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"1633A": "NULL"
"1633S": "NULL"
"1634A": "NULL"
"1634S": "NULL"
"1635A": "NULL"
"1635S": "NULL"
"1636A": "NULL"
"1636S": "NULL"
"1637A": "NULL"
"1637S": "NULL"
"1638A": "NULL"
"1638S": "NULL"
"1639A": "NULL"
"1639S": "NULL"
"1640A": "NULL"
"1640S": "NULL"
"1641A": "NULL"
"1641S": "NULL"
"1642A": "NULL"
"1642S": "NULL"
"1643A": "NULL"
"1643S": "NULL"
"1644A": "NULL"
"1644S": "NULL"
"1645A": "NULL"
"1645S": "NULL"
"1646A": "NULL"
"1646S": "NULL"
"1647A": "NULL"
"1647S": "NULL"
"1648A": "NULL"
"1648S": "NULL"
"1649S": "NULL"
"1650A": "NULL"
"1650S": "NULL"
"1651A": "NULL"
"1651S": "NULL"
"1652A": "NULL"
"1652S": "NULL"
"1653A": "NULL"
"1653S": "NULL"
"1654A": "NULL"
"1654S": "NULL"
"1655A": "NULL"
"1655S": "NULL"
"1656A": "NULL"
"1656S": "NULL"
"1657A": "NULL"
"1657S": "NULL"
"1658A": "NULL"
"1658S": "NULL"
"A3B_ABAND1": "NULL"
"A3B_ABAND2": "NULL"
"A3B_ACCESS": "NULL"
"A3B_ACCHLP": "NULL"
"A3B_ATTHELI": "NULL"
"A3B_BAIL": "NULL"
"A3B_COMP": "NULL"
"A3B_CREWLB": "NULL"
"A3B_DIED": "NULL"
"A3B_DLCOMP": "NULL"
"A3B_DLTIME": "NULL"
"A3B_ESCAMB1": "NULL"
"A3B_ESCAPE": "NULL"
"A3B_ESCFIN": "NULL"
"A3B_ESCPKUP": "NULL"
"A3B_ESCVAN1": "NULL"
"A3B_FAMMO": "NULL"
"A3B_FDCOMP": "NULL"
"A3B_FDPHONE": "NULL"
"A3B_FLAND": "NULL"
"A3B_FLATE": "NULL"
"A3B_FRANK": "NULL"
"A3B_HACK": "NULL"
"A3B_HDEST": "NULL"
"A3B_HELI1": "NULL"
"A3B_HLDOFF": "NULL"
"A3B_HLPFPS": "NULL"
"A3B_HSPOT": "NULL"
"A3B_HSTUCK": "NULL"
"A3B_HTAKE": "NULL"
"A3B_JHELP": "NULL"
"A3B_JUMP": "NULL"
"A3B_KILLFIB": "NULL"
"A3B_MIKE": "NULL"
"A3B_PARAHLP2": "NULL"
"A3B_PARAHLP3": "NULL"
"A3B_PARAHLP3_KM": "NULL"
"A3B_PILOT": "NULL"
"A3B_RPLHLP": "NULL"
"A3B_RPLHLP2": "NULL"
"A3B_VDEST": "NULL"
"A3B_VSTUCK": "NULL"
"A3B_WNTDBASE": "NULL"
"AB_ENTRY_HT": "Your Hangar includes low-level clearance to Fort Zancudo. This allows access to the base, however actions deemed beyond this clearance level will result in a Wanted Level."
"ABANDONHEIST": "NULL"
"ABB_BLIPN": "Bull Shark Testosterone"
"ABB_BOXCT": "~s~Bull Shark Testosterone Collected."
"ABB_TIMER": "BST"
"ABB_TPLYC": "~a~ ~s~has collected Bull Shark Testosterone."
"ABBATAVE": "Abattoir Ave"
"ABEMIL": "Abe Milton Pkwy"
"ABGAIL2_HINT": "NULL"
"ABGAIL2_WANTED": "NULL"
"ABI1_MISS": "Hello Michael, I heard that you found my late husband's wrecked submarine - come see me down at the docks."
"ABI_APH1_1": "NULL"
"ABI_APH1_1A": "NULL"
"ABI_APH1_2": "NULL"
"ABI_APH1_2A": "NULL"
"ABI_APH1_3A": "NULL"
"ABI_APH1IF": "NULL"
"ABI_APH1LF": "NULL"
"ABI_APH1SL": "NULL"
"ABLIP_BIKE": "~BLIP_GANG_BIKE~"
"ABLIP_CAR": "~BLIP_GANG_VEHICLE~"
"ABLIP_HELI": "~BLIP_TEMP_1~"
"ABLIP_HTP": "~BLIP_TEMP_5~"
"ABLIP_HTV": "~BLIP_TEMP_4~"
"ABLIP_PLANE": "~BLIP_TEMP_1~"
"ABLIP_TANK": "~BLIP_TEMP_1~"
"ACCESSD": "NULL"
"ACCESSORY_UNLOCK": "Accessory Unlock"
"ACCNA_ABI": "Abigail Mathers"
"ACCNA_AMA": "Amanda De Santa"
"ACCNA_ANAT": "Ammu-Nation Weaponry"
"ACCNA_ARMS": "McKenzie Field Hangar"
"ACCNA_ARMYSITE": "Cache and Carry"
"ACCNA_AUTOSITE": "SSA Super Autos Sales"
"ACCNA_BAHAMA": "Bahama Mamas West"
"ACCNA_BAILBONDS": "Canine Renditions"
"ACCNA_BAR_BI": "Lost Holdings"
"ACCNA_BAR_BY": "Bay Bar"
"ACCNA_BAR_HI": "Himen"
"ACCNA_BAR_MO": "Mojitos"
"ACCNA_BAR_SH": "Shenanigans"
"ACCNA_BAR_SI": "Singletons"
"ACCNA_BIKESITE": "Pedal And Metal Sales"
"ACCNA_BOATSITE": "Docktease Sales"
"ACCNA_BROKERA": "Stock Brokerage"
"ACCNA_BUR": "Dario Bottino"
"ACCNA_CARMOD": "Los Santos Customs"
"ACCNA_CARSITE": "Legendary Motorsport"
"ACCNA_CASHDEP": "Cash Deposit"
"ACCNA_CBELL": "Cluckin' Bell"
"ACCNA_CONSIT": "International Money Transfer"
"ACCNA_CRAPKI": "Krapea Furniture"
"ACCNA_CSCRAP": "Car Scrapyard"
"ACCNA_CSUX": "CandySuxx Mobile Internet"
"ACCNA_DCINEMA": "Ten Cent Theater"
"ACCNA_DRFR": "Dr. Friedlander Clinical Services"
"ACCNA_DSACH": "Didier Sachs Clothing"
"ACCNA_DTRAF": "Delivery Job"
"ACCNA_EPS_RB": "Epsilon Group retail"
"ACCNA_EPS_ST": "Epsilon Group voluntary donation"
"ACCNA_FRANKLIN": "Franklin Clinton"
"ACCNA_GARAGE": "Garage"
"ACCNA_GOL_CLU": "Los Santos Golf Club"
"ACCNA_GOLF": "Los Santos Golf Club"
"ACCNA_H_DT": "Downtown Hospital"
"ACCNA_H_PB": "Paleto Bay Hospital"
"ACCNA_H_RH": "Rockford Hills Hospital"
"ACCNA_H_SC": "South Central Hospital"
"ACCNA_H_SS": "Sandy Shores Hospital"
"ACCNA_HANGAR": "Hangar"
"ACCNA_HELIPAD": "Helipad"
"ACCNA_HEN": "The Hen House"
"ACCNA_HOFFSHORE": "Coymin Offshore PLC"
"ACCNA_HOOKIES": "Hookies"
"ACCNA_HUNT": "Hunting Pay"
"ACCNA_JIM": "Jimmy De Santa"
"ACCNA_LES": "Lester Crest"
"ACCNA_LSANH": "Los Santos Hospital"
"ACCNA_MARINA": "Marina"
"ACCNA_MCHON": "Madam Chong's Massage Parlor"
"ACCNA_MCINEMA": "Tivoli Cinema"
"ACCNA_MIKE": "Michael De Santa"
"ACCNA_MRSPOKE": "Mr Spoke bike rental"
"ACCNA_OSC": "Oscar Guzman"
"ACCNA_PD_DT": "Downtown PD Bail"
"ACCNA_PD_HW": "Vinewood PD Bail"
"ACCNA_PD_PB": "Paleto Bay PD Bail"
"ACCNA_PD_RH": "Rockford Hills PD Bail"
"ACCNA_PD_SC": "South Central PD Bail"
"ACCNA_PD_SS": "Sandy Shores PD Bail"
"ACCNA_PD_VB": "Vespucci Beach PD Bail"
"ACCNA_PITCHERS": "Pitchers"
"ACCNA_PLANESITE": "Elitas Travel Solutions"
"ACCNA_RACES": "Offroad Races"
"ACCNA_RANGE": "Gun Club Shooting Range"
"ACCNA_REPO": "Car Reposession Pay"
"ACCNA_SIM": "Simeon Yetarian"
"ACCNA_SMOKE": "Smoke on the Water"
"ACCNA_SNACK": "Snacks"
"ACCNA_SONAR": "Sonar Collections Dock"
"ACCNA_STRP": "Vanilla Unicorn"
"ACCNA_TAXI": "Downtown Cab Co."
"ACCNA_TAXI_LOT": "Downtown Cab Co."
"ACCNA_TEQUILA": "Tequi-la-la"
"ACCNA_TOWING": "Towing Impound"
"ACCNA_TRA": "Tracey De Santa"
"ACCNA_TREVOR": "Trevor Philips"
"ACCNA_TRMSITE": "The Reality Mill Subscription"
"ACCNA_VBEU": "Vinewood Beauty Treatments"
"ACCNA_VCINEMA": "Cinema Doppler"
"ACCNA_VCLEAN": "Los Santos Customs"
"ACCNA_WHIZZ": "Whiz Phone Services"
"ACCOUNTANTSHIRT": "'Accountant' T-shirt"
"ACD_BLIPN": "Crate"
"ACD_BLIPP": "Cargo Plane"
"ACD_BLIPR": "Crate Drop Zone"
"ACD_HELP1": "~s~A plane is on its way to drop a Crate ~HUD_COLOUR_GREEN~~BLIP_CRATEDROP~ ~s~which contains useful equipment. Be the first to collect it."
"ACD_TARMO": "Crate Contents: Body Armor"
"ACD_TCASH": "Crate Contents: $~1~"
"ACD_TCLOTH": "Crate Contents: ~a~"
"ACD_TCONT_CX": "Crate Contents:~n~ + $~1~~n~ + ~1~RP"
"ACD_TCONT_CXWA": "Crate Contents:~n~ + $~1~~n~ + ~1~RP~n~ + ~a~~n~ + Body Armor"
"ACD_TCONT_CXWAC": "Crate Contents:~n~ + $~1~~n~ + ~1~RP~n~ + ~a~~n~ + Body Armor~n~ + ~a~"
"ACD_TCONT_XW": "Crate Contents:~n~ + ~1~RP~n~ + ~a~"
"ACD_TDROP": "A Crate has been dropped."
"ACD_TICKS": "Crate Drop inbound."
"ACD_TPLAD": "~a~ ~s~destroyed the Crate drop plane."
"ACD_TPLAY": "~a~ ~s~picked up a Crate."
"ACD_TRIVC": "Arms smugglers have picked up a Crate."
"ACD_TSC0": "~y~Special Crate Drop inbound."
"ACD_TSCH": "~y~Special Crate Drop in ~1~ hours."
"ACD_TSDROP": "~y~A Special Crate has been dropped."
"ACD_TSPLAY": "~a~ ~s~picked up a Special Crate."
"ACD_TTIMO": "The pilot was spooked. Crate drop cancelled."
"ACD_TWEAP": "Crate Contents: ~a~"
"ACD_TXP": "Crate Contents: ~1~RP"
"ACE": "NULL"
"ACED": "NULL"
"ACEJONES": "Ace Jones Dr"
"ACTATAKE_AG": "NULL"
"ACTATAKE_F": "NULL"
"ACTATAKE_L": "NULL"
"ACTATAKE_M": "NULL"
"ACTATAKE_T": "NULL"
"ACTCIN": "Press ~INPUT_CONTEXT~ to watch a movie. Entry costs $~1~."
"ACTCIN1": "Now Showing: The Loneliest Robot ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry costs $20 per person."
"ACTCIN1F": "Now Showing: The Loneliest Robot ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry is FREE for the owner and friends."
"ACTCIN2": "Now showing: Capolavoro ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry costs $20 per person."
"ACTCIN2F": "Now showing: Capolavoro ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry is FREE for the owner and friends."
"ACTCIN3": "Now showing: Meltdown ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry costs $20 per person."
"ACTCIN3F": "Now showing: Meltdown ~n~Press ~INPUT_CONTEXT~ to watch the movie. Entry is FREE for the owner and friends."
"ACTIVATION_ERROR": "ACTIVATION ERROR"
"ACTIVATION_ERROR_NO_OFFLINE": "Verifying game ownership failed and your offline activation data could not be loaded.~n~Please verify your internet connection and restart Grand Theft Auto V."
"ACTIVATION_HEADER": "ACTIVATION"
"ACTIVATION_OFFLINE": "Activation requires an internet connection and you are currently in offline mode.~n~Your offline activation data could not be loaded.~n~Please verify your internet connection and restart Grand Theft Auto V."
"ACTIVATION_OFFLINE_STEAM": "Activation requires an internet connection and you are in Steam offline mode.~n~Your offline activation data could not be loaded.~n~Please verify your internet connection and restart Grand Theft Auto V."
"ACTIVATION_ONLINE": "Please activate Grand Theft Auto V for ~HUD_COLOUR_SOCIAL_CLUB~~a~~s~."
"ACTIVATION_PENDING": "Verifying game ownership is taking longer than usual. Please wait..."
"ACTIVATION_SIGNED_OUT": "You must be signed into Social Club to play Grand Theft Auto V."
"ACTN_2": "1"
"ACTN_3": "2"
"ACTN_4": "3"
"ADAMSA": "Adam's Apple Blvd"
"ADDER": "Adder"
"ADV_ASO_VS": "~a~~s~ vs ~a~"
"ADV_BMV": "Till Death Do Us Part"
"ADV_BVS": "Beast vs. Slasher"
"ADV_COP": "Come Out To Play"
"ADV_CTL": "Cross the Line"
"ADV_DEADL": "Deadline"
"ADV_DRO": "Drop Zone"
"ADV_DVG": "Rhino Hunt"
"ADV_EBC": "Every Bullet Counts"
"ADV_ENTOURAGE": "Entourage"
"ADV_EXT": "Extraction"
"ADV_HLV": "Hasta La Vista"
"ADV_HPK": "Hunting Pack"
"ADV_IBI": "Inch by Inch"
"ADV_INANDOUT": "In and Out"
"ADV_JUG": "Juggernaut"
"ADV_KQUOTA": "Kill Quota"
"ADV_KTP": "Keep the Pace"
"ADV_LVD": "Lost Vs Damned"
"ADV_OFF": "Offense Defense"
"ADV_OUTF": "NULL"
"ADV_OVRR": "Overtime Rumble"
"ADV_OVRT": "Overtime Shootout"
"ADV_PNTLS": "Pointless"
"ADV_POWER": "Power Play"
"ADV_POWM": "Power Mad"
"ADV_REL": "Relay"
"ADV_REMINDER": "Adversary Mode ~a~ is available - launch it from the Jobs section of the Online Pause Menu."
"ADV_RESUR": "Resurrection"
"ADV_RUN": "Running Back"
"ADV_SEI": "Siege Mentality"
"ADV_SLA": "Slasher"
"ADV_SLIPS": "Slipstream"
"ADV_SUMO": "Sumo"
"ADV_TRACERS": "Top Down"
"ADV_TRADE": "Trading Places"
"ADV_TW": "Turf Wars"
"ADV_UI": "NULL"
"ADV_UI_STRAP": "NULL"
"ADV_VEHVEN": "Vehicle Vendetta"
"ADVERSARY_AVAIL": "The Adversary Mode, ~a~, is available."
"ADVERSARY_NEW": "A new Adversary Mode, ~a~, is now available."
"ADVPROMO_BOMBUS": "Bombushka Run"
"ADVPROMO_CONDEM": "Condemned"
"ADVPROMO_DOGFIG": "Dogfight"
"ADVPROMO_MOTORW": "Motor Wars"
"ADVPROMO_STOCKP": "Stockpile"
"ADVRIFLE_KILLS": "Advanced Rifle kills"
"AET_BEAST": "HUNT THE BEAST END"
"AET_BLAST": "CRIMINAL DAMAGE END"
"AET_CHALL_DB": "DRIVE-BY CHALLENGE END"
"AET_CHALL_HS": "HIGHEST SPEED CHALLENGE END"
"AET_CHALL_HSH": "HEADSHOTS CHALLENGE END"
"AET_CHALL_LB": "LONGEST BAIL CHALLENGE END"
"AET_CHALL_LF": "LONGEST FALL SURVIVED CHALLENGE END"
"AET_CHALL_LFI": "LOW FLYING INVERTED CHALLENGE END"
"AET_CHALL_LFL": "LOW FLYING CHALLENGE END"
"AET_CHALL_LJ": "LONGEST JUMP CHALLENGE END"
"AET_CHALL_LP": "LOWEST PARACHUTE CHALLENGE END"
"AET_CHALL_LS": "LONGEST FREEFALL CHALLENGE END"
"AET_CHALL_LSN": "SNIPER KILLS CHALLENGE END"
"AET_CHALL_LST": "LONGEST STOPPIE CHALLENGE END"
"AET_CHALL_LW": "LONGEST WHEELIE CHALLENGE END"
"AET_CHALL_MB": "MOST BRIDGES CHALLENGE END"
"AET_CHALL_ML": "MELEE CHALLENGE END"
"AET_CHALL_NC": "NO CRASHES CHALLENGE END"
"AET_CHALL_NM": "NEAR MISSES CHALLENGE END"
"AET_CHALL_RD": "REVERSE DRIVING CHALLENGE END"
"AET_CHALL_VS": "VEHICLES STOLEN CHALLENGE END"
"AET_CHK_COLL": "CHECKPOINTS END"
"AET_DDROP": "DEAD DROP END"
"AET_HOT_TARG": "MOVING TARGET END"
"AET_KCASTLE": "KING OF THE CASTLE END"
"AET_PARCEL": "HOLD THE WHEEL END"
"AET_PENNED": "PENNED IN END"
"AET_PROPERTY": "HOT PROPERTY END"
"AET_UWARF": "KILL LIST END"
"AGENT14": "Agent 14"
"AGR_LAPS": "~a~ ~1~"
"AGUJA": "Aguja St"
"AH3A_CALL0_1": "NULL"
"AH3A_CALL0_3": "NULL"
"AH3B_UNLK": "We're on - L"
"AH_1_U": "Michael, your Bureau friends want to discuss something with us. I told them to meet at the garment factory. Get over there as soon as you can."
"AH_2_U": "I been looking into that Chip Peterson thing, I might have something."
"AH_BUYER_D1": "Are you sure you'd like to sell these vehicles? You will be paid a commission of up to $~1~ upon delivery."
"AH_BUYER_D2": "Are you sure you'd like to sell this vehicle? You will be paid a commission of up to $~1~ upon delivery."
"AH_BUYER_D3": "Are you sure you'd like to sell this collection of vehicles?"
"AH_BUYER_D4": "Are you sure you'd like to pay $~1~ to modify this vehicle and then sell it? You will be paid a commission of up to $~1~ upon delivery."
"AH_BUYER_D5": "Are you sure you'd like to pay $~1~ to modify these vehicles and then sell them? You will be paid a commission of up to $~1~ upon delivery."
"AH_BUYER_D6": "This buyer is not currently available to purchase any vehicles."
"AH_BUYER_NM1": "You can't afford to modify these vehicles. Try selling them to a private buyer."
"AH_BUYER_NM2": "You can't afford to modify this vehicle. Try selling it to a private buyer."
"AH_BUYER_T": "EXPORT VEHICLES"
"AH_COL_2VEH": "Collect both vehicles to sell this collection."
"AH_COL_3VEH": "Collect all three vehicles to sell this collection."
"AH_COL_4VEH": "Collect all four vehicles to sell this collection."
"AH_COL_PLAYERD": "You need to have more Associates present in your warehouse in order to sell this vehicle collection."
"AH_COOLDOWN": "Please wait until a buyer can be found for your vehicle."
"AH_COOLDOWN2": "Please wait until a buyer can be found for your vehicles."
"AH_CRIT": "You can't sell your vehicles whilst you are taking part in another mission."
"AH_GETA_R": "Don't forget to set up a getaway vehicle. Get hold of something inconspicuous, park it someowhere secluded, then call with the location."
"AH_H_TAKEDOWN": "~s~Sneak behind an enemy when unarmed and while holding ~INPUT_AIM~ press ~INPUT_MELEE_ATTACK_LIGHT~ to knock them out.~s~"
"AH_MAX_PLAYERD": "You can only sell four vehicles in one transaction. Remove one of the selected vehicles to include this one in the deal."
"AH_NBOSS": "You need to be a CEO to sell your vehicles."
"AH_NE_PLAYERD": "You need to have more Associates present in your warehouse in order to sell any more vehicles."
"AH_P_U": "We need an LSFD fire engine. Fake an emergency call or find one at a station. Whatever works."
"AH_SAVING_DOWN": "No buyers are currently available. Please try again later."
"AH_SELL_NA": "Unable to set up a deal with the buyer."
"AH_SES": "You need to be in a public sessions to sell your vehicles."
"AH_VEH_SEL_D": "You need to select some vehicles to export first."
"AH_VEH_SEL_T": "SELECT VEHICLES"
"AHAPRIVSESINPUT": "Join a public session to access the Ad-Hawk Autos network. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"AHAPRVSESINPTPC": "Join a public session to access the Ad-Hawk Autos network. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"AHP_DEADTRUCK": "NULL"
"AHP_DROPOFF": "NULL"
"AHP_GETBAKIN": "NULL"
"AHP_GETOUT": "NULL"
"AHP_LOSECOPS": "NULL"
"AHP_LOSTTRUCK": "NULL"
"AHT_BOAR_KILLS": "NULL"
"AHT_CALL": "NULL"
"AHT_CANC1": "NULL"
"AHT_CANC2": "NULL"
"AHT_CHAL_UNLOCKED": "NULL"
"AHT_COU_KILLS": "NULL"
"AHT_COY_KILLS": "NULL"
"AHT_CROUCH": "NULL"
"AHT_DOWNWIND": "NULL"
"AHT_ELK_KILLS": "NULL"
"AHT_HEARD": "NULL"
"AHT_HIGHSCORE": "NULL"
"AHT_HITS_BLEG": "NULL"
"AHT_HITS_FLEG": "NULL"
"AHT_HITS_HEAD": "NULL"
"AHT_HITS_HEART": "NULL"
"AHT_HITS_NECK": "NULL"
"AHT_HITS_REAR": "NULL"
"AHT_HITS_TORSO": "NULL"
"AHT_MEDAL_EARN": "NULL"
"AHT_MISS": "NULL"
"AHT_MONEYEARN": "NULL"
"AHT_MONY_UPPR": "NULL"
"AHT_NO_MEDAL": "NULL"
"AHT_NOTICED": "NULL"
"AHT_PHOTO": "NULL"
"AHT_PHOTO_NEAR": "NULL"
"AHT_PHOTO_SEND": "NULL"
"AHT_PHOTOTAKEN": "NULL"
"AHT_RTIT": "NULL"
"AHT_RTN": "NULL"
"AHT_SCENT": "NULL"
"AHT_SCRE": "NULL"
"AHT_SCRE_UPPR": "NULL"
"AHT_TGT_BRONZE": "NULL"
"AHT_TGT_GOLD": "NULL"
"AHT_TGT_SILVER": "NULL"
"AHT_TIME": "NULL"
"AHT_WIND_UPPR": "~1~ MPH"
"AHT_WLCOME": "NULL"
"AHT_WLCOME_CHAL": "NULL"
"AIMFEED_ASS1": "Aim preference is set to Assisted Aim - Partial."
"AIMFEED_FAA1": "Aim preference is set to Free Aim - Assisted."
"AIMFEED_FRE1": "Aim preference is set to Free Aim."
"AIMFEED_TRA1": "Aim preference is set to Assisted Aim - Full."
"AIR_RCE_1": "Press ~INPUT_VEH_DUCK~ to release a stream of colored smoke."
"AIR_REBR": "AIR"
"AIRBUS": "Airport Bus"
"AIRDEF_MISS": "Yacht Defenses are disabled during Piracy Prevention."
"AIRDEF_MS_DM": "Yacht Defenses are disabled during Executive Deathmatch."
"AIRDEF_REVER": "Yacht Defenses have reverted to your pre-mission setup."
"AIRDEF_W_LVL": "Yacht Defenses are disabled while you have a Wanted Level."
"AIRDEF_WARN": "You are entering protected air space. If you remain you will be shot."
"AIRDEF_WEAP": "While Yacht Defense is set to On you are unable to access your weapons."
"AIRP": "Los Santos International Airport"
"AIRPORT": "NULL"
"AIRPORTR": "NULL"
"AIRSTRIKE_1": "Throw a Flare to mark an area for the Airstrike to hit. If you do not mark an area with a Flare before the jet arrives it will leave without deploying any bombs."
"AIRSTRIKE_2": "JET RANGE"
"AIRSTRIKE_3": "If you throw a flare in an interior the jet will not be able to see it and will not deploy any bombs."
"AIRSTRIKE_4": "Throw a flare to mark an area for the airstrike to hit. If you do not mark an area with a flare before the jet arrives it will leave without deploying any bombs. You cannot throw flares while piloting an air vehicle."
"AIRSTRIKE_5": "Airstrike"
"AIRSTRIKE_6": "~1~ m"
"AIRTUG": "Airtug"
"AKUMA": "Akuma"
"ALAMO": "Alamo Sea"
"ALBANY": "Albany"
"ALERT_CTF_PUB": "NULL"
"ALERT_CTF_UPD": "NULL"
"ALERT_DM_PUB": "NULL"
"ALERT_DM_UPD": "NULL"
"ALERT_RC_PUB": "NULL"
"ALERT_RC_UPD": "NULL"
"ALGONQUIN": "Algonquin Blvd"
"ALHAMBRA": "Alhambra Dr"
"ALLCREWLEFT": "NULL"
"ALPHA": "Alpha"
"ALPHAZ1": "Alpha-Z1"
"ALPHAZ1_LIVERY1": "Alpha Racing Team"
"ALPHAZ1_LIVERY2": "Play Outside"
"ALPHAZ1_LIVERY3": "Pisswasser 'In For A Good Time'"
"ALPHAZ1_LIVERY4": "eCola 'Deliciously Infectious'"
"ALPHAZ1_LIVERY5": "Sludgie 'Fruity Ice'"
"ALPHAZ1_LIVERY6": "Sprunk 'The Essence Of Life'"
"ALPHAZ1_LIVERY7": "Ron Gas Stations 'Stop n Go'"
"ALPHAZ1_LIVERY8": "Flow Water"
"ALT_ST": "Alta St"
"ALTA": "Alta"
"ALTAPL": "Alta Pl"
"ALTITUDE": "NULL"
"AM_H_AHP1": "Steal a fire truck to help prepare for the heist."
"AM_H_ARM2": "Franklin is now tailing the architect. SWITCH to Franklin to see how he's doing."
"AM_H_ARMR": "The blue bar represents how much body armor you have."
"AM_H_ARMST": "Arms Trafficking now available at ~BLIP_ARMS_DEALING~ for Trevor only"
"AM_H_BAILBONDS": "Trevor can do a bail bond job by visiting a suspect's last known location. A larger reward is given if a suspect is captured alive."
"AM_H_BASEJ": "Parachuting now available at ~BLIP_BASE_JUMP~"
"AM_H_BBUDDY": "Backup from friends can be arranged through the "Help With Prep" option when making a phone call."
"AM_H_BBUDDY1": "Backup from a friend can be arranged through the "Help With Prep" option when making a phone call."
"AM_H_BLIP": "Franklin has a contact at ~HUD_COLOUR_FRANKLIN~~BLIP_SIMEON_FAMILY~~s~ Go to the contact to get a mission from Simeon."
"AM_H_BUSTED": "Bail money posted. Ammo and body armor have been confiscated by the Cops."
"AM_H_CALLTX": "Call the Downtown Cab Co. to arrange a taxi to collect you from your current location."
"AM_H_CARMOD": "Mod garages are available at ~BLIP_CAR_MOD_SHOP~ Visit a mod garage for repairs and upgrades."
"AM_H_CHOP": "Chop is now at Franklin's house. Franklin can interact with Chop at ~BLIP_CHOP~"
"AM_H_CNVRT": "Hold ~INPUT_VEH_ROOF~ when stationary to raise and lower the roof."
"AM_H_CRCE": "Stock Car Races are now available at ~BLIP_RACE_LAND~"
"AM_H_CREWU": "Throughout the game you may meet contacts who can help on heists. This will give you extra crew members to pick from."
"AM_H_CRWLVL": "Crew gain experience with each heist you take them on. Their skill will improve with each job completed."
"AM_H_DISRU": "The mission has been disrupted. Return later to start the mission."
"AM_H_DRIVEBY": "Gamepad Driveby Control Type can be altered in the Gamepad section of the Settings Menu. The Aim + Fire option allows you to aim and shoot independently."
"AM_H_EDIT_1": "The Rockstar Editor is now available in the Pause Menu for you to create unique videos from GTAV and GTA Online clips. First record your gameplay by holding ~INPUT_CHARACTER_WHEEL~ to select a mode and start recording."
"AM_H_EDIT_2": "'Start Recording' will record gameplay instantly. ~n~'Action Replay' will record a clip after the event by running in the background until you're ready to save."
"AM_H_EDIT_3": "Once you've recorded your clip, hold ~INPUT_CHARACTER_WHEEL~ and press ~INPUT_REPLAY_START_STOP_RECORDING~ to save the recording, or ~INPUT_SAVE_REPLAY_CLIP~ to discard it.~n~Clips will continue to be saved until you stop recording."
"AM_H_EDIT_4": "Save an Action Replay after it happens, by holding ~INPUT_CHARACTER_WHEEL~ and pressing ~INPUT_REPLAY_START_STOP_RECORDING~.~n~Turn off Action Replay mode by holding ~INPUT_CHARACTER_WHEEL~ and pressing ~INPUT_SAVE_REPLAY_CLIP~.~n~Action Replay clips may vary in length depending on how much is going on."
"AM_H_FBIC1A": "This area is unsuitable for the getaway vehicle. Find a more discreet location."
"AM_H_FBIC1B": "The getaway vehicle cannot be placed while meeting a friend."
"AM_H_FBIC1C": "The getaway vehicle cannot be placed while on a taxi job."
"AM_H_FBIPCASH": "$~1~ needed to purchase items."
"AM_H_FCAL1": "Press ~INPUT_CELLPHONE_SELECT~ to answer Simeon's call.~n~Press ~INPUT_CELLPHONE_CANCEL~ to hang up."
"AM_H_FCAL2": "Press ~INPUT_CELLPHONE_DOWN~ to skip lines in the phone call. Press ~INPUT_CELLPHONE_CANCEL~ to end the call early."
"AM_H_FDEC": "You can now make a choice whether to help Michael's family member or not. Press ~INPUT_CELLPHONE_SELECT~ to help, press ~INPUT_CELLPHONE_CANCEL~ to refuse."
"AM_H_FFRND": "Meeting with friends can be arranged through the "Hang Out" option when making a phone call."
"AM_H_FHPCCASH": "$~1~ needed to purchase the mods required for the heist."
"AM_H_FHPCREP": "$~1~ needed to purchase the mods required, and repair the vehicle, for the heist."
"AM_H_FLINK": "Some emails contain hyperlinks to web pages. Press ~INPUT_CELLPHONE_EXTRA_OPTION~ to jump to the linked page."
"AM_H_FLYM": "To prepare for the heist, visit the Flight School as Michael."
"AM_H_FOU": "Triathlon event now available at ~BLIP_TRIATHLON~"
"AM_H_FP1": "First Person gamepad controls can be altered in the Gamepad section of the Settings Menu. Here you can set your preferred First Person Control Type and Targeting Mode."
"AM_H_FP2": "First Person mode can be adjusted in the Settings Menu if you experience motion sickness. Here you can adjust the Field of View, Aim Sensitivity, Look Sensitivity and First Person Ragdoll."
"AM_H_FTXT": "A new text message has been received. Bring up the phone with ~INPUT_PHONE~ to read it. New text messages and emails also show on the Feed."
"AM_H_GARAGEP": "Garage properties are now available to purchase at ~BLIP_GARAGE_FOR_SALE~~n~These will allow storage of vehicles purchased from websites or driven into the garage."
"AM_H_GAUNT_R": "Gauntlets are required before attempting the heist. Check your email for locations."
"AM_H_GOLF": "Golf now available at ~BLIP_GOLF~"
"AM_H_GTRA": "Friends won't follow you onto a train."
"AM_H_HAIR": "Barber shops now available at ~BLIP_BARBER~ Visit a barber for a new haircut."
"AM_H_HILLS": "Franklin has been moved into a new house in Vinewood Hills at ~BLIP_SAFEHOUSE~ This location can now be used to save progress and change clothes."
"AM_H_HUNT": "Hunting now available at ~BLIP_HUNTING~ for Trevor only. The hunting outfit has been added to Trevor's wardrobe."
"AM_H_JHP1B_MISS": "The LSPD tactical team are no longer available to intercept. Another team will be en route in a few hours."
"AM_H_JHP1B_REAP": "Another LSPD tactical team is at ~BLIP_HEIST_PREP~"
"AM_H_JHP2A_MISS": "The BZ gas is no longer available to steal. Another courier will be en route in a few hours."
"AM_H_JHP2A_REAP": "A courier is delivering a BZ gas shipment at ~BLIP_HEIST_PREP~"
"AM_H_LHNGR": "Trevor has taken ownership of The Lost's Sandy Shores Airfield. This location contains storage for planes at ~HUD_COLOUR_TREVOR~~BLIP_HANGAR~~s~ and helicopters at ~HUD_COLOUR_TREVOR~~BLIP_HELIPAD~"
"AM_H_LOGSTOCKS": "~g~BAWSAQ~s~ uses live stats from other players to set stock values. You must be logged in to your ~y~Social Club~s~ account to view and trade stock options."
"AM_H_MULTWEP": "Weapon slots can contain multiple weapons. Use ~INPUTGROUP_WEAPON_WHEEL_CYCLE~ to cycle through the different weapons in a highlighted slot."
"AM_H_NOFRND": "Friends will not always be available to Hang Out when you call. They may have things to do or could even be asleep."
"AM_H_NOSTAM": "You have run out of stamina. Pushing your body any harder will cause you to lose health."
"AM_H_OFFRR": "Offroad Races now available at ~BLIP_OFF_ROAD_RACING~"
"AM_H_PARA": "Parachutes will now be automatically equipped when using helicopters or planes."
"AM_H_PASS": "On passing a mission you will be awarded a score based on mission challenges. Missions can be replayed to obtain better scores. Mission results cannot be uploaded to Rockstar Social Club or saved if a retry is used."
"AM_H_PLTSC": "Flight School now available at ~BLIP_FLIGHT_SCHOOL~"
"AM_H_PMFS": "Owned properties that have requested your assistance can be helped at ~BLIP_PROPERTY~"
"AM_H_PREP1A": "Steal a Bugstars van at ~BLIP_HEIST_PREP~"
"AM_H_PREP1B": "Intercept the LSPD tactical team at ~BLIP_HEIST_PREP~"
"AM_H_PREP2": "Gather equipment for a heist by completing setup missions. Once all equipment has been obtained the main heist will unlock."
"AM_H_PREP2A": "Intercept the BZ gas at ~BLIP_HEIST_PREP~"
"AM_H_PREP2B": "Some heist equipment can be seen regularly moving through the city. Intercepting this will start the setup mission."
"AM_H_PREP3A": "Steal the submersible at ~BLIP_HEIST_PREP~"
"AM_H_PREP3B": "Steal the Cargobob at ~BLIP_HEIST_PREP~"
"AM_H_PREP4": "Military convoys are traveling to the base every few hours. Intercept and steal the military equipment at ~BLIP_HEIST_PREP~"
"AM_H_PREP5": "Setup tasks are available at ~BLIP_HEIST_PREP~ ~n~A getaway vehicle is also required."
"AM_H_PREP6": "Find a way to get a fire truck."
"AM_H_PREP8": "A getaway vehicle is required for this setup."
"AM_H_PROGAR": "Press and hold ~INPUT_AIM~ to aim the Programmable A.R. then press ~INPUT_ATTACK~ to set the range.~n~Once the range has been set press ~INPUT_ATTACK~ to fire."
"AM_H_RADIO1": "Hold ~INPUT_VEH_RADIO_WHEEL~ to bring up the radio wheel.~n~Then use ~INPUTGROUP_WHEEL~ to pick a station.~n~"
"AM_H_RADIO2": "Tap ~INPUT_VEH_RADIO_WHEEL~ to quickly switch to the next station."
"AM_H_RCFS": "Strangers and Freaks can be found throughout San Andreas at ~HUD_COLOUR_FRANKLIN~~BLIP_RANDOM_CHARACTER~~s~"
"AM_H_RCFS_M": "Strangers and Freaks can be found throughout San Andreas at ~HUD_COLOUR_FRANKLIN~~BLIP_RANDOM_CHARACTER~~s~ Switch to Franklin to play this mission."
"AM_H_REFS": "Various events unfold across San Andreas daily. These events will become blipped on the Radar when nearby."
"AM_H_REPEAT": "Replay missions from the Game section of the Pause Menu while off mission. Replaying old missions will not affect story progress."
"AM_H_SAVEAONM": "You cannot Quick Save while on a mission."
"AM_H_SCROLL": "Use ~INPUTGROUP_CELLPHONE_NAVIGATE_UD~ to scroll through an email."
"AM_H_SEAR": "Sea Races are now available at ~BLIP_RACE_SEA~"
"AM_H_SHOOT": "The Shooting Range is available at ~BLIP_SHOOTINGRANGE_GUNSHOP~"
"AM_H_SHOUT": "Press ~INPUT_CONTEXT~ to interact with pedestrians."
"AM_H_SHRCOST1": "$500"
"AM_H_SHRCOST2": "$1000"
"AM_H_SHRCOST5": "$2000"
"AM_H_SHRINK": "Michael can now see Dr. Friedlander at ~BLIP_SHRINK~"
"AM_H_SHRMON": "Dr. Friedlander currently charges ~a~ for a therapy session. Return with more money."
"AM_H_SOCIAL": "Sign up to Rockstar Games Social Club now to receive exclusive in-game rewards, including a weapon, a vehicle and access to in-game leaderboards."
"AM_H_SRAC": "Franklin can take part in Street Races throughout San Andreas at ~BLIP_RACE_LAND~ These races are only available between 20:00 and 05:00."
"AM_H_STNTP": "Stunt Plane time trials now available at ~BLIP_RACE_AIR~"
"AM_H_STOCKS": "Actions in the world may have an impact on company stock values. Take advantage of likely changes in stock prices to generate extra capital."
"AM_H_SWTCH0": "SWITCH between Michael and Franklin now available. Hold ~INPUT_CHARACTER_WHEEL~ to view the SWITCH menu."
"AM_H_SWTCH1": "The number displayed on each character SWITCH selection represents how many missions that character has available."
"AM_H_SWTCH2": "Some missions can only be started by specific characters. Missions that can't be started by the active character appear grayed out on the map."
"AM_H_SWTCH4": "Michael and Franklin are lying low after the jewelry heist, SWITCH unavailable."
"AM_H_SWTCH5": "Hobbies and Pastimes are available.~n~~BLIP_GUN_SHOP~ Ammu-Nation ~n~~BLIP_STRIP_CLUB~ Strip Club ~n~~BLIP_CINEMA~ Cinema ~n~~BLIP_FAIRGROUND~ Fairground ~n~~BLIP_GOLF~ Golf ~n~~BLIP_TENNIS~ Tennis"
"AM_H_SWTCH6": "Michael, Franklin and Trevor are now all available to SWITCH between."
"AM_H_SWTCH7": "SWITCH unavailable while wanted."
"AM_H_SWTCH8": "Michael and Trevor are lying low in the country, SWITCH unavailable."
"AM_H_SWTCH9": "Some missions can only be started by specific characters. Michael missions will be represented by blue letters and Franklin by green letters."
"AM_H_TATTOO": "Tattoo parlors now available at ~BLIP_TATTOO~ Visit the parlor for some new ink."
"AM_H_TAXI1": "Use ~INPUT_CONTEXT~ to flag down passing taxis."
"AM_H_TAXI2": "Taxi pick ups can be requested through the phone."
"AM_H_TRCLUB": "Save cars by parking in the bays at the side of the strip club."
"AM_H_VROLL": "If a vehicle rolls over use ~INPUT_VEH_MOVE_LR~ to roll it back."
"AM_H_WARDROB": "Michael can change clothes at the ~BLIP_CLOTHES_STORE~ in his bedroom."
"AM_H_YOGA": "Yoga now available at ~BLIP_YOGA~"
"AM_H_ZOOMOVE": "Allow Movement When Zoomed can be selected in the Controls Section of the Settings Menu which will allow you to move whilst sniping through scoped weapons."
"AM_RHP_MISS": "The military equipment is no longer availble to steal. Another convoy will be en route in a few hours."
"AM_RHP_REAP": "A convoy is delivering military equipment at ~BLIP_HEIST_PREP~"
"AMANDA": "NULL"
"AMARIL": "Amarillo Vista"
"AMARILLOW": "Amarillo Way"
"AMBC_2ND": "You came second in Criminal Damage by causing $~a~ worth of destruction"
"AMBC_3RD": "You came third in Criminal Damage by causing $~a~ worth of destruction"
"AMBC_BIG_START": "Cause the highest value of damage to vehicles and other players"
"AMBC_HELP": "Achieve the highest cost in damages to earn a cash and RP reward. More expensive vehicles will give you a higher score for damaging them."
"AMBC_HELP1": "Taking out players wearing expensive clothing and accessories will give you a higher score. You will not be rewarded for harming citizens of Los Santos and Blaine County."
"AMBC_LOSE": "~a~~s~ won Criminal Damage by causing $~a~ worth of destruction"
"AMBC_PERS": "Personal vehicles will not be counted for Criminal Damage."
"AMBC_POSCH": "You entered 1st place in the event."
"AMBC_POSCH2": "~a~ entered 1st place in the event."
"AMBC_PREP": "Prepare for Criminal Damage."
"AMBC_START": "Cause the highest value of damage to vehicles and other players."
"AMBC_TITLE": "CRIMINAL DAMAGE"
"AMBC_WARN": "Criminal Damage will begin shortly. Cause the highest value of damage to vehicles and other players. The top 3 players will win cash and RP."
"AMBC_WIN": "You won Criminal Damage by causing $~a~ worth of destruction"
"AMBULAN": "Ambulance"
"AMCH_0": "Perform the longest jump in a land vehicle."
"AMCH_0SLC": "Longest Jump"
"AMCH_1": "Fall the longest distance with a parachute before opening it."
"AMCH_1SLC": "Longest Freefall"
"AMCH_2": "Achieve the highest speed in a land vehicle."
"AMCH_2ND": "You came second in the ~a~ Challenge with a score of ~1~~a~"
"AMCH_2ND_T": "You came second in the ~a~ Challenge with a time of ~a~"
"AMCH_2SLC": "Highest Speed"
"AMCH_3": "Perform the longest stoppie on a motorcycle."
"AMCH_3RD": "You came third in the ~a~ Challenge with a score of ~1~~a~"
"AMCH_3RD_T": "You came third in the ~a~ Challenge with a time of ~a~"
"AMCH_3SLC": "Longest Stoppie"
"AMCH_4": "Perform the longest wheelie on a motorcycle."
"AMCH_4SLC": "Longest Wheelie"
"AMCH_5": "Drive the furthest distance in a land vehicle without crashing."
"AMCH_5SLC": "No Crashes"
"AMCH_6": "Open your parachute closest to the ground while freefalling."
"AMCH_6SLC": "Lowest Parachute"
"AMCH_7": "Steal the most vehicles."
"AMCH_7SLC": "Vehicles Stolen"
"AMCH_8": "Perform the most near misses with other vehicles in a land vehicle without crashing."
"AMCH_8SLC": "Near Misses"
"AMCH_9": "Fly under the most ~y~bridges~s~ in the time limit."
"AMCH_9SLC": "Fly Under Bridges"
"AMCH_12": "Reverse the longest distance without crashing."
"AMCH_12SLC": "Reverse Driving"
"AMCH_13": "Fall the longest distance without dying."
"AMCH_13SLC": "Longest Fall Survived"
"AMCH_15": "Fly low to the ground for the longest distance."
"AMCH_15SLC": "Low Flying"
"AMCH_16": "Fly upside-down near the ground for the longest distance."
"AMCH_16SLC": "Inverted Flying"
"AMCH_19": "Achieve the highest number of headshot kills on players."
"AMCH_19SLC": "Headshot Kills"
"AMCH_20": "Achieve the highest number of driveby kills on players."
"AMCH_20SLC": "Driveby"
"AMCH_21": "Achieve the highest number of melee kills on players."
"AMCH_21SLC": "Melee"
"AMCH_22": "Achieve the highest number of sniper rifle kills on players."
"AMCH_22SLC": "Sniper Kills"
"AMCH_23": "Travel the furthest distance when bailing from a land vehicle."
"AMCH_23SLC": "Longest Bail"
"AMCH_AC": "Air Vehicle"
"AMCH_AIRAV": "Air vehicles ~HUD_COLOUR_BLUE~~BLIP_HELICOPTER~ ~BLIP_PLANE_DROP~~s~ are available at several locations. These will self-destruct once the event is over."
"AMCH_AIRAVI": "Air vehicles ~HUD_COLOUR_BLUE~~BLIP_PLANE_DROP~~s~ are available at several locations. These will self-destruct once the event is over."
"AMCH_ALTI": "When flying close to the ground, a purple box is displayed on the Radar showing the height you must remain within to score in this challenge."
"AMCH_ALTIEXP": "The altimeter won't display on the expanded Radar. Return to the normal Radar to track your height above ground."
"AMCH_ATTEMPT2": "You beat ~a~ with a score of ~1~~a~. You are now ~a~ in the challenge."
"AMCH_BEATEN": "~a~ beat you with a score of ~1~~a~ and entered ~a~ place in the challenge."
"AMCH_BIG_0": "Perform the longest jump in a land vehicle"
"AMCH_BIG_1": "Fall the longest distance with a parachute before opening it"
"AMCH_BIG_2": "Achieve the highest speed in a land vehicle"
"AMCH_BIG_3": "Perform the longest stoppie on a motorcycle"
"AMCH_BIG_4": "Perform the longest wheelie on a motorcycle"
"AMCH_BIG_5": "Drive the furthest distance in a land vehicle without crashing"
"AMCH_BIG_6": "Open your parachute closest to the ground while freefalling"
"AMCH_BIG_7": "Steal the most vehicles"
"AMCH_BIG_8": "Perform the most near misses with other vehicles in a land vehicle without crashing"
"AMCH_BIG_9": "Fly under the most bridges in the time limit"
"AMCH_BIG_12": "Reverse the longest distance without crashing"
"AMCH_BIG_13": "Fall the longest distance without dying"
"AMCH_BIG_15": "Fly low to the ground for the longest distance"
"AMCH_BIG_16": "Fly upside-down near the ground for the longest distance"
"AMCH_BIG_19": "Achieve the highest number of headshot kills on players"
"AMCH_BIG_20": "Achieve the highest number of driveby kills on players"
"AMCH_BIG_21": "Achieve the highest number of melee kills on players"
"AMCH_BIG_22": "Achieve the highest number of sniper rifle kills on players"
"AMCH_BIG_23": "Travel the furthest distance when bailing from a vehicle"
"AMCH_BIKE": "Motorcycle"
"AMCH_BIKEAV": "Motorcycles ~HUD_COLOUR_BLUE~~BLIP_GANG_BIKE~~s~ are available at several locations."
"AMCH_BLOW": "This vehicle will now self-destruct."
"AMCH_BRBL": "The bridges ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~~s~ that count towards this challenge are displayed on your Radar."
"AMCH_BRBL2": "Flying under a bridge does not deny the points for that bridge to other players. Points will not be given for flying under a bridge more than once."
"AMCH_BRIDGE": "Bridge"
"AMCH_EMPTY": "~r~~s~"
"AMCH_FEET": " feet"
"AMCH_FLYLOW": "You must fly lower to score in the challenge."
"AMCH_FRFALL": "Deploy your parachute close to the ground for a higher score. Your score will only be counted if you land safely. Secondary parachutes will not count."
"AMCH_FT": "~1~ft"
"AMCH_FT_LB": "ft"
"AMCH_KILL": " kill"
"AMCH_KILLS": " kills"
"AMCH_KMH": " km/h"
"AMCH_KMH_LB": "km/h"
"AMCH_KMHN": "~1~km/h"
"AMCH_LFALL": "Falls into water will not count towards this challenge."
"AMCH_LOSE": "~a~~s~ won the ~a~ Challenge with a score of ~1~~a~"
"AMCH_LOSE_T": "~a~~s~ won the ~a~ Challenge with a time of ~a~"
"AMCH_LPARA": "Landing in water will not count towards this challenge."
"AMCH_M": "~1~m"
"AMCH_M_LB": "m"
"AMCH_METRES": " meters"
"AMCH_MPH": " mph"
"AMCH_MPH_LB": "mph"
"AMCH_MPHN": "~1~mph"
"AMCH_MVS1": "Points will only be given for stealing vehicles from the citizens of Los Santos and Blaine County."
"AMCH_MVS2": "Points will not be given for stealing from other players or taking vehicles that have already been stolen."
"AMCH_NMIS": "Points will be given for passing close to another land vehicle at speed without crashing. You must be driving a land vehicle to score."
"AMCH_NOWIN": "No players achieved a score"
"AMCH_OBJLAND": "Fly over land."
"AMCH_OCEAN": "Flying low over deep water will not be counted for this challenge."
"AMCH_OVER": "CHALLENGE OVER"
"AMCH_POS1": "first"
"AMCH_POS2": "second"
"AMCH_POS3": "third"
"AMCH_POSCH": "You entered 1st place in the challenge."
"AMCH_POSCH2": "~a~ entered 1st place in the challenge."
"AMCH_PREPAIR": "Find an air vehicle and prepare for the ~a~ Challenge."
"AMCH_PREPARE": "Prepare for the ~a~ Challenge."
"AMCH_PREPBIKE": "Find a motorcycle and prepare for the ~a~ Challenge."
"AMCH_PREPCAR": "Find a car and prepare for the ~a~ Challenge."
"AMCH_PREPLAND": "Find a land vehicle and prepare for the ~a~ Challenge."
"AMCH_PREPPLANE": "Find a plane and prepare for the ~a~ Challenge."
"AMCH_PREPSNIPER": "Find a sniper rifle and prepare for the ~a~ Challenge."
"AMCH_PVPO1": "Points will only be given for eliminating other players and not the citizens of Los Santos and Blaine County."
"AMCH_PVPO2": "Points will only be given for eliminating other players and not the citizens of Los Santos and Blaine County. Points will be deducted for kills with guns."
"AMCH_S": "~1~s"
"AMCH_STARTED": "CHALLENGE STARTED"
"AMCH_STOPPIE": "Only stoppies performed on motorcycles will count towards this challenge."
"AMCH_VEH": " vehicles"
"AMCH_WARN": "The ~a~ Challenge will begin shortly. ~a~ The top 3 players will win cash and RP."
"AMCH_WHEELIE": "Only wheelies performed on motorcycles will count towards this challenge."
"AMCH_WIN": "WINNER"
"AMCH_WINNER": "You won the ~a~ Challenge with a score of ~1~~a~"
"AMCH_WINNER_T": "You won the ~a~ Challenge with a time of ~a~"
"AMD_AMMOT": "~s~Ammo Crate Collected."
"AMD_BALLC": "~a~ ~s~has equipped the Ballistic Armor and Minigun."
"AMD_BALLC1": "You equipped the Ballistic Armor and Minigun."
"AMD_BALLL": "~a~ ~s~has requested the Ballistic Armor and Minigun."
"AMD_BLIPBALL": "Ballistic Armor and Minigun"
"AMD_BLIPN": "Ammo Crate"
"AMD_HELP1": "~s~An ammo crate ~HUD_COLOUR_GREEN~~BLIP_GANG_ATTACK_PACKAGE~ ~s~will be dropped at your GPS location.~n~Be sure to make it a secluded location to stop other players stealing it."
"AMD_HELP2": "~s~Ammo crates ~HUD_COLOUR_GREEN~~BLIP_GANG_ATTACK_PACKAGE~ ~s~will add ammo to your equipped weapon only.~n~You will not pick up the ammo crate if you do not need ammo for your current or last equipped weapon."
"AMD_HELP3": "~s~To pick up the ammo crate ~HUD_COLOUR_GREEN~~BLIP_GANG_ATTACK_PACKAGE~ ~s~you need to equip a weapon that requires ammo.~n~If you are unarmed ammo will be added to your last weapon if possible."
"AMD_TPLYC": "~a~ ~s~has collected an Ammo Drop."
"AMD_TPLYL": "~a~ ~s~has requested an Ammo Drop."
"AMDO_ALL_CMP": "All Objectives Complete!~n~Reward:~n~$~1~~n~~1~ ~BLIP_RP~"
"AMDO_COUNT": "~1~/~1~"
"AMDO_MTH_CMP": "All Monthly Objectives Complete!~n~Reward:~n~$~1~~n~~1~ ~BLIP_RP~"
"AMDO_OBJ_0": "Participate in a Land Race."
"AMDO_OBJ_1": "Participate in a Bike Race."
"AMDO_OBJ_2": "Participate in an Air Race."
"AMDO_OBJ_3": "Participate in a Sea Race."
"AMDO_OBJ_4": "Participate in a Rally Race."
"AMDO_OBJ_5": "Participate in a GTA Race."
"AMDO_OBJ_6": "Participate in a Non-Contact Race."
"AMDO_OBJ_7": "Participate in a Team Deathmatch."
"AMDO_OBJ_8": "Participate in a Deathmatch."
"AMDO_OBJ_9": "Participate in a Vehicle Deathmatch."
"AMDO_OBJ_10": "Participate in a Parachute Jump."
"AMDO_OBJ_11": "Participate in a Last Team Standing."
"AMDO_OBJ_12": "Participate in a Capture - Contend."
"AMDO_OBJ_13": "Participate in a Capture - Hold."
"AMDO_OBJ_14": "Participate in a Capture - Raid."
"AMDO_OBJ_15": "Participate in a Capture - GTA."
"AMDO_OBJ_16": "Participate in a Versus Mission."
"AMDO_OBJ_17": "Complete a Contact Mission."
"AMDO_OBJ_18": "Participate in a Survival."
"AMDO_OBJ_19": "Hold up a store."
"AMDO_OBJ_20": "Complete a Gang Attack."
"AMDO_OBJ_21": "Participate in an Impromptu Race."
"AMDO_OBJ_22": "Participate in One on One Deathmatch."
"AMDO_OBJ_23": "Go to the Movies."
"AMDO_OBJ_24": "Fly under a bridge in an Air Race."
"AMDO_OBJ_25": "Ride on one of the Fairground Rides."
"AMDO_OBJ_26": "Steal vehicle from the military base."
"AMDO_OBJ_27": "Mod a vehicle at a car mod shop."
"AMDO_OBJ_28": "Perform a Stunt Jump."
"AMDO_OBJ_29": "Deliver an Export vehicle to Simeon."
"AMDO_OBJ_30": "Collect a Bounty."
"AMDO_OBJ_31": "Kill a player while Off the Radar."
"AMDO_OBJ_32": "Kill a revealed player."
"AMDO_OBJ_33": "Bribe the Cops then cause havoc."
"AMDO_OBJ_34": "Call a Mugger on another player."
"AMDO_OBJ_35": "Use some Bull Shark Testosterone."
"AMDO_OBJ_36": "Collect an Ammo Drop."
"AMDO_OBJ_37": "Play a game of Darts."
"AMDO_OBJ_38": "Play a round of Golf."
"AMDO_OBJ_39": "Play a match of Tennis."
"AMDO_OBJ_40": "Challenge a player at Arm Wrestling."
"AMDO_OBJ_41": "Go for a round at the Shooting Range."
"AMDO_OBJ_42": "Complete a Flight School lesson."
"AMDO_OBJ_43": "Kill ~1~ players."
"AMDO_OBJ_43N": "Kill players."
"AMDO_OBJ_44": "Destroy ~1~ vehicles."
"AMDO_OBJ_44N": "Destroy vehicles."
"AMDO_OBJ_45": "Steal ~1~ vehicles."
"AMDO_OBJ_45N": "Steal vehicles."
"AMDO_OBJ_46": "Escape a ~1~ star Wanted Level."
"AMDO_OBJ_46N": "Escape a Wanted Level."
"AMDO_OBJ_47": "Fall for ~1~ feet and survive."
"AMDO_OBJ_47N": "Fall and survive."
"AMDO_OBJ_48": "Parachute from ~1~ feet."
"AMDO_OBJ_48N": "Parachute from height."
"AMDO_OBJ_49": "Parachute dangerously."
"AMDO_OBJ_50": "Perform a wheelie for ~1~ seconds."
"AMDO_OBJ_50N": "Perform a wheelie."
"AMDO_TCK_CMP": "Objective Complete!~n~~a~"
"AMDO_TCK_IN": "You have new Daily Objectives.~n~Check the Interaction Menu for more info."
"AMDO_TCK_NOPE": "There are no Daily Objectives today."
"AMDO_UNLOCK": "Daily Objectives have now been unlocked. You will receive a reward for completing all objectives for the day, week and month. Check the Interaction Menu to view your objectives."
"AMDO_WK_CMP": "All Weekly Objectives Complete!~n~Reward:~n~$~1~~n~~1~ ~BLIP_RP~"
"AMERICANO": "Americano Way"
"AMEV_GA_RP": "When in an active Gang Attack location, some other players may not be attackable."
"AMEV_LBD_HELP": "Press ~INPUT_MULTIPLAYER_INFO~ to show the Freemode Event leaderboard."
"AMFW_BTNCV": "Change View"
"AMFW_BTNEX": "Exit"
"AMFW_CAR_FULL": "This gondola is full. You may wait for the next one."
"AMFW_ENTER": "Press ~INPUT_CONTEXT~ to ride the Ferris Whale. The cost is $~1~."
"AMFW_GET_IN": "Press ~INPUT_ENTER~ to get in."
"AMFW_GET_IN_P": "Press ~INPUT_ENTER~ to get in the gondola. The cost is $~1~."
"AMFW_GET_OUT": "Press ~INPUT_ENTER~ to get out."
"AMFW_WAIT": "Stopping..."
"AMFW_WAIT_OFF": "The ride will stop on the next rotation."
"AMHB_BDOVER1": "The Beast died"
"AMHB_BDOVER2": "The Beast left"
"AMHB_BDOVER3": "The Beast killed itself"
"AMHB_BDOVER4": "Event over. Nobody wanted to be the Beast."
"AMHB_BIG_KILLED": "The Beast killed you"
"AMHB_BL": "Beast"
"AMHB_BOB": "Hunt the Beast will begin shortly. Exit the helicopter to have a chance of becoming the Beast."
"AMHB_BSTHLP0": "Visit landmarks ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~ ~s~without being killed to gain cash and RP rewards. Visit all landmarks to gain an additional bonus."
"AMHB_BSTHLP1": "You are hidden on the map from other players. However they can see your blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~for a short time at the start of the event and after you visit each landmark."
"AMHB_BSTHLP2": "As the Beast you are stronger and faster than normal."
"AMHB_BSTHLP3": "Your blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~is now visible to other players on the map for a short time. This time increases with each landmark visited."
"AMHB_BSTLDMK2": "The Beast visited all the landmarks"
"AMHB_BSTPHTO1A": "~a~~s~ took out the Beast"
"AMHB_BSTPHTO2A": "You took out the Beast"
"AMHB_BSTPHTO3A": "~a~~s~ took you out"
"AMHB_BYOUDIED": "You died"
"AMHB_BYOUSCD": "You killed yourself"
"AMHB_GO2AREA": "Go to each ~HUD_COLOUR_YELLOW~landmark."
"AMHB_HELIGUN": "Hunt the Beast will begin shortly. Exit the helicopter to have a chance of becoming the Beast."
"AMHB_HKR": "Hunt the Beast will begin shortly. Stop the activity you are doing to have a chance of becoming the Beast."
"AMHB_HTRHLP0": "Another player is the Beast. Hunt it down before it visits all landmarks to gain a cash and RP reward."
"AMHB_HTRHLP1": "The Beast is hidden on the map. However you can see its blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~for a short time at the start of the event and after it visits each landmark."
"AMHB_HTRHLP1B": "The Beast is hidden on the map. However you can see its blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~for a short time after it visits each landmark."
"AMHB_HTRHLP2": "The Beast is stronger and faster than you. Inflict a lot of damage to take it down."
"AMHB_HTRHLP3": "The Beast ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~has visited a landmark and is now visible for a short time. This time increases with each landmark visited."
"AMHB_KILLED": "The Beast killed you"
"AMHB_KLBEAST": "Take out the ~HUD_COLOUR_PURPLE~Beast."
"AMHB_LMKSLEFT": "LANDMARKS REMAINING"
"AMHB_LNDLBL": "Landmark"
"AMHB_LUXOR": "Hunt the Beast will begin shortly. Exit the Luxor to have a chance of becoming the Beast."
"AMHB_NOCLCT": "Your blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~is now visible to other players on the map for a short time because you have not visited a landmark for several minutes."
"AMHB_NOCLCT2": "The Beast blip ~HUD_COLOUR_PURPLE~~BLIP_BEAST~ ~s~is now visible on the map for a short time because it has not visited a landmark for several minutes."
"AMHB_OFFICE": "Hunt the Beast will begin shortly. Exit the Office to have a chance of becoming the Beast."
"AMHB_OPTBOSS": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you become the Beast, all of your Bodyguards will be let go."
"AMHB_OPTBOSSB": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you become the Beast, your Motorcycle Club will be disbanded."
"AMHB_OPTBOSSC": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you become the Beast, all of your Associates will be let go."
"AMHB_OPTGOON": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you or your VIP become the Beast, you will no longer be a Bodyguard."
"AMHB_OPTGOONB": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you or your President become the Beast, you will be removed from the Motorcycle Club."
"AMHB_OPTGOONC": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast. If you or your CEO become the Beast, you will no longer be an Associate."
"AMHB_OPTHELP": "Hunt the Beast will begin shortly. Press ~INPUT_CONTEXT~ to have a chance of becoming the Beast."
"AMHB_OPTTCKR": "You have a chance of becoming the Beast. The Beast will be selected randomly from all players that have a chance."
"AMHB_OVERTTL": "EVENT OVER"
"AMHB_PASSIVE": "Hunt the Beast will begin shortly. Exit Passive Mode to have a chance of becoming the Beast."
"AMHB_PHINTSH1": "HUNT THE BEAST"
"AMHB_PHINTSH2A": "Another player is the Beast. Take them out."
"AMHB_PLANE": "Hunt the Beast will begin shortly. Exit the plane to have a chance of becoming the Beast."
"AMHB_RDRTICK": "The ~HUD_COLOUR_PURPLE~Beast ~s~visited a landmark."
"AMHB_STRIP": "Hunt the Beast will begin shortly. Exit the Strip Club to have a chance of becoming the Beast."
"AMHB_TICK1": "The Beast killed ~a~."
"AMHB_TICK2": "~a~ killed the Beast."
"AMHB_TUOVER1A": "Nobody took out the Beast and it failed to visit all the landmarks"
"AMHB_WHOUSE": "Hunt the Beast will begin shortly. Exit the Warehouse to have a chance of becoming the Beast."
"AMM_HST_B_1_0": "Rebreather (~1~/~1~)"
"AMMO_IS_LOW": "Your current weapon is low on ammo."
"AMMO_REWARD": "+~1~"
"AMMO_RUIN_HR": "Homing Missiles"
"AMMO_RUIN_MG": "Machine Gun Ammo"
"AMMO_RUIN_RO": "Missiles"
"AMPHIB_BIGD": "Enter the Technical Aqua"
"AMPHIB_BIGDR": "Protect the supplies"
"AMPHIB_BIGFD": "The Technical Aquas were destroyed"
"AMPHIB_BIGS": "~a~ ~s~destroyed all supplies"
"AMPHIB_BIGSR": "~a~ ~s~defended the supplies"
"AMPHIB_BIGSY": "You defended the supplies"
"AMPHIB_BIGT": "The supplies were not destroyed in time"
"AMPHIB_BL0": "El Gordo Lighthouse"
"AMPHIB_BL1": "Senora Way"
"AMPHIB_BL2": "Pacific Ocean"
"AMPHIB_BL3": "North Chumash"
"AMPHIB_BLCRA": "Supplies"
"AMPHIB_BLVEH": "Technical Aqua"
"AMPHIB_CBLIP": "~BLIP_CONTRABAND~"
"AMPHIB_DESTC": "Destroy the ~r~supplies."
"AMPHIB_EXP": "Exit the Technical Aqua before it explodes."
"AMPHIB_G0": "El Gordo Lighthouse"
"AMPHIB_G0TO": "Go to ~y~~a~."
"AMPHIB_G0TOT": "Go to the ~y~~a~."
"AMPHIB_G1": "Senora Way"
"AMPHIB_G2": "Pacific Ocean"
"AMPHIB_G3": "North Chumash"
"AMPHIB_HLP1": "Amphibious Assault has started. Enter the Technical Aqua ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_7~ ~s~and use it to destroy all enemy supplies to earn cash and RP."
"AMPHIB_HLP2": "A replacement Technical Aqua ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_7~ ~s~is now available. Use it to destroy all supply crates to earn cash and RP."
"AMPHIB_HLPR": "~a~ ~s~have started Amphibious Assault. Protect the supplies ~a~ ~s~to earn cash and RP."
"AMPHIB_HUD": "SUPPLIES REMAINING"
"AMPHIB_HVEH": "Help the ~b~Technical Aqua ~s~get to ~a~."
"AMPHIB_HVEHT": "Help the ~b~Technical Aqua ~s~get to the ~a~."
"AMPHIB_PROTC": "Protect the ~b~supplies."
"AMPHIB_PVEH": "Enter the ~b~Technical Aqua."
"AMPHIB_PVEHA": "Enter a ~b~Technical Aqua."
"AMPHIB_TITLE": "AMPHIBIOUS ASSAULT"
"AMPP_BIG_HOLD": "Stay in the vehicle until time runs out"
"AMPP_BIG_HOLD2": "Stay on the vehicle until time runs out"
"AMPP_BLIP": "Hold the Wheel Vehicle"
"AMPP_COLLECT": "VEHICLE COLLECTED"
"AMPP_DESTP": "The Hold the Wheel vehicle was destroyed."
"AMPP_DESTR": "The vehicle was destroyed"
"AMPP_GBHELP": "~HUD_COLOUR_WHITE~~a~ ~s~has the vehicle. Help them hold on to it."
"AMPP_GBOWNER": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~a~.~s~ Help them hold on to it."
"AMPP_GET": "~HUD_COLOUR_WHITE~~a~ ~s~has the vehicle. Take it from them."
"AMPP_HOLD": "Stay in the vehicle until time runs out."
"AMPP_HOLD2": "Stay on the vehicle until time runs out."
"AMPP_LOSE": "~a~~s~ had the Hold the Wheel vehicle when time ran out"
"AMPP_LOSE_SD": "~a~~s~ took the Hold the Wheel vehicle during sudden death"
"AMPP_LOSER": "EVENT OVER"
"AMPP_ME": "You have the Hold the Wheel Vehicle."
"AMPP_MEL": "You lost the Hold the Wheel Vehicle."
"AMPP_NEAR": "Enter the vehicle to start Hold the Wheel."
"AMPP_NEAR2": "Get on the vehicle to start Hold the Wheel."
"AMPP_NOWIN": "No player had the vehicle when time ran out"
"AMPP_NOWIN2": "No player had the Hold the Wheel vehicle when time ran out."
"AMPP_NOWNER": "Enter the ~g~vehicle~s~ and stay in it until time runs out."
"AMPP_NOWNER2": "Get on the ~g~vehicle~s~ and stay on it until time runs out."
"AMPP_NOWNER2SD": "Get on the ~g~vehicle~s~ to win."
"AMPP_NOWNERSD": "Enter the ~g~vehicle~s~ to win."
"AMPP_OTHER": "~a~ has the Hold the Wheel Vehicle."
"AMPP_OTHERL": "~a~ lost the Hold the Wheel Vehicle."
"AMPP_OWNER": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~r~vehicle.~s~ Take it from them."
"AMPP_OWON": "~a~ won Hold the Wheel."
"AMPP_SDEATH": "SUDDEN DEATH"
"AMPP_SDGET": "Get in the vehicle to win the event"
"AMPP_SDGET2": "Get on the vehicle to win the event"
"AMPP_SHARE": "Get in with other players to share the reward."
"AMPP_START": "A Hold the Wheel ~HUD_COLOUR_NET_PLAYER2~~a~~s~ vehicle is available. Hold the vehicle when the time runs out to earn cash and RP."
"AMPP_TITLE": "HOLD THE WHEEL"
"AMPP_UNVLB": "Hold the Wheel is no longer available."
"AMPP_VEHICLE": "vehicle"
"AMPP_WIN": "You had the Hold the Wheel vehicle when time ran out"
"AMPP_WIN_SD": "You took the Hold the Wheel vehicle during sudden death"
"AMRC_CHANGEVIEW": "Change View"
"AMRC_CINEMATIC": "Cinematic Camera"
"AMRC_ENTER": "Press ~INPUT_CONTEXT~ to ride the Leviathan. The cost is $~1~."
"AMRC_HANDSLOWER": "Lower Hands"
"AMRC_HANDSRAISE": "Raise Hands"
"AMRC_HELPTEXT": "Press ~INPUT_FRONTEND_X~ to raise your hands.~n~Scream into your headset to earn RP.~n~"
"AMRC_SCRM_L": "SCREAMING"
"AMRC_SCRM_R": "~g~+~1~ Screamed."
"AMRC_TIMER": "ROLLERCOASTER"
"AMSECVAN_DROP": "~s~Cash has dropped from the Armored Truck."
"AMSECVAN_SHRTBP": "~s~Armored Trucks are shown on the Radar by ~BLIP_SECURITY_VAN~. They carry cash which can be stolen."
"AMSECVAN_STKYB": "~s~To get the Armored Truck's cargo blow the back doors open with Sticky Bombs or shoot the back lock open."
"AMTT_BEATNO": "~a~ finished Time Trial with a time of ~a~"
"AMTT_BEATPAR": "~a~ finished Time Trial with a time of ~a~, beating the par time."
"AMTT_BEATYOU": "~a~ finished Time Trial with a time of ~a~, beating your personal best."
"AMTT_BEST": "PERSONAL BEST"
"AMTT_BLIP": "Time Trial"
"AMTT_BOUNTY": "Time Trials cannot be started while you are a bounty target."
"AMTT_CORONA": "Time Trials can only be triggered in a vehicle."
"AMTT_CRITICAL": "Time Trials cannot be started while you are participating in another event."
"AMTT_DEST": "Your vehicle was destroyed"
"AMTT_DESTIN": "Destination"
"AMTT_DIED": "You died"
"AMTT_END": "TIME TRIAL FAILED"
"AMTT_FAIL": "TIME TRIAL FAILED"
"AMTT_GOTO": "Go to the ~y~destination.~s~"
"AMTT_LAND": "Time Trials can only be triggered in a land vehicle."
"AMTT_LEFT": "You left your vehicle"
"AMTT_NOPASSN": "Time Trials cannot be started with a passenger in your vehicle."
"AMTT_NOQR": "You cannot restart the Time Trial with a passenger in your vehicle."
"AMTT_PAR": "PAR TIME"
"AMTT_PERS": "NEW PERSONAL BEST"
"AMTT_PRESS": "Press ~INPUT_CONTEXT~ to start this Time Trial."
"AMTT_QUICKRE": "Hold ~INPUT_VEH_EXIT~ to restart the Time Trial at any point."
"AMTT_RECORD": "PAR TIME BEATEN"
"AMTT_RETURN": "Return to your ~b~vehicle.~s~"
"AMTT_ROUTE16": "LSIA"
"AMTT_RPAS": "You have been removed from the current event because you triggered a Time Trial."
"AMTT_SLOW": "You must be stationary to start this Time Trial."
"AMTT_START": "TIME TRIAL STARTED"
"AMTT_STARTPAR": "Par Time ~a~"
"AMTT_TIME": "You finished with a time of ~a~"
"AMTT_TIMEOUT": "The trial timed out"
"AMTT_TRIAL": "TIME TRIAL"
"AMTT_UNSTBL": "This vehicle is being used by another activity."
"AMTT_VEHBLIP": "Vehicle"
"AMTT_WRONGV": "You entered a different vehicle"
"ANI": "NULL"
"animdir": "NULL"
"ANNIHL": "Annihilator"
"ANNIHL_BULLET_KILLS": "Annihilator Minigun kills"
"ANNIS": "Annis"
"ANS_INSbusy_1": "NULL"
"ANS_INSbusy_1A": "NULL"
"ANS_INSbusy_2A": "NULL"
"ANS_INSbusyIF": "NULL"
"ANS_INSbusyLF": "NULL"
"ANS_INSbusySL": "NULL"
"ANTHR_BLACK": "Anthracite Black"
"ANTWERP": "Jamestown St"
"AOWCC": "NULL"
"APAIR_ACTIVE_01": "NULL"
"APAIR_ACTIVE_02": "NULL"
"APAIR_ACTIVE_03": "NULL"
"APAIR_ACTIVE_04": "NULL"
"APAIR_ACTIVE_05": "NULL"
"APAIR_ACTIVE_06": "NULL"
"APAIR_ACTIVEA": "NULL"
"APAIR_ACTIVEIF": "NULL"
"APAIR_ACTIVELF": "NULL"
"APAIR_ACTIVESL": "NULL"
"APAIR_AGGRES_01": "NULL"
"APAIR_AGGRES_02": "NULL"
"APAIR_AGGRES_03": "NULL"
"APAIR_AGGRES_05": "NULL"
"APAIR_AGGRES_06": "NULL"
"APAIR_AGGRESA": "NULL"
"APAIR_AGGRESIF": "NULL"
"APAIR_AGGRESLF": "NULL"
"APAIR_AGGRESSL": "NULL"
"APC": "APC"
"APINTRHLDEL": "Close"
"APINTRHLMOV": "Move"
"APINTRHLSEL": "Select"
"APP_BRAKES": "NULL"
"APPISTOL_KILLS": "AP Pistol kills"
"AR1_APPHELP": "NULL"
"AR1_BARBERS": "NULL"
"AR1_BRAKE": "NULL"
"AR1_CAMHELP": "NULL"
"AR1_CAMHELP2": "NULL"
"AR1_CARHELP": "NULL"
"AR1_CHASE": "NULL"
"AR1_CHOOSE": "NULL"
"AR1_CONVHELP": "NULL"
"AR1_COPHELP1": "NULL"
"AR1_COPHELP2": "NULL"
"AR1_COPHELP2B": "NULL"
"AR1_COPHELP3": "NULL"
"AR1_DUCKHELP": "NULL"
"AR1_FAILBUDDY": "NULL"
"AR1_FAILCAR": "NULL"
"AR1_FAILCAR2": "NULL"
"AR1_FAILCARLEF": "NULL"
"AR1_FAILCARS": "NULL"
"AR1_FAILCOPS": "NULL"
"AR1_FAILDAM": "NULL"
"AR1_FAILDAM2": "NULL"
"AR1_FAILDAMAF": "NULL"
"AR1_FAILJIMDEAD": "NULL"
"AR1_FAILLEFT": "NULL"
"AR1_FAILLOST": "NULL"
"AR1_FAILSHOW1": "NULL"
"AR1_FAILSHOW2": "NULL"
"AR1_FAILSHOW3": "NULL"
"AR1_FAILSHOW4": "NULL"
"AR1_FAILSHOW5": "NULL"
"AR1_FAILSIMDEAD": "NULL"
"AR1_FCOPSDEAL": "NULL"
"AR1_FRANSTUCK": "NULL"
"AR1_GARHELP1": "NULL"
"AR1_GOGARAGE": "NULL"
"AR1_HEADHELP": "NULL"
"AR1_HINTHELP": "NULL"
"AR1_HOME": "NULL"
"AR1_JUMPHELP": "NULL"
"AR1_JUMPHELP2": "NULL"
"AR1_MEDIHELP": "NULL"
"AR1_PARK": "NULL"
"AR1_RAGEBAR": "NULL"
"AR1_RAGEBAR_KM": "NULL"
"AR1_RAGEDEACT": "NULL"
"AR1_RAGEDEACT_KM": "NULL"
"AR1_RAGEHOW": "NULL"
"AR1_RAGESTAT": "NULL"
"AR1_SAVE1": "NULL"
"AR1_SAVE2": "NULL"
"AR1_SAVE2B": "NULL"
"AR1_SAVE3": "NULL"
"AR1_SHOWROOM": "NULL"
"AR1_STUCK": "NULL"
"AR1_TVHELP": "NULL"
"AR1_UNIQUE": "NULL"
"AR1_VEHCAMH": "NULL"
"AR1_VIEWSTATS": "NULL"
"AR1_VIEWSTATS2": "NULL"
"AR1_WAIT": "NULL"
"AR2_AN04B_1": "NULL"
"AR2_AN04B_2": "NULL"
"AR2_AN04B_4": "NULL"
"AR2_BU20B_1": "NULL"
"AR2_BU37B_2": "NULL"
"AR2_GODST_3": "NULL"
"ARCHENEMY": "Archenemy"
"ARCHENEMY_KILLS": "Times killed by Archenemy"
"ARCHENEMY_NAME": "Archenemy"
"ARDENT": "Ardent"
"ARM1_COPS_3": "NULL"
"ARM1_CRASH_01": "NULL"
"ARM1_CRASH_02": "NULL"
"ARM1_CRASH_03": "NULL"
"ARM1_CRASH_04": "NULL"
"ARM1_CRASH_05": "NULL"
"ARM1_EXTRAS2_1": "NULL"
"ARM1_INTP6_1": "NULL"
"ARM1_INTP6_3": "NULL"
"ARM1_INTP6_4": "NULL"
"ARM1_INTP6_5": "NULL"
"ARM1_LEAVEG_1": "NULL"
"ARM1_RACE_3": "NULL"
"ARM1_TEASE_01": "NULL"
"ARM1_TEASE_02": "NULL"
"ARM1_TEASE_03": "NULL"
"ARM1_TEASE_04": "NULL"
"ARM1_TEASE_05": "NULL"
"ARM1_TEASE_06": "NULL"
"ARM1_TEASE_07": "NULL"
"ARM2_COVER_1": "NULL"
"ARM2_END": "Stretch is getting out homie! Strizzzzzzetch! His bid's almost done. We goin holla at u dawg."
"ARM2_F01": "NULL"
"ARM2_F02": "NULL"
"ARM2_F03": "NULL"
"ARM2_F04": "NULL"
"ARM2_F05": "NULL"
"ARM2_F06": "NULL"
"ARM2_F07": "NULL"
"ARM2_F09": "NULL"
"ARM2_F10": "NULL"
"ARM2_F11": "NULL"
"ARM2_FAIL": "NULL"
"ARM2_HLP01": "NULL"
"ARM2_HLP02": "NULL"
"ARM2_HLP03": "NULL"
"ARM2_HLP04": "NULL"
"ARM2_HLP05": "NULL"
"ARM2_HLP06": "NULL"
"ARM2_HLP07": "NULL"
"ARM2_HLP07B": "NULL"
"ARM2_HLP08": "NULL"
"ARM2_HLP09": "NULL"
"ARM2_HLP10": "NULL"
"ARM2_HLP11": "NULL"
"ARM2_HLP13": "NULL"
"ARM2_HLP14": "NULL"
"ARM2_HLP15": "NULL"
"ARM2_HLP16": "NULL"
"ARM2_HLP17": "NULL"
"ARM2_HLP18": "NULL"
"ARM2_HLP18ALT": "NULL"
"ARM2_HLP18B": "NULL"
"ARM2_HLP19": "NULL"
"ARM2_HLP20": "NULL"
"ARM2_HLP21": "NULL"
"ARM2_HLP21_KM": "NULL"
"ARM2_HLP22": "NULL"
"ARM2_HLP23": "NULL"
"ARM2_HLP24": "NULL"
"ARM2_HLP25": "NULL"
"ARM2_HLP26": "NULL"
"ARM2_HLP27": "NULL"
"ARM2_HLP28": "NULL"
"ARM2_HLP29": "NULL"
"ARM2_HLP30": "NULL"
"ARM2_INS02": "NULL"
"ARM2_INS03": "NULL"
"ARM2_INS05": "NULL"
"ARM2_INS07": "NULL"
"ARM2_INS07B": "NULL"
"ARM2_INS08": "NULL"
"ARM2_INS09": "NULL"
"ARM2_INS12": "NULL"
"ARM2_INS13": "NULL"
"ARM2_INS14": "NULL"
"ARM2_INS18": "NULL"
"ARM2_INS22": "NULL"
"ARM3_BEAT": "NULL"
"ARM3_BEATBACK": "NULL"
"ARM3_BLIPPED": "NULL"
"ARM3_BLOWN": "NULL"
"ARM3_CALLTXT": "~s~The paperwork says daddy's boy has locked garage so you'll need to gain access from inside house. I know you keep the motorbike - do not betray me again~s~"
"ARM3_CAR2": "NULL"
"ARM3_DEST": "NULL"
"ARM3_EAVDROP_1": "NULL"
"ARM3_EAVDROP_2": "NULL"
"ARM3_EAVDROP_3": "NULL"
"ARM3_END1": "You were like a son to me. Employee of the month! Does that mean nothing to you? You're fucked my boy!"
"ARM3_END2": "Eh, u moody motherfuka. Im givin u tht bagger we boosted. left it at yr auntz crib ;P"
"ARM3_FAIL": "NULL"
"ARM3_FCOPSALERT": "NULL"
"ARM3_FDISRUPT": "NULL"
"ARM3_FEXP": "NULL"
"ARM3_FIND": "NULL"
"ARM3_FLED": "NULL"
"ARM3_FNOISE": "NULL"
"ARM3_FNOISE2": "NULL"
"ARM3_FNOISE3": "NULL"
"ARM3_FSIMEON": "NULL"
"ARM3_GARDEN": "NULL"
"ARM3_GETCAR": "NULL"
"ARM3_GO": "NULL"
"ARM3_HANG_01": "NULL"
"ARM3_HANG_02": "NULL"
"ARM3_HANG_03": "NULL"
"ARM3_IGNORE": "NULL"
"ARM3_INT_LI_3": "NULL"
"ARM3_LOC1_1": "NULL"
"ARM3_LOC1_2": "NULL"
"ARM3_LOC1_3": "NULL"
"ARM3_LOC2_1": "NULL"
"ARM3_LOC2_2": "NULL"
"ARM3_LOC2_3": "NULL"
"ARM3_LOC3_1": "NULL"
"ARM3_LOC3_2": "NULL"
"ARM3_LOC4_1": "NULL"
"ARM3_LOC4_2": "NULL"
"ARM3_RAM1": "NULL"
"ARM3_TAKE": "NULL"
"ARM3_WIFE_1": "NULL"
"ARM3_WIFE_2": "NULL"
"ARM3HLP_AVOID": "NULL"
"ARM3HLP_CLIMB": "NULL"
"ARM3HLP_FIGHT": "NULL"
"ARM3HLP_FIGHT2": "NULL"
"ARM3HLP_FIGHT2_KM": "NULL"
"ARM3HLP_FIGHT_KM": "NULL"
"ARM3HLP_FSTAT": "NULL"
"ARM3HLP_FSTAT2": "NULL"
"ARM3HLP_INCAR": "NULL"
"ARM3HLP_LOCKON": "NULL"
"ARM3HLP_SNEAK": "NULL"
"ARM3HLP_SNEAK2": "NULL"
"ARM3HLP_SOUNDBLIPS": "NULL"
"ARM3HLP_STAT": "NULL"
"ARM3HLP_WINDOW": "NULL"
"ARMADILLO": "Armadillo Ave"
"ARMMP_END_QT": "NULL"
"ARMMP_HOW_TO_1": "NULL"
"ARMMP_HOW_TO_2": "NULL"
"ARMMP_HOW_TO_3": "NULL"
"ARMMP_HOW_TO_4": "NULL"
"ARMMP_HOW_TO_12": "NULL"
"ARMMP_QUITUI_D": "NULL"
"ARMMP_REGAME": "NULL"
"ARMMP_REGAME2": "NULL"
"ARMMP_REMATCH": "NULL"
"ARMMP_REQ_RM": "NULL"
"ARMMP_REQ_RM2": "NULL"
"ARMMP_SC_GLOSE": "NULL"
"ARMMP_SC_GWIN": "NULL"
"ARMMP_SC_LOSE": "NULL"
"ARMMP_SC_TSCORE": "NULL"
"ARMMP_SC_USCORE": "NULL"
"ARMMP_SC_WIN": "NULL"
"ARMMP_ST_WINS": "WINS"
"ARMMP_TABLE1": "NULL"
"ARMMP_TABLE2": "NULL"
"ARMMP_TABLE3": "NULL"
"ARMMP_TABLE4": "NULL"
"ARMMP_TABLE5": "NULL"
"ARMMP_TABLE6": "NULL"
"ARMMP_TABLE7": "NULL"
"ARMMP_TABLE8": "NULL"
"ARMMP_TABLE9": "NULL"
"ARMMP_TABLE10": "NULL"
"ARMMP_TERM_LEFT": "The other player has left."
"ARMMP_TUT_1": "NULL"
"ARMMP_TUT_2": "NULL"
"ARMMP_WAIT_RD": "NULL"
"ARMMP_WAIT_RM": "NULL"
"ARMMP_WRESTLE": "NULL"
"ARMMP_XPT": "NULL"
"ARMOR_UNLOCK": "Body Armor Unlock"
"ARMORY_TITLE": "MOBILE OPERATIONS CENTER"
"ARMW_A_JOIN": "A player is waiting to play Arm Wrestling. Go to the wrestling table to play."
"ARMW_A_LWAIT": "Wait for your opponent to start Arm Wrestling. Press ~INPUT_FRONTEND_CANCEL~ to cancel."
"ARMW_A_LWAITPC": "Wait for your opponent to start Arm Wrestling. Press ~INPUT_SCRIPT_RRIGHT~ to cancel."
"ARMW_A_MANY": "Too many players trying to play Arm Wrestling."
"ARMW_A_PREP": "Press ~INPUT_CONTEXT~ to play Arm Wrestling."
"ARMW_A_PROG": "Unavailable. Arm Wrestling is already in progress."
"ARMW_A_PWAIT": "Wait for an opponent to start Arm Wrestling. Press ~INPUT_FRONTEND_CANCEL~ to cancel."
"ARMW_A_PWAITPC": "Wait for an opponent to start Arm Wrestling. Press ~INPUT_SCRIPT_RRIGHT~ to cancel."
"ARMW_A_SIDE": "Join the player for an Arm Wrestle on the opposite side of the table."
"ARMW_A_TWO": "Press ~INPUT_FRONTEND_ACCEPT~ to play Arm Wrestling. Press ~INPUT_FRONTEND_CANCEL~ to cancel."
"ARMW_A_TWOPC": "Press ~INPUT_FRONTEND_ACCEPT~ to play Arm Wrestling. Press ~INPUT_SCRIPT_RRIGHT~ to cancel."
"ARMY1": "NULL"
"ARMYB": "Fort Zancudo"
"ARMYTANKER": "Army Tanker"
"ARMYTRAILER": "Army Trailer"
"ARROW": "ARROW"
"art": "NULL"
"artdir": "NULL"
"ASEA": "Asea"
"ASLTRIFLE_KILLS": "Assault Rifle kills"
"ASLTSHTGN_KILLS": "Assault Shotgun kills"
"ASLTSMG_KILLS": "Assault SMG kills"
"ASS1_MIS": "I've got an opportunity for you. Meet me at Del Perro pier."
"ASS_BS_ABAND": "NULL"
"ASS_BS_AREA": "NULL"
"ASS_BS_BASE": "NULL"
"ASS_BS_BDESC": "NULL"
"ASS_BS_BLIP": "NULL"
"ASS_BS_BOARD": "NULL"
"ASS_BS_CASH": "NULL"
"ASS_BS_COMP": "NULL"
"ASS_BS_COMPB": "NULL"
"ASS_BS_COMPG": "NULL"
"ASS_BS_COMPN": "NULL"
"ASS_BS_COMPS": "NULL"
"ASS_BS_CONT": "NULL"
"ASS_BS_COPS": "NULL"
"ASS_BS_COVER": "NULL"
"ASS_BS_ENTER": "NULL"
"ASS_BS_EXIT": "NULL"
"ASS_BS_FIND": "NULL"
"ASS_BS_KILL": "NULL"
"ASS_BS_LEFTBUS": "NULL"
"ASS_BS_LOST": "NULL"
"ASS_BS_NAME": "NULL"
"ASS_BS_PASSED": "NULL"
"ASS_BS_RETURN": "NULL"
"ASS_BS_STOP0": "NULL"
"ASS_BS_STOP1": "NULL"
"ASS_BS_STOP2": "NULL"
"ASS_BS_STOP3": "NULL"
"ASS_BS_TIMER": "NULL"
"ASS_BS_VEHDEST": "NULL"
"ASS_CS_BASE": "NULL"
"ASS_CS_BDESC": "NULL"
"ASS_CS_CASH": "NULL"
"ASS_CS_COMP": "NULL"
"ASS_CS_COMPB": "NULL"
"ASS_CS_COMPG": "NULL"
"ASS_CS_COMPN": "NULL"
"ASS_CS_COMPS": "NULL"
"ASS_CS_CONT": "NULL"
"ASS_CS_EHELP1": "NULL"
"ASS_CS_ELEHELP": "NULL"
"ASS_CS_ESCAPED": "NULL"
"ASS_CS_GOSITE": "NULL"
"ASS_CS_KILL": "NULL"
"ASS_CS_PARA": "NULL"
"ASS_CS_PARA2": "NULL"
"ASS_CS_PASSED": "NULL"
"ASS_CS_REMIND": "NULL"
"ASS_CS_ROOF": "NULL"
"ASS_CS_RTNR": "NULL"
"ASS_CS_RTNY": "NULL"
"ASS_CS_STATION": "NULL"
"ASS_CS_TARGET": "NULL"
"ASS_CS_TIMER": "NULL"
"ASS_FINA": "You did what you had to do. I understand that. So let's move on, business as usual. We never mention this again."
"ASS_FINB": "I know what you did. I can't say I'm happy but it's done. So let's move on, business as usual. We never mention this again. Lester."
"ASS_HELP_01": "NULL"
"ASS_HELP_02": "NULL"
"ASS_HK_ABAND": "NULL"
"ASS_HK_BASE": "NULL"
"ASS_HK_BDESC": "NULL"
"ASS_HK_CASH": "NULL"
"ASS_HK_COMP": "NULL"
"ASS_HK_COMPB": "NULL"
"ASS_HK_COMPG": "NULL"
"ASS_HK_COMPN": "NULL"
"ASS_HK_COMPS": "NULL"
"ASS_HK_CONT": "NULL"
"ASS_HK_COPS": "NULL"
"ASS_HK_COVER": "NULL"
"ASS_HK_DESTBLIP": "NULL"
"ASS_HK_HELP1": "NULL"
"ASS_HK_IDT": "NULL"
"ASS_HK_LEAVE": "NULL"
"ASS_HK_LOST": "NULL"
"ASS_HK_NAME": "NULL"
"ASS_HK_PASSED": "NULL"
"ASS_HK_RT": "NULL"
"ASS_HK_TIMER": "NULL"
"ASS_HK_WAIT": "NULL"
"ASS_HK_WAIT2": "NULL"
"ASS_LOC": "Assisted kill on ~a~"
"ASS_ML_BASE": "NULL"
"ASS_ML_BDESC": "NULL"
"ASS_ML_CASH": "NULL"
"ASS_ML_COMP": "NULL"
"ASS_ML_COMPB": "NULL"
"ASS_ML_COMPG": "NULL"
"ASS_ML_COMPN": "NULL"
"ASS_ML_COMPS": "NULL"
"ASS_ML_CONT": "NULL"
"ASS_ML_COPS": "NULL"
"ASS_ML_LOST": "NULL"
"ASS_ML_NAME": "NULL"
"ASS_ML_PASSED": "NULL"
"ASS_ML_T01": "NULL"
"ASS_ML_TIMEFAIL": "NULL"
"ASS_ML_TIMER": "NULL"
"ASS_ML_TXT_BB": "Vespucci Beach. Bodybuilder, Muscle Sands. Delete this message."
"ASS_ML_TXT_BK": "In your GPS now. Biker, Vinewood Hills, look for a Bati bike. Gotta move, F."
"ASS_ML_TXT_WW": "Get to West Vinewood fast. Eclipse Medical Tower, look for dirty windows."
"ASS_ML_TXT_YT": "Head north. Yacht off the coast of Pacific Bluffs. Near Pipeline Inn."
"ASS_TIME": "NULL"
"ASS_TIME_TK": "NULL"
"ASS_VA_ABAND": "NULL"
"ASS_VA_BASE": "NULL"
"ASS_VA_BDESC": "NULL"
"ASS_VA_CASH": "NULL"
"ASS_VA_COMP": "NULL"
"ASS_VA_COMPB": "NULL"
"ASS_VA_COMPG": "NULL"
"ASS_VA_COMPN": "NULL"
"ASS_VA_COMPS": "NULL"
"ASS_VA_CONT": "NULL"
"ASS_VA_COVER": "NULL"
"ASS_VA_DESTBLIP": "NULL"
"ASS_VA_ESCAPED": "NULL"
"ASS_VA_FAILED": "NULL"
"ASS_VA_GO": "NULL"
"ASS_VA_GOHOTEL": "NULL"
"ASS_VA_KILL": "NULL"
"ASS_VA_LATTACK": "NULL"
"ASS_VA_LOSECOPS": "NULL"
"ASS_VA_PASSED": "NULL"
"ASS_VA_PLANT": "NULL"
"ASS_VA_RHOTEL": "NULL"
"ASS_VA_SNIPE1": "NULL"
"ASS_VA_SNIPE2": "NULL"
"ASS_VA_TIMELEFT": "NULL"
"ASS_VA_TIMER": "NULL"
"ASS_VA_TIMERED": "NULL"
"ASS_VA_VEHICLE": "NULL"
"ASS_VA_WANTED": "NULL"
"assartdir": "NULL"
"ASSOC_COL_DEL": "You earned a bonus of $~1~ for delivering your CEO's Vehicle Cargo Collection."
"asstecdir": "NULL"
"AST_BEAST": "HUNT THE BEAST START"
"AST_BLAST": "CRIMINAL DAMAGE START"
"AST_CHALL_DB": "DRIVE-BY CHALLENGE START"
"AST_CHALL_HS": "HIGHEST SPEED CHALLENGE START"
"AST_CHALL_HSH": "HEADSHOTS CHALLENGE START"
"AST_CHALL_LB": "LONGEST BAIL CHALLENGE START"
"AST_CHALL_LF": "LONGEST FALL SURVIVED CHALLENGE START"
"AST_CHALL_LFI": "LOW FLYING INVERTED CHALLENGE START"
"AST_CHALL_LFL": "LOW FLYING CHALLENGE START"
"AST_CHALL_LJ": "LONGEST JUMP CHALLENGE START"
"AST_CHALL_LP": "LOWEST PARACHUTE CHALLENGE START"
"AST_CHALL_LS": "LONGEST FREEFALL CHALLENGE START"
"AST_CHALL_LSN": "SNIPER KILLS CHALLENGE START"
"AST_CHALL_LST": "LONGEST STOPPIE CHALLENGE START"
"AST_CHALL_LW": "LONGEST WHEELIE CHALLENGE START"
"AST_CHALL_MB": "MOST BRIDGES CHALLENGE START"
"AST_CHALL_ML": "MELEE CHALLENGE START"
"AST_CHALL_NC": "NO CRASHES CHALLENGE START"
"AST_CHALL_NM": "NEAR MISSES CHALLENGE START"
"AST_CHALL_RD": "REVERSE DRIVING CHALLENGE START"
"AST_CHALL_VS": "VEHICLES STOLEN CHALLENGE START"
"AST_CHK_COLL": "CHECKPOINTS START"
"AST_DDROP": "DEAD DROP START"
"AST_HOT_TARG": "MOVING TARGET START"
"AST_KCASTLE": "KING OF THE CASTLE START"
"AST_PARCEL": "HOLD THE WHEEL START"
"AST_PENNED": "PENNED IN START"
"AST_PROPERTY": "HOT PROPERTY START"
"AST_UWARF": "KILL LIST START"
"ASTROPE": "Asterope"
"AT_FIREEXTING": "Fire Extinguisher Ammo"
"AT_FIREWORK": "Firework Ammo"
"AT_FLAREGUN": "Flare Gun Ammo"
"AT_GNADE": "Grenade Ammo"
"AT_GNADE_SMK": "Smoke Grenade Ammo"
"AT_GNADE_STK": "Sticky Bomb Ammo"
"AT_GRENLAUNCH": "Grenade Launch Ammo"
"AT_HEAVY": "Heavy Weapon Ammo"
"AT_HOMLNCH": "Homing Launcher Ammo"
"AT_MG": "MG Ammo"
"AT_MINIGUN": "Minigun Ammo"
"AT_MOLOTOV": "Molotov Ammo"
"AT_PETROLCAN": "Jerry Can Ammo"
"AT_PISTOL": "Pistol Ammo"
"AT_PROXMINE": "Proximity Mine Ammo"
"AT_RAILGUN": "Railgun Ammo"
"AT_RIFLE": "Rifle Ammo"
"AT_RPG": "RPG Ammo"
"AT_SHOTGUN": "Shotgun Ammo"
"AT_SMG": "SMG Ammo"
"AT_SNIP": "Sniper Ammo"
"AT_STUNGUN": "Stun Gun Ammo"
"AT_TANK": "Tank Ammo"
"AT_THROW": "Throwables"
"ATM_1TM_TUT": "Bank balance and transaction log can be seen at any ATM."
"ATM_CHASEHINT": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus on the thief."
"ATSAF": "NULL"
"ATTK_CNTRBND": "Destroy Special Cargo ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~s~ belonging to Organizations to earn cash, ammo and RP."
"ATTK_GUNRUN": "Destroy Gunrunning Shipments ~HUD_COLOUR_RED~~BLIP_SUPPLIES~~s~ to earn cash and RP."
"ATTK_ILLICIT": "Destroy Product ~HUD_COLOUR_RED~~BLIP_PACKAGE~~s~ belonging to Motorcycle Clubs to earn cash and RP."
"ATTK_SMUGGLER": "Destroy Air-Freight Shipments ~HUD_COLOUR_RED~~BLIP_SM_CARGO~~s~ to earn cash and RP."
"AUTOLDFAIL": "Load failed. Starting a New Game..."
"AUTOPI": "Autopia Pkwy"
"AUTOS_PFIX": "Autosave"
"AVARUS": "Avarus"
"AVERAGE_TIME_PER_SESSON": "Average time per session"
"AW_BACK_IN_HAND": "NULL"
"AW_CLIMB_CRA": "NULL"
"AW_DISTWARND": "NULL"
"AW_DISTWARNF": "NULL"
"AW_DISTWARNL": "NULL"
"AW_DISTWARNW": "NULL"
"AW_DOCK1": "NULL"
"AW_DONT_LEAVE_T": "NULL"
"AW_DONT_LEAVE_W": "NULL"
"AW_DRI_SUB": "NULL"
"AW_DRIVE_TO_CRA": "NULL"
"AW_FAILED": "NULL"
"AW_FAILED_AD": "NULL"
"AW_FAILED_CBL": "NULL"
"AW_FAILED_DC": "NULL"
"AW_FAILED_DTC": "NULL"
"AW_FAILED_FD": "NULL"
"AW_FAILED_FFLD": "NULL"
"AW_FAILED_FL": "NULL"
"AW_FAILED_FLD": "NULL"
"AW_FAILED_FWD": "NULL"
"AW_FAILED_HCD": "NULL"
"AW_FAILED_HD": "NULL"
"AW_FAILED_HS": "NULL"
"AW_FAILED_TRD": "NULL"
"AW_FAILED_TRS": "NULL"
"AW_FAILED_TTD": "NULL"
"AW_FAILED_TTS": "NULL"
"AW_FAILED_WD": "NULL"
"AW_FAILED_WL": "NULL"
"AW_FLOW_FLO": "NULL"
"AW_GETBACK_IN": "NULL"
"AW_GETBACK_INT": "NULL"
"AW_GETIN_HAND": "NULL"
"AW_GO_DOCKS": "NULL"
"AW_GO_PARK": "NULL"
"AW_GRAB_CR": "NULL"
"AW_HAND_DROP": "NULL"
"AW_HAND_GOTC": "NULL"
"AW_HAND_TASK": "NULL"
"AW_PICK_UP_B": "NULL"
"AW_RECONTRA": "NULL"
"AW_RETURN_HOME": "NULL"
"AW_TAKE_PHOTO": "NULL"
"AW_TREVTRU": "NULL"
"AW_VANTAGE": "NULL"
"AW_YTREVTRU": "NULL"
"AWD_282": "NULL"
"AWD_505": "NULL"
"AWD_506": "NULL"
"AWD_509": "NULL"
"AWD_509_M": "NULL"
"AWD_521": "NULL"
"AWD_534": "NULL"
"AWD_535": "NULL"
"AWD_536": "NULL"
"AWD_537": "NULL"
"AWD_538": "NULL"
"AWD_539": "NULL"
"AWD_540": "NULL"
"AWD_541": "NULL"
"AWD_550": "NULL"
"AWD_559": "NULL"
"AWD_566": "NULL"
"AWD_571": "NULL"
"AWD_581": "NULL"
"AWD_582": "NULL"
"AWD_583": "NULL"
"AWD_584": "NULL"
"AWD_585": "NULL"
"AWD_586": "NULL"
"AWD_589": "NULL"
"AWD_610": "NULL"
"AWD_611": "NULL"
"AWD_631": "NULL"
"AWD_632": "NULL"
"AWD_639": "NULL"
"AWD_640": "NULL"
"AWD_650": "NULL"
"AWD_660": "NULL"
"AWD_661": "NULL"
"AWD_662": "NULL"
"AWD_663": "NULL"
"AWD_665": "NULL"
"AWD_666": "NULL"
"AWD_667": "NULL"
"AWD_668": "NULL"
"AWD_669": "NULL"
"AWD_670": "NULL"
"AWD_671": "NULL"
"AWD_675": "NULL"
"AWD_676": "NULL"
"AWD_677": "NULL"
"AWD_678": "NULL"
"AWD_679": "NULL"
"AWD_681": "NULL"
"AWD_682": "NULL"
"AWD_683": "NULL"
"AWD_684": "NULL"
"AWD_685": "NULL"
"AWD_686": "NULL"
"AWD_687": "NULL"
"AWD_688": "NULL"
"AWD_689": "NULL"
"AWD_690": "NULL"
"AWD_691": "NULL"
"AWD_692": "NULL"
"AWD_693": "NULL"
"AWD_695": "NULL"
"AWD_696": "NULL"
"AWD_697": "NULL"
"AWD_698": "NULL"
"AWD_699": "NULL"
"AWD_699_M": "NULL"
"AWD_701": "NULL"
"AWD_702": "NULL"
"AWD_703": "NULL"
"AWD_704": "NULL"
"AWD_705": "NULL"
"AWD_706": "NULL"
"AWD_707": "NULL"
"AWD_708": "NULL"
"AWD_709": "NULL"
"AWD_710": "NULL"
"AWD_711": "NULL"
"AWD_712": "NULL"
"AWD_714": "NULL"
"AWD_715": "NULL"
"AWD_716": "NULL"
"AWD_717": "NULL"
"AWD_718": "NULL"
"AWD_719": "NULL"
"AWD_721": "NULL"
"AWD_722": "NULL"
"AWD_723": "NULL"
"AWD_724": "NULL"
"AWD_725": "NULL"
"AWD_727": "NULL"
"AWD_728": "NULL"
"AWD_729": "NULL"
"AWD_729_M": "NULL"
"AWD_730": "NULL"
"AWD_731": "NULL"
"AWD_732": "NULL"
"AWD_740": "~1~ Captures won."
"AWD_741": "~1~ package drop-offs in Capture."
"AWD_742": "~1~ package pickups in Capture."
"AWD_743": "~1~ package carrier kills in Capture."
"AWD_744": "~1~ Captures won without dying."
"AWD_745": "~1~ Heist Finales successfully completed."
"AWD_746": "~1~ Heist Setups completed."
"AWD_747": "Heist crew member ~1~ times."
"AWD_748": "Heist leader ~1~ times."
"AWD_751": "Completed a Heist without taking any damage."
"AWD_752": "~1~ Heist platinum medals."
"AWD_754": "Split the Heist take evenly."
"AWD_755": "~1~ Night Vision kills."
"AWD_756": "Activated a two person key card switch."
"AWD_757": "~1~ crowds successfully controlled."
"AWD_758": "~1~ Psychopaths killed."
"AWD_759": "Mental State returned to Normal ~1~ times."
"AWD_760": "~1~ Last Team Standings won."
"AWD_761": "Only player left alive in LTS ~1~ times."
"AWD_762": "Killed the whole team in LTS ~1~ times."
"AWD_763": "Have 30 vehicles stored in your Garages."
"AWD_764": "~1~ property trade ins."
"AWD_765": "Performed each role in every Heist."
"AWD_766": "NULL"
"AWD_767": "Completed The Prison Break Heist Finale."
"AWD_768": "Completed The Humane Labs Raid Heist Finale."
"AWD_769": "NULL"
"AWD_770": "NULL"
"AWD_771": "NULL"
"AWD_772": "NULL"
"AWD_773": "NULL"
"AWD_774": "NULL"
"AWD_775": "Completed The Fleeca Job Heist Finale."
"AWD_776": "Completed Series A Funding Heist Finale."
"AWD_777": "Completed the Heist All In Order Challenge."
"AWD_778": "Completed the Heist Loyalty Challenge."
"AWD_779": "Completed the Heist Criminal Mastermind Challenge."
"AWD_780": "Completed The Pacific Standard Job Heist Finale."
"AWD_782": "NULL"
"AWD_783": "NULL"
"AWD_784": "NULL"
"AWD_785": "Completed the Heist Another Perspective Challenge."
"AWD_786": "Completed the Heist Supporting Role Challenge."
"AWD_S282": "NULL"
"AWD_S538": "NULL"
"AWD_S550": "NULL"
"AWS_282": "NULL"
"AWS_505": "NULL"
"AWS_506": "NULL"
"AWS_509": "NULL"
"AWS_509_M": "NULL"
"AWS_521": "NULL"
"AWS_534": "NULL"
"AWS_535": "NULL"
"AWS_536": "NULL"
"AWS_537": "NULL"
"AWS_538": "NULL"
"AWS_539": "NULL"
"AWS_540": "NULL"
"AWS_541": "NULL"
"AWS_550": "NULL"
"AWS_559": "NULL"
"AWS_566": "NULL"
"AWS_571": "NULL"
"AWS_581": "NULL"
"AWS_582": "NULL"
"AWS_583": "NULL"
"AWS_584": "NULL"
"AWS_585": "NULL"
"AWS_586": "NULL"
"AWS_589": "NULL"
"AWS_610": "NULL"
"AWS_611": "NULL"
"AWS_631": "NULL"
"AWS_632": "NULL"
"AWS_639": "NULL"
"AWS_640": "NULL"
"AWS_650": "NULL"
"AWS_660": "NULL"
"AWS_661": "NULL"
"AWS_662": "NULL"
"AWS_663": "NULL"
"AWS_665": "NULL"
"AWS_666": "NULL"
"AWS_667": "NULL"
"AWS_668": "NULL"
"AWS_669": "NULL"
"AWS_670": "NULL"
"AWS_671": "NULL"
"AWS_675": "NULL"
"AWS_676": "NULL"
"AWS_677": "NULL"
"AWS_678": "NULL"
"AWS_679": "NULL"
"AWS_681": "NULL"
"AWS_682": "NULL"
"AWS_683": "NULL"
"AWS_684": "NULL"
"AWS_685": "NULL"
"AWS_686": "NULL"
"AWS_687": "NULL"
"AWS_688": "NULL"
"AWS_689": "NULL"
"AWS_690": "NULL"
"AWS_691": "NULL"
"AWS_692": "NULL"
"AWS_693": "NULL"
"AWS_695": "NULL"
"AWS_696": "NULL"
"AWS_697": "NULL"
"AWS_698": "NULL"
"AWS_699": "NULL"
"AWS_699_m": "NULL"
"AWS_701": "NULL"
"AWS_702": "NULL"
"AWS_703": "NULL"
"AWS_704": "NULL"
"AWS_705": "NULL"
"AWS_706": "NULL"
"AWS_707": "NULL"
"AWS_708": "NULL"
"AWS_709": "NULL"
"AWS_710": "NULL"
"AWS_711": "NULL"
"AWS_712": "NULL"
"AWS_714": "NULL"
"AWS_715": "NULL"
"AWS_716": "NULL"
"AWS_717": "NULL"
"AWS_718": "NULL"
"AWS_719": "NULL"
"AWS_721": "NULL"
"AWS_722": "NULL"
"AWS_723": "NULL"
"AWS_724": "NULL"
"AWS_725": "NULL"
"AWS_727": "NULL"
"AWS_728": "NULL"
"AWS_729": "NULL"
"AWS_729_M": "NULL"
"AWS_730": "NULL"
"AWS_731": "NULL"
"AWS_732": "NULL"
"AWS_740": "This mode is all about teamwork, whether you choose to attack or defend, everyone has a part to play. Get a team together and win Captures."
"AWS_741": "Watch your back when transporting a package or vehicle. The opposition will be after you. Drop off packages in any Capture mode."
"AWS_742": "In order to win at Capture, someone has to get the goods. Pick up a package or vehicle in any Capture mode."
"AWS_743": "Don't let the enemy get the merchandise back to their base. A strategic ambush could turn the match in your favor. Kill package carriers."
"AWS_744": "Whether you choose a stealthy approach or a full on assault, assert your dominance by winning Capture without dying."
"AWS_745": "Pulling off a Heist is the ultimate Job. With the right team and some cooperation you will reap the rewards. Successfully complete Heist Finales."
"AWS_746": "Every Heist requires planning. Help with the Heist Setups in the run up to the final showdown."
"AWS_747": "Leaders need to hire a solid crew. Crew members get paid for Heist Setups and can negotiate a share of the profits in the Finale. Be a Heist crew member."
"AWS_748": "The Heist leader needs to stump up the cash to cover the costs, on the plus side, they have full control of the rewards. Be the Heist leader."
"AWS_751": "Take your time and complete a Heist Finale without taking any damage. Be cautious but don't be a coward, your team still need you."
"AWS_752": "If something is worth doing, it is worth doing right. Earn platinum medals for your performance during a Heist. The Bonus RP may come in handy."
"AWS_754": "Good karma may come your way if you share more of your profits with your Heist crew members. Split a Finale take evenly between 4 players."
"AWS_755": "This new kit will give you the advantage over your enemies. Get kills while wearing Night Vision."
"AWS_756": "You can't do this alone. Activate a two person key switch."
"AWS_757": "Shoot, aim, shout at the crowd to keep them under control. If an alarm is raised or the police are called, you have failed."
"AWS_758": "Psychopaths are marked as red blips on the Radar in Freemode. Kill them for an RP reward and a sense of satisfaction."
"AWS_759": "Becoming Unstable encourages others to play rough with you. Try to stay calm for an easier life. Return your Mental State to Normal."
"AWS_760": "No respawns in this mode. You will have to cheer on your teammates if you are out of the game. Win Last Team Standings."
"AWS_761": "The true definition of Last Man Standing. Be the last player alive at the end of the match."
"AWS_762": "Sometimes you have to take matters into your own hands. Wipe out an entire enemy team yourself in LTS."
"AWS_763": "Every car enthusiast would love to have 30 modded rides at their fingertips. Fill out three of the large Garages that Los Santos has to offer."
"AWS_764": "Staying in the same place for too long can become dull. Either move up the property ladder or downscale for some cash. Trade in your property."
"AWS_765": "Versatility is the key. Perform every possible role in The Prison Break, The Humane Labs Raid, Series A Funding and The Pacific Standard Job Heists."
"AWS_766": "NULL"
"AWS_767": "Most Los Santos citizens plan to stay out of jail, but this Heist sends you straight to Bolingbroke Penitentiary. Complete The Prison Break Heist Finale."
"AWS_768": "The research facility is heavily protected so you'll need some serious muscle to pull this off. Complete The Humane Labs Raid Heist Finale."
"AWS_769": "NULL"
"AWS_770": "NULL"
"AWS_771": "NULL"
"AWS_772": "NULL"
"AWS_773": "NULL"
"AWS_774": "NULL"
"AWS_775": "Learn the ropes in this two man bank Heist. It will help prepare you for the bigger Heists that Lester may pass your way. Complete The Fleeca Job Heist Finale."
"AWS_776": "This Heist is all about redistribution of assets and it looks like you'll need to get your hands dirty. Complete Series A Funding Heist Finale."
"AWS_777": "See all the Heists through from beginning to end and earn a handsome cash bonus. Complete all 5 Heists in order including all Setups and Finales."
"AWS_778": "Trusting a stranger as back up on a Heist could go disastrously wrong. Find a loyal crew and pull off all 5 Heists back to back with the same team of players."
"AWS_779": "Only professionals need apply. This is the ultimate challenge. Complete all 5 Heists in full on hard difficulty, in order, with the same team and without losing a single life."
"AWS_780": "Prove your ability to pull off the classic bank job. Crack the vault, grab the cash and get out of there. Complete The Pacific Standard Job Heist Finale."
"AWS_782": "NULL"
"AWS_783": "NULL"
"AWS_784": "NULL"
"AWS_785": "Complete all Heist setups and Finales in first person mode. The leader must lock the camera option to first person when setting up the Heist."
"AWS_786": "Leave the logistics to the leader. Get your hands dirty and get paid for it. Complete all Heist Setups and Finales as a member."
"AWT_282": "NULL"
"AWT_505": "NULL"
"AWT_506": "NULL"
"AWT_509": "NULL"
"AWT_521": "NULL"
"AWT_534": "NULL"
"AWT_535": "NULL"
"AWT_536": "NULL"
"AWT_537": "NULL"
"AWT_538": "NULL"
"AWT_539": "NULL"
"AWT_540": "NULL"
"AWT_541": "NULL"
"AWT_550": "NULL"
"AWT_559": "NULL"
"AWT_566": "NULL"
"AWT_571": "NULL"
"AWT_581": "NULL"
"AWT_582": "NULL"
"AWT_583": "NULL"
"AWT_584": "NULL"
"AWT_585": "NULL"
"AWT_586": "NULL"
"AWT_589": "NULL"
"AWT_610": "NULL"
"AWT_611": "NULL"
"AWT_631": "NULL"
"AWT_632": "NULL"
"AWT_639": "NULL"
"AWT_640": "NULL"
"AWT_650": "NULL"
"AWT_660": "NULL"
"AWT_661": "NULL"
"AWT_662": "NULL"
"AWT_663": "NULL"
"AWT_665": "NULL"
"AWT_666": "NULL"
"AWT_667": "NULL"
"AWT_668": "NULL"
"AWT_669": "NULL"
"AWT_670": "NULL"
"AWT_671": "NULL"
"AWT_675": "NULL"
"AWT_676": "NULL"
"AWT_677": "NULL"
"AWT_678": "NULL"
"AWT_679": "NULL"
"AWT_681": "NULL"
"AWT_682": "NULL"
"AWT_683": "NULL"
"AWT_684": "NULL"
"AWT_685": "NULL"
"AWT_686": "NULL"
"AWT_687": "NULL"
"AWT_688": "NULL"
"AWT_689": "NULL"
"AWT_690": "NULL"
"AWT_691": "NULL"
"AWT_692": "NULL"
"AWT_693": "NULL"
"AWT_695": "NULL"
"AWT_696": "NULL"
"AWT_697": "NULL"
"AWT_698": "NULL"
"AWT_699": "NULL"
"AWT_701": "NULL"
"AWT_702": "NULL"
"AWT_703": "NULL"
"AWT_704": "NULL"
"AWT_705": "NULL"
"AWT_706": "NULL"
"AWT_707": "NULL"
"AWT_708": "NULL"
"AWT_709": "NULL"
"AWT_710": "NULL"
"AWT_711": "NULL"
"AWT_712": "NULL"
"AWT_714": "NULL"
"AWT_715": "NULL"
"AWT_716": "NULL"
"AWT_717": "NULL"
"AWT_718": "NULL"
"AWT_719": "NULL"
"AWT_721": "NULL"
"AWT_722": "NULL"
"AWT_723": "NULL"
"AWT_724": "NULL"
"AWT_725": "NULL"
"AWT_727": "NULL"
"AWT_728": "NULL"
"AWT_729": "NULL"
"AWT_730": "NULL"
"AWT_731": "NULL"
"AWT_732": "NULL"
"AWT_740": "Captured"
"AWT_741": "The Postman"
"AWT_742": "Gimme That"
"AWT_743": "No You Don't"
"AWT_744": "Death Defying"
"AWT_745": "The Big Time"
"AWT_746": "Be Prepared"
"AWT_747": "For Hire"
"AWT_748": "Shot Caller"
"AWT_751": "Can't Touch This"
"AWT_752": "Decorated"
"AWT_754": "Four Way"
"AWT_755": "Lights Out"
"AWT_756": "It Takes Two"
"AWT_757": "In Control"
"AWT_758": "Psycho Killer"
"AWT_759": "Calm Down"
"AWT_760": "Still Standing"
"AWT_761": "One and Only"
"AWT_762": "One Man Army"
"AWT_763": "Showroom"
"AWT_764": "Moving Day"
"AWT_765": "Jack Of All Trades"
"AWT_766": "NULL"
"AWT_767": "Go To Jail"
"AWT_768": "Lab Report"
"AWT_769": "NULL"
"AWT_770": "NULL"
"AWT_771": "NULL"
"AWT_772": "NULL"
"AWT_773": "NULL"
"AWT_774": "NULL"
"AWT_775": "Head For Heists"
"AWT_776": "Product Placement"
"AWT_777": "All In Order"
"AWT_778": "Loyalty"
"AWT_779": "Criminal Mastermind"
"AWT_780": "Smooth Sailing"
"AWT_782": "NULL"
"AWT_783": "NULL"
"AWT_784": "NULL"
"AWT_785": "Another Perspective"
"AWT_786": "Supporting Role"
"B1_FAIL": "NULL"
"B1_FAIL2": "NULL"
"B1_FAIL3": "NULL"
"B1_WARN": "NULL"
"B2_CAR_HLP": "Destroy clown vans to stop clowns regenerating."
"B2_FAIL2": "NULL"
"B2_PRIME": "NULL"
"B2_WARN": "NULL"
"B3ADELV": "NULL"
"B3AEXIT": "NULL"
"B3AGETIN": "NULL"
"B3ALEAVE": "NULL"
"B3ANOTDELV": "NULL"
"B3ARTV": "NULL"
"B3ATIME": "NULL"
"B3ATIMEOUT": "NULL"
"B3AVHDEST": "NULL"
"B3AVHSTUCK": "NULL"
"B3AWAN1": "NULL"
"B3BARRYDEAD": "NULL"
"B3BARRYHURT": "NULL"
"B3BARRYSCARE": "NULL"
"B3CCBDEST": "NULL"
"B3CCBSTUCK": "NULL"
"B3CDELV": "NULL"
"B3CENTV": "NULL"
"B3CGBTB": "NULL"
"B3CLEAVE": "NULL"
"B3CNOGO": "NULL"
"B3CREVRS": "NULL"
"B3CRTCB": "NULL"
"B3CRTTT": "NULL"
"B3CTTHA": "NULL"
"B3CTTHB": "NULL"
"B3CTWDEST": "NULL"
"B3CTWSTUCK": "NULL"
"B3CVHDEST": "NULL"
"B3CVHSTUCK": "NULL"
"B3CWAN1": "NULL"
"B4_BNCE": "NULL"
"B4_BNCE_ADV": "NULL"
"B4_BNCE_PT": "NULL"
"B_ABI": "Abigail"
"B_ASSA": "Assassination"
"B_BA": "Blazer Aqua"
"B_BAR": "Barry"
"B_BHO2": "Hookies: $600,000"
"B_BJMP": "Parachute Jump"
"B_BRH2": "The Hen House: $80,000"
"B_BRP2": "Pitchers: $750,000"
"B_BRT2": "Tequi-la-la: $2,000,000"
"B_CEL": "Celebrity Item"
"B_CID2": "Ten Cent Theater: $20,000,000"
"B_CIM2": "Tivoli Cinema: $30,000,000"
"B_CIV2": "Cinema Doppler: $10,000,000"
"B_CMS2": "Los Santos Customs: $349,000"
"B_CRCE": "Stock Car Race"
"B_CSR2": "Car Scrapyard: $275,000"
"B_DH": "The Merryweather Heist"
"B_DHP1": "Minisub"
"B_DP2B": "Cargobob"
"B_DRE": "Killer"
"B_EPS": "Epsilon"
"B_EXT": "Dom"
"B_FAN": "Mary-Ann"
"B_FIB": "Federal Investigation Bureau"
"B_FINA": "Confront Trevor"
"B_FINB": "Confront Michael"
"B_FSCH": "Flight School"
"B_GLF2": "Los Santos Golf Club: $150,000,000"
"B_HUN": "Cletus"
"B_JOS": "Josh"
"B_MIN": "Minute Men"
"B_NIG": "Nigel"
"B_OFFM": "Offroad Moto/ATV Race"
"B_OFFMI": "Inactive Offroad Moto/ATV Race"
"B_OFFT": "Offroad Truck Race"
"B_OME": "Omega"
"B_PAP": "Beverly"
"B_PHO": "Photo Opportunity"
"B_RHP1": "Military Equipment"
"B_RIDE": "Fairground Ride"
"B_SIM": "Simeon"
"B_SOC2": "Sonar Collections Dock: $250,000"
"B_SPTT": "Stunt Plane Time Trial"
"B_STA": "Weed Stash"
"B_TON": "Tonya"
"B_TOW2": "Towing Impound: $150,000"
"B_TRF2": "McKenzie Field Hangar: $150,000"
"B_TXI2": "Downtown Cab Co.: $200,000"
"B_WED2": "Smoke on the Water: $204,000"
"B_WRE": "Wreckage Site"
"BA_APP_BODY_BKV": "Has challenged you to a Deathmatch."
"BA_APP_BODY_BKVBK1": "Has challenged you to a Deathmatch."
"BA_APP_BODY_BKVBK2": "~HUD_COLOUR_WHITE~The MC President of ~a~~HUD_COLOUR_WHITE~ has challenged you to a Deathmatch.~s~"
"BA_APP_BODY_DM": "Has challenged you to an Executive Deathmatch."
"BA_APP_BODY_DM1": "Has challenged you to an Executive Deathmatch."
"BA_APP_BODY_DM2": "~HUD_COLOUR_WHITE~The VIP of ~a~~HUD_COLOUR_WHITE~ has challenged you to an Executive Deathmatch.~s~"
"BA_APP_BODY_JS": "Has challenged you to a Joust."
"BA_APP_BODY_JS1": "Has challenged you to a Joust."
"BA_APP_BODY_JS2": "~HUD_COLOUR_WHITE~The MC President of ~a~~HUD_COLOUR_WHITE~ has challenged you to a Joust.~s~"
"BA_APP_BODY_RC": "Has invited you to ~a~."
"BA_APP_BODY_RC1": "Has invited you to ~a~."
"BA_APP_BODY_RC2": "~HUD_COLOUR_WHITE~The MC President of ~a~~HUD_COLOUR_WHITE~ has invited you to ~a~.~s~"
"BA_APP_BODY_T": "Wants you to become a Bodyguard."
"BA_APP_BODY_T2": "Wants you to become a Bodyguard.~n~~1~ others in this Organization."
"BA_APP_BODY_T3": "Wants you to become a Bodyguard.~n~~1~ other in this Organization."
"BA_APP_BODY_T4": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~n~~n~Other Bodyguards:~n~~a~~s~"
"BA_APP_BODY_T5": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~n~~n~Other Bodyguards:~n~~a~~n~~a~~s~"
"BA_APP_BODY_T6": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~n~~n~Other Bodyguards:~n~~a~~n~~a~~n~~a~~s~"
"BA_APP_BODY_T7": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~n~~n~- Wage Bonus ~1~% ~n~- Associate(s): ~1~ ~n~- Yacht: No~n~- Office: Yes ~n~- Warehouse(s): ~1~ ~n~- Vehicle(s): ~1~"
"BA_APP_BODY_T8": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~n~~n~- Wage Bonus ~1~% ~n~- Bodyguard(s): ~1~ ~n~- Yacht: Yes~n~- Office: No ~n~- Warehouse(s): ~1~ ~n~- Vehicle(s): ~1~"
"BA_APP_BODY_T9": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~n~~n~- Wage Bonus ~1~% ~n~- Associate(s): ~1~ ~n~- Yacht: Yes~n~- Office: Yes ~n~- Warehouse(s): ~1~ ~n~- Vehicle(s): ~1~"
"BA_APP_BODY_T10": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~n~~n~- Wage Bonus ~1~% ~n~- Bodyguard(s): ~1~ ~n~- Yacht: No~n~- Office: No~n~- Warehouse(s): ~1~ ~n~- Vehicle(s): ~1~"
"BA_APP_BODY_TA": "~HUD_COLOUR_WHITE~Wants you to become a Bodyguard.~s~"
"BA_APP_BODYCT": "Wants you to become an Associate."
"BA_APP_BODYCT2": "Wants you to become an Associate.~n~~1~ others in this Organization."
"BA_APP_BODYCT3": "Wants you to become an Associate.~n~~1~ other in this Organization."
"BA_APP_BODYCT4": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~n~~n~Other Associates:~n~~a~~s~"
"BA_APP_BODYCT5": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~n~~n~Other Associates:~n~~a~~n~~a~~s~"
"BA_APP_BODYCT6": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~n~~n~Other Associates:~n~~a~~n~~a~~n~~a~~s~"
"BA_APP_BODYCTA": "~HUD_COLOUR_WHITE~Wants you to become an Associate.~s~"
"BA_APP_FEED_B": "The VIP of this Organization wants you to become a Bodyguard."
"BA_APP_FEED_B2": "The VIP of this Organization wants you to become a Bodyguard.~n~~1~ others in this Organization."
"BA_APP_FEED_B3": "The VIP of this Organization wants you to become a Bodyguard.~n~~1~ other in this Organization."
"BA_APP_FEEDCB": "The CEO of this Organization wants you to become an Associate."
"BA_APP_FEEDCB2": "The CEO of this Organization wants you to become an Associate.~n~~1~ others in this Organization."
"BA_APP_FEEDCB3": "The CEO of this Organization wants you to become an Associate.~n~~1~ other in this Organization."
"BA_APP_INV_H1": "The SecuroServ App has been added to your phone. Invites from VIP players to join an Organization as a hired Bodyguard will appear here."
"BA_APP_INV_H2": "A VIP has sent you an invite to become their Bodyguard. Accept invites using the SecuroServ App on your phone."
"BA_APP_INV_H3": "You have invites to join a VIP as their Bodyguard. Press ~INPUT_FRONTEND_UP~ to access your phone and accept these invites from the SecuroServ App."
"BA_APP_INVH2C": "A CEO has sent you an invite to become their Associate. Accept invites using the SecuroServ App on your phone."
"BA_APP_INVH3C": "You have invites to join a CEO as their Associate. Press ~INPUT_FRONTEND_UP~ to access your phone and accept these invites from the SecuroServ App."
"BA_APP_NONE": "No VIP Invites"
"BA_APP_NONEB": "No Invites"
"BA_APP_NONEG": "You are already a member of this Organization."
"BA_APP_PASS_W": "Are you sure you want to become a Bodyguard? Passive Mode is disabled when playing as a Bodyguard."
"BA_APP_PMC_W": "Are you sure you want to join a Motorcycle Club? Passive Mode is disabled while in a Motorcycle Club."
"BA_BLIP_0": "Textile City"
"BA_BLIP_1": "Power Street"
"BA_BLIP_2": "Harmony"
"BA_GOTO_0": "Textile City"
"BA_GOTO_1": "Power Street"
"BA_GOTO_2": "Harmony"
"BA_H_DEFZONE": "You are now defending the munitions ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~s~ from being destroyed."
"BA_H_INTRO": "Torched has started. Go to the location and burn the munitions to earn cash and RP."
"BA_H_INTRO2": "Burn the munitions ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~s~ using the provided Molotov Cocktails or other explosives."
"BA_H_MOLO": "You have been provided with Molotov Cocktails to assist you in burning the munitions."
"BA_H_RINTRO": "~a~~s~ has started Torched. Help the Los Santos Triads protect the munitions ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~s~ from them to earn cash and RP."
"BA_HUD": "MUNITIONS"
"BA_MENU_DESC": "WANTED: Arsonists or people generally willing to destroy shit. Warehouse experience a plus as you'll be torching crates. Client takes no responsibility for injuries suffered."
"BA_OBJ": "Burn the ~HUD_COLOUR_RED~munitions.~s~"
"BA_OBJRIV": "Protect the ~HUD_COLOUR_BLUE~munitions~s~ from ~a~.~s~"
"BA_PROP_BLIP": "Munitions"
"BA_SH_BIG": "TORCHED"
"BA_SH_LOSE": "The munitions were not destroyed"
"BA_SH_OBJ": "Burn the munitions"
"BA_SH_RIV": "Protect the munitions"
"BA_SH_RIVWIN": "The munitions were protected"
"BA_SH_TITLE": "Torched"
"BA_SH_WIN": "~a~~s~ destroyed the munitions"
"BA_TK_DEST": "~a~ destroyed a munition crate."
"BA_TK_VIS": "The munitions are now visible to all players in session."
"BACKDOOR": "NULL"
"BACKLOTF": "Olympic Fwy"
"BACKSPIN_TUT": "NULL"
"BAD_CHT_POOL": "You have entered the cheater pool. Play with other cheaters for some time and we'll forgive you."
"BAD_NORM_POOL": "You have left the Bad Sports pool. You have been forgiven, if you enter it again it will take more time to pay your debt."
"BAD_SPORT_PERVEH": "Bad Sport! You destroyed someone's Personal Vehicle, behave yourself or else..."
"BADSUIT_HELP": "Michael needs to wear the ~a~ outfit to start this mission."
"BAGGER": "Bagger"
"BAHAMAMAMASSHIRT": "'Bahama Mamas' T-shirt"
"BAIL_AIMPREF": "The session you are trying to join is using a different targeting preference. You can change your preference in the Settings tab of the Pause Menu in Grand Theft Auto V. Joining a new GTA Online Session."
"BAIL_BADSPONLY": "The session you are trying to join is for Bad Sports only."
"BAIL_BADSPORT": "You are classed as a Bad Sport and can only play with other Bad Sports until you are forgiven."
"BAIL_BLACKLIST": "You have already been voted out of this game session."
"BAIL_BLOCKING": "Invites are currently disabled in the session."
"BAIL_CHEAT": "You are classed as a cheat and can only play with other cheats until you are forgiven."
"BAIL_CHEATONLY": "The session you are trying to join is for cheaters only."
"BAIL_CLOSEDCREW": "You are trying to enter a Crew Members only session."
"BAIL_CLOUDDN": "The Rockstar cloud servers are unavailable and you need to create a temporary character to play GTA Online."
"BAIL_COMPATASSE": "Failed to join session due to incompatible assets."
"BAIL_CORONAFUL": "The Job you're trying to join is currently full."
"BAIL_CREWLIM": "The session you are trying to join has an active Crew limit and cannot accommodate your Crew."
"BAIL_DATA_HASH": "Incompatible downloadable content. All players must have the latest compatibility pack."
"BAIL_DIFFBUILD": "The session you are trying to join is a different build type."
"BAIL_DIFFCONT": "The session you are trying to join is not using the same content."
"BAIL_FRIENDSONLY": "The session you are trying to join is friends only."
"BAIL_NOGTAO": "You must have GTA Online in order to accept game invites."
"BAIL_NORMBAD": "The session you are trying to join is for people who are not Bad Sports or cheaters - you are a Bad Sport."
"BAIL_NORMCHT": "The session you are trying to join is for people who are not Bad Sports or cheaters - you are a cheater."
"BAIL_PRIVONLY": "The session you are trying to join is private. You will need to be invited to join this session."
"BAIL_SESSGONE": "The session you are trying to join no longer exists."
"BAIL_SESSIONFUL": "The session you're trying to join is currently full."
"BAIL_SPPRO": "You must finish the Prologue from Grand Theft Auto V before you can enter GTA Online."
"BAIL_TEAMFUL4": "The session you're trying to join is currently full of players."
"BAIL_TEAMFUL5": "This SCTV session is currently full."
"BAIL_WRNGVER": "Please make sure all players have the latest Title Update."
"BAILED_FROM_VEHICLE": "Bailed from a moving vehicle"
"BAL_HELP1": "~s~The Ballistic Equipment gives you increased health and access to a Minigun with unlimited ammo. However you are unable to move as fast, access your weapons or enter vehicles."
"BAL_HELP2": "~s~The Ballistic Equipment can be removed at any time via the Inventory section of the Interaction Menu."
"BALD_HELP1": "~s~A crate ~HUD_COLOUR_GREEN~~BLIP_RAMPAGE~ ~s~containing the Ballistic Armor and Minigun has been dispatched."
"BALD_HELP2": "~s~The crate ~HUD_COLOUR_GREEN~~BLIP_RAMPAGE~ ~s~will equip the Ballistic Armor and Minigun."
"BALD_HELP3": "~s~Collect the nearby crate ~HUD_COLOUR_GREEN~~BLIP_RAMPAGE~ ~s~to equip the Ballistic Armor and Minigun."
"BALETRAILER": "Baletrailer"
"BALLER": "Baller"
"BALLER2": "Baller"
"BALLER3": "Baller LE"
"BALLER4": "Baller LE LWB"
"BALLER5": "Baller LE (Armored)"
"BALLER6": "Baller LE LWB (Armored)"
"BALLISTIC_EQUIP": "BALLISTIC EQUIPMENT"
"BAN_P_RF_H": "Cool Beans stocks up, then down, then up."
"BAN_P_SF_H": "Prices cool off for Cool Beans."
"BAN_P_SR_H": "Snotty coffee house Cool Beans stocks surge."
"BANHAMC": "Banham Canyon Dr"
"BANNING": "Banning"
"BANSH2_HD1": "Smooth Hood"
"BANSHEE": "Banshee"
"BANSHEE2": "Banshee 900R"
"BANSHEE_TLESS": "Banshee Topless"
"BAR1_GRAB_HLP": "Michael is being abducted. Move ~INPUT_MOVE_LR~ rapidly to escape."
"BAR1_GRAB_HPC": "Michael is being abducted. Rapidly press ~INPUT_MOVE_LR~ alternately to escape."
"BAR1_MIND_HLP": "Alien psychic blasts will cut through armor."
"BARBAREN": "Barbareno Rd"
"BARR3_U": "Thanks for joining the fight! Here are the deets for the pick-ups. Move fast and keep an eye out for cops...henchmen of the totalitarian regime!"
"BARR4_U": "Smoke-in! The people are amassing soon at City Hall. Fight the power!"
"BARRACKS": "Barracks"
"BARRACKS2": "Barracks Semi"
"BARRY3_EEP_1": "NULL"
"BARRY3_EEP_3": "NULL"
"BARSTASH": "Areas where you can find vehicles with a hidden stash have been marked on the map. Collect these vehicles for Barry."
"BARSTASH2": "Areas where you can find vehicles with a hidden stash are marked on the map. Search them to find vehicles for Barry."
"BARY1_PREOUT_2": "NULL"
"BASE_EXP_WARN": "WARNING: Your clearance level does not permit you to fire explosives inside Fort Zancudo. Continuing to fire explosives will result in a Wanted Level."
"BASEBLIP": "NULL"
"BASEJ_CRASH": "NULL"
"BASEJ_HELP": "NULL"
"BASEJ_HELP1": "NULL"
"BASEJ_HELP1B": "NULL"
"BASEJ_HELP2": "NULL"
"BASEJ_HELP2A": "NULL"
"BASEJ_HELP3": "NULL"
"BASEJ_HELP4": "NULL"
"BASEJ_HELP4_KM": "NULL"
"BASEJ_HELP_DT": "NULL"
"BASEJ_HELP_FF": "NULL"
"BASEJ_HITB": "NULL"
"BASEJ_HLP_START": "NULL"
"BASEJ_LAN1": "NULL"
"BASEJ_LAN2": "NULL"
"BASEJ_LAN3": "NULL"
"BASEJ_MISS": "NULL"
"BASEJ_OBJ2": "NULL"
"BASEOPPOINT": "LEADER'S SCORE"
"BASEPLP": "SCORE"
"BASESHOT_TUT": "NULL"
"BAT_KILLS": "Baseball Bat kills"
"BATI": "Bati 801"
"BATI2": "Bati 801RR"
"BATI_lV1": "Redwood"
"BATI_lV2": "Barracho"
"BATI_lV3": "Stronzo"
"BATI_lV4": "Sprunk"
"BAYCAVE": "Bay City Ave"
"BAYCI": "Bay City Incline"
"BAYTRE": "Baytree Canyon"
"BAYTREECAN": "Baytree Canyon Rd"
"BB_ABOUNTYSET": "You have already set a Bounty.~n~Another can be placed when that Bounty is over."
"BB_ADRUNN": "The cargo plane is already out making a delivery."
"BB_BACK": "Back"
"BB_BHAMMO": "Unavailable - you are using Ammo Drop."
"BB_BHONBHELI": "You are already using a Backup Helicopter."
"BB_BHRUNN": "There are no free helicopters to back you up."
"BB_BHTAXI": "Unavailable - you are using Helicopter Pickup."
"BB_BPARDR": "You are already at a boat drop location."
"BB_BPBUSY": "The boat is currently busy."
"BB_BPLAKE": "The boat can't access this body of water."
"BB_BPLAND": "The boat is for picking up players stranded in the ocean."
"BB_BPMOVI": "The boat can't get to you while you are moving."
"BB_BPWANT": "The boat won't pick up a Wanted crook."
"BB_BRURUN": "There are no more stashes in the area."
"BB_CASHAMT": "$~1~"
"BB_CUR_TITLE": "CURRENT BOUNTY"
"BB_DELAY": "You can set a bounty on this player again in ~a~."
"BB_DELAY1": "You have hit your daily limit of bounties. You can set another in ~a~."
"BB_DES_CUR": "Current value of the Bounty on the selected player."
"BB_DES_PASS": "You can't add a bounty while Passive Mode is active."
"BB_DES_SET": "Set a new Bounty on the selected player. Lester takes a $~1~ cut."
"BB_FIRST_0": "LESTER"
"BB_FIRST_1": "Set Bounty"
"BB_HEAD": "Bounty"
"BB_HPLOCK": "Helicopter pickup unlocks at Rank ~1~."
"BB_HPRUNN": "There are no free helicopters to make a pick up."
"BB_HPUNSF": "Current location is unsafe for the helicopter to land."
"BB_HPWANT": "The helicopter won't pick up a Wanted crook."
"BB_JOBLIST": "(BOUNTY)"
"BB_KILLSTRIP": "Bounty"
"BB_LC_EXIT": "Exit"
"BB_NO": "No"
"BB_NOBANK": "You don't have enough cash in your bank account."
"BB_NOMONEY": "You don't have enough cash."
"BB_NONE0": "There are no players available."
"BB_PACK_HEADTAT": "Part of the Beach Bum Pack. Tattoo placed on side of head"
"BB_PVEMPTY": "This Garage is empty."
"BB_PVUNA1": "You have no Personal Vehicle in this space."
"BB_PVUNA2": "You are too close to your current Personal Vehicle."
"BB_PVUNA3": "Your Personal Vehicle is not empty."
"BB_PVUNA4": "You are too far from a suitable road."
"BB_PVUNA5": "Unlocks when you have a Garage."
"BB_PVUNA6": "Unavailable."
"BB_PVUNA7": "A delivery is in progress."
"BB_PVUNA8": "Your Personal Vehicle is impounded."
"BB_PVUNA9": "You are already using your Personal Vehicle."
"BB_PVUNA11": "You are too close to your Garage."
"BB_PVUNA12": "Your Personal Vehicle is destroyed. You can call Mors Mutual Insurance to make a claim."
"BB_PVUNA13": "Your Personal Vehicle is destroyed. To protect your vehicles in the future you can purchase Car Insurance."
"BB_REMIND_TXT": "Let me know if anyone is causing you problems, I have access to professionals that can make them disappear."
"BB_SELECT": "Select"
"BB_SET_TITLE": "SET NEW BOUNTY"
"BB_YES": "Yes"
"BBMUSHK_LS": "Enemy ~HUD_COLOUR_RED~team~s~ scored a point"
"BBMUSHK_PT": "Point Scored"
"BBMUSHK_WN": "Your ~HUD_COLOUR_BLUE~team~s~ scored a point"
"BBONDS_DMAIL_C1": "I got a tip-off this particular reprobate has been hiding out at the quarry. Slippery character by all accounts so you might have a runner on your hands.~nrt~~n~
~n~Last known location:~n~
~nrt~"
"BBONDS_DMAIL_C2": "If my sources serve me correctly, this pillar of society has been spotted hiding out in an old barn with a few of his cronies. He's a meth dealer with a history of violence so you two should get along just fine :)~nrt~~n~
~n~Last known location:~n~
~nrt~"
"BBONDS_DMAIL_C3": "This next feller's the worst kind of criminal there is – a banker. And looking at some of the videos he's posted online, he fancies himself as a bit of an adrenaline junkie and internet celebrity on the side. So he'll be a real pleasure to put behind bars.~nrt~~n~
~n~Last known location:~n~
~nrt~"
"BBONDS_DMAIL_C4": "This old-timer's one of them crazy anti-establishment types, lives outside the system in some kind of hobo camp. Might look harmless but watch yourself, he's got a couple of screws loose alright.~nrt~~n~
~n~Last known location:~n~
~nrt~"
"BBONDS_DMAIL_C5": "Well, in any case, I regret to inform you that our partnership has come to an end. I've decided to get out of this distasteful business and strike out in search of pursuits more savoury. You'll always have a rare and special place in my heart. Good luck and goodbye."
"BBONDS_DMAIL_K1": "Hey Trevor~n~~a~"
"BBONDS_DMAIL_K2": "So, Trevor, did you miss the part where I said bring the fugitive back to me? Do you think you might be able to deliver this feller in one piece?~n~~a~"
"BBONDS_DMAIL_K3": "I can't say I wasn't disappointed by the news that you disposed of our fugitive instead of returning him to my care. Do you think you could resist the temptation to dispense your own justice this time?~n~~a~"
"BBONDS_DMAIL_K4": "What happened? Did you lose your head in the heat of the moment? As it's you, I'm going to give you one more chance. But can you please try to bring this one in alive?~n~~a~"
"BBONDS_DMAIL_K5": "I can only assume it was you, Trevor, who sent that malefactor to hell early?~n~~a~"
"BBONDS_DMAIL_N1": "Hey Trevor~n~~a~"
"BBONDS_DMAIL_N2": "Hi Handsome~n~~a~"
"BBONDS_DMAIL_N3": "Ok Trevor~n~~a~"
"BBONDS_DMAIL_N4": "Me again~n~~a~"
"BBONDS_UNLOCK": "Bail bond missions are now available. Trevor will receive emails from Maude with further details."
"BBS_05": "NULL"
"BBS_APHEND": "NULL"
"BBS_APHEND2": "NULL"
"BBS_APPSUS": "NULL"
"BBS_APPSUS2": "NULL"
"BBS_BJ1": "NULL"
"BBS_BJ2": "NULL"
"BBS_BJ3": "NULL"
"BBS_BJ4": "NULL"
"BBS_BOSHLP0": "Collect the Supplies ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_BOSHLP1": "Collect the Supplies ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_BOSHLP2": "Collect the Supplies ~HUD_COLOUR_YELLOW~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_BOSHLP3": "Collect the Supplies ~HUD_COLOUR_RED~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_COPS": "NULL"
"BBS_DROP": "NULL"
"BBS_F1": "NULL"
"BBS_F2": "NULL"
"BBS_F3": "NULL"
"BBS_MEMHLP0": "Collect the Supplies ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_MEMHLP1": "Collect the Supplies ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_MEMHLP2": "Collect the Supplies ~HUD_COLOUR_YELLOW~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_MEMHLP3": "Collect the Supplies ~HUD_COLOUR_RED~~BLIP_PACKAGE~~s~ and return them to the Business to start production."
"BBS_MP": "NULL"
"BBS_MPD": "NULL"
"BBS_MPK": "NULL"
"BBS_OPENSTRAPa": "Collect the van and deliver it to the Business"
"BBS_OPENSTRAPb": "Collect the truck and deliver it to the Business"
"BBS_OPENSTRAPc": "Collect the vehicle and deliver it to the Business"
"BBS_OPENSTRAPd": "Collect the bag and deliver it to the Business"
"BBS_OPENSTRAPe": "Collect the Stockade and deliver it to the Business"
"BBS_OVER": "SETUP OVER"
"BBS_TITLE": "BUSINESS SETUP"
"BBS_VANa0": "Enter the ~a~."
"BBS_VANa1": "Enter the ~a~"
"BBS_VH1": "NULL"
"BBS_WIN_TTL": "SETUP COMPLETE"
"BBS_WON_WPSa": "Weed production has started"
"BBS_WON_WPSb": "Meth production has started"
"BBS_WON_WPSc": "Cocaine production has started"
"BBS_WON_WPSd": "Document production has started"
"BBS_WON_WPSe": "Counterfeit cash production has started"
"BC_PB": "~a~ ~s~New Personal Best: ~a~."
"BC_PB4": "~a~~n~Difference: ~a~."
"BC_RB": "~a~'s ~s~Fastest Lap: ~a~."
"BC_WR": "~a~ ~s~New World Record: ~a~."
"BCK_BL_BUS": "Bus"
"BCK_BL_TAR": "Target"
"BCK_BL_WP": "Weapon"
"BCK_BLIP_0": "Yellow Jack Inn"
"BCK_BLIP_1": "Dashound Bus Center"
"BCK_BLIP_2": "ULSA"
"BCK_BLIP_3": "Los Santos Golf Club"
"BCK_BLIP_5": "Cluckin' Bell Farms"
"BCK_BLIP_6": "LSIA"
"BCK_BLIP_6b": "Vantage Point"
"BCK_BLIP_7": "Downtown Vinewood"
"BCK_BLIP_8": "Vinewood Hills"
"BCK_BLIP_9": "Raton Canyon"
"BCK_BLIP_10": "Movie Set"
"BCK_BUS_BLIP": "~BLIP_GANG_VEHICLE~"
"BCK_CASH_HUD": "CASH REMAINING"
"BCK_GOTO_0": "Yellow Jack Inn"
"BCK_GOTO_1": "Dashound Bus Center"
"BCK_GOTO_2": "ULSA"
"BCK_GOTO_3": "Los Santos Golf Club"
"BCK_GOTO_5": "Cluckin' Bell Farms"
"BCK_GOTO_6": "LSIA"
"BCK_GOTO_6b": "vantage point"
"BCK_GOTO_7": "Downtown Vinewood"
"BCK_GOTO_8": "Vinewood Hills"
"BCK_GOTO_9": "Raton Canyon"
"BCK_GOTO_10": "Movie Set"
"BCK_H_CASHUI": "Each target that is killed will reduce the cash you receive. Defend as many targets as you can to maximize your earnings."
"BCK_H_DEFZONE": "You are now defending the target ~HUD_COLOUR_BLUE~~BLIP_VIP~~s~ from being killed. Stay near the target to earn RP."
"BCK_H_INTRO": "Weapon of Choice has started. Take out the target ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ using the method requested to earn cash and RP."
"BCK_H_RINTRO": "~a~~s~ has started Weapon of Choice. Protect the targets ~HUD_COLOUR_BLUE~~BLIP_VIP~~s~ from them to earn cash and RP."
"BCK_H_STEALTH": "Press ~INPUT_DUCK~ to enter stealth mode. Sneaking through this area may help to avoid any unwanted attention."
"BCK_H_SWITCH": "After your assigned target has been taken out you will switch to help with the contract of another MC member."
"BCK_H_TARGUI": "Killing a target with the wrong weapon will lower the cash reward. This will be indicated with a crossed out grey circle on the target counter."
"BCK_H_TARGUI1": "Killing a target with the correct weapon will award the full cash reward. This will be indicated with a crossed out red circle on the target counter."
"BCK_H_WEAPON": "A weapon ~a~~s~ is available nearby. Use the specified weapon to receive the full amount for the contract."
"BCK_HUD": "TARGETS"
"BCK_OBJ0": "Go to ~HUD_COLOUR_YELLOW~~a~.~s~"
"BCK_OBJ0b": "Go to the ~HUD_COLOUR_YELLOW~~a~.~s~"
"BCK_OBJ1": "Take out the ~HUD_COLOUR_RED~~a~~s~ with a ~a~."
"BCK_OBJRIV": "Protect the ~HUD_COLOUR_BLUE~targets~s~ from ~a~.~s~"
"BCK_OBJRIV1": "Protect the ~HUD_COLOUR_BLUE~target~s~ from ~a~.~s~"
"BCK_RACE": "Race to ~HUD_COLOUR_YELLOW~~a~.~s~"
"BCK_SH_BIG": "WEAPON OF CHOICE"
"BCK_SH_FAILTU": "The targets were not eliminated"
"BCK_SH_OBJ": "Take out the targets"
"BCK_SH_PASSE": "~a~~s~ eliminated the targets"
"BCK_SH_RIV": "Protect the targets"
"BCK_SH_RIVWIN": "The targets were protected"
"BCK_TK_VIS": "The targets are now visible to all players in session."
"BCK_TX_AVOID": "You're heading for the stairs at the back of the building. Don't get too close to the meeting point or they'll know something is up."
"BCK_TX_BAD": "You can't just smoke 'em however you want! You gotta follow orders if you want the real pay."
"BCK_TX_GOOD": "Nice, just what the doctor ordered."
"BCK_TX_TIME": "Can you move any faster? The client is getting impatient."
"BCK_WEAPON_0": "Double Barrel Shotgun"
"BCK_WEAPON_1": "Golf Club"
"BCK_WEAPON_3": "bus"
"BCK_WEAPON_4": "Sniper Rifle"
"BCK_WEAPON_5": "Molotov Cocktail"
"BCK_WEAPON_6": "Baseball Bat"
"BCK_WEAPON_7": "Bottle"
"BCK_WEAPON_8": "Pipe Bomb"
"BCK_WEAPON_9": "Battle Axe"
"BCK_WEAPON_10": "Gusenberg Sweeper"
"BCONTRA_TXT_9": "We're selling the Product. Guns at the ready - if anything happens to the shipment we lose big."
"BD_SORT_1": "Total Value"
"BD_SORT_3": "Total Cash"
"BD_SORT_4": "Packages Collected"
"BDEAL_DEALN": "BY THE POUND"
"BEACH": "Vespucci Beach"
"BEARD_UNLOCK": "Beard Unlock"
"BEAST_HELP_01": "Your health is currently too low to use your Beast powers."
"BEAST_HELP_04": "Press ~INPUT_CONTEXT~ to toggle thermal vision on and off."
"BEAST_HELP_05": "Using Beast powers will drain your health so be careful."
"BEAST_HELP_06": "To use the Beast powers hold ~INPUT_AIM~ and press ~INPUT_JUMP~ for Super Jump or hold ~INPUT_AIM~ and press ~INPUT_CONTEXT~ for Invisibility."
"BEAST_HELP_07": "Beasts will become blipped for a short time after collecting a checkpoint."
"BEAST_HELP_08": "The longer ~INPUT_JUMP~ is held down, the higher the Beast will Super Jump."
"BEAST_HELP_09": "To use the Beast powers hold ~INPUT_AIM~ and press ~INPUT_JUMP~ for Super Jump."
"BEECHWOOD_BROWN": "Beechwood Brown"
"BEN_P_RF_H": "Coffee giant Bean Machine sees stocks moody, edgy."
"BEN_P_SF_H": "Fair trade coffee killing Bean Machine profits. Stocks down."
"BEN_P_SR_H": "Bean Machine uses tax loopholes to win big. Stocks rise."
"BENEFAC": "Benefactor"
"BENNY_NV_FACTI": "The Willard Faction is available to purchase from bennysoriginalmotorworks.com. This vehicle has a new upgrade option available at Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~."
"BENNY_NV_GROUP": "New vehicles are available to purchase from bennysoriginalmotorworks.com. These vehicles can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENNY_NV_MNIVN": "The Vapid Minivan is now available to purchase from bennysoriginalmotorworks.com. This vehicle can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENNY_NV_SABRE": "The Declasse Sabre Turbo is now available to purchase from bennysoriginalmotorworks.com. This vehicle can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENNY_NV_SLMVN": "The Vapid Slamvan is now available to purchase from bennysoriginalmotorworks.com. This vehicle can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENNY_NV_TRNDO": "The Declasse Tornado is now available to purchase from bennysoriginalmotorworks.com. This vehicle can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENNY_NV_VIRGO": "The Dundreary Virgo Classic is now available to purchase from bennysoriginalmotorworks.com. This vehicle can be taken to Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~ to apply his specialized upgrades and modifications."
"BENSON": "Benson"
"BERD_P0_0_0": "Clean Shave"
"BERD_P0_1_0": "Stubbled"
"BERD_P0_2_0": "Long Stubbled"
"BERD_P0_3_0": "Full Goatee"
"BERD_P0_4_0": "Full Beard"
"BERD_P1_0_0": "Clean Shave"
"BERD_P1_1_0": "Full Van Dyke"
"BERD_P1_2_0": "Methodical"
"BERD_P1_3_0": "Full Spartan"
"BERD_P1_4_0": "Stubble"
"BERD_P2_0_0": "Clean Shave"
"BERD_P2_1_0": "Beard 1"
"BERD_P2_2_0": "Stubble"
"BERD_P2_3_0": "Big Mustache"
"BERD_P2_4_0": "Handlebar"
"BERD_P2_5_0": "The Gerry"
"BESRA": "Besra"
"BESTIAGTS": "Bestia GTS"
"BET_P_USR_H": "Mollis and Betta Pharmaceuticals on a strong rise as Bilkinton struggles to stay firm."
"BETS_WON": "Bets Won"
"BF": "BF"
"BF400": "BF400"
"BF_LIV_1": "Atomic"
"BFCHASE": "NULL"
"BFDAMAGE": "NULL"
"BFDRIVE": "NULL"
"BFFLOST": "NULL"
"BFHELPTXT2": "NULL"
"BFHELPTXT4": "NULL"
"BFINJECT": "Injection"
"BG06_P4_13": "NULL"
"BG_BIGM_P2P_T": "Race to Point"
"BG_CLUB_WPHLP": "You are now the President of your own Motorcycle Club. Go to your new Clubhouse ~BLIP_BIKER_CLUBHOUSE~ to gain access to Clubhouse Contracts and the Open Road website. The Open Road allows you to anonymously purchase illegal businesses to generate profit for your MC."
"BG_CONT_TICKSA": "~a~ ~s~sold Product from their Meth business."
"BG_CONT_TICKSC": "~a~ ~s~sold Product from their Cocaine business."
"BG_CONT_TICKSI": "~a~ ~s~sold Product from their Document Forgery business."
"BG_CONT_TICKSM": "~a~ ~s~sold Product from their Counterfeit Cash Business."
"BG_CONT_TICKSW": "~a~ ~s~sold Product from their Weed business."
"BG_ESELL_DH": "Selling smaller shipments of Product will delay your tracker from pinging a signal map wide allowing you to remain undetected for longer."
"BG_ESELLDIS": "You did not complete your last Product sale. Most of your stock has been recovered and returned it to your business less a few crates as a penalty. Complete all sales to prevent this from happening."
"BG_LBD_HELP": "Press ~INPUT_MULTIPLAYER_INFO~ to show the Club Challenge leaderboard."
"BG_LBD_HELPW": "Press ~INPUT_MULTIPLAYER_INFO~ to show the Club Work leaderboard."
"BG_NOSELL6": "You have reached the current limit for selling this model of vehicle."
"BG_P2P_GOD1": "Race to the ~y~Clubhouse."
"BG_P2P_GOD2": "You've been disqualified."
"BG_P2P_GOD3": "Wait for the race to start."
"BG_P2P_GOD4": "Compete against your MC to reach the destination first to win RP."
"BG_P2P_GOD5": "Race to the Bunker."
"BG_P2P_HT0": "The Race to Point Challenge has started. Compete against your Motorcycle Club to reach the race destination first to earn cash and RP."
"BG_P2P_HT3": "You've been disqualified for being off a bike too long."
"BG_P2P_LOS4": "~a~ ~s~won the Race to Point Challenge"
"BG_P2P_WIN3": "You won the Race to Point Challenge"
"BG_PRES_WPHLP": "Owning a Clubhouse ~BLIP_BIKER_CLUBHOUSE~ allows you to become a President at any time for as long as you want via the Motorcycle Club section of the Interaction Menu. As President you'll have access to Clubhouse Contracts and the Open Road website."
"BG_R2P_BK": "Get on a motorcycle."
"BG_SACKED": "You have been dismissed by your MC"
"BGDISMISSED": "DISMISSED"
"BGR_P_SF_H": "Burgershot junk food stocks down."
"BGR_P_SR_H": "Burgershot stocks shoot up like cholesterol."
"BGSK_WARNIN1": "Required updates for GTA Online are now available. You will be removed from this session in 1 minute."
"BGSK_WARNING": "Required updates for GTA Online are now available. You will be removed from this session in ~1~ minutes."
"BHAMCA": "Banham Canyon"
"BIFF": "Biff"
"BIFTA": "Bifta"
"BIGGEST_VICTIM": "Victim"
"BIGGEST_VICTIM_KILLS": "Victim kills"
"BIGGEST_VICTIM_NAME": "Victim"
"BIGM_ASL_DESF": "You failed to destroy the Rhino"
"BIGM_ASL_DESFG": "~a~ ~s~delivered the Rhino"
"BIGM_ASL_DESFG2": "~a~ ~s~destroyed the Rhino"
"BIGM_ASL_DESFL": "The Rhino was destroyed"
"BIGM_ASL_DESG": "~a~ ~s~destroyed the Rhino"
"BIGM_ASL_DESMG": "~a~ ~s~failed to destroy the Rhino"
"BIGM_ASL_DESY": "You destroyed the Rhino"
"BIGM_ASLDV": "Steal the Rhino and deliver it to the drop-off"
"BIGM_ASLTD": "Retrieve the briefcase and deliver it to the drop-off"
"BIGM_ASLTDO": "Stop ~a~ ~s~from delivering the briefcase"
"BIGM_ASLTDR": "Stop ~a~ ~s~from delivering the briefcase"
"BIGM_ASLTFN": "Time expired"
"BIGM_ASLTFN2": "Time expired"
"BIGM_ASLTN": "HOSTILE TAKEOVER"
"BIGM_ASLTRBQ": "The rival VIP quit the session"
"BIGM_ASLTWD": "~a~ ~s~delivered the briefcase"
"BIGM_ASLTWFV": "~a~ ~s~ failed to deliver the Rhino"
"BIGM_ASLTWFV2": "You failed to deliver the Rhino"
"BIGM_ASLTWRF": "~a~ ~s~delivered the briefcase"
"BIGM_ASLTWRF2": "You failed to deliver the briefcase"
"BIGM_ASLTWV": "~a~ ~s~ delivered the Rhino"
"BIGM_ASLTYD": "You delivered the briefcase"
"BIGM_ASLTYV": "You delivered the Rhino"
"BIGM_ASLV": "Stop ~a~ ~s~from delivering the Rhino"
"BIGM_ASLVO": "Stop ~a~ ~s~from delivering the Rhino"
"BIGM_ASLWRK": "The Rhino was wrecked"
"BIGM_BK_ABN": "You abandoned the Deathmatch"
"BIGM_BK_DEF": "Defend Product"
"BIGM_BK_DEFD": "Defend your Business"
"BIGM_BK_DEFD2": "Defend your MC's Business"
"BIGM_BK_DEFOVR": "DEFEND PRODUCT OVER"
"BIGM_BKSTOLPR": "Some of your Product was stolen"
"BIGM_BKVBK": "Deathmatch"
"BIGM_BKVBKD": "Kill the members of ~a~ ~s~to win"
"BIGM_BKVBKLD": "~a~ ~s~lost the Deathmatch"
"BIGM_BKVBKOMBQ": "Your MC President quit"
"BIGM_BKVBKORBQ": "The rival MC President quit"
"BIGM_BKVBKWD": "~a~ ~s~won the Deathmatch"
"BIGM_BOSSVBOSS": "Executive Deathmatch"
"BIGM_BOSSVBOSSD": "Kill the ~a~ ~s~VIP to win"
"BIGM_BOSSVBOSSLD": "~a~ ~s~lost the Executive Deathmatch"
"BIGM_BOSSVBOSSOMBQ": "Your VIP quit"
"BIGM_BOSSVBOSSORBQ": "The rival VIP quit"
"BIGM_BOSSVBOSSWD": "~a~ ~s~won the Executive Deathmatch"
"BIGM_BVB_ABN": "You abandoned the Executive Deathmatch"
"BIGM_BVBDRD": "Neither Organization won"
"BIGM_CLBWRK_OV": "Neither MC won"
"BIGM_CLOST": "SELL SPECIAL CARGO OVER"
"BIGM_COLLB": "Collection Bonus"
"BIGM_COM": "Commission"
"BIGM_COML": "Commission Loss"
"BIGM_CONTRAFD": "Some of your Special Cargo was stolen"
"BIGM_CONTRAGR": "~a~ ~s~returned the Special Cargo"
"BIGM_CONTRALS": "~a~ ~s~failed to return the Special Cargo"
"BIGM_CONTRAS": "~a~ ~s~defended the Warehouse"
"BIGM_CONTRAYR": "~s~You returned the Special Cargo"
"BIGM_DCLOST": "DEFEND SPECIAL CARGO OVER"
"BIGM_DEAL_NO1D": "Nobody delivered the product"
"BIGM_DEAL_NO2D": "Nobody delivered any of the product"
"BIGM_DEALD": "Retrieve the product"
"BIGM_DEFEND": "DEFEND SPECIAL CARGO"
"BIGM_DEFEND2": "Defend your Warehouse"
"BIGM_DEFEND3": "Retrieve the Special Cargo"
"BIGM_DEFEND4": "Defend your organization's Warehouse"
"BIGM_DEFENDED": "DEFENDED"
"BIGM_DELVD": "~HUD_COLOUR_WHITE~DELIVERED"
"BIGM_DL_LNIDEL": "~a~ ~s~delivered the product"
"BIGM_DL_WNCASH": "~a~ ~s~delivered ~1~ of 2 product"
"BIGM_DL_WNEACH": "~a~ ~s~and ~a~~s~ each delivered product"
"BIGM_DL_WNIDEL": "You delivered the product"
"BIGM_DL_WNYDELS": "You delivered ~1~ of ~1~ product"
"BIGM_FKILLCT": "~a~ ~s~failed to kill the target"
"BIGM_HUN1S": "~1~ ~s~target survived"
"BIGM_HUNFD": "~a~ ~s~failed to assassinate all targets"
"BIGM_HUNRS": "~1~ ~s~targets survived"
"BIGM_HUNTBD": "Assassinate the targets"
"BIGM_HUNTD": "~a~ ~s~assassinated all targets"
"BIGM_HUNTN": "HEADHUNTER"
"BIGM_HUNTPR": "Protect the targets"
"BIGM_HUNTRBQ": "The rival VIP quit the session"
"BIGM_JOUSTDR": "The Joust Club Work was a draw"
"BIGM_JOUSTLD": "~a~ ~s~lost Joust"
"BIGM_JOUSTLT": "Time limit expired"
"BIGM_JOUSTNB": "Not enough players"
"BIGM_JOUSTWD": "~a~ ~s~won Joust"
"BIGM_KILLCT": "~a~ ~s~killed the target"
"BIGM_MVL": "Market Value Loss"
"BIGM_PAYM": "Payment"
"BIGM_RESCD": "Rescue the client"
"BIGM_RESCDG": "Rescue the client"
"BIGM_RESCDR": "Take out the target"
"BIGM_RESCLD": "~a~ ~s~failed to rescue the client"
"BIGM_RESCN": "P.O.W."
"BIGM_RESCWD": "~a~ ~s~rescued the client"
"BIGM_SECURED": "SECURED"
"BIGM_SGHTBD": "Collect the packages hidden around the map"
"BIGM_SGHTFD2": "~a~ ~s~failed to collect all the packages"
"BIGM_SGHTFD3": "~a~ ~s~collected all the packages"
"BIGM_SGHTFD5": "~a~ ~s~collected all the packages"
"BIGM_SGHTFMK": "You were killed by ~a~"
"BIGM_SGHTFT": "Time expired"
"BIGM_SGHTGK": "~a~ ~s~killed your VIP"
"BIGM_SGHTN": "SIGHTSEER"
"BIGM_SGHTNGK": "~a~ ~s~killed the VIP"
"BIGM_SGHTRBQ": "The rival VIP quit the session"
"BIGM_SGHTRD": "Stop ~a~ ~s~collecting all the packages"
"BIGM_SGHTRK": "The VIP was killed by a rival Organization"
"BIGM_SGHTWK": "~a~ ~s~killed the rival VIP"
"BIGM_SGHTYD": "~a~ ~s~collected all the packages"
"BIGM_SGHTYK": "You killed the rival VIP"
"BIGM_SGHTYK2": "You killed the VIP"
"BIGM_SHOOTS": "~a~ ~s~defended the Business"
"BIGM_VDEL": "Vehicles Delivered"
"BIGM_YFKILLCT": "You failed to kill the target"
"BIGM_YKILLCT": "You killed the target"
"BIGW_BROKEN": "The Ferris Whale is closed. Come back later."
"BIGW_NOMONEY": "You do not have enough money. It costs $~1~ to ride the Ferris Whale."
"BIGW_RIDEHLP": "Press ~INPUT_CONTEXT~ to ride the Ferris Whale. The cost is $~1~."
"BIGW_WANTED": "You can't ride the Ferris Whale while Wanted."
"BIK_AGPOS": "Aggregate Position"
"BIK_AGPOS_HLP": "Select if aggregate race positions should be used."
"BIK_AGPOS_OFF": "Off"
"BIK_AGPOS_ON": "On"
"BIK_AUTO": "Auto"
"BIK_EM_HLP": "Go to foreclosures.maze-bank.com to purchase a Clubhouse and start your own Motorcycle Club."
"BIK_EM_HLP2": "When reading an email with a link press ~INPUT_CELLPHONE_EXTRA_OPTION~ to follow the link directly to foreclosures.maze-bank.com."
"BIK_EM_TICK": "New email received."
"BIK_EM_TICK2": "You have unread emails."
"BIK_TEAMLIVES": "Team Lives"
"BIK_TLIVCOUNT": "~1~ Lives"
"BIK_UNB_TEAM": "~r~All teams must be balanced to progress. ~a~ needs ~1~ more players.~s~"
"BIKE_BACK": "NULL"
"BIKER_KMULT": "Kill Multiplier"
"BIKER_KMULT_L": "Large"
"BIKER_KMULT_M": "Medium"
"BIKER_KMULT_S": "Small"
"BIKER_LAD": "Lost vs Damned"
"BIKER_MTYPE": "Game Type"
"BIKER_MTYPE_DM": "Deathmatch"
"BIKER_MTYPE_FF": "First Team To Finish"
"BIKER_MTYPE_HS": "Highest Score"
"BIKER_MTYPE_LA": "Last Alive"
"BIKER_NEWFAV": "You are now riding your new favorite motorcycle. You will gain a boost to your health regeneration, attack damage and defense whilst riding on any motorcycle of this model that you own."
"BIKER_TOOLOW": "Increase your altitude to drop off the ~a~."
"BIKER_TOOLOW2": "Increase your altitude so your passenger can drop off the ~a~."
"BIKER_TOOLOW3": "Your pilot needs to increase their altitude for you to drop off the ~a~."
"BIKER_UNSOLD": "UNSOLD"
"BIKER_WH_1": "METH LAB"
"BIKER_WH_1B": "Meth Lab"
"BIKER_WH_2": "WEED FARM"
"BIKER_WH_2B": "Weed Farm"
"BIKER_WH_3": "COCAINE LOCKUP"
"BIKER_WH_3B": "Cocaine Lockup"
"BIKER_WH_4": "COUNTERFEIT CASH FACTORY"
"BIKER_WH_4B": "Counterfeit Cash Factory"
"BIKER_WH_5": "DOCUMENT FORGERY OFFICE"
"BIKER_WH_5B": "Document Forgery Office"
"BIKER_WH_EXITa": "Exit Business"
"BIKER_WH_EXITb": "All Exit Business"
"BIKER_WLOAD": "Weapon Loadout"
"BIKERWHBLCKA": "Press ~INPUT_CONTEXT~ to found a Motorcycle Club and access this computer."
"BIKERWHBLCKB": "You need to be the President of a Motorcycle Club to access this computer."
"BIKERWHBLCKC": "Join a public session to purchase a Business."
"BIKERWHBLCKD": "Join a public session to manage your Business"
"BIKERWHINPUT": "Press ~INPUT_CONTEXT~ to securely access the Open Road website."
"BIKES_EXPLODED": "Motorcycles blown up"
"BIKESELL_BPTR": "CHECKPOINT TIME"
"BIKEW_01": "Speedway"
"BIKEW_02": "Street Special"
"BIKEW_03": "Racer"
"BIKEW_04": "Track Star"
"BIKEW_05": "Overlord"
"BIKEW_06": "Trident"
"BIKEW_07": "Triple Threat"
"BIKEW_08": "Stilleto"
"BIKEW_09": "Wires"
"BIKEW_10": "Bobber"
"BIKEW_11": "Solidus"
"BIKEW_12": "Ice Shield"
"BIKEW_13": "Loops"
"BIKEW_14": "Romper Racing"
"BIKEW_15": "Warp Drive"
"BIKEW_16": "Snowflake"
"BIKEW_17": "Holy Spoke"
"BIKEW_18": "Old Skool Triple"
"BIKEW_19": "Futura"
"BIKEW_20": "Quarter Mile King"
"BIKEW_21": "Cartwheel"
"BIKEW_22": "Double Five"
"BIKEW_23": "Shuriken"
"BIKEW_24": "Simple Six"
"BIKEW_25": "Celtic"
"BIKEW_26": "Razer"
"BIKEW_27": "Twisted"
"BIKEW_28": "Morning Star"
"BIKEW_29": "Jagged Spokes"
"BIKEW_30": "Eidolon"
"BIKEW_31": "Enigma"
"BIKEW_32": "Big Spokes"
"BIKEW_33": "Webs"
"BIKEW_34": "Hotplate"
"BIKEW_35": "Bobsta"
"BIKEW_36": "Grouch"
"bikshirt0": "Western Brand White Tee"
"bikshirt1": "Western Brand Black Tee"
"bikshirt2": "Western Logo White Tee"
"bikshirt3": "Western Logo Black Tee"
"bikshirt4": "Steel Horse Solid Logo Tee"
"bikshirt5": "Steel Horse Logo Tee"
"bikshirt6": "Steel Horse Brand White Tee"
"bikshirt7": "Steel Horse Brand Black Tee"
"bikshirt8": "Nagasaki White Tee"
"bikshirt9": "Nagasaki White and Red Tee"
"bikshirt10": "Nagasaki Black Tee"
"bikshirt11": "Purple Helmets Black Tee"
"bikshirt12": "Principe Black Tee"
"bikshirt13": "Steel Horse Brand Black Tee"
"bikshirt14": "Steel Horse Brand White Tee"
"bikshirt15": "Western Black Hoodie"
"bikshirt16": "Western Logo White Tee"
"bikshirt17": "Nagasaki White Hoodie"
"bikshirt18": "Nagasaki White and Red Hoodie"
"bikshirt19": "Nagasaki Black Hoodie"
"bikshirt20": "Purple Helmets Black Hoodie"
"bikshirt21": "Principe Logo"
"BIL_P_USF_H": "Bilkinton Research stock flops on the death of CEO, Bret Lowrey."
"BIOLAB_LIFT": "NULL"
"BISON": "Bison"
"BISON2": "Bison"
"BISON_BROWN": "Bison Brown"
"BJ_BLIP_CHK": "NULL"
"BJ_BLIP_TGT": "NULL"
"BJ_CONTINUE": "NULL"
"BJ_FAIL": "NULL"
"BJ_FAIL_01": "NULL"
"BJ_FAIL_02": "NULL"
"BJ_FAIL_F": "NULL"
"BJ_FAIL_M": "NULL"
"BJ_FAIL_T": "NULL"
"BJ_FALLHLP": "NULL"
"BJ_JUMP_01": "Pacific Tour"
"BJ_JUMP_02": "Photo Finish"
"BJ_JUMP_03": "Turbine Terror"
"BJ_JUMP_04": "The Decline"
"BJ_JUMP_05": "Bank Bailout"
"BJ_JUMP_06": "What Goes Up..."
"BJ_JUMP_07": "Falling Mouse"
"BJ_JUMP_08": "Runaway Train"
"BJ_JUMP_09": "Aim for the Fairway"
"BJ_JUMP_10": "Carving the Mountain"
"BJ_JUMP_11": "The Fall of the Alamo"
"BJ_JUMP_12": "Dammed If You Don't"
"BJ_JUMP_13": "Razor Rock Dive"
"BJ_MG_BOAT": "NULL"
"BJ_MG_MTOBJ": "NULL"
"BJ_MG_STOBJ": "NULL"
"BJ_MG_TRAIN": "NULL"
"BJ_MISSED": "NULL"
"BJ_OBJ_JB": "NULL"
"BJ_OBJ_JCL": "NULL"
"BJ_OBJ_JCR": "NULL"
"BJ_OBJ_JDB": "NULL"
"BJ_PARAHLP": "NULL"
"BJ_PARAHLP_KM": "NULL"
"BJ_RETRY": "NULL"
"BJ_SC_ACC_RWD": "NULL"
"BJ_SC_ALLG_RWD": "NULL"
"BJ_SC_GATE_RWD": "NULL"
"BJ_SC_GATES": "NULL"
"BJ_SC_LAND_ACC": "NULL"
"BJ_SC_PASS": "NULL"
"BJ_SC_TOT_RWD": "NULL"
"BJ_VEHHELP": "NULL"
"BJ_VLOOKHLP": "NULL"
"BJXL": "BeeJay XL"
"BK_DEAL_ALWT": "Wait for the Members of your MC and the allied MC."
"BK_DEAL_BALL": "Get the ~a~~s~ from the Ballas."
"BK_DEAL_BLDES": "Grand Senora Desert"
"BK_DEAL_BOAT": "boat"
"BK_DEAL_CATF": "Go to ~y~Catfish View."
"BK_DEAL_CATFR": "Race to ~y~Catfish View."
"BK_DEAL_CFBL": "Catfish View"
"BK_DEAL_CHBL": "Chicken Factory"
"BK_DEAL_COPS": "Lose the cops."
"BK_DEAL_DBLIP": "Dealer"
"BK_DEAL_DLR": "Get the ~a~~s~ from the dealer."
"BK_DEAL_DLRS": "Get the ~a~~s~ from the dealers."
"BK_DEAL_DRBL": "Drop-off"
"BK_DEAL_DROP": "Deliver the ~a~ to ~y~Grand Senora Desert."
"BK_DEAL_DROP2": "Deliver the ~a~ to the ~y~drop-off."
"BK_DEAL_GOCF": "Go to the ~y~Chicken Factory."
"BK_DEAL_GOCFR": "Race to the ~y~Chicken Factory."
"BK_DEAL_HELP2": "Help deliver the ~a~ ~s~to the ~y~drop-off."
"BK_DEAL_HELP3": "Help deliver the ~a~ ~s~to ~y~Grand Senora Desert."
"BK_DEAL_HLP2": "Seasharks ~HUD_COLOUR_BLUE~~BLIP_SEASHARK~ ~s~are available to use and are marked on the map."
"BK_DEAL_KILL": "Take out the ~r~dealers."
"BK_DEAL_MEET": "Meet with the ~b~dealers."
"BK_DEAL_PACK": "product"
"BK_DEAL_PACKC": "PRODUCT DELIVERED"
"BK_DEAL_PBLIP": "Product"
"BK_DEAL_PKBL": "~BLIP_DRUGS_PACKAGE~"
"BK_DEAL_RET2G": "Steal the ~r~product ~s~from ~a~ ~s~and ~a~."
"BK_DEAL_RETGR": "Steal the ~r~product ~s~from ~a~."
"BK_DEAL_RETP": "Collect the ~a~."
"BK_DEAL_RETPL": "Steal the ~r~product ~s~from ~a~."
"BK_DEAL_RSBL": "Roger's Scrapyard"
"BK_DEAL_SCRP": "Go to ~y~Roger's Scrapyard."
"BK_DEAL_SCRPR": "Race to ~y~Roger's Scrapyard."
"BK_DEAL_TCK1": "The product is now visible to all players in session."
"BK_DEAL_TXT1": "Hey the product is on that boat - get to it!"
"BK_DEAL_TXT4": "Sounds like a real shitshow down there - do whatever you gotta do to drop off the radar"
"BK_DEAL_WAIT": "Wait for the Members of your MC."
"BK_DEFSH_HLP2": "Kill the enemies before they steal the Product from your MC's Business."
"BK_DEFSH_HLPCC": "You will gradually lose the stolen Counterfeit Cash whilst the enemy deal is in progress."
"BK_DEFSH_HLPCR": "Your MC will lose Product while there are still enemies attacking your Business."
"BK_DEFSH_HLPVCR": "You will lose Product while there are still enemies attacking your Business."
"BK_DEFSH_REINF": "Your MC's Business will lose Product if you are killed by the backup."
"BK_DEFSH_REINFB": "Your Business will lose Product if any of your MC are killed by the backup."
"BK_DRAW": "DRAW"
"BK_OVER": "MISSION OVER"
"BK_PLANE": "NULL"
"BK_RUN_OVER": "CLUB WORK OVER"
"BK_SELL_TICK_4": "~a~ ~s~Product is now visible to all players in session."
"BK_SELL_TXTM_0": "Hah! They're not so dumb after all. Hold them off and get those wheels to the buyer."
"BK_SELL_TXTM_1": "We don't want the cops on our tail. Fly low for this one! Keep an eye on your radar."
"BK_SELL_TXTM_2": "By my calculations you should be stoned as a goddam kite by now. That stuff's bad for you, you know."
"BK_SELL_TXTM_3": "I mean, if they catch you there's not exactly a lack of evidence. Lose 'em. Then lose 'em again to be sure."
"BK_TIME": "TIME REMAINING"
"BK_WINNER": "MISSION PASSED"
"BK_WINRVL": "WINNER"
"BKDEF_CASHREM": "CASH REMAINING"
"BKDEF_PRODUCT": "PRODUCT REMAINING"
"BKDL_TK_COL1": "You collected product."
"BKDL_TK_COL2": "~a~ ~s~collected product."
"BKDL_TK_DEL1": "You delivered product."
"BKDL_TK_DEL2": "~a~ ~s~delivered product."
"BKDL_TK_DROP1": "You dropped product."
"BKDL_TK_DROP2": "~a~ ~s~dropped product."
"BKDL_TK_DROP3": "Product was dropped."
"BKR_DECRESC": "~a~ ~s~has declined your invite to ~a~"
"BKR_FACTORY_0": "Document Forgery Office"
"BKR_FACTORY_1": "Weed Farm"
"BKR_FACTORY_2": "Counterfeit Cash Factory"
"BKR_FACTORY_3": "Meth Lab"
"BKR_FACTORY_4": "Cocaine Lockup"
"BKR_INVRESC": "~a~ ~s~has been sent an invite to ~a~"
"BKR_PV_RTRN": "Your Vehicle has been returned to your Garage."
"BKR_STAFF_ARR": "Your staff have arrived at the ~a~. Just let them do their magic - production is a go."
"BKR_TF_R1": "You have no product to sell."
"BKR_TF_R2": "You don't have enough money to buy this business."
"BKR_TF_R3": "Unable to launch a mission whilst you're on another job."
"BKR_TF_R4": "You already own this business."
"BKR_TF_R5": "This business is currently unavailable for purchase."
"BKR_TF_R6": "Unable to launch the mission."
"BKVB_DESCH": "You have started a Deathmatch. Kill the rival Motorcycle Club to earn cash and RP."
"BKVB_DESCHV": "You have started a Deathmatch. Kill the rival Organization to earn cash and RP."
"BKVBK_DESCHG": "Your MC President has started a Deathmatch. Kill the rival Motorcycle Club to earn cash and RP."
"BKVBK_DESCV": "Your MC President has started a Deathmatch. Kill the rival Organization to earn cash and RP."
"BKVBK_HLP1": "The rival Motorcycle Club is shown on the Radar at ~a~."
"BKVBK_HLP2": "The rival Organization is shown on the Radar at ~a~."
"BKVBK_MVPBK": "Your VIP has started a Deathmatch. Kill the rival Motorcycle Club to earn cash and RP."
"BKVBK_MVPORG": "Your VIP has started a Deathmatch. Kill the rival Organization to earn cash and RP."
"BKVBK_MYLV": "YOUR LIVES"
"BKVBK_MYTLV": "YOUR LIVES"
"BKVBK_RTLV": "ENEMY LIVES"
"BKVBK_TICKR": "~a~ ~s~has declined your invite to a Deathmatch"
"BKVBK_TICKS": "~a~ ~s~has been sent an invite to a Deathmatch"
"BKVBK_TICKU": "~a~ ~s~is unable to accept your invite to a Deathmatch"
"BLACK": "Black"
"BLACK_GRAPHITE": "Carbon Black"
"BLACK_STEEL": "Black Steel"
"BLADE": "Blade"
"BLANKALPHA": "NULL"
"BLANKBUSY": "µ"
"BLAZE_RED": "Blaze Red"
"BLAZER": "Blazer"
"BLAZER2": "Blazer Lifeguard"
"BLAZER03": "Hot Rod Blazer"
"BLAZER3": "Hot Rod Blazer"
"BLAZER3_U": "Hey Trevor, just dropped off something cool by the trailer. Check it out when you get the chance. Forever, Ron."
"BLAZER4": "Street Blazer"
"BLAZER5": "Blazer Aqua"
"BLE_430": "@sarahboptician Could someone please give me directions to my happy place?"
"BLE_431": "@slappaball2 #Themostridiculouslylonghastagever"
"BLEECHED_BROWN": "Bleached Brown"
"BLEWHEIST": "NULL"
"BLIMP": "Atomic Blimp"
"BLIMP2": "Xero Blimp"
"BLIMP_UNLOCK": "The Blimp has now been unlocked. Call the Blimp contact on your cellphone to arrange for a Blimp to be delivered to the nearest available drop-off location."
