)
NociosphereActivityWorker.GetSummary: (no patches)
NociosphereUtility.SkipTo: (no patches)
ObeliskActivityWorker.GetChangeRatePerDay: (no patches)
ObeliskActivityWorker.GetSummary: (no patches)
Object..ctor: PRE: AchievementsExpanded.DebugActionsSetup.ClearCachedActions
ObserveSurroundingThings_Patch.Postfix: (no patches)
Operation_Empower.Success: (no patches)
Operation_Empower.get_MaxPowerLevel: (no patches)
Operation_RemoveWeakness.CanRunOnPawn: (no patches)
Optimization_WorldGrid_LongLatOf.Prefix: PRE: MapPreview.Compatibility.ModCompat_PerformanceOptimizer.Optimization_WorldGrid_LongLatOf_Prefix
OrbitalSlicer.Tick: (no patches)
OrbitalStrike.StartStrike: (no patches)
Outpost.OutpostHealthTick: (no patches)
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches)
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches)
OverlayDrawer.RenderOutOfFuelOverlay: (no patches)
Page_ChooseIdeoPreset.DoNext: PRE: VFETribals.Page_ChooseIdeoPreset_DoNext_Patch.Prefix
Page_ChooseIdeoPreset.PostOpen: post: VFETribals.Page_ChooseIdeoPreset_PostOpen_Patch.Postfix
Page_ConfigureIdeo.CanDoNext: PRE: VFETribals.Page_ConfigureIdeo_CanDoNext_Patch.Prefix
Page_ConfigureIdeo.DoWindowContents: post: VFETribals.Page_ConfigureIdeo_DoWindowContents_Patch.Postfix
Page_ConfigureIdeo.SelectOrMakeNewIdeo: PRE: VFETribals.Page_ConfigureIdeo_SelectOrMakeNewIdeo_Patch.Prefix
Page_ConfigureIdeo.get_PageTitle: PRE: VFETribals.Page_ConfigureIdeo_PageTitle_Patch.Prefix
Page_ConfigureStartingPawns.DoWindowContents: PRE: PawnEditor.PawnEditorMod.OverrideVanilla
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: TRANS: VREAndroids.Page_ConfigureStartingPawns_DrawXenotypeEditorButton_Patch.Transpiler
Page_ConfigureStartingPawns.PreOpen: PRE: PawnEditor.PawnEditorMod.Notify_ConfigurePawns post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectScenario.PreOpen: PRE: PawnEditor.StartingThingsManager.RestoreScenario
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix
PatchOperation.ApplyWorker: (no patches)
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAddOrReplace.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationModOption.ApplyWorker: (no patches)
PatchOperationModOption.ApplyWorker: (no patches)
PatchOperationModSetting.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix
PatchOperationSliderFloat.ApplyWorker: (no patches)
PatchOperationSliderInt.ApplyWorker: (no patches)
PatchOperationTest.ApplyWorker: (no patches)
PatchOperationToggableSequence.ApplyWorker: (no patches)
PatchOperationWorker.ApplyWorker: (no patches)
PatchSaveSettings.ApplyWorker: (no patches)
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches)
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches)
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
PatchSet_Inventory.Notify_ItemRemoved: (no patches)
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches)
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches)
PatchSet_Reloading.PostGenerate: (no patches)
Patch_AddHumanlikeOrders.<>c.<Postfix>b__0_0: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_ApplyDamageToPart.GetAlcoholHediff: (no patches)
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches)
Patch_BodySize.Postfix: (no patches)
Patch_BuildingDestroy.Prefix: (no patches)
Patch_Building_TurretGun.DrawExtraSelectionOverlays.Postfix: (no patches)
Patch_Building_TurretGun.OrderAttack.Postfix: (no patches)
Patch_Building_TurretGun.TryStartShootSomething.Prefix: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_CoverUtility.CalculateCoverGiverSet.Postfix: (no patches)
Patch_CoverUtility.CalculateOverallBlockChance.Postfix: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.CanEquip: PRE: VFEAncients.PowerWorker_Strong.ForceCanEquip
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_GameComponentUtility.LoadedGame.Validator: (no patches)
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches)
Patch_GetDamageFactor.Postfix: (no patches)
Patch_HealthCardUtility.GenerateListing: PRE: VREAndroids.DubsMintMenus_Patch_HealthCardUtility_GenerateListing_Patch.Prefix
Patch_HealthScale.Postfix: (no patches)
Patch_Hediff_Pregnant_Tick.LayHumanEgg: (no patches)
Patch_IsDefeated.Postfix: (no patches)
Patch_Kill.ShouldTriggerReinforcements: (no patches)
Patch_Lords.MakeNewLord_Postfix: (no patches)
Patch_Lords.RemoveLord_Prefix: (no patches)
Patch_PawnLabel.Postfix: (no patches)
Patch_PowerBeam_StartStrike.Postfix: (no patches)
Patch_RimWorld_World.ConstructComponents: (no patches)
Patch_SectionLayer_LightingOverlay_Regenerate.Postfix: (no patches)
Patch_SectionLayer_LightingOverlay_Regenerate.Prefix: (no patches)
Patch_StatValueUnfinalized.GetValueFromComp: (no patches)
Patch_TerrainGrid.CanRemoveTopLayerAt.Postfix: (no patches)
Patch_Thing_Ingested.Postfix: (no patches)
Patch_Tornado.CellImmuneToDamage.Postfix: (no patches)
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindRandomShellDef.Prefix: (no patches)
Patch_TryFindRandomShellDef.RetrieveParentSettings: (no patches)
Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix: (no patches)
Patch_Verb_Shoot.Prefix: (no patches)
Patch_WorldObjectsHolder.Remove.Postfix: (no patches)
PathFinder.FindPath: post: BetterVPESkipdoorPathing.Verse_PathFinder_FindPath_Patch.Postfix TRANS: BetterVPESkipdoorPathing.Verse_PathFinder_FindPath_Patch.Transpiler, VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
PatientUtility.IsPatient: (no patches)
Patients_BedFinder_Patch.FindBedPatch.<>c__DisplayClass0_0.<Postfix>b__0: (no patches)
Patients_BedFinder_Patch.FindBedPatch.<>c__DisplayClass0_0.<Postfix>b__1: (no patches)
Pawn.<GetDisabledWorkTypes>g__FillList|328_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFEAncients.HarmonyPatches.PowerPatches.AddDisabledWorkTypes, VFETribals.Pawn_GetDisabledWorkTypes_FillList_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, AthenaFramework.Pawn_ButcherProducts.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix, VREAndroids.Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CheckForDisturbedSleep: PRE: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VFECore.Shields.ShieldsSystem.OnPawnDespawn, AchtungMod.Pawn_DeSpawn_Patch.Postfix, VFECore.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned, VanillaRacesExpandedHighmate.Pawn_Despawn_Patch.Postfix, Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix
Pawn.Destroy: PRE: VPEPuppeteer.Pawn_Destroy_Patch.Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.DrawAt: post: AthenaFramework.Pawn_PostDrawAt.Postfix, VFECore.Shields.ShieldsSystem.PawnPostDrawAt
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VFEAncients.Pawn_PowerTracker.Save, VFEAncients.HarmonyPatches.MetaMorphPatches.SaveMetamorphed, ReSpliceCore.Pawn_ExposeData_Patch.Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix, [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, VFEAncients.HarmonyPatches.AbilityPatches.AddGizmos, PawnEditor.PawnEditorMod.AddEditButton, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix, AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: post: VFETribals.Pawn_GetReasonsForDisabledWorkType_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix, Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix, Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.HearClamor: PRE: VFETribals.Pawn_HearClamor_Patch.Prefix
Pawn.Kill: PRE: AchievementsExpanded.AchievementHarmony.KillPawn, VFECore.Patch_Kill.Prefix, Hospital.Patches.PatientDied_Patch+Kill.Prefix, VPEPuppeteer.Pawn_Kill_Patch.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, Vehicles.Extra.MoveOnDeath, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.Notify_BillDeleted: post: ReSpliceCore.Pawn_Notify_BillDeleted_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.PreApplyDamage: post: VREHussars.Pawn_PreApplyDamage_Patch.Postfix, VFEAncients.PowerWorker_Blunt.SurfaceOnly
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix, Hospitality.Patches.Pawn_Patch+SetFaction.Prefix post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, AthenaFramework.Pawn_PostSpawnSetup.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, VFECore.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, VanillaRacesExpandedHighmate.Pawn_SpawnSetup_Patch.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.SpecialDisplayStats: post: VREArchon.Pawn_SpecialDisplayStats_Patch.Postfix, VREAndroids.Pawn_SpecialDisplayStats_Patch.Postfix
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.TryStartAttack: post: MURSpeedMod.Pawn_TryStartAttack.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix, GeneticRim.Patch_BodySize.Postfix
Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled, VFEAncients.HarmonyPatches.PowerPatches.DisableWork, VFETribals.Pawn_CombinedDisabledWorkTags_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_DescriptionFlavor: PRE: [2147483647]VREAndroids.Pawn_DescriptionFlavor_Patch.Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_DrawPos: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_DrawPos.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_DrawPos.Postfix
Pawn.get_HealthScale: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphHealth post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix, GeneticRim.Patch_HealthScale.Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_LabelNoCount: post: GeneticRim.Patch_PawnLabel.Postfix
Pawn.get_OverseerSubject: (no patches)
Pawn.get_VerbProperties: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphAttacks
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnActivityWorker.GetChangeRatePerDay: (no patches)
PawnActivityWorker.GetSummary: (no patches)
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PostProcessApparel: (no patches)
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnBioAndNameGenerator.GiveShuffledBioTo: PRE: [2147483647]VREAndroids.PawnBioAndNameGenerator_GiveShuffledBioTo_Patch.Prefix
PawnBreathMoteMaker.ProcessPostTickVisuals: PRE: [2147483647]VREAndroids.PawnBreathMoteMaker_ProcessPostTickVisuals_Patch.Prefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix, AlphaMemes.PawnCapacityUtility_CalculateCapacityLevel_Patch.Postfix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker_AutoRepair.DoCell: (no patches)
PawnColumnWorker_Bill.GetTextFor: (no patches)
PawnColumnWorker_ButtonDisallow.DoCell: (no patches)
PawnColumnWorker_ButtonDismiss.DoCell: (no patches)
PawnColumnWorker_Cure.GetTextFor: (no patches)
PawnColumnWorker_Designator.SetValue: PRE: VFETribals.PawnColumnWorker_Designator_SetValue_Patch.Prefix
PawnColumnWorker_Diagnosis.GetTextFor: (no patches)
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: [2147483647]VREAndroids.PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons_Patch.Prefix
PawnColumnWorker_LabelCustom.DoHeader: (no patches)
PawnColumnWorker_PatientRating.GetTextFor: (no patches)
PawnColumnWorker_PatientTimeSpent.GetTextFor: (no patches)
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, VREAndroids.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: [2147483647]VREAndroids.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix TRANS: VFEAncients.PowerWorker_BreakOnKilled.InjectOnKilled
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGen_Patch.Postfix: (no patches)
PawnGen_Patch.Postfix: (no patches)
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: VREAndroids.PawnGenerator_AdjustXenotypeForFactionlessPawn_Patch.Transpiler
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: PRE: VREAndroids.PawnGenerator_GenerateGenes_Patch.Prefix post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, VREAndroids.PawnGenerator_GenerateGenes_Patch.Postfix TRANS: VREAndroids.PawnGenerator_GenerateGenes_Patch.Transpiler
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]VREAndroids.PawnGenerator_GeneratePawnRelations_Patch.Prefix
PawnGenerator.GenerateSkills: PRE: [2147483647]VREAndroids.PawnGenerator_GenerateSkills_Patch.Prefix, VSE.Passions.PassionPatches.GenerateSkills_Prefix post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: PRE: VREAndroids.PawnGenerator_GenerateTraits_Patch.Prefix
PawnGenerator.PostProcessGeneratedGear: (no patches)
PawnGenerator.TryGenerateNewPawnInternal: PRE: VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Prefix post: VFEAncients.HarmonyPatches.PowerPatches.AddPowers, [-2147483648]VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler
PawnGenerator.XenotypesAvailableFor: post: [-2147483648]VREAndroids.PawnGenerator_XenotypesAvailableFor_Patch.Postfix
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix, VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass14_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnHairColors.RandomHairColorGene: PRE: [2147483647]VREAndroids.PawnHairColors_RandomHairColorGene_Patch.Prefix
PawnHairColors.get_HairColorGenes: TRANS: VREAndroids.PawnHairColors_HairColorGenes_Patch.Transpiler
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches)
PawnKindDef.<ConfigErrors>d__144.MoveNext: (no patches)
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnPortraitIconsDrawer.CalculatePawnPortraitIcons: TRANS: AlphaMemes.FuneralFramework_Dialog_BeginRitual_CalculatePawnPortraitIcons_Patch.Transpiler
PawnRelationWorker.BaseGenerationChanceFactor: post: [-2147483648]VREAndroids.PawnRelationWorker_BaseGenerationChanceFactor_Patch.Postfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GraphicFor: PRE: AthenaFramework.PawnRenderNode_GraphicFor_CustomBody.Prefix post: AthenaFramework.PawnRenderNode_GraphicFor_CustomBody.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: StandaloneHotSpring.PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, StandaloneHotSpring.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Head.CanDrawNow: PRE: AthenaFramework.PawnGraphicSet_HeadMat_CanDrawNow.Prefix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AthenaFramework.PawnRenderer_BodyPrefix.Prefix post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: PRE: AthenaFramework.PawnRenderNode_Fur_GraphicFor.Prefix post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix, AthenaFramework.PawnRenderNode_Fur_GraphicFor.Postfix
