-- Load Orion Library from alternative mirror local OrionLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/jensonhirst/Orion/main/source"))() -- Create Window local Window = OrionLib:MakeWindow({ Name = "TheScripter | The Ground is LAVA", HidePremium = false, SaveConfig = true, ConfigFolder = "TheScripterConfig" }) --- MAIN TAB --- local MainTab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) MainTab:AddButton({ Name = "PRESS THIS FOR INF MONEY", Callback = function() local args = { 99999999 } game:GetService("ReplicatedStorage"):WaitForChild("Honeypot"):WaitForChild("Internal"):WaitForChild("RemoteStorage"):WaitForChild("AwardSpinCash - RemoteEvent"):FireServer(unpack(args)) OrionLib:MakeNotification({ Title = "Success", Content = "Fired Inf Money Remote!", Image = "rbxassetid://4483345998", Time = 3 }) end }) --- SETTINGS TAB --- local SettingsTab = Window:MakeTab({ Name = "Settings", Icon = "rbxassetid://4483345998", PremiumOnly = false }) -- Speed Changer local Player = game.Players.LocalPlayer SettingsTab:AddSlider({ Name = "WalkSpeed", Min = 16, Max = 200, Default = 16, Color = Color3.fromRGB(255, 255, 255), Increment = 1, ValueName = "Speed", Callback = function(Value) if Player.Character and Player.Character:FindFirstChild("Humanoid") then Player.Character.Humanoid.WalkSpeed = Value end end }) -- Simple Fly toggle local flying = false local flySpeed = 50 local bg, bv SettingsTab:AddToggle({ Name = "Fly", Default = false, Callback = function(State) flying = State local character = Player.Character if not character or not character:FindFirstChild("HumanoidRootPart") then return end if flying then local rootPart = character.HumanoidRootPart bg = Instance.new("BodyGyro") bg.P = 9e4 bg.maxTorque = Vector3.new(9e4, 9e4, 9e4) bg.cframe = rootPart.CFrame bg.Parent = rootPart bv = Instance.new("BodyVelocity") bv.velocity = Vector3.new(0, 0, 0) bv.maxForce = Vector3.new(9e4, 9e4, 9e4) bv.Parent = rootPart task.spawn(function() while flying do task.wait() local camera = workspace.CurrentCamera local moveDir = Vector3.new() local uis = game:GetService("UserInputService") if uis:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + camera.CFrame.LookVector end if uis:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - camera.CFrame.LookVector end if uis:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - camera.CFrame.RightVector end if uis:IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + camera.CFrame.RightVector end bv.velocity = moveDir * flySpeed bg.cframe = camera.CFrame end if bg then bg:Destroy() end if bv then bv:Destroy() end end) else if bg then bg:Destroy() end if bv then bv:Destroy() end end end }) SettingsTab:AddSlider({ Name = "Fly Speed", Min = 10, Max = 200, Default = 50, Color = Color3.fromRGB(255, 255, 255), Increment = 5, ValueName = "Speed", Callback = function(Value) flySpeed = Value end }) -- Initialize Orion OrionLib:Init()