"BLIP": "Blip"
"BLIP_0": "Destination"
"BLIP_1": "Destination"
"BLIP_2": "Destination"
"BLIP_3": "Police"
"BLIP_4": "Objective"
"BLIP_5": "Objective"
"BLIP_6": "Player"
"BLIP_7": "North"
"BLIP_8": "Waypoint"
"BLIP_15": "Police Helicopter"
"BLIP_16": "Police Plane"
"BLIP_17": "Numbered 1"
"BLIP_18": "Numbered 2"
"BLIP_19": "Numbered 3"
"BLIP_20": "Numbered 4"
"BLIP_21": "Numbered 5"
"BLIP_22": "Numbered 6"
"BLIP_23": "Numbered 7"
"BLIP_24": "Numbered 8"
"BLIP_25": "Numbered 9"
"BLIP_26": "Numbered 10"
"BLIP_27": "Crew"
"BLIP_29": "Objective"
"BLIP_30": "Objective"
"BLIP_31": "Objective"
"BLIP_32": "Script Objective"
"BLIP_33": "Jimmy"
"BLIP_34": "Ski Lift"
"BLIP_35": "Station"
"BLIP_36": "Cable Car"
"BLIP_37": "Activities"
"BLIP_38": "Finish Line"
"BLIP_39": "Fire"
"BLIP_40": "Safehouse"
"BLIP_41": "Police"
"BLIP_42": "Police Chase"
"BLIP_43": "Police Heli"
"BLIP_44": "Bomb A"
"BLIP_45": "Bomb B"
"BLIP_46": "Bomb C"
"BLIP_47": "Snitch"
"BLIP_48": "Planning Locations"
"BLIP_49": "Criminal Arrest"
"BLIP_50": "Criminal Carsteal"
"BLIP_51": "Criminal Drugs"
"BLIP_52": "Criminal Holdups"
"BLIP_53": "Criminal Pimping"
"BLIP_54": "Criminal Player"
"BLIP_55": "Fence"
"BLIP_56": "Police Patrol"
"BLIP_57": "Police Player"
"BLIP_58": "Criminal Wanted"
"BLIP_59": "Heist"
"BLIP_60": "Police Station"
"BLIP_61": "Hospital"
"BLIP_62": "Assassins Mark"
"BLIP_63": "Elevator"
"BLIP_64": "Helicopter"
"BLIP_65": "Joyriders"
"BLIP_66": "Strangers and Freaks"
"BLIP_67": "Armored Van"
"BLIP_68": "Tow Truck"
"BLIP_69": "Drive Thru"
"BLIP_70": "Illegal Parking"
"BLIP_71": "Barber"
"BLIP_72": "Los Santos Customs"
"BLIP_73": "Clothes Store"
"BLIP_74": "Gym"
"BLIP_75": "Tattoo Parlor"
"BLIP_76": "Simeon"
"BLIP_77": "Lester"
"BLIP_78": "Michael"
"BLIP_79": "Trevor"
"BLIP_80": "The Jewel Store Job"
"BLIP_81": "Drag Race"
"BLIP_82": "Drag Race Finish"
"BLIP_83": "Car Carrier"
"BLIP_84": "Rampage"
"BLIP_85": "Vinewood Tours"
"BLIP_86": "Lamar"
"BLIP_87": "Taco Van"
"BLIP_88": "Franklin"
"BLIP_89": "Chinese"
"BLIP_90": "Airport"
"BLIP_91": "Eye Sky"
"BLIP_92": "Air Hockey"
"BLIP_93": "Bar"
"BLIP_94": "BASE Jump"
"BLIP_95": "Basketball"
"BLIP_96": "Biolab Heist"
"BLIP_97": "Bowling"
"BLIP_98": "Burger Shot"
"BLIP_99": "Cabaret Club"
"BLIP_100": "Car Wash"
"BLIP_101": "Cluckin' Bell"
"BLIP_102": "Comedy Club"
"BLIP_103": "Darts"
"BLIP_104": "The Port of LS Heist"
"BLIP_105": "The Bureau Raid"
"BLIP_106": "FIB"
"BLIP_107": "The Big Score"
"BLIP_108": "Devin"
"BLIP_109": "Golf"
"BLIP_110": "Ammu-Nation"
"BLIP_111": "Internet Cafe"
"BLIP_112": "Exile"
"BLIP_113": "The Sharmoota Job"
"BLIP_114": "Strangers and Freaks"
"BLIP_115": "Strangers and Freaks"
"BLIP_116": "Repo"
"BLIP_117": "Restaurant"
"BLIP_118": "The Paleto Score"
"BLIP_119": "Shooting Range"
"BLIP_120": "Solomon"
"BLIP_121": "Strip Club"
"BLIP_122": "Tennis"
"BLIP_123": "Exile"
"BLIP_124": "Michael"
"BLIP_125": "Vehicle Spawn"
"BLIP_126": "Triathlon"
"BLIP_127": "Off Road Racing"
"BLIP_128": "Gang Police"
"BLIP_129": "Gang Mexicans"
"BLIP_130": "Gang Bikers"
"BLIP_131": "Gang Families"
"BLIP_132": "Gang Professionals"
"BLIP_133": "Snitch"
"BLIP_134": "Criminal Cuff Keys"
"BLIP_135": "Movie Theater"
"BLIP_136": "Music Venue"
"BLIP_137": "Police Station"
"BLIP_138": "Airport"
"BLIP_139": "Criminal Saved Vehicle"
"BLIP_140": "Stash"
"BLIP_141": "Hunting"
"BLIP_142": "Pool"
"BLIP_143": "Objective"
"BLIP_144": "Objective"
"BLIP_145": "Objective"
"BLIP_146": "Objective"
"BLIP_147": "Arms Trafficking Ground"
"BLIP_149": "Nigel"
"BLIP_150": "Assault Rifle"
"BLIP_151": "Bat"
"BLIP_152": "Grenade"
"BLIP_153": "Health"
"BLIP_154": "Knife"
"BLIP_155": "Molotov"
"BLIP_156": "Pistol"
"BLIP_157": "RPG"
"BLIP_158": "Shotgun"
"BLIP_159": "SMG"
"BLIP_160": "Sniper"
"BLIP_161": "Player is visible"
"BLIP_162": "Point Of Interest"
"BLIP_163": "Passive"
"BLIP_164": "Using Menu"
"BLIP_165": "Franklin"
"BLIP_166": "Franklin"
"BLIP_167": "Michael"
"BLIP_168": "Michael"
"BLIP_169": "Trevor"
"BLIP_170": "Trevor"
"BLIP_171": "Gang Police Partner"
"BLIP_172": "Lamar"
"BLIP_173": "Minigun"
"BLIP_174": "Grenade Launcher"
"BLIP_175": "Armor"
"BLIP_176": "Property Takeover"
"BLIP_177": "Criminal Snitch Mexican"
"BLIP_178": "Criminal Snitch Lost"
"BLIP_179": "Triathlon Cycling"
"BLIP_180": "Triathlon Swimming"
"BLIP_181": "Property Bikers"
"BLIP_182": "Property Police"
"BLIP_183": "Property Vagos"
"BLIP_184": "Camera"
"BLIP_185": "Player Position"
"BLIP_186": "Biker Handcuff Keys"
"BLIP_187": "Vagos Handcuff Keys"
"BLIP_188": "Biker Handcuffs Closed"
"BLIP_189": "Vagos Handcuffs Closed"
"BLIP_190": "Biker Handcuffs Open"
"BLIP_191": "Vagos Handcuffs Open"
"BLIP_192": "Camera"
"BLIP_193": "Camera"
"BLIP_194": "Camera"
"BLIP_195": "Criminal Arrest Bikers"
"BLIP_196": "Criminal Arrest Vagos"
"BLIP_197": "Yoga"
"BLIP_198": "Cab"
"BLIP_199": "Numbered 11"
"BLIP_200": "Numbered 12"
"BLIP_201": "Numbered 13"
"BLIP_202": "Numbered 14"
"BLIP_203": "Numbered 15"
"BLIP_204": "Numbered 16"
"BLIP_205": "Shrink"
"BLIP_206": "Epsilon"
"BLIP_207": "Devin"
"BLIP_208": "Trevor"
"BLIP_209": "Trevor"
"BLIP_210": "Franklin"
"BLIP_211": "Franklin"
"BLIP_212": "Franklin A"
"BLIP_213": "Franklin B"
"BLIP_214": "Franklin C"
"BLIP_215": "Numbered Red 1"
"BLIP_216": "Numbered Red 2"
"BLIP_217": "Numbered Red 3"
"BLIP_218": "Numbered Red 4"
"BLIP_219": "Numbered Red 5"
"BLIP_220": "Numbered Red 6"
"BLIP_221": "Numbered Red 7"
"BLIP_222": "Numbered Red 8"
"BLIP_223": "Numbered Red 9"
"BLIP_224": "Numbered Red 10"
"BLIP_225": "Gang Vehicle"
"BLIP_226": "Gang Vehicle Bikers"
"BLIP_227": "Gang Vehicle Police"
"BLIP_228": "Gang Vehicle Vagos"
"BLIP_229": "Gun Car"
"BLIP_230": "Driving Bikers"
"BLIP_231": "Driving Police"
"BLIP_232": "Driving Vagos"
"BLIP_233": "Gang Police Highlight"
"BLIP_234": "Shield Bikers"
"BLIP_235": "Shield Police"
"BLIP_236": "Shield Vagos"
"BLIP_237": "Custody Bikers"
"BLIP_238": "Custody Vagos"
"BLIP_239": "Gang Wanted Bikers"
"BLIP_240": "Gang Wanted Bikers 1"
"BLIP_241": "Gang Wanted Bikers 2"
"BLIP_242": "Gang Wanted Bikers 3"
"BLIP_243": "Gang Wanted Bikers 4"
"BLIP_244": "Gang Wanted Bikers 5"
"BLIP_245": "Gang Wanted Vagos"
"BLIP_246": "Gang Wanted Vagos 1"
"BLIP_247": "Gang Wanted Vagos 2"
"BLIP_248": "Gang Wanted Vagos 3"
"BLIP_249": "Gang Wanted Vagos 4"
"BLIP_250": "Gang Wanted Vagos 5"
"BLIP_251": "Arms Trafficking Air"
"BLIP_252": "Playerstate Arrested"
"BLIP_253": "Playerstate Custody"
"BLIP_254": "Playerstate Driving"
"BLIP_255": "Playerstate Keyholder"
"BLIP_256": "Playerstate Partner"
"BLIP_257": "Gang Wanted 1"
"BLIP_258": "Gang Wanted 2"
"BLIP_259": "Gang Wanted 3"
"BLIP_260": "Gang Wanted 4"
"BLIP_261": "Gang Wanted 5"
"BLIP_262": "Z - Type"
"BLIP_263": "Stinger"
"BLIP_264": "Packer"
"BLIP_265": "Monroe"
"BLIP_266": "Fairground"
"BLIP_267": "Property Management"
"BLIP_268": "Gang Highlight"
"BLIP_269": "Altruist"
"BLIP_270": "Enemy"
"BLIP_271": "On Mission"
"BLIP_272": "Cash Pickup"
"BLIP_273": "Chop"
"BLIP_274": "Dead"
"BLIP_275": "Territory Locked"
"BLIP_276": "Cash Pickup Lost"
"BLIP_277": "Cash Pickup Vagos"
"BLIP_278": "Cash Pickup Police"
"BLIP_279": "Drop Off Hooker"
"BLIP_280": "Friend"
"BLIP_281": "Mission 2 to 4"
"BLIP_282": "Mission 2 to 8"
"BLIP_283": "Mission 2 to 12"
"BLIP_284": "Mission 2 to 16"
"BLIP_285": "Custody Dropoff"
"BLIP_286": "On Mission Police"
"BLIP_287": "On Mission Lost"
"BLIP_288": "On Mission Vagos"
"BLIP_289": "Crim Carsteal Police"
"BLIP_290": "Crim Carsteal Lost"
"BLIP_291": "Crim Carsteal Vagos"
"BLIP_292": "Band Strand"
"BLIP_293": "Simeon Family"
"BLIP_294": "Mission 1"
"BLIP_295": "Mission 2"
"BLIP_303": "Bounty Hit"
"BLIP_304": "UGC Mission"
"BLIP_305": "Horde"
"BLIP_306": "Crate Drop"
"BLIP_307": "Plane Drop"
"BLIP_308": "Sub"
"BLIP_309": "Race"
"BLIP_310": "Deathmatch"
"BLIP_311": "Arm Wrestling"
"BLIP_312": "Mission 1 to 2"
"BLIP_313": "Ammu-Nation with Shooting Range"
"BLIP_314": "Race Air"
"BLIP_315": "Street Race"
"BLIP_316": "Sea Race"
"BLIP_317": "Tow Truck"
"BLIP_318": "Garbage Truck"
"BLIP_319": "Driller"
"BLIP_320": "Spikes"
"BLIP_321": "Fire Truck"
"BLIP_322": "Minigun"
"BLIP_323": "Pest Control Van"
"BLIP_324": "Submarine"
"BLIP_325": "Chinook"
"BLIP_326": "Getaway Car"
"BLIP_327": "Bikers 1"
"BLIP_328": "Bikers 1 to 2"
"BLIP_329": "Bikers 2"
"BLIP_330": "Bikers 2 to 4"
"BLIP_331": "Bikers 2 to 8"
"BLIP_332": "Bikers 2 to 12"
"BLIP_333": "Bikers 2 to 16"
"BLIP_334": "Police 1"
"BLIP_335": "Police 1 to 2"
"BLIP_336": "Police 2"
"BLIP_337": "Police 2 to 4"
"BLIP_338": "Police 2 to 8"
"BLIP_339": "Police 2 to 12"
"BLIP_340": "Police 2 to 16"
"BLIP_341": "Vagos 1"
"BLIP_342": "Vagos 1 to 2"
"BLIP_343": "Vagos 2"
"BLIP_344": "Vagos 2 to 4"
"BLIP_345": "Vagos 2 to 8"
"BLIP_346": "Vagos 2 to 12"
"BLIP_347": "Vagos 2 to 16"
"BLIP_348": "Gang Bike"
"BLIP_349": "Gas Grenade"
"BLIP_350": "Property For Sale"
"BLIP_351": "Gang Attack Package"
"BLIP_352": "Martin Madrazo"
"BLIP_353": "Enemy Helicopter"
"BLIP_354": "Boost"
"BLIP_355": "Devin"
"BLIP_356": "Marina"
"BLIP_357": "Garage"
"BLIP_358": "Golf Flag"
"BLIP_359": "Hangar"
"BLIP_360": "Helipad"
"BLIP_361": "Jerry Can"
"BLIP_362": "Masks Store"
"BLIP_363": "Heist Setup"
"BLIP_364": "Incapacitated"
"BLIP_365": "Spawn Point Pickup"
"BLIP_366": "Boiler Suit"
"BLIP_367": "Completed"
"BLIP_368": "Missiles"
"BLIP_369": "Garage For Sale"
"BLIP_370": "Helipad For Sale"
"BLIP_371": "Dock For Sale"
"BLIP_372": "Hangar For Sale"
"BLIP_373": "Property For Sale"
"BLIP_374": "Business"
"BLIP_375": "Business For Sale"
"BLIP_376": "Bike Race"
"BLIP_377": "Parachute"
"BLIP_378": "Team Deathmatch"
"BLIP_379": "Foot Race"
"BLIP_380": "Vehicle Deathmatch"
"BLIP_381": "Barry"
"BLIP_382": "Dom"
"BLIP_383": "Mary-Ann"
"BLIP_384": "Cletus"
"BLIP_385": "Josh"
"BLIP_386": "Minute"
"BLIP_387": "Omega"
"BLIP_388": "Tonya"
"BLIP_389": "Paparazzo"
"BLIP_390": "Aim"
"BLIP_391": "Crate Drop Background"
"BLIP_392": "Objective"
"BLIP_393": "Objective"
"BLIP_394": "Objective"
"BLIP_395": "Objective"
"BLIP_396": "Enemy"
"BLIP_397": "Enemy"
"BLIP_398": "Creator"
"BLIP_399": "Creator Direction"
"BLIP_400": "Abigail"
"BLIP_401": "Blimp"
"BLIP_402": "Repair"
"BLIP_403": "Raging"
"BLIP_404": "Dinghy"
"BLIP_405": "Fanatic"
"BLIP_406": "Invisible"
"BLIP_407": "Information"
"BLIP_408": "Capture"
"BLIP_409": "Last Team Standing"
"BLIP_410": "Boat"
"BLIP_411": "Capture"
"BLIP_412": "Crew"
"BLIP_413": "Capture"
"BLIP_414": "Capture"
"BLIP_415": "Jerry Can"
"BLIP_416": "RP"
"BLIP_417": "Player"
"BLIP_418": "Bounty Hit"
"BLIP_419": "Capture"
"BLIP_420": "Capture"
"BLIP_421": "Tank"
"BLIP_422": "Heli"
"BLIP_423": "Plane"
"BLIP_424": "Jet"
"BLIP_425": "Player"
"BLIP_426": "Insurgent"
"BLIP_427": "Boat"
"BLIP_428": "Heist"
"BLIP_429": "Temp_1"
"BLIP_430": "Temp_2"
"BLIP_431": "Temp_3"
"BLIP_432": "Temp_4"
"BLIP_433": "Temp_5"
"BLIP_434": "Temp_6"
"BLIP_435": "Stunt Race"
"BLIP_436": "Hot Property"
"BLIP_437": "Kill List Competitive"
"BLIP_438": "King of the Castle"
"BLIP_439": "Player King"
"BLIP_440": "Dead Drop"
"BLIP_441": "Penned In"
"BLIP_442": "Beast"
"BLIP_443": "Cross The Line Pointer"
"BLIP_444": "Cross the Line"
"BLIP_445": "Lamar"
"BLIP_446": "Benny's"
"BLIP_447": "Corner Number 1"
"BLIP_448": "Corner Number 2"
"BLIP_449": "Corner Number 3"
"BLIP_450": "Corner Number 4"
"BLIP_451": "Corner Number 5"
"BLIP_452": "Corner Number 6"
"BLIP_453": "Corner Number 7"
"BLIP_454": "Corner Number 8"
"BLIP_455": "Yacht"
"BLIP_456": "Finders Keepers"
"BLIP_457": "Hostile Takeover Package"
"BLIP_458": "Executive Search"
"BLIP_459": "Sightseer"
"BLIP_460": "Turreted Limo"
"BLIP_461": "Asset Recovery"
"BLIP_462": "Yacht Location"
"BLIP_463": "Beasted"
"BLIP_464": "Zoned"
"BLIP_465": "Random"
"BLIP_466": "Slow Time"
"BLIP_467": "Flipped"
"BLIP_468": "Thermal Vision"
"BLIP_469": "Doped"
"BLIP_470": "Railgun"
"BLIP_471": "Seashark"
"BLIP_472": "Dark"
"BLIP_473": "Warehouse"
"BLIP_474": "Warehouse For Sale"
"BLIP_475": "Office"
"BLIP_476": "Office For Sale"
"BLIP_477": "Truck"
"BLIP_478": "Special Cargo"
"BLIP_479": "Trailer"
"BLIP_480": "VIP"
"BLIP_481": "Cargobob"
"BLIP_482": "Area Outline"
"BLIP_483": "Jammed"
"BLIP_484": "Ghost"
"BLIP_485": "Detonator"
"BLIP_486": "Bomb"
"BLIP_487": "Beast"
"BLIP_488": "Stunt"
"BLIP_489": "Life"
"BLIP_490": "Stunt Premium"
"BLIP_491": "Adversary"
"BLIP_492": "Biker Clubhouse"
"BLIP_493": "Caged In"
"BLIP_494": "Turf War"
"BLIP_495": "Joust"
"BLIP_496": "Weed Production"
"BLIP_497": "Cocaine Production"
"BLIP_498": "Fake ID Production"
"BLIP_499": "Meth Production"
"BLIP_500": "Money Production"
"BLIP_501": "Package"
"BLIP_502": "Capture 1"
"BLIP_503": "Capture 2"
"BLIP_504": "Capture 3"
"BLIP_505": "Capture 4"
"BLIP_506": "Capture 5"
"BLIP_507": "Capture 6"
"BLIP_508": "Capture 7"
"BLIP_509": "Capture 8"
"BLIP_510": "Capture 9"
"BLIP_511": "Capture 10"
"BLIP_512": "Quad Bike"
"BLIP_513": "Bus"
"BLIP_514": "Drugs Package"
"BLIP_515": "Hop"
"BLIP_516": "Adversary 4"
"BLIP_517": "Adversary 8"
"BLIP_518": "Adversary 10"
"BLIP_519": "Adversary 12"
"BLIP_520": "Adversary 16"
"BLIP_521": "Laptop"
"BLIP_522": "Deadline"
"BLIP_523": "Sports Car"
"BLIP_524": "Vehicle Warehouse"
"BLIP_525": "Registration Papers"
"BLIP_526": "Police Station"
"BLIP_527": "Junkyard"
"BLIP_528": "Phantom Wedge"
"BLIP_529": "Armored Boxville"
"BLIP_530": "Ruiner 2000"
"BLIP_531": "Ramp Buggy"
"BLIP_532": "Wastelander"
"BLIP_533": "Rocket Voltic"
"BLIP_534": "Technical Aqua"
"BLIP_535": "Target A"
"BLIP_536": "Target B"
"BLIP_537": "Target C"
"BLIP_538": "Target D"
"BLIP_539": "Target E"
"BLIP_540": "Target F"
"BLIP_541": "Target G"
"BLIP_542": "Target H"
"BLIP_543": "Juggernaut"
"BLIP_544": "Repair"
"BLIP_545": "Special Vehicle Race Series"
"BLIP_546": "Challenge Series"
"BLIP_547": "Rocket Boost"
"BLIP_548": "Homing Rocket"
"BLIP_549": "Machine Gun"
"BLIP_550": "Parachute"
"BLIP_551": "5 Seconds"
"BLIP_552": "10 Seconds"
"BLIP_553": "15 Seconds"
"BLIP_554": "20 Seconds"
"BLIP_555": "30 Seconds"
"BLIP_556": "Weapon Supplies"
"BLIP_557": "Bunker"
"BLIP_558": "APC"
"BLIP_559": "Oppressor"
"BLIP_560": "Half Track"
"BLIP_561": "Dune FAV"
"BLIP_562": "Weaponized Tampa"
"BLIP_563": "Anti-Aircraft Trailer"
"BLIP_564": "Mobile Operations Center"
"BLIP_565": "Adversary Bunker"
"BLIP_566": "Bunker Vehicle Workshop"
"BLIP_567": "Weapon Workshop"
"BLIP_568": "Cargo"
"BLIP_569": "Hangar"
"BLIP_570": "Transform Checkpoint"
"BLIP_571": "Transform Race"
"BLIP_572": "Alpha-Z1"
"BLIP_573": "Bombushka"
"BLIP_574": "Havok"
"BLIP_575": "Howard NX-25"
"BLIP_576": "Hunter"
"BLIP_577": "Ultralight"
"BLIP_578": "Mogul"
"BLIP_579": "V-65 Molotok"
"BLIP_580": "P-45 Nokota"
"BLIP_581": "Pyro"
"BLIP_582": "Rogue"
"BLIP_583": "Starling"
"BLIP_584": "Seabreeze"
"BLIP_585": "Tula"
"BLIP_APARTCAT": "Owned Property"
"BLIP_ASSRIF": "~BLIP_WEAPON_ASSAULT_RIFLE~"
"BLIP_BAT": "~BLIP_WEAPON_BAT~"
"BLIP_CAR": "Vehicle"
"BLIP_CONT": "Contact"
"BLIP_COP": "Cop"
"BLIP_CPOINT": "Checkpoint"
"BLIP_DEATH": "Death Location"
"BLIP_DEST": "Destination"
"BLIP_ENEMY": "Enemy"
"BLIP_FRANKLIN": "Franklin"
"BLIP_FRIEND": "Friend"
"BLIP_GALLERY": "Gallery Blip"
"BLIP_GRENADE": "~BLIP_WEAPON_GRENADE~"
"BLIP_MICHAEL": "Michael"
"BLIP_MOLOTOV": "~BLIP_WEAPON_MOLOTOV~"
"BLIP_NSK": "Nightshark"
"BLIP_OBJ": "Object"
"BLIP_OTHPLYR": "Other Players"
"BLIP_PBOMB": "Placed Bomb"
"BLIP_PICK": "Pickup"
"BLIP_PICK_OBJ": "Pickup Object"
"BLIP_PLAYER": "Player"
"BLIP_PROPCAT": "Property"
"BLIP_REBREATHE": "Rebreather"
"BLIP_RSV": "Random Special Vehicle"
"BLIP_SHOTGUN": "~BLIP_WEAPON_SHOTGUN~"
"BLIP_SNIPER": "~BLIP_WEAPON_SNIPER~"
"BLIP_TECH": "Technical"
"BLIP_TREV": "Trevor"
"BLIP_VEH": "Vehicle"
"BLISTA": "Blista"
"BLISTA2": "Blista Compact"
"BLISTA3": "Go Go Monkey Blista"
"BLUE": "Blue"
"BLUE_SILVER": "Bluish Silver"
"BLUE_TINT_HEAD": "LSPD"
"BLUEBOOK": "NULL"
"BM_BET_CANC": "Betting Canceled"
"BM_BET_CANCS": "Not enough bets placed."
"BM_CH_F_V": "Challenge Failed"
"BM_CH_P_V": "Challenge Passed"
"BM_CHAR_RDY": "Ready?"
"BM_CHAR_RDY2": "Confirm this character to start GTA Online."
"BM_CREWRANKUP2_F": "Crew Rank ~1~"
"BM_CREWRANKUP_F": "Crew Rank Up"
"BM_CUR_BEST": "Current Personal Best"
"BM_D_XP": "Double RP"
"BM_DDAMAGE": "Double Damage"
"BM_END_XP": "RP"
"BM_FAST_LAP_V": "New Fastest Lap"
"BM_FAST_TIM_V": "New Fastest Time"
"BM_FIFTY_XP": "50% extra RP"
"BM_H2H_F_V": "Head To Head Failed"
"BM_H2H_P_V": "Head To Head Passed"
"BM_IMP_ABN": "One on One Deathmatch abandoned"
"BM_INV_SENT": "Inviting Players"
"BM_INVITE_GADD": "NULL"
"BM_INVITE_PLY": "Inviting players"
"BM_LAP": "LAP"
"BM_LAP_STR": "~a~ ~1~/~1~"
"BM_LAPPED": "LAPPED"
"BM_LEAVE_SUR": "Leaving Survival"
"BM_LFAST_LAP_V": "New Lap"
"BM_LFAST_TIM_V": "Your New Fastest Time"
"BM_LOSER": "Losing Streak"
"BM_LVE_AREA": "Leave the Area"
"BM_NEW_HS": "Your New Highest Score"
"BM_NO_INV": "No invites sent"
"BM_NPOS_ND": "~1~nd place"
"BM_NPOS_RD": "~1~rd place"
"BM_NPOS_ST": "~1~st place"
"BM_NPOS_TH": "~1~th place"
"BM_ONE_DM": "One on One Deathmatch"
"BM_ONE_LAP": "One Lap"
"BM_OO_BOUNDS": "Out of Area"
"BM_OO_RANGE": "Out of Range"
"BM_OOO_LOS": "You Lost"
"BM_OOO_WON": "You Won"
"BM_OVER_V": "Mission Over"
"BM_PASS": "MISSION PASSED"
"BM_PB": "Personal Best: ~a~"
"BM_PBI": "Personal Best: ~1~"
"BM_PL_F_V": "~a~ won the Playlist"
"BM_PL_P_V": "Playlist Won"
"BM_POS": "~1~~a~"
"BM_POS_ND": "nd place"
"BM_POS_RD": "rd place"
"BM_POS_ST": "st place"
"BM_POS_TH": "th place"
"BM_POWER_PLAY": "Power Play"
"BM_PPLAY_NAME": "Double RP for killing ~a~"
"BM_PPLAY_TEAM": "~a~~HUD_COLOUR_WHITE~ is the Power Player."
"BM_PPLAY_TUN": "~1~x RP for killing ~a~"
"BM_Q_XP": "Quadruple RP"
"BM_QDAMAGE": "Quad Damage"
"BM_R2P_LOSS": "LOSER"
"BM_R2P_LOSS_V": "Loser"
"BM_R2P_WIN": "WINNER"
"BM_R2P_WIN_V": "Winner"
"BM_RANKUP_F": "Rank Up"
"BM_RB": "Time: ~a~"
"BM_REVENGE_V": "Revenge Kill"
"BM_REVTUN": "Revenge Kill ~1~% extra RP"
"BM_STREAK": "Kill Streak"
"BM_SURVIVAL_V": "Teammate Died"
"BM_T_XP": "Triple RP"
"BM_TEAM_LOST_V": "Your Team Lost"
"BM_TEAM_WON_V": "Your Team Won"
"BM_UNLOCKED": "Unlocked"
"BM_WAVE_COMP": "Wave Complete"
"BM_WEP_JETS": "Weapons enabled"
"BM_WR": "World Record: ~a~"
"BM_WRONG_W": "WRONG WAY"
"BM_WRONG_W_V": "Wrong Way"
"BMARK_EXIT": "NULL"
"BMARK_FPS": "NULL"
"BMB_SCR_NRa": "NULL"
"BMB_SCR_NRb": "NULL"
"BMBU_HELP_1": "When grounded press ~INPUT_VEH_FLY_BOOST~ to trigger the JATO thrust. Land the plane to recharge the JATO thrust for repeated use."
"BMX": "BMX"
"BN_ENEMY": "Enemy"
"BNKR_SERIES": "Bunker Series"
"BNTY_BIG_0": "~a~ has put a Bounty of $~1~ on you."
"BNTY_BIG_1": "A Bounty of $~1~ has been set on you."
"BOAT_YACHT": "Galaxy Super Yachts"
"BOAT_YACHT_BANNER": "Bold. Iconic. Visible from space. Check out our new range of Super Yachts today."
"BOAT_YACHT_CHECKOUT": "Buy"
"BOAT_YACHT_COLOUR": "Color"
"BOAT_YACHT_COLOUR_PAGE_BODY": "From imperial white to stealth-ship black, we have color schemes to perfectly match your delusions of grandeur."
"BOAT_YACHT_COLOUR_PAGE_HEADING": "Choose your color scheme"
"BOAT_YACHT_CREATE": "Create your own Super Yacht"
"BOAT_YACHT_DISCLAIMER": "This is luxury living on the water - fully staffed and packed with perks. This floating apartment isn't for driving though - enjoy the amenities while your personal captain will move you between your choice of 12 scenic ports around Los Santos and Blaine County for a fee."
"BOAT_YACHT_FITTINGS": "Fittings"
"BOAT_YACHT_FITTINGS_CHROME": "Chrome Fittings"
"BOAT_YACHT_FITTINGS_GOLD": "Gold Fittings"
"BOAT_YACHT_FITTINGS_PAGE_BODY": "Exhibit a bespoke level of decadence with your choice of gold or chrome fittings. Applied to your railings, anchor, porthole rims and helipad."
"BOAT_YACHT_FLAG_0": "Scotland"
"BOAT_YACHT_HOME_PAGE_BODY": "This is perfection. This is opulence, speed and grace. This is freedom - the freedom to live on your own terms, in the least economical way known to man, never more than 20 minutes from international waters. Fully customizable with everything from hot tub to helipad, this is the biggest private yacht that money can only just buy. Act now to guarantee your membership of a club where the recession never happened and nothing is too big to sail."
"BOAT_YACHT_HOME_PAGE_HEADING": "Bold. Iconic. Visible from space. Check out our new range of Super Yachts today."
"BOAT_YACHT_LIGHTING": "Lighting"
"BOAT_YACHT_LIGHTING_PAGE_BODY": "Stand out or stay dark: the shape and shade of your lighting rig speaks volumes about your need to impress."
"BOAT_YACHT_MODEL": "Model"
"BOAT_YACHT_MODEL_0": "The Orion"
"BOAT_YACHT_MODEL_1": "The Pisces"
"BOAT_YACHT_MODEL_2": "The Aquarius"
"BOAT_YACHT_MODEL_PAGE_BODY_0": ""I'd like to buy a gigantic Super Yacht, but the budget option will be fine", said no one ever."
"BOAT_YACHT_MODEL_PAGE_BODY_2": "This one. Obviously."
"BOAT_YACHT_MODEL_PAGE_HEADING": "Choose model"
"BOAT_YACHT_NEXT": "Next"
"BOAT_YACHT_PERSONALISE": "Name"
"BOAT_YACHT_PRICE_FROM": "From only"
"BOAT_YACHT_PURCHASE_FROM": "Purchase from"
"BOAT_YACHT_SET_NAME": "Enter name"
"BOATS_EXPLODED": "Boats blown up"
"BOATS_NAME": "DockTease.com"
"BOATS_PG1_BODY1": "We deliver to YOU!
Give the global recession the finger!
The boat of your dreams is just a click away!"
"BOATS_PG1_HEADER": "BUY A BOAT TODAY!"
"BOATS_SORT_PRICE": "Sort by Price"
"BOATS_TOOLBAR": "--- DockTease - Your one stop dock shop for the best watercraft money can buy ---"
"BOATTRAILER": "Boat Trailer"
"BOBCATXL": "Bobcat XL"
"BODHI2": "Bodhi"
"BOLLOKAN": "Bollokan"
"BOMB_CAM_HELP": "Hold ~INPUT_VEH_FLY_BOMB_BAY~ to open the bomb bay doors."
"BOMB_HELP": "Press ~INPUT_VEH_CIN_CAM~ to toggle bombing camera.~n~Press ~INPUT_VEH_FLY_ATTACK~ to drop a bomb.~n~Hold ~INPUT_VEH_FLY_ATTACK~ to engage carpet bombing.~n~Hold ~INPUT_VEH_FLY_BOMB_BAY~ to close the bomb bay doors."
"BOMB_NO_AMMO": "You have run out of Bombs. Return your Personal Aircraft to the Hangar to refill ~a~ Bombs to capacity."
"BOMB_NO_AMMO_0": "Explosive"
"BOMB_NO_AMMO_1": "Incendiary"
"BOMB_NO_AMMO_2": "Gas"
"BOMB_NO_AMMO_3": "Cluster"
"BOMB_ROT_HELP": "Unable to drop bombs when flying at this angle."
"BOMBGUN_1c": "You are the co-pilot of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera."
"BOMBGUN_1c1": "You are the co-pilot of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Nose Turret seat."
"BOMBGUN_1c2": "You are the co-pilot of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Rear Turret seat."
"BOMBGUN_1o": "There is a player already occupying the Top Turret seat."
"BOMBGUN_2c": "You are sitting in the Nose Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera."
"BOMBGUN_2c1": "You are sitting in the Nose Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Top Turret seat."
"BOMBGUN_2c2": "You are sitting in the Nose Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Rear Turret seat."
"BOMBGUN_2o": "There is a player already occupying the Nose Turret seat."
"BOMBGUN_3c": "You are sitting in the Rear Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera."
"BOMBGUN_3c1": "You are sitting in the Rear Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Top Turret seat."
"BOMBGUN_3c2": "You are sitting in the Rear Turret seat of a Bombushka. ~n~Press ~INPUT_CONTEXT~ to enter the gun camera. ~n~Hold ~INPUT_CONTEXT~ to move to the Nose Turret seat."
"BOMBGUN_3o": "There is a player already occupying the Rear Turret seat."
"BOMBGUN_BUSY": "You cannot move to another seat or enter the turret camera while moving to another seat."
"BOMBGUN_FULL": "That seat is taken. You cannot move to it."
"BOMBGUN_T_2b": "You are using the Bombushka Dual .50 Cal Nose Turret.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out. ~n~Press ~INPUT_ATTACK~ to fire. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to go back."
"BOMBGUN_T_2c": "You are using the Bombushka Dual .50 Cal Top Turret.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out. ~n~Press ~INPUT_ATTACK~ to fire. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to go back."
"BOMBGUN_T_2d": "You are using the Bombushka Dual .50 Cal Rear Turret.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out. ~n~Press ~INPUT_ATTACK~ to fire. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to go back."
"BOMBUSHKA": "RM-10 Bombushka"
"BOSS_FAR_LIMO": "Your VIP is too far from the vehicle. The vehicle doors can only be opened remotely for the VIP when they are nearby."
"BOSS_SUSPEND": "This session already has the maximum number of VIPs. Your SecuroServ privileges have been suspended until a VIP leaves."
"BOSS_SUSPEND2": "This session already has the maximum number of Presidents. Your President privileges have been suspended until a President leaves."
"BOULDELP": "Boulevard Del Perro"
"BOUNTPLACED": "Bounties placed on others"
"BOUNTSONU": "Bounties placed on you"
"BOXVILLE": "Boxville"
"BOXVILLE4": "Boxville"
"BOXVILLE5": "Armored Boxville"
"BPMAL_INTRO_1A": "NULL"
"BPMAL_INTRO_2A": "NULL"
"BPMAL_INTRO_3A": "NULL"
"BPMAL_INTROIF": "NULL"
"BPMAL_INTROLF": "NULL"
"BPMAL_INTROSL": "NULL"
"BR": "NULL"
" BLACK_STEEL": "NULL"
"BR_ALUMINIUM": "Brushed Aluminum"
"BR_STEEL": "Brushed Steel"
"BRADP": "Braddock Pass"
"BRADT": "Braddock Tunnel"
"BRAVADO": "Bravado"
"BRAWLER": "Brawler"
"BRD_H_01": "NULL"
"BRD_H_02": "NULL"
"BRD_H_03": "NULL"
"BRD_H_04": "NULL"
"BRDISBUNCB1": "You already own a Bunker, purchasing this one will trade in your old one. The trade in will ~a~ you $~1~."
"BRDISDLC": "You do not own this downloadable content."
"BRDISHANGB1": "You already own a Hangar, purchasing this one will trade in your old one. The trade in will ~a~ you $~1~."
"BRDISPROP": "You already own a property, purchasing this one will trade in your old one."
"BRDISPROP2B1": "You already own a property, purchasing this one will trade in your old one.~n~You will have limited access to some of your stored vehicles as the Garage is smaller. The trade in will ~a~ you $~1~."
"BRDISPROPB1": "You already own a property, purchasing this one will trade in your old one. The trade in will ~a~ you $~1~."
"BRDISTES": "You have insufficient funds. You will be able to add GTA Dollars when signed into your in-game account."
"BRDISTEX": "You have insufficient funds. You can add GTA Dollars to your in-game account."
"BRDISWARE": "You already own a Warehouse, purchasing this one will trade in your old one."
"BRDISWAREB1": "You already own a Warehouse, purchasing this one will trade in your old one. The trade in will ~a~ you $~1~."
"BREAK_PT": "NULL"
"BREAK_PT_STRAP": "NULL"
"BRICKADE": "Brickade"
"BRIDGEBINGE": "NULL"
"BRIDGES": "Bridge St"
"BRIDGEWORK": "NULL"
"BRIEF_STRING2": "~a~~a~"
"BRIGHT_GREEN": "Bright Green"
"BRIGHT_ORANGE": "Bright Orange"
"BRIGHT_PURPLE": "Bright Purple"
"BRIO_BUMF1": "Street Bumper"
"BRIO_BUMR1": "Carbon Diffuser"
"BRIO_HOOD1": "Extreme Vented Hood"
"BRIO_LIV_1": "Atomic Tires"
"BRIO_LIV_2": "Sprunk"
"BRIO_ROOF1": "Carbon Roof Vent"
"BRIO_ROOF2": "Long Carbon Roof Vent"
"BRIO_ROOF3": "Dual Roof Vents"
"BRIOSO": "Brioso R/A"
"BRONZE": "Bronze"
"BROWSEINPUTTRIG": "Press ~INPUT_CONTEXT~ to browse the internet on this computer."
"BROWTUT1": "Use ~INPUT_FRONTEND_AXIS_X~ and ~INPUT_FRONTEND_AXIS_Y~ to move the pointer. ~INPUT_FRONTEND_RIGHT_AXIS_Y~ to scroll."
"BROWTUT1_KM": "Use ~INPUTGROUP_CURSOR~ to move the pointer. ~INPUTGROUP_CURSOR_SCROLL~ or ~INPUT_FRONTEND_LT~/~INPUT_FRONTEND_RT~ to scroll."
"BROWTUT1a": "The Touch Pad may also be used to move the pointer."
"BROWTUT2": "Press ~INPUT_FRONTEND_ACCEPT~ to click and access links."
"BROWTUT2_KM": "Press ~INPUT_CURSOR_ACCEPT~ to click and access links."
"BROWTUT3": "Click the back arrow icon on the browser or press ~INPUT_FRONTEND_CANCEL~ to go back to the previous page. This will exit the browser if pressed twice on the starting page."
"BROWTUT3_KM": "Click the back arrow icon on the browser, press ~INPUT_CURSOR_CANCEL~ or ~INPUT_FRONTEND_CANCEL~ to go back to the previous page. This will exit the browser if on the starting page."
"BROWTUT4": "Clicking the home icon on the browser bar will take you back to the main homepage."
"BROWTUT5": "Press ~INPUT_FRONTEND_Y~ to exit."
"BROWTUT5_KM": "Press ~INPUT_CURSOR_CANCEL~ to exit."
"BRS_1PAC_HELP": "You are already carrying some Supplies."
"BRS_2UP_HLP0": "A driver will be needed on this run:~n~This Member can ride as passenger to avoid leaving their motorcycle behind at the pick-up location."
"BRS_2UP_HLP1": "Two drivers will be needed on this run:~n~These Members can ride two-up on the back of another motorcycle to avoid leaving their motorcycles behind at the pick-up location."
"BRS_2UP_HLP2": "A driver will be needed on this run:~n~To avoid leaving your Motorcycle behind at the pick-up location you can Return Personal Vehicle to Storage via the MC section of the Interaction Menu."
"BRS_B_TXT1": "The supplies are inside the bank. They aren't going to give them away."
"BRS_B_TXT2": "Wait - the stuff's being held in Blaine County Bank. That complicates things, but you seem up to a bit of problem solving."
"BRS_BEATEN": "Beat up the ~HUD_COLOUR_RED~~a~."
"BRS_BM0": "Lost MC"
"BRS_BM1": "Ballas"
"BRS_BM2": "Kkangpae"
"BRS_BM3": "Vagos"
"BRS_BM4": "Azteca"
"BRS_BM_EXP0": "Some gang members ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ are carrying supplies. Take them out until all the Supplies are found."
"BRS_BM_EXP1": "Hold ~INPUT_VEH_MELEE_HOLD~ and tap ~INPUT_VEH_MELEE_LEFT~/~INPUT_VEH_MELEE_RIGHT~ to melee in either direction while on a bike."
"BRS_BM_EXP2": "Biker melee can be used to avoid attracting the attention of the Cops. Hold ~INPUT_VEH_MELEE_HOLD~ and tap ~INPUT_VEH_MELEE_LEFT~/~INPUT_VEH_MELEE_RIGHT~ to melee in either direction while on a motorcycle."
"BRS_BMKMO": "Knock the ~HUD_COLOUR_RED~~a~~s~ off their bikes."
"BRS_BMKMO1": "Knock the ~HUD_COLOUR_RED~~a~~s~ off their bike."
"BRS_BOSHLP0": "The Supplies can be found at ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Steal them and take them back to your Business."
"BRS_BOSHLP1": "The Supplies can be found at ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Steal them and take them back to your Business."
"BRS_BOSHLP2": "The Supplies can be found at ~HUD_COLOUR_YELLOW~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Steal them and take them back to your Business."
"BRS_BOSHLP3": "The Supplies can be found at ~HUD_COLOUR_RED~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Steal them and take them back to your Business."
"BRS_BOSHLPRC": "The Supplies are being carried by the enemies. Take them out until all the Supplies are found."
"BRS_BRHUD": "SUPPLIES DELIVERED"
"BRS_BUSNS": "Business"
"BRS_BUSNS1": "Business"
"BRS_BWL_TQLA": "Tequi-la-la"
"BRS_BWL_TXT1": "Time to get up close and friendly with these assholes. Get a bar fight going, fuck them up and get the Supplies."
"BRS_C_TXT1": "Nice job. Take them back to the business and we can top it up."
"BRS_CARRYHLPa0": "Only one Supply package ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~ ~s~can be carried by you and your Members at any time. Next time hire enough Members to cover the amount of Supplies."
"BRS_CARRYHLPa1": "There are more Supply vehicles ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~ ~s~than your gang can transport at any one time. Next time hire enough Members to cover the amount of Supplies."
"BRS_CARRYHLPb0": "You can only carry one Supply package ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~ ~s~at a time."
"BRS_CB1": "Contact"
"BRS_CB2": "Sniper"
"BRS_CL_0": "Paleto Forest Sawmill"
"BRS_CL_1": "Palomino Highlands"
"BRS_CL_2": "La Mesa"
"BRS_CL_3": "Grand Senora Desert"
"BRS_CLLa0": "Collect the ~a~."
"BRS_CLLa1": "Collect the ~a~"
"BRS_CONTACT": "contact"
"BRS_CRATEb": "Crate"
"BRS_CRATES": "crates"
"BRS_DEL_TICKa": "~a~ ~s~delivered some Business Supplies."
"BRS_DEL_TICKb": "You delivered some Business Supplies."
"BRS_DELa0": "Deliver the ~a~ to the ~HUD_COLOUR_YELLOW~Business."
"BRS_DELa1": "Deliver the ~a~ to the Business"
"BRS_DES_TICKa": "You destroyed some Business Supplies."
"BRS_DES_TICKb": "~a~~s~ destroyed some Business Supplies."
"BRS_DESC_0": "Elysian Island"
"BRS_DESC_1": "El Burro Heights"
"BRS_DESC_2": "Power Street"
"BRS_DESC_3": "Power Station"
"BRS_DESC_4": "Humane Labs"
"BRS_DESC_5": "Fort Zancudo"
"BRS_DESCRTS": "Destroy the ~HUD_COLOUR_RED~~a~."
"BRS_DEST": "The Supplies were destroyed"
"BRS_DLAB_0": "Abandoned Motel"
"BRS_DLAB_1": "Hippy Camp"
"BRS_DLAB_2": "Grand Senora Desert"
"BRS_DLAB_3": "East Vinewood"
"BRS_DLAB_4": "Autopia Parkway"
"BRS_DLAB_5": "Vespucci Beach"
"BRS_DROPZ": "Drop Zone"
"BRS_ENEMIES": "enemies"
"BRS_ENEMIESb": "Enemy"
"BRS_ENTER": "Enter ~a~."
"BRS_FINDa0": "Find the van carrying the ~a~."
"BRS_FINDa2": "Find the vans carrying the ~a~."
"BRS_FIST_HELP": "Weapons are not allowed in Tequi-la-la. You will need to use your fists to fight the Lost MC inside."
"BRS_FL_HELP1": "Impact from explosions and collisions will damage the Supplies."
"BRS_FL_TXT1": "All set? Now get a hold of yourself and DRIVE CAREFULLY. It's useless to us if it's in pieces."
"BRS_FLRHELP": "Throw a flare inside the drop zone area ~HUD_COLOUR_YELLOW~~HUD_COLOUR_YELLOW~~BLIP_PACKAGE~ ~s~to signal the Supply plane. Flares can be found in the weapon wheel."
"BRS_FSHUD": "SUPPLIES"
"BRS_FSL_0": "Downtown Vinewood"
"BRS_FSL_1": "Strawberry Avenue"
"BRS_FSL_2": "Vinewood Hills"
"BRS_FSL_3": "Davis Quartz Quarry"
"BRS_FSL_4": "Banham Canyon Drive"
"BRS_FSL_5": "North Calafia Way"
"BRS_GBLVIS_0": "~a~ ~s~Business Supplies are now visible to all players in session."
"BRS_GBLVIS_1": "Business Supplies are now visible to all players in session."
"BRS_GETWANTD": "Acquire a wanted level."
"BRS_GO_BANK0a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Boulevard Del Perro."
"BRS_GO_BANK0a1": "Go to the Fleeca on Boulevard Del Perro"
"BRS_GO_BANK0b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Boulevard Del Perro."
"BRS_GO_BANK0b1": "Race to the Fleeca on Boulevard Del Perro"
"BRS_GO_BANK1a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Vespucci Boulevard."
"BRS_GO_BANK1a1": "Go to the Fleeca on Vespucci Boulevard"
"BRS_GO_BANK1b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Vespucci Boulevard."
"BRS_GO_BANK1b1": "Race to the Fleeca on Vespucci Boulevard"
"BRS_GO_BANK2a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Hawick Avenue."
"BRS_GO_BANK2a1": "Go to the Fleeca on Hawick Avenue"
"BRS_GO_BANK2b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Hawick Avenue."
"BRS_GO_BANK2b1": "Race to the Fleeca on Hawick Avenue"
"BRS_GO_BANK3a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Burton."
"BRS_GO_BANK3a1": "Go to the Fleeca on Burton"
"BRS_GO_BANK3b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Burton."
"BRS_GO_BANK3b1": "Race to the Fleeca on Burton"
"BRS_GO_BANK4a0": "Go to ~HUD_COLOUR_YELLOW~Paleto Bay."
"BRS_GO_BANK4a1": "Go to Paleto Bay"
"BRS_GO_BANK4b0": "Race to ~HUD_COLOUR_YELLOW~Paleto Bay."
"BRS_GO_BANK4b1": "Race to Paleto Bay"
"BRS_GO_BANK5a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Route 68."
"BRS_GO_BANK5a1": "Go to the Fleeca on Route 68"
"BRS_GO_BANK5b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Route 68."
"BRS_GO_BANK5b1": "Race to the Fleeca on Route 68"
"BRS_GO_BANK6a0": "Go to the Fleeca on ~HUD_COLOUR_YELLOW~Banham Canyon."
"BRS_GO_BANK6a1": "Go to the Fleeca on Banham Canyon"
"BRS_GO_BANK6b0": "Race to the Fleeca on ~HUD_COLOUR_YELLOW~Banham Canyon."
"BRS_GO_BANK6b1": "Race to the Fleeca on Banham Canyon"
"BRS_GO_BANKa0": "Go to the ~HUD_COLOUR_YELLOW~Fleeca Bank."
"BRS_GO_BWLa0": "Go to ~HUD_COLOUR_YELLOW~Tequi-la-la."
"BRS_GO_BWLa1": "Go to Tequi-la-la"
"BRS_GO_BWLb0": "Race to ~HUD_COLOUR_YELLOW~Tequi-la-la."
"BRS_GO_BWLb1": "Race to Tequi-la-la"
"BRS_GO_FARMa1": "Go to Braddock Farm"
"BRS_GO_LUREa0": "Go to the ~HUD_COLOUR_YELLOW~area ~s~near the Police Station."
"BRS_GO_LUREa1": "Go to the area near the Police Station"
"BRS_GO_LUREb0": "Race to the ~HUD_COLOUR_YELLOW~area ~s~near the Police Station."
"BRS_GO_LUREb1": "Race to the area near the Police Station"
"BRS_GO_SETUPa": "Go to ~a~."
"BRS_GO_SETUPa2": "Go to the ~a~."
"BRS_GO_SETUPb": "Go to ~a~"
"BRS_GO_SETUPb2": "Go to the ~a~."
"BRS_GO_SETUPc": "Race to ~a~."
"BRS_GO_SETUPc2": "Race to the ~a~."
"BRS_GO_SETUPd": "Race to ~a~"
"BRS_GO_SETUPd2": "Race to the ~a~."
"BRS_GO_SFLa0": "Go to ~HUD_COLOUR_YELLOW~~a~."
"BRS_GO_SFLa1": "Go to ~a~"
"BRS_GO_SFLb0": "Race to ~HUD_COLOUR_YELLOW~~a~."
"BRS_GO_SFLb1": "Race to ~a~"
"BRS_HDELa0": "Help to deliver the ~a~~s~ to the ~HUD_COLOUR_YELLOW~Business."
"BRS_HDELa1": "Help deliver the ~a~ to the Business"
"BRS_INT_EXP0": "Intimidate the target ~HUD_COLOUR_RED~~BLIP_VIP~~s~ quickly by beating them up."
"BRS_INT_EXP1": "Other actions such as shooting or driving at speed near the target will also intimidate them."
"BRS_INT_EXP2": "LJT will not receive the location of the Supplies if the target is killed."
"BRS_INT_FOC": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus on the target, making it easier to circle them."
"BRS_INT_TXT1": "Haha, I guess blood is thicker than water. Whatever you did out there, my friend here is singing like a birdie. Location coming to your GPS now."
"BRS_INTKILL": "The target was killed before the Supplies were located"
"BRS_INTL_0": "Power Street"
"BRS_INTL_1": "Pillbox Hill"
"BRS_INTL_2": "Redwood Lights Track"
"BRS_INTL_3": "Power Station"
"BRS_INTL_4": "Grand Senora Desert"
"BRS_IT1": "Target"
"BRS_IT2": "Intimidation Area"
"BRS_ITa0": "Intimidate the ~a~."
"BRS_KILLEN": "Take out the ~HUD_COLOUR_RED~~a~."
"BRS_KLD_0": "Walker Logistics"
"BRS_KLD_1": "Vinewood Hills"
"BRS_KLD_2": "Crusade Road"
"BRS_KLD_3": "La Fuente Blanca"
"BRS_KLD_4": "Vineyard"
"BRS_KLD_5": "Marina Drive"
"BRS_KPWANTD": "Keep your wanted level until the Supplies appear."
"BRS_LE_TXT0": "There are a lot of these guys and they all have guns. Plan what you are going to do."
"BRS_LE_TXT1": "A little bird told me the supplies are on the second floor. It also said something about heavy resistance, so pucker up."
"BRS_LOS_TICKa": "~a~~s~ collected some Business Supplies."
"BRS_LOS_TICKb": "You collected some Business Supplies."
"BRS_LOSECOPS": "You need to lose the heat before returning to the business."
"BRS_LOST": "The Supplies were lost"
"BRS_LR_TXT1": "That's it, that's the vehicle! You know what to do."
"BRS_LR_TXT1b": "The supplies are here - get that vehicle and get out!"
"BRS_LSC0": "Lose the Cops."
"BRS_LSC1": "Lose the Cops"
"BRS_LST_c0": "~a~~s~ dropped some Business Supplies."
"BRS_LST_c2": "~a~~s~ exited the Business Supplies vehicle."
"BRS_LST_c3": "You exited the Business Supplies vehicle."
"BRS_LST_c4": "You dropped some Business Supplies."
"BRS_LURE_GWTD": "Acquire a Wanted Level and keep it until the Police vehicles carrying the Supplies show up."
"BRS_LURE_WTD": "All Members of your MC that are inside the area near the Police Station will share a Wanted Level, so plan and coordinate your movements."
"BRS_MBRSLFT": "Your Members abandoned the resupply"
"BRS_MC_HELP": "The ambushers have a Sniper ~HUD_COLOUR_RED~~BLIP_TEMP_5~~s~ shooting from a vantage point."
"BRS_MC_TXT1": "In case you hadn't noticed there's a sniper killing people. Now get that data and scram!"
"BRS_MC_TXT2": "Shit, what happened? Someone got to the contact first! Grab the data and get the fuck outta there!"
"BRS_MCa0": "Meet the ~a~."
"BRS_MCL_0": "LSIA"
"BRS_MCL_1": "Kortz Center"
"BRS_MCL_2": "El Burro Heights"
"BRS_MCL_3": "Joshua Road"
"BRS_MCL_4": "Redwood Lights Track"
"BRS_MCL_5": "Vineyard"
"BRS_MEMHLP0": "The Supplies can be found at ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Help to steal them and take them back to the Business."
"BRS_MEMHLP1": "The Supplies can be found at ~HUD_COLOUR_GREEN~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Help to steal them and take them back to the Business."
"BRS_MEMHLP2": "The Supplies can be found at ~HUD_COLOUR_YELLOW~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Help to steal them and take them back to the Business."
"BRS_MEMHLP3": "The Supplies can be found at ~HUD_COLOUR_RED~~BLIP_PACKAGE~~HUD_COLOUR_WHITE~. Help to steal them and take them back to the Business."
"BRS_NMRESUP": "Supplies"
"BRS_NODEL1": "The Supplies were not delivered to the Business"
"BRS_NODEL2": "The Supplies were not collected"
"BRS_OPENSTRAP": "Steal the Supplies and deliver them to the Business"
"BRS_OPENSTRAPf": "Collect the Supplies and deliver them to the Business"
"BRS_OVER": "RESUPPLY OVER"
"BRS_PAC_HLP0": "The crates to destroy ~HUD_COLOUR_RED~~BLIP_CRATEDROP~ ~s~are on the radar. Break them open until you find the Supplies."
"BRS_PAC_HLP1": "Cones of vision on the Radar show enemy line of sight. Stay clear of these to avoid being spotted. Enemies will also be alerted if you use unsilenced weapons nearby."
"BRS_PAC_TXT1": "See those crates? The supplies are inside, so go bust 'em open. And watch out for the guards, the last thing we need is the cops all over us."
"BRS_PKGa0": "Supplies"
"BRS_PKGa1": "Supplies"
"BRS_RC_TXT1": "See those law-abiding looking fellas? They're holding the stuff. Make it quick."
"BRS_REPM_LCR0": "Panorama Drive"
"BRS_REPM_LCR1": "Stoner Cement Works"
"BRS_REPM_LCR2": "Procopio Beach"
"BRS_REPM_LCT0": "Little Bighorn Avenue"
"BRS_REPM_LCT1": "Alta Street"
"BRS_REPM_LCT2": "Los Santos Freeway"
"BRS_RM_TXT1": "Well shit. Someone beat us here. We still need those supplies, so don't play nice."
"BRS_SECV_HLP0": "The armored trucks out en route are on the radar ~HUD_COLOUR_BLUE~~BLIP_PACKAGE~~s~. Use sticky bombs to blow the back doors open on each until the Supplies are found."
"BRS_SECVHLP": "The target armored trucks are on the radar ~HUD_COLOUR_RED~~BLIP_PACKAGE~~s~. Blow open their back doors to investigate if they contain the Supplies."
"BRS_SET_CC0": "Power Street"
"BRS_SET_CC1": "East Vinewood"
"BRS_SET_CC2": "Sisyphus Theater"
"BRS_SET_CC3": "Strawberry"
"BRS_SET_CC4": "Rockford Hills"
"BRS_SET_CC5": "Chumash Plaza"
"BRS_SET_CC6": "You Tool"
"BRS_SET_CC7": "North Chumash"
"BRS_SET_CC8": "North Rockford Drive"
"BRS_SET_CC9": "Grapeseed Avenue"
"BRS_SET_CC10": "Power Street"
"BRS_SET_CC11": "Strawberry"
"BRS_SET_CC12": "North Rockford Drive"
"BRS_SET_CC13": "East Vinewood"
"BRS_SET_CC14": "Grapeseed Avenue"
"BRS_SET_CC15": "You Tool"
"BRS_SET_CC16": "North Chumash"
"BRS_SET_CC17": "Chumash Plaza"
"BRS_SET_CC18": "Chianski Passage"
"BRS_SET_CC19": "East Joshua Road"
"BRS_SET_CR0": "Mission Row"
"BRS_SET_CR1": "Grapeseed Main Street"
"BRS_SET_CR2": "Earl's Mini-Mart"
"BRS_SET_CR3": "Dashound Bus Center"
"BRS_SET_CR4": "La Puerta"
"BRS_SET_CR5": "La Mesa"
"BRS_SET_CR6": "Chumash"
"BRS_SET_CR7": "Paleto Forest"
"BRS_SET_CR8": "Bay City Avenue"
"BRS_SET_CR9": "Milton Road"
"BRS_SET_CR10": "Earl's Mini-Mart"
"BRS_SET_CR11": "Paleto Forest"
"BRS_SET_CR12": "Grand Senora Desert"
"BRS_SET_CR13": "Baytree Canyon Road"
"BRS_SET_CR14": "Route 68"
"BRS_SET_CR15": "You Tool"
"BRS_SET_CR16": "Bay City Avenue"
"BRS_SET_CR17": "Milton Road"
"BRS_SET_CR18": "Mission Row"
"BRS_SET_CR19": "La Mesa"
"BRS_SET_FD0": "Vespucci Beach"
"BRS_SET_FD1": "Lake Vinewood Drive"
"BRS_SET_FD2": "Mirror Park"
"BRS_SET_FD3": "Maze Bank Arena"
"BRS_SET_FD4": "Barbareno Road"
"BRS_SET_FD5": "Catfish View"
"BRS_SET_FD6": "Paleto Cove"
"BRS_SET_FD7": "Marina Drive"
"BRS_SET_FD8": "Baytree Canyon View"
"BRS_SET_FD9": "Procopio Beach"
"BRS_SET_FD10": "Maze Bank Arena"
"BRS_SET_FD11": "Vespucci Beach"
"BRS_SET_FD12": "Mirror Park"
"BRS_SET_FD13": "Lake Vinewood Drive"
"BRS_SET_FD14": "Barbareno Road"
"BRS_SET_FD15": "Baytree Canyon View"
"BRS_SET_FD16": "Marina Drive"
"BRS_SET_FD17": "Catfish View"
"BRS_SET_FD18": "Paleto Cove"
"BRS_SET_FD19": "Procopio Beach"
"BRS_SET_MH0": "Union Road"
"BRS_SET_MH1": "Senora Way"
"BRS_SET_MH2": "Palomino Freeway"
"BRS_SET_MH3": "Elysian Island"
"BRS_SET_MH4": "Bay City Avenue"
"BRS_SET_MH5": "Banham Canyon"
"BRS_SET_MH6": "Tongva Drive"
"BRS_SET_MH7": "North Chumash"
"BRS_SET_MH8": "Marlowe Drive"
"BRS_SET_MH9": "Alta"
"BRS_SET_MH10": "North Chumash"
"BRS_SET_MH11": "Union Road"
"BRS_SET_MH12": "Senora Way"
"BRS_SET_MH13": "Tongva Drive"
"BRS_SET_MH14": "Bay City Avenue"
"BRS_SET_MH15": "Elysian Island"
"BRS_SET_MH16": "Palomino Freeway"
"BRS_SET_MH17": "Banham Canyon"
"BRS_SET_MH18": "Marlowe Drive"
"BRS_SET_MH19": "Alta"
"BRS_SET_WD0": "Goma Street"
"BRS_SET_WD1": "Del Perro"
"BRS_SET_WD2": "North Chumash"
"BRS_SET_WD3": "Joshua Road"
"BRS_SET_WD4": "Paleto Forest Sawmill"
"BRS_SET_WD5": "Pillbox Hill"
"BRS_SET_WD6": "Murrieta Heights"
"BRS_SET_WD7": "Vinewood Hills"
"BRS_SET_WD8": "Grand Senora Desert"
"BRS_SET_WD9": "Seaview Road"
"BRS_SET_WD10": "Goma Street"
"BRS_SET_WD11": "Del Perro"
"BRS_SET_WD12": "Pillbox Hill"
"BRS_SET_WD13": "Murrieta Heights"
"BRS_SET_WD14": "Vinewood Hills"
"BRS_SET_WD15": "Grand Senora Desert"
"BRS_SET_WD16": "Joshua Road"
"BRS_SET_WD17": "North Chumash"
"BRS_SET_WD18": "Paleto Forest Sawmill"
"BRS_SET_WD19": "Seaview Road"
"BRS_SFL_0": "Greenwich Parkway"
"BRS_SFL_1": "El Burro Heights"
"BRS_SFL_2": "Davis Quartz Quarry"
"BRS_SFL_3": "Catfish View"
"BRS_SFL_BRKFL": "Break open the ~HUD_COLOUR_BLUE~crate ~s~of flares."
"BRS_SFL_DRP": "drop zone"
"BRS_SFL_GETFL": "Collect a flare from the ~HUD_COLOUR_BLUE~crate."
"BRS_SFL_TXT0b": "Good, the area is clear. You need to throw a flare into the drop zone and signal their plane to drop the Supplies."
"BRS_STLa0": "Steal the ~a~."
"BRS_STLa1": "Steal the ~a~"
"BRS_SVS_TXT1": "You found them. Nice. Bring that truck back to base."
"BRS_SVS_TXT1b": "Good work, just one more batch to find."
"BRS_SVS_TXT1c": "That's the last of them. Now bring the goods back home."
"BRS_SVS_TXT1d": "Nada. Keep looking."
"BRS_TARGET": "target"
"BRS_TITLE": "RESUPPLY"
"BRS_VANa0": "van"
"BRS_VANa1": "truck"
"BRS_VANa2": "vehicle"
"BRS_VANa3": "bag"
"BRS_VANa4": "Stockade"
"BRS_VC_TXT1": "That was the easy part. Head back, but keep your eyes peeled."
"BRS_VEHa0": "Supplies"
"BRS_VEHa1": "Supplies"
"BRS_VEHb1": "Supplies"
"BRS_VNS_BMBHLb": "You can also open the rear doors by shooting at the center of them to break the lock."
"BRS_VNS_BMBHLP": "Detonate Sticky Bombs on the rear doors of the armored truck to blow them open and see if any Supplies are inside."
"BRS_WAITCRa": "Wait for the crate to land."
"BRS_WAITCRb": "Wait for the crates to land."
"BRS_WFRM_0": "Braddock Farm"
"BRS_WFRM_1": "Dignity Village"
"BRS_WFRM_2": "Grand Senora Desert"
"BRS_WFRM_3": "Grove Street"
"BRS_WFRM_4": "Nikola Place"
"BRS_WFRM_5": "North Rockford Drive"
"BRS_WIN_TTL": "RESUPPLIED"
"BRS_WON_STPa": "~1~ out of ~1~ Supplies delivered"
"BRS_WON_STPb": "The Supplies were delivered"
"BRS_WS_UTXT0": "Good start, you've got the supplies. Now get them back to the farm."
"BRS_WS_UTXT1": "Yep that's the truck alright. Back to the lab, asap."
"BRS_WS_UTXT2": "There she is – trunk should feel good and heavy. Get back home, and drive safe!"
"BRS_WS_UTXT3": "Mmmm the smell of poorly encrypted personal data gets me all juicy. Get it back to base."
"BRS_WS_UTXT4": "Alright, the Stockade is in the bag? Get her back to the mint, fast."
"BRSCRWTEX": "Alert"
"BRSHETES": "The PC Store is not available while you are signed out."
"BRSHETEX": "Would you like to visit the Store?"
"BRSHETMAK": "make"
"BRSHETPROSU": "Do you wish to continue with this purchase? The trade in will ~a~ you $~a~."
"BRSHETPROSUB1": "Do you wish to continue with this purchase?"
"BRSHETPRSA": "save"
"BRUTE": "Brute"
"BS_BU_BUY": "BUY"
"BS_BU_SELL": "SELL"
"BS_BU_STINFO": "Stock Info"
"BS_CO_AMUDESC": "Manufacturer of weapons - and reasons to own weapons, Ammu-Nation has zealously defended arms profiteering for over 50 years."
"BS_CO_ARKDESC": "National chain of all-natural pet food stores, because half the world is starving but Fido only eats organic."
"BS_CO_AUGDESC": "Insurance company primarily focused on automobile coverage, known for its incredibly active billing department and incredibly inactive claims department."
"BS_CO_BANDESC": "National chain of hipster coffee houses. The opening of a Cool Beans is one of the first indicators that the death of a neighborhood's cultural identity is imminent."
"BS_CO_BDGDESC": "A first-world global communications company with third-world cell phone coverage."
"BS_CO_BENDESC": "Coffee house chain taking over the world one Tiramisu Gunkaccino at a time."
"BS_CO_BFADESC": "German car manufacturer that, aside from a serious blip between 1939 and 1945, has served mankind well."
"BS_CO_BGRDESC": "America's favorite national quick service factory farmed restaurant chain, and shining beacon of the global march towards cultural homogenization."
"BS_CO_BILDESC": "Makers of Priapol, Bilkinton are a relative newcomer to the pharmaceutical market, fast catching up with the competition both in reported profits and open lawsuits."
"BS_CO_BINDESC": "Low-quality clothing at low prices. Where fashion's rejects come to die."
"BS_CO_BLEDESC": "Bleeter is a social networking and microblogging service that found a way to turn the entire world into illiterate journalists reporting on the breaking news of their vapid existence."
"BS_CO_BOLDESC": "Multinational banking corporation that made billions out of bankrupting the American people, went bankrupt themselves, then got the American people to bail them out. Classy."
"BS_CO_BOMDESC": "French stylist Bob Mulét has dedicated the last four decades to turning himself into a global brand and TV personality, and occasionally cutting hair."
"BS_CO_BRUDESC": "Manufacturer of over-sized, eco-unfriendly vehicles designed for heavy-duty commercial use but mostly driven by soccer moms and drug dealers in busy city centers."
"BS_CO_BTRDESC": "The original handheld weapon of mass procrastination."
"BS_CO_BULDESC": "The law firm that promises to win cases at any cost to the client."
"BS_CO_CLKDESC": "A global chain of fast food restaurants specializing in deep-fried, chicken-flavored slabs of salt and fat."
"BS_CO_CNTDESC": "International television network, responsible for groundbreaking programming that leads America straight off a cliff."
"BS_CO_CREDESC": "Outdoor sportswear marketed to the kind of urban consumer who rarely goes outdoors or does any sport."
"BS_CO_DEBDESC": "Manufacturer of tobacco products marketed at the more sophisticated smoker, whoever that is."
"BS_CO_DGPDESC": "Sensational and innovative fiction delivered in the form of a newspaper."
"BS_CO_DOPDESC": "Large nationwide pharmacy chain. Energy drinks, cigarettes, beer, painkillers and meth ingredients all under one roof."
"BS_CO_ECLDESC": "The world leader in the manufacture and marketing of sugary caffeinated beverages that turn 8-year-olds into manic fatsos."
"BS_CO_EMUDESC": "Major international airline that has taken all the fun out of flying by monetizing every last detail of the travel experience, from the peanuts to the restrooms."
"BS_CO_EYEDESC": "The search engine that knows everything about you, mostly because it drives around in cars collecting all your private data."
"BS_CO_FACDESC": "Operating system dictators, software monopolists and licensing racketeers."
"BS_CO_FLCDESC": "The Fleeca Card is the high-interest loan that keeps on giving."
"BS_CO_FRTDESC": "Purveyor of white shiny internet-surfing devices. The world's largest religion."
"BS_CO_FUSDESC": "A once great American airline now left with a fleet of aging deathtraps that they can no longer afford to repair or safety-check. Home of vinegary old hags and bitter fruit flight attendants."
"BS_CO_GASDESC": "The Gastro Band is the world-leading quick-fix surgical solution to weight loss and portion control."
"BS_CO_GOLDESC": "Los Santos-based real estate developer that specializes in converting historic buildings into soulless condos that 99% of the population can't afford."
"BS_CO_GOPDESC": "A global courier services company that will deliver anything, any time, except for customer service."
"BS_CO_GOTDESC": "Ludicrously over-priced gourmet organic food marketed under the guise of social and environmental responsibility."
"BS_CO_GRUDESC": "Gruppe Sechs provides private security services and offers failed cops a second chance to enforce the law on their own terms."
"BS_CO_HAFDESC": "Slip and fall into the good life with the top employment law firm in San Andreas."
"BS_CO_HALDESC": "The largest firearms manufacturer in the United States, protecting Americans from each other since 1850."
"BS_CO_HJKDESC": "American automaker, famous for creating one of the world's first production plug-in hybrid electric cars that is capable of running for a full 5 minutes on a single charge."
"BS_CO_HVYDESC": "Manufacturer of vehicles, engines and machinery, once focused on the American market, but now sold in countries that still actually build and farm things."
"BS_CO_KRPDESC": "America's No1 post-modern Swedish flat pack furniture company which rose to success by figuring out a way to cheat on paying taxes around the world."
"BS_CO_LFIDESC": "Social networking and data mining service. The reason the world never gets anything done any more."
"BS_CO_LOGDESC": "A classic American tasteless, watery beer; made by Rednecks, for Rednecks. Now Chinese owned."
"BS_CO_LSCDESC": "National leader in car customization, not to be confused with the lovely people who greet you with rubber gloves on arrival at Los Santos International Airport."
"BS_CO_LSTDESC": "Los Santos Transit owns and operates the public transit system that none of its city's inhabitants actually use."
"BS_CO_LTDDESC": "A one-stop shop for gasoline, candy, potato chips, lottery tickets and soda. The American dream."
"BS_CO_MAIDESC": "A Japanese multinational conglomerate that manufactures cars, electronics, cruise missiles and just about every other product on the face of the planet. The definition of over-diversified."
"BS_CO_MAXDESC": "Global line of women's beauty products manufactured from animal byproducts."
"BS_CO_MAZDESC": "War profiteers, election fixers, scoundrels. You know, bankers."
"BS_CO_MERDESC": "Merryweather is a private military and security company with over $10 billion of taxpayer's money in US government contracts to its name."
"BS_CO_MOLDESC": "Pioneers of medical breakthroughs like Mollis and the Alco Patch, Betta Pharmaceuticals has tried to keep the American people thin, happy and hard for over 30 years."
"BS_CO_MORDESC": "Health insurance provider and national leader in the business of human suffering."
"BS_CO_PISDESC": "Cheap 11% ABV fighting lager brewed in Germany for export only from rice, barley, hops and the fresh urine of Bavarian virgins."
"BS_CO_PKWDESC": "Smart-casual, shabby-chic, modern-vintage, mass-produced fashion. As unsure of its identity as the androgynous 20-somethings who shop there."
"BS_CO_PMPDESC": "Nationwide franchise of gymnasiums marketed primarily to bodybuilders, people wanting to have sex with bodybuilders, and bodybuilders wanting to have sex with each other."
"BS_CO_PONDESC": "A chain of luxury clothing and accessories stores catering to the kind of elite consumer for whom price, humility and world poverty are no object."
"BS_CO_POPDESC": "Global package courier that has created a billion dollar company out of losing people's possessions."
"BS_CO_PRODESC": "A global sportswear brand that pioneered the outsource-to-child-labor-and-sell-at-a-10000%-markup business model."
"BS_CO_RA1DESC": "Join Gilles Peterson as he brings that perfect beat to Los Santos."
"BS_CO_RA2DESC": "Contemporary Hip Hop blazing into your stereo."
"BS_CO_RAIDESC": "The water that rich people drink, and the main reason why there are now entire continents of plastic bottles floating in the ocean."
"BS_CO_RIMDESC": "Film production studio that has survived the test of time by offsetting its passable low-grossing movies with truly awful high-grossing movies."
"BS_CO_RONDESC": "A multinational oil company, and the people to thank for the scorching hot summers we have everywhere now."
"BS_CO_RWCDESC": "Tobacco products for real men who don't go to the doctors or read fear-mongering, left-wing so-called medical propaganda."
"BS_CO_SHKDESC": "A shiny card that offers lifetime membership to the debt slavery club."
"BS_CO_SHRDESC": "Leading manufacturer of firearms since the 19th century, including the rifle that either 'won the West' or 'slaughtered the indigenous population of the West' depending on which state you go to school in."
"BS_CO_SHTDESC": "Manufacturer of unreliable mid-range cars that lose half their value in the first year through depreciation and the other half through repair costs. Owned by Germans, bailed out by Americans."
"BS_CO_SPUDESC": "Manufacturer of carbonated water flavored with 800 calories worth of synthetic additives and high-fructose corn syrup."
"BS_CO_SSSDESC": "Prominent US law firm, helping rich guilty people get away with it for over 30 years."
"BS_CO_TBODESC": "Taco Bomb is a chain of Americanized-Mexican fast food restaurants that has fed students, poor people and drunks since 1970."
"BS_CO_TNKDESC": "A North American mobile phone operator with awful North American mobile phone coverage."
"BS_CO_UMADESC": "German manufacturer of luxury automobiles. Precision-engineered status symbols for rich people."
"BS_CO_UNIDESC": "Chain of topless bars rebranded as 'gentlemen's clubs' to make middle-aged men feel better about the direction their lives have taken."
"BS_CO_UPADESC": "A West Coast chain of 'never frozen, often microwaved burgers' served with a side of right-wing values, religious fundamentalism, and belief that everything was better before the Voting Rights Act."
"BS_CO_VAGDESC": "Retailer of high-end jewelry and blood diamonds, famed for its flagship Portola Drive location."
"BS_CO_VAPDESC": "The automobile manufacturer that pioneered the great American business model of low-quality mass production."
"BS_CO_VOMDESC": "A weapons manufacturer headquartered in Vienna and famous for its pistols, Vom Feuer is an Austrian war icon the American people can get behind."
"BS_CO_WAPDESC": "Suppliers of the traditional energy sources that keep San Andreas green agriculturally but not environmentally."
"BS_CO_WIWDESC": "A South Korean electronics company whose entire business model is based around creating substandard copies of Fruit's products and releasing them to market a few months later at half the price."
"BS_CO_WIZDESC": "A cell phone operator that cornered the market on selling bad service to people with bad credit."
"BS_CO_WZLDESC": "The mouthpiece through which simultaneous moral outrage and cultural hedonism gets funneled into the living rooms of the American people."
"BS_CO_ZITDESC": "A commercial mobile phone based music identification service that also helps the government spy on you."
"BS_H_CHNG": "Avg. Change"
"BS_H_LST": "Last Avg."
"BS_H_OWNED": "OWNED"
"BS_NEWS_LFIB1": "Content content content lorem ipsum dolor sit amet"
"BS_NEWS_LFIB2": "Content content content lorem ipsum dolor sit amet"
"BS_NEWS_LFIB3": "Content content content lorem ipsum dolor sit amet"
"BS_NEWS_LFIH1": "Tragic device explosion kills LFI CEO"
"BS_NEWS_LFIH2": "Lifeinvader press conference derailed by sabotage"
"BS_NEWS_LFIH3": "LFI bombing investigators pursuing leads."
"BS_NP_CITNEWS": "City Stories"
"BS_NP_GENNEWS": "Main Stories"
"BS_NP_MONNEWS": "Market News"
"BS_NP_TECNEWS": "Tech Stories"
"BS_PH_0": "0h"
"BS_PH_1": "-1h"
"BS_PH_2": "-2h"
"BS_PH_3": "-3h"
"BS_PH_4": "-4h"
"BS_PH_5": "-5h"
"BS_PH_F": "Fri"
"BS_PH_GR": "PAST WEEK"
"BS_PH_HRS": "LAST 5 HOURS"
"BS_PH_M": "Mon"
"BS_PH_SA": "Sat"
"BS_PH_SU": "Sun"
"BS_PH_TH": "Thur"
"BS_PH_TU": "Tue"
"BS_PH_W": "Wed"
"BS_SL_ALLSHRS": "Sell All"
"BS_TL_GOSTRT": "Go to companies starting with:"
"BS_TL_GSUM": "Gross Sum"
"BS_TL_IVEST": "Total Invested"
"BS_TL_LOSS": "Loss"
"BS_TL_PROF": "Profit"
"BS_TL_SEARCH": "Search Market"
"BS_TL_SELLALL": "SELL ALL"
"BS_TL_SHARES": "Shares"
"BS_TL_SHOWN": "Shares Owned"
"BS_TUT_1": "This is the stock market. Buy and sell assets. Current events cause prices to change."
"BS_WB_BS": "Buy Shares"
"BS_WB_BUYPRC": "Invested"
"BS_WB_CAN": "CANCEL"
"BS_WB_CONF": "CONFIRM"
"BS_WB_CONFTR": "Confirm Transaction"
"BS_WB_CONFTRSH": "CONFIRM"
"BS_WB_CONTBU": "CONTINUE"
"BS_WB_COST": "Cost"
"BS_WB_CURPRICH": "Current Price"
"BS_WB_DATELINE": "TEMP DATELINE"
"BS_WB_FAI1": "The market is down for maintenance."
"BS_WB_FAI1MP": "The stock market is currently unavailable in GTA Online."
"BS_WB_FAI1NS": "This transaction cannot be completed."
"BS_WB_FAI2": "Please try again later."
"BS_WB_FAI2MP": "Switch to Grand Theft Auto V if you wish to invest."
"BS_WB_FAI2NS": "There is no space remaining in your portfolio for new asset entries."
"BS_WB_GOBUY": "You can purchase stocks from the Markets page."
"BS_WB_HIGH": "High"
"BS_WB_HIGHFH": "Five hour high"
"BS_WB_HOME": "Home"
"BS_WB_LCSTWT": "Jump to companies starting with:"
"BS_WB_LOW": "Low"
"BS_WB_LOWFH": "Five hour low"
"BS_WB_MARK": "Markets"
"BS_WB_MLIST": "Market List"
"BS_WB_MOVH": "Price Movement"
"BS_WB_MSTOCK": "My Portfolio"
"BS_WB_NAMEH": "Company Name"
"BS_WB_NEWS": "News"
"BS_WB_PERCHA": "Avg. Change %"
"BS_WB_PROLOS": "Payout"
"BS_WB_RETP": "Return Percentage"
"BS_WB_SOR": "Portfolio Empty"
"BS_WB_SS": "Sell Shares"
"BS_WB_STCKINF": "Stock Information"
"BS_WB_STCKLST": "Stock Listings"
"BS_WB_TRCOM": "Transaction complete"
"BS_WB_VAL": "Value"
"BS_WB_VOLU": "Volume"
"BS_YU_SURE": "Are you sure you want to sell all your shares? This will return a ~a~ of $~a~ dollars over your original invested capital."
"BSB_HELPERS": "Protect Members of the MC that have a duffel bag. If they are killed the product they are carrying will be lost."
"BSB_HOLDERS": "If you die while carrying a duffel bag the product remaining in the bag will be lost."
"BSC_B0": "Lost Clubhouse"
"BSC_B1": "Pacific Allied Shipyard"
"BSC_B1B": "Stab City"
"BSC_B2": "Drop-off"
"BSC_BC": "Cash"
"BSC_BLIP": "~BLIP_CASH_PICKUP~"
"BSC_BS": "Safe"
"BSC_CASH": "cash"
"BSC_CASHB": "CASH DELIVERED"
"BSC_COLLECT": "Collect the ~HUD_COLOUR_GREEN~cash."
"BSC_CRACK": "Crack the ~HUD_COLOUR_BLUE~safe."
"BSC_DELIVER": "Deliver the cash to the ~HUD_COLOUR_YELLOW~drop-off."
"BSC_EI_ENTER": "Enter the ~HUD_COLOUR_YELLOW~Hideout."
"BSC_EI_GO": "Go to ~HUD_COLOUR_YELLOW~Pacific Allied Shipyard."
"BSC_EI_RACE": "Race to ~HUD_COLOUR_YELLOW~Pacific Allied Shipyard."
"BSC_HELP_LI": "Cracked has started. Crack the safe and deliver the cash to the drop-off to earn cash and RP."
"BSC_HELP_RI": "~a~~s~ have started Cracked. Steal the cash ~a~~s~ and deliver it to the drop-off to earn cash and RP."
"BSC_HELPDEL": "Help deliver the ~a~~s~ to the ~HUD_COLOUR_YELLOW~drop-off."
"BSC_LOCATE": "Locate the safe."
"BSC_MP_ENTER": "Enter the ~HUD_COLOUR_YELLOW~Lost Clubhouse."
"BSC_MP_GO": "Go to the ~HUD_COLOUR_YELLOW~Lost Clubhouse."
"BSC_MP_RACE": "Race to the ~HUD_COLOUR_YELLOW~Lost Clubhouse."
"BSC_PROTECT": "Protect ~a~~s~ while they crack the ~HUD_COLOUR_BLUE~safe."
"BSC_SC_GO": "Go to ~HUD_COLOUR_YELLOW~Stab City."
"BSC_SC_RACE": "Race to ~HUD_COLOUR_YELLOW~Stab City."
"BSC_SS_BLEFT": "The rival President disbanded their Motorcycle Club during Cracked"
"BSC_SS_DELIV1": "~a~~s~ delivered 1 bag of cash to the drop-off"
"BSC_SS_DELIV2": "~a~~s~ delivered ~1~ bags of cash to the drop-off"
"BSC_SS_DELIV3": "~a~~s~ didn't deliver any bags of cash to the drop-off"
"BSC_SS_GLEFT": "There are no Members left in your Motorcycle Club to take part in Cracked"
"BSC_SS_LSTART": "Crack the safe and deliver the cash to the drop-off"
"BSC_SS_NDELIV": "No-one delivered the cash to the drop-off"
"BSC_SS_RSTART": "Steal the cash from ~a~~s~ and deliver it to the drop-off"
"BSC_SS_UDELIV1": "You delivered 1 bag of cash to the drop-off"
"BSC_SS_UDELIV2": "You delivered ~1~ bags of cash to the drop-off"
"BSC_SS_UDELIV3": "You didn't deliver any bags of cash to the drop-off"
"BSC_SS_YBLEFT": "Your President disbanded the Motorcycle Club during Cracked"
"BSC_ST_START": "CRACKED"
"BSC_STEAL1": "Steal the ~HUD_COLOUR_RED~cash~s~ from the thief."
"BSC_STEAL2": "Steal the ~HUD_COLOUR_RED~cash~s~ from the thieves."
"BSC_STEALBACK1": "Steal the ~HUD_COLOUR_RED~cash~s~ back from the thief."
"BSC_STEALBACK2": "Steal the ~HUD_COLOUR_RED~cash~s~ back from the thieves."
"BSC_T_ALERT": "The cash is now visible to other players in the session."
"BSC_TICK_DEL": "~a~~s~ delivered a bag of cash."
"BSC_TICK_UDEL": "You delivered a bag of cash."
"BSC_TM_0C": "Once you inside first thing is to track down that safe."
"BSC_TM_0D": "They keeping the safe someplace upstairs."
"BSC_TM_1": "Nice. Now watch your back, there's a dollar sign on it."
"BSD_GETINCHOP": "NULL"
"BSELL_ALTI": "The altimeter on the radar shows how high your are flying the Dodo. Remain below the upper horizon line to avoid detection."
"BSELL_ALTRUIST": "Just because you're giving these crazies a good deal, don't expect a warm welcome. Only get as close as you have to."
"BSELL_DEL_COMP": "Delivery complete. This vehicle no longer contains any Product to sell."
"BSELL_HIGHDEM": "You earned an additional 'High Demand' cash bonus for selling Product in a session with rival players. This bonus scales by the number of players in session during the sale, and the amount of Product being sold."
"BSELL_PRODHELD": "CARRYING"
"BSNEWS_DEFAULT": "BREAKING NEWS! THIS NEWS STORY HAS AN UNSET STRING!.//REMOVE THIS ENTRY FOR RELEASE! IT SHOULD NEVER SHOW IN GAME"
"BSPD_ABANDON": "NULL"
"BSPD_CREWDEAD": "NULL"
"BSPD_SW_M": "NULL"
"BSPD_SW_T": "NULL"
"BSPD_TRUCKDEAD": "NULL"
"BSPD_WAIT": "NULL"
"BSS_BSTR_0": "Ammu-Nation"
"BSS_BSTR_1": "AMU"
"BSS_BSTR_2": "Badger"
"BSS_BSTR_3": "BDG"
"BSS_BSTR_4": "BankOfLiberty"
"BSS_BSTR_5": "BOL"
"BSS_BSTR_6": "BF"
"BSS_BSTR_7": "BFA"
"BSS_BSTR_8": "Binco"
"BSS_BSTR_9": "BIN"
"BSS_BSTR_10": "BitterSweet"
"BSS_BSTR_11": "BTR"
"BSS_BSTR_12": "Bleeter"
"BSS_BSTR_13": "BLE"
"BSS_BSTR_14": "Brute"
"BSS_BSTR_15": "BRU"
"BSS_BSTR_16": "CNT"
"BSS_BSTR_17": "Crevis"
"BSS_BSTR_18": "CRE"
"BSS_BSTR_19": "DailyGlobe"
"BSS_BSTR_20": "DGP"
"BSS_BSTR_21": "Dept.WaterandPower"
"BSS_BSTR_22": "WAP"
"BSS_BSTR_23": "Facade"
"BSS_BSTR_24": "FAC"
"BSS_BSTR_25": "Fleeca"
"BSS_BSTR_26": "FLC"
"BSS_BSTR_27": "Hijak"
"BSS_BSTR_28": "HJK"
"BSS_BSTR_29": "Fruit"
"BSS_BSTR_30": "FRT"
"BSS_BSTR_31": "AuguryInsurance"
"BSS_BSTR_32": "AUG"
"BSS_BSTR_33": "Bullhead"
"BSS_BSTR_34": "BUL"
"BSS_BSTR_35": "Hammerstein&Faust"
"BSS_BSTR_36": "HAF"
"BSS_BSTR_37": "Slaughter,Slaughter&Slaughter"
"BSS_BSTR_38": "SSS"
"BSS_BSTR_39": "LosSantosCustoms"
"BSS_BSTR_40": "LSC"
"BSS_BSTR_41": "LSTransport"
"BSS_BSTR_42": "LST"
"BSS_BSTR_43": "LTDOil"
"BSS_BSTR_44": "LTD"
"BSS_BSTR_45": "Maibatsu"
"BSS_BSTR_46": "MAI"
"BSS_BSTR_47": "MazeBank"
"BSS_BSTR_48": "MAZ"
"BSS_BSTR_49": "Suburban"
"BSS_BSTR_50": "SUB"
"BSS_BSTR_51": "AnimalArk"
"BSS_BSTR_52": "ARK"
"BSS_BSTR_53": "Pisswasser"
"BSS_BSTR_54": "PIS"
"BSS_BSTR_55": "Ponsonbys"
"BSS_BSTR_56": "PON"
"BSS_BSTR_57": "Raine"
"BSS_BSTR_58": "RAI"
"BSS_BSTR_59": "RonOil"
"BSS_BSTR_60": "RON"
"BSS_BSTR_61": "Schyster"
"BSS_BSTR_62": "SHT"
"BSS_BSTR_63": "Sprunk"
"BSS_BSTR_64": "SPU"
"BSS_BSTR_65": "Tinkle"
"BSS_BSTR_66": "TNK"
"BSS_BSTR_67": "WIWANG"
"BSS_BSTR_68": "WIW"
"BSS_BSTR_69": "Ubermacht"
"BSS_BSTR_70": "UMA"
"BSS_BSTR_71": "Vapid"
"BSS_BSTR_72": "VAP"
"BSS_BSTR_73": "VomFeuer"
"BSS_BSTR_74": "VOM"
"BSS_BSTR_75": "Weazel"
"BSS_BSTR_76": "WZL"
"BSS_BSTR_77": "Whiz"
"BSS_BSTR_78": "WIZ"
"BSS_BSTR_79": "Debonaire"
"BSS_BSTR_80": "DEB"
"BSS_BSTR_81": "Zit"
"BSS_BSTR_82": "ZIT"
"BSS_BSTR_83": "Shark"
"BSS_BSTR_84": "SHK"
"BSS_BSTR_85": "BettaPharmaceuticals"
"BSS_BSTR_86": "BET"
"BSS_BSTR_87": "PumpnRun"
"BSS_BSTR_88": "PMP"
"BSS_BSTR_89": "GrainOfTruth"
"BSS_BSTR_90": "GOT"
"BSS_BSTR_91": "Eyefind"
"BSS_BSTR_92": "EYE"
"BSS_BSTR_93": "AirEmu"
"BSS_BSTR_94": "EMU"
"BSS_BSTR_95": "BeanMachine"
"BSS_BSTR_96": "BEN"
"BSS_BSTR_97": "GoldCoast"
"BSS_BSTR_98": "GCD"
"BSS_BSTR_99": "BobMulét"
"BSS_BSTR_100": "BOM"
"BSS_BSTR_101": "BurgerShot"
"BSS_BSTR_102": "BGR"
"BSS_BSTR_103": "CluckinBell"
"BSS_BSTR_104": "CLK"
"BSS_BSTR_105": "CoolBeans"
"BSS_BSTR_106": "BAN"
"BSS_BSTR_107": "DollarPills"
"BSS_BSTR_108": "DOP"
"BSS_BSTR_109": "eCola"
"BSS_BSTR_110": "ECL"
"BSS_BSTR_111": "FlyUS"
"BSS_BSTR_112": "FUS"
"BSS_BSTR_113": "GastroBand"
"BSS_BSTR_114": "GAS"
"BSS_BSTR_115": "GoPostal"
"BSS_BSTR_116": "GOP"
"BSS_BSTR_117": "GruppeSechs"
"BSS_BSTR_118": "GRU"
"BSS_BSTR_119": "Krapea"
"BSS_BSTR_120": "KRP"
"BSS_BSTR_121": "Lifeinvader"
"BSS_BSTR_122": "LFI"
"BSS_BSTR_123": "MaxRenda"
"BSS_BSTR_124": "MAX"
"BSS_BSTR_125": "PostOP"
"BSS_BSTR_126": "POP"
"BSS_BSTR_127": "ProLaps"
"BSS_BSTR_128": "PRO"
"BSS_BSTR_129": "Redwood"
"BSS_BSTR_130": "RWC"
"BSS_BSTR_131": "RichardsMajestic"
"BSS_BSTR_132": "RIM"
"BSS_BSTR_133": "TacoBomb"
"BSS_BSTR_134": "TBO"
"BSS_BSTR_135": "Up-n-Atom"
"BSS_BSTR_136": "UPA"
"BSS_BSTR_137": "Vangelico"
"BSS_BSTR_138": "VAG"
"BSS_BSTR_139": "VanillaUnicorn"
"BSS_BSTR_140": "UNI"
"BSS_BSTR_141": "HVYIndustries"
"BSS_BSTR_142": "HVY"
"BSS_BSTR_143": "Logger"
"BSS_BSTR_144": "LOG"
"BSS_BSTR_145": "Merryweather"
"BSS_BSTR_146": "MER"
"BSS_BSTR_147": "WorldwideFM"
"BSS_BSTR_148": "WFM"
"BSS_BSTR_149": "RadioLosSantos"
"BSS_BSTR_150": "RLS"
"BSS_BSTR_151": "Shrewsbury"
"BSS_BSTR_152": "SHR"
"BSS_BSTR_153": "HawkAndLittle"
"BSS_BSTR_154": "HAL"
"BSS_BSTR_155": "MorsMutualInsurance"
"BSS_BSTR_156": "MOR"
"BSS_BSTR_157": "Bilkinton"
"BSS_BSTR_158": "BIL"
"BT_DEF0": "Stock Light Deflectors"
"BT_FAILED": "NULL"
"BT_RESTART": "NULL"
"BT_SPARE2": "Spare Wheel Cover"
"BTX_BLIP": "Boat"
"BTX_ENTER": "Enter"
"BTX_HELP1": "~s~The boat ~BLIP_DOCK~ will take you to the nearest drop off location."
"BTYPE": "B-Type"
"BTYPE2": "Fränken Stange"
"BTYPE3_BADGES": "A selection of hood badges."
"BTYPE3_REAR1": "Rear wheel options."
"BTYPE3_SPOT1": "Custom side spot lights."
"BU_BUS_SETUP": "Are you sure you want to set up this business?"
"BU_STEAL_SUP": "Are you sure you want to steal Supplies for your business?"
"BUCCA": "Buccaneer Way"
"BUCCANEE": "Buccaneer"
"BUCCANEE2": "Buccaneer Custom"
"BUCKING": "Buckingham"
"BUD_BAILPOLC": "Unable to join the game, you must first accept the GTA Online user policy."
"BUDDY_0": "NULL"
"BUDDY_1": "NULL"
"BUDDY_2": "NULL"
"BUDDY_3": "NULL"
"BUDDY_4": "NULL"
"BUDDY_FIRST_0": "NULL"
"BUDDY_FIRST_1": "NULL"
"BUDDY_FIRST_2": "NULL"
"BUDDY_FIRST_3": "NULL"
"BUDDY_FIRST_4": "NULL"
"BUDDY_SELECT": "NULL"
"BUENVIN": "Buen Vino Rd"
"BUFFALO": "Buffalo"
"BUFFALO2": "Buffalo S"
"BUFFALO02": "Buffalo S"
"BUFFALO3": "Sprunk Buffalo"
"BULLDOZE": "Dozer"
"BULLET": "Bullet"
"BULLPUP_KILLS": "Bullpup Shotgun kills"
"BUNK_BLOCK_BKRb": "You can't enter this Bunker while setting up another business."
"BUNK_BLOCK_BKRc": "You can't enter this Bunker while resupplying another business."
"BUNK_BLOCK_BKRd": "You can't enter this Bunker while acquiring goods for a warehouse."
"BUNK_BLOCK_BKRe": "You can't enter this Bunker while selling goods from a warehouse."
"BUNK_BLOCK_BKRf": "You can't enter this Bunker while acquiring a vehicle for a warehouse."
"BUNK_BLOCK_BKRg": "You can't enter this Bunker while selling vehicles from a warehouse."
"BUNK_BLOCK_BKRh": "You can't enter this Bunker while selling goods from another business."
"BUNK_BLOCK_BKRi": "You can't enter this Bunker while selling a vehicle from a warehouse."
"BUNK_CCTV_1": "Manufacturing"
"BUNK_CCTV_2": "Research"
"BUNK_CCTV_3": "Entrance"
"BUNK_CCTV_4": "Stock"
"BUNK_CCTV_5": "MOC Parking"
"BUNK_CCTV_6": "Shooting Range"
"BUNK_CCTV_7": "Corridor"
"BUNK_CCTV_8": "Exterior"
"BUNK_GOON_HLP1": "Your Bunker is unavailable when working as a Bodyguard for a VIP."
"BUNK_GOON_HLP1C": "Your Bunker is unavailable when working as an Associate for a CEO."
"BUNK_MC_BLOCK_M": "Your Bunker is unavailable when being a member of an MC."
"BUNK_MC_BLOCK_P": "You cannot enter your Bunker with a prostitute."
"BUNK_PC_BLCK": "Register as a VIP, CEO or MC President to access Disruption Logistics on this laptop."
"BUNK_PC_BLCK2": "Join a public session to use this computer."
"BUNK_PC_BLCK3": "This computer is unavailable. The maximum number of VIPs, CEOs and Club Presidents has been reached in this session."
"BUNK_PC_BLCK4": "This computer is currently blocked due to your recent behaviour."
"BUNK_PC_BLCK_M": "This computer is not available whilst on a mission."
"BUNK_PURCH_PQ": "Go to foreclosures.maze-bank.com and purchase the Personal Quarters expansion to access this area."
"BUNK_QUICK_GPS": "Bunker"
"BUNK_VEH_BLCK0": "You cannot enter the Bunker with this vehicle. Only your Personal Vehicle can be driven in."
"BUNK_VEH_BLCK0b": "You cannot enter the Bunker with this vehicle. Only the Bunker owner in their Personal Vehicle can drive in."
"BUNK_VEH_BLCK1": "You cannot enter the Bunker with this vehicle."
"BUNK_VEH_BLCK2": "You cannot enter the Bunker with a vehicle while working for another player."
"BUNK_VEH_BLCK2b": "You cannot enter the Bunker with this vehicle. The driver is working for another player."
"BUNK_VEH_BLCK3": "You cannot enter the Bunker with this vehicle. You do not own this Bunker."
"BUNK_VEH_BLCK3b": "You cannot enter the Bunker with this vehicle. The driver does not own this Bunker."
"BUNK_VEH_BLCK4": "You cannot enter the Bunker with this vehicle, without the Mobile Operations Center trailer attached."
"BUNK_VEH_BLCK4b": "You cannot enter the Bunker with another player's Mobile Operations Center."
"BUNK_VEH_BLCK5": "You can only have one vehicle in your Bunker at a time. Remove your Personal Vehicle from the Bunker to enter."
"BUNK_VEH_BLCK6": "You can only have one vehicle in your Bunker at a time. Remove your Pegasus vehicle from the Bunker to enter."
"BUNK_VEH_BLCK7": "You cannot enter the Bunker with this vehicle. Please detach trailer to enter."
"BUNKER_AEXIT": "All Exit Bunker"
"BUNKER_EXIT": "Exit Bunker"
"BUNKER_HELP_1": "Access the Disruption Logistics site on the laptop ~BLIP_LAPTOP~ to get the Gunrunning business up and running. From here you will be able to locate the supplies and equipment needed to begin manufacturing weapons. Select the Set Up option to get started."
"BUNKER_HELP_2": "The Mobile Operations Center exterior and Anti-Aircraft Trailer can be modified at the Bunker Vehicle Workshop ~BLIP_GR_MOC_UPGRADE~."
"BUNKER_PICK_1": "Complete all Shooting Range weapon challenges in Tier 1 to unlock the Grenade."
"BUNKER_PICK_2": "Complete all Shooting Range weapon challenges in Tier 2 to unlock the Grenade Launcher."
"BUNKER_PICK_3": "Complete all Shooting Range weapon challenges in Tier 3 to unlock the RPG."
"BUNKER_TITLE": "BUNKER"
"BUNKEREMAIL_TXT": "Are you ready for doomsday? Invest in the only nuke-proof underground bunker you will ever need: head on over to ~b~foreclosures.maze-bank.com~w~~s~ today for details."
"BURRITO": "Burrito"
"BURTON": "Burton"
"BUS": "Bus"
"BUSTED": "Times Busted"
"BUSTO_RAMB_1": "NULL"
"BUSTO_RAMB_2": "NULL"
"BUSTO_RAMB_3": "NULL"
"BUSTO_RAMB_4": "NULL"
"BUSTO_RAMB_5": "NULL"
"BUSTO_RAMB_6": "NULL"
"BUSTO_RAMB_7": "NULL"
"BUSTO_RAMB_8": "NULL"
"BUSTO_RAMB_9": "NULL"
"BUSTO_RAMB_10": "NULL"
"BUSTO_RAMB_11": "NULL"
"BUSTO_RAMB_12": "NULL"
"BUSTO_RAMB_13": "NULL"
"BUSTO_RAMB_14": "NULL"
"BUSTO_THANK_7": "NULL"
"BUSY": "BUSY"
"BUZZARD": "Buzzard Attack Chopper"
"BUZZARD2": "Buzzard"
"BUZZARD_BULLET_KILLS": "Buzzard Minigun kills"
"BUZZARD_ROCKET_KILLS": "Buzzard Rocket kills"
"BVB_BLP": "~BLIP_TEMP_4~"
"BVB_DESCH": "You have started an Executive Deathmatch. Kill the rival VIP to earn cash and RP."
"BVB_DESCHG": "Your VIP has started an Executive Deathmatch. Kill the rival VIP to earn cash and RP."
"BVB_HLP1": "The rival Organization VIP is shown on the Radar at ~a~."
"BVB_INVITW": "Wait for ~a~ ~s~to accept your challenge."
"BVB_MYLV": "YOUR LIVES"
"BVB_MYTLV": "YOUR VIP LIVES"
"BVB_RTLV": "ENEMY VIP LIVES"
"BVB_TICKR": "~a~ ~s~has declined your invite to an Executive Deathmatch"
"BVB_TICKS": "~a~ ~s~has been sent an invite to an Executive Deathmatch"
"BWH_ENTRM_ALONE": "Enter alone"
"BWH_ENTRM_GANG": "Enter with nearby MC members"
"BWH_MC_BLOCK_BKRa": "Your Business is unavailable whilst you are a Motorcycle Club ~a~."
"BWH_MC_BLOCK_BKRb": "You can't enter this business while setting up another."
"BWH_MC_BLOCK_BKRc": "You can't enter this business while resupplying another."
"BWH_MC_BLOCK_EXEa": "Your Business is unavailable whilst you are a VIP."
"BWH_MC_BLOCK_EXEb": "Your Business is unavailable whilst you are a CEO."
"BWH_MC_BLOCK_EXEc": "Your Business is unavailable whilst you are a Bodyguard."
"BWH_MC_BLOCK_EXEd": "Your Business is unavailable whilst you are an Associate."
"BYCB_1PAC_HELP": "You are already carrying a Special Cargo crate."
"BYCB_AMHELP": "Search the area for any blood trails or survivors that might lead to the Special Cargo crates."
"BYCB_AMHELP1": "Search the area for any blood trails or survivors that might lead to the Special Cargo crate."
"BYCB_ASS_TAR_1": "Locate and take out the target."
"BYCB_ASS_TAR_2": "Locate and take out the targets."
"BYCB_ASSASS": "TIME TO ASSASSINATE"
"BYCB_ASSHELPa1": "The seller has sent a text message with target details. Use this information to identity and assassinate the correct target."
"BYCB_ASSHELPa2": "The seller has sent a text message with target details. Use this information to identity and assassinate the correct targets."
"BYCB_ASSHELPb1": "The target ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ is fleeing the area. Take them out to get the location of your Special Cargo shipment."
"BYCB_ASSHELPb2": "The targets ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ are fleeing the area. Take them out to get the location of your Special Cargo shipment."
"BYCB_BGHELP0": "Your CEO's Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Help collect the shipment and take it back to the Warehouse."
"BYCB_BGHELP1": "Your CEO's Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_GREEN~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Help collect the shipment and take it back to the Warehouse."
"BYCB_BGHELP2": "Your CEO's Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_YELLOW~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Help collect the shipment and take it back to the Warehouse."
"BYCB_BGHELP3": "Your CEO's Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Help collect the shipment and take it back to the Warehouse."
"BYCB_BOATTR_1a": "Destroy the ~HUD_COLOUR_RED~Marquis."
"BYCB_BOATTR_1b": "Destroy the Marquis."
"BYCB_CD_FGH": "You can use a flare gun to fire a flare inside the drop zone."
"BYCB_CLT_CNT0": "Collect the ~a~."
"BYCB_CLT_CNT0b": "Collect the ~a~"
"BYCB_CLT_CNT3": "Take out the ~a~."
"BYCB_CLT_CNT3b": "Take out the ~a~"
"BYCB_CLT_CNT4": "Search the ~HUD_COLOUR_YELLOW~area~s~ for the ~a~."
"BYCB_CLT_CNT4b": "Search the area for the ~a~"
"BYCB_CLT_CNT5": "Use Trackify to search for the ~a~."
"BYCB_CLT_CNT5b": "Use Trackify to search for the ~a~"
"BYCB_CLT_CNT6": "Find the vehicle carrying the ~a~."
"BYCB_CLT_CNT6b": "Find the vehicle carrying the ~a~"
"BYCB_CLT_DEL0": "Take the ~a~ to the ~HUD_COLOUR_YELLOW~Warehouse."
"BYCB_CLT_DEL1": "Take the ~a~ to the Warehouse"
"BYCB_CLT_HDEL3": "Help to deliver the ~a~~s~ to the ~HUD_COLOUR_YELLOW~Warehouse."
"BYCB_CLT_HDEL4": "Help deliver the ~a~ to the Warehouse"
"BYCB_CLY_LSC0": "Lose the Cops."
"BYCB_CLY_LSC1": "Lose the Cops"
"BYCB_COLLECT": "TIME TO COLLECT"
"BYCB_CRATE_HUD": "CRATES"
"BYCB_DEST": "The Special Cargo was destroyed"
"BYCB_DINGHY": "There is a Dinghy ~HUD_COLOUR_WHITE~~BLIP_PLAYER_BOAT~ ~s~on the radar that can be used to go out to sea."
"BYCB_DMND": "Large Diamond"
"BYCB_DROPOFF": "TIME TO DELIVER"
"BYCB_EGG": "Ornamental Egg"
"BYCB_EXPLHELP3": "Only one Special Cargo crate ~HUD_COLOUR_GREEN~~BLIP_CONTRABAND~ ~s~can be carried by you and your Associates at any time. Next time hire enough Associates to cover the shipment size."
"BYCB_EXPLHELP4": "You can only carry one Special Cargo crate ~HUD_COLOUR_GREEN~~BLIP_CONTRABAND~ ~s~at a time."
"BYCB_FLRHELP": "Throw a flare inside the drop zone area ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~ ~s~to signal the cargo plane. Flares can be found in the weapon wheel."
"BYCB_FREEL": "Film Reel"
"BYCB_GLBPNG": "GLOBAL SIGNAL"
"BYCB_GNSLFT": "Your Associates abandoned buy Special Cargo"
"BYCB_GOONWNTD": "Your CEO can use the Bribe Authorities CEO Ability to remove a Wanted Level for your whole Organization."
"BYCB_GOTO_0a": "Go to the ~HUD_COLOUR_YELLOW~drop zone."
"BYCB_GOTO_0b": "Go to the drop zone"
"BYCB_GOTO_1a": "Throw a flare inside the ~HUD_COLOUR_YELLOW~drop zone."
"BYCB_GOTO_1a2": "Fire a flare inside the ~HUD_COLOUR_YELLOW~drop zone."
"BYCB_GOTO_1b": "Throw a flare inside the drop zone"
"BYCB_GOTO_1b2": "Fire a flare inside the drop zone"
"BYCB_GOTO_2a": "Go to the ~HUD_COLOUR_YELLOW~vantage point."
"BYCB_GOTO_2b": "Go to the vantage point"
"BYCB_GOTO_3a": "Go out to ~HUD_COLOUR_YELLOW~sea."
"BYCB_GOTO_3b": "Go out to sea"
"BYCB_GOTO_4a": "Go to the ~HUD_COLOUR_YELLOW~crash site."
"BYCB_GOTO_4b": "Go to the crash site"
"BYCB_HELI": "helicopter"
"BYCB_HELIS": "helicopters"
"BYCB_LOST": "The Special Cargo was lost"
"BYCB_LVEOFFa": "Exit the Office."
"BYCB_LVEOFFb": "Exit the Office"
"BYCB_MGUN": "Golden Minigun"
"BYCB_MMVHELP": "The Special Cargo ~HUD_COLOUR_GREEN~~BLIP_CONTRABAND~~s~ is in one of the vehicles. Get close to each vehicle to see if the goods are inside."
"BYCB_NM": "Special Cargo"
"BYCB_NODEL1": "The Special Cargo was not delivered to the Warehouse"
"BYCB_NODEL2": "The Special Cargo was not collected"
"BYCB_SASHDE": "Rare Hide"
"BYCB_SEARCH": "Search Area"
"BYCB_SPECIALH": "Only one of the thieves ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~s~ is carrying the ~a~. Take them out to find it."
"BYCB_SPECIALHH": "Only one of the helicopters ~HUD_COLOUR_RED~~BLIP_ENEMY_HELI_SPIN~~s~ is carrying the ~a~. Take them out to find it."
"BYCB_SPECTXT0": "Listen up, we have a high-priority shipment coming in. It's a super rare antique egg covered in jewels. Weird, I know, but this thing is going to sell for a bomb, so keep it safe."
"BYCB_SPECTXT1": "The CEO is picking up a special shipment, and get this: it's a golden minigun. If you want to see how much it's worth you'd better make sure it all goes down smoothly."
"BYCB_SPECTXT2": "Heads up. We're taking delivery of the biggest diamond you'll ever see in your life. Get on it, we can't afford for this to go south."
"BYCB_SPECTXT3": "Special delivery incoming. Some kind of animal hide. Details are sketchy, but this thing will pay out big. Help secure the goods."
"BYCB_SPECTXT4": "Someone's selling a one-off print of an old Richards Majestic picture. Worth a fortune, and the CEO is getting in on it. Make sure the deal goes according to plan."
"BYCB_SPECTXT5": "Drop whatever you're doing. Once in a lifetime deal on an antique pocket watch, and our company is making a play. Get up front, this needs to be done right."
"BYCB_THIEF": "thief"
"BYCB_THIEVES": "thieves"
"BYCB_TITLE": "Buy Special Cargo"
"BYCB_TO_TAR_1a": "Take out the ~HUD_COLOUR_RED~target."
"BYCB_TO_TAR_1b": "Take out the target"
"BYCB_TO_TAR_2a": "Take out the ~HUD_COLOUR_RED~targets."
"BYCB_TO_TAR_2b": "Take out the targets"
"BYCB_TRACKIFY": "Trackify allows you to locate a target in the world. Use the information it provides to track down the vehicle. It can be launched from the bottom right of the phone app menu."
"BYCB_TXTMSG1m": "Delivery incoming. Seller is airborne with too much heat to land – he's waiting on our signal to make the drop. Updating your GPS with the location now."
"BYCB_TXTMSG1s": "We have an airdrop inbound. Location is on your GPS now, the pilot will make the drop on our signal."
"BYCB_TXTMSG2": "The seller got spooked. He's headed over to the fallback location now – I'm rerouting your GPS."
"BYCB_TXTMSG3a": "The CEO is collecting a shipment right now, so get to it: we all lose if someone takes out those goods."
"BYCB_TXTMSG3b": "Heads up: we're moving a shipment, and the CEO needs you up front in case something goes wrong."
"BYCB_TXTMSG3c": "Our organization is collecting a shipment. There's a lot of money on the line, so make sure it gets to the warehouse intact."
"BYCB_TXTMSG4": "A third party got to the pickup before us and seized the shipment. They're mobile, destination unknown. You'll need to move fast to get it back."
"BYCB_TXTMSG5": "Bad news. Someone leaked intel, and now our goods are sitting in a secure vehicle in a police compound. I guess you could ask nicely?"
"BYCB_TXTMSG6": "Law enforcement seized the goods, but the tracker's still live. They won't know you're coming: jack the van and bring it home."
"BYCB_TXTMSG7": "Hold up. The truck's still in the area, but I'm seeing a lot of activity. Looks like two groups, probably armed. Maybe hang back and see where this goes."
"BYCB_TXTMSG8a": "You've got company. Try to handle it and get home."
"BYCB_TXTMSG8b": "They aren't giving up yet. Expect more trouble incoming."
"BYCB_TXTMSG9a": "We need to get on this, our window to safely collect the shipment is closing."
"BYCB_TXTMSG9b": "Hurry up - the seller is wondering why this is taking so long."
"BYCB_TXTMSG10": "We can't afford to keep these goods out in the open much longer. Get back to the warehouse asap!"
"BYCB_TXTMSG11": "It's an ambush, the seller sold us down the river. Get the hell out of there, now!"
"BYCB_TXTMSG12a": "We've got a problem, boss. The Lost caught wind of the Special Cargo and have picked up the truck. They're not the brightest, so best bet is it's sitting outside their Vinewood clubhouse right now."
"BYCB_TXTMSG12b": "Bad news, boss. The seller got into some trouble with the Vagos and well... The truck isn't going to be there. It's being chopped for parts right now, get over there before they find out what they've got."
"BYCB_TXTMSG12c": "Ah, damn! The seller just got roughed up at the meet. He's okay, barely, but they've taken off with the Special Cargo. Some big wig crime bosses in town. Tracker is still active, updating your GPS now. Be careful."
"BYCB_TXTMSG12d": "We've got competition for this shipment. A rival crew has got it locked down, sending you the GPS now. Help the boss put them in their place."
"BYCB_TXTMSG13am": "Get moving: someone's got the shipment, and they're airborne. Drop their helis and collect the crates - they should survive the fall."
"BYCB_TXTMSG13as": "Get moving: someone's got the shipment, and they're airborne. Drop their heli and collect the crate - it should survive the fall."
"BYCB_TXTMSG13b": "Our drop's been hit, and it looks like pros. Probably Merryweather, so expect self-importance and firepower. Tracker is airborne and on the move, fast."
"BYCB_TXTMSG14": "The courier's plane went down. Might be an accident, might not - either way, it'll be on law enforcement's radar. Get to the tracker signal and see what's left."
"BYCB_TXTMSG15": "Someone got to the seller! Don't worry, the tracker will lead us right to them. They're on foot, so it shouldn't take long to catch up. Do what you got to do."
"BYCB_TXTMSG16": "It's a trap! Okay, stay cool, the shipment is genuine - just get it and get out of there."
"BYCB_TXTMSG17a": "I got nothing for you this time. Whatever the hell happened, the goods are still nearby - must be some clues in the area."
"BYCB_TXTMSG17b": "Got it! I managed to pinpoint the Special Cargo. Updating your GPS with the location now."
"BYCB_TXTMSG18": "Empty? We'll deal with this. It looks like they're interfering with the tracker. I've updated the relay signal on your phone, hopefully that'll work."
"BYCB_TXTMSG19": "Hey, that's our crate in the back of that van!"
"BYCB_TXTMSG20": "We don't have enough Associates to carry all of these crates. We'll have to do more than one run for them."
"BYCB_TXTMSG22r": "Once you're in position the seller will be in touch and let you know how to ID the target."
"BYCB_TXTMSG22s": "Our seller wants some reassurance of your integrity before he'll deliver. Head over the location on your GPS, identify their target and take them out. Make it clean and quick - the last thing we need is more risk in this environment."
"BYCB_TXTMSG23a1": "TARGETS: 1~n~DETAILS: HOBO"
"BYCB_TXTMSG23a2": "TARGETS: 2~n~DETAILS: HOBOS"
"BYCB_TXTMSG23a3": "TARGETS: 3~n~DETAILS: HOBOS"
"BYCB_TXTMSG23b1": "TARGETS: 1~n~DETAILS: EPSILONIST, BLUE SHIRT"
"BYCB_TXTMSG23b2": "TARGETS: 2~n~DETAILS: EPSILONISTS, BLUE SHIRTS"
"BYCB_TXTMSG23b3": "TARGETS: 3~n~DETAILS: EPSILONISTS, BLUE SHIRTS"
"BYCB_TXTMSG23c1": "TARGETS: 1~n~DETAILS: BODYBUILDER"
"BYCB_TXTMSG23c2": "TARGETS: 2~n~DETAILS: BODYBUILDERS"
"BYCB_TXTMSG23c3": "TARGETS: 3~n~DETAILS: BODYBUILDERS"
"BYCB_TXTMSG23d1": "TARGETS: 1~n~DETAILS: MEDICAL STAFF"
"BYCB_TXTMSG23d2": "TARGETS: 2~n~DETAILS: MEDICAL STAFF"
"BYCB_TXTMSG23d3": "TARGETS: 3~n~DETAILS: MEDICAL STAFF"
"BYCB_TXTMSG23e1": "TARGETS: 1~n~DETAILS: ASTRONAUT"
"BYCB_TXTMSG23e2": "TARGETS: 2~n~DETAILS: ASTRONAUT + MONKEY"
"BYCB_TXTMSG23e3": "TARGETS: 3~n~DETAILS: ASTRONAUT + MONKEY + UNDEAD"
"BYCB_TXTMSG24": "Looks like that established your credentials, the seller's just given us the Special Cargo location. Forwarding to your GPS now."
"BYCB_TXTMSG25": "Well that definitely established your credentials, the seller's just given us the Special Cargo location. Forwarding to your GPS now."
"BYCB_TXTMSG26": "The shipment got hijacked before it even hit land. It's being held offshore - guess you're going to have to get your feet wet."
"BYCB_TXTMSG27": "They're holding our goods on some kind of yacht. The shipment is wrapped up tight, so don't worry about damage. I say go in aggressively and salvage from the wreckage."
"BYCB_TXTMSG28": "Someone's taking us for a ride. I'm seeing multiple tracker signals, but we're only expecting one shipment. Not much I can do from here: you'll need to check them on the ground."
"BYCB_TXTMSG29a": "This isn't it. Keep looking."
"BYCB_TXTMSG29b": "Must be in one of the others."
"BYCB_TXTMSG29c": "Nothing there. Onto the next."
"BYCB_TXTMSG30": "Found it! Time to bring it home."
"BYCB_TXTMSG31": "Law enforcement! Must've been watching the drop. Lose them, we can't bring them back to warehouse."
"BYCB_TXTMSG32a": "We got lucky that wasn't our shipment. Signal is still active."
"BYCB_TXTMSG32b": "Good job that wasn't the one we're looking for!"
"BYCB_TXTMSG32c": "Careful, that could have been our Special Cargo up in smoke. Still seeing a signal, must be somewhere else."
"BYCB_TXTMSG33": "Just had word the seller will be over your location soon. They'll need a flare from you to identify the drop site."
"BYCB_TXTMSG34": "You need to lose the heat before returning to the warehouse."
"BYCB_VALK": "Valkyrie"
"BYCB_VEHICLE": "vehicle"
"BYCB_VIPHELP0": "Your Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Collect the shipment and take it back to your Warehouse."
"BYCB_VIPHELP1": "Your Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_GREEN~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Collect the shipment and take it back to your Warehouse."
"BYCB_VIPHELP2": "Your Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_YELLOW~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Collect the shipment and take it back to your Warehouse."
"BYCB_VIPHELP3": "Your Special Cargo shipment has been fitted with a tracker and can be found at ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~. Collect the shipment and take it back to your Warehouse."
"BYCB_VIPWNTD": "You can use the Bribe Authorities CEO Ability to remove a Wanted Level for your whole Organization."
"BYCB_WAITCRa": "Wait for the crate to land."
"BYCB_WAITCRb": "Wait for the crates to land."
"BYCB_WATCH": "Rare Pocket Watch"
"BYCB_WON": "~1~ out of ~1~ Special Cargo shipments delivered"
"BYCB_WONb": "Special Cargo shipment delivered"
"BYCB_WONc": "Special Cargo vehicle delivered"
"CABERNET_RED": "Cabernet Red"
"CABLE_CAR": "Cable Car"
"CABLE_WANTED": "You can't use the cable car while Wanted."
"CABLECAR": "Cable Car"
"CADDY": "Caddy"
"CADDY3": "Caddy"
"CAEP": "Caesars Place"
"CAG_BLIP": "Caged In"
"CAG_BLIPS": "~BLIP_BIKER_CAGED_IN~"
"CAG_DRAW2P": "~a~ and ~a~ tied to win Caged In."
"CAG_DRAWD": "Caged In was drawn."
"CAG_DRAWP": "You tied with ~a~ ~s~to win Caged In"
"CAG_EXITD": "You are no longer able to take part in Caged In."
"CAG_EXITP": "The driver of your vehicle has exited the vehicle. You are no longer able to take part in Caged In."
"CAG_EXPD": "Caged In is no longer available."
"CAG_EXV": "You cannot exit your vehicle while taking part in Caged In."
"CAG_MPLAY": "~s~At least two players on separate motorcycles are required to start Caged In."
"CAG_NAVAIL": "Caged In has started."
"CAG_NAVAIL2": "You were knocked out of Caged In. Caged In is no longer available."
"CAG_NDRV": "You need to be the driver of a vehicle to take part in Caged In."
"CAG_NDRV2": "You are not actively taking part in Caged In as you are a passenger."
"CAG_NOP": "There were not enough players to start Caged In"
"CAG_NWN": "Nobody won Caged In"
"CAG_PRES": "The rival MC President quit the session"
"CAG_QSTART": "The majority of players have entered the Caged In area so the time remaining to start has been decreased."
"CAG_REGS": "You are outside the Caged In area and are not registered to take part."
"CAG_STARC": "~s~Caged In ~a~ ~s~~HUD_COLOUR_WHITE~is available. Compete with other players to stay within the moving zone. You will need a motorcycle to participate."
"CAG_START2": "~s~Wait within the marked area. Caged In will start when the time expires. You are unable to use weapons during or while waiting for this event."
"CAG_STARTO": "~a~ ~s~is about to start."
"CAG_VEH": "~s~You need a motorcycle to take part in Caged In."
"CAG_WON": "You won Caged In"
"CAG_WON2P": "~a~ and ~a~ won Caged In"
"CAG_WONP": "~a~ ~s~won Caged In"
"CAG_WONPG": "Your Bodyguard ~a~ ~s~won Caged In"
"CAG_WONPG2": "~a~ ~s~won Caged In"
"CALAF": "Calafia Rd"
"CALAFB": "Calafia Bridge"
"CALFN": "North Calafia Way"
"CAMPER": "Camper"
"CANDC_ARDENT": "It's a rare car that allows you to be perfectly composed, effortlessly suave and extraordinarily violent all at the same time - and yet, somehow, the Ardent does all that and more. Behind the wheel of this masterpiece there's nothing you can't do: lose your pursuers, pop the dual machine guns, gun down the survivors, drop a pithy remark, open the champagne, have a quickie, drive into the sea, realize you've made a terrible mistake, and swiftly drown."
"CANDC_BUYNOW": "BUY IT NOW"
"CANDC_COLOR": "Interior Color"
"CANDC_HYDRA": "These British jets have been decommissioned for twenty years, but who cares when you've got vertical take-off capabilities and rockets up the wazoo. The billionaire action movie enthusiast's toy of choice."
"CANDC_MODULE_1": "Bay 1"
"CANDC_MODULE_2": "Bay 2"
"CANDC_MODULE_3": "Bay 3"
"CANDC_MOLOTOK": "Say what you like about the Reds, but they knew a thing or two about brutalist military chic. The V-65 Molotok has been reproduced in juntas and dictatorships right across the developing world, and that's not just because of its lethal efficiency, or its complete indifference to the comfort and safety of the pilot. It's because when you look this merciless, the battle's won before you've even taken off.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"CANDC_NAME": "Warstock-Cache-and-Carry.com"
"CANDC_NIGHTSHARK": "There's a special moment in the life of every billionaire when you realize that everyone else is trying to kill you and steal from you. And when the time comes, you want a vehicle built exclusively to cater to that paranoid delusion. Enter the Nightshark, where you can sit in perfect comfort behind tinted glass as the filthy hordes press against your armored hull, then pull the trigger on the dual machine guns and relax as the car does all the hard work for you. Who's crazy now?"
"CANDC_PG1_BODY1": "Whether you're a private security company, paramilitary force, rebel militia, hot housewife, radical insurgent, unhinged lottery winner, over-zealous neighborhood watch group, or just a military hobbyist with a worrying amount of disposable income, we've got you covered."
"CANDC_PG1_HEADER": "FOR ALL YOUR ROGUE MILITARY NEEDS"
"CANDC_PG1_HEADER2": "Exclusive Stock"
"CANDC_PURCHASED": "Thank you for shopping at Warstock-Cache-and-Carry.com! We hope you will be satisfied with your purchase. We are currently arranging transportation of your vehicle and will contact you to confirm delivery."
"CANDC_RENOVATE_FROM": "Renovate from"
"CANDC_ROGUE": "To the casual observer, the Rogue looks like a classic, single-prop training aircraft. And that's exactly what you want them to think. Because with room for machine guns, missiles, anti-intercept countermeasures and a full-size bomb bay, you'll be reducing those casual observers to puddles of speechless blood and piles of stupefied bones all day long. School's out.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"CANDC_SAVAGE": "The gunship your dad thought he'd be running from in World War III. Like a Russian politician, it refuses to give up no matter how old it gets or how many people campaign for its decommission, and it's at its best setting its enemies on fire."
"CANDC_SORT_PRICE": "Sort by Price"
"CANDC_STARLING": "One moment you're on the runway, slowly inching into position, wondering what all the fuss was about. The next, you're 200 feet in the air and rising, a shrieking human speck on the front end of a blazing rocket trail making straight for the stratosphere. Why are you doing this? How do you get down? What happens if you start crapping out heavy munitions at this speed? Honestly, we're hoping you tell us.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"CANDC_TOOLBAR": "- Warstock Cache and Carry - FOR ALL YOUR ROGUE MILITARY NEEDS -"
"CANDC_TRSMALL2": "It might be called an Anti-Aircraft Trailer, but don't let that put any limits on your creativity. What you choose to reduce to smoking rubble with this thing is your business, and the sky is most definitely not the limit. Comes towed by a Vapid Sadler as standard."
"CANDC_TRUCK_BANNER": "You are the warzone."
"CANDC_TRUCK_CAB": "Cab"
"CANDC_TRUCK_CANCEL": "Cancel"
"CANDC_TRUCK_OK": "Ok"
"CANDC_TRUCK_TITLE": "Mobile Operations Center"
"CANDC_TULA": "Remember the kid who always had a multi-tool with him? Remember how popular he was, and how often he got laid? Well, if he had survived high school, there's only one set of keys he would have in his fanny pack: the Tula is a quad-prop monster with VTOL and water-landing capabilities, space for turrets and a bomb bay, and the capacity for JATO upgrades. Be prepared.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"CANDC_VEHICLES": "Latest Stock"
"CANDC_WAITING_TO_PURCHASE": "Purchase pending..."
"CANDY_RED": "Candy Red"
"CANIS": "Canis"
"CANNY": "Raton Canyon"
"CANT_LOAD_CRTR": "Save game data cannot be loaded while the Creator is running."
"CANYON": "NULL"
"CANYONCLIFFS": "NULL"
"CAPITALB": "Capital Blvd"
"CAR1_ALL": "Confirming your appointment with Devin Weston at his new development on Power St in Alta. Please be prompt, and arrive ready to work."
"CAR2_DONE": "I did you a solid, kid. Martin Madrazo needs help w sumthin, he wanted you, I got Trevor on board. Don't mention it. we gotta go up to his ranch off Senora Rd."
"CAR3_F_REM": "Mr Westin would like to remind you that the JB700 at Richard's Majestic is still outstanding. He would be grateful if you could secure it as soon as possible."
"CAR3_MT_REM": "Mr Westin is concerned that Mr Clinton still has not secured the JB700 from Richards Majestic. You will receive payment as soon as we have all the cars."
"CAR4_CDOOR": "NULL"
"CAR4_CGAR": "NULL"
"CAR4_CLEFT": "NULL"
"CAR4_CUND": "NULL"
"CAR4_DATTA": "NULL"
"CAR4_DCAR": "NULL"
"CAR4_DDEAD": "NULL"
"CAR4_EGIRL": "NULL"
"CAR4_FAIL": "NULL"
"CAR4_GGAR": "NULL"
"CAR4_HALERT": "NULL"
"CAR4_HCARE": "NULL"
"CAR4_HCARS": "NULL"
"CAR4_HKO": "NULL"
"CAR4_LCAR": "NULL"
"CAR4_LSEC": "NULL"
"CAR4_SGAR": "NULL"
"CAR4_TMSTA": "NULL"
"CAR_BACK": "NULL"
"CAR_GAR_01": "Press ~a~ to buy a garage for $30,000."
"CAR_GAR_02": "Press ~a~ to confirm purchase for $30,000."
"CAR_GAR_03": "Garage purchased"
"CAR_GAR_04": "Not enough money to buy a garage."
"CAR_GAR_05": "Vehicles purchased from websites or driven into the garage will be stored here."
"CAR_GAR_06": "Special vehicles can also be collected here."
"CAR_GAR_EXIT": "To leave the Garage, walk to the exit or get in a vehicle."
"CAR_GAR_NO": "Special vehicles can be collected here. Visit the Store to find new downloadable content."
"CAR_GAR_NO_1": "Special vehicles can be collected here. Visit PlayStation®Store to find new downloadable content."
"CAR_GAR_NO_2": "Special vehicles can be collected here. Visit the Xbox Store to find new downloadable content."
"CAR_IN_CABLECAR": "This vehicle can't be taken in the cable car"
"CAR_MAN_0": "Bike Rack"
"CAR_MAN_1": "Select position to move your vehicle to."
"CAR_MAN_1ac": "Select position to move your aircraft to."
"CAR_MAN_1b": "Select position to move your bike to."
"CAR_RADOFF": "Radio Off"
"CARBON": "Carbon RS"
"CARBONIZ": "Carbonizzare"
"CARCER": "Carcer Way"
"CARGOBOB": "Cargobob"
"CARGOBOB2": "Cargobob Jetsam"
"CARGOPL": "Cargo Plane"
"CARJCK_CSH1TTL": "COMBINED TOTAL"
"CARJCK_CSH2TTL": "CURRENT VALUE"
"CARJCK_DELVEH": "Deliver the vehicle to a ~HUD_COLOUR_YELLOW~drop off."
"CARJCK_DROPCHG": "One of the drop off locations is full. A new drop off location is now available to deliver to instead."
"CARJCK_EMGHLP": "You cannot deliver an Emergency vehicle to a drop off. Get another vehicle."
"CARJCK_EXPHP1": "The Auto Buyout Challenge has started. Compete against your Organization to earn the most money from delivering vehicles to earn cash and RP."
"CARJCK_EXPHP2": "The value of each vehicle you deliver will be added to your total upon delivery to one of the drop-off locations. After entering a suitable vehicle a GPS route will guide you to the closest drop-off."
"CARJCK_EXPHP3": "The value of the vehicles you deliver is adjusted for damage. Deliver vehicles in the best condition possible."
"CARJCK_EXPHP4": "The Combined Total tracks the total score for your Organization. In the Auto Buyout Challenge the higher the total score is the higher the bonus will be for the winning player."
"CARJCK_GETVEH": "Steal a land vehicle."
"CARJCK_GETVEHb": "Steal a land vehicle"
"CARJCK_GNSLFT": "Your Bodyguards abandoned the challenge"
"CARJCK_LIMHLP": "You cannot deliver a VIP vehicle to a drop off. Get another vehicle."
"CARJCK_LOST": "~a~ ~s~won Auto Buyout with a total of $~1~"
"CARJCK_MODHLP": "Vehicle modifications will not be taken into account when delivering vehicles on this Challenge."
"CARJCK_NODEL1": "Nobody delivered a vehicle"
"CARJCK_PASHLP": "You cannot share delivery of another player's vehicle to a drop off. You must be the driver of the vehicle to deliver it."
"CARJCK_PEGHLP": "You cannot deliver a Pegasus vehicle to a drop off. Get another vehicle."
"CARJCK_PERHLP": "You cannot deliver your own personal vehicle to a drop off. Get another vehicle."
"CARJCK_POLHLP": "You cannot deliver a Police vehicle to a drop off. Get another vehicle."
"CARJCK_WON": "You won Auto Buyout with a total of $~1~"
"CARRY_DIST": "NULL"
"CARS_COPS_EXPLODED": "Cop cars blown up"
"CARS_EXPLODED": "Cars blown up"
"CARSONA": "Carson Ave"
"CASCABEL": "Cascabel Ave"
"CASCO": "Casco"
"CASH_LMT_BALANCE": "Your transaction is complete but exceeds the maximum balance limit. Your newly purchased GTA$ will be added to your account once your balance is sufficiently under the limit."
"CASH_LMT_DAILY": "Your transaction is complete but exceeds the daily purchase limit. Your newly purchased GTA$ will be added to your account within 24 hours."
"CASH_REWARD": "+~1~"
"CASHCIN": "Can't afford to see this movie. Entry costs $20 per person."
"CASHCIN1": "Now Showing: The Loneliest Robot ~n~Can't afford to see this movie. Entry costs $20 per person."
"CASHCIN2": "Now showing: Capolavoro ~n~Can't afford to see this movie. Entry costs $20 per person."
"CASHCIN2_JPN": "Now showing: Moorehead Rides Again! ~n~Can't afford to see this movie. Entry costs $20 per person."
"CASHCIN3": "Now showing: Meltdown ~n~Can't afford to see this movie. Entry costs $20 per person."
"CASSITRA": "Cassidy Trail"
"CAST_IRON_SIL": "Cast Iron Silver"
"CASTMNU": "NULL"
"CATCL": "Cat-Claw Ave"
"CATVIEW": "Catfish View"
"CAVAL": "Cavalry Blvd"
"CAVCADE": "Cavalcade"
"CBH_AB1BOTH": "NULL"
"CBH_AB1TREV": "NULL"
"CBH_AB2BOTH": "NULL"
"CBH_AB2TREV": "NULL"
"CBH_BANKALERT": "NULL"
"CBH_BLIPALARM": "NULL"
"CBH_BLIPMIKE": "NULL"
"CBH_BLIPTREV": "NULL"
"CBH_BNKFAIL": "NULL"
"CBH_BNKFAILT": "NULL"
"CBH_BUDSOUT": "NULL"
"CBH_BUYGUN": "NULL"
"CBH_CFAIL": "NULL"
"CBH_COPFAIL": "NULL"
"CBH_COPFAILT": "NULL"
"CBH_COPMILT": "NULL"
"CBH_COPMISS": "NULL"
"CBH_FCUSALM": "NULL"
"CBH_FCUSHLP": "NULL"
"CBH_FOCGOD": "NULL"
"CBH_GOBKBNK": "NULL"
"CBH_GORDBCK": "NULL"
"CBH_GOTOBNK": "NULL"
"CBH_GOTOCAR": "NULL"
"CBH_GOTOPB": "NULL"
"CBH_GOTOSHOP": "NULL"
"CBH_GUNREM": "NULL"
"CBH_HIDELOT": "NULL"
"CBH_LESTDED": "NULL"
"CBH_LFTAREA": "NULL"
"CBH_LLEAVE": "NULL"
"CBH_LLEFT": "NULL"
"CBH_LOSECOP": "NULL"
"CBH_RACEM": "NULL"
"CBH_RACET": "NULL"
"CBH_SECALT": "NULL"
"CBH_SHTBOX": "NULL"
"CBH_SHTBOX2": "NULL"
"CBH_SPOTLT": "NULL"
"CBH_SWITCH": "NULL"
"CBH_VEHSTUCK": "NULL"
"CBUYERCR": " Crate"
"CBUYERCRP": " Crates"
"CBUYERCRS": "All Special Items"
"CC_BLUSH_0": "Full"
"CC_BLUSH_1": "Angled"
"CC_BLUSH_2": "Round"
"CC_BLUSH_3": "Horizontal"
"CC_BLUSH_4": "High"
"CC_BLUSH_5": "Sweetheart"
"CC_BLUSH_6": "Eighties"
"CC_BODY_1_0": "Shaved"
"CC_BODY_1_1": "Natural"
"CC_BODY_1_2": "The Strip"
"CC_BODY_1_3": "The Tree"
"CC_BODY_1_4": "Hairy"
"CC_BODY_1_5": "Grisly"
"CC_BODY_1_6": "Ape"
"CC_BODY_1_7": "Groomed Ape"
"CC_BODY_1_8": "Bikini"
"CC_BODY_1_9": "Lightning Bolt"
"CC_BODY_1_10": "Reverse Lightning"
"CC_BODY_1_11": "Love Heart"
"CC_BODY_1_12": "Chestache"
"CC_BODY_1_13": "Happy Face"
"CC_BODY_1_14": "Skull"
"CC_BODY_1_15": "Snail Trail"
"CC_BODY_1_16": "Slug and Nips"
"CC_BODY_1_17": "Hairy Arms"
"CC_EYEBRW_0": "Balanced"
"CC_EYEBRW_1": "Fashion"
"CC_EYEBRW_2": "Cleopatra"
"CC_EYEBRW_3": "Quizzical"
"CC_EYEBRW_4": "Femme"
"CC_EYEBRW_5": "Seductive"
"CC_EYEBRW_6": "Pinched"
"CC_EYEBRW_7": "Chola"
"CC_EYEBRW_8": "Triomphe"
"CC_EYEBRW_9": "Carefree"
"CC_EYEBRW_10": "Curvaceous"
"CC_EYEBRW_11": "Rodent"
"CC_EYEBRW_12": "Double Tram"
"CC_EYEBRW_13": "Thin"
"CC_EYEBRW_14": "Penciled"
"CC_EYEBRW_15": "Mother Plucker"
"CC_EYEBRW_16": "Straight and Narrow"
"CC_EYEBRW_17": "Natural"
"CC_EYEBRW_18": "Fuzzy"
"CC_EYEBRW_19": "Unkempt"
"CC_EYEBRW_20": "Caterpillar"
"CC_EYEBRW_21": "Regular"
"CC_EYEBRW_22": "Mediterranean"
"CC_EYEBRW_23": "Groomed"
"CC_EYEBRW_24": "Bushels"
"CC_EYEBRW_25": "Feathered"
"CC_EYEBRW_26": "Prickly"
"CC_EYEBRW_27": "Monobrow"
"CC_EYEBRW_28": "Winged"
"CC_EYEBRW_29": "Triple Tram"
"CC_EYEBRW_30": "Arched Tram"
"CC_EYEBRW_31": "Cutouts"
"CC_EYEBRW_32": "Fade Away"
"CC_EYEBRW_33": "Solo Tram"
"CC_F_HS_0": "Close Shave"
"CC_F_HS_1": "Short"
"CC_F_HS_2": "Layered Bob"
"CC_F_HS_3": "Pigtails"
"CC_F_HS_4": "Ponytail"
"CC_F_HS_5": "Braided Mohawk"
"CC_F_HS_6": "Braids"
"CC_F_HS_7": "Bob"
"CC_F_HS_8": "Faux Hawk"
"CC_F_HS_9": "French Twist"
"CC_F_HS_10": "Long Bob"
"CC_F_HS_11": "Loose Tied"
"CC_F_HS_12": "Pixie"
"CC_F_HS_13": "Shaved Bangs"
"CC_F_HS_14": "Top Knot"
"CC_F_HS_15": "Wavy Bob"
"CC_F_HS_16": "Pin Up Girl"
"CC_F_HS_17": "Messy Bun"
"CC_F_HS_18": "Tight Bun"
"CC_F_HS_19": "Twisted Bob"
"CC_F_HS_20": "Big Bangs"
"CC_F_HS_21": "Braided Top Knot"
"CC_F_HS_22": "Mullet"
"CC_F_HS_23": "Flapper Bob"
"CC_HELP1": "NULL"
"CC_HELP2": "NULL"
"CC_HELP3": "NULL"
"CC_LIPSTICK_0": "Color Matte"
"CC_LIPSTICK_1": "Color Gloss"
"CC_LIPSTICK_2": "Lined Matte"
"CC_LIPSTICK_3": "Lined Gloss"
"CC_LIPSTICK_4": "Heavy Lined Matte"
"CC_LIPSTICK_5": "Heavy Lined Gloss"
"CC_LIPSTICK_6": "Lined Nude Matte"
"CC_LIPSTICK_7": "Lined Nude Gloss"
"CC_LIPSTICK_8": "Smudged"
"CC_LIPSTICK_9": "Geisha"
"CC_M_HS_0": "Close Shave"
"CC_M_HS_1": "Buzzcut"
"CC_M_HS_2": "Faux Hawk"
"CC_M_HS_3": "Hipster"
"CC_M_HS_4": "Side Parting"
"CC_M_HS_5": "Shorter Cut"
"CC_M_HS_6": "Biker"
"CC_M_HS_7": "Ponytail"
"CC_M_HS_8": "Cornrows"
"CC_M_HS_9": "Slicked"
"CC_M_HS_10": "Short Brushed"
"CC_M_HS_11": "Spikey"
"CC_M_HS_12": "Caesar"
"CC_M_HS_13": "Chopped"
"CC_M_HS_14": "Dreads"
"CC_M_HS_15": "Long Hair"
"CC_M_HS_16": "Shaggy Curls"
"CC_M_HS_17": "Surfer Dude"
"CC_M_HS_18": "Short Side Part"
"CC_M_HS_19": "High Slicked Sides"
"CC_M_HS_20": "Long Slicked"
"CC_M_HS_21": "Hipster Youth"
"CC_M_HS_22": "Mullet"
"CC_MKUP_0": "Smoky Black"
"CC_MKUP_1": "Bronze"
"CC_MKUP_2": "Soft Gray"
"CC_MKUP_3": "Retro Glam"
"CC_MKUP_4": "Natural Look"
"CC_MKUP_5": "Cat Eyes"
"CC_MKUP_6": "Chola"
"CC_MKUP_7": "Vamp"
"CC_MKUP_8": "Vinewood Glamour"
"CC_MKUP_9": "Bubblegum"
"CC_MKUP_10": "Aqua Dream"
"CC_MKUP_11": "Pin Up"
"CC_MKUP_12": "Purple Passion"
"CC_MKUP_13": "Smoky Cat Eye"
"CC_MKUP_14": "Smoldering Ruby"
"CC_MKUP_15": "Pop Princess"
"CC_MKUP_16": "Kiss My Axe"
"CC_MKUP_17": "Panda Pussy"
"CC_MKUP_18": "The Bat"
"CC_MKUP_19": "Skull in Scarlet"
"CC_MKUP_20": "Serpentine"
"CC_MKUP_21": "The Veldt"
"CC_MKUP_26": "Tribal Lines"
"CC_MKUP_27": "Tribal Swirls"
"CC_MKUP_28": "Tribal Orange"
"CC_MKUP_29": "Tribal Red"
"CC_MKUP_30": "Trapped in a Box"
"CC_MKUP_31": "Clowning"
"CC_MKUP_32": "Guyliner"
"CC_MKUP_33": "Stars n Stripes"
"CC_MKUP_34": "Blood Tears"
"CC_MKUP_35": "Heavy Metal"
"CC_MKUP_36": "Sorrow"
"CC_MKUP_37": "Prince of Darkness"
"CC_MKUP_38": "Rocker"
"CC_MKUP_39": "Goth"
"CC_MKUP_40": "Punk"
"CC_MKUP_41": "Devastated"
"CC_MKUP_42": "Shadow Demon"
"CC_MKUP_43": "Fleshy Demon"
"CC_MKUP_44": "Flayed Demon"
"CC_MKUP_45": "Sorrow Demon"
"CC_MKUP_46": "Smiler Demon"
"CC_MKUP_47": "Cracked Demon"
"CC_MKUP_48": "Danger Skull"
"CC_MKUP_49": "Wicked Skull"
"CC_MKUP_50": "Menace Skull"
"CC_MKUP_51": "Bone Jaw Skull"
"CC_MKUP_52": "Flesh Jaw Skull"
"CC_MKUP_53": "Spirit Skull"
"CC_MKUP_54": "Ghoul Skull"
"CC_MKUP_55": "Phantom Skull"
"CC_MKUP_56": "Gnasher Skull"
"CC_MKUP_57": "Exposed Skull"
"CC_MKUP_58": "Ghostly Skull"
"CC_MKUP_59": "Fury Skull"
"CC_MKUP_60": "Demi Skull"
"CC_MKUP_61": "Inbred Skull"
"CC_MKUP_62": "Spooky Skull"
"CC_MKUP_63": "Slashed Skull"
"CC_MKUP_64": "Web Sugar Skull"
"CC_MKUP_65": "Señor Sugar Skull"
"CC_MKUP_66": "Swirl Sugar Skull"
"CC_MKUP_67": "Floral Sugar Skull"
"CC_MKUP_68": "Mono Sugar Skull"
"CC_MKUP_69": "Femme Sugar Skull"
"CC_MKUP_70": "Demi Sugar Skull"
"CC_MKUP_71": "Scarred Sugar Skull"
"CC_SUBSTR": "~INPUT_CONTEXT~"
"CCREAK": "Cassidy Creek"
"CCTV_CH": "NULL"
"CCTV_PAN": "NULL"
"CCTV_ZOO": "NULL"
"CDCRTR_DROP": "DROP ~1~, CRATE LOC"
"CDCRTR_PED": "DROP ~1~, ENEMY PED"
"CDCRTR_PEND": "DROP ~1~, PLANE END"
"CDCRTR_PSTART": "DROP ~1~, PLANE START"
"CDCRTR_VEH": "DROP ~1~, ENEMY VEHICLE"
"CDERROR": "Error reading the DVD"
"CDESC1_ORAN": "NULL"
"CDESC1_PURP": "NULL"
"CDESC2_ORAN": "NULL"
"CDESC2_PURP": "NULL"
"CDESC3_ORAN": "NULL"
"CDESC3_ORAN2": "NULL"
"CDESC3_PURP": "NULL"
"CDESC3_PURP2": "NULL"
"CDESC4_ORAN": "NULL"
"CDESC4_PURP": "NULL"
"CELEB_ACTUAL_TAKE": "ACTUAL TAKE"
"CELEB_AVHGHT": "AVERAGE HEIGHT"
"CELEB_B_MEM1": "SUPPORTING ROLE"
"CELEB_B_MEM2": "COMPLETE ALL HEIST SETUPS AND FINALES AS A CREW MEMBER"
"CELEB_BET_LOSSES": "BET LOSSES"
"CELEB_BET_WINS": "BET WINS"
"CELEB_BRONZE": "BRONZE"
"CELEB_CHALLENGE_CREW": "CREW CHALLENGE"
"CELEB_CHALLENGE_H2H": "CREW HEAD TO HEAD"
"CELEB_CHALLENGE_PART_OF": "CHALLENGE PART ~a~ OF ~a~"
"CELEB_CHALLENGE_SCORE_SET": "CHALLENGE SCORE SET"
"CELEB_CHALLENGE_TIME_AND_SCORE_SET": "CHALLENGE TIME & SCORE SET"
"CELEB_CHALLENGE_TIME_SET": "CHALLENGE TIME SET"
"CELEB_COMPLETE": "COMPLETE"
"CELEB_DIS": "DISTANCE"
"CELEB_DRAW": "Draw"
"CELEB_EL_CH_F": "ELITE CHALLENGE INCOMPLETE"
"CELEB_EL_CH_P": "ELITE CHALLENGE COMPLETE"
"CELEB_EL_COMPT": "COMPLETE IN UNDER ~a~ MINS"
"CELEB_EL_EXTTM": "EXTRACTION IN UNDER ~a~ MINS"
"CELEB_EL_HTHDM": "HEALTH DAMAGE ~a~ OR LESS"
"CELEB_EL_KLLEN": "KILL ~a~ ENEMIES"
"CELEB_EL_NHTHDM": "TAKE NO HEALTH DAMAGE"
"CELEB_EL_NODIE": "NOBODY GETS WASTED"
"CELEB_EL_NOOSE": "NOOSE NOT CALLED"
"CELEB_EL_NOQR": "DO NOT QUICK RESTART"
"CELEB_EL_NOTRIP": "DO NOT TRIP SKIP"
"CELEB_EL_NRCHDM": "RASHKOVSKY TAKES NO DAMAGE"
"CELEB_EL_NVEHDM": "TAKE NO VEHICLE DAMAGE"
"CELEB_EL_RCHDM": "RASHKOVSKY DAMAGE ~a~ OR LESS"
"CELEB_EL_VEHDM": "VEHICLE DAMAGE ~a~ OR LESS"
"CELEB_ELITE_CH": "ELITE CHALLENGE"
"CELEB_ELITE_CH_V": "ELITE CHALLENGE - VOID"
"CELEB_FAILED": "FAILED"
"CELEB_FB_1_TM": "FIRST TIME BONUS"
"CELEB_FB_1_TM2": "COMPLETE EACH HEIST FINALE FOR THE FIRST TIME"
"CELEB_FB_ORD2": "COMPLETE ALL HEIST SETUPS AND FINALES IN ORDER"
"CELEB_FB_ORDER": "ALL IN ORDER CHALLENGE BONUS"
"CELEB_FB_SMTM": "LOYALTY CHALLENGE BONUS"
"CELEB_FB_SMTM2": "COMPLETE ALL HEIST SETUPS AND FINALES WITH THE SAME TEAM"
"CELEB_FB_ULT": "CRIMINAL MASTERMIND CHALLENGE BONUS"
"CELEB_FB_ULT2": "COMPLETE ALL HEIST SETUPS AND FINALES, IN ORDER, WITH THE SAME TEAM, WITHOUT LOSING ANY LIVES"
"CELEB_FINCOMP": "COMPLETE"
"CELEB_FP_CHAL": "DIFFERENT PERSPECTIVE CHALLENGE"
"CELEB_FP_CHAL_1": "COMPLETE ALL SETUPS AND HEISTS WITH FIRST PERSON MODE LOCKED ON"
"CELEB_GAMES_WON": "OF ~a~ GAMES WON"
"CELEB_GANG_ATTACK": "GANG ATTACK"
"CELEB_GOLD": "GOLD"
"CELEB_H2H_PART_OF": "CREW HEAD TO HEAD PART ~a~ OF ~a~"
"CELEB_HEADSHOTS": "HEADSHOTS"
"CELEB_HEIST": "HEIST"
"CELEB_HELP": "Perform a variation of your Quickplay Action by double pressing ~INPUT_SPECIAL_ABILITY~ and ~INPUT_SPECIAL_ABILITY_SECONDARY~. Alter the action by either pressing, double pressing or holding the buttons. Select your default Quickplay Action from the Interaction or Online menu."
"CELEB_HELP_KM": "Perform a variation of your Quickplay Action by double pressing ~INPUT_SPECIAL_ABILITY_PC~. Alter the action by either pressing, double pressing or holding the button. Select your default Quickplay Action from the Interaction or Online menu."
"CELEB_LESSON": "LESSON"
"CELEB_LIST": "Players"
"CELEB_LIST_TTL": "Toggle Player List"
"CELEB_LOSER": "Loser"
"CELEB_LOSERS": "LOSERS"
"CELEB_MATCH": "MATCH"
"CELEB_MEDAL": "MEDAL"
"CELEB_MISSION": "MISSION"
"CELEB_NAMES": "Toggle Player Names"
"CELEB_NONE": "NONE"
"CELEB_OBJECTIVE": "OBJECTIVE"
"CELEB_OBJECTIVE_FAILED": "OBJECTIVE FAILED"
"CELEB_OBJECTIVE_PASSED": "OBJECTIVE COMPLETE"
"CELEB_OUT_OF_LIVES": "OUT OF LIVES"
"CELEB_PART_OF": "PART ~a~ OF ~a~"
"CELEB_PASSED": "PASSED"
"CELEB_PAYMENT": "PAYMENT"
"CELEB_PERSONAL_BEST": "PERSONAL BEST"
"CELEB_PLATINUM": "PLATINUM"
"CELEB_PLAYLIST_WINNER": "PLAYLIST"
"CELEB_PLAYRND": "PART ~a~ OF ~a~ - ROUND ~1~"
"CELEB_POINT_BLANK": "POINT BLANK"
"CELEB_POSITION_1": "1st"
"CELEB_POSITION_2": "2nd"
"CELEB_POSITION_3": "3rd"
"CELEB_POSITION_4": "4th"
"CELEB_POSITION_5": "5th"
"CELEB_POSITION_DNF": "DNF"
"CELEB_POTENTIAL_CUT": "POTENTIAL CUT"
"CELEB_POTENTIAL_TAKE": "POTENTIAL TAKE"
"CELEB_PSCORE": "SCORE"
"CELEB_QUALIFICATION_COMPLETE": "QUALIFICATION COMPLETE"
"CELEB_RANK_UP_1": "RANK"
"CELEB_RANK_UP_2": "UP"
"CELEB_REACHED": "REACHED"
"CELEB_ROUND": "ROUND"
"CELEB_SCORE": "SCORE"
"CELEB_SILVER": "SILVER"
"CELEB_SURVIVAL": "SURVIVAL"
"CELEB_SURVIVED": "SURVIVED"
"CELEB_TARGET_SCORE": "TARGET SCORE"
"CELEB_TARGET_TIME": "TARGET TIME"
"CELEB_THISRND": "ROUND"
"CELEB_TIME": "TIME"
"CELEB_TOTAL_EARNED": "TOTAL CASH EARNED"
"CELEB_TOTAL_KILLS": "TOTAL KILLS"
"CELEB_TOTAL_TIME": "TOTAL TIME"
"CELEB_TOURN_WINNER": "TOURNAMENT"
"CELEB_WAVE_NUMBER": "WAVE ~a~"
"CELEB_WINNER": "Winner"
"CELEB_WINNERS": "WINNERS"
"CELEB_WPLYRS": "Waiting for players"
"CELEB_YOU_FINISHED": "YOU FINISHED"
"CELEB_YOU_TIED": "YOU TIED"
"CELL_0": "Contacts"
"CELL_1": "Texts"
"CELL_2": "Internet"
"CELL_3": "Camera"
"CELL_4": "Sidetasks"
"CELL_5": "Email"
"CELL_6": "Organizer"
"CELL_7": "Snapmatic"
"CELL_12": "Home"
"CELL_13": "BAWSAQ"
"CELL_14": "More Apps"
"CELL_15": "Spare"
"CELL_16": "Settings"
"CELL_18": "Map"
"CELL_19": "Players"
"CELL_21": "Repeat Play"
"CELL_23": "Check List"
"CELL_25": "Sniper"
"CELL_27": "Zit"
"CELL_28": "Trackify"
"CELL_29": "Job List"
"CELL_30": "Impromptu Race"
"CELL_31": "Media"
"CELL_32": "Quick Save"
"CELL_33": "Selecting the quicksave application will allow you to save your current game progress."
"CELL_34": "LOCKED"
"CELL_35": "Player List"
"CELL_36": "A transparent icon signifies a phone application cannot be launched at that moment in time."
"CELL_37": "Play Quick Job"
"CELL_38": "You cannot use the Snapmatic application while in cover."
"CELL_39": "Broadcast"
"CELL_101": "Michael"
"CELL_102": "Trevor"
"CELL_103": "Franklin"
"CELL_109": "Castro"
"CELL_110": "Arthur"
"CELL_111": "Lester"
"CELL_112": "Juliet"
"CELL_113": "Nikki"
"CELL_114": "Chastity"
"CELL_115": "Cheetah"
"CELL_116": "Sapphire"
"CELL_117": "Infernus"
"CELL_118": "Fufu"
"CELL_119": "Peach"
"CELL_120": "Fixed Car"
"CELL_121": "Dr. Friedlander"
"CELL_122": "Stretch"
"CELL_123": "Ortega"
"CELL_124": "Jimmy"
"CELL_125": "Tracey"
"CELL_126": "Amanda"
"CELL_127": "Simeon"
"CELL_128": "Lamar"
"CELL_129": "Ron"
"CELL_130": "Detonate"
"CELL_131": "Emergency Services"
"CELL_132": "Jay Norris"
"CELL_133": "Cheng Jr."
"CELL_134": "Steve"
"CELL_135": "Wade"
"CELL_136": "Tennis Coach"
"CELL_137": "Solomon"
"CELL_138": "Lazlow"
"CELL_139": "Estate Agent"
"CELL_140": "Domestic Girl"
"CELL_141": "Ursula"
"CELL_142": "Devin"
"CELL_143": "Dave"
"CELL_144": "Martin"
"CELL_145": "Floyd"
"CELL_146": "Military Hitcher"
"CELL_147": "Barry"
"CELL_148": "Beverly"
"CELL_149": "Dale"
"CELL_150": "Dom"
"CELL_151": "Jimmy Boston"
"CELL_152": "Joe"
"CELL_153": "Josef"
"CELL_154": "Josh"
"CELL_155": "Magenta"
"CELL_156": "Manuel"
"CELL_157": "Marnie"
"CELL_158": "Mary Ann"
"CELL_159": "Mrs A."
"CELL_160": "Mrs B."
"CELL_161": "Mrs Thornhill"
"CELL_162": "Nigel"
"CELL_163": "Downtown Cab Co."
"CELL_164": "Oscar"
"CELL_165": "Agent 14"
"CELL_166": "Cris"
"CELL_167": "Cletus"
"CELL_168": "Beast"
"CELL_169": "Corey Parker"
"CELL_172": "Stretch"
"CELL_174": "Al Carter"
"CELL_176": "The Boss"
"CELL_177": "Edgar Claros"
"CELL_178": "The Boss"
"CELL_179": "Social Club"
"CELL_180": "Mechanic"
"CELL_181": "Dummy_1"
"CELL_189": "Conference"
"CELL_190": "Conference"
"CELL_191": "Conference"
"CELL_192": "Conference"
"CELL_193": "Conference"
"CELL_195": "Unknown"
"CELL_196": "Virtual MP"
"CELL_197": "Multiplayer"
"CELL_199": "Conference"
"CELL_200": "Cheng Sr."
"CELL_201": "CALL"
"CELL_202": "END CALL"
"CELL_203": "ANSWER"
"CELL_204": "REJECT"
"CELL_205": "SELECT"
"CELL_206": "BACK"
"CELL_207": "ENTER NO."
"CELL_208": "Call"
"CELL_209": "Hang Out"
"CELL_210": "SEND TO"
"CELL_211": "DIALING..."
"CELL_212": "YES"
"CELL_213": "NO"
"CELL_214": "OPTIONS"
"CELL_216": "DELETE"
"CELL_217": "INCOMING CALL"
"CELL_219": "CONNECTED"
"CELL_220": "BUSY"
"CELL_221": "Enter number:"
"CELL_222": "Cancel Activity"
"CELL_223": "Help With Prep"
"CELL_224": "."
"CELL_225": "NEXT"
"CELL_226": "Accept?"
"CELL_227": "SORT"
"CELL_228": "Repeat mission?"
"CELL_229": "On Active Mission"
"CELL_230": "No messages"
"CELL_231": "currently available."
"CELL_232": "-No Contacts-"
"CELL_233": "No Role"
"CELL_234": "No Repeat Available"
"CELL_235": "Completion"
"CELL_238": "No leads"
"CELL_239": "available to investigate."
"CELL_240": "No Jobs"
"CELL_241": "available to join."
"CELL_243": "ACCEPT JOB"
"CELL_244": "CANCEL JOB"
"CELL_246": "Quit Job"
"CELL_247": "No Jobs available"
"CELL_248": "with Wanted Level."
"CELL_249": "Are you sure?"
"CELL_250": "ERROR!"
"CELL_253": "New Contact"
"CELL_254": "Updated Car List received."
"CELL_255": "New Contact: ~n~~a~"
"CELL_256": "New Car List received."
"CELL_259": "~a~ costs $~1~"
"CELL_259_BET": "Wager $~1~"
"CELL_260": "CURRENT"
"CELL_261": "PLAYLIST"
"CELL_262": "CLOSED: ~a~"
"CELL_263": "JOINABLE"
"CELL_264": "BARTER"
"CELL_265": "INVITATION"
"CELL_266": "ROCKSTAR"
"CELL_267": "LINK"
"CELL_268": "Invite to ~a~"
"CELL_268_HEIST": "Heist : ~a~"
"CELL_268_HEIST_DETAIL": "Heist : ~a~"
"CELL_268_PREP_DETAIL": "Continue Heist : Setup"
"CELL_269": "Cancel?"
"CELL_270": "Yes"
"CELL_271": "No"
"CELL_272": "Back"
"CELL_273": "Select"
"CELL_274": "Navigate"
"CELL_275": "Save Photo"
"CELL_276": "Save Again"
"CELL_277": "Delete"
"CELL_278": "Saving Photo to Gallery"
"CELL_280": "Take Photo"
"CELL_281": "Exit"
"CELL_282": "Send picture to contact ~INPUT_CELLPHONE_SELECT~"
"CELL_283": "Return to Camera ~INPUT_CELLPHONE_CANCEL~"
"CELL_284": "Zoom"
"CELL_285": "Move"
"CELL_286": "Continue"
"CELL_287": "Send Photo(s)"
"CELL_288": "Photo(s) sent."
"CELL_290": "No other players"
"CELL_291": "In this session"
"CELL_299": "Cannot save as last picture failed."
"CELL_300": "CHAR_DEFAULT"
"CELL_301": "CHAR_MICHAEL"
"CELL_302": "CHAR_TREVOR"
"CELL_303": "CHAR_FRANKLIN"
"CELL_309": "CHAR_CASTRO"
"CELL_310": "CHAR_ARTHUR"
"CELL_311": "CHAR_LESTER"
"CELL_312": "CHAR_STRIPPER_JULIET"
"CELL_313": "CHAR_STRIPPER_NIKKI"
"CELL_314": "CHAR_STRIPPER_CHASTITY"
"CELL_315": "CHAR_STRIPPER_CHEETAH"
"CELL_316": "CHAR_STRIPPER_SAPPHIRE"
"CELL_317": "CHAR_STRIPPER_INFERNUS"
"CELL_318": "CHAR_STRIPPER_FUFU"
"CELL_319": "CHAR_STRIPPER_PEACH"
"CELL_320": "CHAR_BROKEN_DOWN_GIRL"
"CELL_321": "CHAR_TAXI_LIZ"
"CELL_322": "CHAR_STRETCH"
"CELL_323": "CHAR_ORTEGA"
"CELL_324": "CHAR_JIMMY"
"CELL_325": "CHAR_TRACEY"
"CELL_326": "CHAR_AMANDA"
"CELL_327": "CHAR_SIMEON"
"CELL_328": "CHAR_LAMAR"
"CELL_329": "CHAR_RON"
"CELL_330": "CHAR_DETONATEBOMB"
"CELL_331": "CHAR_CALL911"
"CELL_332": "CHAR_CHENG"
"CELL_333": "CHAR_STEVE"
"CELL_334": "CHAR_WADE"
"CELL_335": "CHAR_TENNIS_COACH"
"CELL_336": "CHAR_SOLOMON"
"CELL_337": "CHAR_LAZLOW"
"CELL_338": "CHAR_ESTATE_AGENT"
"CELL_340": "CHAR_DOMESTIC_GIRL"
"CELL_341": "CHAR_HITCHER_GIRL"
"CELL_342": "CHAR_DEVIN"
"CELL_343": "CHAR_DAVE"
"CELL_344": "CHAR_MARTIN"
"CELL_345": "CHAR_FLOYD"
"CELL_346": "CHAR_GAYMILITARY"
"CELL_347": "CHAR_BARRY"
"CELL_348": "CHAR_BEVERLY"
"CELL_349": "CHAR_DALE"
"CELL_350": "CHAR_DOM"
"CELL_351": "CHAR_DEFAULT"
"CELL_352": "CHAR_JOE"
"CELL_353": "CHAR_JOSEF"
"CELL_354": "CHAR_JOSH"
"CELL_355": "CHAR_MAGENTA"
"CELL_356": "CHAR_MANUEL"
"CELL_357": "CHAR_JIMMY_BOSTON"
"CELL_358": "CHAR_MARY_ANN"
"CELL_359": "CHAR_MRS_A"
"CELL_360": "CHAR_MRS_B"
"CELL_361": "CHAR_MRS_THORNHILL"
"CELL_362": "CHAR_NIGEL"
"CELL_363": "CHAR_OSCAR"
"CELL_364": "CHAR_DEFAULT"
"CELL_365": "CHAR_CRIS"
"CELL_366": "CHAR_HUNTER"
"CELL_367": "CHAR_SASQUATCH"
"CELL_368": "CHAR_ASHLEY"
"CELL_369": "CHAR_ANDREAS"
"CELL_370": "CHAR_TOW_TONYA"
"CELL_378": "CHAR_LS_TOURIST_BOARD"
"CELL_379": "CHAR_SOCIAL_CLUB"
"CELL_380": "CHAR_MECHANIC"
"CELL_381": "CHAR_ONEIL"
"CELL_382": "CHAR_PATRICIA"
"CELL_383": "CHAR_RICKIE"
"CELL_384": "CHAR_TANISHA"
"CELL_385": "CHAR_CHEF"
"CELL_386": "CHAR_CHOP"
"CELL_387": "CHAR_DENISE"
"CELL_388": "CHAR_MOLLY"
"CELL_389": "CHAR_STEVE_MIKE_CONF"
"CELL_390": "CHAR_STEVE_TREV_CONF"
"CELL_391": "CHAR_FRANK_TREV_CONF"
"CELL_392": "CHAR_MIKE_FRANK_CONF"
"CELL_393": "CHAR_MIKE_TREV_CONF"
"CELL_394": "CHAR_TAXI"
"CELL_395": "CHAR_CHENGSR"
"CELL_396": "CHAR_ALL_PLAYERS_CONF"
"CELL_397": "CHAR_DR_FRIEDLANDER"
"CELL_398": "CHAR_DREYFUSS"
"CELL_399": "CHAR_OMEGA"
"CELL_400": "Contact"
"CELL_401": "Friend"
"CELL_402": "Friend"
"CELL_403": "Friend"
"CELL_404": "Hired Gun"
"CELL_405": "Hired Gun"
"CELL_406": "Hired Gun"
"CELL_407": "Info Tech"
"CELL_408": "Info Tech"
"CELL_409": "Castro"
"CELL_410": "Arthur"
"CELL_411": "Contact"
"CELL_412": "Juliet"
"CELL_413": "Nikki"
"CELL_414": "Chastity"
"CELL_415": "Cheetah"
"CELL_416": "Sapphire"
"CELL_417": "Infernus"
"CELL_418": "Fufu"
"CELL_419": "Peach"
"CELL_420": "Fixed Car"
"CELL_421": "Liz"
"CELL_422": "Stretch"
"CELL_423": "Ortega"
"CELL_424": "Jimmy"
"CELL_425": "Tracey"
"CELL_426": "Amanda"
"CELL_427": "Simeon"
"CELL_428": "Lamar"
"CELL_429": "Ron"
"CELL_430": "Action"
"CELL_431": "Services"
"CELL_432": "Cheng"
"CELL_433": "Steve"
"CELL_434": "Wade"
"CELL_435": "Tennis Coach"
"CELL_436": "Solomon"
"CELL_437": "Lazlow"
"CELL_438": "Estate Agent"
"CELL_442": "Devin"
"CELL_443": "Dave"
"CELL_444": "Martin"
"CELL_445": "Floyd"
"CELL_446": "Taxi Dispatch"
"CELL_447": "Brucie"
"CELL_448": "Cris"
"CELL_449": "Hunter"
"CELL_450": "Beast"
"CELL_470": "Tonya"
"CELL_489": "..."
"CELL_490": "Conf Call"
"CELL_491": "Conference Call"
"CELL_492": "Conference Call"
"CELL_493": "Conference Call"
"CELL_494": "Contact"
"CELL_495": "Conference Call"
"CELL_496": "Dr. Friedlander"
"CELL_500": "x: ~1~"
"CELL_501": "y: ~1~"
"CELL_502": "z: ~1~"
"CELL_503": "~1~:~1~"
"CELL_504": "xy ~1~"
"CELL_505": "~1~/~1~"
"CELL_506": "~1~:0~1~"
"CELL_507": "Distance of P to T is ~1~"
"CELL_508": "Heading of P to T is ~1~"
"CELL_601": "Which Service?"
"CELL_602": "Paramedic"
"CELL_603": "Fire Dept."
"CELL_604": "Police"
"CELL_700": "Profile"
"CELL_701": "Snapmatic"
"CELL_703": "Quick launch On"
"CELL_704": "Quick launch Off"
"CELL_705": "Invite Sound"
"CELL_710": "Ringtone"
"CELL_720": "Theme"
"CELL_730": "Vibrate"
"CELL_740": "Background"
"CELL_750": "Press ~INPUT_CELLPHONE_SELECT~ to select or expand an item."
"CELL_751": "Press ~INPUT_CELLPHONE_EXTRA_OPTION~ to switch between application pages."
"CELL_752": "Press ~INPUT_CELLPHONE_SELECT~ to select the Sniper application."
"CELL_800": "Normal Mode"
"CELL_801": "Sleep Mode"
"CELL_802": "Quiet Mode"
"CELL_810": "Ringtone 1"
"CELL_811": "Ringtone 2"
"CELL_812": "Ringtone 3"
"CELL_813": "Silent"
"CELL_820": "Blue"
"CELL_821": "Green"
"CELL_822": "Red"
"CELL_823": "Orange"
"CELL_824": "Grey"
"CELL_825": "Purple"
"CELL_826": "Pink"
"CELL_827": "Swingers"
"CELL_828": "Sprunk"
"CELL_830": "On"
"CELL_831": "Off"
"CELL_840": "Default"
"CELL_841": "Badger"
"CELL_842": "Whiz"
"CELL_843": "Tinkle"
"CELL_844": "Purple Glow"
"CELL_845": "Green Squares"
"CELL_846": "Orange Herringbone"
"CELL_847": "Orange Halftone"
"CELL_848": "Green Triangles"
"CELL_849": "Green Shards"
"CELL_850": "Blue Angles"
"CELL_851": "Blue Shards"
"CELL_852": "Blue Circles"
"CELL_853": "Diamonds"
"CELL_854": "Green Glow"
"CELL_855": "Orange 8-Bit"
"CELL_856": "Orange Triangles"
"CELL_857": "Purple Tartan"
"CELL_900": "0"
"CELL_901": "1"
"CELL_902": "2"
"CELL_903": "3"
"CELL_904": "4"
"CELL_905": "5"
"CELL_906": "6"
"CELL_907": "7"
"CELL_908": "8"
"CELL_909": "9"
"CELL_910": "*"
"CELL_911": "#"
"CELL_920": "Sun"
"CELL_921": "Mon"
"CELL_922": "Tue"
"CELL_923": "Wed"
"CELL_924": "Thu"
"CELL_925": "Fri"
"CELL_926": "Sat"
"CELL_1001": "3285550108"
"CELL_1002": "2735550136"
"CELL_1003": "3285550156"
"CELL_1004": "6115550152"
"CELL_1005": "3465550192"
"CELL_1006": "3285550119"
"CELL_1011": "3465550102"
"CELL_1024": "2735550143"
"CELL_1025": "2735550168"
"CELL_1026": "3465550118"
"CELL_1027": "6115550120"
"CELL_1028": "3465550141"
"CELL_1029": "3285550198"
"CELL_1033": "6115550173"
"CELL_1034": "3285550150"
"CELL_1035": "3465550166"
"CELL_1036": "6115550191"
"CELL_1037": "3285550123"
"CELL_1038": "6115550100"
"CELL_1039": "3465550170"
"CELL_1040": "3285550171"
"CELL_1041": "3285550103"
"CELL_1042": "3285550182"
"CELL_1043": "2735550132"
"CELL_1044": "3465550188"
"CELL_1045": "3285550145"
"CELL_1046": "3465550105"
"CELL_1047": "3285550139"
"CELL_1048": "3465550160"
"CELL_1049": "6115550107"
"CELL_1050": "3465550148"
"CELL_1051": "6115550128"
"CELL_1052": "3285550117"
"CELL_1053": "6115550169"
"CELL_1054": "2735550195"
"CELL_1055": "3465550130"
"CELL_1056": "6115550181"
"CELL_1057": "3285550185"
"CELL_1058": "2735550158"
"CELL_1059": "3285550126"
"CELL_1060": "3285550135"
"CELL_1061": "3465550111"
"CELL_1062": "3235555555"
"CELL_1063": "2735550125"
"CELL_1064": "2735550101"
"CELL_1065": "3285550131"
"CELL_1066": "3285550190"
"CELL_1067": "3465550134"
"CELL_1068": "3465550122"
"CELL_1069": "3285550164"
"CELL_1070": "3465550179"
"CELL_1071": "3285550110"
"CELL_1072": "6115550140"
"CELL_1073": "3285550180"
"CELL_1074": "2735550164"
"CELL_1075": "3285550160"
"CELL_1076": "3465550174"
"CELL_1077": "2735550182"
"CELL_1078": "6115550186"
"CELL_1079": "3465550162"
"CELL_1080": "3285550174"
"CELL_1081": "3465550183"
"CELL_1082": "6115550163"
"CELL_1083": "3285550167"
"CELL_1084": "3285550177"
"CELL_1085": "6115550184"
"CELL_1086": "3465550186"
"CELL_1087": "2735550189"
"CELL_1088": "6115550115"
"CELL_1089": "6115550126"
"CELL_1090": "6115550199"
"CELL_1091": "Unknown"
"CELL_2000": "~a~"
"CELL_2001": "SN: ~a~ will pay $~1~ for this job."
"CELL_2002": "S: It's ~a~. I need help! This is a very long text message. It is very long in order to test the limits for TODO 960642. It has been proposed that there should a 200 character limit. ~nrt~So we shall see how that goes.~nrt~"
"CELL_2003": "N: Need $~1~? Read on."
"CELL_2004": "2S: ~a~ wants to talk to ~a~ right now!"
"CELL_2005": "3S: ~a~ and ~a~ are going to beat the hell outta ~a~!"
"CELL_2610": "MISSION"
"CELL_2611": "DEATHMATCH"
"CELL_2612": "RACE"
"CELL_2613": "SURVIVAL"
"CELL_2614": "MISSION"
"CELL_2615": "ONE ON ONE DEATHMATCH"
"CELL_2616": "GANG ATTACK"
"CELL_2617": "TRIATHLON"
"CELL_2618": "PARACHUTING"
"CELL_2619": "MINIGAME"
"CELL_2620": "GOLF"
"CELL_2621": "TENNIS"
"CELL_2622": "SHOOTING RANGE"
"CELL_2623": "DARTS"
"CELL_2624": "ARM WRESTLING"
"CELL_2625": "PLAYLIST LOBBY"
"CELL_2626": "MOVIES"
"CELL_2627": "HOLD UP"
"CELL_2628": "IMPROMPTU RACE"
"CELL_2629": "KILL TARGET"
"CELL_2630": "Apartment"
"CELL_2630Q": "Friend's Quick Job"
"CELL_2631": "TIME TRIAL"
"CELL_3001": "Missions"
"CELL_3004": "Strangers and Freaks"
"CELL_3005": "Random Events"
"CELL_3006": "Friends"
"CELL_3007": "Miscellaneous"
"CELL_3008": "Hobbies and Pastimes"
"CELL_3090": "Details:"
"CELL_3091": "Progress"
"CELL_3092": "No progress made."
"CELL_3101": "- Total Complete: ~1~"
"CELL_3204": "- Testblank"
"CELL_3206": "- Total Available: ~1~"
"CELL_3301": "Open Missions"
"CELL_3302": "Progress"
"CELL_7000": "Your choice?"
"CELL_7001": " A: Kill Trevor"
"CELL_7002": " B: Kill Michael"
"CELL_7003": " C: Deathwish"
"CELL_7050": "If you select Sleep Mode you will not receive incoming calls. This can pause game story progression. ~n~Select Normal Mode from this menu or trigger an existing mission to leave Sleep Mode."
"CELL_7051": "When Sleep Mode is active, the Sleep symbol will be displayed near the Radar."
"CELL_7052": "Sleep Mode is active.~n~The game story is paused. To continue it, enter the SETTINGS menu, select PROFILE then NORMAL MODE or trigger an existing mission."
"CELL_9011": "911"
"CELL_ACCYC": "Cycle Action"
"CELL_ACTION": "Play Action"
"CELL_ACTTL": "Action: ~a~"
"CELL_AGBOSS": "SecuroServ"
"CELL_AGBOSSPIC": "CHAR_GANGAPP"
"CELL_ANTIH": "You haven't paid your phone bill. Phone use may be impeded."
"CELL_ANTIH_A": "ALERT!"
"CELL_APR": "April"
"CELL_APTINV": "Hey, come over to my Apartment."
"CELL_APTINVCLU": "Hey, come over to my Clubhouse."
"CELL_APTINVOFF": "Hey, come over to my Office."
"CELL_APTINVOFFG": "Hey, come over to my Office Garage."
"CELL_APTINVYACHT": "Hey, come over to my Yacht."
"CELL_APTIOFFGS": "Hey, come over to my Custom Auto Shop."
"CELL_ARMORYTRU": "Mobile Operations Center"
"CELL_ARMTRUINV": "Hey, come over to the Mobile Operations Center."
"CELL_ARMY": "You now qualify for the services of our Interpersonal Conflict Resolution Unit. Once payment is received a team will be dispatched to intercept your chosen target and initiate a period of attitude realignment."
"CELL_ARTU": "Unknown"
"CELL_ASTK": "You are now eligible for our executive 'Shock and Awe' package. Once payment is received we will deliver a precision airstrike to your chosen location."
"CELL_AUG": "August"
"CELL_BENNY": "Benny's Original Motor Works"
"CELL_BENNYPIC": "CHAR_CARSITE3"
"CELL_BENWEB": "Benny's"
"CELL_BIK1_PIC": "CHAR_MALC"
"CELL_BIK2_PIC": "CHAR_LJT"
"CELL_BIKEDM": "Biker Deathmatch"
"CELL_BIKER_CK": "Weapon of Choice"
"CELL_BIKER_CKD": "WANTED: Meticulous hit squad. Target and tool will be specified. Reward on completion in parameters. Only the anal need apply."
"CELL_BIKER_DW": "By the Pound"
"CELL_BIKER_RESC": "P.O.W."
"CELL_BIKER_RESD": "WANTED: Rescue operation for some fool who's got himself in trouble. Payment when he walks to freedom."
"CELL_BIKER_SEAR": "Search and Destroy"
"CELL_BIKER_STAN": "Stand Your Ground"
"CELL_BIKVBIK": "Deathmatch"
"CELL_BOAT": "If you ever have to take to the high seas I can find you a boat no problem, just call me."
"CELL_BODYG": "Guard"
"CELL_BORDER": "Border"
"CELL_BOSSAGE": "SecuroServ"
"CELL_BOSSVBOSS": "Executive Deathmatch"
"CELL_BPU": "You are now eligible for our Aquatic Escort service. Once payment is received a naval unit will be dispatched to escort you to land."
"CELL_BUNKER": "Bunker"
"CELL_BUNKERINV": "Hey, come over to the Bunker."
"CELL_BWHINV_1": "Hey, come over to the Meth Lab."
"CELL_BWHINV_2": "Hey, come over to the Weed Farm."
"CELL_BWHINV_3": "Hey, come over to the Cocaine Lockup."
"CELL_BWHINV_4": "Hey, come over to the Counterfeit Cash Factory."
"CELL_BWHINV_5": "Hey, come over to the Document Forgery Office."
"CELL_CAM_ALERT": "ALERT"
"CELL_CAM_CCW_1": "Unable to save photos as the cloud connection is unavailable."
"CELL_CAM_CCW_2": "Please try again later."
"CELL_CAM_FW_1": "Camera storage device full."
"CELL_CAM_FW_2": "Access the Gallery from the Pause Menu to delete some photos."
"CELL_CAM_SELFIE_0": "Hold ~INPUT_SCRIPT_LT~ and use ~INPUTGROUP_LOOK~ or ~INPUTGROUP_MOVE~ to adjust your shot in Self Portrait mode."
"CELL_CAM_SELFIE_0_KM": "Hold ~INPUT_CELLPHONE_EXTRA_OPTION~ and use ~INPUTGROUP_LOOK~ or ~INPUT_MOVE_LR~ to adjust your shot in Self Portrait mode."
"CELL_CAM_SELFIE_1": "Hold ~INPUT_SCRIPT_RT~ and use ~INPUTGROUP_LOOK~ or ~INPUTGROUP_MOVE~ to control head movement in Self Portrait mode. Press ~INPUT_CELLPHONE_CAMERA_EXPRESSION~ to alter facial expression."
"CELL_CAM_SELFIE_1_KM": "Hold ~INPUT_SPRINT~ and use ~INPUTGROUP_LOOK~ or ~INPUT_MOVE_LR~ to control head movement in Self Portrait mode."
"CELL_CAM_SELFIE_2": "Reset Camera"
"CELL_CAM_TEMP_3P": "To save Snapmatic phone app photos to the Gallery you must be signed in to PSNâ„ "
"CELL_CAM_TEMP_3X": "To save Snapmatic phone app photos to the Gallery you must be signed in to Xbox LIVE"
"CELL_CAM_TEMP_30": "To save Snapmatic phone app photos to the Gallery you must be signed in."
"CELL_CEOA": "CEO Assistant"
"CELL_CH_BIK1": "Malc"
"CELL_CH_BIK2": "LJT"
"CELL_CHEAT": "Cheat processing."
"CELL_CIRCBREAK": "VLSI Unlock"
"CELL_CL01": "~a~ ~a~."
"CELL_CL02": "~a~ ~a~, ~a~."
"CELL_CL03": "~a~ ~a~, ~a~, ~a~."
"CELL_CL04": "~a~ ~a~, ~a~, ~a~, ~a~."
"CELL_CL05": "~a~ ~a~, ~a~, ~a~, ~a~, ~a~."
"CELL_CL06": "~a~ ~a~, ~a~, ~a~, ~a~, ~a~, ~a~."
"CELL_CL07": "~a~ ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~."
"CELL_CL08": "~a~ ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~."
"CELL_CL09": "~a~ ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~, ~a~."
"CELL_CLTEST1": "Grab these vehicles:"
"CELL_CLTEST3": "Get this vehicle:"
"CELL_CLTEST5": "I've got all those vehicles, I've got a new list of vehicles I want:"
"CELL_CLTEST6": "Hello soldier, here is shopping list. Keep them looking nice yes?"
"CELL_CONDFNH": "~a~"
"CELL_CONDFON": "~a~"
"CELL_CREWEMB": "Crew Emblem"
"CELL_DCKT": "Our fleet has grown, visit our website for all your nautical needs:"
"CELL_DEC": "December"
"CELL_DEPTH": "Depth Of Field"
"CELL_DESV": "The market's kinda flooded right now. Dudes be stashing their stash in cars, so you going to destroy 'em, cause a bit of scarcity. Hold on, I'll send you the locations."
"CELL_DIST": "I'm running a service for stick up crews. It goes like this - you make noise over here, no one notices them making noise over there. If you want the work, I'll tell you where you need to make the cops look. Cause as much trouble as you can, for as long as we need, and you'll get paid."
"CELL_DRCT": "Acting Up"
"CELL_E_201": "Liz"
"CELL_E_202": "Ashley"
"CELL_E_204": "Maze Bank"
"CELL_E_205": "Andreas"
"CELL_E_206": "Dreyfuss"
"CELL_E_207": "Omega"
"CELL_E_208": "O'Neil"
"CELL_E_209": "Los Santos Customs"
"CELL_E_210": "Patricia"
"CELL_E_211": "Lester Deathwish"
"CELL_E_212": "Sonar Collections"
"CELL_E_213": "Prostitute"
"CELL_E_214": "Gun Car"
"CELL_E_215": "GTA Online Contact"
"CELL_E_216": "Brucie"
"CELL_E_217": "Rickie"
"CELL_E_218": "Tanisha"
"CELL_E_219": "Chat Call"
"CELL_E_220": "Ammu-Nation"
"CELL_E_221": "Merryweather"
"CELL_E_222": "Detonate Bomb"
"CELL_E_223": "Tonya"
"CELL_E_224": "Chef"
"CELL_E_225": "Chop"
"CELL_E_226": "Denise"
"CELL_E_227": "Molly"
"CELL_E_228": "Gerald"
"CELL_E_240": "Abigail"
"CELL_E_241": "Los Santos Customs"
"CELL_E_242": "Julio Fabrizio"
"CELL_E_243": "Vanilla Unicorn"
"CELL_E_244": "Maude"
"CELL_E_245": "LS Tourist Board"
"CELL_E_246": "Hao"
"CELL_E_247": "Pegasus"
"CELL_E_248": "Downtown Cab Co."
"CELL_E_249": "Cinema Doppler"
"CELL_E_250": "Ten Cent Theater"
"CELL_E_251": "Tivoli Cinema"
"CELL_E_252": "Car Scrapyard"
"CELL_E_254": "Smoke on the Water"
"CELL_E_255": "Tequi-la-la"
"CELL_E_256": "Pitchers"
"CELL_E_260": "The Hen House"
"CELL_E_262": "Hookies"
"CELL_E_263": "Los Santos Golf Club"
"CELL_E_264": "Los Santos Customs"
"CELL_E_265": "Towing Impound"
"CELL_E_266": "McKenzie Field Hangar"
"CELL_E_267": "Sonar Collections Dock"
"CELL_E_269": "P&M Cycles"
"CELL_E_270": "Southern SA Super Autos"
"CELL_E_271": "Legendary Motorsport"
"CELL_E_272": "Elitas Travel"
"CELL_E_273": "Warstock"
"CELL_E_274": "DockTease"
"CELL_E_275": "Mors Mutual Insurance"
"CELL_E_276": "Lifeinvader"
"CELL_E_277": "Conference"
"CELL_E_278": "Conference"
"CELL_E_279": "Blimp"
"CELL_E_280": "Antonia"
"CELL_E_281": "Saeeda"
"CELL_E_282": "Space Monkey"
"CELL_E_283": "Isaac"
"CELL_E_284": "Acting Up"
"CELL_E_309": "CHAR_LS_CUSTOMS"
"CELL_E_310": "CHAR_MARNIE"
"CELL_E_311": "CHAR_LESTER_DEATHWISH"
"CELL_E_312": "CHAR_DIAL_A_SUB"
"CELL_E_314": "CHAR_GUN_CAR"
"CELL_E_319": "CHAR_CHAT_CALL"
"CELL_E_320": "CHAR_AMMUNATION"
"CELL_E_321": "CHAR_ANTONIA"
"CELL_E_322": "CHAR_FILMNOIR"
"CELL_E_323": "CHAR_ACTING_UP"
"CELL_E_344": "CHAR_MAUDE"
"CELL_E_346": "CHAR_HAO"
"CELL_E_347": "CHAR_PEGASUS_DELIVERY"
"CELL_E_350": "CHAR_PROPERTY_TAXI_LOT"
"CELL_E_351": "CHAR_PROPERTY_CINEMA_VINEWOOD"
"CELL_E_352": "CHAR_PROPERTY_CINEMA_DOWNTOWN"
"CELL_E_353": "CHAR_PROPERTY_CINEMA_MORNINGWOOD"
"CELL_E_354": "CHAR_PROPERTY_CAR_SCRAP_YARD"
"CELL_E_356": "CHAR_PROPERTY_WEED_SHOP"
"CELL_E_357": "CHAR_PROPERTY_BAR_TEQUILALA"
"CELL_E_358": "CHAR_PROPERTY_BAR_PITCHERS"
"CELL_E_362": "CHAR_PROPERTY_BAR_HEN_HOUSE"
"CELL_E_364": "CHAR_PROPERTY_BAR_HOOKIES"
"CELL_E_365": "CHAR_MINOTAUR"
"CELL_E_366": "CHAR_PROPERTY_GOLF_CLUB"
"CELL_E_367": "CHAR_PROPERTY_CAR_MOD_SHOP"
"CELL_E_368": "CHAR_PROPERTY_TOWING_IMPOUND"
"CELL_E_369": "CHAR_PROPERTY_ARMS_TRAFFICKING"
"CELL_E_370": "CHAR_PROPERTY_SONAR_COLLECTIONS"
"CELL_E_376": "CHAR_LIFEINVADER"
"CELL_E_377": "CHAR_ABIGAIL"
"CELL_E_379": "CHAR_BLIMP"
"CELL_E_380": "CHAR_ANTONIA"
"CELL_E_381": "CHAR_SAEEDA"
"CELL_E_382": "CHAR_LEST_FRANK_CONF"
"CELL_E_383": "CHAR_LEST_MIKE_CONF"
"CELL_E_384": "CHAR_MONKEY_MAN"
"CELL_E_385": "CHAR_NOIR"
"CELL_E_386": "CHAR_BLIMP2"
"CELL_E_387": "CHAR_ACTING_UP"
"CELL_E_MP0": "Mechanic"
"CELL_ELTS": "Join the Elitas today to see the new addition to our range of luxurious and practical aircraft:"
"CELL_EMAIL_BCON": "~a~~a~~a~~a~~a~~a~~a~~a~~a~~a~"
"CELL_EMAIL_BOD": "Enter your Eyefind message (MAX 500 characters):"
"CELL_EMAIL_BODE": "Message too long. Try again (MAX 500 characters):"
"CELL_EMAIL_BODF": "Forbidden message. Try again (MAX 500 characters):"
"CELL_EMAIL_CARO": "View Gamercard of recipient"
"CELL_EMAIL_CBLK": "~a~ cannot be contacted at this time."
"CELL_EMAIL_CSUC": "Your message has been sent to ~a~"
"CELL_EMAIL_DATE": "~1~ ~a~"
"CELL_EMAIL_DESC": "Description"
"CELL_EMAIL_ERR": "Selected recipient cannot be contacted at this time."
"CELL_EMAIL_EVENT": "You have received an Eyefind message. Check your Eyefind inbox from the GTAO Eyefind website via a laptop or your cellphone's Internet application."
"CELL_EMAIL_PROF": "View Profile of recipient"
"CELL_EMAIL_SOD": "Enter your Eyefind subject (MAX 60 characters):"
"CELL_EMAIL_SODE": "Subject too long. Try again (MAX 60 characters):"
"CELL_EMAIL_SODF": "Forbidden text. Try again (MAX 60 characters):"
"CELL_EMAIL_SUBJ": "~a~~a~"
"CELL_EMASH_BOD": "Enter your Eyefind message:"
"CELL_EMASH_BODE": "Message too long. Try again:"
"CELL_EMASH_BODF": "Forbidden message. Try again:"
"CELL_EMASH_SOD": "Enter your Eyefind subject:"
"CELL_EMASH_SODE": "Subject too long. Try again:"
"CELL_EMASH_SODF": "Forbidden text. Try again:"
"CELL_EMKT_EVENT": "You have received a new email. Check the email app on your cellphone for more information."
"CELL_EXTBTARG": "Target"
"CELL_EXTBYOU": "You"
"CELL_EXTRACT": "Extraction"
"CELL_F_AGENCYH3A": "...has just responded to a 911."
"CELL_F_AGENCYH3B": "...has dropped in on the Bureau."
"CELL_F_DOCKH2B": "...has explored the depths and discovered a great treasure."
"CELL_F_ENDCHOICE": "...has made an extreme choice and faced the consequences."
"CELL_F_FAMILY4": "...has reunited with an old friend."
"CELL_F_FIB4": "...has performed a classic blitz play."
"CELL_F_FINALEH2A": "...has brought traffic to a standstill."
"CELL_F_FINALEH2B": "...has tunneled to victory."
"CELL_F_FRANKLIN2": "...has saved a homeboy with a little help from his friends."
"CELL_F_LESTER1": "...has discovered social networking is dangerous."
"CELL_F_MICHAEL2": "...has discovered an abattoir where the meat certainly ain't fresh."
"CELL_F_PROLOGUE": "...has fumbled a heist."
"CELL_F_RURALH2": "...was a big hit at Paleto Bay's Chicken Festival."
"CELL_FEB": "February"
"CELL_FEED_5STARS_WL": "...has just evaded a 5 star Wanted Level."
"CELL_FEED_BEAT_MIS_SCORE": "...beat your high score in the Story mission "~a~"."
"CELL_FEED_BUSTED_10": "...has been busted 10 times."
"CELL_FEED_BUSTED_25": "...has been busted 25 times."
"CELL_FEED_BUSTED_50": "...has been busted 50 times."
"CELL_FEED_BUSTED_100": "...has been busted 100 times."
"CELL_FEED_BUSTED_250": "...has been busted 250 times."
"CELL_FEED_DRIVEN_500": "...has driven more than 500 miles in San Andreas."
"CELL_FEED_DRIVEN_5000": "...has driven more than 5000 miles in San Andreas."
"CELL_FEED_DRIVEN_50000": "...has driven more than 50000 miles in San Andreas."
"CELL_FEED_DRIVEN_ALL_VEH": "...has driven all vehicles in San Andreas."
"CELL_FEED_F100PC_COMP": "...completed GTAV~n~100 percent."
"CELL_FEED_FLOWN_500": "...has flown more than 500 miles in San Andreas."
"CELL_FEED_FLOWN_5000": "...has flown more than 5000 miles in San Andreas."
"CELL_FEED_FLOWN_50000": "...has flown more than 50000 miles in San Andreas."
"CELL_FEED_LETTER_SCRAPS": "...has collected all Letter Scraps."
"CELL_FEED_RAN_50": "...has run more than 50 miles in San Andreas."
"CELL_FEED_RAN_100": "...has run more than 100 miles in San Andreas."
"CELL_FEED_RAN_1000": "...has run more than 1000 miles in San Andreas."
"CELL_FEED_RNDEV_COMP": "...has completed all Random Events in San Andreas."
"CELL_FEED_SHOTS_1ML": "...has fired their 1 millionth round of ammunition."
"CELL_FEED_SHOTS_2ML": "...has fired their 2 millionth round of ammunition."
"CELL_FEED_SHOTS_3ML": "...has fired their 3 millionth round of ammunition."
"CELL_FEED_SHOTS_4ML": "...has fired their 4 millionth round of ammunition."
"CELL_FEED_SHOTS_5ML": "...has fired their 5 millionth round of ammunition."
"CELL_FEED_SONAR_COLL": "...has found all Sonar Collectibles."
"CELL_FEED_SPACESHIP_PARTS": "...has collected all Spaceship Parts."
"CELL_FEED_STNJ_25": "...has completed 25 percent of the stunt jumps in San Andreas."
"CELL_FEED_STNJ_50": "...has completed 50 percent of the stunt jumps in San Andreas."
"CELL_FEED_STNJ_75": "...has completed 75 percent of the stunt jumps in San Andreas."
"CELL_FEED_STNJ_100": "...has completed 100 percent of the stunt jumps in San Andreas."
"CELL_FEED_STOCK_INV": "...has invested a large sum in the stock market."
"CELL_FEED_STOCK_LOSS": "...has suffered a major loss playing the stock market."
"CELL_FEED_STOCK_WIN": "...has had a big win playing the stock market."
"CELL_FEED_SWAM_50": "...has swum more than 50 miles in San Andreas."
"CELL_FEED_SWAM_100": "...has swum more than 100 miles in San Andreas."
"CELL_FEED_SWAM_1000": "...has swum more than 1000 miles in San Andreas."
"CELL_FEED_UTB_25": "...has completed 25 percent of Under The Bridges in San Andreas."
"CELL_FEED_UTB_50": "...has completed 50 percent of Under The Bridges in San Andreas."
"CELL_FEED_UTB_75": "...has completed 75 percent of Under The Bridges in San Andreas."
"CELL_FEED_UTB_100": "...has completed 100 percent of Under The Bridges in San Andreas."
"CELL_FEED_WASTED_10": "...has been wasted 10 times."
"CELL_FEED_WASTED_25": "...has been wasted 25 times."
"CELL_FEED_WASTED_50": "...has been wasted 50 times."
"CELL_FEED_WASTED_100": "...has been wasted 100 times."
"CELL_FEED_WASTED_250": "...has been wasted 250 times."
"CELL_FEED_WEB_BUZZARD": "...has just purchased a Buzzard online."
"CELL_FEED_WEB_CAR": "...has just purchased a car online."
"CELL_FEED_WEB_RHINO": "...has just purchased a Rhino online."
"CELL_FILTER": "Filter"
"CELL_FOC_HLP": "Hold ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ to initiate Focus Lock. This will lock the viewfinder's focus distance and allow you to recompose your shot."
"CELL_FOCUS": "Focus Lock (Hold)"
"CELL_FROM_FIELD": "From: ~a~"
"CELL_GALSAVE": "Save to Gallery"
"CELL_GPS0": "Hey fool, well done on that Job. I'll catch up with you soon."
"CELL_GPS1": "Nice work, fool."
"CELL_GPS2": "Good work, I'll be in touch."
"CELL_GPS3": "I'mma hit you up soon, fool. Good work."
"CELL_GPS4": "A'ight. You hood."
"CELL_GPS5": "That's some tidy work, fool."
"CELL_GRID": "Grid"
"CELL_GROUPQM": "Join a Quickmatch with me."
"CELL_HANGAR": "Hangar"
"CELL_HANGARINV": "Hey, come over to the Hangar."
"CELL_HAPT": "Hey I'm sure you're not gonna mind - hell, you've been waiting long enough - but I sent some people over to your place. It's just a little refurb, nothing to worry about - when it's ready I'll call you to explain."
"CELL_HBLP": "Any time you need to disappear give me a call. I can scramble your phone signal and any surveillance on you. The cops and the crooks won't know where to look for you."
"CELL_HF_HIDE": "During a chat call with a friend, press ~INPUT_CELLPHONE_EXTRA_OPTION~ to hide your cellphone."
"CELL_HF_VIEW": "When hidden during a chat call, press ~INPUT_CELLPHONE_UP~ to view your cellphone again."
"CELL_HOLD": "I got word a store nearby has been doing mad trade. You take it down now. You'll need two people to carry the loot."
"CELL_HPU": "You are now eligible for our Airborne Escort service. Once payment is received a helicopter will be dispatched to take you to your chosen destination."
"CELL_HSTK": "You are now eligible for our Airborne Protection service. Once payment is received an air unit will be dispatched to your location."
"CELL_IEWHS": "Vehicle Warehouse"
"CELL_IEWHSINV": "Hey, come over to the Vehicle Warehouse."
"CELL_IMPT": "Good work on that last delivery my friend, when I have more orders I will let you know."
"CELL_INBOX": "Inbox"
"CELL_IPG": "Elitas Travel – the Grotti of lifestyle companies. Come to elitastravel.com or call us when you have the funds to live the life you deserve."
"CELL_JAN": "January"
"CELL_JIP_A": "Alone"
"CELL_JIP_F": "Friends in Session"
"CELL_JIP_OC_P": "Populating Lobby (~a~)"
"CELL_JIP_OC_T": "Looking For Job (~a~)"
"CELL_JIP_OCL": "On Call"
"CELL_JIP_PR": "Pay entrance fee $~1~?"
"CELL_JIPPRC": "You don't own a vehicle in the ~a~ class."
"CELL_JIPPRN": "You can't afford the entrance fee $~1~."
"CELL_JIPPRP": "You don't own a personal vehicle."
"CELL_JIPPRV": "You don't own the ~a~."
"CELL_JOUST": "Joust"
"CELL_JUL": "July"
"CELL_JUN": "June"
"CELL_LAPT": "You need to get yourself a high-end Apartment, I've got some big jobs coming in."
"CELL_LEFT_SESS": "The selected contact is no longer available."
"CELL_LEGM": "Our Legendary selection of high performance vehicles has expanded, visit our website today:"
"CELL_LHELI": "I have a contact who will provide you with a helicopter if you ever need one for a job. Call me and I will arrange to have it stashed somewhere."
"CELL_LPLNE": "I have access to the air traffic control mainframe at LSIA, call me if you ever need a plane."
"CELL_LPS0": "Thanks for that homie! I'll holla at u soon. Keep it gangsta."
"CELL_LPS1": "Awww yeah. The homie got it done. Holla at ur boy some time."
"CELL_LPS2": "That's what I'm talking bout. Making snaps, homie. Good work."