PawnRenderNode_Hair.GraphicFor: PRE: AthenaFramework.PawnRenderNode_Hair_GraphicFor.Prefix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupDynamicNodes: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphDynamicNodes
PawnRenderTree.TrySetupGraphIfNeeded: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphRenderTree
PawnRenderUtility.CalculateCarriedDrawPos: (no patches)
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, AthenaFramework.PawnRenderer_DrawEquipmentAiming_Offset.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderUtility_DrawEquipmentAiming_Patch.DrawEquipmentAiming: (no patches)
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.RenderCache: PRE: Tent.PawnRenderer_RenderCache.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, Tent.PawnRenderer_RenderPawnAt.Prefix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Prefix post: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnSkinColors.RandomSkinColorGene: PRE: [2147483647]VREAndroids.PawnSkinColors_RandomSkinColorGene_Patch.Prefix
PawnSkinColors.get_SkinColorGenesInOrder: TRANS: VREAndroids.PawnSkinColors_SkinColorGenesInOrder_Patch.Transpiler
PawnStatusEffecters.EffectersTick: (no patches)
PawnTechHediffsGenerator.InstallPart: (no patches)
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.FertileMateTarget: (no patches)
PawnUtility.GetPosture: PRE: [2147483647]VREAndroids.PawnUtility_GetPosture_Patch.Prefix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.IsWorkTypeDisabledByAge: TRANS: VREArchon.PawnUtility_IsWorkTypeDisabledByAge_Patch.Transpiler
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnNotHaveActiveCondimentAsFood: (no patches)
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldSendNotificationAbout: post: VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, Vehicles.Extra.SendNotificationsVehicle, Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: GeneticRim.GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_ForEggs_Patch.AddQualityToEgg, GeneticRim.GeneticRim_PawnUtility_TrySpawnHatchedOrBornPawn_Patch.AddQuality
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: (no patches)
Pawn_AbilityTracker.GainAbility: post: AchievementsExpanded.AchievementHarmony.AbilityGained, ReSpliceCore.Pawn_AbilityTracker_GainAbility_Patch.Postfix
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AbilityTracker.RemoveAbility: post: ReSpliceCore.Pawn_AbilityTracker_RemoveAbility_Patch.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: (no patches)
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_BirthdayBiological_Patch.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait TRANS: VREArchon.Pawn_AgeTracker_BirthdayBiological_Patch.Transpiler, VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_RecalculateLifeStageIndex_Patch.Prefix
Pawn_AgeTracker.get_AgeBiologicalYearsFloat: post: [-2147483648]VREAndroids.Pawn_AgeTracker_AgeBiologicalYearsFloat_Patch.Postfix
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches)
Pawn_ApparelTracker.ExposeData: (no patches)
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Notify_PawnKilled: PRE: ApparelTaintedOnCorpseRot.PatchPawnKilled.Prefix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches)
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches)
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches)
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches)
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches)
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: [-2147483648]VREAndroids.Pawn_DraftController_ShowDraftGizmo_Patch.Postfix
Pawn_DraftController.set_Drafted: PRE: [2147483647]VREAndroids.Pawn_DraftController_Drafted_Patch.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, VREHussars.Pawn_DraftController_Drafted_Patch.Postfix, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, MURSpeedMod.PDC_D.Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: [2147483647]VREAndroids.Pawn_DrugPolicyTracker_ShouldTryToTakeScheduledNow_Patch.Prefix
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches)
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches)
Pawn_EquipmentTracker.ExposeData: (no patches)
Pawn_EquipmentTracker.Notify_EquipmentAdded: PRE: VFEAncients.PowerWorker_WeaponRange.ModifyRanges post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, VFEAncients.PowerWorker_WeaponRange.ResetRanges
Pawn_EquipmentTracker.Notify_PawnDied: (no patches)
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_EquipmentTracker.get_PrimaryEq: (no patches)
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.AddGene: post: AchievementsExpanded.AchievementHarmony.GeneAdded
Pawn_GeneTracker.ExposeData: post: VREAndroids.Pawn_GeneTracker_ExposeData_Patch.Postfix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, VREAndroids.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_GeneTracker.get_XenotypeDescShort: PRE: [2147483647]VREAndroids.Pawn_GeneTracker_XenotypeDescShort_Patch.Prefix
Pawn_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Pawn_GetInspectString_Patch.Postfix: (no patches)
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: AchievementsExpanded.AchievementHarmony.PrisonerJoined
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_AddHediff_Patch.Prefix, VFEAncients.PowerWorker_Bones.HandleBones, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs post: AchievementsExpanded.AchievementHarmony.HediffAdded, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix, Vehicles.HealthAndStats.VehiclesCantBeDowned post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix post: AlphaMemes.FuneralFramework_Pawn_HealthTracker_NotifyPlayerOfKilled_AnimalObligationTrigger.Postfix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.RemoveHediff: post: VanillaRacesExpandedHighmate.Pawn_HealthTracker_RemoveHediff_Patch.Postfix
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.RestorePartRecursiveInt: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_RestorePartRecursiveInt_Patch.Prefix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.ShouldBeDead: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDead_Patch.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDeadFromRequiredCapacity_Patch.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait, VFEMech.CompPropaganda+SetIdeo_Patch.Postfix
Pawn_InteractionsTracker.SocialFightChance: post: VFEAncients.PowerWorker_AlwaysSocialFight.ForceSocialFight
Pawn_InteractionsTracker.StartSocialFight: post: VanillaRacesExpandedLycanthrope.VanillaRacesExpandedLycanthrope_Pawn_InteractionsTracker_StartSocialFight_Patch.CreateRelationOnSocialFight
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix, Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement TRANS: VFEAncients.HarmonyPatches.PowerPatches.ForceInteraction
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches)
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches)
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches)
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches)
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix post: [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle TRANS: VREAndroids.Pawn_JobTracker_IsCurrentJobPlayerInterruptible_Patch.Transpiler
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.Notify_TuckedIntoBed: post: VREAndroids.Pawn_JobTracker_Notify_TuckedIntoBed_Patch.Postfix
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VREAndroids.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_Kill_Patch.Postfix: (no patches)
Pawn_MechanitorTracker.CanCommandTo: post: LTS_Implants.Pawn_MechanitorTracker_CanCommandTo_Patch.CanCommandToPostfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPrefix post: LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPostfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: (no patches)
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.MindStateTick: post: Tent.Pawn_MindState_MindStateTick.Postfix TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.<SpecialDisplayStats>d__51.MoveNext: (no patches)
Pawn_MutantTracker.Notify_Died: (no patches)
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddNeed: PRE: [2147483647]VPEPuppeteer.Pawn_NeedsTracker_AddNeed_Patch.Prefix, [2147483647]VREAndroids.Pawn_NeedsTracker_AddNeed_Patch.Prefix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.BindDirectNeedFields: post: VREAndroids.Pawn_NeedsTracker_BindDirectNeedFields_Patch.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: [-2147483648]VPEPuppeteer.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix, [-2147483648]VREAndroids.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix
Pawn_Ownership.ClaimMeditationSpot: (no patches)
Pawn_Ownership.ExposeData: (no patches)
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.UnclaimMeditationSpot: (no patches)
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures, MURSpeedMod.Pawn_PathFollower_CostToMoveIntoCell.Postfix TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PowerTracker.CanGetPowers: post: [-2147483648]VREAndroids.VFEAncients_Pawn_PowerTracker_CanGetPowers_Patch.Postfix
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler, Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: PRE: VPEHemosage.Pawn_PsychicEntropyTracker_TryAddEntropy_Patch.Prefix TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_RecordsTracker.AddTo: post: AchievementsExpanded.AchievementHarmony.RecordAddToEvent
Pawn_RecordsTracker.Increment: post: AchievementsExpanded.AchievementHarmony.RecordEvent
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RecordsTracker.RecordsTickUpdate: TRANS: AchievementsExpanded.AchievementHarmony.RecordTimeEvent
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.LovinAgeFactor: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_LovinAgeFactor_Patch.Prefix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.OpinionOf: PRE: [2147483647]VPEPuppeteer.Pawn_RelationsTracker_OpinionOf_Patch.Prefix, [2147483647]VREAndroids.Pawn_RelationsTracker_OpinionOf_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RopeTracker.RopeToSpot: (no patches)
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches)
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.CanRequireBedroom: PRE: [2147483647]VREAndroids.Pawn_RoyaltyTracker_CanRequireBedroom_Patch.Prefix
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix, VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: AchievementsExpanded.AchievementHarmony.TitleSet, VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix: (no patches)
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.ExposeData: PRE: VREAndroids.Pawn_StoryTracker_ExposeData_Patch.Prefix
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: [2147483647]VREAndroids.Pawn_StoryTracker_TryGetRandomHeadFromSet_Patch.Prefix
Pawn_StoryTracker.get_SkinColor: post: [-2147483648]VREAndroids.Pawn_StoryTracker_SkinColor_Patch.Postfix
Pawn_StyleTracker.get_CanDesireLookChange: PRE: [2147483647]VREAndroids.Pawn_StyleTracker_CanDesireLookChange_Patch.Prefix
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.get_Comp: (no patches)
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches)
Pawn_TraderTracker.GiveSoldThingToPlayer: PRE: JustPutItOverThere.Pawn_TraderTracker_GiveSoldThingToPlayer.Prefix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_ArchonRaidArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnsFinder.get_Temporary: (no patches)
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PerformanceTesting.ComponentCacheProfile: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches)
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_NeverAdjacentCeilingFan.AllowsPlacing: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_OnPowerConduit.<>c.<AllowsPlacing>b__0_0: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Quarry.AllowsPlacing: (no patches)
PlaceWorker_Quarry.DrawGhost: (no patches)
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowMotionDetectionRadius.DrawGhost: (no patches)
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_ShowReinforcerAffectArea.DrawGhost: (no patches)
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
PlaceWorker_VariablePollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Placeworker_Pump.DrawGhost: (no patches)
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: AchievementsExpanded.AchievementHarmony.CheckPlantHarvested, VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: VEE.Plant_TickLong_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
Plant.get_GrowthRateFactor_Temperature: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.CanEverPlantAt: post: AlphaBiomes.AlphaBiomes_PlantUtility_CanEverPlantAt_Patch.DetectMaxFertility
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix, VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants
PlantUtility.GrowthSeasonNow: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthSeasonNow.Prefix
Plant_PostMapInit_Patch.Postfix: (no patches)
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, MURSpeedMod.PlaySettings_DoPlaySettingsGlobalControls.Postfix, TraitRarityColors.HarmonyPatch.DoPlaySettingsGlobalControls_PostFix, VHelixienGasE.PlaySettings_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix post: TraitRarityColors.HarmonyPatch.ExposeData_PostFix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: (no patches)
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerNet.CurrentEnergyGainRate: PRE: RaiseTheRoof.Patches+Patch_PowerNet_CurrentEnergyGainRate.Prefix
PowerNet.DeregisterAllComponentsOf: (no patches)
PowerNet.PowerNetTick: post: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlarePostfix TRANS: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlareTranspiler
PowerNet.RegisterAllComponentsOf: (no patches)
PowerOn_Patch.Postfix: (no patches)