"CELL_LPS3": "U a straight up hood, homie. Putting in the grind. Thank you."
"CELL_LPS4": "Gangster work, lo. We going make snaps we keep this up. I'm serious."
"CELL_LPS5": "So, I told this hoodrat it was me who pulled that off, she asks you, you tell her that, okay."
"CELL_LT_LSTICK": "Rotate Camera"
"CELL_LT_LSTICKZ": "Zoom Camera"
"CELL_LT_RSTICK": "Pan Camera"
"CELL_LTPS0": "Good work with that thing... you know what I mean."
"CELL_LTPS1": "I see you've taken care of that thing... good work."
"CELL_LTPS2": "Well, it looks like my problem's been solved. Thank you."
"CELL_LTPS3": "Would you look at that. My problem's disappeared. Thx."
"CELL_LTPS4": "You don't talk much, but you get things done. Good."
"CELL_LTPS5": "What you lack in social skills, you make up for in real skills. Gr8. Thx"
"CELL_MAR": "March"
"CELL_MAY": "May"
"CELL_MAZENAME": "Maze Bank"
"CELL_MAZEPIC": "CHAR_BANK_MAZE"
"CELL_MCH1": "I've left your vehicle nearby for you."
"CELL_MN16_1": "6115550192"
"CELL_MN16_2": "6115550193"
"CELL_MN_01": "2735550108"
"CELL_MN_02": "3465550109"
"CELL_MN_03": "2735550117"
"CELL_MN_04": "6115550123"
"CELL_MN_05": "6115550146"
"CELL_MN_06": "2735550151"
"CELL_MN_07": "3465550155"
"CELL_MN_08": "3465550137"
"CELL_MN_09": "6115550156"
"CELL_MN_10": "6115550160"
"CELL_MN_11": "0207550152"
"CELL_MN_12": "3465550144"
"CELL_MN_13": "6115550135"
"CELL_MN_14": "2735550139"
"CELL_MN_15": "3285550142"
"CELL_MN_16": "3465550198"
"CELL_MN_17": "6115550195"
"CELL_MN_18": "3285550193"
"CELL_MN_19": "6115550198"
"CELL_MN_20": "2735550172"
"CELL_MN_21": "3285550169"
"CELL_MN_22": "6115550179"
"CELL_MN_23": "2735550193"
"CELL_MN_24": "2735550199"
"CELL_MN_25": "2735550185"
"CELL_MN_26": "2735550120"
"CELL_MN_27": "3465550126"
"CELL_MN_28": "6115550111"
"CELL_MN_29": "3285550153"
"CELL_MN_30": "6115550166"
"CELL_MN_31": "6115550104"
"CELL_MN_32": "5413183135"
"CELL_MN_33": "3285550122"
"CELL_MN_34": "3465550132"
"CELL_MN_35": "2735550146"
"CELL_MN_36": "6115550143"
"CELL_MN_37": "2735550128"
"CELL_MN_38": "6115550149"
"CELL_MN_39": "3465550195"
"CELL_MN_40": "3465550176"
"CELL_MN_41": "6115550182"
"CELL_MN_42": "2735550113"
"CELL_MN_43": "2735550177"
"CELL_MONOSIGNAL": "Black Cellphones"
"CELL_MP_269": "Invite to ~a~ (Playlist ~1~ of ~1~)"
"CELL_MP_279": "~a~ (~1~)"
"CELL_MP_300": "Activate?"
"CELL_MP_301": "Deactivate?"
"CELL_MP_302": "Unavailable"
"CELL_MP_303": "Invite to ~a~ (~1~m) (Playlist ~1~ of ~1~)"
"CELL_MP_303_TU": "Invite to ~a~, ~1~m (Playlist ~1~ of ~1~)"
"CELL_MP_304": "Invite to ~a~ (~1~m) (~1~ to ~1~ Players) ~a~"
"CELL_MP_304_P": "Invite to ~a~, ~1~m (~1~ Players) ~a~"
"CELL_MP_304_PP": "Invite to ~a~, ~1~m (~1~ to ~1~ Players) ~a~"
"CELL_MP_305": "Invites you to a ~1~ part Challenge - ~a~"
"CELL_MP_320": "CHAR_MP_BIKER_BOSS"
"CELL_MP_322": "CHAR_MP_FAM_BOSS"
"CELL_MP_323": "CHAR_MP_MEX_BOSS"
"CELL_MP_324": "CHAR_MP_PROF_BOSS"
"CELL_MP_326": "CHAR_BANK_MAZE"
"CELL_MP_329": "CHAR_AGENT14"
"CELL_MP_331": "CHAR_MP_STRETCH"
"CELL_MP_340": "CHAR_DEFAULT"
"CELL_MP_341": "CHAR_MP_PROSTITUTE"
"CELL_MP_342": "CHAR_MP_FM_CONTACT"
"CELL_MP_343": "CHAR_MP_BRUCIE"
"CELL_MP_344": "CHAR_MP_MERRYWEATHER"
"CELL_MP_345": "CHAR_LS_CUSTOMS"
"CELL_MP_346": "CHAR_DEFAULT"
"CELL_MP_347": "CHAR_MP_STRIPCLUB_PR"
"CELL_MP_348": "CHAR_MP_MORS_MUTUAL"
"CELL_MP_349": "CHAR_MP_GERALD"
"CELL_MP_350": "CHAR_CARSITE2"
"CELL_MP_351": "CHAR_BOATSITE"
"CELL_MP_352": "CHAR_CARSITE"
"CELL_MP_353": "CHAR_MILSITE"
"CELL_MP_354": "CHAR_BIKESITE"
"CELL_MP_355": "CHAR_PLANESITE"
"CELL_MP_500": "Accept"
"CELL_MP_501": "Are you sure? You will need to pay $~1~ to lose your Wanted Level and accept this invite."
"CELL_MP_999": "CHAR_HUMANDEFAULT"
"CELL_MP_1000": "Call"
"CELL_MP_1000B": "End Call"
"CELL_MP_1003": "Join Crew"
"CELL_MP_1007": "View Profile"
"CELL_MP_1008": "Highlight"
"CELL_MP_1008B": "Remove Highlight"
"CELL_MP_1009": "Send Message"
"CELL_MP_1009H": "There is a short wait before you can send another message to ~a~."
"CELL_MP_1009M": "It is currently not possible to send a message to ~a~."
"CELL_MP_1009N": "It is currently not possible to send a message."
"CELL_MP_A14PIC": "CHAR_AGENT14"
"CELL_MP_H2H": "Invite to Head To Head, Wager $~1~"
"CELL_MP_H2H_M": "Invite to ~1~ part Head To Head, Wager $~1~ - ~a~"
"CELL_MPS0": "You did what I asked. Smart move. I will contact you soon."
"CELL_MPS1": "Good dog. I will throw you your bone."
"CELL_MPS2": "Well done. Try to maintain that standard."
"CELL_MPS3": "Keep performing like that, and you will keep me happy."
"CELL_MPS4": "It seems my problem was dealt with. I'll be in touch very soon."
"CELL_MPS5": "I'm so glad I didn't have you killed, you're proving far too useful."
"CELL_NOV": "November"
"CELL_OCT": "October"
"CELL_P_A_PIC": "CHAR_PA_MALE"
"CELL_P_AF_PIC": "CHAR_PA_FEMALE"
"CELL_P_ASSIST": "Assistant"
"CELL_P_ASSISTF": "Assistant"
"CELL_PEDM": "Put the pedal to the metal and visit our website for our latest range of cycles:"
"CELL_PEG": "Call Pegasus Concierge to arrange delivery of your vehicle."
"CELL_PILOTS": "FLIGHT SCHOOL"
"CELL_RON1": "If you ever come across any illegal goods TP Industries is always interested. Just drop them back to our HQ and Trevor might give you something for it."
"CELL_RPS0": "U did good, Trevor is pleased. Hopefully we can work together again soon. Don't call me I'll call u. They're listening."
"CELL_RPS1": "U made Trevor happy, so I'm happy."
"CELL_RPS2": "Maybe you ain't such a bad egg after all."
"CELL_RPS3": "Thank u. Remind me to discuss the lizard people with you when we next meet."
"CELL_RPS4": "Thanks. I think there's a bug in my TV. Taking it apart now. Will be up for 3 days or so."
"CELL_RPS5": "Thank u. I think Trevor was gunna kill me if that didn't work out."
"CELL_RT_LSTICK": "Rotate Head"
"CELL_RT_RSTICK": "Tilt Head"
"CELL_RWL": "If you need to shake the cops give me a call. For the right price I can scramble a fake APB and get them off your tail."
"CELL_SECHACK": "SecuroServ Hack"
"CELL_SEP": "September"
"CELL_SFUN_NULL": "This is a dummy and should not be displayed but is referenced by script. Please leave."
"CELL_SIGHTS": "Sightseer"
"CELL_SIMG": "My friend, you think your vehicles will be safe parked on the streets of this city? You should think about buying a garage soon, to stop people like you from stealing your property."
"CELL_SP_1": "Self Portrait"
"CELL_SP_1NP_XB": "Self Portrait (Press)"
"CELL_SP_2": "Normal Mode"
"CELL_SP_2NP_XB": "Normal Mode (Press)"
"CELL_SPINNER2": "Scanning Storage"
"CELL_SPS0": "I wanted to say, nice work. Uncle Simeon is pleased with you. I'll be in touch."
"CELL_SPS1": "My business brain and your muscle – this is quite the partnership."
"CELL_SPS2": "I don't want to know how it was done, but good work! I'll talk to you soon."
"CELL_SPS3": "Good work. Very good. I trust no one was hurt. Ha ha. I don't care."
"CELL_SPS4": "You must know I am not liable for any crimes you commit in the field. I'm a legitimate business man. Ha!"
"CELL_SPS5": "Very good. I must thank Lamar for introducing us, when I make it clear to him he is not receiving a finder's fee."
"CELL_STRP": "For the finest girls in Los Santos visit the Vanilla Unicorn - Objectifying the female form since 1984."
"CELL_SUPERA": "We have a number of new models in stock, visit our website to organize purchase and delivery:"
"CELL_TO_FIELD": "To: ~a~"
"CELL_TPS0": "There might be a future for you at TP Industries after all. How are you with a facilitator?"
"CELL_TPS1": "Well dun. Well dun indeed."
"CELL_TPS2": "You're climbing the slippery pole TP Inc real quick, friend. It turns me on."
"CELL_TPS3": "You keep this up, I might make you and Ron fight to the death to be my number two."
"CELL_TPS4": "If you were here next to me, I'd give you a kiss. Mmmmm."
"CELL_TPS5": "Don't you ever betray me! I'll no! I'LL NOOOO!"
"CELL_WARS": "Our arsenal has increased, visit our website for all your defensive requirements:"
"CELL_YACHT": "Captain"
"CELL_YACHTPIC": "CHAR_BOATSITE2"
"CELLC_BANG": "1999444439"
"CELLC_BMX": "1999226348"
"CELLC_BUBBLE": "19992822537"
"CELLC_BUZZARD": "19992899633"
"CELLC_CADDY": "19994653461"
"CELLC_CHUTE": "19997593483"
"CELLC_COMET2": "199926638"
"CELLC_DEADEYE": "19993323393"
"CELLC_DIRECTOR": "199957825368"
"CELLC_DRUNK": "1999547867"
"CELLC_DUELC": "199933284227"
"CELLC_DUSTER": "199935977729"
"CELLC_EXPMEL": "199946842637"
"CELLC_FASTR": "19992282463"
"CELLC_FASTS": "199946844557"
"CELLC_FLAMB": "19994623634279"
"CELLC_HEALA": "1999887853"
"CELLC_INVINC": "19997246545537"
"CELLC_MONOC": "19993673767"
"CELLC_PCJ": "1999762538"
"CELLC_POWER": "19997693787"
"CELLC_RAPIDGT": "19997274348"
"CELLC_SANCHEZ": "19996337623"
"CELLC_SEAPLANE": "19993984628"
"CELLC_SKYFA": "19997593255"
"CELLC_SLIDEYC": "19997669329"
"CELLC_SLOWMO": "1999756966"
"CELLC_STRETCH": "199984639663"
"CELLC_STUNT": "1999227678676"
"CELLC_SUPJUM": "19994678648"
"CELLC_TRASH": "19998727433"
"CELLC_WANTDN": "199952993787"
"CELLC_WANTUP": "199938448483"
"CELLC_WEAPONS": "1999866587"
"CELLC_WEATHER": "19996253487246"
"CELLC_ZEROG": "19993562837"
"CELLGW_1": "2735550155"
"CELLGW_2": "3465550190"
"CELLGW_3": "2735550197"
"CEO_FAR_LIMO": "Your CEO is too far from the vehicle. The vehicle doors can only be opened remotely for the CEO when they are nearby."
"CH_000": "NULL"
"CH_001": "NULL"
"CH_003": "NULL"
"CH_008": "NULL"
"CH_CARABAN": "NULL"
"CH_CARDEAD": "NULL"
"CH_CARSDEAD": "NULL"
"CH_CARSDEAD2": "NULL"
"CH_CHAD": "NULL"
"CH_CHOPSHOP": "NULL"
"CH_COLLECT": "NULL"
"CH_COPFAIL2": "NULL"
"CH_COPFAIL3": "NULL"
"CH_COPFAIL4": "NULL"
"CH_COPS": "NULL"
"CH_COPS2": "NULL"
"CH_DEFTRUCK": "NULL"
"CH_F01": "NULL"
"CH_F02": "NULL"
"CH_F04": "NULL"
"CH_F05": "NULL"
"CH_F06": "NULL"
"CH_F07": "NULL"
"CH_F08": "NULL"
"CH_F09": "NULL"
"CH_F10": "NULL"
"CH_F11": "NULL"
"CH_F12": "NULL"
"CH_F13": "NULL"
"CH_F14": "NULL"
"CH_F15": "NULL"
"CH_F18": "NULL"
"CH_F19": "NULL"
"CH_F20": "NULL"
"CH_F21": "NULL"
"CH_F22": "NULL"
"CH_F23": "NULL"
"CH_F24": "NULL"
"CH_F25": "NULL"
"CH_FELLFAIL": "NULL"
"CH_FLLEFT": "NULL"
"CH_FOLTRUCK2": "NULL"
"CH_FRANHELP": "NULL"
"CH_GET": "NULL"
"CH_GETBACK": "NULL"
"CH_GETBACKCAR": "NULL"
"CH_GETIN_TRUCK": "NULL"
"CH_GETINCAR": "NULL"
"CH_GOTODROP": "NULL"
"CH_GREG": "NULL"
"CH_GUN_DIS": "Go to foreclosures.maze-bank.com to purchase the Gun Locker expansion."
"CH_HLP01": "NULL"
"CH_HLP02": "NULL"
"CH_INS1": "NULL"
"CH_INS3": "NULL"
"CH_INS4": "NULL"
"CH_INS5": "NULL"
"CH_INS6D": "NULL"
"CH_INS7": "NULL"
"CH_INS7B": "NULL"
"CH_INS7C": "NULL"
"CH_INS8C": "NULL"
"CH_INS12": "NULL"
"CH_INS12C": "NULL"
"CH_INS13": "NULL"
"CH_INS14": "NULL"
"CH_INS25": "NULL"
"CH_INS30": "NULL"
"CH_INS31": "NULL"
"CH_INS32": "NULL"
"CH_INS32B": "NULL"
"CH_INS32C": "NULL"
"CH_INS38": "NULL"
"CH_INS39": "NULL"
"CH_INS40": "NULL"
"CH_INS41": "NULL"
"CH_INS42": "NULL"
"CH_INS50": "NULL"
"CH_INS51": "NULL"
"CH_INS52": "NULL"
"CH_INS53": "NULL"
"CH_LAMDEAD": "NULL"
"CH_LAMLEFT": "NULL"
"CH_LEAVEFRAN": "NULL"
"CH_LEAVELAM": "NULL"
"CH_MEETMOL": "NULL"
"CH_MLEFT": "NULL"
"CH_MOLCDEAD": "NULL"
"CH_MOLDEAD": "NULL"
"CH_MSPOOK": "NULL"
"CH_NAME": "NULL"
"CH_NAME1": "NULL"
"CH_NAME3": "NULL"
"CH_NAME5": "NULL"
"CH_NAME6": "NULL"
"CH_NAME7": "NULL"
"CH_NAME8": "NULL"
"CH_NAME9": "NULL"
"CH_NAME10": "NULL"
"CH_NAME11": "NULL"
"CH_POL1": "NULL"
"CH_POL2": "NULL"
"CH_POL3": "NULL"
"CH_REATTACH": "NULL"
"CH_SHOTHELP": "NULL"
"CH_SHOTHELP_KM": "NULL"
"CH_STEADY": "NULL"
"CH_STUCK": "NULL"
"CH_STUCK2": "NULL"
"CH_SWFRAN": "NULL"
"CH_TLLEFT": "NULL"
"CH_TRABAN": "NULL"
"CH_TRAILFAIL": "NULL"
"CH_TRUCKDEAD": "NULL"
"CH_ZOOM": "NULL"
"CH_ZOOMB": "NULL"
"CH_ZOOMC": "NULL"
"CHAFF_DELAY": "You must wait for the current Chaff countermeasure to disperse before you can deploy another."
"CHAFF_FIRE": "The Chaff countermeasure temporarily blocks missile lock-on until it disperses. There is a short delay before it can be fired again."
"CHAFF_HELP": "Press ~INPUT_VEH_FLY_COUNTER~ to fire the chaff countermeasures."
"CHAMH": "Chamberlain Hills"
"CHAR_DATE_CREATED": "Character created"
"CHAR_DATE_RANKUP": "Last ranked up"
"CHAR_ST": "San Andreas Ave"
"CHARC_CRD1": "No Emblem"
"CHARC_CRD2": "Big"
"CHARC_CRD3": "Small"
"CHARC_CRD4": "Back"
"CHARC_CRT1": "No Crew T-Shirt"
"CHARC_CRT2": "Solid Crew Color"
"CHARC_CRT3": "Solid Black"
"CHARC_CRT4": "Solid White"
"CHARC_CRT5": "Solid Gray"
"CHARC_CRT6": "Crew Sleeves Black"
"CHARC_CRT7": "Crew Sleeves White"
"CHARC_CRT8": "Crew Sleeves Gray"
"CHARC_CRT9": "Crew Collar Black"
"CHARC_CRT10": "Crew Collar White"
"CHARC_CRT11": "Crew Collar Gray"
"CHARC_H_9": "Select if your features are influenced more by your Mother or Father."
"CHARC_H_30": "Select your Mom."
"CHARC_H_31": "Select your Dad."
"CHARIOT": "Chariot"
"CHEAT_ACHIEVE": "Cheats have been activated. Achievements will not be awarded for the duration of this session."
"CHEAT_ACTIVATED": "Cheat activated:~n~~a~"
"CHEAT_ADVANCE_WEATHER_CLEAR": "Clear weather."
"CHEAT_ADVANCE_WEATHER_CLEARING": "Clearing weather."
"CHEAT_ADVANCE_WEATHER_CLOUDY": "Cloudy weather."
"CHEAT_ADVANCE_WEATHER_EXTRA_SUNNY": "Extra sunny weather."
"CHEAT_ADVANCE_WEATHER_OVERCAST": "Overcast weather."
"CHEAT_ADVANCE_WEATHER_RAIN": "Rainy weather."
"CHEAT_ADVANCE_WEATHER_SMOGGY": "Smoggy weather."
"CHEAT_ADVANCE_WEATHER_SNOW": "Snowy weather."
"CHEAT_ADVANCE_WEATHER_THUNDER": "Thundery weather."
"CHEAT_AIM_SLOW_MO": "Slow motion aim."
"CHEAT_AIM_SLOW_MO1": "Slow motion aim level 1."
"CHEAT_AIM_SLOW_MO2": "Slow motion aim level 2."
"CHEAT_AIM_SLOW_MO3": "Slow motion aim level 3."
"CHEAT_ALREADY_ACTIVE": "Cheat already active."
"CHEAT_BANG_BANG": "Bang bang!"
"CHEAT_DEACTIVATED": "Cheat deactivated:~n~~a~"
"CHEAT_DENIED": "Cheat denied:~n~~a~"
"CHEAT_DRUNK": "Drunk mode."
"CHEAT_EXPLOSIVE_MELEE": "Explosive melee attacks."
"CHEAT_FAST_RUN": "Fast run."
"CHEAT_FAST_SWIM": "Fast swim."
"CHEAT_FLAMING_BULLETS": "Flaming bullets."
"CHEAT_GIVE_PARACHUTE": "Parachute given."
"CHEAT_GIVE_WEAPONS": "Give weapons."
"CHEAT_GRAVITY_MOON": "Moon gravity."
"CHEAT_HEALTH_ARMOR": "Max health and armor."
"CHEAT_INV": "INVINCIBILITY"
"CHEAT_INVINCIBILITY": "Invincible for 5 minutes."
"CHEAT_INVINCIBILITY_OFF": "Invincibility"
"CHEAT_MISSION_DENIED": "Not available on a mission or pastime."
"CHEAT_NOT_HERE": "Can't activate that cheat here."
"CHEAT_NOT_NOW": "Can't activate that cheat right now."
"CHEAT_PHONE_DENIED": "Can't activate cheats while using the cellphone."
"CHEAT_SKYFALL": "Skyfall."
"CHEAT_SLIDEY_CARS": "Slidey cars."
"CHEAT_SLOW_MO": "Slow Motion."
"CHEAT_SLOW_MO1": "Slow motion level 1."
"CHEAT_SLOW_MO2": "Slow motion level 2."
"CHEAT_SLOW_MO3": "Slow motion level 3."
"CHEAT_SPAWN_VEH1": "Spawn Buzzard."
"CHEAT_SPAWN_VEH2": "Spawn BMX."
"CHEAT_SPAWN_VEH3": "Spawn Caddy."
"CHEAT_SPAWN_VEH4": "Spawn Comet."
"CHEAT_SPAWN_VEH5": "Spawn Duster."
"CHEAT_SPAWN_VEH6": "Spawn PCJ."
"CHEAT_SPAWN_VEH7": "Spawn Rapid GT."
"CHEAT_SPAWN_VEH8": "Spawn Sanchez."
"CHEAT_SPAWN_VEH9": "Spawn Stretch Limo."
"CHEAT_SPAWN_VEH10": "Spawn Stunt Plane."
"CHEAT_SPAWN_VEH11": "Spawn Trashmaster."
"CHEAT_SPAWN_VEH12": "Spawn Dodo Sea Plane."
"CHEAT_SPAWN_VEH13": "Spawn Duke O'Death."
"CHEAT_SPAWN_VEH14": "Spawn Kraken submersible."
"CHEAT_SPECIAL_ABILITY": "Special ability recharged."
"CHEAT_SUPER_JUMP": "Super jump."
"CHEAT_TROPHIE": "Cheats have been activated. Trophies will not be awarded for the duration of this session."
"CHEAT_VEHICLE_LOCKED_DENIED": "Vehicle is not unlocked yet."
"CHEAT_VEHICLE_SPAWN_DENIED": "Can't spawn that vehicle here."
"CHEAT_WANTED_DOWN": "Wanted Level down."
"CHEAT_WANTED_DOWN_DENIED": "No Wanted Level active."
"CHEAT_WANTED_UP": "Wanted Level up."
"CHEAT_WANTED_UP_DENIED": "Current max Wanted Level reached."
"Checkpoint": "CHECKPOINTS"
"CHEETAH": "Cheetah"
"CHEETAH2": "Cheetah Classic"
"CHEF_U": "Boss, I know we ain't cooking, but since I helped when the Aztecas attacked the lab, I thought you might think of me if u need a xtra gun on a job or sumthing? - Chef"
"CHEM_FRDIGE": "NULL"
"CHEVAL": "Cheval"
"CHFAIL": "NULL"
"CHFAIL1": "NULL"
"CHFAIL2": "NULL"
"CHFAILED": "NULL"
"CHIL": "Vinewood Hills"
"CHIMERA": "Chimera"
"CHIN_M4_LI1_1": "NULL"
"CHIN_M4_LI1_2": "NULL"
"CHINO": "Chino"
"CHINO2": "Chino Custom"
"CHIPASS": "Chianski Passage"
"CHM_INIT": "Press ~INPUT_CONTEXT~ to access Clubhouse Contracts."
"CHM_INITF0": "You need to be the President of a Motorcycle Club to access Clubhouse Contracts. ~n~Press ~INPUT_FRONTEND_ACCEPT~ to found a Motorcycle Club."
"CHM_INITF1": "You cannot access Clubhouse Contracts while on a mission."
"CHM_INITF2": "You need to be the President of a Motorcycle Club to access Clubhouse Contracts."
"CHM_SDESC_0": "Favorite Formation"
"CHM_SDESC_1": "Ride in Formation Time"
"CHM_SDESC_2": "Favorite Jukebox Playlist"
"CHM_SDESC_3": "Favorite Outfit Style"
"CHM_SDESC_4": "Members Marked For Death"
"CHM_SDESC_5": "MC Kills"
"CHM_SDESC_6": "MC Deaths"
"CHM_SDESC_7": "Rival President Kills"
"CHM_SDESC_8": "Rival CEO and VIP Kills"
"CHM_SDESC_9": "Bike Melee Kills"
"CHM_SDESC_10": "Clubhouse Contracts Completed"
"CHM_SDESC_11": "Clubhouse Contract Earnings"
"CHM_SDESC_12": "Club Work Completed"
"CHM_SDESC_13": "Club Challenges Completed"
"CHM_SDESC_14": "Member Challenges Completed"
"CHM_VTIME": "~1~d ~1~h ~1~m ~1~s"
"CHMMD_ARMW": "You cannot launch a Contract while a Member of your MC is Arm Wrestling."
"CHMMD_COOLT": "This Contract will be available again in ~a~"
"CHMMD_CRIT": "Contract not available while player is on a mission."
"CHMMD_CRLOC": "You cannot launch this Contract at this time."
"CHMMD_GENFA": "It is not safe to launch a Contract at this time."
"CHMMD_UNAV0": "Contract not available because entities reserved."
"CHMMD_UNAV2": "Another Contract is already active."
"CHMMD_UNAV4": "You do not have enough Members in your MC to start this Contract."
"CHMMD_UNAV7": "Clubhouse Contract unavailable. One of your Members is active in a Freemode Event."
"CHMMD_UNAV13": "Contract not available because contraband disabled."
"CHMMD_UNSAF": "It is not safe to launch this Contract."
"CHOCOLATE_BROWN": "Chocolate Brown"
"CHOLLA": "Cholla Springs Ave"
"CHOLLAR": "Cholla Rd"
"CHOP_H_AIM": "Chop will attack anyone who Franklin targets."
"CHOP_H_ATTACK": "Chop will attack anyone who attacks Franklin."
"CHOP_H_BALL": "When taking Chop for a walk, Franklin can play fetch using the ball in the weapon wheel."
"CHOP_H_BEHAVA": "Chop is unhappy so is misbehaving. Use the iFruit app to train him."
"CHOP_H_BEHAVE": "Chop is unhappy so is misbehaving. Download the iFruit app for your personal smartphone device or tablet to train him."
"CHOP_H_BIKE": "Chop will follow bikes and other vehicles he cannot get inside."
"CHOP_H_CAR": "Chop will follow Franklin into suitable cars with an empty front passenger seat."
"CHOP_H_DEAD": "Franklin killed Chop. Chop will soon return to Franklin's safehouse, but he's not happy."
"CHOP_H_DEAD2": "Chop was killed. Chop will soon return to Franklin's safehouse."
"CHOP_H_HAPPY": "Happiness"
"CHOP_H_HOME": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop."
"CHOP_H_HOME_KM": "Press ~INPUT_ATTACK~ to dismiss Chop."
"CHOP_H_HUNT": "Chop will bark more often when he nears pickups."
"CHOP_H_INTRO": "Hold ~INPUT_AIM~ when unarmed to interact with Chop."
"CHOP_H_INTRO_KM": "Hold ~INPUT_AIM~ when unarmed to interact with Chop."
"CHOP_H_NOAPP": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~You can teach Chop to perform tricks. Download the iFruit app for your personal smartphone device or tablet to train him."
"CHOP_H_NOAPP_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~You can teach Chop to perform tricks. Download the iFruit app for your personal smartphone device or tablet to train him."
"CHOP_H_NOVEH": "Chop can only get into suitable cars with an empty front passenger seat."
"CHOP_H_RANGE": "Chop will stop following if left too far behind."
"CHOP_H_WAIT_0": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups."
"CHOP_H_WAIT_0_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups."
"CHOP_H_WAIT_1": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~"
"CHOP_H_WAIT_1_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~"
"CHOP_H_WAIT_2": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~"
"CHOP_H_WAIT_2_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~"
"CHOP_H_WAIT_3": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~"
"CHOP_H_WAIT_3_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~"
"CHOP_H_WAIT_4": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Press ~INPUT_SCRIPT_RUP~ to pet Chop.~n~"
"CHOP_H_WAIT_4_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Press ~INPUT_ENTER~ to pet Chop.~n~"
"CHOP_H_WAIT_H1": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H1_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H2": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H2_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H3": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H3_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H4": "Press ~INPUT_SCRIPT_RB~ to take Chop for a walk.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Press ~INPUT_SCRIPT_RUP~ to pet Chop.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WAIT_H4_KM": "Press ~INPUT_ATTACK~ to take Chop for a walk.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Press ~INPUT_ENTER~ to pet Chop.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_0": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups."
"CHOP_H_WALK_0_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups."
"CHOP_H_WALK_1": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~"
"CHOP_H_WALK_1_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~"
"CHOP_H_WALK_2": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~"
"CHOP_H_WALK_2_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~"
"CHOP_H_WALK_3": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~"
"CHOP_H_WALK_3_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~"
"CHOP_H_WALK_4": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Press ~INPUT_SCRIPT_RUP~ to pet Chop.~n~"
"CHOP_H_WALK_4_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Press ~INPUT_ENTER~ to pet Chop.~n~"
"CHOP_H_WALK_H1": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H1_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H2": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H2_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H3": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H3_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H4": "Press ~INPUT_SCRIPT_RB~ to dismiss Chop.~n~Press ~INPUT_SCRIPT_RT~ to make Chop hunt for pickups.~n~Press ~INPUT_SCRIPT_RLEFT~ to make Chop sit.~n~Press ~INPUT_SCRIPT_RRIGHT~ to make Chop give paw.~n~Press ~INPUT_SCRIPT_RDOWN~ to make Chop beg.~n~Press ~INPUT_SCRIPT_RUP~ to pet Chop.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WALK_H4_KM": "Press ~INPUT_ATTACK~ to dismiss Chop.~n~Press ~INPUT_JUMP~ to make Chop hunt for pickups.~n~Press ~INPUT_COVER~ to make Chop sit.~n~Press ~INPUT_RELOAD~ to make Chop give paw.~n~Press ~INPUT_CONTEXT~ to make Chop beg.~n~Press ~INPUT_ENTER~ to pet Chop.~n~Chop won't perform tricks if he is unhappy. Use the iFruit app to increase his happiness."
"CHOP_H_WHIS": "Press ~INPUT_DETONATE~ to whistle to make Chop return to Franklin."
"CHOP_UNLOCK": "Chop got to stay round ur crib 4 a time. Trill?"
"CHOPPER3": "NULL"
"CHR_HST_A_0": "Chrome Rims - Sport"
"CHR_HST_A_1": "Chrome Rims - Lowrider"
"CHR_HST_A_2": "Chrome Rims - Offroad"
"CHR_HST_A_3": "Chrome Rims - High End"
"CHR_HST_A_4": "Chrome Rims - Tuner"
"CHR_HST_A_5": "Chrome Rims - Bike"
"CHR_HST_A_6": "Chrome Rims - SUV"
"CHR_HST_A_7": "Chrome Rims - Muscle"
"CHR_HST_AD_0": "Complete the Captured platinum Award to gain access to the Sport Chrome Rims for free.~n~Win 50 Captures."
"CHR_HST_AD_1": "Complete The Postman platinum Award to gain access to the Lowrider Chrome Rims for free.~n~Drop off 100 packages in Captures."
"CHR_HST_AD_2": "Complete the No You Don't platinum Award to gain access to the Offroad Chrome Rims for free.~n~Kill 100 package carriers in Captures."
"CHR_HST_AD_3": "Complete The Big Time platinum Award to gain access to the High End Chrome Rims for free.~n~Complete 50 Heist Finales."
"CHR_HST_AD_4": "Complete the Be Prepared platinum Award to gain access to the Tuner Chrome Rims for free.~n~Complete 50 Heist Setups."
"CHR_HST_AD_5": "Complete the Lights Out platinum Award to gain access to the Bike Chrome Rims for free.~n~Get 100 kills while wearing Night Vision."
"CHR_HST_AD_6": "Complete the Still Standing platinum Award to gain access to the SUV Chrome Rims for free.~n~Win 50 LTS matches."
"CHR_HST_AD_7": "Complete the One and Only platinum Award to gain access to the Muscle Chrome Rims for free.~n~Be the last player alive in an LTS 50 times."
"CHRETURN": "NULL"
"CHROME": "Chrome"
"CHT_BAD_POOL": "You have entered the Bad Sports pool. Play with other Bad Sports for some time and we'll forgive you."
"CHT_NORM_POOL": "You have left the cheater pool. You have been forgiven, if you enter it again it will take more time to pay your debt."
"CHU": "Chumash"
"CHUM": "Chum St"
"CHUMASH_HOTEL": "NULL"
"CHUP": "Chupacabra St"
"CIRC_COMP": "NULL"
"CIRC_FAIL": "NULL"
"CIRC_HACK": "NULL"
"CIRC_HACK_1": "NULL"
"CIRC_HACK_1_KM": "NULL"
"CIRC_HACK_2": "NULL"
"CIRC_HACK_2_KM": "NULL"
"CIRC_HACK_3": "NULL"
"CIRC_HACK_3_KM": "NULL"
"CITDENAL": "Michael and Trevor have been exiled from the city. If they enter the city, Martin's henchmen will track them down."
"CITDENAL_R": "Michael and Trevor have been exiled by Martin. Approaching his ranch will cause his henchmen to attack."
"CITY_RON": "Some Chinese folks stopped by the trailer today. They seemed a little angry. Did you do something to upset them? Ron"
"CITYCIRCUIT": "NULL"
"CL_ADDED": "Job ~a~ added to phone checklist"
"CL_C1A": "Killer photo"
"CL_C1A_BR": "Kill some gang members and take a photo of the corpses."
"CL_C1A_J1": "Gang members killed ~1~/~1~"
"CL_C1A_J2": "Photos taken of dead gang members ~1~/~1~"
"CL_C1B": "Bike Pro"
"CL_C1B_BR": "Perform various bike stunts."
"CL_C1B_J1": "Hold a wheelie for 200m without crashing."
"CL_C1B_J2": "Successfully perform a stoppie."
"CL_C1B_J3": "Perform a 360 flip on a bike."
"CL_COMPLETE": "~a~ job complete."
"CLAN_ERR_ALREADY_IN_CLAN": "You are already in the Crew!"
"CLAN_ERR_CLAN_MAX_JOIN_COUNT_EXCEEDED": "You have already joined the maximum number of Crews! You'll have to leave one before you can join another."
"CLAN_ERR_CLAN_PERMISSION_ERROR": "The Crew's leadership has not promoted you to the proper hierarchy tier to perform that action."
"CLAN_ERR_INVITE_DOES_NOT_EXIST": "This invitation no longer exists!"
"CLAN_ERR_INVITE_EXISTS": "Player already has a Crew invitation pending!"
"CLAN_ERR_INVITE_MAX_SENT_COUNT_EXCEEDED": "Player has exceeded the max number of invitations!"
"CLAN_ERR_INVITE_PRIVATE": "You must have an invitation to join a private Crew!"
"CLAN_ERR_MAX_MEMBER_COUNT_EXCEED": "That Crew already has the max number of members!"
"CLAN_ERR_NAME_EXISTS": "Name already exists!"
"CLAN_ERR_NO_PRIVILEGE": "You do not have sufficient privileges."
"CLAN_ERR_NOT_FOUND": "That Crew does not exist! It may have disbanded due to its last member leaving."
"CLAN_ERR_PARSER_FAILED": "Received invalid or malformed data."
"CLAN_ERR_PERMISSION_ERROR": "You do not have the necessary permissions to make this change to the Crew!"
"CLAN_ERR_PLAYER_NOT_FOUND": "You are not in the Crew!"
"CLAN_ERR_RATE_LIMIT_EXCEEDED": "Rate limit has been exceeded!"
"CLAN_ERR_RSTAR_ID_NOT_EXIST": "You need a Social Club account to use the features of this screen."
"CLAN_ERR_SC_NICK_NOT_EXIST": "Social Club nickname does not exist!"
"CLAN_ERR_TAG_EXISTS": "Tag already exists!"
"CLAN_NOT_FAILED": "The Rockstar game services are unavailable right now."
"CLAN_SUCCESS": "Success"
"CLANTT": "Crew Unavailable"
"CLBHBKRINPUT": "You need to be the President of a Motorcycle Club to access this computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"CLBHBKRINPUTPC": "You need to be the President of a Motorcycle Club to access this computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"CLBHINPUTTRIG": "Press ~INPUT_FRONTEND_ACCEPT~ to securely access the Open Road website. Business gameplay is only available in Public Sessions. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"CLBHINPUTTRIGPC": "Press ~INPUT_FRONTEND_ACCEPT~ to securely access the Open Road website. Business gameplay is only available in Public Sessions. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"CLIFF_LIV_1": "Stunt"
"CLIFFHANGER": "Cliffhanger"
"CLINTONA": "Clinton Ave"
"CLK_P_RF_H": "Investors don't know what to do with Cluckin' Bell fast food stocks."
"CLK_P_SF_H": "Cluckin' Bell chicken cruelty video brings stocks down."
"CLK_P_SR_H": "Cluckin' Bell stocks up on "Free Range is for Fairies" campaign."
"CLM_ERROR_CASH": "You cannot afford to play."
"CLM_ERROR_RANK": "Your Rank is too low."
"CLM_ERROR_TIME": "This Job is now closed until"
"CLM_ERROR_WANTED": "You have a Wanted Level."
"CLO_APF_F_1_0": "No Shoes"
"CLO_APF_L_10_0": "Dix Bikini"
"CLO_APF_L_10_1": "Le Chien Bikini"
"CLO_APF_L_10_2": "Sessanta Nove Bikini"
"CLO_APF_L_10_3": "Perseus Bikini"
"CLO_APF_L_10_4": "Blossom Bikini"
"CLO_APF_L_10_5": "Floral Bikini"
"CLO_APF_U_1_0": "Black Silk Pajamas"
"CLO_APF_U_1_1": "SN Silk Pajamas"
"CLO_APF_U_1_2": "Perseus Silk Pajamas"
"CLO_APF_U_1_3": "Gray Silk Pajamas"
"CLO_APF_U_1_4": "Red Silk Pajamas"
"CLO_APF_U_1_5": "Pink Silk Pajamas"
"CLO_APF_U_1_6": "White Silk Pajamas"
"CLO_APF_U_17_0": "Red Smoking Jacket"
"CLO_APF_U_17_1": "Navy Smoking Jacket"
"CLO_APF_U_17_2": "Burgundy Smoking Jacket"
"CLO_APF_U_17_3": "Black Smoking Jacket"
"CLO_APF_U_17_4": "Pink Smoking Jacket"
"CLO_APF_U_17_5": "Panther Smoking Jacket"
"CLO_APF_U_17_6": "Blue Smoking Jacket"
"CLO_APF_U_17_7": "Purple Smoking Jacket"
"CLO_APF_U_17_8": "Orange Smoking Jacket"
"CLO_APF_U_17_9": "Green Smoking Jacket"
"CLO_APF_U_17_10": "Brown Smoking Jacket"
"CLO_APF_U_19_0": "Dix Bikini"
"CLO_APF_U_19_1": "Le Chien Bikini"
"CLO_APF_U_19_2": "Sessanta Nove Bikini"
"CLO_APF_U_19_3": "Perseus Bikini"
"CLO_APF_U_19_4": "Blossom Bikini"
"CLO_APF_U_19_5": "Floral Bikini"
"CLO_APF_U_23_0": "White Silk Robe"
"CLO_APF_U_23_1": "Gray Silk Robe"
"CLO_APF_U_23_2": "Black Silk Robe"
"CLO_APF_U_23_3": "Red Print Silk Robe"
"CLO_APF_U_23_4": "Purple Print Silk Robe"
"CLO_APF_U_23_5": "Navy Print Silk Robe"
"CLO_APF_U_23_6": "Black Print Silk Robe"
"CLO_APF_U_23_7": "Brown Print Silk Robe"
"CLO_ARF_B_0_4": "Black Flight Cap"
"CLO_ARF_B_0_5": "Tan Flight Cap"
"CLO_ARF_B_0_6": "Green Flight Cap"
"CLO_ARF_B_0_7": "Olive Flight Cap"
"CLO_ARF_B_0_8": "Light Woodland Flight Cap"
"CLO_ARF_B_0_9": "Aqua Camo Flight Cap"
"CLO_ARF_B_0_10": "Splinter Flight Cap"
"CLO_ARF_B_0_11": "Brown Digital Flight Cap"
"CLO_ARF_O_0": "Crowex Racing Suit"
"CLO_ARF_O_1": "Flow Racing Suit"
"CLO_ARF_O_2": "GoPostal Racing Suit"
"CLO_ARF_O_3": "Junk Racing Suit"
"CLO_ARF_O_4": "Kronos Racing Suit"
"CLO_ARF_O_5": "MeTV Racing Suit"
"CLO_ARF_O_6": "Pendulus Racing Suit"
"CLO_ARF_O_7": "Redwood Racing Suit"
"CLO_ARF_O_8": "eCola Racing Suit"
"CLO_ARF_O_9": "CNT Racing Suit"
"CLO_ARF_O_10": "Jackal Racing Suit"
"CLO_ARF_O_11": "Shark Racing Suit"
"CLO_ARF_O_12": "Sprunk Racing Suit"
"CLO_ARF_O_13": "Tinkle Racing Suit"
"CLO_ARF_O_14": "Black & Yellow Flight Suit"
"CLO_ARF_O_15": "White Flight Suit"
"CLO_ARF_O_16": "Gray & Navy Flight Suit"
"CLO_ARF_O_17": "Dark Blue Flight Suit"
"CLO_ARF_O_18": "Brown Flight Suit"
"CLO_ARF_O_19": "Wine Flight Suit"
"CLO_ARF_O_20": "Orange Flight Suit"
"CLO_ARF_O_21": "Yellow Flight Suit"
"CLO_ARF_O_22": "Blue Flight Suit"
"CLO_ARF_O_23": "Light Blue Flight Suit"
"CLO_ARF_O_24": "Brown & Red Flight Suit"
"CLO_ARF_O_25": "Gray Woodland Flight Suit"
"CLO_ARF_O_26": "Contrast Camo Flight Suit"
"CLO_ARF_O_27": "Light Woodland Flight Suit"
"CLO_ARF_O_28": "Brown Digital Flight Suit"
"CLO_ARF_O_29": "Gray & Black Flight Suit"
"CLO_ARF_O_30": "Pogo Flight Suit"
"CLO_ARF_PH_0_0": "Orange Flight Helmet"
"CLO_ARF_PH_0_1": "Green Flight Helmet"
"CLO_ARF_PH_0_2": "Brown Flight Helmet"
"CLO_ARF_PH_0_3": "White Flight Helmet"
"CLO_ARF_PH_0_8": "Lime & Black Flight Helmet"
"CLO_ARF_PH_0_9": "51st Squad Flight Helmet"
"CLO_ARF_PH_0_10": "Orange & Black Flight Helmet"
"CLO_ARF_PH_0_11": "Zeus Flight Helmet"
"CLO_ARF_PH_0_12": "Green & Yellow Flight Helmet"
"CLO_ARF_PH_0_13": "Blue & Orange Flight Helmet"
"CLO_ARF_PH_0_14": "DFA Flight Helmet"
"CLO_ARF_PH_0_15": "Snake Killers Flight Helmet"
"CLO_ARF_PH_0_16": "Mind Over Matter Flight Helmet"
"CLO_ARF_PH_0_17": "Red & White Flight Helmet"
"CLO_ARF_PH_0_18": "Other Side Flight Helmet"
"CLO_ARF_PH_0_19": "STFU Flight Helmet"
"CLO_ARF_PH_0_20": "Patriot Flight Helmet"
"CLO_ARF_PH_0_21": "Zebra Flight Helmet"
"CLO_ARF_PH_0_22": "Tiger Flight Helmet"
"CLO_ARF_PH_0_23": "Leopard Flight Helmet"
"CLO_ARF_PH_0_24": "Shark Mouth Flight Helmet"
"CLO_ARF_PH_0_25": "Yellow & Black Flight Helmet"
"CLO_ARF_U_2_0": "Green Closed Flight"
"CLO_ARF_U_2_1": "Brown Closed Flight"
"CLO_ARF_U_2_2": "Black Closed Flight"
"CLO_ARF_U_2_3": "Gray Closed Flight"
"CLO_ARF_U_2_4": "White Closed Flight"
"CLO_ARF_U_2_5": "Teal Closed Flight"
"CLO_ARF_U_2_6": "Navy Closed Flight"
"CLO_ARF_U_2_7": "Dark Red Closed Flight"
"CLO_ARF_U_3_0": "Green Open Flight"
"CLO_ARF_U_3_1": "Brown Open Flight"
"CLO_ARF_U_3_2": "Black Open Flight"
"CLO_ARF_U_3_3": "Gray Open Flight"
"CLO_ARF_U_3_4": "White Open Flight"
"CLO_ARF_U_3_5": "Teal Open Flight"
"CLO_ARF_U_3_6": "Navy Open Flight"
"CLO_ARF_U_3_7": "Dark Red Open Flight"
"CLO_BBF_000": "Yellow Shorts"
"CLO_BBF_001": "Flying Bravo Sail Shorts"
"CLO_BBF_002": "Light Blue Shorts"
"CLO_BBF_003": "Pink Shorts"
"CLO_BBF_004": "Hawaiian Snow Plaid Shorts"
"CLO_BBF_005": "Red Checked Shorts"
"CLO_BBF_006": "Pale Blue Shorts"
"CLO_BBF_007": "Red Shorts"
"CLO_BBF_008": "Beige Shorts"
"CLO_BBF_009": "White Striped Shorts"
"CLO_BBF_010": "Blue Shorts"
"CLO_BBF_011": "Light Pink Shorts"
"CLO_BBF_100": "White Bikini"
"CLO_BBF_101": "Crosses Bikini"
"CLO_BBF_102": "Blue Bikini"
"CLO_BBF_103": "Santo Capra Kitty Bikini"
"CLO_BBF_104": "Red Bikini"
"CLO_BBF_105": "Navy Striped Bikini"
"CLO_BBF_106": "Yeti Camo Bikini"
"CLO_BBF_107": "Harsh Souls Punk Bikini"
"CLO_BBF_108": "Pink Patterned Bikini"
"CLO_BBF_109": "Island Print Bikini"
"CLO_BBF_110": "Floral Bikini"
"CLO_BBF_111": "Orange Striped Bikini"
"CLO_BBF_F_000": "Charcoal Flip-Flops"
"CLO_BBF_F_001": "Tan Flip-Flops"
"CLO_BBF_F_002": "Blue Flip-Flops"
"CLO_BBF_F_003": "Gutter & Blood Flip-Flops"
"CLO_BBF_F_004": "Lobster Flip-Flops"
"CLO_BBF_F_005": "Green Flip-Flops"
"CLO_BBF_F_006": "Woodland Camo Flip-Flops"
"CLO_BBF_F_007": "Hawaiian Snow Sun Flip-Flops"
"CLO_BBF_F_008": "Purple Flip-Flops"
"CLO_BBF_F_009": "Pink Flip-Flops"
"CLO_BBF_F_010": "Swingers Flip-Flops"
"CLO_BBF_F_011": "Penetrators Flip-Flops"
"CLO_BBF_P0_0": "DS Brown Bugs"
"CLO_BBF_P0_1": "DS Blue Tint Bugs"
"CLO_BBF_P0_2": "DS Green Marble Bugs"
"CLO_BBF_P0_3": "DS Teal Bugs"
"CLO_BBF_P0_4": "DS White Bugs"
"CLO_BBF_P0_5": "DS Pink Bugs"
"CLO_BBF_P0_6": "DS Red Bugs"
"CLO_BBF_P1_0": "Purple Tint Squared"
"CLO_BBF_P1_1": "Blue Leopard Squared"
"CLO_BBF_P1_2": "Purple Squared"
"CLO_BBF_P1_3": "Teal Squared"
"CLO_BBF_P1_4": "Tan Squared"
"CLO_BBF_P1_5": "Pink Striped Squared"
"CLO_BBF_P1_6": "White Squared"
"CLO_BBF_P2_0": "Tan Cowgirl Hat"
"CLO_BBF_P2_1": "Two-Tone Cowgirl Hat"
"CLO_BBF_P2_2": "Farshtunken Black Cowgirl Hat"
"CLO_BBF_P2_3": "MyMy Pink Cowgirl Hat"
"CLO_BBF_P2_4": "Red Striped Cowgirl Hat"
"CLO_BBF_P2_5": "Logger Cowgirl Hat"
"CLO_BBF_P2_6": "Striped Cowgirl Hat"
"CLO_BBF_P3_0": "CaCa Pink Canvas Hat"
"CLO_BBF_P3_1": "Crevis Blue Canvas Hat"
"CLO_BBF_P3_2": "Tan Canvas Hat"
"CLO_BBF_P3_3": "Red Canvas Hat"
"CLO_BBF_P3_4": "Hawaiian Snow Yellow Canvas"
"CLO_BBF_P3_5": "Hawaiian Snow Blue Canvas"
"CLO_BBF_P3_6": "Hawaiian Snow Spotted Canvas"
"CLO_BBF_P4_0": "Beige Sun Hat"
"CLO_BBF_P4_1": "Cream Sun Hat"
"CLO_BBF_P4_2": "Navy Sun Hat"
"CLO_BBF_P4_3": "Two-Tone Sun Hat"
"CLO_BBF_P4_4": "Dark Brown Sun Hat"
"CLO_BBF_P4_5": "MyMy Passion Sun Hat"
"CLO_BBF_P4_6": "MyMy Wild Sun Hat"
"CLO_BBF_T_1_0": "Floral Bangles"
"CLO_BBF_T_1_1": "MyMy Psychedelic Bangles"
"CLO_BBF_T_1_2": "Green Bangles"
"CLO_BBF_T_1_3": "Red Bangles"
"CLO_BBF_T_2_0": "MyMy Black Heart Necklace"
"CLO_BBF_T_2_1": "MyMy Pink Heart Necklace"
"CLO_BBF_T_2_2": "Rose Heart Necklace"
"CLO_BBF_T_2_3": "All Silver Heart Necklace"
"CLO_BBF_U_1_0": "Yeti Barfs Tank"
"CLO_BBF_U_1_1": "Pink Tank"
"CLO_BBF_U_1_2": "Baby Blue Tank"
"CLO_BBF_U_1_3": "Trey Baker Pink Tank"
"CLO_BBF_U_1_4": "Trey Baker Lime Tank"
"CLO_BBF_U_1_5": "Red Tank"
"CLO_BBF_U_1_6": "Navy Tank"
"CLO_BBF_U_2_0": "Parrot Print Shirt"
"CLO_BBF_U_3_0": "White Bikini"
"CLO_BBF_U_3_1": "Crosses Bikini"
"CLO_BBF_U_3_2": "Blue Bikini"
"CLO_BBF_U_3_3": "Santo Capra Kitty Bikini"
"CLO_BBF_U_3_4": "Red Bikini"
"CLO_BBF_U_3_5": "Navy Striped Bikini"
"CLO_BBF_U_3_6": "Yeti Camo Bikini"
"CLO_BBF_U_3_7": "Harsh Souls Punk Bikini"
"CLO_BBF_U_3_8": "Pink Patterned Bikini"
"CLO_BBF_U_3_9": "Island Print Bikini"
"CLO_BBF_U_3_10": "Floral Bikini"
"CLO_BBF_U_3_11": "Orange Striped Bikini"
"CLO_BIF_DECL_0": "Angels of Death Tee"
"CLO_BIF_DECL_1": "Angels of Death Aged Tee"
"CLO_BIF_DECL_2": "Angels of Death Vivid Tee"
"CLO_BIF_DECL_3": "Outlaw Black Tee"
"CLO_BIF_DECL_4": "Outlaw White Tee"
"CLO_BIF_DECL_5": "Ass-kicking Black Tee"
"CLO_BIF_DECL_6": "Ass-kicking White Tee"
"CLO_BIF_DECL_7": "Complaints Dept. Black Tee"
"CLO_BIF_DECL_8": "Complaints Dept. White Tee"
"CLO_BIF_DECL_9": "Knuckleduster Black Tee"
"CLO_BIF_DECL_10": "Knuckleduster White Tee"
"CLO_BIF_DECL_11": "DILLIGAF Black Tee"
"CLO_BIF_DECL_12": "DILLIGAF White Tee"
"CLO_BIF_DECL_13": "FTW Bomb Black Tee"
"CLO_BIF_DECL_14": "FTW Bomb White Tee"
"CLO_BIF_DECL_15": "Carpal Curse Black Tee"
"CLO_BIF_DECL_16": "Carpal Curse White Tee"
"CLO_BIF_DECL_17": "No Regrets Tee"
"CLO_BIF_DECL_18": "G.F.Y. White Tee"
"CLO_BIF_DECL_19": "G.F.Y. Black Tee"
"CLO_BIF_DECL_20": "Ride Free Tee"
"CLO_BIF_DECL_21": "Snitches Get Stitches Tee"
"CLO_BIF_DECL_26": "Supporter Black Tee"
"CLO_BIF_DECL_27": "Supporter White Tee"
"CLO_BIF_DECL_28": "Forever Black Tee"
"CLO_BIF_DECL_29": "Forever White Tee"
"CLO_BIF_DECL_30": "Lost MC Black Tee"
"CLO_BIF_DECL_31": "Lost MC White Tee"
"CLO_BIF_DECL_32": "Heraldic Supporter Black Tee"
"CLO_BIF_DECL_33": "Heraldic Supporter White Tee"
"CLO_BIF_DECL_34": "Lost Ride Free Black Tee"
"CLO_BIF_DECL_35": "Lost Ride Free White Tee"
"CLO_BIF_DECL_36": "UR Tee"
"CLO_BIF_DECL_37": "UR Solid Tee"
"CLO_BIF_DECL_38": "Uptown Riders Black Tee"
"CLO_BIF_DECL_39": "Uptown Riders White Tee"
"CLO_BIF_DECL_40": "UR Flames Black Tee"
"CLO_BIF_DECL_41": "UR Flames White Tee"
"CLO_BIF_DECL_42": "UR Embossed Tee"
"CLO_BIF_DECL_43": "UR Skull Black Tee"
"CLO_BIF_DECL_44": "UR Skull White Tee"
"CLO_BIF_DECL_45": "Uptown Riders Logo Black Tee"
"CLO_BIF_DECL_46": "Uptown Riders Logo White Tee"
"CLO_BIF_DECL_67": "Black Baggy Hoodie"
"CLO_BIF_DECL_68": "White Baggy Hoodie"
"CLO_BIF_F_0_0": "Black Laceup Boots"
"CLO_BIF_F_0_1": "Ox Blood Laceup Boots"
"CLO_BIF_F_0_2": "Chocolate Laceup Boots"
"CLO_BIF_F_0_3": "Worn Black Laceup Boots"
"CLO_BIF_F_0_4": "Worn Ox Blood Laceup Boots"
"CLO_BIF_F_0_5": "Worn Chocolate Laceup Boots"
"CLO_BIF_F_2_0": "Tan Harness Boots"
"CLO_BIF_F_2_1": "Black Harness Boots"
"CLO_BIF_F_3_0": "Black Slack Boots"
"CLO_BIF_F_3_1": "Ox Blood Slack Boots"
"CLO_BIF_F_3_2": "Chocolate Slack Boots"
"CLO_BIF_F_3_3": "Worn Black Slack Boots"
"CLO_BIF_F_3_4": "Worn Ox Blood Slack Boots"
"CLO_BIF_F_3_5": "Worn Chocolate Slack Boots"
"CLO_BIF_F_5_0": "Black Calf Boots"
"CLO_BIF_F_5_1": "Ox Blood Calf Boots"
"CLO_BIF_F_5_2": "Tan Calf Boots"
"CLO_BIF_H_0_0": "Loose Swept Back"
"CLO_BIF_H_1_0": "Undercut Swept Back"
"CLO_BIF_H_2_0": "Undercut Swept Side"
"CLO_BIF_H_3_0": "Spiked Mohawk"
"CLO_BIF_H_4_0": "Bandana and Braid"
"CLO_BIF_H_5_0": "Layered Mod"
"CLO_BIF_H_6_0": "Skinbyrd"
"CLO_BIF_L_0_0": "Dirty Wash Ribbed"
"CLO_BIF_L_0_1": "Black Ribbed"
"CLO_BIF_L_0_2": "Deep Blue Ribbed"
"CLO_BIF_L_0_3": "Stonewash Ribbed"
"CLO_BIF_L_0_4": "Vintage Ribbed"
"CLO_BIF_L_0_5": "Hard Washed Ribbed"
"CLO_BIF_L_1_0": "Dirty Wash Roadworn"
"CLO_BIF_L_1_1": "Black Roadworn"
"CLO_BIF_L_1_2": "Deep Blue Roadworn"
"CLO_BIF_L_1_3": "Stonewash Roadworn"
"CLO_BIF_L_1_4": "Vintage Roadworn"
"CLO_BIF_L_1_5": "Hard Washed Roadworn"
"CLO_BIF_L_2_0": "Black Plain"
"CLO_BIF_L_2_1": "Mocha Plain"
"CLO_BIF_L_2_2": "Red Plain"
"CLO_BIF_L_3_0": "Black Quilted"
"CLO_BIF_L_3_1": "Mocha Quilted"
"CLO_BIF_L_3_2": "Red Quilted"
"CLO_BIF_L_4_0": "Black Ribbed"
"CLO_BIF_L_4_1": "Mocha Ribbed"
"CLO_BIF_L_4_2": "Red Ribbed"
"CLO_BIF_L_5_0": "Indigo Denims and Stockings"
"CLO_BIF_L_5_1": "Slate Denims and Stockings"
"CLO_BIF_L_5_2": "Black Denims and Stockings"
"CLO_BIF_L_5_3": "Ash Denims and Stockings"
"CLO_BIF_O_8": "The Avarus"
"CLO_BIF_O_9": "The Wolfsbane"
"CLO_BIF_O_10": "The Rat Bike"
"CLO_BIF_O_11": "The Chimera"
"CLO_BIF_O_12": "The Nightblade"
"CLO_BIF_O_13": "The Hakuchou"
"CLO_BIF_O_14": "The Blazer"
"CLO_BIF_O_15": "The Manchez"
"CLO_BIF_O_16": "The Faggio"
"CLO_BIF_O_17": "The Zombie"
"CLO_BIF_PE_0_0": "Tan Outlaw Goggles"
"CLO_BIF_PE_0_1": "Black Outlaw Goggles"
"CLO_BIF_PE_0_2": "Mono Outlaw Goggles"
"CLO_BIF_PE_0_3": "Ox Blood Outlaw Goggles"
"CLO_BIF_PE_0_4": "Blue Outlaw Goggles"
"CLO_BIF_PE_0_5": "Beige Outlaw Goggles"
"CLO_BIF_PE_1_0": "Tropical Urban Ski"
"CLO_BIF_PE_1_1": "Yellow Urban Ski"
"CLO_BIF_PE_1_2": "Green Urban Ski"
"CLO_BIF_PE_1_3": "Dusk Urban Ski"
"CLO_BIF_PE_1_4": "Grayscale Urban Ski"
"CLO_BIF_PE_1_5": "Pink Urban Ski"
"CLO_BIF_PE_1_6": "Orange Urban Ski"
"CLO_BIF_PE_1_7": "Brown Urban Ski"
"CLO_BIF_PH_0_0": "Black Tied"
"CLO_BIF_PH_0_1": "Uptown Riders Tied"
"CLO_BIF_PH_0_2": "Ride Free Tied"
"CLO_BIF_PH_0_3": "Ace of Spades Tied"
"CLO_BIF_PH_0_4": "Skull and Snake Tied"
"CLO_BIF_PH_0_5": "Ox and Hatchets Tied"
"CLO_BIF_PH_0_6": "Stars and Stripes Tied"
"CLO_BIF_PH_1_0": "Black Spiked"
"CLO_BIF_PH_1_1": "Carbon Spiked"
"CLO_BIF_PH_1_2": "Orange Fiber Spiked"
"CLO_BIF_PH_1_3": "Star and Stripes Spiked"
"CLO_BIF_PH_1_4": "Green Spiked"
"CLO_BIF_PH_1_5": "Feathers Spiked"
"CLO_BIF_PH_1_6": "Ox and Hatchets Spiked"
"CLO_BIF_PH_1_7": "Ride Free Spiked"
"CLO_BIF_PH_1_8": "Ace of Spades Spiked"
"CLO_BIF_PH_1_9": "Skull and Snake Spiked"
"CLO_BIF_PH_2_0": "Skull Cap"
"CLO_BIF_PH_3_0": "Visored Skull Cap"
"CLO_BIF_PH_4_0": "Finned Skull Cap"
"CLO_BIF_PH_5_0": "Spiked Skull Cap"
"CLO_BIF_PH_6_0": "Black Dome"
"CLO_BIF_PH_6_1": "Carbon Dome"
"CLO_BIF_PH_6_2": "Orange Fiber Dome"
"CLO_BIF_PH_6_3": "Star and Stripes Dome"
"CLO_BIF_PH_6_4": "Green Dome"
"CLO_BIF_PH_6_5": "Feathers Dome"
"CLO_BIF_PH_6_6": "Ox and Hatchets Dome"
"CLO_BIF_PH_6_7": "Ride Free Dome"
"CLO_BIF_PH_6_8": "Ace of Spades Dome"
"CLO_BIF_PH_6_9": "Skull and Snake Dome"
"CLO_BIF_PH_7_0": "Chromed Dome"
"CLO_BIF_PH_10_0": "Roundel Mod"
"CLO_BIF_PH_10_1": "Faggio Mod"
"CLO_BIF_PH_10_2": "Green Roundel Mod"
"CLO_BIF_PH_10_3": "Green Faggio Mod"
"CLO_BIF_PH_11_0": "Cream Mod Canvas"
"CLO_BIF_PH_11_1": "Red Mod Canvas"
"CLO_BIF_PH_11_2": "Blue Mod Canvas"
"CLO_BIF_PH_11_3": "Cyan Mod Canvas"
"CLO_BIF_PH_11_4": "White Mod Canvas"
"CLO_BIF_PH_11_5": "Ash Mod Canvas"
"CLO_BIF_PH_11_6": "Navy Mod Canvas"
"CLO_BIF_PH_11_7": "Dark Red Mod Canvas"
"CLO_BIF_PH_11_8": "Slate Mod Canvas"
"CLO_BIF_PH_11_9": "Moss Mod Canvas"
"CLO_BIF_PH_12_0": "Cream Mod Pork Pie"
"CLO_BIF_PH_12_1": "Red Mod Pork Pie"
"CLO_BIF_PH_12_2": "Blue Mod Pork Pie"
"CLO_BIF_PH_12_3": "Cyan Mod Pork Pie"
"CLO_BIF_PH_12_4": "White Mod Pork Pie"
"CLO_BIF_PH_12_5": "Ash Mod Pork Pie"
"CLO_BIF_PH_12_6": "Navy Mod Pork Pie"
"CLO_BIF_PH_12_7": "Dark Red Mod Pork Pie"
"CLO_BIF_PH_12_8": "Slate Mod Pork Pie"
"CLO_BIF_PH_12_9": "Moss Mod Pork Pie"
"CLO_BIF_PRW_0_0": "Light Wrist Chain (R)"
"CLO_BIF_PRW_1_0": "Chunky Wrist Chain (R)"
"CLO_BIF_PRW_2_0": "Square Wrist Chain (R)"
"CLO_BIF_PRW_3_0": "Skull Wrist Chain (R)"
"CLO_BIF_PRW_4_0": "Tread Wrist Chain (R)"
"CLO_BIF_PRW_5_0": "Gear Wrist Chains (R)"
"CLO_BIF_PRW_6_0": "Spiked Gauntlet (R)"
"CLO_BIF_PRW_7_0": "Black Gauntlet (R)"
"CLO_BIF_PRW_7_1": "Chocolate Gauntlet (R)"
"CLO_BIF_PRW_7_2": "Tan Gauntlet (R)"
"CLO_BIF_PRW_7_3": "Ox Blood Gauntlet (R)"
"CLO_BIF_PW_0_0": "Light Wrist Chain (L)"
"CLO_BIF_PW_1_0": "Chunky Wrist Chain (L)"
"CLO_BIF_PW_2_0": "Square Wrist Chain (L)"
"CLO_BIF_PW_3_0": "Skull Wrist Chain (L)"
"CLO_BIF_PW_4_0": "Tread Wrist Chain (L)"
"CLO_BIF_PW_5_0": "Gear Wrist Chains (L)"
"CLO_BIF_PW_6_0": "Spiked Gauntlet (L)"
"CLO_BIF_PW_7_0": "Black Gauntlet (L)"
"CLO_BIF_PW_7_1": "Chocolate Gauntlet (L)"
"CLO_BIF_PW_7_2": "Tan Gauntlet (L)"
"CLO_BIF_PW_7_3": "Ox Blood Gauntlet (L)"
"CLO_BIF_S_15_0": "Navy Blazer Shirt"
"CLO_BIF_S_15_1": "Red Blazer Shirt"
"CLO_BIF_S_16_0": "Cream with White Shirt"
"CLO_BIF_S_16_1": "Cream with Black Shirt"
"CLO_BIF_S_16_2": "Cream with Navy Shirt"
"CLO_BIF_S_16_3": "Cream with Red Shirt"
"CLO_BIF_S_16_4": "Red with White Shirt"
"CLO_BIF_S_16_5": "Red with Black Shirt"
"CLO_BIF_S_16_6": "Red with Navy Shirt"
"CLO_BIF_S_16_7": "Red with Red Shirt"
"CLO_BIF_S_16_8": "Navy with White Shirt"
"CLO_BIF_S_16_9": "Navy with Black Shirt"
"CLO_BIF_S_16_10": "Navy with Navy Shirt"
"CLO_BIF_S_16_11": "Navy with Red Shirt"
"CLO_BIF_S_16_12": "Cyan with White Shirt"
"CLO_BIF_S_16_13": "Cyan with Black Shirt"
"CLO_BIF_S_16_14": "Cyan with Navy Shirt"
"CLO_BIF_S_16_15": "Cyan with Red Shirt"
"CLO_BIF_S_16_16": "Black with White Shirt"
"CLO_BIF_S_16_17": "Black with Black Shirt"
"CLO_BIF_S_16_18": "Black with Navy Shirt"
"CLO_BIF_S_16_19": "Black with Red Shirt"
"CLO_BIF_S_16_20": "White with White Shirt"
"CLO_BIF_S_16_21": "White with Black Shirt"
"CLO_BIF_S_16_22": "White with Navy Shirt"
"CLO_BIF_S_16_23": "White with Red Shirt"
"CLO_BIF_S_17_0": "Cream with White Turtle"
"CLO_BIF_S_17_1": "Cream with Black Turtle"
"CLO_BIF_S_17_2": "Cream with Navy Turtle"
"CLO_BIF_S_17_3": "Cream with Red Turtle"
"CLO_BIF_S_17_4": "Red with White Turtle"
"CLO_BIF_S_17_5": "Red with Black Turtle"
"CLO_BIF_S_17_6": "Red with Navy Turtle"
"CLO_BIF_S_17_7": "Red with Red Turtle"
"CLO_BIF_S_17_8": "Navy with White Turtle"
"CLO_BIF_S_17_9": "Navy with Black Turtle"
"CLO_BIF_S_17_10": "Navy with Navy Turtle"
"CLO_BIF_S_17_11": "Navy with Red Turtle"
"CLO_BIF_S_17_12": "Cyan with White Turtle"
"CLO_BIF_S_17_13": "Cyan with Black Turtle"
"CLO_BIF_S_17_14": "Cyan with Navy Turtle"
"CLO_BIF_S_17_15": "Cyan with Red Turtle"
"CLO_BIF_S_17_16": "Black with White Turtle"
"CLO_BIF_S_17_17": "Black with Black Turtle"
"CLO_BIF_S_17_18": "Black with Navy Turtle"
"CLO_BIF_S_17_19": "Black with Red Turtle"
"CLO_BIF_S_17_20": "White with White Turtle"
"CLO_BIF_S_17_21": "White with Black Turtle"
"CLO_BIF_S_17_22": "White with Navy Turtle"
"CLO_BIF_S_17_23": "White with Red Turtle"
"CLO_BIF_U_0_0": "Black Leather Cut"
"CLO_BIF_U_0_1": "Worn Black Leather Cut"
"CLO_BIF_U_0_2": "Chocolate Leather Cut"
"CLO_BIF_U_0_3": "Ox Blood Leather Cut"
"CLO_BIF_U_1_0": "Black Defender Vest"
"CLO_BIF_U_1_1": "Worn Black Defender Vest"
"CLO_BIF_U_1_2": "Two Tone Defender Vest"
"CLO_BIF_U_2_0": "Black Darted Vest"
"CLO_BIF_U_2_1": "Worn Black Darted Vest"
"CLO_BIF_U_3_0": "Black Flat Front Cut"
"CLO_BIF_U_3_1": "Brown Flat Front Cut"
"CLO_BIF_U_4_0": "Worn Black Classic Biker"
"CLO_BIF_U_4_1": "Ox Blood Classic Biker"
"CLO_BIF_U_4_2": "Chocolate Classic Biker"
"CLO_BIF_U_4_3": "Black Classic Biker"
"CLO_BIF_U_5_0": "Worn Black Biker Cut"
"CLO_BIF_U_5_1": "Ox Blood Biker Cut"
"CLO_BIF_U_5_2": "Chocolate Biker Cut"
"CLO_BIF_U_5_3": "Black Biker Cut"
"CLO_BIF_U_6_0": "Fitted Leather Jacket"
"CLO_BIF_U_7_0": "Stitched Leather Baseball Shirt"
"CLO_BIF_U_7_1": "Black Leather Baseball Shirt"
"CLO_BIF_U_7_2": "Gray Leather Baseball Shirt"
"CLO_BIF_U_8_0": "Digital Sports Biker"
"CLO_BIF_U_8_1": "Viper Sports Biker"
"CLO_BIF_U_8_2": "Camo Sports Biker"
"CLO_BIF_U_8_3": "Blue Sports Biker"
"CLO_BIF_U_8_4": "Red Sports Biker"
"CLO_BIF_U_8_5": "Green Sports Biker"
"CLO_BIF_U_8_6": "Yellow Sports Biker"
"CLO_BIF_U_9_0": "Black Blouson Jacket"
"CLO_BIF_U_9_1": "Ox Blood Blouson Jacket"
"CLO_BIF_U_9_2": "Chocolate Blouson Jacket"
"CLO_BIF_U_9_3": "Worn Black Blouson Jacket"
"CLO_BIF_U_9_4": "Worn Ox Blood Blouson Jacket"
"CLO_BIF_U_9_5": "Worn Chocolate Blouson Jacket"
"CLO_BIF_U_10_0": "Red Puffer Jacket"
"CLO_BIF_U_10_1": "Dark Red Puffer Jacket"
"CLO_BIF_U_10_2": "Blue Puffer Jacket"
"CLO_BIF_U_10_3": "Black Puffer Jacket"
"CLO_BIF_U_10_4": "Sea Green Puffer Jacket"
"CLO_BIF_U_10_5": "Mustard Puffer Jacket"
"CLO_BIF_U_10_6": "Brown Puffer Jacket"
"CLO_BIF_U_10_7": "Gray Puffer Jacket"
"CLO_BIF_U_10_8": "Hot Pink Puffer Jacket"
"CLO_BIF_U_10_9": "Olive Puffer Jacket"
"CLO_BIF_U_10_10": "Purple Puffer Jacket"
"CLO_BIF_U_10_11": "Beige Puffer Jacket"
"CLO_BIF_U_10_12": "Orange Puffer Jacket"
"CLO_BIF_U_10_13": "Cyan Puffer Jacket"
"CLO_BIF_U_10_14": "Ice Puffer Jacket"
"CLO_BIF_U_10_15": "Lime Puffer Jacket"
"CLO_BIF_U_11_0": "Chocolate Leather Hoodie"
"CLO_BIF_U_11_1": "Black Leather Hoodie"
"CLO_BIF_U_11_2": "Gray Leather Hoodie"
"CLO_BIF_U_12_0": "Vintage Denim Biker"
"CLO_BIF_U_12_1": "Indigo Denim Biker"
"CLO_BIF_U_12_2": "Washed Denim Biker"
"CLO_BIF_U_12_3": "Charcoal Denim Biker"
"CLO_BIF_U_13_0": "Vintage Denim Cut"
"CLO_BIF_U_13_1": "Indigo Denim Cut"
"CLO_BIF_U_13_2": "Washed Denim Cut"
"CLO_BIF_U_13_3": "Charcoal Denim Cut"
"CLO_BIF_U_14_0": "Black Torn Sleeveless Crop"
"CLO_BIF_U_14_1": "Gray Torn Sleeveless Crop"
"CLO_BIF_U_14_2": "Wine Torn Sleeveless Crop"
"CLO_BIF_U_14_3": "Cream Torn Sleeveless Crop"
"CLO_BIF_U_14_4": "Mocha Torn Sleeveless Crop"
"CLO_BIF_U_14_5": "Camo Torn Sleeveless Crop"
"CLO_BIF_U_15_0": "Black Torn Tee"
"CLO_BIF_U_15_1": "Gray Torn Tee"
"CLO_BIF_U_15_2": "Wine Torn Tee"
"CLO_BIF_U_15_3": "Cream Torn Tee"
"CLO_BIF_U_15_4": "Mocha Torn Tee"
"CLO_BIF_U_15_5": "Camo Torn Tee"
"CLO_BIF_U_16_0": "Black Torn Short Crop"
"CLO_BIF_U_16_1": "Gray Torn Short Crop"
"CLO_BIF_U_16_2": "Wine Torn Short Crop"
"CLO_BIF_U_16_3": "Cream Torn Short Crop"
"CLO_BIF_U_16_4": "Mocha Torn Short Crop"
"CLO_BIF_U_16_5": "Camo Torn Short Crop"
"CLO_BIF_U_17_0": "Indigo Tied Shirt"
"CLO_BIF_U_17_1": "Vintage Tied Shirt"
"CLO_BIF_U_17_2": "Charcoal Tied Shirt"
"CLO_BIF_U_17_3": "Washed Black Tied Shirt"
"CLO_BIF_U_17_4": "Wine Checked Tied Shirt"
"CLO_BIF_U_17_5": "Charcoal Checked Tied Shirt"
"CLO_BIF_U_17_6": "Blue Checked Tied Shirt"
"CLO_BIF_U_17_7": "Moss Checked Tied Shirt"
"CLO_BIF_U_19_0": "Leather Halter Vest"
"CLO_BIF_U_20_0": "Vintage Patched Denim Biker"
"CLO_BIF_U_20_1": "Indigo Patched Denim Biker"
"CLO_BIF_U_20_2": "Washed Patched Denim Biker"
"CLO_BIF_U_20_3": "Charcoal Patched Denim Biker"
"CLO_BIF_U_21_0": "Vintage Patched Denim Cut"
"CLO_BIF_U_21_1": "Indigo Patched Denim Cut"
"CLO_BIF_U_21_2": "Washed Patched Denim Cut"
"CLO_BIF_U_21_3": "Charcoal Patched Denim Cut"
"CLO_BIF_U_22_0": "Worn Black Patched Classic"
"CLO_BIF_U_22_1": "Ox Blood Patched Classic"
"CLO_BIF_U_22_2": "Chocolate Patched Classic"
"CLO_BIF_U_22_3": "Black Patched Classic"
"CLO_BIF_U_23_0": "Worn Black Patched Cut"
"CLO_BIF_U_23_1": "Ox Blood Patched Cut"
"CLO_BIF_U_23_2": "Chocolate Patched Cut"
"CLO_BIF_U_23_3": "Black Patched Cut"
"CLO_BIF_U_24_0": "Patched Darted Vest"
"CLO_BIF_U_25_0": "Digital Sports Cut"
"CLO_BIF_U_25_1": "Black Sports Cut"
"CLO_BIF_U_25_2": "Camo Sports Cut"
"CLO_BIF_U_25_3": "Blue Sports Cut"
"CLO_BIF_U_25_4": "Red Sports Cut"
"CLO_BIF_U_25_5": "Green Sports Cut"
"CLO_BIF_U_25_6": "Yellow Sports Cut"
"CLO_BIF_U_31_0": "Cream Boating Blazer"
"CLO_BIF_U_31_1": "Red Boating Blazer"
"CLO_BIF_U_31_2": "Navy Boating Blazer"
"CLO_BIF_U_31_3": "Cyan Boating Blazer"
"CLO_BIF_U_31_4": "Black Boating Blazer"
"CLO_BIF_U_31_5": "White Boating Blazer"
"CLO_BIF_U_32_0": "Urban Closed Parka"
"CLO_BIF_U_32_1": "Forest Closed Parka"
"CLO_BIF_U_32_2": "Urban Patched Closed Parka"
"CLO_BIF_U_32_3": "Forest Patched Closed Parka"
"CLO_BIF_U_33_0": "Urban Open Parka"
"CLO_BIF_U_33_1": "Forest Open Parka"
"CLO_BIF_U_33_2": "Urban Patched Open Parka"
"CLO_BIF_U_33_3": "Forest Patched Open Parka"
"CLO_BIM_H_0_0": "Loose Swept Back"
"CLO_BIM_H_1_0": "Undercut Swept Back"
"CLO_BIM_H_2_0": "Undercut Swept Side"
"CLO_BIM_H_3_0": "Spiked Mohawk"
"CLO_BIM_H_4_0": "Mod"
"CLO_BIM_H_5_0": "Layered Mod"
"CLO_BRAND_AION": "For everyone who can't afford a Crowex watch, there's Aiongold."
"CLO_BRAND_ANNA": "Simple, modern and post-gender fashion from Anna Rex."
"CLO_BRAND_AWARD": "Unlocked with an Award."
"CLO_BRAND_BARB": "Look like an Italian conman or a rich Russian idiot in Barbarone."
"CLO_BRAND_BIAN": "Pay for the brand name with an accessory from Liberty City Jewellers Bianca Co."
"CLO_BRAND_BROK": "Contemporary streetwear from when Broker was still street."
"CLO_BRAND_BULL": "Classic men's apparel from Bull Emic. Size zero ain't just for women."
"CLO_BRAND_CACA": "Vomit-proof party wear from CaCa for girls who don't know when to stop."
"CLO_BRAND_CHIEN": "Le Chien – timelessly elegant because we don't invest in new designs."
"CLO_BRAND_COUT": "Exotic fashion with a mafia history from Couture Criminalli."
"CLO_BRAND_COVG": "Intricately constructed and extortionately marked up jewelry from Covgari."
"CLO_BRAND_CROW": "Nothing says conspicuous consumption like a Crowex on your wrist."
"CLO_BRAND_DCTL": "Unlocked via "Don't Cross The Line" wins."
"CLO_BRAND_DEKO": "The recession is your chance to project dominance with jewellery from De Koch."
"CLO_BRAND_DIDI": "Classic, luxurious, iconic, overpriced. Didier Sachs."
"CLO_BRAND_DOUB": "Have it both ways: front and back streetwear from Double P."
"CLO_BRAND_ENMA": "Sleek lines, outstanding quality, and getting thin with laxatives define the Enema brand."
"CLO_BRAND_EVENT": "Limited Edition. Unlocked as part of an Event."
"CLO_BRAND_EXCL": "Exclusive Item."
"CLO_BRAND_FACE": "Face products. Buy yourself a new identity."
"CLO_BRAND_FARS": "All attention is good attention. Eye-catching design from Farshtunken."
"CLO_BRAND_FLYB": "Loved by preppy kids and cartels alike, menswear from Flying Bravo."
"CLO_BRAND_FRUN": "Streetwear from urban clothing label Fruntalot. We're not all high fashion yet."
"CLO_BRAND_FUFF": "Exciting, dangerous high heels from luxury brand, Fufu."
"CLO_BRAND_FUFW": "Watches by Fufu: every bit as flimsy and inaccurate as the really expensive brands."
"CLO_BRAND_FUQ": "Strong, powerful Fuque frames for rich, weak men."
"CLO_BRAND_GANDB": "Exceptional quality, appalling morals from the tax dodgers at Gutter & Blood."
"CLO_BRAND_GAUL": "Come as close as possible to putting a pricetag on your outfit with accessories from Gaulle."
"CLO_BRAND_GUID": "Los Santos designed and China made tailoring from Guido Zenitalia."
"CLO_BRAND_GUSS": "Classic apparel from famed denim label Gusset. It'll come back one day."
"CLO_BRAND_HARS": "Fashion from Harsh Souls: stark, edgy, mass-produced."
"CLO_BRAND_HAWI1": "Designer shades from Hawaiian Snow's wannabe-boarder collection."
"CLO_BRAND_HAWI2": "Seek adventure from your sofa with Hawaiian Snow activewear."
"CLO_BRAND_HEAT": "Fashionable, functional, sweatshop-made sportswear from Heat."
"CLO_BRAND_HELG": "Expensive kitsch from Helga Kreppsohle."
"CLO_BRAND_HERO": "Pay for the marketing, save on the clothing with Heroin Chic."
"CLO_BRAND_HINT": "Once it was workwear, now it's for graphic designers. Hinterland goods."
"CLO_BRAND_IFRT": "iFruit's visionaries bring you a uniquely pretentious and unreliable way of checking the time."
"CLO_BRAND_ILE": "Show superiority to Europe by owning a part of it. Exclusive watch from ĂŽle de Stylo."
"CLO_BRAND_KRON": "Kronos watches - we're willing to pay more for product placement than Crowex."
"CLO_BRAND_LEZA": "Wardrobe staple for preppy kids and soccer hooligans – Lézard sportswear."
"CLO_BRAND_MAGN": "Slow and low fashion with no gang ties whatsoever from Magnetics."
"CLO_BRAND_MEDI": "Medici: Rugged, nautical watches for vacuous, city-dwelling non-swimmers."
"CLO_BRAND_MYMY": "Enema's other line. Reused designs in colorful fabrics."
"CLO_BRAND_PERS": "You can't afford to miss out on this indulgence from luxury goods brand Perseus."
"CLO_BRAND_PFIS": "Anyone can pretend to own a supercar with the Pfister Design range."
"CLO_BRAND_PNDL": "A Pendulus is not a watch; it's a timepiece. Like an antique, but with none of the charm."
"CLO_BRAND_PROL": "Innovative, high tech fabrics for watching sport in from Prolaps."
"CLO_BRAND_QUIN": "Natty printed jacket from luxury goods house Quincy Biro."
"CLO_BRAND_RANC": "Quality clothing from America's original denim brand, Ranch."
"CLO_BRAND_SANT": "Stand out in the crowd with Santo Capra couture."
"CLO_BRAND_SEBD": "Luxury apparel from renowned designer to fascists, Sebastian Dix."
"CLO_BRAND_SHAC": "Only you will know it isn't a dime-store knockoff with high fashion from Shackleton."
"CLO_BRAND_SSNV": "Designs so popular they're almost worthless, from Sessanta Nove."
"CLO_BRAND_SSNVP": "Sessanta Nove and Princess Robot Bubblegum bring you a dynamic transcultural fusion that absolutely nobody wanted."
"CLO_BRAND_STAN": "Exclusive product from Stank's high end, low life streetwear range."
"CLO_BRAND_SWEA": "Own your scent with non-breathable, 100% synthetic headwear from Sweatbox."
"CLO_BRAND_TMVP": "Tim Vapid: perfectly reflecting your vast wealth and total lack of substance."
"CLO_BRAND_TOUR": "Limited Edition. Unlocked with Tournament participation."
"CLO_BRAND_TREY": "Beat off in off-beat streetwear from Trey Baker."
"CLO_BRAND_TRIC": "Streetwear from Trickster: it's underground for a reason."
"CLO_BRAND_TUNG": "Everyone needs a pair of Tungs on their feet. Iconic footwear brand."
"CLO_BRAND_USHE": "Neat piece for the sociopath in your life from menswear label Ushero."
"CLO_BRAND_VDG": "On-trend piece for the one percent from fashion house Val de Grace."
"CLO_BRAND_VNGL": "Jewellery from Vangelico: the snobbery of Old Europe with the backing of oil-rich Gulf States."
"CLO_BRAND_VNKH": "Diamonds from Vankhov, the Sub-Saharan blood cartel with an imperial pedigree."
"CLO_BRAND_WSBL": "Blend into the crowd with hyper-generic streetwear from WSBL."
"CLO_BRAND_YETI": "High-end streetwear from the label that fights to stay niche, Yeti."
"CLO_BRAND_ZORS": "The only exceptional thing is the price with fine goods brand Zorse."
"CLO_BUS_F_O_0": "The Networker"
"CLO_BUS_F_O_1": "The Creative"
"CLO_BUS_F_O_2": "The Fresco"
"CLO_BUS_F_O_3": "The Parisienne"
"CLO_BUS_F_O_4": "The Ball-buster"
"CLO_BUS_F_O_6": "The Director"
"CLO_BUS_F_O_7": "The Fashionista"
"CLO_BUS_F_O_8": "The 9-5"
"CLO_BUS_F_O_9": "The Liberty"
"CLO_BUS_F_O_10": "The Heritage"
"CLO_BUS_F_O_11": "The Aviator"
"CLO_BUS_F_O_13": "The Boardroom"
"CLO_BUS_F_O_15": "The Art Dealer"
"CLO_BUS_F_O_16": "The Architect"
"CLO_BUS_F_O_17": "The Leopard"
"CLO_BUS_F_O_19": "The Extrovert"
"CLO_BUS_F_O_20": "The Vanquish"
"CLO_BUS_F_O_21": "The Firm"
"CLO_BUS_F_O_22": "The Purrfectionist"
"CLO_BUS_F_O_25": "The Designer"
"CLO_BUS_P_0_0": "Black Bowler Hat"
"CLO_BUS_P_0_1": "Gray Bowler Hat"
"CLO_BUS_P_0_2": "Blue Bowler Hat"
"CLO_BUS_P_0_3": "Light Gray Bowler Hat"
"CLO_BUS_P_0_4": "Olive Bowler Hat"
"CLO_BUS_P_0_5": "Purple Bowler Hat"
"CLO_BUS_P_0_6": "Lobster Bowler Hat"
"CLO_BUS_P_0_7": "Brown Bowler Hat"
"CLO_BUS_P_0_8": "Vintage Bowler Hat"
"CLO_BUS_P_0_9": "Cream Bowler Hat"
"CLO_BUS_P_0_10": "Ash Bowler Hat"
"CLO_BUS_P_0_11": "Navy Bowler Hat"
"CLO_BUS_P_0_12": "Silver Bowler Hat"
"CLO_BUS_P_0_13": "White Bowler Hat"
"CLO_BUS_P_1_0": "Black Top Hat"
"CLO_BUS_P_1_1": "Gray Top Hat"
"CLO_BUS_P_1_2": "Blue Top Hat"
"CLO_BUS_P_1_3": "Light Gray Top Hat"
"CLO_BUS_P_1_4": "Olive Top Hat"
"CLO_BUS_P_1_5": "Purple Top Hat"
"CLO_BUS_P_1_6": "Lobster Top Hat"
"CLO_BUS_P_1_7": "Brown Top Hat"
"CLO_BUS_P_1_8": "Vintage Top Hat"
"CLO_BUS_P_1_9": "Cream Top Hat"
"CLO_BUS_P_1_10": "Ash Top Hat"
"CLO_BUS_P_1_11": "Navy Top Hat"
"CLO_BUS_P_1_12": "Silver Top Hat"
"CLO_BUS_P_1_13": "White Top Hat"
"CLO_BUSF_F_0_0": "Olive Platforms"
"CLO_BUSF_F_0_1": "Turquoise Platforms"
"CLO_BUSF_F_0_2": "Earth Platforms"
"CLO_BUSF_F_0_3": "Red Crush Platforms"
"CLO_BUSF_F_0_4": "Pink Flash Platforms"
"CLO_BUSF_F_0_5": "Kitty Platforms"
"CLO_BUSF_F_0_6": "Rouge Platforms"
"CLO_BUSF_F_0_7": "Hot Pink Crush Platforms"
"CLO_BUSF_F_0_8": "Peach Platforms"
"CLO_BUSF_F_0_9": "Dipped Platforms"
"CLO_BUSF_F_0_10": "Candy Platforms"
"CLO_BUSF_F_0_11": "Blue Platforms"
"CLO_BUSF_F_1_0": "Yellow Leopard Patent Heels"
"CLO_BUSF_F_1_1": "Olive Patent Heels"
"CLO_BUSF_F_1_2": "Burgundy Patent Heels"
"CLO_BUSF_F_1_3": "Gray Patent Heels"
"CLO_BUSF_F_1_4": "Red Patent Heels"
"CLO_BUSF_F_1_5": "Pink Leopard Patent Heels"
"CLO_BUSF_F_1_6": "Blue Patent Heels"
"CLO_BUSF_F_1_7": "Sky Blue Patent Heels"
"CLO_BUSF_F_1_8": "Neon Pink Patent Heels"
"CLO_BUSF_F_1_9": "Neon Yellow Patent Heels"
"CLO_BUSF_F_1_10": "White Dipped Patent Heels"
"CLO_BUSF_F_1_11": "Zebra Patent Heels"
"CLO_BUSF_G0_0": "Steel Slim Glasses"
"CLO_BUSF_G0_1": "Pewter Slim Glasses"
"CLO_BUSF_G0_2": "Gold Slim Glasses"
"CLO_BUSF_G0_3": "Black Slim Glasses"
"CLO_BUSF_G0_4": "Yellow Slim Glasses"
"CLO_BUSF_G0_5": "Copper Slim Glasses"
"CLO_BUSF_G0_6": "Gold Stem Slim Glasses"
"CLO_BUSF_G0_7": "Silver Stem Slim Glasses"
"CLO_BUSF_G1_0": "Black Plastic Frames"
"CLO_BUSF_G1_1": "Orange Hinge Plastic Frames"
"CLO_BUSF_G1_2": "Pink Hinge Plastic Frames"
"CLO_BUSF_G1_3": "Marbled Plastic Frames"
"CLO_BUSF_G1_4": "Latte Plastic Frames"
"CLO_BUSF_G1_5": "Vixen Plastic Frames"
"CLO_BUSF_G1_6": "Sunshine Plastic Frames"
"CLO_BUSF_G1_7": "Eccentric Plastic Frames"
"CLO_BUSF_L_0_0": "White Suit"
"CLO_BUSF_L_0_1": "Blue Suit"
"CLO_BUSF_L_0_2": "Purple Suit"
"CLO_BUSF_L_0_3": "Sky Blue Suit"
"CLO_BUSF_L_0_4": "Gray Woven Suit"
"CLO_BUSF_L_0_5": "Olive Suit"
"CLO_BUSF_L_0_6": "Yellow Suit"
"CLO_BUSF_L_0_7": "Red Suit"
"CLO_BUSF_L_0_8": "Pink Suit"
"CLO_BUSF_L_0_9": "Fuchsia Suit"
"CLO_BUSF_L_0_10": "Black & Cream Stripe Suit"
"CLO_BUSF_L_0_11": "Burgundy Stripe Suit"
"CLO_BUSF_L_0_12": "Black & White Stripe Suit"
"CLO_BUSF_L_1_0": "Vibrant Pencil"
"CLO_BUSF_L_1_1": "Blue Pencil"
"CLO_BUSF_L_1_2": "Houndstooth Pencil"
"CLO_BUSF_L_1_3": "Gray Panel Pencil"
"CLO_BUSF_L_1_4": "Olive Panel Pencil"
"CLO_BUSF_L_1_5": "Sky Blue Pencil"
"CLO_BUSF_L_1_6": "Floral Pencil"
"CLO_BUSF_L_1_7": "Black & White Pencil"
"CLO_BUSF_L_1_8": "Leopard Pencil"
"CLO_BUSF_L_1_9": "Green Pencil"
"CLO_BUSF_L_1_10": "Fuchsia Pencil"
"CLO_BUSF_L_1_11": "Purple Pencil"
"CLO_BUSF_L_1_12": "Sunrise Pencil"
"CLO_BUSF_T_0_0": "Spotted Bow Scarf"
"CLO_BUSF_T_0_1": "Floral Bow Scarf"
"CLO_BUSF_T_0_2": "Pink Bow Scarf"
"CLO_BUSF_T_0_3": "Red Bow Scarf"
"CLO_BUSF_T_0_4": "Leopard Bow Scarf"
"CLO_BUSF_T_0_5": "White Bow Scarf"
"CLO_BUSF_U_0_0": "White & Black Tux"
"CLO_BUSF_U_0_1": "Fuchsia Tux"
"CLO_BUSF_U_0_2": "Gray Woven Tux"
"CLO_BUSF_U_0_3": "Black & Cream Tux"
"CLO_BUSF_U_0_4": "Leopard Tux"
"CLO_BUSF_U_0_5": "Red Tux"
"CLO_BUSF_U_0_6": "Pink Plaid Tux"
"CLO_BUSF_U_0_7": "Blue Tux"
"CLO_BUSF_U_0_8": "Sky Blue Floral Tux"
"CLO_BUSF_U_0_9": "Black & White Striped Tux"
"CLO_BUSF_U_0_10": "Yellow Tux"
"CLO_BUSF_U_0_11": "Olive Tux"
"CLO_BUSF_U_1_0": "Red Blazer"
"CLO_BUSF_U_1_1": "Fuchsia Blazer"
"CLO_BUSF_U_1_2": "Cream Blazer"
"CLO_BUSF_U_1_3": "Red Plaid Blazer"
"CLO_BUSF_U_1_4": "Blue Suede Blazer"
"CLO_BUSF_U_1_5": "Purple Blazer"
"CLO_BUSF_U_1_6": "Pink Blazer"
"CLO_BUSF_U_1_7": "Burgundy Blazer"
"CLO_BUSF_U_1_8": "Green Blazer"
"CLO_BUSF_U_1_9": "Leopard Blazer"
"CLO_BUSF_U_1_10": "Black & Cream Blazer"
"CLO_BUSF_U_2_0": "White Camisole"
"CLO_BUSF_U_2_1": "Black Camisole"
"CLO_BUSF_U_2_2": "Red Camisole"
"CLO_BUSF_U_2_3": "Cream Camisole"
"CLO_BUSF_U_2_4": "Purple Camisole"
"CLO_BUSF_U_2_5": "Blue Camisole"
"CLO_BUSF_U_2_6": "Sky Blue Camisole"
"CLO_BUSF_U_2_7": "Yellow Camisole"
"CLO_BUSF_U_2_8": "Light Blue Camisole"
"CLO_BUSF_U_2_9": "Gray Camisole"
"CLO_BUSF_U_2_10": "Orange Camisole"
"CLO_BUSF_U_2_11": "Leopard Camisole"
"CLO_BUSF_U_2_12": "Pink Camisole"
"CLO_BUSF_U_3_0": "White Blouse"
"CLO_BUSF_U_3_1": "Black Blouse"
"CLO_BUSF_U_3_2": "Tan Blouse"
"CLO_BUSF_U_3_3": "Gray Striped Blouse"
"CLO_BUSF_U_3_4": "Pink Striped Blouse"
"CLO_BUSF_U_3_5": "Gray Blouse"
"CLO_BUSF_U_4_0": "Light Gray Vest"
"CLO_BUSF_U_4_1": "Gray Vest"
"CLO_BUSF_U_4_2": "Navy Vest"
"CLO_BUSF_U_4_3": "Black Vest"
"CLO_BUSF_U_4_4": "Burgundy Vest"
"CLO_BUSF_U_4_5": "Silver Vest"
"CLO_BUSF_U_4_6": "Olive Check Vest"
"CLO_BUSF_U_4_7": "Cream Vest"
"CLO_BUSF_U_4_8": "Olive Vest"
"CLO_BUSF_U_4_9": "White & Red Vest"
"CLO_BUSF_U_4_10": "Gray Check Vest"
"CLO_BUSF_U_4_11": "Blue Striped Vest"
"CLO_BUSF_U_4_12": "Black & White Vest"
"CLO_BUSF_U_4_13": "Brown Vest"
"CLO_BUSF_U_4_14": "Blue Vest"
"CLO_BUSF_U_4_15": "Purple Vest"
"CLO_BUSF_W0_0": "Gold Fashion"
"CLO_BUSF_W0_1": "Silver Fashion"
"CLO_BUSF_W0_2": "Copper Fashion"
"CLO_BUSF_W0_3": "Black Fashion"
"CLO_EXF_AF_2_0": "Tan Walking Boots"
"CLO_EXF_AF_2_1": "Khaki Walking Boots"
"CLO_EXF_AF_3_0": "Sienna Leather Loafers"
"CLO_EXF_AF_3_1": "Orange Leather Loafers"
"CLO_EXF_AF_3_2": "Brown Leather Loafers"
"CLO_EXF_AF_3_3": "Black Leather Loafers"
"CLO_EXF_AF_4_0": "All Black Cowboy Boots"
"CLO_EXF_AF_4_1": "Sienna Cowboy Boots"
"CLO_EXF_AF_4_2": "Cream Cowboy Boots"
"CLO_EXF_AF_4_3": "Brown Cowboy Boots"
"CLO_EXF_AF_4_4": "Black Cowboy Boots"
"CLO_EXF_AH_1_0": "Tan Cap"
"CLO_EXF_AH_1_1": "Khaki Cap"
"CLO_EXF_AH_1_2": "Black Cap"
"CLO_EXF_AL_2_0": "Tan Battle Pants"
"CLO_EXF_AL_2_1": "Khaki Battle Pants"
"CLO_EXF_AL_3_0": "Tan Utility Pants"
"CLO_EXF_AL_3_1": "Khaki Utility Pants"
"CLO_EXF_AL_4_0": "White Continental Pants"
"CLO_EXF_AL_4_1": "Navy Continental Pants"
"CLO_EXF_AL_4_2": "Blue Continental Pants"
"CLO_EXF_AL_4_3": "Lilac Continental Pants"
"CLO_EXF_AL_4_4": "Yellow Continental Pants"
"CLO_EXF_AL_5_0": "White Continental Slim Pants"
"CLO_EXF_AL_5_1": "Navy Continental Slim Pants"
"CLO_EXF_AL_5_2": "Blue Continental Slim Pants"
"CLO_EXF_AL_5_3": "Lilac Continental Slim Pants"
"CLO_EXF_AL_5_4": "Yellow Continental Slim Pants"
"CLO_EXF_AL_6_0": "Red Shiny Pants"
"CLO_EXF_AL_6_1": "Blue Shiny Pants"
"CLO_EXF_AL_6_2": "Black Shiny Pants"
"CLO_EXF_AL_6_3": "Green Shiny Pants"
"CLO_EXF_AL_7_0": "Gold Print Pants"
"CLO_EXF_AL_8_0": "Red Fitted Shiny Pants"
"CLO_EXF_AL_8_1": "Blue Fitted Shiny Pants"
"CLO_EXF_AL_8_2": "Black Fitted Shiny Pants"
"CLO_EXF_AL_8_3": "Green Fitted Shiny Pants"
"CLO_EXF_AL_9_0": "Gold Print Fitted Pants"
"CLO_EXF_AL_12_0": "Black Tracksuit Pants"
"CLO_EXF_AL_12_1": "Charcoal Tracksuit Pants"
"CLO_EXF_AL_12_2": "Navy Tracksuit Pants"
"CLO_EXF_AL_12_3": "Teal Tracksuit Pants"
"CLO_EXF_AT_0_0": "Tan Desert Scarf"
"CLO_EXF_AT_0_1": "Khaki Desert Scarf"
"CLO_EXF_AT_0_2": "Black Desert Scarf"
"CLO_EXF_AT_1_0": "Black Bead Necklace"
"CLO_EXF_AU_2_0": "San Andreas Polo"
"CLO_EXF_AU_2_1": "Flying Bravo Polo"
"CLO_EXF_AU_2_2": "Striped Liberty Polo"
"CLO_EXF_AU_3_0": "San Andreas Tucked Polo"
"CLO_EXF_AU_3_1": "Flying Bravo Tucked Polo"
"CLO_EXF_AU_3_2": "Striped Liberty Tucked Polo"
"CLO_EXF_AU_4_0": "Denim Tucked Shirt"
"CLO_EXF_AU_4_1": "Charcoal Tucked Shirt"
"CLO_EXF_AU_4_2": "Western Tucked Shirt"
"CLO_EXF_AU_5_0": "Blue Flying Bravo Hoodie"
"CLO_EXF_AU_6_0": "Beige T-Shirt"
"CLO_EXF_AU_6_1": "Khaki T-Shirt"
"CLO_EXF_AU_7_0": "Beige Detail Battle Vest"
"CLO_EXF_AU_7_1": "Khaki Detail Battle Vest"
"CLO_EXF_AU_8_0": "White Continental Open Jacket"
"CLO_EXF_AU_8_1": "Navy Continental Open Jacket"
"CLO_EXF_AU_8_2": "Blue Continental Open Jacket"
"CLO_EXF_AU_8_3": "Lilac Continental Open Jacket"
"CLO_EXF_AU_8_4": "Yellow Continental Open Jacket"
"CLO_EXF_AU_9_0": "White Continental Closed Jacket"
"CLO_EXF_AU_9_1": "Navy Continental Closed Jacket"
"CLO_EXF_AU_9_2": "Blue Continental Closed Jacket"
"CLO_EXF_AU_9_3": "Lilac Continental Closed Jacket"
"CLO_EXF_AU_9_4": "Yellow Continental Closed Jacket"
"CLO_EXF_AU_10_0": "Red Shiny Open Jacket"
"CLO_EXF_AU_10_1": "Blue Shiny Open Jacket"
"CLO_EXF_AU_10_2": "Black Shiny Open Jacket"
"CLO_EXF_AU_10_3": "Green Shiny Open Jacket"
"CLO_EXF_AU_11_0": "Red Shiny Jacket"
"CLO_EXF_AU_11_1": "Blue Shiny Jacket"
"CLO_EXF_AU_11_2": "Black Shiny Jacket"
"CLO_EXF_AU_11_3": "Green Shiny Jacket"
"CLO_EXF_AU_12_0": "Gold Print Open Jacket"
"CLO_EXF_AU_13_0": "Gold Print Closed Jacket"
"CLO_EXF_AU_14_0": "Floral Loose Shirt"
"CLO_EXF_AU_15_0": "Navy Quilted Jacket"
"CLO_EXF_AU_16_0": "White Silk Jacket"
"CLO_EXF_AU_16_1": "Black Silk Jacket"
"CLO_EXF_AU_16_2": "Red Silk Jacket"
"CLO_EXF_AU_16_3": "Blue Silk Jacket"
"CLO_EXF_AU_16_4": "Brown Silk Jacket"
"CLO_EXF_AU_18_0": "White Sweater Vest"
"CLO_EXF_AU_20_0": "Chestnut Leather Field Jacket"
"CLO_EXF_AU_22_0": "Cream Long Suit"
"CLO_EXF_AU_24_0": "Demon Tracksuit Top"
"CLO_EXF_AU_24_1": "Charcoal Tracksuit Top"
"CLO_EXF_AU_24_2": "Navy Tracksuit Top"
"CLO_EXF_AU_24_3": "Teal Tracksuit Top"
"CLO_EXF_AU_25_0": "Gray Cashmere Coat"
"CLO_EXF_DECL_0": "SecuroServ T-Shirt"
"CLO_EXF_DECL_1": "SecuroServ Sweater"
"CLO_EXF_DECL_17": "DCTL T-Shirt"
"CLO_EXF_EF_0_0": "Blue Cowboy Boots"
"CLO_EXF_EF_0_1": "Hot Pink Cowboy Boots"
"CLO_EXF_EF_0_2": "White Cowboy Boots"
"CLO_EXF_EF_0_3": "Red Cowboy Boots"
"CLO_EXF_EF_0_4": "Wine Cowboy Boots"
"CLO_EXF_EF_0_5": "Crimson Cowboy Boots"
"CLO_EXF_EF_0_6": "Green Cowboy Boots"
"CLO_EXF_EF_0_7": "Purple Cowboy Boots"
"CLO_EXF_EF_0_8": "Orange Cowboy Boots"
"CLO_EXF_EF_0_9": "Navy Cowboy Boots"
"CLO_EXF_EF_0_10": "Pink Cowboy Boots"
"CLO_EXF_EL_0_0": "Blue Tracksuit Pants"
"CLO_EXF_EL_0_1": "Burgundy Tracksuit Pants"
"CLO_EXF_EL_0_2": "Tan Tracksuit Pants"
"CLO_EXF_EL_0_3": "Royal Blue Tracksuit Pants"
"CLO_EXF_EL_0_4": "Red Tracksuit Pants"
"CLO_EXF_EL_0_5": "White Tracksuit Pants"
"CLO_EXF_EL_0_6": "Light Blue Tracksuit Pants"
"CLO_EXF_EL_0_7": "Orange Tracksuit Pants"
"CLO_EXF_EL_0_8": "Purple Tracksuit Pants"
"CLO_EXF_EL_0_9": "Gray Tracksuit Pants"
"CLO_EXF_EL_0_10": "Green Tracksuit Pants"
"CLO_EXF_ET_0_0": "Gold Bead Necklace"
"CLO_EXF_ET_0_1": "Pearl Bead Necklace"
"CLO_EXF_EU_0_0": "SecuroServ Varsity"
"CLO_EXF_EU_1_0": "Navy Liberty Polo"
"CLO_EXF_EU_2_0": "Navy Liberty Tucked Polo"
"CLO_EXF_EU_3_0": "Two-Tone Tucked Shirt"
"CLO_EXF_EU_4_0": "Black Liberty Hoodie"
"CLO_EXF_EU_4_1": "Red Liberty Hoodie"
"CLO_EXF_EU_4_2": "White Flying Bravo Hoodie"
"CLO_EXF_EU_5_0": "Regal Loose Shirt"
"CLO_EXF_EU_5_1": "Uniform Loose Shirt"
"CLO_EXF_EU_5_2": "Vibrant Loose Shirt"
"CLO_EXF_EU_5_3": "Artistic Loose Shirt"
"CLO_EXF_EU_5_4": "Botanical Loose Shirt"
"CLO_EXF_EU_5_5": "Aztec Loose Shirt"
"CLO_EXF_EU_5_6": "Mellow Loose Shirt"
"CLO_EXF_EU_6_0": "Gray Quilted Jacket"
"CLO_EXF_EU_6_1": "Khaki Quilted Jacket"
"CLO_EXF_EU_6_2": "Blue Quilted Jacket"
"CLO_EXF_EU_6_3": "Beige Quilted Jacket"
"CLO_EXF_EU_6_4": "Brown Quilted Jacket"
"CLO_EXF_EU_6_5": "Green Quilted Jacket"
"CLO_EXF_EU_6_6": "Black Quilted Jacket"
"CLO_EXF_EU_7_0": "QB Diamond Sweater Vest"
"CLO_EXF_EU_7_1": "QB Navy Sweater Vest"
"CLO_EXF_EU_7_2": "Perseus Blue Sweater Vest"
"CLO_EXF_EU_8_0": "Chocolate Leather Field Jacket"
"CLO_EXF_EU_8_1": "Black Leather Field Jacket"
"CLO_EXF_EU_8_2": "Brown Leather Field Jacket"
"CLO_EXF_EU_9_0": "Gray Turtleneck"
"CLO_EXF_EU_9_1": "Red Turtleneck"
"CLO_EXF_EU_9_2": "Brown Turtleneck"
"CLO_EXF_EU_9_3": "Black Turtleneck"
"CLO_EXF_EU_9_4": "Navy Turtleneck"
"CLO_EXF_EU_9_5": "Beige Turtleneck"
"CLO_EXF_EU_9_6": "Purple Turtleneck"
"CLO_EXF_EU_9_7": "Green Turtleneck"
"CLO_EXF_EU_11_0": "Blue Tracksuit Top"
"CLO_EXF_EU_11_1": "Burgundy Tracksuit Top"
"CLO_EXF_EU_11_2": "Tan Tracksuit Top"
"CLO_EXF_EU_11_3": "Earth Tracksuit Top"
"CLO_EXF_EU_11_4": "Royal Blue Tracksuit Top"
"CLO_EXF_EU_11_5": "White Tracksuit Top"
"CLO_EXF_EU_11_6": "Light Blue Tracksuit Top"
"CLO_EXF_EU_11_7": "Fruity Tracksuit Top"
"CLO_EXF_EU_11_8": "Lilac Tracksuit Top"
"CLO_EXF_EU_11_9": "Gray Tracksuit Top"
"CLO_EXF_EU_12_0": "Black Cashmere Coat"
"CLO_EXF_EU_12_1": "Brown Cashmere Coat"
"CLO_EXF_EU_12_2": "Light Gray Cashmere Coat"
"CLO_EXF_EU_100": "French Navy Long Suit"
"CLO_EXF_EU_101": "Light Gray Long Suit"
"CLO_EXF_EU_102": "Gray Long Suit"
"CLO_EXF_EU_103": "Charcoal Long Suit"
"CLO_EXF_EU_104": "Blue Long Suit"
"CLO_EXF_EU_105": "Navy Long Suit"
"CLO_EXF_EU_106": "Black Long Suit"
"CLO_EXF_EU_107": "Black Pinstripe Long Suit"
"CLO_EXF_EU_108": "Blue Pinstripe Long Suit"
"CLO_EXF_EU_109": "Pale Brown Long Suit"
"CLO_EXF_EU_1010": "Burgundy Long Suit"
"CLO_EXF_EU_1011": "Purple Long Suit"
"CLO_EXF_EU_1012": "Pink Long Suit"
"CLO_EXF_EU_1013": "Rust Pinstripe Long Suit"
"CLO_EXF_EU_1014": "Moss Long Suit"
"CLO_EXF_EU_1110": "Green Tracksuit Top"
"CLO_EXF_G_0_8": "Shell Sports Glasses"
"CLO_EXF_G_0_9": "Black Sports Glasses"
"CLO_EXF_G_0_10": "White Sports Glasses"
"CLO_EXF_G_1_8": "Shell Marble Glasses"
"CLO_EXF_G_1_9": "Black Marble Glasses"
"CLO_EXF_G_1_10": "White Marble Glasses"
"CLO_EXF_G_2_8": "Shell Mademoiselle Glasses"
"CLO_EXF_G_2_9": "Black Mademoiselle Glasses"
"CLO_EXF_G_2_10": "White Mademoiselle Glasses"
"CLO_EXF_G_3_8": "Shell Shield Glasses"
"CLO_EXF_G_3_9": "Black Shield Glasses"
"CLO_EXF_G_3_10": "White Shield Glasses"
"CLO_EXF_G_4_8": "Shell Retro Glasses"
"CLO_EXF_G_4_9": "Black Retro Glasses"
"CLO_EXF_G_4_10": "White Retro Glasses"
"CLO_EXF_G_6_8": "Shell Bug Glasses"
"CLO_EXF_G_6_9": "Black Bug Glasses"
"CLO_EXF_G_6_10": "White Bug Glasses"
"CLO_EXF_G_7_8": "Shell Figure 8 Glasses"
"CLO_EXF_G_7_9": "Black Figure 8 Glasses"
"CLO_EXF_G_7_10": "White Figure 8 Glasses"
"CLO_EXF_G_8_8": "Shell Squared Glasses"
"CLO_EXF_G_8_9": "Black Squared Glasses"
"CLO_EXF_G_8_10": "White Squared Glasses"
"CLO_EXF_G_9_8": "Shell Shooter Glasses"
"CLO_EXF_G_9_9": "Black Shooter Glasses"
"CLO_EXF_G_9_10": "White Shooter Glasses"
"CLO_EXF_G_10_8": "Shell HS Glasses"
"CLO_EXF_G_10_9": "Black HS Glasses"
"CLO_EXF_G_10_10": "White HS Glasses"
"CLO_EXF_G_14_8": "Shell Cat Eye Glasses"
"CLO_EXF_G_14_9": "Black Cat Eye Glasses"
"CLO_EXF_G_14_10": "White Cat Eye Glasses"
"CLO_EXF_G_19_8": "Shell Plastic Glasses"
"CLO_EXF_G_19_9": "Black Plastic Glasses"
"CLO_EXF_G_19_10": "White Plastic Glasses"
"CLO_EXF_G_24_8": "Shell Casual Glasses"
"CLO_EXF_G_24_9": "Black Casual Glasses"
"CLO_EXF_G_24_10": "White Casual Glasses"
"CLO_EXF_H_0_0": "SecuroServ Cap"
"CLO_EXF_H_1_0": "SecuroServ Backwards Cap"
"CLO_EXF_OA_0": "SecuroServ 1"
"CLO_EXF_OA_1": "SecuroServ 2"
"CLO_EXF_OA_2": "SecuroServ 3"
"CLO_EXF_OA_3": "SecuroServ 4"
"CLO_EXF_OB_0": "The Decorated"
"CLO_EXF_OB_1": "The Alpha"
"CLO_EXF_OB_2": "The Swing"
"CLO_EXF_OB_3": "The Prime"
"CLO_EXF_OB_4": "The Hide"
"CLO_EXF_OB_5": "The Putz"
"CLO_EXF_OB_6": "The Dragon"
"CLO_EXF_OB_7": "The Militia"
"CLO_EXF_OB_8": "The Mellow"
"CLO_EXF_OB_9": "The Western"
"CLO_EXF_OB_10": "The Elegance"
"CLO_EXF_OB_11": "The Hearth"
"CLO_EXF_OB_12": "The Valor"
"CLO_EXF_OB_13": "The Liberty"
"CLO_EXF_OB_14": "The Buzz"
"CLO_EXM_G_2_8": "Shell Stank Glasses"
"CLO_EXM_G_2_9": "Black Stank Glasses"
"CLO_EXM_G_2_10": "White Stank Glasses"
"CLO_EXM_G_3_8": "Shell Janitor Glasses"
"CLO_EXM_G_3_9": "Black Janitor Glasses"
"CLO_EXM_G_3_10": "White Janitor Glasses"
"CLO_EXM_G_4_8": "Shell Enema Glasses"
"CLO_EXM_G_4_9": "Black Enema Glasses"
"CLO_EXM_G_4_10": "White Enema Glasses"
"CLO_EXM_G_5_8": "Shell Aviator Glasses"
"CLO_EXM_G_5_9": "Black Aviator Glasses"
"CLO_EXM_G_5_10": "White Aviator Glasses"
"CLO_EXM_G_7_8": "Shell Casual Glasses"
"CLO_EXM_G_7_9": "Black Casual Glasses"
"CLO_EXM_G_7_10": "White Casual Glasses"
"CLO_EXM_G_8_8": "Shell Cop Glasses"
"CLO_EXM_G_8_9": "Black Cop Glasses"
"CLO_EXM_G_8_10": "White Cop Glasses"
"CLO_EXM_G_9_8": "Shell HS Glasses"
"CLO_EXM_G_9_9": "Black HS Glasses"
"CLO_EXM_G_9_10": "White HS Glasses"
"CLO_EXM_G_10_8": "Shell Bull Emic Glasses"
"CLO_EXM_G_10_9": "Black Bull Emic Glasses"
"CLO_EXM_G_10_10": "White Bull Emic Glasses"
"CLO_EXM_G_12_8": "Shell Elvis Glasses"
"CLO_EXM_G_12_9": "Black Elvis Glasses"
"CLO_EXM_G_12_10": "White Elvis Glasses"
"CLO_EXM_G_13_8": "Shell Hipster Glasses"
"CLO_EXM_G_13_9": "Black Hipster Glasses"
"CLO_EXM_G_13_10": "White Hipster Glasses"
"CLO_EXM_G_15_8": "Shell Gun Glasses"
"CLO_EXM_G_15_9": "Black Gun Glasses"
"CLO_EXM_G_15_10": "White Gun Glasses"
"CLO_GRF_DECL_0": "Black Hawk & Little Logo Tee"
"CLO_GRF_DECL_1": "White Hawk & Little Logo Tee"
"CLO_GRF_DECL_3": "Black Hawk & Little Tee"
"CLO_GRF_DECL_4": "Yellow Shrewsbury Logo Tee"
"CLO_GRF_DECL_5": "White Shrewsbury Logo Tee"
"CLO_GRF_DECL_6": "White Shrewsbury Tee"
"CLO_GRF_DECL_7": "Black Shrewsbury Tee"
"CLO_GRF_DECL_8": "Green Vom Feuer Logo Tee"
"CLO_GRF_DECL_11": "Green Vom Feuer Tee"
"CLO_GRF_DECL_12": "White Coil Tee"
"CLO_GRF_DECL_13": "Red Coil Tee"
"CLO_GRF_DECL_18": "Green Warstock Tee"
"CLO_GRF_DECL_19": "White Hawk & Little Hoodie"
"CLO_GRF_DECL_22": "Black Shrewsbury Hoodie"
"CLO_GRF_DECL_24": "Black Vom Feuer Hoodie"
"CLO_GRF_DECL_26": "Black Coil Hoodie"
"CLO_GRF_DECL_28": "White Ammu-Nation Hoodie"
"CLO_GRF_DECL_30": "Rockstar Logo Blacked Out Tee"
"CLO_GRF_DECL_31": "Black Rockstar Camo"
"CLO_GRF_DECL_32": "White Rockstar Camo"
"CLO_GRF_DECL_33": "Razor Tee"
"CLO_GRF_DECL_34": "Rockstar Logo White Out Tee"
"CLO_GRF_DECL_35": "Noise Rockstar Logo Tee"
"CLO_GRF_DECL_36": "Noise Tee"
"CLO_GRF_F_0_0": "Blue Digital Cross Trainers"
"CLO_GRF_F_0_1": "Brown Digital Cross Trainers"
"CLO_GRF_F_0_2": "Green Digital Cross Trainers"
"CLO_GRF_F_0_3": "Gray Digital Cross Trainers"
"CLO_GRF_F_0_4": "Peach Digital Cross Trainers"
"CLO_GRF_F_0_5": "Fall Cross Trainers"
"CLO_GRF_F_0_6": "Dark Woodland Cross Trainers"
"CLO_GRF_F_0_7": "Crosshatch Cross Trainers"
"CLO_GRF_F_0_8": "Moss Digital Cross Trainers"
"CLO_GRF_F_0_9": "Gray Woodland Cross Trainers"
"CLO_GRF_F_0_10": "Aqua Camo Cross Trainers"
"CLO_GRF_F_0_11": "Splinter Cross Trainers"
"CLO_GRF_F_0_12": "Contrast Camo Cross Trainers"
"CLO_GRF_F_0_13": "Cobble Cross Trainers"
"CLO_GRF_F_0_14": "Peach Camo Cross Trainers"
"CLO_GRF_F_0_15": "Brushstroke Cross Trainers"
"CLO_GRF_F_0_16": "Flecktarn Cross Trainers"
"CLO_GRF_F_0_17": "Light Woodland Cross Trainers"
"CLO_GRF_F_0_18": "Moss Cross Trainers"
"CLO_GRF_F_0_19": "Sand Cross Trainers"
"CLO_GRF_F_0_20": "Black Cross Trainers"
"CLO_GRF_F_0_21": "Slate Cross Trainers"
"CLO_GRF_F_0_22": "White Cross Trainers"
"CLO_GRF_F_0_23": "Brown Cross Trainers"
"CLO_GRF_F_0_24": "Green Cross Trainers"
"CLO_GRF_F_0_25": "Red Cross Trainers"
"CLO_GRF_F_1_0": "Black Tech Boots"
"CLO_GRF_F_1_1": "Beige Tech Boots"
"CLO_GRF_F_1_2": "Brown Tech Boots"
"CLO_GRF_F_1_3": "Moss Tech Boots"
"CLO_GRF_F_1_4": "Tawny Tech Boots"
"CLO_GRF_F_1_5": "Venom Tech Boots"
"CLO_GRF_F_1_6": "Desert Tech Boots"
"CLO_GRF_F_1_7": "Chocolate Tech Boots"
"CLO_GRF_F_3_0": "Desert Tactical Boots"
"CLO_GRF_F_3_1": "Sage Tactical Boots"
"CLO_GRF_F_3_2": "Blue Tactical Boots"
"CLO_GRF_F_3_3": "Khaki Tactical Boots"
"CLO_GRF_F_3_4": "Charcoal Tactical Boots"
"CLO_GRF_F_3_5": "Walnut Tactical Boots"
"CLO_GRF_F_3_6": "Silver Tactical Boots"
"CLO_GRF_F_3_7": "Olive Tactical Boots"
"CLO_GRF_G_0_0": "Blue Digital Armored"
"CLO_GRF_G_0_1": "Brown Digital Armored"
"CLO_GRF_G_0_2": "Green Digital Armored"
"CLO_GRF_G_0_3": "Gray Digital Armored"
"CLO_GRF_G_0_4": "Peach Digital Armored"
"CLO_GRF_G_0_5": "Fall Armored"
"CLO_GRF_G_0_6": "Dark Woodland Armored"
"CLO_GRF_G_0_7": "Crosshatch Armored"
"CLO_GRF_G_0_8": "Moss Digital Armored"
"CLO_GRF_G_0_9": "Gray Woodland Armored"
"CLO_GRF_G_0_10": "Aqua Camo Armored"
"CLO_GRF_G_0_11": "Splinter Armored"
"CLO_GRF_G_0_12": "Contrast Camo Armored"
"CLO_GRF_G_0_13": "Cobble Armored"
"CLO_GRF_G_0_14": "Peach Camo Armored"
"CLO_GRF_G_0_15": "Brushstroke Armored"
"CLO_GRF_G_0_16": "Flecktarn Armored"
"CLO_GRF_G_0_17": "Light Woodland Armored"
"CLO_GRF_G_0_18": "Moss Armored"
"CLO_GRF_G_0_19": "Sand Armored"
"CLO_GRF_G_1_0": "Blue Digital Tactical"
"CLO_GRF_G_1_1": "Brown Digital Tactical"
"CLO_GRF_G_1_2": "Green Digital Tactical"
"CLO_GRF_G_1_3": "Gray Digital Tactical"
"CLO_GRF_G_1_4": "Peach Digital Tactical"
"CLO_GRF_G_1_5": "Fall Tactical"
"CLO_GRF_G_1_6": "Dark Woodland Tactical"
"CLO_GRF_G_1_7": "Crosshatch Tactical"
"CLO_GRF_G_1_8": "Moss Digital Tactical"
"CLO_GRF_G_1_9": "Gray Woodland Tactical"
"CLO_GRF_G_1_10": "Aqua Camo Tactical"
"CLO_GRF_G_1_11": "Splinter Tactical"
"CLO_GRF_G_1_12": "Contrast Camo Tactical"
"CLO_GRF_G_1_13": "Cobble Tactical"
"CLO_GRF_G_1_14": "Peach Camo Tactical"
"CLO_GRF_G_1_15": "Brushstroke Tactical"
"CLO_GRF_G_1_16": "Flecktarn Tactical"
"CLO_GRF_G_1_17": "Light Woodland Tactical"
"CLO_GRF_G_1_18": "Moss Tactical"
"CLO_GRF_G_1_19": "Sand Tactical"
"CLO_GRF_H_0_0": "Neat Bun"
"CLO_GRF_H_1_0": "Short Bob"
"CLO_GRF_L_0_0": "Blue Digital Cargo"
"CLO_GRF_L_0_1": "Brown Digital Cargo"
"CLO_GRF_L_0_2": "Green Digital Cargo"
"CLO_GRF_L_0_3": "Gray Digital Cargo"
"CLO_GRF_L_0_4": "Peach Digital Cargo"
"CLO_GRF_L_0_5": "Fall Cargo"
"CLO_GRF_L_0_6": "Dark Woodland Cargo"
"CLO_GRF_L_0_7": "Crosshatch Cargo"
"CLO_GRF_L_0_8": "Moss Digital Cargo"
"CLO_GRF_L_0_9": "Gray Woodland Cargo"
"CLO_GRF_L_0_10": "Aqua Camo Cargo"
"CLO_GRF_L_0_11": "Splinter Cargo"
"CLO_GRF_L_0_12": "Contrast Camo Cargo"
"CLO_GRF_L_0_13": "Cobble Cargo"
"CLO_GRF_L_0_14": "Peach Camo Cargo"
"CLO_GRF_L_0_15": "Brushstroke Cargo"
"CLO_GRF_L_0_16": "Flecktarn Cargo"
"CLO_GRF_L_0_17": "Light Woodland Cargo"
"CLO_GRF_L_0_18": "Moss Cargo"
"CLO_GRF_L_0_19": "Sand Cargo"
"CLO_GRF_L_2_0": "Blue Digital Cargo Shorts"
"CLO_GRF_L_2_1": "Brown Digital Cargo Shorts"
"CLO_GRF_L_2_2": "Green Digital Cargo Shorts"
"CLO_GRF_L_2_3": "Gray Digital Cargo Shorts"
"CLO_GRF_L_2_4": "Peach Digital Cargo Shorts"
"CLO_GRF_L_2_5": "Fall Cargo Shorts"
"CLO_GRF_L_2_6": "Dark Woodland Cargo Shorts"
"CLO_GRF_L_2_7": "Crosshatch Cargo Shorts"
"CLO_GRF_L_2_8": "Moss Digital Cargo Shorts"
"CLO_GRF_L_2_9": "Gray Woodland Cargo Shorts"
"CLO_GRF_L_2_10": "Aqua Camo Cargo Shorts"
"CLO_GRF_L_2_11": "Splinter Cargo Shorts"
"CLO_GRF_L_2_12": "Contrast Camo Cargo Shorts"
"CLO_GRF_L_2_13": "Cobble Cargo Shorts"
"CLO_GRF_L_2_14": "Peach Camo Cargo Shorts"
"CLO_GRF_L_2_15": "Brushstroke Cargo Shorts"
"CLO_GRF_L_2_16": "Flecktarn Cargo Shorts"
"CLO_GRF_L_2_17": "Light Woodland Cargo Shorts"
"CLO_GRF_L_2_18": "Moss Cargo Shorts"
"CLO_GRF_L_2_19": "Sand Cargo Shorts"
"CLO_GRF_L_3_0": "Blue Digital Overalls"
"CLO_GRF_L_3_1": "Brown Digital Overalls"
"CLO_GRF_L_3_2": "Green Digital Overalls"
"CLO_GRF_L_3_3": "Gray Digital Overalls"
"CLO_GRF_L_3_4": "Peach Digital Overalls"
"CLO_GRF_L_3_5": "Fall Overalls"
"CLO_GRF_L_3_6": "Dark Woodland Overalls"
"CLO_GRF_L_3_7": "Crosshatch Overalls"
"CLO_GRF_L_3_8": "Moss Digital Overalls"
"CLO_GRF_L_3_9": "Gray Woodland Overalls"
"CLO_GRF_L_3_10": "Aqua Camo Overalls"
"CLO_GRF_L_3_11": "Splinter Overalls"
"CLO_GRF_L_3_12": "Contrast Camo Overalls"
"CLO_GRF_L_3_13": "Cobble Overalls"
"CLO_GRF_L_3_14": "Peach Camo Overalls"
"CLO_GRF_L_3_15": "Brushstroke Overalls"
"CLO_GRF_L_3_16": "Flecktarn Overalls"
"CLO_GRF_L_3_17": "Light Woodland Overalls"
"CLO_GRF_L_3_18": "Moss Overalls"
"CLO_GRF_L_3_19": "Sand Overalls"
"CLO_GRF_L_3_20": "Black Overalls"
"CLO_GRF_L_3_21": "Slate Overalls"
"CLO_GRF_L_3_22": "White Overalls"
"CLO_GRF_L_3_23": "Chocolate Overalls"
"CLO_GRF_L_3_24": "Olive Overalls"
"CLO_GRF_L_3_25": "Light Brown Overalls"
"CLO_GRF_L_4_0": "Indigo Denim Overalls"
"CLO_GRF_L_4_1": "Faded Indigo Denim Overalls"
"CLO_GRF_L_4_2": "Dark Denim Overalls"
"CLO_GRF_L_4_3": "Faded Dark Denim Overalls"
"CLO_GRF_L_4_4": "Light Denim Overalls"
"CLO_GRF_L_4_5": "Faded Light Denim Overalls"
"CLO_GRF_L_4_6": "Slate Denim Overalls"
"CLO_GRF_L_4_7": "Faded Slate Denim Overalls"
"CLO_GRF_L_4_8": "Black Denim Overalls"
"CLO_GRF_L_4_9": "Faded Black Denim Overalls"
"CLO_GRF_O_1": "The Gunfighter"
"CLO_GRF_O_2": "The Armorer"
"CLO_GRF_O_3": "The Big Gun"
"CLO_GRF_O_4": "The Insurgent"
"CLO_GRF_O_5": "The Top Brass"
"CLO_GRF_O_6": "The Sharpshooter"
"CLO_GRF_O_7": "The Pistolsmith"
"CLO_GRF_O_8": "The Hunt"
"CLO_GRF_O_9": "The Firearm"
"CLO_GRF_O_10": "The Stealth"
"CLO_GRF_PH_0_0": "Blue Digital Cap"
"CLO_GRF_PH_0_1": "Brown Digital Cap"
"CLO_GRF_PH_0_2": "Green Digital Cap"
"CLO_GRF_PH_0_3": "Gray Digital Cap"
"CLO_GRF_PH_0_4": "Peach Digital Cap"
"CLO_GRF_PH_0_5": "Fall Cap"
"CLO_GRF_PH_0_6": "Dark Woodland Cap"
"CLO_GRF_PH_0_7": "Crosshatch Cap"
"CLO_GRF_PH_0_8": "Moss Digital Cap"
"CLO_GRF_PH_0_9": "Gray Woodland Cap"
"CLO_GRF_PH_0_10": "Aqua Camo Cap"
"CLO_GRF_PH_0_11": "Splinter Cap"
"CLO_GRF_PH_0_12": "Contrast Camo Cap"
"CLO_GRF_PH_0_13": "Cobble Cap"
"CLO_GRF_PH_0_14": "Peach Camo Cap"
"CLO_GRF_PH_0_15": "Brushstroke Cap"
"CLO_GRF_PH_0_16": "Flecktarn Cap"
"CLO_GRF_PH_0_17": "Light Woodland Cap"
"CLO_GRF_PH_0_18": "Moss Cap"
"CLO_GRF_PH_0_19": "Sand Cap"
"CLO_GRF_PH_1_0": "Blue Digital Boonie Down"
"CLO_GRF_PH_1_1": "Brown Digital Boonie Down"
"CLO_GRF_PH_1_2": "Green Digital Boonie Down"
"CLO_GRF_PH_1_3": "Gray Digital Boonie Down"
"CLO_GRF_PH_1_4": "Peach Digital Boonie Down"
"CLO_GRF_PH_1_5": "Fall Boonie Down"
"CLO_GRF_PH_1_6": "Dark Woodland Boonie Down"
"CLO_GRF_PH_1_7": "Crosshatch Boonie Down"
"CLO_GRF_PH_1_8": "Moss Digital Boonie Down"
"CLO_GRF_PH_1_9": "Gray Woodland Boonie Down"
"CLO_GRF_PH_1_10": "Aqua Camo Boonie Down"
"CLO_GRF_PH_1_11": "Splinter Boonie Down"
"CLO_GRF_PH_1_12": "Contrast Camo Boonie Down"
"CLO_GRF_PH_1_13": "Cobble Boonie Down"
"CLO_GRF_PH_1_14": "Peach Camo Boonie Down"
"CLO_GRF_PH_1_15": "Brushstroke Boonie Down"
"CLO_GRF_PH_1_16": "Flecktarn Boonie Down"
"CLO_GRF_PH_1_17": "Light Woodland Boonie Down"
"CLO_GRF_PH_1_18": "Moss Boonie Down"
"CLO_GRF_PH_1_19": "Sand Boonie Down"
"CLO_GRF_PH_1_20": "Black Boonie Down"
"CLO_GRF_PH_1_21": "Slate Boonie Down"
"CLO_GRF_PH_1_22": "White Boonie Down"
"CLO_GRF_PH_1_23": "Chocolate Boonie Down"
"CLO_GRF_PH_1_24": "Olive Boonie Down"
"CLO_GRF_PH_1_25": "Light Brown Boonie Down"
"CLO_GRF_PH_2_0": "Blue Digital Boonie Up"
"CLO_GRF_PH_2_1": "Brown Digital Boonie Up"
"CLO_GRF_PH_2_2": "Green Digital Boonie Up"
"CLO_GRF_PH_2_3": "Gray Digital Boonie Up"
"CLO_GRF_PH_2_4": "Peach Digital Boonie Up"
"CLO_GRF_PH_2_5": "Fall Boonie Up"
"CLO_GRF_PH_2_6": "Dark Woodland Boonie Up"
"CLO_GRF_PH_2_7": "Crosshatch Boonie Up"
"CLO_GRF_PH_2_8": "Moss Digital Boonie Up"
"CLO_GRF_PH_2_9": "Gray Woodland Boonie Up"
"CLO_GRF_PH_2_10": "Aqua Camo Boonie Up"
"CLO_GRF_PH_2_11": "Splinter Boonie Up"
"CLO_GRF_PH_2_12": "Contrast Camo Boonie Up"
"CLO_GRF_PH_2_13": "Cobble Boonie Up"
"CLO_GRF_PH_2_14": "Peach Camo Boonie Up"
"CLO_GRF_PH_2_15": "Brushstroke Boonie Up"
"CLO_GRF_PH_2_16": "Flecktarn Boonie Up"
"CLO_GRF_PH_2_17": "Light Woodland Boonie Up"
"CLO_GRF_PH_2_18": "Moss Boonie Up"
"CLO_GRF_PH_2_19": "Sand Boonie Up"
"CLO_GRF_PH_2_20": "Black Boonie Up"
"CLO_GRF_PH_2_21": "Slate Boonie Up"
"CLO_GRF_PH_2_22": "White Boonie Up"
"CLO_GRF_PH_2_23": "Chocolate Boonie Up"
"CLO_GRF_PH_2_24": "Olive Boonie Up"
"CLO_GRF_PH_2_25": "Light Brown Boonie Up"
"CLO_GRF_PH_3_0": "Blue Digital Beret"
"CLO_GRF_PH_3_1": "Brown Digital Beret"
"CLO_GRF_PH_3_2": "Green Digital Beret"
"CLO_GRF_PH_3_3": "Gray Digital Beret"
"CLO_GRF_PH_3_4": "Peach Digital Beret"
"CLO_GRF_PH_3_5": "Fall Beret"
"CLO_GRF_PH_3_6": "Dark Woodland Beret"
"CLO_GRF_PH_3_7": "Crosshatch Beret"
"CLO_GRF_PH_3_8": "Moss Digital Beret"
"CLO_GRF_PH_3_9": "Gray Woodland Beret"
"CLO_GRF_PH_3_10": "Aqua Camo Beret"
"CLO_GRF_PH_3_11": "Splinter Beret"
"CLO_GRF_PH_3_12": "Contrast Camo Beret"
"CLO_GRF_PH_3_13": "Cobble Beret"
"CLO_GRF_PH_3_14": "Peach Camo Beret"
EndpointMapper::HandleRequest: POST /gta5/11/gameservices/auth.asmx/CreateTicketScAuthToken
"CLO_GRF_PH_3_15": "Brushstroke Beret"
"CLO_GRF_PH_3_16": "Flecktarn Beret"
"CLO_GRF_PH_3_17": "Light Woodland Beret"
"CLO_GRF_PH_3_18": "Moss Beret"
"CLO_GRF_PH_3_19": "Sand Beret"
"CLO_GRF_PH_3_20": "Midnight Beret"
"CLO_GRF_PH_3_21": "Slate Beret"
"CLO_GRF_PH_3_22": "Ice Beret"
"CLO_GRF_PH_3_23": "Chocolate Beret"
"CLO_GRF_PH_3_24": "Olive Beret"
"CLO_GRF_PH_3_25": "Light Brown Beret"
"CLO_GRF_PH_4_0": "Blue Digital Utility Cap"
"CLO_GRF_PH_4_1": "Brown Digital Utility Cap"
"CLO_GRF_PH_4_2": "Green Digital Utility Cap"
"CLO_GRF_PH_4_3": "Gray Digital Utility Cap"
"CLO_GRF_PH_4_4": "Peach Digital Utility Cap"
"CLO_GRF_PH_4_5": "Fall Utility Cap"
"CLO_GRF_PH_4_6": "Dark Woodland Utility Cap"
"CLO_GRF_PH_4_7": "Crosshatch Utility Cap"
"CLO_GRF_PH_4_8": "Moss Digital Utility Cap"
"CLO_GRF_PH_4_9": "Gray Woodland Utility Cap"
"CLO_GRF_PH_4_10": "Aqua Camo Utility Cap"
"CLO_GRF_PH_4_11": "Splinter Utility Cap"
"CLO_GRF_PH_4_12": "Contrast Camo Utility Cap"
"CLO_GRF_PH_4_13": "Cobble Utility Cap"
"CLO_GRF_PH_4_14": "Peach Camo Utility Cap"
"CLO_GRF_PH_4_15": "Brushstroke Utility Cap"
"CLO_GRF_PH_4_16": "Flecktarn Utility Cap"
"CLO_GRF_PH_4_17": "Light Woodland Utility Cap"
"CLO_GRF_PH_4_18": "Moss Utility Cap"
"CLO_GRF_PH_4_19": "Sand Utility Cap"
"CLO_GRF_PH_4_20": "Black Utility Cap"
"CLO_GRF_PH_4_21": "Slate Utility Cap"
"CLO_GRF_PH_4_22": "White Utility Cap"
"CLO_GRF_PH_4_23": "Chocolate Utility Cap"
"CLO_GRF_PH_4_24": "Olive Utility Cap"
"CLO_GRF_PH_4_25": "Light Brown Utility Cap"
"CLO_GRF_PH_5_0": "Blue Digital Beanie Cap"
"CLO_GRF_PH_5_1": "Brown Digital Beanie Cap"
"CLO_GRF_PH_5_2": "Green Digital Beanie Cap"
"CLO_GRF_PH_5_3": "Gray Digital Beanie Cap"
"CLO_GRF_PH_5_4": "Peach Digital Beanie Cap"
"CLO_GRF_PH_5_5": "Fall Beanie Cap"
"CLO_GRF_PH_5_6": "Dark Woodland Beanie Cap"
"CLO_GRF_PH_5_7": "Crosshatch Beanie Cap"
"CLO_GRF_PH_5_8": "Moss Digital Beanie Cap"
"CLO_GRF_PH_5_9": "Gray Woodland Beanie Cap"
"CLO_GRF_PH_5_10": "Aqua Camo Beanie Cap"
"CLO_GRF_PH_5_11": "Splinter Beanie Cap"
"CLO_GRF_PH_5_12": "Contrast Camo Beanie Cap"
"CLO_GRF_PH_5_13": "Cobble Beanie Cap"
"CLO_GRF_PH_5_14": "Peach Camo Beanie Cap"
"CLO_GRF_PH_5_15": "Brushstroke Beanie Cap"
"CLO_GRF_PH_5_16": "Flecktarn Beanie Cap"
"CLO_GRF_PH_5_17": "Light Woodland Beanie Cap"
"CLO_GRF_PH_5_18": "Moss Beanie Cap"
"CLO_GRF_PH_5_19": "Sand Beanie Cap"
"CLO_GRF_PH_5_20": "Black Beanie Cap"
"CLO_GRF_PH_5_21": "Slate Beanie Cap"
"CLO_GRF_PH_5_22": "White Beanie Cap"
"CLO_GRF_PH_5_23": "Chocolate Beanie Cap"
"CLO_GRF_PH_5_24": "Olive Beanie Cap"
"CLO_GRF_PH_5_25": "Light Brown Beanie Cap"
"CLO_GRF_PH_6_0": "Red Hawk & Little Cap"
"CLO_GRF_PH_6_1": "Black Hawk & Little Cap"
"CLO_GRF_PH_6_2": "White Shrewsbury Cap"
"CLO_GRF_PH_6_3": "Black Shrewsbury Cap"
"CLO_GRF_PH_6_4": "White Vom Feuer Cap"
"CLO_GRF_PH_6_5": "Black Vom Feuer Cap"
"CLO_GRF_PH_6_6": "Wine Coil Cap"
"CLO_GRF_PH_6_7": "Black Coil Cap"
"CLO_GRF_PH_6_9": "Red Ammu-Nation Cap"
"CLO_GRF_U_0_0": "Blue Digital Sleeveless"
"CLO_GRF_U_0_1": "Brown Digital Sleeveless"
"CLO_GRF_U_0_2": "Green Digital Sleeveless"
"CLO_GRF_U_0_3": "Gray Digital Sleeveless"
"CLO_GRF_U_0_4": "Peach Digital Sleeveless"
"CLO_GRF_U_0_5": "Fall Sleeveless"
"CLO_GRF_U_0_6": "Dark Woodland Sleeveless"
"CLO_GRF_U_0_7": "Crosshatch Sleeveless"
"CLO_GRF_U_0_8": "Moss Digital Sleeveless"
"CLO_GRF_U_0_9": "Gray Woodland Sleeveless"
"CLO_GRF_U_0_10": "Aqua Camo Sleeveless"
"CLO_GRF_U_0_11": "Splinter Sleeveless"
"CLO_GRF_U_0_12": "Contrast Camo Sleeveless"
"CLO_GRF_U_0_13": "Cobble Sleeveless"
"CLO_GRF_U_0_14": "Peach Camo Sleeveless"
"CLO_GRF_U_0_15": "Brushstroke Sleeveless"
"CLO_GRF_U_0_16": "Flecktarn Sleeveless"
"CLO_GRF_U_0_17": "Light Woodland Sleeveless"
"CLO_GRF_U_0_18": "Moss Sleeveless"
"CLO_GRF_U_0_19": "Sand Sleeveless"
"CLO_GRF_U_2_0": "Blue Digital T-Shirt"
"CLO_GRF_U_2_1": "Brown Digital T-Shirt"
"CLO_GRF_U_2_2": "Green Digital T-Shirt"
"CLO_GRF_U_2_3": "Gray Digital T-Shirt"
"CLO_GRF_U_2_4": "Peach Digital T-Shirt"
"CLO_GRF_U_2_5": "Fall T-Shirt"
"CLO_GRF_U_2_6": "Dark Woodland T-Shirt"
"CLO_GRF_U_2_7": "Crosshatch T-Shirt"
"CLO_GRF_U_2_8": "Moss Digital T-Shirt"
"CLO_GRF_U_2_9": "Gray Woodland T-Shirt"
"CLO_GRF_U_2_10": "Aqua Camo T-Shirt"
"CLO_GRF_U_2_11": "Splinter T-Shirt"
"CLO_GRF_U_2_12": "Contrast Camo T-Shirt"
"CLO_GRF_U_2_13": "Cobble T-Shirt"
"CLO_GRF_U_2_14": "Peach Camo T-Shirt"
"CLO_GRF_U_2_15": "Brushstroke T-Shirt"
"CLO_GRF_U_2_16": "Flecktarn T-Shirt"
"CLO_GRF_U_2_17": "Light Woodland T-Shirt"
"CLO_GRF_U_2_18": "Moss T-Shirt"
"CLO_GRF_U_2_19": "Sand T-Shirt"
"CLO_GRF_U_4_0": "Blue Digital Closed Parka"
"CLO_GRF_U_4_1": "Brown Digital Closed Parka"
"CLO_GRF_U_4_2": "Green Digital Closed Parka"
"CLO_GRF_U_4_3": "Gray Digital Closed Parka"
"CLO_GRF_U_4_4": "Peach Digital Closed Parka"
"CLO_GRF_U_4_5": "Fall Closed Parka"
"CLO_GRF_U_4_6": "Blue Woodland Closed Parka"
"CLO_GRF_U_4_7": "Crosshatch Closed Parka"
"CLO_GRF_U_4_8": "Moss Digital Closed Parka"
"CLO_GRF_U_4_9": "Gray Woodland Closed Parka"
"CLO_GRF_U_4_10": "Aqua Camo Closed Parka"
"CLO_GRF_U_4_11": "Splinter Closed Parka"
"CLO_GRF_U_4_12": "Contrast Camo Closed Parka"
"CLO_GRF_U_4_13": "Cobble Closed Parka"
"CLO_GRF_U_4_14": "Peach Camo Closed Parka"
"CLO_GRF_U_4_15": "Purple Camo Closed Parka"
"CLO_GRF_U_4_16": "Flecktarn Closed Parka"
"CLO_GRF_U_4_17": "Light Woodland Closed Parka"
"CLO_GRF_U_4_18": "Moss Closed Parka"
"CLO_GRF_U_4_19": "Sand Closed Parka"
"CLO_GRF_U_6_0": "Blue Digital Open Parka"
"CLO_GRF_U_6_1": "Brown Digital Open Parka"
"CLO_GRF_U_6_2": "Green Digital Open Parka"
"CLO_GRF_U_6_3": "Gray Digital Open Parka"
"CLO_GRF_U_6_4": "Peach Digital Open Parka"
"CLO_GRF_U_6_5": "Fall Open Parka"
"CLO_GRF_U_6_6": "Blue Woodland Open Parka"
"CLO_GRF_U_6_7": "Crosshatch Open Parka"
"CLO_GRF_U_6_8": "Moss Digital Open Parka"
"CLO_GRF_U_6_9": "Gray Woodland Open Parka"
"CLO_GRF_U_6_10": "Aqua Camo Open Parka"
"CLO_GRF_U_6_11": "Splinter Open Parka"
"CLO_GRF_U_6_12": "Contrast Camo Open Parka"
"CLO_GRF_U_6_13": "Cobble Open Parka"
"CLO_GRF_U_6_14": "Peach Camo Open Parka"
"CLO_GRF_U_6_15": "Purple Camo Open Parka"
"CLO_GRF_U_6_16": "Flecktarn Open Parka"
"CLO_GRF_U_6_17": "Light Woodland Open Parka"
"CLO_GRF_U_6_18": "Moss Open Parka"
"CLO_GRF_U_6_19": "Sand Open Parka"
"CLO_GRF_U_7_0": "Blue Digital Defender Vest"
"CLO_GRF_U_7_1": "Brown Digital Defender Vest"
"CLO_GRF_U_7_2": "Green Digital Defender Vest"
"CLO_GRF_U_7_3": "Gray Digital Defender Vest"
"CLO_GRF_U_7_4": "Peach Digital Defender Vest"
"CLO_GRF_U_7_5": "Fall Defender Vest"
"CLO_GRF_U_7_6": "Dark Woodland Defender Vest"
"CLO_GRF_U_7_7": "Crosshatch Defender Vest"
"CLO_GRF_U_7_8": "Moss Digital Defender Vest"
"CLO_GRF_U_7_9": "Gray Woodland Defender Vest"
"CLO_GRF_U_7_10": "Aqua Camo Defender Vest"
"CLO_GRF_U_7_11": "Splinter Defender Vest"
"CLO_GRF_U_7_12": "Contrast Camo Defender Vest"
"CLO_GRF_U_7_13": "Cobble Defender Vest"
"CLO_GRF_U_7_14": "Peach Camo Defender Vest"
"CLO_GRF_U_7_15": "Brushstroke Defender Vest"
"CLO_GRF_U_7_16": "Flecktarn Defender Vest"
"CLO_GRF_U_7_17": "Light Woodland Defender Vest"
"CLO_GRF_U_7_18": "Moss Defender Vest"
"CLO_GRF_U_7_19": "Sand Defender Vest"
"CLO_GRF_U_8_0": "Blue Digital Sports Biker"
"CLO_GRF_U_8_1": "Brown Digital Sports Biker"
"CLO_GRF_U_8_2": "Green Digital Sports Biker"
"CLO_GRF_U_8_3": "Gray Digital Sports Biker"
"CLO_GRF_U_8_4": "Peach Digital Sports Biker"
"CLO_GRF_U_8_5": "Fall Sports Biker"
"CLO_GRF_U_8_6": "Dark Woodland Sports Biker"
"CLO_GRF_U_8_7": "Crosshatch Sports Biker"
"CLO_GRF_U_8_8": "Moss Digital Sports Biker"
"CLO_GRF_U_8_9": "Gray Woodland Sports Biker"
"CLO_GRF_U_8_10": "Aqua Camo Sports Biker"
"CLO_GRF_U_8_11": "Splinter Sports Biker"
"CLO_GRF_U_8_12": "Contrast Camo Sports Biker"
"CLO_GRF_U_8_13": "Cobble Sports Biker"
"CLO_GRF_U_8_14": "Peach Camo Sports Biker"
"CLO_GRF_U_8_15": "Brushstroke Sports Biker"
"CLO_GRF_U_8_16": "Flecktarn Sports Biker"
"CLO_GRF_U_8_17": "Light Woodland Sports Biker"
"CLO_GRF_U_8_18": "Moss Sports Biker"
"CLO_GRF_U_8_19": "Sand Sports Biker"
"CLO_GRF_U_9_0": "Blue Digital Denim Biker"
"CLO_GRF_U_9_1": "Brown Digital Denim Biker"
"CLO_GRF_U_9_2": "Green Digital Denim Biker"
"CLO_GRF_U_9_3": "Gray Digital Denim Biker"
"CLO_GRF_U_9_4": "Peach Digital Denim Biker"
"CLO_GRF_U_9_5": "Fall Denim Biker"
"CLO_GRF_U_9_6": "Dark Woodland Denim Biker"
"CLO_GRF_U_9_7": "Crosshatch Denim Biker"
"CLO_GRF_U_9_8": "Moss Digital Denim Biker"
"CLO_GRF_U_9_9": "Gray Woodland Denim Biker"
"CLO_GRF_U_9_10": "Aqua Camo Denim Biker"
"CLO_GRF_U_9_11": "Splinter Denim Biker"
"CLO_GRF_U_9_12": "Contrast Camo Denim Biker"
"CLO_GRF_U_9_13": "Cobble Denim Biker"
"CLO_GRF_U_9_14": "Peach Camo Denim Biker"
"CLO_GRF_U_9_15": "Brushstroke Denim Biker"
"CLO_GRF_U_9_16": "Flecktarn Denim Biker"
"CLO_GRF_U_9_17": "Light Woodland Denim Biker"
"CLO_GRF_U_9_18": "Moss Denim Biker"
"CLO_GRF_U_9_19": "Sand Denim Biker"
"CLO_GRF_U_10_0": "Blue Digital Denim Cut"
"CLO_GRF_U_10_1": "Brown Digital Denim Cut"
"CLO_GRF_U_10_2": "Green Digital Denim Cut"
"CLO_GRF_U_10_3": "Gray Digital Denim Cut"
"CLO_GRF_U_10_4": "Peach Digital Denim Cut"
"CLO_GRF_U_10_5": "Fall Denim Cut"
"CLO_GRF_U_10_6": "Dark Woodland Denim Cut"
"CLO_GRF_U_10_7": "Crosshatch Denim Cut"
"CLO_GRF_U_10_8": "Moss Digital Denim Cut"
"CLO_GRF_U_10_9": "Gray Woodland Denim Cut"
"CLO_GRF_U_10_10": "Aqua Camo Denim Cut"
"CLO_GRF_U_10_11": "Splinter Denim Cut"
"CLO_GRF_U_10_12": "Contrast Camo Denim Cut"
"CLO_GRF_U_10_13": "Cobble Denim Cut"
"CLO_GRF_U_10_14": "Peach Camo Denim Cut"
"CLO_GRF_U_10_15": "Brushstroke Denim Cut"
"CLO_GRF_U_10_16": "Flecktarn Denim Cut"
"CLO_GRF_U_10_17": "Light Woodland Denim Cut"
"CLO_GRF_U_10_18": "Moss Denim Cut"
"CLO_GRF_U_10_19": "Sand Denim Cut"
"CLO_GRF_U_11_0": "Blue Digital Sleeveless Crop"
"CLO_GRF_U_11_1": "Brown Digital Sleeveless Crop"
"CLO_GRF_U_11_2": "Green Digital Sleeveless Crop"
"CLO_GRF_U_11_3": "Gray Digital Sleeveless Crop"
"CLO_GRF_U_11_4": "Peach Digital Sleeveless Crop"
"CLO_GRF_U_11_5": "Fall Sleeveless Crop"
"CLO_GRF_U_11_6": "Dark Woodland Sleeveless Crop"
"CLO_GRF_U_11_7": "Crosshatch Sleeveless Crop"
"CLO_GRF_U_11_8": "Moss Digital Sleeveless Crop"
"CLO_GRF_U_11_9": "Gray Woodland Sleeveless Crop"
"CLO_GRF_U_11_10": "Aqua Camo Sleeveless Crop"
"CLO_GRF_U_11_11": "Splinter Sleeveless Crop"
"CLO_GRF_U_11_12": "Contrast Camo Sleeveless Crop"
"CLO_GRF_U_11_13": "Cobble Sleeveless Crop"
"CLO_GRF_U_11_14": "Peach Camo Sleeveless Crop"
"CLO_GRF_U_11_15": "Brushstroke Sleeveless Crop"
"CLO_GRF_U_11_16": "Flecktarn Sleeveless Crop"
"CLO_GRF_U_11_17": "Purple Camo Sleeveless Crop"
"CLO_GRF_U_11_18": "Moss Sleeveless Crop"
"CLO_GRF_U_11_19": "Sand Sleeveless Crop"
"CLO_GRF_U_12_0": "Blue Digital Torn Tee"
"CLO_GRF_U_12_1": "Brown Digital Torn Tee"
"CLO_GRF_U_12_2": "Green Digital Torn Tee"
"CLO_GRF_U_12_3": "Gray Digital Torn Tee"
"CLO_GRF_U_12_4": "Peach Digital Torn Tee"
"CLO_GRF_U_12_5": "Fall Torn Tee"
"CLO_GRF_U_12_6": "Dark Woodland Torn Tee"
"CLO_GRF_U_12_7": "Crosshatch Torn Tee"
"CLO_GRF_U_12_8": "Moss Digital Torn Tee"
"CLO_GRF_U_12_9": "Gray Woodland Torn Tee"
"CLO_GRF_U_12_10": "Aqua Camo Torn Tee"
"CLO_GRF_U_12_11": "Splinter Torn Tee"
"CLO_GRF_U_12_12": "Contrast Camo Torn Tee"
"CLO_GRF_U_12_13": "Cobble Torn Tee"
"CLO_GRF_U_12_14": "Peach Camo Torn Tee"
"CLO_GRF_U_12_15": "Brushstroke Torn Tee"
"CLO_GRF_U_12_16": "Flecktarn Torn Tee"
"CLO_GRF_U_12_17": "Purple Camo Torn Tee"
"CLO_GRF_U_12_18": "Moss Torn Tee"
"CLO_GRF_U_12_19": "Sand Torn Tee"
"CLO_GRF_U_13_0": "Blue Digital Short Crop"
"CLO_GRF_U_13_1": "Brown Digital Short Crop"
"CLO_GRF_U_13_2": "Green Digital Short Crop"
"CLO_GRF_U_13_3": "Gray Digital Short Crop"
"CLO_GRF_U_13_4": "Peach Digital Short Crop"
"CLO_GRF_U_13_5": "Fall Short Crop"
"CLO_GRF_U_13_6": "Dark Woodland Short Crop"
"CLO_GRF_U_13_7": "Crosshatch Short Crop"
"CLO_GRF_U_13_8": "Moss Digital Short Crop"
"CLO_GRF_U_13_9": "Gray Woodland Short Crop"
"CLO_GRF_U_13_10": "Aqua Camo Short Crop"
"CLO_GRF_U_13_11": "Splinter Short Crop"
"CLO_GRF_U_13_12": "Contrast Camo Short Crop"
"CLO_GRF_U_13_13": "Cobble Short Crop"
"CLO_GRF_U_13_14": "Peach Camo Short Crop"
"CLO_GRF_U_13_15": "Brushstroke Short Crop"
"CLO_GRF_U_13_16": "Flecktarn Short Crop"
"CLO_GRF_U_13_17": "Purple Camo Short Crop"
"CLO_GRF_U_13_18": "Moss Short Crop"
"CLO_GRF_U_13_19": "Sand Short Crop"
"CLO_GRF_U_15_0": "Blue Digital Rolled Tee"
"CLO_GRF_U_15_1": "Brown Digital Rolled Tee"
"CLO_GRF_U_15_2": "Green Digital Rolled Tee"
"CLO_GRF_U_15_3": "Gray Digital Rolled Tee"
"CLO_GRF_U_15_4": "Peach Digital Rolled Tee"
"CLO_GRF_U_15_5": "Fall Rolled Tee"
"CLO_GRF_U_15_6": "Dark Woodland Rolled Tee"
"CLO_GRF_U_15_7": "Crosshatch Rolled Tee"
"CLO_GRF_U_15_8": "Moss Digital Rolled Tee"
"CLO_GRF_U_15_9": "Gray Woodland Rolled Tee"
"CLO_GRF_U_15_10": "Aqua Camo Rolled Tee"
"CLO_GRF_U_15_11": "Splinter Rolled Tee"
"CLO_GRF_U_15_12": "Contrast Camo Rolled Tee"
"CLO_GRF_U_15_13": "Cobble Rolled Tee"
"CLO_GRF_U_15_14": "Peach Camo Rolled Tee"
"CLO_GRF_U_15_15": "Brushstroke Rolled Tee"
"CLO_GRF_U_15_16": "Flecktarn Rolled Tee"
"CLO_GRF_U_15_17": "Light Woodland Rolled Tee"
"CLO_GRF_U_15_18": "Moss Rolled Tee"
"CLO_GRF_U_15_19": "Sand Rolled Tee"
"CLO_GRF_U_19_0": "Blue Digital Sleeveless Shirt"
"CLO_GRF_U_19_1": "Brown Digital Sleeveless Shirt"
"CLO_GRF_U_19_2": "Green Digital Sleeveless Shirt"
"CLO_GRF_U_19_3": "Gray Digital Sleeveless Shirt"
"CLO_GRF_U_19_4": "Peach Digital Sleeveless Shirt"
"CLO_GRF_U_19_5": "Fall Sleeveless Shirt"
"CLO_GRF_U_19_6": "Dark Woodland Sleeveless Shirt"
"CLO_GRF_U_19_7": "Crosshatch Sleeveless Shirt"
"CLO_GRF_U_19_8": "Moss Digital Sleeveless Shirt"
"CLO_GRF_U_19_9": "Gray Woodland Sleeveless Shirt"
"CLO_GRF_U_19_10": "Aqua Camo Sleeveless Shirt"
"CLO_GRF_U_19_11": "Splinter Sleeveless Shirt"
"CLO_GRF_U_19_12": "Contrast Camo Sleeveless Shirt"
"CLO_GRF_U_19_13": "Cobble Sleeveless Shirt"
"CLO_GRF_U_19_14": "Peach Camo Sleeveless Shirt"
"CLO_GRF_U_19_15": "Brushstroke Sleeveless Shirt"
"CLO_GRF_U_19_16": "Flecktarn Sleeveless Shirt"
"CLO_GRF_U_19_17": "Light Woodland Sleeveless Shirt"
"CLO_GRF_U_19_18": "Moss Sleeveless Shirt"
"CLO_GRF_U_19_19": "Sand Sleeveless Shirt"
"CLO_GRF_U_19_20": "Black Sleeveless Shirt"
"CLO_GRF_U_19_21": "Slate Sleeveless Shirt"
"CLO_GRF_U_19_22": "White Sleeveless Shirt"
"CLO_GRF_U_19_23": "Wine Sleeveless Shirt"
"CLO_GRF_U_19_24": "Blue Sleeveless Shirt"
"CLO_GRF_U_19_25": "Brown Sleeveless Shirt"
"CLO_GRF_U_20_0": "Blue Digital Combat Shirt"
"CLO_GRF_U_20_1": "Brown Digital Combat Shirt"
"CLO_GRF_U_20_2": "Green Digital Combat Shirt"
"CLO_GRF_U_20_3": "Gray Digital Combat Shirt"
"CLO_GRF_U_20_4": "Peach Digital Combat Shirt"
"CLO_GRF_U_20_5": "Fall Combat Shirt"
"CLO_GRF_U_20_6": "Dark Woodland Combat Shirt"
"CLO_GRF_U_20_7": "Crosshatch Combat Shirt"
"CLO_GRF_U_20_8": "Moss Digital Combat Shirt"
"CLO_GRF_U_20_9": "Gray Woodland Combat Shirt"
"CLO_GRF_U_20_10": "Aqua Camo Combat Shirt"
"CLO_GRF_U_20_11": "Splinter Combat Shirt"
"CLO_GRF_U_20_12": "Contrast Camo Combat Shirt"
"CLO_GRF_U_20_13": "Cobble Combat Shirt"
"CLO_GRF_U_20_14": "Peach Camo Combat Shirt"
"CLO_GRF_U_20_15": "Brushstroke Combat Shirt"
"CLO_GRF_U_20_16": "Flecktarn Combat Shirt"
"CLO_GRF_U_20_17": "Light Woodland Combat Shirt"
"CLO_GRF_U_20_18": "Moss Combat Shirt"
"CLO_GRF_U_20_19": "Sand Combat Shirt"
"CLO_GRF_U_20_20": "Black Combat Shirt"
"CLO_GRF_U_20_21": "Slate Combat Shirt"
"CLO_GRF_U_20_22": "White Combat Shirt"
"CLO_GRF_U_20_23": "Brown Combat Shirt"
"CLO_GRF_U_20_24": "Red Combat Shirt"
"CLO_GRF_U_20_25": "Blue Combat Shirt"
"CLO_GRF_U_21_0": "Blue Digital Service Shirt"
"CLO_GRF_U_21_1": "Brown Digital Service Shirt"
"CLO_GRF_U_21_2": "Green Digital Service Shirt"
"CLO_GRF_U_21_3": "Gray Digital Service Shirt"
"CLO_GRF_U_21_4": "Peach Digital Service Shirt"
"CLO_GRF_U_21_5": "Fall Service Shirt"
"CLO_GRF_U_21_6": "Dark Woodland Service Shirt"
"CLO_GRF_U_21_7": "Crosshatch Service Shirt"
"CLO_GRF_U_21_8": "Moss Digital Service Shirt"
"CLO_GRF_U_21_9": "Gray Woodland Service Shirt"
"CLO_GRF_U_21_10": "Aqua Camo Service Shirt"
"CLO_GRF_U_21_11": "Splinter Service Shirt"
"CLO_GRF_U_21_12": "Contrast Camo Service Shirt"
"CLO_GRF_U_21_13": "Cobble Service Shirt"
"CLO_GRF_U_21_14": "Peach Camo Service Shirt"
"CLO_GRF_U_21_15": "Brushstroke Service Shirt"
"CLO_GRF_U_21_16": "Flecktarn Service Shirt"
"CLO_GRF_U_21_17": "Light Woodland Service Shirt"
"CLO_GRF_U_21_18": "Moss Service Shirt"
"CLO_GRF_U_21_19": "Sand Service Shirt"
"CLO_GRF_U_21_20": "Black Service Shirt"
"CLO_GRF_U_21_21": "Slate Service Shirt"
"CLO_GRF_U_21_22": "White Service Shirt"
"CLO_GRF_U_21_23": "Brown Service Shirt"
"CLO_GRF_U_21_24": "Khaki Service Shirt"
"CLO_GRF_U_21_25": "Blue Service Shirt"
"CLO_GRF_U_22_0": "Blue Digital Service Short"
"CLO_GRF_U_22_1": "Brown Digital Service Short"
"CLO_GRF_U_22_2": "Green Digital Service Short"
"CLO_GRF_U_22_3": "Gray Digital Service Short"
"CLO_GRF_U_22_4": "Peach Digital Service Short"
"CLO_GRF_U_22_5": "Fall Service Short"
"CLO_GRF_U_22_6": "Dark Woodland Service Short"
"CLO_GRF_U_22_7": "Crosshatch Service Short"
"CLO_GRF_U_22_8": "Moss Digital Service Short"
"CLO_GRF_U_22_9": "Gray Woodland Service Short"
"CLO_GRF_U_22_10": "Aqua Camo Service Short"
"CLO_GRF_U_22_11": "Splinter Service Short"
"CLO_GRF_U_22_12": "Contrast Camo Service Short"
"CLO_GRF_U_22_13": "Cobble Service Short"
"CLO_GRF_U_22_14": "Peach Camo Service Short"
"CLO_GRF_U_22_15": "Brushstroke Service Short"
"CLO_GRF_U_22_16": "Flecktarn Service Short"
"CLO_GRF_U_22_17": "Light Woodland Service Short"
"CLO_GRF_U_22_18": "Moss Service Short"
"CLO_GRF_U_22_19": "Sand Service Short"
"CLO_GRF_U_22_20": "Black Service Short"
"CLO_GRF_U_22_21": "Slate Service Short"
"CLO_GRF_U_22_22": "White Service Short"
"CLO_GRF_U_22_23": "Brown Service Short"
"CLO_GRF_U_22_24": "Khaki Service Short"
"CLO_GRF_U_22_25": "Blue Service Short"
"CLO_GRF_U_23_0": "Black Sleeveless Puffer"
"CLO_GRF_U_23_1": "Slate Sleeveless Puffer"
"CLO_GRF_U_23_2": "Ice Sleeveless Puffer"
"CLO_GRF_U_23_3": "Red Sleeveless Puffer"
"CLO_GRF_U_23_4": "Orange Sleeveless Puffer"
"CLO_GRF_U_23_5": "Yellow Sleeveless Puffer"
"CLO_GRF_U_23_6": "Lime Sleeveless Puffer"
"CLO_GRF_U_23_7": "Green Sleeveless Puffer"
"CLO_GRF_U_23_8": "Cyan Sleeveless Puffer"
"CLO_GRF_U_23_9": "Blue Sleeveless Puffer"
"CLO_GRF_U_23_10": "Salmon Sleeveless Puffer"
"CLO_GRF_U_23_11": "Brown Sleeveless Puffer"
"CLO_GRF_U_24_0": "Black Collared Puffer"
"CLO_GRF_U_24_1": "Slate Collared Puffer"
"CLO_GRF_U_24_2": "Ice Collared Puffer"
"CLO_GRF_U_24_3": "Red Collared Puffer"
"CLO_GRF_U_24_4": "Orange Collared Puffer"
"CLO_GRF_U_24_5": "Yellow Collared Puffer"
"CLO_GRF_U_24_6": "Lime Collared Puffer"
"CLO_GRF_U_24_7": "Green Collared Puffer"
"CLO_GRF_U_24_8": "Cyan Collared Puffer"
"CLO_GRF_U_24_9": "Blue Collared Puffer"
"CLO_GRF_U_24_10": "Salmon Collared Puffer"
"CLO_GRF_U_24_11": "Brown Collared Puffer"
"CLO_GRF_U_25_0": "Blue R* Class of '98"
"CLO_GRF_U_25_1": "Red R* Class of '98"
"CLO_GRM_DECL_2": "White Hawk & Little Tee"
"CLO_GRM_DECL_9": "Yellow Vom Feuer Logo Tee"
"CLO_GRM_DECL_10": "Yellow Vom Feuer Tee"
"CLO_GRM_DECL_14": "Black Coil Tee"
"CLO_GRM_DECL_15": "Black Ammu-Nation Tee"
"CLO_GRM_DECL_16": "White Ammu-Nation Tee"
"CLO_GRM_DECL_17": "Yellow Warstock Tee"
"CLO_GRM_DECL_20": "Black Hawk & Little Hoodie"
"CLO_GRM_DECL_21": "White Shrewsbury Hoodie"
"CLO_GRM_DECL_23": "White Vom Feuer Hoodie"
"CLO_GRM_DECL_25": "White Coil Hoodie"
"CLO_GRM_DECL_27": "Black Ammu-Nation Hoodie"
"CLO_GRM_DECL_29": "Black Warstock Hoodie"
"CLO_GRM_H_0_0": "Flattop"
"CLO_GRM_H_1_0": "Military Buzzcut"
"CLO_GRM_PH_6_8": "Black Ammu-Nation Cap"
"CLO_GRM_PH_6_10": "Warstock Cap"
"CLO_GRM_U_20_0": "Knuckleduster Pocket Tee"
"CLO_HP_F_D_0": "Skinny Tie Top"
"CLO_HP_F_D_1": "Hipsters Do It Fixed Top"
"CLO_HP_F_D_2": "Interlock Top"
"CLO_HP_F_D_3": "Dream Catcher Top"
"CLO_HP_F_D_4": "Mustache Top"
"CLO_HP_F_D_5": "Gentleman Top"
"CLO_HP_F_D_6": "Bow & Braces Top"
"CLO_HP_F_D_7": "LSSA Top"
"CLO_HP_F_D_8": "Rainbow Yeah Top"
"CLO_HP_F_D_9": "Waves Top"
"CLO_HP_F_D_10": "Cat Top"
"CLO_HP_F_D_11": "Scratch Top"
"CLO_HP_F_D_12": "Pyramid Top"
"CLO_HP_F_D_13": "Hero Top"
"CLO_HP_F_D_14": "Oeuf Top"
"CLO_HP_F_D_15": "Chimp Top"
"CLO_HP_F_D_16": "Monkey Top"
"CLO_HP_F_D_17": "Wild Cat Top"
"CLO_HP_F_D_18": "Bear Top"
"CLO_HP_F_D_19": "Cassette Top"
"CLO_HP_F_D_20": "Stag Top"
"CLO_HP_F_D_21": "Sunglasses Top"
"CLO_HP_F_D_22": "Illusion Top"
"CLO_HP_F_F_0_0": "Ochre Knee High"
"CLO_HP_F_F_0_1": "Chestnut Knee High"
"CLO_HP_F_F_0_2": "Purple Knee High"
"CLO_HP_F_F_0_3": "Burgundy Knee High"
"CLO_HP_F_F_0_4": "Blue Knee High"
"CLO_HP_F_F_0_5": "Red Accent Knee High"
"CLO_HP_F_F_0_6": "Coffee Knee High"
"CLO_HP_F_F_0_7": "Ochre Accent Knee High"
"CLO_HP_F_F_0_8": "Purple Accent Knee High"
"CLO_HP_F_F_0_9": "Gray Accent Knee High"
"CLO_HP_F_F_1_0": "Beige Folded Boots"
"CLO_HP_F_F_1_1": "Black Folded Boots"
"CLO_HP_F_F_1_2": "Coffee Folded Boots"
"CLO_HP_F_F_1_3": "White Folded Boots"
"CLO_HP_F_F_1_4": "Gray Folded Boots"
"CLO_HP_F_F_1_5": "Black & White Folded Boots"
"CLO_HP_F_F_1_6": "Olive Folded Boots"
"CLO_HP_F_F_1_7": "Blue Folded Boots"
"CLO_HP_F_F_1_8": "Tan Folded Boots"
"CLO_HP_F_F_1_9": "Red Accent Folded Boots"
"CLO_HP_F_F_1_10": "Chocolate Folded Boots"
"CLO_HP_F_F_1_11": "Pink Accent Folded Boots"
"CLO_HP_F_F_1_12": "Purple Folded Boots"
"CLO_HP_F_F_1_13": "Copper Folded Boots"
"CLO_HP_F_F_1_14": "Leopard Folded Boots"
"CLO_HP_F_F_1_15": "Gold Studded Folded Boots"
"CLO_HP_F_G_0_0": "Black Retro Classics"
"CLO_HP_F_G_0_1": "Two-Tone Retro Classics"
"CLO_HP_F_G_0_2": "Red Marble Retro Classics"
"CLO_HP_F_G_0_3": "Multicolored Retro Classics"
"CLO_HP_F_G_0_4": "Peach Retro Classics"
"CLO_HP_F_G_0_5": "Baby Blue Retro Classics"
"CLO_HP_F_G_0_6": "Red Retro Classics"
"CLO_HP_F_G_0_7": "Lime Retro Classics"
"CLO_HP_F_G_1_0": "Black Hipsters"
"CLO_HP_F_G_1_1": "Blue Hipsters"
"CLO_HP_F_G_1_2": "Marble Hipsters"
"CLO_HP_F_G_1_3": "Dipped Hipsters"
"CLO_HP_F_G_1_4": "Red Hipsters"
"CLO_HP_F_G_1_5": "Orange Hipsters"
"CLO_HP_F_G_1_6": "Hot Pink Hipsters"
"CLO_HP_F_G_1_7": "Brown Hipsters"
"CLO_HP_F_H_0_0": "Brown Fedora"
"CLO_HP_F_H_0_1": "Cream Fedora"
"CLO_HP_F_H_0_2": "White Fedora"
"CLO_HP_F_H_0_3": "Black Fedora"
"CLO_HP_F_H_0_4": "Gray Fedora"
"CLO_HP_F_H_0_5": "Red Plaid Fedora"
"CLO_HP_F_H_0_6": "Brown Plaid Fedora"
"CLO_HP_F_H_0_7": "Pink Fedora"
"CLO_HP_F_H_1_0": "Purple Saggy Beanie"
"CLO_HP_F_H_1_1": "White Saggy Beanie"
"CLO_HP_F_H_1_2": "Fuchsia Saggy Beanie"
"CLO_HP_F_H_1_3": "Red Striped Saggy Beanie"
"CLO_HP_F_H_1_4": "Gray Striped Saggy Beanie"
"CLO_HP_F_L_0_0": "Navy Distressed Denim Shorts"
"CLO_HP_F_L_0_1": "Blue Distressed Denim Shorts"
"CLO_HP_F_L_0_2": "Blue Denim Shorts"
"CLO_HP_F_L_0_3": "Black Faded Denim Shorts"
"CLO_HP_F_L_0_4": "Leopard Denim Shorts"
"CLO_HP_F_L_0_5": "Snakeskin Denim Shorts"
"CLO_HP_F_L_0_6": "Black Denim Shorts"
"CLO_HP_F_L_0_7": "Ash Denim Shorts"
"CLO_HP_F_L_0_8": "Olive Denim Shorts"
"CLO_HP_F_L_0_9": "Navy Denim Shorts"
"CLO_HP_F_L_0_10": "Blue Beaded Denim Shorts"
"CLO_HP_F_L_0_11": "Lavender Denim Shorts"
"CLO_HP_F_L_0_12": "Mint Denim Shorts"
"CLO_HP_F_L_1_0": "Leopard Print Mini"
"CLO_HP_F_L_2_0": "Black Leggings"
"CLO_HP_F_L_2_1": "Gray Leggings"
"CLO_HP_F_L_2_2": "Yellow Leggings"
"CLO_HP_F_L_2_3": "Dark Brown Leggings"
"CLO_HP_F_L_2_4": "Red Accent Leggings"
"CLO_HP_F_L_2_5": "Skeleton Leggings"
"CLO_HP_F_L_2_6": "Kreppsohle Leggings"
"CLO_HP_F_L_2_7": "Striped Leggings"
"CLO_HP_F_L_2_8": "Tiger Leggings"
"CLO_HP_F_L_2_9": "Leopard Leggings"
"CLO_HP_F_L_2_10": "Tropical Sunset Leggings"
"CLO_HP_F_L_2_11": "Princess RB Leggings"
"CLO_HP_F_L_2_12": "Bright Patterned Leggings"
"CLO_HP_F_L_2_13": "Navy Leggings"
"CLO_HP_F_L_2_14": "Sky Blue Leggings"
"CLO_HP_F_L_2_15": "Black Barlone Leggings"
"CLO_HP_F_O_0": "The Yuppie"
"CLO_HP_F_O_1": "The Palms"
"CLO_HP_F_O_2": "The Bubblegum"
"CLO_HP_F_O_3": "The Safari"
"CLO_HP_F_O_4": "The Jungle"
"CLO_HP_F_O_5": "The Vintage"
"CLO_HP_F_O_6": "The Youth"
"CLO_HP_F_O_7": "The Craze"
"CLO_HP_F_O_8": "The Tropics"
"CLO_HP_F_O_9": "The Roar"
"CLO_HP_F_O_10": "The 90s"
"CLO_HP_F_T_0_0": "Black & White Leather Straps"
"CLO_HP_F_T_0_1": "Summer Leather Straps"
"CLO_HP_F_T_0_2": "Candy Leather Straps"
"CLO_HP_F_T_0_3": "Pink Check Leather Straps"
"CLO_HP_F_T_1_0": "Red Tassel Scarf"
"CLO_HP_F_T_1_1": "Purple Tassel Scarf"
"CLO_HP_F_T_1_2": "Olive Tassel Scarf"
"CLO_HP_F_T_1_3": "Pink Tassel Scarf"
"CLO_HP_F_T_1_4": "Teal Tassel Scarf"
"CLO_HP_F_U_0_0": "Indigo Denim Jacket"
"CLO_HP_F_U_0_1": "Lime Denim Jacket"
"CLO_HP_F_U_0_2": "Faded Stars Denim Jacket"
"CLO_HP_F_U_0_3": "Navy Denim Jacket"
"CLO_HP_F_U_0_4": "Topaz Denim Jacket"
"CLO_HP_F_U_0_5": "Bleached Denim Jacket"
"CLO_HP_F_U_0_6": "Ash Denim Jacket"
"CLO_HP_F_U_1_0": "Leopard Tank"
"CLO_HP_F_U_1_1": "Skull Tank"
"CLO_HP_F_U_1_2": "Two-Tone Striped Tank"
"CLO_HP_F_U_2_0": "White Cropped Tank"
"CLO_HP_F_U_2_1": "Zebra Cropped Tank"
"CLO_HP_F_U_2_2": "Electric Zebra Cropped Tank"
"CLO_HP_F_U_2_3": "Leopard Cropped Tank"
"CLO_HP_F_U_2_4": "Parrot Print Cropped Tank"
"CLO_HP_F_U_2_5": "Santos 13 Cropped Tank"
"CLO_HP_F_U_2_6": "Princess RB Cropped Tank"
"CLO_HP_F_U_2_7": "Softly Softly Cropped Tank"
"CLO_HP_F_U_2_8": "Neon Leopard Cropped Tank"
"CLO_HP_F_U_3_0": "Camo Blazer"
"CLO_HP_F_U_4_0": "Yellow Cropped Biker"
"CLO_HP_F_U_4_1": "Cyan Cropped Biker"
"CLO_HP_F_U_4_2": "Mustard Cropped Biker"
"CLO_HP_F_U_4_3": "Pink Cropped Biker"
"CLO_HP_F_U_4_4": "Dark Brown Cropped Biker"
"CLO_HP_F_U_4_5": "Red Cropped Biker"
"CLO_HP_F_U_4_6": "Green Cropped Biker"
"CLO_HP_F_U_4_7": "Blue Cropped Biker"
"CLO_HP_F_U_4_8": "Crimson Cropped Biker"
"CLO_HP_F_U_4_9": "Leopard Cropped Biker"
"CLO_HP_F_U_4_10": "Silver Cropped Biker"
"CLO_HP_F_U_4_11": "Studded Cropped Biker"
"CLO_HP_F_U_5_0": "Love Fist Racerback"
"CLO_HP_F_U_5_1": "247 Racerback"
"CLO_HP_F_U_5_2": "The Barfs Racerback"
"CLO_HP_F_U_5_3": "Princess RB Racerback"
"CLO_HP_F_U_5_4": "Prison Bitches Racerback"
"CLO_HP_F_U_6_0": "Pink Floral Babydoll"
"CLO_HP_F_U_6_1": "Blue Floral Babydoll"
"CLO_HP_F_U_6_2": "Yellow Floral Babydoll"
"CLO_HP_F_U_6_3": "Red Floral Babydoll"
"CLO_HP_F_U_6_4": "Purple Floral Babydoll"
"CLO_HP_F_U_6_5": "Hot Pink Floral Babydoll"
"CLO_HST_A_0": "Death Defying T-Shirt"
"CLO_HST_A_1": "For Hire T-Shirt"
"CLO_HST_A_2": "Gimme That T-Shirt"
"CLO_HST_A_4": "Can't Touch This T-Shirt"
"CLO_HST_A_5": "Decorated T-Shirt"
"CLO_HST_A_6": "Psycho Killer T-Shirt"
"CLO_HST_A_7": "One Man Army T-Shirt"
"CLO_HST_A_8": "Shot Caller T-Shirt"
"CLO_HST_A_9": "Showroom T-Shirt"
"CLO_HST_AD_0": "Complete the Death Defying platinum Award.~n~Win 25 Captures without dying."
"CLO_HST_AD_1": "Complete the For Hire platinum Award.~n~Be a Heist crew member 25 times."
"CLO_HST_AD_2": "Complete the Shot Caller platinum Award.~n~Be the Heist leader 25 times."
"CLO_HST_AD_3": "Complete the Gimme That platinum Award.~n~Collect 100 packages in any Capture mode."
"CLO_HST_AD_5": "Complete the Can't Touch This platinum Award.~n~Complete a Heist Finale without taking any damage."
"CLO_HST_AD_6": "Complete the Decorated platinum Award.~n~Win 25 platinum medals during Heist Setups and Heist Finales."
"CLO_HST_AD_7": "Complete the Psycho Killer platinum Award.~n~Kill 100 players with Psychopath Mental State."
"CLO_HST_AD_8": "Complete the One Man Army platinum Award.~n~Kill the entire opposing team yourself in LTS matches 25 times."
"CLO_HST_AD_9": "Complete the Showroom platinum Award.~n~Store 30 vehicles."
"CLO_HST_AD_10": "Complete the Elite Heist Challenges."
"CLO_HST_B_1_0": "Rebreather"
"CLO_HST_F_A_1": "For Hire Top"
"CLO_HST_F_A_4": "Can't Touch This Top"
"CLO_HST_F_A_8": "Shot Caller Top"
"CLO_HSTF_F_0_0": "Black Tactical Boots"
"CLO_HSTF_F_1_0": "Black Scruffy Boots"
"CLO_HSTF_F_2_0": "All Black Backside"
"CLO_HSTF_F_3_0": "All Black Sports"
"CLO_HSTF_F_4_0": "All Black Oxfords"
"CLO_HSTF_F_4_1": "White Oxfords"
"CLO_HSTF_F_4_2": "Brown Oxfords"
"CLO_HSTF_G_0_0": "Black Driving Gloves"
"CLO_HSTF_G_0_1": "Brown Driving Gloves"
"CLO_HSTF_G_1_0": "Black Leather Gloves"
"CLO_HSTF_G_1_1": "Brown Leather Gloves"
"CLO_HSTF_G_2_0": "Black Woolen Gloves"
"CLO_HSTF_G_2_1": "Gray Woolen Gloves"
"CLO_HSTF_G_3_0": "Black Fingerless Gloves"
"CLO_HSTF_G_3_1": "Gray Fingerless Gloves"
"CLO_HSTF_G_4_0": "White Cotton Gloves"
"CLO_HSTF_G_5_0": "Blue Surgical Gloves"
"CLO_HSTF_G_5_1": "White Surgical Gloves"
"CLO_HSTF_G_6_0": "Refuse Collector Gloves"
"CLO_HSTF_H_2": "Glossy Black Off-road"
"CLO_HSTF_H_3": "Matte Black Off-road"
"CLO_HSTF_H_4": "Glossy All Black Biker"
"CLO_HSTF_H_5": "Glossy Mirrored Biker"
"CLO_HSTF_H_6": "Matte All Black Biker"
"CLO_HSTF_H_7": "Matte Mirrored Biker"
"CLO_HSTF_HT_1_0": "Black Flight Helmet"
"CLO_HSTF_L_0_0": "Black Heist Pants"
"CLO_HSTF_L_1_0": "Black Battle Pants"
"CLO_HSTF_L_4_0": "Gray Pencil Skirt"
"CLO_HSTF_L_4_1": "Beige Pencil Skirt"
"CLO_HSTF_L_4_2": "Black Pencil Skirt"
"CLO_HSTF_L_4_3": "Blue Pencil Skirt"
"CLO_HSTF_L_5_0": "Black Regular Suit Pants"
"CLO_HSTF_L_5_1": "Gray Regular Suit Pants"
"CLO_HSTF_L_5_2": "Navy Regular Suit Pants"
"CLO_HSTF_L_5_3": "Teal Regular Suit Pants"
"CLO_HSTF_L_5_4": "Red Regular Suit Pants"
"CLO_HSTF_L_5_5": "White Regular Suit Pants"
"CLO_HSTF_L_5_6": "Brown Regular Suit Pants"
"CLO_HSTF_L_9_0": "Gray Scruffy Suit Pants"
"CLO_HSTF_L_9_1": "Beige Scruffy Suit Pants"
"CLO_HSTF_L_9_2": "Black Scruffy Suit Pants"
"CLO_HSTF_L_9_3": "Blue Scruffy Suit Pants"
"CLO_HSTF_O_0": "Black Flight Suit"
"CLO_HSTF_O_10": "Red Coveralls"
"CLO_HSTF_O_11": "Navy Coveralls"
"CLO_HSTF_O_12": "Green Coveralls"
"CLO_HSTF_O_13": "Gray Coveralls"
"CLO_HSTF_O_14": "Red Sleeved Coveralls"
"CLO_HSTF_O_15": "Navy Sleeved Coveralls"
"CLO_HSTF_O_16": "Green Sleeved Coveralls"
"CLO_HSTF_O_17": "Gray Sleeved Coveralls"
"CLO_HSTF_O_18": "The Scientist"
"CLO_HSTF_O_19": "The Fumigator"
"CLO_HSTF_O_20": "The Hazard"
"CLO_HSTF_O_21": "The Quarantine"
"CLO_HSTF_O_A_0": "The Doe"
"CLO_HSTF_O_A_1": "The Hoodie"
"CLO_HSTF_O_A_2": "The Norm"
"CLO_HSTF_O_A_3": "The Carefree"
"CLO_HSTF_O_B_0": "The Starter"
"CLO_HSTF_O_B_1": "The Prospect"
"CLO_HSTF_O_B_2": "The Backup"
"CLO_HSTF_O_B_3": "The Jump-in"
"CLO_HSTF_O_C_0": "The Drive-by"
"CLO_HSTF_O_C_1": "The Brawler"
"CLO_HSTF_O_C_2": "The Gunslinger"
"CLO_HSTF_O_C_3": "The Mercenary"
"CLO_HSTF_O_D_0": "The Skirmish"
"CLO_HSTF_O_D_1": "The Battle"
"CLO_HSTF_O_D_2": "The Conflict"
"CLO_HSTF_O_D_3": "The Fight"
"CLO_HSTF_O_E_0": "The Full Body"
"CLO_HSTF_O_E_1": "The Strength"
"CLO_HSTF_O_E_2": "The Weapon"
"CLO_HSTF_O_E_3": "The Command"
"CLO_HSTF_O_F_0": "The Tail"
"CLO_HSTF_O_F_1": "The Prowler"
"CLO_HSTF_O_F_2": "The Lurker"
"CLO_HSTF_O_F_3": "The Robber"
"CLO_HSTF_O_G_0": "The Guerilla"
"CLO_HSTF_O_G_1": "The Raid"
"CLO_HSTF_O_G_2": "The Operative"
"CLO_HSTF_O_G_3": "The Pincer"
"CLO_HSTF_O_H_0": "The Bravado"
"CLO_HSTF_O_H_1": "The Lampadati"
"CLO_HSTF_O_H_2": "The Pegassi"
"CLO_HSTF_O_H_3": "The Imponte"
"CLO_HSTF_O_I_0": "The Buyer"
"CLO_HSTF_O_I_1": "The Security"
"CLO_HSTF_O_I_2": "The Manager"
"CLO_HSTF_O_I_3": "The Consultant"
"CLO_HSTF_O_J_0": "The Richman"
"CLO_HSTF_O_J_1": "The Portola"
"CLO_HSTF_O_J_2": "The Vespucci"
"CLO_HSTF_O_J_3": "The Rockford"
"CLO_HSTF_O_K_0": "The Bluffs"
"CLO_HSTF_O_K_1": "The Burro"
"CLO_HSTF_O_K_2": "The Alta"
"CLO_HSTF_O_K_3": "The Yankton"
"CLO_HSTF_O_L_0": "The Slick"
"CLO_HSTF_O_L_1": "The Fella"
"CLO_HSTF_O_L_2": "The Rogue"
"CLO_HSTF_O_L_3": "The Classic"
"CLO_HSTF_O_M_0": "The Gala"
"CLO_HSTF_O_M_1": "The Benefit"
"CLO_HSTF_O_M_2": "The Dinner"
"CLO_HSTF_O_M_3": "The Ball"
"CLO_HSTF_O_N_0": "The Burnout"
"CLO_HSTF_O_N_1": "The Throttle"
"CLO_HSTF_O_N_2": "The Metal"
"CLO_HSTF_O_N_3": "The Club"
"CLO_HSTF_S_0_0": "Stealth Utility Vest"
"CLO_HSTF_S_1_0": "Gray Heavy Utility Vest"
"CLO_HSTF_S_1_1": "Black Heavy Utility Vest"
"CLO_HSTF_S_6_0": "White Shirt"
"CLO_HSTF_S_6_1": "Silver Shirt"
"CLO_HSTF_S_6_2": "Charcoal Shirt"
"CLO_HSTF_S_6_3": "Pale Blue Shirt"
"CLO_HSTF_S_6_4": "Barely Blue Shirt"
"CLO_HSTF_S_6_5": "Pink Check Shirt"
"CLO_HSTF_S_6_6": "Blue Woven Shirt"
"CLO_HSTF_S_6_7": "Salmon Shirt"
"CLO_HSTF_S_6_8": "Pale Olive Shirt"
"CLO_HSTF_S_6_9": "Fuchsia Shirt"
"CLO_HSTF_S_6_10": "Off-White Shirt"
"CLO_HSTF_S_6_11": "Mint Shirt"
"CLO_HSTF_S_6_12": "Blue Striped Shirt"
"CLO_HSTF_S_6_13": "Pink Striped Shirt"
"CLO_HSTF_S_6_14": "Tan Shirt"
"CLO_HSTF_S_6_15": "Ocean Stripe Shirt"
"CLO_HSTF_S_8_0": "Silver Fitted Suit Vest"
"CLO_HSTF_S_8_1": "Beige Fitted Suit Vest"
"CLO_HSTF_S_8_2": "Black Fitted Suit Vest"
"CLO_HSTF_S_8_3": "Blue Fitted Suit Vest"
"CLO_HSTF_S_8_4": "Gray Fitted Suit Vest"
"CLO_HSTF_S_8_5": "Navy Fitted Suit Vest"
"CLO_HSTF_S_8_6": "Teal Fitted Suit Vest"
"CLO_HSTF_S_8_7": "Red Fitted Suit Vest"
"CLO_HSTF_S_8_8": "White Fitted Suit Vest"
"CLO_HSTF_S_8_9": "Brown Fitted Suit Vest"
"CLO_HSTF_T_0_0": "Black Loose Bow Tie"
"CLO_HSTF_T_1_0": "Charcoal Loose Tie"
"CLO_HSTF_T_1_1": "Khaki Hatch Loose Tie"
"CLO_HSTF_T_1_2": "White Stripy Loose Tie"
"CLO_HSTF_T_1_3": "Green Loose Tie"
"CLO_HSTF_T_1_4": "Purple Diamond Loose Tie"
"CLO_HSTF_T_1_5": "Fuchsia Loose Tie"
"CLO_HSTF_T_1_6": "Gray Diamond Loose Tie"
"CLO_HSTF_T_1_7": "Tan Loose Tie"
"CLO_HSTF_T_1_8": "Blue Stripy Loose Tie"
"CLO_HSTF_T_1_9": "Teal Loose Tie"
"CLO_HSTF_T_1_10": "Orange Loose Tie"
"CLO_HSTF_T_1_11": "Blue Diamond Loose Tie"
"CLO_HSTF_T_1_12": "Tan Stripy Loose Tie"
"CLO_HSTF_T_1_13": "Pink Loose Tie"
"CLO_HSTF_T_1_14": "Green Diamond Loose Tie"
"CLO_HSTF_T_1_15": "Blue Hatch Loose Tie"
"CLO_HSTF_T_2_0": "White Skinny Tie"
"CLO_HSTF_T_2_1": "Gray Skinny Tie"
"CLO_HSTF_T_2_2": "Black Skinny Tie"
"CLO_HSTF_T_3_0": "Charcoal Straight Tie"
"CLO_HSTF_T_3_1": "Khaki Hatch Straight Tie"
"CLO_HSTF_T_3_2": "White Stripy Straight Tie"
"CLO_HSTF_T_3_3": "Green Straight Tie"
"CLO_HSTF_T_3_4": "Purple Diamond Straight Tie"
"CLO_HSTF_T_3_5": "Fuchsia Straight Tie"
"CLO_HSTF_T_3_6": "Gray Diamond Straight Tie"
"CLO_HSTF_T_3_7": "Tan Straight Tie"
"CLO_HSTF_T_3_8": "Blue Stripy Straight Tie"
"CLO_HSTF_T_3_9": "Teal Straight Tie"
"CLO_HSTF_T_3_10": "Orange Straight Tie"
"CLO_HSTF_T_3_11": "Blue Diamond Straight Tie"
"CLO_HSTF_T_3_12": "Tan Stripy Straight Tie"
"CLO_HSTF_T_3_13": "Pink Straight Tie"
"CLO_HSTF_T_3_14": "Green Diamond Straight Tie"
"CLO_HSTF_T_3_15": "Blue Hatch Straight Tie"
"CLO_HSTF_T_4_0": "Black Bow Tie"
"CLO_HSTF_T_4_1": "White Bow Tie"
"CLO_HSTF_T_4_2": "Red Bow Tie"
"CLO_HSTF_U_0_0": "Black Battle Vest"
"CLO_HSTF_U_0_1": "Gray Battle Vest"
"CLO_HSTF_U_0_2": "Beige Battle Vest"
"CLO_HSTF_U_0_3": "Forest Camo Battle Vest"
"CLO_HSTF_U_4_0": "Gray Baggy Hoodie"
"CLO_HSTF_U_5_0": "Black Tailcoat"
"CLO_HSTF_U_6_0": "Gray Scruffy Jacket"
"CLO_HSTF_U_6_1": "Beige Scruffy Jacket"
"CLO_HSTF_U_6_2": "Black Scruffy Jacket"
"CLO_HSTF_U_6_3": "Blue Scruffy Jacket"
"CLO_HSTF_U_7_0": "Gray Rolled Jacket"
"CLO_HSTF_U_7_1": "Beige Rolled Jacket"
"CLO_HSTF_U_7_2": "Black Rolled Jacket"
"CLO_HSTF_U_7_3": "Blue Rolled Jacket"
"CLO_HSTF_U_8_0": "Beige Stealth Jacket"
"CLO_HSTF_U_8_1": "Gray Stealth Jacket"
"CLO_HSTF_U_8_2": "Green Stealth Jacket"
"CLO_HSTF_U_8_3": "Black Stealth Jacket"
"CLO_HSTF_U_9_0": "Black Biker Jacket"
"CLO_HSTF_U_10_0": "Black Rolled Shirt"
"CLO_HSTF_U_11_0": "Black Fitted Tux Open"
"CLO_HSTF_U_11_1": "Gray Fitted Tux Open"
"CLO_HSTF_U_11_2": "Navy Fitted Tux Open"
"CLO_HSTF_U_11_3": "Teal Fitted Tux Open"
"CLO_HSTF_U_11_4": "Red Fitted Tux Open"
"CLO_HSTF_U_11_5": "White Fitted Tux Open"
"CLO_HSTF_U_11_6": "Brown Fitted Tux Open"
"CLO_HSTF_U_11_7": "Polar Fitted Tux Open"
"CLO_HSTF_U_11_8": "All Gray Fitted Tux Open"
"CLO_HSTF_U_12_0": "Black Fitted Tux"
"CLO_HSTF_U_12_1": "Gray Fitted Tux"
"CLO_HSTF_U_12_2": "Navy Fitted Tux"
"CLO_HSTF_U_12_3": "Teal Fitted Tux"
"CLO_HSTF_U_12_4": "Red Fitted Tux"
"CLO_HSTF_U_12_5": "White Fitted Tux"
"CLO_HSTF_U_12_6": "Brown Fitted Tux"
"CLO_HSTF_U_12_7": "Polar Fitted Tux"
"CLO_HSTF_U_12_8": "All Gray Fitted Tux"
"CLO_HSTF_U_16_0": "Black Hooded Jacket"
"CLO_HSTF_U_16_1": "Light Gray Hooded Jacket"
"CLO_HSTF_U_16_2": "Dark Gray Hooded Jacket"
"CLO_HSTF_U_16_3": "Red Hooded Jacket"
"CLO_HSTF_U_16_4": "Navy Hooded Jacket"
"CLO_HSTF_U_16_5": "Tan Hooded Jacket"
"CLO_HSTM_U_3_0": "Elite Challenge T-Shirt"
"CLO_IEF_F_0_0": "Peach Plain Hi Tops"
"CLO_IEF_F_0_1": "Purple Plain Hi Tops"
"CLO_IEF_F_0_2": "Blue Plain Hi Tops"
"CLO_IEF_F_0_3": "Bronze Plain Hi Tops"
"CLO_IEF_F_0_4": "Pearl Plain Hi Tops"
"CLO_IEF_F_0_5": "Copper Plain Hi Tops"
"CLO_IEF_F_0_6": "Silver Plain Hi Tops"
"CLO_IEF_F_0_7": "Green Plain Hi Tops"
"CLO_IEF_F_0_8": "Cherry Plain Hi Tops"
"CLO_IEF_F_0_9": "White Plain Hi Tops"
"CLO_IEF_F_0_10": "Black Plain Hi Tops"
"CLO_IEF_F_0_11": "Pink Plain Hi Tops"
"CLO_IEF_L_0_0": "Chocolate Low Crotch Pants"
"CLO_IEF_L_0_1": "Camo Low Crotch Pants"
"CLO_IEF_L_0_2": "Black Low Crotch Pants"
"CLO_IEF_L_0_3": "Blue Camo Low Crotch Pants"
"CLO_IEF_L_0_4": "Light Gray Low Crotch Pants"
"CLO_IEF_L_0_5": "Charcoal Low Crotch Pants"
"CLO_IEF_L_0_6": "Diamond Low Crotch Pants"
"CLO_IEF_L_0_7": "Hatched Low Crotch Pants"
"CLO_IEF_L_1_0": "Black Leather Low Crotch Pants"
"CLO_IEF_L_1_1": "Red Leather Low Crotch Pants"
"CLO_IEF_L_1_2": "White Leather Low Crotch Pants"
"CLO_IEF_L_2_0": "Chocolate Low Crotch Shorts"
"CLO_IEF_L_2_1": "Camo Low Crotch Shorts"
"CLO_IEF_L_2_2": "Black Low Crotch Shorts"
"CLO_IEF_L_2_3": "Blue Camo Low Crotch Shorts"
"CLO_IEF_L_2_4": "Light Gray Low Crotch Shorts"
"CLO_IEF_L_2_5": "Charcoal Low Crotch Shorts"
"CLO_IEF_L_2_6": "Diamond Low Crotch Shorts"
"CLO_IEF_L_2_7": "Hatched Low Crotch Shorts"
"CLO_IEF_L_3_0": "Black Leather Low Crotch Shorts"
"CLO_IEF_L_3_1": "Red Leather Low Crotch Shorts"
"CLO_IEF_L_3_2": "White Leather Low Crotch Shorts"
"CLO_IEF_L_4_0": "Navy Low Crotch"
"CLO_IEF_L_4_1": "Slate Low Crotch"
"CLO_IEF_L_4_2": "Classic Low Crotch"
"CLO_IEF_L_4_3": "Charcoal Low Crotch"
"CLO_IEF_L_4_4": "Black Low Crotch"
"CLO_IEF_L_4_5": "Navy Faded Low Crotch"
"CLO_IEF_L_4_6": "Slate Faded Low Crotch"
"CLO_IEF_L_4_7": "Classic Faded Low Crotch"
"CLO_IEF_L_4_8": "Charcoal Faded Low Crotch"
"CLO_IEF_L_4_9": "Black Faded Low Crotch"
"CLO_IEF_L_5_0": "Black Leather Low Crotch Jeans"
"CLO_IEF_L_5_1": "Red Leather Low Crotch Jeans"
"CLO_IEF_L_5_2": "White Leather Low Crotch Jeans"
"CLO_IEF_L_5_3": "Brown Leather Low Crotch Jeans"
"CLO_IEF_L_7_0": "Neon Camo Leggings"
"CLO_IEF_L_7_1": "Pink Camo Leggings"
"CLO_IEF_L_7_2": "Brown & Orange Camo Leggings"
"CLO_IEF_L_7_3": "Red Camo Leggings"
"CLO_IEF_L_7_4": "Orange Camo Leggings"
"CLO_IEF_L_7_5": "Gray Sparse Camo Leggings"
"CLO_IEF_L_7_6": "Woodland Camo Leggings"
"CLO_IEF_L_7_7": "Blue & Green Camo Leggings"
"CLO_IEF_L_7_8": "Gray Tigerstripe Leggings"
"CLO_IEF_L_7_9": "Pink Tigerstripe Leggings"
"CLO_IEF_L_7_10": "Aqua Tigerstripe Leggings"
"CLO_IEF_L_7_11": "Neon Sparse Camo Leggings"
"CLO_IEF_L_7_12": "Red Sparse Camo Leggings"
"CLO_IEF_L_7_13": "Floral Leggings"
"CLO_IEF_L_7_14": "Banana Squash Leggings"
"CLO_IEF_L_7_15": "Orange Squash Leggings"
"CLO_IEF_O_0": "Luminous Bodysuit"
"CLO_IEF_O_1": "Electric Bodysuit"
"CLO_IEF_O_2": "Neon Bodysuit"
"CLO_IEF_O_3": "The Plain Sight"
"CLO_IEF_O_4": "The Smolder"
"CLO_IEF_O_5": "The Dealership"
"CLO_IEF_O_6": "The Bigness"
"CLO_IEF_O_7": "The New Skool"
"CLO_IEF_O_8": "The Hip-Hop"
"CLO_IEF_O_9": "The Gunshow"
"CLO_IEF_O_10": "The Patchwork"
"CLO_IEF_O_11": "The Puff"
"CLO_IEF_O_12": "The Anorak"
"CLO_IEF_PH_0_0": "Black Bigness Cap"
"CLO_IEF_PH_0_1": "Red Bigness Cap"
"CLO_IEF_PH_0_2": "Orange Camo Sand Castle Cap"
"CLO_IEF_PH_0_3": "Purple GĂĽffy Cap"
"CLO_IEF_PH_0_4": "Off-White Bigness Cap"
"CLO_IEF_PH_0_5": "Bold Abstract Bigness Cap"
"CLO_IEF_PH_0_6": "Gray Abstract Bigness Cap"
"CLO_IEF_PH_0_7": "Pale Abstract Bigness Cap"
"CLO_IEF_PH_0_8": "Primary Squash Cap"
"CLO_IEF_PH_0_9": "Spots Squash Cap"
"CLO_IEF_PH_0_10": "Banana Squash Cap"
"CLO_IEF_PH_0_11": "Splat Squash Cap"
"CLO_IEF_PH_0_12": "OJ Squash Cap"
"CLO_IEF_PH_0_13": "Multicolor Leaves GĂĽffy Cap"
"CLO_IEF_PH_0_14": "Red GĂĽffy Cap"
"CLO_IEF_PH_0_15": "White Painted GĂĽffy Cap"
"CLO_IEF_U_1_0": "Black Longline Hoodie"
"CLO_IEF_U_1_1": "Slate Longline Hoodie"
"CLO_IEF_U_1_2": "Gray Longine Hoodie"
"CLO_IEF_U_1_3": "Ash Longine Hoodie"
"CLO_IEF_U_1_4": "White Longline Hoodie"
"CLO_IEF_U_1_5": "Red Longline Hoodie"
"CLO_IEF_U_1_6": "Dark Red Longline Hoodie"
"CLO_IEF_U_1_7": "Blush Longline Hoodie"
"CLO_IEF_U_1_8": "Tan Longline Hoodie"
"CLO_IEF_U_1_9": "Lime Longline Hoodie"
"CLO_IEF_U_1_10": "Grayscale Longline Hoodie"
"CLO_IEF_U_1_11": "Chocolate Longline Hoodie"
"CLO_IEF_U_1_12": "Olive Longline Hoodie"
"CLO_IEF_U_2_0": "Peach Closed Parka"
"CLO_IEF_U_2_1": "Red Closed Parka"
"CLO_IEF_U_2_2": "Brown Closed Parka"
"CLO_IEF_U_2_3": "Lime Closed Parka"
"CLO_IEF_U_2_4": "Teal Closed Parka"
"CLO_IEF_U_2_5": "Tangerine Closed Parka"
"CLO_IEF_U_2_6": "Gray Camo Closed Parka"
"CLO_IEF_U_2_7": "Woodland Camo Closed Parka"
"CLO_IEF_U_2_8": "Dotwork Closed Parka"
"CLO_IEF_U_2_9": "Tan Camo Closed Parka"
"CLO_IEF_U_2_10": "Blue Camo Closed Parka"
"CLO_IEF_U_3_0": "Peach Open Parka"
"CLO_IEF_U_3_1": "Red Open Parka"
"CLO_IEF_U_3_2": "Brown Open Parka"
"CLO_IEF_U_3_3": "Lime Open Parka"
"CLO_IEF_U_3_4": "Teal Open Parka"
"CLO_IEF_U_3_5": "Tangerine Open Parka"
"CLO_IEF_U_3_6": "Gray Camo Open Parka"
"CLO_IEF_U_3_7": "Woodland Camo Open Parka"
"CLO_IEF_U_3_8": "Dotwork Open Parka"
"CLO_IEF_U_3_9": "Tan Camo Open Parka"
"CLO_IEF_U_3_10": "Blue Camo Open Parka"
"CLO_IEF_U_4_0": "Gray Sand Castle Sweater"
"CLO_IEF_U_4_1": "Red Sand Castle Sweater"
"CLO_IEF_U_4_2": "Aqua Sand Castle Sweater"
"CLO_IEF_U_4_3": "Yellow Sand Castle Sweater"
"CLO_IEF_U_4_4": "Aqua Camo Sand Castle Sweater"
"CLO_IEF_U_4_5": "Bold Camo Sand Castle Sweater"
"CLO_IEF_U_4_6": "Fruit Squash Sweater"
"CLO_IEF_U_4_7": "Squash Logo Sweater"
"CLO_IEF_U_4_8": "Splat Squash Sweater"
"CLO_IEF_U_4_9": "Banana Squash Sweater"
"CLO_IEF_U_4_10": "Orange Squash Sweater"
"CLO_IEF_U_4_11": "Blue Squash Sweater"
"CLO_IEF_U_4_12": "Peppermint Squash Sweater"
"CLO_IEF_U_4_13": "Green Squash Sweater"
"CLO_IEF_U_4_14": "Bold GĂĽffy Sweater"
"CLO_IEF_U_4_15": "Bright GĂĽffy Sweater"
"CLO_IEF_U_4_16": "Cyan Leopard GĂĽffy Sweater"
"CLO_IEF_U_4_17": "Magenta Leopard GĂĽffy Sweater"
"CLO_IEF_U_4_18": "Minimalist G GĂĽffy Sweater"
"CLO_IEF_U_4_19": "Sprayed G GĂĽffy Sweater"
"CLO_IEF_U_4_20": "CMYK Manor Sweater"
"CLO_IEF_U_4_21": "Diamond Manor Sweater"
"CLO_IEF_U_4_22": "Cyan Manor Sweater"
"CLO_IEF_U_4_23": "Magenta Manor Sweater"
"CLO_IEF_U_4_24": "Black Manor Brick Sweater"
"CLO_IEF_U_4_25": "Black Manor Dem Sweater"
"CLO_IEF_U_5_0": "Woodland Camo Bigness Puffer"
"CLO_IEF_U_5_1": "Urban Camo Bigness Puffer"
"CLO_IEF_U_5_2": "Pink Camo Bigness Puffer"
"CLO_IEF_U_5_3": "White Camo Bigness Puffer"
"CLO_IEF_U_5_4": "Fall Bigness Puffer"
"CLO_IEF_U_5_5": "Gray Leopard Bigness Puffer"
"CLO_IEF_U_5_6": "Cyan Leopard Bigness Puffer"
"CLO_IEF_U_5_7": "Black Bigness Brand Puffer"
"CLO_IEF_U_5_8": "Yellow Bigness Brand Puffer"
"CLO_IEF_U_5_9": "Red Bigness Brand Puffer"
"CLO_IEF_U_5_10": "Pink Bigness Puffer"
"CLO_IEF_U_5_11": "Magenta Pattern Bigness Puffer"
"CLO_IEF_U_5_12": "Abstract Bigness Puffer"
"CLO_IEF_U_5_13": "Geometric Bigness Puffer"
"CLO_IEF_U_5_14": "Zebra Bigness Puffer"
"CLO_IEF_U_5_15": "Red Zebra Bigness Puffer"
"CLO_IEF_U_5_16": "Black GĂĽffy Puffer"
"CLO_IEF_U_5_17": "Red GĂĽffy Puffer"
"CLO_IEF_U_5_18": "Dark Red GĂĽffy Puffer"
"CLO_IEF_U_5_19": "Dark Blue GĂĽffy Puffer"
"CLO_IEF_U_5_20": "Stylized GĂĽffy Puffer"
"CLO_IEF_U_5_21": "G GĂĽffy Puffer"
"CLO_IEF_U_5_22": "Multicolor Leaves GĂĽffy Puffer"
"CLO_IEF_U_5_23": "Green Leaves GĂĽffy Puffer"
"CLO_IEF_U_5_24": "Black Sprayed GĂĽffy Puffer"
"CLO_IEF_U_5_25": "Blue Sprayed GĂĽffy Puffer"
"CLO_IEF_U_6_0": "Ash Wool Coat"
"CLO_IEF_U_6_1": "Green Camo Wool Coat"
"CLO_IEF_U_6_2": "Fall Camo Wool Coat"
"CLO_IEF_U_6_3": "Gray Camo Wool Coat"
"CLO_IEF_U_6_4": "Ornate Wool Coat"
"CLO_IEF_U_6_5": "Charcoal Wool Coat"
"CLO_IEF_U_6_6": "Red Patterned Wool Coat"
"CLO_IEF_U_6_7": "Fawn Patterned Wool Coat"
"CLO_IEF_U_6_8": "Moss Patterned Wool Coat"
"CLO_IEF_U_6_9": "Gray Patterned Wool Coat"
"CLO_IEF_U_6_10": "Red Wool Coat"
"CLO_IEF_U_6_11": "Dark Red Wool Coat"
"CLO_IEF_U_7_0": "Black Sprayed GĂĽffy Torn Tee"
"CLO_IEF_U_7_1": "Skate GĂĽffy Torn Tee"
"CLO_IEF_U_7_2": "Moss Leopard Torn Tee"
"CLO_IEF_U_7_3": "Neon Manor Torn Tee"
"CLO_IEF_U_7_4": "White GĂĽffy Torn Tee"
"CLO_IEF_U_7_5": "Bold Abstract Bigness Torn Tee"
"CLO_IEF_U_7_6": "Black G GĂĽffy Torn Tee"
"CLO_IEF_U_7_7": "Black and Neon GĂĽffy Torn Tee"
"CLO_IEF_U_7_8": "Blue Sand Castle Torn Tee"
"CLO_IEF_U_7_9": "White Sand Castle Torn Tee"
"CLO_IEF_U_7_10": "CMYK Manor Torn Tee"
"CLO_IEF_U_7_11": "Geometric GĂĽffy Torn Tee"
"CLO_IEF_U_7_12": "White Bigness Torn Tee"
"CLO_IEF_U_7_13": "Woodland Bigness Torn Tee"
"CLO_IEF_U_7_14": "Neon Leaves GĂĽffy Torn Tee"
"CLO_IEF_U_7_15": "White Painted GĂĽffy Torn Tee"
"CLO_IEF_U_7_16": "Strawberry GĂĽffy Torn Tee"
"CLO_IEF_U_7_17": "Black Leopard GĂĽffy Torn Tee"
"CLO_IEF_U_7_18": "GoPostal Torn Tee"
"CLO_IEF_U_7_19": "Squash Torn Tee"
"CLO_IEF_U_7_20": "Fruit Squash Torn Tee"
"CLO_IEF_U_7_21": "Banana Squash Torn Tee"
"CLO_IEF_U_7_22": "Orange Squash Torn Tee"
"CLO_IEF_U_7_23": "Splat Squash Torn Tee"
"CLO_IEF_U_7_24": "OJ Squash Torn Tee"
"CLO_IEF_U_7_25": "Butternut Squash Torn Tee"
"CLO_IEF_U_14_0": "Orange Squash Hoodie"
"CLO_IEF_U_14_1": "Splat Squash Hoodie"
"CLO_IEF_U_14_2": "Black Blagueurs Hoodie"
"CLO_IEF_U_14_3": "Lime Blagueurs Hoodie"
"CLO_IEF_U_14_4": "Primary Squash Hoodie"
"CLO_IEF_U_14_5": "Dark Blue GĂĽffy Hoodie"
"CLO_IEF_U_14_6": "Moss GĂĽffy Hoodie"
"CLO_IEF_U_14_7": "White GĂĽffy Hoodie"
"CLO_IEF_U_14_8": "Magenta GĂĽffy Hoodie"
"CLO_IEF_U_14_9": "Bold Abstract Bigness Hoodie"
"CLO_IEF_U_14_10": "Woodland Camo Bigness Hoodie"
"CLO_IEF_U_14_11": "Off-White Bigness Hoodie"
"CLO_IEF_U_14_12": "Red Camo Bigness Hoodie"
"CLO_IEF_U_14_13": "Blacklight Camo Bigness Hoodie"
"CLO_IEF_U_14_14": "Black Bigness Brand Hoodie"
"CLO_IEF_U_14_15": "Orange Sand Castle Hoodie"
"CLO_IEF_U_14_16": "Gray GĂĽffy Hoodie"
"CLO_IEF_U_14_17": "Patchwork GĂĽffy Hoodie"
"CLO_IEF_U_14_18": "White Squash Hoodie"
"CLO_IEF_U_14_19": "Red Squash Hoodie"
"CLO_IEF_U_14_20": "Chocolate Blagueurs Hoodie"
"CLO_IEF_U_14_21": "Purple Camo Bigness Hoodie"
"CLO_IEF_U_14_22": "Off-White Manor Hoodie"
"CLO_IEF_U_14_23": "Beige Manor Hoodie"
"CLO_IEF_U_14_24": "Black Manor Hoodie"
"CLO_IEF_U_14_25": "White Manor Hoodie"
"CLO_IEF_U_16_0": "Black Sleeveless Hoodie"
"CLO_IEF_U_16_1": "Charcoal Sleeveless Hoodie"
"CLO_IEF_U_16_2": "Gray Sleeveless Hoodie"
"CLO_IEF_U_16_3": "Ash Sleeveless Hoodie"
"CLO_IEF_U_16_4": "Green Sleeveless Hoodie"
"CLO_IEF_U_20_0": "Camo Bigness Rolled Tee"
"CLO_IEF_U_20_1": "Zebra Rolled Tee"
"CLO_IEF_U_20_2": "Lime Squash Rolled Tee"
"CLO_IEF_U_20_3": "Leopard Rolled Tee"
"CLO_IEF_U_20_4": "GoPostal Rolled Tee"
"CLO_IEF_U_20_5": "Manor Rolled Tee"
"CLO_IEF_U_20_6": "Striped Rolled Tee"
"CLO_IEF_U_20_7": "Primary Squash Rolled Tee"
"CLO_IEF_U_20_8": "Bright Squash Rolled Tee"
"CLO_IEF_U_20_9": "Red GĂĽffy Rolled Tee"
"CLO_IEF_U_20_10": "Yellow GĂĽffy Rolled Tee"
"CLO_IEF_U_20_11": "OJ Rolled Tee"
"CLO_IEF_U_20_12": "Blue Sky Rolled Tee"
"CLO_IEF_U_20_13": "Bright GĂĽffy Rolled Tee"
"CLO_IEF_U_20_14": "Splat Rolled Tee"
"CLO_IEF_U_20_15": "Geo Bigness Rolled Tee"
"CLO_IEF_U_20_16": "Sand Castle Rolled Tee"
"CLO_L2F_DEC_6": "Tattoo VDG T-Shirt"
"CLO_L2F_DEC_7": "Classic VDG T-Shirt"
"CLO_L2F_DEC_8": "VDG Wasps T-Shirt"
"CLO_L2F_DEC_9": "VDG Skeleton T-Shirt"
"CLO_L2F_DEC_10": "VDG Collar T-Shirt"
"CLO_L2F_DEC_11": "VDG Butterflies T-Shirt"
"CLO_L2F_DEC_14": "White Parfum T-Shirt"
"CLO_L2F_DEC_15": "Black Parfum T-Shirt"
"CLO_L2F_DEC_16": "Poodle T-Shirt"
"CLO_L2F_DEC_17": "Splatter Poodle T-Shirt"
"CLO_L2F_DEC_18": "White Bitch T-Shirt"
"CLO_L2F_DEC_19": "Black Bitch T-Shirt"
"CLO_L2F_DEC_20": "White Liberty T-Shirt"
"CLO_L2F_DEC_21": "Black Liberty T-Shirt"
"CLO_L2F_DEC_24": "White LC Drip T-Shirt"
"CLO_L2F_DEC_25": "Black LC Drip T-Shirt"
"CLO_L2F_DEC_26": "White LC No2 T-Shirt"
"CLO_L2F_DEC_27": "Black LC No2 T-Shirt"
"CLO_L2F_G_0_0": "Black Casuals"
"CLO_L2F_G_0_1": "Zap Casuals"
"CLO_L2F_G_0_2": "Tortoiseshell Casuals"
"CLO_L2F_G_0_3": "Red Casuals"
"CLO_L2F_G_0_4": "White Casuals"
"CLO_L2F_G_0_5": "Camo Collection Casuals"
"CLO_L2F_G_0_6": "Lemon Casuals"
"CLO_L2F_G_0_7": "Blood Casuals"
"CLO_L2F_H_0_0": "Tan Cashmere Fedora"
"CLO_L2F_H_0_1": "Light Gray Cashmere Fedora"
"CLO_L2F_H_0_2": "Brown Cashmere Fedora"
"CLO_L2F_H_0_3": "Red Cashmere Fedora"
"CLO_L2F_H_0_4": "Gray Cashmere Fedora"
"CLO_L2F_H_0_5": "Navy Cashmere Fedora"
"CLO_L2F_H_0_6": "Green Cashmere Fedora"
"CLO_L2F_H_0_7": "White Cashmere Fedora"
"CLO_L2F_L_1_0": "Black Skinny Cuts"
"CLO_L2F_L_1_1": "Red Skinny Cuts"
"CLO_L2F_L_1_2": "Brown Skinny Cuts"
"CLO_L2F_L_1_3": "Tan Skinny Cuts"
"CLO_L2F_L_1_4": "Burgundy Skinny Cuts"
"CLO_L2F_LW_2_0": "Gold Le Chien Marquise"
"CLO_L2F_LW_2_1": "Silver Le Chien Marquise"
"CLO_L2F_LW_2_2": "Pink Gold Le Chien Marquise"
"CLO_L2F_LW_3_0": "Gray Fufu Jeunesse"
"CLO_L2F_LW_3_1": "Black Fufu Jeunesse"
"CLO_L2F_LW_3_2": "Blue Fufu Jeunesse"
"CLO_L2F_LW_4_0": "Silver Anna Rex Prestige"
"CLO_L2F_LW_4_1": "Gold Anna Rex Prestige"
"CLO_L2F_LW_4_2": "Carbon Anna Rex Prestige"
"CLO_L2F_LW_7_0": "Lime iFruit Snap"
"CLO_L2F_LW_7_1": "White iFruit Snap"
"CLO_L2F_LW_7_2": "Neon iFruit Snap"
"CLO_L2F_O_0": "The Vamp"
"CLO_L2F_O_1": "The Treasure"
"CLO_L2F_O_2": "The Manor"
"CLO_L2F_O_3": "The Rose"
"CLO_L2F_O_4": "The Sessanta Nove"
"CLO_L2F_O_5": "The Swank"
"CLO_L2F_O_6": "The Cruise"
"CLO_L2F_O_7": "The Grace"
"CLO_L2F_O_8": "The Heir"
"CLO_L2F_O_9": "The Account"
"CLO_L2F_RW_0_0": "Gold Snake Cuff"
"CLO_L2F_RW_1_0": "Gold Diamond Cuff"
"CLO_L2F_RW_2_0": "Gold Plain Cuff"
"CLO_L2F_RW_3_0": "Gold Le Chien Cuff"
"CLO_L2F_RW_4_0": "Gold Detail Cuff"
"CLO_L2F_RW_5_0": "Gold Swirl Cuff"
"CLO_L2F_RW_6_0": "Gold Textured Cuff"
"CLO_L2F_T_0_0": "Gold Loose Link Chain"
"CLO_L2F_T_0_1": "Platinum Loose Link Chain"
"CLO_L2F_T_1_0": "Gold Belcher Chain"
"CLO_L2F_T_1_1": "Platinum Belcher Chain"
"CLO_L2F_T_2_0": "Gold Pretzel Chain"
"CLO_L2F_T_2_1": "Platinum Pretzel Chain"
"CLO_L2F_T_3_0": "Gold Curb Chain"
"CLO_L2F_T_3_1": "Platinum Curb Chain"
"CLO_L2F_T_4_0": "Gold Diamond Curb Chain"
"CLO_L2F_T_4_1": "Platinum Diamond Curb Chain"
"CLO_L2F_T_5_0": "Gold Heavy Curb Chain"
"CLO_L2F_T_5_1": "Platinum Heavy Curb Chain"
"CLO_L2F_T_6_0": "Gold Heavy Square Chain"
"CLO_L2F_T_6_1": "Platinum Heavy Square Chain"
"CLO_L2F_T_7_0": "Gold Square Chain"
"CLO_L2F_T_7_1": "Platinum Square Chain"
"CLO_L2F_T_8_0": "Gold Popcorn Chain"
"CLO_L2F_T_8_1": "Platinum Popcorn Chain"
"CLO_L2F_T_9_0": "Gold Rope Chain"
"CLO_L2F_T_9_1": "Platinum Rope Chain"
"CLO_L2F_T_13_0": "Blue Plaid Woolen Scarf"
"CLO_L2F_T_13_1": "Green Plaid Woolen Scarf"
"CLO_L2F_T_13_2": "Tan Plaid Woolen Scarf"
"CLO_L2F_T_13_3": "Gray Plaid Woolen Scarf"
"CLO_L2F_T_13_4": "Black Plaid Woolen Scarf"
"CLO_L2F_T_13_5": "Peach Plaid Woolen Scarf"
"CLO_L2F_U_1_0": "Padded Leather Jacket"
"CLO_L2F_U_2_0": "Cream Trench Coat"
"CLO_L2F_U_2_1": "Black Trench Coat"
"CLO_L2F_U_2_2": "Navy Trench Coat"
"CLO_L2F_U_2_3": "Gray Trench Coat"
"CLO_L2F_U_2_4": "Green Trench Coat"
"CLO_L2F_U_7_0": "Gold Geo Print Sweater"
"CLO_L2F_U_7_1": "Le Chien Print Sweater"
"CLO_L2F_U_7_2": "Black Geo Print Sweater"
"CLO_L2F_U_7_3": "Silver Geo Print Sweater"
"CLO_L2F_U_7_4": "Hound Print Sweater"
"CLO_L2F_U_7_5": "Teal Tweed Sweater"
"CLO_L2F_U_7_6": "Classic P Print Sweater"
"CLO_L2F_U_7_7": "Brown P Print Sweater"
"CLO_L2F_U_7_8": "Sword & Shield Sweater"
"CLO_L2F_U_7_9": "Black SN Print Sweater"
"CLO_L2F_U_7_10": "Brown P Wing Sweater"
"CLO_L2F_U_7_11": "Classic SN Print Sweater"
"CLO_L2F_U_7_12": "Color Diamond Sweater"
"CLO_L2F_U_7_13": "Gold Diamond Sweater"
"CLO_L2F_U_7_14": "Color SN Print Sweater"
"CLO_L2F_U_7_15": "Color Geo Sweater"
"CLO_LTSF_O_0": "The Heavy Night"
"CLO_LTSF_O_1": "The Heavy Urban"
"CLO_LTSF_O_2": "The Heavy Steel"
"CLO_LTSF_O_3": "The Heavy Tundra"
"CLO_LTSF_O_4": "The Heavy Forest"
"CLO_LTSF_O_5": "The Masked Night"
"CLO_LTSF_O_6": "The Masked Urban"
"CLO_LTSF_O_7": "The Masked Steel"
"CLO_LTSF_O_8": "The Masked Tundra"
"CLO_LTSF_O_9": "The Masked Forest"
"CLO_LTSF_O_10": "The Night"
"CLO_LTSF_O_11": "The Urban"
"CLO_LTSF_O_12": "The Steel"
"CLO_LTSF_O_13": "The Tundra"
"CLO_LTSF_O_14": "The Forest"
"CLO_LTSFH_0_0": "Black Bulletproof"
"CLO_LTSFH_0_1": "Gray Bulletproof"
"CLO_LTSFH_0_2": "Charcoal Bulletproof"
"CLO_LTSFH_0_3": "Tan Bulletproof"
"CLO_LTSFH_0_4": "Forest Bulletproof"
"CLO_LTSFL_0_0": "Black Combat Pants"
"CLO_LTSFL_0_1": "Gray Combat Pants"
"CLO_LTSFL_0_2": "Charcoal Combat Pants"
"CLO_LTSFL_0_3": "Tan Combat Pants"
"CLO_LTSFL_0_4": "Forest Combat Pants"
"CLO_LTSFU_0_0": "Black Combat Top"
"CLO_LTSFU_0_1": "Gray Combat Top"
"CLO_LTSFU_0_2": "Charcoal Combat Top"
"CLO_LTSFU_0_3": "Tan Combat Top"
"CLO_LTSFU_0_4": "Forest Combat Top"
"CLO_LTSFU_1_0": "Black Combat Sweater"
"CLO_LTSFU_1_1": "Gray Combat Sweater"
"CLO_LTSFU_1_2": "Charcoal Combat Sweater"
"CLO_LTSFU_1_3": "Tan Combat Sweater"
"CLO_LTSFU_1_4": "Green Combat Sweater"
"CLO_LXF_DEC_0": "White SN Stripe T-Shirt"
"CLO_LXF_DEC_1": "White SN Symbol T-Shirt"
"CLO_LXF_DEC_3": "Classic Dix T-Shirt"
"CLO_LXF_DEC_4": "Gold Dix T-Shirt"
"CLO_LXF_DEC_5": "White Dix T-Shirt"
"CLO_LXF_DEC_12": "Classic Enema T-Shirt"
"CLO_LXF_DEC_13": "Classic Santo Capra T-Shirt"
"CLO_LXF_DEC_22": "White Classic LC T-Shirt"
"CLO_LXF_DEC_23": "Black Classic LC T-Shirt"
"CLO_LXF_DEC_28": "Black SN T-Shirt"
"CLO_LXF_E_0_0": "Platinum Pendulums"
"CLO_LXF_E_1_0": "Gold Pendulums"
"CLO_LXF_E_2_0": "Gold Diamond Rounds"
"CLO_LXF_E_3_0": "Gold Diamond Drops"
"CLO_LXF_E_3_1": "Platinum Diamond Drops"
"CLO_LXF_E_3_2": "Black Gold Diamond Drops"
"CLO_LXF_E_4_0": "Gold Waterfalls"
"CLO_LXF_E_4_1": "Platinum Waterfalls"
"CLO_LXF_E_4_2": "Black Gold Waterfalls"
"CLO_LXF_E_5_0": "Gold Totems"
"CLO_LXF_E_5_1": "Black Gold Totems"
"CLO_LXF_E_5_2": "Platinum Totems"
"CLO_LXF_E_6_0": "Gold Diamond Chains"
"CLO_LXF_E_6_1": "Platinum Diamond Chains"
"CLO_LXF_E_6_2": "Black Gold Diamond Chains"
"CLO_LXF_E_7_0": "Gold Emerald Chains"
"CLO_LXF_E_7_1": "Platinum Emerald Chains"
"CLO_LXF_E_7_2": "Black Gold Emerald Chains"
"CLO_LXF_E_8_0": "Gold Sun Drops"
"CLO_LXF_E_8_1": "Platinum Sun Drops"
"CLO_LXF_E_8_2": "Black Gold Sun Drops"
"CLO_LXF_E_9_0": "Platinum Diamond Studs"
"CLO_LXF_E_9_1": "Gold Diamond Studs"
"CLO_LXF_E_9_2": "Black Gold Diamond Studs"
"CLO_LXF_F_0_0": "Leather Studded Boots"
"CLO_LXF_F_1_0": "Golden Hi Tops"
"CLO_LXF_L_0_0": "Black Leather Zippers"
"CLO_LXF_L_0_1": "Red Leather Zippers"
"CLO_LXF_L_0_2": "Brown Leather Zippers"
"CLO_LXF_L_0_3": "Tan Leather Zippers"
"CLO_LXF_L_0_4": "Burgundy Leather Zippers"
"CLO_LXF_LW_0_0": "Gold CaCa Di Lusso"
"CLO_LXF_LW_0_1": "Silver CaCa Di Lusso"
"CLO_LXF_LW_0_2": "Pink Gold CaCa Di Lusso"
"CLO_LXF_LW_1_0": "Silver Didier Sachs Mignon"
"CLO_LXF_LW_1_1": "Pink Gold Didier Sachs Mignon"
"CLO_LXF_LW_1_2": "Gold Didier Sachs Mignon"
"CLO_LXF_LW_5_0": "Gold iFruit Link"
"CLO_LXF_LW_5_1": "Silver iFruit Link"
"CLO_LXF_LW_5_2": "Pink Gold iFruit Link"
"CLO_LXF_LW_6_0": "White iFruit Tech"
"CLO_LXF_LW_6_1": "Pink iFruit Tech"
"CLO_LXF_LW_6_2": "PRB iFruit Tech"
"CLO_LXF_O_0": "The Socialite"
"CLO_LXF_O_1": "The Accessory"
"CLO_LXF_O_2": "The Wealth"
"CLO_LXF_O_3": "The Status"
"CLO_LXF_O_4": "The Perseus"
"CLO_LXF_O_5": "The Elite"
"CLO_LXF_O_6": "The Chic"
"CLO_LXF_O_7": "The Golden Girl"
"CLO_LXF_O_8": "The Lavish"
"CLO_LXF_O_9": "The Class"
"CLO_LXF_O_10": "The Shine"
"CLO_LXF_O_11": "The Puma"
"CLO_LXF_T_10_0": "Gold SN Necklace"
"CLO_LXF_T_10_1": "Platinum SN Necklace"
"CLO_LXF_T_11_0": "Gold Skull Necklace"
"CLO_LXF_T_11_1": "Platinum Skull Necklace"
"CLO_LXF_T_12_0": "Platinum Balaclava Necklace"
"CLO_LXF_T_14_0": "Gold Zorse Necklace"
"CLO_LXF_T_14_1": "Platinum Zorse Necklace"
"CLO_LXF_T_15_0": "Gold LC Necklace"
"CLO_LXF_T_15_1": "Platinum LC Necklace"
"CLO_LXF_T_16_0": "Gold Dix Necklace"
"CLO_LXF_T_16_1": "Platinum Dix Necklace"
"CLO_LXF_T_17_0": "Gold Le Chien Necklace"
"CLO_LXF_T_17_1": "Platinum Le Chien Necklace"
"CLO_LXF_U_0_0": "Cream Peacoat"
"CLO_LXF_U_0_1": "Black Peacoat"
"CLO_LXF_U_0_2": "Navy Peacoat"
"CLO_LXF_U_0_3": "Gray Peacoat"
"CLO_LXF_U_0_4": "Green Peacoat"
"CLO_LXF_U_3_0": "Red Leather Fur Jacket"
"CLO_LXF_U_3_1": "Brown Leather Fur Jacket"
"CLO_LXF_U_3_2": "Tan Leather Fur Jacket"
"CLO_LXF_U_3_3": "Black Leather Fur Jacket"
"CLO_LXF_U_3_4": "White Leather Fur Jacket"
"CLO_LXF_U_3_5": "Leopard Leather Fur Jacket"
"CLO_LXF_U_3_6": "Fall Leather Fur Jacket"
"CLO_LXF_U_3_7": "Blue Leather Fur Jacket"
"CLO_LXF_U_3_8": "Hunter Leather Fur Jacket"
"CLO_LXF_U_3_9": "Green Leather Fur Jacket"
"CLO_LXF_U_3_10": "Gray Leather Fur Jacket"
"CLO_LXF_U_3_11": "All Black Leather Fur Jacket"
"CLO_LXF_U_4_0": "Black Deep Belted Jacket"
"CLO_LXF_U_4_1": "Brown Deep Belted Jacket"
"CLO_LXF_U_4_2": "Red Deep Belted Jacket"
"CLO_LXF_U_4_3": "Teal Deep Belted Jacket"
"CLO_LXF_U_5_0": "Gold Shiny Top"
"CLO_LXF_U_6_0": "Pegasus T-Shirt"
"CLO_LXF_U_6_1": "Andromeda T-Shirt"
"CLO_LXF_U_6_2": "Medusa Art T-Shirt"
"CLO_LXF_U_6_3": "Angelica T-Shirt"
"CLO_LXF_U_6_4": "Classic Perseus T-Shirt"
"CLO_LXF_U_6_5": "Shield & Sword T-Shirt"
"CLO_LXF_U_6_6": "Full Shield T-Shirt"
"CLO_LXF_U_6_7": "Brown Full Print T-Shirt"
"CLO_LXF_U_6_8": "Brown Print T-Shirt"
"CLO_LXF_U_6_9": "Pink Full Print T-Shirt"
"CLO_LXF_U_6_10": "Black Print T-Shirt"
"CLO_LXF_U_6_11": "Gold SN Print T-Shirt"
"CLO_LXF_U_6_12": "Brown SN Print T-Shirt"
"CLO_LXF_U_6_13": "Pink SN PRB T-Shirt"
"CLO_LXF_U_6_14": "Brown Geo PRB T-Shirt"
"CLO_LXF_U_6_17": "Color Geo PRB T-Shirt"
"CLO_LXF_U_6_18": "Color Geo T-Shirt"
"CLO_LXF_U_6_19": "Brown Geo T-Shirt"
"CLO_PIF_B_0_0": "Flight Cap"
"CLO_PIF_F_0_0": "Black Flight Boots"
"CLO_PIF_HT_0_0": "Flight Helmet"
"CLO_PIF_O_0": "Flight Suit"
"CLO_S1F_DEC_1": "Broker City Sweater"
"CLO_S1F_DEC_2": "Broker B Sweater"
"CLO_S1F_DEC_3": "Broker Scroll Sweater"
"CLO_S1F_DEC_4": "Black Broker Logo Sweater"
"CLO_S1F_DEC_5": "Black Magnetics Logo Sweater"
"CLO_S1F_DEC_6": "Magnetics Script Logo Sweater"
"CLO_S1F_DEC_7": "Gray Broker Logo Sweater"
"CLO_S1F_DEC_8": "Broker Club Sweater"
"CLO_S1F_DEC_9": "Gray Magnetics Logo Sweater"
"CLO_S1F_DEC_10": "Magnetics Script M Sweater"
"CLO_S1F_DEC_11": "Magnetics Hard M Sweater"
"CLO_S1F_DEC_12": "Magnetics Bold Logo Sweater"
"CLO_S1F_DEC_13": "White Trickster Script T-Shirt"
"CLO_S1F_DEC_14": "White Trickster Flick T-Shirt"
"CLO_S1F_DEC_15": "White Trickster Gothic T-Shirt"
"CLO_S1F_DEC_16": "White Trickster Dude T-Shirt"
"CLO_S1F_DEC_17": "White Trickster Skull T-Shirt"
"CLO_S1F_DEC_18": "Black Trickster Script T-Shirt"
"CLO_S1F_DEC_19": "Black Trickster Flick T-Shirt"
"CLO_S1F_DEC_20": "Black Trickster Gothic T-Shirt"
"CLO_S1F_DEC_21": "Black Trickster Dude T-Shirt"
"CLO_S1F_E_0_0": "Assault Hoops"
"CLO_S1F_E_1_0": "Chunky Hoops"
"CLO_S1F_E_2_0": "Classic Hoops"
"CLO_S1F_F_0_0": "Calypso Runners"
"CLO_S1F_F_0_1": "Buzz Runners"
"CLO_S1F_F_0_2": "Fresh Runners"
"CLO_S1F_F_0_3": "Jinx Runners"
"CLO_S1F_F_0_4": "Animal Runners"
"CLO_S1F_F_1_0": "Yellow Canvas Snugs"
"CLO_S1F_F_1_1": "Black Canvas Snugs"
"CLO_S1F_F_1_2": "Gray Canvas Snugs"
"CLO_S1F_F_1_3": "White Canvas Snugs"
"CLO_S1F_F_1_4": "Red Canvas Snugs"
"CLO_S1F_F_1_5": "Blue Canvas Snugs"
"CLO_S1F_F_1_6": "Green Canvas Snugs"
"CLO_S1F_F_1_7": "Brown Canvas Snugs"
"CLO_S1F_H_0_0": "Pinched Cornrows"
"CLO_S1F_H_1_0": "Leaf Cornrows"
"CLO_S1F_H_2_0": "Zig Zag Cornrows"
"CLO_S1F_H_3_0": "Pigtail Bangs"
"CLO_S1F_L_0_0": "Khaki Baggy Cargo"
"CLO_S1F_L_0_1": "Black Baggy Cargo"
"CLO_S1F_L_0_2": "Cream Baggy Cargo"
"CLO_S1F_L_0_3": "Gray Baggy Cargo"
"CLO_S1F_O_0": "The Ride"
"CLO_S1F_O_1": "The Cage"
"CLO_S1F_O_2": "The Fan"
"CLO_S1F_O_3": "The Step"
"CLO_S1F_O_4": "The Lead"
"CLO_S1F_O_5": "The Dial"
"CLO_S1F_O_6": "The Smoke"
"CLO_S1F_O_7": "The Blue"
"CLO_S1F_PH_0_0": "Red Broker Snapback"
"CLO_S1F_PH_0_1": "Charcoal Broker Snapback"
"CLO_S1F_PH_0_2": "Cream Trickster Snapback"
"CLO_S1F_PH_0_3": "Navy Trickster Snapback"
"CLO_S1F_PH_0_4": "Brown Broker Snapback"
"CLO_S1F_PH_0_5": "Brown Harsh Souls Snapback"
"CLO_S1F_PH_0_6": "Orange Sweatbox Snapback"
"CLO_S1F_PH_0_7": "Blue Sweatbox Snapback"
"CLO_S1F_PH_0_8": "Stripy Yeti Snapback"
"CLO_S1F_PH_0_9": "Link Trickster Snapback"
"CLO_S1F_PH_0_10": "Diamond Yeti Snapback"
"CLO_S1F_PH_0_11": "Cherry Broker Snapback"
"CLO_S1F_PH_0_12": "Tan Fruntalot Snapback"
"CLO_S1F_PH_0_13": "Green Sweatbox Snapback"
"CLO_S1F_PH_0_14": "Jungle Yeti Snapback"
"CLO_S1F_PH_0_15": "Forest Trickster Snapback"
"CLO_S1F_PH_0_16": "Coffee Broker Snapback"
"CLO_S1F_PH_0_17": "Dual Trey Baker Snapback"
"CLO_S1F_PH_0_18": "Gray Sweatbox Snapback"
"CLO_S1F_PH_0_19": "Cream Sweatbox Snapback"
"CLO_S1F_PH_0_20": "Red Yeti Snapback"
"CLO_S1F_PH_0_21": "White Harsh Souls Snapback"
"CLO_S1F_PH_0_22": "Navy Fruntalot Snapback"
"CLO_S1F_PH_0_23": "Yellow Sweatbox Snapback"
"CLO_S1F_PH_0_24": "All Black Broker Snapback"
"CLO_S1F_PH_0_25": "Black Broker Snapback"
"CLO_S1F_T_0_0": "Gold Magnetics Necklace"
"CLO_S1F_T_0_1": "Platinum Magnetics Necklace"
"CLO_S1F_U_0_0": "White Classic"
"CLO_S1F_U_0_1": "Black Classic"
"CLO_S1F_U_0_2": "Gray Classic"
"CLO_S1F_U_1_0": "White Loose Tank"
"CLO_S1F_U_1_1": "Black Loose Tank"
"CLO_S1F_U_1_2": "Gray Loose Tank"
"CLO_S1F_U_2_0": "Yellow Mix Baseball Tee"
"CLO_S1F_U_2_1": "White Mix Baseball Tee"
"CLO_S1F_U_2_2": "All Yellow Baseball Tee"
"CLO_S1F_U_2_3": "Black Baseball Tee"
"CLO_S1F_U_3_0": "Broker Baseball Shirt"
"CLO_S1F_U_3_1": "Double P Baseball Shirt"
"CLO_S1F_U_3_2": "Magnetics Baseball Shirt"
"CLO_S1F_U_3_3": "Trickster Baseball Shirt"
"CLO_S1F_U_3_4": "Feud Baseball Shirt"
"CLO_S1F_U_4_0": "Navy Windbreaker Jacket"
"CLO_S1F_U_5_0": "Black Sport Hoodie"
"CLO_S1F_U_5_1": "Gray Sport Hoodie"
"CLO_S1F_U_5_2": "Lilac Sport Hoodie"
"CLO_S1F_U_5_3": "Turquoise Sport Hoodie"
"CLO_S1F_U_5_4": "Pink Sport Hoodie"
"CLO_S1F_U_5_5": "White Sport Hoodie"
"CLO_S1F_U_5_6": "Blue Sport Hoodie"
"CLO_S1F_U_5_7": "Red Sport Hoodie"
"CLO_S1F_U_6_0": "Black Sweater"
"CLO_S1F_U_6_1": "Gray Sweater"
"CLO_S1F_U_6_2": "White Sweater"
"CLO_S1F_U_6_3": "Green Sweater"
"CLO_S1F_U_7_0": "Crew Varsity Jacket"
"CLO_S1F_U_8_0": "Red Double P Varsity"
"CLO_S1F_U_8_1": "Yellow Magnetics Varsity"
"CLO_S1F_U_8_2": "Black Hinterland Varsity"
"CLO_S1F_U_8_3": "Green Magnetics Varsity"
"CLO_S1F_U_8_4": "Black Broker Print Varsity"
"CLO_S1F_U_8_5": "Gray Broker Print Varsity"
"CLO_S1F_U_8_6": "Black Broker Varsity"
"CLO_S1F_U_8_7": "White Trickster Varsity"
"CLO_S1F_U_8_8": "Black Trickster Varsity"
"CLO_S1F_U_8_9": "Brown WSBL Varsity"
"CLO_S1F_U_8_10": "Blue Double P Varsity"
"CLO_S1F_U_8_11": "Blue LS Varsity"
"CLO_S1M_D_24_25": "Complete all the Lowriders Lamar missions."
"CLO_S1M_DEC_24": "Black Benny's T-Shirt"
"CLO_S1M_DEC_25": "White Benny's T-Shirt"
"CLO_S1M_H_0_0": "Classic Cornrows"
"CLO_S1M_H_1_0": "Palm Cornrows"
"CLO_S1M_H_2_0": "Lightning Cornrows"
"CLO_S1M_H_3_0": "Whipped Cornrows"
"CLO_S2F_D_0": "Chianski Camp Sweater"
"CLO_S2F_D_1": "Chianski Arrow Sweater"
"CLO_S2F_D_2": "Chianski Adventure Sweater"
"CLO_S2F_D_3": "Chianski Axe Sweater"
"CLO_S2F_D_4": "Chianski Hiking Sweater"
"CLO_S2F_D_5": "Chianski Blaine Sweater"
"CLO_S2F_D_6": "Chianski Firestarters Sweater"
"CLO_S2F_D_7": "Hinterland Ship Sweater"
"CLO_S2F_D_8": "Hinterland Classic Sweater"
"CLO_S2F_D_9": "Hinterland Conquer Sweater"
"CLO_S2F_D_10": "Hinterland Est 1869 Sweater"
"CLO_S2F_D_11": "Dense Blade Sweater"
"CLO_S2F_D_12": "Dense Hammer Sweater"
"CLO_S2F_D_13": "Dense Flag Sweater"
"CLO_S2F_D_14": "Dense USA Sweater"
"CLO_S2F_D_15": "Dense Bold Sweater"
"CLO_S2F_D_16": "Dense Hazard Sweater"
"CLO_S2F_D_17": "White Dense Logo Sweater"
"CLO_S2F_D_18": "Black Dense Logo Sweater"
"CLO_S2F_D_19": "Hinterland Bell T-Shirt"
"CLO_S2F_D_20": "Hinterland Bold T-Shirt"
"CLO_S2F_D_21": "Hinterland Text T-Shirt"
"CLO_S2F_D_22": "Hinterland Flag T-Shirt"
"CLO_S2F_D_23": "Hinterland Nugget T-Shirt"
"CLO_S2F_D_24": "Hinterland Hoop T-Shirt"
"CLO_S2F_D_25": "Hinterland Scroll T-Shirt"
"CLO_S2F_D_26": "Hinterland Banner T-Shirt"
"CLO_S2F_D_27": "Hinterland Brand T-Shirt"
"CLO_S2F_E_0_0": "FU Hoops"
"CLO_S2F_E_1_0": "Screw You Hoops"
"CLO_S2F_F_0_0": "Yellow Sneaker Wedges"
"CLO_S2F_F_0_1": "Black Sneaker Wedges"
"CLO_S2F_F_0_2": "Gray Sneaker Wedges"
"CLO_S2F_F_0_3": "White Sneaker Wedges"
"CLO_S2F_F_0_4": "Red Sneaker Wedges"
"CLO_S2F_F_0_5": "Blue Sneaker Wedges"
"CLO_S2F_F_0_6": "Green Sneaker Wedges"
"CLO_S2F_F_0_7": "Brown Sneaker Wedges"
"CLO_S2F_F_1_0": "Yellow Sneaker Boots"
"CLO_S2F_F_1_1": "Black Sneaker Boots"
"CLO_S2F_F_1_2": "Gray Sneaker Boots"
"CLO_S2F_F_1_3": "White Sneaker Boots"
"CLO_S2F_F_1_4": "Red Sneaker Boots"
"CLO_S2F_F_1_5": "Blue Sneaker Boots"
"CLO_S2F_F_1_6": "Green Sneaker Boots"
"CLO_S2F_F_1_7": "Brown Sneaker Boots"
"CLO_S2F_H_0_0": "Wave Braids"
"CLO_S2F_H_1_0": "Coil Braids"
"CLO_S2F_H_2_0": "Rolled Quiff"
"CLO_S2F_L_0_0": "Cream Fitted Chinos"
"CLO_S2F_L_0_1": "Black Fitted Chinos"
"CLO_S2F_L_0_2": "Khaki Fitted Chinos"
"CLO_S2F_L_0_3": "Gray Fitted Chinos"
"CLO_S2F_O_0": "The Chola"
"CLO_S2F_O_1": "The Shift"
"CLO_S2F_O_2": "The Island"
"CLO_S2F_O_3": "The Heights"
"CLO_S2F_O_4": "The Stretch"
"CLO_S2F_O_5": "The Tuck"
"CLO_S2F_O_6": "The Button Up"
"CLO_S2F_O_7": "The Slate"
"CLO_S2F_O_8": "The Body"
"CLO_S2F_O_9": "The Bold"
"CLO_S2F_O_10": "The Benny's"
"CLO_S2F_O_11": "The Frill"
"CLO_S2F_T_0_0": "Black Suspenders"
"CLO_S2F_T_0_1": "White Suspenders"
"CLO_S2F_T_0_2": "Red Suspenders"
"CLO_S2F_T_1_0": "Gold Rim Necklace"
"CLO_S2F_T_1_1": "Platinum Rim Necklace"
"CLO_S2F_T_3_0": "Gold Alloy Necklace"
"CLO_S2F_T_3_1": "Platinum Alloy Necklace"
"CLO_S2F_U_0_0": "White Rolled Tee"
"CLO_S2F_U_0_1": "Black Rolled Tee"
"CLO_S2F_U_0_2": "Gray Rolled Tee"
"CLO_S2F_U_2_0": "White Work Shirt"
"CLO_S2F_U_2_1": "Navy Work Shirt"
"CLO_S2F_U_2_2": "Black Work Shirt"
"CLO_S2F_U_3_0": "Blue Cross Open Check"
"CLO_S2F_U_3_1": "Brown Cross Open Check"
"CLO_S2F_U_3_2": "Green Cross Open Check"
"CLO_S2F_U_3_3": "Purple Cross Open Check"
"CLO_S2F_U_3_4": "Tan Cross Open Check"
"CLO_S2F_U_3_5": "Brown Stripe Open Check"
"CLO_S2F_U_3_6": "Blue Stripe Open Check"
"CLO_S2F_U_3_7": "Purple Stripe Open Check"
"CLO_S2F_U_3_8": "Gray Stripe Open Check"
"CLO_S2F_U_3_9": "Pale Blue Stripe Open Check"
"CLO_S2F_U_3_10": "Mustard Stripe Open Check"
"CLO_S2F_U_3_11": "White Bold Open Check"
"CLO_S2F_U_3_12": "Red Bold Open Check"
"CLO_S2F_U_3_13": "Green Bold Open Check"
"CLO_S2F_U_3_14": "Black Bold Open Check"
"CLO_S2F_U_3_15": "Mustard Bold Open Check"
"CLO_S2F_U_3_16": "Purple Bold Open Check"
"CLO_S2F_U_4_0": "Blue Cross Check"
"CLO_S2F_U_4_1": "Brown Cross Check"
"CLO_S2F_U_4_2": "Green Cross Check"
"CLO_S2F_U_4_3": "Purple Cross Check"
"CLO_S2F_U_4_4": "Tan Cross Check"
"CLO_S2F_U_4_5": "Brown Stripe Check"
"CLO_S2F_U_4_6": "Blue Stripe Check"
"CLO_S2F_U_4_7": "Purple Stripe Check"
"CLO_S2F_U_4_8": "Gray Stripe Check"
"CLO_S2F_U_4_9": "Pale Blue Stripe Check"
"CLO_S2F_U_4_10": "Mustard Stripe Check"
"CLO_S2F_U_4_11": "White Bold Check"
"CLO_S2F_U_4_12": "Red Bold Check"
"CLO_S2F_U_4_13": "Green Bold Check"
"CLO_S2F_U_4_14": "Black Bold Check"
"CLO_S2F_U_4_15": "Mustard Bold Check"
"CLO_S2F_U_4_16": "Purple Bold Check"
"CLO_S2F_U_5_0": "Tan Chore Coat"
"CLO_S2F_U_6_0": "Thick Stripe Hippy Hoodie"
"CLO_S2F_U_6_1": "Thin Stripe Hippy Hoodie"
"CLO_S2F_U_6_2": "Black Stripe Hippy Hoodie"
"CLO_S2F_U_6_3": "Rasta Hippy Hoodie"
"CLO_S2F_U_6_4": "Gray Chain Hippy Hoodie"
"CLO_S2F_U_6_5": "Black Chain Hippy Hoodie"
"CLO_S2F_U_6_6": "Trickster Hippy Hoodie"
"CLO_S2F_U_6_7": "Fruntalot Hippy Hoodie"
"CLO_S2F_U_6_8": "Yeti Hippy Hoodie"
"CLO_S2F_U_6_9": "Sweatbox Hippy Hoodie"
"CLO_S2F_U_6_10": "Chianski Hippy Hoodie"
"CLO_S2F_U_6_11": "Dense Hippy Hoodie"
"CLO_S2F_U_9_0": "Black Football Shirt"
"CLO_S2F_U_9_1": "White Football Shirt"
"CLO_S2F_U_9_2": "Gray Football Shirt"
"CLO_S2M_H_0_0": "Zig Zag Cornrows"
"CLO_S2M_H_1_0": "Snail Cornrows"
"CLO_S2M_H_2_0": "Hightop"
"CLO_SMF_DECL_0": "Ash ABLC Tank"
"CLO_SMF_DECL_1": "Brown Broker Tank"
"CLO_SMF_DECL_2": "Magenta Broker Tank"
"CLO_SMF_DECL_3": "Purple General Disaster Tank"
"CLO_SMF_DECL_4": "Orange GĂĽffy Tank"
"CLO_SMF_DECL_5": "Mustard GĂĽffy Tank"
"CLO_SMF_DECL_6": "Blue Hinterland Tank"
"CLO_SMF_DECL_7": "Blue Hit & Run Tank"
"CLO_SMF_DECL_8": "Light Blue Liberty Tank"
"CLO_SMF_DECL_9": "Navy Genre Tank"
"CLO_SMF_DECL_10": "Yellow Genre Tank"
"CLO_SMF_DECL_11": "Beige San Andreas Tank"
"CLO_SMF_DECL_12": "White Jolly Roger Tank"
"CLO_SMF_DECL_13": "Charcoal Jolly Roger Tank"
"CLO_SMF_DECL_14": "Camo Smuggler Tank"
"CLO_SMF_DECL_15": "Red Smuggler Tank"
"CLO_SMF_DECL_16": "Black No Retreat Tank"
"CLO_SMF_DECL_17": "Off-White No Retreat Tank"
"CLO_SMF_DECL_18": "Pink Vice City Tank"
"CLO_SMF_F_0_0": "Classic Moc Toe Boots"
"CLO_SMF_F_0_1": "Black Moc Toe Boots"
"CLO_SMF_F_0_2": "Charcoal Moc Toe Boots"
"CLO_SMF_F_0_3": "Chocolate Moc Toe Boots"
"CLO_SMF_F_0_4": "Tan Moc Toe Boots"
"CLO_SMF_F_0_5": "Rust Moc Toe Boots"
"CLO_SMF_F_0_6": "Russet Moc Toe Boots"
"CLO_SMF_O_0": "The Tank"
"CLO_SMF_O_1": "The Reconnaissance"
"CLO_SMF_O_2": "The Bodyguard"
"CLO_SMF_O_3": "The Militarist"
"CLO_SMF_O_4": "The Ace"
"CLO_SMF_O_5": "The Under Wraps"
"CLO_SMF_O_6": "The Hoodlum"
"CLO_SMF_O_7": "The Mack"
"CLO_SMF_O_8": "The Red Mist"
"CLO_SMF_O_9": "The Casual"
"CLO_SMF_PH_0_0": "Woodland Combat Helmet"
"CLO_SMF_PH_0_1": "Dark Combat Helmet"
"CLO_SMF_PH_0_2": "Light Combat Helmet"
"CLO_SMF_PH_0_3": "Flecktarn Combat Helmet"
"CLO_SMF_PH_0_4": "Black Combat Helmet"
"CLO_SMF_PH_0_5": "Medic Combat Helmet"
"CLO_SMF_PH_0_6": "Gray Woodland Combat Helmet"
"CLO_SMF_PH_0_7": "Tan Digital Combat Helmet"
"CLO_SMF_PH_0_8": "Aqua Camo Combat Helmet"
"CLO_SMF_PH_0_9": "Splinter Combat Helmet"
"CLO_SMF_PH_0_10": "Red Star Combat Helmet"
"CLO_SMF_PH_0_11": "Brown Digital Combat Helmet"
"CLO_SMF_PH_0_12": "MP Combat Helmet"
"CLO_SMF_PH_0_13": "Zebra Combat Helmet"
"CLO_SMF_PH_0_14": "Leopard Combat Helmet"
"CLO_SMF_PH_0_15": "Tiger Combat Helmet"
"CLO_SMF_PH_0_16": "Police Combat Helmet"
"CLO_SMF_PH_0_17": "Flames Combat Helmet"
"CLO_SMF_PH_0_18": "Stars & Stripes Combat Helmet"
"CLO_SMF_PH_0_19": "Patriot Combat Helmet"
"CLO_SMF_PH_0_20": "Green Stars Combat Helmet"
"CLO_SMF_PH_0_21": "Peace Combat Helmet"
"CLO_SMF_PH_1_0": "Blue & Red Peaked Cap"
"CLO_SMF_PH_1_1": "Black Peaked Cap"
"CLO_SMF_PH_1_2": "Blue Peaked Cap"
"CLO_SMF_PH_1_3": "Navy Peaked Cap"
"CLO_SMF_PH_1_4": "Aqua Camo Peaked Cap"
"CLO_SMF_PH_1_5": "White Peaked Cap"
"CLO_SMF_PH_1_6": "White & Red Peaked Cap"
"CLO_SMF_PH_1_7": "Gray Peaked Cap"
"CLO_SMF_PH_1_8": "Green & Red Peaked Cap"
"CLO_SMF_PH_1_9": "Brown & Red Peaked Cap"
"CLO_SMF_PH_1_10": "Light Brown Peaked Cap"
"CLO_SMF_PH_1_11": "Moss Peaked Cap"
"CLO_SMF_PH_1_12": "Gray Digital Peaked Cap"
"CLO_SMF_PH_1_13": "Dark Woodland Peaked Cap"
"CLO_SMF_PH_1_14": "Red Peaked Cap"
"CLO_SMF_PH_1_15": "Chocolate Peaked Cap"
"CLO_SMF_PH_2_0": "White & Gold Garrison Cap"
"CLO_SMF_PH_2_1": "White & Blue Garrison Cap"
"CLO_SMF_PH_2_2": "Gray Leopard Garrison Cap"
"CLO_SMF_PH_2_3": "Navy Garrison Cap"
"CLO_SMF_PH_2_4": "Blue Garrison Cap"
"CLO_SMF_PH_2_5": "Teal Garrison Cap"
"CLO_SMF_PH_2_6": "Aqua Camo Garrison Cap"
"CLO_SMF_PH_2_7": "Black Garrison Cap"
"CLO_SMF_PH_2_8": "Chocolate Garrison Cap"
"CLO_SMF_PH_2_9": "Red Garrison Cap"
"CLO_SMF_PH_2_10": "Red & Navy Garrison Cap"
"CLO_SMF_PH_2_11": "Red Camo Garrison Cap"
"CLO_SMF_PH_2_12": "Brushstroke Garrison Cap"
"CLO_SMF_PH_2_13": "Moss Garrison Cap"
"CLO_SMF_PH_2_14": "Brown Digital Garrison Cap"
"CLO_SMF_PH_2_15": "Beige Garrison Cap"
"CLO_SMF_PH_2_16": "White Camo Garrison Cap"
"CLO_SMF_PH_2_17": "Gray Garrison Cap"
"CLO_SMF_PH_2_18": "Zebra Garrison Cap"
"CLO_SMF_PH_3_0": "Black Full Face"
"CLO_SMF_PH_3_1": "Moss Full Face"
"CLO_SMF_PH_3_2": "Brown Full Face"
"CLO_SMF_PH_3_3": "White Full Face"
"CLO_SMF_PH_3_8": "Leopard Full Face"
"CLO_SMF_PH_3_9": "Brown Digital Full Face"
"CLO_SMF_PH_3_10": "Tiger Full Face"
"CLO_SMF_PH_3_11": "Pink Pattern Full Face"
"CLO_SMF_PH_3_12": "Peach Digital Full Face"
"CLO_SMF_PH_3_13": "Fall Full Face"
"CLO_SMF_PH_3_14": "Dark Woodland Full Face"
"CLO_SMF_PH_3_15": "Crosshatch Full Face"
"CLO_SMF_PH_3_16": "Green Pattern Full Face"
"CLO_SMF_PH_3_17": "Gray Woodland Full Face"
"CLO_SMF_PH_3_18": "Aqua Camo Full Face"
"CLO_SMF_PH_3_19": "Splinter Full Face"
"CLO_SMF_PH_3_20": "Contrast Camo Full Face"
"CLO_SMF_PH_3_21": "Cobble Full Face"
"CLO_SMF_PH_3_22": "Brushstroke Full Face"
"CLO_SMF_PH_3_23": "Flecktarn Full Face"
"CLO_SMF_PH_3_24": "Black & Red Full Face"
"CLO_SMF_PH_3_25": "Zebra Full Face"
"CLO_SMF_PH_4_0": "Black Dual Lens"
"CLO_SMF_PH_4_1": "Moss Dual Lens"
"CLO_SMF_PH_4_2": "Brown Dual Lens"
"CLO_SMF_PH_4_3": "White Dual Lens"
"CLO_SMF_PH_4_8": "Leopard Dual Lens"
"CLO_SMF_PH_4_9": "Brown Digital Dual Lens"
"CLO_SMF_PH_4_10": "Tiger Dual Lens"
"CLO_SMF_PH_4_11": "Pink Pattern Dual Lens"
"CLO_SMF_PH_4_12": "Peach Digital Dual Lens"
"CLO_SMF_PH_4_13": "Fall Dual Lens"
"CLO_SMF_PH_4_14": "Dark Woodland Dual Lens"
"CLO_SMF_PH_4_15": "Crosshatch Dual Lens"
"CLO_SMF_PH_4_16": "Green Pattern Dual Lens"
"CLO_SMF_PH_4_17": "Gray Woodland Dual Lens"
"CLO_SMF_PH_4_18": "Aqua Camo Dual Lens"
"CLO_SMF_PH_4_19": "Splinter Dual Lens"
"CLO_SMF_PH_4_20": "Contrast Camo Dual Lens"
"CLO_SMF_PH_4_21": "Cobble Dual Lens"
"CLO_SMF_PH_4_22": "Brushstroke Dual Lens"
"CLO_SMF_PH_4_23": "Flecktarn Dual Lens"
"CLO_SMF_PH_4_24": "Black & Red Dual Lens"
"CLO_SMF_PH_4_25": "Zebra Dual Lens"
"CLO_SMF_PH_6_0": "Black Quad Lens"
"CLO_SMF_PH_6_1": "Moss Quad Lens"
"CLO_SMF_PH_6_2": "Brown Quad Lens"
"CLO_SMF_PH_6_3": "White Quad Lens"
"CLO_SMF_PH_6_8": "Leopard Quad Lens"
"CLO_SMF_PH_6_9": "Brown Digital Quad Lens"
"CLO_SMF_PH_6_10": "Tiger Quad Lens"
"CLO_SMF_PH_6_11": "Pink Pattern Quad Lens"
"CLO_SMF_PH_6_12": "Peach Digital Quad Lens"
"CLO_SMF_PH_6_13": "Fall Quad Lens"
"CLO_SMF_PH_6_14": "Dark Woodland Quad Lens"
"CLO_SMF_PH_6_15": "Crosshatch Quad Lens"
"CLO_SMF_PH_6_16": "Green Pattern Quad Lens"
"CLO_SMF_PH_6_17": "Gray Woodland Quad Lens"
"CLO_SMF_PH_6_18": "Aqua Camo Quad Lens"
"CLO_SMF_PH_6_19": "Splinter Quad Lens"
"CLO_SMF_PH_6_20": "Contrast Camo Quad Lens"
"CLO_SMF_PH_6_21": "Cobble Quad Lens"
"CLO_SMF_PH_6_22": "Brushstroke Quad Lens"
"CLO_SMF_PH_6_23": "Flecktarn Quad Lens"
"CLO_SMF_PH_6_24": "Black & Red Quad Lens"
"CLO_SMF_PH_6_25": "Zebra Quad Lens"
"CLO_SMF_PH_8_0": "Black Low Beanie"
"CLO_SMF_PH_8_1": "Charcoal Low Beanie"
"CLO_SMF_PH_8_2": "Ash Low Beanie"
"CLO_SMF_PH_8_3": "White Low Beanie"
"CLO_SMF_PH_8_4": "Red Low Beanie"
"CLO_SMF_PH_8_5": "Blue Low Beanie"
"CLO_SMF_PH_8_6": "Light Blue Low Beanie"
"CLO_SMF_PH_8_7": "Beige Low Beanie"
"CLO_SMF_PH_8_8": "Light Woodland Low Beanie"
"CLO_SMF_PH_8_9": "Gray Woodland Low Beanie"
"CLO_SMF_PH_8_10": "Aqua Camo Low Beanie"
"CLO_SMF_PH_8_11": "Tiger Low Beanie"
"CLO_SMF_PH_8_12": "Tricolore Low Beanie"
"CLO_SMF_PH_8_13": "Blue Striped Low Beanie"
"CLO_SMF_PH_8_14": "Rasta Trio Low Beanie"
"CLO_SMF_PH_8_15": "Brown Striped Low Beanie"
"CLO_SMF_PH_8_16": "Stars & Stripes Low Beanie"
"CLO_SMF_PH_8_17": "Rasta Stripes Low Beanie"
"CLO_SMF_PH_8_18": "Black & Yellow Low Beanie"
"CLO_SMF_PH_8_19": "Blue & Yellow Low Beanie"
"CLO_SMF_PH_8_20": "Green Houndstooth Low Beanie"
"CLO_SMF_PH_8_21": "Beige Houndstooth Low Beanie"
"CLO_SMF_U_0_0": "Green Closed Field"
"CLO_SMF_U_0_1": "Sand Closed Field"
"CLO_SMF_U_0_2": "Brown Closed Field"
"CLO_SMF_U_0_3": "Blue Closed Field"
"CLO_SMF_U_0_4": "Black Closed Field"
"CLO_SMF_U_0_5": "Charcoal Closed Field"
"CLO_SMF_U_0_6": "Ash Closed Field"
"CLO_SMF_U_0_7": "Peach Camo Closed Field"
"CLO_SMF_U_0_8": "Light Woodland Closed Field"
"CLO_SMF_U_0_9": "Dark Woodland Closed Field"
"CLO_SMF_U_1_0": "Green Open Field"
"CLO_SMF_U_1_1": "Sand Open Field"
"CLO_SMF_U_1_2": "Brown Open Field"
"CLO_SMF_U_1_3": "Blue Open Field"
"CLO_SMF_U_1_4": "Black Open Field"
"CLO_SMF_U_1_5": "Charcoal Open Field"
"CLO_SMF_U_1_6": "Ash Open Field"
"CLO_SMF_U_1_7": "Peach Camo Open Field"
"CLO_SMF_U_1_8": "Light Woodland Open Field"
"CLO_SMF_U_1_9": "Dark Woodland Open Field"
"CLO_SMF_U_2_0": "Black Shortsleeve"
"CLO_SMF_U_2_1": "Charcoal Shortsleeve"
"CLO_SMF_U_2_2": "Gray Shortsleeve"
"CLO_SMF_U_2_3": "Ash Shortsleeve"
"CLO_SMF_U_2_4": "White Shortsleeve"
"CLO_SMF_U_2_5": "Skate GĂĽffy Shortsleeve"
"CLO_SMF_U_2_6": "Red GĂĽffy Shortsleeve"
"CLO_SMF_U_2_7": "Multicolor Leaves Shortsleeve"
"CLO_SMF_U_2_8": "Green Leaves Shortsleeve"
"CLO_SMF_U_2_9": "Moss Leopard Shortsleeve"
"CLO_SMF_U_2_10": "Cyan Leopard Shortsleeve"
"CLO_SMF_U_2_11": "Black & Neon GĂĽffy Shortsleeve"
"CLO_SMF_U_2_12": "White Painted GĂĽffy Shortsleeve"
"CLO_SMF_U_2_13": "Blue Geometric Shortsleeve"
"CLO_SMF_U_2_14": "Pink Geometric Shortsleeve"
"CLO_SMF_U_2_15": "OJ Shortsleeve"
"CLO_SMF_U_2_16": "Splat Shortsleeve"
"CLO_SMF_U_2_17": "Blue Plaid Shortsleeve"
"CLO_SMF_U_2_18": "Blue Gingham Shortsleeve"
"CLO_SMF_U_2_19": "Red Patterned Shortsleeve"
"CLO_SMF_U_2_20": "Brown Patterned Shortsleeve"
"CLO_SMF_U_2_21": "Grayscale Patterned Shortsleeve"
"CLO_SMF_U_2_22": "Blue Dotted Shortsleeve"
"CLO_SMF_U_2_23": "Black Dotted Shortsleeve"
"CLO_SMF_U_2_24": "Baby Blue Dotted Shortsleeve"
"CLO_SMF_U_2_25": "White Dotted Shortsleeve"
"CLO_SMF_U_3_0": "LC Beavers Dark"
"CLO_SMF_U_3_1": "LC Beavers Light"
"CLO_SMF_U_3_2": "LS Benders Dark"
"CLO_SMF_U_3_3": "LS Benders Light"
"CLO_SMF_U_3_4": "LS Jardineros Light"
"CLO_SMF_U_3_5": "LS Jardineros Dark"
"CLO_SMF_U_3_6": "Liberty Cocks Dark"
"CLO_SMF_U_3_7": "Liberty Cocks Light"
"CLO_SMF_U_3_8": "Red Mist XI Dark"
"CLO_SMF_U_3_9": "Red Mist XI Light"
"CLO_SMF_U_3_10": "Superstroika Dark"
"CLO_SMF_U_3_11": "Superstroika Light"
"CLO_SMF_U_4_0": "LC Beavers Dark Tucked"
"CLO_SMF_U_4_1": "LC Beavers Light Tucked"
"CLO_SMF_U_4_2": "LS Benders Dark Tucked"
"CLO_SMF_U_4_3": "LS Benders Light Tucked"
"CLO_SMF_U_4_4": "LS Jardineros Light Tucked"
"CLO_SMF_U_4_5": "LS Jardineros Dark Tucked"
"CLO_SMF_U_4_6": "Liberty Cocks Dark Tucked"
"CLO_SMF_U_4_7": "Liberty Cocks Light Tucked"
"CLO_SMF_U_4_8": "Red Mist XI Dark Tucked"
"CLO_SMF_U_4_9": "Red Mist XI Light Tucked"
"CLO_SMF_U_4_10": "Superstroika Dark Tucked"
"CLO_SMF_U_4_11": "Superstroika Light Tucked"
"CLO_SMF_U_6_0": "Teal Leather Fur Jacket"
"CLO_SMF_U_6_1": "Saffron Leather Fur Jacket"
"CLO_SMF_U_6_2": "Peach Leather Fur Jacket"
"CLO_SMF_U_6_3": "All Red Leather Fur Jacket"
"CLO_SMF_U_6_4": "Fire Leather Fur Jacket"
"CLO_SMF_U_6_5": "Glam Leather Fur Jacket"
"CLO_STF_GL_0_0": "Racesuit Gloves"
"CLO_STF_H_9_0": "Atomic Cap"
"CLO_STF_H_9_1": "Auto Exotic Cap"
"CLO_STF_H_9_2": "Chepalle Cap"
"CLO_STF_H_9_3": "Cunning Stunts Cap"
"CLO_STF_H_9_4": "Flash Cap"
"CLO_STF_H_9_5": "Fukaru Cap"
"CLO_STF_H_9_6": "Globe Oil Cap"
"CLO_STF_H_9_7": "Grotti Cap"
"CLO_STF_H_9_8": "Imponte Racing Cap"
"CLO_STF_H_9_9": "Lampadati Racing Cap"
"CLO_STF_H_9_10": "LTD Cap"
"CLO_STF_H_9_11": "Nagasaki Racing Cap"
"CLO_STF_H_9_12": "Nagasaki Moto Cap"
"CLO_STF_H_9_13": "Patriot Cap"
"CLO_STF_H_9_14": "Rebel Radio Cap"
"CLO_STF_H_9_15": "Redwood Cap"
"CLO_STF_H_9_16": "Scooter Brothers Cap"
"CLO_STF_H_9_17": "The Mount Cap"
"CLO_STF_H_9_18": "Total Ride Cap"
"CLO_STF_H_9_19": "Vapid Cap"
"CLO_STF_H_9_20": "Xero Gas Cap"
"CLO_STF_H_100": "Atomic Cap"
"CLO_STF_H_101": "Auto Exotic Cap"
"CLO_STF_H_102": "Chepalle Cap"
"CLO_STF_H_103": "Cunning Stunts Cap"
"CLO_STF_H_104": "Flash Cap"
"CLO_STF_H_105": "Fukaru Cap"
"CLO_STF_H_106": "Globe Oil Cap"
"CLO_STF_H_107": "Grotti Cap"
"CLO_STF_H_108": "Imponte Racing Cap"
"CLO_STF_H_109": "Lampadati Racing Cap"
"CLO_STF_H_1010": "LTD Cap"
"CLO_STF_H_1011": "Nagasaki Racing Cap"
"CLO_STF_H_1012": "Nagasaki Moto Cap"
"CLO_STF_H_1013": "Patriot Cap"
"CLO_STF_H_1014": "Rebel Radio Cap"
"CLO_STF_H_1015": "Redwood Cap"
"CLO_STF_H_1016": "Scooter Brothers Cap"
"CLO_STF_H_1017": "The Mount Cap"
"CLO_STF_H_1018": "Total Ride Cap"
"CLO_STF_H_1019": "Vapid Cap"
"CLO_STF_H_1020": "Xero Gas Cap"
"CLO_STF_HT6_0": "Cream Retro Bubble"
"CLO_STF_HT6_1": "Gray Retro Bubble"
"CLO_STF_HT6_2": "Orange Retro Bubble"
"CLO_STF_HT6_3": "Pale Blue Retro Bubble"
"CLO_STF_HT6_8": "White Retro Bubble"
"CLO_STF_HT6_9": "Blue Retro Bubble"
"CLO_STF_HT6_10": "Red Retro Bubble"
"CLO_STF_HT6_11": "Black Retro Bubble"
"CLO_STF_HT6_12": "Pink Retro Bubble"
"CLO_STF_HT8_4": "Swirl Mod Helmet"
"CLO_STF_HT8_5": "Red Mod Helmet"
"CLO_STF_HT8_6": "Brown Mod Helmet"
"CLO_STF_HT8_7": "White Flag Mod Helmet"
"CLO_STF_HT8_8": "Blue Stars Mod Helmet"
"CLO_STF_HT8_9": "Black Slash Mod Helmet"
"CLO_STF_HT8_10": "White Stars Mod Helmet"
"CLO_STF_HT8_11": "Blue Stripes Mod Helmet"
"CLO_STF_HT8_12": "Red Stripes Mod Helmet"
"CLO_STF_HT8_13": "Blue Chain Mod Helmet"
"CLO_STF_HT8_14": "Black Stripes Mod Helmet"
"CLO_STF_HT8_15": "Black Jag Mod Helmet"
"CLO_STF_HT11_2": "Red JC Helmet"
"CLO_STF_HT11_3": "Black JC Helmet"
"CLO_STF_HT11_4": "Pink JC Helmet"
"CLO_STF_HT13_0": "Gold JC Helmet"
"CLO_STF_HT13_1": "Silver JC Helmet"
"CLO_STF_HT13_2": "Gold Retro Bubble"
"CLO_STF_HT13_3": "Silver Retro Bubble"
"CLO_STF_HT15_8": "Downhill Helmet"
"CLO_STF_HT15_9": "Slalom Helmet"
"CLO_STF_HT1510": "SA Assault Helmet"
"CLO_STF_HT1511": "Vibe Helmet"
"CLO_STF_HT1512": "Burst Helmet"
"CLO_STF_HT1513": "Tri Helmet"
"CLO_STF_HT1514": "Sprunk Helmet"
"CLO_STF_HT1515": "Skeleton Helmet"
"CLO_STF_HT1516": "Death Helmet"
"CLO_STF_HT1517": "Cobble Helmet"
"CLO_STF_HT1518": "Cubist Helmet"
"CLO_STF_HT1519": "Digital Helmet"
"CLO_STF_HT1520": "Snakeskin Helmet"
"CLO_STF_HT1521": "Boost Helmet"
"CLO_STF_HT1522": "Tropic Helmet"
"CLO_STF_HT1523": "Atomic Helmet"
"CLO_STF_L_3_0": "Skull Muscle Pants"
"CLO_STF_L_3_1": "Camo Muscle Pants"
"CLO_STF_L_3_2": "Urban Muscle Pants"
"CLO_STF_L_3_3": "Star Muscle Pants"
"CLO_STF_L_3_8": "Lazer Force Muscle Pants"
"CLO_STF_L_3_9": "Impotent Rage Muscle Pants"
"CLO_STF_L_3_10": "Hamburgers Muscle Pants"
"CLO_STF_L_3_11": "Up-n-Atom Muscle Pants"
"CLO_STF_L_3_12": "Barfs Muscle Pants"
"CLO_STF_L_3_13": "Bubblegum Muscle Pants"
"CLO_STF_L_3_14": "Neon Camo Muscle Pants"
"CLO_STF_L_3_15": "Space Ranger Muscle Pants"
"CLO_STF_L_3_16": "Sprunk Muscle Pants"
"CLO_STF_L_3_17": "Ripple Muscle Pants"
"CLO_STF_O_0": "Navy Racing Suit"
"CLO_STF_O_1": "Gray Racing Suit"
"CLO_STF_O_2": "Red Racing Suit"
"CLO_STF_O_3": "Black Racing Suit"
"CLO_STF_O_4": "Green Racing Suit"
"CLO_STF_O_5": "White Racing Suit"
"CLO_STF_O_6": "Green Biker Suit"
"CLO_STF_O_7": "Red Biker Suit"
"CLO_STF_O_8": "Italian Biker Suit"
"CLO_STF_O_9": "Black Biker Suit"
"CLO_STF_O_10": "French Biker Suit"
"CLO_STF_O_11": "Yellow Biker Suit"
"CLO_STF_O_12": "Pink Biker Suit"
"CLO_STF_O_13": "Blue Biker Suit"
"CLO_STF_O_14": "White Stuntman Suit"
"CLO_STF_O_15": "Blue Stuntman Suit"
"CLO_STF_O_16": "Red Stuntman Suit"
"CLO_STF_O_17": "Black Stuntman Suit"
"CLO_STF_O_18": "Pink Stuntman Suit"
"CLO_STF_O_19": "Gold Stuntman Suit"
"CLO_STF_O_20": "Silver Stuntman Suit"
"CLO_STF_O_E_2": "Red Jock Cranley Suit"
"CLO_STF_O_E_3": "Black Jock Cranley Suit"
"CLO_STF_O_E_4": "Pink Jock Cranley Suit"
"CLO_STF_O_E_5": "Gold Jock Cranley Suit"
"CLO_STF_O_E_6": "Silver Jock Cranley Suit"
"CLO_STF_U_3_0": "Black Dragon Silk Bomber"
"CLO_STF_U_3_1": "Blue Dragon Silk Bomber"
"CLO_STF_U_3_2": "Black Aquatic Silk Bomber"
"CLO_STF_U_3_3": "White Tiger Silk Bomber"
"CLO_STF_U_3_4": "Teal Solar Silk Bomber"
"CLO_STF_U_3_5": "Purple Solar Silk Bomber"
"CLO_STF_U_3_6": "Blue Warrior Silk Bomber"
"CLO_STF_U_3_7": "Ice Warrior Silk Bomber"
"CLO_STF_U_3_8": "Brown Dragon Silk Bomber"
"CLO_STF_U_3_9": "Teal Dragon Silk Bomber"
"CLO_STF_U_3_10": "Blue Aquatic Silk Bomber"
"CLO_STF_U_3_11": "Tan Tiger Silk Bomber"
"CLO_STF_U_4_0": "Chocolate JC Jacket"
"CLO_STF_U_4_1": "Black JC Jacket"
"CLO_STF_U_4_2": "Gray JC Jacket"
"CLO_STF_U_4_3": "Blue JC Jacket"
"CLO_STF_U_4_4": "Tan JC Jacket"
"CLO_STF_U_4_5": "Burgundy JC Jacket"
"CLO_STF_U_5_0": "Viper Motocross"
"CLO_STF_U_5_1": "Candy Motocross"
"CLO_STF_U_5_2": "Atomic Motocross"
"CLO_STF_U_5_3": "Xtreme Motocross"
"CLO_STF_U_5_4": "Spotty Motocross"
"CLO_STF_U_5_5": "Rays Motocross"
"CLO_STF_U_5_6": "Power Motocross"
"CLO_STF_U_5_7": "Radical Motocross"
"CLO_STF_U_5_8": "Turbo Motocross"
"CLO_STF_U_5_9": "Slalom Motocross"
"CLO_STF_U_5_10": "Cherry Motocross"
"CLO_STF_U_5_11": "Boost Motocross"
"CLO_STF_U_5_12": "Drive Motocross"
"CLO_STF_U_5_13": "Downhill Motocross"
"CLO_STF_U_5_14": "Poison Motocross"
"CLO_STF_U_5_15": "Pumped Motocross"
"CLO_STF_U_6_0": "Red Satin Jacket"
"CLO_STF_U_6_1": "Black Satin Jacket"
"CLO_STF_U_6_2": "White Satin Jacket"
"CLO_STF_U_6_3": "Blue Satin Jacket"
"CLO_STF_U_6_4": "Orange Satin Jacket"
"CLO_STF_U_6_5": "Viper Satin Jacket"
"CLO_STF_U_6_6": "Green Satin Jacket"
"CLO_STF_U_6_7": "Khaki Satin Jacket"
"CLO_STF_U_6_8": "Stunts Satin Jacket"
"CLO_STF_U_6_9": "Fatal Satin Jacket"
"CLO_STF_U_6_10": "Flash Satin Jacket"
"CLO_STF_U_6_11": "Grotti Satin Jacket"
"CLO_STF_U_6_12": "Howitzer Satin Jacket"
"CLO_STF_U_6_13": "Imponte Racing Satin Jacket"
"CLO_STF_U_6_14": "Love Fist Satin Jacket"
"CLO_STF_U_6_15": "Malibu Club Satin Jacket"
"CLO_STF_U_6_16": "Nagasaki Satin Jacket"
"CLO_STF_U_6_17": "Rebel Radio Satin Jacket"
"CLO_STF_U_6_18": "Steel Horse Satin Jacket"
"CLO_STF_U_6_19": "Me TV Satin Jacket"
"CLO_STF_U_6_20": "Vice Squad Satin Jacket"
"CLO_STF_U_6_21": "V-Rock Satin Jacket"
"CLO_STF_U_7_0": "Ruiner Racing Jacket"
"CLO_STF_U_7_1": "Banshee Racing Jacket"
"CLO_STF_U_7_2": "Pigalle Racing Jacket"
"CLO_STF_U_7_3": "Grotti Racing Jacket"
"CLO_STF_U_7_4": "Pegassi Racing Jacket"
"CLO_STF_U_7_5": "Pfister Racing Jacket"
"CLO_STF_U_7_6": "Ocelot Racing Jacket"
"CLO_STF_U_7_7": "Dinka Racing Jacket"
"CLO_STF_U_9_0": "Chocolate JC Logo Jacket"
"CLO_STF_U_9_1": "Black JC Logo Jacket"
"CLO_STF_U_9_2": "Gray JC Logo Jacket"
"CLO_STF_U_9_3": "Blue JC Logo Jacket"
"CLO_STF_U_9_4": "Tan JC Logo Jacket"
"CLO_STF_U_9_5": "Burgundy JC Logo Jacket"
"CLO_V2F_F_1_0": "Nude Rounded Heels"
"CLO_V2F_F_1_1": "Purple Rounded Heels"
"CLO_V2F_F_1_2": "Black Rounded Heels"
"CLO_V2F_F_1_3": "Blue Rounded Heels"
"CLO_V2F_F_1_4": "Red Rounded Heels"
"CLO_V2F_F_1_5": "Hot Pink Rounded Heels"
"CLO_V2F_F_1_6": "Pink Rounded Heels"
"CLO_V2F_F_1_7": "Crimson Rounded Heels"
"CLO_V2F_F_1_8": "Lilac Rounded Heels"
"CLO_V2F_F_1_9": "Cream Rounded Heels"
"CLO_V2F_F_1_10": "Leopard Rounded Heels"
"CLO_V2F_F_1_11": "Red Sparkle Rounded Heels"
"CLO_V2F_L_0_0": "Nude Silk Lace Panties"
"CLO_V2F_L_0_1": "Lilac Silk Lace Panties"
"CLO_V2F_L_0_2": "Black Silk Lace Panties"
"CLO_V2F_L_0_3": "Blue Dot Silk Lace Panties"
"CLO_V2F_L_0_4": "Crimson Lace Panties"
"CLO_V2F_L_0_5": "White Silk Lace Panties"
"CLO_V2F_L_0_6": "Diva Lace Panties"
"CLO_V2F_L_0_7": "Scarlet Lace Panties"
"CLO_V2F_L_0_8": "Purple Lace Panties"
"CLO_V2F_L_0_9": "Tan Lace Panties"
"CLO_V2F_L_0_10": "Noir Lace Panties"
"CLO_V2F_L_0_11": "Red Silk Lace Panties"
"CLO_V2F_L_1_0": "Nude Stockings"
"CLO_V2F_L_1_1": "Lilac Plaid Stockings"
"CLO_V2F_L_1_2": "Black Plaid Stockings"
"CLO_V2F_L_1_3": "Blue Dotted Stockings"
"CLO_V2F_L_1_4": "Red Leopard Stockings"
"CLO_V2F_L_1_5": "White Heart Stockings"
"CLO_V2F_L_1_6": "Black Heart Stockings"
"CLO_V2F_L_1_7": "Red Heart Stockings"
"CLO_V2F_L_1_8": "Purple Stripe Stockings"
"CLO_V2F_L_1_9": "Tan Stripe Stockings"
"CLO_V2F_L_1_10": "Black Leopard Stockings"
"CLO_V2F_L_1_11": "Red Stripe Stockings"
"CLO_V2F_O_0": "The Charm"
"CLO_V2F_O_1": "The Paramour"
"CLO_V2F_O_2": "The Love"
"CLO_V2F_O_3": "The Blues"
"CLO_V2F_O_4": "The Angelic"
"CLO_V2F_O_5": "The Admirer"
"CLO_V2F_O_6": "The Eros"
"CLO_V2F_O_7": "The Siren"
"CLO_V2F_O_8": "The Glamour"
"CLO_V2F_O_9": "The Concubine"
"CLO_V2F_O_10": "The Azure"
"CLO_V2F_O_11": "The Femme"
"CLO_V2F_U_0_0": "Nude Lace Bustier"
"CLO_V2F_U_0_1": "Lilac Plaid Lace Bustier"
"CLO_V2F_U_0_2": "Black Plaid Lace Bustier"
"CLO_V2F_U_0_3": "Blue Dot Lace Bustier"
"CLO_V2F_U_0_4": "Red Leopard Lace Bustier"
"CLO_V2F_U_0_5": "White Heart Lace Bustier"
"CLO_V2F_U_0_6": "Black Heart Lace Bustier"
"CLO_V2F_U_0_7": "Red Heart Lace Bustier"
"CLO_V2F_U_0_8": "Purple Stripe Lace Bustier"
"CLO_V2F_U_0_9": "Tan Stripe Lace Bustier"
"CLO_V2F_U_0_10": "Black Leopard Lace Bustier"
"CLO_V2F_U_0_11": "Red Stripe Lace Bustier"
"CLO_V2F_U_1_0": "Blue Embroidered Dress"
"CLO_V2F_U_1_1": "Gold Embroidered Dress"
"CLO_V2F_U_1_2": "Cream Embroidered Dress"
"CLO_V2F_U_2_0": "Brown Shimmer Dress"
"CLO_V2F_U_2_1": "Gold Shimmer Dress"
"CLO_V2F_U_2_2": "Blue Shimmer Dress"
"CLO_V2F_U_3_0": "Red Vintage Dress"
"CLO_V2F_U_3_1": "Green Vintage Dress"
"CLO_V2F_U_3_2": "Cream Vintage Dress"
"CLO_V2F_U_4_0": "Black Column Dress"
"CLO_V2F_U_4_1": "White Column Dress"
"CLO_V2F_U_4_2": "Blue Column Dress"
"CLO_V2F_U_5_0": "White Beaded Dress"
"CLO_V2F_U_5_1": "Black Beaded Dress"
"CLO_V2F_U_5_2": "Red Beaded Dress"
"CLO_VAL_DECL_A": "White Heart You T-Shirt"
"CLO_VAL_DECL_B": "White LO<3E T-Shirt"
"CLO_VAL_DECL_C": "White Lovers T-Shirt"
"CLO_VAL_DECL_D": "White One Love T-Shirt"
"CLO_VAL_DECL_E": "White Solid One Love T-Shirt"
"CLO_VAL_DECL_F": "White LOVE T-Shirt"
"CLO_VAL_DECL_G": "White Cupid T-Shirt"
"CLO_VAL_DECL_H": "White Lover T-Shirt"
"CLO_VAL_DECL_I": "White Happy Heart T-Shirt"
"CLO_VAL_DECL_J": "Black Tuxedo T-Shirt"
"CLO_VAL_DECL_K": "Red Heart You T-Shirt"
"CLO_VAL_DECL_L": "Red LO<3E T-Shirt"
"CLO_VAL_DECL_M": "Red Lovers T-Shirt"
"CLO_VAL_DECL_N": "Red One Love T-Shirt"
"CLO_VAL_DECL_O": "Red Solid One Love T-Shirt"
"CLO_VAL_DECL_P": "Red LOVE T-Shirt"
"CLO_VAL_DECL_Q": "Red Cupid T-Shirt"
"CLO_VAL_DECL_R": "Red Lover T-Shirt"
"CLO_VAL_DECL_S": "Red Happy Heart T-Shirt"
"CLO_VAL_DECL_T": "White Tuxedo T-Shirt"
"CLO_VALF_L_0_0": "White Lace Panties"
"CLO_VALF_L_0_1": "Red Lace Panties"
"CLO_VALF_L_0_2": "Black Lace Panties"
"CLO_VALF_L_0_3": "Gray Lace Panties"
"CLO_VALF_L_0_4": "Teal Lace Panties"
"CLO_VALF_L_1_0": "White Stockings"
"CLO_VALF_L_1_1": "Red Stockings"
"CLO_VALF_L_1_2": "Black Stockings"
"CLO_VALF_T_0_0": "White Beads"
"CLO_VALF_T_0_1": "Silver Beads"
"CLO_VALF_T_0_2": "Black Beads"
"CLO_VALF_U_0_0": "Purple Flapper Dress"
"CLO_VALF_U_0_1": "Black Flapper Dress"
"CLO_VALF_U_0_2": "Gray & White Flapper Dress"
"CLO_VALF_U_0_3": "Lilac Flapper Dress"
"CLO_VALF_U_0_4": "Black & Gold Flapper Dress"
"CLO_VALF_U_0_5": "Red Flapper Dress"
"CLO_VALF_U_1_0": "White Lace Bustier"
"CLO_VALF_U_1_1": "Red Lace Bustier"
"CLO_VALF_U_1_2": "Black Lace Bustier"
"CLO_VALF_U_1_3": "Gray Lace Bustier"
"CLO_VALF_U_1_4": "Teal Lace Bustier"
"CLOTHAWDDESC1": "completing a Gunrunning Business setup mission"
"CLOTHAWDDESC2": "completing a Gunrunning Business resupply mission"
"CLOTHAWDDESC3": "completing a Gunrunning Sell mission"
"CLOTHAWDDESC4": "completing an Adversary Mode"
"CLOTHAWDDESC5": "completing a Mobile Operations Mission"
"CLOTHAWDDESC6": "completing all 7 Mobile Operations Missions"
"CLOTHAWDDESC7": "making ~1~ amount from Sell Missions"
"CLOTHAWDDESC8": "purchasing a Bunker property"
"CLOTHAWDDESC9": "purchasing Mobile Operations Center"
"CLOTHAWDDESC10": "upgrading a weapon in the Weapon Workshop bay of the Mobile Operations Center"
"CLOTHAWDDESC11": "purchasing a Weaponized Vehicle"
"CLOTHAWDDESC12": "purchasing all the following Gunrunning vehicles:~n~APC~n~Dune FAV~n~Half-track~n~Oppressor~n~Weaponized Tampa~n~Anti-Aircraft Trailer"
"CLOTHAWDDESC13": "purchasing a Weaponized Vehicle upgrade"
"CLOTHAWDDESC14": "purchasing a Mobile Operations Center Bay or Cabin"
"CLOTHAWDDESC15": "purchasing the Ballistic Equipment"
"CLOTHAWDSTRAP": "Receive an award item for ~a~."
"CLOTHAWDSTRAP2": "You have received an award item for ~a~."
"CLOTHAWDSTRAP3": "You have received an award item for making $~1~ from Sell Missions."
"CLOTHAWDSTRAP4": "Receive an award item for making $~1~ from Sell Missions."
"CLOTHAWDSTRAP5": "You have received an award item for completing ~1~ Gunrunning Adversary Modes."
"CLOTHAWDSTRAP5b": "Receive an award item for completing ~1~ Gunrunning Adversary Modes."
"CLOTHES_UNLOCK": "Clothing Unlock"
"CLOUD_LD_FL": "The Rockstar game services are unavailable right now. Please try again later."
"CLOUD_LD_FL2": "Return to GTA Online."
"CLOUD_LD_FL4": "Unable to Join. The session you have tried to join is using content created by another player."
"CLU_ACTIVE_MOD": "~a~ is modding a motorcycle."
"CLU_ACTIVEI_MOD": "Someone is modding a motorcycle."
"CLU_ASSOC_B": "Your Clubhouse is unavailable when working for an MC President."
"CLU_ASSOC_BO": "Your Office is unavailable when working for an MC President."
"CLU_ASSOC_BX": "This Clubhouse is unavailable as the owner is now working for an MC President."
"CLU_BAR_BUSY": "The Bartender is currently serving someone else."
"CLU_BAR_PROMPT": "Press ~INPUT_CONTEXT~ to order a drink."
"CLU_MECHTRI": "Press ~a~ to modify your vehicle."
"CLU_MOD_EXIT": "Are you sure you want to exit the Clubhouse custom bike shop?"
"CLU_MOD_UNAVAL": "The Clubhouse custom bike shop is unavailable while in use by another member."
"CLU_PROS_B": "Your Clubhouse is unavailable when working as an Associate for a CEO."
"CLU_PROS_BX": "This Clubhouse is unavailable as owner is now working as an Associate for a CEO."
"CLUB_CAR_TRACK": "You can't store this vehicle in your clubhouse, please purchase a garage to store this vehicle."
"CLUB_IRON": "NULL"
"CLUB_MOD_AD": "Visit foreclosures.maze-bank.com to purchase a custom bike shop for your Clubhouse. The custom bike shop will allow you and your club members to modify your bikes."
"CLUB_MOD_AD_RE": "As a member of the MC you can use the President's custom bike shop. Get on your bike in the Clubhouse and press ~INPUT_CONTEXT~ to access the custom bike shop."
"CLUB_PUTTER": "NULL"
"CLUB_WEDGE": "NULL"
"CLUB_WOOD": "NULL"
"CLUB_WORK_END": "CLUB WORK END"
"CM_ACTTIT": "NULL"
"CM_ADD_A_FRIEND": "Add A Friend"
"CM_ANIBOAR": "Boar"
"CM_ANICAT": "Cat"
"CM_ANICHI": "Chickenhawk"
"CM_ANICOR": "Cormorant"
"CM_ANICOW": "Cow"
"CM_ANICOY": "Coyote"
"CM_ANICRO": "Crow"
"CM_ANIDEE": "Deer"
"CM_ANIHEN": "Hen"
"CM_ANIHUS": "Husky"
"CM_ANIMOU": "Mountain Lion"
"CM_ANIPGN": "Pigeon"
"CM_ANIPIG": "Pig"
"CM_ANIPOO": "Poodle"
"CM_ANIPUG": "Pug"
"CM_ANIRAB": "Rabbit"
"CM_ANIRET": "Retriever"
"CM_ANIROT": "Rottweiler"
"CM_ANISEA": "Seagull"
"CM_ANISHE": "Shepherd"
"CM_ANIWES": "Westy"
"CM_BEABEA": "NULL"
"CM_BEADEL": "NULL"
"CM_BEALOA": "NULL"
"CM_BEAMU1": "NULL"
"CM_BEAMU2": "NULL"
"CM_BEAMUS": "NULL"
"CM_BEAOLD": "NULL"
"CM_BEASUN": "NULL"
"CM_BEATOU": "NULL"
"CM_BEAVES": "NULL"
"CM_BOOD": "NULL"
"CM_BOODE1": "NULL"
"CM_BOOK": "NULL"
"CM_BUTADDPROP": "NULL"
"CM_BUTAPPLY": "NULL"
"CM_BUTCLRSCENE": "NULL"
"CM_BUTCNTEDIT": "NULL"
"CM_BUTDELPROP": "NULL"
"CM_BUTDELW": "NULL"
"CM_BUTEDITPROP": "NULL"
"CM_BUTFRZ": "NULL"
"CM_BUTLOADSCENE": "NULL"
"CM_BUTLT": "NULL"
"CM_BUTMOUSECAM": "NULL"
"CM_BUTOVRWSCENE": "NULL"
"CM_BUTPREG": "NULL"
"CM_BUTPREL": "NULL"
"CM_BUTPRELS": "NULL"
"CM_BUTPRELW": "NULL"
"CM_BUTPREOPEN": "NULL"
"CM_BUTPRES": "NULL"
"CM_BUTRLDSCENE": "NULL"
"CM_BUTSAVESCENE": "NULL"
"CM_BUTSCENEINFO": "NULL"
"CM_BUTSCRUB": "NULL"
"CM_BUTSWAP": "NULL"
"CM_BUTUNFRZ": "NULL"
"CM_BUTVEH": "NULL"
"CM_BUTWARPTOPRP": "NULL"
"CM_CHLP01": "NULL"
"CM_CHNGACTN": "NULL"
"CM_CHNGACTR": "NULL"
"CM_CHNGDIALG": "NULL"
"CM_CHNGGEND": "NULL"
"CM_CHNGLOC": "NULL"
"CM_CHNGSET": "NULL"
"CM_CLEARDE1": "NULL"
"CM_COMMEND": "Commend"
"CM_COMMEND_DIS": "Commend (Disabled)"
"CM_COMMENDED": "Commended"
"CM_COSALI": "NULL"
"CM_COSAST": "NULL"
"CM_COSCLO": "NULL"
"CM_COSCOR": "NULL"
"CM_COSMIM": "NULL"
"CM_COSPOG": "NULL"
"CM_COSSPA": "NULL"
"CM_COSSPY": "NULL"
"CM_COSSTR": "NULL"
"CM_DELSCENE": "NULL"
"CM_DI_1": "NULL"
"CM_DISABLEDE1": "NULL"
"CM_DISABLEDE2": "NULL"
"CM_DMO": "NULL"
"CM_DOWCO2": "NULL"
"CM_DOWCOL": "NULL"
"CM_DOWCOU": "NULL"
"CM_DOWDAD": "NULL"
"CM_DOWDAV": "NULL"
"CM_DOWEL1": "NULL"
"CM_DOWEL2": "NULL"
"CM_DOWEM2": "NULL"
"CM_DOWEMO": "NULL"
"CM_DOWSOC": "NULL"
"CM_DOWSOU": "NULL"
"CM_DOWSTM": "NULL"
"CM_DOWSTR": "NULL"
"CM_DOWTEE": "NULL"
"CM_EDIT": "NULL"
"CM_EMEBAY": "NULL"
"CM_EMECOA": "NULL"
"CM_EMEDOA": "NULL"
"CM_EMEFIB": "NULL"
"CM_EMEFIR": "NULL"
"CM_EMEHIG": "NULL"
"CM_EMEIAA": "NULL"
"CM_EMENOO": "NULL"
"CM_EMEPAR": "NULL"
"CM_EMEPOL": "NULL"
"CM_EMERAN": "NULL"
"CM_EMESHE": "NULL"
"CM_EWARN": "NULL"
"CM_EXI": "NULL"
"CM_EXITSCN": "NULL"
"CM_FIREBDE1": "NULL"
"CM_GAMER_REVIEW": "Player Review"
"CM_GANAL1": "NULL"
"CM_GANAL2": "NULL"
"CM_GANAL3": "NULL"
"CM_GANALT": "NULL"
"CM_GANAZB": "NULL"
"CM_GANAZG": "NULL"
"CM_GANBAE": "NULL"
"CM_GANBAS": "NULL"
"CM_GANBLO": "NULL"
"CM_GANCHA": "NULL"
"CM_GANCHO": "NULL"
"CM_GANDAV": "NULL"
"CM_GANEPS1": "NULL"
"CM_GANEPS2": "NULL"
"CM_GANEPSF": "NULL"
"CM_GANFOR": "NULL"
"CM_GANKOB": "NULL"
"CM_GANKOG": "NULL"
"CM_GANKOL": "NULL"
"CM_GANLOH": "NULL"
"CM_GANLOM": "NULL"
"CM_GANLOO": "NULL"
"CM_GANLOS": "NULL"
"CM_GANMGB": "NULL"
"CM_GANMGG": "NULL"
"CM_GANMGL": "NULL"
"CM_GANMOB": "NULL"
"CM_GANMOG": "NULL"
"CM_GANMOL": "NULL"
"CM_GANOGB": "NULL"
"CM_GANSTR": "NULL"
"CM_GANTG1": "NULL"
"CM_GANTG2": "NULL"
"CM_GANTRB": "NULL"
"CM_GANVAB": "NULL"
"CM_GANVAG": "NULL"
"CM_GARANIMAL": "NULL"
"CM_GARDE1": "NULL"
"CM_GARDENIED": "NULL"
"CM_GARGVEH": "Garage Vehicle"
"CM_GARNOVEH": "NULL"
"CM_GARWATER": "NULL"
"CM_GEN": "NULL"
"CM_GENSELB": "NULL"
"CM_GESDE1": "NULL"
"CM_GESDE1FP": "NULL"
"CM_GESDE1PC": "NULL"
"CM_GESDE1PCFP": "NULL"
"CM_GWARN01": "NULL"
"CM_GWARN02": "NULL"
"CM_GWARN03": "NULL"
"CM_GWARN04": "NULL"
"CM_GWARN05": "NULL"
"CM_GWARN06": "NULL"
"CM_GWARN07": "NULL"
"CM_HEIHLP2": "NULL"
"CM_HLPR": "NULL"
"CM_HLPTCO": "NULL"
"CM_HSTCHE": "Chef"
"CM_HSTCHR": "Christian Feltz"
"CM_HSTDAR": "Daryl Johns"
"CM_HSTEDD": "Eddie Toh"
"CM_HSTGUS": "Gustavo Mota"
"CM_HSTHUG": "Hugh Welsh"
"CM_HSTKAR": "Karl Abolaji"
"CM_HSTKRM": "Karim Denz"
"CM_HSTNOR": "Norm Richards"
"CM_HSTPAC": "Packie McReary"
"CM_HSTPAI": "Paige Harris"
"CM_HSTRIC": "Rickie Lukens"
"CM_HSTTAL": "Taliana Martinez"
"CM_IN_CLR": "NULL"
"CM_IN_DIA": "NULL"
"CM_IN_EXI": "NULL"
"CM_IN_FIREB": "NULL"
"CM_IN_GES": "NULL"
"CM_IN_INV": "NULL"
"CM_IN_LO": "NULL"
"CM_IN_LOWG": "NULL"
"CM_IN_MAIN": "NULL"
"CM_IN_PED": "NULL"
"CM_IN_RES": "NULL"
"CM_IN_RET": "NULL"
"CM_IN_SET": "NULL"
"CM_IN_SLIDE": "NULL"
"CM_IN_SUPERJ": "NULL"
"CM_IN_TI": "NULL"
"CM_IN_TIT": "Director Mode"
"CM_IN_VED": "NULL"
"CM_IN_VEH": "NULL"
"CM_IN_WAN": "NULL"
"CM_IN_WE": "NULL"
"CM_IN_XPBUL": "NULL"
"CM_IN_XPPUN": "NULL"
"CM_INVDE01": "NULL"
"CM_ITEM_COUNT": "~1~ / ~1~"
"CM_JIP_GAME": "Join Game"
"CM_JIP_GAME_DIS": "Join Game (Disabled)"
"CM_JOIN_GAME": "Accept Game Invite"
"CM_JOIN_PARTY": "Join Party"
"CM_KICK": "Kick"
"CM_KICK_DIS": "Kick (Disabled)"
"CM_KICK_PARTY": "Kick from Party"
"CM_LABBUG": "NULL"
"CM_LABCN1": "NULL"
"CM_LABCN2": "NULL"
"CM_LABCN3": "NULL"
"CM_LABDOC": "NULL"
"CM_LABFAC": "NULL"
"CM_LABFAR": "NULL"
"CM_LABGAB": "NULL"
"CM_LABGAR": "NULL"
"CM_LABJAN": "NULL"
"CM_LABME1": "NULL"
"CM_LABME2": "NULL"
"CM_LABMIG": "NULL"
"CM_LABSAD": "NULL"
"CM_LISANI": "NULL"
"CM_LISBEA": "NULL"
"CM_LISCOS": "NULL"
"CM_LISDOW": "NULL"
"CM_LISEME": "NULL"
"CM_LISGAN": "NULL"
"CM_LISHEI": "NULL"
"CM_LISLAB": "NULL"
"CM_LISMIL": "NULL"
"CM_LISONL": "NULL"
"CM_LISPRO": "NULL"
"CM_LISSPE": "NULL"
"CM_LISSPO": "NULL"
"CM_LISSTO": "NULL"
"CM_LISTRA": "NULL"
"CM_LISUPT": "NULL"
"CM_LISVAG": "NULL"
"CM_LOADSCN": "NULL"
"CM_LOC_0": "User Location 1"
"CM_LOC_1": "User Location 2"
"CM_LOC_2": "LS International Airport"
"CM_LOC_3": "Docks"
"CM_LOC_4": "LS Downtown"
"CM_LOC_5": "Del Perro Pier"
"CM_LOC_6": "Vinewood Hills"
"CM_LOC_7": "Wind Farm"
"CM_LOC_8": "Sandy Shores"
"CM_LOC_9": "Stab City"
"CM_LOC_10": "Fort Zancudo"
"CM_LOC_11": "Canyon"
"CM_LOC_12": "Cable Car"
"CM_LOC_13": "Paleto Bay"
"CM_LOC_14": "The Lighthouse"
"CM_LOC_15": "Vineyard"
"CM_LOC_16": "Richards Majestic Studio"
"CM_LOC_17": "Golf Club"
"CM_LOC_18": "Altruist Camp"
"CM_LOC_19": "Power Station"
"CM_LOC_20": "Saw Mill"
"CM_LOC_21": "Quarry Pit"
"CM_LOC_22": "Dam"
"CM_LOC_23": "Storm Drain"
"CM_LOC_24": "Observatory"
"CM_LOC_25": "Radio Telescope Array"
"CM_LOC_26": "LSU"
"CM_LOC_27": "Cove"
"CM_LOC_28": "Mt. Gordo"
"CM_LOC_WP": "Waypoint"
"CM_LOCDE01": "NULL"
"CM_LOCDE02": "NULL"
"CM_LOCDE03": "NULL"
"CM_LOWGDE1": "NULL"
"CM_MILBAT": "NULL"
"CM_MILCOR": "NULL"
"CM_MILMEC": "NULL"
"CM_MILMEL": "NULL"
"CM_MILMEP": "NULL"
"CM_MILMIG": "NULL"
"CM_MILMIM": "NULL"
"CM_MILPL1": "NULL"
"CM_MILPRI": "NULL"
"CM_MILSRG": "NULL"
"CM_MODE": "NULL"
"CM_MOVENORM": "Move Player"
"CM_MOVESTUNT": "Move Prop"
"CM_MUTE": "Toggle Mute"
"CM_NETCONHLP": "NULL"
"CM_NO_AMMO": "You have run out of Countermeasures. Return your Personal Aircraft to the Hangar to refill ~a~ to capacity."
"CM_NO_AMMO_CHF": "Chaff"
"CM_NO_AMMO_FLR": "Flares"
"CM_NOCHARHLP": "NULL"
"CM_ONLINE1": "NULL"
"CM_ONLINE2": "NULL"
"CM_ONLINEHLP": "NULL"
"CM_OVRWTSCN": "NULL"
"CM_PEDDE01": "NULL"
"CM_PROAIH": "NULL"
"CM_PROAIR": "NULL"
"CM_PROAUP": "NULL"
"CM_PROBAR": "NULL"
"CM_PROBIN": "NULL"
"CM_PROBOU": "NULL"
"CM_PROCEO": "NULL"
"CM_PROCHE": "NULL"
"CM_PROCOO": "NULL"
"CM_PRODOC": "NULL"
"CM_PRODOR": "NULL"
"CM_PRODRA": "NULL"
"CM_PROFAS": "NULL"
"CM_PROHAI": "NULL"
"CM_PROINT": "NULL"
"CM_PROIT": "NULL"
"CM_PROLAW": "NULL"
"CM_PROMAI": "NULL"
"CM_PROMAR": "NULL"
"CM_PROOFF": "NULL"
"CM_PROPANM": "NULL"
"CM_PROPDE1": "NULL"
"CM_PROPEDCH": "NULL"
"CM_PROPEDIT": "NULL"
"CM_PROPLIST": "NULL"
"CM_PROPNOV1": "NULL"
"CM_PROPON": "NULL"
"CM_PROPPAR": "NULL"
"CM_PROPPLACE": "NULL"
"CM_PROREL": "NULL"
"CM_PROSCI": "NULL"
"CM_PROSTR": "NULL"
"CM_PROSTY": "NULL"
"CM_PROTEA": "NULL"
"CM_PROVAL": "NULL"
"CM_PROVEN": "NULL"
"CM_PROWAI": "NULL"
"CM_QUE": "NULL"
"CM_REMO": "NULL"
"CM_REPORT": "Report"
"CM_REPORT_DIS": "Report (Disabled)"
"CM_REPORTED": "Reported"
"CM_RESDE01": "NULL"
"CM_RETIT": "NULL"
"CM_RLDSCN": "NULL"
"CM_RSEDTR": "NULL"
"CM_RTNCTRLR": "NULL"
"CM_SEND_CREW_INVITE": "Invite to"
"CM_SEND_FRIEND_INVITE": "Send Friend Request"
"CM_SEND_GAME_INVITE": "Send Game Invite"
"CM_SEND_GAME_INVITE_DIS": "Send Game Invite (Disabled)"
"CM_SEND_MESSAGE": "Send Message"
"CM_SEND_PARTY_INVITE": "Send Party Invite"
"CM_SETDE1": "NULL"
"CM_SETWARN1": "NULL"
"CM_SHODEL": "NULL"
"CM_SHOW_GAMER_CARD": "Show Profile"
"CM_SHTIT": "NULL"
"CM_SLIDEDE1": "NULL"
"CM_SPEAND": "Andy Moon"
"CM_SPEBAY": "Baygor"
"CM_SPEBIL": "Bill Binder"
"CM_SPECLI": "Clinton"
"CM_SPECTATE": "Spectate Player"
"CM_SPEDE1": "NULL"
"CM_SPEGRI": "Griff"
"CM_SPEIMP": "Impotent Rage"
"CM_SPEJAN": "Jane"
"CM_SPEJER": "Jerome"
"CM_SPEJES": "Jesse"
"CM_SPEMAN": "Mani"
"CM_SPEMIM": "Mime"
"CM_SPEPAM": "Pamela Drake"
"CM_SPEZOM": "Zombie"
"CM_SPOCYC": "NULL"
"CM_SPOGO1": "NULL"
"CM_SPOGO2": "NULL"
"CM_SPOGOF": "NULL"
"CM_SPOMO1": "NULL"
"CM_SPOMO2": "NULL"
"CM_SPOROC": "NULL"
"CM_SPORU1": "NULL"
"CM_SPORU2": "NULL"
"CM_SPORUN": "NULL"
"CM_SPOSK1": "NULL"
"CM_SPOSK2": "NULL"
"CM_SPOSK3": "NULL"
"CM_SPOSKA": "NULL"
"CM_SPOSUR": "NULL"
"CM_SPOTEN": "NULL"
"CM_SPOYOG": "NULL"
"CM_SPWNVEH": "NULL"
"CM_STOAMA": "Amanda"
"CM_STOBEV": "Beverly"
"CM_STOBRA": "Brad"
"CM_STOCHR": "Cris Formage"
"CM_STODAV": "Dave Norton"
"CM_STODEV": "Devin"
"CM_STODRF": "Dr Friedlander"
"CM_STOFAB": "Fabien"
"CM_STOFLO": "Floyd"
"CM_STOFRA": "Franklin"
"CM_STOJIM": "Jimmy"
"CM_STOLAM": "Lamar"
"CM_STOLAZ": "Lazlow"
"CM_STOLES": "Lester"
"CM_STOMAU": "Maude"
"CM_STOMIC": "Michael"
"CM_STONER": "Nervous Ron"
"CM_STOPAT": "Patricia"
"CM_STOSIM": "Simeon"
"CM_STOSOL": "Solomon"
"CM_STOSTE": "Steve Haines"
"CM_STOSTR": "Stretch"
"CM_STOTAN": "Tanisha"
"CM_STOTAO": "Cheng Jr."
"CM_STOTHO": "Mrs Thornhill"
"CM_STOTRA": "Tracey"
"CM_STOTRE": "Trevor"
"CM_STOWAD": "Wade"
"CM_SUPERJDE1": "NULL"
"CM_SWARN01": "NULL"
"CM_SWARN02": "NULL"
"CM_SWARN03": "NULL"
"CM_SWARN04": "NULL"
"CM_SWARN05": "NULL"
"CM_SWARN06": "NULL"
"CM_TIMDE01": "NULL"
"CM_TITANI": "NULL"
"CM_TITBEA": "NULL"
"CM_TITCOS": "NULL"
"CM_TITDOW": "NULL"
"CM_TITEME": "NULL"
"CM_TITGAN": "NULL"
"CM_TITHEI": "NULL"
"CM_TITLAB": "NULL"
"CM_TITMIL": "NULL"
"CM_TITONL": "NULL"
"CM_TITPRO": "NULL"
"CM_TITSPE": "NULL"
"CM_TITSPO": "NULL"
"CM_TITSTO": "NULL"
"CM_TITTRA": "NULL"
"CM_TITUPT": "NULL"
"CM_TITVAG": "NULL"
"CM_TOP1": "NULL"
"CM_TOP2": "NULL"
"CM_TOP3": "NULL"
"CM_TOP4": "NULL"
"CM_TOP5": "NULL"
"CM_TOP5HLP": "NULL"
"CM_TOP6": "NULL"
"CM_TOP7": "NULL"
"CM_TRAAIR": "NULL"
"CM_TRAAR1": "NULL"
"CM_TRAAR2": "NULL"
"CM_TRAILER": "NULL"
"CM_TRAPO1": "NULL"
"CM_TRAPO2": "NULL"
"CM_TRAPO3": "NULL"
"CM_TRAPO4": "NULL"
"CM_TRATRA": "NULL"
"CM_TRATRU": "NULL"
"CM_UNKICK": "Unkick"
"CM_UPTART": "NULL"
"CM_UPTBOH": "NULL"
"CM_UPTCOU": "NULL"
"CM_UPTEAS": "NULL"
"CM_UPTECC": "NULL"
"CM_UPTHAW": "NULL"
"CM_UPTHIP": "NULL"
"CM_UPTMIR": "NULL"
"CM_UPTPOR": "NULL"
"CM_UPTRIC": "NULL"
"CM_UPTROC": "NULL"
"CM_UPTROH": "NULL"
"CM_UPTVIB": "NULL"
"CM_UPTVIN": "NULL"
"CM_UPTWAN": "NULL"
"CM_VAGDO1": "NULL"
"CM_VAGDO2": "NULL"
"CM_VAGME2": "NULL"
"CM_VAGMET": "NULL"
"CM_VAGMIS": "NULL"
"CM_VAGOLD": "NULL"
"CM_VAGPR1": "NULL"
"CM_VAGPR2": "NULL"
"CM_VAGSAN": "NULL"
"CM_VAGYOU": "NULL"
"CM_VEHDE01": "NULL"
"CM_VEHOPT": "NULL"
"CM_WANDE01": "NULL"
"CM_WARN01": "NULL"
"CM_WARN02": "NULL"
"CM_WARN03": "NULL"
"CM_WARN04": "NULL"
"CM_WARN05": "NULL"
"CM_WARN06": "NULL"
"CM_WARN07": "NULL"
"CM_WARN_HDR": "Commend ~HUD_COLOUR_YELLOW~~a~ ~s~for being~HUD_COLOUR_YELLOW~ ~a~~s~?"
"CM_WEADE01": "NULL"
"CM_WHLP01": "NULL"
"CM_WHLP01WPN": "NULL"
"CM_WHLP01WV": "NULL"
"CM_WHLP02": "NULL"
"CM_WHLP03": "NULL"
"CM_WWARN01": "NULL"
"CM_WWARN02": "NULL"
"CM_WWARN03": "NULL"
"CM_WWARN04": "NULL"
"CM_WWARN05": "NULL"
"CM_WWARN06": "NULL"
"CM_WWARN07": "NULL"
"CM_WWARN08": "NULL"
"CM_WWARN09": "NULL"
"CM_WWARN10": "NULL"
"CM_WWARN11": "NULL"
"CM_XPLODEBDE1": "NULL"
"CM_XPLODEPDE1": "NULL"
"CMBTMG_KILLS": "Combat MG kills"
"CMBTPISTOL_KILLS": "Combat Pistol kills"
"CMM_MOD_BODY_TW": "BODY WORK"
"CMM_MOD_BODY_W": "Body Work"
"CMM_MOD_G0": "NULL"
"CMM_MOD_G1": "NULL"
"CMM_MOD_G2": "NULL"
"CMM_MOD_G3": "NULL"
"CMM_MOD_GT0": "NULL"
"CMM_MOD_GT1": "NULL"
"CMM_MOD_GT2": "NULL"
"CMM_MOD_GT3": "NULL"
"CMM_MOD_LOW": "NULL"
"CMM_MOD_LOWT": "NULL"
"CMM_MOD_S0": "NULL"
"CMM_MOD_S1": "NULL"
"CMM_MOD_S2": "NULL"
"CMM_MOD_S2b": "Sunstrip"
"CMM_MOD_S3": "NULL"
"CMM_MOD_S4": "NULL"
"CMM_MOD_S5": "NULL"
"CMM_MOD_S6": "NULL"
"CMM_MOD_S7": "NULL"
"CMM_MOD_S8": "NULL"
"CMM_MOD_S9": "NULL"
"CMM_MOD_S10": "NULL"
"CMM_MOD_S11": "NULL"
"CMM_MOD_S12": "NULL"
"CMM_MOD_S13": "NULL"
"CMM_MOD_S14": "NULL"
"CMM_MOD_S15": "NULL"
"CMM_MOD_S15b": "Cam Cover"
"CMM_MOD_S16": "NULL"
"CMM_MOD_S16b": "Strut Brace"
"CMM_MOD_S17": "NULL"
"CMM_MOD_S17b": "Headlight Trim"
"CMM_MOD_S18": "NULL"
"CMM_MOD_S18b": "Foglights"
"CMM_MOD_S18c": "Side Hood Grille"
"CMM_MOD_S19": "NULL"
"CMM_MOD_S19b": "Roof Scoops"
"CMM_MOD_S19c": "Front Detail"
"CMM_MOD_S19d": "Wipers"
"CMM_MOD_S20": "NULL"
"CMM_MOD_S21": "NULL"
"CMM_MOD_S21b": "Spare Wheel"
"CMM_MOD_S22": "NULL"
"CMM_MOD_S23": "NULL"
"CMM_MOD_S24": "NULL"
"CMM_MOD_S25": "NULL"
"CMM_MOD_S26": "NULL"
"CMM_MOD_S27": "NULL"
"CMM_MOD_S40": "NULL"
"CMM_MOD_S41": "NULL"
"CMM_MOD_S42": "NULL"
"CMM_MOD_S43": "NULL"
"CMM_MOD_S44": "NULL"
"CMM_MOD_S45": "NULL"
"CMM_MOD_ST0": "NULL"
"CMM_MOD_ST1": "NULL"
"CMM_MOD_ST2": "NULL"
"CMM_MOD_ST2b": "SUNSTRIP"
"CMM_MOD_ST3": "NULL"
"CMM_MOD_ST4": "NULL"
"CMM_MOD_ST5": "NULL"
"CMM_MOD_ST6": "NULL"
"CMM_MOD_ST7": "NULL"
"CMM_MOD_ST8": "NULL"
"CMM_MOD_ST9": "NULL"
"CMM_MOD_ST10": "NULL"
"CMM_MOD_ST11": "NULL"
"CMM_MOD_ST12": "NULL"
"CMM_MOD_ST13": "NULL"
"CMM_MOD_ST14": "NULL"
"CMM_MOD_ST15": "NULL"
"CMM_MOD_ST15b": "CAM COVER"
"CMM_MOD_ST16": "NULL"
"CMM_MOD_ST16B": "STRUT BRACE"
"CMM_MOD_ST17": "NULL"
"CMM_MOD_ST17b": "HEADLIGHT TRIM"
"CMM_MOD_ST18": "NULL"
"CMM_MOD_ST18b": "FOGLIGHTS"
"CMM_MOD_ST18C": "SIDE HOOD GRILLE"
"CMM_MOD_ST19": "NULL"
"CMM_MOD_ST19b": "ROOF SCOOPS"
"CMM_MOD_ST19c": "FRONT DETAIL"
"CMM_MOD_ST19d": "WIPERS"
"CMM_MOD_ST20": "NULL"
"CMM_MOD_ST21": "NULL"
"CMM_MOD_ST21b": "SPARE WHEEL"
"CMM_MOD_ST22": "NULL"
"CMM_MOD_ST23": "NULL"
"CMM_MOD_ST24": "NULL"
"CMM_MOD_ST25": "NULL"
"CMM_MOD_ST26": "NULL"
"CMM_MOD_ST28": "NULL"
"CMM_MOD_ST29": "NULL"
"CMM_MOD_ST30": "NULL"
"CMM_MOD_ST31": "NULL"
"CMM_MOD_ST32": "NULL"
"CMM_MOD_ST33": "NULL"
"CMM_MOD_ST34": "NULL"
"CMM_MOD_ST35": "NULL"
"CMN_ADIED": "~s~Amanda died."
"CMN_ALEAVE": "~s~Return to ~b~Amanda.~s~"
"CMN_ALEFT": "~s~Amanda was left behind."
"CMN_FARRE": "~s~Franklin was arrested."
"CMN_FDEST": "~s~Franklin's car was destroyed."
"CMN_FDIED": "~s~Franklin died."
"CMN_FLEAVE": "~s~Return to ~b~Franklin.~s~"
"CMN_FLEFT": "~s~Franklin was left behind."
"CMN_FPSHELP": "~s~To play GTAV in first-person mode cycle the camera using ~INPUT_NEXT_CAMERA~"
"CMN_FRBLIP": "Friend"
"CMN_GENDEST": "~s~The car was destroyed."
"CMN_GENGETBCK": "~s~Get back in the ~b~car."
"CMN_GENGETBCKBK": "~s~Get on the ~b~bike."
"CMN_GENGETBCKHE": "~s~Get back in the ~b~helicopter."
"CMN_GENGETBCKPL": "~s~Get back in the ~b~plane."
"CMN_GENGETBCKY": "~s~Get back in your ~b~car."
"CMN_GENGETBCKYT": "~s~Get back in your ~b~truck."
"CMN_GENGETIN": "~s~Get in the ~b~car."
"CMN_GENGETINBK": "~s~Get on the ~b~bike."
"CMN_GENGETINHE": "~s~Get in the ~b~helicopter."
"CMN_GENGETINPL": "~s~Get in the ~b~plane."
"CMN_GENGETINY": "~s~Get in your ~b~car."
"CMN_GENSTCK": "~s~The car got stuck."
"CMN_HINT": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus on the target."
"CMN_JDIED": "~s~Jimmy died."
"CMN_JLEAVE": "~s~Return to ~b~Jimmy.~s~"
"CMN_JLEFT": "~s~Jimmy was left behind."
"CMN_LDIED": "~s~Lester died."
"CMN_LLEAVE": "~s~Return to ~b~Lamar.~s~"
"CMN_MARRE": "~s~Michael was arrested."
"CMN_MDEST": "~s~Michael's car was destroyed."
"CMN_MDIED": "~s~Michael died."
"CMN_MGETBCK": "~s~Get back in ~b~Michael's car.~s~"
"CMN_MGETIN": "~s~Get in ~b~Michael's car.~s~"
"CMN_MLEAVE": "~s~Return to ~b~Michael.~s~"
"CMN_MLEFT": "~s~Michael was left behind."
"CMN_TABIL_RET": "~s~Try using Trevor's special ability to help you during combat. Press ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SPECIAL_ABILITY_SECONDARY~ simultaneously when the special ability bar has some charge."
"CMN_TABIL_RET_KM": "~s~Try using Trevor's special ability to help you during combat. Press ~INPUT_SPECIAL_ABILITY_PC~ when the special ability bar has some charge."
"CMN_TAKE": "TAKE"
"CMN_TARRE": "~s~Trevor was arrested."
"CMN_TCDIED": "~s~Tracey died."
"CMN_TCLEAVE": "~s~Return to ~b~Tracey.~s~"
"CMN_TCLEFT": "~s~Tracey was left behind."
"CMN_TDEST": "~s~Trevor's truck was destroyed."
"CMN_TDIED": "~s~Trevor died."
"CMN_TGETBCK": "~s~Get back in ~b~Trevor's truck.~s~"
"CMN_TGETIN": "~s~Get in ~b~Trevor's truck.~s~"
"CMN_TLEAVE": "~s~Return to ~b~Trevor.~s~"
"CMN_TLEFT": "~s~Trevor was left behind."
"CMN_VEHSUIT": "~s~Vehicle is not suitable."
"CMOD_AFF": "NULL"
"CMOD_AFF_REP": "NULL"
"CMOD_AFF_SM": "Sorry - you cannot afford to upgrade your vehicle."
"CMOD_AFI_1": "Custom Air Filter"
"CMOD_AFI_2": "Custom Air Filter ~1~"
"CMOD_AIR_STOCK": "NULL"
"CMOD_ALT_MODS": "This vehicle can also be modified at Benny's Original Motor Works ~HUD_COLOUR_YELLOWLIGHT~~BLIP_BENNYS~~HUD_COLOUR_WHITE~. Head over there to apply high-end parts, liveries and other unique mods."
"CMOD_ANTENNA_0": "Stock Front Antenna"
"CMOD_ANTENNA_D": "Custom front antennas"
"CMOD_ANTENNA_T": "FRONT ANTENNAS"
"CMOD_ANTENNAR_0": "Stock Rear Antenna"
"CMOD_ANTENNAR_D": "Custom rear antennas"
"CMOD_ANTENNAR_T": "REAR ANTENNAS"
"CMOD_APP_ERR": "NULL"
"CMOD_ARCHCO_0": "Custom arch covers."
"CMOD_ARCHCO_D": "Stock Arch Covers"
"CMOD_ARCHCO_T": "ARCH COVERS"
"CMOD_ARM_0": "None"
"CMOD_ARM_1": "Armor Upgrade 20%"
"CMOD_ARM_2": "Armor Upgrade 40%"
"CMOD_ARM_3": "Armor Upgrade 60%"
"CMOD_ARM_4": "Armor Upgrade 80%"
"CMOD_ARM_5": "Armor Upgrade 100%"
"CMOD_ARM_T": "NULL"
"CMOD_ARMOUR_1": "NULL"
"CMOD_ARMPL_D": "NULL"
"CMOD_ARMPL_N": "NULL"
"CMOD_ARMPL_S": "NULL"
"CMOD_ARMPL_T": "NULL"
"CMOD_BAD_T": "NULL"
"CMOD_BB_T": "NULL"
"CMOD_BCUT": "Please wait for the driver to finish the Benny's Original Motor Works introduction."
"CMOD_BDC_0": "Stock Belt Drive Cover"
"CMOD_BDC_1": "Custom Belt Drive Cover"
"CMOD_BDC_2": "Custom Belt Drive Cover ~1~"
"CMOD_BKRE_0": "Stock backrest"
"CMOD_BKRE_D": "Custom Backrests"
"CMOD_BKRE_T": "BACKRESTS"
"CMOD_BOMB_D": "NULL"
"CMOD_BOMB_S": "NULL"
"CMOD_BOMB_T": "NULL"
"CMOD_BOMBS_1": "NULL"
"CMOD_BOMBS_2": "NULL"
"CMOD_BOMBS_3": "NULL"
"CMOD_BOMBS_4": "NULL"
"CMOD_BON_0": "Stock Hood"
"CMOD_BON_1": "Custom Hood"
"CMOD_BON_2": "Custom Hood ~1~"
"CMOD_BON_3": "Air Intake Hood"
"CMOD_BON_C_0": "Stock Hood"
"CMOD_BON_C_1": "Air Intake Hood"
"CMOD_BON_C_2": "Dual Gills Hood"
"CMOD_BON_N0": "None"
"CMOD_BON_T": "NULL"
"CMOD_BRA_1": "Street Brakes"
"CMOD_BRA_2": "Sport Brakes"
"CMOD_BRA_3": "Race Brakes"
"CMOD_BRA_4": "Super Brakes"
"CMOD_BRA_T": "NULL"
"CMOD_BUL_T": "NULL"
"CMOD_BUM_0": "Stock Front Bumper"
"CMOD_BUM_1": "Custom Front Bumper"
"CMOD_BUM_2": "Custom Front Bumper ~1~"
"CMOD_BUM_3": "Stock Rear Bumper"
"CMOD_BUM_4": "Custom Rear Bumper"
"CMOD_BUM_5": "Custom Rear Bumper ~1~"
"CMOD_BUM_6": "Custom Front Bumper 2"
"CMOD_BUM_7": "Front Bumper 4"
"CMOD_BUM_8": "Front Bumper 5"
"CMOD_BUM_9": "Custom Rear Bumper 2"
"CMOD_BUM_T": "NULL"
"CMOD_BUMA_T": "NULL"
"CMOD_BUMF_T": "NULL"
"CMOD_BUMR_T": "NULL"
"CMOD_BUSY": "NULL"
"CMOD_BUY": "NULL"
"CMOD_BUY_4": "NULL"
"CMOD_BUY_5": "NULL"
"CMOD_BUY_CONF": "NULL"
"CMOD_BUY_T": "NULL"
"CMOD_BW_T": "NULL"
"CMOD_CAN_1": "Stock Canard"
"CMOD_CHAFF": "Chaff"
"CMOD_CHRWHE": "NULL"
"CMOD_CHS_1": "Sports Chassis"
"CMOD_CHS_2": "Performance Chassis"
"CMOD_CHS_T": "NULL"
"CMOD_COL0_0": "NULL"
"CMOD_COL0_1": "NULL"
"CMOD_COL0_3": "NULL"
"CMOD_COL0_4": "NULL"
"CMOD_COL0_5": "NULL"
"CMOD_COL0_T": "NULL"
"CMOD_COL1_0": "NULL"
"CMOD_COL1_1": "NULL"
"CMOD_COL1_2": "NULL"
"CMOD_COL1_3": "NULL"
"CMOD_COL1_4": "NULL"
"CMOD_COL1_5": "NULL"
"CMOD_COL1_6": "NULL"
"CMOD_COL1_T": "NULL"
"CMOD_COL2_T": "NULL"
"CMOD_COL3_C": "NULL"
"CMOD_COL3_T": "NULL"
"CMOD_COL4_0": "NULL"
"CMOD_COL4_T": "NULL"
"CMOD_COL5_41": "NULL"
"CMOD_COL5_T": "NULL"
"CMOD_COL6_0": "NULL"
"CMOD_COL6_1": "NULL"
"CMOD_COL6_2": "NULL"
"CMOD_COL6_T": "NULL"
"CMOD_COL7_T": "NULL"
"CMOD_COL8_0": "NULL"
"CMOD_COL8_T": "NULL"
"CMOD_COLSET": "NULL"
"CMOD_CREWEM_REM": "NULL"
"CMOD_CU_WIND_0": "Custom Windshields"
"CMOD_CUS_FEN_0": "Stock Shifter"
"CMOD_CUS_FEN_1": "Custom Shifter ~1~"
"CMOD_CUS_FEN_2": "Stock Sissy Bar"
"CMOD_CUS_FEN_3": "Custom Sissy Bar ~1~"
"CMOD_DEF_0": "Stock Mod"
"CMOD_DEF_1": "Custom Mod ~1~"
"CMOD_DEF_BB": "No Bullbars"
"CMOD_DEF_BLO": "Stock Engine Block"
"CMOD_DEF_BLO_1": "Custom Engine Block"
"CMOD_DEF_BLO_2": "Custom Engine Block ~1~"
"CMOD_DEF_BW": "Stock Bodywork"
"CMOD_DEF_DIAL": "NULL"
"CMOD_DEF_EB": "Stock Engine Bay"
"CMOD_DEF_FA": "Stock Fairing"
"CMOD_DEF_FF": "Stock Forks"
"CMOD_DEF_FM": "Stock Mudguard"
"CMOD_DEF_FR": "Stock Frame"
"CMOD_DEF_FS": "Stock Seat"
"CMOD_DEF_FT": "Stock Fuel Tank"
"CMOD_DEF_HB": "Stock Handlebars"
"CMOD_DEF_HL": "Stock Headlights"
"CMOD_DEF_MR": "Stock Mirrors"
"CMOD_DEF_OI1": "Custom Oil Tank ~1~"
"CMOD_DEF_OIL": "Stock Oil Tank"
"CMOD_DEF_OR": "No Ornaments"
"CMOD_DEF_PB": "Stock Pushbar"
"CMOD_DEF_PH": "Stock Plate Holder"
"CMOD_DEF_RC": "No Roll Cage"
"CMOD_DEF_RM": "Stock Mudguard"
"CMOD_DEF_RS": "Stock Seat"
"CMOD_DEF_SB": "Stock Saddle Bags"
"CMOD_DEF_SS": "Stock Side Step"
"CMOD_DEF_SW": "No Spare Wheel"
"CMOD_DEF_T": "NULL"
"CMOD_DEF_TB": "Stock Truck Bed"
"CMOD_DEF_TG": "Stock Tailgate"
"CMOD_DEF_TR": "Stock Trunk"
"CMOD_DEF_TRIM": "NULL"
"CMOD_DEF_WB": "No Wheelie Bar"
"CMOD_DEF_WG": "Stock Fender"
"CMOD_DEF_WHE": "NULL"
"CMOD_DPLA_D": "NULL"
"CMOD_DPLA_S": "NULL"
"CMOD_DPLA_T": "NULL"
"CMOD_DROP_0": "No Drop Tanks"
"CMOD_DROP_D": "Enhance your aircraft's look with drop tanks."
"CMOD_DROP_T": "NULL"
"CMOD_EB_T": "NULL"
"CMOD_ENCOV_D": "NULL"
"CMOD_ENCOV_M": "NULL"
"CMOD_ENCOV_S": "NULL"
"CMOD_ENCOV_T": "NULL"
"CMOD_ENG_1": "EMS Upgrade"
"CMOD_ENG_2": "EMS Upgrade, Level 1"
"CMOD_ENG_3": "EMS Upgrade, Level 2"
"CMOD_ENG_4": "EMS Upgrade, Level 3"
"CMOD_ENG_5": "EMS Upgrade, Level 4"
"CMOD_ENG_T": "NULL"
"CMOD_EXCNF_TR": "Are you sure you want to exit the Vehicle Workshop?"
"CMOD_EXH_0": "Stock Exhaust"
"CMOD_EXH_1": "Custom Exhaust"
"CMOD_EXH_2": "Custom Exhaust ~1~"
"CMOD_EXH_MP_0": "Stock Exhaust"
"CMOD_EXH_MP_1": "Performance Exhaust"
"CMOD_EXH_T": "NULL"
"CMOD_EXIT_CONF": "NULL"
"CMOD_EXP1_CONF": "NULL"
"CMOD_EXP_0": "Ignition Bomb"
"CMOD_EXP_1": "Remote Bomb"
"CMOD_EXP_CONF": "NULL"
"CMOD_EXP_T": "NULL"
"CMOD_FAR_T": "NULL"
"CMOD_FBUM_D": "NULL"
"CMOD_FDET_T": "NULL"
"CMOD_FITTED": "NULL"
"CMOD_FLARE": "Flare"
"CMOD_FMUD_T": "NULL"
"CMOD_FOR_T": "NULL"
"CMOD_FRA_T": "NULL"
"CMOD_FSET_T": "NULL"
"CMOD_FTRIG": "This vehicle cannot be modified."
"CMOD_FTRIG2": "This vehicle cannot be modified as it belongs to another player."
"CMOD_FTRIG3": "This vehicle is too hot to modify. Purchase high-end vehicles online."
"CMOD_FTRIG4": "This vehicle cannot be modified as you don't have the corresponding Downloadable Content."
"CMOD_FTRIG5": "This vehicle cannot be modified as it has been modified by another player."
"CMOD_FTRIG_COP": "Cop vehicles cannot be modified."
"CMOD_FTRIG_G": "This vehicle can only be modified in the Weapon & Vehicle Workshop in the Mobile Operations Center or Vehicle Workshop in Avenger."
"CMOD_FTRIG_G2": "You need a Mobile Operations Center with a Weapon & Vehicle Workshop or Avenger with a Vehicle Workshop to modify this vehicle."
"CMOD_FTRIG_G3": "This vehicle can only be modified in the Bunker."
"CMOD_FTRIG_S": "Your current vehicle cannot be modified here. Benny's Original Motor Works will only modify specific vehicles. Visit www.bennysoriginalmotorworks.com for more info."
"CMOD_FTRIG_VEH": "You need a vehicle to use ~a~."
"CMOD_FTRIG_WEB": "You need a vehicle to use ~a~. Visit www.bennysoriginalmotorworks.com for more info."
"CMOD_FUE_0": "Stock Fuel Tank"
"CMOD_FUE_1": "Custom Fuel Tank"
"CMOD_FUE_2": "Custom Fuel Tank ~1~"
"CMOD_FUL_T": "NULL"
"CMOD_GBX_1": "Street Transmission"
"CMOD_GBX_3": "Race Transmission"
"CMOD_GBX_4": "Super Transmission"
"CMOD_GBX_T": "NULL"
"CMOD_GLD2_0": "Armor"
"CMOD_GLD2_1": "Bulletproof Tires"
"CMOD_GLD2_2": "Tinted Windows"
"CMOD_GLD2_3": "Turbo"
"CMOD_GLD2_T": "NULL"
"CMOD_GLD_0": "Heist Prep"
"CMOD_GLD_T": "NULL"
"CMOD_GRL_0": "Stock Grille"
"CMOD_GRL_1": "Custom Grille"
"CMOD_GRL_2": "Custom Grille ~1~"
"CMOD_GRL_3": "Custom Grille 3"
"CMOD_GRL_4": "Custom Grille 4"
"CMOD_GRL_5": "Custom Grille 5"
"CMOD_GRL_T": "NULL"
"CMOD_GRL_V_0": "Slatted Grille"
"CMOD_GRL_V_1": "Mesh Grille"
"CMOD_HAN_0": "Stock Handling"
"CMOD_HAN_1": "Smooth Handling"
"CMOD_HAN_2": "Sport Handling"
"CMOD_HAN_3": "Race Handling"
"CMOD_HAN_T": "NULL"
"CMOD_HAND_T": "HANDLING"
"CMOD_HANG_1_D": "Purchasing Insurance will entitle you to a replacement aircraft if your aircraft gets destroyed."
"CMOD_HANG_2_D": "Fit a Tracker to your aircraft and you will always be able to locate it. An aircraft blip will be added to the Radar when you are not in your aircraft."
"CMOD_HANG_TIT": "AIRCRAFT WORKSHOP"
"CMOD_HANH_I": "NULL"
"CMOD_HAVE": "NULL"
"CMOD_HAVE_C": "NULL"
"CMOD_HAVE_D": "NULL"
"CMOD_HAVE_F": "NULL"
"CMOD_HAVE_I": "NULL"
"CMOD_HAVE_L": "NULL"
"CMOD_HAVE_P": "NULL"
"CMOD_HAVE_T": "NULL"
"CMOD_HAVE_W": "NULL"
"CMOD_HEC_D": "NULL"
"CMOD_HEC_FA": "Stock Headlight Cover"
"CMOD_HEC_M": "NULL"
"CMOD_HEC_S": "NULL"
"CMOD_HEC_T": "NULL"
"CMOD_HED_T": "NULL"
"CMOD_HEPR_D": "NULL"
"CMOD_HEPR_S": "NULL"
"CMOD_HEPR_T": "NULL"
"CMOD_HHAN_F": "NULL"
"CMOD_HOODC_D": "NULL"
"CMOD_HOODC_M": "NULL"
"CMOD_HOODC_S": "NULL"
"CMOD_HOODC_T": "NULL"
"CMOD_HRN2_T": "NULL"
"CMOD_HRN3_T": "NULL"
"CMOD_HRN4_T": "NULL"
"CMOD_HRN_0": "Stock Horn"
"CMOD_HRN_CLO": "Clown Horn"
"CMOD_HRN_COP": "Cop Horn"
"CMOD_HRN_MUS1": "Musical Horn 1"
"CMOD_HRN_MUS2": "Musical Horn 2"
"CMOD_HRN_MUS3": "Musical Horn 3"
"CMOD_HRN_MUS4": "Musical Horn 4"
"CMOD_HRN_MUS5": "Musical Horn 5"
"CMOD_HRN_SAD": "Sad Trombone"
"CMOD_HRN_T": "NULL"
"CMOD_HRN_TRK": "Truck Horn"
"CMOD_IE_25_D": "Tire design and custom burnout smoke."
"CMOD_INHA_0": "Full Coverage"
"CMOD_INS_0": "Full Coverage"
"CMOD_INS_T": "NULL"
"CMOD_INTRO_0": "Drive in to repair, respray and customize your vehicle."
"CMOD_INTRO_1": "Get your vehicle resprayed to lose your Wanted Level."
"CMOD_INVALID": "NULL"
"CMOD_JATO": "JATO"
"CMOD_LCK_1": "NULL"
"CMOD_LCK_2": "NULL"
"CMOD_LCK_COLSEC": "NULL"
"CMOD_LCK_COLSET": "NULL"
"CMOD_LCK_CSMOKE": "NULL"
"CMOD_LCK_CSMOKT": "NULL"
"CMOD_LCK_PRIVX": "NULL"
"CMOD_LGR_D": "A selection of vinyl wraps for your vehicle."
"CMOD_LGT1_T": "NULL"
"CMOD_LGT2_T": "NULL"
"CMOD_LGT20_T": "NULL"
"CMOD_LGT21_T": "NULL"
"CMOD_LGT_0": "Stock Lights"
"CMOD_LGT_1": "Xenon Lights"
"CMOD_LGT_T": "NULL"
"CMOD_LOCK": "NULL"
"CMOD_LOCK_CREW": "NULL"
"CMOD_LOCK_CREW1": "NULL"
"CMOD_LOCK_DLC1": "NULL"
"CMOD_LOCK_DLC2": "NULL"
"CMOD_LOCK_RAMM": "NULL"
"CMOD_LOCK_RARM": "NULL"
"CMOD_LOCK_RGEN": "NULL"
"CMOD_LOCK_RLIV": "NULL"
"CMOD_LOCK_RSRCH": "NULL"
"CMOD_LOCK_SM": "NULL"
"CMOD_LOCK_XP": "NULL"
"CMOD_LTP": "NULL"
"CMOD_MAIN_0": "NULL"
"CMOD_MAIN_CONF": "NULL"
"CMOD_MAIN_ERR": "NULL"
"CMOD_MAIN_ORD": "NULL"
"CMOD_MAIN_PROC": "NULL"
"CMOD_MAIN_T0": "NULL"
"CMOD_MHAN_5_D": "The internal framework of the aircraft."
"CMOD_MHAN_6_D": "Transforms your aircraft's appearance."
"CMOD_MINIG_D": "NULL"
"CMOD_MINIG_N": "NULL"
"CMOD_MINIG_S": "NULL"
"CMOD_MINIG_T": "NULL"
"CMOD_MIR_T": "NULL"
"CMOD_MISIL_D": "NULL"
"CMOD_MISIL_N": "NULL"
"CMOD_MISIL_S": "NULL"
"CMOD_MISIL_T": "NULL"
"CMOD_MOD_0_D": "Full body repair and engine service."
"CMOD_MOD_1_D": "Protect your car's occupants with military spec composite body panels."
"CMOD_MOD_3_D": "Increase stopping power and eliminate brake fade."
"CMOD_MOD_4_D": "Custom front and rear bumpers."
"CMOD_MOD_5_D": "The internal framework of the vehicle."
"CMOD_MOD_6_D": "Transforms vehicle appearance."
"CMOD_MOD_6c_D": "Transforms vehicle appearance. ~n~Your next respray purchase will be free with your coupon."
"CMOD_MOD_7_D": "Increases brake horsepower."
"CMOD_MOD_8_D": "Rig your vehicle with timed or ignition explosives."
"CMOD_MOD_9_D": "Enhance body paneling with custom fenders."
"CMOD_MOD_11_D": "Improved engine cooling."
"CMOD_MOD_13_D": "Enhance car engine cooling."
"CMOD_MOD_14_D": "Custom air horns."
"CMOD_MOD_15_D": "Improved night time visibility and decorative lighting."
"CMOD_MOD_16_D": "Customized sports exhausts."
"CMOD_MOD_18_D": "Customize license plate."
"CMOD_MOD_19_D": "Lower your center of gravity with lightweight roof panels."
"CMOD_MOD_21_D": "Enhance your vehicle's look with custom side skirts."
"CMOD_MOD_22_D": "Increase downforce."
"CMOD_MOD_24_D": "Upgrade to a sports oriented suspension setup."
"CMOD_MOD_25_D": "Bulletproof tires and custom burnout smoke."
"CMOD_MOD_26_D": "Improved acceleration with close ratio transmission."
"CMOD_MOD_27_D": "Reduced lag turbocharger."
"CMOD_MOD_28_D": "Custom rims in all styles and sizes."
"CMOD_MOD_29_D": "A selection of tinted windows."
"CMOD_MOD_32_D": "Purchasing Insurance will entitle you to a replacement vehicle if your vehicle gets destroyed."
"CMOD_MOD_33_D": "Fit a Tracker to your vehicle and you will always be able to locate it. A car blip will be added to the Radar when you are not in your car."
"CMOD_MOD_33_D1": "Fit a Tracker to your vehicle and you will always be able to locate it. A bike blip will be added to the Radar when you are not on your bike."
"CMOD_MOD_34_D": "Prepare vehicle for gold heist."
"CMOD_MOD_35_D": "Sell your vehicle."
"CMOD_MOD_36_D": "The Vehicle Identification Number is a unique code used to identify individual vehicles. Remove this to prevent the stolen vehicle from being traced."
"CMOD_MOD_36_D1": "The Vehicle Identification Number is a unique code used to identify individual vehicles. This has already been removed from the vehicle."
"CMOD_MOD_37_D": "Change the look and aerodynamics of your vehicle."
"CMOD_MOD_38_D": "Customize your bull bars."
"CMOD_MOD_39_D": "Custom engine."
"CMOD_MOD_40_D": "Customize the fairing."
"CMOD_MOD_41_D": "A selection of vehicle frames."
"CMOD_MOD_42_D": "Front suspension, affects cornering."
"CMOD_MOD_43_D": "Keep mud away from your engine."
"CMOD_MOD_44_D": "Customize your front seat."
"CMOD_MOD_45_D": "Alters the style of your fuel tank."
"CMOD_MOD_46_D": "Change the look of your Handlebars."
"CMOD_MOD_47_D": "Customize your headlights."
"CMOD_MOD_48_D": "Custom mirrors."
"CMOD_MOD_49_D": "Plate holder options."
"CMOD_MOD_50_D": "Custom pushbar."
"CMOD_MOD_51_D": "Customize your rear seat."
"CMOD_MOD_52_D": "Custom mud guards."
"CMOD_MOD_53_D": "Stiffen your chassis with a roll cage."
"CMOD_MOD_54_D": "Add saddle bags to your bike"
"CMOD_MOD_55_D": "Attach side steps to your truck"
"CMOD_MOD_56_D": "Get yourself out of a jam with a spare wheel"
"CMOD_MOD_57_D": "Alter your truck bed."
"CMOD_MOD_58_D": "Custom wheelie bar."
"CMOD_MOD_59_D": "Custom wheel colors."
"CMOD_MOD_60_D": "Custom rims, tires and colors."
"CMOD_MOD_61_D": "Customize the look of your tailgate."
"CMOD_MOD_62_D": "Custom trunk options."
"CMOD_MOD_63_D": "Custom deflector options."
"CMOD_MOD_64_D": "Custom ornaments."
"CMOD_MOD_66_D": "A selection of lavish roof styles."
"CMOD_MOD_71_D": "Customize the look of your bumpers."
"CMOD_MOD_72_D": "Customize the look of your hood."
"CMOD_MOD_73_D": "Customize the look of your roof."
"CMOD_MOD_74_D": "Customize the headlight cover."
"CMOD_MOD_77_D": "Sell your aircraft."
"CMOD_MOD_78_D": "Remove this aircraft from your Hangar."
"CMOD_MOD_90_D": "Insurance and Tracker options."
"CMOD_MOD_99_D": "Upgrade this vehicle to a custom variant and gain access to liveries, hydraulics and other modifications unique to Benny's Original Motor Works. This upgrade also installs a Tracker to make this your personal vehicle."
"CMOD_MOD_100_D": "Upgrade this vehicle to a custom variant and gain access to unique modifications exclusive to Benny's Original Motor Works. This upgrade also installs a Tracker to make this your personal vehicle."
"CMOD_MOD_A1_D": "Protect your aircraft with military spec composite body panels."
"CMOD_MOD_ABUM": "NULL"
"CMOD_MOD_AHOD": "NULL"
"CMOD_MOD_AIR": "Air Filters"
"CMOD_MOD_ARM": "NULL"
"CMOD_MOD_AROF": "NULL"
"CMOD_MOD_B1_D": "Protect your bike with military spec composite body panels."
"CMOD_MOD_BEC_D": "Custom belt drive covers."
"CMOD_MOD_BLT": "Belt Drive Covers"
"CMOD_MOD_BRA": "NULL"
"CMOD_MOD_BUM": "NULL"
"CMOD_MOD_BUMF": "NULL"
"CMOD_MOD_BUMR": "NULL"
"CMOD_MOD_CHA": "NULL"
"CMOD_MOD_COL": "NULL"
"CMOD_MOD_DIAL1T": "NULL"
"CMOD_MOD_DROP": "NULL"
"CMOD_MOD_E": "NULL"
"CMOD_MOD_ENG": "NULL"
"CMOD_MOD_ENG2": "NULL"
"CMOD_MOD_EXP": "NULL"
"CMOD_MOD_FEN": "NULL"
"CMOD_MOD_FUT_D": "Custom fuel tanks."
"CMOD_MOD_GLD": "NULL"
"CMOD_MOD_GLD2": "NULL"
"CMOD_MOD_GRL": "NULL"
"CMOD_MOD_HAN": "Handling"
"CMOD_MOD_HAND_D": "Custom handlebars."
"CMOD_MOD_HND": "Handlebars / Headlight Covers"
"CMOD_MOD_HOD": "NULL"
"CMOD_MOD_HRN": "NULL"
"CMOD_MOD_HRN2": "NULL"
"CMOD_MOD_HRN3": "NULL"
"CMOD_MOD_HRN4": "NULL"
"CMOD_MOD_INS": "NULL"
"CMOD_MOD_LGT": "NULL"
"CMOD_MOD_LGT_H": "NULL"
"CMOD_MOD_LGT_N": "NULL"
"CMOD_MOD_LTP": "NULL"
"CMOD_MOD_MNT": "NULL"
"CMOD_MOD_MUF": "NULL"
"CMOD_MOD_OT_D": "Custom oil tanks."
"CMOD_MOD_PLA": "NULL"
"CMOD_MOD_PLA2": "NULL"
"CMOD_MOD_ROF": "NULL"
"CMOD_MOD_SE_D": "Custom seats."
"CMOD_MOD_SEL": "NULL"
"CMOD_MOD_SHI_D": "Custom shifters."
"CMOD_MOD_SIS_D": "Custom sissy bars."
"CMOD_MOD_SKI": "NULL"
"CMOD_MOD_SM_D": "Get yourself a custom smoke color"
"CMOD_MOD_SP_D": "Enhance your vehicle's look with custom step plates."
"CMOD_MOD_SPO": "NULL"
"CMOD_MOD_SUS": "NULL"
"CMOD_MOD_SWI_0": "Stock Swingarm"
"CMOD_MOD_SWI_D": "Custom swingarm."
"CMOD_MOD_T": "NULL"
"CMOD_MOD_TGT": "NULL"
"CMOD_MOD_THND": "HANDLEBARS / HEADLIGHT COVERS"
"CMOD_MOD_TNK": "Fuel Tanks"
"CMOD_MOD_TRA": "NULL"
"CMOD_MOD_TRIM1": "NULL"
"CMOD_MOD_TRIM1T": "NULL"
"CMOD_MOD_TRIM2": "NULL"
"CMOD_MOD_TRIM2T": "NULL"
"CMOD_MOD_TRIM3": "NULL"
"CMOD_MOD_TRIM3T": "NULL"
"CMOD_MOD_TRIMR": "NULL"
"CMOD_MOD_TRIMRT": "NULL"
"CMOD_MOD_TRN": "NULL"
"CMOD_MOD_TUR": "NULL"
"CMOD_MOD_TYR": "NULL"
"CMOD_MOD_TYR1": "NULL"
"CMOD_MOD_TYR2": "NULL"
"CMOD_MOD_TYR3": "NULL"
"CMOD_MOD_VIN": "NULL"
"CMOD_MOD_WCL": "NULL"
"CMOD_MOD_WHE": "NULL"
"CMOD_MOD_WHEM": "NULL"
"CMOD_MOD_WIN": "NULL"
"CMOD_MORTA_D": "NULL"
"CMOD_MORTA_N": "NULL"
"CMOD_MORTA_S": "NULL"
"CMOD_MORTA_T": "NULL"
"CMOD_MUD_F_0": "Stock Front Mudguard"
"CMOD_MUD_F_1": "Custom Front Mudguard"
"CMOD_MUD_F_2": "Custom Front Mudguard ~1~"
"CMOD_MUD_TIT": "MUDGUARDS"
"CMOD_NEON_0": "Neon Layout"
"CMOD_NEON_1": "Neon Color"
"CMOD_NO_MISSI": "No Missiles"
"CMOD_NO_WEAP": "No Weapon"
"CMOD_NODIAL": "NULL"
"CMOD_NOKIT": "NULL"
"CMOD_NOMET": "NULL"
"CMOD_NOSELL1": "NULL"
"CMOD_NOSELL2": "NULL"
"CMOD_NOSELL3": "NULL"
"CMOD_NOSELL4": "NULL"
"CMOD_NOSELL5": "NULL"
"CMOD_NOSER": "NULL"
"CMOD_NOTRACK": "NULL"
"CMOD_NOVIN": "NULL"
"CMOD_NOWHE": "NULL"
"CMOD_NTURR_D": "NULL"
"CMOD_NTURR_N": "NULL"
"CMOD_NTURR_T": "NULL"
"CMOD_ORN_T": "NULL"
"CMOD_PB_T": "NULL"
"CMOD_PLA_1": "Blue on White 2"
"CMOD_PLA_2": "Blue on White 3"
"CMOD_PLA_3": "Yellow on Blue"
"CMOD_PLA_4": "Yellow on Black"
"CMOD_PLA_T": "NULL"
"CMOD_PLAL_T": "NULL"
"CMOD_PLATEFIT": "NULL"
"CMOD_PLH_T": "NULL"
"CMOD_PROMI_D": "NULL"
"CMOD_PROMI_S": "NULL"
"CMOD_PROMI_T": "NULL"
"CMOD_PROPELL_D": "NULL"
"CMOD_PROPELL_D1": "NULL"
"CMOD_PROPELL_M": "NULL"
"CMOD_PROPELL_S": "NULL"
"CMOD_PROPELL_T": "NULL"
"CMOD_PURCH": "NULL"
"CMOD_PWEAP_T": "NULL"
"CMOD_R_COV_1": "NULL"
"CMOD_R_COV_D": "NULL"
"CMOD_R_COV_M": "NULL"
"CMOD_R_COV_S": "NULL"
"CMOD_R_COV_T": "NULL"
"CMOD_RACE_FREE": "NULL"
"CMOD_RACK_0": "Stock Rack"
"CMOD_RACK_D": "Custom Racks."
"CMOD_RACK_T": "RACKS"
"CMOD_RC_T": "NULL"
"CMOD_RDIF_D": "NULL"
"CMOD_RDIF_M": "NULL"
"CMOD_RDIF_S": "NULL"
"CMOD_RDIF_T": "NULL"
"CMOD_REM": "NULL"
"CMOD_REM_AI": "Remove Aircraft"
"CMOD_REM_CONF": "Are you sure you want to remove this aircraft?"
"CMOD_REM_T": "REMOVE"
"CMOD_REMOVE": "NULL"
"CMOD_REMOVE_AI": "Remove"
"CMOD_REPAIED": "NULL"
"CMOD_REPAIR": "NULL"
"CMOD_REPR_D": "NULL"
"CMOD_REPR_S": "NULL"
"CMOD_REPR_T": "NULL"
"CMOD_RMUD_T": "NULL"
"CMOD_ROCKB_D": "NULL"
"CMOD_ROCKET_1": "NULL"
"CMOD_ROF_0": "Stock Roof"
"CMOD_ROF_1": "Custom Roof"
"CMOD_ROF_2": "Custom Roof ~1~"
"CMOD_ROF_A": "No Roof"
"CMOD_ROF_T": "NULL"
"CMOD_RPAN_D": "NULL"
"CMOD_RPAN_S": "NULL"
"CMOD_RPAN_T": "NULL"
"CMOD_RSET_T": "NULL"
"CMOD_RSP_C": "This respray purchase will be free with your coupon."
"CMOD_RTURR_D": "NULL"
"CMOD_RTURR_N": "NULL"
"CMOD_RTURR_T": "NULL"
"CMOD_SALE": "A sale is active on this mod shop item."
"CMOD_SB_T": "NULL"
"CMOD_SEAT_0": "Stock Seat"
"CMOD_SEAT_1": "Custom Seat"
"CMOD_SEAT_2": "Custom Seat ~1~"
"CMOD_SEAT_D": "NULL"
"CMOD_SEL": "NULL"
"CMOD_SEL_0": "Sell Vehicle"
"CMOD_SEL_AI": "Sell Aircraft"
"CMOD_SEL_CONF": "NULL"
"CMOD_SEL_T": "NULL"
"CMOD_SEWEAP_D": "NULL"
"CMOD_SEWEAP_N": "NULL"
"CMOD_SEWEAP_S": "NULL"
"CMOD_SEWEAP_T": "NULL"
"CMOD_SHAN_6_D": "Choose a livery for your aircraft."
"CMOD_SHIFTER_0": "Shifters"
"CMOD_SHIFTER_T": "SHIFTERS"
"CMOD_SIISY_0": "Sissy Bar"
"CMOD_SISSY_T": "SISSY BAR"
"CMOD_SKI_0": "Stock Skirts"
"CMOD_SKI_1": "Custom Skirts"
"CMOD_SKI_2": "Custom Skirts ~1~"
"CMOD_SKI_3": "Custom Skirts 2"
"CMOD_SKI_4": "Custom Skirts 3"
"CMOD_SKI_5": "Custom Skirts 4"
"CMOD_SKI_T": "NULL"
"CMOD_SLIGHT_D": "NULL"
"CMOD_SLIGHT_S": "NULL"
"CMOD_SLIGHT_T": "NULL"
"CMOD_SMOD_1_D": "Framework customization."
"CMOD_SMOD_2_D": "Tune and install engine components."
"CMOD_SMOD_3_D": "Products for maximum style and comfort."
"CMOD_SMOD_4_D": "Decorative identification."
"CMOD_SMOD_5_D": "Lift kits to control the height of your vehicle. Extreme use may cause minor vehicle damage."
"CMOD_SMOD_6_D": "A selection of decals for your vehicle."
"CMOD_SMOD_7_D": "Customize your main storage."
"CMOD_SMOD_CONF": "NULL"
"CMOD_SMOD_U_0_D": "Jump and hop off the ground with an upgrade that transforms the Willard Faction into a custom Lowrider variant."
"CMOD_SMOD_U_1_D": "Rise up and increase your ground clearance with an upgrade that transforms the Willard Faction into a custom Donk variant."
"CMOD_SMOKE_3": "White Smoke"
"CMOD_SMOKE_4": "Black Smoke"
"CMOD_SMOKE_5": "Blue Smoke"
"CMOD_SMOKE_6": "Yellow Smoke"
"CMOD_SMOKE_7": "Orange Smoke"
"CMOD_SMOKE_8": "Red Smoke"
"CMOD_SMOKE_9": "Crew Smoke"
"CMOD_SMOKE_10": "Green Smoke"
"CMOD_SMOKE_11": "Purple Smoke"
"CMOD_SMOKE_12": "Pink Smoke"
"CMOD_SMOKE_13": "Cyan Smoke"
"CMOD_SMOKE_N": "Smoke"
"CMOD_SMOKE_PAT": "Patriot Smoke"
"CMOD_SOLD": "NULL"
"CMOD_SPLIT_D": "NULL"
"CMOD_SPLIT_M": "NULL"
"CMOD_SPLIT_N": "NULL"
"CMOD_SPLIT_S": "NULL"
"CMOD_SPLIT_T": "NULL"
"CMOD_SPO_0": "None"
"CMOD_SPO_0B": "Stock Spoiler"
"CMOD_SPO_1": "Custom Spoiler"
"CMOD_SPO_2": "Custom Spoiler ~1~"
"CMOD_SPO_3": "Custom Spoiler 1"
"CMOD_SPO_4": "Custom Spoiler 2"
"CMOD_SPO_5": "Custom Spoiler 3"
"CMOD_SPO_6": "Custom Spoiler 4"
"CMOD_SPO_7": "Custom Spoiler 5"
"CMOD_SPO_T": "NULL"
"CMOD_SPOT_T": "NULL"
"CMOD_SPRAY": "Drive into the spray booth to lose your wanted level for $~1~."
"CMOD_SS_T": "NULL"
"CMOD_SSP_SKI": "Stock Step Plate"
"CMOD_ST_WIND_0": "Stock Windshield"
"CMOD_STAT_0": "NULL"
"CMOD_STAT_1": "NULL"
"CMOD_STAT_2": "NULL"
"CMOD_STAT_3": "NULL"
"CMOD_STAT_4": "NULL"
"CMOD_STEP_T": "NULL"
"CMOD_SUNS_D": "NULL"
"CMOD_SUNS_T": "NULL"
"CMOD_SUPERMOD2": "Your vehicle has been upgraded to the custom variant."
"CMOD_SUS_0": "Stock Suspension"
"CMOD_SUS_0_D": "Choose your aircraft's handling to fit your flying style."
"CMOD_SUS_1": "Lowered Suspension"
"CMOD_SUS_2": "Street Suspension"
"CMOD_SUS_3": "Sport Suspension"
"CMOD_SUS_T": "NULL"
"CMOD_SW_T": "NULL"
"CMOD_SWEAP_D": "NULL"
"CMOD_SWEAP_S": "NULL"
"CMOD_SWEAP_T": "NULL"
"CMOD_SWEAP_TU": "NULL"
"CMOD_SWINGARM_0": "Swingarm"
"CMOD_SWINGARM_T": "SWINGARM"
"CMOD_T_BELT_C": "BELT DRIVE COVERS"
"CMOD_TB_T": "NULL"
"CMOD_TG_T": "NULL"
"CMOD_THRUST_1": "NULL"
"CMOD_THRUST_M": "NULL"
"CMOD_THRUST_S": "NULL"
"CMOD_THRUST_T": "NULL"
"CMOD_TR_T": "NULL"
"CMOD_TRA_0": "Tracker"
"CMOD_TRA_T": "NULL"
"CMOD_TRIG": "Press ~a~ to repair, respray and customize your vehicle."
"CMOD_TUR_0": "None"
"CMOD_TUR_1": "Turbo Tuning"
"CMOD_TUR_T": "NULL"
"CMOD_TYR1_T": "NULL"
"CMOD_TYR2_T": "NULL"
"CMOD_TYR3_T": "NULL"
"CMOD_TYR_0": "Stock Tires"
"CMOD_TYR_1": "Custom Tires"
"CMOD_TYR_2": "Bulletproof Tires"
"CMOD_TYR_3": "White Tire Smoke"
"CMOD_TYR_4": "Black Tire Smoke"
"CMOD_TYR_5": "Blue Tire Smoke"
"CMOD_TYR_6": "Yellow Tire Smoke"
"CMOD_TYR_7": "Orange Tire Smoke"
"CMOD_TYR_8": "Red Tire Smoke"
"CMOD_TYR_9": "Crew Smoke"
"CMOD_TYR_10": "Green Tire Smoke"
"CMOD_TYR_11": "Purple Tire Smoke"
"CMOD_TYR_T": "NULL"
"CMOD_UNLOCK_AIR": "This item will unlock when you win an Air Race."
"CMOD_UNLOCK_BL": "This item will unlock when you achieve ~1~ more best laps."
"CMOD_UNLOCK_BL1": "This item will unlock when you achieve a best lap."
"CMOD_UNLOCK_LSC": "NULL"
"CMOD_UNLOCK_R1": "NULL"
"CMOD_UNLOCK_R2": "NULL"
"CMOD_UNLOCK_RAL": "This item will unlock when you win a Rally Race."
"CMOD_UNLOCK_RAM": "NULL"
"CMOD_UNLOCK_RAT": "NULL"
"CMOD_UNLOCK_RAW": "NULL"
"CMOD_UNLOCK_RM1": "NULL"
"CMOD_UNLOCK_RNK": "NULL"
"CMOD_UNLOCK_RSP": "NULL"
"CMOD_UNLOCK_RT1": "NULL"
"CMOD_UNLOCK_RW1": "NULL"
"CMOD_UNLOCK_SEA": "This item will unlock when you win a Sea Race."
"CMOD_UNLOCK_SL1": "NULL"
"CMOD_UNLOCK_SLI": "NULL"
"CMOD_UNLOCK_T3": "This item will unlock when you finish a Race in the top 3."
"CMOD_UNLOCK_TB1": "NULL"
"CMOD_UNLOCK_TBS": "NULL"
"CMOD_UNLOCK_US1": "NULL"
"CMOD_UNLOCK_USJ": "NULL"
"CMOD_UNLOK_RAMM": "NULL"
"CMOD_UNLOK_RSRC": "NULL"
"CMOD_UNLOKR_AIR": "NULL"
"CMOD_UNLOKR_BL": "NULL"
"CMOD_UNLOKR_BL1": "NULL"
"CMOD_UNLOKR_R1": "NULL"
"CMOD_UNLOKR_R2": "NULL"
"CMOD_UNLOKR_RAL": "NULL"
"CMOD_UNLOKR_RAM": "NULL"
"CMOD_UNLOKR_RAT": "NULL"
"CMOD_UNLOKR_RAW": "NULL"
"CMOD_UNLOKR_RM1": "NULL"
"CMOD_UNLOKR_RNK": "NULL"
"CMOD_UNLOKR_RT1": "NULL"
"CMOD_UNLOKR_RW1": "NULL"
"CMOD_UNLOKR_SEA": "NULL"
"CMOD_UNLOKR_SL1": "NULL"
"CMOD_UNLOKR_SLI": "NULL"
"CMOD_UNLOKR_T3": "NULL"
"CMOD_UNLOKR_TB1": "NULL"
"CMOD_UNLOKR_TBS": "NULL"
"CMOD_UNLOKR_US1": "NULL"
"CMOD_UNLOKR_USJ": "NULL"
"CMOD_VCOV_D": "NULL"
"CMOD_VIN": "NULL"
"CMOD_VIN_0": "Remove VIN"
"CMOD_VIN_T": "NULL"
"CMOD_WB_T": "NULL"
"CMOD_WEAPO_D": "NULL"
"CMOD_WEAPO_N": "NULL"
"CMOD_WEAPO_S": "NULL"
"CMOD_WEAPO_T": "NULL"
"CMOD_WHE0_0": "NULL"
"CMOD_WHE0_1": "NULL"
"CMOD_WHE0_T": "NULL"
"CMOD_WHE1_0": "NULL"
"CMOD_WHE1_1": "NULL"
"CMOD_WHE1_2": "NULL"
"CMOD_WHE1_3": "NULL"
"CMOD_WHE1_4": "NULL"
"CMOD_WHE1_5": "NULL"
"CMOD_WHE1_6": "NULL"
"CMOD_WHE1_7": "NULL"
"CMOD_WHE1_T": "NULL"
"CMOD_WHE2_T0": "NULL"
"CMOD_WHE2_T1": "NULL"
"CMOD_WHE3_T": "NULL"
"CMOD_WHE4_0": "NULL"
"CMOD_WHE4_1": "NULL"
"CMOD_WHE4_T": "NULL"
"CMOD_WHE_0": "Stock Wheels"
"CMOD_WHE_1": "NULL"
"CMOD_WHE_B_0": "Stock Wheel"
"CMOD_WHRS_T": "NULL"
"CMOD_WHSS_T": "NULL"
"CMOD_WIN_0": "None"
"CMOD_WIN_1": "Light Smoke"
"CMOD_WIN_2": "Dark Smoke"
"CMOD_WIN_3": "Limo"
"CMOD_WIN_4": "Tinted"
"CMOD_WIN_5": "Pure Black"
"CMOD_WIN_T": "NULL"
"CMOD_WINDSH_0": "Windshields"
"CMOD_WINDSH_T": "WINDSHIELDS"
"CMOD_WINP_D": "NULL"
"CMOD_WINP_S": "NULL"
"CMOD_WINP_T": "NULL"
"CMOD_WNG_0": "Stock Left Fender"
"CMOD_WNG_1": "Custom Left Fender"
"CMOD_WNG_2": "Custom Left Fender ~1~"
"CMOD_WNG_3": "Stock Right Fender"
"CMOD_WNG_4": "Custom Right Fender"
"CMOD_WNG_5": "Custom Right Fender ~1~"
"CMOD_WNG_R3": "Stock Rear Fender"
"CMOD_WNG_T": "NULL"
"CMRC_AVAIL": "AVAILABLE"
"CMRC_BACK": "Back"
"CMRC_CATEGS": "CATEGORIES"
"CMRC_CODE": "Redeem Code"
"CMRC_CONT": "Continue"
"CMRC_CONTENT": "CONTENT"
"CMRC_DETAILS": "DETAILS"
"CMRC_DLOAD": "Download"
"CMRC_GOTOSTORE": "STORE"
"CMRC_INSTALLED": "INSTALLED"
"CMRC_PRCHSD": "PURCHASED"
"CMRC_PRICE": "PRICE"
"CMRC_PURCHASE": "Purchase"
"CMRC_SELECT": "Select"
"CMRC_STORE_OPEN": "Now Open!"
"CMSW": "Chiliad Mountain State Wilderness"
"CNTDWN_GO": "Go!"
"CNTRY_AREA0": "NULL"
"CNTRY_AREA1": "NULL"
"CNTRY_AREA2": "NULL"
"CNTRY_FAIL0": "NULL"
"CNTRY_FAIL1": "NULL"
"CNTRY_FAIL2": "NULL"
"CNTRY_FAIL3": "NULL"
"CNTRY_FAIL4": "NULL"
"CNTRY_FAIL5": "NULL"
"CNTRY_FAIL6": "NULL"
"CNTRY_FAIL7": "NULL"
"CNTRY_FAIL8": "NULL"
"CNTRY_FAIL9": "NULL"
"CNTRY_FAIL10": "NULL"
"CNTRY_FAIL11": "NULL"
"CNTRY_FAIL12": "NULL"
"CNTRY_FAIL13": "NULL"
"CNTRY_FAIL14": "NULL"
"CNTRY_FAIL18": "NULL"
"CNTRY_FAIL19": "NULL"
"CNTRY_FAIL20": "NULL"
"CNTRY_FAIL22": "NULL"
"CNTRY_FAIL24": "NULL"
"CNTRY_FAIL25": "NULL"
"CNTRY_FAIL26": "NULL"
"CNTRY_GOD2": "NULL"
"CNTRY_GOD3": "NULL"
"CNTRY_GOD5": "NULL"
"CNTRY_GOD7": "NULL"
"CNTRY_GOD8": "NULL"
"CNTRY_GOD9": "NULL"
"CNTRY_GOD13": "NULL"
"CNTRY_GOD14": "NULL"
"CNTRY_GOD15": "NULL"
"CNTRY_GOD18": "NULL"
"CNTRY_GOD21": "NULL"
"CNTRY_GOD22": "NULL"
"CNTRY_GOD23": "NULL"
"CNTRY_GOD24": "NULL"
"CNTRY_GOD25": "NULL"
"CNTRY_GOD27": "NULL"
"CNTRY_GOD28": "NULL"
"CNTRY_GOD30": "NULL"
"CNTRY_GOD31": "NULL"
"CNTRY_GOD32": "NULL"
"CNTRY_GOD33": "NULL"
"CNTRY_GOD34": "NULL"
"CNTRY_GOD35": "NULL"
"CNTRY_GOD36": "NULL"
"CNTRY_HELP3": "NULL"
"CNTRY_HELP5": "NULL"
"CNTRY_HELP6": "NULL"
"CNTRY_HELP8": "NULL"
"CNTRY_HELP11": "NULL"
"cntry_help11_KM": "NULL"
"COACH": "Dashound"
"COCKING": "Cockingend Dr"
"COG55": "Cognoscenti 55"
"COG552": "Cognoscenti 55 (Armored)"
"COGCABRI": "Cognoscenti Cabrio"
"COGNOSC": "Cognoscenti"
"COGNOSC2": "Cognoscenti (Armored)"
"COIL": "Coil"
"COMET2": "Comet"
"COMET3": "Comet Retro Custom"
"CON_TIME": "NULL"
"CONBTIC": "NULL"
"COND_ELIM_SUB": "~a~ has been eliminated"
"COND_ELIM_TIT": "Eliminated"
"COND_NEW_SUB": "~a~ has become Condemned"
"COND_NEW_TIT": "Condemned"
"COND_OBJ_OTH": "Hide from the Condemned."
"COND_OBJ_YOU": "Take out the other players."
"CONQUIS": "Conquistador St"
"CONSET_HELP": "~a~~s~ wants to start a seat swap. Hold ~INPUT_VEH_SHUFFLE~ to accept."
"CONSET_HELPb": "You have initiated a Seat Swap, awaiting player's decision."
"CONSET_NO_1": "Unable to swap seats whilst holding a flag."
"CONSET_NO_2": "Unable to swap seats whilst out of bounds."
"CONT_CG_TO_NG": "Welcome back to Los Santos. As a returning Social Club player you get special access to exclusive bonus content in Story Mode and GTA Online. Discover all new vehicles, weapons, collectibles and more across Los Santos and Blaine County."
"CONT_CLOUDFAIL": "The Rockstar cloud servers are unavailable right now. Only disc content will be available and saving will be disabled."
"CONT_DISC": "Your profile only has permissions for disc content."
"CONT_FRIEN": "Your profile only has permissions for friend content."
"CONT_HEISTS": "Heists are now available in Grand Theft Auto Online."
"CONT_LABEL": "NULL"
"CONT_NEW_VC": "A new vehicle is available to purchase for your Helipad property."
"CONT_NEW_VH": "A new vehicle is available to purchase for your Hangar property."
"CONT_NEW_VM": "A new vehicle is available to purchase for your Marina property."
"CONT_NG_PREOR": "Your bonus cash has been awarded for Story Mode and Grand Theft Auto Online."
"CONT_NONE": "Your profile has permissions for no User Generated Content."
"CONT_PERSO": "Your profile only has permissions for personally created content."
"CONT_REM_PC": "Downloadable content has been uninstalled since this save was made. Game features tied to the removed content will no longer be present."
"CONT_REM_PS": "Downloadable content has been uninstalled since this save was made. Game features tied to the removed content will no longer be present."
"CONT_REM_XB": "Downloadable content has been uninstalled since this save was made. Game features tied to the removed content will no longer be present."
"CONT_REQ_CD": "Next request available in ~a~."
"CONT_REQ_CD2": "Mugging target cooldown ~a~."
"CONT_ROCK": "Your profile only has permissions for Rockstar content."
"CONT_SURE": "Are you sure you would like to proceed?"
"CONT_WORLD": "Your profile has permissions for the world User Generated Content."
"CONTENDER": "Contender"
"CONTENT_BLIMP": "Blimp added."
"CONTENT_NEW_C": "A new outfit is available in Trevor's wardrobe."
"CONTENT_NEW_CE": "Collector's Edition content added."
"CONTENT_NEW_H": "A new hairstyle is available in various barber shops."
"CONTENT_NEW_SC": "Social Club content added."
"CONTENT_NEW_SE": "Special Edition content added."
"CONTENT_NEW_T": "A new tattoo is available in various tattoo studios."
"CONTENT_NEW_VW1": "A new vehicle has been added for purchase from the Travel and Transport websites."
"CONTENT_NEW_VW2": "New vehicles have been added for purchase from the Travel and Transport websites."
"CONTENT_NEW_W0": "A new weapon is available to purchase at Ammu-Nation."
"CONTENT_NEW_W1": "New weapons are available to purchase at Ammu-Nation."
"CONTENT_NEW_WM0": "A new weapon is available to purchase at Ammu-Nation."
"CONTENT_NEW_WM1": "New weapons are available to purchase at Ammu-Nation."
"CONTENT_TICK": "~HUD_COLOUR_SOCIAL_CLUB~Social Club"
"CONTINUE": "NULL"
"CONTRA_PURFA": "ITEMS UNAVAILABLE"
"CONTRA_SALEF": "BUYER UNAVAILABLE"
"CONTRADESTAMMO": "Bullet and Explosive ammo added."
"CONTRADESTCD1": "You have reached the cash reward limit for destroying Special Cargo. You will continue to be gifted ammo for each shipment destroyed. You will be notified when the limit is cleared."
"CONTRADESTCD2": "You did not earn a cash reward for destroying the Special Cargo shipment as you have reached the limit."
"CONTRADESTCD3": "The cash reward limit for destroying Special Cargo has been cleared. You will now earn cash for each shipment destroyed."
"CONTRASPECIAL": "Special Item"
"CONTRAVALUE": "Warehouse:~n~~a~~n~~n~Special Cargo value:~n~ $~1~"
"CONTRAVALUES": "Warehouse:~n~~a~~n~~n~Special Item value:~n~ $~1~"
"COP": "NOTEXTNOTEXTNOTEXT"
"COQUETTE": "Coquette"
"COQUETTE2": "Coquette Classic"
"COQUETTE2_TLESS": "Coquette Classic Topless"
"COQUETTE3": "Coquette BlackFin"
"COQUETTE_TLESS": "Coquette Topless"
"COR_DESC_DL0": "NULL"
"COR_DESC_DL1": "NULL"
"COR_DESC_DL2": "NULL"
"COR_DESC_DL3": "NULL"
"COR_NVS_COTP": "After each round the best performing players from the winning team will start the next round as the Runners."
"COR_NVS_HLV": "After each round players will swap teams."
"COR_NVS_SM": "After each round the best performing players from the winning team will start the next round as the Hold Outs."
"CORONA_INVITES": "You have invites. Please leave the session to accept them."
"CORRUPT_INSTALL": "Game data is corrupt. Affected files will be re-installed now."
"CORTES": "Cortes St"
"COSI": "Countryside"
"COUGARA": "Cougar Ave"
"COUP_ELITAS": "10 percent off your next purchase at ElitasTravel.com."
"COUP_HAIRC": "one free haircut."
"COUP_MEDSPENS": "10 percent off your next medical expenses."
"COUP_MOSPORT": "10 percent off your next purchase at LegendaryMotorsport.net."
"COUP_RED": "You have redeemed your promotion for ~a~"
"COUP_RESPRAY": "one free respray."
"COUP_SPRUNK": "one free can of Sprunk."
"COUP_STR": "You have received a new promotion for ~a~"
"COUP_TATTOO": "one free tattoo."
"COUP_WARSTOCK": "10% off your next purchase at Warstock-Cache-and-Carry.com."
"COV_OPS_CONTEXT": "Press ~INPUT_CONTEXT~ to access Mobile Operations."
"COV_SEC1": "NULL"
"COXW": "Cox Way"
"CP_TM_SENT": "Your message has been sent to ~a~."
"CPC_2ND": "You came second in Checkpoints with a score of ~1~"
"CPC_2NDBONUS": "You came second in Checkpoints with a score of ~1~. You received a bonus for helping collect all the checkpoints."
"CPC_3RD": "You came third in Checkpoints with a score of ~1~"
"CPC_3RDBONUS": "You came third in Checkpoints with a score of ~1~. You received a bonus for helping collect all the checkpoints."
"CPC_BLIP": "Checkpoint"
"CPC_END": "You won Checkpoints with a score of ~1~"
"CPC_ENDBONUS": "You won Checkpoints with a score of ~1~. You received a bonus for helping collect all the checkpoints."
"CPC_EXPAND": "You can temporarily view the expanded Radar by tapping ~INPUT_MULTIPLAYER_INFO~ twice to see the locations of the remaining checkpoints more clearly."
"CPC_HELP": "Collect checkpoints ~HUD_COLOUR_YELLOW~~BLIP_TEMP_3~~s~ for cash and RP. All participating players will receive a bonus if all checkpoints are collected."
"CPC_HELP2": "Checkpoints may be collected on foot or in a land or sea vehicle."
"CPC_HELPA": "Collect checkpoints ~HUD_COLOUR_YELLOW~~BLIP_TEMP_3~~s~ in the air for cash and RP. All participating players will receive a bonus if all checkpoints are collected."
"CPC_HELPA2": "Checkpoints may be collected in an air vehicle, by parachute, or while freefalling."
"CPC_LOSE": "~a~~s~ won Checkpoints with a score of ~1~"
"CPC_LOSEBONUS": "~a~~s~ won Checkpoints with a score of ~1~. You received a bonus for helping collect all the checkpoints."
"CPC_NOAIR": "These checkpoints cannot be collected in an air vehicle."
"CPC_NOWIN": "No checkpoints were collected"
"CPC_OVER": "EVENT OVER"
"CPC_PASSIV1": "Checkpoints cannot be collected if removed from an event by entering passive mode."
"CPC_PASSIVE": "Checkpoints may not be collected in passive mode."
"CPC_PREP": "Prepare for ~a~ in the ~a~."
"CPC_PREPAIR": "Find an air vehicle and prepare for ~a~ in the ~a~."
"CPC_START": "Compete to collect the most checkpoints in the given time"
"CPC_TILEL": "Checkpoints"
"CPC_TILELA": "Air Checkpoints"
"CPC_TITLE": "CHECKPOINTS"
"CPC_TITLEA": "AIR CHECKPOINTS"
"CPC_WARN": "Checkpoints will begin shortly in the ~a~. Compete to collect the most checkpoints in the given time. You will receive cash and RP for each checkpoint collected."
"CPC_WARN0": "South East"
"CPC_WARN1": "South West"
"CPC_WARN2": "North West"
"CPC_WARN3": "North East"
"CPC_WARNA": "Air Checkpoints will begin shortly in the ~a~. Compete to collect the most checkpoints in the given time. You will receive cash and RP for each checkpoint collected."
"CR_MNU_CAP": "Create a Capture"
"CR_MNU_CAP_T": "Capture Creator"
"CR_MNU_CCONT": "Contend"
"CR_MNU_CGTA": "GTA"
"CR_MNU_CHOLD": "Hold"
"CR_MNU_CRAID": "Raid"
"CR_MNU_LTS": "Create a Last Team Standing"
"CRACE_UNLK": "Boss, there's some guys stock car racing round the way. You should try it. Unless you don't wanna. It could be fun, or not... you'll win a car, if you're good, but of course you'll be good. Please don't hurt me for this."
"CRACEBLIP": "NULL"
"CRACEBTIME": "NULL"
"CRACECAR": "NULL"
"CRACECONT": "NULL"
"CRACEDISRUPT": "NULL"
"CRACEFAIL": "NULL"
"CRACEFAIL1": "NULL"
"CRACEQUIT": "NULL"
"CRACERES": "NULL"
"CRACERET": "NULL"
"CRACESTUCK": "NULL"
"CRACETIME": "NULL"
"CRBNRIFLE_KILLS": "Carbine Rifle kills"
"CREAM": "Cream"
"CREAMPIE": "NULL"
"CREATE4O_0_3": "Create a custom Last Team Standing."