PowerWorker.Notify_Added: (no patches)
PowerWorker.Notify_Removed: (no patches)
PowerWorker_WeaponRange.ModifyRanges: (no patches)
PowerWorker_WeaponRange.ResetRanges: (no patches)
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches)
Precept_Relic.GenerateNameRaw: (no patches)
Precept_Relic.Notify_ThingLost: PRE: AlphaMemes.AlphaMemes_Precept_Relic_Notify_ThingLost_Patch.DontNotifyForIconoclasts
Precept_Ritual.AddObligation: PRE: AlphaMemes.Precept_Ritual_AddObligation.Prefix
Precept_Ritual.ShouldShowGizmo: post: VFETribals.Precept_Ritual_ShouldShowGizmo_Patch.Postfix
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.ApplyBirthOutcome: post: VanillaRacesExpandedWaster.VanillaRacesExpandedWaster_PregnancyUtility_ApplyBirthOutcome_Patch.IncreaseInstability
PregnancyUtility.ApplyBirthOutcome_NewTemp: post: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome
PregnancyUtility.GetInheritedGenes: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_PregnancyUtility_GetInheritedGenes_Patch.CalculateDominance
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PriceUtility.PawnQualityPriceFactor: post: AthenaFramework.PriceUtility_PawnQualityPriceFactor.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags post: AthenaFramework.Projectile_PostCanHit.Postfix
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix, AthenaFramework.Projectile_PreImpact.Prefix
Projectile.ImpactSomething: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreImpactSomething post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreLaunch post: VFECore.Projectile_Launch_Patch.Postfix, AthenaFramework.Projectile_PostLaunch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
ProjectileComp_Bouncy.Impact: (no patches)
Projectile_AOEHediff.TrySpawnExplosionThing: (no patches)
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
Projectile_Launch_Patch.IsHomingProjectile: (no patches)
ProxyHeatMod.ApplySettings: (no patches)
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
PsychicRitualUtility.<GetPsychicRitualSpotsAffectedByThing>d__0.MoveNext: (no patches)
Psyring.Notify_Equipped: (no patches)
Psyring.Notify_Unequipped: (no patches)
QualityBuilder.getCompQualityBuilder: (no patches)
QualityBuilder_MapComponent.getAndEnsure: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: VFEAncients.PowerWorker_Craft.AddLevels, VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.SendCraftNotification: (no patches)
QualityUtility.TryGetQuality: (no patches)
QuarryDebugToolsSpawning.<>c.<SetTerrainQuarryable>b__0_0: (no patches)
QuarryDebugToolsSpawning.<>c.<SetTerrainQuarryable>b__0_1: (no patches)
QuarryUtility.<>c.<PossibleThingDefs>b__4_0: (no patches)
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: AchievementsExpanded.AchievementHarmony.QuestEnded, VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Shuttle.GenerateShuttle: (no patches)
QuestManager.Notify_ThingsProduced: post: AchievementsExpanded.AchievementHarmony.ThingSpawned
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GeneratePawn.RunInt: PRE: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Prefix post: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Postfix
QuestNode_GenerateShuttle.RunInt: (no patches)
QuestNode_GenerateShuttleCustom.RunInt: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_Root_BestowingCeremony.RunInt: (no patches)
QuestNode_Root_GrandBall.RunInt: (no patches)
QuestNode_Root_Hack_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_MechanitorShip.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_MysteriousCargo.ValidatePawn: PRE: [2147483647]VREAndroids.QuestNode_Root_MysteriousCargo_ValidatePawn_Patch.Prefix
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_RelicHunt.RunInt: PRE: VFETribals.QuestNode_Root_RelicHunt_RunInt_Patch.Prefix
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches)
QuestNode_Root_RoyalParade.RunInt: (no patches)
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_Root_WandererJoinAbasia.GeneratePawn: PRE: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Prefix post: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Postfix
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches)
QuestPart_ActivateStructuresAlert.<>c.<get_AlertLabel>b__4_0: (no patches)
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_ArtExhibit.MakeLord: (no patches)
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches)
QuestPart_Filter_AnyOnTransporter.Pass: (no patches)
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches)
QuestPart_Filter_Hacked.Pass: (no patches)
QuestPart_FlagshipFight.Notify_QuestSignalReceived: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_LendColonistsToFaction.Enable: (no patches)
QuestPart_MarkObjectives.Notify_QuestSignalReceived: (no patches)
QuestPart_Parade.MakeLord: (no patches)
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches)
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches)
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches)
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches)
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches)
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches)
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches)
QuestPart_ShipsTradeRequest.Cleanup: (no patches)
QuestPart_ShipsTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_ShipsTradeRequest.PlayerCanGive: (no patches)
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches)
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix, [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
Questnode_Root_ArtExhibit.RunInt: (no patches)
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell
RaceProperties.CanEverEat: post: [-2147483648]VREAndroids.RaceProperties_CanEverEat_Patch.Postfix
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RandomOutcomeComp.CompTick: (no patches)
RapidAgeing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns.SetPathEndModeSuchThatFridgeCanBeReached, VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReadingOutcomeDoer.Initialize: (no patches)
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.get_AvailableNow: post: [-2147483648]VREAndroids.RecipeDef_AvailableNow_Patch.Postfix TRANS: VFETribals.RecipeDef_AvailableNow_Patch.Transpiler
RecipeDefGenerator.DrugAdministerDefs: post: VREAndroids.RecipeDefGenerator_DrugAdministerDefs_Patch.Postfix
RecipeWorker.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecipeWorker.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation.Prefix
RecipeWorkerCounter.CountValidThing: (no patches)
RecipeWorker_CreateSkillBook.CountProducts: (no patches)
RecipeWorker_WarcasketRemoval.AvailableOnNow: post: AlphaMemes.RecipeWorker_WarcasketRemoval_AvailableOnNow_Patch.Postfix, [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AddHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AddHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerIngestible.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerIngestible.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_AdministerIngestible.Prefix
Recipe_AdministerNeutroamineForAndroid.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerUsableItem.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractOvum.CompletableEver: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ExtractOvum_CompletableEver.Postfix, VRESaurids.Patch_Recipe_ExtractOvum_CompletableEver.Postfix
Recipe_ExtractOvum.OnSurgerySuccess: (no patches)
Recipe_GhoulInfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantEmbryo.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantEmbryo.CompletableEver: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ImplantEmbryo_CompletableEver.Postfix, VRESaurids.Patch_Recipe_ImplantEmbryo_CompletableEver.Postfix
Recipe_ImplantIUD.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantXenogerm.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InfuseDarkArchite.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InstallAndroidPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: GeneticRim.VanillaGeneticsExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn.AddQualityToHediff, VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart
Recipe_InstallArtificialBodyPart.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_InstallArtificialBodyPart.Prefix
Recipe_InstallGeneticBodyPart.ApplyOnPawn: (no patches)
Recipe_InstallImplantNeedingGene.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveArtificialBodyPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveBrainScarHediff.<>c__DisplayClass1_0.<ApplyOnPawn>b__0: (no patches)
Recipe_RemoveBrainScarHediff.<>c__DisplayClass2_0.<GetLabelWhenUsedOn>b__0: (no patches)
Recipe_RemoveBrainScarHediff.<GetPartsToApplyOn>d__0.MoveNext: (no patches)
Recipe_RemoveHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveImplant.ApplyOnPawn: PRE: GeneticRim.VanillaGeneticsExpanded_Recipe_RemoveImplant_ApplyOnPawn_Prefix.AddQualityToImplant
Recipe_RemoveScarHediff.<>c__DisplayClass1_0.<ApplyOnPawn>b__0: (no patches)
Recipe_RemoveScarHediff.<>c__DisplayClass2_0.<GetLabelWhenUsedOn>b__0: (no patches)
Recipe_RemoveScarHediff.<GetPartsToApplyOn>d__0.MoveNext: (no patches)
Recipe_Surgery.AvailableOnNow: post: AthenaFramework.Recipe_Surgery_AvailibilityPatch.Postfix, [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: [2147483647]VREAndroids.Recipe_Surgery_CheckSurgeryFail_Patch.Prefix, VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
Recipe_TerminatePregnancy.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
RefuelWorkGiverUtility.FindAllFuel: (no patches)
RefuelWorkGiverUtility.FindBestFuel: (no patches)
RefuelWorkGiverUtility.RefuelJob: (no patches)
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof
RelationsUtility.RomanceEligible: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, [-2147483648]VREAndroids.RelationsUtility_RomanceEligible_Patch.Postfix
RelationsUtility.RomanceEligiblePair: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
RelationsUtility.TryDevelopBondRelation: PRE: [2147483647]VREAndroids.RelationsUtility_TryDevelopBondRelation_Patch.Prefix, VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.AnimalBondedEvent
ReleaseAnimalToWildUtility.DoReleaseAnimal: post: AlphaMemes.AlphaMemes_ReleaseAnimalToWildUtility_DoReleaseAnimal_Patch.AnnounceAnimalReleased
RelevantStatsInDescription.GetUpdatedDescription: (no patches)
RelevantStatsInDescription.getMinMaxPower: (no patches)
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches)
ReliquaryUtility.IsRelic: (no patches)
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches)
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches)
ReloadableUtility.FindSomeReloadableComponent: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches)
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches)
ReplaceFrame.FinalizeReplace: (no patches)
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: FluffyResearchTree.ResearchManager_FinishProject.Prefix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: AchievementsExpanded.AchievementHarmony.ResearchProjectFinished, FluffyResearchTree.ResearchManager_FinishProject.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix, VFETribals.ResearchManager_FinishProject_Patch.Postfix
ResearchProjectDef.<get_Techprint>b__71_0: (no patches)
ResearchProjectDef.CanBeResearchedAt: (no patches)
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix TRANS: VFETribals.ResearchProjectDef_UnlockedDefs_Patch.Transpiler
ResearchProjectUtility.AutoAssignRules: (no patches)
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceCounter.get_TotalHumanEdibleNutrition: post: VNPE.ResourceCounter_TotalHumanEdibleNutrition.Postfix
ResourceCounter_TotalHumanEdibleNutrition.Postfix: (no patches)
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: post: [-2147483648]VREAndroids.RestUtility_CanUseBedEver_Patch.Postfix
RestUtility.FindBedFor: PRE: VREAndroids.RestUtility_FindBedFor_Patch.Prefix post: Hospital.Patches.Patients_BedFinder_Patch+FindBedPatch.Postfix, VREAndroids.RestUtility_FindBedFor_Patch.Postfix
RestUtility.IsActivityDormant: (no patches)
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix, [-2147483648]VREAndroids.RestUtility_IsValidBedFor_Patch.Postfix
RestUtility.WakeUp: (no patches)
ResurrectionUtility.TryResurrect: PRE: GeneticRim.GeneticRim_ResurrectionUtility_TryResurrect_Patch.DisallowResurrection
ResurrectionUtility.TryResurrectWithSideEffects: PRE: [2147483647]VREAndroids.ResurrectionUtility_TryResurrectWithSideEffects_Patch.Prefix, GeneticRim.GeneticRim_ResurrectionUtility_TryResurrectWithSideEffects_Patch.DisallowResurrection
RevenantUtility.CreateRevenantSmear: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix
RimFridgeComponent.StartedOrLoadedGame: (no patches)
RimFridgeSettingsUtil.ApplyFactor: (no patches)
RitualBehaviorWorker_DancePartyTech.Tick: (no patches)
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CorpseContainerMulti.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_DestructionAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_FuneralThingNeedsPower.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus
RitualObligationTargetWorker_Launchable.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches)
RitualObligationTrigger_SecondDefeat.Tick: (no patches)
RitualObligationTrigger_StrongerLeader.Tick: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.GetQualityFactor: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches)
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches)
RitualOutcomeEffectWorker_AdvanceToIndustrial.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToMedieval.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToNeolithic.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToSpacer.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToUltra.Apply: (no patches)
RitualOutcomeEffectWorker_AnimaBurial.ExtraOutcomeDesc: (no patches)
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches)