"CREATE4O_0_4": "Load a previously created Deathmatch, Race, Last Team Standing or Capture."
"CREATE4O_0_8": "Load a previously created Job."
"CREATEMEN_0_0": "Create a custom GTA Deathmatch."
"CREATEMEN_0_1": "Create a custom Land, Sea or Air Race."
"CREATEMEN_0_2": "Create a custom Contend, GTA, Hold, or Raid Capture."
"CREATEMEN_0_2F": "Unavailable - The connection to the Rockstar cloud servers has been lost. Please try again later."
"CREATEMEN_0_3": "Load a previously created Deathmatch, Race, or Capture."
"CREATEMEN_0_4": "Leave the Creator and return to GTA Online."
"CREATEMEN_0_5": "Leave the Creator and return to Grand Theft Auto V."
"CREATEMEN_0_6": "Load a previously created Deathmatch or Race."
"CREATEMEN_0_7": "Load a previously created Job."
"CREATEMEN_2_1p": "Create a Stunt Race. This is a pure Stunt Race over the track you build."
"CREATEMEN_2_1s": "Create a Special Vehicle Stunt Race. Build a race utilising the special features of GTA Online's Special Vehicles."
"CREATEMEN_2_1t": "Create a Transform Stunt Race. Transforming vehicles, cars, planes and boats. Anything goes in a transform race."
"CREATEMEN_LD": "Load Creation"
"CREATEMEN_MP": "Exit to GTA Online"
"CREATEMEN_SP": "Exit to Grand Theft Auto V"
"CREATOR_NO_T": "No translation."
"CREATOR_RSC": "Rockstar"
"CREATOR_RSV": "Rockstar Verified"
"CREEK_BROWN": "Creek Brown"
"CREMEN_LTS_LOAD": "There are no available Races, Deathmatches, Captures or Last Team Standings to Load."
"CREMEN_UNL_DM": "Unlock by publishing your first Deathmatch."
"CREMEN_UNL_LOAD": "There are no available Races, Deathmatches or Captures to Load."
"CREMEN_UNL_NX2": "Go to the next page of published results."
"CREMEN_UNL_NXT": "Go to the next page of saved results."
"CREMEN_UNL_PR2": "Go to the previous page of published results."
"CREMEN_UNL_PRV": "Go to the previous page of saved results."
"CREMEN_UNL_RACE": "Unlock by publishing your first Race."
"CRESTSHIRT": "'Crest' T-shirt"
"CREW_FEED_FRIEND_CREATED_CREW": "Your friend '~a~' has created a new Crew: '~a~'."
"CREW_FEED_FRIEND_JOINED_CREW": "Your friend '~a~' has joined a Crew: '~a~'."
"CREW_JOIN": "You are now a member of Crew ~a~."
"CREW_NONE": "No Crew Membership"
"CREW_RANK1": "Commissioner"
"CREW_RANK2": "Lieutenant"
"CREW_RANK3": "Representative"
"CREW_RANK4": "Muscle"
"CREW_WORLDTIME": "CREW RECORD"
"CREWDEMO": "You have been demoted to ~a~ status in the hierarchy of Crew ~a~."
"CREWDIED": "NULL"
"CREWINV_TXT": "You have just received an invite to join the Crew ~a~~a~. Go to the Crews menu to accept."
"CREWKICK_TA": "You have been kicked from your active Crew."
"CREWKICK_TI": "You have been kicked from an inactive Crew."
"CREWLEFT_TA": "You have left your Crew."
"CREWPROM": "You have been promoted to ~a~ status in the hierarchy of Crew ~a~."
"CREWTAKE": "NULL"
"CREWUNLOCK_1": "Crew Male Color T-Shirts"
"CREWUNLOCK_2": "Crew Female Color T-Shirts"
"CREWUNLOCK_3": "Crew Challenges"
"CREWUNLOCK_4": "Crew Primary Color Vehicle Paint"
"CREWUNLOCK_5": "Crew Parachute Smoke"
"CREWUNLOCK_6": "Crew Male Head Gear"
"CREWUNLOCK_7": "Crew Female Head Gear"
"CREWUNLOCK_8": "Crew Tattoo Emblem"
"CREWUNLOCK_9": "Crew Male Fatigues"
"CREWUNLOCK_10": "Crew Female Fatigues"
"CREWUNLOCK_11": "Crew Colored Tire Smoke"
"CREWUNLOCK_12": "Crew Male Masks"
"CREWUNLOCK_13": "Crew Female Masks"
"CREWUNLOCK_14": "Crew Tattoo Motto"
"CREWUNLOCK_15": "Crew Golden Tint"
"CREWUNLOCK_16": "Crew Emblem On Vehicles"
"CREWUNLOCK_17": "Crew Secondary Color Vehicle Paint"
"CREWUNLOCK_MASK1": "Black Pig Mask"
"CREWUNLOCK_MASK2": "Bone Skull Mask"
"CREWUNLOCK_MASK3": "White Carnival Mask"
"CREWUNLOCK_MASK4": "White Monster Mask"
"CRH_H1A": "NULL"
"CRH_H1B": "NULL"
"CRH_H3A": "NULL"
"CRH_H3B": "NULL"
"CRH_HELP2A": "NULL"
"CRH_HELP2B": "NULL"
"CRH_HELP3A": "NULL"
"CRH_HELP3B": "NULL"
"CRH_PICKUC": "NULL"
"CRH_RELC": "NULL"
"CRH_SPR": "NULL"
"CROWBAR_KILLS": "Crowbar kills"
"CRUISER": "Cruiser"
"CRUSADE": "Crusade Rd"
"CRUSADER": "Crusader"
"CRW_ANIMATION": "Action"
"CRW_COLOR": "Color"
"CRW_DISBANDED_MSG": "The last member has left, and now this Crew no longer exists."
"CRW_DISBANDED_TITLE": "DISBANDED"
"CRW_EMPTY": "Empty Slot"
"CRW_FRIENDS": "Friends' Crews"
"CRW_INCREW_TEXT": "Join a Crew to interact with its members."
"CRW_INCREW_TITLE": "Not in a Crew"
"CRW_INVACCEPTED": "Accepted"
"CRW_INVDECLINED": "Declined"
"CRW_INVITES": "Invitations"
"CRW_JOINCONFIRM": "Joining Crew '~a~' will kick you out of your current session.~n~Are you sure you want to continue?"
"CRW_JOINPRIMARY": "Do you want to set it as your Active Crew?"
"CRW_JOINSC": "You must be signed in to ~HUD_COLOUR_SOCIAL_CLUB~Rockstar Games Social Club~s~ to use this feature.~n~Press ~INPUT_FRONTEND_ACCEPT~ to sign up."
"CRW_JOINSUCCESS": "You are now a member of '~a~'."
"CRW_LEADERBOARDS": "Leaderboard"
"CRW_LEAVECONFIRM": "Are you sure you want to leave the Crew '~a~'?~n~If you are the leader you will lose your status."
"CRW_LEAVEPRIMCONFIRM": "Are you sure you want to leave your Active Crew '~a~'?~n~Leaving your Active Crew will kick you out of your current session. If you are the leader you will lose your status."
"CRW_MINE": "My Crews"
"CRW_NO_MEMBERS": "No Crew members found at this time. Please check again later."
"CRW_NOFRIENDS": "None of your friends are Crew members. Why not invite them, or check back here once they have Crewed up?"
"CRW_NOINVITES": "You have no Crew invitations at this time."
"CRW_NOLBRESULTS": "There are no World Ranked Crews yet. Go play GTA Online and get placed!"
"CRW_NOREQUESTS": "You have no Crew membership requests at this time."
"CRW_NOSUGGESTED": "Check back here later to view featured Crews."
"CRW_NotRecruiting": "Closed Enrollment"
"CRW_OpenEnrollment": "Open Enrollment"
"CRW_PRIMARYCONFIRM": "Changing your Active Crew to '~a~' will kick you out of your current session.~n~Are you sure you want to continue?"
"CRW_RANK": "GTA World Ranking"
"CRW_RANKING": "Ranking"
"CRW_REFRESHING": "Updating"
"CRW_REFRESHING_CNT": "Refreshing your content based on updates from Social Club."
"CRW_REQACCEPT": "Accept Request"
"CRW_REQACCEPTED": "Accepted"
"CRW_REQDENIED": "Denied"
"CRW_REQDENY": "Deny Request"
"CRW_REQUESTS": "Requests"
"CRW_ROCKSTAR": "Suggested Crews"
"CRW_STAT1": "Challenges Won"
"CRW_STAT2": "Head To Heads Won"
"CRW_UPDATESC": "Go to the ~HUD_COLOUR_SOCIAL_CLUB~Rockstar Games Social Club~s~ to view the latest Online Policies, to use this feature.~n~Press ~INPUT_FRONTEND_ACCEPT~ to view the Policies."
"CS2_IG15_1": "NULL"
"CS2_SEETHEFT_2": "NULL"
"CS2_TMP53_1": "NULL"
"CS2_TMP53_2": "NULL"
"CSHOP_AFFORD": "NULL"
"CSHOP_AWD_5": "NULL"
"CSHOP_AWDT_5": "NULL"
"CSHOP_BLOCK1": "NULL"
"CSHOP_BLOCK2": "NULL"
"CSHOP_BLOCK3": "NULL"
"CSHOP_BLOCK4": "NULL"
"CSHOP_BLOCK5": "NULL"
"CSHOP_BLOCK6": "NULL"
"CSHOP_BLOCK7": "NULL"
"CSHOP_BLOCK9": "NULL"
"CSHOP_BLOCK10": "NULL"
"CSHOP_BLOCK11": "NULL"
"CSHOP_BLOCK12": "NULL"
"CSHOP_BLOCK99": "NULL"
"CSHOP_BRO_OUT": "Go to the counter to browse outfits."
"CSHOP_BUY": "NULL"
"CSHOP_CLOGO": "NULL"
"CSHOP_DESCDLC": "NULL"
"CSHOP_DESCDLC2": "NULL"
"CSHOP_DESCDLC3": "NULL"
"CSHOP_DESCDLC4": "NULL"
"CSHOP_DESCDLC5": "NULL"
"CSHOP_DESCDLC6": "NULL"
"CSHOP_DESCDLC7": "NULL"
"CSHOP_DFULL": "NULL"
"CSHOP_DISC": "NULL"
"CSHOP_EMPTY": "NULL"
"CSHOP_EQUIP": "NULL"
"CSHOP_EQUIPDLC": "NULL"
"CSHOP_FAIL": "Sorry - this item is unavailable."
"CSHOP_FULL": "NULL"
"CSHOP_GIVE": "NULL"
"CSHOP_HAVE": "NULL"
"CSHOP_HELM": "NULL"
"CSHOP_HELM_10": "NULL"
"CSHOP_HELM_11": "NULL"
"CSHOP_HELM_12": "NULL"
"CSHOP_HELM_13": "NULL"
"CSHOP_HELM_14": "NULL"
"CSHOP_HELM_15": "NULL"
"CSHOP_HELM_16": "NULL"
"CSHOP_HELM_17": "NULL"
"CSHOP_HELM_18": "NULL"
"CSHOP_HELM_19": "NULL"
"CSHOP_HELM_20": "NULL"
"CSHOP_HELM_P": "NULL"
"CSHOP_HELM_P2": "NULL"
"CSHOP_HELM_P3": "NULL"
"CSHOP_HELM_P4": "NULL"
"CSHOP_HELM_P5": "NULL"
"CSHOP_HELM_P6": "NULL"
"CSHOP_HELM_P7": "NULL"
"CSHOP_HELM_P8": "NULL"
"CSHOP_HELM_P9": "NULL"
"CSHOP_HSAVE": "NULL"
"CSHOP_INTRO_0": "Walk up to a railing to begin browsing the range of clothes."
"CSHOP_INTRO_1": "The higher the quality, the higher the cost."
"CSHOP_INVALID": "NULL"
"CSHOP_ITEM2": "NULL"
"CSHOP_ITEM3": "NULL"
"CSHOP_ITEM4": "NULL"
"CSHOP_ITEM5": "NULL"
"CSHOP_ITEM6": "NULL"
"CSHOP_ITEM7": "NULL"
"CSHOP_ITEM8": "NULL"
"CSHOP_ITEM9": "NULL"
"CSHOP_ITEM10": "NULL"
"CSHOP_ITEM11": "NULL"
"CSHOP_ITEM12": "NULL"
"CSHOP_ITEM13": "NULL"
"CSHOP_ITEM14": "NULL"
"CSHOP_ITEM15": "NULL"
"CSHOP_ITEM16": "NULL"
"CSHOP_ITEM17": "NULL"
"CSHOP_ITEM18": "NULL"
"CSHOP_ITEM19": "NULL"
"CSHOP_ITEM21": "NULL"
"CSHOP_ITEM22": "NULL"
"CSHOP_ITEM23": "NULL"
"CSHOP_ITEM24": "NULL"
"CSHOP_ITEM25": "NULL"
"CSHOP_ITEM27": "NULL"
"CSHOP_ITEM28": "NULL"
"CSHOP_ITEM29": "NULL"
"CSHOP_ITEM30": "NULL"
"CSHOP_ITEM31": "NULL"
"CSHOP_ITEM32": "NULL"
"CSHOP_ITEM33": "NULL"
"CSHOP_ITEM34": "NULL"
"CSHOP_ITEM35": "NULL"
"CSHOP_ITEM36": "NULL"
"CSHOP_ITEM37": "NULL"
"CSHOP_ITEM38": "NULL"
"CSHOP_ITEM39": "NULL"
"CSHOP_ITEM40": "NULL"
"CSHOP_ITEM41": "NULL"
"CSHOP_ITEM42": "NULL"
"CSHOP_ITEM45": "NULL"
"CSHOP_ITEM46": "NULL"
"CSHOP_ITEM47": "NULL"
"CSHOP_ITEM48": "NULL"
"CSHOP_ITEM49": "NULL"
"CSHOP_ITEM50": "NULL"
"CSHOP_ITEM51": "NULL"
"CSHOP_ITEM52": "NULL"
"CSHOP_ITEM53": "NULL"
"CSHOP_ITEM54": "NULL"
"CSHOP_ITEM55": "NULL"
"CSHOP_ITEM56": "NULL"
"CSHOP_ITEM57": "NULL"
"CSHOP_ITEM58": "NULL"
"CSHOP_ITEM59": "NULL"
"CSHOP_ITEM60": "NULL"
"CSHOP_ITEM61": "NULL"
"CSHOP_ITEM62": "NULL"
"CSHOP_ITEM63": "NULL"
"CSHOP_ITEM64": "NULL"
"CSHOP_ITEM65": "NULL"
"CSHOP_ITEM66": "NULL"
"CSHOP_ITEM67": "NULL"
"CSHOP_ITEM68": "NULL"
"CSHOP_ITEM69": "NULL"
"CSHOP_ITEM70": "NULL"
"CSHOP_ITEM71": "NULL"
"CSHOP_ITEM72": "NULL"
"CSHOP_ITEM73": "NULL"
"CSHOP_ITEM74": "NULL"
"CSHOP_ITEM75": "NULL"
"CSHOP_ITEM76": "NULL"
"CSHOP_ITEM77": "NULL"
"CSHOP_ITEM78": "NULL"
"CSHOP_ITEM79": "NULL"
"CSHOP_ITEM80": "NULL"
"CSHOP_ITEM81": "NULL"
"CSHOP_ITEM82": "NULL"
"CSHOP_ITEM83": "NULL"
"CSHOP_ITEM84": "NULL"
"CSHOP_ITEM85": "NULL"
"CSHOP_ITEM86": "NULL"
"CSHOP_ITEM87": "NULL"
"CSHOP_ITEM88": "NULL"
"CSHOP_ITEM89": "NULL"
"CSHOP_ITEM90": "NULL"
"CSHOP_ITEM91": "NULL"
"CSHOP_ITEM92": "NULL"
"CSHOP_ITEM93": "NULL"
"CSHOP_ITEM94": "NULL"
"CSHOP_ITEM95": "NULL"
"CSHOP_ITEM96": "NULL"
"CSHOP_ITEM97": "NULL"
"CSHOP_ITEM98": "NULL"
"CSHOP_ITEM99": "NULL"
"CSHOP_ITEM100": "NULL"
"CSHOP_ITEM101": "NULL"
"CSHOP_ITEM102": "NULL"
"CSHOP_ITEM103": "NULL"
"CSHOP_ITEM104": "NULL"
"CSHOP_ITEM105": "NULL"
"CSHOP_ITEM106": "NULL"
"CSHOP_ITEM107": "NULL"
"CSHOP_ITEM108": "NULL"
"CSHOP_ITEM109": "NULL"
"CSHOP_ITEM110": "NULL"
"CSHOP_ITEM111": "NULL"
"CSHOP_ITEM112": "NULL"
"CSHOP_ITEM113": "NULL"
"CSHOP_ITEM114": "NULL"
"CSHOP_ITEM115": "NULL"
"CSHOP_ITEM116": "NULL"
"CSHOP_ITEM117": "NULL"
"CSHOP_ITEM119": "NULL"
"CSHOP_ITEM120": "NULL"
"CSHOP_ITEM121": "NULL"
"CSHOP_ITEM122": "NULL"
"CSHOP_ITEM123": "NULL"
"CSHOP_ITEM124": "NULL"
"CSHOP_ITEM125": "NULL"
"CSHOP_ITEM126": "NULL"
"CSHOP_ITEM127": "NULL"
"CSHOP_ITEM128": "NULL"
"CSHOP_ITEM129": "NULL"
"CSHOP_ITEM130": "NULL"
"CSHOP_ITEM131": "NULL"
"CSHOP_ITEM132": "NULL"
"CSHOP_ITEM150": "NULL"
"CSHOP_ITEM151": "NULL"
"CSHOP_ITEM152": "NULL"
"CSHOP_ITEM153": "NULL"
"CSHOP_ITEM154": "NULL"
"CSHOP_ITEM155": "NULL"
"CSHOP_ITEM156": "NULL"
"CSHOP_ITEM157": "NULL"
"CSHOP_ITEM158": "NULL"
"CSHOP_ITEM159": "Heist Gear"
"CSHOP_ITEM160": "NULL"
"CSHOP_ITEM161": "NULL"
"CSHOP_ITEM162": "NULL"
"CSHOP_ITEM163": "NULL"
"CSHOP_ITEM164": "NULL"
"CSHOP_ITEM165": "NULL"
"CSHOP_ITEM166": "NULL"
"CSHOP_ITEM167": "NULL"
"CSHOP_ITEM168": "NULL"
"CSHOP_ITEM169": "NULL"
"CSHOP_ITEM170": "NULL"
"CSHOP_ITEM171": "NULL"
"CSHOP_ITEM172": "NULL"
"CSHOP_ITEM173": "NULL"
"CSHOP_ITEM174": "NULL"
"CSHOP_ITEM175": "NULL"
"CSHOP_ITEM176": "NULL"
"CSHOP_ITEM177": "NULL"
"CSHOP_ITEM178": "NULL"
"CSHOP_ITEM179": "NULL"
"CSHOP_ITEM180": "NULL"
"CSHOP_ITEM181": "NULL"
"CSHOP_ITEM182": "NULL"
"CSHOP_ITEM183": "NULL"
"CSHOP_ITEM184": "NULL"
"CSHOP_ITEM185": "NULL"
"CSHOP_ITEM186": "NULL"
"CSHOP_ITEM187": "NULL"
"CSHOP_ITEM188": "NULL"
"CSHOP_ITEM189": "NULL"
"CSHOP_ITEM190": "NULL"
"CSHOP_ITEM191": "NULL"
"CSHOP_ITEM192": "NULL"
"CSHOP_ITEM193": "NULL"
"CSHOP_ITEM194": "NULL"
"CSHOP_ITEM195": "NULL"
"CSHOP_ITEM196": "NULL"
"CSHOP_ITEM197": "NULL"
"CSHOP_ITEM198": "NULL"
"CSHOP_ITEM199": "NULL"
"CSHOP_ITEM200": "NULL"
"CSHOP_ITEM205": "NULL"
"CSHOP_ITEM206": "NULL"
"CSHOP_ITEM207": "NULL"
"CSHOP_ITEM208": "NULL"
"CSHOP_ITEM209": "NULL"
"CSHOP_ITEM210": "NULL"
"CSHOP_ITEM211": "NULL"
"CSHOP_ITEM212": "NULL"
"CSHOP_ITEM213": "NULL"
"CSHOP_ITEM214": "NULL"
"CSHOP_ITEM215": "NULL"
"CSHOP_ITEM216": "NULL"
"CSHOP_ITEM217": "Outfits: Santa Costumes"
"CSHOP_ITEM218": "NULL"
"CSHOP_ITEM219": "NULL"
"CSHOP_ITEM220": "NULL"
"CSHOP_ITEM221": "NULL"
"CSHOP_ITEM222": "NULL"
"CSHOP_ITEM223": "NULL"
"CSHOP_ITEM224": "NULL"
"CSHOP_ITEM225": "NULL"
"CSHOP_ITEM226": "NULL"
"CSHOP_ITEM227": "NULL"
"CSHOP_ITEM228": "NULL"
"CSHOP_ITEM229": "NULL"
"CSHOP_ITEM230": "NULL"
"CSHOP_ITEM231": "NULL"
"CSHOP_ITEM232": "NULL"
"CSHOP_ITEM233": "NULL"
"CSHOP_ITEM234": "NULL"
"CSHOP_ITEM235": "NULL"
"CSHOP_ITEM236": "NULL"
"CSHOP_ITEM237": "NULL"
"CSHOP_ITEM238": "NULL"
"CSHOP_ITEM239": "NULL"
"CSHOP_ITEM240": "NULL"
"CSHOP_ITEM241": "NULL"
"CSHOP_ITEM242": "NULL"
"CSHOP_ITEM243": "NULL"
"CSHOP_ITEM244": "NULL"
"CSHOP_ITEM245": "NULL"
"CSHOP_ITEM246": "NULL"
"CSHOP_ITEM247": "NULL"
"CSHOP_ITEM248": "NULL"
"CSHOP_ITEM249": "NULL"
"CSHOP_ITEM250": "NULL"
"CSHOP_ITEM251": "NULL"
"CSHOP_ITEM252": "NULL"
"CSHOP_ITEM253": "NULL"
"CSHOP_ITEM254": "NULL"
"CSHOP_ITEM255": "NULL"
"CSHOP_ITEM256": "NULL"
"CSHOP_ITEM257": "NULL"
"CSHOP_ITEM258": "NULL"
"CSHOP_ITEM259": "NULL"
"CSHOP_ITEM260": "NULL"
"CSHOP_ITEM261": "NULL"
"CSHOP_ITEM262": "NULL"
"CSHOP_ITEMON": "NULL"
"CSHOP_ITEMON2": "NULL"
"CSHOP_ITEMON3": "NULL"
"CSHOP_ITEMON4": "NULL"
"CSHOP_ITEMON5": "NULL"
"CSHOP_ITEMON_S": "NULL"
"CSHOP_ITEMONDLC": "NULL"
"CSHOP_LCKCREW": "NULL"
"CSHOP_LCKCREWR": "NULL"
"CSHOP_LCKCREWRT": "NULL"
"CSHOP_LCKFLE": "Heist item unlocks after Fleeca Job Finale."
"CSHOP_LCKHUM": "Heist item unlocks after Humane Lab Raid Finale."
"CSHOP_LOCK": "NULL"
"CSHOP_NONE": "NULL"
"CSHOP_OUTFIT_BL": "NULL"
"CSHOP_OUTFIT_DI": "NULL"
"CSHOP_OUTFIT_MP": "NULL"
"CSHOP_OVR_0": "NULL"
"CSHOP_OVR_1": "NULL"
"CSHOP_OVR_2": "NULL"
"CSHOP_OVR_3": "NULL"
"CSHOP_OVR_4": "NULL"
"CSHOP_OVR_5": "NULL"
"CSHOP_OVR_6": "NULL"
"CSHOP_OVR_7": "NULL"
"CSHOP_OVR_8": "NULL"
"CSHOP_OVR_9": "NULL"
"CSHOP_OVR_10": "NULL"
"CSHOP_OVR_11": "NULL"
"CSHOP_OVR_12": "NULL"
"CSHOP_OVR_13": "NULL"
"CSHOP_OVR_14": "NULL"
"CSHOP_OVR_15": "NULL"
"CSHOP_OVR_16": "NULL"
"CSHOP_OVR_17": "NULL"
"CSHOP_OVR_18": "NULL"
"CSHOP_OVR_19": "NULL"
"CSHOP_OVR_20": "NULL"
"CSHOP_OVR_21": "NULL"
"CSHOP_OVR_22": "NULL"
"CSHOP_PICKED": "NULL"
"CSHOP_REMOVED": "NULL"
"CSHOP_RENAMED": "NULL"
"CSHOP_SALE": "NULL"
"CSHOP_SAVE_OUT": "NULL"
"CSHOP_SET": "NULL"
"CSHOP_SLOT_CONF": "NULL"
"CSHOP_SLOT_REM": "NULL"
"CSHOP_TICK": "NULL"
"CSHOP_TICK_S": "NULL"
"CSHOP_TICKDLC": "NULL"
"CSHOP_TICKDLC2": "NULL"
"CSHOP_TICKDLC3": "NULL"
"CSHOP_TICKDLC4": "NULL"
"CSHOP_TICKDLC5": "NULL"
"CSHOP_TICKDLC6": "NULL"
"CSHOP_TITLE0": "NULL"
"CSHOP_TITLE1": "NULL"
"CSHOP_TITLE2": "NULL"
"CSHOP_TITLE3": "NULL"
"CSHOP_TITLE4": "NULL"
"CSHOP_TITLE5": "NULL"
"CSHOP_TITLE6": "NULL"
"CSHOP_TITLE7": "NULL"
"CSHOP_TITLE8": "NULL"
"CSHOP_TITLE9": "NULL"
"CSHOP_TITLE10": "NULL"
"CSHOP_TITLE11": "NULL"
"CSHOP_TITLE12": "NULL"
"CSHOP_TITLE13": "NULL"
"CSHOP_TITLE14": "NULL"
"CSHOP_TITLE15": "NULL"
"CSHOP_TITLE16": "NULL"
"CSHOP_TITLE17": "NULL"
"CSHOP_TITLE18": "NULL"
"CSHOP_TITLE19": "NULL"
"CSHOP_TITLE21": "NULL"
"CSHOP_TITLE22": "NULL"
"CSHOP_TITLE23": "NULL"
"CSHOP_TITLE24": "NULL"
"CSHOP_TITLE25": "NULL"
"CSHOP_TITLE27": "NULL"
"CSHOP_TITLE28": "NULL"
"CSHOP_TITLE29": "NULL"
"CSHOP_TITLE30": "NULL"
"CSHOP_TITLE31": "NULL"
"CSHOP_TITLE32": "NULL"
"CSHOP_TITLE33": "NULL"
"CSHOP_TITLE34": "NULL"
"CSHOP_TITLE35": "NULL"
"CSHOP_TITLE36": "NULL"
"CSHOP_TITLE37": "NULL"
"CSHOP_TITLE38": "NULL"
"CSHOP_TITLE39": "NULL"
"CSHOP_TITLE40": "NULL"
"CSHOP_TITLE41": "NULL"
"CSHOP_TITLE42": "NULL"
"CSHOP_TITLE45": "NULL"
"CSHOP_TITLE46": "NULL"
"CSHOP_TITLE47": "NULL"
"CSHOP_TITLE48": "NULL"
"CSHOP_TITLE49": "NULL"
"CSHOP_TITLE50": "NULL"
"CSHOP_TITLE51": "NULL"
"CSHOP_TITLE52": "NULL"
"CSHOP_TITLE53": "NULL"
"CSHOP_TITLE54": "NULL"
"CSHOP_TITLE55": "NULL"
"CSHOP_TITLE56": "NULL"
"CSHOP_TITLE57": "NULL"
"CSHOP_TITLE58": "NULL"
"CSHOP_TITLE59": "NULL"
"CSHOP_TITLE60": "NULL"
"CSHOP_TITLE61": "NULL"
"CSHOP_TITLE62": "NULL"
"CSHOP_TITLE63": "NULL"
"CSHOP_TITLE64": "NULL"
"CSHOP_TITLE65": "NULL"
"CSHOP_TITLE66": "NULL"
"CSHOP_TITLE67": "NULL"
"CSHOP_TITLE68": "NULL"
"CSHOP_TITLE69": "NULL"
"CSHOP_TITLE70": "NULL"
"CSHOP_TITLE71": "NULL"
"CSHOP_TITLE72": "NULL"
"CSHOP_TITLE73": "NULL"
"CSHOP_TITLE74": "NULL"
"CSHOP_TITLE75": "NULL"
"CSHOP_TITLE76": "NULL"
"CSHOP_TITLE77": "NULL"
"CSHOP_TITLE78": "NULL"
"CSHOP_TITLE79": "NULL"
"CSHOP_TITLE80": "NULL"
"CSHOP_TITLE81": "NULL"
"CSHOP_TITLE82": "NULL"
"CSHOP_TITLE83": "NULL"
"CSHOP_TITLE84": "NULL"
"CSHOP_TITLE85": "NULL"
"CSHOP_TITLE86": "NULL"
"CSHOP_TITLE87": "NULL"
"CSHOP_TITLE88": "NULL"
"CSHOP_TITLE89": "NULL"
"CSHOP_TITLE90": "NULL"
"CSHOP_TITLE91": "NULL"
"CSHOP_TITLE92": "NULL"
"CSHOP_TITLE93": "NULL"
"CSHOP_TITLE94": "NULL"
"CSHOP_TITLE95": "NULL"
"CSHOP_TITLE96": "NULL"
"CSHOP_TITLE97": "NULL"
"CSHOP_TITLE98": "NULL"
"CSHOP_TITLE99": "NULL"
"CSHOP_TITLE100": "NULL"
"CSHOP_TITLE101": "NULL"
"CSHOP_TITLE102": "NULL"
"CSHOP_TITLE103": "NULL"
"CSHOP_TITLE104": "NULL"
"CSHOP_TITLE105": "NULL"
"CSHOP_TITLE106": "NULL"
"CSHOP_TITLE107": "NULL"
"CSHOP_TITLE108": "NULL"
"CSHOP_TITLE109": "NULL"
"CSHOP_TITLE110": "NULL"
"CSHOP_TITLE111": "NULL"
"CSHOP_TITLE112": "NULL"
"CSHOP_TITLE113": "NULL"
"CSHOP_TITLE114": "NULL"
"CSHOP_TITLE115": "NULL"
"CSHOP_TITLE116": "NULL"
"CSHOP_TITLE117": "NULL"
"CSHOP_TITLE119": "NULL"
"CSHOP_TITLE120": "NULL"
"CSHOP_TITLE121": "NULL"
"CSHOP_TITLE122": "NULL"
"CSHOP_TITLE123": "NULL"
"CSHOP_TITLE124": "NULL"
"CSHOP_TITLE125": "NULL"
"CSHOP_TITLE126": "NULL"
"CSHOP_TITLE127": "NULL"
"CSHOP_TITLE128": "NULL"
"CSHOP_TITLE129": "NULL"
"CSHOP_TITLE130": "NULL"
"CSHOP_TITLE131": "NULL"
"CSHOP_TITLE132": "NULL"
"CSHOP_TITLE150": "NULL"
"CSHOP_TITLE151": "NULL"
"CSHOP_TITLE152": "NULL"
"CSHOP_TITLE153": "NULL"
"CSHOP_TITLE154": "NULL"
"CSHOP_TITLE155": "NULL"
"CSHOP_TITLE156": "NULL"
"CSHOP_TITLE157": "NULL"
"CSHOP_TITLE158": "NULL"
"CSHOP_TITLE159": "HEIST GEAR"
"CSHOP_TITLE160": "NULL"
"CSHOP_TITLE161": "NULL"
"CSHOP_TITLE162": "NULL"
"CSHOP_TITLE163": "NULL"
"CSHOP_TITLE164": "NULL"
"CSHOP_TITLE165": "NULL"
"CSHOP_TITLE166": "NULL"
"CSHOP_TITLE167": "NULL"
"CSHOP_TITLE168": "NULL"
"CSHOP_TITLE169": "NULL"
"CSHOP_TITLE170": "NULL"
"CSHOP_TITLE171": "NULL"
"CSHOP_TITLE172": "NULL"
"CSHOP_TITLE173": "NULL"
"CSHOP_TITLE174": "NULL"
"CSHOP_TITLE175": "NULL"
"CSHOP_TITLE176": "NULL"
"CSHOP_TITLE177": "NULL"
"CSHOP_TITLE178": "NULL"
"CSHOP_TITLE179": "NULL"
"CSHOP_TITLE180": "NULL"
"CSHOP_TITLE181": "NULL"
"CSHOP_TITLE182": "NULL"
"CSHOP_TITLE183": "NULL"
"CSHOP_TITLE184": "NULL"
"CSHOP_TITLE185": "NULL"
"CSHOP_TITLE186": "NULL"
"CSHOP_TITLE187": "NULL"
"CSHOP_TITLE188": "NULL"
"CSHOP_TITLE189": "NULL"
"CSHOP_TITLE190": "NULL"
"CSHOP_TITLE191": "NULL"
"CSHOP_TITLE192": "NULL"
"CSHOP_TITLE193": "NULL"
"CSHOP_TITLE194": "NULL"
"CSHOP_TITLE195": "NULL"
"CSHOP_TITLE196": "NULL"
"CSHOP_TITLE197": "NULL"
"CSHOP_TITLE198": "NULL"
"CSHOP_TITLE199": "NULL"
"CSHOP_TITLE200": "NULL"
"CSHOP_TITLE205": "NULL"
"CSHOP_TITLE206": "NULL"
"CSHOP_TITLE207": "NULL"
"CSHOP_TITLE208": "NULL"
"CSHOP_TITLE209": "NULL"
"CSHOP_TITLE210": "NULL"
"CSHOP_TITLE211": "NULL"
"CSHOP_TITLE212": "NULL"
"CSHOP_TITLE213": "NULL"
"CSHOP_TITLE214": "NULL"
"CSHOP_TITLE215": "NULL"
"CSHOP_TITLE216": "NULL"
"CSHOP_TITLE217": "OUTFITS: SANTA COSTUMES"
"CSHOP_TITLE218": "NULL"
"CSHOP_TITLE219": "NULL"
"CSHOP_TITLE220": "NULL"
"CSHOP_TITLE221": "NULL"
"CSHOP_TITLE222": "NULL"
"CSHOP_TITLE223": "NULL"
"CSHOP_TITLE224": "NULL"
"CSHOP_TITLE225": "NULL"
"CSHOP_TITLE226": "NULL"
"CSHOP_TITLE227": "NULL"
"CSHOP_TITLE228": "NULL"
"CSHOP_TITLE229": "NULL"
"CSHOP_TITLE230": "NULL"
"CSHOP_TITLE231": "NULL"
"CSHOP_TITLE232": "NULL"
"CSHOP_TITLE233": "NULL"
"CSHOP_TITLE234": "NULL"
"CSHOP_TITLE235": "NULL"
"CSHOP_TITLE236": "NULL"
"CSHOP_TITLE237": "NULL"
"CSHOP_TITLE238": "NULL"
"CSHOP_TITLE239": "NULL"
"CSHOP_TITLE240": "NULL"
"CSHOP_TITLE241": "NULL"
"CSHOP_TITLE242": "NULL"
"CSHOP_TITLE243": "NULL"
"CSHOP_TITLE244": "NULL"
"CSHOP_TITLE245": "NULL"
"CSHOP_TITLE246": "NULL"
"CSHOP_TITLE247": "NULL"
"CSHOP_TITLE248": "NULL"
"CSHOP_TITLE249": "NULL"
"CSHOP_TITLE250": "NULL"
"CSHOP_TITLE251": "NULL"
"CSHOP_TITLE252": "NULL"
"CSHOP_TITLE253": "NULL"
"CSHOP_TITLE254": "NULL"
"CSHOP_TITLE255": "NULL"
"CSHOP_TITLE256": "NULL"
"CSHOP_TITLE257": "NULL"
"CSHOP_TITLE258": "NULL"
"CSHOP_TITLE259": "NULL"
"CSHOP_TITLE260": "NULL"
"CSHOP_TITLE261": "NULL"
"CSHOP_TITLE262": "NULL"
"CSHOP_TRY_ACC": "Press ~a~ to browse accessories."
"CSHOP_TRY_AMMU": "Press ~a~ to browse tops and boiler suits."
"CSHOP_TRY_BOO": "Press ~a~ to browse boots."
"CSHOP_TRY_BR": "Press ~a~ to browse briefs."
"CSHOP_TRY_BS": "Press ~a~ to browse bowling shirts."
"CSHOP_TRY_DR": "Press ~a~ to browse dresses."
"CSHOP_TRY_ER": "Press ~a~ to browse earrings."
"CSHOP_TRY_GEAR": "Press ~a~ to browse gear."
"CSHOP_TRY_GIL": "Press ~a~ to browse gilets."
"CSHOP_TRY_GLS": "Press ~a~ to browse glasses."
"CSHOP_TRY_H": "Press ~a~ to browse hoodies."
"CSHOP_TRY_HAT": "Press ~a~ to browse hats."
"CSHOP_TRY_J": "Press ~a~ to browse jeans."
"CSHOP_TRY_JK": "Press ~a~ to browse jackets."
"CSHOP_TRY_KW": "Press ~a~ to browse knitwear."
"CSHOP_TRY_LO": "Press ~a~ to browse loungewear."
"CSHOP_TRY_MASK": "Press ~a~ to browse masks."
"CSHOP_TRY_OUT": "Press ~a~ to browse outfits."
"CSHOP_TRY_P": "Press ~a~ to browse pants."
"CSHOP_TRY_POL": "Press ~a~ to browse polo shirts."
"CSHOP_TRY_S": "Press ~a~ to browse shorts."
"CSHOP_TRY_SGLS": "Press ~a~ to browse sunglasses."
"CSHOP_TRY_SH": "Press ~a~ to browse shirts."
"CSHOP_TRY_SHO": "Press ~a~ to browse shoes."
"CSHOP_TRY_SHSU": "Press ~a~ to browse shirts and suits."
"CSHOP_TRY_SP": "Press ~a~ to browse sportswear."
"CSHOP_TRY_SU": "Press ~a~ to browse suits."
"CSHOP_TRY_SW": "Press ~a~ to browse sweaters."
"CSHOP_TRY_SWP": "Press ~a~ to browse sweatpants."
"CSHOP_TRY_T": "Press ~a~ to browse tops."
"CSHOP_TRY_T_S": "Press ~a~ to browse tops and shorts."
"CSHOP_TRY_TS": "Press ~a~ to browse t-shirts."
"CSHOP_TRY_V": "Press ~a~ to browse vests."
"CSHOP_TS_LX1": "NULL"
"CSHOP_TS_LX2": "NULL"
"CSHOP_UNLOCK": "NULL"
"CSHOP_UNLOCK_C": "NULL"
"CSHOP_UNLOCK_M": "NULL"
"CSHOP_UNLOCK_N": "NULL"
"CST3_PULL_1": "NULL"
"CST3_PULL_2": "NULL"
"CST3_PULL_3": "NULL"
"CST3_PULL_4": "NULL"
"CST3_PULL_5": "NULL"
"CST4_DBRAN_1": "NULL"
"CST4_DBRAN_2": "NULL"
"CST4_DBRAN_3": "NULL"
"CST4_DBRAN_4": "NULL"
"CST4_DBRAN_5": "NULL"
"CST4_ECALL1_1": "NULL"
"CST4_ECALL2_1": "NULL"
"CST4_ECALL3_1": "NULL"
"CST4_ECALL4_1": "NULL"
"CST4_ECALLC_1": "NULL"
"CST4_ECALLC_2": "NULL"
"CST4_ECALLC_3": "NULL"
"CST4_ECALLC_4": "NULL"
"CST4_ECALLC_5": "NULL"
"CST4_ECALLC_6": "NULL"
"CST4_ECALLE_1": "NULL"
"CST4_ECALLE_2": "NULL"
"CST4_ECALLM_1": "NULL"
"CST4_ECALLM_2": "NULL"
"CST4_ECALLM_3": "NULL"
"CST4_ECALLM_4": "NULL"
"CST4_ECALLM_5": "NULL"
"CST4_ECALLM_6": "NULL"
"CST4_ECALLM_7": "NULL"
"CST4_ECALLM_8": "NULL"
"CST4_ECALLM_9": "NULL"
"CST4_MELT_1": "NULL"
"CST4_MELT_2": "NULL"
"CST4_MELT_4": "NULL"
"CST4_MELT_5": "NULL"
"CST4_MELT_6": "NULL"
"CST4_MELT_7": "NULL"
"CST4_MELT_8": "NULL"
"CST4_MELT_9": "NULL"
"CST4_MSVOC1_1": "NULL"
"CST4_MSVOC1_2": "NULL"
"CST4_MSVOC2_1": "NULL"
"CST4_MSVOC2_2": "NULL"
"CST4_MSVOC3_1": "NULL"
"CST4_MSVOC3_2": "NULL"
"CST4_MSVOC4_1": "NULL"
"CST4_MSVOC4_2": "NULL"
"CST4_TOILET_1": "NULL"
"CST4_TOILET_3": "NULL"
"CST4_TOILET_5": "NULL"
"CST4_TOILET_7": "NULL"
"CST4_TOILET_9": "NULL"
"CT_BAIL": "There was an error processing your recent transaction."
"CT_TV_BLOCKED": "Mobile Operations are unavailable as this Mobile Operations Center does not belong to you."
"CTALERT_A": "Alert"
"CTALERT_F": "Unable to maintain connection to Rockstar game servers. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"CTALERT_F_1": "Rockstar game servers could not process this transaction. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about current issues, outages, or scheduled maintenance periods."
"CTALERT_F_2": "Transaction failed because Rockstar game servers received too many requests from your game. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about current issues, outages, or scheduled maintenance periods."
"CTALERT_F_3": "Your account does not have permission to complete this transaction. For further help, go to: www.rockstargames.com/support"
"CTALERT_F_4": "Transaction failed because inventory or price data is invalid. Please reboot the game to refresh the game catalog and try again."
"CTF_BBLIP": "NULL"
"CTF_CBAG": "NULL"
"CTF_CBAGS": "NULL"
"CTF_CBLIP": "NULL"
"CTF_CCASE": "NULL"
"CTF_CCASES": "NULL"
"CTF_COLCUST": "NULL"
"CTF_COLOBJ": "NULL"
"CTF_COLTAR": "NULL"
"CTF_D_VEH": "NULL"
"CTF_DBAG": "NULL"
"CTF_DBAG_V": "NULL"
"CTF_DBAGS": "NULL"
"CTF_DBAGS_V": "NULL"
"CTF_DCASE": "NULL"
"CTF_DCASE_V": "NULL"
"CTF_DCASES": "NULL"
"CTF_DCASES_V": "NULL"
"CTF_DELCUST": "NULL"
"CTF_DELOBJ": "NULL"
"CTF_DRPCUST": "NULL"
"CTF_DRPOBJ": "NULL"
"CTF_FLAG_O": "NULL"
"CTF_FLAG_V": "NULL"
"CTF_H0_LKW": "NULL"
"CTF_H1_LKW": "NULL"
"CTF_H2_LKW": "NULL"
"CTF_H_14A": "NULL"
"CTF_H_14AS": "NULL"
"CTF_H_14B": "NULL"
"CTF_H_14C": "NULL"
"CTF_H_14T": "NULL"
"CTF_H_16_3": "NULL"
"CTF_H_17": "NULL"
"CTF_H_20": "NULL"
"CTF_H_23": "NULL"
"CTF_H_24": "NULL"
"CTF_H_24A": "NULL"
"CTF_H_25": "NULL"
"CTF_H_28": "NULL"
"CTF_H_29": "NULL"
"CTF_H_29B": "NULL"
"CTF_H_29C": "NULL"
"CTF_H_30": "NULL"
"CTF_H_31A": "NULL"
"CTF_H_31AR": "NULL"
"CTF_H_31AV": "NULL"
"CTF_H_31B": "NULL"
"CTF_H_31C": "NULL"
"CTF_H_31D": "NULL"
"CTF_H_31E": "NULL"
"CTF_H_33": "NULL"
"CTF_H_33A": "NULL"
"CTF_H_33B": "NULL"
"CTF_H_35": "NULL"
"CTF_H_38": "NULL"
"CTF_H_38A": "NULL"
"CTF_H_38B": "NULL"
"CTF_H_38C": "NULL"
"CTF_H_38D": "NULL"
"CTF_H_38T": "NULL"
"CTF_H_38TB": "NULL"
"CTF_H_40": "NULL"
"CTF_H_40HC": "NULL"
"CTF_H_41": "NULL"
"CTF_H_ACT": "NULL"
"CTF_H_AREA_T": "NULL"
"CTF_H_AREA_W": "NULL"
"CTF_H_CARRY": "NULL"
"CTF_H_CHECK_O": "NULL"
"CTF_H_CHECK_V": "NULL"
"CTF_H_CP_CONT": "NULL"
"CTF_H_CP_GTA": "NULL"
"CTF_H_CP_RAID": "NULL"
"CTF_H_DPRP": "NULL"
"CTF_H_FLAG_O": "NULL"
"CTF_H_FLAG_V": "NULL"
"CTF_H_FWP": "NULL"
"CTF_H_GOTO2R": "NULL"
"CTF_H_LOC_CA": "NULL"
"CTF_H_LOC_CAG": "NULL"
"CTF_H_MD0": "NULL"
"CTF_H_MD1": "NULL"
"CTF_H_MD6": "NULL"
"CTF_H_MD6S": "NULL"
"CTF_H_MD6T": "NULL"
"CTF_H_MD6TO": "NULL"
"CTF_H_MD15": "NULL"
"CTF_H_MD16": "NULL"
"CTF_H_MD17": "NULL"
"CTF_H_MD18": "NULL"
"CTF_H_MD20": "NULL"
"CTF_H_MD21": "NULL"
"CTF_H_NOP": "NULL"
"CTF_H_NOT": "NULL"
"CTF_H_NR": "Set the number of rounds that the Capture will last for. The first team to win that many rounds will be the winner."
"CTF_H_OBJ0": "NULL"
"CTF_H_POL": "NULL"
"CTF_H_PRP": "NULL"
"CTF_H_RNDT": "NULL"
"CTF_H_RSCP": "NULL"
"CTF_H_RST": "NULL"
"CTF_H_RSTB": "Deletes All Team Respawn Areas."
"CTF_H_RSTCV": "NULL"
"CTF_H_RSTD": "NULL"
"CTF_H_RSTN": "NULL"
"CTF_H_RSTNCV": "NULL"
"CTF_H_RSTO": "NULL"
"CTF_H_RSTP": "NULL"
"CTF_H_RSTT": "NULL"
"CTF_H_RSTV": "NULL"
"CTF_H_RSTW": "NULL"
"CTF_H_RSTZ": "NULL"
"CTF_H_SRV": "NULL"
"CTF_H_SSL": "NULL"
"CTF_H_TD": "NULL"
"CTF_H_TGTSC": "NULL"
"CTF_H_TMSTRT": "NULL"
"CTF_H_VEH": "NULL"
"CTF_H_VEH01": "NULL"
"CTF_H_WANTED": "NULL"
"CTF_H_WETH": "NULL"
"CTF_H_ZONE": "NULL"
"CTF_H_ZONE1": "NULL"
"CTF_HBAG": "NULL"
"CTF_HBAG_V": "NULL"
"CTF_HBAGS": "NULL"
"CTF_HBAGS_V": "NULL"
"CTF_HCASE": "NULL"
"CTF_HCASE_V": "NULL"
"CTF_HCASES": "NULL"
"CTF_HCASES_V": "NULL"
"CTF_HD_VEH": "NULL"
"CTF_HD_VEHS": "NULL"
"CTF_HELP1": "NULL"
"CTF_HELP2": "NULL"
"CTF_HELP3": "NULL"
"CTF_OBJ_HT": "NULL"
"CTF_OBJ_TITLE": "NULL"
"CTF_OBJ_TXT": "NULL"
"CTF_OBJ_TXTT": "NULL"
"CTF_OT_CBAG": "NULL"
"CTF_OT_CCASE": "NULL"
"CTF_OT_CVEH": "NULL"
"CTF_OT_DBAG": "NULL"
"CTF_OT_DCASE": "NULL"
"CTF_OT_DVEH": "NULL"
"CTF_OT_HBAG": "NULL"
"CTF_OT_HCASE": "NULL"
"CTF_OT_HVEH": "NULL"
"CTF_OT_LBAG": "NULL"
"CTF_OT_LCASE": "NULL"
"CTF_OT_LVEH": "NULL"
"CTF_OT_PBAG": "NULL"
"CTF_OT_PCASE": "NULL"
"CTF_OT_PVEH": "NULL"
"CTF_OT_UBAG": "NULL"
"CTF_OT_UCASE": "NULL"
"CTF_OT_UVEH": "NULL"
"CTF_OTH_DONE": "NULL"
"CTF_OTH_EXP": "NULL"
"CTF_OTH_PRI": "NULL"
"CTF_OTH_SEC": "NULL"
"CTF_OTXT_ALT": "NULL"
"CTF_OTXT_ALTH": "NULL"
"CTF_OTXT_BLIP": "NULL"
"CTF_OTXT_BLPH": "NULL"
"CTF_OTXT_OB": "NULL"
"CTF_OTXT_OBS": "NULL"
"CTF_OTXT_PRI": "NULL"
"CTF_OTXT_PRIH": "NULL"
"CTF_OTXT_SEC": "NULL"
"CTF_OTXT_SECH": "NULL"
"CTF_OTXT_TICK": "NULL"
"CTF_OTXT_TICKS": "NULL"
"CTF_OTXT_TIKH": "NULL"
"CTF_OTXT_TKSH": "NULL"
"CTF_OTXT_VE": "NULL"
"CTF_OTXT_VES": "NULL"
"CTF_SD": "NULL"
"CTF_SS_RL_0": "NULL"
"CTF_T_TEAMCAP": "NULL"
"CTF_TKAIDB": "NULL"
"CTF_TKAIDC": "NULL"
"CTF_TKAIDF": "NULL"
"CTF_TKDELB": "NULL"
"CTF_TKDELC": "NULL"
"CTF_TKDELF": "NULL"
"CTF_TKDRPB": "NULL"
"CTF_TKDRPC": "NULL"
"CTF_TKDRPF": "NULL"
"CTF_TKPB": "NULL"
"CTF_TKPC": "NULL"
"CTF_TKPF": "NULL"
"CTF_TRVH": "NULL"
"CTF_TYPE_4": "NULL"
"CTF_VEH_TITLE": "NULL"
"CUBAN800": "Cuban 800"
"CUC_AIM_KM": "NULL"
"CUC_BACKSPIN": "NULL"
"CUC_BASE_SWING": "NULL"
"CUC_BEGIN_SERVE": "NULL"
"CUC_CAM": "NULL"
"CUC_DROP": "NULL"
"CUC_LOB": "NULL"
"CUC_MOVE_KM": "NULL"
"CUC_MOVEAIM": "NULL"
"CUC_QUIT": "NULL"
"CUC_SELECT": "NULL"
"CUC_STOP_METER": "NULL"
"CUC_TOPSPIN": "NULL"
"CULT_BLIP_HELP": "Trevor can sometimes deliver Random Event passengers to the Altruist Cult, located at ~BLIP_ALTRUIST~"
"CULT_PASS": "ALTRUIST CLEARED"
"CUSPLNM": "~a~"
"CUST_APT_MISO": "You can't access an Apartment while you have a mission objective."
"CUST_APT_WH": "You cannot access Apartment while Wanted and in sight of the Cops."
"CUST_CLU_LEAVEH": "To leave the Clubhouse, walk to the exit or get on a motorcycle and drive out."
"CUST_CLU_LEAVEHb": "To leave the Clubhouse, walk to the exit or be a passenger on the owner's motorcycle when they drive out."
"CUST_CLU_LEAVEHc": "To leave the Clubhouse, walk to the exit, be a passenger on the owner's motorcycle when they drive out, or get on your motorcycle and drive out."
"CUST_CLU_MISO": "You can't access your Clubhouse while you have a mission objective."
"CUST_CLU_WH": "You cannot access the Clubhouse while Wanted and in sight of the Cops."
"CUST_GAR_ALL": "Your replacement vehicles can be found in your Garage."
"CUST_GAR_COST": "$~1~"
"CUST_GAR_FULL": "Garage Full"
"CUST_GAR_LEAVEH": "To leave the Garage, walk to the exit or get in a vehicle and drive out."
"CUST_GAR_LEAVEHb": "To leave the Garage, walk to the exit or be a passenger in the owner's vehicle when they drive out."
"CUST_GAR_M_CON": "Buy ~a~ for $~1~?"
"CUST_GAR_M_NM": "You don't have enough cash."
"CUST_GAR_MISO": "You can't access your Garage with a mission objective."
"CUST_GAR_REP": "A vehicle must be removed from the Garage to store your current vehicle."
"CUST_GAR_REP2": "A vehicle must be transferred to your other Garage to store your current vehicle."
"CUST_GAR_REP3": "A vehicle from this Garage must be transferred to storage to store your current vehicle."
"CUST_GAR_VEH_L0": "Your impounded vehicle has been destroyed by the authorities. To protect your vehicles in the future you must return them to your Garage or purchase Car Insurance."
"CUST_GAR_VEH_L1": "Your impounded vehicle has been destroyed by the authorities. You can call Mors Mutual Insurance to make a claim."
"CUST_GAR_VEH_L2": "Your Personal Vehicle has been destroyed. To protect your vehicles in the future you must return them to your Garage or purchase Car Insurance."
"CUST_GAR_VEH_L3": "Your Personal Vehicle has been destroyed. You can call Mors Mutual Insurance to make a claim."
"CUST_GAR_VEH_L5": "Your Personal Vehicle has been destroyed.~n~"
"CUST_GAR_VEH_L6": "Your replacement vehicle is located nearby."
"CUST_GAR_VEH_L7": "Your replacement vehicle can be found in your Garage."
"CUST_GAR_VEH_L8": "Your replacement vehicle can be found at the Mors Mutual depot."
"CUST_GAR_WH": "You cannot access the Garage while Wanted and in sight of the Cops."
"CUST_OFF_MISO": "You can't access your Office with a mission objective."
"CUST_OFF_WH": "You cannot access the Office while Wanted and in sight of the Cops."
"CUST_PROP_W": "You can't access the for sale menu while Wanted."
"CUST_YAC_MISO": "You can't access your Yacht with a mission objective."
"CUST_YACHT_WH": "You cannot access the Yacht while Wanted and in sight of the Cops."
"CUT_HELP": "NULL"
"CUT_PLAN1": "This is the Heist planning room ~HUD_COLOUR_H~~BLIP_MP_HEIST~.~s~ Heists can be set up and planned from here."
"CUTTER": "Cutter"
"CWASH_BLOCKED": "The Car Wash is blocked. Please come back later."
"CWASH_CARBROKE": "This vehicle is too damaged to be used with the Car Wash."
"CWASH_NOMONEY": "You do not have enough money. It costs $~1~ to use the Car Wash."
"CWASH_NOWAY": "This vehicle cannot be used with the Car Wash."
"CWASH_POOR_PSN": "It costs $~1~ to use the Car Wash.~n~You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"CWASH_POOR_STD": "It costs $~1~ to use the Car Wash.~n~You can buy additional GTA dollars from the Store in the Pause Menu."
"CWASH_POOR_XBX": "It costs $~1~ to use the Car Wash.~n~You can buy additional GTA dollars from the Xbox Store in the Pause Menu."
"CWASH_RIDEHLP": "Press ~INPUT_CONTEXT~ to use the Car Wash. The cost is $~1~."
"CWASH_UPSIDEDO": "Your vehicle needs to be upright to use the Car Wash."
"CWASH_WANTED": "You can't use the Car Wash while Wanted."
"CWASH_WRONGWAY": "Your vehicle needs to be pointing towards the Car Wash."
"CWO_ERROR_GEN": "There was an error joining this Job. Please try again."
"CWO_ERROR_NET": "There was a network error joining this Job. Please try again."
"CWO_ERROR_NETF": "The Job you're trying to join is currently full of players."
"CWO_ERROR_NETL": "There was an error launching this Job. Please try again."
"CWO_ERROR_NETQ": "There was an error restarting this Job. Please try again."
"CWO_ERROR_TBAL": "There was an error starting this Job. Please try again."
"CWS_COMMEND": "Commend"
"CWS_COMMEND_ERR": "You can only commend a player once every few minutes."
"CWS_FRIENDLY": "Friendly"
"CWS_FULL_SESSION": "This session is full and you can't invite any more players at this time."
"CWS_GRIEFING": "Griefing"
"CWS_HELPFUL": "Helpful"
"CWS_INVITE_DIS": "Sending invites is disabled until both you and this player have completed the GTA Online Tutorial."
"CWS_JIP_DIS": "Joining other player's sessions is disabled until both you and this player have completed the GTA Online Tutorial and have a valid online character."
"CWS_JIP_FAILED": "Failed to connect to the session."
"CWS_KICK_ERR": "You can only kick a player once every few minutes."
"CWS_PARTY_INVITE": "Sending Party Invite..."
"CWS_PARTY_KICK": "Kicking Party Member"
"CWS_REPORT_ERR": "You can only report a player once every few minutes."
"CWS_SOLO_SESSION": "You are unable to invite other players into a Solo Session. Please enter a public GTA Online session and try again."
"CWS_SPEC_FAILED": "Failed to connect to the session."
"CWS_WARNING": "Alert"
"CYCLONE": "Cyclone"
"CYPRE": "Cypress Flats"
"D_FMM_0_0": "No Crew Emblem"
"D_FMM_1_0": "Small Crew Emblem"
"D_FMM_2_0": "Large Crew Emblem"
"D_IAP_DLC3": "Thumb on Ears"
"D_IAP_DLC9": "Chin Brush"
"D_IAP_DLC20": "No Way"
"D_IAP_DLC21": "Peace"
"D_IAP_DLC28": "You Loco"
"D_IAP_DLC29": "Air Guitar"
"D_IAP_DLC30": "Chicken Taunt"
"D_IAP_DLC32": "Finger Kiss"
"D_IAP_DLC34": "Freakout"
"D_IAP_DLC44": "Wave"
"D_IAP_DLC45": "Surrender"
"D_IAP_DLC46": "Shush"
"D_IAP_DLC47": "Photography"
"D_IAP_DLC48": "DJ"
"D_IAP_DLC49": "Air Synth"
"D_PACK_HU": "NULL"
"DAEMON": "Daemon"
"DAEMON2": "Daemon"
"DARK_BLUE": "Dark Blue"
"DARK_GREEN": "Dark Green"
"DARK_RED": "Dark Red"
"DARK_SILVER": "Dark Steel"
"DART_A_GN": "Number Of Games"
"DART_A_GNT": "Select how many individual games to play. You can play Clubhouse Darts alone or wait for another player to join."
"DART_A_JOIN": "A player is available to play Darts. Go to the dartboard to play."
"DART_A_LWAIT": "Wait for your opponent to start Darts. Press ~INPUT_FRONTEND_CANCEL~ to cancel."
"DART_A_LWAITPC": "Wait for your opponent to start Darts. Press ~INPUT_SCRIPT_RRIGHT~ to cancel."
"DART_A_MANY": "Too many players trying to play Darts."
"DART_A_MENU_C": "Cancel"
"DART_A_ONE": "Play Darts"
"DART_A_P_WAIT": "Wait for ~a~ to take their shot."
"DART_A_PREP": "Press ~INPUT_CONTEXT~ to play Darts."
"DART_A_PROG": "Unavailable. Darts is already in progress."
"DART_A_SET": "DARTS GAME SETUP"
"DART_A_TWO": "Play Darts with two players."
"DARTS_180_SPLSH": "NULL"
"DARTS_AIM": "NULL"
"DARTS_AIM_HLP": "NULL"
"DARTS_BACK": "NULL"
"DARTS_BE_SPLSH": "NULL"
"DARTS_BULL_T": "NULL"
"DARTS_BUST_L": "NULL"
"DARTS_CLOCK": "NULL"
"DARTS_CONFIRM": "NULL"
"DARTS_CONT": "Continue"
"DARTS_DBL_WIN": "NULL"
"DARTS_DOUBLE_L": "NULL"
"DARTS_DOUBLE_T": "NULL"
"DARTS_END_QT": "NULL"
"DARTS_ENEMIES": "Enemies in gang house, game ending."
"DARTS_FAST": "NULL"
"DARTS_FIRST": "NULL"
"DARTS_FIRST_DT": "NULL"
"DARTS_FOCUS": "NULL"
"DARTS_FST_HLP": "NULL"
"DARTS_GAMEL": "NULL"
"DARTS_GAMEW": "NULL"
"DARTS_GWIN": "NULL"
"DARTS_HOW_3A": "NULL"
"DARTS_HOW_TO_2": "NULL"
"DARTS_HOW_TO_3": "NULL"
"DARTS_INSTR_B": "NULL"
"DARTS_INSTR_W": "NULL"
"DARTS_LEGD": "NULL"
"DARTS_LEGL": "NULL"
"DARTS_LEGS": "NULL"
"DARTS_LEGW": "NULL"
"DARTS_LEVEL": "NULL"
"DARTS_LOSE": "NULL"
"DARTS_LOSE_R": "NULL"
"DARTS_LOSER": "NULL"
"DARTS_NUM_180": "NULL"
"DARTS_NUM_B": "NULL"
"DARTS_NUM_T": "NULL"
"DARTS_ONE_PT": "NULL"
"DARTS_OPP_BUST": "NULL"
"DARTS_OPP_DUB": "NULL"
"DARTS_OPP_LFT": "NULL"
"DARTS_PLR_BUST": "NULL"
"DARTS_PLR_DUB": "NULL"
"DARTS_PLYR_LFT": "NULL"
"DARTS_QUIT": "NULL"
"DARTS_QUIT_DET": "NULL"
"DARTS_REMAIN": "NULL"
"DARTS_REMATCH": "NULL"
"DARTS_REPLAY": "NULL"
"DARTS_SETD": "NULL"
"DARTS_SETL": "NULL"
"DARTS_SETS": "NULL"
"DARTS_SETW": "NULL"
"DARTS_SHT_CLCK": "NULL"
"DARTS_SHT_USE": "NULL"
"DARTS_SKIP": "NULL"
"DARTS_SPECAD": "NULL"
"DARTS_SPECDA": "NULL"
"DARTS_START": "NULL"
"DARTS_STD_HLP": "NULL"
"DARTS_SWIN": "NULL"
"DARTS_SWITCH_B": "NULL"
"DARTS_SWITCH_C": "NULL"
"DARTS_SWITCH_L": "NULL"
"DARTS_THROW": "NULL"
"DARTS_THRW_LOS": "NULL"
"DARTS_THRW_OFF": "NULL"
"DARTS_THRW_STR": "NULL"
"DARTS_THRW_WIN": "NULL"
"DARTS_TIOT": "NULL"
"DARTS_TITLE": "NULL"
"DARTS_TRIPLE_T": "NULL"
"DARTS_WIN": "NULL"
"DARTS_WINNER": "NULL"
"DARTS_WINP": "NULL"
"DARTS_WINPD": "NULL"
"DARTS_WINSP": "NULL"
"DARTS_WON": "NULL"
"DARTS_YJ": "NULL"
"DAVIS": "Davis"
"DAVISA": "Davis Ave"
"DB_KILLS": "Drive-by kills as driver"
"DBR_BLBUS": "Business"
"DBR_BLIPBM": "Bilingsgate Motel"
"DBR_BLIPBV": "Bayview Lodge"
"DBR_BLIPDV": "Downtown Vinewood"
"DBR_BLIPGR": "Grapeseed"
"DBR_BLIPGSD": "Grand Senora Desert"
"DBR_BLIPLA": "Land Act Dam"
"DBR_BLIPLP": "La Puerta"
"DBR_BLIPLSE": "Little Seoul"
"DBR_BLIPMM": "Motor Motel"
"DBR_BLIPPC": "Pink Cage Motel"
"DBR_BLMFS": "Millar's Fishery"
"DBR_BLPCAR": "Car"
"DBR_BLPCSH": "Counterfeit Cash"
"DBR_BLPPRO": "Product"
"DBR_BLPSN": "Snitch"
"DBR_BLPSS": "Sandy Shores"
"DBR_BLPTRK": "Truck"
"DBR_BLPTST": "Testimony"
"DBR_BLPVAN": "Van"
"DBR_CKEHLP": "Take out the snitch ~a~ ~s~and return the testimony to your MC's Business."
"DBR_CNMNY": "Counterfeit Cash"
"DBR_DEFEND": "DEFENDED"
"DBR_DELCSH": "Return the Counterfeit Cash to the ~y~Business."
"DBR_DELPK": "Return the product to the ~y~Business."
"DBR_DELRV": "Return the staff to the ~y~Business."
"DBR_DELTSM": "Return the Testimony to the ~y~Business."
"DBR_FETHLP": "Retrieve the Counterfeit Cash ~a~ ~s~and return it to your MC's Business."
"DBR_FWORKSHA": "~a~ ~s~failed to rescue the workers"
"DBR_GBLHLP1": "Take out the enemies attacking your MC's Business."
"DBR_GBLHLP2": "The Cops have arrested some of the staff. Rescue them before the time expires."
"DBR_GOODHLP": "Retrieve the product ~r~~a~ ~s~and return it to your MC's Business."
"DBR_GOODS": "product"
"DBR_GOODSBL": "~BLIP_PACKAGE~"
"DBR_GOTO1": "Go to the ~y~Business."
"DBR_GOTOA": "Go to ~y~Downtown Vinewood."
"DBR_GOTOBL": "Go to ~y~Bilingsgate Motel."
"DBR_GOTOBV": "Go to ~y~Bayview Lodge."
"DBR_GOTOGSD": "Go to the ~y~Grand Senora Desert."
"DBR_GOTOL": "Go to ~y~Sandy Shores."
"DBR_GOTOLA": "Go to the ~y~Land Act Dam."
"DBR_GOTOLSE": "Go to ~y~Little Seoul."
"DBR_GOTOMFS": "Go to ~y~Millar's Fishery."
"DBR_GOTOMM": "Go to the ~y~Motor Motel."
"DBR_GOTOP": "Go to ~y~La Puerta."
"DBR_GOTOPC": "Go to ~y~Pink Cage Motel."
"DBR_GOTOR": "Go to the ~y~Grapeseed."
"DBR_GPACKB": "Recover the ~r~Forged Documents."
"DBR_GPACKL": "Recover the ~r~Forged Documents."
"DBR_GPACKP": "Recover the ~r~Forged Documents."
"DBR_GPACKR": "Recover the ~r~Forged Documents."
"DBR_HDELCF": "Help deliver the ~a~ ~s~to the ~y~Business."
"DBR_HDELPK": "Help deliver the ~a~ ~s~to the ~y~Business."
"DBR_HLP_CNE": "The Cops have shut down the Cocaine Lockup seizing the Product and Supplies. In order to restart production go back to the Business and complete another Setup mission."
"DBR_HLP_CNE2": "If the Cops take you down during this mission you will be arrested. If all Members are arrested the Cocaine Lockup will be shut down: all Product and Supplies will be seized."
"DBR_HLP_CSH": "The Cops have shut down the Counterfeit Cash Factory seizing the Product and Supplies. In order to restart production go back to the Business and complete another Setup mission."
"DBR_HLP_CSH2": "If the Cops take you down during this mission you will be arrested. If all Members are arrested the Counterfeit Cash Factory will be shut down: all Product and Supplies will be seized."
"DBR_HLP_FGY": "The Cops have shut down the Forgery Office seizing the Product and Supplies. In order to restart production go back to the Business and complete another Setup mission."
"DBR_HLP_FGY2": "If the Cops take you down during this mission you will be arrested. If all Members are arrested the Forgery Office will be shut down: all Product and Supplies will be seized."
"DBR_HLP_MTH": "The Cops have shut down the Meth Lab seizing the Product and Supplies. In order to restart production go back to the Business and complete another Setup mission."
"DBR_HLP_MTH2": "If the Cops take you down during this mission you will be arrested. If all Members are arrested the Meth Lab will be shut down: all Product and Supplies will be seized."
"DBR_HLP_WFM": "The Cops have shut down the Weed Farm seizing the Product and Supplies. In order to restart production go back to the Business and complete another Setup mission."
"DBR_HLP_WFM2": "If the Cops take you down during this mission you will be arrested. If all Members are arrested the Weed Farm will be shut down: all Product and Supplies will be seized."
"DBR_HLPALP": "When the enemies are alerted, you will slowly lose track of the product ~HUD_COLOUR_RED~~a~~s~ if none of your MC can see it."
"DBR_HUD_WV": "WAVES REMAINING"
"DBR_HUDCSH": "CASH DELIVERED"
"DBR_HUDPRO": "PRODUCT DELIVERED"
"DBR_HUDTST": "TESTIMONY"
"DBR_KILDLRS": "Take out the ~r~dealers."
"DBR_KILSNCH": "Take out the ~r~snitch."
"DBR_LCOPS": "Lose the Cops."
"DBR_METHHLP": "Retrieve the product and return it to your MC's Business before the time expires."
"DBR_OBJCAR": "car"
"DBR_OBJRVAN": "van"
"DBR_OBJTRK": "truck"
"DBR_OBJVAN": "van"
"DBR_PACK1RT": "~a~ ~s~returned the Counterfeit Cash package."
"DBR_PACKBL": "~BLIP_PACKAGE~"
"DBR_PACKCCF": "~a~ ~s~failed to return the Counterfeit Cash"
"DBR_PACKCCS": "~a~ ~s~returned ~1~ of ~1~ Counterfeit Cash packages."
"DBR_PACKSHA": "~a~ ~s~returned all the product"
"DBR_PACKSHF": "~a~ ~s~failed to return the product"
"DBR_PACKSHS": "~a~ ~s~returned ~1~ of ~1~ product packages"
"DBR_PREP": "Prepare for enemy backup."
"DBR_RETCFM": "Recover the stolen ~a~."
"DBR_RETPK": "Collect the ~a~."
"DBR_RETRV": "Retrieve the ~b~van."
"DBR_RETTSY": "Collect the snitch's ~a~."
"DBR_RTRV": "Retrieve the ~a~ ~s~containing the product."
"DBR_SNCHBL": "~BLIP_TEMP_4~"
"DBR_STEALV": "Steal the ~r~van."
"DBR_TCK_GBL": "~a~ entered the van."
"DBR_TCK_MTH": "~a~ entered the vehicle with the stolen Product."
"DBR_TESTI": "Testimony"
"DBR_TESTYSHA": "~a~ ~s~returned the Testimony"
"DBR_TESTYSHF": "~a~ ~s~failed to return the Testimony"
"DBR_TXTBKUP": "We're not done yet. Buckle up, more of them incoming."
"DBR_TXTEXP": "You blew it, slowpoke. You think we can leave our stuff on the streets while you sit on your ass? Time is money, compadre, and you just burned yours."
"DBR_TXTGNGC": "Well, I guess they're not going to let you just drive away. Keep those bags safe."
"DBR_TXTRIOT": "Some of our hard-working staff are being hauled off to jail for nothing more than doing a good day's labor. Find the van and set the people free!"
"DBR_VANFSH": "~a~ ~s~failed to return the stolen product"
"DBR_VANSHA": "~a~ ~s~returned the stolen product"
"DBR_WORKSHA": "~a~ ~s~rescued the workers"
"DCK2_U": "Lets do this ladeez. The sub is in position. We have everything we need. Meet at my Vespucci Beech holeyday homm"
"DCKH_AMMO": "NULL"
"DCKH_AMMOB": "NULL"
"DCKH_BOMB1": "NULL"
"DCKH_BOMB2": "NULL"
"DCKH_BOMBH": "NULL"
"DCKH_CAR": "NULL"
"DCKH_CARBK": "NULL"
"DCKH_DETONATE": "NULL"
"DCKH_DONT_L_T": "NULL"
"DCKH_DRIVE": "NULL"
"DCKH_FAIL": "NULL"
"DCKH_FDINGY": "NULL"
"DCKH_FDINGY2": "NULL"
"DCKH_FLEFT": "NULL"
"DCKH_FLEMT": "NULL"
"DCKH_GETBK": "NULL"
"DCKH_LEAVEA": "NULL"
"DCKH_LOCCARGO": "NULL"
"DCKH_MFBOMB": "NULL"
"DCKH_MFDS": "NULL"
"DCKH_MFDS2": "NULL"
"DCKH_MFLA": "NULL"
"DCKH_MFOUTPOS": "NULL"
"DCKH_P_UP_B": "NULL"
"DCKH_PCKUPH": "NULL"
"DCKH_PICK": "NULL"
"DCKH_PLB1": "NULL"
"DCKH_PLB2": "NULL"
"DCKH_PLB3": "NULL"
"DCKH_PLB4": "NULL"
"DCKH_POLF": "NULL"
"DCKH_PROTECT": "NULL"
"DCKH_QUICK": "NULL"
"DCKH_RET": "NULL"
"DCKH_RETCARGO": "NULL"
"DCKH_RETSHIP": "NULL"
"DCKH_RETVANT": "NULL"
"DCKH_SCUBH": "NULL"
"DCKH_SNIPER": "NULL"
"DCKH_SONARH": "NULL"
"DCKH_SUB_HELP": "NULL"
"DCKH_SWHELP": "NULL"
"DCKH_TFLA": "NULL"
"DCKH_VANTAGE": "NULL"
"DCKP1_U": "I seen a sub, Trevor. Down at the docks on a ship called Daisy-Lee. U cld like snap the ropes somehow or maybe they is some switch to drop it. W4de \m/"
"DCKP2B_R": "Boss, you asked me to remind you about getting that chopper from Fort Zancudo. I know you haven't forgotten have you?"
"DCKP2B_U": "Only place to get the kind of chopper you need is Fort Zancudo, boss. Watch out for other helis in the area. Might be easier if you take em out first. W4de"
"DCONTRA_CBAND": "Special Cargo"
"DCONTRA_HLP1": "Kill the enemies before they steal the Special Cargo from your Warehouse."
"DCONTRA_HLP2": "Kill the enemies before they steal the Special Cargo from your CEO's Warehouse."
"DCONTRA_HLP3": "Enemies have stolen Special Cargo from your Warehouse. Retrieve it before they escape."
"DCONTRA_HLP4": "Enemies have stolen Special Cargo from your CEO's Warehouse. Retrieve it before they escape."
"DCONTRA_HLPCR": "Your CEO will lose Special Cargo while there are still enemies attacking your Warehouse."
"DCONTRA_HLPLS": "You will slowly lose track of the Special Cargo vehicle ~HUD_COLOUR_RED~~a~~s~ if none of your organization can see it."
"DCONTRA_HLPVCR": "You will lose Special Cargo while there are still enemies attacking your Warehouse."
"DCONTRA_HUD1": "ENEMIES REMAINING"
"DCONTRA_HUD2": "SPECIAL CARGO REMAINING"
"DCONTRA_OBJ": "Take out the ~r~enemies."
"DCONTRA_OBJ2": "Stop the ~r~enemies ~s~stealing the Special Cargo."
"DCONTRA_OBJ3": "Take the Special Cargo back to the ~y~Warehouse."
"DCONTRA_OBJ4": "Retrieve the ~b~Special Cargo."
"DCONTRA_TCK1": "~a~ killed an enemy."
"DCONTRA_TCKV": "~a~ took the Special Cargo vehicle."
"DCONTRA_TOBJ": "Help ~a~ ~s~kill the ~a~."
"DCONTRA_TOBJ2": "Help ~a~ ~s~stop the ~a~ ~s~stealing the Special Cargo."
"DCONTRA_TOBJ3": "Help take the ~a~ ~s~back to the ~y~Warehouse."
"DCONTRA_TXT1": "Not good! One of our warehouse alarms has been triggered. I'd get over there now to check it out."
"DCONTRA_TXT2": "URGENT: there's been a raid on one of our warehouses. Surveillance made the vehicle, tracking on your GPS now. Get it back before we lose them for good."
"DCONTRA_VBLP": "~BLIP_CONTRABAND~"
"DCONTRA_WOBJ": "Go to the ~y~Warehouse."
"DCP_BLIPN": "Distract Cops"
"DCP_HELP1": "Help Lester's contact by distracting the cops in the area marked by a purple circle."
"DCP_LEAVE": "You are leaving the area for distracting the Cops."
"DCP_TESCP": "~s~The Cop Distraction is over. Lester's team didn't get the help they needed."
"DCP_TIMER": "DISTRACT TIME"
"DCTL_COUNTDOWN1": "NULL"
"DCTL_COUNTDOWN2": "NULL"
"DCTL_COUNTDOWN3": "NULL"
"DCTL_COUNTDOWNGO": "NULL"
"DCTL_DRAW": "NULL"
"DCTL_GAMEHELP": "NULL"
"DCTL_GAMEOVER": "NULL"
"DCTL_INSERT": "NULL"
"DCTL_LOADING": "NULL"
"DCTL_READY": "NULL"
"DCTL_REPLAY": "NULL"
"DCTL_REPLAYHELP": "NULL"
"DCTL_TITLEHELP": "NULL"
"DCTL_WINNERV2": "NULL"
"DD_BLIP1": "Package"
"DD_BLIP2": "Package Carrier"
"DD_BLIP3": "Package Delivery"
"DD_BLIPN": "~BLIP_DEAD_DROP~"
"DD_BMS0": "Deliver the package to its destination"
"DD_BMS1": "~a~ ~s~has the package. Take it from them."
"DD_BMS1b": "~a~ ~s~has the package. Help them deliver it."
"DD_BMS2": "You delivered the package"
"DD_BMS3": "~a~ ~s~delivered the Dead Drop package"
"DD_BMS4": "The delivery time has expired"
"DD_BMS5": "You helped deliver the package"
"DD_BMT0": "PACKAGE COLLECTED"
"DD_BMT1": "DEAD DROP"
"DD_BMT2": "WINNER"
"DD_BMT3": "EVENT OVER"
"DD_EVENTEND_R": "~HUD_COLOUR_RED~EVENT END~s~"
"DD_GT0": "Pick up the ~HUD_COLOUR_GREEN~package~s~ and deliver it to its destination."
"DD_GT1": "Deliver the package to its ~HUD_COLOUR_YELLOW~destination.~s~"
"DD_GT2": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~r~package.~s~ Take it from them."
"DD_GT2b": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~a~. ~s~Help them deliver it."
"DD_HELP0": "You cannot collect the Dead Drop package in Passive Mode."
"DD_HELP1": "Dead Drop ~HUD_COLOUR_NET_PLAYER2~~BLIP_DEAD_DROP~ ~s~is available. Collect the package and deliver it for $~1~ and RP."
"DD_HELP2": "You are carrying the package. Deliver it before the time expires to receive $~1~ and RP."
"DD_HELP3": "The delivery time has expired. Dead Drop is no longer available."
"DD_HELP4": "~a~ ~s~is carrying the package ~a~. ~s~Take them out and deliver the package yourself to receive cash and RP."
"DD_HELP4b": "~a~ ~s~is carrying the package ~a~. ~s~Help them to deliver it to earn cash and RP for your Organization."
"DD_HELP6": "You are approaching the Dead Drop package ~HUD_COLOUR_NET_PLAYER2~~BLIP_DEAD_DROP~~s~"
"DD_HELP7": "You have been moved off the event because you enabled passive mode while the event was active."
"DD_HELP8": "You will drop the Dead Drop package if you enter the Strip Club."
"DD_HELP9": "You cannot deliver the package in a submersible vehicle."
"DD_HELP10": "The package will be dropped if you climb aboard a yacht."
"DD_PACKAGE": "package"
"DD_TCDPK": "The ~HUD_COLOUR_GREEN~package ~s~has been dropped."
"DD_TCDTE": "The Dead Drop delivery time has expired."
"DD_TCNLA": "~HUD_COLOUR_NET_PLAYER2~Dead Drop ~s~is no longer available."
"DD_TCPCL": "~HUD_COLOUR_WHITE~~a~ ~s~has collected the package."
"DD_TCPDL": "~HUD_COLOUR_WHITE~~a~ ~s~has delivered the package."
"DDGUN_PROD": "Weapons"
"DEADLINE_HELP_3": "Top down view"
"DEADLINE_HELP_SD": "You have not qualified for sudden death."
"DEADLINER0": "Adversary Mode Deadline is available. Play Deadline to unlock an exclusive vehicle and outfits for purchase."
"DEADLINER1": "Deadline reward content is now available for purchase. Please visit www.legendarymotorsport.net to purchase the Nagasaki Shotaro."
"DEADLINER2": "Visit any clothing and accessory shop to purchase Deadline outfits."
"DEAL_DEALN": "By the Pound"
"DEAL_DEALND": "WANTED: Courier service for controlled substances. Must have healthy disregard for State law. Payment on receipt of said substances."
"DEATHS": "Total deaths"
"DEB_P_USR_H": "Debonaire Cigarettes stock on fire as Redwood struggles to weather a PR shitstorm over class action lawsuit."
"DECIPHER": "NULL"
"DECKERS": "Decker St"
"DECL_P0_10_8": "Del Perro Pier T-Shirt"
"DECL_P0_10_9": "Los Santos T-Shirt"
"DECL_P0_10_10": "Sharkies Bites T-Shirt"
"DECL_P0_10_11": "Muscle Peach T-Shirt"
"DECL_P0_10_12": "Coral Reefers T-Shirt"
"DECL_P0_10_13": "SmokeBomb T-Shirt"
"DECL_P0_10_14": "The Big Puffa T-Shirt"
"DECL_P0_10_15": "Lob-Star T-Shirt"
"DECLASSE": "Declasse"
"DEFAULT": "_"
"DEFAULT_LABEL": "Default"
"DEFILER": "Defiler"
"DEL_VEH_SEL0": "Select Property"
"DEL_VEH_SEL1": "Select to use this property to store vehicle."
"DEL_VEH_SEL1ac": "Select to use this property to store aircraft."
"DEL_VEH_SEL2": "There is no vehicle stored in this position."
"DEL_VEH_SEL2ac": "There is no aircraft stored in this position."
"DEL_VEH_SEL3": "Select Vehicle Position"
"DEL_VEH_SEL3ac": "Select Aircraft Position"
"DELBE": "Del Perro Beach"
"DELCIRL": "Your ~a~ will be delivered to your Clubhouse shortly."
"DELCIRLG": "Your new vehicle will be delivered to your Clubhouse shortly."
"DELETEERRFAIL": "Rockstar cloud error while deleting your character."
"DELETELOADFAIL": "Rockstar cloud load failed while deleting your character."
"DELETESAVEFAIL": "Rockstar cloud save error while deleting your character."
"DELHARL": "Your ~a~ will be delivered to the Hangar shortly."
"DELHARLG": "Your new vehicle will be delivered to the Hangar shortly."
"DELMIRL": "Your ~a~ will be delivered to your Mobile Operations Center shortly."
"DELMIRLG": "Your new vehicle will be delivered to your Mobile Operations Center shortly."
"DELPE": "Del Perro"
"DELPFWY": "Del Perro Fwy"
"DELPIRL": "Your ~a~ will be available from the Vehicle section of the Interaction Menu shortly."
"DELPIRLG": "Your new vehicle will be available from the Vehicle section of the Interaction Menu shortly."
"DELPURCN": "Purchase notification"
"DELSIRL": "Your ~a~ will be delivered to the Underground Garage in your Warehouse shortly."
"DELSIRLG": "Your new vehicle will be delivered to the Underground Garage in your Warehouse shortly."
"DELSOL": "La Puerta"
"DELVIRL": "Your ~a~ will be delivered to your Garage shortly."
"DELVIRLB": "Your new vehicle will be available from Pegasus shortly."
"DELVIRLG": "Your new vehicle will be delivered to your Garage shortly."
"DELVIRLP": "Your ~a~ will be available from Pegasus shortly."
"DELVIRLT": "Your new Mobile Operations Center ~a~ is now available."
"DELVIRLTR": "Your renovated Mobile Operations Center ~a~ is now available."
"DELVIRLY": "Your new Yacht ~a~ is now available."
"DELVIRLYR": "Your Yacht ~a~ has now been renovated."
"DELVIRLYS": "Your new Yacht ~a~ will soon be made available to you."
"DELWIRL": "Your ~a~ will be delivered to your Bunker shortly."
"DELWIRLG": "Your new vehicle will be delivered to your Bunker shortly."
"DENKER": "Brouge Ave"
"DESC_ABSTINENTAMERICA_COM": "Imagine how fast paced and exciting a baseball game would be without beer.
Imagine how lovely a 6 hour wedding would be without wine.
Imagine the delights of Mexican food without Margaritas."
"DESC_BAWSAQ_COM": "Dealing in life's ups and downs."
"DESC_CLASSICVINEWOOD_COM": "Sequels, remakes, romantic comedy sequels, superheroes, CGI nonsense and one-dimensional androgynous vampires."
"DESC_CREATED": "Created"
"DESC_DOCKTEASE_COM": "Buy a boat today!"
"DESC_DYNASTY8REALESTATE_COM": "The leading realtor in Los Santos and Blaine County."
"DESC_EGOCHASERENERGYBAR_COM": "Backed by literally weeks of top level research into sports nutrition, the EgoChaser is more than just a candy bar with some protein powder thrown in. It's perfectly evolved, just like you."
"DESC_ELITASTRAVEL_COM": "Browse our current inventory of new and pre-owned aircraft. Helicopters or planes, we have everything."
"DESC_FABIENLAROUCHEYOGA_COM": "Yoga unifies the mind and body while freeing you from the limitations of dignity and self-respect. It's a workout, a philosophy and a metaphor all rolled into one. It is everything. It is nothing. Be. Be nothing."
"DESC_FAMEORSHAME_NET": "The talent show America deserves."
"DESC_GRAINOFTRUTH_NET": "Your grocery store defines what kind of person you are. Join the organic elite at The Grain of Truth and shop with superiority. Food has never been this self-satisfying."
"DESC_LEGENDARYMOTORSPORT_NET": "We sell exotic, ostentatious, high-performance vehicles to exotic, ostentatious, high-performance people."
"DESC_LIFEINVADER_COM": "The reason the world never gets anything done any more."
"DESC_LOCATION": "Location"
"DESC_LOSSANTOSFREEGANS_COM": "Americans throw out 500 billion tons of edible food each day. We plan on eating it!"
"DESC_MAZE_D_BANK_COM": "Invest in the red. It's in your interest."
"DESC_NOTRACK": "No Track"
"DESC_PANDMCYCLES_COM": "The premium store for cycling in San Andreas."
"DESC_PRESERVEXSKINCREAM_COM": "The timeless beauty of formaldehyde."
"DESC_PRINCESSROBOTBUBBLEGUM_COM": "The #3 hit show in Japan is back!"
"DESC_REPUBLICANSPACERANGERS_COM": "Finally America has some heroes who know there are bigger issues than fretting about baby seals or endangered lizards or so called global warming."
"DESC_RIGHTEOUSSLAUGHTER7_COM": "Misfire Games presents Righteous Slaughter 7: The Art of Contemporary Killing."
"DESC_SWALLOWCO_COM": "A look that says... You are forever 16."
"DESC_TACO_D_BOMB_COM": "Taco Bomb is Mexican food done right, the American way. One set of four basic ingredients offered in a hundred different formats, smothered in cheese."
"DESC_TOESHOESUSA_COM": "Toe Shoes. Modern on the outside, prehistoric on the inside. Don't judge a foot by its cover."
"DESC_TRACK": "Track"
"DESC_UNIVERSALUNIFORM_NET": "We are a clothing company that is uniquely American – we sexily advertise bland t-shirts by putting them on half dizzy sluts still woozy from a night of pounding."
"DESCRA": "NULL"
"DESRT": "Grand Senora Desert"
"DEUCE": "NULL"
"DEV_SC_NO_CLOUD": "The Cloud Service is not available."
"DEV_SC_NO_TICKET": "Failed to retrieve an SCS Ticket."
"DEV_SC_POLICY_FAILED": "Failed to download a policy file."
"DEV_SC_TOUR_FAILED": "Failed to download the tour file."
"DEV_SC_VERSION_FAILED": "Failed to download version_num.xml"
"devass": "NULL"
"DEWBAUCH": "Dewbauchee"
"DFLT_MNU_OPT": "Exit"
"DGUN_BLIPPOU": "Pounder"
"DGUN_BLIPVLK": "Valkyrie"
"DGUN_BOMBCOUNT": "BOMBS DEFUSED:"
"DGUN_DBUSI": "Defend Business"
"DGUN_DBUSIO": "Defend Business Over"
"DGUN_DELTSM": "Return the Weapons to the ~y~Bunker."
"DGUN_FAIL": "You failed to return the stolen Weapons"
"DGUN_GOTOV1": "Go to ~y~Sandy Shores Airfield."
"DGUN_GOTOV2": "Go to ~y~Labor Place."
"DGUN_GOTOV3": "Go to ~y~Popular Street."
"DGUN_HDEF": "Press ~INPUT_CONTEXT~ to defuse the bomb."
"DGUN_HDELPK": "Help deliver the ~a~ ~s~to the ~y~Bunker."
"DGUN_HELPDEST": "Half of the stolen Weapons have been destroyed. Recover the remaining stock ~HUD_COLOUR_GREEN~~BLIP_SUPPLIES~~s~ and return them to the Bunker."
"DGUN_HELPTIMER": "Successfully hack each bomb ~HUD_COLOUR_GREEN~~BLIP_OBJECTIVE~~s~ to disarm it. If the detonation timer runs out, the active bombs will explode, destroying the stolen weapons."
"DGUN_HUD3": "DETONATION TIME:"
"DGUN_OBJPOU": "Pounder"
"DGUN_OBJVLK": "Valkyrie"
"DGUN_ODEF": "Defuse the ~HUD_COLOUR_GREEN~bombs."
"DGUN_ODEF1": "Defuse the last ~HUD_COLOUR_GREEN~bomb."
"DGUN_PRDEF": "Protect ~a~ ~s~while they defuse a bomb."
"DGUN_RECWEP": "Recover the stolen Weapons"
"DGUN_RETPRO": "Recover the stolen ~a~."
"DGUN_RTRVPROD": "Retrieve the ~a~ ~s~containing the Weapons."
"DGUN_RTRVPROD2": "Destroy the ~a~ ~s~and recover the Weapons."
"DGUN_TK_COL1": "You collected the weapons."
"DGUN_TK_COL2": "~a~ ~s~collected the weapons."
"DGUN_TK_DEL1": "You delivered the weapons."
"DGUN_TK_DEL2": "~a~ ~s~delivered the weapons."
"DGUN_TK_DROP1": "You dropped the weapons."
"DGUN_TK_DROP2": "~a~ ~s~dropped the weapons."
"DGUN_TK_DROP3": "The weapons were dropped."
"DGUN_VLKSHA": "You successfully returned the Weapons"
"DGUNB_AREA1": "Labor Place"
"DGUNB_AREA2": "Brouge Avenue"
"DGUNB_AREA3": "Elysian Island"
"DGUNB_AREA4": "Popular Street"
"DGUNB_GOTOV1": "Go to ~y~Labor Place."
"DGUNB_GOTOV2": "Go to ~y~Brouge Avenue."
"DGUNB_GOTOV3": "Go to ~y~Elysian Island."
"DGUNB_GOTOV4": "Go to ~y~Popular Street."
"DGUNV_AREA1": "Sandy Shores Airfield"
"DGUNV_AREA2": "Labor Place"
"DGUNV_AREA3": "Popular Street"
"DH2A_INT_LI2_3": "NULL"
"DH2A_INT_LI3_3": "NULL"
"DH2A_INT_LI3_5": "NULL"
"DHP8B_1": "NULL"
"DI_BLK_ACT": "Director Mode is not available while performing this action."
"DI_BLK_CUTS": "Director Mode is not available while watching a cutscene."
"DI_BLK_DEAD": "Director Mode unavailable while dead or being arrested."
"DI_BLK_FALL": "Director Mode is not available while falling."
"DI_BLK_LOC": "Director Mode is not available while in this location."
"DI_BLK_MISS": "Director Mode is not available while playing a mission."
"DI_BLK_ONLI": "Director Mode is not available while playing GTA Online."
"DI_BLK_PARA": "Director Mode is not available while skydiving."
"DI_BLK_SHOP": "Director Mode is not available while browsing in a shop."
"DI_BLK_VEH": "Director Mode is not available while in a vehicle."
"DI_BLK_WANT": "Director Mode is not available while wanted."
"DI_FEED_CHAR": "Director Mode Actor Unlock"
"DI_FEED_HST": "Heist crew members"
"DI_HLP_ANML": "Animals become available in Rockstar Editor's 'Director Mode' after they have been experienced through a peyote trip."
"DI_HLP_HST": "Heist characters become available in Rockstar Editor's 'Director Mode' after being up for selection on a GTAV heist."
"DI_HLP_SPCL": "Unique characters become available in Rockstar Editor's 'Director Mode' as you meet them around Los Santos."
"DI_HLP_STRY": "Story characters become available in Rockstar Editor's 'Director Mode' as the GTAV story progresses."
"DIABLOUS": "Diabolus"
"DIABLOUS2": "Diabolus Custom"
"DIAMOND_BLUE": "Diamond Blue"
"DIDIO": "Didion Dr"
"DIED_IN_DROWNING": "Deaths by drowning"
"DIED_IN_EXPLOSION": "Deaths by explosion"
"DIED_IN_FALL": "Deaths by falling"
"DIED_IN_FIRE": "Deaths by fire"
"DIED_IN_ROAD": "Deaths by traffic"
"DIFF_DESC": "NULL"
"DILETTAN": "Dilettante"
"DINGHY": "Dinghy"
"DINGHY3": "Dinghy"
"DINKA": "Dinka"
"DISCOUNT_MALE_FEET_PINK_SKATE_SHOES": "Custom Tailgate"
"DISP_CALIB": "Please calibrate your display.~n~~n~You should be able to individually distinguish all the segments in the bar below the logo. The Rockstar logo itself should be visible."
"DISP_CALIB_HDR": "Display Calibration"
"DISP_CALIB_SRT": "Please calibrate your display.~n~~n~You should be able to individually distinguish all the segments in the bar below the logo. The Rockstar logo itself should be visible.~n~You can change this setting later in the Pause Menu if required."
"DIST": "NULL"
"DIST_AS_PASSENGER_TAXI": "Distance traveled as taxi passenger"
"DIST_AS_PASSENGER_TRAIN": "Distance traveled as train passenger"
"DIST_BICYCLE": "Distance traveled on bicycles"
"DIST_BIKE": "Distance traveled on motorcycles"
"DIST_BOAT": "Distance traveled in boats"
"DIST_CAR": "Distance traveled in cars"
"DIST_CM": "NULL"
"DIST_HELI": "Distance traveled in helicopters"
"DIST_INCH": "NULL"
"DIST_METER": "NULL"
"DIST_PLANE": "Distance traveled in planes"
"DIST_QUADBIKE": "Distance traveled on ATVs"
"DIST_RUNNING": "Distance traveled running"
"DIST_SHORT": "NULL"
"DIST_SUBMARINE": "Distance traveled in submarines"
"DIST_SWIMMING": "Distance traveled swimming"
"DIST_WALKING": "Distance traveled walking"
"DISTMET_HUD": "DISTANCE"
"DISTTAR_HUD_1": "Target A"
"DISTTAR_HUD_2": "Target B"
"DISTTAR_HUD_3": "Target C"
"DISTTAR_HUD_4": "Target D"
"DISTTAR_HUD_5": "Target E"
"DISTWVM_HUD_1": "Signal Jammer A"
"DISTWVM_HUD_2": "Signal Jammer B"
"DISTWVM_HUD_3": "Signal Jammer C"
"DISTWVM_HUD_4": "Signal Jammer D"
"DISTWVM_HUD_5": "Signal Jammer E"
"DIVING_COLLECT": "~1~/30 submarine pieces collected."
"DIVING_HELP": "A Dinghy is now available at the Marina property to search for the missing submarine pieces."
"DIVING_HELP1": "The nearest area where submarine pieces can be found is marked on the map when driving the Dinghy."
"DIVING_HELP2": "When inside the green marker areas, your sonar will be in range and you can use it to to help locate the missing submarine pieces."
"DIVING_HELP3": "Dive underwater to search for the submarine pieces."
"DIVING_HELP4": "Return to a Dinghy to continue hunting for the submarine pieces."
"DIVING_TITLE": "Piece Collected~s~"
"DKP1_ABFLD": "NULL"
"DKP1_ABSUB": "NULL"
"DKP1_ATTACH": "NULL"
"DKP1_BTN": "NULL"
"DKP1_CLIMB": "NULL"
"DKP1_EXIT": "NULL"
"DKP1_FABD": "NULL"
"DKP1_FABF": "NULL"
"DKP1_FABS": "NULL"
"DKP1_FDES1": "NULL"
"DKP1_FDES2": "NULL"
"DKP1_FFCAR": "NULL"
"DKP1_FFLOYD": "NULL"
"DKP1_FLOST1": "NULL"
"DKP1_FSTUCK1": "NULL"
"DKP1_FSTUCK2": "NULL"
"DKP1_SUB": "NULL"
"DKP1_SUBBK": "NULL"
"DKP1_SUBTURN": "NULL"
"DKP1_TK1": "NULL"
"DKP1_TK2": "NULL"
"DKP1_TRUCK": "NULL"
"DKP1_TRUCKBK": "NULL"
"DL_BUS_EMPTY": "You have no weapons to sell."
"DL_NO_PROJECT_D": "No active research projects."
"DL_NO_PROJECT_T": "Project: Inactive"
"DL_WEAP_SETUP": "Click the Set Up button to locate the necessary supplies and equipment required to start the Gunrunning business. Once these are delivered to the Bunker you will be able to manufacture and sell weapons."
"DLC_CORRUPT_ERR": "There is a problem with one or more of your downloadable content packs. Please try downloading again."
"DLOADER": "Duneloader"
"DM_B1": "NULL"
"DM_B2": "NULL"
"DM_B3": "NULL"
"DM_BLP_HLP": "NULL"
"DM_BRU_HLP": "Bull Shark Testosterone temporarily boosts your damage and toughness."
"DM_CUT_1": "NULL"
"DM_CUT_2": "NULL"
"DM_CUT_3": "NULL"
"DM_CUT_4": "NULL"
"DM_GOT": "~a~~HUD_COLOUR_WHITE~ got their revenge."
"DM_HIGHEST_KILLSTREAK": "Highest killstreak in Deathmatch"
"DM_KS_ENDED1": "You ended the killstreak of ~a~."
"DM_KS_ENDED2": "~a~~HUD_COLOUR_WHITE~ ended your killstreak."
"DM_LOS_HLP": "NULL"
"DM_MODE_TDM1": "NULL"
"DM_MODE_TDM5": "NULL"
"DM_NEM_LGE": "~a~~HUD_COLOUR_WHITE~ is embarrassing you."
"DM_NEM_LGE_U": "You are embarrassing ~a~."
"DM_NEM_MED": "~a~~HUD_COLOUR_WHITE~ is owning you."
"DM_NEM_MED_U": "You are owning ~a~."
"DM_NEM_SML": "~a~~HUD_COLOUR_WHITE~ is dominating you."
"DM_NEM_SML_U": "You are dominating ~a~."
"DM_O_SUIC": "~a~~HUD_COLOUR_WHITE~ committed suicide."
"DM_ONE_FAR": "NULL"
"DM_PWR_HLP": "NULL"
"DM_SCORE_K": "NULL"
"DM_T_COMT": "NULL"
"DM_T_DET": "NULL"
"DM_T_DETL": "NULL"
"DM_T_FAIL": "NULL"
"DM_T_JOINED": "NULL"
"DM_T_LOB0": "NULL"
"DM_T_LOB1": "NULL"
"DM_T_LOBH": "NULL"
"DM_T_MISH": "NULL"
"DM_T_PUBT": "NULL"
"DM_T_RDT": "NULL"
"DM_T_SPWD": "NULL"
"DM_T_SPWD_PC": "NULL"
"DM_T_SPWH": "NULL"
"DM_T_SV1": "NULL"
"DM_T_SV2": "NULL"
"DM_T_TRGH": "NULL"
"DM_T_TRGH1": "NULL"
"DM_T_TSH1": "NULL"
"DM_T_TSH2": "NULL"
"DM_T_TSH3": "NULL"
"DM_T_TSH4": "NULL"
"DM_T_WEPC": "NULL"
"DM_TICK1": "~a~~HUD_COLOUR_WHITE~ killed you."
"DM_TICK2": "~HUD_COLOUR_WHITE~You killed ~a~."
"DM_TICK4": "NULL"
"DM_TICK5": "NULL"
"DM_TICK6": "~a~~HUD_COLOUR_WHITE~ killed ~a~."
"DM_TICK7": "NULL"
"DM_TICK8": "NULL"
"DM_TICK9": "NULL"
"DM_TICK10": "NULL"
"DM_TICK11": "NULL"
"DM_TICK12": "NULL"
"DM_TICK13": "NULL"
"DM_TK_ARIFLE00": "~HUD_COLOUR_WHITE~You rifled ~a~."
"DM_TK_ARIFLE02": "~HUD_COLOUR_WHITE~You ended ~a~."
"DM_TK_ARIFLE03": "~HUD_COLOUR_WHITE~You floored ~a~."
"DM_TK_ARIFLE10": "~a~~HUD_COLOUR_WHITE~ rifled you."
"DM_TK_ARIFLE11": "~a~~HUD_COLOUR_WHITE~ shot you down."
"DM_TK_ARIFLE12": "~a~~HUD_COLOUR_WHITE~ ended you."
"DM_TK_ARIFLE13": "~a~~HUD_COLOUR_WHITE~ floored you."
"DM_TK_BOMB10": "~a~~HUD_COLOUR_WHITE~ blew you up."
"DM_TK_BOMB11": "~a~~HUD_COLOUR_WHITE~ bombed you."
"DM_TK_BOMB12": "~a~~HUD_COLOUR_WHITE~ exploded you."
"DM_TK_EXE0": "~HUD_COLOUR_WHITE~You executed ~a~."
"DM_TK_EXE1": "~a~~HUD_COLOUR_WHITE~ executed you."
"DM_TK_EXE2": "~a~~HUD_COLOUR_WHITE~ executed ~a~."
"DM_TK_FALL0": "~a~~HUD_COLOUR_WHITE~ fell to their death."
"DM_TK_HEAVY00": "~HUD_COLOUR_WHITE~You destroyed ~a~."
"DM_TK_HEAVY01": "~HUD_COLOUR_WHITE~You erased ~a~."
"DM_TK_HEAVY02": "~HUD_COLOUR_WHITE~You annihilated ~a~."
"DM_TK_HEAVY10": "~a~~HUD_COLOUR_WHITE~ destroyed you."
"DM_TK_HEAVY11": "~a~~HUD_COLOUR_WHITE~ erased you."
"DM_TK_HEAVY12": "~a~~HUD_COLOUR_WHITE~ annihilated you."
"DM_TK_HEAVY20": "~a~~HUD_COLOUR_WHITE~ destroyed ~a~."
"DM_TK_HEAVY21": "~a~~HUD_COLOUR_WHITE~ erased ~a~."
"DM_TK_HEAVY22": "~a~~HUD_COLOUR_WHITE~ annihilated ~a~."
"DM_TK_KY1": "~HUD_COLOUR_WHITE~You took the easy way out."
"DM_TK_LIGHT10": "~a~~HUD_COLOUR_WHITE~ machine gunned you."
"DM_TK_LIGHT11": "~a~~HUD_COLOUR_WHITE~ sprayed you."
"DM_TK_LIGHT12": "~a~~HUD_COLOUR_WHITE~ ruined you."
"DM_TK_MELEE11": "~a~~HUD_COLOUR_WHITE~ beat you down."
"DM_TK_MELEE14": "~a~~HUD_COLOUR_WHITE~ murdered you."
"DM_TK_MINI11": "~a~~HUD_COLOUR_WHITE~ shredded you."
"DM_TK_MINI12": "~a~~HUD_COLOUR_WHITE~ wiped you out."
"DM_TK_PISTOL00": "~HUD_COLOUR_WHITE~You pistoled ~a~."
"DM_TK_PISTOL10": "~a~~HUD_COLOUR_WHITE~ pistoled you."
"DM_TK_PISTOL11": "~a~~HUD_COLOUR_WHITE~ popped you."
"DM_TK_PISTOL12": "~a~~HUD_COLOUR_WHITE~ blasted you."
"DM_TK_PISTOL14": "~a~~HUD_COLOUR_WHITE~ plugged you."
"DM_TK_PISTOL23": "~a~~HUD_COLOUR_WHITE~ bust a cap in ~a~."
"DM_TK_SHOT11": "~a~~HUD_COLOUR_WHITE~ pulverized you."
"DM_TK_SNIPE00": "~HUD_COLOUR_WHITE~You sniped ~a~."
"DM_TK_SNIPE02": "~HUD_COLOUR_WHITE~You picked off ~a~."
"DM_TK_SNIPE10": "~a~~HUD_COLOUR_WHITE~ sniped you."
"DM_TK_SNIPE11": "~a~~HUD_COLOUR_WHITE~ scoped you."
"DM_TK_SNIPE12": "~a~~HUD_COLOUR_WHITE~ picked you off."
"DM_TK_SUB00": "~HUD_COLOUR_WHITE~You submachine gunned ~a~."
"DM_TK_SUB01": "~HUD_COLOUR_WHITE~You riddled ~a~."
"DM_TK_SUB02": "~HUD_COLOUR_WHITE~You drilled ~a~."
"DM_TK_SUB03": "~HUD_COLOUR_WHITE~You finished ~a~."
"DM_TK_SUB11": "~a~~HUD_COLOUR_WHITE~ riddled you."
"DM_TK_SUB12": "~a~~HUD_COLOUR_WHITE~ drilled you."
"DM_TK_SUB13": "~a~~HUD_COLOUR_WHITE~ finished you."
"DM_TK_VEH0": "~HUD_COLOUR_WHITE~You mowed over ~a~."
"DM_TK_VEH1": "~a~~HUD_COLOUR_WHITE~ mowed you down."
"DM_TK_VEH2": "~a~~HUD_COLOUR_WHITE~ mowed over ~a~."
"DM_TK_VK0": "~HUD_COLOUR_WHITE~You flattened ~a~."
"DM_TK_VK1": "~a~~HUD_COLOUR_WHITE~ flattened you."
"DM_TK_VK2": "~a~~HUD_COLOUR_WHITE~ flattened ~a~."
"DM_TK_YD1": "~HUD_COLOUR_WHITE~You died."
"DM_U_SUIC": "You committed suicide."
"DM_VEH_PEN": "NULL"
"DM_VEH_RSP": "NULL"
"DM_VOICE_FFA": "NULL"
"DM_VOICE_TDM": "NULL"
"DMC_BOUNDS": "NULL"
"DMC_H_00": "NULL"
"DMC_H_00A": "NULL"
"DMC_H_01": "NULL"
"DMC_H_02A": "NULL"
"DMC_H_09": "NULL"
"DMC_H_10": "NULL"
"DMC_H_13": "NULL"
"DMC_H_13A": "NULL"
"DMC_H_14": "NULL"
"DMC_H_14A": "NULL"
"DMC_H_14AT": "NULL"
"DMC_H_14B": "NULL"
"DMC_H_14C": "NULL"
"DMC_H_14T": "NULL"
"DMC_H_14T0": "NULL"
"DMC_H_14T1": "NULL"
"DMC_H_14T2": "NULL"
"DMC_H_14T3": "NULL"
"DMC_H_15": "NULL"
"DMC_H_16": "NULL"
"DMC_H_16_1": "NULL"
"DMC_H_16_2A": "NULL"
"DMC_H_16_2B": "NULL"
"DMC_H_16_3": "NULL"
"DMC_H_17": "NULL"
"DMC_H_18": "NULL"
"DMC_H_20": "NULL"
"DMC_H_21": "NULL"
"DMC_H_22": "NULL"
"DMC_H_23": "NULL"
"DMC_H_24": "NULL"
"DMC_H_25": "NULL"
"DMC_H_28": "NULL"
"DMC_H_29": "NULL"
"DMC_H_29B": "NULL"
"DMC_H_29C": "NULL"
"DMC_H_30": "NULL"
"DMC_H_32": "NULL"
"DMC_H_33": "NULL"
"DMC_H_33A": "NULL"
"DMC_H_33B": "NULL"
"DMC_H_35": "NULL"
"DMC_H_36": "NULL"
"DMC_H_37": "NULL"
"DMC_H_38": "NULL"
"DMC_H_38A": "NULL"
"DMC_H_38B": "NULL"
"DMC_H_38C": "NULL"
"DMC_H_38DC": "NULL"
"DMC_H_38M": "NULL"
"DMC_H_40": "NULL"
"DMC_H_41": "NULL"
"DMC_H_41P": "NULL"
"DMC_H_42": "NULL"
"DMC_H_43": "NULL"
"DMC_H_44F": "NULL"
"DMC_H_44P": "NULL"
"DMC_H_45": "NULL"
"DMC_H_46": "NULL"
"DMC_H_60": "NULL"
"DMC_H_61": "NULL"
"DMC_H_62": "NULL"
"DMC_H_WETH": "NULL"
"DMC_M_0": "NULL"
"DMC_M_45": "NULL"
"DMC_PED_RSP": "NULL"
"DMC_TM_STAND": "NULL"
"DMC_TM_TEAM": "NULL"
"DMC_VEH_RSP": "NULL"
"DMOBJ_0": "NULL"
"DMPP_CATG": "NULL"
"DMPP_CHEIGHT": "NULL"
"DMPP_CPOS_NORM": "NULL"
"DMPP_CPOS_STUNT": "NULL"
"DMPP_CPOSITION": "NULL"
"DMPP_CURRSCENE": "NULL"
"DMPP_DYNPPLCD": "NULL"
"DMPP_FRAGILE": "NULL"
"DMPP_HLP1": "NULL"
"DMPP_HLP1PC": "NULL"
"DMPP_HLP_PLCD": "NULL"
"DMPP_HLP_PLCD2": "NULL"
"DMPP_HLP_SAVEQUIT": "NULL"
"DMPP_HLP_SCNINFO": "NULL"
"DMPP_HLP_SCNSVE": "NULL"
"DMPP_HLPBigWaterProp": "NULL"
"DMPP_HLPCollide": "NULL"
"DMPP_HLPGround": "NULL"
"DMPP_HLPInterior": "NULL"
"DMPP_HLPLandprop": "NULL"
"DMPP_HLPMaxDynam": "NULL"
"DMPP_HLPMaxProps": "NULL"
"DMPP_HLPRestrict": "NULL"
"DMPP_HLPSpecType": "NULL"
"DMPP_HLPWaterprop": "NULL"
"DMPP_INFLAT": "NULL"
"DMPP_LRGEGEN": "NULL"
"DMPP_PROPLIST": "NULL"
"DMPP_PROPROT": "NULL"
"DMPP_PROPSNAP": "Snap"
"DMPP_PROPSPLCD": "NULL"
"DMPP_SCAT1": "Stunt Ramps"
"DMPP_SCAT2": "Stunt Tubes"
"DMPP_SCAT3": "Stunt Dynamic"
"DMPP_SCAT4": "Stunt Tracks"
"DMPP_SCAT5": "Stunt Tires"
"DMPP_SCAT6": "Stunt Misc"
"DMPP_SCAT7": "Stunt Walls"
"DMPP_SCAT8": "Stunt Track Extras"
"DMPP_SCAT9": "Stunt Blocks"
"DMPP_SELSCENE": "NULL"
"DMPP_TYPE": "NULL"
"DMPP_WTRCAT": "NULL"
"DOCK_BEACHBUM": "Part of the Beach Bum Update"
"DOCK_BOATS": "Latest Stock"
"DOCKS1_F_SHT": "I don't know what Michael's been teaching u but this job I got planned u gotta no how 2 shoot. get ur ass to an Ammunation shooting range"
"DOCKS1_M_FLY": "Mike. We both no ur flying aint so gud, so get some air time at the flight scool before we mov on this or ill b angree."
"DOCKTUG": "Docktug"
"DODO": "Dodo"
"DOLLR": "$"
"DOM_GOLF": "Castro will soon be available to play golf."
"DOMINATO": "Dominator"
"DOMINATO2": "Pisswasser Dominator"
"DOMINATOR2": "Pisswasser Dominator"
"DOOR_0": "NULL"
"DORSE": "Dorset Dr"
"DORSEP": "Dorset Pl"
"DOUBLE": "Double-T"
"DOWNT": "Downtown"
"DOZER": "NULL"
"DOZERDEST": "NULL"
"DOZERLOST": "NULL"
"DP_FAIL1": "NULL"
"DP_FAIL2": "NULL"
"DP_FAIL3": "NULL"
"DP_GOD2": "NULL"
"DP_GOD4": "NULL"
"DP_GOD5": "NULL"
"DP_GOD6": "NULL"
"DP_HELP4": "NULL"
"DPAD_CREW": "C"
"DPAD_DEAD": "~a~ (Dead)"
"DPAD_FRIEND": "F"
"DPAD_VIEW": "~s~Press ~INPUT_MULTIPLAYER_INFO~ to view the leaderboard."
"DR_CNIC": "The transmitter you are looking for is not in this container."
"DR_CNIC_H1": "Press ~INPUT_CONTEXT~ to examine the container."
"DR_CNIC_H2": "You found the transmitter."
"DRAW_RESULT": "DRAW"
"DREY1_CHASE0_1": "NULL"
"DREY1_CHASE0_3": "NULL"
"DREY1_CHASE0_5": "NULL"
"DREY1_CHASE1_1": "NULL"
"DREY1_CHASE1_3": "NULL"
"DREY1_CHASE1_5": "NULL"
"DREY1_CHASE1_7": "NULL"
"DREY1_CHASE1_9": "NULL"
"DREY1_CHASE1_11": "NULL"
"DREY1_CHASE1_13": "NULL"
"DREY1_CHASE1_15": "NULL"
"DREY1_CHASE1_17": "NULL"
"DREY1_CHASE1_19": "NULL"
"DREY1_CHASE1_21": "NULL"
"DREY1_CHASE1_23": "NULL"
"DREY1_CHASE1_25": "NULL"
"DREY1_CHASE1_27": "NULL"
"DREY1_CHASE1_29": "NULL"
"DREY1_CHASE1_31": "NULL"
"DREY1_CHASE2_1": "NULL"
"DREY1_CHASE2_3": "NULL"
"DREY1_CHASE2_5": "NULL"
"DREY1_CHASE2_7": "NULL"
"DREY1_CHASE2_9": "NULL"
"DREY1_CHASE2_11": "NULL"
"DREY1_CHASE2_12": "NULL"
"DREY1_CHASE2_14": "NULL"
"DREY1_CHASE2_16": "NULL"
"DREY1_CHASE2_17": "NULL"
"DREY1_CHASE2_19": "NULL"
"DREY1_CHASE2_21": "NULL"
"DREY1_CHASE2_22": "NULL"
"DREY1_CHASE2_24": "NULL"
"DREY1_CHASE2_26": "NULL"
"DREY1_CHASE2_28": "NULL"
"DREY1_CHASE2_30": "NULL"
"DREY1_CHASE2_32": "NULL"
"DREY1_END_1": "NULL"
"DREY1_HELP": "NULL"
"DRF3_U": "Michael, I haven't heard from you. I trust you're keeping in fine mental health, but I worry. Phone session?"
"DRF4_U": "Michael, your last session was... concerning. I think we should have another chat. Call me."
"DRF_OVR_2": "NULL"
"DRF_OVR_5": "NULL"
"DRFT_01": "Cosmo"
"DRFT_02": "Super Mesh"
"DRFT_03": "Outsider"
"DRFT_04": "Rollas"
"DRFT_05": "Driftmeister"
"DRFT_06": "Slicer"
"DRFT_07": "El Quatro"
"DRFT_08": "Dubbed"
"DRFT_09": "Five Star"
"DRFT_10": "Slideways"
"DRFT_11": "Apex"
"DRFT_12": "Stanced EG"
"DRFT_13": "Countersteer"
"DRFT_14": "Endo v.1"
"DRFT_15": "Endo v.2 Dish"
"DRFT_16": "Gruppe Z"
"DRFT_17": "Choku-Dori"
"DRFT_18": "Chicane"
"DRFT_19": "Saisoku"
"DRFT_20": "Dished Eight"
"DRFT_21": "Fujiwara"
"DRFT_22": "Zokusha"
"DRFT_23": "Battle VIII"
"DRFT_24": "Rally Master"
"DRIVE_HOLE": "NULL"
"DRIVE_HOLE_M": "NULL"
"DRIVE_LONG": "NULL"
"DRIVE_LONG_M": "NULL"
"DRIVE_PIN": "NULL"
"DRIVE_PIN_M": "NULL"
"DRIVE_PIN_M_SHORT": "NULL"
"DRIVE_PIN_SHORT": "NULL"
"DRONESHIRT": "'Drone' T-shirt"
"DROP_CRATE": "NULL"
"DRUG_BLIP_END": "Try coming back in a week or so to see if they have made more takings."
"DRUG_BLIP_START": "This is a Weed Farm - you can raid it and steal their takings."
"DRUG_GRAB": "TOTAL DRUGS"
"DRUG_GRAB_B": "YOUR BAG"
"DRYDOCK": "Dry Dock St"
"DS1_05A_1": "NULL"
"DS1_05A_3": "NULL"
"DS1_05B_1": "NULL"
"DS1_05B_11": "NULL"
"DS1_05B_13": "NULL"
"DS1_06_1": "NULL"
"DS1_06_8": "NULL"
"DS1_06_12": "NULL"
"DS1_06_15": "NULL"
"DS1_07HA": "NULL"
"DS1_10A": "NULL"
"DS1_MCS3LI_3": "NULL"
"DS2_AIRGB": "NULL"
"DS2_AIRGBV": "NULL"
"DS2_ASSSUR": "NULL"
"DS2_BANKALERT": "NULL"
"DS2_CARGOAB": "NULL"
"DS2_CONG": "NULL"
"DS2_CONGB": "NULL"
"DS2_CONTBLIP": "NULL"
"DS2_DEFTM": "NULL"
"DS2_DROP_SUB": "NULL"
"DS2_FABANCREW": "NULL"
"DS2_FINDCAR": "NULL"
"DS2_FLOYDDEAD": "NULL"
"DS2_FLY": "NULL"
"DS2_FLYGB": "NULL"
"DS2_FLYGI": "NULL"
"DS2_FLYO": "NULL"
"DS2_FLYRET": "NULL"
"DS2_FLYTD": "NULL"
"DS2_FLYTLOD": "NULL"
"DS2_FRANDEAD": "NULL"
"DS2_FRANLEFT": "NULL"
"DS2_GETCON": "NULL"
"DS2_GETREAR": "NULL"
"DS2_GIPOSFSUB": "NULL"
"DS2_GRAP_HELP1": "NULL"
"DS2_GRAP_HELP2": "NULL"
"DS2_GRAPPLEH": "NULL"
"DS2_GTAIR": "NULL"
"DS2_GTAIRFLY": "NULL"
"DS2_HELIDEAD": "NULL"
"DS2_HELISTUCK": "NULL"
"DS2_LAPP": "NULL"
"DS2_LEFTFRAN": "NULL"
"DS2_LEFTTREV": "NULL"
"DS2_MCARDEAD": "NULL"
"DS2_MERRYWF": "NULL"
"DS2_MICHDEAD": "NULL"
"DS2_MICHLEFT": "NULL"
"DS2_PICKUPCH": "NULL"
"DS2_REL_WRONG": "NULL"
"DS2_RELSUB": "NULL"
"DS2_RETCON": "NULL"
"DS2_S2FH": "NULL"
"DS2_S2MH": "NULL"
"DS2_SUB_CONT": "NULL"
"DS2_SUBBLIP": "NULL"
"DS2_SUBDEAD": "NULL"
"DS2_SWITCHS": "NULL"
"DS2_SWITCHS2": "NULL"
"DS2_TRACK_HELP": "NULL"
"DS2_TREVDEAD": "NULL"
"DS2_TREVLEFT": "NULL"
"DS2_USESON": "NULL"
"DS2_WADEDEAD": "NULL"
"DS2_WAITCREW": "NULL"
"DS2A_DING_1": "NULL"
"DS2A_WAITTREV": "NULL"
"DSC_BIGM": "Distract Cops"
"DSC_CASH": "$~1~"
"DSC_FAIL": "Great. Thank you for your help. Now some horrible criminals are in jail for a crime they did commit and it's all your fault!!"
"DSC_PASS0": "Good work. You'll get your money, and they got away with it. Everyone's a winner except small businesses, property owners, and emergency services in the area..."
"DSC_PASS1": "Mission accomplished. I got paid, I'm transferring your small cut to you. You probably don't want to know what they were up to, but rest assured it wasn't as bad as what you were doing to distract the cops."
"DST_15": "Destroy Last Place (Every 15 Seconds)"
"DST_30": "Destroy Last Place (Every 30 Seconds)"
"DST_60": "Destroy Last Place (Every 60 Seconds)"
"DST_LAP": "Destroy Last Place (Every Lap)"
"DSV_BLIP": "Target Vehicle"
"DSV_HELP1": "A target vehicle ~HUD_COLOUR_RED~~BLIP_GANG_VEHICLE~ ~s~has been located in Los Santos. Destroy it."
"DSV_HELP2": "A target vehicle ~HUD_COLOUR_RED~~BLIP_GANG_BIKE~ ~s~has been located in Los Santos. Destroy it."
"DSV_PASS0": "Oh shit! All of a sudden the price of molly's gone up. That's tight work."
"DSV_PASS1": "Haha. Them idiots had a note on that stash. They goin be paying that for a long time. You real, you know that."
"DSV_TCRSH": "~s~The ~r~target vehicle~s~ has been destroyed."
"DSV_TPLYS": "~a~ ~s~destroyed the ~r~target vehicle.~s~"
"DSV_TTEXP": "~s~You took too long to destroy the ~r~target vehicle.~s~"
"DTRFAIR_DPCG": "NULL"
"DTRFAIR_DRP": "NULL"
"DTRFAIR_ERR1": "NULL"
"DTRFAIR_ERR2": "NULL"
"DTRFAIR_FAIL01": "NULL"
"DTRFAIR_FAIL_01": "NULL"
"DTRFAIR_FAIL_02": "NULL"
"DTRFAIR_FAIL_03": "NULL"
"DTRFAIR_FAIL_04": "NULL"
"DTRFAIR_FAIL_05": "NULL"
"DTRFAIR_FAIL_06": "NULL"
"DTRFAIR_FAIL_07": "NULL"
"DTRFAIR_FAIL_08": "NULL"
"DTRFAIR_FINAL": "NULL"
"DTRFAIR_HEIGHT": "NULL"
"DTRFAIR_HELP_01": "NULL"
"DTRFAIR_HELPB": "NULL"
"DTRFAIR_HELPD": "NULL"
"DTRFAIR_HELPH": "NULL"
"DTRFAIR_HELPI": "NULL"
"DTRFAIR_HELPJ": "NULL"
"DTRFAIR_HELPK": "NULL"
"DTRFAIR_HELPL": "NULL"
"DTRFAIR_LAND": "NULL"
"DTRFAIR_NEW1": "NULL"
"DTRFAIR_NEW2": "NULL"
"DTRFAIR_NEW3": "NULL"
"DTRFAIR_NEW4": "NULL"
"DTRFAIR_OBJ": "NULL"
"DTRFAIR_OBJ_T": "NULL"
"DTRFAIR_OBJB": "NULL"
"DTRFAIR_OBJBF": "NULL"
"DTRFAIR_OBJCF": "NULL"
"DTRFAIR_OBJT": "NULL"
"DTRFAIR_OBJTX": "NULL"
"DTRFAIR_PASS": "NULL"
"DTRFAIR_PASSB": "NULL"
"DTRFAIR_PASSC": "NULL"
"DTRFAIR_RUDD": "NULL"
"DTRFAIR_TGT": "NULL"
"DTRFAIR_TGT1": "NULL"
"DTRFAIR_TRAIN": "NULL"
"DTRFAIR_TUTO1": "NULL"
"DTRFAIR_TUTO3": "NULL"
"DTRFAIR_TUTO4": "NULL"
"DTRFAIR_UI03": "NULL"
"DTRFAIR_UI05A": "NULL"
"DTRFAIR_UI05C": "NULL"
"DTRFAIR_UI05D": "NULL"
"DTRFAIR_UI06": "NULL"
"DTRFAIR_UIF": "NULL"
"DTRFKGR_01": "NULL"
"DTRFKGR_1": "NULL"
"DTRFKGR_2": "NULL"
"DTRFKGR_02": "NULL"
"DTRFKGR_03": "NULL"
"DTRFKGR_3": "NULL"
"DTRFKGR_03A": "NULL"
"DTRFKGR_04": "NULL"
"DTRFKGR_4": "NULL"
"DTRFKGR_5": "NULL"
"DTRFKGR_06": "NULL"
"DTRFKGR_6": "NULL"
"DTRFKGR_06A": "NULL"
"DTRFKGR_7": "NULL"
"DTRFKGR_8": "NULL"
"DTRFKGR_09": "NULL"
"DTRFKGR_9": "NULL"
"DTRFKGR_10": "NULL"
"DTRFKGR_11": "NULL"
"DTRFKGR_12": "NULL"
"DTRFKGR_13": "NULL"
"DTRFKGR_14": "NULL"
"DTRFKGR_15": "NULL"
"DTRFKGR_16": "NULL"
"DTRFKGR_17": "NULL"
"DTRFKGR_18": "NULL"
"DTRFKGR_19": "NULL"
"DTRFKGR_20": "NULL"
"DTRFKGR_BLIP02": "NULL"
"DTRFKGR_BLIP03": "NULL"
"DTRFKGR_BLIP04": "NULL"
"DTRFKGR_BLIP07": "NULL"
"DTRFKGR_HELP_02": "NULL"
"DTRFKGR_HELP_03": "NULL"
"DTRFKGR_HELP_04": "NULL"
"DTRFKGR_HELP_05": "NULL"
"DTRFKGR_HELP_17": "NULL"
"DTRFKGR_KILL": "NULL"
"DTRFKGR_TIME": "NULL"
"DTRSHRD_01": "NULL"
"DTRSHRD_03": "NULL"
"DTRSHRD_06": "NULL"
"DTRSHRD_ART": "NULL"
"DTRSHRD_CONT": "NULL"
"DTRSHRD_FAIL_02": "NULL"
"DTRSHRD_FAIL_03": "NULL"
"DTRSHRD_FAIL_06": "NULL"
"DTRSHRD_FAIL_07": "NULL"
"DTRSHRD_FAIL_08": "NULL"
"DTRSHRD_FAIL_09": "NULL"
"DTRSHRD_FAIL_11": "NULL"
"DTRSHRD_FAIL_12": "NULL"
"DTRSHRD_FAIL_13": "NULL"
"DTRSHRD_FAIL_16": "NULL"
"DTRSHRD_FAIL_17": "NULL"
"DTRSHRD_GRT": "NULL"
"DTRSHRD_MONEY": "NULL"
"DTRSHRD_MPASS": "NULL"
"DTRSHRD_PLN_01": "NULL"
"DTRSHRD_TIME": "NULL"
"DTRSHRD_TIME1": "NULL"
"DTRSHRD_WEAP": "NULL"
"DTRSHRD_WEAP01": "NULL"
"DTRSHRD_WEAP02": "NULL"
"DTRSHRD_WEAP03": "NULL"
"DTRSHRD_WEAP04": "NULL"
"DTRSHRD_WEAP05": "NULL"
"DTVINE": "Downtown Vinewood"
"DUBSTA": "Dubsta"
"DUBSTA3": "Dubsta 6x6"
"DUKES": "Dukes"
"DUKES2": "Duke O'Death"
"DULUOZ": "Duluoz Ave"
"DUMMY": "This label is here!"
"DUMMY1": "THIS LABEL NEEDS TO BE HERE !!!"
"DUMP": "Dump"
"DUND": "Dunstable Dr"
"DUNDREAR": "Dundreary"
"DUNE": "Dune Buggy"
"DUNE2": "Space Docker"
"DUNE3": "Dune FAV"
"DUNE4": "Ramp Buggy"
"DUNE5": "Ramp Buggy"
"DUNL": "Dunstable Ln"
"DUSTER": "Duster"
"DUTCHTO": "Dutch London St"
"DV_H_DEFZONE": "You are now defending a target van ~HUD_COLOUR_BLUE~~BLIP_SECURITY_VAN~~s~ from being destroyed."
"DV_H_INTRO": "Fragile Goods has started. Destroy all Lost MC vans ~HUD_COLOUR_RED~~BLIP_SECURITY_VAN~~s~ to earn cash and RP."
"DV_H_RINTRO": "~a~~s~ has started Fragile Goods. Protect the vans ~HUD_COLOUR_BLUE~~BLIP_SECURITY_VAN~~s~ from them to earn cash and RP."
"DV_HUD": "VANS"
"DV_MENU_DESC": "WANTED: Wrecking crew to take out product distribution network. Product being moved in vans so own transport a must. Cash on completion of task."
"DV_OBJ": "Destroy the ~HUD_COLOUR_RED~vans.~s~"
"DV_OBJ1": "Destroy the ~HUD_COLOUR_RED~van.~s~"
"DV_OBJRIV": "Protect the ~HUD_COLOUR_BLUE~vans~s~ from ~a~.~s~"
"DV_OBJRIV1": "Protect the ~HUD_COLOUR_BLUE~van~s~ from ~a~.~s~"
"DV_SH_BIG": "FRAGILE GOODS"
"DV_SH_LOSE": "The vans were not destroyed"
"DV_SH_OBJ": "Destroy the Lost MC vans"
"DV_SH_RIV": "Protect the Lost MC vans"
"DV_SH_RIVWIN": "The vans were protected"
"DV_SH_TITLE": "Fragile Goods"
"DV_SH_WIN": "~a~~s~ destroyed the vans"
"DV_TICK_2": "~a~ ~s~destroyed a van."
"DV_TK_VIS": "The vans are now visible to all players in session."
"DV_VEH_BLIP": "Van"
"DYN8_EXEC_BANNER": "CHECK OUT OUR NEW RANGE OF ICONIC OFFICES"
"DYN_CUSTOMAPT": "CUSTOM APARTMENT"
"DYN_STILTAPT": "STILT APARTMENT"
"DYN_UPDATEDINT": "UPDATED INTERIOR"
"DYNAMITE": "NULL"
"DZ_E_TEAM": "Enemy Team"
"DZ_G_TEAM": "Green Team"
"DZ_O_TEAM": "Orange Team"
"DZ_P_TEAM": "Pink Team"
"DZ_PU_TEAM": "Purple Team"
"DZ_Y_TEAM": "Your Team"
"EAST_V": "East Vinewood"
"EASTBOR": "Eastbourne Way"
"EBURO": "El Burro Heights"
"ECL_P_RF_H": "eCola stocks all over the place, sticky"
"ECL_P_SF_H": "Ecola 'sugar water' losing favour among investors."
"ECL_P_SR_H": "World gulping eCola in record volume, stocks up."
"ECLIPBLV": "Eclipse Blvd"
"ECLIPS": "Eclipse"
"ECOFRIENDLY": "NULL"
"EDWOOD": "Edwood Way"
"EF_CLOSESTMATCH": "Results for:"
"EF_COMPOSE": "Compose New"
"EF_ENTERSEARCH": "Search Eyefind"
"EF_EYEFOUND": "--- EYEFOUNDIT! Look what EYE found! ---"
"EF_EYETUBES": "--- EYEFIND... It's like a series of tubes ---"
"EF_FASHIONANDHEALTH": "FASHION
AND HEALTH"
"EF_FEATUREDWEBSITES": "EYEFIND FEATURED WEBSITES"
"EF_FOODANDDRINK": "FOOD
AND DRINK"
"EF_INBOX": "Inbox"
"EF_MEDIAANDENT": "MEDIA AND
ENTERTAINMENT"
"EF_MONEYANDSERV": "MONEY
AND SERVICES"
"EF_RANDOM": "RANDOM"
"EF_TRAVELANDTRANS": "TRAVEL
AND TRANSPORT"
"EGAL": "East Galileo Ave"
"ELBURROB": "El Burro Blvd"
"ELEGY": "Elegy Retro Custom"
"ELEGY2": "Elegy RH8"
"ELGIN": "Elgin Ave"
"ELGORL": "El Gordo Lighthouse"
"ELRANC": "El Rancho Blvd"
"ELSANT": "East Los Santos"
"ELT_ALPHAZ1": "Engine: four cylinder, fixed pitch.~n~
Wing area: 66 square feet.~n~
Cockpit size: matchbox.~n~
Cabin temperature: hotter than Satan's taint.~n~
Chances of survival if you hit anything more than a light crosswind: none whatsoever.~n~
Top speed: routinely fatal.~n~
Customer satisfaction: are you still here? Did you read the part about the top speed?~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"ELT_BUYNOW": "BUY IT NOW"
"ELT_HAVOK": "In the world of tactical air support, bigger is better, right? Wrong. Consider this. The next time one of your legitimate business associates arranges to meet you in the bathroom of a crack den in Banning, they could swing open the stall door to find you hovering over the bowl in one of these beauties. Throw in a machine-gun upgrade, and you're going into these negotiations with a serious edge.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"ELT_MICROLIGHT": "What red-blooded American hasn't gazed at an eagle as it soars through an empty sky, utterly serene, perfectly at one with its environment, refined by millions of years of evolution into the epitome of aerial dexterity and lethal precision, and wondered: what could be more majestic, more dignified, more transcendent? Well, now you know.~n~
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar."
"ELT_NAME": "Elitas Travel"
"ELT_NIMBUS": "The cutting edge has always had its naysayers. "What about carbon emissions?" "Why shave 30 minutes off your coast-to-coast journey time in an age of video conferencing?" "Why is the toilet made of rhino horn?" Fortunately the enemies of progress are completely inaudible when you and the other board members are daisy chaining at 40,000 feet."
"ELT_PG1_BODY1": "The difference between flying private and flying commercial is like trying to compare a stretch limousine to a Guatemalan prison bus."
"ELT_PG1_HEADER": "There's first class and then there's Elitas."
"ELT_PLANES": "Latest Stock"
"ELT_SORT_PRICE": "Sort by Price"
"ELT_SVOLITO": "Originally designed for alpine rescue and humanitarian relief, the SuperVolito has since found its true calling as this year's must-have trinket for the high-T exec with a fetish for military hardware. There's no more convenient way to hop between meetings during a busy rush hour, particularly since we've gutted all the 'functional' components and installed web access, a champagne cooler and enough room for two corporate shills in the back."
"ELT_TOOLBAR": "--- Elitas Travel - The aircraft of your dreams is just a click away! ---"
"ELT_VOLATUS": "The sleekest aerodynamics on the market, double-swept blades, fantail rotor: when you're coming off a weekend's team-building ketamine workshop there's no more costly way to move at immense speeds in perfect comfort and near-total silence. This is the real business class."
"ELYFIFWY": "Elysian Fields Fwy"
"ELYSIAN": "Elysian Island"
"EM_INBOX": "NULL"
"EM_RESPONSE": "NULL"
"EM_RESPONSE_NEW": "Response:"
"EMAILTEST_TXT": "Grab the deal of a lifetime with our latest batch of freshly foreclosed properties at ~b~foreclosures.maze-bank.com~w~~s~. Every one of these beauties has room for you to exercise your freedom of association with up to seven other liberty-loving brothers and sisters, with garage space (motorcycles only) as standard."
"EMAILWAR2_TXT": "Thank you for your purchase from ~b~www.warstock-cache-and-carry.com~w~~s~. Your Mobile Operations Center has now been delivered to your bunker. Don't forget to look into its wide selection of modification options!"
"EMAILWAR_TXT": "Become the warzone: purchase a Mobile Operations Center today from ~b~www.warstock-cache-and-carry.com~w~~s~."
"EMIRROR": "East Mirror Dr"
"EMPEROR": "Emperor"
"EMPEROR2": "Emperor"
"EMPORER": "Emporer"
"EMSTR_0": "Mike"
"EMSTR_1": "Mike@eyefind.info"
"EMSTR_2": "-Michael"
"EMSTR_3": "Jimmy"
"EMSTR_4": "jimmy@eyefind.info"
"EMSTR_5": "J"
"EMSTR_6": "Franklin"
"EMSTR_7": "Frankie@eyefind.info"
"EMSTR_8": "F"
"EMSTR_9": "Trevor"
"EMSTR_10": "trev@eyefind.info"
"EMSTR_11": "T"
"EMSTR_12": "Marnie"
"EMSTR_13": "Marnie@epsilonprogram.com"
"EMSTR_14": "M"
"EMSTR_15": "The Road to Enlightenment."
"EMSTR_16": "Dynamic E-Mail"
"EMSTR_17": "The First Step"
"EMSTR_18": "The Second Stage"
"EMSTR_19": "The Third Trial"
"EMSTR_20": "The Fourth Follower"
"EMSTR_21": "The Final Challenge"
"EMSTR_22": "You are progressing"
"EMSTR_23": "Give us $500"
"EMSTR_24": "Please visit our website at ~b~www.epsilonprogram.com~s~ and donate $500."
"EMSTR_25": "Give us $5000"
"EMSTR_26": "Please visit our website at ~b~www.epsilonprogram.com~s~ to donate $5000 towards your future enlightenment."
"EMSTR_27": "Buy Robes"
"EMSTR_28": "Please visit our website at ~b~www.epsilonprogram.com~s~ and buy some robes"
"EMSTR_29": "Epsilon Store"
"EMSTR_30": "noreply@epsilonprogram.com"
"EMSTR_31": "Praise Kraff"
"EMSTR_32": "Your order with The Epsilon Store"
"EMSTR_33": "Order confirmation:~n~Official Epsilon Robes Set ~n~~n~~n~ Visit ~b~www.epsilonprogram.com~s~ to learn more and get involved."
"EMSTR_34": "Your order has been delivered!"
"EMSTR_35": "Order delivered:~n~Official Epsilon Robes Set
~n~~n~~n~ Visit ~b~www.epsilonprogram.com~s~ to learn more and get involved."
"EMSTR_36": "Maude"
"EMSTR_37": "Maude@eyefind.info"
"EMSTR_38": "-Maude"
"EMSTR_39": "Lester"
"EMSTR_40": "t34b4g99@eyefind.info"
"EMSTR_41": "-Lester"
"EMSTR_42": "Hotel Job"
"EMSTR_43": "~nrt~
~nrt~~n~
Franklin, here's the info:
Name: Mark Bell
Occupation: Politician
Location: Rockford Hills Hotel
Provisions: You'll probably need a sniper rifle or some sticky grenades, so go to Ammu-Nation if you don't have them.
Payment: $7000
Bonus: Sniper Kill
The target is a politician located at a Rockford Hills hotel who has refused bribes. He is scheduled to be picked up and transported from the hotel via motorcade."
"EMSTR_44": "Vice Job"
"EMSTR_45": "~nrt~
~n~
~nrt~Franklin, here's the info:
Name: Mickey Waters
Occupation: Junkie
Location: Las Puerta
Any weapon will do for this job. Go to Ammu-Nation if you need fire power.
Payment: $3000
Bonus: Phone Sex Photo
The target frequents the Las Puerta red light district and is beating and ripping off hookers in the area. Use any means to eliminate him and get a photo of him with one of the girls for a bonus."
"EMSTR_46": "Multiple Targets"
"EMSTR_47": "~nrt~
~nrt~~n~
Franklin, here's the info:
Name: Multiple Targets
Conditions: Timed Mission
You're going to need a long range rifle for this one, so hit up Ammu-Nation if you don't have one.
Payment: $4000
Bonus: Speedy Kill Bonus
Four targets are located throughout various locations in the city. Dispose of the targets as quickly and efficiently as possible for the maximum bonus."
"EMSTR_48": "Construction Job"
"EMSTR_49": "~nrt~
~n~
~nrt~Franklin, here's the info:
Name: Alexandrov Kononenko
Occupation: Organized Crime
Location: Construction site
You're going to need some heavy fire power for this one. Make sure to stop by Ammu-Nation if you need weapons.
Payment: $10000
Your final target is a Russian business man that runs a construction front downtown. A deal is going down at a high rise building currently under construction. Locate and kill him on site. Expect heavy resistance."
"EMSTR_50": "Robe Instructions"
"EMSTR_51": "Kifflom, Zondar!~n~
In order to prove yourself to our great leader, Cris, you will need to purchase a set of robes at minimal cost from our online store and wear them for 10 days.~n~~n~Visit the store at ~b~www.epsilonprogram.com~s~ to get started!~n~~n~We look forward to seeing you on the other side,"
"EMSTR_52": "Maze Bank"
"EMSTR_53": "services@maze-bank.com"
"EMSTR_54": "Maze Online Support"
"EMSTR_55": "Fleeca"
"EMSTR_56": "services@fleeca.com"
"EMSTR_57": "Fleeca Customer Services"
"EMSTR_58": "Bank of Liberty"
"EMSTR_59": "transactions@thebankofliberty.com"
"EMSTR_60": "BoL Transaction Services"
"EMSTR_61": "New Transaction Statement"
"EMSTR_62": "A new statement is available for your account. ~nrt~~n~A credit transaction was successfully completed to your account from crediting bank Coymin Offshore PLC. Follow the link to review recent transactions.~n~
The creditor wished to remain anonymous
~nrt~
~b~www.maze-bank.com~s~"
"EMSTR_63": "Online Transaction Update"
"EMSTR_64": "An online transaction was recently processed for your account. ~nrt~~n~
Your account has been credited by bank Coymin Capital. Follow the link to view your latest statement.
~nrt~
~b~www.fleeca.com~s~"
"EMSTR_65": "A new statement is available for your account. ~nrt~
~n~A credit transaction was successfully completed to your account from crediting bank FarShore Banking Group. Follow the link to review recent transactions.
~n~
The creditor wished to remain anonymous
~nrt~
~b~www.maze-bank.com~s~"
"EMSTR_66": "A new statement is available for your account. ~nrt~~n~
A credit transaction was successfully completed to your account from crediting bank Vice Venture Capital. Follow the link to review recent transactions.
~n~
The creditor wished to remain anonymous
~nrt~
~b~www.maze-bank.com~s~"
"EMSTR_67": "A new statement is available for your account. ~nrt~~n~
A credit transaction was successfully completed to your account from crediting bank MBEZ. Follow the link to review recent transactions.~n~The creditor wished to remain anonymous
~nrt~
~b~www.maze-bank.com~s~"
"EMSTR_68": "A new statement is available for your account. ~nrt~~n~
A credit transaction was successfully completed to your account from crediting bank SmanCorp. Follow the link to review recent transactions.~n~The creditor wished to remain anonymous
~nrt~
~b~www.maze-bank.com~s~"
"EMSTR_69": "Credit Received"
"EMSTR_70": "An online credit transaction was recently processed for your account. ~nrt~~n~The transaction was received from bank FarShore Banking Group. Follow the link to view the statement.
~nrt~
~b~www.thebankofliberty.com~s~"
"EMSTR_71": "An online credit transaction was recently processed for your account. ~nrt~~n~The transaction was received from bank SmanCorp. Follow the link to view the statement.
~nrt~
~b~www.thebankofliberty.com~s~"
"EMSTR_72": "An online credit transaction was recently processed for your account. ~nrt~~n~The transaction was received from bank MBEZ. Follow the link to view the statement.
~nrt~
~b~www.thebankofliberty.com~s~"
"EMSTR_73": "An online credit transaction was recently processed for your account. ~nrt~~n~The transaction was received from bank Vice Venture Capital. Follow the link to view the statement.
~nrt~
~b~www.thebankofliberty.com~s~"
"EMSTR_74": "An online transaction was recently processed for your account. ~nrt~~n~
Your account has been credited by bank FarShore Banking Group. Follow the link to view your latest statement.~nrt~
~b~www.fleeca.com~s~"
"EMSTR_75": "An online transaction was recently processed for your account. ~nrt~~n~
Your account has been credited by bank Vice Venture Capital. Follow the link to view your latest statement.~nrt~
~b~www.fleeca.com~s~"
"EMSTR_76": "An online transaction was recently processed for your account. ~nrt~~n~Your account has been credited by bank MBEZ. Follow the link to view your latest statement.~nrt~
~b~www.fleeca.com~s~"
"EMSTR_77": "An online transaction was recently processed for your account. ~nrt~~n~
Your account has been credited by bank SmanCorp. Follow the link to view your latest statement.~nrt~
~b~www.fleeca.com~s~"
"EMSTR_78": "Legendary Motorsport Sales"
"EMSTR_79": "sales@legendarymotorsport.net"
"EMSTR_80": "Legendary Motorsport"
"EMSTR_81": "Elitas Sales"
"EMSTR_82": "sales@elitastravel.com"
"EMSTR_83": "Elitas Travel"
"EMSTR_84": "Cache & Carry"
"EMSTR_85": "CnCsales@warstock-cache-and-carry.com"
"EMSTR_86": "C&C"
"EMSTR_87": "Dock Tease"
"EMSTR_88": "sales@docktease.com"
"EMSTR_89": "DT Sales"
"EMSTR_90": "Delivery Confirmation"
"EMSTR_91": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered to your garage."
"EMSTR_92": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered to your garage."
"EMSTR_93": "Thank you for your order Mr. Philips, your new ~a~ has been delivered to your garage."
"EMSTR_94": "Purchase Confirmation"
"EMSTR_95": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered."
"EMSTR_96": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered."
"EMSTR_97": "Thank you for your order Mr. Philips, your new ~a~ has been delivered."
"EMSTR_98": "Thank you for your order Mr. De Santa, your new ~a~ is now moored at your marina berth."
"EMSTR_99": "Thank you for your order Mr. Clinton, your new ~a~ is now moored at your marina berth."
"EMSTR_100": "Thank you for your order Mr. Philips, your new ~a~ is now moored at your marina berth."
"EMSTR_101": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered to your hangar."
"EMSTR_102": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered to your hangar."
"EMSTR_103": "Thank you for your order Mr. Philips, your new ~a~ has been delivered to your hangar."
"EMSTR_104": "Stock trading"
"EMSTR_105": "Michael, it might be a good time to start making some moves on the stock market. Here's a link to the market to get you started, ~b~www.Lcn-exchange.com~s~. Buy low, sell high!~n~Lester"
"EMSTR_106": "LSC"
"EMSTR_107": "MODS@lossantoscustoms.com"
"EMSTR_108": "New parts just in!"
"EMSTR_109": "Mod your ride with new bumpers, wheels, tires, skirts or tune up with a new engine, transmission and muffler now available!"
"EMSTR_110": "Big parts shipment!"
"EMSTR_111": "Turbo charger and chassis now in, or pimp it with wheels, armor or other new upgrades!"
"EMSTR_112": "Hit us up - new mods in stock!"
"EMSTR_113": "Big window and wheels stock just added or update your ride with new skirts, spoilers, bumpers, armor... we are now fully stocked!! Over 60 modifications available."
"EMSTR_114": "AMMU-NATION"
"EMSTR_115": "GUNS@ammunation.net"
"EMSTR_116": "~b~www.ammunation.net~s~"
"EMSTR_117": "New Stock just in! Carbine Rifle and Tear Gas!"
"EMSTR_118": "Carbine Rifle available in a range of colors. We also have a supply of the following accessories:
Extended magazines, Suppressors, Flashlights, Scopes, and Grips.~n~
The Tear Gas grenade is now available for purchase in all Ammu-Nation stores. This non-lethal grenade is guaranteed to start your day with a bang!"
"EMSTR_119": "New stock just arrived in store! Sniper Rifle and Grenade Launcher!"
"EMSTR_120": "The bolt action Sniper Rifle is available from your local friendly Ammu-Nation. Available in a range of colors, we also have a limited supply of the following accessories:
Suppressors and Scopes.~n~
We are proud to offer our customers the Grenade Launcher.
Available in a range of colors, we also have a limited supply of the following accessories:
Grips, Scopes, and Flashlights."
"EMSTR_121": "New Stock just in!"
"EMSTR_122": "We're proud to be able to offer our customers the Advanced Rifle.
Available in a range of colors, we also have a supply of the following accessories:
Extended magazines, Suppressors, Flashlights, and Scopes."
"EMSTR_123": "New stock just arrived in store! MG, Minigun, Stun Gun, and Parachute!"
"EMSTR_124": "We're proud to be able to offer our customers the MG.
Available in a range of colors, we also have a supply of the following accessories:Extended magazines and Scopes.~n~
They said it couldn't be done, they said it shouldn't be done... but yes, we're now stocking the Minigun in all our Ammu-Nation stores. Available and in a range of colors, demand is sure to be high, so get down to your local Ammu-Nation and bag yours today.~n~The Stun gun is now available and in a range of colors, This non-lethal weapon is the best ethical home defense option on the market today.~n~
We're happy to be able to offer Ammu-Nation customers the Parachute, with colored smoke canisters available at extra cost. Get yours today!"
"EMSTR_125": "Stock Update!"
"EMSTR_126": "Nightsticks are now in stock at all Ammu-Nation stores."
"EMSTR_127": "New Stock just in! Assault Shotgun, Combat MG and RPG!"
"EMSTR_128": "Just arrived: the Assault Shotgun.
Available in a range of colors, we also have a limited supply of the following accessories:
Extended magazines, Suppressors, Flashlights, and Grips.~n~
We're proud, nay, blessed to be able to offer our customers the Combat MG.
Available in a range of colors, we also have a limited supply of the following accessories:
Extended magazines, Scopes, and Grips.~n~
RPG
Just arrived in store!
We are excited to offer our customers the RPG. Available in a range of colors, The RPG is sure to be the star of any home defense arsenal."
"EMSTR_129": "Just arrived! Combat Pistol, AP Pistol and Heavy Sniper!"
"EMSTR_130": "We're now stocking the Combat Pistol.
Available in a range of colors, we also have a supply of the following accessories:
Extended magazines, Suppressors, and Flashlights.~n~
We're pleased to offer our customers the AP Pistol.
Available in a range of colors, we also have a supply of the following accessories:Extended magazines, Suppressors, and Flashlights.~n~
We are proud to offer our loyal customers the Heavy Sniper rifle.
Available in a range of colors and with two choices of scope, there is an option to suit all budgets."
"EMSTR_131": "Available Now! Sticky Bombs and Jerry Can!"
"EMSTR_132": "Sticky Bombs are now available at your local Ammu-Nation store at unbelievable prices.~n~
We're now stocking Jerry Cans in our Ammu-Nation Stores."
"EMSTR_133": "Just think..."
"EMSTR_134": "Mr De Santa,
Your Helipad purchase is now complete.
Our facilities are available 24 hours a day for all your travel needs. Visit www.elitastravel.com for all your aviation needs."
"EMSTR_135": "BUY A BOAT TODAY!"
"EMSTR_136": "Welcome to the Los Santos Marina Yacht Club.
Your purchase of a slip in our exclusive facilities is now complete. Moor your full flotilla of up to eight vessels with us. Visit our shipbuilders of choice over at www.docktease.com to squander your disposable income."
"EMSTR_137": "There's first class and then there's Elitas!"
"EMSTR_138": "Dear Sir, Congratulations on the purchase of your private hangar facility here at the Los Santos International Airport. Visit our sister website www.elitastravel.com for all your aviation needs."
"EMSTR_139": "Mr Clinton,Your Helipad purchase is now complete.
Our facilities are available 24 hours a day for all your travel needs. Visit www.elitastravel.com for all your aviation needs."
"EMSTR_140": "Mr Philips,
Your Helipad purchase is now complete.
Our facilities are available 24 hours a day for all your travel needs. Visit www.elitastravel.com for all your aviation needs."
"EMSTR_141": "Dear Sir,
Congratulations on the purchase of your private hangar facility here at the Los Santos International Airport. Visit our sister website www.elitastravel.com for all your aviation needs."
"EMSTR_142": "Christian Feltz"
"EMSTR_143": "Feltz@eyefind.info"
"EMSTR_144": "C"
"EMSTR_145": "Paige Harris"
"EMSTR_146": "Paige@eyefind.info"
"EMSTR_147": "P"
"EMSTR_148": "Car locations"
"EMSTR_149": "The 4 muscle cars – we're going w Bravado Gauntlets. I moded 1 and the test worked well, so we just need 3 more. Hacker pulled some images from the CCTV ntwrk showing models in LS, But our hacker aint all tht, so they're not v helpful. some detective work, u shld b able 2 find em tho. Any 3 Gauntlets will do if these dont work out. Get em, take em to LS Customs for moding, and drop em in the lockup. Pics below:
~n~~n~Could be in that multistory parking lot~n~~nrt~
~nrt~~n~~n~They look like classy highend shops~n~~nrt~
~nrt~~n~~n~I think this one is near the Templar hotel.~n~~nrt~
~nrt~~n~"
"EMSTR_150": "The 4 muscle cars – we're going w Bravado Gauntlets. I moded 1 and the test worked well, so we just need 3 more. Hacker pulled some images from the CCTV ntwrk showing models in LS,They got avrg skills, and so pics aren't the best or wrst. With a little detective work, you should be able to find them. Any 3 Gauntlets will do if these ones don't work out. Get em, take em to LS Customs for moding, and drop em in the lockup. Pics below:~n~Pillbox Hill~n~Multistory carpark downtown~n~~nrt~
~nrt~~n~Rockford Hills~n~By the high end classy shops in Rockford Hills.~n~~nrt~
~nrt~~n~Mission Row~n~Near some shit hotel, the Templar.~n~~nrt~
~nrt~"
"EMSTR_151": "The 4 muscle cars – we're going w Bravado Gauntlets. I moded 1 and the test worked well, so we just need 3 more. Hacker pulled some images from the CCTV ntwrk showing models in LS – we hired someone good, and they managed to bring up the geotag on the image, so finding em should be easy. Any 3 Gauntlets will do if these ones don't work out. Get em, take em to LS Customs for moding, and drop em in the lockup. Pics below::~n~~n~Pillbox Hill~n~On top of a multistory parking lot, Pillbox Hill.~n~~nrt~
~nrt~~n~Rockford Hills~n~CaCa in Rockford Hills. The jewelry store we knocked off is behind it.~n~~nrt~
~nrt~~n~Mission Row~n~That's Templar hotel, south east of Legion Square.~n~~nrt~
~nrt~"
"EMSTR_152": "Los Santos Tourist Info"
"EMSTR_153": "info@LSTouristInfo.com"
"EMSTR_154": "LS Tourist Info"
"EMSTR_155": "Los Santos Offroad Derbies"
"EMSTR_156": "Come and join in one of our nation's most exhilarating offroad races. Bring your own vehicle and push it to the limit as you attack the terrain. Compete for a chance to win huge cash prizes. Don't miss out!"
"EMSTR_157": "Rickie Luckens"
"EMSTR_158": "Rickie@lifeinvader.com"
"EMSTR_159": "R"
"EMSTR_160": "Parachute~n~
We're happy to be able to offer Ammu-Nation customers the Parachute, colored smoke canisters available at extra cost, get yours today!"
"EMSTR_161": "Los Santos Sea Racing"
"EMSTR_162": "Get down to the coast and out on the water to take part in some wild'n wet Seashark races. Race your opponents round some magnificent coastal courses for a chance to win huge cash prizes. See you on the water!"
"EMSTR_163": "Minotaur Property Management"
"EMSTR_164": "property@minotaurfinance.com"
"EMSTR_165": "Minotaur Finance - navigating the maze that is property ownership"
"EMSTR_166": "Property Management Overview"
"EMSTR_167": "Ralph Ostrowski"
"EMSTR_168": "Larry Tupper"
"EMSTR_169": "Glenn Scoville"
"EMSTR_170": "Curtis Weaver"
"EMSTR_171": "Goodbye"
"EMSTR_172": "RE: Ralph Ostrowski"
"EMSTR_173": "Hey Trevor, ain't you found that deadbeat yet? Clock's ticking...~nrt~ ~n~Last known location:~n~
~nrt~"
"EMSTR_174": "RE: Larry Tupper"
"EMSTR_175": "Hey Trevor, have you forgotten about bringing me that reprobate? Go find him. ~nrt~~n~Last known location:~n~
~nrt~"
"EMSTR_176": "RE: Glenn Scoville"
"EMSTR_177": "Trevor, this is a friendly reminder to find that lowlife and deliver him to my care. ~nrt~~n~Last known location:~n~
~nrt~"
"EMSTR_178": "RE: Curtis Weaver"
"EMSTR_179": "Trevor my boy, have you found the reprobate yet? Get to it. ~nrt~~n~Last known location:~n~
~nrt~"
"EMSTR_180": "Congratulations!"
"EMSTR_181": "Kraff be praised, the Tract is complete! A truth so simple yet complex that we fear you may not have acquired the technology to understand it. Equip yourself with the powerful tools and knowledge you need at ~b~www.epsilonprogram.com~s~ , but remember if you know nothing, then you know everything. Kifflom."
"EMSTR_182": "Saeeda Kadam"
"EMSTR_183": "SKadam@eyefind.info"
"EMSTR_184": "-Saeeda Kadam"
"EMSTR_185": "Thank you!"
"EMSTR_186": " Hi! Do you remember me? You got my car back the other day. Thank you for your help, my family and I appreciate it so much.~n~I've bought you a suit as a token of my appreciation."
"EMSTR_187": "Vanilla Unicorn"
"EMSTR_188": "promotions@vanillaunicorn.xxx"
"EMSTR_189": "-Vanilla Unicorn"
"EMSTR_190": "Dr Isiah Friedlander"
"EMSTR_191": "DrFriedlander@eyefind.info"
"EMSTR_192": "Isiah Friedlander"
"EMSTR_193": "Progress – and you'll see results."
"EMSTR_194": "Dear Michael,
Very good seeing you yesterday. I want to stress how important it is that we continue therapy.~nrt~ We are on the point of a major breakthrough in your treatment. It's a fascinating process. When it seems pointless and exploitative is when therapy works the most! Life isn't meaningless. You're deeply troubled but together we can make you a functioning member of society. I recommends you keep taking the medication, continue to read the books I gave you and really try to understand what is causing these temper outbursts. We'll crack you yet, amigo! We're in this together.
As you know, I really enjoy working together – you're a fascinating man, Michael, but I'm afraid medicine in this country is not a charity, and with that in mind, I am afraid I am going to put my rates up again. Only by 75% which I think is very reasonable, given the stresses and strains of my work.
Yours.~nrt~"
"EMSTR_195": "RE: Progress – and you'll see results."
"EMSTR_196": "Doc... I don't know... I feel this crap ain't working for me. I'm just crazy and I don't feel like myself. One moment I'm calm, the next I'm crazy. I just don't know what to do.
Your rates? Again? Wow."
"EMSTR_197": "RE:RE: Progress – and you'll see results."
"EMSTR_198": "Dear Michael,
Keep practicing those breathing exercises and stop looking for people to blame. Come and see me soon.
Yours,"
"EMSTR_199": "RESPOND"
"EMSTR_200": "Let's both try to move forward, okay, pal?"
"EMSTR_201": "Dear Michael,
Listen, I know you're probably more than a little upset with me about the way I've acted and I can't say I'm necessarily proud of myself.~nrt~ But the fact is, with my new television show and the radio special, I can help so many more people – have you heard it by the way? I've received a lot of fan mail. I'm going on a date tonight with a listener. She's a little young for me, I'm afraid.
Anyway, I want you to know that I really value the work we did together and the book I wrote and the show I'm hosting are testament to that fact. You really should be very proud of yourself. You helped me so much and I know I helped you.
Your friend.
~nrt~"
"EMSTR_202": "RE: Let's both try to move forward, okay, pal?"
"EMSTR_203": "You sack of shit. If I ever find you, I'll scalp you, you curly haired turd."
"EMSTR_204": "RE:RE: Let's both try to move forward, okay, pal?"
"EMSTR_205": "Michael
Let go of that anger. It really is beneath you.
Your friend,
Isiah.~nrt~
PS in case you're wondering, the girl was exquisite. I'm going to a party tonight, full of other celebrities. The air up here, on top of the great mountain we call society, is wonderful. I miss our conversations, Michael, but I feel I've found my place.
~nrt~"
"EMSTR_206": "TRACEYHEARTSTEALER"
"EMSTR_207": "tracey@eyefind.info"
"EMSTR_208": "- Tracey"
"EMSTR_209": "I miss you!!!! Even though U R a dick."
"EMSTR_210": "Hey dad,
How are you? it's like SO majorley weird writing to you like this! It's like the 90s or something. Email! Wow.~nrt~ But I didn't want to call as I'd only get sad and then afterwards I always do something I regret but maybe you don't need to no about that. I miss you, I think. We all do, sort of. Fabien is so annoying. If I wanted to do yoga I'd like go to India or something. And he keeps asking me to cal him dad... only joking! See, I do have a sense of humor. My singing and dancing are going well but I'm really pissed that you screwed up fame or shame 4 me. Your such a dick. Jimmy is useless. I wonder how him and I could come from the same place? was mom doing coke again when she was pregnant with me? Joke (or is it???!?)
Anyway, we are all fine. Don't get a divorce. That would suck. I much prefer watching you 2 scream and fight. It's great and what I no.
Miss you.
Love
Traci!
(ps – do you like this spelling of my name????! I think itz cute)
~nrt~"
"EMSTR_211": "RE: I miss you!!!! Even though U R a dick."
"EMSTR_212": "Trace,
I miss you guys. I know I messed up. I really do. I'm sorry. I'm changing. Tell your mom she needs to give me one last chance.
I love you
Dad"
"EMSTR_213": "RE:RE: I miss you!!!! Even though U R a dick."
"EMSTR_214": "Hey dad,
So glad to hear you aren't dead! Will try to talk to mom but she's being a bitch about me dating someone who I promise is totally right for me. He's a drummer and actor and he's really mature – he's a bit older and I no you'll love him!!!! So excited!
Traci!!!"
"EMSTR_215": "RE:RE:RE: I miss you!!!! Even though U R a dick."
"EMSTR_216": "Trace,
Please be careful. Love you.
Dad"
"EMSTR_217": "RE:RE:RE:RE: I miss you!!!! Even though U R a dick."
"EMSTR_218": "Don't worry – we broke up. He was a dick. xox"
"EMSTR_219": "Dave Norton"
"EMSTR_220": "DaveNorton@eyefind.info"
"EMSTR_221": "- Davey"
"EMSTR_222": "Keep calm"
"EMSTR_223": "Listen, I know you're probably irritated by the, shall we say, favor I just asked of you. I wish I hadn't had to involve you. But my boss has been sniffing around some old cases. I know we had a deal, but this is just a new agreement.~nrt~ I wish it were different but as I said, you broke out of my protection yourself when you started... doing your thing again. I made clear that would be a problem. You ignored me. I will do my best to protect you as a valued friend of my 'firm' but you're going to have to play ball. ~nrt~"
"EMSTR_224": "RE: Keep calm"
"EMSTR_225": "I don't know who you are or what you're talking about. Is this spam?"
"EMSTR_226": "Amanda De Santa"
"EMSTR_227": "AmandaDS@eyefind.info"
"EMSTR_228": "- Amanda"
"EMSTR_229": "Hmmm."
"EMSTR_230": "Listen, Michael, I'm so glad we're back together and making a go of things. After everything we've been through, I just couldn't give up on our family. Yes you're awful and clearly you're never going to change but I guess I want to bury you,~nrt~ when the time comes, as your wife. Please stop cheating on me, please stop hanging out with those people and please stop getting into the kind of trouble you're getting into. Go back to being the fat, depressing slob in therapy I loved! Okay, be the best you! That's what they say on Listen In. So do it. Or do something positive. Set an example to the kids. A better example. Listen, I REALLY think we should remodel the house again. Nothing expensive. What they call a 'quick gut' – it should really solidify our relationship. Either that or get a beach house. Think you find the sea very calming. xox~nrt~"
"EMSTR_231": "RE: Hmmm."
"EMSTR_232": "My darling wife – hear you/ I'll continue to do my best. No house remodeling or beach houses just yet, though. Please. Let's focus on getting the kids out of the house and gainfully employed first! x"
"EMSTR_233": "Donald Percival"
"EMSTR_234": "Don.Percival@merryweather.com"
"EMSTR_235": "- Donald Percival"
"EMSTR_236": "ENOUGH"
"EMSTR_237": "My friends We haven't met but both of you and your buddies have caused me huge problems. I can't see us establishing much of a friendship – but I will say this – you saved me a fortune as I got to buy back poor old Devin's stake at a hugely reduced cost due to the temporary collapse in our share price.~nrt~ You will make me a lot of money. For that I thank you. For not having to deal with Devin any more, I thank you. Do not fuck with me again. I hope that is clear. No reply necessary.
Donald Percival
~nrt~"
"EMSTR_238": "Bye"
"EMSTR_239": "Well, my friend, we did it. Please for the love of all that is holy, stay out of trouble.~nrt~ By the way, don't know if you heard but I just signed on to be the new host of underbelly of paradise. It's a great shame about my colleague Steve – will really miss him and his horrible outfits. But at least some good came out of his terrible death. I've finally got something for my pension. I hope we don't meet again. DN~nrt~"
"EMSTR_240": "RE: Bye"
"EMSTR_241": "Good luck. I will try to be good."
"EMSTR_242": "Ron"
"EMSTR_243": "BigBadRon@eyefind.info"
"EMSTR_244": "- Ron"
"EMSTR_245": "What the fuck Did you Do?"
"EMSTR_246": "I can't believe you killed him. I can't believe it. I'm... fuck you. Loafer wearing prick. Fuck you. I hate you. now I've lost everything. My best friend and the business we had developed. Fuck you."
"EMSTR_247": "RE: What the fuck Did you Do?"
"EMSTR_248": "I assume this is spam. Please do not try to contact me again."
"EMSTR_249": "Tanisha Marks"
"EMSTR_250": "TanishaMarks@eyefind.info"
"EMSTR_251": "- Tanisha"
"EMSTR_252": "Me. Not us."
"EMSTR_253": "F,
I don't know why I'm writing to you but trust me, it is NOT because secretly I want to get back together. I don't. Not now. Not ever. You are who you are and that is that. I waited and I waited and nothing changed and now I'm seeing someone else and I'm finally happy.~nrt~ After all that I went through with my brothers passing, I know that life you live ain't for me. I always knew that. I ain't got the strength. I don't want it. I want something else and that thing ain't money. I guess what I'm saying is good bye. You'll always be my friend, you know that, but that is it.
T
~nrt~"
"EMSTR_254": "RE: Me. Not us."
"EMSTR_255": "T – don't say that. You do your thing right now, but wait for me. We meant for each other. You know that.
Love"
"EMSTR_256": "RE:RE: Me. Not us."
"EMSTR_257": "No. you got it wrong. We ain't meant for each other. You gotta understand, there is always a cost, and the cost to the choices you made is you and me. No going back on that. Like I said, I hope you make it and you're my friend, but I want a real life.
T"
"EMSTR_258": "RE:RE:RE: Me. Not us."
"EMSTR_259": "T – you're being emotional, and I understand, but I'm always here for you."
"EMSTR_260": "RE:RE:RE:RE: Me. Not us."
"EMSTR_261": "And I'm here for you as a friend, and nothing more. If you can't accept that, then we can't be friends. I'm getting married – to a good guy, a real guy. I hope you're happy for me and I hope you know it's what I need. T"
"EMSTR_262": "Denise"
"EMSTR_263": "denise@eyefind.info"
"EMSTR_264": "- Denise"
"EMSTR_265": "Typical way U treat your aunt (me!)"
"EMSTR_266": "Franklin – you ain't been home. I got worried. Thought about calling but you never pick up so I did some digging and found you ain't been home cos ain't your home no more.~nrt~ You living up in Vinewood Hills, where you don't belong, boy. A word of goodbye would have been nice. Well, so you aware, I've been to the desert to get certified as a pelvic floor exercise instructor. I have been weak down there for so long. Well, no longer. Now I am strong and I will lead. And you are weak. Not just as a man, but as a person. You're really losing yourself, and I don't like it. You ain't got no respect. What if I want to put a women's Arts Center in the home? What if I want to start running pelvic floor classes myself there? Well as I always say, you come from trash, you stay trash and that's what you is, boy. I loved my sister, but boy did she make some mistakes, including in having you. Now, if you'll excuse me, I got boundless love to experience. Your aunt. ~nrt~"
"EMSTR_267": "RE: Typical way U treat your aunt (me!)"
"EMSTR_268": "My dear Aunt,
Don't do anything with the home I half own. Don't put no classes there, don't do no pelvic floor exercises there, don't do nothing. And don't say nothing disrespectful about my mother. She only ever did one truly bad thing in her life and that was giving you a home. Good luck with that pelvic floor. People always did say you were real big down there on account of the number of guys tried you out when you was younger and kept running off. Stay well and stay away from me. Franklin."
"EMSTR_269": "Lamar Davis"
"EMSTR_270": "LamDav@eyefind.info"
"EMSTR_271": "- Lamar"
"EMSTR_272": "Stretch"
"EMSTR_273": "Wassup F? all good? Listen, like I said... Stretch is about to get out. I know you and him was always beefing back in the day, but he's a good guy.~nrt~ Let's keep all the issues with hood off the table for a while. I know you got beef with OGs expecting nothing but hand outs and giving nothing back and I know that's a valid concern but let's keep things cool. Trust me, F. Trust me. I won't screw this up. We gonna make some serious paper & we gonna get respected. They ain't exclusive. You know I got your back. For ever.~nrt~"
"EMSTR_274": "RE: Stretch"
"EMSTR_275": "Just don't do nothing stupid."
"EMSTR_276": "RE:RE: Stretch"
"EMSTR_277": "Me? Get real."
"EMSTR_278": "For real?"
"EMSTR_279": "Hey nigga – did you smoke Trevor? I heard he turned up dead. Maniac was real, so I hope not."
"EMSTR_280": "RE: For real?"
"EMSTR_281": "No – I heard it was the government or some shit. He was my friend. That ain't how I act."
"EMSTR_282": "RESPOND"
"EMSTR_283": "Michael? For real?"
"EMSTR_284": "I heard your boy Michael got smoked – you know anything about that shit?"
"EMSTR_285": "RE: Michael? For real?"
"EMSTR_286": "nothing at all, homie. For real."
"EMSTR_287": "Homie!!!"
"EMSTR_288": "Now THAT was some real shit. You finally learned something. You almost ready to start acting like a fucking man!"
"EMSTR_289": "RE: Homie!!!"
"EMSTR_290": "Ha ha. See you soon, homie"
"EMSTR_291": "RE:RE: Homie!!!"
"EMSTR_292": "Homies 4 life!"
"EMSTR_293": "RE:RE:RE: Homie!!!"
"EMSTR_294": "You know that!"
"EMSTR_295": "Rot in hell"
"EMSTR_296": "I know you had something to do with the death of my husband. If I ever see you again, so help me god, I will rip your head clean off your shoulders. I suggest you stay a long way from me and my family. I hope you rot in hell."
"EMSTR_297": "RE: Rot in hell"
"EMSTR_298": "I'm sorry about your loss. I didn't have anything to do with it. Me and Michael was close and I tried to be a friend to him as best I could. I guess, we was friends because he weren't perfect and neither am I."
"EMSTR_299": "Hmmm?"
"EMSTR_300": "So you did it?"
"EMSTR_301": "RE: Hmmm?"
"EMSTR_302": "No, man. I heard it was Devin Weston or one of them guys."
"EMSTR_303": "RE:RE: Hmmm?"
"EMSTR_304": "I do not believe u."
"EMSTR_305": "RE:RE:RE: Hmmm?"
"EMSTR_306": "I swear. You know Michael was a snake but he was my friend and I don't kill people, even ones who get me wrapped up in shit like he did."
"EMSTR_307": "RE:RE:RE:RE: Hmmm?"
"EMSTR_308": "you r dead to me."
"EMSTR_309": "move on"
"EMSTR_310": "We did it kid. We made the right choice. The only choice, from the moment he turned up. There weren't no choice. Sorry things were a bit funny the other day, but you know how it is – that stuff is heavy. Shit has been truly crazy. But you're still my friend. If you want to hang out some time, give me a shout."
"EMSTR_311": "RE: move on"
"EMSTR_312": "Thanks"
"EMSTR_313": "RE:RE: move on"
"EMSTR_314": "No problem, buddy."
"EMSTR_315": "yes!!!"
"EMSTR_316": "We fucking did it, kid. Nearly sent me insane, but we did it. I hope you... I hope you learned something from hanging with me and the maniac, even if it was how NOT to grow old. You're my friend for life. I hope you know that. Yours M"
"EMSTR_317": "RE: yes!!!"
"EMSTR_318": "For life! What a journey. Thank you for looking out for me. Your boy, Frank."
"EMSTR_319": "Brad"
"EMSTR_320": "Bradley@eyefind.info"
"EMSTR_321": "- Brad"
"EMSTR_322": "Hi T! It's Brad! From Prison"
"EMSTR_323": "Trevor, I hope you are okay. It is some time since I wrote you. The guards say I may be soon allowed some visitors. If I'm good. I hope you are staying out of trouble. Either that or give yourself up. Prison ain't bad. In fact, I think you would love it. I still miss Mikey but he's in a better place. I ain't got a boyfriend, thanks for asking. That stuff ain't true about prison, unless you want it."
"EMSTR_324": "RE: Hi T! It's Brad! From Prison"
"EMSTR_325": "You ain't gonna believe this but Mike is alive. Alive and living in los santos. I saw it on TV"
"EMSTR_326": "RE:RE: Hi T! It's Brad! From Prison"
"EMSTR_327": "No. it must be an imposter or something. He's dead. I saw pictures of his funeral. I know. Why don't you come here and visit me?"
"EMSTR_328": "RE:RE:RE: Hi T! It's Brad! From Prison"
"EMSTR_329": "Now ain't the time for visits."
"EMSTR_330": "RE:RE:RE:RE:RE: Hi T! It's Brad! From Prison"
"EMSTR_331": "Who the fuck is this? Ure dead, who ever u r."
"EMSTR_332": "Hello from Sandy Shores! We miss you."
"EMSTR_333": "T – how's Los Santos. We miss you. We really miss you. Listen, there's been all kinds of crazies sniffing about.~nrt~ No one is happy and it's hard for me to do my job as acting CEO of the business. I think you should come back and help me and stay here forever, like we discussed. I'm worried that the lizard people will eat you in Los Santos. They are there. The Lost seem to be in a lot of trouble since you paid them your last visit. The O Neils also seem to have disappeared off the face of the earth (abducted I hope – but I reckon they'lll surface again). Some Chinese fellas was seen sniffing about, asking after you in town. I reckon them guys that deal fell through with, but I ain't confirmed it yet. Either way, I miss you. your CEO (acting)~nrt~"
"EMSTR_334": "RE: Hello from Sandy Shores! We miss you."
"EMSTR_335": "Stop being such a pussy. Make us some money and anyone comes near the place do like I showed you – ice pick to back of head, drink brains with straw."
"EMSTR_336": "Itz your Nizzle, Jizzle."
"EMSTR_337": "Hey Uncle T – it's Jizzle... Jimmy D 2 the Motherfuckin S... so glad U R back. My dad has been acting like a wacko biatch recently. All angry and shizzle. Calm him the fuck down. Let's hang out sometime. I smoke a lot of weed now and maybe you can take me drinking or something."
"EMSTR_338": "RE: Itz your Nizzle, Jizzle."
"EMSTR_339": "Wot do u take me 4? A degenerate? U r like my kid, if my kid was a fat loser. Which he wouldn't be. I luv u. u must be good, like me. Less weed. More meth. U get stuff done."
"EMSTR_340": "Patricia Madrazo"
"EMSTR_341": "PatriciaMadrazo@eyefind.info"
"EMSTR_342": "- Patricia M"
"EMSTR_343": "The truest of hearts break the cleanest"
"EMSTR_344": "Just to say, that you always in my heart. My heart is full because you are in it. Be good. What we have together, it was very special. I love you but I am a wife and a wife must be with her husband."
"EMSTR_345": "RE: The truest of hearts break the cleanest"
"EMSTR_346": "U R a good woman. He is a lucky man. If he hits you or shit, I will rip his head off and fill is stomach with piss. I have thought about that a lot. I've also done it. But not 2 ure husband. It's quite fun. I miss you. you were the best thing eva. A woman who liked me and who I cood be myself with. Not a cunt like most people. If you want to leave him I am w8ting 4 u. always. Love Trevor."
"EMSTR_347": "So we're clear, buddy – I wrote those Brad emails. All of them. Your secrets are safe with me. Now, calm the fuck down and stop being a crazy freak and people won't try and have you bumped off. No reply necessary. Stay away from me."
"EMSTR_348": "Eileen Haworth"
"EMSTR_349": "EileenHaworth@eyefind.info"
"EMSTR_350": "- Eileen Haworth"
"EMSTR_351": "What is a life worth?"
"EMSTR_352": "Hello,
You don't know me but we shared a moment of extreme and visceral intimacy. I'm the woman whose life you saved from that crazy man outside the gas station.~nrt~ You're probably wondering how I found you. Don't. There's a threshold of wealth beyond which anything becomes possible. My husband is the CEO of Bean Machine, the man who came up with the genius idea of turning coffee into junk food. You did such a brave and selfless act and I wanted to do something equally brave and selfless in return. However, after a lot of soul-searching, I have come up empty. I think I've just been too rich for too long to quantify things in any other terms. I was going to offer you free coffee for life but it tastes like burnt bath water and, let's face it, you'd probably prefer the money. But what is a life worth? What is a billionaire's life worth? According to my husband, "low six figures". So, by the time you read this email, you should be in the possession of $100,000 of Bean Machine stock. I trust you "
"EMSTR_353": "SaeedaKadam@eyefind.info"
"EMSTR_354": "- Saeeda Kadam"
"EMSTR_355": "My hero"
"EMSTR_356": "My name is Saeeda. I wanted to thank you again for chasing after that man who stole my car. ~nrt~ I am extremely grateful. It's not the car that matters – I am insured after all – as much as the fact that you stopped to help a person in need. My family came to the USA 20 years ago with $50 to our name and, thanks to a little hard work and a lot of ruthless business tactics, we now run a very successful tailoring business with supply contracts at many of the high-end department stores, including Ponsonbys. All too often these days, the American Dream is reserved not for those who love thy neighbor but for those who stab thy neighbor in the back, which leads me to believe that you're probably not a rich man. Plus I really need to get my karma back on track so, as a small token of my gratitude, I have sent one of our top-selling men's suits to your house. If it doesn't fit, remember it's the thought that counts.
Take care,
Saeeda
~nrt~"
"EMSTR_357": "Gray Nicholson"
"EMSTR_358": "GrayNicholson@eyefind.info"
"EMSTR_359": "- Gray N"
"EMSTR_360": "Nigel"
"EMSTR_361": "Nigel@eyefind.info"
"EMSTR_362": "- Nigel"
"EMSTR_363": "Celebs!"
"EMSTR_364": "If you are able to get us some celebrity mementos on your travels around the city, that would be marvellous. Some information gleaned from Mrs. Thornhill's magazines:~nrt~~n~Willie from Love Fist is rumoured to be having a comeback gig at the Tequi-la-la nightclub.~n~~n~Tyler Dixon is currently on a career break at his residence near the hills.~n~~n~Kerry McIntosh is regularly spotted shopping with her pet pooch Dexie around Rockford Hills.~n~~n~Mark Fostenburg is often seen playing a round at the golf club with his entourage.~n~~n~Can you see what you can acquire for us? Thanks ever so much!~nrt~"
"EMSTR_365": "Now you have a garage, fill it with cars"
"EMSTR_366": "Buy some cars at ~b~www.legendarymotorsport.net~s~"
"EMSTR_367": "Camp Culture"
"EMSTR_368": "Hey Trevor, I just met these Altruist Cult guys! they got a camp up in the mountains somewhere and will give you cash if you bring them any lost souls who need to be saved. Sounds like easy money, they said they just want to have them for dinner...Ron"
"EMSTR_369": "Hookies"
"EMSTR_370": "Hookies@eyefind.info"
"EMSTR_371": "- Hookies"
"EMSTR_372": "Welcome to Hookies!"
"EMSTR_373": "Mr. De Santa! ~n~
Congratulations on being the new owner of Hookies! Aside from a minor gang problem and the occasional drunken knife fight, there isn't a better family restaurant in all of North Chumash! ~n~
I've worked the bar at Hookies for over 30 years, and I'm only 42 so I really have grown up with the place! Anything you need, just let me know. ~n~
Best,~n~
Franny"
"EMSTR_374": "Welcome to Hookies!"
"EMSTR_375": "Mr. Clinton!~n~
Congratulations on being the new owner of Hookies! Aside from a minor gang problem and the occasional drunken knife fight, there isn't a better family restaurant in all of North Chumash! ~n~
I've worked the bar at Hookies for over 30 years, and I'm only 42 so I really have grown up with the place! Anything you need, just let me know.
~n~Best,
~n~Franny"
"EMSTR_376": "Towing Impound"
"EMSTR_377": "TowingImpound@eyefind.info"
"EMSTR_378": "- Towing Impound"
"EMSTR_379": "Downtown Cab Co,"
"EMSTR_380": "DowntownCabCo@eyefind.info"
"EMSTR_381": "- Downtown Cab Co."
"EMSTR_382": "McKenzie Field Hangar"
"EMSTR_383": "McKenzieField@eyefind.info"
"EMSTR_384": "Sonar Collections Dock"
"EMSTR_385": "SonarCollections@eyefind.info"
"EMSTR_386": "- Sonar Collections Dock"
"EMSTR_387": "Los Santos Customs"
"EMSTR_388": "LosSantosCustoms@eyefind.info"
"EMSTR_389": "- Los Santos Customs"
"EMSTR_390": "Cinema Doppler"
"EMSTR_391": "CinemaDoppler@eyefind.info"
"EMSTR_392": "- Cinema Doppler"
"EMSTR_393": "Ten Cent Theater"
"EMSTR_394": "TenCentTheater@eyefind.info"
"EMSTR_395": "- Ten Cent Theater"
"EMSTR_396": "Tivoli Cinema"
"EMSTR_397": "TivoliCinema@eyefind.info"
"EMSTR_398": "- Tivoli Cinema"
"EMSTR_399": "Los Santos Golf Club"
"EMSTR_400": "LosSantosGolfClub@eyefind.info"
"EMSTR_401": "- Los Santos Golf Club"
"EMSTR_402": "Car Scrap Yard"
"EMSTR_403": "CarScrapYard@eyefind.info"
"EMSTR_404": "- Car Scrap Yard"
"EMSTR_405": "Smoke on the Water"
"EMSTR_406": "SmokeOnTheWater@eyefind.info"
"EMSTR_407": "- Smoke on the Water"
"EMSTR_408": "Tequi-la-la"
"EMSTR_409": "Tequi-la-la@eyefind.info"
"EMSTR_410": "- Tequi-la-la"
"EMSTR_411": "Pitchers"
"EMSTR_412": "Pitchers@eyefind.info"
"EMSTR_413": "- Pitchers"
"EMSTR_414": "The Hen House"
"EMSTR_415": "TheHenHouse@eyefind.info"
"EMSTR_416": "- The Hen House"
"EMSTR_417": "Welcome"
"EMSTR_418": "Hi Franklin,
~n~I just wanted to let you know, on behalf of everyone at the towing company, we couldn't be happier that you're our new owner! You know the business well already and I'm sure you won't have a problem getting your hands dirty. We're a little short-staffed right now (as you're aware, some of our drivers aren't the most reliable!) so any help you can give us will be much appreciated.
~n~Regards,
~n~The Management (Rodney)"
"EMSTR_419": "Nuclear Waste"
"EMSTR_420": "Dear Mr. De Santa,~n~
Not a subject line you receive every day, I'm sure! I'm an environmentalist currently based in Paleto Bay. I hope you don't mind me contacting you out of the blue like this, but I heard that you recently purchased the dock at Paleto Cove. I don't know if you're aware of the extent of the problems with pollution in San Andreas but nuclear power facilities are pumping large amounts of waste into the ocean on a daily basis. As a local businessman with a vested interest in the coastline, any assistance that you can personally provide in cleaning up our seabeds would be much appreciated. Every little helps!
~n~Warm regards,
~n~Dr. Varley"
"EMSTR_421": "Nuclear Waste"
"EMSTR_422": "Dear Mr. Philips,
~n~Not a subject line you receive every day, I'm sure! I'm an environmentalist currently based in Paleto Bay. I hope you don't mind me contacting you out of the blue like this, but I heard that you recently purchased the dock at Paleto Cove. I don't know if you're aware of the extent of the problems with pollution in San Andreas but nuclear power facilities are pumping large amounts of waste into the ocean on a daily basis. As a local businessman with a vested interest in the coastline, any assistance that you can personally provide in cleaning up our seabeds would be much appreciated. Every little helps!
~n~Warm regards,
~n~Dr. Varley"
"EMSTR_423": "Nuclear Waste"
"EMSTR_424": "Dear Mr. Clinton,
~n~Not a subject line you receive every day, I'm sure! I'm an environmentalist currently based in Paleto Bay. I hope you don't mind me contacting you out of the blue like this, but I heard that you recently purchased the dock at Paleto Cove. I don't know if you're aware of the extent of the problems with pollution in San Andreas but nuclear power facilities are pumping large amounts of waste into the ocean on a daily basis. As a local businessman with a vested interest in the coastline, any assistance that you can personally provide in cleaning up our seabeds would be much appreciated. Every little helps!~n~
Warm regards,
~n~Dr. Varley"
"EMSTR_425": "WTF?"
"EMSTR_426": "Just heard you bought a franchise in LS Customs, man??? Crazy. Clearly your game's not as weak as I thought it was! Well I guess I can't charge you for work any more :) Just please promise me you won't make me call you boss...
~n~Say hi to that shit-talker Lamar.
~n~Hao"
"EMSTR_427": "Welcome to the historic Doppler Cinema"
"EMSTR_428": "Dear Mr De Santa,~n~
I have been the manager at the Doppler Cinema for over 7 years and I wanted to personally welcome you as our new owner. I like to say that this is the real movie business in Vinewood!~n~
Please come in soon and catch a movie. On the house, of course!
~n~Warm wishes,
~n~
Patrick"
"EMSTR_429": "Introductions"
"EMSTR_430": "Hi Michael!
~n~I hope it's ok to call you Michael? We like to keep things informal at the Ten Cent Theater! Anyway, just wanted to introduce myself... I'm the manager at Ten Cent and I'll be your main point of contact moving forward.~n~
Congrats again on becoming our new owner. Now we just have to find a way to stop people stealing all their movies online and start going to the cinema again... but I guess that's my problem!
~n~
Speak soon,~n~
Santiago."
"EMSTR_431": "Welcome to the scrap business!"
"EMSTR_432": "Mr. De Santa,
~n~My name's Wesley and I'm the foreman at the scrap yard. Let me tell you – you got into the business at the right time. With the economy and automobile industry in the toilet, scrap is booming right now! If we can just stop the local hoods from ripping us off, we'll be laughing all the way to the bank. Anyway, this isn't the time to talk about problems – we'll deal with those if and when they arise.
~n~All the best,~n~
Wesley"
"EMSTR_433": "Welcome to the scrap business!"
"EMSTR_434": "Mr. Philips,
~n~My name's Wesley and I'm the foreman at the scrap yard. Let me tell you – you got into the business at the right time. With the economy and automobile industry in the toilet, scrap is booming right now! If we can just stop the local hoods from ripping us off, we'll be laughing all the way to the bank. Anyway, this isn't the time to talk about problems – we'll deal with those if and when they arise.
~n~All the best,~n~
Wesley"
"EMSTR_435": "Welcome to the scrap business!"
"EMSTR_436": "Mr. Clinton,~n~
My name's Wesley and I'm the foreman at the scrap yard. Let me tell you – you got into the business at the right time. With the economy and automobile industry in the toilet, scrap is booming right now! If we can just stop the local hoods from ripping us off, we'll be laughing all the way to the bank. Anyway, this isn't the time to talk about problems – we'll deal with those if and when they arise.
~n~All the best,~n~
Wesley"
"EMSTR_437": "Smoke on the Water"
"EMSTR_438": "Hey Franklin,
~n~You're our new owner, right? If not, completely ignore this email, man! If you are, welcome to the marijuana industry, all 100% legal and purely for medicinal purposes! We're saving lives!
~n~I'll let you know if anything comes up, but you don't have to worry – I run a pretty tight ship.~n~
Take it easy,~n~
Jared"
"EMSTR_439": "Owner of the most legendary rock club in town!"
"EMSTR_440": "Hi Mr. De Santa,
~n~My name's Cody and I'm the club manager at Tequi-la-la. Just thought I'd reach out and say hi to my new boss! You've bought a piece of history, dude. Pretty fucking cool.~n~
Anyway, I'll keep you in the loop. ~n~
Rock on,
~n~Cody."
"EMSTR_441": "Owner of the most legendary rock club in town!"
"EMSTR_442": "Hi Mr. Philips,
~n~My name's Cody and I'm the club manager at Tequi-la-la. Just thought I'd reach out and say hi to my new boss! You've bought a piece of history, dude. Pretty fucking cool. ~n~
Anyway, I'll keep you in the loop.
~n~
Rock on,
~n~Cody."
"EMSTR_443": "Owner of the most legendary rock club in town!"
"EMSTR_444": "Hi Mr. Clinton,~n~
My name's Cody and I'm the club manager at Tequi-la-la. Just thought I'd reach out and say hi to my new boss! You've bought a piece of history, dude. Pretty fucking cool.
~n~Anyway, I'll keep you in the loop. ~n~
Rock on,
~n~Cody."
"EMSTR_445": "Our new owner!"
"EMSTR_446": "Hey Mr. De Santa,
~n~Hope you don't mind me contacting you like this. I'm the manager at Pitchers so thought it was only right that I introduce myself. Never a dull moment at that place let me tell you! There's a reason we keep the windows blacked out :)
~n~Just wanted to say congrats and let you know I'm here if you need me.~n~
Speak soon,
~n~Luke"
"EMSTR_447": "Our new owner!"
"EMSTR_448": "Hey Mr. Philips,
~n~Hope you don't mind me contacting you like this. I'm the manager at Pitchers so thought it was only right that I introduce myself. Never a dull moment at that place let me tell you! There's a reason we keep the windows blacked out :)
~n~Just wanted to say congrats and let you know I'm here if you need me.
~n~Speak soon,
~n~Luke"
"EMSTR_449": "Our new owner!"
"EMSTR_450": "Hey Mr. Clinton,
~n~Hope you don't mind me contacting you like this. I'm the manager at Pitchers so thought it was only right that I introduce myself. Never a dull moment at that place let me tell you! There's a reason we keep the windows blacked out :)
~n~Just wanted to say congrats and let you know I'm here if you need me.
~n~Speak soon,~n~
Luke"
"EMSTR_451": "A new cock in the Hen House!"
"EMSTR_452": "Mr. Philips,
~n~I believe you're now the proud owner of the classiest gentleman's bar in town! At least that's what we keep telling ourselves! I'm the manager at the Hen House so I'll be your main point of contact. Hope I won't have to trouble you too much but you never know in this business! Congratulations again. You're clearly a wise investor – nothing more recession-proof than booze and titties, right? ~n~
Best wishes,~n~
Logan"
"EMSTR_453": "A new cock in the Hen House!"
"EMSTR_454": "Mr. De Santa,~n~
I believe you're now the proud owner of the classiest gentleman's bar in town! At least that's what we keep telling ourselves! I'm the manager at the Hen House so I'll be your main point of contact. Hope I won't have to trouble you too much but you never know in this business! Congratulations again. You're clearly a wise investor – nothing more recession-proof than booze and titties, right?
~n~Best wishes,~n~
Logan"
"EMSTR_455": "A new cock in the Hen House!"
"EMSTR_456": "Mr. Clinton,~n~
I believe you're now the proud owner of the classiest gentleman's bar in town! At least that's what we keep telling ourselves! I'm the manager at the Hen House so I'll be your main point of contact. Hope I won't have to trouble you too much but you never know in this business! Congratulations again. You're clearly a wise investor – nothing more recession-proof than booze and titties, right? ~n~
Best wishes,
~n~Logan"
"EMSTR_457": "Give us $10,000"
"EMSTR_458": "Please visit our website at ~b~www.epsilonprogram.com~s~ to donate $10,000 towards your future enlightenment."
"EMSTR_459": "I'm making you rich, dude!"
"EMSTR_460": "Don't delete! THIS ISN'T SPAM! ~nrt~You know that guy whose bike you got back yesterday? Well, that's me! And guess what...I'm seriously rich! ;) Have you heard of Animal Ark the all-natural pet store? I started that company 3 years ago when I was just 17 years old and now I've got, like, 8 homes. Turns out organic pet food is totally recession proof! But it was never about the money for me, even when I floated the business on the stock exchange, and I'm totally unchanged by it. I'm a new generation of millionaire. I don't believe in cynicism or working hard. Money is meaningless if you're spiritually bereft, you know what I mean? When you stepped in and helped me, you didn't see a highly successful entrepreneur. You just saw a young, cool guy who got his bike stolen. And that's awesome, dude. So check this out. I'm sending you $100,000 of stock in Animal Ark. That way, I'm invested in you, you're invested in me. Sound cool?"
"EMSTR_461": "I'm making you rich, dude!"
"EMSTR_462": "Don't delete! THIS ISN'T SPAM! ~nrt~You know that guy whose bike you got back yesterday? Well, that's me! And guess what...I'm seriously rich! ;) Have you heard of Animal Ark the all-natural pet store? I started that company 3 years ago when I was just 17 years old and now I've got, like, 8 homes. Turns out organic pet food is totally recession proof! But it was never about the money for me, even when I floated the business on the stock exchange, and I'm totally unchanged by it. I'm a new generation of millionaire. I don't believe in cynicism or working hard. Money is meaningless if you're spiritually bereft, you know what I mean? When you stepped in and helped me, you didn't see a highly successful entrepreneur. You just saw a young, cool guy who got his bike stolen. And that's awesome, dude. So check this out. I'm sending you $100,000 of stock in Animal Ark. That way, I'm invested in you, you're invested in me. Sound cool?"
"EMSTR_463": "I'm making you rich, dude!"
"EMSTR_464": "Don't delete! THIS ISN'T SPAM! ~nrt~You know that guy whose bike you got back yesterday? Well, that's me! And guess what...I'm seriously rich! ;) Have you heard of Animal Ark the all-natural pet store? I started that company 3 years ago when I was just 17 years old and now I've got, like, 8 homes. Turns out organic pet food is totally recession proof! But it was never about the money for me, even when I floated the business on the stock exchange, and I'm totally unchanged by it. I'm a new generation of millionaire. I don't believe in cynicism or working hard. Money is meaningless if you're spiritually bereft, you know what I mean? When you stepped in and helped me, you didn't see a highly successful entrepreneur. You just saw a young, cool guy who got his bike stolen. And that's awesome, dude. So check this out. I'm sending you $100,000 of stock in Animal Ark. That way, I'm invested in you, you're invested in me. Sound cool?"
"EMSTR_465": "Pedal & Metal Sales"
"EMSTR_466": "sales@pandmcycles.com"
"EMSTR_467": "Pedal & Metal Cycles"
"EMSTR_468": "SSA Super Autos Sales"
"EMSTR_469": "sales@southernsanandreassuperautos.com"
"EMSTR_470": "SSA Super Autos"
"EMSTR_471": "Delivery Confirmation"
"EMSTR_472": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered to your garage."
"EMSTR_473": "Delivery Confirmation"
"EMSTR_474": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered to your garage."
"EMSTR_475": "Delivery Confirmation"
"EMSTR_476": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered to your garage."
"EMSTR_477": "Delivery Confirmation"
"EMSTR_478": "Thank you for your order Mr. Philips, your new ~a~ has been delivered to your garage."
"EMSTR_479": "Delivery Confirmation"
"EMSTR_480": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered to your garage."
"EMSTR_481": "Delivery Confirmation"
"EMSTR_482": "Thank you for your order Mr. Philips, your new ~a~ has been delivered to your garage."
"EMSTR_483": "Purchase Confirmation"
"EMSTR_484": "Thank you for your order Mr. De Santa, your new ~a~ has been delivered to your helipad."
"EMSTR_485": "Purchase Confirmation"
"EMSTR_486": "Thank you for your order Mr. Clinton, your new ~a~ has been delivered to your helipad."
"EMSTR_487": "Purchase Confirmation"
"EMSTR_488": "Thank you for your order Mr. Philips, your new ~a~ has been delivered to your helipad."
"EMSTR_489": "Hush Smush"
"EMSTR_490": "promotions@hushmush.com"
"EMSTR_491": "Hush Smush"
"EMSTR_492": "foxymama21"
"EMSTR_493": "foxymama21@hushmush.com"
"EMSTR_494": "foxymama21"
"EMSTR_495": "Altarego12"
"EMSTR_496": "Altarego12@hushmush.com"
"EMSTR_497": "Altarego12"
"EMSTR_498": "BadKitty11"
"EMSTR_499": "BadKitty11@hushmush.com"
"EMSTR_500": "BadKitty11"
"EMSTR_501": "7yearbitch"
"EMSTR_502": "7yearbitch@hushmush.com"
"EMSTR_503": "7yearbitch"
"EMSTR_504": "Froggy69"
"EMSTR_505": "Froggy69@hushmush.com"
"EMSTR_506": "Froggy69"
"EMSTR_507": "Misscuddles"
"EMSTR_508": "Misscuddles@hushmush.com"
"EMSTR_509": "Misscuddles"
"EMSTR_510": "Sign up now"
"EMSTR_511": "Is your woman failing to give you the daily sex you deserve? All women lure you in with lots of sex and then before you know it she's as frigid as the arctic. No passion - no excitement. Mutual disgust and desperation. Before you know it you're masturbating in the bathroom at work to keep from trying to fingerblast the intern. Sound familiar?
Get it back today at Hush Smush, America's leading dating service for married people, those in committed relationships, lonely lunatics, and the really desperate.
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"EMSTR_512": "Sign up today"
"EMSTR_513": "Ever felt the excitement of a married woman's wedding ring scraping your junk as she shoves her hand down your pants as you hide in a bathroom at a party? Your relationship blows. Your wife or girlfriend doesn't.
So screw somebody else's.
On HushSmush.com, you'll find thousands of neglected, vulnerable married or single women who'll do just about anything for a little attention. I mean these women really want to be degraded. They're up for it.
Sign up today"
"EMSTR_514": "Sign up today for just $500"
"EMSTR_515": "Divorce is expensive. The law is set up to bankrupt men who have the audacity to leave their sexless marriages. You don't want to lose half of your stuff because she's gotten fat and sexless. Get a piece on the side.
Hush Smush is a discrete and secure online community of extramarital daters.
Sign up today for less than the cost of a premium pornography package."
"EMSTR_516": "HushSmush.com"
"EMSTR_517": "Lonely sex-starved housewives want to meet you in a rest stop then be ravaged in the bushes.
Have you ever fantasized about having an affair? Affairs are easy. Infidelity doesn't cause problems. People finding out does. It isn't healthy to repress natural urges.
That's where we come in.
Make a discrete connection with other adults who are unsatisfied in their relationships on HushSmush.com
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"EMSTR_518": "Privacy guaranteed!"
"EMSTR_519": "Imagine a woman who wants to meet you twice a week at a local hotel and will let you bang her every orifice for hours - has no interest in small talk, gifts, greeting cards or emotion. Sounds great doesn't it? These women exist. And they are at Hush Smush.
Hush Smush is America's leading extramarital dating website. Sign up today for just $500. Privacy guaranteed!"
"EMSTR_520": "It's your lucky day"
"EMSTR_521": "Thanks for hitting me up. I'm glad you liked what you saw. Everyone tells me I'm even hotter in person. So what's the deal? What are you looking for?"
"EMSTR_522": "RE: It's your lucky day"
"EMSTR_523": "What am I looking for? If I knew the answer to that I'd save a lot of money on booze and therapy. You spend your life trying to get it all, then when you've got it all you realize you got less than you started with. You know what I mean? I guess that doesn't make too much sense. My kids hate me. My wife hates me. The only time we speak is when we're screaming at each other. So, as you probably can tell, I'm a goodtime guy."
"EMSTR_524": "RE:RE: It's your lucky day"
"EMSTR_525": "Yeah, well my husband's a selfish dick whose idea of foreplay is to open a beer. He doesn't have the first idea how to satisfy me emotionally or sexually. But we can wallow in our shitty lives or do something about it right? Isn't that what we're doing here? So instead of thinking about your problems, I want you to think LONG AND HARD about the fact that I'm bored and horny, and try to come up with a solution."
"EMSTR_526": "RE:RE:RE: It's your lucky day"
"EMSTR_527": "I hate to think of you all on your own with nothing to do. Where do you live? Los Santos? Maybe I can give you what you're not getting at home."
"EMSTR_528": "RE:RE:RE:RE: It's your lucky day"
"EMSTR_529": "Yeah, I live in Los Santos. We'll have to be careful - if my husband catches us he'll kill you."
"EMSTR_530": "RE:RE:RE:RE:RE: It's your lucky day"
"EMSTR_531": "Don't worry about your husband. You just worry about getting some rest. You're gonna need it."
"EMSTR_532": "RE:RE:RE:RE:RE:RE: It's your lucky day"
"EMSTR_533": "You're a bad boy. I'm gonna pick out something extra slutty to wear. In the meantime, here's a preview.
XXX
"
"EMSTR_534": "RE:RE:RE:RE:RE:RE:RE: It's your lucky day"
"EMSTR_535": "Amanda! Are you fucking kidding me? You whore! How are there enough hours in the day for you to fuck this many guys?"
"EMSTR_536": "RESPOND"
"EMSTR_537": "RESPOND"
"EMSTR_538": "RESPOND"
"EMSTR_539": "RESPOND"
"EMSTR_540": "RESPOND"
"EMSTR_541": "RESPOND"
"EMSTR_542": "RESPOND"
"EMSTR_543": "Are you for real?"
"EMSTR_544": "I feel like half the guys on here are either losers or creeps who suddenly forget their credit cards when the check arrives. I want a real man who understands how to value a beautiful passionate woman with tattoos on her inner thighs and a collection of gimp masks.
What do you do for a living? Sorry to be blunt but I'm not at a point in my life where I can waste any more time. If you can't afford a Fufu handbag or a Le Chien pair of shoes, this isn't going to work."
"EMSTR_545": "RE:Are you for real?"
"EMSTR_546": "I guess you could call me a retired businessman. Believe me I know what it means to keep a woman in the manner to which she's accustomed. My wife burns through money like fire through brushwood. The question is what do I get out of this? It sounds exactly like my marriage. I don't need to be a sugar daddy to two women at the same time."
"EMSTR_547": "RE:RE:Are you for real?"
"EMSTR_548": "You get these. Followed by the best sex of your life whenever you want it, wherever you want it.
"
"EMSTR_549": "RE:RE:RE:Are you for real?"
"EMSTR_550": "I'm feeling much more sold on this now. Great looking rack."
"EMSTR_551": "RE:RE:RE:RE:Are you for real?"
"EMSTR_552": "Can you send me a photo of you? I can't bear spending all this time getting my hopes up and you're really an 80-year-old man with an adult diaper and a penis like month-old asparagus!
Xxx"
"EMSTR_553": "RE:RE:RE:RE:RE:Are you for real?"
"EMSTR_554": "Here you go. You'll have to judge for yourself.
"
"EMSTR_555": "RE:RE:RE:RE:RE:RE:Are you for real?"
"EMSTR_556": "I know who you are, Michael. If you don't want your wife to find out about you having an affair, you need to transfer $10000 to the account below.
You're good for the money. Don't ruin your life over this."
"EMSTR_557": "RESPOND"
"EMSTR_558": "RESPOND"
"EMSTR_559": "RESPOND"
"EMSTR_560": "RESPOND"
"EMSTR_561": "RESPOND"
"EMSTR_562": "RESPOND"
"EMSTR_563": "Hey there handsome"
"EMSTR_564": "I'm so glad you contacted me. My husband's away and I feel like being a very bad girl.
XXX"
"EMSTR_565": "RE:Hey there handsome"
"EMSTR_566": "What did you have in mind?"
"EMSTR_567": "RE:RE:Hey there handsome"
"EMSTR_568": "What a crazy day! So busy right now. Message me later. I'll send more pictures!
xx"
"EMSTR_569": "RE:RE:RE:Hey there handsome"
"EMSTR_570": "Do you have time to chat now? Your profile says you like older men?"
"EMSTR_571": "RE:RE:RE:RE:Hey there handsome"
"EMSTR_572": "What a crazy day! So busy right now. Message me later. I'll send more pictures!
xx"
"EMSTR_573": "RE:RE:RE:RE:RE:Hey there handsome"
"EMSTR_574": "That's what you said last time. Where are these pictures?"
"EMSTR_575": "RE:RE:RE:RE:RE:RE:Hey there handsome"
"EMSTR_576": "What a crazy day! So busy right now. Message me later. I'll send more pictures!
xx"
"EMSTR_577": "RE:RE:RE:RE:RE:RE:RE:Hey there handsome"
"EMSTR_578": "I should have known this shit was too good to be true."
"EMSTR_579": "RESPOND"
"EMSTR_580": "RESPOND"
"EMSTR_581": "RESPOND"
"EMSTR_582": "RESPOND"
"EMSTR_583": "RESPOND"
"EMSTR_584": "RESPOND"
"EMSTR_585": "RESPOND"
"EMSTR_586": "Hi sexy"
"EMSTR_587": "Thanks for getting in touch. Are you ready to have some fun with a horny housewife?
XXX"
"EMSTR_588": "RE:Hi sexy"
"EMSTR_589": "Only if you're on your period."
"EMSTR_590": "RE:RE:Hi sexy"
"EMSTR_591": "No time to chat right now. Send me a message later. You won't regret it!
XXX"
"EMSTR_592": "RE:RE:RE:Hi sexy"
"EMSTR_593": "So when can I do you? My dick ain't no babys arm but it punches like a prize fighter's."
"EMSTR_594": "RE:RE:RE:RE:Hi sexy"
"EMSTR_595": "Stop beating around the bush and let me beat one out into your bush."
"EMSTR_596": "RE:RE:RE:RE:Hi sexy"
"EMSTR_597": "No time to chat right now. Send me a message later. You won't regret it!
XXX"
"EMSTR_598": "RE:RE:RE:RE:RE:Hi sexy"
"EMSTR_599": "What the fuck? This is a fucking scam!"
"EMSTR_600": "RESPOND"
"EMSTR_601": "RESPOND"
"EMSTR_602": "RESPOND"
"EMSTR_603": "RESPOND"
"EMSTR_604": "RESPOND"
"EMSTR_605": "RESPOND"
"EMSTR_606": "Will you turn into a prince?"
"EMSTR_607": "Thanks for making contact with me! Ribbet! Haha! :O)))) I dont really know what to say. I have lots of energy and love to joke around – all the gals at the office say I am a CARD! And I love frogs I have stuffed frogs all over my cubicle and I even have some really cute underwear with frogs on it! My husbands annoyed with me all of the whole time. I have ups and downs like every person. One time I killed a dog for no reason. Froggy croaked it. :( OOPS! I just want to laugh and have fun and find what's missing in my life. Look forward to getting to know you better!"
"EMSTR_608": "RE:Will you turn into a prince?"
"EMSTR_609": "Wats missing in your life is between my legs. Waana do sum ice and get real messed up and fuck for hours?"
"EMSTR_610": "RESPOND"
"EMSTR_611": "RE:RE:Will you turn into a prince?"
"EMSTR_612": "Hehe! I thought I was the joker in the pack! Well my goodness sir – you have to take it easy or I might just hop away. Maybe we should start with a cocktail first? I know this place makes green martinis just for me! But seriously tell me more about you, your marriage, what you're looking for. Jeez, I sound like my therapist! I'm wearing jammies with frogs on them! SO CUTE!"
"EMSTR_613": "RE:RE:RE:Will you turn into a prince?"
"EMSTR_614": "I aint married I like doing married women. Yeah we can meet for a cocktail as long as it means I'm getting some. No wonder your husband treats you badly. You're annoying with the frog shit. That's for little girls.. So shut up give me the address and I'll come over and do you."
"EMSTR_615": "RE:RE:RE:RE:Will you turn into a prince?"
"EMSTR_616": "You sick bastard. I'm reporting you to the administrators."
"EMSTR_617": "RESPOND"
"EMSTR_618": "RESPOND"
"EMSTR_619": "RESPOND"
"EMSTR_620": "RE:RE:RE:RE:RE:Will you turn into a prince?"
"EMSTR_621": "Why the hell are you on this site if you don't want to get laid by a creepy dude like me? it's the internet for fuck's sake."
"EMSTR_622": "RESPOND"
"EMSTR_623": "Taking the plunge!"
"EMSTR_624": "I can't believe I'm doing this - I'm so nervous! I don't even know if I'm ready to have an affair. All my life I've done things for other people. My kids, my husband. I'm not saying I expect anything in return but sometimes it would be nice to feel like a woman rather than a housekeeper. I only know missionary position but I think I'm pretty good at it.
Anyway, enough about me. What's your story? Have you met anyone nice on this site yet?"
"EMSTR_625": "RE:Taking the plunge!"
"EMSTR_626": "Let me start by saying Im a really great guy who believes in treating women the way they should be treated. It aint easy to do this over email why dont we meet so you can get to know the real me? Youre my equal and a lady with needs and desires I want to understand and explore. I can take you beyond missionary."
"EMSTR_627": "RE:RE:Taking the plunge!"
"EMSTR_628": "What a lovely email! You sound like such a sweet guy. I dont want to take things too fast though. Lets get to know each other a bit better first. Im attaching a photo taken last year outside church. I think I look sad but I like my hair this way. Can you send me one of you?
Xx"
"EMSTR_629": "RE:RE:RE:Taking the plunge!"
"EMSTR_630": "You look real good but I don't care about looks. I like to get inside a woman any way I can. That's where the real beauty is.
Heres my photo. When can we meet to talk about feelings and shit?
"
"EMSTR_631": "RE:RE:RE:RE:Taking the plunge!"
"EMSTR_632": "I'm very sorry. I've made a terrible mistake. I don't think we should talk any more."
"EMSTR_633": "RE:RE:RE:RE:RE:Taking the plunge!"
"EMSTR_634": "I don't like being dumped, sweetheart. You've broken my heart."
"EMSTR_635": "RESPOND"
"EMSTR_636": "RESPOND"
"EMSTR_637": "RESPOND"
"EMSTR_638": "RESPOND"
"EMSTR_639": "RESPOND"
"EMSTR_640": "Offroad Events"
"EMSTR_641": "events@SouthernSanAndreasSuperAutos.com"
"EMSTR_642": "- Southern San Andreas Super Autos"
"EMSTR_643": "Dock Tease"
"EMSTR_644": "RaceOrganiser@docktease.com"
"EMSTR_645": "- Dock Tease Events"
"EMSTR_646": "My Hero"
"EMSTR_647": "My name is Saeeda. I wanted to thank you again for chasing after that man who stole my car. ~nrt~ I am extremely grateful. It's not the car that matters – I am insured after all – as much as the fact that you stopped to help a person in need. My family came to the USA 20 years ago with $50 to our name and, thanks to a little hard work and a lot of ruthless business tactics, we now run a very successful tailoring business with supply contracts at many of the high-end department stores, including Ponsonbys. All too often these days, the American Dream is reserved not for those who love thy neighbor but for those who stab thy neighbor in the back, which leads me to believe that you're probably not a rich man. Plus I really need to get my karma back on track so, as a small token of my gratitude, I have sent one of our top-selling men's suits to your house. If it doesn't fit, remember it's the thought that counts.
Take care,
Saeeda
~nrt~"
"EMSTR_648": "My Hero"
"EMSTR_649": "My name is Saeeda. I wanted to thank you again for chasing after that man who stole my car. ~nrt~ I am extremely grateful. It's not the car that matters – I am insured after all – as much as the fact that you stopped to help a person in need. My family came to the USA 20 years ago with $50 to our name and, thanks to a little hard work and a lot of ruthless business tactics, we now run a very successful tailoring business with supply contracts at many of the high-end department stores, including Ponsonbys. All too often these days, the American Dream is reserved not for those who love thy neighbor but for those who stab thy neighbor in the back, which leads me to believe that you're probably not a rich man. Plus I really need to get my karma back on track so, as a small token of my gratitude, I have sent one of our top-selling men's suits to your house. If it doesn't fit, remember it's the thought that counts.
Take care,
Saeeda
~nrt~"
"EMSTR_650": "My Hero"
"EMSTR_651": "My name is Saeeda. I wanted to thank you again for chasing after that man who stole my car. ~nrt~ I am extremely grateful. It's not the car that matters – I am insured after all – as much as the fact that you stopped to help a person in need. My family came to the USA 20 years ago with $50 to our name and, thanks to a little hard work and a lot of ruthless business tactics, we now run a very successful tailoring business with supply contracts at many of the high-end department stores, including Ponsonbys. All too often these days, the American Dream is reserved not for those who love thy neighbor but for those who stab thy neighbor in the back, which leads me to believe that you're probably not a rich man. Plus I really need to get my karma back on track so, as a small token of my gratitude, I have sent one of our top-selling men's suits to your house. If it doesn't fit, remember it's the thought that counts.
Take care,
Saeeda
~nrt~"
"EMSTR_652": "Brother Adrian"
"EMSTR_653": "adrian@mydivinewithin.com"
"EMSTR_654": "Brother Adrian"
"EMSTR_655": "Find out for yourself. Find out about yourself."
"EMSTR_656": "~s~Franklin,~n~Isn't it time you took control of your inner self? Are you willing to spare five minutes for a lifetime of fulfilment? Visit ~b~www.mydivinewithin.com~s~ to receive a FREE actuality analysis.
~n~Become an active engineer of your destiny."
"EMSTR_657": "Congratulations! The process has begun!"
"EMSTR_658": "~s~Dear Franklin,~n~I wanted to personally congratulate you on acknowledging your actuality. Yes, this is not an auto-generated email. Welcome to the process. You have joined millions of others on a wonderful and extremely cost-effective journey towards peace, freedom and enlightenment.~n~Visit ~b~www.childrenofthemountain.com~s~ to continue on your journey without delay. Your STAGE 2 password is: ~b~FUTILITY~s~"
"EMSTR_659": "Are you ready to continue your journey?"
"EMSTR_660": "~s~My dearest Franklin,~n~I trust your life has been changed forever by my ground-breaking presentation and the spiritual re-evaluation of your externality that took place. You are making excellent progress but there is still work to be done! For it is not sufficient to merely acknowledge one's actuality; true freedom only comes with a re-interpretation of it.~n~Visit ~b~www.childrenofthemountain.com~s~ to continue on your journey without delay. Your STAGE 4 password is: ~b~ACTUALITY~s~"
"EMSTR_661": "Congratulations! You are now actualized!"
"EMSTR_662": "~s~Brother Franklin,~n~Well done! You are now in full control of your inner self and in touch with your true dimension! How does it feel to be self-realized? By now you should already have received your commemorative Children of the Mountain T-Shirt. You deserve it.~n~This isn't goodbye. We will hassle you about signing up to our advanced courses for the rest of your life.~n~Stay strong,"
"EMSTR_663": "RE:RE:RE:RE: Hi T! It's Brad! From Prison"
"EMSTR_664": "That's too bad. I miss you, my brother."
"EMSTR_665": "Wild Amateur Pics – but not like you're thinking"
"EMSTR_666": "You've been nominated to take part in Southern San Andreas' premier amateur photography competition in the wildlife sector. You'll join hundreds of other young, talented hopefuls in getting heat stroke, poison ivy poisoning, and, most importantly, giving your work away for free. For the first young photographer to document the whole array of Southern San Andreas' fauna – a life of underwater adventure and photography awaits.~n~
Submissions are subject to the following rules:
- Only photograph submissions of living animals will be accepted~n~
- Animals should be centred in the photograph~n~
- Photographs captured using camera filters or borders will not be eligible for submission~n~
- Selfies are NOT eligible for submission~n~
- All image rights are transferred to the Southern San Andreas State Tourist Board~n~
List of animals to photograph:
- BOAR~n~
- BORDER COLLIE~n~
- CAT~n~
- CHICKEN-HAWK~n~
- CORMORANT~n~
- COW~n~
- COYOTE~n~
- CROW~n~
- DEER~n~
- HEN~n~
- HUSKY~n~
- MOUNTAIN LION~n~
- PIG~n~
- POODLE"
"EMSTR_667": "Automated Response – Wild Amateur Pics"
"EMSTR_668": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_669": "Automated Response – Wild Amateur Pics"
"EMSTR_670": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_671": "Automated Response – Wild Amateur Pics"
"EMSTR_672": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_673": "Automated Response – Wild Amateur Pics"
"EMSTR_674": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_675": "Automated Response – Wild Amateur Pics"
"EMSTR_676": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_677": "Automated Response – Wild Amateur Pics"
"EMSTR_678": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_679": "Automated Response – Wild Amateur Pics"
"EMSTR_680": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_681": "Automated Response – Wild Amateur Pics"
"EMSTR_682": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_683": "Automated Response – Wild Amateur Pics"
"EMSTR_684": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_685": "Automated Response – Wild Amateur Pics"
"EMSTR_686": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_687": "Automated Response – Wild Amateur Pics"
"EMSTR_688": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_689": "Automated Response – Wild Amateur Pics"
"EMSTR_690": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_691": "Automated Response – Wild Amateur Pics"
"EMSTR_692": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_693": "Automated Response – Wild Amateur Pics"
"EMSTR_694": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_695": "Automated Response – Wild Amateur Pics"
"EMSTR_696": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_697": "Automated Response – Wild Amateur Pics"
"EMSTR_698": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_699": "Automated Response – Wild Amateur Pics"
"EMSTR_700": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_701": "Automated Response – Wild Amateur Pics"
"EMSTR_702": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_703": "Automated Response – Wild Amateur Pics"
"EMSTR_704": "Dear contestant,~n~
Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step closer to the grand prize. Keep it up!~n~
Here is an updated list of the animals you need to photograph:
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
~a~
We look forward to your next submission."
"EMSTR_705": "Congratulations!"
"EMSTR_706": "Hello Franklin,~n~
The Southern San Andreas Tourist Board Young Amateur Wildlife Photographer of the Year Competition is over.~n~
Some of our photographers fell off cliffs.~n~
A few got eaten by mountain lions.~n~
A couple overdosed on peyote.~n~
But only one of them sent us photos of all the animals on our list and signed over the image rights without question. That young photographer was you. Congratulations!~n~
You have won a new limited edition Kraken Submersible.~n~
It's waiting at the jetty in the San Chianski Mountain Range.~n~
It is clear to us here at the Tourist Board that you possess a rare gift for capturing the living essence of animals in your photographic work, and an endearing lack of commercial aspiration. Since you've traversed the landmass of Southern San Andreas in your search for images for our calendars, stamps, and mouse mats, we'd love you to continue your adventure in the seas. And we mean it when we say we can't wait to find new ways to take advantage of your talents in the futur"
"EMSTR_707": "New Stock just in!"
"EMSTR_708": "We're proud to be able to offer customers the brand new Proximity Mines. Swing by the store or website and pick up a set today!"
"EMSTR_709": "Stock Update!"
"EMSTR_710": "We're proud to be able to offer our customers a new Homing Launcher.
Available in a range of colors, don't miss out!"
"EMSTR_711": "In Stock Now!"
"EMSTR_712": "Knuckle Dusters now in stock - with 9 unique upgrade options. Now you can own the tricked out brass knuckles you've always dreamed of!"
"EMSTR_713": "New Stock!"
"EMSTR_714": "Announcing the new Combat Personal Defense Weapon - compact yet powerful. Available in stores now - don't miss out!"
"EMSTR_715": "Exclusive Stock Now In!"
"EMSTR_716": "We're proud to be able to sell the new Marksman Pistol, a single-shot, high caliber handgun. In stock now."
"EMSTR_717": "New Stock Available!"
"EMSTR_718": "Introducing a new breed of low-tech combat solution: our hand-sharpened machete is available in stores now."
"EMSTR_719": "Stock Update!"
"EMSTR_720": "Swing by today and pick up our new Machine Pistol, the cutting edge of high-impact, easily concealed firearm design."
"END_LBD_CONT": "Continuing (~a~)"
"END_LBD_CONTN": "Continuing (~a~)"
"END_LBD_WAITPN": "Waiting for players (~a~)"
"ENDURO": "Enduro"
"ENMY_GUN_TICK": "~a~ ~s~are moving a Gunrunning Shipment."
"ENMY_GUN_TXT": "Gun runners are moving arms across the state. Unsanctioned gun runners! We'd be very grateful if you'd go and take em out."
"ENTER_BUS": "NULL"
"ENTER_STORE": "NULL"
"ENTITYXF": "Entity XF"
"ENUS": "Enus"
"ENVART": "NULL"
"EP_PAPBLIP": "Paparazzo"
"EPS3_FAILHURT": "NULL"
"EPS3_FAILKILL": "NULL"
"EPS3_FAILSCARE": "NULL"
"EPS3_LEAVE": "NULL"
"EPS4_A1": "NULL"
"EPS4_A2": "NULL"
"EPS4_T0": "NULL"
"EPS4_T1": "NULL"
"EPS4_T2": "NULL"
"EPS4_X1": "NULL"
"EPS4_X2": "NULL"
"EPS4_X3": "NULL"
"EPS4_X4": "NULL"
"EPS4_X5": "NULL"
"EPS4_X7": "NULL"
"EPS4_X8": "NULL"
"EPS6_01": "NULL"
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"EPS6_04": "NULL"
"EPS6_ATTACK": "NULL"
"EPS6_BACKPL": "NULL"
"EPS6_BUDDYDEAD": "NULL"
"EPS6_BUDDYHURT": "NULL"
"EPS6_BUDDYSPOOK": "NULL"
"EPS6_COPS": "NULL"
"EPS6_DEAD": "NULL"
"EPS6_FAIL": "NULL"
"EPS6_GETIN": "NULL"
"EPS6_GOBACK": "NULL"
"EPS6_LEAVE": "NULL"
"EPS6_LEFT": "NULL"
"EPS6_SPOOK": "NULL"
"EPS6_SPOT_1": "NULL"
"EPS6_SPOT_3": "NULL"
"EPS6_STICKYB": "NULL"
"EPS7_FAIL": "NULL"
"EPS7_HURT": "NULL"
"EPS8_03": "NULL"
"EPS8_05": "NULL"
"EPS8_06": "NULL"
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"EPS8_26": "NULL"
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"EPS8_CH2_1": "NULL"
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"EPS8_CH3_1": "NULL"
"EPS8_CH3_2": "NULL"
"EPS8_CH3_3": "NULL"
"EPS8_CH3_4": "NULL"
"EPS8_CH_1": "NULL"
"EPS8_CH_2": "NULL"
"EPS8_HEL2_1": "NULL"
"EPS8_HEL2_2": "NULL"
"EPS8_LS3_1": "NULL"
"EPS8_LS3_2": "NULL"
"EPS8_LS_1": "NULL"
"EPS8_LS_2": "NULL"
"EPS8_LS_3": "NULL"
"EPS8_LS_4": "NULL"
"EPS8_LS_5": "NULL"
"EPS8_LS_6": "NULL"
"EPS8_LS_7": "NULL"
"EPS8_SEC_1": "NULL"
"EPS8_SEC_2": "NULL"
"EPS8_T1_1": "NULL"
"EPS8_T1_2": "NULL"
"EPS8_T1_3": "NULL"
"EPS8_T1_4": "NULL"
"EPS8_T1_5": "NULL"
"EPS8_T1_6": "NULL"
"EPS_1STEMAIL": "Brother,~n~~n~These are the vehicles that the higher beings require:~n~Pegassi Vacca ~nrt~
~nrt~~n~Benefactor Surano ~nrt~
~nrt~~n~Declasse Tornado ~nrt~
~nrt~~n~Enus Super Diamond ~nrt~
~nrt~~n~Dinka Double-T ~nrt~
~nrt~~n~~n~Make sure these vehicles are delivered in a condition befitting the level of divine understanding that our thesis holders have reached. Carry out this small task for us and you will be rewarded with knowledge of infinitely greater value. Kraff be praised!"
"EPS_BMAIL_G1": "Brother,~n~~n~Cris demands that you deliver this vehicle as a sign of your commitment to the divine truth:~a~ ~n~What would you rather do? Carry out this simple task or die without ever knowing your eternal self? The choice is yours.~n~~n~Kraff be praised!"
"EPS_BMAIL_G2": "Brother,~n~~n~All evidence points to you being an Unsaveable. You have one more chance to prove us wrong by sourcing these vehicles:~a~ ~a~ ~n~Spare yourself the wrath of Kraff, for it will not spare you!"
"EPS_BMAIL_G3": "Have we over-estimated your capabilities? ~n~~n~Your last offering was not received well and the senior thesis holders now requested these vehicles:~a~ ~a~ ~a~ ~n~Carry out these wishes and prove that you are not an Objectionable Person.~n~~n~Kraff be praised!"
"EPS_BMAIL_G4": "Very disappointing, Brother,~n~~n~The offering you made was not what we were expecting of you. The higher beings have now requested these vehicles:~a~ ~a~ ~a~ ~a~ ~n~Accomplish this and you might still be Saveable. Unlimit your limitations! ~n~~n~Kraff be praised!"
"EPS_BMAIL_G5": "Brother, ~n~~n~These are the vehicles that the higher beings require:~a~ ~a~ ~a~ ~a~ ~a~ ~n~Make sure these vehicles are delivered in a condition befitting the level of divine understanding that our thesis holders have reached. Carry out this small task for us and you will be rewarded with knowledge of infinitely greater value. Kraff be praised!"
"EPS_CAR_NOTE": "~1~/5 Epsilon Vehicles Delivered"
"EPS_CAR_TITLE": "Vehicle Delivered~s~"
"EPS_CARNME_0": "~n~Pegassi Vacca~nrt~~n~
~nrt~"
"EPS_CARNME_1": "~n~Benefactor Surano~nrt~~n~
~nrt~"
"EPS_CARNME_2": "~n~Declasse Tornado~nrt~~n~
~nrt~"
"EPS_CARNME_3": "~n~Enus Super Diamond~nrt~~n~
~nrt~"
"EPS_CARNME_4": "~n~Dinka Double-T~nrt~~n~
~nrt~"
"EPS_CARNME_N": "~n~"
"EPS_DROP_ESCAPE": "Deliver the vehicle to the location marked ~HUD_COLOUR_MICHAEL~~BLIP_EPSILON~~s~"
"EPS_DROP_EXIT": "Exit the vehicle."
"EPS_DROP_FAIL": "The vehicle is too damaged for the Epsilon Program. Find another one or repair it."
"EPS_DROP_HELP": "This vehicle is wanted by the Epsilon Program. Deliver it to the location marked ~HUD_COLOUR_MICHAEL~~BLIP_EPSILON~~s~"
"EPS_DROP_MESS": "Clear obstructions away from the garage or park closer to the wall."
"EPS_DROP_PERSON": "This vehicle can't be delivered while there are passengers in it."
"EPS_DROP_WANTED": "This vehicle can't be delivered while wanted. Lose your wanted rating."
"EPS_EMAIL5K": "Please visit our website at ~b~www.epsilonprogram.com~s~ and donate $5000."
"EPS_GMAIL_G1": "Kifflom Brother,~n~~n~One of our highest thesis holders has requested this vehicle:~a~ ~n~Prove to us that you are ready to understand the technology of your existence with this act of selflessness.~n~~n~Kraff be praised!"
"EPS_GMAIL_G2": "Dear Brother,~n~~n~Cris has requested delivery of these vehicles as swiftly as possible:~a~ ~a~ ~n~Many are relying on you to fulfill these requirements. Do not disappoint.~n~~n~Kraff be praised!"
"EPS_GMAIL_G3": "Brother,~n~~n~Kraff desires these vehicles:~a~ ~a~ ~a~ ~n~Know that Cris and the other higher beings recognize your commitment to the divine truth. Find these vehicles and you will be richly rewarded with powerful tools that you do not understand. ~n~~n~Kraff be praised!"
"EPS_GMAIL_G4": "Kifflom Brother,~n~~n~The higher beings now require these vehicles:~a~ ~a~ ~a~ ~a~ ~n~The color is of no consequence. We will judge you in many ways but none so superficial. ~n~~n~Kraff be praised!"
"EPS_GMAIL_G5": "Brother,~n~~n~These are the vehicles that the higher beings require:~a~ ~a~ ~a~ ~a~ ~a~ ~n~Make sure these vehicles are delivered in a condition befitting the level of divine understanding that our thesis holders have reached. Carry out this small task for us and you will be rewarded with knowledge of infinitely greater value. Kraff be praised!"
"EPS_LSTEMAIL": "Brother Brother,~n~~n~Cris and the senior thesis holders are very happy with the vehicles you sourced to further Kraff's work. You are firmly on the path to enlightenment and divinity but it is a long and expensive path, and there are many more trials ahead. Are you ready to understand the technology of your existence? Are you everything you need and less and more? Until next time, brother. ~n~~n~Kraff be praised!"
"EPSDES_01": "~1~ miles walked in the desert wearing Epsilon robes."
"EPSDES_02": "5 miles walked in the desert - pilgrimage complete."
"EPSDES_HE": "Wander 5 miles through the desert wearing Epsilon robes."
"EPSDES_IN": "Now inside the Epsilonism pilgrimage zone."
"EPSDES_OUT": "Now outside the Epsilonism pilgrimage zone."
"EPSDES_WARN": "If you do not return to the desert, your Epsilonism pilgrimage will be abandoned."
"EPSDES_WARN2": "Epsilon pilgrimage abandoned. Come back another time to try again."
"EPSDES_WIPE": "Epsilonism pilgrimage now 0 miles."
"EPSI6_U": "Hey Zondar, we need your help retrieving one of our sacred vessels - head out towards the coast near the Military Base. A fellow acolyte will meet you there."
"EPSI_IP_FRIN": "UNSAVEABLE! THIS CONTENT IS NOT AVAILABLE TO YOU! YOUR TRANSGRESSION HAS BEEN REPORTED TO THE AUTHORITIES!"
"EPSI_NO_MP_VISIT": "Access denied! Your IP has been logged as that of an Unsaveable!"
"EPSI_NO_STOCK": "Sadly we have no robes in stock at this time. Please try again later."
"EPSROBE_00": "Robes have been worn for 1 day."
"EPSROBE_01": "Robes have been worn for ~1~ days."
"EPSROBE_02": "You have worn the robes for 10 days."
"EPSROBE_H2": "Wear the robes for 10 cumulative days to quell your antithesis."
"EPSROBE_HE": "Buy robes from the Epsilon Program website and wear them for 10 cumulative days."
"EPSROBE_M1": "Order confirmation:~n~Official Epsilonian robes/pajama set~n~~n~Allow 24 hours for delivery.~n~~n~Visit ~b~www.epsilonprogram.com~s~ to learn more and get involved."
"EPSROBE_M2": "Order delivered:~n~Official Epsilonian robes/pajama set~n~~n~Visit ~b~www.epsilonprogram.com~s~ to learn more and get involved."
"EPSROBE_T": "Kifflom, your robes clothe the nakedness of spectral ignorance! We have been following your progress with great interest. You shall be summoned."
"EQUALITYW": "Equality Way"
"ERROR_CHECKPROFANITY": "Checking your text for profanity. Please wait..."
"ERROR_CHECKYACHTNAME": "Registering your yacht's name. Please wait..."
"ERROR_DEL_HDR": "Delete"
"ERROR_DELETE": "Are you sure you want to delete this photo?"
"ERROR_EMPTY": "Photos taken with the Snapmatic app on your phone will appear in the Gallery where you can edit the title, set a waypoint and post it to Facebook. Your photos will also appear on your Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view your Snapmatic Photostream."
"ERROR_EMPTY_LOCAL": "Photos taken with the Snapmatic app on your phone will appear in the Gallery where you can edit the title, set a waypoint and upload to your Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view your Snapmatic Photostream."
"ERROR_EMPTY_LOCAL_NO_SC": "Photos taken with the Snapmatic app on your phone will appear in the Gallery where you can edit the title and set a waypoint. ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can upload photos that they've saved using the Snapmatic phone app. Photos will appear on the Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"ERROR_EMPTY_TITLE": "Gallery Empty"
"ERROR_FACEBOOK": "Photo could not be posted to Facebook. The Rockstar game services are unavailable right now. Please try again later."
"ERROR_FAILEDPROFANITY": "The text you entered contains words that may violate the Terms of Service. Please revise and try again."
"ERROR_FB_DOWN": "Unable to connect to Facebook. The Rockstar game services are unavailable right now. Please try again later."
"ERROR_FB_HEADER": "Error"
"ERROR_GAL_HDR": "Gallery"
"ERROR_GAL_SHARING_LOCAL": "Your profile does not have permission to upload photos to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~."
"ERROR_NO_SC": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can use the Snapmatic phone app to save photos to the Gallery. Photos can be posted to Facebook and will appear on the Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"ERROR_NO_SC_CAMERAPHONE": "Unable to save your Snapmatic photo as you are not signed up or in to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~."
"ERROR_NO_SC_LOCAL": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can upload photos that they've saved using the Snapmatic phone app. Photos will appear on the Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"ERROR_NO_SC_TITLE": "Social Club"
"ERROR_NOT_PRIVILEGE": "You do not have sufficient privileges."
"ERROR_NOT_PRIVILEGE_SC": "You do not have sufficient Social Club privileges to access this feature.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information."
"ERROR_PROFANITY_HEADER": "Profanity Check"
"ERROR_PROFILESETTING_FACEBOOK": "Your profile Setting "Facebook Sharing" is disabled. Please enable this option in the Settings Menu."
"ERROR_UPDATE_SC": "Accept the latest ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ Online Policies to save your Snapmatic photos to the Gallery. Press ~INPUT_FRONTEND_ACCEPT~ to sign into ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~."
"ERROR_UPDATE_SC_CAMERAPHONE": "Accept the latest ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ Online Policies to save your Snapmatic photos to the Gallery. Sign in or visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information."
"ERROR_UPDATE_SC_LOCAL": "Accept the latest ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ Online Policies to upload your Snapmatic photos to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~. Press ~INPUT_FRONTEND_ACCEPT~ to sign into ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~."
"ERROR_UPLD_HDR": "Upload"
"ERROR_UPLOAD": "Are you sure you want to upload this photo to Social Club?"
"ES_HELP": "Continue"
"ES_HELP_AB": "Don't Vote"
"ES_HELP_SOC1": "Let the ~y~Social Club Community~s~ know if"
"ES_HELP_SOC2": "you enjoyed this Race. Vote here:"
"ES_HELP_SOC2B": "you enjoyed this Deathmatch. Vote here:"
"ES_HELP_SOC2C": "you enjoyed this Mission. Vote here:"
"ES_HELP_SOC3": "Like / Dislike"
"ES_HELP_SOCA": "Rockstar wants to know what you"
"ES_HELP_SOCB": "like/dislike so we know what sort of Jobs"
"ES_HELP_SOCC": "you enjoy playing. Don't be swayed by"
"ES_HELP_SOCD": "whether you won or lost."
"ES_HELP_TD": "Dislike"
"ES_HELP_TU": "Like"
"ES_XPAND": "Expand"
"ESDOLLA": "$~a~"
"ESMINDOLLA": "-$~a~"
"ESSKEY": "Esskey"
"EX_CLUBHOUSE": "Exit the Clubhouse."
"EXCEPTI": "Exceptionalists Way"
"EXEC_FLW_HLP4C": "You can Hire Associates via the SecuroServ CEO section of the Interaction menu. Offers can be made to all players in session, including those in rival Organizations."
"EXEC_FLW_HLP_2": "You can now become a CEO at any time and start your own Organization via the SecuroServ section of the Interaction Menu. As a CEO you'll have access to Special Cargo, Vehicle Cargo and Special Vehicle Work on your Office computer."
"EXEC_FLW_HLP_3": "Go to your Office ~BLIP_OFFICE~ to log in to the SecuroServ Special Cargo Network. This software allows you to purchase Warehouse properties to gain access to Special Cargo and Vehicle Cargo gameplay."
"EXEC_FLW_HLP_4": "You can Hire Bodyguards via the SecuroServ VIP section of the Interaction menu. Offers can be made to all players in session, including those in rival Organizations."
"EXEC_FLW_TXT_2": "Congratulations on your recent purchase. Welcome to the real elite. Your Office purchase allows you to become a CEO at any time for as long as you want, giving you access to our exclusive Special Cargo Network."
"EXEC_RND_DURA": "Round Duration"
"EXEC_RND_MINS": "~1~ minutes"
"EXEC_SOLD": "SOLD"
"EXEC_TRD_IMB": "This team"
"EXEC_TRD_OTHER": "The other team"
"EXEC_TRD_YS": "Your Score"
"EXEC_TRDING_PLA": "Trading Places"
"EXEC_WINNER": "WINNER"
"EXEMPLAR": "Exemplar"
"EXHALE_NEW": "NULL"
"EXHEL_IDLE_02": "NULL"
"EXIL2_OSC": "What's this about you beefing with Martin Madrazo, If he connects us we're finished. Watch out, Okay?"
"EXIL2_U": "Eh T, theres some hick type dudes round here asking questions about you. I'm looking into it."
"EXIL_WAD": "Trevor, some of Mr. Cheng's people came by your place. They seemed a whole lot tougher than the guys you met at the inn, and they're eager to talk to you..."
"EXIT_SURE": "Are you sure you want to exit to the desktop?"
"EXL1_BANTERB_33": "NULL"
"EXL1_INT_LI_2": "NULL"
"EXL1_PILOTA": "NULL"
"EXL3_RADIO2_3": "NULL"
"EXL3_RADIO2B_3": "NULL"
"EXL_HUNT_PIE": "I left a pie at your trailer with Patricia. Good to see you've settled down with a lovely woman."
"EXL_JIM_MCAR": "I dropped ur car back at the house. even with my improvements, it's still a old man ride :( Jizz don't get down like dat, but thank me later, and why r there some beast hispanic dudes outside tha crib?"
"EXP_BLP_HLP_1": "Steal Vehicle Cargo ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~s~ belonging to Organizations and deliver them to earn cash and RP."
"EXP_BLP_HLP_3": "Steal and deliver the Vehicle Cargo ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~s~ to earn cash and RP. You can jack the driver by holding ~INPUT_VEH_EXIT~"
"EXPOW_BSRAIN_1": "NULL"
"EXPOW_BSRAIN_1A": "NULL"
"EXPOW_BSRAINIF": "NULL"
"EXPOW_BSRAINLF": "NULL"
"EXPOW_BSRAINSL": "NULL"
"EXPOW_BSYOUN_1": "NULL"
"EXPOW_BSYOUN_1A": "NULL"
"EXPOW_BSYOUNIF": "NULL"
"EXPOW_BSYOUNLF": "NULL"
"EXPOW_BSYOUNSL": "NULL"
"EXPOW_BTYOUN_1": "NULL"
"EXPOW_BTYOUN_1A": "NULL"
"EXPOW_BTYOUNIF": "NULL"
"EXPOW_BTYOUNLF": "NULL"
"EXPOW_BTYOUNSL": "NULL"
"EXPOW_NEUT7_1": "NULL"
"EXPOW_NEUT7_1A": "NULL"
"EXPOW_NEUT7IF": "NULL"
"EXPOW_NEUT7LF": "NULL"
"EXPOW_NEUT7SL": "NULL"
"EXPOW_NEXI13_1": "NULL"
"EXPOW_NEXI13_1A": "NULL"
"EXPOW_NEXI13IF": "NULL"
"EXPOW_NEXI13LF": "NULL"
"EXPOW_NEXI13SL": "NULL"
"EXPOW_RERAIN_1": "NULL"
"EXPOW_RERAIN_1A": "NULL"
"EXPOW_RERAINIF": "NULL"
"EXPOW_RERAINLF": "NULL"
"EXPOW_RERAINSL": "NULL"
"EXPOW_SHADE1_1": "NULL"
"EXPOW_SHADE1_1A": "NULL"
"EXPOW_SHADE1IF": "NULL"
"EXPOW_SHADE1LF": "NULL"
"EXPOW_SHADE1SL": "NULL"
"EXPOW_STRAIN_1": "NULL"
"EXPOW_STRAIN_1A": "NULL"
"EXPOW_STRAINIF": "NULL"
"EXPOW_STRAINLF": "NULL"
"EXPOW_STRAINSL": "NULL"
"EXPOW_STYOUN_1": "NULL"
"EXPOW_STYOUN_1A": "NULL"
"EXPOW_STYOUNIF": "NULL"
"EXPOW_STYOUNLF": "NULL"
"EXPOW_STYOUNSL": "NULL"
"EXPOW_SVR_1": "NULL"
"EXPOW_SVR_1A": "NULL"
"EXPOW_SVRIF": "NULL"
"EXPOW_SVRLF": "NULL"
"EXPOW_SVRSL": "NULL"
"EXPOW_UBYOUN_1": "NULL"
"EXPOW_UBYOUN_1A": "NULL"
"EXPOW_UBYOUNIF": "NULL"
"EXPOW_UBYOUNLF": "NULL"
"EXPOW_UBYOUNSL": "NULL"
"EXT1_01": "NULL"
"EXT1_02": "NULL"
"EXT1_03": "NULL"
"EXT1_04": "NULL"
"EXT1_05": "NULL"
"EXT1_06": "NULL"
"EXT1_06_KM": "NULL"
"EXT1_08": "NULL"
"EXT1_09": "NULL"
"EXT1_10": "NULL"
"EXT1_12": "NULL"
"EXT1_13": "NULL"
"EXT1_14": "NULL"
"EXT1_16": "NULL"
"EXT1_17": "NULL"
"EXT1_19": "NULL"
"EXT1_20": "NULL"
"EXT1_21": "NULL"
"EXT1_22": "NULL"
"EXT1_F1": "NULL"
"EXT1_F2": "NULL"
"EXT1_F3": "NULL"
"EXT1_F4": "NULL"
"EXT1_F5": "NULL"
"EXT1_F6": "NULL"
"EXT1_F7": "NULL"
"EXT1_F8": "NULL"
"EXT1_F9": "NULL"
"EXT1_F10": "NULL"
"EXT1_F11": "NULL"
"EXT1_F12": "NULL"
"EXT1_F13": "NULL"
"EXT1_F14": "NULL"
"EXT1_F15": "NULL"
"EXT1_F17": "NULL"
"EXT1_F18": "NULL"
"EXT1_F19": "NULL"
"EXT1_SKYDIV2_4": "NULL"
"EXT1_SKYDIVE_4": "NULL"
"EXT2_01": "NULL"
"EXT2_02": "NULL"
"EXT2_03": "NULL"
"EXT2_04": "NULL"
"EXT2_05": "NULL"
"EXT2_07": "NULL"
"EXT2_08": "NULL"
"EXT2_09": "NULL"
"EXT2_10": "NULL"
"EXT2_12": "NULL"
"EXT2_15": "NULL"
"EXT2_16": "NULL"
"EXT2_F1": "NULL"
"EXT2_F2": "NULL"
"EXT2_F3": "NULL"
"EXT2_F4": "NULL"
"EXT2_F5": "NULL"
"EXT2_F7": "NULL"
"EXT2_F8": "NULL"
"EXT2_F9": "NULL"
"EXT2_F10": "NULL"
"EXT2_F11": "NULL"
"EXT2_F12": "NULL"
"EXT2_F13": "NULL"
"EXT2_JUMPOFF_1": "NULL"
"EXT2_JUMPOFF_3": "NULL"
"EXT2_TRICKS_3": "NULL"
"EXT3_01": "NULL"
"EXT3_02": "NULL"
"EXT3_03": "NULL"
"EXT3_04": "NULL"
"EXT3_05": "NULL"
"EXT3_F1": "NULL"
"EXT3_F2": "NULL"
"EXT3_F3": "NULL"
"EXT3_F4": "NULL"
"EXT3_F5": "NULL"
"EXT3_F6": "NULL"
"EXT4_01": "NULL"
"EXT4_02": "NULL"
"EXT4_ATTACK_1": "NULL"
"EXT4_F1": "NULL"
"EXT4_F2": "NULL"
"EXT_SKYDIVE_3": "NULL"
"EXTR2_U": "hey Bro meet me at the airport got some more crazy shit to do!"
"EXTR3_U": "Free climbed the Maze Bank, waiting on the roof. Spiritual. You should hitch a flight up and join me, I need someone to tag in the post."
"EXTRAC_HELP_07": "This app displays your own position as well as the Target's. The color of your own co-ords will get closer to the color of the Target's the nearer you are."
"EXTRAC_HELP_08": "This app displays your own position as well as the position of the nearest Bodyguard. The color of the Bodyguard's co-ords will get closer to your own color the nearer they are."
"EYEDISC": "~1~% Off Selected Vehicles"
"EYEDISC_00": "Discounts available on Selected Vehicles"
"EYEDISC_05": "5% Off Selected Vehicles"
"EYEDISC_10": "10% Off Selected Vehicles"
"EYEDISC_15": "15% Off Selected Vehicles"
"EYEDISC_20": "20% Off Selected Vehicles"
"EYEDISC_25": "25% Off Selected Vehicles"
"EYEDISC_SA": "SPONSORED ADVERTISEMENT"
"F1_INTLF": "NULL"
"F1_LCAR_01": "NULL"
"F1_MCS1L_1": "NULL"
"F1_MCS1L_2": "NULL"
"F1_SRGIRLF_6": "NULL"
"F1_SRGIRLT_7": "NULL"
"F3_WREN2_1": "NULL"
"F3A_ABANCREW": "NULL"
"F3A_BANKDEAD": "NULL"
"F3A_BANKFAIL1": "NULL"
"F3A_BANKFAIL2": "NULL"
"F3A_BANKFAIL3": "NULL"
"F3A_CARABAN": "NULL"
"F3A_CARDEAD": "NULL"
"F3A_CARDEAD2": "NULL"
"F3A_CARSDEAD": "NULL"
"F3A_CARSDEAD2": "NULL"
"F3A_CARSTUCK": "NULL"
"F3A_CHASE": "NULL"
"F3A_COPSALERT": "NULL"
"F3A_COPSPOT": "NULL"
"F3A_CREWDEAD": "NULL"
"F3A_CREWDEAD2": "NULL"
"F3A_FABANCREW": "NULL"
"F3A_FOLLOW": "NULL"
"F3A_FOLLOWTREV": "NULL"
"F3A_FRANDEAD": "NULL"
"F3A_GETBACKCAR": "NULL"
"F3A_GETBACKVAN": "NULL"
"F3A_GETINCAR": "NULL"
"F3A_GETINVAN": "NULL"
"F3A_GOTOBANK": "NULL"
"F3A_KILLCOPS": "NULL"
"F3A_LEAVECREW": "NULL"
"F3A_LEFTCASE": "NULL"
"F3A_LEFTCREW": "NULL"
"F3A_LEFTCREW2": "NULL"
"F3A_LEFTCREWF": "NULL"
"F3A_LEFTMICHF": "NULL"
"F3A_LEFTTREV": "NULL"
"F3A_LEFTTREVF": "NULL"
"F3A_LESTDEAD": "NULL"
"F3A_LOSECOPS": "NULL"
"F3A_LOSTMICH": "NULL"
"F3A_MICHDEAD": "NULL"
"F3A_MIKEHOME": "NULL"
"F3A_SECDEAD": "NULL"
"F3A_SECDEAD2": "NULL"
"F3A_SECDEAD3": "NULL"
"F3A_SPOOKBANK": "NULL"
"F3A_SPOOKVAN": "NULL"
"F3A_STINGER": "NULL"
"F3A_STINGERFAIL": "NULL"
"F3A_STINGERMISS": "NULL"
"F3A_STINGHELP": "NULL"
"F3A_SWITCHFRAN": "NULL"
"F3A_TRAFDESC": "NULL"
"F3A_TRAFDEST": "NULL"
"F3A_TRAFFAIL": "NULL"
"F3A_TRAFFIC": "NULL"
"F3A_TRAFHELP1A": "NULL"
"F3A_TRAFHELP1A_KM": "NULL"
"F3A_TRAFHELP1B": "NULL"
"F3A_TRAFHELP1B_KM": "NULL"
"F3A_TRAFHELP1C": "NULL"
"F3A_TRAFHELP1C_KM": "NULL"
"F3A_TRAFHELP1D": "NULL"
"F3A_TRAFHELP1D_KM": "NULL"
"F3A_TRAFHELP3": "NULL"
"F3A_TREVDEAD": "NULL"
"F3A_TRUCK": "NULL"
"F3A_TRUCKCLOCK": "NULL"
"F3A_TRUCKDEAD": "NULL"
"F3A_TRUCKFAIL": "NULL"
"F3A_TUNNEL": "NULL"
"F3A_TUNNELFAIL": "NULL"
"F3A_VANDAMM": "NULL"
"F3A_VANDAMT": "NULL"
"F3A_VANDEAD": "NULL"
"F3A_VANSDEAD": "NULL"
"F3A_VANSTUCK": "NULL"
"F3A_WAITVAN": "NULL"
"F3A_WORKER": "NULL"
"F3A_WORKNAME": "NULL"
"F3B_ABANCREW": "NULL"
"F3B_BAILFAIL": "NULL"
"F3B_BANKALERT": "NULL"
"F3B_CARDEAD": "NULL"
"F3B_CARSTUCK": "NULL"
"F3B_CHARGE": "NULL"
"F3B_CHARGE2": "NULL"
"F3B_CHARGEGONE": "NULL"
"F3B_CREWDEAD": "NULL"
"F3B_CREWDEAD2": "NULL"
"F3B_CUTBLOCK": "NULL"
"F3B_CUTOUT": "NULL"
"F3B_CUTSTUCK": "NULL"
"F3B_DEFGOLD": "NULL"
"F3B_DEFGOLD2": "NULL"
"F3B_DETACHFAIL": "NULL"
"F3B_DRILL": "NULL"
"F3B_DRILLHELP": "NULL"
"F3B_DROPGOLD": "NULL"
"F3B_DROPHELP": "NULL"
"F3B_FABANCREW": "NULL"
"F3B_FABANHEIST": "NULL"
"F3B_FCARDEAD": "NULL"
"F3B_FINDCAR": "NULL"
"F3B_FOLLOWCREW": "NULL"
"F3B_FRANDEAD": "NULL"
"F3B_GETBACKCAR": "NULL"
"F3B_GETBACKHELI": "NULL"
"F3B_GETINCAR": "NULL"
"F3B_GETINHELI": "NULL"
"F3B_GOBANK": "NULL"
"F3B_GOFIELD": "NULL"
"F3B_GOTOMICH": "NULL"
"F3B_HELIDEAD": "NULL"
"F3B_HELISTUCK": "NULL"
"F3B_LANDFIELD": "NULL"
"F3B_LEAVEAREA": "NULL"
"F3B_LEFTFRAN": "NULL"
"F3B_LEFTHELI": "NULL"
"F3B_LEFTLEST": "NULL"
"F3B_LEFTMEMBER": "NULL"
"F3B_LEFTMICH": "NULL"
"F3B_LESTDEAD": "NULL"
"F3B_LESTLOST": "NULL"
"F3B_MERRYFAIL": "NULL"
"F3B_MICHDEAD": "NULL"
"F3B_ROCHELP": "NULL"
"F3B_SWIMICH": "NULL"
"F3B_SWITREV": "NULL"
"F3B_TCARDEAD": "NULL"
"F3B_TRAINFAIL": "NULL"
"F3B_TREVDEAD": "NULL"
"F620": "F620"
"F_ABAN_D": "NULL"
"F_ABAN_MRK": "NULL"
"F_ABANDON": "NULL"
"F_ARRESTED": "NULL"
"F_BLEW": "NULL"
"F_BLEWID": "NULL"
"F_CALLPOLICE": "NULL"
"F_COPS": "NULL"
"F_DDEAD": "NULL"
"F_DESTROYBIKE": "NULL"
"F_DESTROYCAR": "NULL"
"F_DESTROYTRUCK": "NULL"
"F_DESTROYVAN": "NULL"
"F_DETONATE": "NULL"
"F_FMF_0_0": "Charcoal Platforms"
"F_FMF_0_1": "Gray Platforms"
"F_FMF_0_2": "Off-White Platforms"
"F_FMF_0_3": "Navy Platforms"
"F_FMF_1_0": "White Two-Tone Backside"
"F_FMF_1_1": "Black Backside"
"F_FMF_1_2": "Gray Backside"
"F_FMF_1_3": "Light Blue Backside"
"F_FMF_1_4": "Navy Backside"
"F_FMF_1_5": "Burgundy Backside"
"F_FMF_1_6": "Pink Backside"
"F_FMF_1_7": "Baby Blue Backside"
"F_FMF_1_8": "Olive Backside"
"F_FMF_1_9": "Passion Backside"
"F_FMF_1_10": "Off-White Backside"
"F_FMF_1_11": "Wild Backside"
"F_FMF_1_12": "Tribe Backside"
"F_FMF_1_13": "Pink Accent Backside"
"F_FMF_1_14": "Ash Backside"
"F_FMF_1_15": "Fluorescent Accent Backside"
"F_FMF_2_0": "Sheepskin Winter Boots"
"F_FMF_2_1": "Black Winter Boots"
"F_FMF_2_2": "Gray Winter Boots"
"F_FMF_2_3": "Off-White Winter Boots"
"F_FMF_2_4": "Ash Winter Boots"
"F_FMF_2_5": "Charcoal Winter Boots"
"F_FMF_2_6": "Leopard Winter Boots"
"F_FMF_2_7": "Brocade Winter Boots"
"F_FMF_2_8": "Floral Winter Boots"
"F_FMF_2_9": "Light Pink Winter Boots"
"F_FMF_2_10": "Dark Teal Winter Boots"
"F_FMF_2_11": "Hot Pink Winter Boots"
"F_FMF_2_12": "Baby Blue Winter Boots"
"F_FMF_2_13": "Burgundy Winter Boots"
"F_FMF_2_14": "Tan Winter Boots"
"F_FMF_2_15": "Blue Winter Boots"
"F_FMF_3_0": "Black Canvas"
"F_FMF_3_1": "White Canvas"
"F_FMF_3_2": "Red Canvas"
"F_FMF_3_3": "Navy Canvas"
"F_FMF_3_4": "Lilac Canvas"
"F_FMF_3_5": "Green Canvas"
"F_FMF_3_6": "Purple Canvas"
"F_FMF_3_7": "Red Plaid Canvas"
"F_FMF_3_8": "Desert Camo Canvas"
"F_FMF_3_9": "Yellow Canvas"
"F_FMF_3_10": "Woodland Camo Canvas"
"F_FMF_3_11": "Blue Canvas"
"F_FMF_3_12": "Pink Safari Canvas"
"F_FMF_3_13": "Barfs Canvas"
"F_FMF_3_14": "Blue Plaid Canvas"
"F_FMF_3_15": "Peach Canvas"
"F_FMF_4_0": "Black Sports"
"F_FMF_4_1": "White Sports"
"F_FMF_4_2": "Off-White Sports"
"F_FMF_4_3": "Blue Sports"
"F_FMF_5_0": "Gray Flip-Flops"
"F_FMF_5_1": "White Flip-Flops"
"F_FMF_5_10": "Orange Flip-Flops"
"F_FMF_5_13": "Cyan Floral Flip-Flops"
"F_FMF_6_0": "Black Patent Heels"
"F_FMF_6_1": "Kitty Patent Heels"
"F_FMF_6_2": "Beige Patent Heels"
"F_FMF_6_3": "Cobra Patent Heels"
"F_FMF_7_0": "Deluxe Midnight Combat"
"F_FMF_7_1": "Gray Two-Tone Combat Boots"
"F_FMF_7_2": "Deluxe Vixen Combat"
"F_FMF_7_3": "White Combat Boots"
"F_FMF_7_4": "Coffee Combat Boots"
"F_FMF_7_5": "Wheat Combat Boots"
"F_FMF_7_6": "Chocolate Combat Boots"
"F_FMF_7_7": "Battle Combat Boots"
"F_FMF_7_8": "Purple Combat Boots"
"F_FMF_7_9": "Olive Combat Boots"
"F_FMF_7_10": "Brown Two-Tone Combat Boots"
"F_FMF_7_11": "Copper Combat Boots"
"F_FMF_7_12": "Teal Blue Combat Boots"
"F_FMF_7_13": "Tan Combat Boots"
"F_FMF_7_14": "Sand Combat Boots"
"F_FMF_7_15": "Ochre Combat Boots"
"F_FMF_8_0": "Black Ankle Boots"
"F_FMF_8_1": "Gray Ankle Boots"
"F_FMF_8_2": "Brown Ankle Boots"
"F_FMF_8_3": "Two-Tone Ankle Boots"
"F_FMF_8_4": "Charcoal Ankle Boots"
"F_FMF_8_5": "Cream Ankle Boots"
"F_FMF_8_6": "Explorer Ankle Boots"
"F_FMF_8_7": "Cobra Ankle Boots"
"F_FMF_8_8": "Jungle Ankle Boots"
"F_FMF_8_9": "Cheetah Ankle Boots"
"F_FMF_8_10": "Rouge Ankle Boots"
"F_FMF_8_11": "Purple Ankle Boots"
"F_FMF_8_12": "Zigzag Ankle Boots"
"F_FMF_8_13": "Pop Ankle Boots"
"F_FMF_8_14": "Pollen Ankle Boots"
"F_FMF_8_15": "Electric Ankle Boots"
"F_FMF_9_0": "Licorice Knee High"
"F_FMF_9_1": "Tan Knee High"
"F_FMF_9_2": "Copper Knee High"
"F_FMF_9_3": "Gray Knee High"
"F_FMF_9_11": "White Knee High"
"F_FMF_9_12": "Woodland Camo Knee High"
"F_FMF_10_0": "Purple Accent Runners"
"F_FMF_10_1": "Gray Runners"
"F_FMF_10_2": "Baby Blue Accent Runners"
"F_FMF_10_3": "Two-Tone Runners"
"F_FMF_11_0": "Purple High Tops"
"F_FMF_11_1": "Elite Shock High Tops"
"F_FMF_11_2": "Two-Tone High Tops"
"F_FMF_11_3": "Red Accent High Tops"
"F_FMF_13_0": "Charcoal Round Toed"
"F_FMF_13_1": "Gold Accent Round Toed"
"F_FMF_13_2": "Blush Round Toed"
"F_FMF_13_3": "Gooseberry Round Toed"
"F_FMF_13_4": "Lemon Spotted Round Toed"
"F_FMF_13_5": "Two-Tone Round Toed"
"F_FMF_13_6": "Wheat Round Toed"
"F_FMF_13_7": "Pink Two-Tone Round Toed"
"F_FMF_13_8": "Red Round Toed"
"F_FMF_13_9": "Leopard Round Toed"
"F_FMF_13_10": "Green Round Toed"
"F_FMF_13_11": "Blue Round Toed"
"F_FMF_13_12": "Two-Tone Striped Round Toed"
"F_FMF_13_13": "Purple Round Toed"
"F_FMF_13_14": "Gray Two-Tone Round Toed"
"F_FMF_13_15": "Yellow Round Toed"
"F_FMF_14_0": "Black Strappy"
"F_FMF_14_1": "Tan Strappy"
"F_FMF_14_2": "Brown Strappy"
"F_FMF_14_3": "White Strappy"
"F_FMF_14_4": "Yellow Strappy"
"F_FMF_14_5": "Two-Tone Blue Strappy"
"F_FMF_14_6": "Purple Strappy"
"F_FMF_14_7": "Navy Strappy"
"F_FMF_14_8": "Cobra Strappy"
"F_FMF_14_9": "Zebra Strappy"
"F_FMF_14_10": "Sky Blue Strappy"
"F_FMF_14_11": "Baby Blue Strappy"
"F_FMF_14_12": "Pink Strappy"
"F_FMF_14_13": "Olive Strappy"
"F_FMF_14_14": "Two-Tone Pink Strappy"
"F_FMF_14_15": "Red Strappy"
"F_FMF_15_0": "Khol Sandals"
"F_FMF_15_1": "Beige Sandals"
"F_FMF_15_2": "Turquoise Sandals"
"F_FMF_15_3": "Hornet Sandals"
"F_FMF_15_4": "Gray Sandals"
"F_FMF_15_5": "Pink Sandals"
"F_FMF_15_6": "Red Sandals"
"F_FMF_15_7": "Tan Sandals"
"F_FMF_15_8": "Blue Sandals"
"F_FMF_15_9": "Ochre Sandals"
"F_FMF_15_10": "Desert Sandals"
"F_FMF_15_11": "Indigo Sandals"
"F_FMF_15_12": "Sparkle Sandals"
"F_FMF_15_13": "Striped Sandals"
"F_FMF_15_14": "White Sandals"
"F_FMF_15_15": "Cream Sandals"
"F_GAS": "NULL"
"F_INSUFTAKE": "NULL"
"F_KDEAD": "NULL"
"F_KILLCREW": "NULL"
"F_KILLFRANK": "NULL"
"F_KILLMICHAEL": "NULL"
"F_LOSEBIKE": "NULL"
"F_LOSECHASE": "NULL"
"F_LOSECREW": "NULL"
"F_LOSEFRANKLIN": "NULL"
"F_LOSEMICHAEL": "NULL"
"F_MDEAD": "NULL"
"F_PHOTO_INN": "NULL"
"F_PHOTO_SPOOK": "NULL"
"F_PRTY_INN": "NULL"
"F_PRTY_INN_ID": "NULL"
"F_PRTY_SEEN": "NULL"
"F_PRTY_SPOOK": "NULL"
"F_SECESCAPE": "NULL"
"F_TDEAD": "NULL"
"F_TRACEY_FLED": "NULL"
"F_TRACY_DEAD": "NULL"
"F_TRUCKDEAD_M": "NULL"
"F_TRUCKDEAD_T": "NULL"
"F_TRUCKSTUCK_M": "NULL"
"F_TRUCKSTUCK_T": "NULL"
"F_WANT_HOME": "NULL"
"FAC_P_USF_H": "Facade stock left floundering in the wake of Jackson Skinner's murder."
"FACE_A_HS": "Hair Style"
"FACE_APP": "Appearance"
"FACE_APP_EYE": "Eye Color"
"FACE_APP_H": "Make changes to your Appearance."
"FACE_APP_OUT": "Outfit"
"FACE_APP_STY": "Style"
"FACE_APPA": "Apparel"
"FACE_APPA_H": "Make changes to your Apparel."
"FACE_APPAT": "APPAREL"
"FACE_APPT": "APPEARANCE"
"FACE_ASSIGN": "Hours left to assign"
"FACE_B_POL": "LOS SANTOS POLICE DEPT"
"FACE_COLHILI": "Highlights (~1~ of ~1~)"
"FACE_COLOUR": "Color (~1~ of ~1~)"
"FACE_CREWE": "Crew Emblem"
"FACE_CREWT": "Crew T-Shirt Style"
"FACE_CURR": "Current"
"FACE_DAD": "Dad's Mother"
"FACE_DADS": "Dad"
"FACE_DRIV": "Driving"
"FACE_E_C_0": "Green"
"FACE_E_C_1": "Emerald"
"FACE_E_C_2": "Light Blue"
"FACE_E_C_3": "Ocean Blue"
"FACE_E_C_4": "Light Brown"
"FACE_E_C_5": "Dark Brown"
"FACE_E_C_6": "Hazel"
"FACE_E_C_7": "Dark Gray"
"FACE_E_C_8": "Light Gray"
"FACE_E_C_9": "Pink"
"FACE_E_C_10": "Yellow"
"FACE_E_C_11": "Purple"
"FACE_E_C_12": "Blackout"
"FACE_E_C_13": "Shades of Gray"
"FACE_E_C_14": "Tequila Sunrise"
"FACE_E_C_15": "Atomic"
"FACE_E_C_16": "Warp"
"FACE_E_C_17": "ECola"
"FACE_E_C_18": "Space Ranger"
"FACE_E_C_19": "Ying Yang"
"FACE_E_C_20": "Bullseye"
"FACE_E_C_21": "Lizard"
"FACE_E_C_22": "Dragon"
"FACE_E_C_23": "Extra Terrestrial"
"FACE_E_C_24": "Goat"
"FACE_E_C_25": "Smiley"
"FACE_E_C_26": "Possessed"
"FACE_E_C_27": "Demon"
"FACE_E_C_28": "Infected"
"FACE_E_C_29": "Alien"
"FACE_E_C_30": "Undead"
"FACE_E_C_31": "Zombie"
"FACE_F_BEARD": "Facial Hair"
"FACE_F_BLUSH": "Blusher"
"FACE_F_BRL": "Broken Left"
"FACE_F_BROW": "Brow"
"FACE_F_BRR": "Broken Right"
"FACE_F_BUM": "Bum"
"FACE_F_CHEEK": "Cheekbones"
"FACE_F_CHEEKS": "Cheeks"
"FACE_F_CHIN": "Chin Profile"
"FACE_F_CHINS": "Chin Shape"
"FACE_F_CROOK": "Crooked"
"FACE_F_CURV": "Curved"
"FACE_F_DOWN_B": "Down"
"FACE_F_DOWN_C": "Down"
"FACE_F_DOWN_CH": "Down"
"FACE_F_DOWN_N": "Down"
"FACE_F_EYEBR": "Eyebrows"
"FACE_F_EYEM": "Eye Makeup"
"FACE_F_EYES": "Eyes"
"FACE_F_FAT": "Fat"
"FACE_F_GAUNT": "Gaunt"
"FACE_F_IN_B": "In"
"FACE_F_IN_C": "In"
"FACE_F_IN_CH": "In"
"FACE_F_JAW": "Jaw"
"FACE_F_LIPS": "Lips"
"FACE_F_LIPST": "Lipstick"
"FACE_F_LONG": "Long"
"FACE_F_MOLE": "Moles & Freckles"
"FACE_F_NAR_J": "Narrow"
"FACE_F_NAR_N": "Narrow"
"FACE_F_NOSE": "Nose"
"FACE_F_NOSEP": "Nose Profile"
"FACE_F_NOSET": "Nose Tip"
"FACE_F_OUT_B": "Out"
"FACE_F_OUT_C": "Out"
"FACE_F_OUT_CH": "Out"
"FACE_F_P0_0": "Large"
"FACE_F_P0_1": "Small"
"FACE_F_P1_0": "Crooked"
"FACE_F_P1_1": "Curved"
"FACE_F_P2_0": "Broken"
"FACE_F_P2_1": "Up Turned"
"FACE_F_P3_0": "Protruding"
"FACE_F_P3_1": "Shallow"
"FACE_F_P4_0": "Large"
"FACE_F_P4_1": "Small"
"FACE_F_P5_0": "Fat"
"FACE_F_P5_1": "Thin"
"FACE_F_P6_0": "Wide"
"FACE_F_P6_1": "Squint"
"FACE_F_P7_0": "Large"
"FACE_F_P7_1": "Small"
"FACE_F_P8_0": "Square"
"FACE_F_P8_1": "Round"
"FACE_F_P9_0": "Large"
"FACE_F_P9_1": "Small"
"FACE_F_P10_0": "Pointed"
"FACE_F_P10_1": "Round"
"FACE_F_P_CUST": "Custom"
"FACE_F_P_OFF": "None"
"FACE_F_P_ST": "Standard"
"FACE_F_PTD": "Pointed"
"FACE_F_PUFF": "Puffed"
"FACE_F_RDD": "Rounded"
"FACE_F_RND": "Round"
"FACE_F_SHORT": "Short"
"FACE_F_SKC": "Skin Complexion"
"FACE_F_SKINA": "Skin Aging"
"FACE_F_SKINB": "Skin Blemishes"
"FACE_F_SQ_CH": "Square"
"FACE_F_SQ_J": "Square"
"FACE_F_SQUINT": "Squint"
"FACE_F_SUND": "Skin Damage"
"FACE_F_THIN": "Thin"
"FACE_F_TIPD": "Tip Down"
"FACE_F_TIPU": "Tip Up"
"FACE_F_UP_B": "Up"
"FACE_F_UP_CHEE": "Up"
"FACE_F_UP_CHIN": "Up"
"FACE_F_UP_N": "Up"
"FACE_F_WIDE_E": "Wide"
"FACE_F_WIDE_J": "Wide"
"FACE_F_WIDE_N": "Wide"
"FACE_FEAT": "Features"
"FACE_FEAT_H": "Make changes to your physical Features."
"FACE_FEATPG": "~1~/~1~"
"FACE_FEATT": "FEATURES"
"FACE_FEMALE": "Female"
"FACE_FLY": "Flying"
"FACE_GLS": "Glasses"
"FACE_H_DOM": "Resemblance"
"FACE_H_DRI": "Driving: Your skill behind the wheel or handlebars. Pop wheelies more easily and retain more control while airborne. Increase by driving at top speed, holding wheelies and landing squarely out of big jumps."
"FACE_H_FLY": "Flying: Your skill in the cockpit of various aircrafts. Take off, land, and manage turbulence more easily. Increase by flying under control for sustained periods and succeeding at Flight School challenges."
"FACE_H_LCP": "Lung Capacity: How long you can hold your breath underwater before losing health. Remain submerged for longer. Increase by diving and swimming underwater."
"FACE_H_SHO": "Shooting: Your skill in handling various firearms. Dampens recoil, reduces reload time, and increases ammo capacity. Increase by landing hits on enemies."
"FACE_H_STA": "Stamina: How long you can run, swim, or cycle at full speed. Increase by running, swimming or cycling."
"FACE_H_STE": "Stealth: Your skill at remaining undetected. Move more quickly and quietly when in stealth mode. Increase by remaining undetected in stealth mode and performing silent takedowns."
"FACE_H_STON": "Skin Tone"
"FACE_H_STR": "Strength: Your physical power and resilience. Boosts melee damage, speeds up ladder climbing and reduces damage taken from falling. Increase by scoring hits in melee combat."
"FACE_HAIR": "Hair"
"FACE_HAT": "Hat"
"FACE_HER_ST_H": "Select if your skin tone is influenced more by your Mother or Father."
"FACE_HERI": "Heritage"
"FACE_HERT": "HERITAGE"
"FACE_LUNG": "Lung Capacity"
"FACE_MALE": "Male"
"FACE_MM_H2": "Select the gender of your Character."
"FACE_MM_H3": "Select to choose your parents."
"FACE_MM_H4": "Select to alter your facial Features."
"FACE_MM_H5": "Select to assign points to your Stats."
"FACE_MM_H6": "Select to change your Appearance."
"FACE_MM_H7": "Select to change your Apparel."
"FACE_MM_H8": "Ready to start playing GTA Online?"
"FACE_MMT": "NEW CHARACTER"
"FACE_MUM": "Mom's Mother"
"FACE_MUMS": "Mom"
"FACE_N_CHAR": "New Character"
"FACE_NEW_C": "Press ~INPUT_FRONTEND_ACCEPT~ to start editing this character."
"FACE_O_F_BEA0": "The Siesta"
"FACE_O_F_BEA1": "The Tropical"
"FACE_O_F_BEA2": "The Bather"
"FACE_O_F_BEA3": "The Beach Babe"
"FACE_O_F_BEA4": "The Chalet"
"FACE_O_F_BEA5": "The Sun Kissed"
"FACE_O_F_BEA6": "The Lifeguard"
"FACE_O_F_BEA7": "The Day Tripper"
"FACE_O_F_CAS0": "The Daily"
"FACE_O_F_CAS1": "The Comfort"
"FACE_O_F_CAS2": "The Laid Back"
"FACE_O_F_CAS3": "The Homebody"
"FACE_O_F_CAS4": "The Indie Heart"
"FACE_O_F_CAS5": "The Easy"
"FACE_O_F_CAS6": "The Casual"
"FACE_O_F_CAS7": "The Cougar"
"FACE_O_F_ECC0": "The Creative"
"FACE_O_F_ECC1": "The Spooky"
"FACE_O_F_ECC2": "The 90s"
"FACE_O_F_ECC3": "The Roar"
"FACE_O_F_ECC4": "The Art Attack"
"FACE_O_F_ECC5": "The Fresco"
"FACE_O_F_ECC6": "The Pretty Kitty"
"FACE_O_F_ECC7": "The Amazon"
"FACE_O_F_FLS0": "The A List"
"FACE_O_F_FLS1": "The Egyptian"
"FACE_O_F_FLS2": "The Stylish"
"FACE_O_F_FLS3": "The Vanquish"
"FACE_O_F_FLS4": "The Spring Break"
"FACE_O_F_FLS5": "The Leopard"
"FACE_O_F_FLS6": "The Benefit"
"FACE_O_F_FLS7": "The Upmarket"
"FACE_O_F_PAR0": "The Yuppie"
"FACE_O_F_PAR1": "The Butterfly"
"FACE_O_F_PAR2": "The Palms"
"FACE_O_F_PAR3": "The Kitten"
"FACE_O_F_PAR4": "The Jungle"
"FACE_O_F_PAR5": "The Bubblegum"
"FACE_O_F_PAR6": "The Stripe"
"FACE_O_F_PAR7": "The Spirit"
"FACE_O_F_SMA0": "The Ball-buster"
"FACE_O_F_SMA1": "The 9-5"
"FACE_O_F_SMA2": "The Networker"
"FACE_O_F_SMA3": "The Suit"
"FACE_O_F_SMA4": "The Trader"
"FACE_O_F_SMA5": "The Boardroom"
"FACE_O_F_SMA6": "The Campaign"
"FACE_O_F_SMA7": "The Liberty"
"FACE_O_F_SPO0": "The Competitor"
"FACE_O_F_SPO1": "The Jogger"
"FACE_O_F_SPO2": "The Olympian"
"FACE_O_F_SPO3": "The Energize"
"FACE_O_F_SPO4": "The Ball Girl"
"FACE_O_F_SPO5": "The Stretch"
"FACE_O_F_SPO6": "The Winner"
"FACE_O_F_SPO7": "The Pump"
"FACE_O_F_STR0": "The Fugitive"
"FACE_O_F_STR1": "The Mamacita"
"FACE_O_F_STR2": "The Convict"
"FACE_O_F_STR3": "The Hoochie"
"FACE_O_F_STR4": "The Community"
"FACE_O_F_STR5": "The Chica"
"FACE_O_F_STR6": "The Bad Influence"
"FACE_O_F_STR7": "The Militia"
"FACE_O_M_BEA0": "The Dude"
"FACE_O_M_BEA1": "The Paradise"
"FACE_O_M_BEA2": "The Surfer"
"FACE_O_M_BEA3": "The Skimpy"
"FACE_O_M_BEA4": "The Summer Rays"
"FACE_O_M_BEA5": "The Heat"
"FACE_O_M_BEA6": "The Bare Chest"
"FACE_O_M_BEA7": "The Tidal Wave"
"FACE_O_M_CAS0": "The Plain White"
"FACE_O_M_CAS1": "The Skater"
"FACE_O_M_CAS2": "The Roller"
"FACE_O_M_CAS3": "The Simple"
"FACE_O_M_CAS4": "The Mellow"
"FACE_O_M_CAS5": "The Denims"
"FACE_O_M_CAS6": "The Worker"
"FACE_O_M_CAS7": "The Hangout"
"FACE_O_M_ECC0": "The Ironic"
"FACE_O_M_ECC1": "The Pop Up"
"FACE_O_M_ECC2": "The Tally-Ho"
"FACE_O_M_ECC3": "The Cool Cat"
"FACE_O_M_ECC4": "The Discotheque"
"FACE_O_M_ECC5": "The Animal"
"FACE_O_M_ECC6": "The Dork"
"FACE_O_M_ECC7": "The Prince"
"FACE_O_M_FLS0": "The Blues"
"FACE_O_M_FLS1": "The Mr Frost"
"FACE_O_M_FLS2": "The Devil Chic"
"FACE_O_M_FLS3": "The Smooth Black Suit"
"FACE_O_M_FLS4": "The Royal"
"FACE_O_M_FLS5": "The Smooth White Suit"
"FACE_O_M_FLS6": "The V.I.P."
"FACE_O_M_FLS7": "The Musician"
"FACE_O_M_PAR0": "The Eco"
"FACE_O_M_PAR1": "The Aficionado"
"FACE_O_M_PAR2": "The DJ"
"FACE_O_M_PAR3": "The Elitist"
"FACE_O_M_PAR4": "The Urban Hippy"
"FACE_O_M_PAR5": "The Natural"
"FACE_O_M_PAR6": "The Sky High"
"FACE_O_M_PAR7": "The All Night"
"FACE_O_M_SMA0": "The Anchor"
"FACE_O_M_SMA1": "The Sharp Gray Suit"
"FACE_O_M_SMA2": "The Mogul"
"FACE_O_M_SMA3": "The Panther"
"FACE_O_M_SMA4": "The Grind"
"FACE_O_M_SMA5": "The Alligator"
"FACE_O_M_SMA6": "The Tycoon"
"FACE_O_M_SMA7": "The Collector"
"FACE_O_M_SPO0": "The Jock"
"FACE_O_M_SPO1": "The Health Kick"
"FACE_O_M_SPO2": "The Brand"
"FACE_O_M_SPO3": "The Trainer"
"FACE_O_M_SPO4": "The Vibe"
"FACE_O_M_SPO5": "The Sweats"
"FACE_O_M_SPO6": "The Athlete"
"FACE_O_M_SPO7": "The Pro"
"FACE_O_M_STR0": "The Man"
"FACE_O_M_STR1": "The Felon"
"FACE_O_M_STR2": "The Corner"
"FACE_O_M_STR3": "The Hustler"
"FACE_O_M_STR4": "The Shady"
"FACE_O_M_STR5": "The Ready"
"FACE_O_M_STR6": "The Gangsta"
"FACE_O_M_STR7": "The Hombre"
"FACE_OFF": "Off"
"FACE_OPAC": "Opacity"
"FACE_SAVE": "Save & Continue"
"FACE_SEX": "Sex"
"FACE_SHOOT": "Shooting"
"FACE_STAM": "Stamina"
"FACE_STATPT": "Points to Assign"
"FACE_STATPTA": "All Points Assigned"
"FACE_STATS": "Stats"
"FACE_STATS_H2": "You cannot change your Character Stats when editing."
"FACE_STATST": "STATS"
"FACE_STEALTH": "Stealth"
"FACE_STR": "Strength"
"FACE_TITLE": "Character Creator"
"FACE_W_1": "You must assign all Stat Points before you can continue."
"FACE_W_2": "Are you sure you want to quit the Character Creator?"
"FACEBOOK_SENDING": "Sending to Facebook..."
"FACEBOOK_SUCCESSFUL": "Successfully sent to Facebook."
"FACES_BAR2": "Sitting on the couch"
"FACES_BAR3": "Doing illegal work"
"FACES_BAR4": "Doing legal work"
"FACES_BAR5": "With friends & family"
"FACES_BAR6": "Playing sports & working out"
"FACES_BAR7": "Asleep"
"FACES_BAR8": "Partying"
"FACES_DOM": "Your Resemblance"
"FACES_GEN": "Your Gender"
"FACES_HOUR": "~1~ hr"
"FACES_HOURS": "~1~ hrs"
"FACES_WARN": "confirm"
"FACES_WARN3": "You are leaving Character Creation.~n~You will lose your created character."
"FACES_WARN4": "You must assign 24 lifestyle hours to proceed."
"FACES_WARN5": "You are leaving Character Creation.~n~You will be unable to alter this character again without paying a fee."
"FACES_WARN6": "You are leaving Character Creation.~n~No money has been taken."
"FACES_WARNH": "quit"
"FACES_WARNH2": "alert"
"FACES_WARNSP": "Are you sure you want to quit?~n~All unsaved progress will be lost."
"FACTION": "Faction"
"FACTION2": "Faction Custom"
"FACTION3": "Faction Custom Donk"
"FAGGIO": "Faggio"
"FAGGIO3": "Faggio Mod"
"FAGGION": "Faggio Sport"
"FAIL_ASS": "NULL"
"FAIL_BBWAN": "NULL"
"FAIL_BOAT": "NULL"
"FAIL_CAR": "NULL"
"FAIL_CHOPPER": "NULL"
"FAIL_CHOPPER2": "NULL"
"FAIL_CHOPPER3": "NULL"
"FAIL_CREW3": "NULL"
"FAIL_CREW4": "NULL"
"FAIL_CREW5": "NULL"
"FAIL_CREW6": "NULL"
"FAIL_CREW7": "NULL"
"FAIL_CREW8": "NULL"
"FAIL_CREW9": "NULL"
"FAIL_DIST": "NULL"
"FAIL_FORK": "NULL"
"FAIL_FORK2": "NULL"
"FAIL_GUARD": "NULL"
"FAIL_LEST": "NULL"
"FAIL_QUIT": "NULL"
"FAIL_RESET": "NULL"
"FAIL_ROOF1": "NULL"
"FAIL_ROOF2": "NULL"
"FAIL_SHOP2": "NULL"
"FAIL_SHOP3": "NULL"
"FAIL_SHOP4": "NULL"
"FAIL_SHOP5": "NULL"
"FAIL_SHOP6": "NULL"
"FAIL_WEAP": "NULL"
"FAILCUST": "NULL"
"FAILED": "NULL"
"FAILED_GOLF": "NULL"
"FAILGUARD": "NULL"
"FAILHELI": "NULL"
"FAILTRAIN": "NULL"
"FAM1_END": "Yo F-dog! Ive added you on Lifeinvader accept my request and we can hang! hit me up anytime bro... ANYTIME and we goin chop it. Peace - Jizzle"
"FAM1_JIMX_1": "NULL"
"FAM1_JIMX_3": "NULL"
"FAM1_JIMX_5": "NULL"
"FAM1_JIMX_7": "NULL"
"FAM1_JIMX_9": "NULL"
"FAM2_WHO_3": "NULL"
"FAM2_WHO_5": "NULL"
"FAM2_WHO_7": "NULL"
"FAM2_WHO_9": "NULL"
"FAM3_CATTA": "NULL"
"FAM3_CDEAD": "NULL"
"FAM3_CSPOOK": "NULL"
"FAM3_DCAN": "NULL"
"FAM3_DHOUSE": "NULL"
"FAM3_DOWN_1": "NULL"
"FAM3_DOWN_10": "NULL"
"FAM3_DOWNA_1": "NULL"
"FAM3_DOWNA_17": "NULL"
"FAM3_FAIL": "NULL"
"FAM3_FTC": "NULL"
"FAM3_GBIT": "NULL"
"FAM3_GIT": "NULL"
"FAM3_HCAM": "NULL"
"FAM3_HKD_3": "NULL"
"FAM3_HPASS1": "NULL"
"FAM3_HPASS2": "NULL"
"FAM3_HPASS3": "NULL"
"FAM3_HPULL": "NULL"
"FAM3_HSTAT1": "NULL"
"FAM3_HSTAT2": "NULL"
"FAM3_HSWITCH": "NULL"
"FAM3_INIT": "I'm trying to locate that equipment, it's gonna take some time before we're ready to go jewelry shopping, so spend your last few moments of retirement with your family."
"FAM3_LGOONS": "NULL"
"FAM3_LOUT_1": "NULL"
"FAM3_LOUT_17": "NULL"
"FAM3_LOUT_19": "NULL"
"FAM3_TDEST": "NULL"
"FAM3_TUND": "NULL"
"FAM5_END": "I got no wheels, pop. Itz 2 much to deal with as well as moving out so I took urz until im on my feet. ill bring it bck when im all set up - J dog"
"FAM5_F_B1": "NULL"
"FAM5_F_CLB": "NULL"
"FAM5_F_E0": "NULL"
"FAM5_F_E1": "NULL"
"FAM5_F_E2": "NULL"
"FAM5_F_Y1": "NULL"
"FAM5_FAIL": "NULL"
"FAM5_GT2": "NULL"
"FAM5_GT3": "NULL"
"FAM5_GT4": "NULL"
"FAM5_HCAM": "NULL"
"FAM5_TRIB_1": "NULL"
"FAM6_DHOUSE": "NULL"
"FAM6_FAILACD": "NULL"
"FAM6_FAILBMA": "NULL"
"FAM6_FAILDB": "NULL"
"FAM6_FAILFD": "NULL"
"FAM6_FAILLAZ": "NULL"
"FAM6_FAM": "NULL"
"FAM6_FBMSMASH": "NULL"
"FAM6_FFAMILY": "NULL"
"FAM6_PIERC0": "NULL"
"FAM6_PIERC1": "NULL"
"FAM6_PIERC2": "NULL"
"FAM6_PIERC3": "NULL"
"FAM6_PIERC4": "NULL"
"FAM6_PIERC5": "NULL"
"FAM6_PIERC6": "NULL"
"FAM6_SCIS": "NULL"
"FAM6_SHRINK": "NULL"
"FAM6_TAT": "NULL"
"FAM6_TATA_14": "NULL"
"FAM6_TATCH": "NULL"
"FAM6_TATM_8": "Chrome Classic Rod"
"FAM6_TATTOO": "NULL"
"FAM6_YOGA": "NULL"
"FAM_WEAPDIS": "A weapon cannot be equipped when in a safehouse."
"FAMILY4_FAIL_0": "NULL"
"FAMILY4_FAIL_1": "NULL"
"FAMILY4_FAIL_2": "NULL"
"FAMILY4_FAIL_3": "NULL"
"FAMILY4_FAIL_5": "NULL"
"FAMILY4_FAIL_6": "NULL"
"FAMILY4_FAIL_9": "NULL"
"FAMILY4_FAIL_10": "NULL"
"FAMILY4_FAIL_11": "NULL"
"FAMILY4_FAIL_12": "NULL"
"FAMILY4_GOD_0": "NULL"
"FAMILY4_GOD_1": "NULL"
"FAMILY4_GOD_2": "NULL"
"FAMILY4_GOD_3": "NULL"
"FAMILY4_GOD_4": "NULL"
"FAMILY4_GOD_5": "NULL"
"FAMILY4_GOD_8": "NULL"
"FAMILY4_GOD_11": "NULL"
"FAMILY4_GOD_13": "NULL"
"FAMILY4_GOD_14": "NULL"
"FAMILY4_GOD_17": "NULL"
"FAMILY4_GOD_18": "NULL"
"FAMILY4_HELP_0": "NULL"
"FAMILY4_HELP_1": "NULL"
"FAMR_IG_6_01": "NULL"
"FAMR_IG_6_04": "NULL"
"FAMR_IG_6A": "NULL"
"FAMR_IG_6IF": "NULL"
"FAMR_IG_6LF": "NULL"
"FAMR_IG_6SL": "NULL"
"FAN1_CATCHC_1": "NULL"
"FAN1_CHEAT_1": "NULL"
"FAN1_CHEAT_2": "NULL"
"FAN1_DONE_1": "NULL"
"FAN1_DONE_2": "NULL"
"FAN1_DONE_3": "NULL"
"FAN1_DONE_4": "NULL"
"FAN1_DONE_5": "NULL"
"FAN1_FAST_1": "NULL"
"FAN1_FAST_2": "NULL"
"FAN1_FAST_3": "NULL"
"FAN1_PUSH_1": "NULL"
"FAN1_PUSH_2": "NULL"
"FAN1_PUSH_3": "NULL"
"FAN1_RD1_3": "NULL"
"FAN2_F1": "NULL"
"FAN2_F2": "NULL"
"FAN2_F3": "NULL"
"FAN2_F4": "NULL"
"FAN2_F5": "NULL"
"FAN2_F6": "NULL"
"FAN2_F7": "NULL"
"FAN2_F8": "NULL"
"FAN2_F9": "NULL"
"FAN2_F10": "NULL"
"FAN2_OBJ": "NULL"
"FAN_HELP": "Running and cycling will improve your general stamina.~n~Increasing your general stamina will allow you to sprint and cycle for longer.~n~Sprinting or cycling for longer than your stamina allows will drop your health."
"FANTASPL": "Fantastic Pl"
"FAR_FROM_COURT": "NULL"
"FARE": "Taxi fare $~1~"
"FARTHEST_JUMP_DIST": "Farthest vehicle jump"
"FASTEST_SPEED": "Highest speed in a road vehicle"
"FATHOM": "Fathom"
"FATIC1_6": "NULL"
"FATIC1_7": "NULL"
"FATIC1_F1": "NULL"
"FATIC1_F2": "NULL"
"FATIC1_F3": "NULL"
"FATIC1_F5": "NULL"
"FATIC1_F6": "NULL"
"FATIC1_F7": "NULL"
"FATIC1_F8": "NULL"
"FATIC1_H": "NULL"
"FATIC2_1": "NULL"
"FATIC3_1": "NULL"
"FATIC3_2": "NULL"
"FATIC3_3": "NULL"
"FATIC3_6": "NULL"
"FATIC3_7": "NULL"
"FATIC3_8": "NULL"
"FATIC3_10": "NULL"
"FATIC3_11": "NULL"
"FATIC3_12": "NULL"
"FATIC3_13": "NULL"
"FATIC3_14": "NULL"
"FATIC3_15": "NULL"
"FATIC3_16": "NULL"
"FATIC3_BACKON": "NULL"
"FATIC3_YOURBIKE": "NULL"
"FB4_RM_FT": "Guys, remember we still need to set up a getaway car. Find one, leave it somewhere secluded, then call the others to say where it is."
"FB4_RM_M": "Mike, remember we still need to set up a getaway car. Find one, take it somewhere secluded, then call to say where it is."
"FB_ACCOUNT_LINKED_MSG": "You have linked to your Facebook account."
"FB_BS_HEIST": "Final heist complete!"
"FB_BUSY": "Please wait: Communicating with Facebook."
"FB_CONNECTED": "~HUD_COLOUR_WHITE~Grand Theft Auto V is now linked to Facebook with the username provided. You will be provided with certain sharing options in the game, such as sharing Gallery photos.
We will automatically post to Facebook whenever you perform the following actions:
Create a Character in Grand Theft Auto Online
Complete a Heist
Complete Grand Theft Auto V
Complete the 100% Checklist
Buy and drive all Legendary Motorsport vehicles
Buy all properties
Explore the entire Map
By default, posts made from Grand Theft Auto V will be visible to your Facebook friends only. You can change your settings at ~HUD_COLOUR_FACEBOOK_BLUE~facebook.com"
"FB_HUND_PERC": "Game 100% complete!"
"FB_J_HEIST": "First heist complete!"
"FB_JOINNOW": "Link your Facebook account to share and spread the word about your GTA experience, including:
Creating a character in Grand Theft Auto Online
Completing a Heist
Completing Grand Theft Auto V
Completing the 100% Checklist
Buying and driving all Legendary Motorsport vehicles
Buying all properties
Exploring the entire Map
By default, posts made from Grand Theft Auto V will be visible to your Facebook friends only. Press below to link your account. Linking your account will be automatically posted to your Facebook wall."
"FB_LINK": "Link Facebook Account"
"FB_MAPREV": "Map fully discovered!"
"FB_NEW_ACC": "New account linked!"
"FB_NEW_CHAR": "New GTA Online character created!"
"FB_NOPERMISSION": "~HUD_COLOUR_RED~You are signed in with an account that does not have permission to post content, or does not have Social Network Sharing enabled.
~HUD_COLOUR_WHITE~Otherwise, you could link your Facebook account to share and spread the word about your GTA experience, including below
Create a Character in Grand Theft Auto Online
Complete a Heist
Complete Grand Theft Auto V
Complete the 100% Checklist
Buy and drive all Legendary Motorsport vehicles
Buy all properties
Explore the entire Map"
"FB_PROPERTIES": "All properties purchased!"
"FB_PSYCH": "Psychology report received!"
"FB_STORY": "Story complete!"
"FB_TITLE": "Uploading Facebook Post.~n~~a~"
"FB_VEHICLES": "Every vehicle driven!"
"FBI": "FIB"
"FBI1_FAIL_0": "NULL"
"FBI1_FAIL_1": "NULL"
"FBI1_FAIL_2": "NULL"
"FBI1_FAIL_3": "NULL"
"FBI1_GOD_1": "NULL"
"FBI1_GOD_4": "NULL"
"FBI1_GOD_6": "NULL"
"FBI1_GOD_7": "NULL"
"FBI1_GOD_12": "NULL"
"FBI1_GOD_13": "NULL"
"FBI1_GOD_14": "NULL"
"FBI1_HELP1": "NULL"
"FBI1_HELP4": "NULL"
"FBI1_help4_KM": "NULL"
"FBI1_HELP5": "NULL"
"FBI1_HELP6": "NULL"
"FBI1_WPN": "Michael, your weapons will be in a black trash bag in the evidence room on the top floor."
"FBI2": "FIB"
"FBI2_GETOUT": "NULL"
"FBI4_ASS": "Franklin, I need your help with something asap! Come meet me before you move on that job for the FIB."
"FBI4_MTASS": "M,T we gotta stall on this FIB job. Don't tell him I told you, but I got something to do for Lester before we can move."
"FBI4_UFT": "T, F we're fully prepped. Get tooled up and meet at the depot."
"FBI4_UM": "Meet us at Ladera Heights. The job is ready to go. - Agent Haines"
"FBI4I_U": "I need you all at the lot in El Burro Heights for a face to face. Don't be late."
"FBI5A_FAIL_10": "NULL"
"FBI5A_FAIL_11": "NULL"
"FBI5A_FAIL_12": "NULL"
"FBI5A_FAIL_13": "NULL"
"FBI5A_FAIL_14": "NULL"
"FBI5A_FAIL_15": "NULL"
"FBI5A_FAIL_16": "NULL"
"FBI5A_FAIL_17": "NULL"
"FBI5A_FAIL_18": "NULL"
"FBI5A_FAIL_19": "NULL"
"FBI5A_FAIL_20": "NULL"
"FBI5A_FAIL_21": "NULL"
"FBI5A_GOD_0": "NULL"
"FBI5A_GOD_1": "NULL"
"FBI5A_GOD_2": "NULL"
"FBI5A_GOD_3": "NULL"
"FBI5A_GOD_20": "NULL"
"FBI5A_GOD_21": "NULL"
"FBI5A_GOD_22": "NULL"
"FBI5A_GOD_23": "NULL"
"FBI5A_GOD_24": "NULL"
"FBI5A_GOD_25": "NULL"
"FBI5A_GOD_26": "NULL"
"FBI5A_GOD_27": "NULL"
"FBI5A_HELP_2": "NULL"
"FBI5A_HELP_3": "NULL"
"fbi5a_help_3_KM": "NULL"
"FBI5A_HELP_4": "NULL"
"FBI5A_HELP_5": "NULL"
"fbi5a_help_6": "NULL"
"fbi5a_help_7": "NULL"
"FBI5A_SWITCH_1": "NULL"
"FBI5A_SWITCH_3": "NULL"
"fbi5a_switch_5": "NULL"
"FBR_BENCHMARK": "Benchmark Test"
"FBR_BLK_ACT": "performing this action"
"FBR_BLK_CUTS": "watching a cutscene"
"FBR_BLK_DEAD": "dead"
"FBR_BLK_FALL": "falling"
"FBR_BLK_LOC": "in this location"
"FBR_BLK_MISS": "playing a mission"
"FBR_BLK_ONLI": "playing GTA Online"
"FBR_BLK_PARA": "skydiving"
"FBR_BLK_RNNNG": "feature is already running"
"FBR_BLK_SHOP": "browsing a shop"
"FBR_BLK_VEH": "in a vehicle"
"FBR_BLK_WANT": "wanted"
"FBR_DIR_MODE": "Director Mode"
"FBR_GENERIC": "~a~ is not available whilst ~a~."
"FC1_AMBUSH": "NULL"
"FC1_FAIL1": "NULL"
"FC1_FAIL3": "NULL"
"FC1_FAIL4": "NULL"
"FC1_FAIL6": "NULL"
"FC1_FAIL7": "NULL"
"FC1_GODOOR": "NULL"
"FC1_GOF1": "NULL"
"FC1_GOF2": "NULL"
"FC1_GOFOUND": "NULL"
"FC1_GOL": "NULL"
"FC1_GOL1": "NULL"
"FC1_GOLAM": "NULL"
"FC1_GOOUT": "NULL"
"FC1_GOTR": "NULL"
"FC1_KILL": "NULL"
"FC1_LELAM": "NULL"
"FC1_PROLAM": "NULL"
"FC1_SWF": "NULL"
"FC1_SWMT": "NULL"
"FC1_TAKE2": "NULL"
"FC1_WAITLAM": "NULL"
"FC2_ESCHOOD": "NULL"
"FC2_ESCTRI": "NULL"
"FC2_FAIL1": "NULL"
"FC2_FAIL2": "NULL"
"FC2_FAIL3": "NULL"
"FC2_FAIL4": "NULL"
"FC2_FAIL13": "NULL"
"FC2_FAIL15": "NULL"
"FC2_FAIL15B": "NULL"
"FC2_FAIL16": "NULL"
"FC2_FAIL16B": "NULL"
"FC2_FAIL17": "NULL"
"FC2_FAIL17B": "NULL"
"FC2_FAIL18": "NULL"
"FC2_FAIL19": "NULL"
"FC2_FAIL20": "NULL"
"FC2_FAIL21": "NULL"
"FC2_FAIL22": "NULL"
"FC2_FAIL23": "NULL"
"FC2_FAIL24": "NULL"
"FC2_GODCAR1": "NULL"
"FC2_GODCAR2": "NULL"
"FC2_GODEV": "NULL"
"FC2_GORES": "NULL"
"FC2_KIDDEV": "NULL"
"FC2_KILLDEV": "NULL"
"FC2_KILLGUA": "NULL"
"FC2_KILLSTE": "NULL"
"FC2_KILLSTR": "NULL"
"FC2_KILLTRI": "NULL"
"FC2_PLC1": "NULL"
"FC2_PUSHHLP": "NULL"
"FC2_STVHLP": "NULL"
"FC2_SUB1": "NULL"
"FC2_SUB2": "NULL"
"FC2_SUB3": "NULL"
"FC2_SUB4": "NULL"
"FC2_SUB5": "NULL"
"FC2_SUB6": "NULL"
"FC2_SUB7": "NULL"
"FC2_SUB8": "NULL"
"FC2_SUB9": "NULL"
"FC2_SUB10": "NULL"
"FC2_SUB11": "NULL"
"FC2_SUB12": "NULL"
"FC2_SUB13": "NULL"
"FC2_SUB14": "NULL"
"FC2_SUB15": "NULL"
"FC2_SUB16": "NULL"
"FC2_SUB17": "NULL"
"FC2_SUB18": "NULL"
"FC2_SUB19": "NULL"
"FC2_SUB20": "NULL"
"FC2_SUB21": "NULL"
"FC2_SUB22": "NULL"
"FC2_SUB23": "NULL"
"FC2_SUB24": "NULL"
"FC2_SUB25": "NULL"
"FC2_SUB26": "NULL"
"FC2_SUB27": "NULL"
"FC2_SWF": "NULL"
"FC2_SWM": "NULL"
"FC2_SWMF": "NULL"
"FC2_SWMT": "NULL"
"FC2_SWT": "NULL"
"FC2_SWTF": "NULL"
"FC2_WHLHLP": "NULL"
"FC_APPHLP": "NULL"
"FC_BOXHLP": "NULL"
"FC_CALLHLP": "NULL"
"FC_CHASE": "NULL"
"FC_CHOPHLP": "NULL"
"FC_CLOSER": "NULL"
"FC_DOWNLHLP": "NULL"
"FC_EMBLEM_0": "Social Club"
"FC_FAIL1": "NULL"
"FC_FAIL2": "NULL"
"FC_FAIL3": "NULL"
"FC_FAIL4": "NULL"
"FC_FAIL5": "NULL"
"FC_FAIL6": "NULL"
"FC_FAIL7": "NULL"
"FC_FAIL8": "NULL"
"FC_FAIL9": "NULL"
"FC_FAIL10": "NULL"
"FC_FAIL11": "NULL"
"FC_FOLLAM": "NULL"
"FC_FONT_1": "FONT 1"
"FC_FONT_2": "FONT 2"
"FC_FURNITURE_0": "Furniture Option A"
"FC_GOBOX": "NULL"
"FC_GOCHOP": "NULL"
"FC_GOHOUSE1": "NULL"
"FC_GOREC": "NULL"
"FC_GOVAN1": "NULL"
"FC_GOVAN2": "NULL"
"FC_GOVINEW": "NULL"
"FC_HANGING_0": "Wall Hanging A"
"FC_JUMHLP": "NULL"
"FC_LEAVE": "NULL"
"FC_LETOUT": "NULL"
"FC_MURAL_0": "Mural 1"
"FC_MURAL_1": "Mural 2"
"FC_MURAL_2": "Mural 3"
"FC_MURAL_3": "Mural 4"
"FC_MURAL_4": "Mural 5"
"FC_MURAL_5": "Mural 6"
"FC_MURAL_6": "Mural 7"
"FC_MURAL_7": "Mural 8"
"FC_MURAL_8": "Mural 9"
"FC_POSHLP": "NULL"
"FC_QSWHLP": "NULL"
"FC_RUNHLP1": "NULL"
"FC_RUNHLP2": "NULL"
"FC_SLDHLP": "NULL"
"FC_SPCHLP": "NULL"
"FC_SPCHLP_KM": "NULL"
"FC_SWFHLP1": "NULL"
"FC_SWFHLP2": "NULL"
"FC_WAIT": "NULL"
"FC_WALL_0": "Wall Style A"
"FCR": "FCR 1000"
"FCR2": "FCR 1000 Custom"
"FE_ACCEPT": "~ACCEPT~"
"FE_BUTL": "~PAD_DPAD_LEFT~~PAD_DPAD_RIGHT~"
"FE_BUTLB": "~PAD_LB~"
"FE_BUTLT": "~PAD_LT~~PAD_RT~"
"FE_BUTLU": "~PAD_LSTICK_ALL~"
"FE_BUTLUD": "~PAD_LSTICK_UPDOWN~"
"FE_BUTRA": "~PAD_RSTICK_ALL~"
"FE_BUTRB": "~PAD_RB~"
"FE_BUTRL": "~PAD_RSTICK_LEFTRIGHT~"
"FE_BUTRU": "~PAD_RSTICK_UPDOWN~"
"FE_BUTU": "~PAD_DPAD_UP~~PAD_DPAD_DOWN~"
"FE_BUTUL": "~PAD_DPAD_UP~~PAD_DPAD_DOWN~~PAD_DPAD_LEFT~~PAD_DPAD_RIGHT~"
"FE_BUTX": "~PAD_X~"
"FE_BUTY": "~PAD_Y~"
"FE_CANCEL": "~CANCEL~"
"FE_HLP3": "Back"
"FE_HLP4": "Select"
"FE_HLP5": "Scroll"
"FE_HLP7": "Adjust"
"FE_HLP9": "Zoom"
"FE_HLP16": "Exit"
"FE_HLP17": "Confirm"
"FE_HLP18": "Randomize"
"FE_HLP24": "Rotate"
"FE_HLP27": "Cancel"
"FE_HLP28": "OK"
"FE_HLP29": "Yes"
"FE_HLP31": "No"
"FE_HLP36": "Dialogue"
"FE_HLP48": "Accept"
"FE_HLP49": "Decline"
"FE_HLP50": "Browse"
"FE_NODLC": "The storage device that active downloadable content is stored on has been removed. Please replace the storage device."
"FEED_CREW": "Crew Updates"
"FEED_CREW_MSG": "Crew Message: ~a~"
"FEED_CREW_S": "~a~ - Skills +25%"
"FEED_CREW_U": "Heist crew member ~a~ unlocked."
"FEED_DELAY": "Message Frequency"
"FEED_DELAY_1HOUR": "1 Hour"
"FEED_DELAY_1MIN": "1 Minute"
"FEED_DELAY_2MIN": "2 Minutes"
"FEED_DELAY_3MIN": "3 Minutes"
"FEED_DELAY_4MIN": "4 Minutes"
"FEED_DELAY_5MIN": "5 Minutes"
"FEED_DELAY_10MIN": "10 Minutes"
"FEED_DELAY_15MIN": "15 Minutes"
"FEED_DELAY_30MIN": "30 Minutes"
"FEED_FRIENDS": "Friend Updates"
"FEED_GTAO": "~BLIP_INFO_ICON~ GTA Online:"
"FEED_MISSION_VERIFIED": "Your friend '~a~'s mission '~a~' has been Rockstar Verified."
"FEED_NO_DELAY": "No Delay"
"FEED_PHONE": "Phone Alerts"
"FEED_ROCKSTAR_MSG": "Rockstar Message: ~a~"
"FEED_SOCIAL": "Social Club"
"FEED_STATS": "Stats Alerts"
"FEED_STORE": "Store"
"FEED_TOOLTIP": "Tooltips"
"FEET_P0_0_0": "Black Leather Shoes"
"FEET_P0_0_1": "Brown Leather Shoes"
"FEET_P0_0_2": "Charcoal Leather Shoes"
"FEET_P0_0_3": "Gray Leather Shoes"
"FEET_P0_0_4": "Sand Leather Shoes"
"FEET_P0_0_5": "Blue Suede Shoes"
"FEET_P0_13_0": "Dress Loafers"
"FEET_P0_15_0": "Ash Skate Shoes"
"FEET_P0_15_1": "Black Skate Shoes"
"FEET_P0_15_2": "White Skate Shoes"
"FEET_P0_15_3": "Red Skate Shoes"
"FEET_P0_15_4": "Plaid Skate Shoes"
"FEET_P0_15_5": "Striped Skate Shoes"
"FEET_P0_15_6": "Coffee Skate Shoes"
"FEET_P0_15_7": "Camo Skate Shoes"
"FEET_P0_15_8": "Tropical Skate Shoes"
"FEET_P0_15_9": "Green Skate Shoes"
"FEET_P0_16_0": "Chocolate Boat Shoes"
"FEET_P0_16_1": "Teal Boat Shoes"
"FEET_P0_16_2": "Black Boat Shoes"
"FEET_P0_16_3": "Chestnut Boat Shoes"
"FEET_P0_16_4": "Tan Boat Shoes"
"FEET_P0_16_5": "Gray Boat Shoes"
"FEET_P0_16_6": "Red Boat Shoes"
"FEET_P0_16_7": "Slate Boat Shoes"
"FEET_P0_18_0": "All Black Oxfords"
"FEET_P0_18_1": "Chocolate Oxfords"
"FEET_P0_18_2": "Chestnut Oxfords"
"FEET_P0_18_3": "Tan Oxfords"
"FEET_P0_18_4": "White Oxfords"
"FEET_P0_18_5": "Ash Oxfords"
"FEET_P0_18_6": "Gray Two-Tone Oxfords"
"FEET_P0_18_7": "Beige Oxfords"
"FEET_P0_18_8": "Topaz Oxfords"
"FEET_P0_18_9": "Black Oxfords"
"FEET_P0_18_10": "Lime Oxfords"
"FEET_P0_18_11": "Hawthorn Oxfords"
"FEET_P0_18_12": "Coffee Oxfords"
"FEET_P0_18_13": "Gray Oxfords"
"FEET_P0_18_14": "Cream Oxfords"
"FEET_P0_18_15": "Navy Oxfords"
"FEET_P0_19_0": "Black Slip-Ons"
"FEET_P0_19_1": "Red Slip-Ons"
"FEET_P0_19_2": "Brown Slip-Ons"
"FEET_P0_19_3": "Green Stripe Slip-Ons"
"FEET_P0_19_4": "Green Slip-Ons"
"FEET_P0_19_5": "Copper Slip-Ons"
"FEET_P0_19_6": "Copper Two-Tone Slip-Ons"
"FEET_P0_19_7": "Navy Slip-Ons"
"FEET_P0_19_8": "Blue Slip-Ons"
"FEET_P0_19_9": "Beige Slip-Ons"
"FEET_P0_19_10": "White Slip-Ons"
"FEET_P0_19_11": "Tan Slip-Ons"
"FEET_P0_19_12": "Black Snakeskin Slip-Ons"
"FEET_P0_19_13": "Two-Tone Slip-Ons"
"FEET_P0_19_14": "Brown Snakeskin Slip-Ons"
"FEET_P0_19_15": "Gray Slip-Ons"
"FEET_P0_20_0": "Brown Wingtips"
"FEET_P0_20_1": "Navy Wingtips"
"FEET_P0_20_2": "Coffee Wingtips"
"FEET_P0_20_3": "Burgundy Wingtips"
"FEET_P0_20_4": "Blue Wingtips"
"FEET_P0_20_5": "Woodland Camo Wingtips"
"FEET_P0_20_6": "Black Wingtips"
"FEET_P0_20_7": "Tan Wingtips"
"FEET_P0_20_8": "Purple Wingtips"
"FEET_P0_20_9": "Brown Wingtips"
"FEET_P0_20_10": "Chocolate Wingtips"
"FEET_P0_20_11": "Green Wingtips"
"FEET_P0_20_12": "Ash Wingtips"
"FEET_P0_20_13": "Olive Wingtips"
"FEET_P0_20_14": "Two-Tone Wingtips"
"FEET_P0_20_15": "Yellow Wingtips"
"FEET_P0_21_0": "Black Leather Loafers"
"FEET_P0_21_1": "Gray Leather Loafers"
"FEET_P0_21_2": "Cream Leather Loafers"
"FEET_P0_21_3": "Brown Leather Loafers"
"FEET_P0_21_4": "White Leather Loafers"
"FEET_P0_21_5": "Russet Leather Loafers"
"FEET_P0_21_6": "White Snakeskin Loafers"
"FEET_P0_21_7": "Rattlesnake Loafers"
"FEET_P0_21_8": "Brown Snakeskin Loafers"
"FEET_P0_21_9": "Zebra Two-Tone Loafers"
"FEET_P0_21_10": "Pale Reptile Loafers"
"FEET_P0_21_11": "Tan Alligator Loafers"
"FEET_P1_00_0": "White Athletic Shoes"
"FEET_P1_00_1": "All White Athletic Shoes"
"FEET_P1_00_2": "Charcoal Two-Tone Athletic Shoes"
"FEET_P1_00_3": "Yellow Athletic Shoes"
"FEET_P1_00_4": "Gray Athletic Shoes"
"FEET_P1_00_5": "Black Two-Tone Athletic Shoes"
"FEET_P1_00_6": "Gray Two-Tone Athletic Shoes"
"FEET_P1_00_7": "Lemon Accent Athletic Shoes"
"FEET_P1_00_8": "Two-Tone Athletic Shoes"
"FEET_P1_00_9": "Cyan Athletic Shoes"
"FEET_P1_00_10": "Cyan Accent Athletic Shoes"
"FEET_P1_00_11": "Fluorescent Athletic Shoes"
"FEET_P1_01_0": "Work Boots"
"FEET_P1_06_0": "Desert Round-Toe Boots"
"FEET_P1_06_1": "Coffee Round-Toe Boots"
"FEET_P1_06_2": "Chocolate Round-Toe Boots"
"FEET_P1_06_3": "Gray Round-Toe Boots"
"FEET_P1_06_4": "Slate Round-Toe Boots"
"FEET_P1_06_5": "Copper Round-Toe Boots"
"FEET_P1_08_0": "Gray Snake Shoes"
"FEET_P1_08_1": "Black Shoes"
"FEET_P1_08_2": "White Snake Shoes"
"FEET_P1_08_3": "Gray Crocodile Shoes"
"FEET_P1_08_4": "Alligator Shoes"
"FEET_P1_08_5": "Brown Crocodile Shoes"
"FEET_P1_08_6": "Rattlesnake Shoes"
"FEET_P1_08_7": "Gray Python Shoes"
"FEET_P1_08_8": "Two-Tone Crocodile Shoes"
"FEET_P1_10_0": "Black Brogues"
"FEET_P1_11_0": "Two-Tone Sneakers"
"FEET_P1_11_1": "Orange Sneakers"
"FEET_P1_11_2": "Black Sneakers"
"FEET_P1_11_3": "Desert Green Sneakers"
"FEET_P1_11_4": "Mint Sneakers"
"FEET_P1_11_5": "Freeway Sneakers"
"FEET_P1_11_6": "Animal Fashion Sneakers"
"FEET_P1_11_7": "Feud Classic Sneakers"
"FEET_P1_11_8": "Cacao Blend Sneakers"
"FEET_P1_11_9": "Magnetics Sneakers"
"FEET_P1_11_10": "Blue Sneakers"
"FEET_P1_11_11": "White Sneakers"
"FEET_P1_11_12": "Winter Camo Sneakers"
"FEET_P1_11_13": "Forest Camo Sneakers"
"FEET_P1_11_14": "Soft Seas Sneakers"
"FEET_P1_11_15": "Latte Sneakers"
"FEET_P1_12_0": "White Skate Sneakers"
"FEET_P1_12_1": "Green Skate Sneakers"
"FEET_P1_12_2": "Two-Tone Skate Sneakers"
"FEET_P1_12_3": "Black Skate Sneakers"
"FEET_P1_12_4": "Blue Skate Sneakers"
"FEET_P1_12_5": "Orange Accent Skate Sneakers"
"FEET_P1_12_6": "Red Skate Sneakers"
"FEET_P1_12_7": "Orange Skate Sneakers"
"FEET_P1_12_8": "Mocha Skate Sneakers"
"FEET_P1_12_9": "Black Skate Sneakers"
"FEET_P1_12_10": "Fresh Skate Sneakers"
"FEET_P1_12_11": "Green Skate Sneakers"
"FEET_P1_13_0": "Black Oxfords"
"FEET_P1_14_0": "Gray Skate Shoes"
"FEET_P1_14_1": "White Skate Shoes"
"FEET_P1_14_2": "Chestnut Skate Shoes"
"FEET_P1_14_3": "Jade Accent Skate Shoes"
"FEET_P1_14_4": "Two-Tone Skate Shoes"
"FEET_P1_14_5": "Red Piped Skate Shoes"
"FEET_P1_14_6": "Red Skate Shoes"
"FEET_P1_14_7": "Beige Skate Shoes"
"FEET_P1_16_0": "Black Leather Loafers"
"FEET_P1_16_1": "Gray Leather Loafers"
"FEET_P1_16_2": "Cream Leather Loafers"
"FEET_P1_16_3": "Brown Leather Loafers"
"FEET_P1_16_4": "White Leather Loafers"
"FEET_P1_16_5": "Russet Leather Loafers"
"FEET_P1_16_6": "White Snakeskin Loafers"
"FEET_P1_16_7": "Rattlesnake Loafers"
"FEET_P1_16_8": "Brown Snakeskin Loafers"
"FEET_P1_16_9": "Zebra Two-Tone Loafers"
"FEET_P1_16_10": "Pale Reptile Loafers"
"FEET_P1_16_11": "Tan Alligator Loafers"
"FEET_P1_17_0": "All Black Oxfords"
"FEET_P1_17_1": "Chocolate Oxfords"
"FEET_P1_17_2": "Chestnut Oxfords"
"FEET_P1_17_3": "Tan Oxfords"
"FEET_P1_17_4": "White Oxfords"
"FEET_P1_17_5": "Ash Oxfords"
"FEET_P1_17_6": "Gray Two-Tone Oxfords"
"FEET_P1_17_7": "Beige Oxfords"
"FEET_P1_17_8": "Topaz Oxfords"
"FEET_P1_17_9": "Black Oxfords"
"FEET_P1_17_10": "Lime Oxfords"
"FEET_P1_17_11": "Hawthorn Oxfords"
"FEET_P1_17_12": "Coffee Oxfords"
"FEET_P1_17_13": "Gray Oxfords"
"FEET_P1_17_14": "Cream Oxfords"
"FEET_P1_17_15": "Navy Oxfords"
"FEET_P1_18_0": "Black Slip-Ons"
"FEET_P1_18_1": "Red Slip-Ons"
"FEET_P1_18_2": "Brown Slip-Ons"
"FEET_P1_18_3": "Green Stripe Slip-Ons"
"FEET_P1_18_4": "Green Slip-Ons"
"FEET_P1_18_5": "Copper Slip-Ons"
"FEET_P1_18_6": "Copper Two-Tone Slip-Ons"
"FEET_P1_18_7": "Navy Slip-Ons"
"FEET_P1_18_8": "Blue Slip-Ons"
"FEET_P1_18_9": "Beige Slip-Ons"
"FEET_P1_18_10": "White Slip-Ons"
"FEET_P1_18_11": "Tan Slip-Ons"
"FEET_P1_18_12": "Black Snakeskin Slip-Ons"
"FEET_P1_18_13": "Two-Tone Slip-Ons"
"FEET_P1_18_14": "Brown Snakeskin Slip-Ons"
"FEET_P1_18_15": "Gray Slip-Ons"
"FEET_P1_19_0": "Brown Wingtips"
"FEET_P1_19_1": "Navy Wingtips"
"FEET_P1_19_2": "Coffee Wingtips"
"FEET_P1_19_3": "Burgundy Wingtips"
"FEET_P1_19_4": "Blue Wingtips"
"FEET_P1_19_5": "Woodland Camo Wingtips"
"FEET_P1_19_6": "Black Wingtips"
"FEET_P1_19_7": "Tan Wingtips"
"FEET_P1_19_8": "Purple Wingtips"
"FEET_P1_19_9": "Brown Wingtips"
"FEET_P1_19_10": "Chocolate Wingtips"
"FEET_P1_19_11": "Green Wingtips"
"FEET_P1_19_12": "Ash Wingtips"
"FEET_P1_19_13": "Olive Wingtips"
"FEET_P1_19_14": "Two-Tone Wingtips"
"FEET_P1_19_15": "Yellow Wingtips"
"FEET_P2_0_0": "Black Chukka Boots"
"FEET_P2_0_1": "Snakeskin Chukka Boots"
"FEET_P2_0_2": "Gray Chukka Boots"
"FEET_P2_0_3": "Brown Chukka Boots"
"FEET_P2_0_4": "Crocodile Skin Boots"
"FEET_P2_0_5": "Cowboy Boots"
"FEET_P2_0_6": "Yellow Reptile Skin Boots"
"FEET_P2_0_7": "Reptile Skin Boots"
"FEET_P2_5_0": "Work Boots"
"FEET_P2_8_0": "Dressy Shoes"
"FEET_P2_9_0": "Black Leather Loafers"
"FEET_P2_9_1": "Gray Leather Loafers"
"FEET_P2_9_2": "Cream Leather Loafers"
"FEET_P2_9_3": "Brown Leather Loafers"
"FEET_P2_9_4": "White Leather Loafers"
"FEET_P2_9_5": "Russet Leather Loafers"
"FEET_P2_9_6": "White Snakeskin Loafers"
"FEET_P2_9_7": "Rattlesnake Loafers"
"FEET_P2_9_8": "Brown Snakeskin Loafers"
"FEET_P2_9_9": "Zebra Two-Tone Loafers"
"FEET_P2_9_10": "Pale Reptile Loafers"
"FEET_P2_9_11": "Tan Alligator Loafers"
"FEET_P2_10_0": "Chestnut Boots"
"FEET_P2_18_0": "All Black Oxfords"
"FEET_P2_18_1": "Chocolate Oxfords"
"FEET_P2_18_2": "Chestnut Oxfords"
"FEET_P2_18_3": "Tan Oxfords"
"FEET_P2_18_4": "White Oxfords"
"FEET_P2_18_5": "Ash Oxfords"
"FEET_P2_18_6": "Gray Two-Tone Oxfords"
"FEET_P2_18_7": "Beige Oxfords"
"FEET_P2_18_8": "Topaz Oxfords"
"FEET_P2_18_9": "Black Oxfords"
"FEET_P2_18_10": "Lime Oxfords"
"FEET_P2_18_11": "Hawthorn Oxfords"
"FEET_P2_18_12": "Coffee Oxfords"
"FEET_P2_18_13": "Gray Oxfords"
"FEET_P2_18_14": "Cream Oxfords"
"FEET_P2_18_15": "Navy Oxfords"
"FEET_P2_19_0": "Black Slip-Ons"
"FEET_P2_19_1": "Red Slip-Ons"
"FEET_P2_19_2": "Brown Slip-Ons"
"FEET_P2_19_3": "Green Stripe Slip-Ons"
"FEET_P2_19_4": "Green Slip-Ons"
"FEET_P2_19_5": "Copper Slip-Ons"
"FEET_P2_19_6": "Copper Two-Tone Slip-Ons"
"FEET_P2_19_7": "Navy Slip-Ons"
"FEET_P2_19_8": "Blue Slip-Ons"
"FEET_P2_19_9": "Beige Slip-Ons"
"FEET_P2_19_10": "White Slip-Ons"
"FEET_P2_19_11": "Tan Slip-Ons"
"FEET_P2_19_12": "Black Snakeskin Slip-Ons"
"FEET_P2_19_13": "Two-Tone Slip-Ons"
"FEET_P2_19_14": "Brown Snakeskin Slip-Ons"
"FEET_P2_19_15": "Gray Slip-Ons"
"FEET_P2_20_0": "Brown Wingtips"
"FEET_P2_20_1": "Navy Wingtips"
"FEET_P2_20_2": "Coffee Wingtips"
"FEET_P2_20_3": "Burgundy Wingtips"
"FEET_P2_20_4": "Blue Wingtips"
"FEET_P2_20_5": "Woodland Camo Wingtips"
"FEET_P2_20_6": "Black Wingtips"
"FEET_P2_20_7": "Tan Wingtips"
"FEET_P2_20_8": "Purple Wingtips"
"FEET_P2_20_9": "Brown Wingtips"
"FEET_P2_20_10": "Chocolate Wingtips"
"FEET_P2_20_11": "Green Wingtips"
"FEET_P2_20_12": "Ash Wingtips"
"FEET_P2_20_13": "Olive Wingtips"
"FEET_P2_20_14": "Two-Tone Wingtips"
"FEET_P2_20_15": "Yellow Wingtips"
"FELON": "Felon"
"FELON2": "Felon GT"
"FELTZER": "Feltzer"
"FELTZER3": "Stirling GT"
"FENCE2": "NULL"
"FENWELL": "Fenwell Pl"
"FETCHCREW": "NULL"
"fFr": "FRIDAY"
"FGND_SKIPRIDE": "Press ~INPUT_CONTEXT~ or ~INPUT_SKIP_CUTSCENE~ to skip the ride."
"FGND_SWTCHCAM": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_CONTEXT~ or ~INPUT_SKIP_CUTSCENE~ to skip the ride."
"FH1_AIR": "NULL"
"FH1_AIR2": "NULL"
"FH1_BANK": "NULL"
"FH1_BENTR": "NULL"
"FH1_BKCAR": "NULL"
"FH1_BKHELI": "NULL"
"FH1_CAR": "NULL"
"FH1_CLWARN": "NULL"
"FH1_CSHELP2": "NULL"
"FH1_END2": "NULL"
"FH1_FAILBK": "NULL"
"FH1_FAILDF": "NULL"
"FH1_FAILHD": "NULL"
"FH1_FAILLD": "NULL"
"FH1_FAILLES": "NULL"
"FH1_FAILLT": "NULL"
"FH1_FAILTC": "NULL"
"FH1_FAILTI": "NULL"
"FH1_FBHELP": "NULL"
"FH1_FILM": "NULL"
"FH1_FLY": "NULL"
"FH1_FMIKEL": "NULL"
"FH1_FRCAR": "NULL"
"FH1_FRWARN": "NULL"
"FH1_HEADBKF": "NULL"
"FH1_HEADBKL": "NULL"
"FH1_HELI": "NULL"
"FH1_HOLE": "NULL"
"FH1_HOVERN": "NULL"
"FH1_MCS2_LO_1": "NULL"
"FH1_MIKERT": "NULL"
"FH1_REC": "NULL"
"FH1_TIME": "NULL"
"FH1_TMBB_2": "NULL"
"FH1_TRUCK": "NULL"
"FH3A_MCS7LO2_1": "NULL"
"FH3A_MCS7LO2_2": "NULL"
"FH3A_MCS7LO2_3": "NULL"
"FH3A_SEEN_1": "NULL"
"FH3A_SEEN_2": "NULL"
"FH3A_SWITCH_1": "NULL"
"FH3A_SWITCH_2": "NULL"
"FHT_SEC1": "NULL"
"FHU_CLOSED0": "~s~This Convenience Store is closed. It was recently robbed, but will open again soon."
"FHU_CLOSED1": "~s~This Liquor Store is closed. It was recently robbed, but will open again soon."
"FHU_CLOSED2": "~s~This Gas Station is closed. It was recently robbed, but will open again soon."
"FHU_HELP1": "~s~Stores that can be held up are marked on the Radar with ~BLIP_CRIM_HOLDUPS~"
"FHU_HELP3": "Shout through your headset to make the store clerk fill the bag with cash faster."
"FHU_HELP4": "~s~Wait for the store clerk to empty the register to get the full amount of cash."
"FHU_HELP5": "~s~Threaten the store clerk with a weapon to steal from the cash register."
"FHU_HELPM": "The store clerk is no longer able to empty the register. Go up to the register the store clerk was using and empty it manually with ~INPUT_CONTEXT~"
"FHU_MANR": "Press ~INPUT_CONTEXT~ to take cash."
"FIH_GETA_R": "You haven't forgotten the getaway vehicle have you? Give me a call when you've found something that might work."
"FIH_KILLM": "Michael is dead. For real this time. I hope you two weren't involved. I've transfered his cut of the job to his family... it felt like the right thing to do - L"
"FIH_KILLT": "Trevor's fallen off the grid. I don't know what's going on, and I don't want to. I split his take from that last job between you two, hold onto it for him."
"FIH_PA_U": "There's an LSPD van holding spike strips in the rear carpark at the South LS police station. I've got the hacker looking for some Gauntlet muscle cars that we can modify - expect an email about that soon."
"FIH_PB_U": "Ok, there's a tunnel bore machine at a depot in East LS. It's out in the yard, there are guys working there around the clock, and guards as well. Try and get in and out without drawing attention to yourself. lol"
"FIH_PD_U": "This train... any locomotive and flatbed car will do. I've sourced a sky crane to do the pickup, just divert a train at Davis Quartz, and call one of the others to fly in. Deal with any station workers as you see fit."
"FILTERS_HELP": "Press ~INPUT_CONTEXT~ to toggle between different filters."
"FIN1_CHASE": "NULL"
"FIN1_DES": "NULL"
"FIN1_FAIL1": "NULL"
"FIN1_FAIL2": "NULL"
"FIN1_FAILDF": "NULL"
"FIN2_CHASE": "NULL"
"FIN2_DROP": "NULL"
"FIN2_FAIL1": "NULL"
"FIN2_FAILDF": "NULL"
"FIN2_LOST": "NULL"
"FIN2_SPOT": "NULL"
"FIN_FAIL": "NULL"
"FIN_WIN": "NULL"
"FIND_NEWS": "NULL"
"FINH_ATMNEAR": "Press ~a~ to access the ATM."
"FINISH": "NULL"
"FIR": "NULL"
"FIRETRUK": "Fire Truck"
"FIRST_HEIST_HLP": "Go to the planning room in your Apartment ~HUD_COLOUR_GREEN~~BLIP_SAFEHOUSE~ ~s~to trigger the Heist. There is an upfront setup cost that pays for any equipment required to complete the job."
"FIRST_PERSON_CAM_TIME": "Time played in first person"
"FIVE_GAMES": "NULL"
"FIXTER": "Fixter"
"FKN0_B3AV1_12": "NULL"
"FKN0_WALK2_1": "NULL"
"FLAG_CNTRY_1": "USA"
"FLAG_CNTRY_2": "France"
"FLAG_CNTRY_12": "Germany"
"FLAG_CNTRY_37": "Canada"
"FLAG_CNTRY_40": "Russia"
"FLARE_HELP": "Press ~INPUT_VEH_FLY_COUNTER~ to fire the flare countermeasures."
"FLATBED": "Flatbed"
"FLC_P_RF_H": "Fleeca stock unsteady as market flails aimlessly."
"FLC_P_SF_H": "Cash is king - under the table deals killing Fleeca stock."
"FLC_P_SR_H": "Credit card fees rack up huge profits says Fleeca."
"FLIPSWITCH": "NULL"
"FLO_ST": "Power St"
"FLOW_CS_SKIP": "Press ~INPUT_SKIP_CUTSCENE~ to skip this scene."
"FLOW_CS_SKIP2": "As host, you can press ~INPUT_SKIP_CUTSCENE~ to skip previously watched scenes."
"FLTR_PC_HELP": "Press ~INPUT_VEH_HEADLIGHT~ to toggle between different filters."
"FLUR_YELLOW": "Dew Yellow"
"FLY_DROP": "NULL"
"FLY_INTRO1": "NULL"
"FLY_INTRO2": "NULL"
"FLY_NO_BUD": "NULL"
"FLY_PARTY": "NULL"
"FLY_PARTY_FULL": "NULL"
"FLY_STAT_WARN": "NULL"
"FLY_TEE_OFF": "NULL"
"FLY_TITLE": "NULL"
"FLYING_ABILITY": "Flying"
"FM2_BGHIT": "NULL"
"FM2_BGRUN": "NULL"
"FM2_BIGGERV": "NULL"
"FM2_BIKDED": "NULL"
"FM2_BIKE1": "NULL"
"FM2_BIKE1_KM": "NULL"
"FM2_BIKE2": "NULL"
"FM2_BIKE3": "NULL"
"FM2_BIKE4": "NULL"
"FM2_BIKES": "NULL"
"FM2_BIKLOST": "NULL"
"FM2_BIKSTU": "NULL"
"FM2_BK2BIKE": "NULL"
"FM2_BKIN": "NULL"
"FM2_CHASE1": "NULL"
"FM2_CHASE3": "NULL"
"FM2_CHSEBIKE": "NULL"
"FM2_COPS": "NULL"
"FM2_DIVE": "NULL"
"FM2_DIVOFF": "NULL"
"FM2_DRIVE": "NULL"
"FM2_DROWN": "NULL"
"FM2_GETON": "NULL"
"FM2_GOTOL": "NULL"
"FM2_JIMAB": "NULL"
"FM2_JIMDED": "NULL"
"FM2_JIMGB": "NULL"
"FM2_JIMHIT": "NULL"
"FM2_JSHLP1": "NULL"
"FM2_JSHLP2": "NULL"
"FM2_JSHLP3": "NULL"
"FM2_JSPOOK": "NULL"
"FM2_ONFOOT": "NULL"
"FM2_PURSUER": "NULL"
"FM2_RACEFAIL": "NULL"
"FM2_RIDEBK": "NULL"
"FM2_SKIDED": "NULL"
"FM2_SKIGRN": "NULL"
"FM2_STAT1": "NULL"
"FM2_SWIM": "NULL"
"FM2_SWIM_FP": "NULL"
"FM2_SWIM_KM": "NULL"
"FM2_TRAAB": "NULL"
"FM2_TRADED": "NULL"
"FM2_TRAFELL": "NULL"
"FM2_TRAGB": "NULL"
"FM2_TRAHIT": "NULL"
"FM2_TSPOOK": "NULL"
"FM2_USWIM1": "NULL"
"FM2_USWIM1_KM": "NULL"
"FM2_USWIM2": "NULL"
"FM2_WAIT2": "NULL"
"FM2_WHEELIE": "NULL"
"FM2_YACHT": "NULL"
"FM2_YACHTL": "NULL"
"FM_AE_BRACKT": "~a~ (~a~)"
"FM_AE_BRACKT_C": "~a~ Challenge (~a~)"
"FM_AE_CASH": "$~a~"
"FM_AE_ONE_INT": "~a~ ~1~"
"FM_AE_SORT_1": "Destruction Value"
"FM_AE_SORT_2": "Distance"
"FM_AE_SORT_3": "Speed"
"FM_AE_SORT_4": "Misses"
"FM_AE_SORT_5": "Points"
"FM_AE_SORT_9": "Kills"
"FM_AE_SORT_10": "Possession Time"
"FM_AE_SORT_12": "Knocked out"
"FM_AE_SORT_13": "Vehicles"
"FM_AE_TITL_12": "Kill List Competitive"
"FM_AE_TWO_INT": "~a~ ~a~ ~1~"
"FM_AE_UNIT": "~1~~a~"
"FM_AGPOS_HRL": "Select the number of laps. In Aggregate Position, this is the maximum possible number of laps in the race."
"FM_AGPOS_KICK": "You have been kicked from the race. There were not enough players for an Aggregate Position race."
"FM_AGPOS_NEP": "You need at least two players to play a Race with Aggregate Position enabled."
"FM_ARCH_TICK": "Your Archenemy: ~n~ ~a~ ~n~is currently in this session."
"FM_BALL_LAM": "~s~You need to remove the Ballistic Equipment before Lamar will speak to you."
"FM_BET_1V1": "NULL"
"FM_BET_1V1A": "NULL"
"FM_BET_AMMO_C": "NULL"
"FM_BET_ANIM": "NULL"
"FM_BET_ANIMAC": "NULL"
"FM_BET_ANIMN": "NULL"
"FM_BET_BET": "NULL"
"FM_BET_BETC": "NULL"
"FM_BET_BETNP": "NULL"
"FM_BET_BONPLY": "NULL"
"FM_BET_BONTM": "NULL"
"FM_BET_CASHG": "NULL"
"FM_BET_CASHR": "NULL"
"FM_BET_CHAR": "CHARACTER"
"FM_BET_CHUTE": "NULL"
"FM_BET_CLEAR": "NULL"
"FM_BET_DIS": "NULL"
"FM_BET_H_GIFT": "NULL"
"FM_BET_HELP": "NULL"
"FM_BET_MYCASH": "NULL"
"FM_BET_NA": "NULL"
"FM_BET_ODDPLY": "NULL"
"FM_BET_ODDTM": "NULL"
"FM_BET_ODDTR": "NULL"
"FM_BET_ODDYOU": "NULL"
"FM_BET_ONPLY": "NULL"
"FM_BET_ONTM": "NULL"
"FM_BET_ONYOU": "NULL"
"FM_BET_ONYTM": "NULL"
"FM_BET_PLACED": "NULL"
"FM_BET_PLY": "NULL"
"FM_BET_PLYN": "NULL"
"FM_BET_RDY": "NULL"
"FM_BET_READY": "NULL"
"FM_BET_REJRS": "NULL"
"FM_BET_REJRT": "NULL"
"FM_BET_REJS": "NULL"
"FM_BET_REJT": "NULL"
"FM_BET_TEAM": "TEAM"
"FM_BET_TK": "~s~~a~~s~ bet $~1~ on ~s~~a~~s~."
"FM_BET_TKF": "~s~~a~~s~ bet $~1~ on herself."
"FM_BET_TKM": "~s~~a~~s~ bet $~1~ on himself."
"FM_BET_TKT": "~s~~a~~s~ bet $~1~ on Team ~1~."
"FM_BET_TOTCASH": "NULL"
"FM_BET_TUT_HB": "NULL"
"FM_BET_TUT_HP": "NULL"
"FM_BET_TUT_HR": "NULL"
"FM_BET_UNREADY": "NULL"
"FM_BET_VEH": "VEHICLE"
"FM_BET_WL": "NULL"
"FM_BET_WPN": "NULL"
"FM_BOSSINTROH": "You are registered as a VIP. Select SecuroServ VIP in the Interaction Menu to hire Bodyguards and access other VIP benefits."
"FM_CHAL_CONFIRM": "NULL"
"FM_CHAL_CREWI": "NULL"
"FM_CHAL_CREWIB": "NULL"
"FM_CHAL_H2HIC": "NULL"
"FM_CHAL_LOCK": "NULL"
"FM_CHAL_LOCKB": "NULL"
"FM_CHAL_PLAY": "NULL"
"FM_CMOD_END": "Purchase a Tracker and Insurance. They can be found under 'Loss/Theft Prevention'. They will be free for the first visit."
"FM_CMOD_GPS": "Use the Interaction Menu to set a quick GPS to a location. Hold ~INPUT_INTERACTION_MENU~ to bring up the Interaction Menu."
"FM_CMOD_STOL": "If the Cops spot you in a stolen vehicle you will gain a Wanted Level."
"FM_COR_AFF_B": "NULL"
"FM_COR_AFF_I": "NULL"
"FM_COR_AMM_EX": "NULL"
"FM_COR_AMMO": "NULL"
"FM_COR_AMMO_2INT": "~1~/~1~"
"FM_COR_AMMO_BUY": "NULL"
"FM_COR_AMMO_DIS": "~a~ Ammo"
"FM_COR_AMMO_F": "NULL"
"FM_COR_AMMO_FILL": "NULL"
"FM_COR_AMMO_LCK": "NULL"
"FM_COR_ARM": "NULL"
"FM_COR_ARM_BUY": "NULL"
"FM_COR_ARM_F": "NULL"
"FM_COR_ARM_MAX": "NULL"
"FM_COR_AUTO": "NULL"
"FM_COR_AUTOD": "NULL"
"FM_COR_AUTOPM": "Timeout µ:µµ"
"FM_COR_BET_H": "The starting odds in betting are based on the player's skill for the current Job. As bets are placed, the odds change until betting has finished."
"FM_COR_BLIP": "NULL"
"FM_COR_CASH": "Cash"
"FM_COR_CASH_BET": "Betting Cash"
"FM_COR_CHALK": "There has been an error starting the Challenge. Please try again later."
"FM_COR_CLASH": "NULL"
"FM_COR_DLFAIL": "The Job failed to download, please try again."
"FM_COR_DLFAIL2": "The Job failed to download because it contains invalid data and needs to be remade."
"FM_COR_DLFAIL3": "The Job contains invalid data and needs to be remade."
"FM_COR_DMFAIL": "You have been kicked from the Deathmatch. There were not enough players."
"FM_COR_FLCH": "NULL"
"FM_COR_FSCRN": "NULL"
"FM_COR_H2HFAIL": "The Head to Head has been abandoned as the opposing Crew has left."
"FM_COR_H2HK": "There has been an error starting the Head to Head. Please try again later."
"FM_COR_HCLOUD": "Failed to access Heists. The Rockstar game services are unavailable right now. Please try again later."
"FM_COR_HEIST": "The leader has left the Heist planning board."
"FM_COR_HEIST2": "Not enough players to start a Heist Finale."
"FM_COR_HEIST3": "The leader has left the Heist Setup."
"FM_COR_HEIST4": "Not enough players to start the Heist Setup."
"FM_COR_HEIST4C": "Not enough players to continue the Heist Setup."
"FM_COR_HEIST4D": "Not enough players to continue the Heist Finale."
"FM_COR_HEIST4F": "Not enough players to start the Heist Finale."
"FM_COR_HEIWAIT": "NULL"
"FM_COR_HLOUT": "NULL"
"FM_COR_HLOUT2": "NULL"
"FM_COR_HOUTM": "NULL"
"FM_COR_INVP": "NULL"
"FM_COR_KICK": "You have been kicked from the Job."
"FM_COR_KICKA": "You have been kicked from the Activity."
"FM_COR_KICKOC": "You have been kicked from the Job. You are no longer on call."
"FM_COR_KUR2": "NULL"
"FM_COR_LO": "NULL"
"FM_COR_MFAIL": "You have been kicked from the Mission. There were not enough players."
"FM_COR_NINVP": "NULL"
"FM_COR_OCH": "NULL"
"FM_COR_PARTK": "Your partner left the Race."
"FM_COR_PRDY": "NULL"
"FM_COR_PWAR": "Are you sure you want to purchase all ammo for $~1~?"
"FM_COR_SSCRN": "NULL"
"FM_COR_STAT": "NULL"
"FM_COR_SVM0": "The CEO has left the Job."
"FM_COR_TRAN_P": "NULL"
"FM_COR_WAIT": "Waiting for other players..."
"FM_COR_WAITH": "NULL"
"FM_COR_WAITHT": "NULL"
"FM_COR_WARUC": "NULL"
"FM_COR_WPN": "NULL"
"FM_COR_WVM0": "The MC President has left the Job."
"FM_COR_WVM1": "The leader has left the Job."
"FM_CREW_CHAL": "NULL"
"FM_CREW_H2H": "NULL"
"FM_CREW_INV": "Someone has requested to join your crew! Go to the Crews menu to accept or decline it."
"FM_CREW_UNLOCK": "New Crew Unlocks"
"FM_CSC_QUIT": "Confirm"
"FM_CSC_QUIT1": "Are you sure you want to quit this Job?"
"FM_CSC_QUIT2": "Are you sure you want to quit this Activity?"
"FM_CSC_QUIT3": "Are you sure you want to quit this Playlist? Your Bad Sport rating will increase."
"FM_CSC_QUIT6": "Are you sure you want to quit the Heist and return to GTA Online?"
"FM_CSC_QUITP": "NULL"
"FM_CTUT_ANO": "Get a vehicle."
"FM_CTUT_CAR": "Get a vehicle."
"FM_CTUT_DRI": "Only the driver can modify a vehicle."
"FM_CTUT_HMD": "Los Santos Customs won't accept this vehicle. Service vehicles, vehicles that are too damaged, boats, cycles and aircraft can't be modified."
"FM_CTUT_LLS": "Leave Los Santos Customs."
"FM_CTUT_MOD": "Go to Los Santos Customs."
"FM_CTUT_PRM": "This is a premium vehicle that is already being tracked. You can only apply a tracker to this vehicle if it was purchased online. Find another vehicle."
"FM_CTUT_REP": "Get your vehicle repaired."
"FM_CTUT_RSP": "Get your vehicle resprayed."
"FM_CTUT_USE": "You can use your custom vehicles in Races. The more you upgrade your vehicle, the better your chances of winning."
"FM_DBY_CTRL": "Gamepad Driveby Control Type can be altered in the Gamepad section of the Settings Menu. The Aim + Fire option allows you to aim and shoot independently."
"FM_DMTCH_LBEH": "To quickly aim and fire at someone behind you, press ~INPUT_LOOK_BEHIND~ then hold ~INPUT_AIM~ to target."
"FM_END_1QUIT": "Are you sure you want to quit the voting screen?"
"FM_END_QUIT": "Are you sure you want to quit the voting screen? You will be separated from the current group of players."
"FM_EV_GA_UI": "Gang Attacks are suppressed when on an ambient Freemode Event."
"FM_EVENTLL_H": "You can't play the event until you've completed the tutorial and are rank 3 or higher."
"FM_FPV_SPRINT": "Hold ~INPUT_SPRINT~ to sprint while in first person view."
"FM_GB_INTRO_MC": "You are registered as a Motorcycle Club President. Select Motorcycle Club President in the Interaction Menu to recruit Club Members and access other Club benefits."
"FM_GCUT_H1": "You can store vehicles in your Garage. They will be safe from other players while stored."
"FM_GCUT_H2": "Each Garage has a mechanic who will maintain your vehicles and deliver them to you. Give him a call to use his services. The mechanic costs $50 a day."
"FM_GCUT_H3": "When you store a vehicle in your Garage a tracker will be fitted to it. If you then drive it out of the Garage, it becomes your Personal Vehicle and will be tagged on the Map so you can see it."
"FM_GDM_BLP": "Target"
"FM_GDM_KIL": "Take out the ~r~target."
"FM_GDM_TK1": "Lester is no longer offering a reward for the target."
"FM_GEN_UNLOCK": "Award"
"FM_GER_GOT": "Go to ~b~Cypress Flats."
"FM_GER_GPS": "Cypress Flats"
"FM_GER_TXT": "I need to see how your gun skills are before I can have you doing jobs for me. Head over to Cypress Flats and prove your worth."
"FM_GER_TXT2": "Hey man, I've got something I really need you to do. I'll be sending you through info on a special van I need you to get. DO NOT let me down."
"FM_GJB_HLP1": "You are now on your own to trigger or join Jobs. You can start Jobs in various ways - walk into the blue Triggers, select from 'Online - Jobs' in the Pause Menu, select 'Quick Job' on your phone, or press ~INPUT_FRONTEND_X~ ~s~when hovering over a Job in the Pause Menu Map."
"FM_GJB_HLP2": "Playlists are lists of Jobs that trigger one after another with the winner being the player with the highest score once all Jobs have been played. Start a Playlist from the 'Online' menu."
"FM_GJB_HLP3": "In 'Deathmatch' you compete in a team or individually against opponents. Whoever has the most kills is the winner."
"FM_GJB_HLP4": "Use your own weapons and ammo in Jobs. You can purchase ammo on the Betting Screen."
"FM_GJB_HLP5": "New Job types will open up as you progress through Grand Theft Auto Online."
"FM_GJB_HLP6": "If you leave Jobs before they are complete or abuse other players you will be considered a Bad Sport. If you stay a Bad Sport for too long you will only be able to play with other Bad Sports. Be nice."
"FM_GJB_HLP7": "In 'Last Team Standing' you compete in a Deathmatch against another team, but you will only have one life."
"FM_GJB_HLP8": "When you enter a Trigger you can choose to Join a Job or Host a Job. 'Join' will look for other Jobs of the same type to join and 'Host' will set up a new Job for others to join."
"FM_GOTO_STR": "Go to a Clothes Store."
"FM_GR_ATS": "NULL"
"FM_H2H_LOCK": "NULL"
"FM_H2H_PLAY": "NULL"
"FM_HELP_BNY1": "Benny's Original Motor Works is now available at ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~. Bring a suitable vehicle to Benny's to apply his cosmetic and performance modifications."
"FM_HELP_BNY2": "Benny's website sells all the suitable stock vehicles that he works on. Access it through the Internet on your phone."
"FM_HLP_HEDG": "This action is incompatible with your current headgear."
"FM_HLP_KLS": "You can respawn elsewhere by choosing 'Kill Yourself' in the Interaction Menu."
"FM_HLP_MOL": "Ammo Drops will now contain up to three Molotovs along with the other ammo you collect."
"FM_HLP_NQKP": "You don't have any of the required Quickplay Action items in your Inventory."
"FM_HLP_NUTL": "You have insufficent funds to pay your Apartment utility bill. You won't be able to use your shower or watch TV until you can afford to pay."
"FM_HLP_QHST": "After playing a Heist Setup there is a Heist strand invite on the phone. Accept this invite to go straight to the planning board and carry on with the Heist."
"FM_HLP_QKP": "Perform your Quickplay Action by pressing or holding ~INPUT_SPECIAL_ABILITY~ and ~INPUT_SPECIAL_ABILITY_SECONDARY~. Change your selected Quickplay Action in the Interaction Menu or Pause Menu options."
"FM_HLP_QKP_KM": "When on foot, perform your Quickplay Action by pressing ~INPUT_SPECIAL_ABILITY_PC~. Change your selected Quickplay Action in the Interaction Menu or Pause Menu options."
"FM_HLP_YCHT": "You are now the owner of a personal Yacht ~BLIP_YACHT~. This can be reached by sea or air, and can be used as a floating Apartment."
"FM_HLP_YCHT2": "You can phone the Captain to request a Helicopter or Boat to be delivered to the coastline nearest your personal Yacht."
"FM_HOST_CH": "Select to host a new instance of this Job."
"FM_HOST_CHA": "Select to host a new instance of this Activity."
"FM_HOST_CORONA": "Host"
"FM_HST_AWD": "Each Heist member competes to earn medals based on their role involvement and performance factors such as high accuracy, headshots and minimal health damage. Platinum, gold and silver medals provide increased RP bonuses."
"FM_HST_CMP": "You have completed all Heists. Call Lester to replay a Heist or launch them from the Replay Planning Board in a high-end Apartment."
"FM_HST_CON": "Lester will be in contact about the Job soon."
"FM_HST_REM": "Go to the planning room located in your high-end Apartment to trigger the Heist."
"FM_HTUT_FHLD": "Hold up the Store with ~HUD_COLOUR_BLUE~~a~."
"FM_HTUT_FRN": "You can share the cash from your last Job via the Cash section of the Inventory in the Interaction Menu. Hold ~INPUT_INTERACTION_MENU~ to bring up the menu."
"FM_HTUT_FWAT": "Wait for ~HUD_COLOUR_BLUE~~a~."
"FM_HTUT_GO": "Go to the ~y~Store."
"FM_HTUT_HLC": "Help ~a~ lose the Cops."
"FM_HTUT_HLD": "Hold up the Store with ~HUD_COLOUR_WHITE~~a~."
"FM_HTUT_HLS": "Hold up the Store."
"FM_HTUT_TME": "Time"
"FM_HTUT_WAT": "Wait for ~HUD_COLOUR_WHITE~~a~."
"FM_HVY_ARM": "You are unable to sprint while wearing the Heavy Utility Vest during a Heist. However you also have increased protection from damage."
"FM_IAPA_H1": "You can trigger Heists from your Apartment. You can also watch TV and view CCTV."
"FM_IAPA_H1b": "You can watch TV and view CCTV while in your Apartment. You can also have a shower to wash the blood away."
"FM_IAPA_H2": "You will spawn in your Apartment when joining GTA Online. This can be changed in the Pause Menu."
"FM_ICS_CONT": "NULL"
"FM_IHELP_ACPI": "You've accepted a Job from Lamar."
"FM_IHELP_ACT": "There are Jobs available for you to join via your phone."
"FM_IHELP_AIR": "Give Merryweather a call to request an Airstrike."
"FM_IHELP_AMD": "Give Merryweather a call to request an Ammo Drop. Be sure to make it a secluded location to stop other players stealing it."
"FM_IHELP_APT": "There are Apartments around the city available for purchase. They can be purchased online from Dynasty 8."
"FM_IHELP_ARM": "Give Merryweather a call to send Mercenaries after another player."
"FM_IHELP_ATM": "Access your cash at an ATM. Use the Interaction Menu to find the nearest ATM."
"FM_IHELP_AWA": "You can view any Awards you've received via the Pause Menu."
"FM_IHELP_BAR": "When you are visible on another player's Radar your arrow marker on your Radar will change to red."
"FM_IHELP_BAS": "Parachuting ~HUD_COLOUR_BLUE~~BLIP_BASE_JUMP~ ~s~locations are now marked on the Map."
"FM_IHELP_BCAR": "You can purchase cars from SouthernSanAndreasSuperAutos.com and LegendaryMotorsport.net."
"FM_IHELP_BLP": "Players are shown on the Radar by ~BLIP_LEVEL~. If they are your friend it will have a blue outline. If they are in your Crew it will be a Crew colored outline. You can go to the Pause Map and find the location of other players."
"FM_IHELP_BOU": "Give Lester a call to place a Bounty on another player's head. It will cost to place and, when placed, all other players will be informed. The killer of the Bounty victim will be rewarded."
"FM_IHELP_BRC": "Give Brucie a call to request a Bull Shark Testosterone package that will temporarily boost your damage and toughness."
"FM_IHELP_BSP": "Your 'Bad Sport' rating increases when you quit Jobs or behave badly. If you become a 'Bad Sport' you will then be forced to play with other similar players."
"FM_IHELP_BST": "You can buy Bullet Proof Tires at Los Santos Customs ~BLIP_CAR_MOD_SHOP~."
"FM_IHELP_BTP": "Give Merryweather a call to send a boat if you're stranded in water."
"FM_IHELP_BUZ": "Use ~INPUT_VEH_SELECT_NEXT_WEAPON~ to swap between guns and rockets."
"FM_IHELP_BUZL": "The reticle will turn red when you're locked on."
"FM_IHELP_BXP": "You will gain 20% more RP for completing Jobs as part of a team. You will also get an additional 10% if you complete a Job with a Crew member."
"FM_IHELP_CAN": "You can press ~INPUT_FRONTEND_X~ to cancel this Job."
"FM_IHELP_CAP": "You can download the iFruit app to your personal smartphone device or tablet to modify your vehicle when offline and create customized license plates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/V/downloads/~s~ for details."
"FM_IHELP_CAR": "Steal a vehicle to use as your own. This vehicle will be available to you in future Online sessions once you have fitted a 'Tracker' in Los Santos Customs."
"FM_IHELP_CAS": "You can rob a Store ~BLIP_CRIM_HOLDUPS~ if you are running low on cash."
"FM_IHELP_CBO": "Press ~INPUT_VEH_GRAPPLING_HOOK~ to deploy/detach grappling hook.~s~"
"FM_IHELP_CHL": "Your Crew can set Challenges for other players using the 'Set Challenge' option when setting up a Playlist in the Online Pause Menu."
"FM_IHELP_CRW": "You can join a Crew at ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~. Select your Crew from the Pause Menu."
"FM_IHELP_DAE": "Locations where you can play Darts ~BLIP_DARTS~ and Arm Wrestling ~BLIP_ARM_WRESTLING~ are now marked on the Map."
"FM_IHELP_DSTK": "Press ~INPUT_DETONATE~ to detonate Sticky Bombs."
"FM_IHELP_ELT": "Visit www.ElitasTravel.com to purchase your own aircraft."
"FM_IHELP_FFR": "Select 'Find Friends' from the Online Pause Menu to join a session containing one or more of your friends."
"FM_IHELP_FPT": "When your friends are playing you will see their Apartments ~HUD_COLOUR_BLUE~~BLIP_SAFEHOUSE~ ~s~or Garages ~HUD_COLOUR_BLUE~~BLIP_GARAGE~ ~s~on the Map. You can enter friends' Apartments - just buzz their doorbell."
"FM_IHELP_GAN": "There are various Gang Attack locations across the city. They are marked by a red area on your Radar. Enter the area and attack the gangs to trigger. There are crates around with rewards inside."
"FM_IHELP_GAR": "You'll see 'For Sale' signs around the map where you can purchase Garages. You can also purchase them from the Dynasty 8 website."
"FM_IHELP_GBU": "Call Lamar to request some backup from The Families."
"FM_IHELP_GCST": "The cheapest Garage in Los Santos is $25,000."
"FM_IHELP_GJB": "Go to a Job. Races are marked on the Map with ~HUD_COLOUR_BLUE~~BLIP_RACE~, ~s~Deathmatches are marked on the Map with ~HUD_COLOUR_BLUE~~BLIP_DEATHMATCH~. ~s~These Jobs cost a fee to enter. You can also join a Job via the Online Pause Menu, or you can use the Quick Job app on your phone."
"FM_IHELP_H2H": "Your Crew can compete against other Crews in a Playlist using the 'Head To Head' option in the Online Pause Menu."
"FM_IHELP_HEI": "You can setup Heists from this property. Lester will be in touch with information."
"FM_IHELP_HLS": "Give Merryweather a call to request a Backup Helicopter."
"FM_IHELP_HND1": "Position the container handler over a container using ~INPUT_VEH_MOVE_UD~."
"FM_IHELP_HND2": "Press ~INPUT_CONTEXT~ to pick up the container."
"FM_IHELP_HND3": "Once the handler frame is lowered press ~INPUT_CONTEXT~ to release the container."
"FM_IHELP_HND4": "Use ~INPUT_VEH_MOVE_UD~ to move the handler frame."
"FM_IHELP_HNT": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus."
"FM_IHELP_HNT2": "~s~Press ~INPUT_VEH_CIN_CAM~ when in a vehicle to focus on your nearest friend."
"FM_IHELP_HPU": "Give Merryweather a call to request a Helicopter Pickup at your location."
"FM_IHELP_INS": "You can purchase Insurance for vehicles. If the insured vehicle is totaled you can make a claim for a new vehicle."
"FM_IHELP_INT": "You can swap between glasses, hats and masks that you own within the Interaction Menu. Hold ~INPUT_INTERACTION_MENU~ to activate the menu then select 'Style'."
"FM_IHELP_INV": "You will be invited onto Jobs by Contacts and other players via your phone."
"FM_IHELP_INV2": "Take out your phone, select the Job List and accept the 'Hold Up' invite from Lamar."
"FM_IHELP_INV3": "You've received an invite to a Job. Accept it via the Job List on your phone."
"FM_IHELP_IWN": "Your Wanted Level will increase to match the Wanted Level of any players you share a vehicle with."
"FM_IHELP_JBP": "You will earn Job Points for each Job you complete. Press ~INPUT_MULTIPLAYER_INFO~ to see how many points you have earned in this session. Job Points are used to determine winners in Playlists."
"FM_IHELP_LBU": "Call Al Carter to request some backup from The Lost MC."
"FM_IHELP_LCP": "Lose the Cops."
"FM_IHELP_LRA": "Give Lester a call if you need an airplane."
"FM_IHELP_LRB": "Give Lester a call if you need a boat."
"FM_IHELP_LRC": "Lester has access to most vehicle types. If you need access to a heli, plane or other kind of vehicle, give him a call."
"FM_IHELP_LRH": "Give Lester a call if you need a helicopter."
"FM_IHELP_LRQ": "Give Gerald a call to request a Job."
"FM_IHELP_MAP": "To see the location of Stores press ~INPUT_MULTIPLAYER_INFO~ twice to enlarge the Radar, or look at the Map in the Pause Menu."
"FM_IHELP_MIS": "Missions are available. They are marked with ~HUD_COLOUR_BLUE~~BLIP_UGC_MISSION~ ~s~on the Map."
"FM_IHELP_MOD": "Los Santos Customs is shown by ~BLIP_CAR_MOD_SHOP~."
"FM_IHELP_MRQ": "Give Martin a call to request a Job."
"FM_IHELP_NPA": "The weapon wheel is disabled while Passive Mode is active."
"FM_IHELP_NPCB": "Non-player enemies are marked in red on the Radar."
"FM_IHELP_OTP": "Other players are shown on the Radar. Press ~INPUT_MULTIPLAYER_INFO~ to view their names and Crew."
"FM_IHELP_PAR": "You can purchase parachutes from Ammu-Nation."
"FM_IHELP_PASS": "Passengers can change radio stations."
"FM_IHELP_PHP": "You can use your phone to call other players in GTA Online and in Grand Theft Auto V."
"FM_IHELP_PINS": "Purchase Insurance for your vehicle."
"FM_IHELP_PLL": "Select 'Playlists' from the Online Pause Menu to quickly and easily start a collection of Jobs."
"FM_IHELP_PMC": "Visit an ATM so you can bank your cash."
"FM_IHELP_PSM": "Select Passive Mode from either the Pause Menu or the Interaction Menu to stop other players attacking you when on foot and not on a Job. You also won't be able to attack other players when on foot."
"FM_IHELP_PST": "You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"FM_IHELP_PTRK": "Purchase a Tracker for your vehicle."
"FM_IHELP_PVEB": "Your Personal Vehicle is shown on the Radar with ~BLIP_GANG_VEHICLE_BIKERS~"
"FM_IHELP_PVEH": "Your Personal Vehicle is shown on the Radar with ~BLIP_GANG_VEHICLE~"
"FM_IHELP_QJB": "Jobs can be triggered by selecting 'Online - Jobs' in the Pause Menu and by selecting 'Quick Job' on your phone."
"FM_IHELP_QNV": "~s~Hold ~INPUT_CELLPHONE_UP~ and press ~INPUT_FRONTEND_ACCEPT~ to quickly accept an invite."
"FM_IHELP_QUT": "You can quit a Job by going to the Job List on your phone, selecting the current Job and then pressing ~INPUT_FRONTEND_X~"
"FM_IHELP_R2P": "You can challenge another player to an 'Impromptu Race' using the Interaction Menu."
"FM_IHELP_RBT": "Earn extra cash by betting on winning players on the 'betting screen'."
"FM_IHELP_REF": "If you purchase a new property, you will be refunded 50% of the value of your old property."
"FM_IHELP_RIN": "~s~Walk in to Triggers to start Jobs."
"FM_IHELP_RN2": "~s~The type of Job is shown within the Trigger. There are Races, Jobs for Contacts and and many other Activities."
"FM_IHELP_RQJ": "Give Lester a call to request a Job."
"FM_IHELP_RRQ": "Give Ron a call to request a Job."
"FM_IHELP_RSP": "Press ~INPUT_MULTIPLAYER_INFO~ to show the positions of the Race contestants and their split times."
"FM_IHELP_RVP": "Give Lester a call if you want to reveal the location of any hidden player blips."
"FM_IHELP_RWL": "Give Lester a call to remove your Wanted Level."
"FM_IHELP_SBP": "Give Lester a call if you want to hide your location from other players."
"FM_IHELP_SEC": "Armored Trucks are shown on the Map with ~BLIP_SECURITY_VAN~"
"FM_IHELP_SHP": "Stores are now available and are marked on the Map.~n~~BLIP_BARBER~ Barber~n~~BLIP_CLOTHES_STORE~ Clothes~n~~BLIP_TATTOO~ Tattoo~n~~BLIP_MASK~ Masks"
"FM_IHELP_SLP": "You can slipstream by driving close behind another racer. This will give you a speed boost."
"FM_IHELP_SNK": "Snacks can be purchased from Stores located around Los Santos which replenish your health when used. They are stored in your Inventory located in the Interaction Menu, access it by holding ~INPUT_INTERACTION_MENU~. Snacks can also be collected from dead enemies for an instant health boost."
"FM_IHELP_SPA": "You can't swap weapons while Passive Mode is active."
"FM_IHELP_STA": "You have run out of stamina. Pushing your body any harder will cause you to lose health."
"FM_IHELP_STK": "Stick with ~a~ so you can split the takings with him."
"FM_IHELP_STKF": "Stick with ~a~ so you can split the takings with her."
"FM_IHELP_STN": "Look out for Stunt Jumps hidden around Los Santos."
"FM_IHELP_STP": "The Strip Club ~BLIP_STRIP_CLUB~ is now available and is marked on the Map."
"FM_IHELP_SUR": "Locations where you can play Survival ~HUD_COLOUR_BLUE~~BLIP_HORDE~ ~s~are now marked on the Map."
"FM_IHELP_TAR": "When in a team Job your arrow marker will be blue and when you are visible on the opposing team's Radar it will have a red outline."
"FM_IHELP_TEG": "Locations where you can play Tennis ~BLIP_TENNIS~ and Golf ~BLIP_GOLF~ are now marked on the Map."
"FM_IHELP_TEN": "You are holding more than $5,000 which can be stolen by other players. Visit an ATM to 'Bank' your cash and keep it safe. You can use 'Banked' cash for most legitimate purchases."
"FM_IHELP_THF": "Give Lamar a call to send a Mugger after another player."
"FM_IHELP_TML": "Your team lives will decrease if a member of your team gets killed. If the number of lives reaches zero then you won't be able to rejoin the Mission if you get killed."
"FM_IHELP_TRK": "You can fit vehicles with a Tracker which allows you to locate your vehicle. Tracked vehicles are shown by the ~BLIP_GANG_VEHICLE~ icon."
"FM_IHELP_TRK2": "Fit a Tracker to your vehicle and a marker will be added to the Map whenever you exit your vehicle."
"FM_IHELP_TXI": "You can request a taxi by calling Downtown Cab Co."
"FM_IHELP_VAL": "As the pilot of a Valkyrie helicopter you cannot fire any weapons. A co-pilot can control the main gun and back seat passengers can control the mounted guns."
"FM_IHELP_VBU": "Call Edgar Claros to request some backup from The Vagos."
"FM_IHELP_WAN1": "~s~Your Wanted Level is shown by the number of stars on screen, one or more stars and the Cops will be alerted."
"FM_IHELP_WAN2": "~s~The Radar flashes red and blue when the Cops can see you."
"FM_IHELP_WAN3": "~s~When out of sight of the Cops, the Wanted Stars will flash and cones will appear on the Radar to show the area they are searching."
"FM_IHELP_WAN4": "~s~To lose a Wanted Level, stay out of the cones until the Cops call off the search. Hide in alleys or in the dark to stay out of their sight."
"FM_IHELP_WANI": "~s~You won't receive invites while you have a Wanted Level."
"FM_IHELP_WAT": "Waiting for other players (~a~)"
"FM_IHELP_WAT2": "Waiting for other players"
"FM_IHELP_WAYP": "~s~Go to the Map screen ~INPUT_FRONTEND_PAUSE~ and press ~INPUT_FRONTEND_ACCEPT~ to add or remove a custom waypoint with a GPS route.~n~Other players in a vehicle with you will also see your custom waypoint. The driver of a car will see a waypoint you set."
"FM_IHELP_XPL": "You can still get RP for finishing a Race, even if you're not first."
"FM_IMP_JAC": "You can jack another player from a vehicle by holding ~INPUT_ENTER~ while stood next to the vehicle."
"FM_IMP_SIM": "Go to Simeon's Garage."
"FM_ISC_ARMP": "NULL"
"FM_ISC_AUTO": "NULL"
"FM_ISC_CASH": "NULL"
"FM_ISC_CB": "Created By"
"FM_ISC_CC": "NULL"
"FM_ISC_CCONF": "NULL"
"FM_ISC_CFULLA": "NULL"
"FM_ISC_CFULLJ": "NULL"
"FM_ISC_CONT": "NULL"
"FM_ISC_CONTC": "NULL"
"FM_ISC_CR": "NULL"
"FM_ISC_DIST": "Distance"
"FM_ISC_DIST2": "~1~ mi"
"FM_ISC_DIST2KM": "~1~ km"
"FM_ISC_FILLA": "NULL"
"FM_ISC_FROM": "From"
"FM_ISC_FULL": "NULL"
"FM_ISC_FULLA": "NULL"
"FM_ISC_FULLJ": "NULL"
"FM_ISC_HDS": "NULL"
"FM_ISC_HHD": "NULL"
"FM_ISC_HHD2": "NULL"
"FM_ISC_HM1": "NULL"
"FM_ISC_HM4": "NULL"
"FM_ISC_HM12": "NULL"
"FM_ISC_HM21": "NULL"
"FM_ISC_HR6": "NULL"
"FM_ISC_HR7": "NULL"
"FM_ISC_JOIN": "NULL"
"FM_ISC_JOINS": "NULL"
"FM_ISC_LOCK": "NULL"
"FM_ISC_MINV": "NULL"
"FM_ISC_NO0": "Players"
"FM_ISC_NO1": "~1~-~1~"
"FM_ISC_PB": "NULL"
"FM_ISC_PBY": "NULL"
"FM_ISC_PLAY": "NULL"
"FM_ISC_PYH": "NULL"
"FM_ISC_RAD": "NULL"
"FM_ISC_RANK": "Rank Required"
"FM_ISC_RANKB": "~1~ (You are ~1~)"
"FM_ISC_RAT0": "Rating"
"FM_ISC_RAT1": "~1~%"
"FM_ISC_TEAM": "NULL"
"FM_ISC_WPN": "NULL"
"FM_ISC_WPNP": "NULL"
"FM_ISC_WR": "NULL"
"FM_JHOST_INV": "NULL"
"FM_JIP_WAIT": "Waiting for Job to start."
"FM_JIP_WAITO": "Game options are being set"
"FM_JOB_INIDM": "NULL"
"FM_JOB_INIM": "NULL"
"FM_JOB_INIP": "NULL"
"FM_JOB_INIR": "NULL"
"FM_JOB_INIS": "NULL"
"FM_JOIN_CH": "Select to join an instance of this Job."
"FM_JOIN_CHA": "Select to join an instance of this Activity."
"FM_JOIN_CORONA": "Join"
"FM_JOIN_P_CH": "Select to join this player's Job."
"FM_LAM1_1": "NULL"
"FM_LAM1_3": "NULL"
"FM_LAM1_5": "NULL"
"FM_LAM1_7": "NULL"
"FM_LAM1_9": "NULL"
"FM_LAM1_11": "NULL"
"FM_LAM1_13": "NULL"
"FM_LAM1_15": "NULL"
"FM_LAM1_17": "NULL"
"FM_LAM2_1": "NULL"
"FM_LAM2_3": "NULL"
"FM_LAM2_5": "NULL"
"FM_LAM2_7": "NULL"
"FM_LAM2_9": "NULL"
"FM_LAM2_11": "NULL"
"FM_LAM2_13": "NULL"
"FM_LAM2_15": "NULL"
"FM_LAM2_17": "NULL"
"FM_LAMC_BKL": "Either the Ballas been riding round a busted ass ride, or y'all playing me! Don't screw up my cars!"
"FM_LAMC_BKL1": "Eh! Look out how y'all treat my rides. I'm goin' dock your ass pay if you damage them. Don't text and drive."
"FM_LAMC_BKL2": "About those rides - that didn't look like the picture, punk! I'm onto your ass."
"FM_LAMC_BKL3": "My ass was on the line and you brought me back some busted ass shit. I guess I know who I can trust... real talk."
"FM_LAMC_BNY": "Hey, this is Benny from the car shop. If you got one of those rides we work on and some cash, stop by and I'll set you up. If you don't got either of those, then bad luck, homes."
"FM_LAMC_COM1": "Visit Lamar at ~HUD_COLOUR_LOW_FLOW~~BLIP_MP_LAMAR~~s~ so he can lay out his plan."
"FM_LAMC_COM2": "A new Lamar mission is available at ~HUD_COLOUR_LOW_FLOW~~BLIP_MP_LAMAR~"
"FM_LAMC_FR": "Restart Lamar Missions"
"FM_LAMC_FRD": "Restart Lamar's missions from the beginning."
"FM_LAMC_FRH": "Phone Lamar and select Restart Missions to play his missions again from the beginning."
"FM_LAMC_LCP": "~s~You need to lose the Cops before Lamar will speak to you."
"FM_LAMC_LV": "~s~You must be on foot to visit Lamar."
"FM_LAMRAD_1": "NULL"
"FM_LBD_1QUIT": "Are you sure you want to quit the leaderboard?"
"FM_LBD_QUIT": "Are you sure you want to quit the leaderboard? You will be separated from the current group of players."
"FM_LCUT_FCSH": "Members will earn cash on failing their first attempt at a Heist Setup or Finale as compensation for ammo expenses they may have incurred. Leaders only earn cash on the Finales."
"FM_LCUT_LBLP": "~s~Lester is now a Contact you can go and visit. He is marked with ~BLIP_LESTER_FAMILY~ on the Radar."
"FM_LCUT_LBWH": "~s~Visit Lester at ~BLIP_LESTER_FAMILY~ to discuss a potential Job opportunity."
"FM_LCUT_LCP": "~s~You need to lose the Cops before Lester will speak to you."
"FM_LCUT_LRB": "~s~Lester is currently busy. This is shown on the map with ~HUD_COLOUR_INACTIVE_MISSION~~BLIP_LESTER_FAMILY~"
"FM_LCUTBALL": "~s~You need to remove the Ballistic Equipment before Lester will speak to you."
"FM_LEST_AM": "~s~AM"
"FM_LEST_BLP": "Lester"
"FM_LEST_CAM": "~s~CAM: 02"
"FM_LEST_CAM2": "~s~FRONT DOOR"
"FM_LEST_GTL": "~s~Go to ~b~Lester."
"FM_LEST_NCPS": "Give Lester a call if you want the Cops to ignore any crimes you commit for a short period of time."
"FM_LEST_NCPW": "You will still receive a Wanted Level if you attack a Cop, or if you are sharing a vehicle with another player who has a Wanted Level."
"FM_LEST_PM": "~s~PM"
"FM_LEST_RVL": "Call me if you ever need to find your enemies. I've got access to the Whiz Wireless network, I can track their phone signal and send you their real-time location."
"FM_LJ_UNAV": "NULL"
"FM_LOC_ROCKS": "Rockstar"
"FM_LSC_ALL5": "NULL"
"FM_LSC_ANC": "NULL"
"FM_LSC_ANCC": "NULL"
"FM_LSC_CINV": "NULL"
"FM_LSC_CLS": "NULL"
"FM_LSC_COFF": "NULL"
"FM_LSC_CON": "NULL"
"FM_LSC_H2": "NULL"
"FM_LSC_H2H_FC": "NULL"
"FM_LSC_H2H_MC": "NULL"
"FM_LSC_H3": "NULL"
"FM_LSC_H4": "NULL"
"FM_LSC_H5": "NULL"
"FM_LSC_H5_0": "NULL"
"FM_LSC_H5_1": "NULL"
"FM_LSC_H6": "NULL"
"FM_LSC_H6_1": "NULL"
"FM_LSC_H11": "NULL"
"FM_LSC_H12": "NULL"
"FM_LSC_HCINV": "NULL"
"FM_LSC_HCINVA": "NULL"
"FM_LSC_HEIST": "NULL"
"FM_LSC_HRC": "NULL"
"FM_LSC_IALP": "NULL"
"FM_LSC_ICM": "NULL"
"FM_LSC_IF": "NULL"
"FM_LSC_ILP": "NULL"
"FM_LSC_JCNT": "NULL"
"FM_LSC_JCNTS": "NULL"
"FM_LSC_JP": "NULL"
"FM_LSC_LF_2C": "NULL"
"FM_LSC_LF_A": "NULL"
"FM_LSC_LF_A0": "NULL"
"FM_LSC_LF_D": "NULL"
"FM_LSC_LF_D1": "NULL"
"FM_LSC_LF_DL": "NULL"
"FM_LSC_LF_GTA": "NULL"
"FM_LSC_LF_J": "NULL"
"FM_LSC_LF_L": "NULL"
"FM_LSC_LF_M0": "NULL"
"FM_LSC_LF_M1": "NULL"
"FM_LSC_LF_M2": "NULL"
"FM_LSC_LF_M3": "NULL"
"FM_LSC_LF_M4": "NULL"
"FM_LSC_LF_M5": "NULL"
"FM_LSC_LF_M6": "NULL"
"FM_LSC_LF_M7": "NULL"
"FM_LSC_LF_M8": "NULL"
"FM_LSC_LF_M9": "You need more players to play this Co-op Mode."
"FM_LSC_LF_PL": "NULL"
"FM_LSC_LF_PR": "NULL"
"FM_LSC_LF_R": "NULL"
"FM_LSC_LF_R3": "NULL"
"FM_LSC_LF_R4": "NULL"
"FM_LSC_LF_T": "NULL"
"FM_LSC_LFJDL": "NULL"
"FM_LSC_LFPRC": "NULL"
"FM_LSC_LJP": "NULL"
"FM_LSC_MP": "NULL"
"FM_LSC_NFC": "NULL"
"FM_LSC_NMC": "NULL"
"FM_LSC_OP": "NULL"
"FM_LSC_OPEN": "NULL"
"FM_LSC_PARTY": "NULL"
"FM_LSC_SEL5": "NULL"
"FM_LSC_SG": "NULL"
"FM_LSN_SCR": "Turn the radio off to listen to the score."
"FM_MASK_SEL": "NULL"
"FM_MG_NAE_CAR": "Activities can only be triggered on foot."
"FM_MG_WANTED_LEVEL": "You cannot join an Activity when you have a Wanted Level."
"FM_MGAME_HOST": "NULL"
"FM_MGR_BLP": "Mugger"
"FM_MISS_TEAM_R": "NULL"
"FM_MISS_VEH": "NULL"
"FM_MISS_VEH_C": "NULL"
"FM_MISTYPE_CTF": "Capture"
"FM_MISTYPE_LTS": "Last Team Standing"
"FM_NAT_STRCT": "Your NAT type is Strict. This can cause issues such as increased latency (lag), difficulty connecting to other players, and disconnections. Please visit ~HUD_COLOUR_SOCIAL_CLUB~http://rsg.ms/nattype~s~ for information on how to improve your experience."
"FM_NEXT_RAND_A": "???"
"FM_NEXT_RAND_P": "?/?"
"FM_NEXT_RAND_R": "Rating ?%"
"FM_NG_CASH": "-$~a~"
"FM_NHOSTA": "NULL"
"FM_NHOSTJ": "NULL"
"FM_NXT_ARA": "Area"
"FM_NXT_CRE": "Created by"
"FM_NXT_CTF": "Capture"
"FM_NXT_DM": "Deathmatch"
"FM_NXT_GTA": "Freemode"
"FM_NXT_GTA2": "Freemode"
"FM_NXT_GTAD": "All players who vote for this option will be returned to Freemode once the timer runs out, or once all players have voted. Players who vote for another Job will continue to the next Job without them."
"FM_NXT_J_TIT": "Vote on the next Job"
"FM_NXT_LTS": "Last Team Standing"
"FM_NXT_MIS": "Mission"
"FM_NXT_NOT": "Not rated"
"FM_NXT_PAR": "Parachute Jump"
"FM_NXT_PLY": "Players"
"FM_NXT_RAC": "Race"
"FM_NXT_RAT": "Rating"
"FM_NXT_RAT1": "~1~%"
"FM_NXT_REF": "A new selection of 6 Jobs will be randomly selected if this option gets the majority vote. Any votes cast will be cleared and the vote timer will reset. The amount of refreshes available is marked in brackets."
"FM_NXT_REP": "Replay the last Job."
"FM_NXT_RNDM": "Random"
"FM_NXT_RNDMD": "Vote for a random Job."
"FM_NXT_SUB1": "Vote to replay last Job"
"FM_NXT_SUB2": "Vote to refresh the list of Jobs"
"FM_NXT_SUB3": "Vote to return to Freemode"
"FM_NXT_SUR": "Survival"
"FM_NXT_TEXI": "Exit"
"FM_NXT_TREF": "Refresh"
"FM_NXT_TREFN": "Refresh(~1~)"
"FM_NXT_TREP": "Replay"
"FM_NXT_TYP": "Type"
"FM_NXT_VCNT": "~1~/~1~ Votes"
"FM_NXT_VOTED": "VOTED"
"FM_OARC_H": "NULL"
"FM_OARC_H2": "NULL"
"FM_ON_CALL_TH": "To cancel On Call enter the Quick Job app on the phone.~n~On Call will be canceled if you start another Job or certain activities."
"FM_OPT_VEHH": "NULL"
"FM_OPT_VEHICLE": "NULL"
"FM_OUT_SPEED": "NULL"
"FM_PARA_H": "NULL"
"FM_PASS_DBL": "Disable Passive Mode before robbing the Store."
"FM_PICKED": "Picked up ~a~."
"FM_PLY_ACC": "ACCEPTED"
"FM_PLY_BAD": "BAD SPORT"
"FM_PLY_BLCK": "BLOCKED"
"FM_PLY_BUSY": "BUSY"
"FM_PLY_CHEAT": "CHEATER"
"FM_PLY_HOST": "HOST"
"FM_PLY_INVITED": "INVITED"
"FM_PLY_INVITING": "INVITING"
"FM_PLY_JOINED": "JOINED"
"FM_PLY_JOINING": "JOINING"
"FM_PLY_LEFT": "LEFT"
"FM_PLY_ON_CALL": "ON CALL"
"FM_PLY_ON_CALLH": "ON CALL HOST"
"FM_PLY_REJ": "REJECTED"
"FM_PROP_APT": "Your new Apartment is shown on the Radar with ~BLIP_SAFEHOUSE~. To enter your Garage, drive or walk up to the door."
"FM_PROP_GAR": "Your new Garage is shown on the Radar with ~BLIP_GARAGE~. To enter your Garage, drive or walk up to the door."
"FM_PSCHL_HLP": "The Flight School ~BLIP_FLIGHT_SCHOOL~ is now available and is marked on the Map."
"FM_PURCH_CLTH": "Purchase some clothes."
"FM_PVEH_INV": "You can set who can access your Personal Vehicle via the Interaction Menu."
"FM_RANDOMB_TH": "Stunt Series is currently disabled."
"FM_RANDOMB_TL": "You can't play the Stunt Series until you've completed the tutorial."
"FM_RANDOMB_TLS": "You can't play the Stunt Series directly after a save transfer."
"FM_RANDOMBPIH": "You've chosen to hide the Stunt Series from the PI menu."
"FM_RANDOMOFF": "The Stunt Series isn't currently active."
"FM_RANK3_w_TICK": "Nightstick"
"FM_RANK3_WM_TICK": "Pistol - Extended Clip"
"FM_RANK4_CF_TICK": "4 new items"
"FM_RANK4_CM_TICK": "4 new items"
"FM_RANK4_MU_TICK": "Soft Gray"
"FM_RANK4_WM_TICK": "Pistol - Flashlight"
"FM_RANK5_A_TICK": "Super Light Armor."
"FM_RANK5_CF_TICK": "5 new items"
"FM_RANK5_CM_TICK": "5 new items"
"FM_RANK5_MU_TICK": "The Bat"
"FM_RANK5_VM_TICK": "Secondary Colors"
"FM_RANK5_w_TICK": "Micro SMG"
"FM_RANK5_WM_TICK": "Pistol - Suppressor"
"FM_RANK6_BD_TICK": "Balbo"
"FM_RANK6_CF_TICK": "4 new items"
"FM_RANK6_CM_TICK": "4 new items"
"FM_RANK6_FH_TICK": "1 new style available"
"FM_RANK6_MH_TICK": "1 new style available"
"FM_RANK6_MU_TICK": "Retro Glam"
"FM_RANK6_VM_TICK": "Custom Front Bumper 1"
"FM_RANK6_WM_TICK": "Micro SMG - Extended Clip"
"FM_RANK7_CF_TICK": "4 new items"
"FM_RANK7_CM_TICK": "4 new items"
"FM_RANK7_FH_TICK": "15 new styles available"
"FM_RANK7_MH_TICK": "15 new styles available"
"FM_RANK7_MU_TICK": "Panda Pussy"
"FM_RANK7_VM_TICK": "New vehicle mods"
"FM_RANK7_w_TICK": "Combat Pistol"
"FM_RANK7_WM_TICK": "Micro SMG - Flashlight"
"FM_RANK8_BD_TICK": "Pencil Chin Strap"
"FM_RANK8_CF_TICK": "4 new items"
"FM_RANK8_CM_TICK": "4 new items"
"FM_RANK8_FH_TICK": "1 new style available"
"FM_RANK8_MH_TICK": "1 new style available"
"FM_RANK8_MU_TICK": "Smouldering Ruby"
"FM_RANK8_VM_TICK": "New vehicle mods"
"FM_RANK8_WM_TICK": "Micro SMG - Scope"
"FM_RANK9_CF_TICK": "4 new items"
"FM_RANK9_CM_TICK": "4 new items"
"FM_RANK9_MU_TICK": "Tribal Lines"
"FM_RANK9_VM_TICK": "New vehicle mods"
"FM_RANK9_w_TICK": "Combat Pistol"
"FM_RANK9_WM_TICK": "Micro SMG - Suppressor"
"FM_RANK10_A_TICK": "Light Armor"
"FM_RANK10_BD_TICK": "Mustache"
"FM_RANK10_CF_TICK": "6 new items"
"FM_RANK10_CM_TICK": "6 new items"
"FM_RANK10_FH_TICK": "1 new style available"
"FM_RANK10_M_TICK": "Green Carnival"
"FM_RANK10_MU_TICK": "Chola"
"FM_RANK10_VM_TICK": "New vehicle mods"
"FM_RANK10_WM_TICK": "Combat Pistol - Extended Clip"
"FM_RANK11_CF_TICK": "4 new items"
"FM_RANK11_CM_TICK": "4 new items"
"FM_RANK11_K_TICK": "Parachute"
"FM_RANK11_MU_TICK": "Tribal Orange"
"FM_RANK11_VM_TICK": "New vehicle mods"
"FM_RANK11_w_TICK": "SMG"
"FM_RANK11_WM_TICK": "Combat Pistol - Flashlight"
"FM_RANK12_BD_TICK": "Pencil and 'Chops"
"FM_RANK12_CF_TICK": "4 new items"
"FM_RANK12_CM_TICK": "4 new items"
"FM_RANK12_FH_TICK": "1 new style available"
"FM_RANK12_MH_TICK": "1 new style available"
"FM_RANK12_MU_TICK": "Bubblegum"
"FM_RANK12_VM_TICK": "New vehicle mods"
"FM_RANK12_WM_TICK": "2 new items"
"FM_RANK13_CF_TICK": "4 new items"
"FM_RANK13_CM_TICK": "4 new items"
"FM_RANK13_MU_TICK": "Tribal Swirls"
"FM_RANK13_VM_TICK": "New vehicle mods"
"FM_RANK13_w_TICK": "Tear Gas"
"FM_RANK13_WM_TICK": "SMG - Flashlight"
"FM_RANK14_BD_TICK": "Chin Fuzz"
"FM_RANK14_CF_TICK": "4 new items"
"FM_RANK14_CM_TICK": "3 new items"
"FM_RANK14_FH_TICK": "1 new style available"
"FM_RANK14_K_TICK": "Parachutes"
"FM_RANK14_MH_TICK": "1 new style available"
"FM_RANK14_MU_TICK": "Aqua Dream"
"FM_RANK14_VM_TICK": "New vehicle mods"
"FM_RANK14_WM_TICK": "SMG - Scope"
"FM_RANK15_A_TICK": "Standard Armor"
"FM_RANK15_CF_TICK": "6 new items"
"FM_RANK15_CM_TICK": "6 new items"
"FM_RANK15_FH_TICK": "15 new styles available"
"FM_RANK15_K_TICK": "Black Smoke"
"FM_RANK15_M_TICK": "Green Ape"
"FM_RANK15_MH_TICK": "14 new styles available"
"FM_RANK15_MU_TICK": "Tribal Red"
"FM_RANK15_VM_TICK": "New vehicle mods"
"FM_RANK15_w_TICK": "Grenade"
"FM_RANK15_WM_TICK": "SMG - Suppressor"
"FM_RANK16_BD_TICK": "Horseshoe"
"FM_RANK16_CF_TICK": "4 new items"
"FM_RANK16_CM_TICK": "3 new items"
"FM_RANK16_FH_TICK": "1 new style available"
"FM_RANK16_K_TICK": "Red Chute"
"FM_RANK16_MH_TICK": "1 new style available"
"FM_RANK16_MU_TICK": "Pin Up"
"FM_RANK16_VM_TICK": "New vehicle mods"
"FM_RANK16_w_TICK": "SMG"
"FM_RANK17_CF_TICK": "4 new items"
"FM_RANK17_CM_TICK": "4 new items"
"FM_RANK17_K_TICK": "Red Parachute"
"FM_RANK17_MU_TICK": "The Veldt"
"FM_RANK17_VM_TICK": "New vehicle mods"
"FM_RANK17_w_TICK": "Pump Shotgun"
"FM_RANK18_BD_TICK": "Thin Circle Beard"
"FM_RANK18_CF_TICK": "4 new items"
"FM_RANK18_CM_TICK": "4 new items"
"FM_RANK18_FH_TICK": "1 new style available"
"FM_RANK18_K_TICK": "Blue Smoke"
"FM_RANK18_MH_TICK": "1 new style available"
"FM_RANK18_MU_TICK": "Purple Passion"
"FM_RANK18_VM_TICK": "New vehicle mods"
"FM_RANK18_WM_TICK": "Pump Shotgun - Flashlight"
"FM_RANK19_CF_TICK": "4 new items"
"FM_RANK19_CM_TICK": "4 new items"
"FM_RANK19_MU_TICK": "Serpentine"
"FM_RANK19_VM_TICK": "New vehicle mods"
"FM_RANK19_w_TICK": "Sticky Bomb."