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualOutcomeEffectWorker_Bonfire.Apply: (no patches)
RitualOutcomeEffectWorker_ChildBirth.Apply: post: AchievementsExpanded.AchievementHarmony.ColonistBirth
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches)
RitualOutcomeEffectWorker_FuneralBlastOff.ApplyOn: (no patches)
RitualOutcomeEffectWorker_FuneralBlastOff.NearbyTradeableSettlements: (no patches)
RitualOutcomeEffectWorker_FuneralDreadnought.ApplyOn: (no patches)
RitualOutcomeEffectWorker_LeadershipChallenge.Apply: (no patches)
RitualOutcomeEffectWorker_PyramidBurial.ApplyOn: (no patches)
RitualOutcomeEffectWorker_PyramidBurial.ExtraOutcomeDesc: (no patches)
RitualOutcomeEffectWorker_RelicDestruction.Apply: (no patches)
RitualPatternDef.Fill: post: AlphaMemes.RitualPatternDef_Fill_Patch.Postfix
RitualPosition_AnimaLinkingSpot.GetCell: (no patches)
RitualRoleAssignments.ExposeData: post: AlphaMemes.RitualRoleAssignments_ExposeData_Patch.Postfix
RitualRoleAssignments.FillPawns: post: AlphaMemes.FuneralFramework_RitualRoleAssignments_FillPawns_Patch.Postfix
RitualRoleAssignments.PawnNotAssignableReason: post: VFETribals.VFETribals_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix, AlphaMemes.AlphaMemes_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix
RitualRoleAssignments.Setup: PRE: AlphaMemes.FuneralFramework_RitualRoleAssignments_Setup_Patch.SelectViableCorpse
RitualRole_Suicidal.AppliesToPawn: (no patches)
RitualStageAction_ThingEffects.SpawnThing: (no patches)
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RocketMod.<>c__DisplayClass16_0.<DoSettings>b__0: (no patches)
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: VFEMech.ConnectsToRoofHolder_Patch.Postfix
RoofCollapseCellsFinder.Notify_RoofHolderDespawned: PRE: RaiseTheRoof.Patches+Patch_RoofCollapseCellsFinder_Notify_RoofHolderDespawned.Prefix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder post: VFEMech.WithinRangeOfRoofHolder_Patch.Postfix
RoofDef.get_VanishOnCollapse: PRE: RaiseTheRoof.Patches+Patch_RoofDef_VanishOnCollapse.Prefix
RoofGrid.GetCellExtraColor: PRE: RaiseTheRoof.Patches+Patch_RoofGrid_GetCellExtraColor.Prefix
RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix, VanillaTemperatureExpanded.RoofGrid_SetRoof_Patch.Postfix, RaiseTheRoof.Patches+Patch_RoofGrid_SetRoof.Postfix
RoofGrid.get_Color: PRE: RaiseTheRoof.Patches+Patch_RoofGrid_Color.Prefix
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler
Room.Notify_RoomShapeChanged: post: VNPE.Room_NotifyRoomShapeChanged.Postfix
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
RoomContentsAnimalCorpses.SpawnCorpse: (no patches)
RoomContentsDeadBody.SpawnCorpse: (no patches)
RoomContentsObelisk.FillRoom: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.Met: (no patches)
RoomRoleWorker_DeathrestChamber.GetScore: (no patches)
RoomRoleWorker_IndoorGarden.GetScore: (no patches)
RoomRoleWorker_WorshipRoom.DominatingIdeo: (no patches)
RoomRoleWorker_WorshipRoom.GetScore: (no patches)
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
Root_Play.Update: post: GeneticRim.Root_Play_Update_Patch.TickCountDown
RottableUtility.GetRotStage: (no patches)
RottableUtility.IsDessicated: (no patches)
RottableUtility.IsNotFresh: (no patches)
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown
RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler
RoyalTitlePermitWorker_CallArmoredShuttle.Call: (no patches)
RoyalTitlePermitWorker_CallRegiment.Call: (no patches)
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches)
SRTSHelper.<>c.<AddToSRTSFromCaravan>b__10_0: (no patches)
SRTSHelper.<>c.<AddToSRTSFromCaravan>b__10_1: (no patches)
SRTSHelper.<>c.<MaxPawnRestrictionsSRTS>b__16_0: (no patches)
SRTSHelper.<>c.<MinMaxString>b__13_0: (no patches)
SRTSHelper.<>c.<MinPawnRestrictionsSRTS>b__15_0: (no patches)
SRTSHelper.<>c.<NoPawnInSRTS>b__14_0: (no patches)
SRTSHelper.<>c.<PopulateAllowedBombs>b__18_0: (no patches)
SRTSHelper.<>c.<SRTSInTransporters>b__5_0: (no patches)
SRTSHelper.<>c.<SRTSLauncherSelected>b__8_0: (no patches)
SRTSHelper.<>c.<get_SRTSInCaravan>b__4_0: (no patches)
SRTSHelper.AddToSRTSFromCaravan: (no patches)
SRTSMod.<>c.<CheckDictionaryValid>b__8_0: (no patches)
SRTS_DefProperties.ResetToDefaultValues: (no patches)
SRTS_DefProperties.get_IsDefault: (no patches)
SRTS_ModSettings.<>c.<CheckDictionarySavedValid>b__14_0: (no patches)
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanguineSpear.Impact: (no patches)
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix
SanguophageUtility.InSunlight: post: AlphaBiomes.AlphaBiomes_SanguophageUtility_InSunlight_Patch.VampiresAreFine
SappersUtility.HasBuildingDestroyerWeapon: (no patches)
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, RaiseTheRoof.Patches+Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Prefix post: NeedBarOverflow.Patches.SavedGameLoaderNow_.LoadGameFromSaveFileNow.Postfix
ScenPart_ConfigPage_ConfigureStartingPawnsBase.PostIdeoChosen: PRE: VFETribals.ScenPart_ConfigPage_ConfigureStartingPawnsBase_PostIdeoChosen_Patch.Prefix
ScenPart_LowOrbitCrash.GenerateIntoMap: (no patches)
ScenPart_ReconnectAllPowerBuildings.<>c__DisplayClass9_0.<TryFindClosestReachableNet>b__1: (no patches)
ScenPart_ReconnectAllPowerBuildings.EnsurePowerUsersConnected: (no patches)
ScenPart_ReconnectAllPowerBuildings.EnsureTransmittersConnected: (no patches)
ScenPart_ReconnectAllPowerBuildings.IsPowerGenerator: (no patches)
ScenPart_ReconnectAllPowerBuildings.IsPowerUser: (no patches)
ScenPart_ReconnectAllPowerBuildings.TryTurnOnImmediately: (no patches)
ScenPart_ReconnectAllPowerBuildings.UpdateDesiredPowerOutputForAllGenerators: (no patches)
ScenPart_StartingHumanEggs.<PlayerStartingThings>d__4.MoveNext: (no patches)
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
ScenarioUtils.<>c.<DamageUntilDead>b__1_0: (no patches)
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix, RaiseTheRoof.Patches+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SeedRerollData.GetMapSeed: (no patches)
SeedRerollData.IsMapSeedRerolled: (no patches)
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: (no patches)
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
SendShuttleAwayQuestPartUtility.SendAway: (no patches)
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches)
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked, VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Settlement.PostMapGenerate: (no patches)
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: AchievementsExpanded.AchievementHarmony.SettlementDefeatedEvent, VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches)
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches)
SettlementUtility.AffectRelationsOnAttacked: PRE: MoreFactionInteraction.Patch_AffectRelationsOnAttacked.Prefix, VFEMech.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler, Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
SharpAnim.SpinOver.set_CurRotation: (no patches)
SharpTracking.GetTrackerComponent: (no patches)
SharpTracking.LoadTrackerIntoComponent: (no patches)
ShieldGeneratorUtility.CheckIntercept: (no patches)
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipLandingBeaconUtility.GetLandingZones: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches)
ShipUtility.HasHibernatingParts: (no patches)
ShipUtility.StartupHibernatingParts: (no patches)
ShortCircuitUtility.DoShortCircuit: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DoShortCircuit_Patch.Transpiler
ShortCircuitUtility.DrainBatteriesAndCauseExplosion: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DrainBatteriesAndCauseExplosion_Patch.Transpiler
ShortCircuitUtility.TryShortCircuitInRain: (no patches)
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SignalAction_StartWick.Complete: (no patches)
SignalAction_StartWick.get_ShouldRemoveNow: (no patches)
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches)
Site.PostMapGenerate: (no patches)
Site.ShouldRemoveMapNow: post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps, VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePart.SitePartTick: PRE: VFETribals.SitePart_SitePartTick_Patch.Prefix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.Init: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_DistressCall_Fleshbeasts.PostMapGenerate: (no patches)
SitePartWorker_Objectives.ShouldKeepSiteForObjectives: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
SketchGenUtility.PlayerCanBuildNow: post: AlphaMemes.AlphaMemes_SketchGenUtility_PlayerCanBuildNow_Patch.DisableIdeoFloors
SketchThing.Instantiate: (no patches)
SketchThing.SetDormant: (no patches)
SkillRecord.Interval: PRE: [2147483647]VREAndroids.SkillRecord_Interval_Patch.Prefix, [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, VFEAncients.HarmonyPatches.StorytellerPatches.NoSkillDecay, VanillaTraitsExpanded.Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler, VanillaRacesExpandedHighmate.SkillRecord_Interval_Patch.Transpiler
SkillRecord.Learn: PRE: [2147483647]VREAndroids.SkillRecord_Learn_Patch.Prefix, VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, AthenaFramework.SkillRecord_LearningRate.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix post: VPEPuppeteer.SkillRecord_Learn_Patch.Postfix, VSE.Expertise.ExpertisePatches.PostLearn, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: AchievementsExpanded.AchievementHarmony.LevelUpMoteHook, VSE.Passions.PassionPatches.Learn_Transpiler
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix, VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: VPEPuppeteer.SkillRecord_LearnRateFactor_Patch.Postfix, [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
SkillRecord.get_Aptitude: TRANS: VREAndroids.SkillRecord_Aptitude_Patch.Transpiler
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, VREAndroids.SkillUI_GetSkillDescription_Patch.Transpiler
SkyManager.CurrentSkyTarget: (no patches)
SkyManager.GetOverridenShadowVector: (no patches)
Skyfaller.PostPostMake: (no patches)
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SkyfallerTradeShip.get_Ship: (no patches)
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne
SmarterVisitors.GetDelayValue: (no patches)
SmarterVisitors.SetDelayValue: (no patches)
SmokepopBelt.Notify_BulletImpactNearby: (no patches)
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
SocialCardUtility.CanDrawTryRomance: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
SocialCardUtility.DrawPawnRoleSelection: PRE: VFETribals.SocialCardUtility_DrawPawnRoleSelection_Patch.Prefix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.DrawRelationsAndOpinions: PRE: [2147483647]VREAndroids.SocialCardUtility_DrawRelationsAndOpinions_Patch.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialInteractionsManager.TryDevelopNewTrait: PRE: [2147483647]VREAndroids.VSIE_SocialInteractionsManager_TryDevelopNewTrait_Patch.Prefix
SpawnGroupUtility.<GetRandomItem>g__Qualifies|3_0: (no patches)
SpawnGroupUtility.CheckVisitorsValid: (no patches)
SpawnGroupUtility.CreateRandomItem: (no patches)
SpawnGroupUtility.SetupAsVisitor: (no patches)
SpawnGroupUtility.WillRotSoon: (no patches)
SpawnPawnWithQuality.<>c__DisplayClass0_0.<SpawnPawnQuality>b__2: (no patches)
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Fresh.Matches: (no patches)
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.Matches: (no patches)
SpicyPawnLendingLetter.<get_Choices>b__6_0: (no patches)
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches)
StageFailTrigger_TargetNotLit.Failed: (no patches)
StageFailTrigger_TargetUnpowered.Failed: (no patches)
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_WarmupStanceDraw_Patch.Postfix: (no patches)
StartUp.<>c.<CustomOptionsPawnsToTransportOverride>b__26_0: (no patches)
StartUp.<>c.<CustomSRTSMassCapacity>b__14_0: (no patches)
StartUp.<>c.<CustomTravelSpeedSRTS>b__6_1: (no patches)
StartUp.<>c.<CustomTravelSpeedSRTS>b__6_3: (no patches)
StartUp.<>c.<CustomTravelSpeedSRTS>b__6_4: (no patches)
StartUp.<>c.<LaunchAndBombGizmosPassthrough>b__24_1: (no patches)
StartUp.<>c.<SRTSMassCapacityCaravan>b__7_0: (no patches)
StartUp.<>c.<SRTSMassCapacityCaravan>b__7_1: (no patches)
StartUp.<>c__DisplayClass24_1.<LaunchAndBombGizmosPassthrough>b__2: (no patches)
StartUp.<>c__DisplayClass24_1.<LaunchAndBombGizmosPassthrough>b__3: (no patches)
StartUp.<LaunchAndBombGizmosPassthrough>d__24.MoveNext: (no patches)
StartUp.DropSRTSExactSpot: (no patches)
StartUp.NoLaunchGroupForSRTS: (no patches)
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.GeneratePossessions: (no patches)
StartingPawnUtility.GenerateStartingPossession: (no patches)
Startup.AutogenerateProxyHeatComps: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Age.ActiveFor: post: [-2147483648]VREAndroids.StatPart_Age_ActiveFor_Patch.Postfix
StatPart_AmmoCrate.CanAffect: (no patches)
StatPart_Bin.ExplanationPart: (no patches)
StatPart_Bin.TransformValue: (no patches)
StatPart_Glow.ActiveFor: post: VFEAncients.PowerWorker_PrefersDarkness.Glow_ActiveFor_Postfix, VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatPart_HasRelic.ActiveFor: (no patches)
StatPart_NearHarbingerTree.ActiveFor: (no patches)
StatPart_NearbyDeathrest.<>c.<ExplanationPart>b__1_0: (no patches)
StatPart_NearbyFoci.<>c.<AllFociNearby>b__2_0: (no patches)
StatPart_NearbyFoci.AllFociNearby: (no patches)
StatPart_ReloadMarketValue.TransformAndExplain: (no patches)
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches)
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
StatPart_WorkTableAutomation.Applies: (no patches)
StatPart_WorkTableAutomationDecreased.Applies: (no patches)
StatPart_WorkTableManualUnefficient.Applies: (no patches)
StatPart_WorkTableUnpowered.Applies: (no patches)
StatWorker.FinalizeValue: post: VFEAncients.HarmonyPatches.PowerPatches.SetStat
StatWorker.GearHasCompsThatAffectStat: post: AthenaFramework.StatWorker_GearAffects.Postfix
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationFull: PRE: VFEAncients.HarmonyPatches.PowerPatches.SetStatExplain, VFEArchitect.ArchitectMod.StatIgnoreStuff
StatWorker.GetExplanationUnfinalized: post: VFETribals.StatWorker_GetExplanationUnfinalized_Patch.Postfix TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatExplainTranspiler, VFEAncients.HarmonyPatches.PowerPatches.StatExplanationTranspile
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: PRE: AthenaFramework.StatWorker_GetValue.Prefix, VFEArchitect.ArchitectMod.StatIgnoreStuff post: AthenaFramework.StatWorker_GetValue.Postfix, VFETribals.StatWorker_GetValueUnfinalized_Patch.Postfix TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler, VFEAncients.HarmonyPatches.PowerPatches.StatGetValueTranspile, VFETribals.StatWorker_GetValueUnfinalized_Patch.Transpiler, GeneticRim.Patch_StatValueUnfinalized.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.ShouldShowFor: post: [-2147483648]VREAndroids.StatWorker_ShouldShowFor_Patch.Postfix
StatWorker.StatOffsetFromGear: post: AthenaFramework.StatWorker_GearOffset.Postfix TRANS: VREHussars.StatWorker_StatOffsetFromGear_Patch.Transpiler
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches)
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches)
StaticConstructorOnStartupUtility.CallAll: post: PerformanceOptimizer.InitializeMod.Postfix, VanillaTradingExpanded.Initializer.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
SteadyEnvironmentEffects.FinalDeteriorationRate: post: VFEAncients.HarmonyPatches.BuildingPatches.AddDeterioration
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: VFEMech.TryDoDeteriorate_Patch.Prefix
StoreUtility.GetStoresManager: (no patches)
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StoryWatcher_PopAdaptation.Notify_PawnEvent: post: AchievementsExpanded.AchievementHarmony.PawnJoinedFaction
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix, VFETribals.StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StudyManager.ExposeData: (no patches)
StudyManager.Study: (no patches)
StudyManager.UpdateStudiableCache: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__2: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__4: (no patches)
StudyUtility.<>c__DisplayClass1_0.<TryFindResearchBench>b__0: (no patches)
StudyUtility.AlreadyReserved: (no patches)
StunHandler.Notify_DamageApplied: post: VREAndroids.StunHandler_Notify_DamageApplied_Patch.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
StunHandler_Notify_DamageApplied_Patch.Postfix: (no patches)
SubmersibleUtility.IsSubmersible: (no patches)
Supercomputer.SpawnSetup: (no patches)
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
SymbolResolver_AncientAltar.Resolve: (no patches)
SymbolResolver_Archonexus.Resolve: (no patches)
SymbolResolver_ChargeBatteries.Resolve: (no patches)
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches)
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches)
SymbolResolver_Hives.Resolve: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches)
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches)
SymbolResolver_OutdoorLighting.Resolve: (no patches)
SymbolResolver_Refuel.Resolve: (no patches)
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches)
SymbolResolver_Ship_Pregen.Resolve: (no patches)
SymbolResolver_SingleThing.Resolve: (no patches)
SymbolUtils.GenerateBuildingAt: (no patches)
SymbolUtils.GenerateItemAt: (no patches)
SymbolUtils.PreparePawnCorpse: (no patches)
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
TabWorker_Gear.<>c__DisplayClass13_0.<DoBottomOptions>b__4: (no patches)
TabWorker_Gear.<>c__DisplayClass15_0.<GetRandomizationOptions>b__2: (no patches)
TabWorker_Health.<>c__DisplayClass9_1.<GetRows>b__1: (no patches)
TaleData_Thing.GenerateFrom: (no patches)
TaleData_Thing.GenerateRandom: (no patches)
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, VREAndroids.TaleUtility_Notify_PawnDied_Patch_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied, AlphaMemes.AlphaMemes_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: SRTS.StartUp.ProcessBombingInputEvents, Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: SRTS.StartUp.DrawBombingTargeter, Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: SRTS.StartUp.BombTargeterUpdate, Vehicles.Rendering.TargeterUpdate
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__48_0: (no patches)
TargetingParameters.<>c.<ForEntityCapture>b__68_0: (no patches)
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TendUtility.DoTend: PRE: Hospital.Patches.Billing_Tend_Patch+BillPatientsForMedicine.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainComp_PowerTrader.PostExposeData: (no patches)
TerrainDef.get_IsCarpet: post: VanillaRecyclingExpanded.VanillaRecyclingExpanded_TerrainDef_IsCarpet_Patch.RemoveFloor
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, SimplyMoreBridges.Harmony.Harmony_TerrainGrid_RemoveTopLayer.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, VFEMech.TerrainPatches+Patch_SetTerrain.Postfix TRANS: SimplyMoreBridges.Harmony.Harmony_TerrainGrid_SetTerrain.Transpiler
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
TerrorismWorker_Poisoning.<>c.<GetMeals>b__1_0: (no patches)
TeslaProjectile.Impact: (no patches)
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.ButcherProducts: post: GeneticRim.GeneticRim_Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler, Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.GetFloatMenuOptions: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Thing_GetFloatMenuOptions_Patch.Postfix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: GeneticRim.GeneticRim_Thing_Ingested_Patch.DetectSargSyndrome post: AchievementsExpanded.AchievementHarmony.IngestedThing, VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested
Thing.Kill: PRE: AchievementsExpanded.AchievementHarmony.KillThing
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.PreApplyDamage: PRE: AthenaFramework.Thing_PrePreApplyDamage.Prefix post: AthenaFramework.Thing_PrePreApplyDamage.Postfix
Thing.SpawnSetup: post: VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler, Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, VFEMech.ThingSpawnSetup_Patch.Transpiler
Thing.SpecialDisplayStats: post: VFEAncients.HarmonyPatches.MendingPatches.MendingDisplayStats
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, VFEAncients.PowerWorker_Damages.ChangeDamage, VFEMech.Thing_TakeDamage_Patch.Prefix, VFETribals.Thing_TakeDamage_Patch.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, DamageMotes.DamageMotes_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_AmbientTemperature.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_LabelCap: PRE: RaiseTheRoof.Patches+Patch_Thing_LabelCap.Prefix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingCache.ThingCacheSet.TryRegister: (no patches)
ThingClass.PostInitialize: (no patches)
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, VREAndroids.ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches)
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingListGroupHelper.Includes: post: VNPE.ThingListGroupHelper_Includes.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwnerUtility.TryGetFixedTemperature: (no patches)
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingSetMakerUtility.AssignQuality: (no patches)
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingSetMaker_Pawn.Generate: (no patches)
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingStuffPairWithQuality.MakeThing: (no patches)
ThingStyleHelper.GetEverSeenByPlayer: (no patches)
ThingStyleHelper.GetStyleDef: (no patches)
ThingStyleHelper.GetStyleSourcePrecept: (no patches)
ThingStyleHelper.SetEverSeenByPlayer: (no patches)
ThingStyleHelper.SetStyleDef: (no patches)
ThingStyleHelper.SetStyleSourcePrecept: (no patches)
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, AthenaFramework.ThingWithComps_MenuOptions.Postfix
ThingWithComps.Notify_Explosion: (no patches)
ThingWithComps.PreApplyDamage: post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix, GeneticRim.VanillaGeneticsExpanded_ThingWithComps_SpawnSetup.Postfix
ThingWithComps.get_DrawColor: (no patches)
Thing_DefaultGraphic_Patch.Prefix: (no patches)
Thing_Ingested.Postfix: (no patches)
ThinkNodeConditional_EscapingHoldingPlatform.Satisfied: (no patches)
ThinkNode_ActivityModeActive.Satisfied: (no patches)
ThinkNode_ActivityModePassive.Satisfied: (no patches)
ThinkNode_ConditionalBurning.Satisfied: PRE: [2147483647]VREAndroids.ThinkNode_ConditionalBurning_Satisfied_Patch.Prefix
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches)
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospital.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix, Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalRevenantState.Satisfied: (no patches)
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.GetSocialThoughts: PRE: [2147483647]VREAndroids.ThoughtHandler_GetSocialThoughts_Patch.Prefix
ThoughtHandler.OpinionOffsetOfGroup: post: VFEAncients.PowerWorker_Celebrity.Double
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.CanGetThought: PRE: [2147483647]VPEPuppeteer.ThoughtUtility_CanGetThought_Patch.Prefix
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaRacesExpandedPigskin.VanillaRacesExpandedPigskin_ThoughtUtility_GiveThoughtsForPawnOrganHarvested_Patch.SkipIfPigskinAndPrecept, VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix post: AlphaMemes.AlphaMemes_ThoughtUtility_GiveThoughtsForPawnOrganHarvested_Patch.NotifySurgeryToNonColonist
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtUtility.RemovePositiveBedroomThoughts: post: AlphaMemes.AlphaMemes_ThoughtUtility_RemovePositiveBedroomThoughts_Patch.RemoveBarrackThoughts
ThoughtUtility.ThoughtNullified: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullified_Postfix
ThoughtUtility.ThoughtNullifiedMessage: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullifiedMessage_Postfix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_CanHaveThought_Patch.Prefix
ThoughtWorker_AgeReversalDemanded.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_ShouldHaveThought_Patch.Prefix
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_BioferriteGenerator.CurrentStateInternal: (no patches)
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches)
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Expectations.CurrentStateInternal: post: VFETribals.VFETribals_ThoughtWorker_Expectations_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches)
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_NeedNeuralSupercharge.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_NeedNeuralSupercharge_ShouldHaveThought_Patch.Prefix
ThoughtWorker_NudistNude.CurrentStateInternal: post: PacksAreNotBelts.NudistNudePatch.Postfix
ThoughtWorker_Pain.CurrentThoughtState: PRE: [2147483647]VREAndroids.ThoughtWorker_Pain_CurrentThoughtState_Patch.Prefix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches)
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_RadioBase.ShouldActivateThought: (no patches)
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease
ThoughtWorker_SleepSuppressor.CurrentStateInternal: (no patches)
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches)
ThoughtWorker_VoidFascination.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.WeaponName: (no patches)
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches)
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches)
Thought_DisableFirstDefeatThought.MoodOffset: (no patches)
Thought_FoodEaten.SetFood: (no patches)
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
Thought_Memory.get_DurationTicks: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_Thought_Memory_DurationTicks_Patch.IncreaseDuration
Thought_MemoryObservation_Chimera.set_Target: (no patches)
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
Thought_WeaponTrait.get_Name: (no patches)
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.SingleLongTickTracker, VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
TimeSlower.SignalForceNormalSpeed: post: MURSpeedMod.TimeSlower_SignalForceNormalSpeed.Postfix
TimeSlower.SignalForceNormalSpeedShort: post: MURSpeedMod.TimeSlower_SignalForceNormalSpeedShort.Postfix
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__1: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__2: (no patches)
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.FinalizeIngest: PRE: LTS_Implants.Toils_Ingest_FinalizeIngest_Patch.FinalizeIngest_Prefix
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: (no patches)
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix, Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Tent.Toils_LayDown_ApplyBedThoughts.Postfix, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix, AlphaMemes.AlphaMemes_Toils_LayDown_ApplyBedThoughts_Patch.ApplyBarrackThoughts
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches)
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches)
Toils_Selling.SellThing: (no patches)
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
Tools.HandleHotkeys: (no patches)
TooltipUtility.ShotCalculationTipString: TRANS: VFEAncients.PowerWorker_ForceHit.ShotCalculationTipString_Transpile
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix, VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
Tornado.Tick: (no patches)
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.TradeDealComplete, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade, AlphaMemes.AlphaMemes_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeDeal_TryExecute_Patch.Postfix: (no patches)
TradeRequestComp.PlayerCanGive: (no patches)
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches)
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.CanBeMaster: (no patches)
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
Trait.get_Label: post: TraitRarityColors.HarmonyPatch.Get_Label_PostFix