"FM_RANK19_WM_TICK": "Pump Shotgun - Suppressor"
"FM_RANK20_A_TICK": "Heavy Armor"
"FM_RANK20_BD_TICK": "Musketeer"
"FM_RANK20_CF_TICK": "6 new items"
"FM_RANK20_CM_TICK": "4 new items"
"FM_RANK20_FH_TICK": "1 new style available"
"FM_RANK20_M_TICK": "Green Monster"
"FM_RANK20_MH_TICK": "1 new style available"
"FM_RANK20_MU_TICK": "Smoky Cat Eye"
"FM_RANK20_VM_TICK": "New vehicle mods"
"FM_RANK20_w_TICK": "Jerry Can"
"FM_RANK21_CF_TICK": "4 new items"
"FM_RANK21_CM_TICK": "4 new items"
"FM_RANK21_K_TICK": "Seaside Stripes Parachute. ~n~"
"FM_RANK21_MU_TICK": "Skull in Scarlet"
"FM_RANK21_VM_TICK": "New vehicle mods"
"FM_RANK21_w_TICK": "Sniper Rifle"
"FM_RANK21_WM_TICK": "Sniper Rifle - Scope"
"FM_RANK22_BD_TICK": "Chin"
"FM_RANK22_CF_TICK": "4 new items"
"FM_RANK22_CM_TICK": "4 new items"
"FM_RANK22_K_TICK": "Yellow Smoke"
"FM_RANK22_MH_TICK": "1 new style available"
"FM_RANK22_VM_TICK": "New vehicle mods"
"FM_RANK22_w_TICK": "Sniper Rifle"
"FM_RANK22_WM_TICK": "Sniper Rifle - Suppressor"
"FM_RANK23_BD_TICK": "6 new styles available"
"FM_RANK23_CF_TICK": "4 new items"
"FM_RANK23_CM_TICK": "4 new items"
"FM_RANK23_K_TICK": "Seaside Stripes Chute"
"FM_RANK23_MU_TICK": "Trapped in a Box"
"FM_RANK23_VM_TICK": "New vehicle mods"
"FM_RANK23_WM_TICK": "Sniper Rifle - Advanced Scope"
"FM_RANK24_BD_TICK": "Chin Strap Beard"
"FM_RANK24_CF_TICK": "4 new items"
"FM_RANK24_CM_TICK": "4 new items"
"FM_RANK24_K_TICK": "Orange Smoke"
"FM_RANK24_MH_TICK": "1 new style available"
"FM_RANK24_VM_TICK": "New vehicle mods"
"FM_RANK24_w_TICK": "Assault Rifle"
"FM_RANK25_A_TICK": "Super Heavy Armor"
"FM_RANK25_CF_TICK": "6 new items"
"FM_RANK25_CM_TICK": "5 new items"
"FM_RANK25_FH_TICK": "Close Shave"
"FM_RANK25_M_TICK": "Black Bloody Hockey"
"FM_RANK25_MH_TICK": "15 new styles available"
"FM_RANK25_MU_TICK": "Clowning"
"FM_RANK25_VM_TICK": "New vehicle mods"
"FM_RANK25_WM_TICK": "Assault Rifle - Extended Clip"
"FM_RANK26_BD_TICK": "Balbo and Sideburns"
"FM_RANK26_CF_TICK": "4 new items"
"FM_RANK26_CM_TICK": "4 new items"
"FM_RANK26_K_TICK": "Red Parachute Smoke"
"FM_RANK26_MU_TICK": "3 new styles available"
"FM_RANK26_VM_TICK": "New vehicle mods"
"FM_RANK26_WM_TICK": "Assault Rifle - Grip"
"FM_RANK27_CF_TICK": "4 new items of clothing available"
"FM_RANK27_CM_TICK": "4 new items of clothing available"
"FM_RANK27_K_TICK": "Red Smoke"
"FM_RANK27_VM_TICK": "New vehicle mods"
"FM_RANK27_WM_TICK": "Assault Rifle - Flashlight"
"FM_RANK28_CF_TICK": "4 new items"
"FM_RANK28_CM_TICK": "4 new items"
"FM_RANK28_K_TICK": "Hornet Chute"
"FM_RANK28_VM_TICK": "New vehicle mods"
"FM_RANK28_WM_TICK": "Assault Rifle - Scope"
"FM_RANK29_CF_TICK": "4 new items of clothing available"
"FM_RANK29_CM_TICK": "4 new items of clothing available"
"FM_RANK29_VM_TICK": "New vehicle mods"
"FM_RANK29_w_TICK": "Assault SMG"
"FM_RANK29_WM_TICK": "Assault Rifle - Suppressor"
"FM_RANK30_CF_TICK": "6 new items"
"FM_RANK30_CM_TICK": "6 new items"
"FM_RANK30_M_TICK": "Pink Ape"
"FM_RANK30_VM_TICK": "New vehicle mods"
"FM_RANK30_WM_TICK": "Assault SMG - Extended Clip"
"FM_RANK31_CF_TICK": "4 new items of clothing available"
"FM_RANK31_CM_TICK": "4 new items of clothing available"
"FM_RANK31_VM_TICK": "New vehicle mods"
"FM_RANK31_w_TICK": "Molotov"
"FM_RANK31_WM_TICK": "Assault SMG - Flashlight"
"FM_RANK32_CF_TICK": "4 new items"
"FM_RANK32_CM_TICK": "3 new items"
"FM_RANK32_FH_TICK": "11 new styles available"
"FM_RANK32_K_TICK": "Patriot Chute"
"FM_RANK32_MH_TICK": "15 new styles available"
"FM_RANK32_MU_TICK": "3 new styles available"
"FM_RANK32_VM_TICK": "New vehicle mods"
"FM_RANK32_WM_TICK": "Assault SMG - Scope"
"FM_RANK33_CF_TICK": "4 new items of clothing available"
"FM_RANK33_CM_TICK": "4 new items of clothing available"
"FM_RANK33_VM_TICK": "New vehicle mods"
"FM_RANK33_w_TICK": "AP Pistol"
"FM_RANK33_WM_TICK": "Assault SMG - Suppressor"
"FM_RANK34_CF_TICK": "4 new items"
"FM_RANK34_CM_TICK": "3 new items"
"FM_RANK34_VM_TICK": "New vehicle mods"
"FM_RANK34_w_TICK": "AP Pistol"
"FM_RANK34_WM_TICK": "AP Pistol - Extended Clip"
"FM_RANK35_A_TICK": "Standard Armor"
"FM_RANK35_CF_TICK": "6 new items"
"FM_RANK35_CM_TICK": "4 new items"
"FM_RANK35_M_TICK": "Dust Devils Hockey"
"FM_RANK35_VM_TICK": "New vehicle mods"
"FM_RANK35_WM_TICK": "AP Pistol - Flashlight"
"FM_RANK36_CF_TICK": "4 new items"
"FM_RANK36_CM_TICK": "4 new items"
"FM_RANK36_K_TICK": "Widow Maker Parachute"
"FM_RANK36_VM_TICK": "New vehicle mods"
"FM_RANK36_WM_TICK": "AP Pistol - Suppressor"
"FM_RANK37_CF_TICK": "4 new items"
"FM_RANK37_CM_TICK": "4 new items"
"FM_RANK37_VM_TICK": "Custom Roof 3"
"FM_RANK37_w_TICK": "Assault Shotgun"
"FM_RANK38_CF_TICK": "4 new items"
"FM_RANK38_CM_TICK": "4 new items"
"FM_RANK38_K_TICK": "Widowmaker Chute"
"FM_RANK38_MU_TICK": "4 new styles available"
"FM_RANK38_VM_TICK": "Muscle Wheels Set"
"FM_RANK38_WM_TICK": "Assault Shotgun - Extended Clip"
"FM_RANK39_CF_TICK": "4 new items"
"FM_RANK39_CM_TICK": "4 new items"
"FM_RANK39_VM_TICK": "Custom Rear Bumper 2"
"FM_RANK39_WM_TICK": "Assault Shotgun - Grip"
"FM_RANK40_CF_TICK": "6 new items"
"FM_RANK40_CM_TICK": "6 new items"
"FM_RANK40_M_TICK": "Blue Carnival"
"FM_RANK40_VM_TICK": "New vehicle mods"
"FM_RANK40_w_TICK": "Grenade"
"FM_RANK40_WM_TICK": "Assault Shotgun - Flashlight"
"FM_RANK41_CF_TICK": "4 new items"
"FM_RANK41_CM_TICK": "3 new items of clothing available"
"FM_RANK41_VM_TICK": "Custom Hood 4"
"FM_RANK41_WM_TICK": "Assault Shotgun - Suppressor"
"FM_RANK42_CF_TICK": "4 new items"
"FM_RANK42_CM_TICK": "5 new items of clothing available"
"FM_RANK42_VM_TICK": "Sport Wheels Set"
"FM_RANK42_w_TICK": "Carbine Rifle"
"FM_RANK43_CF_TICK": "4 new items"
"FM_RANK43_CM_TICK": "3 new items of clothing available"
"FM_RANK43_VM_TICK": "Yellow Tire Smoke"
"FM_RANK43_WM_TICK": "Carbine Rifle - Extended Clip"
"FM_RANK44_CF_TICK": "4 new items"
"FM_RANK44_CM_TICK": "4 new items"
"FM_RANK44_K_TICK": "Rainbow Chute"
"FM_RANK44_VM_TICK": "Lowrider Wheels Set"
"FM_RANK44_WM_TICK": "Carbine Rifle Grip"
"FM_RANK45_CF_TICK": "5 new items"
"FM_RANK45_CM_TICK": "4 new items"
"FM_RANK45_MU_TICK": "4 new styles available"
"FM_RANK45_VM_TICK": "New vehicle mods"
"FM_RANK45_w_TICK": "Assault Shotgun"
"FM_RANK45_WM_TICK": "Carbine Rifle - Flashlight"
"FM_RANK46_CF_TICK": "4 new items"
"FM_RANK46_CM_TICK": "4 new items"
"FM_RANK46_VM_TICK": "SUV Wheels Set"
"FM_RANK46_WM_TICK": "Carbine Rifle - Scope"
"FM_RANK47_CF_TICK": "4 new items"
"FM_RANK47_CM_TICK": "4 new items"
"FM_RANK47_VM_TICK": "Custom Skirts 3"
"FM_RANK47_WM_TICK": "Carbine Rifle Suppressor"
"FM_RANK48_CF_TICK": "4 new items"
"FM_RANK48_CM_TICK": "4 new items"
"FM_RANK48_VM_TICK": "Muscle Wheels Set"
"FM_RANK48_w_TICK": "Molotov"
"FM_RANK49_CF_TICK": "4 new items"
"FM_RANK49_CM_TICK": "4 new items"
"FM_RANK49_VM_TICK": "Limo Windows"
"FM_RANK50_CF_TICK": "6 new items"
"FM_RANK50_CM_TICK": "6 new items"
"FM_RANK50_K_TICK": "Pink Tint"
"FM_RANK50_M_TICK": "Red Monster"
"FM_RANK50_MU_TICK": "2 new styles available"
"FM_RANK50_VM_TICK": "New vehicle mods"
"FM_RANK50_w_TICK": "MG"
"FM_RANK51_CF_TICK": "4 new items"
"FM_RANK51_CM_TICK": "3 new items of clothing available"
"FM_RANK51_VM_TICK": "Custom Spoiler 4"
"FM_RANK51_WM_TICK": "MG - Extended Clip"
"FM_RANK52_CF_TICK": "4 new items"
"FM_RANK52_CM_TICK": "4 new items"
"FM_RANK52_K_TICK": "Black Parachute"
"FM_RANK52_VM_TICK": "Custom Exhaust 3"
"FM_RANK52_WM_TICK": "MG - Scope"
"FM_RANK53_CF_TICK": "4 new items"
"FM_RANK53_CM_TICK": "4 new items"
"FM_RANK53_VM_TICK": "Custom Hood 5"
"FM_RANK54_CF_TICK": "4 new items"
"FM_RANK54_CM_TICK": "4 new items"
"FM_RANK54_VM_TICK": "Custom Grille 4"
"FM_RANK55_A_TICK": "Heavy Armor"
"FM_RANK55_CF_TICK": "5 new items"
"FM_RANK55_CM_TICK": "4 new items"
"FM_RANK55_VM_TICK": "New vehicle mods"
"FM_RANK56_CF_TICK": "4 new items"
"FM_RANK56_CM_TICK": "4 new items"
"FM_RANK56_K_TICK": "Black Chute"
"FM_RANK56_VM_TICK": "Sport Suspension"
"FM_RANK57_CF_TICK": "4 new items"
"FM_RANK57_CM_TICK": "4 new items"
"FM_RANK57_K_TICK": "Blue Parachute Smoke"
"FM_RANK57_VM_TICK": "Custom Roof 4"
"FM_RANK58_CF_TICK": "4 new items"
"FM_RANK58_CM_TICK": "4 new items"
"FM_RANK58_VM_TICK": "Custom Rear Bumper 3"
"FM_RANK58_w_TICK": "Advanced Rifle"
"FM_RANK59_CF_TICK": "4 new items"
"FM_RANK59_CM_TICK": "4 new items"
"FM_RANK59_VM_TICK": "Custom Left Fender 3"
"FM_RANK60_CF_TICK": "6 new items"
"FM_RANK60_CM_TICK": "6 new items"
"FM_RANK60_M_TICK": "3 new masks available"
"FM_RANK60_VM_TICK": "Armor Upgrade 60%"
"FM_RANK60_w_TICK": "Grenade Launcher"
"FM_RANK61_CF_TICK": "4 new items"
"FM_RANK61_CM_TICK": "4 new items"
"FM_RANK61_VM_TICK": "Custom Exhaust 4"
"FM_RANK61_WM_TICK": "Grenade Launcher - Grip"
"FM_RANK62_CF_TICK": "4 new items"
"FM_RANK62_CM_TICK": "4 new items"
"FM_RANK62_VM_TICK": "Custom Grille 5"
"FM_RANK62_w_TICK": "Jerry Can."
"FM_RANK62_WM_TICK": "Grenade Launcher - Flashlight"
"FM_RANK63_CF_TICK": "4 new items"
"FM_RANK63_CM_TICK": "3 new items of clothing available"
"FM_RANK63_VM_TICK": "Custom Spoiler 5"
"FM_RANK63_WM_TICK": "Grenade Launcher - Scope"
"FM_RANK64_CF_TICK": "4 new items"
"FM_RANK64_CM_TICK": "4 new items"
"FM_RANK64_VM_TICK": "Custom Front Bumper 4"
"FM_RANK65_CF_TICK": "5 new items"
"FM_RANK65_CM_TICK": "4 new items"
"FM_RANK65_VM_TICK": "New vehicle mods"
"FM_RANK65_w_TICK": "Combat MG."
"FM_RANK66_CF_TICK": "4 new items"
"FM_RANK66_CM_TICK": "4 new items"
"FM_RANK66_VM_TICK": "Custom Roof 5"
"FM_RANK67_CF_TICK": "4 new items"
"FM_RANK67_CM_TICK": "4 new items"
"FM_RANK67_VM_TICK": "Custom Hood 6"
"FM_RANK68_CF_TICK": "4 new items"
"FM_RANK68_CM_TICK": "4 new items"
"FM_RANK69_CF_TICK": "4 new items"
"FM_RANK69_CM_TICK": "4 new items"
"FM_RANK69_VM_TICK": "Custom Skirts 4"
"FM_RANK70_CF_TICK": "6 new items"
"FM_RANK70_CM_TICK": "5 new items"
"FM_RANK70_K_TICK": "Black Parachute Smoke"
"FM_RANK70_VM_TICK": "Custom Left Fender 4"
"FM_RANK70_w_TICK": "Advanced Rifle"
"FM_RANK71_CF_TICK": "4 new items"
"FM_RANK71_CM_TICK": "4 new items"
"FM_RANK71_VM_TICK": "Competition Suspension"
"FM_RANK71_WM_TICK": "Advanced Rifle - Extended Clip"
"FM_RANK72_CF_TICK": "4 new items"
"FM_RANK72_CM_TICK": "3 new items"
"FM_RANK72_VM_TICK": "Custom Exhaust"
"FM_RANK72_WM_TICK": "Advanced Rifle - Flashlight"
"FM_RANK73_CF_TICK": "4 new items"
"FM_RANK73_CM_TICK": "4 new items"
"FM_RANK73_VM_TICK": "New vehicle mods"
"FM_RANK73_WM_TICK": "Advanced Rifle - Scope"
"FM_RANK74_CF_TICK": "4 new items"
"FM_RANK74_CM_TICK": "4 new items"
"FM_RANK74_VM_TICK": "Race Suspension"
"FM_RANK74_WM_TICK": "Advanced Rifle - Suppressor"
"FM_RANK75_CF_TICK": "4 new items"
"FM_RANK75_CM_TICK": "3 new items"
"FM_RANK75_VM_TICK": "New vehicle mods"
"FM_RANK75_WM_TICK": "Gold Tint"
"FM_RANK76_CF_TICK": "4 new items"
"FM_RANK76_CM_TICK": "4 new items"
"FM_RANK77_CF_TICK": "4 new items"
"FM_RANK77_CM_TICK": "4 new items"
"FM_RANK78_CF_TICK": "4 new items"
"FM_RANK78_CM_TICK": "4 new items"
"FM_RANK78_w_TICK": "RPG"
"FM_RANK79_CF_TICK": "4 new items"
"FM_RANK79_CM_TICK": "4 new items"
"FM_RANK80_A_TICK": "Super Heavy Armor"
"FM_RANK80_CF_TICK": "5 new items"
"FM_RANK80_CM_TICK": "4 new items"
"FM_RANK80_VM_TICK": "Armor Upgrade 80%"
"FM_RANK80_w_TICK": "Combat MG"
"FM_RANK81_CF_TICK": "4 new items"
"FM_RANK81_CM_TICK": "4 new items"
"FM_RANK81_WM_TICK": "Combat MG - Extended Clip"
"FM_RANK82_CF_TICK": "4 new items"
"FM_RANK82_CM_TICK": "4 new items"
"FM_RANK82_WM_TICK": "Combat MG - Grip"
"FM_RANK83_CF_TICK": "4 new items"
"FM_RANK83_CM_TICK": "4 new items"
"FM_RANK83_WM_TICK": "Combat MG - Scope"
"FM_RANK84_CF_TICK": "4 new items"
"FM_RANK84_CM_TICK": "3 new items"
"FM_RANK85_CF_TICK": "4 new items"
"FM_RANK85_CM_TICK": "3 new items"
"FM_RANK85_VM_TICK": "EMS Upgrade, Level 3"
"FM_RANK86_CF_TICK": "4 new items"
"FM_RANK86_CM_TICK": "3 new items"
"FM_RANK87_CF_TICK": "4 new items"
"FM_RANK87_CM_TICK": "4 new items"
"FM_RANK88_CF_TICK": "3 new items"
"FM_RANK88_CM_TICK": "3 new items"
"FM_RANK89_CF_TICK": "4 new items"
"FM_RANK89_CM_TICK": "4 new items"
"FM_RANK90_CF_TICK": "4 new items"
"FM_RANK90_CM_TICK": "3 new items"
"FM_RANK90_w_TICK": "Heavy Sniper"
"FM_RANK90_WM_TICK": "Heavy Sniper - Scope"
"FM_RANK91_CF_TICK": "4 new items"
"FM_RANK91_CM_TICK": "4 new items"
"FM_RANK91_WM_TICK": "Heavy Sniper - Advanced Scope"
"FM_RANK92_CF_TICK": "3 new items"
"FM_RANK92_CM_TICK": "3 new items"
"FM_RANK93_CF_TICK": "4 new items"
"FM_RANK93_CM_TICK": "3 new items of clothing available"
"FM_RANK94_CF_TICK": "2 new items"
"FM_RANK94_CM_TICK": "3 new items"
"FM_RANK95_CF_TICK": "3 new items"
"FM_RANK95_CM_TICK": "2 new items"
"FM_RANK95_VM_TICK": "Race Transmission (Custom 3)"
"FM_RANK96_CF_TICK": "2 new items"
"FM_RANK96_CM_TICK": "2 new items"
"FM_RANK97_CF_TICK": "2 new items"
"FM_RANK97_CM_TICK": "Enema Smoke Shades"
"FM_RANK98_CF_TICK": "Leopard Bustier"
"FM_RANK98_CM_TICK": "Charcoal Cop Frames"
"FM_RANK99_CF_TICK": "Diamonds Polo Shirt"
"FM_RANK99_CM_TICK": "Silver Aviators"
"FM_RANK100_CF_TICK": "2 new items"
"FM_RANK100_CM_TICK": "2 new items"
"FM_RANK100_VM_TICK": "Armor Upgrade 100%"
"FM_RANK100_w_TICK": "RPG"
"FM_RANK100_WM_TICK": "Platinum Tint"
"FM_RANK105_VM_TICK": "Race Brakes (Custom 3)"
"FM_RANK115_VM_TICK": "EMS Upgrade, Level 4"
"FM_RANK120_w_TICK": "Minigun"
"FM_RCF_1": "NULL"
"FM_RCM_4": "NULL"
"FM_RCUT_LCP": "~s~You need to lose the Cops before Trevor will speak to you."
"FM_RCUT_TBLP": "~s~TP Industries ~BLIP_TREVOR_FAMILY~ is marked on the Map."
"FM_RCUT_TRB": "~s~Trevor is currently busy. This is shown on the map with ~HUD_COLOUR_INACTIVE_MISSION~~BLIP_TREVOR_FAMILY~"
"FM_RESTRICT_AM": "AM"
"FM_RESTRICT_PM": "PM"
"FM_RESTRICT_TOD": "~a~ ~1~~a~ ~a~"
"FM_RETRY_INV": "Press ~INPUT_FRONTEND_X~ to replay the Job. Press ~INPUT_FRONTEND_CANCEL~ to start a random Job. More than half the players have to agree."
"FM_RTP_TRY": "Try using Impromptu Race from the Interaction Menu to challenge a player to be the first over to Cypress Flats."
"FM_RTU_GRA": "Go to the Race ~b~Trigger."
"FM_RTU_MAR": "Walk into the ~b~Trigger ~s~to start the Race."
"FM_SNP_MOV": "~s~Allow Movement When Zoomed can be selected in the Gamepad Section of the Settings Menu which will allow you to move whilst sniping through scoped weapons."
"FM_STORE_HLP1": "Any cash you earn will be added to your personal cash amount shown at the top right of the screen. Some of the cash you hold will be dropped when you die and other players can then steal it."
"FM_STORE_HLP2": "You can bank cash to keep it safe. You can use ATM machines to deposit cash and see your account balance."
"FM_SUR_OB0": "Go to the ~b~Boneyard."
"FM_SUR_OB1": "Go to the ~b~Industrial Plant."
"FM_SVE_CLTH1": "You can now save up to 20 fully customizable outfits when browsing clothing at the shop or wardrobe."
"FM_SVE_CLTH2": "Saved outfits can be quickly equipped via the Interaction Menu at any time."
"FM_TATTOO_UNLOCK": "Tattoo Unlock"
"FM_TDM_C1": "NULL"
"FM_TDM_JOIN": "NULL"
"FM_TDM_OUT_N": "NULL"
"FM_TDM_OUTF": "NULL"
"FM_TDM_OUTP": "NULL"
"FM_TDM_POH": "NULL"
"FM_TDM_POUTF": "NULL"
"FM_TDM_TEAM": "NULL"
"FM_TDM_TEAM_S": "NULL"
"FM_TEAM_TAB1": "NULL"
"FM_TEAM_TAB2": "NULL"
"FM_TEAM_TAB3": "NULL"
"FM_TEAM_TAB4": "NULL"
"FM_TEAM_TABA": "NULL"
"FM_TEAMS": "Teams"
"FM_TGDM_KIL": "~a~ ~s~killed the target."
"FM_TOURQUL_N": "You failed to record a time for every Job in the Tournament Qualification Playlist. Restart the Playlist to try again. You can continue to retry until the qualification period is over."
"FM_TOURQUL_Y": "You successfully recorded a total time of ~a~. All players that qualify for the Tournament will be contacted by Rockstar once the qualification period is over."
"FM_TRANSCUSTOM": "Allow players to transform into their custom vehicles."
"FM_TRIG_FL3": "Select 'Continue' when you have selected a race car."
"FM_TRIG_FL4": "Select your vehicle and color. When you've chosen, select 'Continue'."
"FM_TRIG_FL5": "This screen shows you information about the Job you have just joined."
"FM_TWO_STRINGS": "~a~ ~a~"
"FM_TXT_BNTY0": "Watch out, ~a~ has put a Bounty of $~1~ on you."
"FM_TXT_BNTY1": "You have survived the Bounty placed on you."
"FM_TXT_BNTY2": "A Bounty of $~1~ has been set on ~a~ by ~a~."
"FM_TXT_BNTY3a": "~a~ has disappeared. The Bounty is still active."
"FM_TXT_BNTY3b": "~a~ has disappeared. The Bounty can be claimed if you find them again."
"FM_TXT_BNTY4": "~a~ survived the Bounty placed on them."
"FM_TXT_BNTY5": "The $~1~ Bounty on ~a~ has been claimed by ~a~."
"FM_TXT_BNTY6": "You successfully completed the $~1~ Bounty on ~a~."
"FM_TXT_BNTY7": "~a~ survived the $~1~ Bounty you placed on them."
"FM_UNB_R": "NULL"
"FM_UNB_ROLE": "NULL"
"FM_UNB_T": "NULL"
"FM_UNB_TEAM": "NULL"
"FM_UNB_TEAMO": "NULL"
"FM_UNLOCK_BASE_TICK": "~1~ x New Parachute Races Available"
"FM_UNLOCK_DM_TICK": "~1~ x New Deathmatches Available"
"FM_UNLOCK_GANG_TICK": "~1~ x New Gang Attacks Available"
"FM_UNLOCK_MISS": "New Missions Available"
"FM_UNLOCK_MISS_TICK": "~1~ x New Missions Available"
"FM_UNLOCK_RACE_TICK": "~1~ x New Races Available"
"FM_UNLOCK_SURVIV_TICK": "~1~ x New Survival Missions Available"
"FM_VEH_ANIMT": "NULL"
"FM_VEH_CONFIRM": "NULL"
"FM_VEH_CONT": "NULL"
"FM_VEH_CUST": "NULL"
"FM_VEH_CUSTT": "NULL"
"FM_VEH_HELP2": "NULL"
"FM_VEH_HELP3": "NULL"
"FM_VEH_HELP4": "NULL"
"FM_VEH_HELPC": "NULL"
"FM_VEH_HELPH": "NULL"
"FM_VEH_HELPHNA": "NULL"
"FM_VEH_HELPL": "NULL"
"FM_VEH_HELPO": "NULL"
"FM_VEH_HELPSCTV": "NULL"
"FM_VEH_HELPV": "NULL"
"FM_VEH_INF": "NULL"
"FM_VEH_LOCK": "NULL"
"FM_VEH_MNAME": "NULL"
"FM_VEH_SAVED": "NULL"
"FM_VEH_UNCONFIRM": "NULL"
"FM_VEH_WARN": "NULL"
"FM_VULK_HLP": "You are in hover mode and the plane will thrust vertically. To toggle between thrust and hover mode press ~INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE~."
"FM_VULK_HLP2": "To toggle between thrust and hover mode press ~INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE~."
"FMAMMODR_NO": "You have no ammo left to dispense."
"FMAMMODR_NO2": "You cannot drop ammo for a melee weapon."
"FMAMMODR_NO3": "You cannot drop ammo here."
"FMAMMODR_NO3b": "You cannot drop Mk II ammo."
"FMAMMODR_NO4": "You cannot drop a weapon here."
"FMAMMODR_NO4b": "You cannot drop a Mk II weapon."
"FMAMMODR_NO5": "You have dropped too many weapons."
"FMAMMODROP": "Press ~INPUT_DROP_AMMO~ to drop ammo. ~n~Press ~INPUT_DROP_WEAPON~ to drop weapon."
"FMAMMODROP2": "Press ~INPUT_DROP_AMMO~ to drop ammo. ~n~Press ~INPUT_DROP_WEAPON~ to drop weapon."
"FMAMMODROP3": "Press ~INPUT_DROP_WEAPON~ to drop weapon."
"FMBOSSINTROHC": "You are registered as a CEO. Select SecuroServ CEO in the Interaction Menu to hire Associates and access other CEO benefits."
"FMDSHP": "NULL"
"FME_1STP": "Another player has achieved 1st place. Surpass their score to take the top spot."
"FME_PASINT": "You will not be able to take part in this event in Passive Mode."
"FME_PCSH": "You received a cash and RP reward for taking part in the last Freemode Event. Every Event will give an award of this kind to all players who join in."
"FME_SHARE": "Share your Event winnings with players who helped you out via the Cash section of the Inventory in the Interaction Menu. Hold ~INPUT_INTERACTION_MENU~ to bring up the menu."
"FME_TBL00": "Job & Activity Triggers have been temporarily hidden as you are now an active participant in the current Freemode Event. They will return once the Event is over."
"FME_TBL01": "If you do not want to participate in a particular type of Freemode Event, you can choose to hide it in future. Select the Hide Options feature in the Interaction Menu then choose Events."
"FME_TBL02": "You can choose to hide all the Freemode Events, or just those you'd rather not see. If later you would like to see these Events, changing the option back to Show will notify you next time it appears."
"FMEVEN_NUM1": "EVENT OVER"
"FMEVEN_NUM2": "Not enough players in the session"
"FMEVEN_NUM3": "Not enough players available in the session"
"FMEVNT_INPROG": "~a~ is currently in progress. Press ~INPUT_CONTEXT_SECONDARY~ to participate."
"FMEVNT_QUITWARNING": "If you quit now, the event will fail for everyone."
"FMEVNT_SUREQUIT": "Are you sure you want to quit during this event?"
"FMEVNT_WRNTP": "Your targeting priority is not set to "Everyone". You may not be able to target some players during the event."
"FMIC_GAR": "You can store your own collection of cars and motorcycles in Garages that you can purchase around the Map."
"FMIC_INTRO2": "In GTA Online, you can carry out Jobs with, or compete against, players around the world."
"FMIC_RACE1": "Take part in Jobs, including Races, with your friends, Crew members or others and check your position on the global leaderboards in-game or on the Rockstar Social Club."
"FMIC_RACE2": "You can challenge others with Jobs you have created yourself or bet on players to win and earn cash."
"FMIC_TENN": "~s~Challenge others to Tennis, Golf and many other Activities."
"FMJ": "FMJ"
"FMM7_0_4A": "NULL"
"FMM7_0_6_01": "NULL"
"FMM7_0_6_02": "NULL"
"FMM7_0_6_03": "NULL"
"FMM7_0_6_04": "NULL"
"FMM7_0_6_05": "NULL"
"FMM7_0_6_06": "NULL"
"FMM7_0_6_07": "NULL"
"FMM7_0_6_08": "NULL"
"FMM7_0_6A": "NULL"
"FMM7_0_6IF": "NULL"
"FMM7_0_6LF": "NULL"
"FMM7_0_6SL": "NULL"
"FMM7_1_0_08": "NULL"
"FMM7_1_0A": "NULL"
"FMM7_1_0IF": "NULL"
"FMM7_1_0LF": "NULL"
"FMM7_1_0SL": "NULL"
"FMM7_3_0_02": "NULL"
"FMM7_3_0_04": "NULL"
"FMM7_3_0A": "NULL"
"FMM7_3_0IF": "NULL"
"FMM7_3_0LF": "NULL"
"FMM7_3_0SL": "NULL"
"FMM_0_M0a_1": "NULL"
"FMM_0_M0a_1A": "NULL"
"FMM_0_M0a_2": "NULL"
"FMM_0_M0a_2A": "NULL"
"FMM_0_M0aIF": "NULL"
"FMM_0_M0aLF": "NULL"
"FMM_0_M0aSL": "NULL"
"FMM_2_M1c_1": "NULL"
"FMM_2_M1c_1A": "NULL"
"FMM_2_M1c_2": "NULL"
"FMM_2_M1c_2A": "NULL"
"FMM_2_M1cIF": "NULL"
"FMM_2_M1cLF": "NULL"
"FMM_2_M1cSL": "NULL"
"FMM_2_M1e_1": "NULL"
"FMM_2_M1e_1A": "NULL"
"FMM_2_M1e_2": "NULL"
"FMM_2_M1e_2A": "NULL"
"FMM_2_M1eIF": "NULL"
"FMM_2_M1eLF": "NULL"
"FMM_2_M1eSL": "NULL"
"FMM_HOME3_02": "NULL"
"FMM_HOME3A": "NULL"
"FMM_HOME3IF": "NULL"
"FMM_HOME3LF": "NULL"
"FMM_HOME3SL": "NULL"
"FMMC_AB_01": "NULL"
"FMMC_AB_02": "NULL"
"FMMC_AB_03": "NULL"
"FMMC_AB_04": "NULL"
"FMMC_AB_05": "NULL"
"FMMC_AB_06": "NULL"
"FMMC_AB_06t": "NULL"
"FMMC_AB_09": "NULL"
"FMMC_AB_12": "NULL"
"FMMC_AB_13": "NULL"
"FMMC_AB_15": "NULL"
"FMMC_AB_16": "NULL"
"FMMC_AC_H_A": "NULL"
"FMMC_ACC_0": "NULL"
"FMMC_ACC_1": "NULL"
"FMMC_ACC_2": "NULL"
"FMMC_ACT_BLP": "NULL"
"FMMC_ADDBK": "Bookmark Job"
"FMMC_ADDBKQ": "Bookmark Job?"
"FMMC_ADDBKQF": "Failed to add bookmark."
"FMMC_ADDBKQT": "Failed to add bookmark because already at maximum allowed."
"FMMC_ADDPL": "Add to Playlist"
"FMMC_AGG_AOAP": "NULL"
"FMMC_AGG_SDWF": "NULL"
"FMMC_ALDEL": "NULL"
"FMMC_ALERT": "Alert"
"FMMC_ALLPL": "Post Results to Facebook"
"FMMC_AOD": "NULL"
"FMMC_AOGT": "NULL"
"FMMC_AOGT_1": "NULL"
"FMMC_AOGT_AOGI": "NULL"
"FMMC_AOGT_CG": "NULL"
"FMMC_AOGT_CGT": "NULL"
"FMMC_AOGT_CGTT": "NULL"
"FMMC_AOGT_CR": "NULL"
"FMMC_AOGT_CVR": "NULL"
"FMMC_AOGT_CVRT": "NULL"
"FMMC_AOGT_E": "NULL"
"FMMC_AOGT_EV": "NULL"
"FMMC_AOGT_EVT": "NULL"
"FMMC_AOGT_NSD": "NULL"
"FMMC_AOGT_SAD": "NULL"
"FMMC_AOGT_SADD": "NULL"
"FMMC_AOGT_SADT": "NULL"
"FMMC_AOGT_T": "NULL"
"FMMC_AOGT_TA": "NULL"
"FMMC_AOGT_TAP": "NULL"
"FMMC_AOGT_TAR": "NULL"
"FMMC_AOGT_TAT": "NULL"
"FMMC_AOGT_W": "NULL"
"FMMC_AOGT_WT": "NULL"
"FMMC_AOGT_WTT": "NULL"
"FMMC_AR": "Air Race"
"FMMC_ASSRL": "NULL"
"FMMC_ASSRL0": "NULL"
"FMMC_ASSRL1": "NULL"
"FMMC_ASSRL2": "NULL"
"FMMC_ASSRL2_0": "NULL"
"FMMC_ASSRL2_1": "NULL"
"FMMC_ASSRL2_2": "NULL"
"FMMC_ASSRL2_3": "NULL"
"FMMC_ASSRL2_4": "NULL"
"FMMC_ASSRL3": "NULL"
"FMMC_ASSRL3_0": "NULL"
"FMMC_ASSRL3_1": "NULL"
"FMMC_ASSRL3_2": "NULL"
"FMMC_ASSRL3_3": "NULL"
"FMMC_ASSRL4": "NULL"
"FMMC_ASSRL4_0": "NULL"
"FMMC_ASSRL4_1": "NULL"
"FMMC_ASSRL5": "NULL"
"FMMC_ASSRL5_0": "NULL"
"FMMC_ASSRL5_1": "NULL"
"FMMC_ASSRL5_2": "NULL"
"FMMC_ASSRL5_3": "NULL"
"FMMC_ASSRL6": "NULL"
"FMMC_ASSRL6_0": "NULL"
"FMMC_ASSRL6_1": "NULL"
"FMMC_ASSRL7": "NULL"
"FMMC_ASSRL8": "NULL"
"FMMC_ASSRL8T": "NULL"
"FMMC_ASSRL9": "NULL"
"FMMC_ASSRL11": "NULL"
"FMMC_ASSRL14": "NULL"
"FMMC_ASSRL15": "NULL"
"FMMC_ASSRL16": "NULL"
"FMMC_ASSRL17": "NULL"
"FMMC_ASSRL18": "NULL"
"FMMC_ASSRL19": "NULL"
"FMMC_ASSRL_P0": "NULL"
"FMMC_ASSRL_P0C": "NULL"
"FMMC_AVAIL_BB": "NULL"
"FMMC_AVAIL_BP": "NULL"
"FMMC_AVAIL_CE": "NULL"
"FMMC_AVAIL_CGNG": "NULL"
"FMMC_AVAIL_EXEC": "NULL"
"FMMC_AVAIL_FH": "NULL"
"FMMC_AVAIL_HAL": "NULL"
"FMMC_AVAIL_HL": "NULL"
"FMMC_AVAIL_HP": "NULL"
"FMMC_AVAIL_ID": "NULL"
"FMMC_AVAIL_JAN": "NULL"
"FMMC_AVAIL_LOW": "NULL"
"FMMC_AVAIL_LOW2": "NULL"
"FMMC_AVAIL_LT": "NULL"
"FMMC_AVAIL_LUX": "NULL"
"FMMC_AVAIL_LUX2": "NULL"
"FMMC_AVAIL_MGN8": "NULL"
"FMMC_AVAIL_PS": "NULL"
"FMMC_AVAIL_VP": "NULL"
"FMMC_AVAIL_XM2": "NULL"
"FMMC_B_3": "NULL"
"FMMC_B_4": "NULL"
"FMMC_B_5": "NULL"
"FMMC_B_6": "NULL"
"FMMC_B_7": "NULL"
"FMMC_B_8": "NULL"
"FMMC_B_9": "NULL"
"FMMC_B_10": "NULL"
"FMMC_B_11": "NULL"
"FMMC_B_12": "NULL"
"FMMC_B_13": "NULL"
"FMMC_B_14": "NULL"
"FMMC_B_15": "NULL"
"FMMC_B_T0": "NULL"
"FMMC_B_T1": "NULL"
"FMMC_B_T2": "NULL"
"FMMC_B_T3": "NULL"
"FMMC_BLC": "NULL"
"FMMC_BLP_DT": "NULL"
"FMMC_BLP_SCHK": "NULL"
"FMMC_BLS": "NULL"
"FMMC_BM_AR": "Bookmarked Air Race"
"FMMC_BM_BASE": "Bookmarked Parachuting"
"FMMC_BM_BR": "Bookmarked Bike Race"
"FMMC_BM_CTF": "Bookmarked Capture"
"FMMC_BM_DM": "Bookmarked Deathmatch"
"FMMC_BM_GH": "Bookmarked Gang Attack"
"FMMC_BM_HM": "Bookmarked Survival"
"FMMC_BM_LR": "Bookmarked Land Race"
"FMMC_BM_LTS": "Bookmarked LTS"
"FMMC_BM_MISS": "Bookmarked Mission"
"FMMC_BM_OFR": "Bookmarked On Foot Race"
"FMMC_BM_SR": "Bookmarked Stunt Race"
"FMMC_BM_TDM": "Bookmarked Team Deathmatch"
"FMMC_BM_VDM": "Bookmarked Vehicle Deathmatch"
"FMMC_BM_WR": "Bookmarked Sea Race"
"FMMC_BOUND": "NULL"
"FMMC_BOUND_T": "NULL"
"FMMC_BUND_0": "NULL"
"FMMC_BUND_1": "NULL"
"FMMC_BUND_2": "NULL"
"FMMC_BUND_3": "NULL"
"FMMC_BUND_4": "NULL"
"FMMC_BUND_5": "NULL"
"FMMC_BUND_6": "NULL"
"FMMC_BUND_7": "NULL"
"FMMC_BUND_8": "NULL"
"FMMC_BUND_9": "NULL"
"FMMC_BUND_10": "NULL"
"FMMC_BUND_11": "NULL"
"FMMC_BUZZ": "NULL"
"FMMC_CAN": "NULL"
"FMMC_CANT_JOIN_FROM_HERE": "You cannot accept an invite to this job whilst on your current activity."
"FMMC_CAPAREA": "NULL"
"FMMC_CASH": "~1~$"
"FMMC_CFIRST": "NULL"
"FMMC_CGTONG": "~a~ "~a~" was not created on PC. If you save or publish it, you will only be able to load it on PC."
"FMMC_CHALFA": "Failed to save your Challenge. The Rockstar game services are unavailable right now. Please try again later."
"FMMC_CHASE_A": "NULL"
"FMMC_CHASE_D": "NULL"
"FMMC_CHAT1": "NULL"
"FMMC_CHAT1A": "NULL"
"FMMC_CHAT1B": "NULL"
"FMMC_CHAT1C": "NULL"
"FMMC_CHAT2": "NULL"
"FMMC_CHAT2A": "NULL"
"FMMC_CHAT2A_1": "NULL"
"FMMC_CHAT3": "NULL"
"FMMC_CHAT4": "NULL"
"FMMC_CHAT4A": "NULL"
"FMMC_CHAT4B": "NULL"
"FMMC_CHATM": "NULL"
"FMMC_CHATT": "NULL"
"FMMC_CHEIGHT": "NULL"
"FMMC_CHK_BLZ": "NULL"
"FMMC_CHK_CNV": "NULL"
"FMMC_CHK_GP": "NULL"
"FMMC_CHK_IVF": "NULL"
"FMMC_CHK_NORA": "NULL"
"FMMC_CHK_NORL": "NULL"
"FMMC_CHK_NORW": "NULL"
"FMMC_CHK_OPRS": "NULL"
"FMMC_CHK_PLN": "NULL"
"FMMC_CHK_RNR": "NULL"
"FMMC_CHK_TO1": "NULL"
"FMMC_CHK_TO2": "NULL"
"FMMC_CHK_TO3": "NULL"
"FMMC_CHK_VRT": "NULL"
"FMMC_CHP_FUNC": "NULL"
"FMMC_CHP_ORI": "NULL"
"FMMC_CHP_REG": "NULL"
"FMMC_CHP_TFM": "NULL"
"FMMC_CHP_WRP": "NULL"
"FMMC_CLASS_ALL": "NULL"
"FMMC_CLASS_NONE": "NULL"
"FMMC_CLASS_T": "Expand"
"FMMC_CLDEAD": "ALERT"
"FMMC_CLDEAD1": "Unable to connect to the Rockstar Games Social Club. Please try again later."
"FMMC_CLIP_1": "NULL"
"FMMC_CLIP_NO": "NULL"
"FMMC_CLOUDDWN": "The connection to the Rockstar cloud servers has been lost. Saving, publishing and testing have been disabled until the connection is restored."
"FMMC_CLOUDDWNT": "The Tutorial cannot be completed without a connection to the Rockstar cloud servers."
"FMMC_CLOUDUP": "The connection to the Rockstar cloud servers has been restored."
"FMMC_CNOFIX": "NULL"
"FMMC_COL1_0": "Black"
"FMMC_COL1_1": "Black Poly"
"FMMC_COL1_2": "Silver"
"FMMC_COL1_3": "Gunmetal"
"FMMC_COL1_4": "Matte Light Gray"
"FMMC_COL1_5": "White"
"FMMC_COL1_6": "Red"
"FMMC_COL1_7": "Matte Dark Red"
"FMMC_COL1_8": "Matte Orange"
"FMMC_COL1_9": "Matte Yellow"
"FMMC_COL1_10": "Dark Green"
"FMMC_COL1_11": "Green"
"FMMC_COL1_12": "Gasoline Green"
"FMMC_COL1_13": "Blue Poly"
"FMMC_COL1_14": "Dark Blue"
"FMMC_COL1_15": "Blue"
"FMMC_COL1_16": "Yellow"
"FMMC_COL1_17": "Race Yellow"
"FMMC_COL1_18": "Sandy Brown"
"FMMC_COL1_19": "Gold"
"FMMC_COL1_20": "Bronze"
"FMMC_COL1_21": "Hot Pink"
"FMMC_COL1_22": "Pfister Pink"
"FMMC_COL1_23": "Salmon Pink"
"FMMC_COL1_24": "Bright Purple"
"FMMC_COL1_25": "Schafter Purple"
"FMMC_COL1_26": "Lime Green"
"FMMC_COL_DEF": "Default"
"FMMC_COPY": "This will create a saved copy of ~a~, '~a~'."
"FMMC_COPYING": "Copying"
"FMMC_COR_SCLB1": "Best Lap"
"FMMC_COR_SCLB2": "Race Time"
"FMMC_COR_SCLB5": "Driver"
"FMMC_COR_SCLB6": "Co-Driver"
"FMMC_COR_SCLB7A": "Grid"
"FMMC_COR_SCLB7B": "Covered"
"FMMC_COR_SCLB7C": "Random"
"FMMC_CPPC": "NULL"
"FMMC_CPSCR": "NULL"
"FMMC_CST_NB": "NULL"
"FMMC_CTHIRD": "NULL"
"FMMC_CUST_MUL": "NULL"
"FMMC_CVR_FRM": "NULL"
"FMMC_CVR_PNT": "NULL"
"FMMC_CYC": "NULL"
"FMMC_CYCG": "NULL"
"FMMC_DATE": "~1~ / ~a~~1~ / ~a~~1~"
"FMMC_DATE2": "0"
"FMMC_DEL_A": "NULL"
"FMMC_DEL_CAP": "NULL"
"FMMC_DEL_CP": "NULL"
"FMMC_DEL_CV": "NULL"
"FMMC_DEL_DP": "NULL"
"FMMC_DEL_NCV": "NULL"
"FMMC_DEL_O": "NULL"
"FMMC_DEL_P": "Remove all placed Actors?"
"FMMC_DEL_PB": "Delete the placed Play Area?"
"FMMC_DEL_PR": "NULL"
"FMMC_DEL_S": "NULL"
"FMMC_DEL_SJ": "NULL"
"FMMC_DEL_T": "NULL"
"FMMC_DEL_TEMPL": "NULL"
"FMMC_DEL_TR": "Delete all placed Team Respawn Areas?"
"FMMC_DEL_V": "NULL"
"FMMC_DEL_W": "NULL"
"FMMC_DEL_Z": "NULL"
"FMMC_DELETE": "NULL"
"FMMC_DELETE_1": "NULL"
"FMMC_DELETE_2": "~a~ '~a~' will be removed permanently."
"FMMC_DELETING": "Deleting"
"FMMC_DESC_DCU": "NULL"
"FMMC_DESC_DPV": "NULL"
"FMMC_DIR_ANG": "NULL"
"FMMC_DISLIKE": "Dislike"
"FMMC_DISLIKEC": "DISLIKE"
"FMMC_DIST": "NULL"
"FMMC_DLT_A": "NULL"
"FMMC_DLT_AI": "NULL"
"FMMC_DLT_B": "Delete the Play Area."
"FMMC_DLT_C": "NULL"
"FMMC_DLT_CAP": "NULL"
"FMMC_DLT_CV": "NULL"
"FMMC_DLT_D": "NULL"
"FMMC_DLT_NCV": "NULL"
"FMMC_DLT_O": "NULL"
"FMMC_DLT_P": "NULL"
"FMMC_DLT_PVI": "NULL"
"FMMC_DLT_PVO": "NULL"
"FMMC_DLT_RS": "Delete All Team Respawn Areas."
"FMMC_DLT_S": "NULL"
"FMMC_DLT_SJ": "NULL"
"FMMC_DLT_T": "NULL"
"FMMC_DLT_V": "NULL"
"FMMC_DLT_W": "NULL"
"FMMC_DLT_Z": "NULL"
"FMMC_DM": "Deathmatch"
"FMMC_DM_07": "NULL"
"FMMC_DM_14": "NULL"
"FMMC_DM_18": "NULL"
"FMMC_DM_KILL": "NULL"
"FMMC_DM_MENU_M": "NULL"
"FMMC_DM_MENU_M1": "NULL"
"FMMC_DM_MENU_M2": "NULL"
"FMMC_DM_MENU_R": "NULL"
"FMMC_DM_MENU_X": "NULL"
"FMMC_DM_MENU_Y": "BACK"
"FMMC_DM_T0": "NULL"
"FMMC_DM_T2": "NULL"
"FMMC_DM_T4": "NULL"
"FMMC_DM_T5": "NULL"
"FMMC_DM_T6": "NULL"
"FMMC_DM_T10": "NULL"
"FMMC_DM_T11": "NULL"
"FMMC_DM_T12": "NULL"
"FMMC_DM_T13": "NULL"
"FMMC_DM_T14": "NULL"
"FMMC_DM_T16": "NULL"
"FMMC_DM_T17": "NULL"
"FMMC_DM_T18": "NULL"
"FMMC_DM_T19": "NULL"
"FMMC_DM_T20": "NULL"
"FMMC_DM_T22": "NULL"
"FMMC_DM_T23": "NULL"
"FMMC_DM_T24": "NULL"
"FMMC_DM_T25": "NULL"
"FMMC_DM_T26": "NULL"
"FMMC_DM_T27": "NULL"
"FMMC_DM_T28": "NULL"
"FMMC_DM_T29": "NULL"
"FMMC_DM_T30": "NULL"
"FMMC_DM_T30_PC": "NULL"
"FMMC_DM_T31": "NULL"
"FMMC_DM_T34": "NULL"
"FMMC_DM_T36": "NULL"
"FMMC_DM_T38": "NULL"
"FMMC_DM_T40": "NULL"
"FMMC_DM_T41": "NULL"
"FMMC_DM_T50": "NULL"
"FMMC_DM_T52": "NULL"
"FMMC_DM_T53": "NULL"
"FMMC_DM_T54": "NULL"
"FMMC_DM_T55": "NULL"
"FMMC_DM_TMW": "NULL"
"FMMC_DMC": "Continue"
"FMMC_DMY_BLP": "NULL"
"FMMC_DOLLAR": "NULL"
"FMMC_DOLLARS": "NULL"
"FMMC_DOOR0": "NULL"
"FMMC_DOOR1": "NULL"
"FMMC_DOOR2": "NULL"
"FMMC_DOOR3": "NULL"
"FMMC_DOOR4": "NULL"
"FMMC_DOOR5": "NULL"
"FMMC_DOOR7": "NULL"
"FMMC_DOOR8": "NULL"
"FMMC_DOORS_0": "NULL"
"FMMC_DOORS_1": "NULL"
"FMMC_DOORS_2": "NULL"
"FMMC_DOORS_3": "NULL"
"FMMC_DOORS_M": "NULL"
"FMMC_DOORS_T": "NULL"
"FMMC_DOTDOT": "NULL"
"FMMC_DOWNLOAD": "Downloading"
"FMMC_DPR_AMOCRT": "NULL"
"FMMC_DPR_BARREL": "NULL"
"FMMC_DPR_BOXPIL": "NULL"
"FMMC_DPR_BP3": "Pile of Crates"
"FMMC_DPR_BRFLEX": "NULL"
"FMMC_DPR_BRGOEX": "NULL"
"FMMC_DPR_BRLLNE": "NULL"
"FMMC_DPR_BRLPLE": "NULL"
"FMMC_DPR_CONE": "NULL"
"FMMC_DPR_CP1": "Crate Pile 1"
"FMMC_DPR_CP2": "Crate Pile 2"
"FMMC_DPR_DESBAR": "NULL"
"FMMC_DPR_EXPBRL": "NULL"
"FMMC_DPR_FIREXT": "NULL"
"FMMC_DPR_FSTND": "NULL"
"FMMC_DPR_JRYCAN": "NULL"
"FMMC_DPR_LGC": "NULL"
"FMMC_DPR_LGPLEL": "NULL"
"FMMC_DPR_LGPLES": "NULL"
"FMMC_DPR_LTRFCN": "NULL"
"FMMC_DPR_MALBOX": "NULL"
"FMMC_DPR_MCHSNK": "NULL"
"FMMC_DPR_MCHTCK": "NULL"
"FMMC_DPR_NPVND": "NULL"
"FMMC_DPR_OLGAS": "NULL"
"FMMC_DPR_ORDNAN": "NULL"
"FMMC_DPR_OSGAS": "NULL"
"FMMC_DPR_PIPPLE": "NULL"
"FMMC_DPR_RBRTYR": "NULL"
"FMMC_DPR_SECFEN": "NULL"
"FMMC_DPR_SGC": "NULL"
"FMMC_DPR_TBGAS": "NULL"
"FMMC_DPR_TKLRGG": "NULL"
"FMMC_DPR_TKLRGW": "NULL"
"FMMC_DPR_TKLRGY": "NULL"
"FMMC_DPR_TKRDEX": "NULL"
"FMMC_DPR_TRFCNE": "NULL"
"FMMC_DPR_TRFPLE": "NULL"
"FMMC_DPR_TRGAS": "NULL"
"FMMC_DPR_UPTTBL": "NULL"
"FMMC_DPR_WVND": "NULL"
"FMMC_DPS": "NULL"
"FMMC_DPST": "NULL"
"FMMC_DSVWEP": "Pickups"
"FMMC_DXP": "~a~ RP"
"FMMC_EHLTH_T": "NULL"
"FMMC_END_AMMO": "Buy Ammo"
"FMMC_END_CONT": "Continue"
"FMMC_END_LST": "Toggle Player List"
"FMMC_END_QUIT": "Quit"
"FMMC_END_RAND": "Random"
"FMMC_END_RS": "NULL"
"FMMC_END_RST": "Play Again"
"FMMC_END_SCLB1": "Online Leaderboard"
"FMMC_END_SCLB2": "Game Leaderboard"
"FMMC_END_SPEC": "Spectate"
"FMMC_END_T": "NULL"
"FMMC_END_VOT": "Vote"
"FMMC_ENDCOPF2": "Failed to copy. The Rockstar cloud servers are unavailable right now. Please try again later."
"FMMC_ENDDELF2": "Failed to delete. The Rockstar cloud servers are unavailable right now. Please try again later."
"FMMC_ENDDM": "NULL"
"FMMC_ENDDM2": "NULL"
"FMMC_ENDLTS": "~y~Completed"
"FMMC_ENDLTS2": "~s~You have completed your Test Last Team Standing."
"FMMC_ENDMTYPEC": "Your Capture"
"FMMC_ENDMTYPEC2": "your Capture"
"FMMC_ENDMTYPED": "Your Deathmatch"
"FMMC_ENDMTYPED2": "your Deathmatch"
"FMMC_ENDMTYPEL": "Your Last Team Standing"
"FMMC_ENDMTYPEL2": "your Last Team Standing"
"FMMC_ENDMTYPEM": "Your Mission"
"FMMC_ENDMTYPEM2": "your Mission"
"FMMC_ENDMTYPER": "Your Race"
"FMMC_ENDMTYPER2": "your Race"
"FMMC_ENDOVER": "OVERWRITE"
"FMMC_ENDOVER1": "Are you sure you want to overwrite ~a~ '~a~'?"
"FMMC_ENDOVERC": "OVERWRITTEN"
"FMMC_ENDOVERC1": "~a~ '~a~' has been overwritten."
"FMMC_ENDPBWT": "Publishing"
"FMMC_ENDPUB": "Publish Mission"
"FMMC_ENDPUB1": "Published"
"FMMC_ENDPUB2": "~a~ '~a~' is available on the Rockstar Games Social Club website."
"FMMC_ENDPUB3": "Posting to Facebook"
"FMMC_ENDPUB3A": "Success"
"FMMC_ENDPUB4": "Please wait while we update your status."
"FMMC_ENDPUB5": "Posting complete."
"FMMC_ENDPUB6": "Posting to Facebook failed."
"FMMC_ENDPUBD1": "Are you sure you want to publish ~a~ '~a~'?"
"FMMC_ENDPUBF": "Alert"
"FMMC_ENDPUBF2": "~a~, "~a~", failed to publish. The Rockstar cloud servers are unavailable right now. Please try again later."
"FMMC_ENDPUBF4": "~a~, "~a~", failed to save. The Rockstar cloud servers are unavailable right now. Please try again later."
"FMMC_ENDPUBS": "Saved"
"FMMC_ENDPUBS1": "~a~ '~a~' has been saved."
"FMMC_ENDPUBW": "Saving to UGC"
"FMMC_ENDPUBY": "Publish Mission To UGC"
"FMMC_ENDSUBMSG": "NULL"
"FMMC_ENDSVWT": "Saving"
"FMMC_ENDTEST": "NULL"
"FMMC_ENDTEST2": "NULL"
"FMMC_ENDVER": "VERSION"
"FMMC_ENDVER1": "Are you sure you want to update ~a~ '~a~'?"
"FMMC_ENDVER2": "Saving ~a~ '~a~'."
"FMMC_ENDVER2P": "Publishing ~a~ '~a~'."
"FMMC_ENDVERC": "VERSIONED"
"FMMC_ENDVERC1": "A new version of '~a~' has been published."
"FMMC_ER_005": "NULL"
"FMMC_ER_005B": "NULL"
"FMMC_ER_006": "NULL"
"FMMC_ER_007": "NULL"
"FMMC_ER_008": "NULL"
"FMMC_ER_009": "NULL"
"FMMC_ER_011": "NULL"
"FMMC_ER_012": "NULL"
"FMMC_ER_015": "NULL"
"FMMC_ER_016": "NULL"
"FMMC_ER_017": "NULL"
"FMMC_ER_018": "NULL"
"FMMC_ER_019": "NULL"
"FMMC_ER_020": "NULL"
"FMMC_ER_021": "NULL"
"FMMC_ER_022": "NULL"
"FMMC_ER_023": "NULL"
"FMMC_ER_024": "NULL"
"FMMC_ER_025": "NULL"
"FMMC_ER_026": "NULL"
"FMMC_ER_027": "NULL"
"FMMC_ER_028": "NULL"
"FMMC_ER_029": "NULL"
"FMMC_ER_029b": "NULL"
"FMMC_ER_029c": "NULL"
"FMMC_ER_029d": "NULL"
"FMMC_ER_029e": "NULL"
"FMMC_ER_031": "NULL"
"FMMC_ER_032": "NULL"
"FMMC_ER_034": "NULL"
"FMMC_ER_035": "NULL"
"FMMC_ER_036": "NULL"
"FMMC_ER_037": "NULL"
"FMMC_ER_038": "NULL"
"FMMC_ER_ALRM": "NULL"
"FMMC_ER_ALTC": "NULL"
"FMMC_ER_APROX": "NULL"
"FMMC_ER_B4": "NULL"
"FMMC_ER_B_RING": "NULL"
"FMMC_ER_B_WARP": "NULL"
"FMMC_ER_C_WARP": "NULL"
"FMMC_ER_CAMSWP": "NULL"
"FMMC_ER_CAPOB1": "NULL"
"FMMC_ER_CAPOB2": "NULL"
"FMMC_ER_CAPOB3": "NULL"
"FMMC_ER_CAPOB4": "NULL"
"FMMC_ER_CAPOB5": "NULL"
"FMMC_ER_CAPOB6": "NULL"
"FMMC_ER_CAPRD1": "NULL"
"FMMC_ER_CAPVEH": "NULL"
"FMMC_ER_D_WARP": "NULL"
"FMMC_ER_DEFSEC": "NULL"
"FMMC_ER_FIRE": "NULL"
"FMMC_ER_FIREC": "NULL"
"FMMC_ER_FPROX": "NULL"
"FMMC_ER_MEM": "NULL"
"FMMC_ER_ORIEN": "NULL"
"FMMC_ER_OVLP": "NULL"
"FMMC_ER_PAB": "NULL"
"FMMC_ER_PGRB": "NULL"
"FMMC_ER_POTSP": "NULL"
"FMMC_ER_SJ": "NULL"
"FMMC_ER_STGR": "NULL"
"FMMC_ER_TCP_1": "NULL"
"FMMC_ER_TCP_2": "NULL"
"FMMC_ER_TCP_3": "NULL"
"FMMC_ER_TCP_4": "NULL"
"FMMC_ER_TMF": "NULL"
"FMMC_ER_TO": "NULL"
"FMMC_ER_TP": "NULL"
"FMMC_ER_TPD": "NULL"
"FMMC_ER_TPO": "NULL"
"FMMC_ER_TS": "NULL"
"FMMC_ER_TS_1": "NULL"
"FMMC_ER_TS_2": "NULL"
"FMMC_ER_TS_3": "NULL"
"FMMC_ER_TS_4": "NULL"
"FMMC_ER_TV": "NULL"
"FMMC_ER_TW": "NULL"
"FMMC_ER_TZ": "NULL"
"FMMC_ER_VEHVAR": "NULL"
"FMMC_EXCLUDED_INVITE": "You were previously kicked from this Job and can no longer join. The invite has automatically been deleted."
"FMMC_EXITES": "NULL"
"FMMC_EXPLOT": "NULL"
"FMMC_FINISH_CAM": "NULL"
"FMMC_FINISH_CMT": "NULL"
"FMMC_FORCED_OUT": "This corona is full."
"FMMC_FR_NENG": "NULL"
"FMMC_FR_SPDB": "NULL"
"FMMC_FR_SPTB": "NULL"
"FMMC_FRC_CAM": "NULL"
"FMMC_FRCAM_H": "NULL"
"FMMC_GAS": "NULL"
"FMMC_GDIM": "NULL"
"FMMC_GH": "Gang Hideout"
"FMMC_GHEIGHT": "NULL"
"FMMC_GP_LS": "NULL"
"FMMC_GPEDM": "NULL"
"FMMC_GRBSEC": "NULL"
"FMMC_GRD_SPD": "NULL"
"FMMC_GRP_HS": "Heist"
"FMMC_GRP_LM": "Lamar"
"FMMC_GUN_SEAT_HELP": "~s~Press ~INPUT_VEH_SHUFFLE~ to move into the gunner position.~s~"
"FMMC_H0_LKW": "NULL"
"FMMC_H1_LKW": "NULL"
"FMMC_H2_LKW": "NULL"
"FMMC_H_PP": "NULL"
"FMMC_H_PRP_STM": "NULL"
"FMMC_H_SND_CYLH": "NULL"
"FMMC_H_SNDT_APL": "NULL"
"FMMC_H_SNDT_CYL": "NULL"
"FMMC_H_SNDT_ID": "NULL"
"FMMC_H_SNDT_OPL": "NULL"
"FMMC_H_SNDT_PV": "NULL"
"FMMC_H_SNDT_STI": "NULL"
"FMMC_H_SNDT_STR": "NULL"
"FMMC_HC_0": "NULL"
"FMMC_HCBCP_HT": "Playing this Job with a different team of players will reset your 'Loyalty Challenge' progress."
"FMMC_HCBCP_W1": "Playing this Job will reset your ~a~ challenge progress."
"FMMC_HCBCP_W2": "Playing this Job will reset your ~a~ and ~a~ challenge progress."
"FMMC_HCBCP_WA": "Playing this Job will reset your All In Order, Loyalty and Criminal Mastermind challenge progress."
"FMMC_HCBCP_WO": "All In Order"
"FMMC_HCBCP_WT": "Loyalty"
"FMMC_HCBCP_WU": "Criminal Mastermind"
"FMMC_HCBCP_WY": "Are you sure you wish to continue?"
"FMMC_HCBUC_HT": "Playing this Job with a different team of players will reset your 'Criminal Mastermind Challenge' progress."
"FMMC_HELP0GT": "NULL"
"FMMC_HELP0SP": "NULL"
"FMMC_HELP0SPE": "NULL"
"FMMC_HELP0SPF": "NULL"
"FMMC_HELP1CL": "NULL"
"FMMC_HELP2CL": "NULL"
"FMMC_HELP3CL": "NULL"
"FMMC_HELP4CL": "NULL"
"FMMC_HELP9CL": "NULL"
"FMMC_HELP_RAD": "NULL"
"FMMC_HID_PRP": "NULL"
"FMMC_HID_PRPT": "NULL"
"FMMC_HID_ZNE": "NULL"
"FMMC_HP_DEL": "NULL"
"FMMC_HP_SEL": "NULL"
"FMMC_HUDS_DDB": "NULL"
"FMMC_HUDS_FIV": "NULL"
"FMMC_INDKC": "NULL"
"FMMC_INDSC": "NULL"
"FMMC_INS": "NULL"
"FMMC_IZS": "NULL"
"FMMC_JOB_CLOSED": "This Job is no longer available."
"FMMC_JOIN_HEIST_HELP": "Play ~a~ Heist"
"FMMC_JOIN_PREP_HELP": "Continue next Setup in Heist"
"FMMC_JTO_F_T": "NULL"
"FMMC_JTO_P_T": "NULL"
"FMMC_KEY_ALTT": "NULL"
"FMMC_KEY_ALTTF": "NULL"
"FMMC_KEY_BLIMP": "NULL"
"FMMC_KEY_BTIPF": "NULL"
"FMMC_KEY_TIP": "NULL"
"FMMC_KEY_TIP2": "NULL"
"FMMC_KEY_TIP2F": "NULL"
"FMMC_KEY_TIP3": "NULL"
"FMMC_KEY_TIP3E": "NULL"
"FMMC_KEY_TIP3F": "NULL"
"FMMC_KEY_TIP4": "NULL"
"FMMC_KEY_TIP4F": "NULL"
"FMMC_KEY_TIP5": "NULL"
"FMMC_KEY_TIP6": "NULL"
"FMMC_KEY_TIP7": "NULL"
"FMMC_KEY_TIP8": "Enter Message (MAX 60 characters):"
"FMMC_KEY_TIP8F": "Forbidden Text. Try again (MAX 60 characters):"
"FMMC_KEY_TIP8FS": "Invalid Message. Try again (MAX 20 characters):"
"FMMC_KEY_TIP8S": "Enter Message (MAX 20 characters):"
"FMMC_KEY_TIP9": "Enter Outfit Name (MAX 15 characters):"
"FMMC_KEY_TIP9F": "Invalid Outfit Name. Try again (MAX 15 characters):"
"FMMC_KEY_TIP9N": "Outfit Name"
"FMMC_KEY_TIP10": "Enter Synopsis (MAX 125 characters):"
"FMMC_KEY_TIP12": "Enter Custom Team Name (MAX 15 characters):"
"FMMC_KEY_TIP12F": "Forbidden Text. Try again (MAX 15 characters):"
"FMMC_KEY_TIP12N": "Custom Team Name"
"FMMC_KEY_TIP14ES": "Subject too long. Try again (MAX 20 characters):"
"FMMC_KEY_TIP14FS": "Forbidden Text. Try again (MAX 20 characters):"
"FMMC_KEY_TIP14N": "Yacht Name"
"FMMC_KEY_TIP14OS": "Empty Text. Try again (MAX 20 characters):"
"FMMC_KEY_TIP14S": "Enter Yacht Name (MAX 20 characters):"
"FMMC_KEY_TIP15": "Enter Organization Name (MAX 15 characters):"
"FMMC_KEY_TIP15B": "You must enter a name (MAX 15 characters):"
"FMMC_KEY_TIP15F": "Forbidden Text. Try again (MAX 15 characters):"
"FMMC_KEY_TIP15I": "Invalid Character. Try again (MAX 15 characters):"
"FMMC_KEY_TIP15N": "Name Too Short. Try again (MAX 15 characters):"
"FMMC_KEY_TIP15U": "Name already in use. Try again (MAX 15 characters):"
"FMMC_KEY_TIPF": "NULL"
"FMMC_KEY_TIPS": "NULL"
"FMMC_KEY_TIPSE": "NULL"
"FMMC_KEY_TIPSF": "NULL"
"FMMC_KEY_TIPSS": "NULL"
"FMMC_KEY_TIPSSE": "NULL"
"FMMC_KEY_TIPSSF": "NULL"
"FMMC_KEY_TIPT": "NULL"
"FMMC_KEY_TIPTF": "NULL"
"FMMC_KEY_TIS2FJ": "NULL"
"FMMC_KEY_TIS2SJ": "NULL"
"FMMC_KEY_TXT8": "NULL"
"FMMC_LENGTH": "NULL"
"FMMC_LENGTHL": "NULL"
"FMMC_LENGTHM": "NULL"
"FMMC_LIKE": "Like"
"FMMC_LIKEC": "LIKE"
"FMMC_LKW_0": "NULL"
"FMMC_LKW_1": "NULL"
"FMMC_LKW_2": "NULL"
"FMMC_LKW_3": "NULL"
"FMMC_LOC_CHK": "NULL"
"FMMC_LOC_CHK1": "NULL"
"FMMC_LOC_CHK2": "NULL"
"FMMC_LOC_CHK3": "NULL"
"FMMC_LOC_CHKF": "NULL"
"FMMC_LOC_CHKL": "NULL"
"FMMC_LOC_EXV": "NULL"
"FMMC_LOC_LBR": "NULL"
"FMMC_LOST_WANTED_LEVEL": "Your Wanted Level has cleared."
"FMMC_LR": "Land Race"
"FMMC_LSTU": "Last Updated"
"FMMC_M0_SL": "NULL"
"FMMC_M_MEM": "NULL"
"FMMC_MAP2": "NULL"
"FMMC_MC": "Continue Mission"
"FMMC_MC0": "NULL"
"FMMC_MC1": "NULL"
"FMMC_MC2": "NULL"
"FMMC_MC3": "NULL"
"FMMC_MC6": "NULL"
"FMMC_MC8": "NULL"
"FMMC_MC15": "NULL"
"FMMC_MC18": "NULL"
"FMMC_MC19": "NULL"
"FMMC_MC20": "NULL"
"FMMC_MC21": "NULL"
"FMMC_MCAT": "NULL"
"FMMC_MCK_TIP15": "Enter MC Name (MAX 15 characters):"
"FMMC_MD_D40": "Wanted On Death"
"FMMC_MD_W_0": "Remains"
"FMMC_MD_W_1": "Cleared"
"FMMC_MEN_WTNC": "NULL"
"FMMC_MEND_TY": "NULL"
"FMMC_MENU2_PL": "NULL"
"FMMC_MENU_13": "NULL"
"FMMC_MENU_13T": "NULL"
"FMMC_MENU_14T": "NULL"
"FMMC_MENU_BOOD": "NULL"
"FMMC_MENU_BOOT": "NULL"
"FMMC_MENU_CH": "NULL"
"FMMC_MENU_CHK": "NULL"
"FMMC_MENU_CHK2": "NULL"
"FMMC_MENU_CHKS": "NULL"
"FMMC_MENU_CHKST": "NULL"
"FMMC_MENU_CHKTP": "NULL"
"FMMC_MENU_CL": "NULL"
"FMMC_MENU_CLT": "NULL"
"FMMC_MENU_CST_C": "NULL"
"FMMC_MENU_CST_R": "NULL"
"FMMC_MENU_CTC": "NULL"
"FMMC_MENU_CTG": "NULL"
"FMMC_MENU_CTP_P": "NULL"
"FMMC_MENU_CTP_S": "NULL"
"FMMC_MENU_CTS": "NULL"
"FMMC_MENU_FJMP": "NULL"
"FMMC_MENU_HJMP": "NULL"
"FMMC_MENU_JMPA": "NULL"
"FMMC_MENU_OUT": "NULL"
"FMMC_MENU_OUTT": "NULL"
"FMMC_MENU_PAN": "NULL"
"FMMC_MENU_PANT": "NULL"
"FMMC_MENU_PHOT": "NULL"
"FMMC_MENU_RAD": "NULL"
"FMMC_MENU_RED": "NULL"
"FMMC_MENU_ST": "NULL"
"FMMC_MENU_UNR": "NULL"
"FMMC_MG_BTH": "NULL"
"FMMC_MG_DIF": "NULL"
"FMMC_MG_GL0": "NULL"
"FMMC_MG_GL1": "NULL"
"FMMC_MG_LHS": "NULL"
"FMMC_MG_OFF": "NULL"
"FMMC_MG_RHS": "NULL"
"FMMC_MG_TN0": "NULL"
"FMMC_MG_TY": "NULL"
"FMMC_MISCRIT": "NULL"
"FMMC_MMI2_MUL": "NULL"
"FMMC_MMI_MUL": "NULL"
"FMMC_MN": "~a~"
"FMMC_MPM_NA": "Name"
"FMMC_MPM_TY0": "Mission"
"FMMC_MPM_TY1": "Deathmatch"
"FMMC_MPM_TY2": "Race"
"FMMC_MPM_TY4": "Survival"
"FMMC_MPM_TY5": "Gang Attack"
"FMMC_MPM_TY7": "Triathlon"
"FMMC_MPM_TY8": "Parachuting"
"FMMC_MPM_TY9": "Tennis"
"FMMC_MPM_TY10": "Arm Wrestling"
"FMMC_MPM_TY11": "Darts"
"FMMC_MPM_TY12": "Shooting Range"
"FMMC_MPM_TY13": "Golf"
"FMMC_MPM_TY14": "Impromptu Race"
"FMMC_MPM_TY15": "Playlist Lobby"
"FMMC_MPM_TY16": "Crate Drop"
"FMMC_MPM_TY17": "One on One Deathmatch"
"FMMC_MPM_TY122": "San Andreas Flight School"
"FMMC_MS_W0_1": "NULL"
"FMMC_MS_W0_2": "NULL"
"FMMC_MTYPE": "NULL"
"FMMC_MTYPE2": "NULL"
"FMMC_MUST_0": "NULL"
"FMMC_MUST_DC": "NULL"
"FMMC_MUST_LTS": "Default LTS"
"FMMC_N_1DF": "NULL"
"FMMC_N_1RF": "NULL"
"FMMC_NA": "N/A"
"FMMC_NAE_CAR": "Jobs can only be triggered on foot."
"FMMC_NAE_CASH": "You don't have enough cash.~n~This Job costs $~1~."
"FMMC_NAE_PALS1": "Are you sure you want to launch this Job on your own?"
"FMMC_NAE_PALS2": "Are you sure you want to launch this Activity on your own?"
"FMMC_NAECASH_HEIST": "You don't have enough cash.~n~This Heist costs $~1~."
"FMMC_NAECASH_HEIST_P": "You don't have enough cash.~n~This Heist costs $~1~.~n~You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"FMMC_NAECASH_P": "You don't have enough cash.~n~This Job costs $~1~.~n~You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"FMMC_NEWRL": "NULL"
"FMMC_NEWRL0": "NULL"
"FMMC_NEWRL1": "NULL"
"FMMC_NO": "~1~"
"FMMC_NO_AMMO": "NULL"
"FMMC_NO_WAGER": "You don't have enough cash.~n~The wager is $~1~."
"FMMC_NONE": "Unavailable"
"FMMC_NOTRATE": "Not yet rated."
"FMMC_NOVOTE": "No Vote"
"FMMC_NOVOTEC": "NO VOTE"
"FMMC_NOWAGER_P": "You don't have enough cash.~n~The wager is $~1~.~n~You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"FMMC_NUMRDS": "First to Win"
"FMMC_NXT_FAL": "NULL"
"FMMC_NXT_MIS": "NULL"
"FMMC_NXT_MIST": "NULL"
"FMMC_NXT_PAS": "NULL"
"FMMC_OB_B": "NULL"
"FMMC_OB_M0_0": "NULL"
"FMMC_OBH_B0": "NULL"
"FMMC_OBH_B1": "NULL"
"FMMC_OBHP": "NULL"
"FMMC_OBJ1": "NULL"
"FMMC_OBJ2": "NULL"
"FMMC_OBJ3": "NULL"
"FMMC_OBJB": "NULL"
"FMMC_OBJP": "NULL"
"FMMC_OBJS": "NULL"
"FMMC_OFF_Z": "NULL"
"FMMC_OFFLN_HD": "~a~~a~~a~~a~~a~~a~~a~~a~"
"FMMC_OFFLN_HD2": "~a~~a~~a~~a~~a~~a~~a~~a~~a~"
"FMMC_OM_0": "NULL"
"FMMC_OM_1": "NULL"
"FMMC_OM_2": "NULL"
"FMMC_OM_3": "NULL"
"FMMC_OM_4": "NULL"
"FMMC_OM_5": "NULL"
"FMMC_OM_6": "NULL"
"FMMC_OM_7": "NULL"
"FMMC_OM_8": "NULL"
"FMMC_OM_9": "NULL"
"FMMC_OM_10": "NULL"
"FMMC_OM_11": "NULL"
"FMMC_OM_12": "NULL"
"FMMC_OM_13": "NULL"
"FMMC_OM_14": "NULL"
"FMMC_OM_15": "NULL"
"FMMC_OM_16": "NULL"
"FMMC_OM_17": "NULL"
"FMMC_OM_18": "NULL"
"FMMC_OM_19": "NULL"
"FMMC_OM_21": "NULL"
"FMMC_OM_22": "NULL"
"FMMC_OM_23": "NULL"
"FMMC_OM_24": "NULL"
"FMMC_OM_25": "NULL"
"FMMC_OM_26": "NULL"
"FMMC_OM_27": "NULL"
"FMMC_OM_28": "NULL"
"FMMC_OM_29": "NULL"
"FMMC_OM_30": "NULL"
"FMMC_OM_31": "NULL"
"FMMC_OM_32": "NULL"
"FMMC_OM_33": "NULL"
"FMMC_OM_34": "NULL"
"FMMC_OM_35": "NULL"
"FMMC_OM_36": "NULL"
"FMMC_OM_37": "NULL"
"FMMC_OM_CCTV": "NULL"
"FMMC_OM_DOMC": "NULL"
"FMMC_OM_DP3": "NULL"
"FMMC_OM_FBIC": "NULL"
"FMMC_ORBITCN": "NULL"
"FMMC_OUTBND": "Can't place this outside the play area boundaries."
"FMMC_OVR_ALIGN": "NULL"
"FMMC_OVR_LOCAL": "NULL"
"FMMC_OVR_LOK": "NULL"
"FMMC_OVR_POS": "NULL"
"FMMC_OVR_POST": "NULL"
"FMMC_OVR_RESET": "NULL"
"FMMC_OVR_ROT": "NULL"
"FMMC_OVR_ROTT": "NULL"
"FMMC_OVR_WORLD": "NULL"
"FMMC_OVR_XVAL": "NULL"
"FMMC_OVR_YVAL": "NULL"
"FMMC_OVR_ZVAL": "NULL"
"FMMC_P_DRUNK": "NULL"
"FMMC_PAN_PA1": "NULL"
"FMMC_PAN_PA2": "NULL"
"FMMC_PAY_TO_LOSE_WL_THIS": "You have a Wanted Level. It will cost $~1~ to lose your Wanted Level and accept this invite."
"FMMC_PD_0": "NULL"
"FMMC_PD_1": "NULL"
"FMMC_PD_2": "NULL"
"FMMC_PD_3": "NULL"
"FMMC_PD_4": "NULL"
"FMMC_PD_5": "NULL"
"FMMC_PD_6": "NULL"
"FMMC_PD_7": "NULL"
"FMMC_PD_8": "NULL"
"FMMC_PD_9": "NULL"
"FMMC_PD_10": "NULL"
"FMMC_PD_11": "NULL"
"FMMC_PD_12": "NULL"
"FMMC_PD_13": "NULL"
"FMMC_PD_14": "NULL"
"FMMC_PD_15": "NULL"
"FMMC_PD_16": "NULL"
"FMMC_PD_17": "NULL"
"FMMC_PD_18": "NULL"
"FMMC_PD_19": "NULL"
"FMMC_PD_20": "NULL"
"FMMC_PD_21": "NULL"
"FMMC_PD_22": "NULL"
"FMMC_PD_23": "NULL"
"FMMC_PD_24": "NULL"
"FMMC_PD_25": "NULL"
"FMMC_PD_26": "NULL"
"FMMC_PD_27": "NULL"
"FMMC_PD_28": "NULL"
"FMMC_PD_29": "NULL"
"FMMC_PD_30": "NULL"
"FMMC_PD_31": "NULL"
"FMMC_PD_32": "NULL"
"FMMC_PD_33": "NULL"
"FMMC_PD_34": "NULL"
"FMMC_PD_35": "NULL"
"FMMC_PD_36": "NULL"
"FMMC_PD_37": "NULL"
"FMMC_PD_38": "NULL"
"FMMC_PD_39": "NULL"
"FMMC_PD_40": "NULL"
"FMMC_PD_41": "NULL"
"FMMC_PD_42": "NULL"
"FMMC_PD_43": "NULL"
"FMMC_PD_44": "NULL"
"FMMC_PD_45": "NULL"
"FMMC_PD_46": "NULL"
"FMMC_PD_47": "NULL"
"FMMC_PD_48": "NULL"
"FMMC_PD_49": "NULL"
"FMMC_PD_50": "NULL"
"FMMC_PD_51": "NULL"
"FMMC_PD_52": "NULL"
"FMMC_PD_53": "NULL"
"FMMC_PD_54": "NULL"
"FMMC_PD_55": "NULL"
"FMMC_PD_56": "NULL"
"FMMC_PD_57": "NULL"
"FMMC_PD_58": "NULL"
"FMMC_PD_59": "NULL"
"FMMC_PD_60": "NULL"
"FMMC_PD_61": "NULL"
"FMMC_PD_62": "NULL"
"FMMC_PD_63": "NULL"
"FMMC_PD_64": "NULL"
"FMMC_PD_65": "NULL"
"FMMC_PD_66": "NULL"
"FMMC_PD_67": "NULL"
"FMMC_PD_68": "NULL"
"FMMC_PD_69": "NULL"
"FMMC_PD_70": "NULL"
"FMMC_PD_71": "NULL"
"FMMC_PD_72": "NULL"
"FMMC_PD_73": "NULL"
"FMMC_PD_74": "NULL"
"FMMC_PD_ALT2": "NULL"
"FMMC_PD_ALT3": "NULL"
"FMMC_PD_ALT4": "NULL"
"FMMC_PD_AVI": "NULL"
"FMMC_PD_BE": "NULL"
"FMMC_PD_BON": "NULL"
"FMMC_PD_BS": "NULL"
"FMMC_PD_BSC": "NULL"
"FMMC_PD_CCR": "NULL"
"FMMC_PD_DUMMY": "NULL"
"FMMC_PD_FIBSEC": "NULL"
"FMMC_PD_FVG": "NULL"
"FMMC_PD_GERLD": "NULL"
"FMMC_PD_HCGM": "NULL"
"FMMC_PD_LST": "NULL"
"FMMC_PD_MSO": "NULL"
"FMMC_PD_PIL2": "NULL"
"FMMC_PD_SECURO": "NULL"
"FMMC_PD_TRV": "NULL"
"FMMC_PD_VGSPK": "NULL"
"FMMC_PDL": "NULL"
"FMMC_PDV": "NULL"
"FMMC_PED_RTE": "NULL"
"FMMC_PED_RTG": "NULL"
"FMMC_PED_SBL": "NULL"
"FMMC_PED_SCRM": "NULL"
"FMMC_PEDFL": "NULL"
"FMMC_PERCENT": "NULL"
"FMMC_PKP_RSP": "NULL"
"FMMC_PL_AR": "~a~ Air Race"
"FMMC_PL_BASE": "~a~ Parachuting"
"FMMC_PL_BR": "~a~ Bike Race"
"FMMC_PL_CTF": "~a~ Capture"
"FMMC_PL_DM": "~a~ Deathmatch"
"FMMC_PL_GH": "~a~ Gang Attack"
"FMMC_PL_HM": "~a~ Survival"
"FMMC_PL_LEAD": "Playlist - ~a~ - ~1~ of ~1~"
"FMMC_PL_LEAD2": "~a~ - ~a~ ~a~ - ~1~ of ~1~"
"FMMC_PL_LR": "~a~ Land Race"
"FMMC_PL_LTS": "~a~ Last Team Standing"
"FMMC_PL_MISS": "~a~ Mission"
"FMMC_PL_OFR": "~a~ On Foot Race"
"FMMC_PL_SR": "~a~ Stunt Race"
"FMMC_PL_STCL": "Setting Challenge"
"FMMC_PL_TDM": "~a~ Team Deathmatch"
"FMMC_PL_TYPE0": "Playlist"
"FMMC_PL_TYPE1": "Challenge"
"FMMC_PL_TYPE2": "Setting Challenge"
"FMMC_PL_TYPE3": "Head to Head"
"FMMC_PL_VDM": "~a~ Vehicle Deathmatch"
"FMMC_PL_WR": "~a~ Sea Race"
"FMMC_PLC_GRD": "NULL"
"FMMC_PLE": "NULL"
"FMMC_PLIB_0": "NULL"
"FMMC_PLIB_1": "NULL"
"FMMC_PLIB_2": "NULL"
"FMMC_PLIB_3": "NULL"
"FMMC_PLIB_4": "NULL"
"FMMC_PLIB_5": "NULL"
"FMMC_PLIB_6": "NULL"
"FMMC_PLIB_7": "NULL"
"FMMC_PLIB_8": "NULL"
"FMMC_PLIB_9": "NULL"
"FMMC_PLIB_10": "NULL"
"FMMC_PLIB_11": "NULL"
"FMMC_PLIB_12": "NULL"
"FMMC_PLIB_13": "NULL"
"FMMC_PLIB_14": "NULL"
"FMMC_PLIB_15": "NULL"
"FMMC_PLIB_16": "NULL"
"FMMC_PLIB_19": "NULL"
"FMMC_PLIB_20": "NULL"
"FMMC_PLIB_21": "NULL"
"FMMC_PLIB_ARC": "NULL"
"FMMC_PLIB_ART": "NULL"
"FMMC_PLIB_GR": "NULL"
"FMMC_PLIB_IFG": "NULL"
"FMMC_PLIB_SAG": "NULL"
"FMMC_PLIB_TMP": "NULL"
"FMMC_PLIB_TNR": "NULL"
"FMMC_PLN": "NULL"
"FMMC_PLYLOAD": "Loading"
"FMMC_PR_0": "NULL"
"FMMC_PR_1": "NULL"
"FMMC_PR_2": "NULL"
"FMMC_PR_3": "NULL"
"FMMC_PR_4": "NULL"
"FMMC_PR_5": "NULL"
"FMMC_PR_6": "NULL"
"FMMC_PR_7": "NULL"
"FMMC_PR_8": "NULL"
"FMMC_PR_9": "NULL"
"FMMC_PR_10": "NULL"
"FMMC_PR_12": "NULL"
"FMMC_PR_13": "NULL"
"FMMC_PR_14": "NULL"
"FMMC_PR_15": "NULL"
"FMMC_PR_16": "NULL"
"FMMC_PR_17": "NULL"
"FMMC_PR_18": "NULL"
"FMMC_PR_19": "NULL"
"FMMC_PR_20": "NULL"
"FMMC_PR_21": "NULL"
"FMMC_PR_22": "NULL"
"FMMC_PR_23": "NULL"
"FMMC_PR_24": "NULL"
"FMMC_PR_25": "NULL"
"FMMC_PR_26": "NULL"
"FMMC_PR_27": "NULL"
"FMMC_PR_28": "NULL"
"FMMC_PR_29": "NULL"
"FMMC_PR_30": "NULL"
"FMMC_PR_31": "NULL"
"FMMC_PR_32": "NULL"
"FMMC_PR_33": "NULL"
"FMMC_PR_34": "NULL"
"FMMC_PR_35": "NULL"
"FMMC_PR_36": "NULL"
"FMMC_PR_37": "NULL"
"FMMC_PR_38": "NULL"
"FMMC_PR_39": "NULL"
"FMMC_PR_40": "NULL"
"FMMC_PR_41": "NULL"
"FMMC_PR_42": "NULL"
"FMMC_PR_43": "NULL"
"FMMC_PR_44": "NULL"
"FMMC_PR_45": "NULL"
"FMMC_PR_46": "NULL"
"FMMC_PR_47": "NULL"
"FMMC_PR_48": "NULL"
"FMMC_PR_49": "NULL"
"FMMC_PR_50": "NULL"
"FMMC_PR_51": "NULL"
"FMMC_PR_52": "NULL"
"FMMC_PR_53": "NULL"
"FMMC_PR_54": "NULL"
"FMMC_PR_55": "NULL"
"FMMC_PR_56": "NULL"
"FMMC_PR_57": "NULL"
"FMMC_PR_58": "NULL"
"FMMC_PR_59": "NULL"
"FMMC_PR_60": "NULL"
"FMMC_PR_61": "NULL"
"FMMC_PR_62": "NULL"
"FMMC_PR_63": "NULL"
"FMMC_PR_64": "NULL"
"FMMC_PR_65": "NULL"
"FMMC_PR_66": "NULL"
"FMMC_PR_67": "NULL"
"FMMC_PR_68": "NULL"
"FMMC_PR_69": "NULL"
"FMMC_PR_70": "NULL"
"FMMC_PR_71": "NULL"
"FMMC_PR_72": "NULL"
"FMMC_PR_73": "NULL"
"FMMC_PR_74": "NULL"
"FMMC_PR_75": "NULL"
"FMMC_PR_76": "NULL"
"FMMC_PR_77": "NULL"
"FMMC_PR_78": "NULL"
"FMMC_PR_79": "NULL"
"FMMC_PR_80": "NULL"
"FMMC_PR_81": "NULL"
"FMMC_PR_82": "NULL"
"FMMC_PR_83": "NULL"
"FMMC_PR_84": "NULL"
"FMMC_PR_85": "NULL"
"FMMC_PR_86": "NULL"
"FMMC_PR_87": "NULL"
"FMMC_PR_89": "NULL"
"FMMC_PR_90": "NULL"
"FMMC_PR_91": "NULL"
"FMMC_PR_92": "NULL"
"FMMC_PR_93": "NULL"
"FMMC_PR_94": "NULL"
"FMMC_PR_95": "NULL"
"FMMC_PR_96": "NULL"
"FMMC_PR_97": "NULL"
"FMMC_PR_98": "NULL"
"FMMC_PR_99": "NULL"
"FMMC_PR_100": "NULL"
"FMMC_PR_111": "NULL"
"FMMC_PR_112": "NULL"
"FMMC_PR_114": "NULL"
"FMMC_PR_115": "NULL"
"FMMC_PR_116": "NULL"
"FMMC_PR_ALARM": "NULL"
"FMMC_PR_ALTP": "NULL"
"FMMC_PR_AMFLG": "NULL"
"FMMC_PR_AMLG1": "NULL"
"FMMC_PR_AMLG2": "NULL"
"FMMC_PR_ARMS": "NULL"
"FMMC_PR_BAGLDH": "NULL"
"FMMC_PR_BAGLDL": "NULL"
"FMMC_PR_BARCANW": "NULL"
"FMMC_PR_BARDUBU": "NULL"
"FMMC_PR_BARGE": "NULL"
"FMMC_PR_BARPRED": "NULL"
"FMMC_PR_BARQADB": "NULL"
"FMMC_PR_BARSINB": "NULL"
"FMMC_PR_BARWDQU": "NULL"
"FMMC_PR_BARWRKP": "NULL"
"FMMC_PR_BARWRKW": "NULL"
"FMMC_PR_BBRE": "NULL"
"FMMC_PR_BEAF": "NULL"
"FMMC_PR_BLEA": "NULL"
"FMMC_PR_BNBLUE": "NULL"
"FMMC_PR_BNKAL": "NULL"
"FMMC_PR_BOXPILW": "NULL"
"FMMC_PR_BPLUG": "NULL"
"FMMC_PR_BUSHLD": "NULL"
"FMMC_PR_BUSHM": "NULL"
"FMMC_PR_BUSHS": "NULL"
"FMMC_PR_CABAPHT": "NULL"
"FMMC_PR_CABPHUT": "NULL"
"FMMC_PR_CABSCHT": "NULL"
"FMMC_PR_CABTBTH": "NULL"
"FMMC_PR_CACTUS": "NULL"
"FMMC_PR_CARL2": "NULL"
"FMMC_PR_CARL5": "NULL"
"FMMC_PR_CASHT": "NULL"
"FMMC_PR_CNPPE": "NULL"
"FMMC_PR_CNTLNGG": "NULL"
"FMMC_PR_CNTSHTG": "NULL"
"FMMC_PR_COALCAR": "NULL"
"FMMC_PR_CONCCND": "NULL"
"FMMC_PR_CONCSAK": "NULL"
"FMMC_PR_CRG01": "NULL"
"FMMC_PR_CRG02": "NULL"
"FMMC_PR_CRG03": "NULL"
"FMMC_PR_CRG04": "NULL"
"FMMC_PR_CRG05": "NULL"
"FMMC_PR_CRG06": "NULL"
"FMMC_PR_CRGAIR": "NULL"
"FMMC_PR_CRSHHELI": "NULL"
"FMMC_PR_CRTPILL": "NULL"
"FMMC_PR_DMPCLDB": "NULL"
"FMMC_PR_DMPCLDM": "NULL"
"FMMC_PR_ELCBXGN": "NULL"
"FMMC_PR_ELCBXGY": "NULL"
"FMMC_PR_ELECBXW": "NULL"
"FMMC_PR_FEEDER": "NULL"
"FMMC_PR_FIREW": "NULL"
"FMMC_PR_FLARE": "NULL"
"FMMC_PR_FLOATD": "NULL"
"FMMC_PR_FNCBLST": "NULL"
"FMMC_PR_FNCBWLN": "NULL"
"FMMC_PR_FNCBWSG": "NULL"
"FMMC_PR_FNCBWWD": "NULL"
"FMMC_PR_FNCBWWL": "NULL"
"FMMC_PR_FNCCBPF": "NULL"
"FMMC_PR_FNCCDCF": "NULL"
"FMMC_PR_FNCCPDF": "NULL"
"FMMC_PR_FNCCPRF": "NULL"
"FMMC_PR_FNCCRDF": "NULL"
"FMMC_PR_FNCCSCF": "NULL"
"FMMC_PR_FNCCSRF": "NULL"
"FMMC_PR_FNCCTCF": "NULL"
"FMMC_PR_FNCFMD": "NULL"
"FMMC_PR_FNCFMS": "NULL"
"FMMC_PR_FNCFMSL": "NULL"
"FMMC_PR_FNCFMSX": "NULL"
"FMMC_PR_FNCFMT": "NULL"
"FMMC_PR_FNCGTAL": "NULL"
"FMMC_PR_FNCGTAR": "NULL"
"FMMC_PR_FNCMGTD": "NULL"
"FMMC_PR_FNCMGTS": "NULL"
"FMMC_PR_FNCPKOD": "NULL"
"FMMC_PR_FNCPKOS": "NULL"
"FMMC_PR_FRMOLDT": "NULL"
"FMMC_PR_FRWK": "NULL"
"FMMC_PR_GANDLMP": "NULL"
"FMMC_PR_GHBL": "NULL"
"FMMC_PR_HBRND": "NULL"
"FMMC_PR_HBSML": "NULL"
"FMMC_PR_HBSSTK": "NULL"
"FMMC_PR_HBSTK": "NULL"
"FMMC_PR_JOTREE": "NULL"
"FMMC_PR_LHB": "NULL"
"FMMC_PR_METCV": "NULL"
"FMMC_PR_MHB": "NULL"
"FMMC_PR_MNKCR": "NULL"
"FMMC_PR_MUTR": "NULL"
"FMMC_PR_NTRFLNT": "NULL"
"FMMC_PR_NTROAKT": "NULL"
"FMMC_PR_NTROLVT": "NULL"
"FMMC_PR_PBARR": "NULL"
"FMMC_PR_PLNTAP": "NULL"
"FMMC_PR_PLNTCF": "NULL"
"FMMC_PR_PLNTFW": "NULL"
"FMMC_PR_PLNTGP": "NULL"
"FMMC_PR_PLNTPP": "NULL"
"FMMC_PR_PLNTTC": "NULL"
"FMMC_PR_PLTPILL": "NULL"
"FMMC_PR_PLTPILS": "NULL"
"FMMC_PR_RADI": "NULL"
"FMMC_PR_RCKBGF": "NULL"
"FMMC_PR_RCKBGR": "NULL"
"FMMC_PR_RCKMDF": "NULL"
"FMMC_PR_RDMEM": "NULL"
"FMMC_PR_RMPDMPM": "NULL"
"FMMC_PR_RMPFBP": "NULL"
"FMMC_PR_RMPFRK": "NULL"
"FMMC_PR_RMPFRS": "NULL"
"FMMC_PR_RMPHP": "NULL"
"FMMC_PR_RMPLFR": "NULL"
"FMMC_PR_RMPOLD": "NULL"
"FMMC_PR_RMPPILE": "NULL"
"FMMC_PR_RMPQP": "NULL"
"FMMC_PR_SBLE": "NULL"
"FMMC_PR_SEGE": "NULL"
"FMMC_PR_SGTE": "NULL"
"FMMC_PR_SHB": "NULL"
"FMMC_PR_SINAPTX": "NULL"
"FMMC_PR_SMJA": "NULL"
"FMMC_PR_SMTR": "NULL"
"FMMC_PR_SNDBKCR": "NULL"
"FMMC_PR_SNDBKED": "NULL"
"FMMC_PR_SNDBKFT": "NULL"
"FMMC_PR_SNDBKSI": "NULL"
"FMMC_PR_SNDBKST": "NULL"
"FMMC_PR_SNDBKTR": "NULL"
"FMMC_PR_SPPR": "NULL"
"FMMC_PR_STPR": "NULL"
"FMMC_PR_STRFLY": "NULL"
"FMMC_PR_STRLWR": "NULL"
"FMMC_PR_STRRSD": "NULL"
"FMMC_PR_TAPL": "NULL"
"FMMC_PR_TREFLN": "NULL"
"FMMC_PR_TYR1": "NULL"
"FMMC_PR_TYR1B": "NULL"
"FMMC_PR_TYR1C": "NULL"
"FMMC_PR_TYR2": "NULL"
"FMMC_PR_TYR2B": "NULL"
"FMMC_PR_TYR2C": "NULL"
"FMMC_PR_TYR3": "NULL"
"FMMC_PR_TYR3B": "NULL"
"FMMC_PR_TYR3C": "NULL"
"FMMC_PR_TYR4": "NULL"
"FMMC_PR_TYR5": "NULL"
"FMMC_PR_WALLL": "NULL"
"FMMC_PR_WKLGHT1a": "NULL"
"FMMC_PR_WKLGHT2a": "NULL"
"FMMC_PR_WKLGHT3a": "NULL"
"FMMC_PR_WKLGHT3b": "NULL"
"FMMC_PR_WKLGHT4b": "NULL"
"FMMC_PR_WKLGHT4d": "NULL"
"FMMC_PR_WODPLSM": "NULL"
"FMMC_PR_WODPLUT": "NULL"
"FMMC_PR_WRKCCH": "NULL"
"FMMC_PR_WRKCRRD": "NULL"
"FMMC_PR_WTRRAMP1": "NULL"
"FMMC_PR_WTRRAMP2": "NULL"
"FMMC_PR_WTRRAMP3": "NULL"
"FMMC_PR_XLHB": "NULL"
"FMMC_PREFEE": "NULL"
"FMMC_PREMFIRST": "NULL"
"FMMC_PREMSEC": "NULL"
"FMMC_PREMTHIRD": "NULL"
"FMMC_PROT_NORM": "NULL"
"FMMC_PROT_PITCH": "NULL"
"FMMC_PROT_ROLL": "NULL"
"FMMC_PROT_YAW": "NULL"
"FMMC_PRP_ADV": "NULL"
"FMMC_PRP_ADVT": "NULL"
"FMMC_PRP_ALS": "NULL"
"FMMC_PRP_CLR": "NULL"
"FMMC_PRP_CONS": "NULL"
"FMMC_PRP_DCH": "NULL"
"FMMC_PRP_DPX": "NULL"
"FMMC_PRP_DRG": "NULL"
"FMMC_PRP_DRGL": "NULL"
"FMMC_PRP_DRGM": "NULL"
"FMMC_PRP_DRGS": "NULL"
"FMMC_PRP_DTR": "NULL"
"FMMC_PRP_FXST": "NULL"
"FMMC_PRP_LKDL": "NULL"
"FMMC_PRP_LTF": "NULL"
"FMMC_PRP_LTF1": "NULL"
"FMMC_PRP_LTF2": "NULL"
"FMMC_PRP_ORS": "NULL"
"FMMC_PRP_PCOL": "NULL"
"FMMC_PRP_PTF": "NULL"
"FMMC_PRP_PTF1": "NULL"
"FMMC_PRP_PTF2": "NULL"
"FMMC_PRP_ROT": "NULL"
"FMMC_PRP_SNP": "NULL"
"FMMC_PRP_SNPO": "NULL"
"FMMC_PRP_SNPT": "NULL"
"FMMC_PRP_SPD": "NULL"
"FMMC_PRP_SPLA": "NULL"
"FMMC_PRP_SPLU": "NULL"
"FMMC_PRP_SPLX": "NULL"
"FMMC_PRP_SPME": "NULL"
"FMMC_PRP_SPSM": "NULL"
"FMMC_PRP_STK": "NULL"
"FMMC_PRP_TDS": "NULL"
"FMMC_PRP_TR": "NULL"
"FMMC_PRP_TSP": "NULL"
"FMMC_PRP_TSPM": "NULL"
"FMMC_PSR": "Stunt Race"
"FMMC_PT_FLEE": "NULL"
"FMMC_PT_STAY": "NULL"
"FMMC_PT_STAY2": "NULL"
"FMMC_PT_STAY3": "NULL"
"FMMC_PTMP_ADD": "NULL"
"FMMC_PTMP_BASE": "NULL"
"FMMC_PTMP_BASET": "NULL"
"FMMC_PTMP_FAR": "NULL"
"FMMC_PTMP_FULL": "NULL"
"FMMC_PTMP_NEW": "NULL"
"FMMC_PTMP_NEWT": "NULL"
"FMMC_PTMP_NUM": "NULL"
"FMMC_PTMP_PSNT": "NULL"
"FMMC_PTMP_SAVE": "NULL"
"FMMC_PUBLISH": "NULL"
"FMMC_QM_RA": "Arm Wrestling"
"FMMC_QM_RCM": "Contact Mission"
"FMMC_QM_RD": "Darts"
"FMMC_QM_RLM": "Lamar Mission"
"FMMC_QM_RS": "Shooting Range"
"FMMC_RAD_M_0": "NULL"
"FMMC_RADIOM0": "NULL"
"FMMC_RADIOM1": "NULL"
"FMMC_RANDBIG": "NULL"
"FMMC_RANDDONE": "NULL"
"FMMC_RANDFAIL": "NULL"
"FMMC_RANDLOW": "NULL"
"FMMC_RANDM": "NULL"
"FMMC_RANDMED": "NULL"
"FMMC_RANDO": "NULL"
"FMMC_RANDOFF": "NULL"
"FMMC_RANDOT": "NULL"
"FMMC_RANDR": "NULL"
"FMMC_RANDRES": "NULL"
"FMMC_RANDS": "NULL"
"FMMC_RANDW": "NULL"
"FMMC_RBGM_H": "NULL"
"FMMC_RBGM_O": "NULL"
"FMMC_RC_81": "NULL"
"FMMC_RC_ANY": "NULL"
"FMMC_RC_CHCP": "NULL"
"FMMC_RC_COL": "NULL"
"FMMC_RC_NONE": "NULL"
"FMMC_RC_T0": "NULL"
"FMMC_RC_T1": "NULL"
"FMMC_RC_T2": "NULL"
"FMMC_RC_T19": "NULL"
"FMMC_RC_T20": "NULL"
"FMMC_RC_T22": "NULL"
"FMMC_RC_T24": "NULL"
"FMMC_RC_T60": "NULL"
"FMMC_RC_T61": "NULL"
"FMMC_RC_T62": "NULL"
"FMMC_RC_T63": "NULL"
"FMMC_RC_T64": "NULL"
"FMMC_RC_T65": "NULL"
"FMMC_RC_T65_PC": "NULL"
"FMMC_RC_T66": "NULL"
"FMMC_RC_T67": "NULL"
"FMMC_RC_T68": "NULL"
"FMMC_RC_T69": "NULL"
"FMMC_RC_T70": "NULL"
"FMMC_RC_T71": "NULL"
"FMMC_RC_T72": "NULL"
"FMMC_RC_T73": "NULL"
"FMMC_RC_T74": "NULL"
"FMMC_RC_T75": "NULL"
"FMMC_RC_T76": "NULL"
"FMMC_RC_T80": "NULL"
"FMMC_RC_T82": "NULL"
"FMMC_RC_T83": "NULL"
"FMMC_RC_T84": "NULL"
"FMMC_RC_T84_PC": "NULL"
"FMMC_RC_TG0": "NULL"
"FMMC_RC_TG1": "NULL"
"FMMC_RC_TG2": "NULL"
"FMMC_RC_TG3": "NULL"
"FMMC_RC_TMW": "NULL"
"FMMC_RCHL_0": "Vehicle stats based on current class selection."
"FMMC_RCK_POS": "NULL"
"FMMC_RCK_POST": "NULL"
"FMMC_RD_LBD": "Round ~1~ - ~a~"
"FMMC_RD_TCM": "NULL"
"FMMC_RDC_CRT": "NULL"
"FMMC_RDC_LND": "NULL"
"FMMC_RDC_PSR": "NULL"
"FMMC_RDC_SRT": "NULL"
"FMMC_RDC_SVR": "NULL"
"FMMC_RDC_TFR": "NULL"
"FMMC_RDC_TIT": "NULL"
"FMMC_RDR_2": "NULL"
"FMMC_RDR_H2": "NULL"
"FMMC_RDT_BEAST": "NULL"
"FMMC_RDT_CL": "NULL"
"FMMC_RDT_CUS": "NULL"
"FMMC_RDT_NVOF": "NULL"
"FMMC_RDT_TIT": "NULL"
"FMMC_RELS": "NULL"
"FMMC_REM": "NULL"
"FMMC_REMOBJ": "NULL"
"FMMC_REMPEDS": "NULL"
"FMMC_REMVEH": "NULL"
"FMMC_RESET": "NULL"
"FMMC_RESET_ROT": "NULL"
"FMMC_RESETT": "NULL"
"FMMC_RESP_14": "NULL"
"FMMC_RESP_T": "NULL"
"FMMC_RL_OP": "NULL"
"FMMC_RLM_O_0": "NULL"
"FMMC_RLM_O_1": "NULL"
"FMMC_RLM_O_2": "NULL"
"FMMC_RLM_PR0": "NULL"
"FMMC_RLM_PR1": "NULL"
"FMMC_RLM_PR2": "NULL"
"FMMC_RLM_PR3": "NULL"
"FMMC_RLM_PR4": "NULL"
"FMMC_RLM_PR5": "NULL"
"FMMC_RLM_RL0": "NULL"
"FMMC_RLM_RL1": "NULL"
"FMMC_RLM_RL2": "NULL"
"FMMC_RLM_RL3": "NULL"
"FMMC_RLM_RL4": "NULL"
"FMMC_RLM_RLO0": "NULL"
"FMMC_RLM_RLO1": "NULL"
"FMMC_RLM_RLO2": "NULL"
"FMMC_RLM_RLO3": "NULL"
"FMMC_RLM_RLO4": "NULL"
"FMMC_RLM_RLO5": "NULL"
"FMMC_RLM_RLO6": "NULL"
"FMMC_RLM_RLO7": "NULL"
"FMMC_RLM_RLP0": "NULL"
"FMMC_RLM_RLP1": "NULL"
"FMMC_RLM_RLP2": "NULL"
"FMMC_RLM_RLP3": "NULL"
"FMMC_RLM_RLP4": "NULL"
"FMMC_RLM_RLP5": "NULL"
"FMMC_RLM_RLP6": "NULL"
"FMMC_RLM_RLP7": "NULL"
"FMMC_RLM_RLV0": "NULL"
"FMMC_RLM_RLV1": "NULL"
"FMMC_RLM_RLV2": "NULL"
"FMMC_RLM_RLV3": "NULL"
"FMMC_RLM_RLV4": "NULL"
"FMMC_RLM_RLV5": "NULL"
"FMMC_RLM_RLV6": "NULL"
"FMMC_RLM_RMT": "NULL"
"FMMC_RNDTXTP": "~1~ Rounds"
"FMMC_RNDTXTS": "~1~ Round"
"FMMC_RP_SET": "NULL"
"FMMC_RSD_ALB": "Allow Vehicle Speed Boosts"
"FMMC_RSD_BPT": "NULL"
"FMMC_RSD_CHK0": "NULL"
"FMMC_RSD_CHK1": "NULL"
"FMMC_RSD_CHK2": "NULL"
"FMMC_RSD_CHK3": "NULL"
"FMMC_RSD_CHKH": "NULL"
"FMMC_RSD_CHKS": "NULL"
"FMMC_RSD_DCU": "Disable Catch Up"
"FMMC_RSD_DPV": "Disable Large PVs"
"FMMC_RSD_SCT": "Use Stunt Camera Trigger"
"FMMC_RSD_SRP": "Award Stunt RP Bonus"
"FMMC_RSP_RNG": "NULL"
"FMMC_RSR_OF": "Start On Foot"
"FMMC_RSR_PR": "Reserve Parachute"
"FMMC_RST_ARE": "NULL"
"FMMC_RST_ARE_A": "NULL"
"FMMC_RST_ARE_I": "NULL"
"FMMC_RST_ARET": "NULL"
"FMMC_RST_DPU": "NULL"
"FMMC_RST_TM1": "NULL"
"FMMC_RST_TM2": "NULL"
"FMMC_RST_TM3": "NULL"
"FMMC_RST_TM4": "NULL"
"FMMC_RSTAR_AR": "Air Race"
"FMMC_RSTAR_BJ": "Parachuting"
"FMMC_RSTAR_BR": "Bike Race"
"FMMC_RSTAR_CTNT": "Capture - Contend"
"FMMC_RSTAR_DM": "Deathmatch"
"FMMC_RSTAR_GA": "Gang Attack"
"FMMC_RSTAR_GTA": "Capture - GTA"
"FMMC_RSTAR_HF": "Heist"
"FMMC_RSTAR_HFS": "Heists"
"FMMC_RSTAR_HM": "Survival"
"FMMC_RSTAR_HOLD": "Capture - Hold"
"FMMC_RSTAR_HP": "Setup"
"FMMC_RSTAR_HPS": "Setups"
"FMMC_RSTAR_LR": "Land Race"
"FMMC_RSTAR_MAM": "Adversary Mode"
"FMMC_RSTAR_MCTF": "Capture"
"FMMC_RSTAR_MHST": "Heist"
"FMMC_RSTAR_MLTS": "Last Team Standing"
"FMMC_RSTAR_MS": "Mission"
"FMMC_RSTAR_MSA": "Adversary Mode"
"FMMC_RSTAR_MSL": "Lamar"
"FMMC_RSTAR_MVS": "Versus Mission"
"FMMC_RSTAR_OFR": "On Foot Race"
"FMMC_RSTAR_OM": "Other Missions"
"FMMC_RSTAR_RA": "Race"
"FMMC_RSTAR_RAID": "Capture - Raid"
"FMMC_RSTAR_STR": "Stunt Race"
"FMMC_RSTAR_TDM": "Team Deathmatch"
"FMMC_RSTAR_VDM": "Vehicle Deathmatch"
"FMMC_RSTAR_WR": "Sea Race"
"FMMC_RULE00": "NULL"
"FMMC_RULE01": "NULL"
"FMMC_RULE1": "NULL"
"FMMC_RULE02": "NULL"
"FMMC_RULE2": "NULL"
"FMMC_RULE3": "NULL"
"FMMC_RULE4": "NULL"
"FMMC_RULE5": "NULL"
"FMMC_RULE6": "NULL"
"FMMC_RULE7": "NULL"
"FMMC_RULE8": "NULL"
"FMMC_RULE9": "NULL"
"FMMC_RULE10": "NULL"
"FMMC_RULE11": "NULL"
"FMMC_RULE14": "NULL"
"FMMC_RULEVAR": "NULL"
"FMMC_S": "NULL"
"FMMC_SEL": "NULL"
"FMMC_SEL_DEF": "NULL"
"FMMC_SEL_DSB": "NULL"
"FMMC_SEL_ENB": "NULL"
"FMMC_SEL_LEFT": "NULL"
"FMMC_SEL_LOW": "NULL"
"FMMC_SEL_LRG": "NULL"
"FMMC_SEL_MET": "NULL"
"FMMC_SEL_MPSS": "NULL"
"FMMC_SEL_NA": "NULL"
"FMMC_SEL_NO": "NULL"
"FMMC_SEL_NON": "NULL"
"FMMC_SEL_OFF": "NULL"
"FMMC_SEL_ON": "NULL"
"FMMC_SEL_RAS": "NULL"
"FMMC_SEL_RIGHT": "NULL"
"FMMC_SEL_SAM": "NULL"
"FMMC_SEL_SEC": "NULL"
"FMMC_SEL_STAN": "NULL"
"FMMC_SEL_XLRG": "NULL"
"FMMC_SEL_YES": "NULL"
"FMMC_SELC": "NULL"
"FMMC_SELD": "NULL"
"FMMC_SELDF": "NULL"
"FMMC_SELP": "NULL"
"FMMC_SELV": "NULL"
"FMMC_SELW": "NULL"
"FMMC_SIP_0": "START ~INPUT_FRONTEND_ACCEPT~"
"FMMC_SM_COVS": "Select your preferred vehicle seat for the mission."
"FMMC_SM_PFSEAT": "Preferred Seat"
"FMMC_SMS0": "NULL"
"FMMC_SMS1": "NULL"
"FMMC_SMS2": "NULL"
"FMMC_SMS3": "NULL"
"FMMC_SMS4": "Message"
"FMMC_SMS_UNK": "NULL"
"FMMC_SMSSTA_T": "NULL"
"FMMC_SND_AH": "NULL"
"FMMC_SND_CYLH": "NULL"
"FMMC_SND_GT": "NULL"
"FMMC_SND_GT2": "NULL"
"FMMC_SND_HN": "NULL"
"FMMC_SND_KX": "NULL"
"FMMC_SND_RR": "NULL"
"FMMC_SND_TH": "NULL"
"FMMC_SNDT_APL": "NULL"
"FMMC_SNDT_CYL": "NULL"
"FMMC_SNDT_ID": "NULL"
"FMMC_SNDT_INF": "NULL"
"FMMC_SNDT_OPL": "NULL"
"FMMC_SNDT_STI": "NULL"
"FMMC_SNDT_STR": "NULL"
"FMMC_SPDADJ": "NULL"
"FMMC_SPDADJF": "NULL"
"FMMC_SPP": "NULL"
"FMMC_SPS": "NULL"
"FMMC_SR": "Stunt Race"
"FMMC_SS_JO_OFF": "NULL"
"FMMC_SS_M0_2": "NULL"
"FMMC_SS_NV_0": "NULL"
"FMMC_SS_RL_0": "NULL"
"FMMC_SS_RL_1": "NULL"
"FMMC_SS_RL_2": "NULL"
"FMMC_SS_RL_3": "NULL"
"FMMC_SS_RL_4": "NULL"
"FMMC_SS_RL_5": "NULL"
"FMMC_SS_RL_6": "NULL"
"FMMC_SS_RL_7": "NULL"
"FMMC_SS_RL_8": "NULL"
"FMMC_SS_RL_9": "NULL"
"FMMC_SS_RL_10": "NULL"
"FMMC_SS_RL_11": "NULL"
"FMMC_SS_RL_12": "NULL"
"FMMC_SS_RL_13": "NULL"
"FMMC_SS_RL_14": "NULL"
"FMMC_SS_RL_15": "NULL"
"FMMC_SS_RL_16": "NULL"
"FMMC_SS_RL_17": "NULL"
"FMMC_SS_RL_18": "NULL"
"FMMC_SS_RL_19": "NULL"
"FMMC_SS_RL_20": "NULL"
"FMMC_SS_RL_21A": "NULL"
"FMMC_SS_RL_21B": "NULL"
"FMMC_SS_RL_21C": "NULL"
"FMMC_SS_RL_21D": "NULL"
"FMMC_SS_RL_21E": "NULL"
"FMMC_SS_RL_21F": "NULL"
"FMMC_SS_RL_21G": "NULL"
"FMMC_SS_RL_21H": "NULL"
"FMMC_SS_RL_21I": "NULL"
"FMMC_SS_RL_22": "NULL"
"FMMC_SS_RL_23": "NULL"
"FMMC_SS_RL_24": "NULL"
"FMMC_SS_RL_25": "NULL"
"FMMC_SS_RL_26": "NULL"
"FMMC_SS_RL_28": "NULL"
"FMMC_SS_RL_29": "NULL"
"FMMC_SS_RL_30": "NULL"
"FMMC_SS_RL_31": "NULL"
"FMMC_SS_RL_32": "NULL"
"FMMC_SS_RL_33": "NULL"
"FMMC_SS_RL_34": "NULL"
"FMMC_SS_RL_35": "NULL"
"FMMC_SS_RL_36": "NULL"
"FMMC_SS_RL_37": "NULL"
"FMMC_SS_RL_38": "NULL"
"FMMC_SS_RL_39": "NULL"
"FMMC_SS_RL_40": "NULL"
"FMMC_SS_RL_41": "NULL"
"FMMC_SS_RL_42": "NULL"
"FMMC_SS_RL_43": "NULL"
"FMMC_SS_RL_44": "NULL"
"FMMC_SS_TT_0": "NULL"
"FMMC_SS_TT_1": "NULL"
"FMMC_SS_WA_0": "NULL"
"FMMC_SS_WA_1": "NULL"
"FMMC_SSL": "NULL"
"FMMC_SSL_S": "NULL"
"FMMC_SSLT": "NULL"
"FMMC_SSR": "Special Vehicle Race"
"FMMC_ST_0": "NULL"
"FMMC_ST_1": "NULL"
"FMMC_ST_2": "NULL"
"FMMC_ST_3": "NULL"
"FMMC_ST_4": "NULL"
"FMMC_ST_5": "NULL"
"FMMC_ST_6": "NULL"
"FMMC_ST_7": "NULL"
"FMMC_ST_8": "NULL"
"FMMC_ST_9": "NULL"
"FMMC_ST_10": "NULL"
"FMMC_ST_11": "NULL"
"FMMC_ST_12": "NULL"
"FMMC_ST_13": "NULL"
"FMMC_ST_14": "NULL"
"FMMC_ST_15": "NULL"
"FMMC_ST_16": "NULL"
"FMMC_ST_PLPR": "NULL"
"FMMC_START": "NULL"
"FMMC_STARTTRAN": "Launching session"
"FMMC_STG_CUS": "NULL"
"FMMC_STI_MUL": "NULL"
"FMMC_STL_BY": "You stole ~a~~s~"
"FMMC_STL_FRM": "~a~~s~ stole ~a~~s~ from you."
"FMMC_STM_HED": "NULL"
"FMMC_STM_MEN": "NULL"
"FMMC_STORE": "NULL"
"FMMC_STTRANOC": "~a~ launched the Job"
"FMMC_SVEH": "NULL"
"FMMC_T0_AHDC": "NULL"
"FMMC_T0_ARDC": "NULL"
"FMMC_T0_CTDN": "NULL"
"FMMC_T0_DMSH": "NULL"
"FMMC_T0_DSC": "NULL"
"FMMC_T0_FTOD": "NULL"
"FMMC_T0_LKW": "NULL"
"FMMC_T0_M1": "NULL"
"FMMC_T0_M2": "NULL"
"FMMC_T0_M4": "NULL"
"FMMC_T0_M5": "NULL"
"FMMC_T0_M5B": "NULL"
"FMMC_T0_M5G": "NULL"
"FMMC_T0_M6_R0": "NULL"
"FMMC_T0_M6_R1": "NULL"
"FMMC_T0_M12": "NULL"
"FMMC_T0_M13": "NULL"
"FMMC_T0_M15": "NULL"
"FMMC_T0_M15T": "NULL"
"FMMC_T0_M16": "NULL"
"FMMC_T0_M16T": "NULL"
"FMMC_T0_M18": "NULL"
"FMMC_T0_M18_0": "NULL"
"FMMC_T0_M18_1": "NULL"
"FMMC_T0_M18_2": "NULL"
"FMMC_T0_M18_3": "NULL"
"FMMC_T0_M19": "NULL"
"FMMC_T0_M20": "NULL"
"FMMC_T0_M21": "NULL"
"FMMC_T0_M25_0": "NULL"
"FMMC_T0_M25_1": "NULL"
"FMMC_T0_M25_2": "NULL"
"FMMC_T0_M28": "NULL"
"FMMC_T0_M29": "NULL"
"FMMC_T0_M30": "NULL"
"FMMC_T0_M31": "NULL"
"FMMC_T0_M33": "NULL"
"FMMC_T0_M33T": "NULL"
"FMMC_T0_M34": "NULL"
"FMMC_T0_M35": "NULL"
"FMMC_T0_M36": "NULL"
"FMMC_T0_M37": "NULL"
"FMMC_T0_M37T": "NULL"
"FMMC_T0_M38": "NULL"
"FMMC_T0_M38T": "NULL"
"FMMC_T0_MW": "NULL"
"FMMC_T0_MW_6": "NULL"
"FMMC_T0_OFD": "NULL"
"FMMC_T0_OPC": "NULL"
"FMMC_T0_PP": "NULL"
"FMMC_T0_PTOD": "NULL"
"FMMC_T0_RMV_VSB": "NULL"
"FMMC_T0_SECS": "NULL"
"FMMC_T0_TCO": "NULL"
"FMMC_T0_TLFP": "NULL"
"FMMC_T0_TO": "NULL"
"FMMC_T0_TODH": "NULL"
"FMMC_T0_TODM": "NULL"
"FMMC_T0_TRV": "NULL"
"FMMC_T0_TRV_N": "NULL"
"FMMC_T0_TSL": "NULL"
"FMMC_T0_TTL": "NULL"
"FMMC_T0_VH_CH": "NULL"
"FMMC_T0_WLFP": "NULL"
"FMMC_T2_M12": "NULL"
"FMMC_T2_M13": "NULL"
"FMMC_T2_M15": "NULL"
"FMMC_T2_M18": "NULL"
"FMMC_T2_M19": "NULL"
"FMMC_T2_M20": "NULL"
"FMMC_T2_M21": "NULL"
"FMMC_T2_M22": "NULL"
"FMMC_T2_M24": "NULL"
"FMMC_T2_M25": "NULL"
"FMMC_T2_SSG": "NULL"
"FMMC_T_BLNC": "NULL"
"FMMC_T_CUOD": "NULL"
"FMMC_T_CUVA": "NULL"
"FMMC_T_DVK": "NULL"
"FMMC_T_OM": "NULL"
"FMMC_T_SIV1": "NULL"
"FMMC_T_SPGD": "NULL"
"FMMC_T_UPV": "NULL"
"FMMC_TDM": "Team Deathmatch"
"FMMC_TDM_M": "Team DM"
"FMMC_TDM_T0": "NULL"
"FMMC_TDM_T1": "NULL"
"FMMC_TDM_T2": "NULL"
"FMMC_TDM_T3": "NULL"
"FMMC_TDM_V": "NULL"
"FMMC_TEA_BAL": "Team Balancing"
"FMMC_TEAM": "NULL"
"FMMC_TEAM_0": "NULL"
"FMMC_TEAM_NO": "NULL"
"FMMC_TEAM_S_0": "NULL"
"FMMC_TEAMVAR": "NULL"
"FMMC_TEMP_NOJOB": "This Job is temporarily unavailable. Try again later."
"FMMC_TIME": "NULL"
"FMMC_TIME_0S": "NULL"
"FMMC_TL_CM": "NULL"
"FMMC_TMREL_0": "NULL"
"FMMC_TMREL_1": "NULL"
"FMMC_TMREL_2": "NULL"
"FMMC_TMREL_A": "NULL"
"FMMC_TMREL_B": "NULL"
"FMMC_TMREL_C": "NULL"
"FMMC_TMREL_D": "NULL"
"FMMC_TMREL_TL": "NULL"
"FMMC_TOO_LOW_LV": "Your Rank is too low. Get another player to invite you."
"FMMC_TOUT_D": "NULL"
"FMMC_TOUT_N": "NULL"
"FMMC_TR_GRSC": "NULL"
"FMMC_TR_M1": "NULL"
"FMMC_TR_M1B": "NULL"
"FMMC_TR_M2": "NULL"
"FMMC_TR_M3": "NULL"
"FMMC_TR_M4": "NULL"
"FMMC_TRIG_LOC": "NULL"
"FMMC_TRISNA": "NULL"
"FMMC_TRUNC": "~a~..."
"FMMC_TSP_INT": "NULL"
"FMMC_TSR": "Transform Race"
"FMMC_TST_TIME": "NULL"
"FMMC_TSTMEN_1": "Team"
"FMMC_TSTMEN_2": "Test The Mission"
"FMMC_TSTMEN_4": "Test the Deathmatch"
"FMMC_TSTRTP": "NULL"
"FMMC_TSTRTPM": "NULL"
"FMMC_TVDM": "Team Vehicle Deathmatch"
"FMMC_TYRES": "NULL"
"FMMC_UNL_AMMO": "NULL"
"FMMC_V_L": "NULL"
"FMMC_V_L_0": "NULL"
"FMMC_V_L_1": "NULL"
"FMMC_VC_0": "NULL"
"FMMC_VC_1": "NULL"
"FMMC_VC_2": "NULL"
"FMMC_VDM": "Vehicle Deathmatch"
"FMMC_VDM_M": "Vehicle DM"
"FMMC_VEH_CC": "NULL"
"FMMC_VEH_CL": "Class"
"FMMC_VEH_CL_A0": "Any"
"FMMC_VEH_CLS": "Starting Class"
"FMMC_VEH_COL": "NULL"
"FMMC_VEH_CT": "NULL"
"FMMC_VEH_CUST": "Custom ~a~"
"FMMC_VEH_CUSTT": "NULL"
"FMMC_VEH_DAMP": "NULL"
"FMMC_VEH_GTAT": "NULL"
"FMMC_VEH_HP": "NULL"
"FMMC_VEH_LT": "NULL"
"FMMC_VEH_OFF": "NULL"
"FMMC_VEH_RAND": "Random"
"FMMC_VEH_RST": "NULL"
"FMMC_VEH_RST0": "NULL"
"FMMC_VEH_RST1": "NULL"
"FMMC_VEH_RSTT": "NULL"
"FMMC_VEH_SANCL": "Sanchez"
"FMMC_VEH_T": "NULL"
"FMMC_VEH_TRD": "NULL"
"FMMC_VEH_VWM": "NULL"
"FMMC_VEH_VWMT": "NULL"
"FMMC_VEHE": "NULL"
"FMMC_VEHE_0": "NULL"
"FMMC_VEHE_1": "NULL"
"FMMC_VEHE_2": "NULL"
"FMMC_VEHE_3": "NULL"
"FMMC_VEHE_4": "NULL"
"FMMC_VEHL": "NULL"
"FMMC_VEHL_D": "NULL"
"FMMC_VEHL_L": "NULL"
"FMMC_VEHST_0": "Top Speed"
"FMMC_VEHST_1": "Acceleration"
"FMMC_VEHST_2": "Braking"
"FMMC_VEHST_3": "Traction"
"FMMC_VEHW_A1": "NULL"
"FMMC_VEHW_A2": "NULL"
"FMMC_VEHW_A3": "NULL"
"FMMC_VEHW_ACM": "NULL"
"FMMC_VEHW_ARM": "NULL"
"FMMC_VEHW_BB": "NULL"
"FMMC_VEHW_CHM": "NULL"
"FMMC_VEHW_CM1": "NULL"
"FMMC_VEHW_CM2": "NULL"
"FMMC_VEHW_DFM": "NULL"
"FMMC_VEHW_EX": "NULL"
"FMMC_VEHW_MSL": "NULL"
"FMMC_VEHW_RDM": "NULL"
"FMMC_VEHW_RFM": "NULL"
"FMMC_VEHW_T0": "NULL"
"FMMC_VEHW_T1": "NULL"
"FMMC_VEHW_T2": "NULL"
"FMMC_VEHW_T3": "NULL"
"FMMC_VEHW_T4": "NULL"
"FMMC_VEHW_T5": "NULL"
"FMMC_VEHW_T6": "NULL"
"FMMC_VEHW_T8": "NULL"
"FMMC_VEHW_T9": "NULL"
"FMMC_VEHW_T10": "NULL"
"FMMC_VEHW_T11": "NULL"
"FMMC_VEHW_T12": "NULL"
"FMMC_VEHW_T13": "NULL"
"FMMC_VEHW_T14": "NULL"
"FMMC_VEHW_T15": "NULL"
"FMMC_VEHW_T16": "NULL"
"FMMC_VEHW_T17": "NULL"
"FMMC_VEHW_T18": "NULL"
"FMMC_VEHW_T19": "NULL"
"FMMC_VEHW_T20": "NULL"
"FMMC_VEHW_T22": "NULL"
"FMMC_VEHW_T23": "NULL"
"FMMC_VEHW_TUR": "NULL"
"FMMC_VHL_0": "NULL"
"FMMC_VHL_1": "NULL"
"FMMC_VHL_2": "NULL"
"FMMC_VHL_3": "NULL"
"FMMC_VHL_4": "NULL"
"FMMC_VHL_5": "NULL"
"FMMC_VHL_6": "NULL"
"FMMC_VHL_7": "NULL"
"FMMC_VHL_8": "NULL"
"FMMC_VHL_9": "NULL"
"FMMC_VHL_10": "NULL"
"FMMC_VHL_11": "NULL"
"FMMC_VHL_12": "NULL"
"FMMC_VHL_13": "NULL"
"FMMC_VHL_14": "NULL"
"FMMC_VHL_15": "NULL"
"FMMC_VHL_16": "NULL"
"FMMC_VHL_17": "NULL"
"FMMC_VHL_18": "NULL"
"FMMC_VHL_19": "NULL"
"FMMC_VHL_20": "NULL"
"FMMC_VHL_21": "NULL"
"FMMC_VHL_22": "NULL"
"FMMC_VHL_23": "NULL"
"FMMC_VWP_HELP_0": "NULL"
"FMMC_VWP_HELP_0b": "NULL"
"FMMC_VWP_HELP_11": "NULL"
"FMMC_VWP_MG": "NULL"
"FMMC_VWP_MGOH": "NULL"
"FMMC_VWP_MGR": "NULL"
"FMMC_WANTED_LEVEL": "You cannot join a Job when you have a Wanted Level."
"FMMC_WAR_NOR": "NULL"
"FMMC_WAR_PSRL": "NULL"
"FMMC_WAR_PSRS": "NULL"
"FMMC_WAR_PSRT": "NULL"
"FMMC_WAR_SVR": "NULL"
"FMMC_WAR_SVRT": "NULL"
"FMMC_WAR_TFR": "NULL"
"FMMC_WEAP_REST": "NULL"
"FMMC_WEP_HML": "NULL"
"FMMC_WEP_PXM": "NULL"
"FMMC_WL_COST": "You don't have enough cash.~n~Clearing your Wanted Level costs $~1~."
"FMMC_WL_COST_P": "You don't have enough cash.~n~Clearing your Wanted Level costs $~1~.~n~You can buy additional GTA dollars from PlayStation®Store in the Pause Menu."
"FMMC_WP_0": "NULL"
"FMMC_WP_1": "NULL"
"FMMC_WP_2": "NULL"
"FMMC_WP_3": "NULL"
"FMMC_WP_4": "NULL"
"FMMC_WP_5": "NULL"
"FMMC_WP_6": "NULL"
"FMMC_WP_7": "NULL"
"FMMC_WP_8": "NULL"
"FMMC_WP_9": "NULL"
"FMMC_WP_10": "NULL"
"FMMC_WP_11": "NULL"
"FMMC_WP_12": "NULL"
"FMMC_WP_13": "NULL"
"FMMC_WP_14": "NULL"
"FMMC_WP_15": "NULL"
"FMMC_WP_16": "NULL"
"FMMC_WP_17": "NULL"
"FMMC_WP_18": "NULL"
"FMMC_WP_19": "NULL"
"FMMC_WP_20": "NULL"
"FMMC_WP_21": "NULL"
"FMMC_WP_22": "NULL"
"FMMC_WP_23": "NULL"
"FMMC_WP_24": "NULL"
"FMMC_WP_25": "NULL"
"FMMC_WP_26": "NULL"
"FMMC_WP_AMMO": "NULL"
"FMMC_WP_V1": "NULL"
"FMMC_WP_V3": "NULL"
"FMMC_WP_V4": "NULL"
"FMMC_WP_V5": "NULL"
"FMMC_WP_V6": "NULL"
"FMMC_WP_V7": "NULL"
"FMMC_WP_V8": "NULL"
"FMMC_WP_V10": "NULL"
"FMMC_WP_V12": "NULL"
"FMMC_WP_V14": "NULL"
"FMMC_WPP_8": "NULL"
"FMMC_WPP_9": "NULL"
"FMMC_WPT0": "NULL"
"FMMC_WPT3": "NULL"
"FMMC_WPT4": "NULL"
"FMMC_WPT6": "NULL"
"FMMC_WPT7": "NULL"
"FMMC_WPT8": "NULL"
"FMMC_WPT9": "NULL"
"FMMC_WPT10": "NULL"
"FMMC_WPT12": "NULL"
"FMMC_WPT13": "NULL"
"FMMC_WPT14": "NULL"
"FMMC_WPT15": "NULL"
"FMMC_WPT16": "NULL"
"FMMC_WPT17": "NULL"
"FMMC_WPT18": "NULL"
"FMMC_WPT19": "NULL"
"FMMC_WPT21": "NULL"
"FMMC_WPT23": "NULL"
"FMMC_WPT25": "NULL"
"FMMC_WPT28": "NULL"
"FMMC_WPT49": "NULL"
"FMMC_WPV0": "NULL"
"FMMC_WPV1": "NULL"
"FMMC_WPV2": "NULL"
"FMMC_WPV3": "NULL"
"FMMC_WPV4": "NULL"
"FMMC_WPV5": "NULL"
"FMMC_WPV6": "NULL"
"FMMC_WPV7": "NULL"
"FMMC_WPV8": "NULL"
"FMMC_WPV9": "NULL"
"FMMC_WPV10": "NULL"
"FMMC_WPV11": "NULL"
"FMMC_WPV12": "NULL"
"FMMC_WPV13": "NULL"
"FMMC_WPV14": "NULL"
"FMMC_WPV16": "NULL"
"FMMC_WPV17": "NULL"
"FMMC_WPV18": "NULL"
"FMMC_WR": "Sea Race"
"FMMC_WRONG_TIME": "This Job is only available at specific times of the day. Try again later."
"FMMC_WTR": "NULL"
"FMMC_X_FOR_E": "NULL"
"FMMC_XP": "~1~RP"
"FMMC_ZNE_AAB": "NULL"
"FMMC_ZNE_AON": "NULL"
"FMMC_ZNE_CLAR": "NULL"
"FMMC_ZNE_EXTH": "NULL"
"FMMC_ZNE_NAB": "NULL"
"FMMC_ZNE_SRD": "NULL"
"FMMC_ZNE_WDMP": "NULL"
"FMMC_ZNE_WVDP": "NULL"
"FMMC_ZNE_ZAT": "NULL"
"FMMC_ZNE_ZAW": "NULL"
"FMMC_ZONE_EDIT": "NULL"
"FMMC_ZONE_EDITT": "NULL"
"FMMC_ZONE_SELZ": "NULL"
"FMMC_ZONENUM": "NULL"
"FMMCC_ALERT": "NULL"
"FMMCC_C_CONT_T": "NULL"
"FMMCC_C_GTA_T": "NULL"
"FMMCC_C_HOLD_T": "NULL"
"FMMCC_C_RAID_T": "NULL"
"FMMCC_CDTITLE": "NULL"
"FMMCC_CTITLE": "NULL"
"FMMCC_DDTITLE": "NULL"
"FMMCC_DIRFM": "NULL"
"FMMCC_DIRFO": "NULL"
"FMMCC_DIRRP": "NULL"
"FMMCC_DMTITLE": "NULL"
"FMMCC_DROP_PACK": "NULL"
"FMMCC_EXTEST": "~s~Exit the test and return to the Creator."
"FMMCC_LDTITLE": "NULL"
"FMMCC_LTITLE": "NULL"
"FMMCC_MDTITLE": "NULL"
"FMMCC_MTITLE": "NULL"
"FMMCC_RDTITLE": "NULL"
"FMMCC_RTITLE": "NULL"
"FMMCC_SJS": "NULL"
"FMMCC_SJS0": "NULL"
"FMMCC_SJS1": "NULL"
"FMMCC_SJS2": "NULL"
"FMMCC_SJST": "NULL"
"FMMCC_TDMTITLE": "NULL"
"FMMCC_TEST2": "NULL"
"FMMCC_TEST3": "~s~Press ~INPUT_FRONTEND_DOWN~ to activate the Menu."
"FMMCC_TEST6": "NULL"
"FMMCC_TEST7": "NULL"
"FMMCC_TEST8": "NULL"
"FMMCC_TOPM1": "NULL"
"FMMCC_TOPM2": "NULL"
"FMMCC_TOPM4": "NULL"
"FMMCC_TOPM4B": "NULL"
"FMMCC_TOPM5": "NULL"
"FMMCC_TOPM6": "NULL"
"FMMCC_TOPMC0": "NULL"
"FMMCC_TOPMD0": "NULL"
"FMMCC_TOPML0": "NULL"
"FMMCC_TOPMM0": "NULL"
"FMMCC_TOPMR0": "NULL"
"FMMCC_TTITLE": "~s~TEST"
"FMMCC_TVDMTITLE": "NULL"
"FMMCC_VDMTITLE": "NULL"
"FMMCCBST_FLG": "NULL"
"FMMCCCDROP_1": "NULL"
"FMMCCCDROP_2": "NULL"
"FMMCCCDROP_3": "NULL"
"FMMCCCDROP_4": "NULL"
"FMMCCCDROP_5": "NULL"
"FMMCCMENU_1": "NULL"
"FMMCCMENU_1T": "NULL"
"FMMCCMENU_2": "NULL"
"FMMCCMENU_2T": "NULL"
"FMMCCMENU_3": "NULL"
"FMMCCMENU_3T": "NULL"
"FMMCCMENU_4": "NULL"
"FMMCCMENU_4T": "NULL"
"FMMCCMENU_6": "NULL"
"FMMCCMENU_6T": "NULL"
"FMMCCMENU_10": "NULL"
"FMMCCMENU_10T": "NULL"
"FMMCCMENU_11": "NULL"
"FMMCCMENU_11T": "NULL"
"FMMCCMENU_12": "NULL"
"FMMCCMENU_12T": "NULL"
"FMMCCMENU_13": "NULL"
"FMMCCMENU_13T": "NULL"
"FMMCCMENU_14": "NULL"
"FMMCCMENU_15": "NULL"
"FMMCCMENU_16": "NULL"
"FMMCCMENU_17": "NULL"
"FMMCCMENU_18": "NULL"
"FMMCCMENU_18T": "NULL"
"FMMCCMENU_19": "NULL"
"FMMCCMENU_20": "NULL"
"FMMCCMENU_20A": "NULL"
"FMMCCMENU_20B": "NULL"
"FMMCCMENU_20C": "NULL"
"FMMCCMENU_20D": "NULL"
"FMMCCMENU_20E": "NULL"
"FMMCCMENU_20F": "NULL"
"FMMCCMENU_20K": "NULL"
"FMMCCMENU_22": "NULL"
"FMMCCMENU_22T": "NULL"
"FMMCCMENU_23": "NULL"
"FMMCCMENU_23T": "NULL"
"FMMCCMENU_AVH": "NULL"
"FMMCCMENU_CSH": "NULL"
"FMMCCMENU_CSM": "NULL"
"FMMCCMENU_CYC": "NULL"
"FMMCCMENU_CYC_C": "NULL"
"FMMCCMENU_DDL": "NULL"
"FMMCCMENU_DIR": "NULL"
"FMMCCMENU_FLG": "NULL"
"FMMCCMENU_FOF": "NULL"
"FMMCCMENU_GPH": "NULL"
"FMMCCMENU_GPS": "NULL"
"FMMCCMENU_GT1": "NULL"
"FMMCCMENU_GTA": "NULL"
"FMMCCMENU_GTA0": "NULL"
"FMMCCMENU_GTA1": "NULL"
"FMMCCMENU_GTN": "NULL"
"FMMCCMENU_GTR": "NULL"
"FMMCCMENU_HIL": "NULL"
"FMMCCMENU_HLTT": "NULL"
"FMMCCMENU_JTO": "NULL"
"FMMCCMENU_LAC": "NULL"
"FMMCCMENU_LTO": "NULL"
"FMMCCMENU_NCP": "NULL"
"FMMCCMENU_NCV": "NULL"
"FMMCCMENU_NLS": "NULL"
"FMMCCMENU_NNM": "NULL"
"FMMCCMENU_PRU": "NULL"
"FMMCCMENU_RNF": "NULL"
"FMMCCMENU_RTP": "NULL"
"FMMCCMENU_SRL": "NULL"
"FMMCCMENU_TM": "NULL"
"FMMCCMENU_WWC": "NULL"
"FMMCCPD_H6": "NULL"
"FMMCCPD_P2": "NULL"
"FMMCCPD_P3": "NULL"
"FMMCCPD_P4": "NULL"
"FMMCCPD_P5": "NULL"
"FMMCCPD_P6": "NULL"
"FMMCCPD_P6I": "NULL"
"FMMCCPD_P7": "NULL"
"FMMCCPD_P7H": "NULL"
"FMMCCPD_P7HC": "NULL"
"FMMCCPDWPCG": "NULL"
"FMMCCRCOL": "NULL"
"FMMCCRKT": "NULL"
"FMMCCRKTS": "NULL"
"FMMCCRTC": "NULL"
"FMMCCRTP": "NULL"
"FMMCCRTSN": "NULL"
"FMMCCRTT3": "NULL"
"FMMCCRTV": "NULL"
"FMMCGHIDE_0": "NULL"
"FMMCGHIDE_1": "NULL"
"FMMCGHIDE_2": "NULL"
"FMMCGHIDE_3": "NULL"
"FMMCGHIDE_4": "NULL"
"FMMCGHIDE_5": "NULL"
"FMMCGHIDE_6": "NULL"
"FMMCGHIDE_8": "Reward Vehicle"
"FMMCMENU_LI_N": "NULL"
"FMMCMENU_LI_N0": "NULL"
"FMMCMENU_LI_NTL": "NULL"
"FMMCMENU_LI_T": "NULL"
"FMMCMENU_TR_0_0": "NULL"
"FMMCMENU_TR_0_1": "NULL"
"FMMCMENU_TTT": "NULL"
"FMMCNO_CLOUD": "NULL"
"FMMCNO_SCLUB": "NULL"
"FMMCPD_HOL": "NULL"
"FMMCPD_ID": "NULL"
"FMMCPD_ROCK": "NULL"
"FMMCPD_XLOS": "NULL"
"FMMCPD_XLOSH": "NULL"
"FMMCPDSK0": "NULL"
"FMMCPDSK1": "NULL"
"FMMCPDSK7": "NULL"
"FMMCRADIO_1": "NULL"
"FMMCRADIO_2": "NULL"
"FMMCRADIO_3": "NULL"
"FMMCRADIO_4": "NULL"
"FMMCRADIO_5": "NULL"
"FMMCRADIO_6": "NULL"
"FMMCRADIO_7": "NULL"
"FMMCRADIO_8": "NULL"
"FMMCRADIO_9": "NULL"
"FMMCRADIO_11": "NULL"
"FMMCRADIO_12": "NULL"
"FMMCRADIO_13": "NULL"
"FMMCRADIO_14": "NULL"
"FMMCRADIO_15": "NULL"
"FMMCRADIO_16": "NULL"
"FMMCRADIO_17": "NULL"
"FMMCRADIO_18": "NULL"
"FMMCRADIO_255": "NULL"
"FMMCSTG_TM": "NULL"
"fMo": "MONDAY"
"FMSPR_ATW": "~a~ ~HUD_COLOUR_WHITE~is about to win!"
"FMSPR_HLP9P": "Your personal vehicle is destroyed or impounded."
"FMSPR_HLP_0": "A Premium Race ~a~~s~ is available. Enter with $~1~ to take part in a high stakes race against other players to win a large cash prize."
"FMSPR_HLP_1": "In a Premium Race ~a~~s~ you can only race using your own Personal Vehicles. Class restrictions are also in place, so make sure you own at least one vehicle in the currently active Premium Race class."
"FMSPR_HLP_2": "You do not own a Personal Vehicle. Purchase a Personal Vehicle in the currently active Premium Race class to enter."
"FMSPR_HLP_3": "You do not own a Personal Vehicle in this class. Purchase a Personal Vehicle in the currently active Premium Race class to enter."
"FMSPR_HLP_4": "Unavailable. After winning money in a Premium Race there is a delay before you can enter again."
"FMSPR_HLP_5": "Unavailable. It costs $~1~ to take part in this Premium Race."
"FMSPR_HLP_6": "~a~~s~ will cycle through a full series of Stunt Races allowing you to join and play a variety of different tracks."
"FMSPR_HLP_7": "Unavailable. You need to own the ~a~ to take part in this Premium Race."
"FMSPR_HLP_8": "A Featured Adversary Mode trigger ~a~~s~ is available. Enter to take part in the currently active Featured Adversary Mode."
"FMSPR_HLP_9": "Your personal vehicle is destroyed or impounded."
"FMSPR_HLP_10": "Enter ~a~~s~ to join a Stunt Race or go on call to remain in Freemode until the Stunt Race is about to start."
"FMSPR_HLP_11": "New Stunt Races are now available. Enter ~a~~s~ to play these new tracks as part of the Stunt Series."
"FMSPR_HLP_12": "Adversary Series is now available across the map. Enter ~a~~s~ to play a range of Adversary Modes."
"FMSPR_HLP_14": "Enter ~a~~s~ to join an Adversary Series or go on call to remain in Freemode until the Adversary Series is about to start"
"FMSPR_HLP_15": "The numbers on the Adversary Series ~a~~s~ represent the maximum number of players for that Series."
"FMSPR_HLP_16": "Special Race Series is now available across the map. Enter ~a~~s~ to play a range of Special Races."
"FMSPR_HLP_17": "Bunker Series is now available across the map. Enter ~a~~s~ to play."
"FMSPR_HLP_20": "Enter ~a~~s~ to join a Special Race or go on call to remain in Freemode until the Race is about to start."
"FMSPR_HLP_21": "Enter ~a~~s~ to join the Bunker Series or go on call to remain in Freemode until the Bunker Series is about to start."
"FMSPR_HLP_24": "Enter ~a~~s~ to join a Transform Series or go on call to remain in Freemode until the Race is about to start."
"FMSPR_HLP_25": "Transform Series is now available across the map. Enter ~a~~s~ to play a variety of Races using land, sea and air vehicles."
"FMSTP_BIKER_0": "NULL"
"FMSTP_BIKER_1": "NULL"
"FMSTP_CUSTOM": "NULL"
"FMSTP_FMD": "NULL"
"FMSTP_HLP_01": "Stunt Series is now available across the map. Enter ~a~~s~ to play a range of new and exciting Stunt Races."
"FMSTP_HLP_02": "You can hide the Stunt Series triggers ~a~~s~ using the Hide Options in the Interaction Menu."
"FMSTP_HLP_03": "Stunt Series active race updated."
"FMSTP_HLP_04": "Featured Adversary Mode active job updated."
"FMSTP_HLP_05": "Premium Race active race updated."
"FMSTP_HLP_06": "Adversary Series active job updated."
"FMSTP_HLP_07": "Special Race Series active race updated."
"FMSTP_HLP_08": "Bunker Series active job updated."
"FMSTP_HLP_09": "Transform Series ~a~~s~ will cycle through a full series of Transform Races allowing you to join and play a variety of different tracks."
"FMSTP_HLP_10": "Transform Series active race updated."
"FMSTP_MOTO_0": "NULL"
"FMSTP_MOTO_1": "NULL"
"FMSTP_PRBL": "Premium Race"
"FMSTP_PRC0": "Compacts"
"FMSTP_PRC1": "Sedans"
"FMSTP_PRC2": "SUV"
"FMSTP_PRC3": "Coupes"
"FMSTP_PRC4": "Muscle"
"FMSTP_PRC5": "Classics"
"FMSTP_PRC6": "Sports"
"FMSTP_PRC7": "Super"
"FMSTP_PRC8": "Motorcycles"
"FMSTP_PRC9": "Off Road"
"FMSTP_PRC10": "Industrial"
"FMSTP_PRC11": "Utility"
"FMSTP_PRC12": "Vans"
"FMSTP_PRC13": "Cycles"
"FMSTP_PRC14": "Open"
"FMSTP_PRC15": "Special"
"FMSTP_PRCHL": "NULL"
"FMSTP_PRCL1": "Class"
"FMSTP_PRCL2": " - $"
"FMSTP_PRONE": "All competitors have quit the race. Cash rewards are cancelled. You will still receive RP. Your $~1~ entry fee will be refunded when you finish the race"
"FMSTP_RACER_0": "NULL"
"FMSTP_RACER_1": "NULL"
"FMSTP_STUNT_0": "NULL"
"FMSTP_STUNT_1": "NULL"
"FNOAMMO": "NULL"
"FO_NUM": "~1~"
"FO_TWO_NUM": "~1~/~1~"
"FOF_TICK_COL": "You collected a package."
"FOF_TICK_COL2": "~a~ ~s~collected a package."
"FOF_TICK_DEL": "You delivered a package."
"FOF_TICK_DEL2": "~a~ ~s~delivered a package."
"FOF_TICK_DROP": "You dropped a package."
"FOF_TICK_DROP2": "~a~ ~s~dropped a package."
"FOL_CREW": "NULL"
"FORECLOSURES_BIKE_SHOP": "CUSTOM BIKE SHOP"
"FORECLOSURES_BUY": "BUY"
"FORECLOSURES_BUY_FROM": "BUY FROM"
"FORECLOSURES_CLUB_EMBLEM": "CLUB EMBLEM"
"FORECLOSURES_CLUB_NAME": "CLUB NAME"
"FORECLOSURES_CLUBHOUSE_MAP": "PROPERTY MAP"
"FORECLOSURES_EMBLEM_DESCRIPTION": "A picture is worth a thousand words, so an obscene doodle masquerading as a catchy logo is probably worth about a million pictures. Or something like that."
"FORECLOSURES_ENTER": "ENTER SITE"
"FORECLOSURES_GUN_LOCKER": "GUN LOCKER"
"FORECLOSURES_MURAL": "MURAL"
"FORECLOSURES_MURAL_DESCRIPTION": "How many symbols of sex, attitude and self-destruction can you fit onto a single brick wall using only acrylic paints and spit? Dare to dream, and you'll surprise yourself."
"FORECLOSURES_NAME_DESCRIPTION": "You've worked long and hard and hot and sweaty on a name that would offend as many people as possible, so make sure it gets the showcasing it deserves."
"FORECLOSURES_NO": "No"
"FORECLOSURES_PURCHASE_HEADING": "Purchase Pending"
"FORECLOSURES_RETURN_TO_MAP": "RETURN TO MAP"
"FORECLOSURES_SET_WAYPOINT": "SET WAYPOINT"
"FORECLOSURES_SPLASH": "Buy Foreclosed Properties."
"FORECLOSURES_STYLE": "STYLE"
"FORECLOSURES_TAB_ALL": "ALL"
"FORECLOSURES_TAB_BUNKERS": "BUNKERS"
"FORECLOSURES_TAB_CLUBHOUSES": "CLUBHOUSES"
"FORECLOSURES_TOOLBAR_MESSAGE": "The Number 1 site for foreclosed properties."
"FORK": "Forklift"
"FORMULA_RED": "Formula Red"
"FORSALE_TXT": "I'm seeing so few Lenny Avery signs around town that anyone might think he's got out of the realty business! come see me at the billingsgate motel in east LS"
"FORTZAN": "Fort Zancudo Approach Rd"
"FORUMD": "Forum Dr"
"FOUL": "NULL"
"FP_BIKE_HELP": "A driver will be needed on this mission. This Member can ride as passenger to avoid leaving their motorcycle behind at the pick-up location."
"FP_BUS": "Prison Bus"
"FP_BUS_HELP": "Press ~INPUT_ENTER~ to enter the prison bus."
"FP_COVER_HLP": "Press ~INPUT_COVER~ to detach from cover."
"FP_DELBUS_HLP": "Other players in session have been alerted to your activities. These players can now come after the prison bus to earn cash and RP."
"FP_DELIVER": "Deliver the prisoners to the ~HUD_COLOUR_YELLOW~escape helicopters.~s~"
"FP_DEST": "Escape Helicopters"
"FP_GET_IN": "Get in the ~HUD_COLOUR_BLUE~prison bus.~s~"
"FP_HELP": "Help deliver the ~HUD_COLOUR_BLUE~prisoners~s~ to the ~HUD_COLOUR_YELLOW~escape helicopters.~s~"
"FP_HIJACK": "Hijack the ~HUD_COLOUR_BLUE~prison bus.~s~"
"FP_HIJACK_TEXT": "We got helis waiting, now get em there fast."
"FP_INTRO_HELP": "You have started Jailbreak. Hijack the prison bus ~HUD_COLOUR_BLUE~~BLIP_BUS~~s~ and deliver the prisoners to the escape helicopters to earn cash and RP."
"FP_INTRO_HELP2": "~a~ ~s~have started Jailbreak. Destroy the prison bus ~HUD_COLOUR_RED~~BLIP_BUS~~s~ and prevent the prisoners from escaping to earn cash and RP."
"FP_INTRO_HELPb": "Your President has started Jailbreak. Hijack the prison bus ~HUD_COLOUR_BLUE~~BLIP_BUS~~s~ and deliver the prisoners to the escape helicopters to earn cash and RP."
"FP_INTRO_STRAP": "Hijack the prison bus"
"FP_INTRO_STRAP2": "Destroy the prison bus"
"FP_INTRO_TITLE": "JAILBREAK"
"FP_KILL": "Destroy the ~HUD_COLOUR_RED~prison bus.~s~"
"FP_MC_FAIL_1": "You failed to hijack the prison bus"
"FP_MC_FAIL_2": "You failed to liberate the prisoners"
"FP_MC_FAIL_2b": "~a~ ~s~failed to liberate the prisoners"
"FP_MC_FAIL_3": "The prison bus was destroyed"
"FP_MC_FAIL_3b": "You destroyed the prison bus"
"FP_MC_FAIL_3e": "~a~ ~s~destroyed the prison bus"
"FP_MC_WIN_1b": "~a~ ~s~liberated the prisoners"
"FP_MENU_DESC": "WANTED: Freedom fighters to liberate prisoners of the State. Will pay if convicts are delivered to safe location. Not pro bono work."
"FP_MENU_TITLE": "Jailbreak"
"FP_VISIBLE_T": "All players in session have been alerted to your activities."
"FPB_FAIL1": "NULL"
"FPB_FAIL2": "NULL"
"FPB_FAIL3": "NULL"
"FPB_FAIL7": "NULL"
"FPB_FAIL8": "NULL"
"FPB_FAIL9": "NULL"
"FPB_FAIL10": "NULL"
"FPB_FAIL11": "NULL"
"FPU_SR": "Flipped"
"FQ2": "FQ 2"
"FR_DROPBLIP": "Friend Drop Off"
"FR_GETBACK": "NULL"
"FR_GETBACK2": "NULL"
"FR_H_ACTIV1": "NULL"
"FR_H_ACTIV2": "NULL"
"FR_H_BUD_SW": "NULL"
"FR_H_BUDF_A": "NULL"
"FR_H_BUDM_A": "NULL"
"FR_H_BUDT_A": "NULL"
"FR_H_DROPOFF0": "NULL"
"FR_H_DROPOFF1": "NULL"
"FR_H_DROPOFF2": "NULL"
"FR_H_PKUP": "NULL"
"FR_H_PKUPF": "NULL"
"FR_H_WAIT": "NULL"
"FR_H_WAITF": "NULL"
"FR_HV_HORN": "Press ~INPUT_VEH_HORN~ to use the vehicle horn and attract ~a~'s attention."
"FR_PK_AMB_F": "Press ~INPUT_CONTEXT~ to hang out with Franklin, or ~INPUT_CONTEXT_SECONDARY~ to decline."
"FR_PK_AMB_M": "Press ~INPUT_CONTEXT~ to hang out with Michael, or ~INPUT_CONTEXT_SECONDARY~ to decline."
"FR_PK_AMB_T": "Press ~INPUT_CONTEXT~ to hang out with Trevor, or ~INPUT_CONTEXT_SECONDARY~ to decline."
"FR_PKUPBLIP": "Friend Meeting Place"
"FR_X_ATAC_1F": "NULL"
"FR_X_ATAC_1M": "NULL"
"FR_X_FLEE_1F": "NULL"
"FR_X_FLEE_1M": "NULL"
"FR_X_INJ_1F": "~a~ was injured."
"FR_X_INJ_1M": "~a~ was injured."
"FR_X_LATE": "NULL"
"FR_X_LOST_1F": "NULL"
"FR_X_LOST_1M": "NULL"
"FRA1_CDIED": "NULL"
"FRA1_CDROW": "NULL"
"FRA1_DBLOW": "NULL"
"FRA1_ECFRA": "NULL"
"FRA1_ECLAM": "NULL"
"FRA1_ECTRE": "NULL"
"FRA1_END": "eh loco, u scare me but u kinda cool. we should chop it up sum time. wit Franklin or witout him, whatever dawg"
"FRA1_ESCGSF": "NULL"
"FRA1_ESCGST": "NULL"
"FRA1_FAB": "NULL"
"FRA1_FAIL": "NULL"
"FRA1_FDLLT": "NULL"
"FRA1_FLAMAR": "NULL"
"FRA1_FLB": "NULL"
"FRA1_GBIV": "NULL"
"FRA1_GETBACKIN": "NULL"
"FRA1_GIV": "NULL"
"FRA1_GROVE": "NULL"
"FRA1_GTFRAH": "NULL"
"FRA1_GTLAMH": "NULL"
"FRA1_GTTREH": "NULL"
"FRA1_HOUSE": "NULL"
"FRA1_LDIED": "NULL"
"FRA1_LLEFT": "NULL"
"FRA1_PICKUP": "NULL"
"FRA1_SCTLF": "NULL"
"FRA1_SCTLT": "NULL"
"FRA1_SDEST": "NULL"
"FRA1_SUND": "NULL"
"FRA1_TAB": "NULL"
"FRA1_TDLLF": "NULL"
"FRA1_TLB": "NULL"
"FRA1_VDEST": "NULL"
"FRA1_VUND": "NULL"
"FRAN0_END": "Franklin, got a new phone after u thru last 1 away! eh listen, Stretch is comin out soon! holla!"
"FRAN2_DRVL": "NULL"
"FRAN2_F01": "NULL"
"FRAN2_F03": "NULL"
"FRAN2_FCOPS": "NULL"
"FRAN2_FEARLY": "NULL"
"FRAN2_FIND": "NULL"
"FRAN2_GETCAR": "NULL"
"FRAN2_GETLAMAR": "NULL"
"FRAN2_GETP": "NULL"
"FRAN2_GOSAW": "NULL"
"FRAN2_LABAN": "NULL"
"FRAN2_LEADL": "NULL"
"FRAN2_POSHELP": "NULL"
"FRAN2_PROT": "NULL"
"FRAN2_RETSAW": "NULL"
"FRAN2_SIGHELP": "NULL"
"FRAN2_SIGHELP2": "NULL"
"FRAN2_SNIPEHELP": "NULL"
"FRAN2_SNIPEHELP_KM": "NULL"
"FRAN2_SPECHELP": "NULL"
"FRAN2_SPECHELP_KM": "NULL"
"FRAN2_SWFRANK": "NULL"
"FRAN2_SWITCH2": "NULL"
"FRANKLIN": "NULL"
"FRAS_IG_1b_1": "NULL"
"FRAS_IG_1b_1A": "NULL"
"FRAS_IG_1bIF": "NULL"
"FRAS_IG_1bLF": "NULL"
"FRAS_IG_1bSL": "NULL"
"FRAS_IG_1c_1": "NULL"
"FRAS_IG_1c_1A": "NULL"
"FRAS_IG_1cIF": "NULL"
"FRAS_IG_1cLF": "NULL"
"FRAS_IG_1cSL": "NULL"
"FREECAM_HEAD": "FREE CAM"
"FREEROPE_HELP": "Hold ~INPUT_SCRIPT_RDOWN~ to fast-rope down."
"FREEWAY": "NULL"
"FREIGHT": "Freight Train"
"FRIEND_SYNC_ERROR": "Your friends could not be downloaded. Please try again later."
"FRIEND_WORLDTIME": "FRIEND RECORD"
"FRMBLIP": "NULL"
"FRMBLIPB": "NULL"
"FRMCHI": "NULL"
"FRMCHI2": "NULL"
"FRMCHSE_1": "NULL"
"FRMCHSE_5": "NULL"
"FRMFLC": "NULL"
"FRMFLE": "NULL"
"FRMFRG": "NULL"
"FRMFRH": "NULL"
"FRMGASF": "NULL"
"FRMIGN": "NULL"
"FRMLEAVE": "NULL"
"FRMLK": "NULL"
"FRMMISS": "NULL"
"FRMPET2": "NULL"
"FRMSHP": "NULL"
"FRMSNP": "NULL"
"FRMSOON": "NULL"
"FRMSTLTH": "NULL"
"FRMSTLTH_KM": "NULL"
"FRMTRAI": "NULL"
"FRMTRL": "NULL"
"FRMTRL2": "NULL"
"FROGGER": "Frogger"
"FROST_WHITE": "Frost White"
"FRT_BM1": "~a~ ~s~protected the Armored Boxville"
"FRT_BM2": "The Armored Boxville was destroyed"
"FRT_BM3": "You destroyed the Armored Boxville"
"FRT_BM4": "~a~ ~s~destroyed the Armored Boxville"
"FRT_BM5": "You didn't destroy the Armored Boxville"
"FRT_BM_01": "FORTIFIED"
"FRT_BM_02": "Enter the Armored Boxville"
"FRT_BM_07": "Destroy the Armored Boxville"
"FRT_HLP_0": "Fortified has started. Enter the Armored Boxville ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_2~~s~ and survive until the time runs out to earn cash and RP."
"FRT_HLP_1": "~a~ ~s~have started Fortified. Destroy the Armored Boxville ~a~~s~ to earn cash and RP."
"FRT_MODE": "Fortified"
"FRT_P_USR_H": "Fruit share price on the rise as rival Facade's Head of Product Development is found dead."
"FRT_TRNS": "Transporter"
"FRT_VEH": "Armored Boxville"
"FRT_VEH_BLIP": "~BLIP_EX_VECH_2~"
"FRT_VEH_BLP": "Armored Boxville"
"FS_BACKINCAR": "NULL"
"FS_CAR": "NULL"
"FS_CARDEAD": "NULL"
"FS_CARDEAD2": "NULL"
"FS_CARSTUCK": "NULL"
"FS_CARSTUCK2": "NULL"
"FS_CHASE": "NULL"
"FS_CHOP_0": "NULL"
"FS_CHOP_DEAD": "NULL"
"FS_CRASHSITE": "NULL"
"FS_DESTROY": "~1~/15 signs destroyed."
"FS_FAIL_0": "NULL"
"FS_FAIL_1": "NULL"
"FS_FAIL_2": "NULL"
"FS_FAIL_3": "NULL"
"FS_FAIL_4": "NULL"
"FS_FAIL_5": "NULL"
"FS_FAIL_6": "NULL"
"FS_FAIL_7": "NULL"
"FS_FAIL_8": "NULL"
"FS_FAIL_10": "NULL"
"FS_FINDGANG": "NULL"
"FS_FOREST_0": "NULL"
"FS_FRANDEAD": "NULL"
"FS_FRANKLIN_0": "NULL"
"FS_GOD2B": "NULL"
"FS_GOD_0": "NULL"
"FS_GOD_2": "NULL"
"FS_GOD_3": "NULL"
"FS_HELI_0": "NULL"
"FS_HELI_1": "NULL"
"FS_HELI_2": "NULL"
"FS_HELIDEAD": "NULL"
"FS_HELISTUCK": "NULL"
"FS_HELP1": "Find and destroy all of Lenny Avery's "For Sale" signs that are located around the northern area of the city."
"FS_HELP_1": "NULL"
"FS_MICHAEL_0": "NULL"
"FS_MICHDEAD": "NULL"
"FS_SNIPEHELP": "NULL"
"FS_TITLE": "Sign Destroyed~s~"
"FS_TREVDEAD": "NULL"
"fSa": "SATURDAY"
"FSU": "SUNDAY"
"fTh": "THURSDAY"
"fTu": "TUESDAY"
"FTX_J_HOSPa": "lol. i woke up in hospital without insurance. u better settle my bill!"
"FU_CHALL_KN": "Flights completed"
"FU_CHALLENGE": "Bridges flown under"
"FU_KNIFE": "Knife Flight~s~"
"FU_PASS": "Success!"
"FU_TITLE": "Under the Bridge~s~"
"FUDGEL": "Fudge Ln"
"FUGITIVE": "Fugitive"
"FULLY_BIGD": "Enter the Ruiner 2000"
"FULLY_BIGDR": "Protect the vehicles"
"FULLY_BIGFD": "The Ruiner 2000 was destroyed"
"FULLY_BIGFR": "~a~ ~s~destroyed all turreted vehicles"
"FULLY_BIGFT": "The turreted vehicles were not destroyed in time"
"FULLY_BIGRY": "You defended the turreted vehicles"
"FULLY_BIGS": "~a~ ~s~destroyed the turreted vehicles"
"FULLY_BIGSR": "~a~ ~s~defended the turreted vehicles"
"FULLY_EXP": "Exit the Ruiner 2000 before it explodes."
"FULLY_HLP1": "Fully Loaded has started. Enter the Ruiner 2000 ~a~ ~s~and destroy all turreted vehicles to earn cash and RP."
"FULLY_HLP2": "A replacement Ruiner 2000 ~a~ ~s~is now available. Use it to destroy all turreted vehicles to earn cash and RP."
"FULLY_HLPR": "~a~ ~s~have started Fully Loaded. Protect the turreted vehicles ~a~ ~s~to earn cash and RP."
"FULLY_HLPRN": "Press ~INPUT_VEH_SELECT_NEXT_WEAPON~ to switch between the weapons on the Ruiner 2000 and ~INPUT_VEH_AIM~ to fire them."
"FULLY_HUD": "VEHICLES REMAINING"
"FULLY_OBJA": "Destroy the ~r~turreted vehicles."
"FULLY_OBJA1": "Destroy the last ~r~turreted vehicle."
"FULLY_OBJP": "Protect the ~b~turreted vehicles."
"FULLY_OBJP1": "Protect the last ~b~turreted vehicle."
"FULLY_PVEH": "Enter the ~a~."
"FULLY_PVEHBLN": "Ruiner 2000"
"FULLY_TCKDES": "~a~ destroyed a Turreted Vehicle."
"FULLY_TCKDESNP": "A Turreted Vehicle was destroyed."
"FULLY_TCKYDES": "You destroyed a Turreted Vehicle."
"FULLY_TITLE": "FULLY LOADED"
"FULLY_VEHBL": "~BLIP_EX_VECH_3~"
"FULLY_VEHBLL": "~BLIP_TURRETED_LIMO~"
"FULLY_VEHBLN": "Turreted Vehicle"
"FULLY_VEHBLT": "~BLIP_PLAYER_GUNCAR~"
"FURORE": "Furore GT"
"FUS_P_RF_H": "FlyUS stock hitting turbulence, bad headline."
"FUS_P_SF_H": "Food poisoning on 154 FlyUS flights brings stock down."
"FUS_P_SR_H": "No Strike! FlyUS stocks surge."
"FUSILADE": "Fusilade"
"FUTO": "Futo"
"fWe": "WEDNESDAY"
"G_BACK": "NULL"
"G_BIKE": "NULL"
"G_DRIVETOSTORE": "NULL"
"G_FMF_0_0": "Hornet Sports Shades"
"G_FMF_0_1": "Two-Tone Sports Shades"
"G_FMF_0_2": "Orange Sports Shades"
"G_FMF_0_3": "Blue Sports Shades"
"G_FMF_0_4": "Marble Sports Shades"
"G_FMF_0_5": "Purple Sports Shades"
"G_FMF_0_6": "Topaz Sports Shades"
"G_FMF_0_7": "Beige Sports Shades"
"G_FMF_1_0": "Copper Marbles"
"G_FMF_1_1": "Blue Tint Marbles"
"G_FMF_1_2": "Black Marbles"
"G_FMF_1_3": "Purple Marbles"
"G_FMF_1_4": "Teal Marbles"
"G_FMF_1_5": "Red Tint Marbles"
"G_FMF_1_6": "White Marbles"
"G_FMF_1_7": "Pink Tint Marbles"
"G_FMF_2_0": "Marble Mademoiselles"
"G_FMF_2_1": "Copper Mademoiselles"
"G_FMF_2_2": "Orange Tint Mademoiselles"
"G_FMF_2_3": "Pink Tint Mademoiselles"
"G_FMF_2_4": "Walnut Mademoiselles"
"G_FMF_2_5": "Black Mademoiselles"
"G_FMF_2_6": "Vintage Red Mademoiselles"
"G_FMF_2_7": "Gold Mademoiselles"
"G_FMF_3_0": "Zebra Shields"
"G_FMF_3_1": "Ombre Shields"
"G_FMF_3_2": "Flame Shields"
"G_FMF_3_3": "Violet Shields"
"G_FMF_3_4": "Sun Shields"
"G_FMF_3_5": "Silver Accent Shields"
"G_FMF_3_6": "Party Shields"
"G_FMF_3_7": "Gold Shields"
"G_FMF_4_0": "Deep Walnut Retro"
"G_FMF_4_1": "Marble Retro"
"G_FMF_4_2": "Beige Retro"
"G_FMF_4_3": "Aqua Retro"
"G_FMF_4_4": "Dice Retro"
"G_FMF_4_5": "Black Retro"
"G_FMF_4_6": "Toffee Retro"
"G_FMF_4_7": "Red Retro"
"G_FMF_6_0": "Purple Tint Bugs"
"G_FMF_7_0": "Champagne Figure 8s"
"G_FMF_7_1": "Platinum Figure 8s"
"G_FMF_7_2": "Sapphire Figure 8s"
"G_FMF_7_3": "Amethyst Figure 8s"
"G_FMF_7_4": "Gold Figure 8s"
"G_FMF_7_5": "White Figure 8s"
"G_FMF_7_6": "Gray Figure 8s"
"G_FMF_7_7": "Garnet Figure 8s"
"G_FMF_8_0": "Orange Tint Squared"
"G_FMF_9_0": "Lime Tint Shooters"
"G_FMF_9_1": "Orange Tint Shooters"
"G_FMF_9_2": "Blue Shooters"
"G_FMF_9_3": "Tropic Shooters"
"G_FMF_9_4": "Fly Shooters"
"G_FMF_9_5": "Crimson Shooters"
"G_FMF_9_6": "Green Tint Shooters"
"G_FMF_9_7": "Pink Shooters"
"G_FMF_10_0": "Luxury Ice Sports"
"G_FMF_10_1": "Black Sports"
"G_FMF_10_2": "Green Sports"
"G_FMF_10_3": "Luxury Cowhide Sports"
"G_FMF_10_4": "Orange Sports"
"G_FMF_10_5": "Black Pattern Sports"
"G_FMF_10_6": "Blue Pattern Sports"
"G_FMF_10_7": "Pink Pattern Sports"
"G_FMF_11_0": "Pewter Aviators"
"G_FMF_11_1": "Steel Aviators"
"G_FMF_11_2": "Bronze Aviators"
"G_FMF_11_3": "Black Aviators"
"G_FMF_11_4": "Neon Aviators"
"G_FMF_11_5": "Copper Aviators"
"G_FMF_11_6": "Gold Aviators"
"G_FMF_11_7": "Slate Aviators"
"G_FMF_14_0": "Black Cat Eyes"
"G_FMF_14_1": "Brown Marble Cat Eyes"
"G_FMF_14_2": "Pink Cat Eyes"
"G_FMF_14_3": "Green Marble Cat Eyes"
"G_FMF_14_4": "Red Cat Eyes"
"G_FMF_14_5": "Teal Cat Eyes"
"G_FMF_14_6": "Purple Cat Eyes"
"G_FMF_14_7": "Blue Cat Eyes"
"G_FMM_1_1": "Black Wraparounds"
"G_FMM_2_0": "Black Winter Shades"
"G_FMM_2_1": "White Silver Shades"
"G_FMM_2_2": "Crimson Polarized Shades"
"G_FMM_2_3": "Black Summer Shades"
"G_FMM_2_4": "Black Autumn Shades"
"G_FMM_2_5": "White Rust Shades"
"G_FMM_2_6": "White Steel Shades"
"G_FMM_2_7": "Green Polarized Shades"
"G_FMM_3_0": "Slate Janitor Frames"
"G_FMM_3_1": "Black Janitor Frames"
"G_FMM_3_2": "Gray Janitor Frames"
"G_FMM_3_3": "Ash Janitor Frames"
"G_FMM_3_4": "Tan Janitor Frames"
"G_FMM_3_5": "Smoke Janitor Frames"
"G_FMM_3_6": "Charcoal Janitor Frames"
"G_FMM_3_7": "White Janitor Frames"
"G_FMM_4_0": "Enema Brown Glasses"
"G_FMM_4_1": "Enema Gray Glasses"
"G_FMM_4_2": "Enema Black Glasses"
"G_FMM_4_3": "Enema Tortoiseshell Glasses"
"G_FMM_4_4": "Enema Walnut Glasses"
"G_FMM_4_5": "Enema Marble Glasses"
"G_FMM_4_6": "Enema Smoke Glasses"
"G_FMM_4_7": "Enema Smoke Shades"
"G_FMM_5_0": "Gold Aviators"
"G_FMM_5_1": "Steel Aviators"
"G_FMM_5_2": "Silver Aviators, Brown Tint"
"G_FMM_5_3": "Gray Aviators, Green Tint"
"G_FMM_5_4": "Silver Aviators, Blue Tint"
"G_FMM_5_5": "Tan Aviators, Dark Tint"
"G_FMM_5_6": "Steel Aviators, Blue Tint"
"G_FMM_5_7": "Silver Aviators, Copper Tint"
"G_FMM_7_0": "Black Casuals"
"G_FMM_7_1": "Zap Casuals"
"G_FMM_7_2": "Tortoiseshell Casuals"
"G_FMM_7_3": "Red Casuals"
"G_FMM_7_4": "White Casuals"
"G_FMM_7_5": "Camo Collection Casuals"
"G_FMM_7_6": "Lemon Casuals"
"G_FMM_7_7": "Blood Casuals"
"G_FMM_8_0": "Brown Eyewear"
"G_FMM_8_1": "Silver Eyewear"
"G_FMM_8_2": "Gray Eyewear"
"G_FMM_8_3": "Smoke Cop Frames"
"G_FMM_8_4": "Coffee Cop Frames"
"G_FMM_8_5": "Black Cop Frames"
"G_FMM_8_6": "Slate Cop Frames"
"G_FMM_8_7": "Charcoal Cop Frames"
"G_FMM_9_0": "Hawaiian Snow Black"
"G_FMM_9_1": "Hawaiian Snow Gray"
"G_FMM_9_2": "Hawaiian Snow White"
"G_FMM_9_3": "Hawaiian Snow Ash"
"G_FMM_9_4": "Hawaiian Snow Copper"
"G_FMM_9_5": "Hawaiian Snow Tortoiseshell"
"G_FMM_9_6": "Hawaiian Snow Marble"
"G_FMM_9_7": "Hawaiian Snow Walnut"
"G_FMM_10_0": "Gold Bull Emic"
"G_FMM_10_1": "Gray Bull Emic"
"G_FMM_10_2": "Silver Bull Emic"
"G_FMM_10_3": "Black Bull Emic"
"G_FMM_10_4": "Brown Bull Emic"
"G_FMM_10_5": "Slate Bull Emic"
"G_FMM_10_6": "White Bull Emic"
"G_FMM_10_7": "Purple Tint Bull Emic"
"G_FMM_12_0": "Orange Elvis"
"G_FMM_12_1": "Gray Elvis"
"G_FMM_12_2": "Slate Elvis"
"G_FMM_12_3": "Black Elvis"
"G_FMM_12_4": "White Elvis"
"G_FMM_12_5": "Blue Tint Elvis"
"G_FMM_12_6": "Pink Tint Elvis"
"G_FMM_12_7": "Copper Elvis"
"G_FMM_13_0": "Broker Black Hipsters"
"G_FMM_13_1": "White Polarized Hipsters"
"G_FMM_13_2": "Choco Polarized Hipsters"
"G_FMM_13_3": "Slate Hipsters"
"G_FMM_13_4": "Charcoal Hipsters"
"G_FMM_13_5": "Olive Polarized Hipsters"
"G_FMM_13_6": "Gold Polarized Hipsters"
"G_FMM_13_7": "Candy Polarized Hipsters"
"G_FMM_15_0": "Yellow Guns"
"G_FMM_15_1": "White Guns"
"G_FMM_15_2": "Gray Guns"
"G_FMM_15_3": "Red Guns"
"G_FMM_15_4": "Blue Guns"
"G_FMM_15_5": "Hornet Guns"
"G_FMM_15_6": "Orange Guns"
"G_FMM_15_7": "Pink Guns"
"G_FOLLOWCREW": "NULL"
"G_GETBACKCAR": "NULL"
"G_GETBACKTRUCK": "NULL"
"G_GETBACKVAN": "NULL"
"G_GETINCAR": "NULL"
"G_GETINVAN": "NULL"
"G_GETTOROOF": "NULL"
"G_GETVEHICLE": "NULL"
"G_GUARD": "NULL"
"G_JHTRUCK": "NULL"
"G_LEAVE": "NULL"
"G_MIKEHOUSE": "NULL"
"G_PICKCREW": "NULL"
"G_STEALJEWELRY": "NULL"
"G_STRMSIDE": "NULL"
"GAINWANTEDL": "NULL"
"GAINXP_FMBRON": "Unlocked Bronze Award: ~1~ RP."
"GAINXP_FMGOLD": "Unlocked Gold Award: ~1~ RP."
"GAINXP_FMPLAT": "Unlocked Platinum Award: ~1~ RP."
"GAINXP_FMSIL": "Unlocked Silver Award: ~1~ RP."
"GAL_HUD_NOCONNECT": "Failed to save Snapmatic photo to Social Club. The Rockstar game services are unavailable right now. Please try again later."
"GAL_MEME_FULL1": "Gallery storage is full."
"GAL_MEME_FULL2": "Delete some photos to make space for meme images."
"GAL_MEME_SAVE": "Your image will be saved as a copy of the original."
"GAL_MEME_TEXT_TITLE": "Enter Meme Text (MAX 30 characters):"
"GAL_NUM_PAGES": "Page ~1~ of ~1~"
"GAL_RENAME_TITLE": "Enter New Image Title (MAX 39 characters):"
"GAL_WAR_EMP_LOCAL_NO_SC": "Photos taken with the Snapmatic app on your phone will appear in the Gallery where you can edit the title and set a waypoint. ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can upload photos that they've saved using the Snapmatic phone app. Photos will appear on the Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information.~n~~n~Do you want to sign in now?"
"GAL_WAR_NO_CONN": "You must be connected to Social Club to access this screen."
"GAL_WAR_NO_SC_LOCAL": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can upload photos that they've saved using the Snapmatic phone app. Photos will appear on the Snapmatic Photostream on the Social Club website for the community to view and rate.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information.~n~~n~Do you want to sign in now?"
"GAL_WAR_PERM": "Your profile does not have the correct permissions to upload a photo to Social Club."
"GAL_WAR_UPDT_SC_LOCAL": "Accept the latest ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ Online Policies to upload your Snapmatic photos to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~. Do you want to sign into ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ now?"
"GALAXY_BLUE": "Galaxy Blue"
"GALFISH": "Galilee"
"GALIR": "Galileo Rd"
"GALLI": "Galileo Park"
"GALLIVAN": "Gallivanter"
"GAME_BUILD": "build"
"GAME_PT": "NULL"
"GAME_PT_STRAP": "NULL"
"GAMERTAG": "NULL"
"GAR_FULL_REPB1": "Add vehicle to Garage?"
"GAR_FULL_REPB2": "Adding this vehicle to your Garage will cause your current Personal Vehicle (and any purchased upgrades) to be lost."
"GAR_OCP_ELV": "Another player is using the elevator please wait."
"GAR_PERV_AUTB1": "Enter Custom Auto Shop with vehicle?"
"GAR_PERV_AUTS": "Entering the Custom Auto Shop with this vehicle will destroy your currently impounded Personal Vehicle."
"GAR_PERV_OUTB1": "Leave Garage with vehicle?"
"GAR_PERV_OUTB2": "Leaving the Garage with this vehicle will cause your current Personal Vehicle (and any purchased upgrades) to be lost."
"GAR_PERV_OUTB3": "Leaving the Garage with this vehicle will destroy your currently impounded Personal Vehicle."
"GAR_REP_WARNH": "Confirm"
"GARAGE_GOON_HLP1": "Your Vehicle Warehouse is unavailable when working as a Bodyguard for a VIP."
"GARAGE_GOON_HLP1C": "Your Vehicle Warehouse is unavailable when working as an Associate for a CEO."
"GARAGE_MC_BLOCK_M": "Your Vehicle Warehouse is unavailable when being a member of an MC."
"GARAGE_MC_BLOCK_P": "Your Vehicle Warehouse is unavailable when being an MC President."
"GARAGE_NAME1": "Vinewood Garage"
"GARAGE_NAME2": "Grove Street Garage"
"GARAGE_NAME3": "Pillbox Hill Garage"
"GARG_LIV_1": "Gargoyle"
"GARGOYLE": "Gargoyle"
"GARNET_RED": "Garnet Red"
"GAS_METER": "NULL"
"GAS_P_RF_H": "Gastro Band stock - feast then famine."
"GAS_P_SF_H": "Another Gastro Band stock brings price down."
"GAS_P_SR_H": "Surgery soars price of Gastro Band stock."
"GATEBLIP": "NULL"
"GATEBLIPDEF": "NULL"
"GATEBLIPFIN": "NULL"
"GATEBLIPINV": "NULL"
"GATEBLIPKNF": "NULL"
"GAUNTLET": "Gauntlet"
"GAUNTLET2": "Redwood Gauntlet"
"GB_1M_HLP": "You have the option to register as a VIP. Choose to register as a VIP and start your own Organization via the SecuroServ section of the Interaction Menu."
"GB_1M_TXT": "Your name was given to SecuroServ as a possible candidate for our VIP Protection Program. If you register as a VIP you will be able to recruit your own VIP Protection Detail to do the work that no one else will. VIP Protection answers to you first and international law second."
"GB_AB_TERM": "You have abandoned your Motorcycle Club and been marked for death"
"GB_AIR_OT_08": "Exit the Cargobob before it self destructs."
"GB_AIR_OT_09": "Hold ~INPUT_VEH_EXIT~ to respawn in the Cargobob."
"GB_AIRF_BMS_00": "Collect the container and deliver it to the destination"
"GB_AIRF_BMS_01": "You successfully delivered the container"
"GB_AIRF_BMS_02": "You failed to deliver the container"
"GB_AIRF_BMS_03": "Stop ~a~ ~s~from delivering the container"
"GB_AIRF_BMS_04": "You destroyed the Cargobob"
"GB_AIRF_BMS_05": "Your Organization destroyed the Cargobob"
"GB_AIRF_BMS_06": "~a~ ~s~destroyed the Cargobob"
"GB_AIRF_BMS_07": "~a~ ~s~destroyed the Cargobob"
"GB_AIRF_BMS_08": "~a~ ~s~failed to deliver the container"
"GB_AIRF_BMS_09": "You helped prevent ~a~ ~s~from delivering the container"
"GB_AIRF_BMS_10": "~a~ ~s~successfully delivered the container"
"GB_AIRF_BMS_11": "Your CEO has abandoned the event"
"GB_AIRF_BMS_12": "The Organization CEO has abandoned the event"
"GB_AIRF_BMS_13": "Your Organization has ended the event"
"GB_AIRF_BMS_14": "~a~ ~s~have ended the event"
"GB_AIRF_BMT_00": "AIRFREIGHT"
"GB_AIRF_CARGOBOB": "Cargobob"
"GB_AIRF_CONT_VAL": "CONTAINER VALUE"
"GB_AIRF_CONTAINER": "Container"
"GB_AIRF_HT_00": "You have started Airfreight. Use the Cargobob ~HUD_COLOUR_BLUE~~BLIP_CARGOBOB~~s~ to collect the container and deliver it safely to the drop-off to earn cash and RP."
"GB_AIRF_HT_01": "Your CEO has started Airfreight. Use the Cargobob ~HUD_COLOUR_BLUE~~BLIP_CARGOBOB~~s~ to collect the container and deliver it safely to the drop-off to earn cash and RP."
"GB_AIRF_HT_02": "~a~ ~s~have started Airfreight. Destroy their Cargobob ~HUD_COLOUR_RED~~BLIP_CARGOBOB~~s~ and stop them from delivering the container to earn cash and RP."
"GB_AIRF_HT_03": "Press ~INPUT_CONTEXT~ to drop the hook from the Cargobob. Hover over and near the container to automatically hook onto it."
"GB_AIRF_HT_04": "You have successfully hooked onto the container. Take it to the drop-off before the Cargobob is destroyed by attackers or the time expires."
"GB_AIRF_HT_05": "~a~ ~s~has hooked onto the container. Defend them from attackers while they deliver it to the drop-off."
"GB_AIRF_HT_06": "Press ~INPUT_CONTEXT~ to release the container when you are above the drop-off."
"GB_AIRF_OT_00": "Get to the ~HUD_COLOUR_BLUE~Cargobob.~s~"
"GB_AIRF_OT_01": "Collect the ~HUD_COLOUR_GREEN~container.~s~"
"GB_AIRF_OT_02": "Help the ~HUD_COLOUR_BLUE~Cargobob~s~ connect to the ~HUD_COLOUR_GREEN~container.~s~"
"GB_AIRF_OT_04": "Hook onto the ~HUD_COLOUR_GREEN~container~s~ with the Cargobob."
"GB_AIRF_OT_05": "Deliver the container to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GB_AIRF_OT_06": "Protect the ~HUD_COLOUR_BLUE~Cargobob~s~ as it flies the container to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GB_AIRF_OT_07": "~a~ ~s~are flying a ~HUD_COLOUR_RED~Cargobob.~s~ Destroy it."
"GB_AIRF_TXT_01": "Merryweather have something that belongs to one of our investors, and he'd like it back. You'll need to use the Cargobob we've provided, and be careful: it'll be in a lot of people's interests to take you down."
"GB_AIRF_TXT_02": "Update: Looks like Merryweather pinged out an alert on your team. Get the container to the drop-off before your Cargobob is shot out of the sky."
"GB_AIRF_TXT_03": "Warning: this aircraft has been marked by law enforcement. Self-destruct protocol has been initiated. Please exit the vehicle, and have a nice day."
"GB_AMMOPICKBLIP": "Ammo Case"
"GB_ASLT_AIR": "The courier has the ~r~briefcase. ~s~Take it from him."
"GB_ASLT_CUL": "The Cult Leader has the ~r~briefcase. ~s~Take it from him."
"GB_ASLT_GEN": "The General has the ~r~briefcase. ~s~Take it from him."
"GB_ASLT_GO": "Go to ~a~."
"GB_ASLT_GO0": "the ~y~Altruist Camp"
"GB_ASLT_GO1": "~y~Fort Zancudo"
"GB_ASLT_GO2": "~y~Los Santos International Airport"
"GB_ASLT_GO4": "the ~y~Merryweather Base"
"GB_ASLT_MAIR": "New Contract Alert: Intercept a courier at LSIA and acquire his briefcase. Drop off to be confirmed when you have the case. Warning: the courier will have protection, and multiple VIPs could be competing for this contract."
"GB_ASLT_MALT": "New Contract Alert: Collect a package being held at the Altruist compound in Chiliad Mountain State Wilderness. Warning: they will not give up the package willingly, and multiple VIPs could be competing for this contract."
"GB_ASLT_MALT2": "Update: An LSPD detail were watching the Altruists. Avoid police teams and bring the package in."
"GB_ASLT_MER": "Merryweather Security has the ~r~briefcase. ~s~Take it from them."
"GB_ASLT_MMER": "New Contract Alert: Obtain a package being protected by Merryweather Security Consultants. Drop off to be confirmed when you have the package. Warning: multiple VIPs could be competing for this contract."
"GB_ASLT_MMER2": "Update: Merryweather have requested police support. LSPD teams will arrive soon. Get the package to the drop-off ASAP."
"GB_ASLT_MZAN": "New Contract Alert: Source a particular tank from Fort Zancudo Military Base for one of our international clients. Drop off location will be provided when you have the tank. Warning: the tank will be protected, and multiple VIPs could be competing for this contract."
"GB_ASLT_SUB": "You cannot deliver the briefcase in a submersible vehicle."
"GB_AST_BLIP": "Briefcase"
"GB_AST_BRIEF": "briefcase"
"GB_AST_DESR": "Destroy the ~r~Rhino."
"GB_AST_DROP": "Deliver the briefcase to the ~y~drop-off."
"GB_AST_DROPB": "Help ~a~ ~s~deliver the ~a~ ~s~to the ~y~drop-off."
"GB_AST_DROPBV": "Help ~a~ ~s~deliver the ~a~ ~s~to the ~y~drop-off."
"GB_AST_DROPV": "Deliver the Rhino to the ~y~drop-off."
"GB_AST_HELP1": "You have started Hostile Takeover. Retrieve the briefcase and deliver it to the drop-off to earn cash and RP."
"GB_AST_HELP1G": "Your VIP has started Hostile Takeover. Retrieve the briefcase and deliver it to the drop-off to earn cash and RP."