TraitSet.GainTrait: PRE: [2147483647]VREAndroids.TraitSet_GainTrait_Patch.Prefix post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_GainTrait_Patch.AddToStaticList, VanillaTraitsExpanded.GainTrait_Patch.Postfix, NeedBarOverflow.Patches.TraitSet_.GainTrait.Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
TraitSet.RemoveTrait: post: VanillaRacesExpandedHighmate.VanillaRacesExpandedHighmate_TraitSet_RemoveTrait_Patch.RemoveFromStaticList, NeedBarOverflow.Patches.TraitSet_.GainTrait.Postfix
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWayWidget.DrawDaysUntilRot: (no patches)
TransferableUIUtility.<>c__DisplayClass26_0.<DrawTransferableInfo>b__0: (no patches)
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix, ShowKnownTechprints.DoExtraIconsTweak.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransferableUtility.TransferAsOne: (no patches)
TransferableVehicleWidget.DrawDaysUntilRot: (no patches)
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransitionAction_WakeAll.DoAction: (no patches)
TransportPodsArrivalActionUtility.DropShuttle: (no patches)
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches)
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TransportPodsArrivalAction_VisitSite.Arrived: PRE: MoreFactionInteraction.Patch_Arrived.Prefix, VFEMech.Patch_Arrived.Prefix
TransportShip.get_ShuttleComp: (no patches)
TransportShip.get_TransporterComp: (no patches)
TransportShipMaker.MakeTransportShip: (no patches)
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches)
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches)
TransporterUtility.GetTransportersInGroup: (no patches)
TransporterUtility.WasLoadingCanceled: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
TriggerContainerEmptied.Tick: (no patches)
Trigger_MotionDetected.ActivateOn: (no patches)
Trigger_TicksPassed.ActivateOn: PRE: SmarterVisitors.Trigger_TicksPassed_ActivateOn.Prefix
Trigger_TicksPassed_ActivateOn.Prefix: (no patches)
TryDropEquipment_Patch.Postfix: (no patches)
TryGainMemory_Patch.Prefix: (no patches)
TryGetAttackVerb_Patch.Postfix: (no patches)
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
TurretTop_Artillery.get_DrawLayer: (no patches)
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, MURSpeedMod.UIRoot_UIRootOnGUI.Postfix
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
UI_BackgroundMain.DoOverlay: post: VBE.BackgroundController.DoOverlay
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches)
UnnaturalCorpse.PostMake: (no patches)
UnnaturalCorpse.get_Forbiddable: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
UpgradeInProgress.ExposeData: (no patches)
Utilities.DropShuttleCustom: (no patches)
UtilityEvent.AnyQuestExistsFrom: (no patches)
UtilityEvent.GenerateBounty: (no patches)
UtilityMethods.PlayerHas: (no patches)
UtilityPawn.GenerateWanted: (no patches)
UtilityPawn.GetWantedComponent: (no patches)
UtilityPawn.GetWantedComponent: (no patches)
Utils.<>c.<CheckIfClearForLanding>b__9_1: (no patches)
Utils.AndroidCanCatch: (no patches)
Utils.AnyPoweredSpaceportPads: (no patches)
Utils.CheckIfClearForLanding: (no patches)
Utils.DumpTrackers: (no patches)
Utils.Initialize: (no patches)
Utils.IsDisabled: (no patches)
Utils.VerifyRequiredPawns: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VPEPUtils.IsAliveOrTransferingMind: (no patches)
VSIE_Utils.DrugValidator: (no patches)
VSIE_Utils.get_SocialInteractionsManager: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaGeneticsExpanded_MedicalRecipesUtility_SpawnThingsFromHediffs_Prefix.AddQualityToImplant: (no patches)
VanillaGeneticsExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn.AddQualityToHediff: (no patches)
VanillaGeneticsExpanded_Recipe_RemoveImplant_ApplyOnPawn_Prefix.AddQualityToImplant: (no patches)
VanillaGeneticsExpanded_ThingWithComps_SpawnSetup.Postfix: (no patches)
VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested: (no patches)
VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne: (no patches)
VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested: (no patches)
VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought: (no patches)
VanillaRacesExpandedHighmate_Gene_Notify_PawnDied_Patch.RemoveFromStaticList: (no patches)
VanillaRacesExpandedHighmate_MemoryThoughtHandler_TryGainMemory_Patch.AddToPawnsWhoFucked: (no patches)
VanillaRacesExpandedHighmate_TraitSet_GainTrait_Patch.AddToStaticList: (no patches)
VanillaRacesExpandedHighmate_TraitSet_RemoveTrait_Patch.RemoveFromStaticList: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleDef.ResolveReferences: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePathing.<>c__DisplayClass3_1.<GotoLocationVehicles>b__0: (no patches)
VehiclePawn.<TryGetDrugToSatisfyNeed>g__CheckInventory|83_0: (no patches)
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleTurret.<ConfigErrors>d__258.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
VendingMachineJobHelper.CanPawnAffordThis: (no patches)
VendingMachineJobHelper.InsertCoin: (no patches)
Verb.Available: post: VFECore.Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]Warmup.Patch_Verb_Shoot.Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_EffectiveRange: post: AlphaMemes.AlphaMemes_Verb_EffectiveRange_Patch.IncreaseRange
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, AthenaFramework.VerbProperties_Cooldown.Postfix, VSE.Stats.StatPatches.AdjustMeleeCooldown, VFEAncients.HarmonyPatches.PowerPatches.ApplyStat TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: VSE.Stats.StatPatches.AdjustMeleeCooldown, VFEAncients.HarmonyPatches.PowerPatches.ApplyStat TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.DrawRadiusRing: post: AlphaMemes.AlphaMemes_VerbProperties_DrawRadiusRing_Patch.ShowBiggerRadius TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.GetDamageFactorFor: post: GeneticRim.Patch_GetDamageFactor.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_CausesExplosion: (no patches)
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches)
VerbUtility.GetConcreteExampleVerbs: (no patches)
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbility.DrawHighlight: PRE: GeneticRim.GeneticRim_Verb_CastAbility_DrawHighlight_Patch.DisableRadius post: AlphaMemes.AlphaMemes_Verb_CastAbility_DrawHighlight_Patch.DrawExtraRing
Verb_CastCallShuttle.TryCastShot: (no patches)
Verb_CastCallShuttleArcho.TryCastShot: (no patches)
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_DeployDeadlifePack.TryCastShot: (no patches)
Verb_DeployToxPack.TryCastShot: (no patches)
Verb_EliteShot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_FirefoamPop.get_Explosive: (no patches)
Verb_FirefoamPop.get_Reloadable: (no patches)
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall, VFEAncients.PowerWorker_ForceHit.TryCastShot_Transpile
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_MeleeAttack.GetDodgeChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceDodge
Verb_MeleeAttack.GetNonMissChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceHit
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: VFEAncients.PowerWorker_Strong.AddDamage
Verb_RandomShot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_ShieldDetonation.<get_GetShieldComps>d__4.MoveNext: (no patches)
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootBeam.TryCastShot: (no patches)
Verb_ShootRealistic.TryCastShotInternal: (no patches)
Verb_ShootRunningBeam.TryCastShot: (no patches)
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches)
Verb_SmokePop.Pop: (no patches)
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.TryCastShot: (no patches)
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.TryCastShot: (no patches)
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VisitorGiftForPlayerUtility.GiveGift: post: JustPutItOverThere.VisitorGiftForPlayerUtility_GiveGift.Postfix
VoidAwakeningUtility.KillAllFreeEntities: (no patches)
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WealthWatcher.ForceRecount: TRANS: VREAndroids.WealthWatcher_ForceRecount_Patch.Transpiler
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt
WeatherManager.TransitionTo: post: AlphaBiomes.AlphaBiomes_WeatherManager_TransitionTo_Patch.DecideForsakenWeathers
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherOverlay_Effects.DoThingDamage: (no patches)
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix post: VFETribals.Widgets_DefIcon_Patch.Postfix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler
WildPlantSpawner.CanRegrowAt: post: AlphaBiomes.AlphaBiomes_WildPlantSpawner_CanRegrowAt_Patch.RegrowOnCold
WildPlantSpawner.SetupPlant: (no patches)
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WindowStack.AdjustWindowsIfResolutionChanged: PRE: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Prefix post: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
Window_Analyzer.PostClose: (no patches)
WorkGiver_AnimalResource.GetComp: (no patches)
WorkGiver_ArchotechDNAExtraction.JobOnThing: (no patches)
WorkGiver_ArchotechDNAExtraction.PotentialWorkThingsGlobal: (no patches)
WorkGiver_AttachTurret.HasJobOnThing: (no patches)
WorkGiver_AttachTurret.JobOnThing: (no patches)
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches)
WorkGiver_CleanBin.HasJobOnThing: (no patches)
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix, MinifyEverything.MinifyEverything.JobOnThingPrefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_CoreSampleDrill.ShouldSkip: (no patches)
WorkGiver_DarkStudyInteract.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.ShouldSkip: (no patches)
WorkGiver_DestroyItem.HasJobOnThing: (no patches)
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: PRE: [2147483647]VREAndroids.WorkGiver_DoBill_AddEveryMedicineToRelevantThings_Patch.Prefix
WorkGiver_DoBill.CannotDoBillDueToMedicineRestriction: post: [-2147483648]VREAndroids.WorkGiver_DoBill_CannotDoBillDueToMedicineRestriction_Patch.Postfix
WorkGiver_DoBill.IsUsableIngredient: PRE: VFEAncients.HarmonyPatches.MendingPatches.IsUsableIngredient_Prefix
WorkGiver_DoBill.JobOnThing: PRE: VREAndroids.WorkGiver_DoBill_JobOnThing_Patch.Prefix
WorkGiver_DoBill.ThingIsUsableBillGiver: post: [-2147483648]VREAndroids.WorkGiver_DoBill_ThingIsUsableBillGiver_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet: post: VFEAncients.HarmonyPatches.MendingPatches.TryFindStuffIngredients
WorkGiver_DoBill.TryStartNewDoBillJob: post: ReSpliceCore.WorkGiver_DoBill_TryStartNewDoBillJob_Patch.Postfix
WorkGiver_DraincasketRefuel.PotentialWorkThingsGlobal: (no patches)
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches)
WorkGiver_EmptyEggBox.JobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.HasJobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.HasJobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.HasJobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.JobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.JobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.JobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches)
WorkGiver_ExecuteEntity.GetEntity: (no patches)
WorkGiver_ExtractBioferrite.GetEntity: (no patches)
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches)
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches)
WorkGiver_HaulToAlloySplitter.HasJobOnThing: (no patches)
WorkGiver_HaulToAlloySplitter.JobOnThing: (no patches)
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches)
WorkGiver_HaulToAtomizer.JobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches)
WorkGiver_HaulToCompactor.HasJobOnThing: (no patches)
WorkGiver_HaulToCompactor.JobOnThing: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InsertIngredients.HasJobOnThing: (no patches)
WorkGiver_InsertIngredients.JobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches)
WorkGiver_LoadTransporters.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.JobOnThing: (no patches)
WorkGiver_Milk.GetComp: (no patches)
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_OperateScanner.HasJobOnThing: (no patches)
WorkGiver_ParagonConversion.JobOnThing: (no patches)
WorkGiver_ParagonConversion.PotentialWorkThingsGlobal: (no patches)
WorkGiver_PatientGoToBedTreatment.AnyAvailableDoctorFor: PRE: [2147483647]VREAndroids.WorkGiver_PatientGoToBedTreatment_AnyAvailableDoctorFor_Patch.Prefix
WorkGiver_PlantSeed.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.JobOnThing: (no patches)
WorkGiver_PruneGauranlenTree.GetPriority: (no patches)
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches)
WorkGiver_ReleaseEntity.GetEntity: (no patches)
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_RepairMachine.JobOnThing: (no patches)
WorkGiver_RepairMech.HasJobOnThing: (no patches)
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
WorkGiver_Researcher.ShouldSkip: post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Shear.GetComp: (no patches)
WorkGiver_StudyBase.GetPriority: (no patches)
WorkGiver_StudyInteract.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.JobOnThing: (no patches)
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_Tame.JobOnThing: post: AlphaMemes.AlphaMemes_WorkGiver_Tame_JobOnThing_Patch.DisallowTamingEvent
WorkGiver_TendEntity.GetTendableEnityFromPotentialPlatform: (no patches)
WorkGiver_Train.JobOnThing: post: AlphaMemes.AlphaMemes_WorkGiver_Train_JobOnThing_Patch.DisallowTamingEvent
WorkGiver_TransferEntity.GetEntity: (no patches)
WorkGiver_TransferEntity.HasJobOnThing: (no patches)
WorkGiver_TransferEntity.JobOnThing: (no patches)
WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VFEAncients.HarmonyPatches.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix
WorkGiver_Warden_SuppressActivity.GetPriority: (no patches)
WorkGiver_Warden_SuppressActivity.JobOnThing: (no patches)
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: AchtungMod.World_FinalizeInit_Patch.Prefix, GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit
World.HasCaves: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix, VFECore.World_NaturalRockTypesIn_Patch.Postfix
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix
WorldArtilleryTracker.DeregisterBombardment: (no patches)
WorldArtilleryTracker.RegisterBombardment: (no patches)
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldComponent_OutpostGrower.<>c.<FindSitesToUpgrade>b__3_0: (no patches)
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldInspectPane.get_CurTabs: post: AlphaBiomes.AlphaBiomes_WorldInspectPane_CurTabs_Patch.Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObjectComp_CaravanComp.CompInspectStringExtra: (no patches)
WorldObjectComp_CaravanComp.CompTick: (no patches)
WorldObjectComp_SettlementBumperCropComp.DoOutcome: (no patches)
WorldObjectComp_SettlementBumperCropComp.NotifyCaravanArrived: (no patches)
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPathGrid.CalculatedMovementDifficultyAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldReachability_Patch.WorldReachability_CanReach_Patch.Prefix: PRE: GeologicalLandforms.Compatibility.ModCompat_RocketMan.WorldReachability_CanReach_Patch
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
WorstCaravanPawnUtility.FindImmunizableHediffWhichCanKill: (no patches)
Xenogerm.<GetGizmos>b__16_0: TRANS: VREAndroids.Xenogerm_GetGizmos_Patch.Transpiler
Xenogerm.GetFloatMenuOptions: post: VREAndroids.Xenogerm_GetFloatMenuOptions_Patch.Postfix
Xenogerm.SetTargetPawn: (no patches)
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches)
XenotypeDef.SpecialDisplayStats: post: VREAndroids.XenotypeDef_SpecialDisplayStats_Patch.Postfix
XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_Designator_SkilledBuilder.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
_Designator_UnSkilledBuilder.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_TerrainGrid.Prefix: (no patches)
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
__TerrainGrid.Prefix: (no patches)
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, Krkr.RocketMan, legodude17.pawneditor, PerformanceOptimizer.Main, net.pardeike.rimworld.mods.achtung, net.pardeike.rimworld.mod.camera+, VPEPuppeteerMod, OskarPotocki.VanillaPsycastsExpanded, VanillaApparelExpanded.Accessories, VFEEmpire.Mod, VREAndroidsMod, VanillaExpanded.VFEA, rimworld.smartkar.athenaframework.main, OskarPotocki.VanillaFurnitureExpanded.Security, ReSpliceCoreMod, Orion.Hospitality, OskarPotocki.VanillaFactionsExpandedMechanoids, Fluffy.ResearchTree, Krkr.RocketMan.Soyuz, Krkr.RocketMan.Gagarin, AmCh.NeedBarOverflow, vanillaexpanded.furniture.architect, StandaloneHotSpringMod, VREArchonMod, TPABOBAP.bettervpeskipdoorpathing, AmCh.ImprovedNeedIndicator, brrainz.lib.dynamicworktypes, VanillaVehiclesExpanded.Mod, mehni.rimworld.MFI.main, Spaceports_Plus_Hospitality, VPEHemosageMod, GET-VNPE_COMPAT, rimworld.murmur.isid, adaptive.storage.framework, Mlie.RelevantStatsInDescription, Spaceports_Base, Spaceports_Plus_TraderShips, Mlie.SmarterVisitors, VanillaPersonaWeaponsExpanded.Mod, VanillaVehiclesExpanded_Tier3.Mod, Krkr.RocketMan.PROTON, Orion.CashRegister; 2.3.2.0: OskarPotocki.VFECore, brrainz.mod.features, OskarPotocki.VanillaStorytellersExpanded, vanillafactionsexpanded.settlers, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, legodude17.mvcf, VFETribalsMod, VFEPirates.Mod, Dubwise.DubsMintMenus, ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, OskarPotocki.VanillaHairExpanded, SmarterConstruction, brrainz-crosspromotion, Dubwise.DubsMintMinimap, Dubwise.Dubs_Skylights, VanillaTemperatureExpandedMod, Kikohi.KCSG, LongerCFloor.ProxyHeat, Kikohi.PipeSystem, warmup, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: vanillaexpanded.backgrounds, rimworld.murmur.speedmod, fluffy.blueprints, Adamas.Hospital, vanillaexpanded.factions.deserters, OskarPotocki.VanillaTraitsExpanded, VREHussars.Mod, Uuugggg.rimworld.Replace_Stuff.main, com.vanillageneticrimexpanded, com.vanillamemesexpanded, com.alphamemes, vanillaexpanded.skills, com.github.15adhami.xmlextensions, OskarPotocki.VRESanguophage, rimworld.rwmods.ShowKnownTechprints, com.alphaanimals, com.VEHighmate, rimworld.lanilor.simplymorebridges, com.yayo.yayoAni, com.alphabiomes, rimworld.erdelf.minify_everything, de.hatti.rimworld.mod.qualitybuilder, turnovus.submod.packsarenotbelts, rimworld.carnysenpai.traitraritycolors, VE.HelixienGas, com.vrelycans, com.VEFungoid, com.VFEProps, com.rimfridge.rimworld.mod, mlie.simplymorebridges, com.vanillaanimalsexpandedwaste, OskarPotocki.VREPhytokin, VanillaRacesExpanded.Saurids.RimWorld, com.vanillafarmingexpanded, com.vanillaplantsexpandedmushrooms, Inglix.ApparelTaintedOnCorpseRot, Adamas.HospitalityCasino, Mlie.JustPutItOverThere, Kikohi.VanillaEventExpanded, com.VFEFishing, com.VEPigskin, com.VEWasters, com.VERecycling; 2.2.2.0: LunarFramework.Main, UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, SmashPhil.SmashTools, SmashPhil.VehicleFramework, UnlimitedHugs.AllowTool, OskarPotocki.VanillaSocialInteractionsExpanded, GeologicalLandformsMod.Main, OskarPotocki.VanillaTradingExpanded, GeologicalLandforms.Main, MapPreview.Main, raisetheroof.harmony, SRTSExpanded.smashphil.neceros, smashphil.updatelog, MapPreviewMod.Main, LunarFramework.Compat.HugsLib, VanillaTradingExpandedEarly.Mod, MapPreviewMod.Active, VanillaExpanded.VNutrientE, SmashPhil.VehicleFramework_preload, VanillaBooksExpandedMod, LogModVersion, rimworld.LTS.implants, rimworld.LTS.implants_VRES, com.ogliss.rimworld.mod.quarry, VanillaCookingExpanded, MapPreview.Compat.VFECore, MapPreview.Compat.PerformanceOptimizer, MapPreview.Compat.SmashTools, GeologicalLandforms.Compat.Cosmodrome, GeologicalLandforms.Compat.DubsMintMenus, MapPreviewMod.Compat.GeologicalLandformsMod; 2.2.1.0: arakos.callatrader.acat.callatrader, vanillaexpanded.outposts; 2.1.0.0: com.CaesarV6.DamageMotes.Patch, com.otters.rimworld.mod.Tents; 2.0.4.0: vanillaexpanded.achievements, vanillaexpanded.achievements_preloaded; 2.0.2.0: com.github.automatic1111.traderships; 2.0.1.0: com.vanillaplantsexpanded
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4085 rev545
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
[HugsLib] version 11.0.3
[HugsLib] early-initializing AllowTool
[VanillaAchievementsExpanded] version 1.4.8896
Call A Trader successfully patched Trader ships.
DubsMintMenus v1.3.1086
[Analyzer] ==========================================================================
[Analyzer] Analyzer Running In Debug Mode
[Analyzer] ==========================================================================
Dubs Skylight 1.5.2639
[1.3]Graphics Setter - Loaded
QualityBuilder successfully patched Replace Stuff
Loaded What's That Mod.
GAGARIN: <color=green>StartUpStarted called!</color>
GAGARIN: <color=green>Cache found</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=yello>Cache disabled from</color>
Gagarin.StartupHelper:StartUpStarted():0
System.Reflection.MonoMethod:InternalInvoke():0
System.Reflection.MonoMethod:Invoke():0
System.Reflection.MethodBase:Invoke():0
RocketMan.FunctionsUtility+<>c__DisplayClass1_0`1[[RocketMan.Main+OnInitialization, Cosmodrome, Version=0.6.3.2421, Culture=neutral, PublicKeyToken=null]]:<GetActions>b__3():0
RocketMan.RocketMod:.ctor():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:DoInvoke():0
System.Reflection.MonoCMethod:Invoke():0
System.RuntimeType:CreateInstanceImpl():0
System.Activator:CreateInstance():0
System.Activator:CreateInstance():0
Verse.LoadedModManager:CreateModClasses():0
Verse.LoadedModManager:LoadAllActiveMods():0
Verse.PlayDataLoader:DoPlayLoad():0
Verse.PlayDataLoader:LoadAllPlayData():0
Verse.Root+<>c:<Start>b__6_1():0
Verse.LongEventHandler:RunEventFromAnotherThread():0
Verse.LongEventHandler+<>c:<UpdateCurrentAsynchronousEvent>b__28_0():0
System.Threading.ThreadHelper:ThreadStart_Context():0
System.Threading.ExecutionContext:RunInternal():0
System.Threading.ExecutionContext:Run():0
System.Threading.ExecutionContext:Run():0
System.Threading.ThreadHelper:ThreadStart():0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: Mod list changed! Deleting cache
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Cache not found or got purged!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4085:5/4/2024 12:00:00 AM:1.5.4085 rev545
b.4085:5/4/2024 12:00:00 AM:1.5.4085 rev545
b.4085:5/4/2024 12:00:00 AM:1.5.4085 rev545
b.4085:5/4/2024 12:00:00 AM:1.5.4085 rev545
ReSplice: Core 1.0-Shelley-rev3
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>4.96</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=False</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>1.403</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.002</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>11.024</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.431</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named AchievementsExpanded.ItemTrackerMultipleVanillaApparel from node <tracker Class="AchievementsExpanded.ItemTrackerMultipleVanillaApparel"><thingList><li><key>VAE_Footwear_Boots</key><value>2</value></li><li><key>VAE_Footwear_Shoes</key><value>2</value></li></thingList></tracker>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading from System.Xml.XmlElement: System.MissingMethodException: Cannot create an abstract class 'AchievementsExpanded.TrackerBase'.
[Ref 6344721C]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a2] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x005ad] in <658cfe511108420e84a1aee91a591e04>:0
at XmlExtensions.CustomXmlLoader.ObjectFromXmlReflection[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00001] in <658cfe511108420e84a1aee91a591e04>:0
at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x00bb1] in <658cfe511108420e84a1aee91a591e04>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named AchievementsExpanded.ItemCraftTrackerMultipleVanillaApparel from node <tracker Class="AchievementsExpanded.ItemCraftTrackerMultipleVanillaApparel"><thingList><li><key>VAE_Footwear_Boots</key><value>2</value></li><li><key>VAE_Footwear_Shoes</key><value>2</value></li></thingList></tracker>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading from System.Xml.XmlElement: System.MissingMethodException: Cannot create an abstract class 'AchievementsExpanded.TrackerBase'.
[Ref 6344721C] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4085:5/4/2024 12:00:00 AM:1.5.4085 rev545
GAGARIN: <color=white>Cache created!</color> creating cache took <color=green>0 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>16.29</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SimplyMoreBridges: Found 7 materials to generate bridge-definitions for.
SimplyMoreBridges: Generated the following stony bridges: HeavyBridgeSandstone,DeepWaterBridgeSandstone,HeavyBridgeGranite,DeepWaterBridgeGranite,HeavyBridgeLimestone,DeepWaterBridgeLimestone,HeavyBridgeSlate,DeepWaterBridgeSlate,HeavyBridgeMarble,DeepWaterBridgeMarble
SimplyMoreBridges: Generated the following metal bridges: HeavyBridgeSteel,HeavyBridgePlasteel
SimplyMoreBridges: Generated the following woody bridges:
d3d11: failed to create 2D texture id=3088 width=62 height=62 mips=7 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=3088 [D3D error was 80070057]
(Filename: Line: 537)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.431</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Quarry:: Total 11 quarryable terrain found, processed: Sandstone, Granite, Limestone, Slate, Marble, Rose quartz, Cragstone, Obsidian, Mudstone, Hardened slime, Ancient metal
1 QuarryableStoneDef's found
Matfrom with null shader.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Matfrom with null shader.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Matfrom with null shader.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Matfrom with null shader.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Matfrom with null shader.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.431</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language English has 11 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Empire contains 1 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Deserters contains 16 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Base Generation Expanded contains 25 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Ancients contains 4 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Genetics Expanded contains 2 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MeditationFocusDef Void does not have a MeditationFocusExtension, which means it will not have an icon in the Psycasts UI.
Please ask Ludeon Studios to add one.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[TrueTerrainColors v1.12.14] Loaded cached true colors for 858 terrain defs from file.
Damage Indicators initialized.
[XML Extensions] Initialized 4 SettingsMenuDef(s) and found 0 unused key(s) from 0 mod(s)
[XML Extensions] 3845 total patches run in 10738ms, 0 failed
[Gene Extraction Tiers] Compatibility for Vanilla Nutrient Paste Expanded loaded.
[RelevantStatsInDescription]: Skipping dps-calculation of Mortar as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Foam turret as its projectile does not cause damage to health
[RelevantStatsInDescription]: Skipping dps-calculation of Field gun as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Artillery as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Searchlight as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Catapult as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of EMP cannon as its projectile does not cause damage to health
[RelevantStatsInDescription]: Skipping dps-calculation of Orbital bombardment uplink as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Auto tesla turret as its projectile does not cause damage to health
ResearchTree :: [FluffyResearchTree]: Failed to find the CustomStorytellerUtility-type in VanillaExpanded. Will not be able to show or block research based on storyteller limitations.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Okay, showtime!
[Spaceports] Hospitality FOUND, attempting to patch...
[Spaceports] Attempting to postfix Verse.AI.Group.LordMaker.MakeNewLord...
[Spaceports] Attempting to postfix Verse.AI.Group.LordManager.ExposeData...
[Spaceports] Attempting to prefix Hospitality.IncidentWorker_VisitorGroup.TryExecuteWorker...
[Spaceports] Hospitality + SOS2 not found, integration patches bypassed.
[Spaceports] Trader Ships FOUND, attempting to patch...
[Spaceports] Attempting to postfix TraderShips.IncidentWorkerTraderShip.FindCloseLandingSpot...
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Map Preview</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Geological Landforms</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
GAGARIN: <color=green>StartUpFinished called!</color>
[Geological Landforms v1.6.10] Found landform data in the following mods: Geological Landforms, Biome Transitions
[Geological Landforms v1.6.10] Loaded 37 landforms of which 0 are edited and 0 are custom.
MVCF successfully applied 56 patches
[com.VFEProps] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
Starting patches: 2436 - 5/10/2024 9:16:24 AM
--> [What's That Mod] Took 0.01 seconds to scan all patches. <--
What's That Mod: Wrote to 12205 mod descriptions, 370 patched defs resolved.
What's That Mod took 40 milliseconds to generate all def descriptions.
[HugsLib] initializing Hospitality, CashRegister
FactionDef VFEP_Mercenaries must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Vanilla Factions Expanded - Pirates.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ResearchTree :: [ResearchTree]: Initialization start in background
ResearchTree :: redundant prerequisites for Transport Shuttle: Microelectronics. Removing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ResearchTree :: VFE_HardwareUpgrade has a lower techlevel than (one of) it's prerequisites, increasing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[OgreStack]: Modify Stack Sizes Complete
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
Unloading 591 unused Assets to reduce memory usage. Loaded Objects now: 67116.
Total: 960.913600 ms (FindLiveObjects: 3.199800 ms CreateObjectMapping: 2.462900 ms MarkObjects: 954.296900 ms DeleteObjects: 0.953400 ms)
Loading game from file Jawns with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- vanillaexpanded.backgrounds
- UnlimitedHugs.HugsLib
- brrainz.achtung
- UnlimitedHugs.AllowTool
- zenlor.anomalyHotfixes
- Inglix.ApparelTaintedOnCorpseRot
- JM.BalancedSoil
- nephlite.advexplosions
- vanillaexpanded.achievements
- OskarPotocki.VanillaFactionsExpanded.Core
- VanillaExpanded.VPsycastsE
- Steve.betterquestrewards
- TPABOBAP.bettervpeskipdoorpathing
- m00nl1ght.GeologicalLandforms
- m00nl1ght.GeologicalLandforms.BiomeTransitions
- Fluffy.Blueprints
- Buildable.Terrain
- arakos.callatrader.acat
- brrainz.cameraplus
- Aoba.Tent
- Mlie.CombatTraining
- CaesarV6.DamageIndicators
- Garwel.DestroyItem
- Dubwise.DubsMintMenus
- dubwise.dubsmintminimap
- Dubwise.DubsPerformanceAnalyzer.steam
- Dubwise.DubsSkylights
- imranfish.xmlextensions
- vat.epoeforked
- vat.epoeforkedroyalty
- smartkar.athenaframework
- SirVan.EltexWeaponry
- kongkim.FarmableNeutroamine
- Aoba.Fortress.Neolithic
- RedMattis.GeneExtractor
- Telefonmast.GraphicsSettings
- Adamas.Hospital
- Mlie.MoreFactionInteraction
- Orion.Hospitality
- VanillaExpanded.VFECore
- Adamas.HospitalityCasino
- Orion.CashRegister
- Adamas.Storefront
- Adamas.VendingMachines
- 400.ImpassableHChestUdeepHWater
- AmCh.ImprovedNeedIndicator
- Murmur.ISiD
- lts.I
- Mlie.JustPutItOverThere
- Samael.LivestockTraders
- m00nl1ght.MapPreview
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- OskarPotocki.VFE.Pirates
- Kierannkkt.MechlordWarcasket
- erdelf.MinifyEverything
- Versengt.MoreTradeShips
- ferny.moveyourmonolith
- AmCh.NeedBarOverflow
- Ogre.OgreStack
- Murmur.OOCMoveSpeedBoost
- turnovus.submod.backpacksarenotbelts
- ISOREX.PawnEditor
- Taranchuk.PerformanceOptimizer
- cityofgribs.QualityBooster
- hatti.qualitybuilder
- sarg.alphabiomes
- Ogliss.TheWhiteCrayon.Quarry
- Sandy.RPGStyleInventory.avilmask.Revamped
- Rah.RVTE
- greysuki.rtr
- rabiosus.reduceSkipdoorDistortionEffect
- adaptive.storage.framework
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFESpacer
- reel.expanded.storage
- Mlie.RelevantStatsInDescription
- Uuugggg.ReplaceStuff
- Mlie.ResearchTree
- rimfridge.kv.rw
- Azazellz.TransportShuttleStandalone
- OskarPotocki.VFE.Empire
- OskarPotocki.VFE.Deserters
- zal.spaceports
- Spacemoth.ShowKnownTechprints
- deadline.sipa
- Mlie.SimplyMoreBridges
- dhultgren.smarterconstruction
- Mlie.SmarterVisitors
- marvinkosh.sometimesraidsgowrong
- balistafreak.StandaloneHotSpring
- automatic.traderships
- CarnySenpai.TraitRarityColors
- VanillaExpanded.VanillaAnimalsExpanded
- VanillaExpanded.VAEWaste
- VanillaExpanded.VAPPE
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VARME
- VanillaExpanded.VanillaBackstoriesExpanded
- VanillaExpanded.BaseGenerationExpanded
- VanillaExpanded.VEE
- VanillaExpanded.VCEF
- VanillaExpanded.VCEFAddon
- VanillaExpanded.VHE
- VanillaExpanded.Ideo.Dryads
- VanillaExpanded.Ideo.IconsandSymbols
- VanillaExpanded.VNutrientE
- vanillaexpanded.outposts
- VanillaExpanded.VPersonaWeaponsE
- VanillaExpanded.VPlantsESucculents
- VanillaExpanded.VPE.Hemosage
- VanillaExpanded.VPE.Puppeteer
- vanillaracesexpanded.archon
- vanillaracesexpanded.customicons
- vanillaracesexpanded.fungoid
- vanillaracesexpanded.genie
- vanillaracesexpanded.highmate
- vanillaracesexpanded.hussar
- vanillaracesexpanded.lycanthrope
- vanillaracesexpanded.phytokin
- vanillaracesexpanded.pigskin
- vanillaracesexpanded.saurid
- vanillaracesexpanded.waster
- VanillaExpanded.Recycling
- vanillaexpanded.skills
- VanillaExpanded.VanillaSocialInteractionsExpanded
- VanillaExpanded.Temperature
- VanillaExpanded.VTEXE
- VanillaExpanded.VTEXVariations
- VanillaExpanded.VanillaTradingExpanded
- VanillaExpanded.VanillaTraitsExpanded
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- VanillaExpanded.VWEC
- VanillaExpanded.VWEHW
- VanillaExpanded.VWEQ
- VanillaExpanded.VWEFT
- VanillaExpanded.VWEG
- VanillaExpanded.VWEMS
- VanillaExpanded.VWENL
- PatientSomeone.VisibleCeilingLights
- Aoba.WarCasket
- co.uk.epicguru.whatsthatmod
- VanillaExpanded.VFEA
- zal.worthlessjunk
- com.yayo.yayoAni.continued
- ReSplice.XOTR.Core
- weilbyte.snapout
- VanillaExpanded.VBooksE
- VanillaExpanded.VBrewE
- VanillaExpanded.VBrewECandT
- VanillaExpanded.VCookE
- VanillaExpanded.VCookESushi
- OskarPotocki.VFE.Mechanoid
- OskarPotocki.VFE.Tribals
- sarg.alphaanimals
- VanillaExpanded.VFEPower
- VanillaExpanded.VChemfuelE
- VanillaExpanded.VGeneticsE
- VanillaExpanded.VGeneticsEMoreLabStuff
- VanillaExpanded.HelixienGas
- VanillaExpanded.VPlantsE
- VanillaExpanded.VPlantsEMushrooms
- vanillaracesexpanded.android
- vanillaracesexpanded.sanguophage
- FrozenSnowFox.ComplexJobs
- FrozenSnowFox.FilthVanishesWithRainAndTime
- FrozenSnowFox.MeditationFreedomNoStory
- FrozenSnowFox.MoreQuests
- VanillaExpanded.VFEFarming
- FrozenSnowFox.SimplySoil
- Grizzlemethis.TradingSpot.RW
- VanillaExpanded.VMemesE
- Sarg.AlphaMemes
- VanillaExpanded.VFEArchitect
- Harkon.VEAddOn.VanillaExpandedExtraEmbrasures
- Wemd.ExpandedFloors
- Krkr.RocketMan
QualityBuilder added property to '424' things
Finished transpiling 2436 methods - 5/10/2024 9:17:13 AM
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
NullReferenceException: Object reference not set to an instance of an object
[Ref 777D5EF9] Duplicate stacktrace, see ref for original
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs)
(Filename: Line: -1)
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=Bookcase3344383
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=Bookcase6172588
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception registering RimWorld.RitualObligation RimWorld.RitualObligation in loaded object directory with unique load ID RitualObligation_943: System.ArgumentException: An item with the same key has already been added. Key: RitualObligation_943
[Ref AD9A04CE]
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000bf] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1388 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1390 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1391 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1394 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1397 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1400 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1402 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1405 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1407 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1388 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1390 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1391 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1394 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1397 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1400 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1402 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1405 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1407 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1388 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1390 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1391 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1394 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1397 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1400 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1402 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1405 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_1407 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and VanillaSocialInteractionsExpanded.WorkTime. label=workersWithWorkingTicks
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and VanillaSocialInteractionsExpanded.WorkTime. label=workersWithWorkingTicks
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and VanillaSocialInteractionsExpanded.WorkTime. label=workersWithWorkingTicks
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_Warcasket_Warcasket6794919 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_WarcasketHelmet_Warcasket6794920 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_WarcasketShoulders_Warcasket6794921 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Warcasket_Mechlord6794923 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_WarcasketHelmet_Warcasket6794924 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_WarcasketShoulders_Warcasket6794925 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Warcasket_Mechlord6794927 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFEP_WarcasketHelmet_Warcasket6794928 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_WarcasketShoulders_Mechlord6794929 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_ApparelTracker curPathRelToParent=/lockedApparel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=Bookcase3344383
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=Bookcase6172588
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Jaw parts.Count=1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Jaw parts.Count=1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Could not find group shuttle when trying to patch Hospitality stategraph post-load.
This message is expected for groups that arrived on foot. Sampling pawn was: Pusoeur<color=#999999FF>, Janissary</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to add health diff to missing part BodyPartRecord(Hand parts.Count=5)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Spawning destroyed thing VFE_HologramOn6870063 at (159, 0, 183). Correcting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Couldn't add thing VFE_HologramOn6870063 to spawned things.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Spawned thing with 0 stackCount: VFE_HologramOn6870063
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder added to orders category.
ResearchTree :: Node for Power Factor Setting for RimFridge not found. Was it intentionally hidden or locked?
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref AF86B41]
at <0x20e4d257760 + 0x000e4> <unknown method>
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref 8A68DCB5]
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at AchievementsExpanded.AchievementGenerator.VerifyAchievementList (System.Collections.Generic.HashSet`1[AchievementsExpanded.AchievementCard]& achievementCards, System.Boolean debugOutput) [0x00068] in <d64bd1a50c6343d8969b6d63c1b585c5>:0
at AchievementsExpanded.AchievementPointManager.PreInit (System.Boolean debug) [0x00084] in <d64bd1a50c6343d8969b6d63c1b585c5>:0
at AchievementsExpanded.AchievementPointManager.LoadedGame () [0x00006] in <d64bd1a50c6343d8969b6d63c1b585c5>:0
at Verse.GameComponentUtility.LoadedGame () [0x0001a] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_GameComponentUtility+LoadedGame:Postfix()
- POSTFIX SmashPhil.SmashTools: Void SmashTools.UnitTesting:ExecutePostLoadTesting()
- POSTFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded:Postfix()
- POSTFIX smashphil.updatelog: Void UpdateLogTool.UpdateHandler:UpdateOnLoadedGame()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [0 -> 0]
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 77366.
Total: 2669.418400 ms (FindLiveObjects: 2.759900 ms CreateObjectMapping: 1.869600 ms MarkObjects: 2664.678800 ms DeleteObjects: 0.109600 ms)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFr
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