"GB_AST_HELP2": "~a~ ~s~have started Hostile Takeover. Retrieve the briefcase ~HUD_COLOUR_RED~~BLIP_ASSAULT_PACKAGE~ ~s~and deliver it to earn cash and RP."
"GB_AST_HELP3": "~a~ ~s~have started Hostile Takeover. Destroy the Rhino ~HUD_COLOUR_RED~~BLIP_TANK~ ~s~to earn cash and RP."
"GB_AST_HELP4": "You have started Hostile Takeover. Steal the Rhino and deliver it to the drop-off to earn cash and RP."
"GB_AST_HELP4G": "Your VIP has started Hostile Takeover. Steal the Rhino and deliver it to the drop-off to earn cash and RP."
"GB_AST_HELP5": "~a~ ~s~have started Hostile Takeover. Retrieve the briefcase ~HUD_COLOUR_RED~~BLIP_ASSAULT_PACKAGE~ ~s~and deliver it to earn cash and RP."
"GB_AST_HELP6": "~a~ ~s~have started Hostile Takeover. Destroy the Rhino ~HUD_COLOUR_RED~~BLIP_TANK~ ~s~to earn cash and RP."
"GB_AST_HELP22": "~a~ ~s~have started Hostile Takeover. Retrieve the briefcase ~HUD_COLOUR_GREEN~~BLIP_ASSAULT_PACKAGE~ ~s~and deliver it to earn cash and RP."
"GB_AST_HELP52": "~a~ ~s~have started Hostile Takeover. Retrieve the briefcase ~HUD_COLOUR_GREEN~~BLIP_ASSAULT_PACKAGE~ ~s~and deliver it to earn cash and RP."
"GB_AST_RETGR": "~a~ ~s~have the ~r~briefcase. ~s~Take it from them."
"GB_AST_RETNG": "~a~~s~ has the ~r~briefcase. ~s~Take it from them."
"GB_AST_RETP": "Collect the ~HUD_COLOUR_GREEN~briefcase ~s~and deliver it to the drop-off."
"GB_AST_RETV": "Steal the ~HUD_COLOUR_BLUE~Rhino ~s~and deliver it to the drop-off."
"GB_AST_RHN": "Rhino"
"GB_AST_RNO": "Rhino"
"GB_AST_RPCK1": "The briefcase is shown on the Radar at ~HUD_COLOUR_RED~~BLIP_ASSAULT_PACKAGE~"
"GB_AST_RPCK2": "The briefcase is shown on the Radar at ~HUD_COLOUR_GREEN~~BLIP_ASSAULT_PACKAGE~"
"GB_AST_RTNK": "The Rhino is shown on the Radar at ~HUD_COLOUR_BLUE~~BLIP_TANK~"
"GB_AST_TCKC": "~a~ collected the briefcase."
"GB_AST_TCKD": "The briefcase was dropped."
"GB_AST_TCKR": "~a~ took the Rhino."
"GB_B_TERM": "You have been marked for death"
"GB_BB_ALERT": "Other players in session have been alerted to your activities. These players can now come after your Organization to earn cash and RP."
"GB_BB_B_VEH": "Vehicle"
"GB_BB_BSTART": "You have started Asset Recovery. Steal the vehicles and deliver them to the drop-off to earn cash and RP."
"GB_BB_BSTART1": "You have started Asset Recovery. Steal the vehicle and deliver it to the drop-off to earn cash and RP."
"GB_BB_COPS": "Lose the Cops."
"GB_BB_DES": "A vehicle has been destroyed. Your maximum potential reward has been reduced."
"GB_BB_DESF": "A vehicle has been destroyed. Destroying a vehicle will earn you cash at the end of the VIP Work."
"GB_BB_DESR": "A vehicle has been destroyed. Destroying a vehicle will earn your VIP cash at the end of the VIP Work."
"GB_BB_FSTART": "~a~~s~ have started Asset Recovery. Destroy each vehicle ~HUD_COLOUR_RED~~BLIP_BELLY_OF_THE_BEAST~~s~ to earn cash and RP."
"GB_BB_FSTART1": "~a~~s~ have started Asset Recovery. Destroy the vehicle ~HUD_COLOUR_RED~~BLIP_BELLY_OF_THE_BEAST~~s~ to earn cash and RP."
"GB_BB_GSTART": "Your VIP has started Asset Recovery. Steal the vehicles and deliver them to the drop-off to earn cash and RP."
"GB_BB_GT_DLVR": "Help deliver the ~HUD_COLOUR_BLUE~vehicles~s~ to the ~HUD_COLOUR_YELLOW~drop off."
"GB_BB_GT_DLVR1": "Help deliver the ~HUD_COLOUR_BLUE~vehicle~s~ to the ~HUD_COLOUR_YELLOW~drop off."
"GB_BB_GT_DSTRY": "~a~~s~ are delivering the ~HUD_COLOUR_RED~vehicles.~s~ Destroy them."
"GB_BB_GT_DSTRY1": "~a~~s~ are delivering the ~HUD_COLOUR_RED~vehicle.~s~ Destroy it."
"GB_BB_GT_GOTO": "Go to ~HUD_COLOUR_YELLOW~~a~."
"GB_BB_GT_PS0": "Vespucci Police Station"
"GB_BB_GT_PS1": "La Mesa Police Station"
"GB_BB_GT_PS2": "Mission Row Police Station"
"GB_BB_GT_PS3": "Vinewood Hills Police Station"
"GB_BB_GT_PS4": "Sandy Shores Police Station"
"GB_BB_GT_PS5": "Paleto Bay Police Station"
"GB_BB_GT_STEAL": "Steal the ~HUD_COLOUR_BLUE~vehicles."
"GB_BB_GT_STEAL1": "Steal the ~HUD_COLOUR_BLUE~vehicle."
"GB_BB_GT_UDLVR": "Deliver the vehicle to the ~HUD_COLOUR_YELLOW~drop off."
"GB_BB_LOSE": "You are nearing the drop-off location. Lose your Wanted Level before delivering the vehicle."
"GB_BB_PS0": "Vespucci Police Station"
"GB_BB_PS1": "La Mesa Police Station"
"GB_BB_PS2": "Mission Row Police Station"
"GB_BB_PS3": "Vinewood Hills Police Station"
"GB_BB_PS4": "Sandy Shores Police Station"
"GB_BB_PS5": "Paleto Bay Police Station"
"GB_BB_SS_DEL": "~a~~s~ delivered ~1~ vehicles for $~1~"
"GB_BB_SS_DEL1": "~a~~s~ delivered 1 vehicle for $~1~"
"GB_BB_SS_DELIV": "~a~~s~ delivered the vehicles"
"GB_BB_SS_DELIV1": "~a~~s~ delivered the vehicle"
"GB_BB_SS_DELL": "~a~~s~ failed to deliver any vehicles in time"
"GB_BB_SS_DELL1": "~a~~s~ failed to deliver the vehicle in time"
"GB_BB_SS_DES": "~a~~s~ destroyed ~1~ vehicles for $~1~"
"GB_BB_SS_DES1": "~a~~s~ destroyed 1 vehicle for $~1~"
"GB_BB_SS_DESL": "~a~~s~ failed to destroy any vehicles"
"GB_BB_SS_DESL1": "~a~~s~ failed to destroy the vehicle"
"GB_BB_SS_DEST": "The vehicles were destroyed"
"GB_BB_SS_DEST1": "The vehicle was destroyed"
"GB_BB_SS_DSTRY": "~a~~s~ are delivering vehicles. Destroy them."
"GB_BB_SS_DSTRY1": "~a~~s~ are delivering a vehicle. Destroy it."
"GB_BB_SS_FLEFT": "The Organization VIP abandoned the work"
"GB_BB_SS_SDES": "You destroyed ~1~ vehicles for $~1~"
"GB_BB_SS_SDES1": "You destroyed 1 vehicle for $~1~"
"GB_BB_SS_SDESL": "You failed to destroy any vehicles"
"GB_BB_SS_SDESL1": "You failed to destroy the vehicle"
"GB_BB_SS_START": "Steal the vehicles"
"GB_BB_SS_START1": "Steal the vehicle"
"GB_BB_ST_START": "ASSET RECOVERY"
"GB_BB_T_DES": "~a~~s~ destroyed a vehicle."
"GB_BB_T_DLVR": "~a~~s~ delivered a vehicle."
"GB_BB_T_MDES": "A vehicle was destroyed."
"GB_BB_T_STL": "~a~~s~ has stolen a vehicle."
"GB_BB_T_UDES": "You destroyed a vehicle."
"GB_BB_T_UDLVR": "You delivered a vehicle."
"GB_BB_T_USTL": "You have stolen a vehicle."
"GB_BB_WARN": "The Cops have the vehicles under close surveillance. All members of your Organization will gain a Wanted Level when any vehicle is stolen, so plan and coordinate your movements."
"GB_BB_WARN1": "The Cops have the vehicle under close surveillance. You will gain a Wanted Level when the vehicle is stolen, so plan and coordinate your movements."
"GB_BC_ENDBRIBE": "Wanted Levels are unavoidable while on this VIP Challenge. Your cop bribe is no longer in effect."
"GB_BCUT_TICK0": "~a~ ~s~paid you a $~1~ ~s~cut."
"GB_BCUT_TICK1": "You paid ~a~ ~s~a $~1~ ~s~cut."
"GB_BECOME": "You are now the VIP of ~a~~s~"
"GB_BECOMEB": "You are now the President of ~a~~s~"
"GB_BECOMEC": "You are now the CEO of ~a~~s~"
"GB_BIGM_CJ_T": "Auto Buyout"
"GB_BIGM_FK_T": "Due Diligence"
"GB_BIGM_P2P_T": "Point to Point"
"GB_BIGM_PR_T": "Courier Service"
"GB_BIGM_SAL_T": "Salvage"
"GB_BIGM_SG_T": "Market Manipulation"
"GB_BIGUNLOAD_D": "WANTED: Crew to bust up a major arms deal and bring the shipment to a buyer. Not for the faint of heart. Cash on delivery."
"GB_BIGUNLOAD_T": "Gunrunning"
"GB_BIGUNLOAD_U": "GUNRUNNING"
"GB_BIKE_BLIP": "~BLIP_GANG_BIKE~"
"GB_BK_DMOBJ": "Take out ~a~."
"GB_BKR_RVL": "Other players in the session have been alerted to your activities. These players can now come after your MC to earn cash and RP."
"GB_BKR_RVLJ": "~a~ ~s~have started By the Pound. Steal the product ~a~ ~s~and deliver it to the drop-off to earn cash and RP."
"GB_BOAT_BLIP": "~BLIP_PLAYER_BOAT~"
"GB_BOSS": "VIP"
"GB_BOSS_INSIDE": "While you are inside, your Bodyguards will receive their regular proximity bonuses if they are in the same building as you."
"GB_BOSS_LC": "VIP"
"GB_BOSS_LEFT": "Your VIP has resigned. You are no longer a Bodyguard."
"GB_BOSS_LEFTC": "Your CEO has resigned. You are no longer an Associate."
"GB_BOSS_OPEN": "Hold ~INPUT_VEH_EXIT~ to enter the back seat of the vehicle."
"GB_BOSS_PRXHLP": "A Bodyguard has entered your proximity. While within it they will regularly receive ~1~RP in addition to gaining increased health regeneration and a boost to their skills."
"GB_BOSSB": "PRESIDENT"
"GB_BOSSBST": "Your VIP has become unavailable, you have been let go"
"GB_BOSSC": "CEO"
"GB_BOSSPRXHLPC": "An Associate has entered your proximity. While within it they will regularly receive ~1~RP in addition to gaining increased health regeneration and a boost to their skills."
"GB_BVB_KILL": "~a~ ~s~is the ~a~ ~s~of ~a~. ~s~Take them out."
"GB_BW_ENDBRIBE": "Wanted Levels are unavoidable while on this VIP Work. Your cop bribe is no longer in effect."
"GB_CEO_OPEN": "Hold ~INPUT_VEH_EXIT~ to open the door for your CEO."
"GB_CHAL_END": "CHALLENGE END"
"GB_CHAL_NEG": "Not enough players to participate in the challenge"
"GB_CHAL_OVER": "CHALLENGE OVER"
"GB_CM_BLIP": "Bonus Vehicle"
"GB_CM_HELP0": "The Criminal Mischief Challenge has started. Use biker melee on the most occupied vehicles while on a motorcycle to earn cash and RP."
"GB_CM_HELP1": "Points are awarded based on the class of vehicle hit by biker melee. High class or rare vehicles will earn more points."
"GB_CM_HELP2": "Use biker melee on the marked vehicle ~HUD_COLOUR_RED~~BLIP_BELLY_OF_THE_BEAST~~s~ while on a motorcycle to earn bonus points."
"GB_CM_HELP3": "Points are not awarded for hitting empty or player occupied vehicles."
"GB_CM_OBJ_BIKE": "Get on a motorcycle."
"GB_CM_OBJ_BM": "Use biker melee on the most vehicles."
"GB_CM_SS_BLEFT": "Your President disbanded the MC during the Criminal Mischief Challenge"
"GB_CM_SS_CWINm": "~a~~s~ won the Criminal Mischief Challenge with ~1~ points"
"GB_CM_SS_CWINs": "~a~~s~ won the Criminal Mischief Challenge with 1 point"
"GB_CM_SS_GEND": "The Criminal Mischief Challenge is now over"
"GB_CM_SS_GLEFT": "There are no Members left in your MC to take part in the Criminal Mischief Challenge"
"GB_CM_SS_NOWIN": "Nobody won the Criminal Mischief Challenge"
"GB_CM_SS_START": "Use biker melee on the most vehicles"
"GB_CM_SS_UWINm": "You won the Criminal Mischief Challenge with ~1~ points"
"GB_CM_SS_UWINs": "You won the Criminal Mischief Challenge with 1 point"
"GB_CM_ST_START": "Criminal Mischief"
"GB_CM_TIMER": "CLUB CHALLENGE END"
"GB_COLOR_TAKEN": "You have been assigned a new Organization color. Your previous color was assigned to another Organization in this session while you were away."
"GB_CONT_OVER": "BUY SPECIAL CARGO OVER"
"GB_CONT_TIC_a0": "~a~ ~s~delivered a Special Cargo shipment."
"GB_CONT_TIC_a1": "You delivered a Special Cargo shipment."
"GB_CONT_TIC_a2": "~a~ ~s~delivered the Special Cargo vehicle."
"GB_CONT_TIC_a3": "You delivered the Special Cargo vehicle."
"GB_CONT_TIC_b0": "~a~~s~ destroyed a Special Cargo shipment."
"GB_CONT_TIC_b1": "You destroyed a Special Cargo shipment."
"GB_CONT_TIC_b2": "You destroyed a Special Cargo vehicle."
"GB_CONT_TIC_b3": "~a~~s~ destroyed a Special Cargo vehicle."
"GB_CONT_TIC_c0": "~a~~s~ dropped a Special Cargo shipment."
"GB_CONT_TIC_c1": "You dropped a Special Cargo shipment."
"GB_CONT_TIC_c2": "~a~~s~ exited the Special Cargo vehicle."
"GB_CONT_TIC_c3": "You exited the Special Cargo vehicle."
"GB_CONT_TIC_d0": "~a~~s~ collected a Special Cargo shipment."
"GB_CONT_TIC_d1": "You collected a Special Cargo shipment."
"GB_CONT_TIC_d2": "~a~~s~ collected the Special Cargo vehicle."
"GB_CONT_TIC_d3": "You collected the Special Cargo vehicle."
"GB_CONT_TICK_S": "~a~ ~s~sold a Special Cargo shipment."
"GB_CONT_WIN": "CARGO DELIVERED"
"GB_COUT_ATM": "ATM"
"GB_COUT_BMS_00": "Steal the most cash from ATMs"
"GB_COUT_BMS_01": "You won Cashing Out by stealing $~1~"
"GB_COUT_BMS_02": "~a~ ~s~won Cashing Out by stealing $~1~"
"GB_COUT_BMS_03": "No cash was stolen"
"GB_COUT_BMT_00": "CASHING OUT"
"GB_COUT_HP_00": "The Cashing Out Challenge has started. Compete against your Organization to steal the most cash from ATMs ~HUD_COLOUR_GREEN~~BLIP_CASH_PICKUP~~s~ to earn cash and RP."
"GB_COUT_HP_01": "Press ~INPUT_CONTEXT~ to hack the ATM."
"GB_COUT_HP_02": "When you die, some of your stolen cash is lost. Try to stay alive to maximize your score."
"GB_COUT_HP_03": "Each ATM is capable of detecting a security breach. The longer it takes you to hack, the more likely the cops will be alerted to your activities."
"GB_COUT_HP_04": "Another member of your Organization has hacked this ATM."
"GB_COUT_OT_00": "Get to an ~g~ATM.~s~"
"GB_COUT_OT_01": "Hack the ~g~ATM ~s~and steal the cash."
"GB_COUT_OT_02": "Get to another ~g~ATM.~s~"
"GB_COUT_TICK_00": "You stole $~1~ from the ATM."
"GB_COUT_TICK_01": "~a~ ~s~stole $~1~ from an ATM."
"GB_COUT_TICK_02": "You dropped $~1~."
"GB_COUT_TICK_03": "~a~ ~s~was killed and dropped $~1~."
"GB_DA_BLIP": "Gang Member"
"GB_DA_HELP0": "The Hit and Ride Challenge has started. Perform the most driveby kills on gang members ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ while on a motorcycle to earn cash and RP."
"GB_DA_HELP1": "Kills not on a motorcycle do not count towards your score."
"GB_DA_HELP2": "Kills with a vehicle do not count towards your score."
"GB_DA_HELP3": "Killing civilians will lower your score."
"GB_DA_HELP4": "Kills performed while not on a motorcycle will not be counted."
"GB_DA_HELP5": "Kills performed using bike melee will earn you double. Hold ~INPUT_VEH_MELEE_HOLD~ and tap ~INPUT_VEH_MELEE_LEFT~/~INPUT_VEH_MELEE_RIGHT~ to melee in either direction while on a bike."
"GB_DA_OBJ_BIKE": "Get on a motorcycle."
"GB_DA_OBJ_KILL": "Perform the most driveby kills on ~HUD_COLOUR_RED~gang members.~s~"
"GB_DA_SS_BLEFT": "Your President disbanded the MC during the Hit and Ride Challenge"
"GB_DA_SS_CWINm": "~a~~s~ won the Hit and Ride Challenge with ~1~ kills"
"GB_DA_SS_CWINs": "~a~~s~ won the Hit and Ride Challenge with 1 kill"
"GB_DA_SS_GEND": "The Hit and Ride Challenge is now over"
"GB_DA_SS_GLEFT": "There are no Members left in your MC to take part in the Hit and Ride Challenge"
"GB_DA_SS_NOWIN": "Nobody won the Hit and Ride Challenge"
"GB_DA_SS_START": "Perform the most driveby kills on gang members"
"GB_DA_SS_UWINm": "You won the Hit and Ride Challenge with ~1~ kills"
"GB_DA_SS_UWINs": "You won the Hit and Ride Challenge with 1 kill"
"GB_DA_ST_START": "Hit and Ride"
"GB_DA_TIMER": "CLUB CHALLENGE END"
"GB_DIS_BLFa": "VIP LEFT"
"GB_DIS_BLFaB": "PRESIDENT LEFT"
"GB_DIS_BLFaC": "CEO LEFT"
"GB_DIS_BLFTb": "You are no longer a member of ~a~~s~. The VIP Work is over."
"GB_DIS_BLFTc": "You are no longer a member of ~a~~s~. The VIP Challenge is over."
"GB_DIS_BLFTcB": "You are no longer a member of ~a~~s~. The Club Challenge is over."
"GB_DIS_BLFTd": "Your VIP is using Spectate Player. You have been let go."
"GB_DIS_GLFa": "BODYGUARD LEFT"
"GB_DIS_GLFaB": "MEMBER LEFT"
"GB_DIS_GLFaC": "ASSOCIATE LEFT"
"GB_DIS_GLFTb": "Bodyguard ~a~ has left the session. They have been let go."
"GB_DIS_GLFTc": "Bodyguard ~a~ has launched a Job without you. They have been let go."
"GB_DISBAND": "DISBANDED"
"GB_DISBLFTbB": "You are no longer a member of ~a~~s~. The Club activity is over."
"GB_DISBLFTbC": "You are no longer a member of ~a~~s~. The CEO Work is over."
"GB_DISGLFTbB": "Member ~a~ has left the session. They have been let go."
"GB_DISGLFTbC": "Associate ~a~ has left the session. They have been let go."
"GB_DISGLFTcB": "Member ~a~ has launched a Job without you. They have been let go."
"GB_DISGLFTcC": "Associate ~a~ has launched a Job without you. They have been let go."
"GB_DPAD_AIR": "Airfreight"
"GB_DPAD_BBUY": "Resupply"
"GB_DPAD_BDEF": "Biker Defend"
"GB_DPAD_BMFD": "Marked For Death"
"GB_DPAD_BSEL": "Biker Sell"
"GB_DPAD_BSET": "Business Setup"
"GB_DPAD_BUY": "Buy Special Cargo"
"GB_DPAD_CASH": "Cashing Out"
"GB_DPAD_DEF": "Defend Special Cargo"
"GB_DPAD_FRA": "Haulage"
"GB_DPAD_GFH": "Guns For Hire"
"GB_DPAD_HEAD": "Headhunter"
"GB_DPAD_JB": "Jailbreak"
"GB_DPAD_SAL": "Salvage"
"GB_DPAD_SELL": "Sell Special Cargo"
"GB_DTH_DEDC0": "Your VIP has died once since you were last paid. Your new pay rate is $~1~."
"GB_DTH_DEDC1": "Your VIP has died ~1~ times since you were last paid. Your new pay rate is $~1~."
"GB_DTHDEDC0C": "Your CEO has died once since you were last paid. Your new pay rate is $~1~."
"GB_DTHDEDC1C": "Your CEO has died ~1~ times since you were last paid. Your new pay rate is $~1~."
"GB_EMERDISa": "Your are no longer part of an Organization. VIP features are temporarily unavailable."
"GB_EMERDISb": "VIP features are temporarily unavailable."
"GB_ESELL_DH": "Selling smaller shipments of Special Cargo will delay your tracker from pinging a signal map wide allowing you to remain undetected for longer."
"GB_ESELLALL": "Buyers only accept complete shipments; if a delivery vehicle is destroyed during a sale the amount of stock it is currently holding will be lost. Any remaining stock will be automatically returned to the warehouse."
"GB_ESELLDIS": "You did not complete your last Special Cargo sale. Most of your stock has been recovered and returned it to your warehouse less a few crates as a penalty. Complete all sales to prevent this from happening."
"GB_EV_GA_UI": "Gang Attacks are suppressed when on VIP/CEO/MC work."
"GB_FDKP_CASHPICK": "You collected a package. Each package will contain $~1~ ~s~more than the last."
"GB_FDKP_CREPAC": "Another package has been dropped."
"GB_FDKP_CREPAC2": "Final package has been dropped."
"GB_FDKP_GO3": "Find and collect the hidden package"
"GB_FDKP_HELP1": "Search the ~y~area~s~ to find the hidden package."
"GB_FDKP_HELP1b": "The package emits a tone that can be heard the closer you are to it."
"GB_FDKP_HELP1c": "You can use the Trackify App on your cellphone to find the hidden package."
"GB_FDKP_HELP2": "The ~y~hidden package~s~ is now blipped. Get to it before time runs out"
"GB_FDKP_HELP3": "Find the new package in the ~y~area~s~."
"GB_FDKP_HELP4": "Find final package in the ~y~area~s~."
"GB_FDKP_SETUP": "The Due Diligence Challenge has started. Search the area ~BLIP_FINDERS_KEEPERS~ and compete against your Organization to find the most hidden packages to earn cash and RP."
"GB_FG_CAB_BLIP": "Truck Cab"
"GB_FG_GOODS_BLIP": "Haulage"
"GB_FG_GT_DLVR1": "Deliver the trailer to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GB_FG_GT_DLVR2": "Help ~a~~s~ deliver the trailer to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GB_FG_GT_GCNKT": "Connect to the ~HUD_COLOUR_BLUE~trailer.~s~"
"GB_FG_GT_GOTO": "Go to ~a~"
"GB_FG_GT_RCNKT": "Connect to the ~HUD_COLOUR_RED~trailer.~s~"
"GB_FG_GT_STL1": "~a~~s~ have stolen the ~HUD_COLOUR_RED~trailer.~s~ Steal it back."
"GB_FG_GT_STL2": "~a~~s~ has stolen the ~HUD_COLOUR_RED~trailer.~s~ Steal it back."
"GB_FG_GT_STL3": "~a~~s~ are delivering a ~HUD_COLOUR_RED~trailer~s~ of goods. Steal it."
"GB_FG_GT_STL4": "~a~~s~ is delivering a ~HUD_COLOUR_RED~trailer~s~ of goods. Steal it."
"GB_FG_H_ALERT": "Other players in session have been alerted to your activities. These players can now come after the goods to earn cash and RP."
"GB_FG_H_BSTART": "You have started Haulage. Collect the trailer and deliver it to the drop-off to earn cash and RP."
"GB_FG_H_GHAULR": "Additional truck cabs ~HUD_COLOUR_BLUE~~BLIP_TRUCK~~s~ around the map can also connect to the trailer and be used to deliver it."
"GB_FG_H_GSTART": "Your CEO has started Haulage. Collect the trailer and deliver it to the drop-off to earn cash and RP."
"GB_FG_H_GWARP": "The trailer ~HUD_COLOUR_BLUE~~BLIP_TRAILER~~s~ has been moved to a more suitable location."
"GB_FG_H_PHANT": "The truck cab ~HUD_COLOUR_BLUE~~BLIP_TRUCK~~s~ nearby can be used to connect to the trailer and deliver it."
"GB_FG_H_RHAULR": "The truck cabs ~HUD_COLOUR_BLUE~~BLIP_TRUCK~~s~ around the map can connect to the trailer and be used to deliver it."
"GB_FG_H_RSTART": "~a~~s~ have started Haulage. Steal the trailer ~HUD_COLOUR_RED~~BLIP_TRAILER~~s~ and deliver it to the drop-off to earn cash and RP."
"GB_FG_H_RWARP": "The trailer ~HUD_COLOUR_RED~~BLIP_TRAILER~~s~ has been moved to a more suitable location."
"GB_FG_H_STEAL": "Connect to the trailer using a truck, or other means, and deliver it to the drop-off to win."
"GB_FG_LOC_0": "the ~HUD_COLOUR_YELLOW~CNT Building.~s~"
"GB_FG_LOC_1": "the ~HUD_COLOUR_YELLOW~Power Station.~s~"
"GB_FG_LOC_2": "the ~HUD_COLOUR_YELLOW~Maze Bank Arena.~s~"
"GB_FG_LOC_3": "the ~HUD_COLOUR_YELLOW~Construction Site.~s~"
"GB_FG_LOC_4": "~HUD_COLOUR_YELLOW~Covington Engineering Services.~s~"
"GB_FG_LOC_5": "the ~HUD_COLOUR_YELLOW~Limited Gasoline Station.~s~"
"GB_FG_LOC_6": "the ~HUD_COLOUR_YELLOW~You Tool DIY Store.~s~"
"GB_FG_LOC_7": "the ~HUD_COLOUR_YELLOW~Harmony Storage Yard.~s~"
"GB_FG_LOC_8": "the ~HUD_COLOUR_YELLOW~Ron Gas Station.~s~"
"GB_FG_LOC_9": "the ~HUD_COLOUR_YELLOW~Bayview Lodge.~s~"
"GB_FG_SMS_0": "We need you to take care of some delicate cargo for one of our exporters. Take possession of the goods and get them to the drop off in one piece. This is a valuable contract, so expect competition."
"GB_FG_SS_DLVRD": "~a~~s~ delivered the trailer"
"GB_FG_SS_DSTRY": "The trailer was destroyed"
"GB_FG_SS_GSTART": "Deliver the trailer"
"GB_FG_SS_RSTART": "~a~~s~ are delivering a trailer. Steal it."
"GB_FG_SS_TIME": "~a~~s~ failed to deliver the trailer in time"
"GB_FG_SS_UDLVRD": "You delivered the trailer"
"GB_FG_SS_VLEFT": "The CEO delivering the trailer abandoned the work"
"GB_FG_ST_END": "VIP WORK OVER"
"GB_FG_ST_START": "HAULAGE"
"GB_FG_T_DLVR": "~a~~s~ delivered the trailer."
"GB_FG_T_HOOK": "~a~~s~ is transporting the trailer."
"GB_FG_T_UDLVR": "You delivered the trailer."
"GB_FG_T_UHOOK": "You are transporting the trailer."
"GB_FG_T_UNHOOK": "~a~~s~ lost the trailer."
"GB_FG_T_UUNHOOK": "You lost the trailer."
"GB_FMEVENT_HIDE": "You can hide Freemode Events using the Hide Options in the Interaction Menu to focus your efforts on VIP Work."
"GB_GOON": "BODYGUARD"
"GB_GOON_INSIDE": "While your VIP is inside, you will receive your regular proximity bonuses if you are in the same building as them."
"GB_GOON_OPEN": "Hold ~INPUT_VEH_EXIT~ to open the door for your VIP."
"GB_GOON_PROX": "VIP Proximity Bonus +~1~RP"
"GB_GOON_PROXC": "CEO Proximity Bonus +~1~RP"
"GB_GOON_PRXHLP": "While within your VIP's proximity, displayed as a circle in your Organization color, you will regularly receive ~1~RP in addition to gaining increased health regeneration and a boost to your skills."
"GB_GOONC": "ASSOCIATE"
"GB_GOONINSIDEC": "While your CEO is inside, you will receive your regular proximity bonuses if you are in the same building as them."
"GB_GOONJOINED": "~a~ joined ~a~~s~ as a Bodyguard."
"GB_GOONLEFT": "~a~ quit ~a~~s~ as a Bodyguard."
"GB_GOONLEFTb": "You quit ~a~~s~ as a Bodyguard"
"GB_GOONLEFTc": "You quit ~a~~s~ for pastures new"
"GB_GOONLEFTd": "~a~ quit ~a~~s~ as an Associate."
"GB_GOONPRXHLPC": "While within your CEO's proximity, displayed as a circle in your Organization color, you will regularly receive ~1~RP in addition to gaining increased health regeneration and a boost to your skills."
"GB_GOONREMOV": "~a~ was removed from ~a~~s~ as an Associate for causing trouble."
"GB_GOT_GPAY": "SecuroServ has paid you $~1~ for being a Bodyguard."
"GB_GOT_GPAYC": "SecuroServ has paid you $~1~ for being an Associate."
"GB_GOT_GPAYS": "You earned an additional wage payment of $~1~ for helping your CEO sell Special Cargo."
"GB_GOT_GPAYSIE": "You earned an additional wage payment of $~1~ for helping your CEO sell Vehicle Cargo."
"GB_GOTGPAYSIEH": "You earned an additional wage payment for helping your CEO export Vehicle Cargo."
"GB_GOUTFIT_1": "Your VIP has changed your outfit style. You will wear this outfit until your VIP selects another style or you are no longer in their service."
"GB_GOUTFIT_1C": "Your CEO has changed your outfit style. You will wear this outfit until your CEO selects another style or you are no longer in their service."
"GB_GOUTFIT_1P": "Your President has changed your outfit style. You will wear this outfit until your President selects another style or you are no longer in their motorcycle club."
"GB_GOUTFIT_2": "Your VIP no longer requires you to wear a uniform. Your previously selected clothing has been returned."
"GB_GOUTFIT_2C": "Your CEO no longer requires you to wear a uniform. Your previously selected clothing has been returned."
"GB_GOUTFIT_2P": "Your President no longer requires you to wear an outfit. Your previously selected clothing has been returned."
"GB_GVWMT": "~a~ ~s~has repeatedly passed a Wanted Level to the rest of the Organization. You can Dismiss or Terminate any unmanageable Bodyguards from the Management section of the SecuroServ VIP menu"
"GB_HELI_BLIP": "~BLIP_HELICOPTER~"
"GB_HELP_BGP": "Your Bodyguard has paid you. ~1~% of the money Bodyguards earn in Freemode Events and other Freemode activities will go to their VIP minus a ~1~% cut to SecuroServ."
"GB_HELP_BGPC": "Your Associate has paid you. ~1~% of the money Associates earn in Freemode Events and other Freemode activities will go to their CEO minus a ~1~% cut to SecuroServ."
"GB_HELP_GPB": "You have paid your VIP. ~1~% of the money Bodyguards earn in Freemode Events and other Freemode activities will go to their VIP minus a ~1~% cut to SecuroServ."
"GB_HELP_GPBC": "You have paid your CEO. ~1~% of the money Associates earn in Freemode Events and other Freemode activities will go to their CEO minus a ~1~% cut to SecuroServ."
"GB_HELP_MC_FHE": "Hold formation to unlock an additional Health bonus. This will replenish your health, armor, and repair your vehicle."
"GB_HELP_PA_FHE": "Hold formation to unlock an additional Health bonus. This will replenish your health, armor and repair your airplane."
"GB_HLP_WRP": "The briefcase will be dropped if you climb aboard a Yacht."
"GB_HTB_BLIP0": "Executive Search Trigger"
"GB_HTB_BLIP1": "Executive Search"
"GB_HTB_BLP": "~BLIP_HUNT_THE_BOSS~"
"GB_HTB_BMS0": "Find the VIP of ~a~~s~ and take them out"
"GB_HTB_BMS1": "Protect your VIP"
"GB_HTB_BMS2": "Survive until the time runs out"
"GB_HTB_BMS3": "You killed the target VIP ~a~~s~"
"GB_HTB_BMS4": "~a~~s~ successfully found and killed the wanted VIP"
"GB_HTB_BMS5": "The VIP survived the search"
"GB_HTB_BMS6": "The VIP has left"
"GB_HTB_BMS7": "You were taken out by ~a~~s~"
"GB_HTB_BMS8": "You were taken out by fellow ~a~~s~ member ~a~~s~"
"GB_HTB_BMS9": "You survived the search"
"GB_HTB_BMS10": "Your VIP survived the search"
"GB_HTB_BMS11": "You left the area before the time was up"
"GB_HTB_BMS12": "Your VIP left the area before the time was up"
"GB_HTB_BMS13": "The VIP left the hideout area before the time was up"
"GB_HTB_BMS14": "You killed your VIP"
"GB_HTB_BMS15": "You failed to enter the hide-out zone in time"
"GB_HTB_BMS16": "~a~~s~ killed their own VIP"
"GB_HTB_BMT0": "EXECUTIVE SEARCH"
"GB_HTB_HB0": "You have started Executive Search. Enter the area ~a~~s~ and survive to earn cash and RP."
"GB_HTB_HELP2": "There is a wanted VIP on the loose somewhere in the countryside. Head over to the indicated location on your map to begin searching."
"GB_HTB_HELP3": "Your VIP is wanted for unspecified crimes, and is currently hiding out in the indicated area on your map. Do whatever you can to throw any search parties off the VIP's scent."
"GB_HTB_HELP4": "You are now visible to all players, return to the hideout area immediately to return to hiding. Failure to do so will result in a loss."
"GB_HTB_HELP5": "The search has begun, try to stay hidden until the time runs out!"
"GB_HTB_HELP7": "Keep moving or you will become visible on the Radar to other players. When visible, your Radar arrow will turn red."
"GB_HTB_HELP8": "If the wanted VIP remains idle for too long, they will appear on the radar for a short period of time."
"GB_HTB_HG0": "Your VIP has started Executive Search. Enter the area ~a~~s~ and protect them to earn cash and RP."
"GB_HTB_HR0": "~a~~s~ have started Executive Search. Search the area ~a~~s~ and take out their VIP to earn cash and RP."
"GB_HTB_HR1": "~a~~s~ have started Executive Search. Search the area and take out their VIP to earn cash and RP."
"GB_HTB_OT1": "Stay hidden in the search area."
"GB_HTB_OT2": "Your ~a~~s~ is being hunted. Protect them."
"GB_HTB_OT3": "~a~~s~ is the target ~a~~s~. Take them out."
"GB_HTB_OT4": "Return to the search area."
"GB_HTB_TICK0": "~a~ eliminated the wanted VIP."
"GB_HTB_TICK1": "The wanted VIP left the area before time was up."
"GB_HTB_TICK2": "The wanted VIP managed to survive the search."
"GB_HTB_TM2": "TIME"
"GB_HUDSAFEUNLOAD": "Drop-off"
"GB_HUDUNLOADCAT2": "CASES LOADED"
"GB_HUDUNLOADCRAT": "CASES LOADED"
"GB_HUSTEALBIKE2": "MOTORCYCLES"
"GB_ILEFT": "You are no longer a member of ~a~~s~"
"GB_INFO_LFG": "There are players looking for work as Bodyguards in this session."
"GB_INFO_MC_L": "There are players looking to join a MC in this session."
"GB_INTTXT_BOB0": "Contract Alert: A client's son is being harassed by the police for routine college-age experimentation. Recover his cars in Vespucci before the authorities can perform a thorough search, and deliver them to a safe location."
"GB_INTTXT_BOB1": "Contract Alert: A client of ours is having trouble resolving a dispute with the IRS. Please can you recover her recently seized sports cars from La Mesa and deliver them to our safe location."
"GB_INTTXT_BOB2": "Contract Alert: Police in Mission Row are holding two cars that have not yet been linked to a string of major crimes in the Southern San Andreas area. Please recover them and deliver to our safe location before the erroneous connection is made."
"GB_INTTXT_BOB3": "Contract Alert: A client experiencing unfair scrutiny from Internal Revenue had two classic cars seized. Organize for their removal from the Police Station in Vinewood, and delivery in one piece."
"GB_INTTXT_BOB4": "Contract Alert: The Sandy Shores police are holding quad bikes which may or may not have been used by our clients in operations in and around Blaine County. Recover them from the Station and return to one of our safe locations."
"GB_INTTXT_BOB5": "Contract Alert: Motorcycles being held as evidence in a major crime case might implicate our totally innocent client. Recover the evidence and return it to us so we can prevent this misunderstanding."
"GB_INTTXT_HBB": "THREAT WARNING: Your life is in danger. Please lie low and let the Bodyguards in your Protection Detail do their work."
"GB_INTTXT_HBG": "THREAT WARNING: Your VIP is in danger. Protect them at all costs, and remember - your pay check is on the line."
"GB_INTTXT_SS": "No time to waste. Find and collect each package before your competition. Each is fitted with a transponder emitting an undisclosed frequency. Hack the network to gain the frequency and find each location."
"GB_INTTXT_YA": "As requested, your Yacht is about to undergo a full "piracy prevention" safety check. Please stand by for attack."
"GB_INTTXT_YA_2": "Your VIP has requested a full "piracy prevention" safety check. Please stand by for attack."
"GB_ITERM": "You have been marked for termination"
"GB_JOINED": "~a~ ~s~is now your Bodyguard"
"GB_JOINED2": "~a~ ~s~and ~a~ ~s~are now your Bodyguards"
"GB_JOINED2C": "~a~ ~s~and ~a~ ~s~are now your Associates"
"GB_JOINED3": "~a~, ~a~, ~s~and ~a~ ~s~are now your Bodyguards"
"GB_JOINED3C": "~a~, ~a~, ~s~and ~a~ ~s~are now your Associates"
"GB_JOINEDC": "~a~ ~s~is now your Associate"
"GB_JOINMC": "~a~ ~s~has joined your MC"
"GB_JOINMC2": "~a~ ~s~and ~a~ ~s~have joined your MC"
"GB_JOINMC3": "~a~, ~a~, ~s~and others have joined your MC"
"GB_LBD_HELP": "Press ~INPUT_MULTIPLAYER_INFO~ to show the VIP Challenge leaderboard."
"GB_LBD_HELPW": "Press ~INPUT_MULTIPLAYER_INFO~ to show the VIP Work leaderboard."
"GB_LIMO": "VIP Vehicle"
"GB_LIMO_BLIP": "~BLIP_TURRETED_LIMO~"
"GB_LIMO_DEL": "Your vehicle ~a~~s~ has been delivered."
"GB_LIMOC": "CEO Vehicle"
"GB_NEWBOSS": "You are now a member of ~a~~s~"
"GB_NEWGOON": "NEW BODYGUARD"
"GB_NEWGOONC": "NEW ASSOCIATE"
"GB_NEWGOONCS": "NEW ASSOCIATES"
"GB_NEWGOONS": "NEW BODYGUARDS"
"GB_NEWMEMB": "You are now a member of ~a~~s~"
"GB_NEWNM": "Your VIP changed the name of your Organization to ~a~.~s~"
"GB_NEWNMMC": "Your President changed the name of your MC to ~a~.~s~"
"GB_NEWPROS": "NEW PROSPECTS"
"GB_NOA_LIMO": "You do not have access to this vehicle."
"GB_NOLONGER": "You are no longer a VIP"
"GB_NOLONGERC": "You are no longer a CEO"
"GB_NOPRES": "You are no longer President of a Motorcycle Club"
"GB_NOROOM": "~a~ cannot accept any more Bodyguards just now."
"GB_NOROOMC": "~a~ cannot accept any more Associates just now."
"GB_NOROOMMC": "~a~ cannot accept any more Members just now."
"GB_NPROSPECT": "NEW PROSPECT"
"GB_OTR_BCK2BKE": "Get back on your ~HUD_COLOUR_BLUE~motorcycle~s~ to continue taking part in the Challenge."
"GB_OTR_HLATE": "You have joined the On The Run Challenge after it started. You must participate from the beginning in order to take part."
"GB_OTR_HYACHT": "Yachts are off limits during the On The Run Challenge. You will not be able to compete if you are on it."
"GB_OTR_KOTIMER5": "KNOCKED OUT"
"GB_OTR_REMOUT": "~a~~s~ has been knocked out of the On The Run Challenge."
"GB_OTR_SKNOCK": "You were knocked out of the On The Run Challenge"
"GB_OTR_SKNOCKBK": "Your bike was destroyed. You were knocked out of the On The Run Challenge."
"GB_OTR_SLOST": "~a~~s~ won the On The Run Challenge"
"GB_OTR_SLOST2": "~a~~s~ and ~a~~s~ tied to win the On The Run Challenge"
"GB_OTR_SLOST3": "~a~~s~, ~a~~s~ and ~a~~s~ tied to win the On The Run Challenge"
"GB_OTR_SNOWIN": "Nobody won the On The Run Challenge"
"GB_OTR_SSTART": "Survive the longest with a wanted level while on your bike"
"GB_OTR_START": "The On The Run Challenge has started. Compete against your Motorcycle Club to survive the longest on your bike with a wanted level to earn cash and RP."
"GB_OTR_STIE": "You tied with ~a~~s~ to win the On The Run Challenge"
"GB_OTR_STIE2": "You tied with ~a~~s~ and ~a~~s~ to win the On The Run Challenge"
"GB_OTR_STIE3": "You tied with ~a~~s~, ~a~~s~ and ~a~~s~ to win the On The Run Challenge"
"GB_OTR_STIEOTHR": "Other members of your Motorcycle Club tied to win the On The Run Challenge"
"GB_OTR_STIEREST": "The rest of your Motorcycle Club tied to win the On The Run Challenge"
"GB_OTR_STIEUOT": "You tied with other members of your Motorcycle Club to win the On The Run Challenge"
"GB_OTR_STIEURST": "You tied with the rest of your Motorcycle Club to win the On The Run Challenge"
"GB_OTR_SURVIVE": "Survive the longest with a wanted level while on your bike."
"GB_OTR_SWON": "You won the On The Run Challenge"
"GB_OTR_TSTART": "ON THE RUN"
"GB_P2P_DEST": "Destination"
"GB_P2P_GO2": "Race the rest of ~a~~s~"
"GB_P2P_GOD1": "Race to the ~y~destination."
"GB_P2P_GOD2": "Select a race destination from the Map."
"GB_P2P_GOD3": "Wait for your VIP to select a race destination."
"GB_P2P_HT0": "The Point to Point Challenge is about to start. Compete against the rest of your Organization to reach the race destination first to earn cash and RP."
"GB_P2P_HT2": "The race destination is shown on the Radar at ~HUD_COLOUR_YELLOW~~BLIP_TRACE_RACEFLAG~~s~"
"GB_P2P_LOS2": "You failed to reach the destination first"
"GB_P2P_LOS3": "~a~ ~s~failed to reach the destination"
"GB_P2P_LOS4": "~a~ ~s~won the Point to Point Challenge"
"GB_P2P_WIN3": "You won the Point to Point Challenge"
"GB_P2P_WT0": "~a~ got to the destination first."
"GB_PICK_D": "PICK DESTINATION"
"GB_PIM_BRIBE": "BRIBE AUTHORITIES"
"GB_PIM_GHOST": "GHOST ORGANIZATION"
"GB_POACHED": "POACHED"
"GB_POW_RVLJ": "~a~ ~s~have started P.O.W. Kill the target ~a~ ~s~to earn cash and RP."
"GB_PR_BLIP_GEN": "Protection Money"
"GB_PR_BMS0": "Collect and deliver protection money"
"GB_PR_BMS2": "You won Courier Service by delivering $~1~"
"GB_PR_BMS3": "You and ~a~ ~s~won Courier Service by delivering $~1~"
"GB_PR_BMS4": "~a~ ~s~won Courier Service by delivering $~1~"
"GB_PR_BMS4b": "~a~ ~s~and ~a~ ~s~won Courier Service by delivering $~1~"
"GB_PR_BMS5": "No protection money was delivered"
"GB_PR_BMS6": "Your VIP has left the session"
"GB_PR_HELP1": "The Courier Service Challenge has started. Compete against your Organization to deliver the most protection money ~HUD_COLOUR_GREEN~~BLIP_DEAD_DROP~ ~s~to earn cash and RP."
"GB_PR_HELP2": "You have collected a bag but the cops are on to you. Get to the drop off as quickly as possible to avoid losing cash as you escape."
"GB_PR_HELP3": "Deliver more protection money than other members of your Organization to win."
"GB_PR_HELP4": "You successfully delivered your cash. The cops are no longer after you as you are no longer carrying any protection money."
"GB_PR_HELP5": "You will drop some of your held cash at a consistent rate whilst flying in a helicopter or plane."
"GB_PR_HELP6": "The Combined Total tracks the total score for your Organization. In the Courier Service Challenge the total money safely delivered will be the bonus for the winning player."
"GB_PR_OT0": "Collect a bag of ~HUD_COLOUR_GREEN~protection money.~s~"
"GB_PR_OT1": "Deliver the bag to the ~HUD_COLOUR_YELLOW~drop off.~s~"
"GB_PR_OT2": "Wait for the other members of ~a~ ~s~to deliver their bags."
"GB_PR_TCK0": "You collected a bag of protection money."
"GB_PR_TCK1": "~a~ ~s~collected a bag of protection money."
"GB_PR_TCK2": "You delivered $~1~."
"GB_PR_TCK3": "~a~ ~s~delivered $~1~."
"GB_PRES_LEFT": "Your MC has been disbanded. You are free to start your own MC."
"GB_PRIV_REVOKED": "The maximum number of VIPs, CEOs and Club Presidents has already been reached in this session. Your privileges have been removed."
"GB_PROSJOINED": "~a~ joined ~a~~s~ as a Prospect."
"GB_PROSPECT": "PROSPECT"
"GB_QUIT": "YOU QUIT"
"GB_REACTIVATE": "Your CEO contract has expired, use the SecuroServ option in the Interaction Menu or press ~INPUT_CONTEXT~ to renew it now."
"GB_RECLAIM": "SecuroServ is reclaiming this vehicle."
"GB_REMOVED": "You have been removed from ~a~~s~ for destroying the Special Cargo"
"GB_REMPROMPT": "Associate ~a~ destroyed your Special Cargo shipment. Press ~INPUT_CONTEXT~ to kick them from your Organization and remove their SecuroServ privileges for a short time."
"GB_REMTEXT": "SecuroServ have terminated your contract for destroying your CEO's Special Cargo shipment. You have been temporarily blacklisted from membership of any SecuroServ organization."
"GB_REST_ACC": "An Organization"
"GB_REST_ACCM": "Motorcycle Club"
"GB_ROLE_EN": "You are now Enforcer of ~a~~s~"
"GB_ROLE_EN_U": "ENFORCER"
"GB_ROLE_PR": "You are now a Prospect for ~a~~s~"
"GB_ROLE_PR_U": "PROSPECT"
"GB_ROLE_RC": "You are now Road Captain of ~a~~s~"
"GB_ROLE_RC_U": "ROAD CAPTAIN"
"GB_ROLE_SAA": "You are now Sergeant-at-Arms of ~a~~s~"
"GB_ROLE_SAA_U": "SERGEANT-AT-ARMS"
"GB_ROLE_VP": "You are now Vice President of ~a~~s~"
"GB_ROLE_VP_U": "VICE PRESIDENT"
"GB_RVLBSSJND": "The VIP ~a~ ~s~has entered the session."
"GB_SACKED": "You have been dismissed by your VIP"
"GB_SACKEDC": "You have been dismissed by your CEO"
"GB_SAL_CASHPICK": "Each checkpoint will contain $~1~ ~s~more than the last."
"GB_SAL_GO1b": "Salvage"
"GB_SAL_HELP1": "Salvage the ~y~checkpoints~s~."
"GB_SAL_HELP1b": "Collect rebreathers ~HUD_COLOUR_GREEN~~BLIP_OBJECTIVE~~s~ for more oxygen."
"GB_SAL_HELP2": "Enter the ~y~salvage area~s~."
"GB_SAL_HELP4": "Salvage the final ~y~Checkpoint~s~."
"GB_SAL_HELP5": "Salvage the checkpoints~s~"
"GB_SAL_HELP6": "Seasharks ~BLIP_SEASHARK~~s~ on the shore nearby can be used to reach the Salvage area."
"GB_SAL_SETUP": "The Salvage Challenge has started. Enter the salvage area ~HUD_COLOUR_YELLOW~~BLIP_FINDERS_KEEPERS~~s~ and compete against your Organization to collect most checkpoints for cash and RP."
"GB_SELL_BM_01": "SELL SPECIAL CARGO"
"GB_SELL_BM_02": "Enter the truck"
"GB_SELL_BM_02b": "Enter a truck"
"GB_SELL_BM_03": "You successfully delivered the Special Cargo"
"GB_SELL_BM_04": "You failed to deliver the Special Cargo"
"GB_SELL_BM_06": "Enter the plane"
"GB_SELL_BM_06b": "Enter a plane"
"GB_SELL_BM_07": "Enter the boat"
"GB_SELL_BM_08": "~1~ Special Cargo crate destroyed"
"GB_SELL_BM_08p": "~1~ Special Cargo crates destroyed"
"GB_SELL_BM_09": "~1~ Special Cargo crate lost"
"GB_SELL_BM_09p": "~1~ Special Cargo crates lost"
"GB_SELL_BM_10": "~1~ Special Item destroyed"
"GB_SELL_BM_10p": "~1~ Special Items destroyed"
"GB_SELL_TICK_1": "~1~ out of ~1~ crates returned to the warehouse."
"GB_SELL_TICK_2": "All Special Cargo in transit lost. No crates were returned to the warehouse."
"GB_SELL_TICK_3": "All Special Items in transit were lost. No Special Items were returned to the warehouse."
"GB_SELL_TICK_4": "~a~ ~s~Special Cargo is now visible to all players in session."
"GB_SFS_AIRCRAFT": "Exit the aircraft to continue taking part in the Challenge."
"GB_SFS_HLATE": "You have joined the Most Wanted Challenge after it started. You must participate from the beginning in order to take part."
"GB_SFS_HYACHT": "Yachts are off limits during the Most Wanted Challenge. You will not be able to compete if you are on it."
"GB_SFS_KOTIMER": "RETURN OUTSIDE"
"GB_SFS_KOTIMER1": "LEAVE YACHT"
"GB_SFS_KOTIMER2": "EXIT AIRCRAFT"
"GB_SFS_KOTIMER3": "EXIT SUBMARINE"
"GB_SFS_KOTIMER4": "EXIT PARACHUTE"
"GB_SFS_PARA": "Exit the parachute to continue taking part in the Challenge."
"GB_SFS_REMOUT": "~a~~s~ has been knocked out of the Most Wanted Challenge."
"GB_SFS_RETURN": "Return outside to continue taking part in the Challenge."
"GB_SFS_SKNOCK": "You were knocked out of the Most Wanted Challenge"
"GB_SFS_SLOST": "~a~~s~ won the Most Wanted Challenge"
"GB_SFS_SLOST2": "~a~~s~ and ~a~~s~ tied to win the Most Wanted Challenge"
"GB_SFS_SLOST3": "~a~~s~, ~a~~s~ and ~a~~s~ tied to win the Most Wanted Challenge"
"GB_SFS_SNOWIN": "Nobody won the Most Wanted Challenge"
"GB_SFS_SRVTIME": "TIME SURVIVED"
"GB_SFS_SSTART": "Survive the longest with a wanted level"
"GB_SFS_START": "The Most Wanted Challenge has started. Compete against your Organization to survive the longest with a Wanted Level to earn cash and RP."
"GB_SFS_STIE": "You tied with ~a~~s~ to win the Most Wanted Challenge"
"GB_SFS_STIE2": "You tied with ~a~~s~ and ~a~~s~ to win the Most Wanted Challenge"
"GB_SFS_STIE3": "You tied with ~a~~s~, ~a~~s~ and ~a~~s~ to win the Most Wanted Challenge"
"GB_SFS_SUBMAR": "Exit the submarine to continue taking part in the Challenge."
"GB_SFS_SURVIVE": "Survive the longest with a wanted level."
"GB_SFS_SWON": "You won the Most Wanted Challenge"
"GB_SFS_TKNOCK": "KNOCKED OUT"
"GB_SFS_TSTART": "MOST WANTED"
"GB_SFS_YACHT": "Leave the Yacht to continue taking part in the Challenge."
"GB_SGHT_APPH": "The Sightseer app can hack and remotely access secure networks. Press ~INPUT_FRONTEND_UP~ to open your phone and select the app."
"GB_SGHT_BLP": "Package"
"GB_SGHT_BOSS": "VIP"
"GB_SGHT_HCK": "Use the Sightseer app to find the next package."
"GB_SGHT_HLP1": "You have started Sightseer. Retrieve all packages using the Sightseer App to earn cash and RP."
"GB_SGHT_HLP2": "Your VIP has started Sightseer. Protect your VIP while they collect the packages to earn cash and RP."
"GB_SGHT_HLP3": "~a~ ~s~have started Sightseer. Take out the VIP ~a~ ~s~to earn cash and RP."
"GB_SGHT_HLP4": "~a~ ~s~have started Sightseer. Take out the VIP ~a~ ~s~to earn cash and RP."
"GB_SGHT_HUD": "PACKAGES REMAINING"
"GB_SGHT_PKGH": "The package is shown on the Radar at ~HUD_COLOUR_GREEN~~BLIP_SIGHTSEER~"
"GB_SGHT_PROT": "~a~ ~s~is the ~a~. ~s~Protect them."
"GB_SGHT_RETP": "Retrieve the ~HUD_COLOUR_GREEN~package."
"GB_SGHT_RVL": "Other players in the session have been alerted to your activities. These players can now come after your Organization to earn cash and RP."
"GB_SGHT_STOP": "~a~ ~s~is the target ~a~. ~s~Take them out."
"GB_SGHT_TCKC": "~a~ collected a package."
"GB_SGHT_TGT": "~BLIP_TEMP_4~"
"GB_SHARD_BUST": "BUSTED"
"GB_SNG_BLIP0": "Drop Off"
"GB_SNG_BMS0": "Steal the most cash from convenience stores"
"GB_SNG_BMS2": "You won Market Manipulation by stealing $~1~"
"GB_SNG_BMS3": "You and ~a~ ~s~won Market Manipulation by stealing $~1~"
"GB_SNG_BMS4": "~a~ ~s~won Market Manipulation by stealing $~1~"
"GB_SNG_BMS4b": "~a~ ~s~and ~a~ ~s~won Market Manipulation by stealing $~1~"
"GB_SNG_BMS5": "No cash was stolen"
"GB_SNG_BMS6": "Your VIP has left the session"
"GB_SNG_HELP1": "The Market Manipulation Challenge has started. Compete against your Organization to steal the most cash from convenience stores ~BLIP_CRIM_HOLDUPS~ to earn cash and RP."
"GB_SNG_HELP2": "Threaten the store clerk with a weapon to start the hold up. Intimidate them by shooting shop items or shouting into the microphone to make them grab cash faster."
"GB_SNG_HELP3": "You can either lose any wanted rating you have between each store to keep discreet, or remain wanted and go loud."
"GB_SNG_HELP4": "When you die, some of your stolen cash is lost. Try to stay alive to maximise your score."
"GB_SNG_HELP5": "The Combined Total tracks the total score for your Organization. In the Market Manipulation Challenge the total money stolen will be the bonus for the winning player."
"GB_SNG_HT0": "CASH HELD"
"GB_SNG_HT1": "YOUR SCORE"
"GB_SNG_OT0": "Get to a convenience store."
"GB_SNG_OT1": "Hold up the store and steal the cash."
"GB_SNG_OT2": "Steal the cash from the register."
"GB_SNG_OT3": "Get to another convenience store."
"GB_SNG_TCK0": "You have stolen $~1~."
"GB_SNG_TCK1": "~a~ ~s~has stolen $~1~."
"GB_SNG_TCK2": "You delivered $~1~."
"GB_SNG_TCK3": "~a~ ~s~delivered $~1~."
"GB_SNG_TCK4": "You dropped $~1~."
"GB_SNG_TCK5": "~a~ ~s~was killed and dropped $~1~."
"GB_SNG_TM0": "CHALLENGE END"
"GB_SPEC_CON": "Press ~INPUT_CONTEXT~ to spectate your Bodyguards."
"GB_SPEC_MENH": "You can choose to spectate your Bodyguards in the VIP Abilities Interaction Menu"
"GB_SPEC_NO": "Not enough Bodyguards to continue spectating."
"GB_SPEC_WAR": "Are you sure you want to quit spectating?"
"GB_STEAL_D": "Steal the motorcycle and deliver it to the drop-off"
"GB_STEAL_Ds": "Steal the motorcycles and deliver them to the drop-off"
"GB_STEAL_ENEMY": "~a~~s~ just stole a motorcycle. Destroy the motorcycle."
"GB_STEAL_ENEMYs": "~a~~s~ just stole some motorcycles. Destroy the motorcycles."
"GB_STEAL_GENWU": "You destroyed ~1~ of ~1~ motorcycles"
"GB_STEAL_HELP": "Nine Tenths of the Law has started. Steal the Motorcycles and deliver them to the drop-off to earn cash and RP."
"GB_STEAL_OBJ3": "Deliver the motorcycle to the ~y~drop-off.~s~"
"GB_STEAL_OBJ4": "Steal the ~b~motorcycle.~s~"
"GB_STEAL_OBJ4b": "Help deliver the ~b~motorcycle~s~ to the ~y~drop-off."
"GB_STEAL_OBJ4bs": "Help deliver the ~b~motorcycles~s~ to the ~y~drop-off."
"GB_STEAL_OBJ4e": "Steal a ~b~motorcycle.~s~"
"GB_STEAL_OBJ4f": "Steal another ~b~motorcycle.~s~"
"GB_STEAL_OBJ6": "Destroy the ~r~motorcycles.~s~"
"GB_STEAL_T": "Nine Tenths Of The Law"
"GB_STEAL_WIN": "~a~~s~ delivered the motorcycle"
"GB_STEAL_WINe": "The motorcycle was destroyed"
"GB_STEAL_WINe0": "You didn't destroy any motorcycles"
"GB_STEAL_WINes": "~a~~s~ destroyed ~1~ of ~1~ motorcycles"
"GB_STEAL_WINs": "~a~~s~ delivered ~1~ of ~1~ motorcycles"
"GB_STEALDELAP": "~a~ ~s~delivered a motorcycle."
"GB_STEALDELP": "You delivered a motorcycle."
"GB_STEALDESTROYED": "A motorcycle has been destroyed"
"GB_STEALEAVETUN": "Exit the ~y~tunnel.~s~"
"GB_STEALGLOB": "Rival gangs have been instructed to destroy the bikes your MC are stealing."
"GB_STEALSTRA1": "Go to the ~y~impound. ~s~"
"GB_STEALSTRA1r": "Race to the ~y~impound. ~s~"
"GB_STEALSTRA1s": "Go to the ~y~impound. ~s~"
"GB_STEALSTRA1sr": "Race to the ~y~impound. ~s~"
"GB_STEALSTRA2": "Go to the ~y~fishing village. ~s~"
"GB_STEALSTRA2r": "Race to the~y~ fishing village. ~s~"
"GB_STEALSTRA2s": "Go to the ~y~fishing village. ~s~"
"GB_STEALSTRA2sr": "Race to the ~y~fishing village. ~s~"
"GB_STEALSTRAP": "Enter the ~y~tunnel.~s~"
"GB_STEALSTRAPr": "Race to the ~y~tunnel. ~s~"
"GB_STEALSTRAPs": "Enter the ~y~tunnel.~s~"
"GB_STEALSTRAPsr": "Race to the ~y~tunnel. ~s~"
"GB_STEBIKBLIP": "Motorcycle"
"GB_STEENEHELP": "~a~~s~ have started Nine Tenths of the Law. Destroy the motorcycles ~HUD_COLOUR_RED~~BLIP_GANG_BIKE~~s~ to earn cash and RP"
"GB_STEENELIP": "Enemy"
"GB_STEFHLIP": "Fishing Village"
"GB_STEIMLIP": "Impound"
"GB_STETUNLIP": "Tunnel"
"GB_TCK_0": "~s~You have activated Ghost Organization."
"GB_TCK_1": "~s~~a~~s~ have activated Ghost Organization."
"GB_TCK_2": "~s~A rival Organization have activated Ghost Organization."
"GB_TCK_3": "~s~Your VIP has activated Ghost Organization."
"GB_TCK_3C": "~s~Your CEO has activated Ghost Organization."
"GB_TCK_CUT": "Your Bodyguards failed to protect you. Their wages have been cut."
"GB_TCK_CUTC": "Your Associates failed to protect you. Their wages have been cut."
"GB_TICK_BSSV": "~a~ ~a~ killed rival ~a~ ~a~."
"GB_TICK_FANO": "Riding Formation Assist deactivated."
"GB_TICK_FANOb": "Formation Flying Assist deactivated."
"GB_TICK_FASI": "Riding Formation Assist activated."
"GB_TICK_FASIb": "Formation Flying Assist activated."
"GB_TICK_FNO": "No Formation active."
"GB_TICK_FSI": "Formation activated."
"GB_TICK_INVCR": "You've offered to hire all Crew members as Bodyguards."
"GB_TICK_INVFR": "You've offered to hire all Friends as Bodyguards."
"GB_TICK_INVLF": "You've offered to hire all players looking for work as Bodyguards."
"GB_TICK_INVNE": "You've offered to hire all players nearby as Bodyguards."
"GB_TICK_INVPL": "You've offered to hire ~a~ as a Bodyguard."
"GB_TICK_K_MC_P": "~a~ killed a President ~a~."
"GB_TICK_KILLB": "~a~ killed a VIP ~a~."
"GB_TICK_KILLC": "~a~ killed a CEO ~a~."
"GB_TICK_KILLG": "~a~ killed a Bodyguard ~a~."
"GB_TICK_MC_C": "You've offered to recruit all Crew members for your MC."
"GB_TICK_MC_Cx": "There are no Crew members available for your MC."
"GB_TICK_MC_F": "You've offered to recruit all Friends for your MC."
"GB_TICK_MC_FHE": "Health Bonus activated."
"GB_TICK_MC_Fx": "There are no Friends available for your MC."
"GB_TICK_MC_N": "You've offered to recruit all players nearby for your MC."
"GB_TICK_MC_NEN": "~a~ is now your Enforcer."
"GB_TICK_MC_NPR": "~a~ is now a Prospect."
"GB_TICK_MC_NRC": "~a~ is now your Road Captain."
"GB_TICK_MC_NSA": "~a~ is now your Sergeant-at-Arms."
"GB_TICK_MC_NVP": "~a~ is now your Vice President."
"GB_TICK_MC_Nx": "There are no nearby players available for your MC."
"GB_TICK_MC_P": "You've offered to recruit all players looking for an MC."
"GB_TICK_MC_Px": "There are no players currently looking for an MC."
"GB_TICK_MC_S": "You've offered to recruit ~a~ for your MC."
"GB_TICK_MC_SACK": "~a~ is no longer a member of ~a~"
"GB_TICK_NOCR": "There are no Crew members available to work as Bodyguards."
"GB_TICK_NOFR": "There are no Friends available to work as Bodyguards."
"GB_TICK_NOLFG": "There are no players currently looking for work as Bodyguards."
"GB_TICK_NONE": "There are no nearby players available to work as Bodyguards."
"GB_TICK_POACH": "~a~ has left your organization to join ~a~"
"GB_TICK_RLE1": "President"
"GB_TICK_RLE2": "CEO"
"GB_TICK_RLE3": "VIP"
"GB_TICK_SACK": "~a~ is no longer a member of ~a~"
"GB_TICKCINVCR": "You've offered to hire all Crew members as Associates."
"GB_TICKCINVFR": "You've offered to hire all Friends as Associates."
"GB_TICKCINVLF": "You've offered to hire all players looking for work as Associates."
"GB_TICKCINVNE": "You've offered to hire all players nearby as Associates."
"GB_TICKCINVPL": "You've offered to hire ~a~ as an Associate."
"GB_TICKCNOCR": "There are no Crew members available to work as Associates."
"GB_TICKCNOFR": "There are no Friends available to work as Associates."
"GB_TICKCNOLFG": "There are no players currently looking for work as Associates."
"GB_TICKCNONE": "There are no nearby players available to work as Associates."
"GB_TICKKILLGB": "~a~ killed a ~a~ ~a~."
"GB_TICKKILLGBN": "~a~ killed an ~a~ ~a~."
"GB_TICKKILLGC": "~a~ killed an Associate ~a~."
"GB_TIME_SURV": "TIME SURVIVED"
"GB_TIMEUP": "TIME UP"
"GB_TIMEUP_BHb": "Your SecuroServ VIP Protection contract has expired. To continue receiving executive benefits register again after ~1~ ~s~hours via the Interaction Menu."
"GB_TIMEUP_BOSS": "Your time as a VIP is up"
"GB_TIMEUP_GOON": "Your VIP's time is up. You are no longer a Bodyguard."
"GB_TIMEUPBHbC": "Your SecuroServ CEO Protection contract has expired. To continue receiving executive benefits register again after ~1~ ~s~hours via the Interaction Menu."
"GB_TROUBLE": "You have caused trouble for ~a~~s~. Remember that your VIP can Dismiss or Terminate you from service at any time, so be mindful of your actions when working as a Bodyguard."
"GB_TROUBLEC": "You have caused trouble for ~a~~s~. Remember that your CEO can Dismiss or Terminate you from service at any time, so be mindful of your actions when working as an Associate."
"GB_TXT_1": "~s~SecuroServ surveillance indicates your vehicle has been stolen."
"GB_TXT_2": "~s~SecuroServ surveillance indicates your vehicle has been destroyed. We will endeavour to source a replacement."
"GB_TXT_3": "~s~SecuroServ surveillance indicated your vehicle was not being used. We have moved it into storage for you. Contact us to arrange delivery."
"GB_TXT_CUT": "Well, that wasn't supposed to happen. We've cut the wages for your Protection Detail. Every time VIP Protection fails to do their job, we fail to give them their whole paycheck. Dismiss anyone who isn't up to standard, or turn your trusted Protection against them."
"GB_TXT_CUTC": "Well, that wasn't supposed to happen. We've cut the wages for your Protection Detail. Every time CEO Protection fails to do their job, we fail to give them their whole paycheck. Dismiss anyone who isn't up to standard, or turn your trusted Protection against them."
"GB_TXT_CUTS": "Alert: Thank you for your recent transaction. We have taken our mandatory 5% as outlined in your contract. Please continue to use our exclusive network of contacts to buy and sell Special Cargo."
"GB_TXTMSG_GN": "Welcome to SecuroServ VIP Protection. You are tasked with protecting and serving your VIP. At SecuroServ you answer to your VIP first, and international law second. While in a VIPs service you will get a regular pay check. But if you do not perform to standard your contract will be terminated."
"GB_TXTMSG_INIT": "~s~Thank you for registering with SecuroServ as a VIP. Recruit your Protection Detail immediately to start feeling the benefits of having a troop of armed Bodyguards at your beck and call. Remember, no task is too small or too against the law."
"GB_TXTMSG_THY": "~s~You are no longer registered with the SecuroServ VIP Protection Program. We hope you enjoyed the many benefits of enrolment, and trust you will sign up again soon."
"GB_TXTMSGCGN": "Welcome to SecuroServ CEO Protection. You are tasked with protecting and serving your CEO. At SecuroServ you answer to your CEO first, and international law second. While in a CEOs service you will get a regular pay check. But if you do not perform to standard your contract will be terminated."
"GB_U_STEALLOSEV": "The motorcycle was destroyed"
"GB_U_STEALOSEVs": "The motorcycles were destroyed"
"GB_UBECOME": "~a~ ~s~has registered as a VIP."
"GB_UBECOMEB": "~a~ ~s~has registered as an MC President."
"GB_UBECOMEC": "~a~ ~s~has registered as a CEO."
"GB_UNENEHELP": "~a~~s~ have started Gunrunning. Steal the van ~HUD_COLOUR_BLUE~~BLIP_OBJECTIVE~~s~ to earn cash and RP."
"GB_UNLOAD_BLIP": "Weapon Deal"
"GB_UNLOAD_ENEMY": "~a~~s~ just stole a shipment of weapons. Intercept them."
"GB_UNLOAD_HELP": "Go to the ~y~weapon deal.~s~"
"GB_UNLOAD_HELPC": "Steal weapon cases ~HUD_COLOUR_GREEN~~BLIP_OBJECTIVE~~s~ and load them into the van."
"GB_UNLOAD_LOST": "Your MC were unable to deliver the weapon cases"
"GB_UNLOAD_LOST1": "You were unable to deliver the weapon cases"
"GB_UNLOAD_OBJ2": "Steal the ~g~weapon cases.~s~"
"GB_UNLOAD_OBJ2b": "Wait for weapon cases to be loaded.~s~"
"GB_UNLOAD_OBJ3": "Deliver the weapon cases to the ~y~drop-off.~s~"
"GB_UNLOAD_OBJ4": "Get into the ~b~van.~s~"
"GB_UNLOAD_OBJ4b": "Help deliver the ~b~van~s~ to the ~y~drop-off."
"GB_UNLOAD_OBJ4c": "Steal the ~r~van~s~ back."
"GB_UNLOAD_OBJ4d": "Steal the ~r~van.~s~"
"GB_UNLOAD_OBJ5": "Load the case into the back of the ~y~van.~s~"
"GB_UNLOAD_STRAPHP": "Intercept the weapon deal~s~"
"GB_UNLOAD_WIN": "The weapon cases have been delivered"
"GB_UNLOADDIECRA": "~a~ ~s~was killed and the case they were carrying was destroyed."
"GB_UNLOADDIECRb": "The case you were carrying has been destroyed. Try not to die when carrying a case."
"GB_UNLOADHELPCT": "Steal weapon cases ~HUD_COLOUR_GREEN~~BLIP_OBJECTIVE~~s~, load them into the truck and then deliver."
"GB_UNLOADLEFCRA": "~a~ ~s~left and the case they were carrying was destroyed."
"GB_UNLOADLOSET": "The time has expired"
"GB_UNLOADLOSEV": "The van was destroyed"
"GB_UNLOADLOSEV2": "The truck was destroyed"
"GB_UNLOADLOSEV3": "The packages were destroyed"
"GB_UNLOADOBJ4bt": "Help deliver the ~b~truck~s~ to the ~y~drop-off."
"GB_UNLOADOBJ4ct": "Steal the ~r~truck~s~ back."
"GB_UNLOADOBJ4dt": "Steal the ~r~truck.~s~"
"GB_UNLOADOBJ4t": "Get into the ~b~truck.~s~"
"GB_UNLOADOBJ5t": "Load the case into the back of the ~y~truck.~s~"
"GB_UNLOALREDCAR": "You are already carrying a weapon case."
"GB_UNLOPICKBLIP": "Weapon Case"
"GB_UNLOTRKBLIP": "Truck"
"GB_UNLOVANBLIP": "Van"
"GB_VEH_BLIP": "~BLIP_GANG_VEHICLE~"
"GB_VEX_OVERa": "STEAL VEHICLE OVER"
"GB_VEX_OVERb": "EXPORT VEHICLE OVER"
"GB_VEX_WIN": "DELIVERED"
"GB_WINNER": "WINNER"
"GB_WLCMBCK": "You may now register as a CEO or join an organization again as Protection Detail. Welcome back to SecuroServ."
"GB_WORK_DRAW": "DRAW"
"GB_WORK_END": "VIP WORK END"
"GB_WORK_OVER": "VIP WORK OVER"
"GB_WORK_START": "VIP WORK START"
"GB_XP_DRIVE": "Driving the VIP +~1~RP"
"GB_XP_DRIVEB": "Driving the President +~1~RP"
"GB_XP_DRIVEC": "Driving the CEO +~1~RP"
"GB_XP_RIDE": "Riding with the VIP +~1~RP"
"GB_XP_RIDEB": "Riding with the President +~1~RP"
"GB_XP_RIDEC": "Riding with the CEO +~1~RP"
"GB_YA_BMS0": "Defend the Yacht from attackers"
"GB_YA_BMS1": "Attack the Yacht and take the upper deck"
"GB_YA_BMS2": "You successfully defended the Yacht"
"GB_YA_BMS3": "You successfully captured the upper deck"
"GB_YA_BMS4": "The Yacht was successfully captured"
"GB_YA_BMS5": "~a~ ~s~successfully captured the upper deck"
"GB_YA_BMS6": "The upper deck was captured by other players"
"GB_YA_BMS7": "A member of ~a~ ~s~successfully captured the upper deck"
"GB_YA_BMS8": "You failed to defend the Yacht"
"GB_YA_BMS9": "~a~ ~s~defended the yacht"
"GB_YA_BMS10": "The Organization VIP abandoned the event"
"GB_YA_BMT0": "PIRACY PREVENTION"
"GB_YA_BN0": "Organization VIP Yacht"
"GB_YA_BN1": "Upper Deck"
"GB_YA_BN2": "Seashark"
"GB_YA_BN3": "Maverick"
"GB_YA_HP0": "You have started Piracy Prevention. Defend your Yacht with your Bodyguards to earn cash and RP."
"GB_YA_HP1": "Your VIP has started Piracy Prevention. Defend your VIP's Yacht to earn cash and RP."
"GB_YA_HP1b": "Your VIP has started Piracy Prevention. Defend your VIP's Yacht ~HUD_COLOUR_YELLOW~~BLIP_YACHT~ ~s~to earn cash and RP."
"GB_YA_HP2": "~a~ ~s~have started Piracy Prevention. Assault their Yacht ~HUD_COLOUR_YELLOW~~BLIP_YACHT~ ~s~and capture the upper deck to earn cash and RP."
"GB_YA_HP3": "The Yacht is being captured by attackers. Take out all attackers on the upper deck to stop them capturing it."
"GB_YA_HP4": "The upper deck is being captured. Keep ~a~ ~s~at bay until it is fully captured."
"GB_YA_HP5": "The Piracy Prevention has ended."
"GB_YA_HP6": "Players now know where your Yacht is anchored. Speak to your Captain if you would like to move it to another location around the coast of Los Santos and Blaine County."
"GB_YA_HP7": "You have been moved to shore as the Piracy Prevention has ended."
"GB_YA_HP8": "The time has expired but the upper deck is being captured. Eliminate the attackers on the upper deck quickly to win."
"GB_YA_HP9": "The time has expired but the upper deck is being captured. Keep ~a~ ~s~away until it is fully captured to win."
"GB_YA_HP10": "You are unable to participate in Piracy Prevention whilst in passive mode."
"GB_YA_HUD0": "CAPTURING"
"GB_YA_HUD2": "UNDER ATTACK"
"GB_YA_OT0": "Defend the Yacht's ~y~upper deck~s~ from attackers."
"GB_YA_OT1": "Capture the Yacht's ~y~upper deck.~s~"
"GB_YA_TCK0": "The attackers successfully captured the Yacht."
"GB_YA_TCK1": "~a~ ~s~successfully defended their Yacht."
"GBFK_COLL": "You collected a hidden package~s~"
"GBFK_DRAW": "Time has expired~s~"
"GBFK_LOSE": "~a~ ~s~collected the most packages~s~"
"GBFK_PCOLL": "~s~A hidden package has been collected by ~a~"
"GBFK_TEXP": "~s~Time has expired.~s~"
"GBFK_WIN": "You collected the most packages~s~"
"GBGOONJOINEDC": "~a~ joined ~a~~s~ as an Associate."
"GBNOWHBGN": "When working as an Associate you will only be able to see and access your CEO's Office and Warehouses."
"GBSAL_COLL": "You collected a checkpoint.~s~"
"GBSAL_COLXBRTH": "~a~ collected a rebreather."
"GBSAL_COPBRTH": "You collected a rebreather."
"GBSAL_DRAW": "~a~~s~ and ~a~ ~s~collected an equal amount of checkpoints~s~"
"GBSAL_IRBRTH": "You equipped a rebreather."
"GBSAL_LOSE": "~a~ ~s~collected the most checkpoints~s~"
"GBSAL_PCOLL": "~a~ ~s~collected a checkpoint."
"GBSAL_WIN": "You collected the most checkpoints~s~"
"GBSAL_XRBRTH": "~a~ equipped a rebreather."
"GBSTEALBITXT1": "Them rides better be worth it cos this is nasty as hell. Get back outside."
"GBSTEALBITXT2": "Them bikes is hot as newborn shit. Get low before you bring em home."
"GBTBLIP": "Terminate Target"
"GBTER_AB_BOSS": "A Member has abandoned your Motorcycle Club and been marked for death. Kill the target."
"GBTER_AB_KILL": "~HUD_COLOUR_RED~~a~~s~ has abandoned the Motorcycle Club. Take them out."
"GBTER_AB_SS": "~a~~s~ has abandoned the Motorcycle Club. Take them out."
"GBTER_AB_START": "A Member has abandoned the Motorcycle Club and been marked for death. Kill the target."
"GBTER_B_BFLEE": "The target survived being marked for death"
"GBTER_B_BIG": "MARKED FOR DEATH"
"GBTER_B_BSS": "You have marked ~a~~s~ for death"
"GBTER_B_KILL": "~HUD_COLOUR_RED~~a~~s~ has been marked for death. Take them out."
"GBTER_B_SAFE": "You survived being marked for death by ~a~~s~."
"GBTER_B_SS": "~a~~s~ has been marked for death. Take them out."
"GBTER_B_SSH": "The Hit Squad sent ~a~~s~ to their death"
"GBTER_B_SSH_A": "The Hit Squad sent ~a~~s~ to their death for abandoning ~a~~s~"
"GBTER_B_SSO": "~a~~s~ sent ~a~~s~ to their death"
"GBTER_B_SSO_A": "~a~~s~ sent ~a~~s~ to their death for abandoning ~a~~s~"
"GBTER_B_SSW": "You sent ~a~~s~ to their death"
"GBTER_B_SSW_A": "You sent ~a~~s~ to their death for abandoning ~a~~s~"
"GBTER_BBOSS": "You have marked a Member for death. Kill the target."
"GBTER_BIG": "TERMINATION"
"GBTER_BIG_BS": "You have marked ~a~~s~ for termination"
"GBTER_BIG_BSLFT": "Your VIP left the session"
"GBTER_BIG_COMS": "~a~~s~ terminated ~a~~s~"
"GBTER_BIG_FLEE": "The target survived"
"GBTER_BIG_GS": "~a~~s~ has been marked for termination. Take them out."
"GBTER_BIG_WINS": "You terminated ~a~~s~"
"GBTER_BIGBSLFTC": "Your CEO left the session"
"GBTER_BOSS": "You have marked a Bodyguard for termination. Kill the target."
"GBTER_BSTART": "Your President has marked a Member for death. Kill the target."
"GBTER_KILL": "~HUD_COLOUR_RED~~a~~s~ is the target. Take them out."
"GBTER_SAFE": "You survived being terminated by ~a~~s~."
"GBTER_START": "Your VIP has requested the termination of a Bodyguard. Kill the target."
"GBUNLOADHELPRC": "Race to the ~y~weapon deal.~s~"
"GBURRITO": "Gang Burrito"
"GBURRITO2": "Gang Burrito"
"GC_FAM": "~s~Families"
"GC_MENU3": "~1~~n~ Cost: $~1~"
"GC_MENU5": "Mugger"
"GC_MENU6": "The Mugger is already working for someone else."
"GC_MENU7": "Call Mugger"
"GC_MENU8": "Sending request..."
"GC_MENU9": "Vagos"
"GC_MENU10": "Call for Backup"
"GC_MENU12": "This gang is already working for someone else."
"GC_MENU13": "Lost"
"GC_MENU14": "You are already working with another gang."
"GC_MENU15": "The gang is unable to reach your current position."
"GC_MENU19": "This gang is already working with you."
"GC_MENU20": "There are no players to mug."
"GC_MENU21": "The Mercenaries are already working for someone else."
"GC_MENU22": "There are no players to attack."
"GC_MENU23": "Mercenaries"
"GC_MENU24": "Give Wanted Level"
"GC_MENU25": "Off the Radar"
"GC_MENU26": "Remove Wanted Level"
"GC_MENU27": "~s~SET WANTED LEVEL"
"GC_MENU32": "Current Wanted Level ~1~~n~Give this player a Wanted Level of ~1~?~n~Cost: $~1~"
"GC_MENU35": "There are no players to give a Wanted Level to."
"GC_MENU39": "The Mugger is already working with you."
"GC_MENU40": "The Mercenaries are already working with you."
"GC_MENU41": "Call Mercenaries"
"GC_MENU42": "Set Mercenaries to attack ~a~?~n~ Cost: $~1~"
"GC_MENU43": "~s~Weapon quality"
"GC_MENU44": "~s~Light"
"GC_MENU45": "~s~Medium"
"GC_MENU46": "~s~Heavy"
"GC_MENU47": "Reveal Players"
"GC_MENU48": "Request Job"
"GC_MENU49": "Locate a Boat"
"GC_MENU50": "Locate a Helicopter"
"GC_MENU51": "Locate a Car"
"GC_MENU52": "Locate a Plane"
"GC_MENU53": "~s~Number of Gang Members"
"GC_MENU54": "Currently has no Wanted Level.~n~Give this player a Wanted Level of ~1~?~n~Cost: $~1~"
"GC_MENU55": "Cops Turn Blind Eye"
"GC_MENUCH": "Cancel Heist"
"GC_MENURH": "Replay Heist"
"GC_OTR_TMR": "OFF THE RADAR"
"GC_RE_TMR": "PLAYERS REVEALED"
"GC_TCK_00": "~s~~a~~s~ was mugged for $~1~.~n~Kill the ~r~Mugger~s~ to claim the cash."
"GC_TCK_01": "~s~You were mugged for $~1~.~n~Kill the ~r~Mugger~s~ to reclaim the cash."
"GC_TCK_02": "~s~Your ~r~Mugger~s~ successfully mugged ~a~~s~ for $~1~.~n~You can kill the ~r~Mugger~s~ to claim the cash for yourself."
"GC_TCK_10": "~s~The Mugger sent by ~a~~s~ to steal from ~a~~s~ has been killed."
"GC_TCK_12": "~s~The Mugger sent by ~a~~s~ to steal from you has been killed."
"GC_TCK_14": "~s~The Mugger sent to steal from you has been killed."
"GC_TCK_16": "~s~The Mugger sent by you to steal from ~a~~s~ has been killed."
"GC_TCK_18": "~s~The Mugger sent by you has been killed."
"GC_TCK_20": "~s~~a~~s~ gave ~a~~s~ a Wanted Level."
"GC_TCK_21": "~s~~a~~s~ gave you a Wanted Level."
"GC_TCK_22": "~s~You gave ~a~~s~ a Wanted Level."
"GC_TCK_23": "~s~~a~~s~ increased ~a~'s~s~ Wanted Level."
"GC_TCK_24": "~s~~a~~s~ increased your Wanted Level."
"GC_TCK_25": "~s~You increased ~a~'s~s~ Wanted Level."
"GC_TCK_41": "~s~You have hidden your blip for 1 minute for $~1~."
"GC_TCK_50": "~s~The ~a~~s~ are on their way."
"GC_TCK_60": "~s~Mugger successfully acquired. They will approach ~a~~s~ soon."
"GC_TCK_62": "~s~Your Mugger is approaching ~a~.~s~"
"GC_TCK_63": "~s~~a~~s~ has escaped from your Mugger. They will approach again soon."
"GC_TCK_65": "~s~Your Mugger is unable to reach ~a~'s~s~ current position. They will attempt again soon."
"GC_TCK_70": "~s~Mercenaries were successfully sent to attack ~a~.~s~"
"GC_TCK_71": "~s~~a~~s~ has sent Mercenaries to attack you."
"GC_TCK_72": "~s~Unable to send Mercenaries to attack ~a~.~s~"
"GC_TCK_73": "~s~~a~~s~ has been killed by Mercenaries."
"GC_TCK_74": "~s~~a~~s~ has won a One on One Deathmatch against ~s~~a~~s~."
"GC_TCK_75": "~s~~a~~s~ has escaped the Mercenaries."
"GC_TCK_80": "~s~~a~~s~ has revealed all other players for 1 minute for $~1~."
"GC_TCK_81": "~s~You have revealed the other players for 1 minute for $~1~."
"GC_TCK_90": "~s~Mugger sent by you was successful, but ~a~~s~ has no cash!"
"GC_TCK_91": "~s~Mugger sent by ~a~~s~ was successful, but you have no cash!"
"GC_TCK_92": "~s~Mugger sent by ~a~~s~ was successful, but ~a~~s~ has no cash!"
"GC_TCK_93": "~s~~a~~s~ has started a One on One DM with ~s~~a~~s~."
"GC_TCK_94": "~s~~a~~s~ is Off the Radar."
"GC_TCK_95": "Some players are Off the Radar."
"GCLUB_KILLS": "Golf Club kills"
"GEN_BIGM_NUM": "~a~ ~1~"
"GENTRYL": "Gentry Lane"
"GET_AMMU": "NULL"
"GET_CHEMS": "NULL"
"GET_GUN": "NULL"
"GET_LFT": "NULL"
"GET_LFT2": "NULL"
"GET_PLANE": "NULL"
"GET_SCARD": "NULL"
"GET_SIZE_FAILED": "Load Failed. The save game appears to be corrupt."
"GETAWAYDEST": "NULL"
"GETBACKIN": "NULL"
"GETBCKDZ": "NULL"
"GETCARRIAGE": "NULL"
"GETCHICK": "NULL"
"GETENGINE": "NULL"
"GETINVAN": "NULL"
"GETRAIL": "NULL"
"GETRAIL2": "NULL"
"GETTOMO": "NULL"
"GETTOMO2": "NULL"
"GETTOPIER": "NULL"
"GETTRAIN": "NULL"
"GFH_MENU_DESC": "WANTED: Security detail for miscreants really in need of some security. Cash reward to get them where they going."
"GFX_BACK_OUT_BODY": "You made changes but did not apply them. Would you like to apply them now? Selecting "No" will restore this menu to the last applied settings."
"GFX_NO_APPLY_BODY": "Video Memory Exceeded. The selected settings require more video memory than is available on your current graphics card. Please lower your settings."
"GFX_NVIDIA": "NVIDIA PCSS"
"GFX_RESTART_BODY": "In order for these settings to be applied, Grand Theft Auto V must be restarted. Any unsaved progress will be lost. Are you sure you want to proceed?"
"GFX_RESTART_HEADER": "Restart Now?"
"GFX_SHARP": "Sharp"
"GFX_SOFT": "Soft"
"GFX_SOFTER": "Softer"
"GFX_SOFTEST": "Softest"
"GFX_VIDMEM": "Video Memory"
"GFX_WARNING_BODY": "Will revert to old settings in ~HUD_COLOUR_YELLOW~~1~ ~s~seconds..."
"GFX_WARNING_HEADER": "Keep New Settings?"
"GG_S_LSL": "You switched to the ~a~ team"
"GG_S_RSL": "~a~ switched to the ~a~ team"
"GG_S_ST": "TEAM SWAP"
"GHIDECTR_0": "CAPTURE AREA"
"GHIDECTR_2": "TRIGGER HIDEOUT AREA"
"GHIDECTR_4": "AI SPAWN AREA"
"GHIDECTR_6": "PLAYER SPAWN AREA"
"GHIDECTR_8": "MISSION BOUNDARY AREA"
"GHIDECTR_10": "WARNING AREA"
"GHIDECTR_S": "CRACKABLE SAFE"
"GHIDECTR_V": "REWARD VEHICLE"
"GHKILLS": "Gang Attack kills"
"GHO_ESHSK": "Headshots"
"GHO_ESPBK": "Point Blank"
"GHO_ESPEK": "Personal Kills"
"GHO_ESTOK": "Total Kills"
"GHO_GANGB0": "What the fuck do you think you're playing at, Puto! You'll pay for this."
"GHO_GANGB1": "We're going to take you down asshole."
"GHO_GANGB2": "Who the fuck do you think you are? You're dead now."
"GHO_GANGB3": "Damn bitch. We gonna get somebody to bust a cap in yo ass."
"GHO_GANGB4": "Watch your back scumbag."
"GHO_GANGB5": "Hot damn, what did we ever do to you? We're gonna get somebody to shoot your face off."
"GHO_GANGB6": "You're in trouble now. Bitch!"
"GHO_GANGB7": "You won't even see them coming."
"GHO_GANGB8": "Fuck you asshole. You're going down."
"GHO_GANGB9": "You've brought this upon yourself."
"GHO_HELP0": "Take out the gang members in the area and look around for crates containing loot."
"GHO_KILLB": "REMAINING"
"GHO_MAIN0": "Take out the ~r~enemies."
"GHO_NAME": "Gang Attack"
"GHO_REMAIN": "Take out the remaining ~r~enemy."
"GHO_START": "~a~ ~s~has started a Gang Attack."
"GHO_WARN": "You are going too far from the Gang Attack."
"GIG_HELP_1": "The Winners have access to weapon pickups and will win the game at the end of the timer."
"GIG_HELP_2": "If a Loser kills a Winner those players will swap teams."
"GIG_HELP_3": "You are currently a Winner. Stay on this team and you will win when the timer runs out."
"GIG_HELP_4": "You are currently a Loser. If you are on this team when the timer runs out you will lose."
"GIG_HELP_5": "You have been swapped to the Winners because a Winner committed suicide."
"GIG_HELP_6": "Winners have access to weapon pickups and their score will increase. Players with the highest score will win at the end of the timer."
"GIG_HELP_7": "You are currently a Winner. Your score will increase while on this team. Taking out enemy players will boost your score."
"GIG_HELP_8": "You are currently a Loser. Your score will decrease while on this team."
"GIG_HELP_9": "The bottom right display shows players' scores and position. Press ~INPUT_CONTEXT~ to toggle between the expanded list and the compressed list. The compressed list will show your score and your closest competitor."
"GIG_HELP_10": "The bottom right display shows players' scores and position."
"GINGERS": "Ginger St"
"GIR": "NULL"
"GLENDALE": "Glendale"
"GLHF_TUT": "NULL"
"GLOBAL_ALERT_DEFAULT": "Alert"
"GLORYW": "Glory Way"
"GNRC_ALT2_1A": "NULL"
"GNRC_ALT2_2A": "NULL"
"GNRC_ALT2_3A": "NULL"
"GNRC_ALT2IF": "NULL"
"GNRC_ALT2LF": "NULL"
"GNRC_ALT2SL": "NULL"
"GNRC_ALTHOB_1A": "NULL"
"GNRC_ALTHOB_2A": "NULL"
"GNRC_ALTHOB_3A": "NULL"
"GNRC_ALTHOBIF": "NULL"
"GNRC_ALTHOBLF": "NULL"
"GNRC_ALTHOBSL": "NULL"
"GNRC_LTECH1_1": "NULL"
"GNRC_LTECH1_1A": "NULL"
"GNRC_LTECH1_2A": "NULL"
"GNRC_LTECH1_3": "NULL"
"GNRC_LTECH1_3A": "NULL"
"GNRC_LTECH1IF": "NULL"
"GNRC_LTECH1LF": "NULL"
"GNRC_LTECH1SL": "NULL"
"GNRC_NOBUNK1_1A": "NULL"
"GNRC_NOBUNK1_2A": "NULL"
"GNRC_NOBUNK1_3A": "NULL"
"GNRC_NOBUNK1_4A": "NULL"
"GNRC_NOBUNK1_5A": "NULL"
"GNRC_NOBUNK1_6A": "NULL"
"GNRC_NOBUNK1_7A": "NULL"
"GNRC_NOBUNK1_8A": "NULL"
"GNRC_NOBUNK1IF": "NULL"
"GNRC_NOBUNK1LF": "NULL"
"GNRC_NOBUNK1SL": "NULL"
"GNRC_NOBUNK2_1": "NULL"
"GNRC_NOBUNK2_1A": "NULL"
"GNRC_NOBUNK2_2A": "NULL"
"GNRC_NOBUNK2_3A": "NULL"
"GNRC_NOBUNK2_4A": "NULL"
"GNRC_NOBUNK2_5A": "NULL"
"GNRC_NOBUNK2_6A": "NULL"
"GNRC_NOBUNK2_7A": "NULL"
"GNRC_NOBUNK2IF": "NULL"
"GNRC_NOBUNK2LF": "NULL"
"GNRC_NOBUNK2SL": "NULL"
"GNRC_NOBUNK3_1": "NULL"
"GNRC_NOBUNK3_1A": "NULL"
"GNRC_NOBUNK3_2A": "NULL"
"GNRC_NOBUNK3_3A": "NULL"
"GNRC_NOBUNK3_4A": "NULL"
"GNRC_NOBUNK3_5A": "NULL"
"GNRC_NOBUNK3_6A": "NULL"
"GNRC_NOBUNK3_7A": "NULL"
"GNRC_NOBUNK3_8A": "NULL"
"GNRC_NOBUNK3IF": "NULL"
"GNRC_NOBUNK3LF": "NULL"
"GNRC_NOBUNK3SL": "NULL"
"GNRC_RDTL1_1A": "NULL"
"GNRC_RDTL1_2A": "NULL"
"GNRC_RDTL1_3A": "NULL"
"GNRC_RDTL1_4A": "NULL"
"GNRC_RDTL1_5A": "NULL"
"GNRC_RDTL1IF": "NULL"
"GNRC_RDTL1LF": "NULL"
"GNRC_RDTL1SL": "NULL"
"GNRC_RDTL2_1A": "NULL"
"GNRC_RDTL2_2A": "NULL"
"GNRC_RDTL2_3A": "NULL"
"GNRC_RDTL2_4A": "NULL"
"GNRC_RDTL2_5A": "NULL"
"GNRC_RDTL2IF": "NULL"
"GNRC_RDTL2LF": "NULL"
"GNRC_RDTL2SL": "NULL"
"GNRC_RIVAL1_1A": "NULL"
"GNRC_RIVAL1_2A": "NULL"
"GNRC_RIVAL1_3A": "NULL"
"GNRC_RIVAL1_4A": "NULL"
"GNRC_RIVAL1_5A": "NULL"
"GNRC_RIVAL1IF": "NULL"
"GNRC_RIVAL1LF": "NULL"
"GNRC_RIVAL1SL": "NULL"
"GNRC_RIVAL2_1A": "NULL"
"GNRC_RIVAL2_2A": "NULL"
"GNRC_RIVAL2_3A": "NULL"
"GNRC_RIVAL2_4A": "NULL"
"GNRC_RIVAL2IF": "NULL"
"GNRC_RIVAL2LF": "NULL"
"GNRC_RIVAL2SL": "NULL"
"GNRC_RIVAL3_1A": "NULL"
"GNRC_RIVAL3_2A": "NULL"
"GNRC_RIVAL3_3A": "NULL"
"GNRC_RIVAL3_4A": "NULL"
"GNRC_RIVAL3_5A": "NULL"
"GNRC_RIVAL3IF": "NULL"
"GNRC_RIVAL3LF": "NULL"
"GNRC_RIVAL3SL": "NULL"
"GNRC_RSFS2_1": "NULL"
"GNRC_RSFS2_1A": "NULL"
"GNRC_RSFS2_2A": "NULL"
"GNRC_RSFS2_3": "NULL"
"GNRC_RSFS2_3A": "NULL"
"GNRC_RSFS2IF": "NULL"
"GNRC_RSFS2LF": "NULL"
"GNRC_RSFS2SL": "NULL"
"GNRC_RSOAC1_1A": "NULL"
"GNRC_RSOAC1_2A": "NULL"
"GNRC_RSOAC1_3A": "NULL"
"GNRC_RSOAC1IF": "NULL"
"GNRC_RSOAC1LF": "NULL"
"GNRC_RSOAC1SL": "NULL"
"GNRC_RSOAC2_1A": "NULL"
"GNRC_RSOAC2_2A": "NULL"
"GNRC_RSOAC2_3A": "NULL"
"GNRC_RSOAC2_4A": "NULL"
"GNRC_RSOAC2_5A": "NULL"
"GNRC_RSOAC2IF": "NULL"
"GNRC_RSOAC2LF": "NULL"
"GNRC_RSOAC2SL": "NULL"
"GNRC_RSORH1_1A": "NULL"
"GNRC_RSORH1_2A": "NULL"
"GNRC_RSORH1_3A": "NULL"
"GNRC_RSORH1IF": "NULL"
"GNRC_RSORH1LF": "NULL"
"GNRC_RSORH1SL": "NULL"
"GNRC_RSORH2_1A": "NULL"
"GNRC_RSORH2_2A": "NULL"
"GNRC_RSORH2_3A": "NULL"
"GNRC_RSORH2IF": "NULL"
"GNRC_RSORH2LF": "NULL"
"GNRC_RSORH2SL": "NULL"
"GNRC_RSSRH_1A": "NULL"
"GNRC_RSSRH_2A": "NULL"
"GNRC_RSSRH_3A": "NULL"
"GNRC_RSSRH_4A": "NULL"
"GNRC_RSSRH_5A": "NULL"
"GNRC_RSSRH_6A": "NULL"
"GNRC_RSSRH_7A": "NULL"
"GNRC_RSSRHIF": "NULL"
"GNRC_RSSRHLF": "NULL"
"GNRC_RSSRHSL": "NULL"
"GNRC_RSSVN3_1A": "NULL"
"GNRC_RSSVN3IF": "NULL"
"GNRC_RSSVN3LF": "NULL"
"GNRC_RSSVN3SL": "NULL"
"GNRC_RSUAC1_1A": "NULL"
"GNRC_RSUAC1_2A": "NULL"
"GNRC_RSUAC1_3A": "NULL"
"GNRC_RSUAC1IF": "NULL"
"GNRC_RSUAC1LF": "NULL"
"GNRC_RSUAC1SL": "NULL"
"GNRC_RSUAC2_1A": "NULL"
"GNRC_RSUAC2_2A": "NULL"
"GNRC_RSUAC2_3A": "NULL"
"GNRC_RSUAC2IF": "NULL"
"GNRC_RSUAC2LF": "NULL"
"GNRC_RSUAC2SL": "NULL"
"GNRC_RSYSC_1A": "NULL"
"GNRC_RSYSC_2A": "NULL"
"GNRC_RSYSC_3A": "NULL"
"GNRC_RSYSC_4A": "NULL"
"GNRC_RSYSC_5A": "NULL"
"GNRC_RSYSCIF": "NULL"
"GNRC_RSYSCLF": "NULL"
"GNRC_RSYSCSL": "NULL"
"GNRC_RSYSD_1A": "NULL"
"GNRC_RSYSD_2A": "NULL"
"GNRC_RSYSD_3A": "NULL"
"GNRC_RSYSD_4A": "NULL"
"GNRC_RSYSD_5A": "NULL"
"GNRC_RSYSDIF": "NULL"
"GNRC_RSYSDLF": "NULL"
"GNRC_RSYSDSL": "NULL"
"GNRC_SUPASS1_1A": "NULL"
"GNRC_SUPASS1IF": "NULL"
"GNRC_SUPASS1LF": "NULL"
"GNRC_SUPASS1SL": "NULL"
"GNRC_SUPASS2_1A": "NULL"
"GNRC_SUPASS2IF": "NULL"
"GNRC_SUPASS2LF": "NULL"
"GNRC_SUPASS2SL": "NULL"
"GNRC_SUPASS3_1A": "NULL"
"GNRC_SUPASS3IF": "NULL"
"GNRC_SUPASS3LF": "NULL"
"GNRC_SUPASS3SL": "NULL"
"GNRC_SUPASS4_1": "NULL"
"GNRC_SUPASS4_1A": "NULL"
"GNRC_SUPASS4IF": "NULL"
"GNRC_SUPASS4LF": "NULL"
"GNRC_SUPASS4SL": "NULL"
"GNRC_SUPASS5_1": "NULL"
"GNRC_SUPASS5_1A": "NULL"
"GNRC_SUPASS5IF": "NULL"
"GNRC_SUPASS5LF": "NULL"
"GNRC_SUPASS5SL": "NULL"
"GNWTDLPART": "NULL"
"GNWTDLYOU": "NULL"
"GO_HOME": "NULL"
"GOBACK_BOAT": "NULL"
"GOBACK_CHOPPER": "NULL"
"GOD1": "NULL"
"GOD2": "NULL"
"GOD3": "NULL"
"GOD4": "NULL"
"GOD5": "NULL"
"GOD6": "NULL"
"GOD7": "NULL"
"GOD8": "NULL"
"GOD_1": "NULL"
"GOD_2": "NULL"
"GOD_4": "NULL"
"GOD_5": "NULL"
"GOD_6": "NULL"
"GOD_7": "NULL"
"GOHIGH": "Great Ocean Hwy"
"GOINSIDE": "NULL"
"GOL_P_USR_H": "Gold Coast Development stock soars on the news that rival real estate developer Enzo Bonelli has been murdered."
"GOLD": "Gold"
"GOLD_P": "Pure Gold"
"GOLD_S": "Brushed Gold"
"GOLF": "GWC and Golfing Society"
"GOLF_BACK": "NULL"
"GOLF_BET_LOST": "NULL"
"GOLF_BET_WON": "NULL"
"GOLF_CONTINUE": "NULL"
"GOLF_DID_WELL": "NULL"
"GOLF_EASY": "NULL"
"GOLF_END_BEST": "NULL"
"GOLF_END_SCORE": "NULL"
"GOLF_END_TIMER": "NULL"
"GOLF_ENDASH": "NULL"
"GOLF_F_REGULATION": "Fairway in regulation."
"GOLF_G_REGULATION": "Green in regulation."
"GOLF_HARD": "NULL"
"GOLF_HOLE_DIST": "NULL"
"GOLF_HOLE_NUM": "NULL"
"GOLF_INTRO_HELP": "NULL"
"GOLF_KICK": "NULL"
"GOLF_MED": "NULL"
"GOLF_NEW_HIGH": "NULL"
"GOLF_NEW_RECORD": "NULL"
"GOLF_NEXT_HOLE": "NULL"
"GOLF_OVER_PAR": "NULL"
"GOLF_PAR_NUM": "NULL"
"GOLF_PLUS": "NULL"
"GOLF_QUIT": "NULL"
"GOLF_SC_INST": "NULL"
"GOLF_SCORE_HELP": "NULL"
"GOLF_SHOT_CLOCK": "NULL"
"GOLF_SPIN": "NULL"
"GOLF_STAT_HELP": "NULL"
"GOLF_TIE": "NULL"
"GOLF_WIND_PLUS": "NULL"
"GOLF_YOU_LOST": "NULL"
"GOLF_YOU_WIN": "NULL"
"GOLFSHIRT": "'Golf' T-shirt"
"GOMA": "Goma St"
"GOND_DOWNLOAD_FAILED": "Failed to download the required content. Please restart and try again."
"GOND_SIGNIN": "An online user profile is required for this version of the game. Please sign in now."
"GOODBOYRMDR": "If you are a 'Good Sport' you will receive periodic rewards."
"GOODBOYTICK": "You've received $~1~ ~s~for continued good behavior! Keep it up."
"GOON_DEL_LIMO": "Collect and deliver the vehicle ~a~~s~ to your VIP for an RP bonus."
"GOON_DELLIMOC": "Collect and deliver the vehicle ~a~~s~ to your CEO for an RP bonus."
"GOP_P_RF_H": "Go Postal stocks unsteady as America ships less."
"GOP_P_SF_H": "Go Postal going profitless."
"GOP_P_SR_H": "60% of shipments contain drugs says Go Postal CEO - stocks rise."
"GOTO_CAR": "NULL"
"GOTO_CAR2": "NULL"
"GOTO_CAR3": "NULL"
"GOTO_CAR4": "NULL"
"GOTO_CAR5": "NULL"
"GOTO_PIPE": "NULL"
"GOTO_STORE": "NULL"
"GOTO_STORE_CONFIRM": "Are you sure you want to access the store?"
"GOTOBOX": "NULL"
"GP1": "GP1"
"GR_1PAC_HELP": "You are already carrying some Supplies."
"GR_AMB0M": "Watch yourself. These assholes want their supplies back."
"GR_AMB1M": "These guys won't give up. Be on your guard."
"GR_AMB2M": "Eyes open. These idiots are coming for their supplies."
"GR_AMBU_OBJ": "Take out the convoy in the ambush ~HUD_COLOUR_YELLOW~area."
"GR_APC_BCAA": "Ambush Area"
"GR_ASSIGN_RES": "You can assign Staff to Research via the Manage Staff page on Disruption Logistics ~BLIP_LAPTOP~. New vehicle weapons, ammo types, liveries and attachments can be unlocked for purchase via Research."
"GR_BLAZAQ": "Blazer Aqua"
"GR_BLIP_BUZZD": "Buzzard"
"GR_BLIP_FLATB": "Flatbed"
"GR_BOMBBLIP": "Bomb"
"GR_BRDOTS_BUY": "SUPPLIES"
"GR_BRDOTS_SELL": "WEAPON SHIPMENTS"
"GR_BS_BLDUN": "Dune Buggy"
"GR_BS_BLDUN3": "Dune FAV"
"GR_BS_BLTEC": "Technical Aqua"
"GR_BS_BLVEH": "Vehicle"
"GR_BS_DBLI": "~BLIP_ARMS_DEALING~"
"GR_BS_EXPLN": "The ~a~ ~a~ provided can be used to help retrieve the supplies."
"GR_BS_HDUN1": "Dune Buggy"
"GR_BS_HDUN2": "Dune Buggies"
"GR_BS_HDUN3": "Dune FAV"
"GR_BS_HDUN4": "Dune FAVs"
"GR_BS_HTEC1": "Technical Aqua"
"GR_BS_HTEC2": "Technical Aquas"
"GR_BS_HVEH1": "vehicle"
"GR_BS_HVEH2": "vehicles"
"GR_BS_TBLI": "~BLIP_EX_VECH_7~"
"GR_BUNK_HLP": "Go to foreclosures.maze-bank.com to purchase a Bunker and start your own Gunrunning Business as a VIP, CEO or MC President."
"GR_BUNKE_CONF": "NULL"
"GR_BUNKER_TXT": "Are you muting my calls? We think you might be interested in one of these bunkers on Maze Bank Foreclosures. Get in the freedom business, baby. It's lucrative."
"GR_BUNKER_TXTh": "Go to foreclosures.maze-bank.com to purchase a Bunker and start your Gunrunning Business as a VIP, CEO or MC President."
"GR_BUYTTLa": "Steal Supplies"
"GR_BUYTTLb": "Sell Weapons"
"GR_BUYTTLC": "Steal Supplies Over"
"GR_BUYTTLD": "Sell Weapons Over"
"GR_BUYTTLe": "Business Setup"
"GR_BUYTTLf": "Setup Over"
"GR_CARGOL": "Cargobob"
"GR_CARGOSHIP": "cargo ship"
"GR_CASHB_H": "You earned a cash bonus for helping your President sell Weapons."
"GR_CASHB_T": "You earned a cash bonus of $~1~ for helping your President sell Weapons."
"GR_CLCT_EVa": "Enter the ~a~."
"GR_CLCT_EVb": "Enter a ~a~."
"GR_CLCT_SUPa": "Steal the ~a~."
"GR_CLCT_WPa": "Collect the ~a~."
"GR_CLCT_WPb": "Collect a ~a~."
"GR_COL_PREREQ": "Collect the ~a~."
"GR_COLLTD_CRTa": "~a~~s~ collected a Weapon Shipment."
"GR_COLLTD_CRTb": "You collected a Weapon Shipment."
"GR_COLLTD_SUPa": "~a~~s~ collected Supplies."
"GR_COLLTD_SUPb": "You collected Supplies."
"GR_COLOURB": "~HUD_COLOUR_BLUE~"
"GR_COLOURG": "~HUD_COLOUR_GREEN~"
"GR_COLOURR": "~HUD_COLOUR_RED~"
"GR_COLOURW": "~s~"
"GR_COLOURY": "~s~"
"GR_COPS": "Cop"
"GR_CWAGEB_H": "You earned an additional wage payment for helping your CEO sell Weapons."
"GR_CWAGEB_T": "You earned an additional wage payment of $~1~ for helping your CEO sell Weapons."
"GR_DEL_TICKa": "~a~ ~s~delivered Supplies."
"GR_DEL_TICKb": "You delivered Supplies."
"GR_DEL_TICKc": "~a~ ~s~delivered a Weapon Shipment."
"GR_DEL_TICKd": "You delivered a Weapon Shipment."
"GR_DELBUNK": "Deliver the Supplies to the ~HUD_COLOUR_YELLOW~Bunker."
"GR_DELBUYR": "Deliver the Weapons to the ~HUD_COLOUR_YELLOW~drop-off."
"GR_DELBUYRF": "Deliver the Weapons to the final ~HUD_COLOUR_YELLOW~drop-off."
"GR_DELBUYRM": "Deliver the Weapons to a ~HUD_COLOUR_YELLOW~drop-off."
"GR_DELHLPa": "Help deliver the Weapons to a ~HUD_COLOUR_YELLOW~drop-off."
"GR_DELHLPb": "Help deliver the Weapons to the final ~HUD_COLOUR_YELLOW~drop-off."
"GR_DELIVERED": "Delivered"
"GR_DELIVEREDb": "Setup Complete"
"GR_DES_TICKa": "You destroyed Supplies."
"GR_DES_TICKb": "~a~~s~ destroyed Supplies."
"GR_DES_TICKc": "You destroyed a Weapon Shipment."
"GR_DES_TICKd": "~a~~s~ destroyed a Weapon Shipment."
"GR_DES_TICKe": "You destroyed a Gunrunning Shipment."
"GR_DES_TICKf": "~a~~s~ destroyed a Gunrunning Shipment."
"GR_DESTCRATE": "Break open the crate to access the Supplies ~a~~BLIP_SUPPLIES~~s~"
"GR_DESTGRBUY": "The Supplies were destroyed"
"GR_DESTGRSELL": "The Weapons were destroyed"
"GR_DESTPR": "The ~a~ was destroyed"
"GR_DESTROY": "Destroy the ~a~."
"GR_DOCKS": "docks"
"GR_DPD_A": "Business Setup"
"GR_DPD_B": "Steal Supplies"
"GR_DPD_C": "Sell Weapons"
"GR_DPD_D": "Defend Business"
"GR_DPD_E": "Steal Cargo"
"GR_DPD_F": "Sell Cargo"
"GR_DPD_S": "Business Setup"
"GR_DRIVER": "driver"
"GR_DRPD_CRTa": "~a~~s~ dropped a Weapon Shipment."
"GR_DRPD_CRTb": "You dropped a Weapon Shipment."
"GR_DRPD_SUPa": "~a~~s~ dropped Supplies."
"GR_DRPD_SUPb": "You dropped Supplies."
"GR_ELIMINATE": "Eliminate ~a~."
"GR_ELIMINATEt": "Eliminate the ~a~."
"GR_ENT_FLATB": "Flatbeds"
"GR_ENTERTRUCK": "Press ~a~ to modify this vehicle in your Mobile Operations Center."
"GR_ETFA_TRAIL": "You cannot modify this vehicle while a trailer is attached. The Anti-Aircraft Trailer can only be modified in the Bunker."
"GR_ETFE_AIR": "You cannot modify this aircraft in your Mobile Operations Center."
"GR_ETFE_NOTV": "You cannot modify this vehicle in your Mobile Operations Center."
"GR_ETFE_TRAIL": "You cannot modify this vehicle while a trailer is attached."
"GR_ETFE_VEHIN": "You must remove the vehicle currently inside your Mobile Operations Center to modify this vehicle."
"GR_ETFS_AIR": "You cannot store this aircraft in your Mobile Operations Center."
"GR_ETFS_TRAIL": "You cannot store this vehicle while a trailer is attached."
"GR_EXP_GSJAMa": "The delivery vehicles are fitted with global signal jammers. When the activation timer reaches zero you will need to stay together to avoid the jammer signal dropping. If the strength bar empties you will be visible to all players in session."
"GR_EXP_GSJAMb": "The global signal jammer is about to activate. Keep the delivery vehicles together, if they move too far apart the jammer strength bar will empty, transmitting your location to all players in session."
"GR_EXP_MC1PLYR": "A driver will be needed on this run: To avoid leaving your Motorcycle behind at the pick-up location you can Return Personal Vehicle to Storage via the MC section of the Interaction Menu."
"GR_EXP_MC2PLYR": "A driver will be needed on this run: This Member can ride as passenger to avoid leaving their motorcycle behind at the pick-up location."
"GR_EXP_MC3PLYR": "Two drivers will be needed on this run: These Members can ride two-up on the back of another motorcycle to avoid leaving their motorcycles behind at the pick-up location."
"GR_EXPMODEc": "Steal the Supplies ~a~~BLIP_SUPPLIES~~s~ and deliver them to the Bunker."
"GR_EXPMODEd": "Transport the Weapons ~a~~BLIP_SUPPLIES~~s~ and deliver them to the drop-off."
"GR_EXPMODEe": "Collect the Supplies ~a~~BLIP_SUPPLIES~~s~ and deliver them to the Bunker to start manufacturing Weapons."
"GR_EXPMODEf1": "Attack the convoy when they reach the ambush area and deliver the vehicle carrying the Supplies ~a~~BLIP_SUPPLIES~~s~ back to the Bunker."
"GR_EXPMODEf2": "Attack the convoy when they reach the ambush area and deliver the vehicles carrying the Supplies ~a~~BLIP_SUPPLIES~~s~ back to the Bunker."
"GR_FL_ENT": "Entrance"
"GR_FL_EQTICK2": "Equipment added:~n~Flare Gun~n~Flashlight~n~Pump Shotgun Flashlight~n~"
"GR_FL_EX_M": "mine"
"GR_FL_EX_RP": "recycling plant"
"GR_FL_EX_S": "sewer"
"GR_FL_EXPLN1": "Use the Flare Gun and Flashlights to help you navigate the ~a~ and steal the Supplies ~HUD_COLOUR_GREEN~~BLIP_SUPPLIES~"
"GR_FL_EXPLN2": "Press ~INPUT_WEAPON_SPECIAL_TWO~ while aiming to toggle a weapon's flashlight."
"GR_FLOW_HLP_1": "Go to foreclosures.maze-bank.com to purchase a Bunker and start your Gunrunning Business as a VIP, CEO or MC President."
"GR_FLOW_HLP_2": "Go to your new Bunker ~BLIP_PROPERTY_BUNKER~ to gain access to the Gunrunning Business. Here you can manufacture weapons to sell on for profit or complete research to unlock exclusive weapon and vehicle modifications for purchase."
"GR_FLOW_HLP_3": "Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to Resupply the Business. You can choose to steal Supplies or pay to have them delivered to the Bunker."
"GR_FLOW_HLP_4": "Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to sell your current stock of weapons."
"GR_FLOW_HLP_5": "You have unlocked a modification through Research. Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to view unlocked modifications and where to purchase them."
"GR_FLOW_HLP_6": "Go to warstock-cache-and-carry.com to purchase the Ballistic Equipment."
"GR_FLOW_HLP_7": "Access the touch screen computer inside the Mobile Operations Center to launch a mission for Agent 14."
"GR_FLOW_HLP_8": "Access the touch screen computer inside the Mobile Operations Center to launch missions for Agent 14."
"GR_FLOW_HLP_9": "Access the touch screen computer inside the Mobile Operations Center to launch missions for Agent 14."
"GR_FLOW_HLP_10": "Go to warstock-cache-and-carry.com to purchase the ~a~ at the discounted price."
"GR_FLOW_HLP_11": "Weaponized Vehicles can be modified at the Vehicle Workshop located inside the Avenger and the Mobile Operations Center. The Anti-Aircraft Trailer can be modified at the Vehicle Workshop inside the Bunker."
"GR_FLOW_HLP_12": "Go to warstock-cache-and-carry.com to purchase the Mobile Operations Center."
"GR_FLOW_TXT_1": "Remember the BF Dune FAV is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXT_2": "Remember the Bravado Half-track is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXT_3": "Remember the Turreted Trailer is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXT_4": "Remember the APC is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXT_6": "Remember the Declasse Weaponized Tampa is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXT_7": "Remember the Pegassi Oppressor is sitting on Warstock awaiting purchase at the "I know somebody that knows somebody" discount price."
"GR_FLOW_TXTh": "Go to warstock-cache-and-carry.com to purchase the ~a~ at the discounted price."
"GR_FLOW_WVM_1": "BF Dune FAV"
"GR_FLOW_WVM_2": "Bravado Half-track"
"GR_FLOW_WVM_3": "Turreted Trailer"
"GR_FLOW_WVM_4": "APC"
"GR_FLOW_WVM_6": "Declasse Weaponized Tampa"
"GR_FLOW_WVM_7": "Pegassi Oppressor"
"GR_FS_BLIP": "Target Helicopter"
"GR_GANGCHASEB": "Enemy back up is coming for you. Take them out if they get too close."
"GR_GANGCHASEV": "Watch out. They've sent buzzards after you."
"GR_GLBPNG": "GLOBAL SIGNAL"
"GR_GLBPNGb": "JAMMER ACTIVATE"
"GR_GOODSa": "Weapons"
"GR_GOODSe": "Supplies"
"GR_GOODSe_BLIP": "Supplies"
"GR_GOODSh": "delivery vehicle"
"GR_GOODSi": "trailer"
"GR_GOTO_OBJ": "Go to ~a~."
"GR_GOTO_THE_OBJ": "Go to the ~a~."
"GR_GOTOHELP_OBJ": "Help transport the Supplies to the ~HUD_COLOUR_BLUE~~a~.~s~"
"GR_GUARD": "Guard"
"GR_HACK_OBJ": "Hack the ~HUD_COLOUR_GREEN~security panel.~s~"
"GR_HACK_TRM": "Security Panel"
"GR_HELI": "helicopter"
"GR_HELIS": "helicopters"
"GR_HELO": "That helo is starting up! Stop it before you end up having to shoot it out of the sky."
"GR_HELODESTROYED": "Heli destroyed. Recover what's left and get it back to the Bunker."
"GR_HELP_BUZZ": "Buzzards ~BLIP_HELICOPTER~ nearby can be used to deliver the Supplies to the Bunker."
"GR_HELPINTRO": "Retrieve the stolen Weapons and return them to the Bunker. If the mission is failed all stock will be lost."
"GR_HELPSTEALTH": "Use silenced weapons or stealth takedowns to eliminate the Merryweather guards without attracting attention. Their vision is shown on the radar as a cone. Enemies will also be alerted if they discover dead bodies or detect the sound of nearby bullet impacts."
"GR_HLPDELBUNK": "Help deliver the Supplies to the ~HUD_COLOUR_YELLOW~Bunker."
"GR_HLPDELBUYR": "Help deliver the Weapons to the ~HUD_COLOUR_YELLOW~drop-off."
"GR_HT_IDLE": "Go to the laptop ~BLIP_LAPTOP~ to begin the setup mission for the Gunrunning Business."
"GR_HUD_RIVOP": "RIVAL OPERATION"
"GR_HUD_TOT": "TOTAL DELIVERED"
"GR_HUD_WPC": "WEAPONS CARRIED"
"GR_JMR_BRK": "WARNING: the Global Signal Jammer has now been deactivated. Your Weapons can no longer be hidden from other players in session."
"GR_KILLPR": "The ~a~ was killed"
"GR_LEAVE_AREAa": "Leave the area."
"GR_LEAVE_AREAb": "Wait for your Motorcycle Club to leave the area."
"GR_LEAVE_AREAc": "Wait for your Organization to leave the area."
"GR_LIVERY_AD": "Liveries are available for this vehicle at a Vehicle Workshop located inside a Mobile Operations Center and Avenger."
"GR_LOC_AAB": "Adam's Apple Boulevard"
"GR_LOC_ALGONBOU": "Algonquin Boulevard"
"GR_LOC_ALTAS": "Alta Street"
"GR_LOC_ALTCAMP": "Altruist Camp"
"GR_LOC_BANNING": "Banning"
"GR_LOC_BARBARD": "Barbareno Road"
"GR_LOC_BAYCANRD": "Baytree Canyon Road"
"GR_LOC_BUCCWAY": "Buccaneer Way"
"GR_LOC_CHOLSPR": "Cholla Springs Avenue"
"GR_LOC_CHUMPLAZ": "Chumash Plaza"
"GR_LOC_CHUPAC": "Chupacabra Street"
"GR_LOC_COUGAVE": "Cougar Avenue"
"GR_LOC_DAVQUAR": "Davis Quartz"
"GR_LOC_DELPERBE": "Del Perro Beach"
"GR_LOC_ELBURHEI": "El Burro Heights"
"GR_LOC_ELGORD": "El Gordo Lighthouse"
"GR_LOC_ELYSISL": "Elysian Island"
"GR_LOC_FRTZANC": "Fort Zancudo"
"GR_LOC_GRAPMNS": "Grapeseed Main Street"
"GR_LOC_GRCHAP": "Great Chaparral"
"GR_LOC_HUMANE": "Humane Labs"
"GR_LOC_LINCIR": "Lindsay Circus"
"GR_LOC_LSIA": "LSIA"
"GR_LOC_LSIADPT": "LSIA Depot"
"GR_LOC_LSRIVER": "LS River"
"GR_LOC_MACKFIE": "McKenzie Field"
"GR_LOC_METEOR": "Meteor Street"
"GR_LOC_MINE": "mine"
"GR_LOC_NAVPORT": "Merryweather HQ"
"GR_LOC_NCALAF": "North Calafia Way"
"GR_LOC_OCEANHI": "Great Ocean Highway"
"GR_LOC_PALCOV": "Paleto Cove"
"GR_LOC_PALETOBA": "Paleto Bay"
"GR_LOC_PALFSAW": "Paleto Forest Sawmill"
"GR_LOC_PALOFREE": "Palomino Freeway"
"GR_LOC_PICPER": "Picture Perfect Drive"
"GR_LOC_PLAICE": "Plaice Place"
"GR_LOC_POPSTRT": "Popular Street"
"GR_LOC_RANCHWTR": "Rancho Water and Power"
"GR_LOC_RATONCAN": "Raton Canyon"
"GR_LOC_RDWDTRCK": "Redwood Lights Track"
"GR_LOC_RECYCL": "recycling plant"
"GR_LOC_RONWIND": "Ron Alternates Wind Farm"
"GR_LOC_ROUTE68": "Route 68"
"GR_LOC_SENORD": "Senora Road"
"GR_LOC_SEOUL": "Little Seoul"
"GR_LOC_SPANAVE": "Spanish Avenue"
"GR_LOC_SROCKDRI": "South Rockford Drive"
"GR_LOC_STRAWB": "Strawberry"
"GR_LOC_TRAINGRO": "training ground"
"GR_LOC_UNIONR": "Union Road"
"GR_LOC_VANT": "vantage point"
"GR_LOC_VESBOUL": "Vespucci Boulevard"
"GR_LOC_VINEWTR": "Vinewood Water and Power"
"GR_LOC_ZANCRIV": "Zancudo River"
"GR_LOSE_COPS": "Lose the Cops."
"GR_LOSECOPS2M": "Lose the heat before you deliver those supplies."
"GR_LOSTGRBUY": "The Supplies were lost"
"GR_LOSTGRSELL": "The Weapons were lost"
"GR_LOSTPR": "The ~a~ was lost"
"GR_LVEGRGa": "Exit the Garage."
"GR_LVEOFFa": "Exit the Office."
"GR_MERC": "Merryweather"
"GR_MERCS": "Merryweather"
"GR_MERCSu": "MERRYWEATHER"
"GR_MISS_HLP_1": "Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to purchase the Staff upgrade for your Business."
"GR_MISS_HLP_2": "Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to purchase the Security upgrade for your Business."
"GR_MISS_HLP_3": "Access the laptop in your Bunker ~BLIP_PROPERTY_BUNKER~ to purchase the Security upgrade for your Business."
"GR_MOD_TUR_D": "Purchase the Command Center bay for the Mobile Operations Center at www.warstock-cache-and-carry.com to access turrets."
"GR_NEARFLAT0": "Climb onto the back of one of the nearby Flatbeds ~HUD_COLOUR_BLUE~~BLIP_TRUCK~~s~ to transport the Supplies back to the Bunker."
"GR_NEARFLAT1": "The nearby Flatbeds ~HUD_COLOUR_BLUE~~BLIP_TRUCK~~s~ can be used to transport the player carrying the Supplies back to the Bunker."
"GR_NODELBKR": "The Supplies were not delivered to the Bunker"
"GR_NODELBYR": "The Weapons were not delivered to the drop-off"
"GR_NOPASS_MOC": "Passive mode is disabled while using the Mobile Operations Center with the Command Center installed."
"GR_NOTCLLTD": "The Supplies were not collected"
"GR_NOWEAPONS": "You are unable to access the weapon wheel while carrying this weapon."
"GR_OBJ_DISTR": "Keep the Cops distracted."
"GR_OBJ_GAIN": "Gain a four star Wanted Level."
"GR_OBJ_WAITW": "Wait for the ~HUD_COLOUR_RED~Cops~s~ to leave the area."
"GR_OFF_UPD": "Upgrade this vehicle to a custom variant and gain access to new weapons, armor, camo liveries, and other modifications. This upgrade also installs a Tracker to make this your Personal Vehicle."
"GR_PINGHELPa": "WARNING: Your Supplies are now visible ~HUD_COLOUR_RED~~BLIP_SIGHTSEER~ ~s~to all players in session."
"GR_PINGHELPb": "WARNING: Your Weapons are now visible ~HUD_COLOUR_RED~~BLIP_SIGHTSEER~ ~s~to all players in session."
"GR_PWD_AR": "ARMAMENT"
"GR_PWD_CH": "CHEMICAL"
"GR_PWD_DE": "DECIPHER"
"GR_PWD_FI": "FIREWALL"
"GR_PWD_FO": "FORTRESS"
"GR_PWD_GE": "GENETICS"
"GR_PWD_IN": "INHUMANE"
"GR_PWD_LA": "LAUNCHER"
"GR_PWD_PA": "PASSWORD"
"GR_PWD_PE": "PERCIVAL"
"GR_PWD_PR": "PROTOCOL"
"GR_PWD_PRI": "PRIMATES"
"GR_PWD_RA": "RAILGUNS"
"GR_PWD_TO": "TOXICANT"
"GR_PWD_UN": "UNLOCKED"
"GR_RACE_OBJ": "Race to ~a~."
"GR_RACE_THE_OBJ": "Race to the ~a~."
"GR_RIV_OP_OBJ": "Rival Operation"
"GR_RIVAL_OP": "Rival Operation"
"GR_RO_COLLECT": "The Supplies ~a~~BLIP_SUPPLIES~~s~ are now safe to collect. Collect them and deliver them to the Bunker."
"GR_RO_ELIM": "Eliminate the Rival Operation ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~. Wipe out all of the operatives and destroy their vehicles and supply crates."
"GR_RO_EXPMODE": "Agent 14 will reveal the location of the Supplies after all rival operatives, vehicles and supply crates have been destroyed."
"GR_RO_GRENADE": "Destroy the nearby crate to gain access to Sticky Bombs. Use them to help eliminate the rival operation."
"GR_RSRCH_HELP_0": "RESEARCH COMPLETE: Unlocked weapon modifications can be purchased at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"GR_RSRCH_HELP_1": "RESEARCH COMPLETE: Unlocked vehicle modifications can be purchased at a Vehicle Workshop inside a Mobile Operations Center or Avenger. The Mobile Operations Center and Anti-Aircraft Trailer can be modified inside the Bunker."
"GR_RSRCH_VEH_0": "Research complete. Your team have developed a new vehicle modification. Nothing like owning your own mobile war machine."
"GR_RSRCH_VEH_1": "Target achieved. Your research team worked out schematics for a new vehicle mod. Lucky you're one of the good ones."
"GR_RSRCH_VEH_2": "There's a new vehicle mod on your machine. That's what research gets you, another step on the road to becoming a domestic despot."
"GR_RSRCH_WEP_0": "Research complete. Your team have developed a new weapon modification. Next level firearm personalization."
"GR_RSRCH_WEP_2": "This is why you spend on research. Schematics for a new weapon mod are on your machine. Check it out when you can."
"GR_RUINER": "Ruiner 2000"
"GR_RUINER_B": "Ruiner 2000"
"GR_SA_RADAR": "During the final ambush the Insurgents are locked, however you can still enter and use the mounted gun by climbing on top and pressing ~INPUT_VEH_EXIT~."
"GR_SEARCH": "Search the ~a~~s~ for the Supplies."
"GR_SEL_DEL": "Deliver the Weapons to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GR_SEL_DEL_F": "Deliver the Weapons to the final ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GR_SEL_HDEL": "Help deliver the Weapons to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GR_SEL_HDEL_F": "Help deliver the Weapons to the final ~HUD_COLOUR_YELLOW~drop-off.~s~"
"GR_SELPH_DET": "Hold ~INPUT_VEH_HEADLIGHT~ to detach the ~HUD_COLOUR_BLUE~~BLIP_SUPPLIES~ ~s~trailer."
"GR_SELPH_MVDTRL": "The trailer ~HUD_COLOUR_BLUE~~BLIP_SUPPLIES~ ~s~has been moved to a more suitable location."
"GR_SLGT_ENT": "Enter ~a~."
"GR_SLGT_ENTT": "Enter the ~a~."
"GR_SLL_FLW_JMR": "GLOBAL SIGNAL JAMMER"
"GR_SLL_MW_AMBa": "The Cartel think they can steal your guns. Take them out or lose them."
"GR_SLL_MW_AMBb": "The Lost think they can steal your guns. Take them out or lose them."
"GR_SPOOKTEXT": "If the Merryweather guards are alerted they will attempt to escape in the Valkyrie. You will only be able to recover half of your stolen stock if the Valkyrie is destroyed."
"GR_SR_CRGOBOB": "The nearby Cargobobs ~BLIP_CARGOBOB~ can be used to airlift the tank back to the Bunker."
"GR_SR_DIE": "You have been equipped with the experimental Railgun weapon. Whilst carrying this you cannot switch to other weapons and if you are killed the Railgun will be destroyed."
"GR_SR_HACK": "Press ~INPUT_CONTEXT~ to hack the security panel."
"GR_SR_HCARE": "Fly carefully to keep the Rhino tank steady allowing the player inside to take down pursuing helicopters with the main gun."
"GR_STICKY": "Sticky Bombs"
"GR_STORETRUCK": "Press ~a~ to store this vehicle in your Mobile Operations Center."
"GR_STRAPa": "Deliver the Supplies to the Bunker"
"GR_STRAPb": "Deliver the Weapon Shipments to the drop-off"
"GR_STRAPc": "The Supplies were delivered"
"GR_STRAPd": "The Weapon Shipments were delivered"
"GR_STRAPe": "~1~ out of ~1~ Supplies delivered"
"GR_STRAPf": "~1~ out of ~1~ Weapon Shipments delivered"
"GR_STRAPg": "None of the Supplies were delivered"
"GR_STRAPh": "None of the Weapon Shipments were delivered"
"GR_STRAPi": "Weapon manufacturing has started"
"GR_STRAPj": "Weapon manufacturing was not started."
"GR_STRAPk": "Collect the Duneloader and deliver it to the Bunker"
"GR_STVN_AMBa": "The Cartel! Lose them or take them out."
"GR_STVN_AMBb": "The Lost! Shake them or bring them down."
"GR_TAKEOUT": "Take out the ~a~."
"GR_TARGTRUCK": "Target Truck"
"GR_TIMEREM": "TIME REMAINING"
"GR_TITLEL": "Gunrunning"
"GR_TOGFOCUS": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus."
"GR_TRUCK_BLIP": "The Mobile Operations Center ~BLIP_GR_COVERT_OPS~ is parked nearby. Go to the rear of the trailer to enter inside it."
"GR_TRUCK_BLIP_G": "Approach the rear of the trailer to enter the Mobile Operations Center ~BLIP_GR_COVERT_OPS~ and access the installed bays inside."
"GR_TRUCK_BUY_A": "You do not currently own the Mobile Operations Center Personal Vehicle Storage bay or the Mobile Operations Center Weapon & Vehicle Workshop bay. Purchase one at www.warstock-cache-and-carry.com."
"GR_TRUCK_CAN_E": "You can't drive the Mobile Operations Center while the owner is entering."
"GR_TRUCK_EX1": "Exit Trailer"
"GR_TRUCK_EX2": "All Exit Trailer"
"GR_TRUCK_EX3": "Exit to Cab"
"GR_TRUCK_HLP": "Go to warstock-cache-and-carry.com to purchase the Mobile Operations Center."
"GR_TRUCK_MOD_P": "You do not currently own the Mobile Operations Center Weapon & Vehicle Workshop bay. Purchase one at www.warstock-cache-and-carry.com."
"GR_TRUCK_PURCH": "Go to your Bunker ~BLIP_PROPERTY_BUNKER~ to modify your Mobile Operations Center. You can also request it nearby via the Mobile Operations Center section of the Interaction Menu."
"GR_TRUCK_STOR_P": "You do not currently own the Mobile Operations Center Personal Vehicle Storage bay. Purchase one at www.warstock-cache-and-carry.com."
"GR_TRUCK_SUTAR": "You are unable to access the Mobile Operations Center in this area. Move the Mobile Operations Center to a suitable area."
"GR_TRUCK_TXT": "You ready to take this up a gear? There's a truck and trailer Mobile Operations Center for sale on Warstock. It has some neat features that you and I would find extremely useful - especially for running, say, special ops! Your new bunker would also be the perfect place to store and modify it. Get one and I'll be in touch."
"GR_TRUCK_TXTh": "Go to warstock-cache-and-carry.com to purchase the Mobile Operations Center."
"GR_TRUCKS": "Trucks"
"GR_TRUMOD_EX1": "Exit the Mobile Operations Center"
"GR_TRUMOD_EX2": "Exit the Bunker"
"GR_TRUMOD_EX3": "Exit the Vehicle"
"GR_TXTM_IDLE": "What's the hesitation here, compadre? You like money right? Set up the business to start manufacturing weapons."
"GR_VISTKR_BUY": "~a~ ~s~Supplies are now visible to all players in session."
"GR_VISTKR_SELL": "~a~ ~s~Weapons are now visible to all players in session."
"GR_VWAGEB_H": "You earned an additional wage payment for helping your VIP sell Weapons."
"GR_VWAGEB_T": "You earned an additional wage payment of $~1~ for helping your VIP sell Weapons."
"GR_YACHT": "yacht"
"GR_YS_BLAZERS": "Blazer Aquas ~BLIP_QUAD~ nearby can be used to deliver the Supplies to the Bunker."
"GR_YS_EQTICK": "Equipment added:~n~Combat Pistol Suppressor~n~"
"GR_YS_STEALTH": "Use silenced weapons or stealth takedowns to eliminate the guards without attracting attention. Their vision is shown on the radar as a cone. Enemies will also be alerted if they discover dead bodies or detect the sound of nearby bullet impacts."
"GRACE_RED": "Grace Red"
"GRAINTRAILER": "Graintrailer"
"GRANGER": "Granger"
"GRAPES": "Grapeseed"
"GRAPHITE": "Graphite"
"GRAPSEEDA": "Grapeseed Ave"
"GRAPSEEDM": "Grapeseed Main St"
"GRD_TITLEL": "Gunrunning Defend"
"GREATC": "Great Chaparral"
"GREEN": "Green"
"GREEN_TINT_HEAD": "Green"
"GREENWICHP": "Greenwich Pl"
"GREENWP": "Greenwich Pkwy"
"GREEWICHW": "Greenwich Way"
"GRENADE_KILLS": "Grenade kills"
"GRESLEY": "Gresley"
"GREY": "Gray"
"GRH_DIV_AVOID": "Stay away from the members of your Organization stealing the Supplies to avoid them gaining a Wanted Level."
"GRH_DIV_AVOIDM": "Stay away from the members of your MC stealing the Supplies to avoid them gaining a Wanted Level."
"GRH_DIV_COL": "A ~a~ ~HUD_COLOUR_WHITE~~BLIP_EX_VECH_3~~s~ is available to use to help gain a four star Wanted Level and keep the Cops distracted."
"GRH_DIV_DIS": "Gain a four star Wanted Level and keep the Cops distracted while the rest of your MC steal the Supplies."
"GRH_DIV_DISC": "Gain a four star Wanted Level and keep the Cops distracted while the rest of your Organization steal the Supplies."
"GRH_DIV_ENT": "You have entered the ~a~."
"GRH_DIV_ENTR": "~a~ has entered the ~a~."
"GRH_DIV_GO": "Go to the vantage point marked on your GPS and wait for the Cops to respond to the distraction."
"GRH_DIV_GOC": "Go to the vantage point marked on your GPS and wait for the Cops to respond to the distraction."
"GRH_DIV_WAIT": "Wait for the Cops to respond to the Wanted Level to avoid attention when stealing the Supplies."
"GRH_EXP_RUIN": "Press ~INPUT_VEH_SELECT_NEXT_WEAPON~ to switch between the weapons on the ~a~ and ~INPUT_VEH_AIM~ to fire them."
"GRH_JMMR_WARN": "WARNING: The delivery vehicles have moved too far apart and are now visible to all players in session. Bring them closer together to reactivate the global signal jammer."
"GRIEF_HELP": "You have been killed multiple times by the same player. You can press ~INPUT_FRONTEND_RB~ to become Ghosted towards them, preventing either of you from interacting with each other for a short duration."
"GRIEF_SPWN_HELP": "You are now Ghosted to ~a~ and can no longer attack each other for a short duration. The Ghosted to Player option is not available during Freemode activities or while involved in an organization."
"GRIEF_TICK_KIL": "~a~ has become Ghosted to you."
"GRIEF_TICK_VIC": "You have become Ghosted to ~a~."
"GRIEF_TICK_VIC1": "You are no longer Ghosted to ~a~."
"GRNLAUNCH_KILLS": "Grenade Launcher kills"
"GROTTI": "Grotti"
"GROTTISHIRT": "'Grotti' T-shirt"
"GROVE": "Grove St"
"GRS_TITLEL": "Gunrunning Sell"
"GRT_ALT00M": "I guess the world wasn't ending, just the Altruists. Hopefully we'll have a few less missing persons in the area."
"GRT_DRP_Ha": "Press ~INPUT_CONTEXT~ to drop the weapons."
"GRT_DRP_Hb": "Press ~INPUT_VEH_DUCK~ to drop the weapons."
"GRT_DSTRY_N0": "Empty? Blow up another one."
"GRT_DSTRY_N1": "Evidently that was not the target. Go for another one."
"GRT_DSTRY_N2": "Next truck will be carrying. Keep at it."
"GRT_DSTRY_N3": "That was a decoy. Go for another truck."
"GRT_DSTRY_P0": "Target down. Grab the supplies from the wreckage."
"GRT_DSTRY_PF": "That's the last one. Grab the supplies and bring them home."
"GRT_FS00M": "There they are! Shoot them out of the sky and salvage supplies from the wreckage."
"GRT_FS_HNE": "A helicopter ~HUD_COLOUR_RED~~BLIP_SUPPLIES~~s~ is getting away. Take it out before it escapes with the supplies."
"GRT_FS_HST": "Take out the helicopters ~HUD_COLOUR_RED~~BLIP_SUPPLIES~~s~ and recover the supplies that parachute down to the ground."
"GRT_HLL_H0": "Use the Marshall monster truck to navigate steep terrain and deliver the Weapons ~a~~BLIP_SUPPLIES~~s~ to multiple remote drop-off locations."
"GRT_HLL_H1": "Control your speed and use the handbrake when necessary to help navigate your way up the steep terrain. Going too fast may cause you to lose control."
"GRT_HLL_H2": "After a big jump use ~INPUTGROUP_SCRIPT_LSTICK_ALL~ to control the Marshall in the air to ensure you land on four wheels."
"GRT_MINE": "The Dune FAV is equipped with a rear deployed proximity mine. Press ~INPUT_VEH_HORN~ to drop a mine and take out pursuing enemies."
"GRT_RIVOP00M": "Good job people. You annihilated them. I've uploaded the location of the supplies to your GPS."
"GRT_SRG00M": "Merryweather have what you need behind these locked doors. Hack the terminal, gain access, take what you came for."
"GRT_SRG20M": "Use that thing to blast your way outta there - it's got stopping power but the reload is long so take the time to place your shots. Get it back to the Bunker and we'll strip it down for parts."
"GRT_STMIAMB": "They've sent the big guns after you. Don't let those air tanks get too close!"
"GRT_STRH10M": "Alarms are ringing - so make a quick exit. I've marked Cargobob Helicopters on your GPS that you can use to airlift the supplies out of there."
"GRT_STRH30M": "They've called off the pursuit. The tank is yours!"
"GRT_STVA00M": "Somebody hasn't been servicing their vehicle. At least the supplies are good. Get them back to the bunker and we're done."
"GRT_YS10M": "A low impact operation is key. Try to slip in and out again without making too much noise."
"GRT_YS20M": "Not good, they've detected you. Find the supplies and fight your way out of there."
"GRT_YS40M": "Good work, you found some supplies."
"GRTRUCK": "Mobile Operations Center"
"GRU_P_RF_H": "GruppeSechs unsteady if investors decide whether to join in."
"GRU_P_SF_H": "GruppeSechs down after heist."
"GRU_P_SR_H": "GruppeSechs not all it's cracked up to be."
"GRU_PV_RTRN": "Your Personal Vehicle has been returned to your Bunker."
"GS_BROWSE_A": "Press ~a~ to browse armor."
"GS_BROWSE_W": "Press ~a~ to browse weapons."
"GS_BUY_A": "NULL"
"GS_BUY_AF": "NULL"
"GS_BUY_P0": "Primary Parachute"
"GS_BUY_P1": "Reserve Parachute"
"GS_BUY_P2": "Parachute Smoke"
"GS_BUY_P3": "Parachute Bags"
"GS_COST": "NULL"
"GS_FREE": "NULL"
"GS_FULL": "NULL"
"GS_INTRO_0": "Walk up to the counter to purchase new weapons and stock up on ammo."
"GS_INTRO_1": "Weapons will unlock as you progress through the game."
"GS_NONE": "NULL"
"GS_PARA_M0": "Custom parachute canopies for primary chute."
"GS_PARA_M1": "Custom parachute canopies for reserve chute."
"GS_PARA_M2": "Custom parachute smoke trails."
"GS_PARA_M3": "Custom parachute bags."
"GS_STOCK": "NULL"
"GS_STOCK2": "NULL"
"GS_TITLE_0": "NULL"
"GS_TITLE_1": "NULL"
"GS_TITLE_2": "NULL"
"GS_TITLE_2a": "NULL"
"GS_TITLE_2b": "NULL"
"GS_TITLE_2c": "NULL"
"GS_TITLE_3": "NULL"
"GSA_TYPE_B": "NULL"
"GSA_TYPE_C": "NULL"
"GSA_TYPE_CH": "NULL"
"GSA_TYPE_FW": "Fireworks"
"GSA_TYPE_G": "NULL"
"GSA_TYPE_R": "NULL"
"GSA_TYPE_RO": "NULL"
"GSHOP_DISC": "NULL"
"GSHOP_SALE": "NULL"
"GSHOP_SALEb": "NULL"
"GSM_AFFORD": "NULL"
"GSM_ARMOR": "NULL"
"GSM_BLOCK_MP": "NULL"
"GSM_DLC1": "NULL"
"GSM_EQUIP": "NULL"
"GSM_FULL": "NULL"
"GSM_HAVE": "NULL"
"GSM_INV_FULL": "Reach Rank ~1~ to store more armor in your Inventory."
"GSM_INV_FULL2": "You can't store any more armor in your Inventory."
"GSM_LOCK": "NULL"
"GSM_LOCK_CREW": "NULL"
"GSM_LOCK_FM": "NULL"
"GSM_LOCK_RNK": "NULL"
"GSM_LOCK_RNKT": "NULL"
"GSM_LOCK_SCLUB": "NULL"
"GSM_LOCK_XP": "NULL"
"GSM_NOTOGGLE": "NULL"
"GSM_OWN_EQUIP": "NULL"
"GSM_OWN_EQUIP_D": "NULL"
"GSM_PURCH_INV": "Item purchased and has been stored in your Inventory."
"GSM_PURCH_INV_A": "Item purchased and has been stored in your Inventory - Armor visibility can be toggled on and off in the Interaction Menu inventory. You can also set armor to auto show when it is purchased."
"GSM_PURCHASE": "NULL"
"GSM_PURCHASE_A": "NULL"
"GSM_REMOVE": "NULL"
"GSM_TICK": "NULL"
"GSM_TICK_D": "NULL"
"GSM_TINT_AWARD": "NULL"
"GSM_TINT_KILL": "NULL"
"GSM_TINT_RANK": "NULL"
"GSM_UNLOCK_N": "NULL"
"GUARDIAN": "Guardian"
"GUN_TRAIL2_HELP3": "Hold ~INPUT_VEH_HEADLIGHT~ to detach the trailer."
"GUNRUN_HIDEM": "You earned an additional 'High Demand' cash bonus for selling Weapons in a session with rival players. This bonus scales by the number of players in session during the sale, and the amount of Weapons being sold."
"GUNRUN_NM": "Gunrunning Shipment"
"GUNRUN_NOHIDEM": "You did not earn a 'High Demand' cash bonus for this sale as there were no rival players in session. Sell in highly populated sessions to earn a bonus on your sale value."
"H1_HNG": "NULL"
"H1_HNG_KM": "NULL"
"H1_HSL": "NULL"
"H2_HSL": "NULL"
"H2PART3_HELP0": "NULL"
"H2PART3_HELP1": "NULL"
"H_CRW_CUT": "Cut"
"H_CRW_NAME": "Name"
"H_CRW_SKILLS": "Skills"
"H_CRW_TYPE": "Expertise"
"H_EXIT_PROMPT": "NULL"
"H_HELPFOCUS": "NULL"
"H_HELPSTEAL": "NULL"
"H_HELPSTEAL_KM": "NULL"
"H_ICON_1": "NULL"
"H_ICON_2": "NULL"
"H_ICON_2A": "NULL"
"H_ICON_3": "NULL"
"H_ICON_4": "NULL"
"H_ICON_5": "NULL"
"H_ICON_6": "NULL"
"H_LBL_A1": "Davis fire station"
"H_LBL_A2": "floor 53"
"H_LBL_A3": "Bomb"
"H_LBL_A4": "Drive 10"
"H_LBL_A5": "83QSL722"
"H_LBL_AGN": "BUREAU"
"H_LBL_APP": "APPROACH"
"H_LBL_CRW": "CREW"
"H_LBL_DOC": "LS PORT"
"H_LBL_F1": "DROP OFF"
"H_LBL_F2": "HOLE"
"H_LBL_F3": "SECURITY"
"H_LBL_F4": "GETAWAY"
"H_LBL_F5": "TUNNEL AMBUSH"
"H_LBL_FA": "BIG SCORE A"
"H_LBL_FB": "BIG SCORE B"
"H_LBL_J1": "CCTV"
"H_LBL_J2": "VENT"
"H_LBL_J3": "ALARM"
"H_LBL_J4": "TUNNEL"
"H_LBL_JWL": "JEWEL STORE"
"H_LBL_R1": "plan A"
"H_LBL_R2": "plan B?"
"H_LBL_R3": "67 secs"
"H_LBL_R4": "8+ Cops"
"H_LBL_R5": "4 Cars"
"H_LBL_R6": "Banker's wife"
"H_LBL_R7": "$$$"
"H_LBL_R8": "Need military grade hardware"
"H_LBL_R9": "8/10 Smash it!"
"H_LBL_R10": "Military Hardware Route"
"H_LBL_R11": "Every 2 or 3hrs"
"H_LBL_R12": "BOAT"
"H_LBL_RUR": "PALETO"
"H_LBL_TODO": "TODO"
"H_SNIPESTAT": "NULL"
"H_TD_AIR": "Get air transport"
"H_TD_ALAR": "Test security"
"H_TD_BLUP": "Architect blueprints"
"H_TD_BUGS": "Get exterminator equip"
"H_TD_CARB": "Get carbine rifles"
"H_TD_CARS": "Modded Vehicles"
"H_TD_COPS": "Time cop response"
"H_TD_CREW": "Pick crew"
"H_TD_DRIL": "Drilling machine"
"H_TD_FIRE": "Fire crew equip"
"H_TD_FLY": "Flyover area"
"H_TD_GAS": "Get BZ gas canisters"
"H_TD_GETA": "Getaway Vehicle"
"H_TD_INVE": "Investigate escape routes"
"H_TD_JANI": "Janitor ID"
"H_TD_MILI": "Get military gear"
"H_TD_PHOTO": "Photograph interior"
"H_TD_PHSH": "Photograph ship"
"H_TD_PLAN": "Decide approach"
"H_TD_RES": "Research repository"
"H_TD_SEC": "Evaluate security"
"H_TD_SECU": "Check on-board security"
"H_TD_STNG": "Police stingers"
"H_TD_SUB": "Get submersible"
"H_TD_TOWN": "Scout town"
"H_TD_TRAI": "Get a train"
"H_USE_PC6": "NULL"
"H_USE_PC7": "NULL"
"H_USE_PC8": "NULL"
"H_USE_PC9": "NULL"
"H_YOGA_QUIT": "NULL"
"HABANERO": "Habanero"
"HACK_BAC": "NULL"
"HACK_HELP": "NULL"
"HACK_HELP2": "NULL"
"HACK_HELP3": "NULL"
"HACK_MOV": "NULL"
"HACK_PROG": "NULL"
"HACK_SEL": "NULL"
"HACKOBJ1": "NULL"
"HACKOBJ2": "NULL"
"HACKOBJ3": "NULL"
"HACKOBJ5": "NULL"
"HACKOBJ7": "NULL"
"HAIR_AFF_1": "NULL"
"HAIR_AFF_2": "NULL"
"HAIR_AFF_3": "NULL"
"HAIR_AFF_9": "NULL"
"HAIR_BEARD0": "NULL"
"HAIR_BEARD1": "NULL"
"HAIR_BEARD2": "NULL"
"HAIR_BEARD3": "NULL"
"HAIR_BEARD4": "NULL"
"HAIR_BEARD5": "NULL"
"HAIR_BEARD6": "NULL"
"HAIR_BEARD7": "NULL"
"HAIR_BEARD8": "NULL"
"HAIR_BEARD9": "NULL"
"HAIR_BEARD10": "NULL"
"HAIR_BEARD11": "NULL"
"HAIR_BEARD12": "NULL"
"HAIR_BEARD13": "NULL"
"HAIR_BEARD14": "NULL"
"HAIR_BEARD15": "NULL"
"HAIR_BEARD16": "NULL"
"HAIR_BEARD17": "NULL"
"HAIR_BEARD18": "NULL"
"HAIR_BEARD19": "NULL"
"HAIR_BROWSE": "Press ~a~ to get a haircut."
"HAIR_BROWSE_B": "Press ~a~ to get a haircut or a beard."
"HAIR_BROWSE_M": "Press ~a~ to get a haircut or to have makeup applied."
"HAIR_BROWSE_MB": "Press ~a~ to get a haircut, a beard or to have makeup applied."
"HAIR_BROWSE_NG": "Press ~a~ to get a makeover."
"HAIR_CUR_1": "NULL"
"HAIR_CUR_2": "NULL"
"HAIR_CUR_2_DLC": "NULL"
"HAIR_CUR_3": "NULL"
"HAIR_CUR_9": "NULL"
"HAIR_FTRIG_BUSY": "The hairdresser is busy, please wait."
"HAIR_GROUP_BCH1": "Pin Up Girl"
"HAIR_GROUP_BCH2": "Messy Bun"
"HAIR_GROUP_BCH3": "Shaggy"
"HAIR_GROUP_BCH4": "Surfer"
"HAIR_GROUP_BUS1": "Short Side Part"
"HAIR_GROUP_BUS2": "High Slicked Sides"
"HAIR_GROUP_BUS3": "Tight Bun"
"HAIR_GROUP_BUS4": "Twisted Bob"
"HAIR_GROUP_E0": "Wild Animal"
"HAIR_GROUP_F0": "Shaven"
"HAIR_GROUP_F1": "Short"
"HAIR_GROUP_F2": "Layered Bob"
"HAIR_GROUP_F3": "Pigtails"
"HAIR_GROUP_F4": "Ponytail"
"HAIR_GROUP_F5": "Braided Mohawk"
"HAIR_GROUP_F6": "Braids"
"HAIR_GROUP_F7": "Bob"
"HAIR_GROUP_F8": "Faux Hawk"
"HAIR_GROUP_F9": "French Twist"
"HAIR_GROUP_F10": "Long Bob"
"HAIR_GROUP_F11": "Loose Tied"
"HAIR_GROUP_F12": "Pixie"
"HAIR_GROUP_F13": "Shaved Bangs"
"HAIR_GROUP_F14": "Top Knot"
"HAIR_GROUP_F15": "Wavy Bob"
"HAIR_GROUP_HIP1": "Long Slicked"
"HAIR_GROUP_HIP2": "Hipster Youth"
"HAIR_GROUP_HIP3": "Big Bangs"
"HAIR_GROUP_HIP4": "Braided Top Knot"
"HAIR_GROUP_IND1": "Mullet"
"HAIR_GROUP_M0": "Shaven"
"HAIR_GROUP_M1": "Buzzcut"
"HAIR_GROUP_M2": "Faux Hawk"
"HAIR_GROUP_M3": "Hipster Shaved"
"HAIR_GROUP_M4": "Side Parting Spiked"
"HAIR_GROUP_M5": "Shorter Cut"
"HAIR_GROUP_M6": "Biker"
"HAIR_GROUP_M7": "Ponytail"
"HAIR_GROUP_M8": "Cornrows"
"HAIR_GROUP_M9": "Slicked"
"HAIR_GROUP_M10": "Short Brushed"
"HAIR_GROUP_M11": "Spikey"
"HAIR_GROUP_M12": "Caesar"
"HAIR_GROUP_M13": "Chopped"
"HAIR_GROUP_M14": "Dreads"
"HAIR_GROUP_M15": "Long Hair"
"HAIR_GROUP_VAL1": "Flapper Bob"
"HAIR_INTRO_0": "Take a seat and choose the hairstyle that is right for you."
"HAIR_INTRO_1": "Choose a hairstyle to suit your style and budget."
"HAIR_LCKPC": "NULL"
"HAIR_LOCK": "NULL"
"HAIR_MKUP0": "NULL"
"HAIR_MKUP1": "NULL"
"HAIR_MKUP2": "NULL"
"HAIR_MKUP3": "NULL"
"HAIR_MKUP4": "NULL"
"HAIR_MKUP5": "NULL"
"HAIR_MKUP6": "NULL"
"HAIR_MKUP7": "NULL"
"HAIR_MKUP8": "NULL"
"HAIR_MKUP9": "NULL"
"HAIR_MKUP10": "NULL"
"HAIR_MKUP11": "NULL"
"HAIR_MKUP12": "NULL"
"HAIR_MKUP13": "NULL"
"HAIR_MKUP14": "NULL"
"HAIR_MKUP15": "NULL"
"HAIR_MKUP16": "NULL"
"HAIR_MKUP17": "NULL"
"HAIR_MKUP18": "NULL"
"HAIR_MKUP19": "NULL"
"HAIR_MKUP20": "NULL"
"HAIR_MKUP21": "NULL"
"HAIR_MKUP22": "NULL"
"HAIR_MKUP23": "NULL"
"HAIR_MKUP24": "NULL"
"HAIR_MKUP25": "NULL"
"HAIR_MKUP26": "NULL"
"HAIR_MKUP27": "NULL"
"HAIR_MKUP28": "NULL"
"HAIR_MKUP29": "NULL"
"HAIR_MKUP30": "NULL"
"HAIR_MKUP31": "NULL"
"HAIR_MKUP32": "NULL"
"HAIR_MKUP33": "NULL"
"HAIR_NG_O1": "NULL"
"HAIR_NG_O2": "NULL"
"HAIR_NG_O3": "NULL"
"HAIR_NG_O4": "NULL"
"HAIR_NG_O5": "NULL"
"HAIR_NG_O6": "NULL"
"HAIR_NG_O7": "NULL"
"HAIR_NG_O8": "NULL"
"HAIR_NG_O9": "NULL"
"HAIR_NG_O10": "NULL"
"HAIR_NG_T0": "NULL"
"HAIR_NG_T1": "NULL"
"HAIR_NG_T2": "NULL"
"HAIR_NG_T3": "NULL"
"HAIR_NG_T4": "NULL"
"HAIR_NG_T5": "NULL"
"HAIR_NG_T6": "NULL"
"HAIR_NG_T7": "NULL"
"HAIR_NG_T8": "NULL"
"HAIR_NG_T9": "NULL"
"HAIR_NG_T10": "NULL"
"HAIR_NONE": "NULL"
"HAIR_OPTION_0": "NULL"
"HAIR_OPTION_1": "NULL"
"HAIR_OPTION_2": "NULL"
"HAIR_P0_0_0": "Lexington"
"HAIR_P0_1_0": "The Wood"
"HAIR_P0_2_0": "Clippered Cut"
"HAIR_P0_3_0": "Grown Out"
"HAIR_P0_4_0": "Slicker"
"HAIR_P1_0_0": "Fade"
"HAIR_P1_0_1": "Triple Rails"
"HAIR_P1_0_2": "Side Shaded"
"HAIR_P1_0_3": "Wavy Siderows"
"HAIR_P1_0_4": "Snakes"
"HAIR_P1_0_5": "Tramlines"
"HAIR_P1_0_6": "The King Fresh"
"HAIR_P1_0_7": "Star Kutz"
"HAIR_P1_0_8": "Tigerized"
"HAIR_P1_0_9": "Abstraction"
"HAIR_P1_0_10": "Shutters"
"HAIR_P1_0_11": "Berms"
"HAIR_P1_0_12": "Mellowplex"
"HAIR_P1_0_13": "The Feud"
"HAIR_P1_0_14": "Business on Top"
"HAIR_P1_0_15": "Wild Palm"
"HAIR_P1_1_0": "Lo Fro"
"HAIR_P1_2_0": "Blowout"
"HAIR_P1_3_0": "Cornrows"
"HAIR_P1_4_0": "Shape-up"
"HAIR_P2_0_0": "Trailer Cut"
"HAIR_P2_0_1": "Frozen"
"HAIR_P2_1_0": "Clean Razor"
"HAIR_P2_2_0": "Randal"
"HAIR_P2_3_0": "Side Shed"
"HAIR_P2_4_0": "Grown Out"
"HAIR_P2_5_0": "Mullet"
"HAIR_P2_6_0": "Shaved 2"
"HAIR_P2_7_0": "Swept Back"
"HAIR_SALE": "A sale is active on this item."
"HAIR_SOFA_SIT": "Press ~a~ to sit down."
"HAIR_SOFA_STAND": "Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"HAIR_TITLE_0": "NULL"
"HAIR_TITLE_1": "NULL"
"HAIR_TITLE_2": "NULL"
"HAIR_TITLE_3": "NULL"
"HAIR_UNLOCK": "NULL"
"HAIR_UNLOCK_M": "NULL"
"HAIR_UNLOCK_N": "NULL"
"HAIRTIC_UNLOCK": "Hair Unlock"
"HAKUCHOU": "Hakuchou"
"HAKUCHOU2": "Hakuchou Drag"
"HALFTRACK": "Half-track"
"HAMMER_KILLS": "Hammer kills"
"HAN_ACTIVE_MOD": "~a~ is modding an aircraft."
"HAN_ACTIVEI_MOD": "Owner is modding an aircraft."
"HANDLER": "Dock Handler"
"HANG_BLOCK_A": "You can't enter this Hangar while resupplying another business."
"HANG_BLOCK_B": "You can't enter this Hangar while selling goods from another business."
"HANG_BLOCK_C": "You can't enter this Hangar while acquiring goods for a warehouse."
"HANG_BLOCK_D": "You can't enter this Hangar while selling goods from a warehouse."
"HANG_BLOCK_E": "You can't enter this Hangar while acquiring a vehicle for a warehouse."
"HANG_BLOCK_F": "You can't enter this Hangar while selling vehicles from a warehouse."
"HANG_BLOCK_G": "You cannot enter your Hangar with a prostitute."
"HANG_BLOCK_H": "Your Hangar is unavailable whilst being a member of an MC."
"HANG_BLOCK_I": "Your Hangar is unavailable when working as an Associate for a CEO."
"HANG_BLOCK_J": "Your Hangar is unavailable when working as a Bodyguard for a VIP."
"HANG_BLOCK_K": "You cannot enter the Hangar with this vehicle."
"HANG_PC_BLCK": "Register as a VIP, CEO or MC President to manage your Hangar business on this computer."
"HANGAR_AEXIT": "All Exit Hangar"
"HANGAR_CARMOD_UH": "Enter Personal Aircraft on the Hangar floor and press ~INPUT_CONTEXT~ to modify them."
"HANGAR_CCTV_1": "Main Hangar"
"HANGAR_CCTV_2": "Main Hangar"
"HANGAR_CCTV_3": "Main Hangar"
"HANGAR_CCTV_4": "Office"
"HANGAR_CCTV_5": "Office"
"HANGAR_CCTV_6": "Living Quarters"
"HANGAR_CCTV_7": "Cargo Storage"
"HANGAR_CCTV_8": "Aircraft Workshop"
"HANGAR_CCTV_9": "Aircraft Workshop"
"HANGAR_CCTV_10": "Aircraft Workshop"
"HANGAR_CCTV_11": "Exterior"
"HANGAR_CCTV_12": "Exterior"
"HANGAR_CCTV_13": "Exterior"
"HANGAR_CLAIM": "Your Personal Aircraft has been returned to the Hangar ~BLIP_SM_HANGAR~. You can also Request Personal Aircraft via the Vehicles section of the Interaction Menu."
"HANGAR_CLAIM2": "Your replacement aircraft can be found in your Hangar ~BLIP_SM_HANGAR~."
"HANGAR_DEST": "Your Personal Aircraft has been destroyed. Call Mors Mutual Insurance to reclaim this aircraft and return it to the Hangar."
"HANGAR_ENTER0": "Press ~INPUT_CONTEXT~ to enter the Hangar with current vehicle."
"HANGAR_ENTER1": "Only Pegasus or Personal aircraft can be stored in the Hangar."
"HANGAR_EXIT": "Exit Hangar"
"HANGAR_GIFTVEH": "Your Hangar purchase entitles you to a free Cuban 800. This aircraft will be delivered to your Hangar shortly."
"HANGAR_IMP": "Your Personal Aircraft has been returned to your Hangar."
"HANGAR_KICKd": "You no longer have access to the Hangar as you became a Prospect."
"HANGAR_KICKe": "You no longer have access to the Hangar as you became an Associate."
"HANGAR_KICKf": "You no longer have access to the Hangar as you became a Bodyguard."
"HANGAR_KICKg": "Owner has requested all to leave the Hangar."
"HANGAR_KICKh": "You no longer have access to this Hangar as you have traded it in."
"HANGAR_KICKi": "You no longer have access to this Hangar as the owner has traded it in."
"HANGAR_KICKj": "You no longer have access to this Hangar."
"HANGAR_KICKk": "You no longer have access to the Hangar as the owner has left the game."
"HANGAR_KICKl": "You no longer have access to the Hangar as the owner is undertaking confidential business."
"HANGAR_LPTP_HLP": "Access the Free Trade Shipping app on the computer ~BLIP_LAPTOP~ in your office upstairs to begin setting up the Air-Freight Business. Log in and select the Set Up option to get started."
"HANGAR_MODPRMPT": "Press ~a~ to modify your aircraft."
"HANGAR_NAME": "Los Santos International Hangar"
"HANGAR_NAME2": "Sandy Shores Hangar"
"HANGAR_NO": "Planes purchased from websites or that you land here will be stored here, along with ground vehicles too large for a garage."
"HANGAR_NO_ENTRY": "You cannot enter this Hangar at this time."
"HANGAR_PAM_BLP": "Aircraft Management Menu"
"HANGAR_PAM_HLP": "The Personal Aircraft management menu ~BLIP_CRIM_CARSTEAL~ can be used to move and display your aircraft on the floor of the Hangar, or return them to storage."
"HANGAR_PEG": "This Pegasus aircraft has been converted to a Personal Aircraft."
"HANGAR_STORAGE": "There is not enough floor space for your Personal Aircraft, it has been moved to the storage area ~BLIP_CRIM_CARSTEAL~ at the rear of the Hangar."
"HANGAR_TITLE": "HANGAR"
"HANGAREMAIL_TXT": "Does your business need a lift? Swoop on over to ~b~foreclosures.maze-bank.com~w~~s~ today and check out our exclusive range of aircraft hangars. Nothing sets the tone like a private air force to call your own."
"HANGER": "Hanger Way"
"HANGMAN": "Hangman Ave"
"HANWELL": "Hillcrest Ave"
"HAO1_1": "NULL"
"HAO1_2": "NULL"
"HAO1_3": "NULL"
"HAO1_4": "NULL"
"HAO1_6": "NULL"
"HAO1_ABILITY_HELP": "NULL"
"HAO1_ABILITY_HELP_KM": "NULL"
"HAO1_ENDT": "You got lucky there. There are always races going down in LS. If you're interested, head to a meet. Hao"
"HAO1_FAIL1": "NULL"
"HAO1_FAIL2": "NULL"
"HAO1_FAIL3": "NULL"
"HAO1_LAP_HELP": "NULL"
"HAO1_LOOK_HELP": "NULL"
"HAPP_D1": "Authentication must be granted by Ronald.Jakowski. Please progress with the Air-Freight Business setup."
"HAPP_HELP_1": "Bonuses applied to individual collections of Cargo types will be lost when selling all. Buyers only pay bonuses for collections of a specific type of Cargo."
"HAPP_HELP_2": "Interested Buyers will pay a bonus for collections of the same Cargo type. The more you have in stock of the same Cargo type the bigger the bonus will be. Buyers will also pay bigger Bonuses depending on the Cargo type."
"HAPP_HELP_3": "Before you can gain access to the Free Trade Shipping app you must complete a job for Ron. Click the Set Up button to accept the job."
"HAPP_HELP_4": "The Overview page tracks your stock levels, Cargo types and performance statistics for the Business. Rival Smugglers operating in your session are also listed for you to keep tabs on."
"HAPP_HELP_5": "The Source page allows you to view the various types of Cargo being smuggled in and out of the state. Choose a type and Ron will source its location for you."
"HAPP_HELP_6": "Mission difficulty scales depending on the type of Cargo you have chosen to steal. Hire additional members to recover more Cargo and help guarantee success."
"HAPP_HELP_7": "The Sell page allows you to view and sell the Cargo types you've stockpiled. The value of each type is shown along with Bonuses for the amount you have collected of a type."
"HAPP_HELP_8": "Mission difficulty scales depending on the type of Cargo you have chosen to sell. Larger sales may also require multiple delivery vehicles. Hire additional members to help move and protect your Cargo when choosing to sell big."
"HAPP_HELP_9": "A collection of your Cargo has attracted an interested buyer willing to pay a Bonus for it. Buyers will pay Bonuses depending on the amount and type of Cargo you have stockpiled."
"HAPP_RIVAL": "Please wait for the rival smuggler to deliver the stolen Air-Freight shipment."
"HAPP_SELL_C0": "Are you sure you'd like to sell your stock of ~a~ for $~1~?"
"HAPP_SELL_C1": "The Buyer has offered an additional bonus of ~1~% for your collection of ~a~. Are you sure you would like to sell your stock for $~1~?"
"HAPP_SELL_C2": "You will forfeit any bonuses for individual Cargo type collections when selling a mix of Cargo types. Are you sure you would like to sell all of your Cargo?"
"HAPP_SELL_C3": "There is a short waiting period while Ron searches for Buyers before you can sell additional Cargo from the Hangar."
"HAPP_SELL_C4": "No Buyers are available at this time."
"HAPP_SELL_D0": "You have no ~a~ to sell."
"HAPP_SELL_D1": "You have no Cargo to sell."
"HAPP_SELL_GDB": "Larger sales may require multiple aircraft. Ensure you have additional Members prior to starting this mission."
"HAPP_SELL_T": "SELL CARGO"
"HAPP_STEAL_C0": "Are you sure you'd like to source ~a~?"
"HAPP_STEAL_C1": "Are you sure you'd like to source Cargo for your Hangar?"
"HAPP_STEAL_D": "Your Cargo storage area is full."
"HAPP_STEAL_D1": "There is a short waiting period while Ron sources additional Cargo for you to steal."
"HAPP_STEAL_D2": "There is no cargo available to steal at this time."
"HAPP_STEAL_T": "SOURCE CARGO"
"HAPP_SU": "Set Up"
"HAPP_T1": "ACCESS DENIED"
"HAPPT_ANIMAL": "Animal Materials"
"HAPPT_ART": "Art & Antiques"
"HAPPT_CHEMS": "Chemicals"
"HAPPT_GOODS": "Counterfeit Goods"
"HAPPT_JEWEL": "Jewelry & Gemstones"
"HAPPT_MEDS": "Medical Supplies"
"HAPPT_MIXED": "Cargo"
"HAPPT_NARC": "Narcotics"
"HAPPT_TOBAC": "Tobacco & Alcohol"
"HARBOR_BLUE": "Harbor Blue"
"HARBORFWY": "Olympic Fwy"
"HARDY": "Hardy Way"
"HARMO": "Harmony"
"HAULER": "Hauler"
"HAULER2": "Hauler Custom"
"HAVOK": "Havok"
"HAWICK": "Hawick"
"HAWIK": "Hawick Ave"
"HAZARD_ROUGH": "NULL"
"HAZARD_SAND": "NULL"
"HAZARD_UNPLAYABLE": "NULL"
"HBCA_RST_FO": "Your Heist 'All In Order Challenge' progress has been reset."
"HBCA_RST_ST": "Your Heist 'Loyalty Challenge' progress has been reset."
"HBCA_RST_UC": "Your Heist 'Criminal Mastermind Challenge' progress has been reset."
"HC_A_FIRETRUCK": "FIRE CREW"
"HC_A_HELICOPTER": "ROOF ENTRY"
"HC_ACCEPT": "Confirm"
"HC_BONUS": "BONUS"
"HC_BONUS_EARN": "CARGO TYPE BONUS"
"HC_CANCEL": "Cancel"
"HC_CARGO_1": "NARCOTICS"
"HC_CARGO_2": "CHEMICALS"
"HC_CARGO_3": "MEDICAL SUPPLIES"
"HC_CARGO_4": "ANIMAL MATERIALS"
"HC_CARGO_5": "ART & ANTIQUES"
"HC_CARGO_6": "JEWELRY & GEMSTONES"
"HC_CARGO_7": "TOBACCO & ALCOHOL"
"HC_CARGO_8": "COUNTERFEIT GOODS"
"HC_COOLDOWN": "Please wait to sell Cargo."
"HC_D_BLOW_UP": "FREIGHTER"
"HC_D_DEEP_SEA": "OFFSHORE"
"HC_F_HELI": "OBVIOUS"
"HC_F_TRAFFCONT": "SUBTLE"
"HC_FN_CHE": "Chef"
"HC_FN_CHR": "Christian"
"HC_FN_DAR": "Daryl"
"HC_FN_EDD": "Eddie"
"HC_FN_GUS": "Gustavo"
"HC_FN_HUG": "Hugh"
"HC_FN_KAR": "Karl"
"HC_FN_KRM": "Karim"
"HC_FN_NOR": "Norm"
"HC_FN_PAC": "Packie"
"HC_FN_PAI": "Paige"
"HC_FN_RIC": "Rickie"
"HC_FN_TAL": "Taliana"
"HC_J_IMPACT": "LOUD"
"HC_J_STEALTH": "SMART"
"HC_MEMBERS": "Members"
"HC_N_CHE": "Chef"
"HC_N_CHR": "Christian Feltz"
"HC_N_DAR": "Daryl Johns"
"HC_N_EDD": "Eddie Toh"
"HC_N_GUS": "Gustavo Mota"
"HC_N_HUG": "Hugh Welsh"
"HC_N_KAR": "Karl Abolaji"
"HC_N_KRM": "Karim Denz"
"HC_N_NOR": "Norm Richards"
"HC_N_PAC": "Packie McReary"
"HC_N_PAI": "Paige Harris"
"HC_N_RIC": "Rickie Lukens"
"HC_N_TAL": "Taliana Martinez"
"HC_ORGS": "Rival Smugglers"
"HC_OVERVIEW": "Overview"
"HC_RIVAL_CRATE": "RIVAL CRATES STOLEN"
"HC_SALES_COMPLT": "SALES COMPLETED"
"HC_SALES_EARN": "SALE EARNINGS"
"HC_SALES_SUCC": "SALES SUCCESS RATE"
"HC_SELECT": "Select"
"HC_SELL": "Sell"
"HC_SELL_ALL": "Sell All Cargo"
"HC_SELL_FOR": "Sell For"
"HC_STA_D1": "Driving Skill"
"HC_STA_D2": "Composure"
"HC_STA_D3": "Vehicle Choice"
"HC_STA_G1": "Max Health"
"HC_STA_G2": "Accuracy"
"HC_STA_G3": "Shoot Rate"
"HC_STA_G4": "Weapon Choice"
"HC_STA_H1": "Sys Knowledge"
"HC_STA_H2": "Decryption Skill"
"HC_STA_H3": "Access Speed"
"HC_STEAL": "Source"
"HC_STEAL_ALL": "Source Any Type"
"HC_STEAL_COMPLT": "STEALS COMPLETED"
"HC_STEAL_SUCC": "STEAL SUCCESS RATE"
"HC_STOCK_LEVELS": "Stock Levels"
"HC_TOTAL_EARN": "TOTAL EXPORT"
"HC_TOTAL_FREE": "Free Space"
"HC_TOTAL_HELD": "Stock Held"
"HC_TOTAL_STOCK": "Total Stock"
"HC_TYPE_D": "Driver"
"HC_TYPE_G": "Gunman"
"HC_TYPE_H": "Hacker"
"HCHEND": "NULL"
"HCONT": "NULL"
"HCOST_BODY": "The setup cost for ~a~ is $~1~."
"HCOST_TITLE": "heist"
"HCUT_CONTEXT": "Press ~INPUT_CONTEXT~ to start the Heist as Leader."
"HCUT_CONTEXT_LR": "Press ~INPUT_CONTEXT~ to start the Heist as Leader.~n~Press ~INPUT_CONTEXT_SECONDARY~ to quickly join a Heist as a Crew Member."
"HCUT_NOCASH": "You don't have enough cash.~n~This Heist costs $~1~."
"HCUT_WANTED": "You cannot launch a Heist when you have a Wanted Level."
"HD_HELP1": "NULL"
"HD_HELP1B": "NULL"
"HD_HELP2": "NULL"
"HE_FMF_16_0": "Western MC Yellow Helmet"
"HE_FMF_16_1": "Steel Horse Blue Helmet"
"HE_FMF_16_2": "Steel Horse Orange Helmet"
"HE_FMF_16_3": "Western MC Green Helmet"
"HE_FMF_16_4": "Western MC Red Helmet"
"HE_FMF_16_5": "Steel Horse Black Helmet"
"HE_FMF_16_6": "Black Helmet"
"HE_FMF_16_7": "Western MC Lilac Helmet"
"HE_FMF_17_0": "Blue Open-Face Helmet"
"HE_FMF_17_1": "Orange Open-Face Helmet"
"HE_FMF_17_2": "Pale Blue Open-Face Helmet"
"HE_FMF_17_3": "Red Open-Face Helmet"
"HE_FMF_17_4": "Gray Open-Face Helmet"
"HE_FMF_17_5": "Black Open-Face Helmet"
"HE_FMF_17_6": "Pink Open-Face Helmet"
"HE_FMF_17_7": "White Open-Face Helmet"
"HE_FMF_18_0": "Shatter Pattern Helmet"
"HE_FMF_18_1": "Stars Helmet"
"HE_FMF_18_2": "Squared Helmet"
"HE_FMF_18_3": "Crimson Helmet"
"HE_FMF_18_4": "Skull Helmet"
"HE_FMF_18_5": "Ace of Spades Helmet"
"HE_FMF_18_6": "Flamejob Helmet"
"HE_FMF_18_7": "White Helmet"
"HE_FMM_16_0": "Western MC Yellow Helmet"
"HE_FMM_16_1": "Steel Horse Blue Helmet"
"HE_FMM_16_2": "Steel Horse Orange Helmet"
"HE_FMM_16_3": "Western MC Green Helmet"
"HE_FMM_16_4": "Western MC Red Helmet"
"HE_FMM_16_5": "Steel Horse Black Helmet"
"HE_FMM_16_6": "Black Helmet"
"HE_FMM_16_7": "Western MC Lilac Helmet"
"HE_FMM_17_0": "Blue Open-Face Helmet"
"HE_FMM_17_1": "Orange Open-Face Helmet"
"HE_FMM_17_2": "Pale Blue Open-Face Helmet"
"HE_FMM_17_3": "Red Open-Face Helmet"
"HE_FMM_17_4": "Gray Open-Face Helmet"
"HE_FMM_17_5": "Black Open-Face Helmet"
"HE_FMM_17_6": "Pink Open-Face Helmet"
"HE_FMM_17_7": "White Open-Face Helmet"
"HE_FMM_18_0": "Shatter Pattern Helmet"
"HE_FMM_18_1": "Stars Helmet"
"HE_FMM_18_2": "Squared Helmet"
"HE_FMM_18_3": "Crimson Helmet"
"HE_FMM_18_4": "Skull Helmet"
"HE_FMM_18_5": "Ace of Spades Helmet"
"HE_FMM_18_6": "Flamejob Helmet"
"HE_FMM_18_7": "White Helmet"
"HEADER_1": "NULL"
"HEADER_2": "NULL"
"HEADSHOTS": "Headshot kills"
"HEART": "Heart Attacks Beach"
"HEC_CORONA": "NULL"
"HEI_FM_HELP1": "Cancel or complete your active Heist to access the Replay Planning Board."
"HEI_FM_HELP2": "Heists are also available in the Quick Job menu on the phone. Select Heist to quickly jump into the action as a Crew Member."
"HEI_G_HD0": "Prove your worth as a heist crew by taking down a small Fleeca Bank franchise on the Western Highway. Scope it out, get your getaway car, then take it down, and get out clean."
"HEI_G_HD1": "Break a high value inmate out of Bolingbroke Penitentiary. To get him out, you'll need an inmate transport bus and a smugglers' plane. To keep him happy, you'll need to settle some debts and get him his car."
"HEI_G_HD2": "Go into a secretive research facility and come out with their data. Get hold of an EMP and get it into their grounds, get the Lab's key codes, and get yourself an attack chopper. Then half the team hits the lab and half holds off security until it's done."
"HEI_G_HD3": "Help a smalltime dealer get the stock he needs to launch a bigtime distribution business. Raid some of the largest narco-operations in the state, take their product, and get it all together for the big sale."
"HEI_G_HD4": "Bring down the flagship branch of one of the biggest banks in the country. Find a transponder and tune it to the right signal to disable Pacific Standard dye packs, get hacking equipment, getaway bikes, and thermal charges, then go in hard and come out with their holdings."
"HEI_PROP_BLIP": "Heist"
"HEIST_AVAILABLE": "A Heist is available in your Apartment."
"HEIST_CLOTH": "NULL"
"HEIST_COSTS": "COSTS"
"HEIST_CUT": "CUT"
"HEIST_CUTSKIP": "As Heist leader press ~INPUT_SKIP_CUTSCENE~ to skip previously watched scenes."
"HEIST_ER_APT": "There was a problem connecting to this session, please try again later."
"HEIST_ER_DL": "There was a problem downloading Heist data, please try again later."
"HEIST_ER_NET": "Heist Planning data is unavailable right now. Please try again later."
"HEIST_ER_SOLO": "Heist Planning is unavailable in solo games."
"HEIST_ER_WNTED": "You must lose your wanted level before entering the Heist Planning Board."
"HEIST_FULL": "This Heist Job is full."
"HEIST_GEAR": "GEAR"
"HEIST_HELP_0_0": "When entering a Heist, you must first cover the cost of the buy in. The buy in fee goes towards buying the equipment needed during the Heist, and for paying other players to help out with the Heist Setups."
"HEIST_HELP_0_1": "This is the Finale Heist board. Here you can set what percentage take each team member gets, what role they will perform, the specific tasks they will undertake, and view their stats."
"HEIST_HELP_0_2": "This is the Finale Heist board. Here you can view the set-up of the Heist, and how each Heist member will be involved."
"HEIST_HELP_1": "This chart shows the total take for the Heist, and how much each player will receive from the total take. The leader has a larger cut by default as they didn't receive money for completing Setup Missions."
"HEIST_HELP_2_0": "You must complete all Setup Missions listed here before progressing to the Heist Finale. Some Setups might not be available until you have successfully completed others."
"HEIST_HELP_2_1": "Here you can assign the role that each crew member will perform and their percentage cut of the total take."
"HEIST_HELP_2_2": "This table shows the Heist configuration, and is set by the Heist leader."
"HEIST_HELP_3": "You can view the selected player's statistics here, and see what medals they have achieved for the set-up of this Heist."
"HEIST_HELP_4": "You can view the selected player's tasks here. These will be shown when a player has been assigned a role."
"HEIST_HELP_5": "The map is where you can view a rough location for each of the tasks assigned to the selected Heist member."
"HEIST_HELP_6": "All of your Heist gear, weapons and clothing are shown in this locker area; you will use these items in the Heist Setups and Finale."
"HEIST_HELP_7": "Once the Heist is complete, all evidence will be destroyed."
"HEIST_HELP_8": "Equipment for the current Heist has been added to your Inventory. Hold ~INPUT_INTERACTION_MENU~ to activate the Interaction Menu, then select 'Inventory' to view and equip your gear."
"HEIST_HELP_10": "Please wait for the Heist leader to select a Heist Setup."
"HEIST_HELP_11": "Select the next Heist Setup Mission to play."
"HEIST_HELP_14": "Press ~INPUT_CONTEXT~ to pick up the trash bag."
"HEIST_HELP_15": "Press ~INPUT_CONTEXT~ to throw the trash bag in the truck."
"HEIST_HELP_17": "Press ~INPUT_CONTEXT~ to drop the trash bag."
"HEIST_HELP_18": "Please wait for the leader to select a Heist Setup."
"HEIST_HELP_19": "Press ~INPUT_CONTEXT~ to take the schedule."
"HEIST_HELP_20": "During Heists, players performing the same role as you will be blipped light blue and players performing a different role will be blipped dark blue."
"HEIST_HELP_21": "As the Heist leader, you will not get any money for completing Heist Setups, but may give yourself a bigger cut in the Heist Finale. The leader will also be granted additional RP when completing the Heist."
"HEIST_HELP_22": "Please wait for the leader to finish the Heist Planning Board introduction."
"HEIST_HELP_23": "Please wait for a member to finish the Heist Planning Board introduction."
"HEIST_HELP_24": "Please wait for other Heist members to finish the Heist Planning Board introduction."
"HEIST_HELP_26": "Press ~INPUT_VEH_ACCELERATE~ to drive the Casco out."
"HEIST_HELP_27": "The rear of the trash truck is blocked."
"HEIST_HELP_29": "Bring up your phone and launch the VLSI Unlock app."
"HEIST_HELP_31": "The trash truck must be level before dropping off a trash bag."
"HEIST_HELP_37": "Please wait for the leader to finish the Heist Setup Board introduction."
"HEIST_HELP_38": "Trash bag collection is obstructed."
"HEIST_HELP_40": "The trash bag is in an unsuitable position to be picked up."
"HEIST_HELP_43": "As leader you have the choice of your Heist members, so choose wisely. Remember if some Heist members don't work out, invite others to play instead. Try different combinations of players."
"HEIST_HELP_44": "If you get stuck, hold ~INPUT_VEH_EXIT~ to manually respawn."
"HEIST_HELP_45": "Press ~INPUT_CONTEXT~ to open the side door."
"HEIST_HELP_46": "Press ~INPUT_CONTEXT~ to close the side door."
"HEIST_HELP_60": "Avi will follow you on foot and into vehicles while you remain close to him."
"HEIST_HELP_63": "Hold ~INPUT_ENTER~ to enter the gunner position."
"HEIST_IB_ACCPT": "Accept"
"HEIST_IB_BACK": "Back"
"HEIST_IB_BOARD": "View Board"
"HEIST_IB_CONFPL": "Modify"
"HEIST_IB_CONT": "Continue (~a~)"
"HEIST_IB_HEIST": "Launch Heist"
"HEIST_IB_LAUNCH": "Launch Mission"
"HEIST_IB_LOOK": "Look Around"
"HEIST_IB_MAP": "View Map"
"HEIST_IB_NAV": "Navigate"
"HEIST_IB_NAV2": "Change"
"HEIST_IB_PSN": "View Profile"
"HEIST_IB_QUIT": "Quit"
"HEIST_IB_RDY": "Ready"
"HEIST_IB_REVOKE": "Unassign"
"HEIST_IB_SAVE": "Confirm"
"HEIST_IB_STAT": "View Player Stats"
"HEIST_IB_UNRDY": "Unready"
"HEIST_IB_UNSAVE": "Cancel"
"HEIST_IB_WAIT": "Waiting for Leader"
"HEIST_IB_XBL": "View gamer card"
"HEIST_IB_ZOOM": "Zoom"
"HEIST_LAUN_0": "CONTINUE"
"HEIST_LAUN_1": "LAUNCH HEIST"
"HEIST_LCOST": "Leader Setup Cost:"
"HEIST_MK_FULL": "NULL"
"HEIST_MK_STYLE": "NULL"
"HEIST_MK_STYLE1": "NULL"
"HEIST_NEXT_SOON": "Lester will be in touch soon with details of another Heist."
"HEIST_NOTE_2": "Grayed out Setup Missions on the Planning Board cannot be started until all previous Setup Missions have been completed."
"HEIST_NOTE_3": "You must assign at least one player to each available role before proceeding."
"HEIST_NOTE_5": "The selected Heist member is at maximum cut."
"HEIST_NOTE_6": "The selected Heist member is at minimum cut."
"HEIST_OBJ_1": "Unlock the vault."
"HEIST_OBJ_2": "Wait for the hacker to unlock the vault."
"HEIST_OF_CREW": "NULL"
"HEIST_OF_CREW2": "NULL"
"HEIST_OF_FULL": "NULL"
"HEIST_OF_LDR": "NULL"
"HEIST_OF_MAIN": "NULL"
"HEIST_OF_MASK": "NULL"
"HEIST_OF_OWN": "NULL"
"HEIST_OF_STYLE": "NULL"
"HEIST_OF_STYLE1": "NULL"
"HEIST_PLAN": "THE PLAN"
"HEIST_PP_INFO": "INFO"
"HEIST_PP_TEAM": "CREW"
"HEIST_PRE_BG": "Press ~INPUT_CONTEXT~ to continue Heist Planning progress."
"HEIST_PRE_DONE": "Press ~INPUT_CONTEXT~ to start Heist Finale."
"HEIST_PRE_DONE2": "Press ~INPUT_CONTEXT~ to start Heist Finale.~n~Press ~INPUT_CONTEXT_SECONDARY~ to quickly join a Heist as a Crew Member."
"HEIST_PRE_VIEW": "Press ~INPUT_CONTEXT~ to view the Heist Planning Board."
"HEIST_PRE_VIEW2": "Press ~INPUT_CONTEXT~ to view the Heist Planning Board.~n~Press ~INPUT_CONTEXT_SECONDARY~ to quickly join a Heist as a Crew Member."
"HEIST_QUITWARNING": "If you quit, the Heist will fail for the entire Crew."
"HEIST_RDY_NO": "NOT READY"
"HEIST_RDY_YES": "READY"
"HEIST_READY_HLP": "A Heist is available in your high-end Apartment ~HUD_COLOUR_GREEN~~BLIP_SAFEHOUSE~"
"HEIST_REPLAY": "Call Lester to request a Heist replay. Each Heist is available for replay on the phone after completing them as Leader. There is a delay before you can replay the same Heist again."
"HEIST_REPLAY_FIN": "You have completed all Heists as a Leader or a Crew Member. You are now able to call Lester to replay a Heist or launch them from the Replay Planning Board in a high-end Apartment."
"HEIST_REPLAY_L": "You have completed all Heists. In addition to calling Lester, the planning board in your high-end Apartment can now be used to replay a Heist of your choice."
"HEIST_RL_NONE": "UNASSIGNED"
"HEIST_ROLE": "ROLE"
"HEIST_STATUS": "STATUS"
"HEIST_STR_BG": "Press ~INPUT_CONTEXT~ to enter Replay Planning Board."
"HEIST_STR_BG2": "Press ~INPUT_CONTEXT~ to enter Replay Planning Board.~n~Press ~INPUT_CONTEXT_SECONDARY~ to quickly join a Heist as a Crew Member."
"HEIST_STR_BG3": "Press ~INPUT_CONTEXT_SECONDARY~ to quickly join a Heist as a Crew Member."
"HEIST_STR_C": "Setup Cost: $~1~"
"HEIST_STR_H0": "Unavailable: this Heist has recently been completed."
"HEIST_STR_T": "AVAILABLE HEISTS"
"HEIST_TAKE": "THE TAKE"
"HEIST_TOTAL": "REWARD"
"HEIST_TUTSMS": "Hello. Now that you're making some money, I want to make money off you. Me and my friends bet on dangerous games, and we want you to take part. Try Siege Mentality and see how you do."
"HEIST_VEH": "VEHICLE"
"HEIST_WARN_2": "Do you wish to proceed?"
"HEIST_WARN_3": "You must assign all of the reward to continue."
"HEIST_WARN_4": "Warning!"
"HELIPAD_NAME": "Vespucci Helipad"
"HELIPAD_NAME2": "Sandy Shores Helipad"
"HELIPAD_NO": "Helicopters purchased from websites or that you land on this helipad will be stored here."
"HELIS_EXPLODED": "Helicopters blown up"
"HELP1": "NULL"
"HELP1_KM": "NULL"
"HELP2": "NULL"
"HELP2PLYUNLOAD": "Two drivers will be needed on this mission. These Members can ride as passengers to avoid leaving their motorcycles behind at the pick-up location."
"HELP3PLYUNLOAD": "Three drivers will be needed on this mission. These Members can ride as passengers to avoid leaving their motorcycles behind at the pick-up location."
"HELP4PLYUNLOAD": "Four drivers will be needed on this mission. These Members can ride as passengers to avoid leaving their motorcycles behind at the pick-up location."
"HELP_1": "NULL"
"HELP_2": "NULL"
"HELP_ANTIAIRPASSIVE": "Player cannot fire turret while Passive Mode is enabled."
"HELP_APC_TUR": "Hold ~INPUT_VEH_SHUFFLE~ to move between the passenger turret and the driver seat while stationary."
"HELP_BAEQ0a": "In order to purchase this equipment you must fulfill the following criteria:~n~- Own a Bunker.~n~- Set up the Gunrunning Business.~n~- Unlock the Ballistic Equipment via Research.~n~"
"HELP_BAEQ0b": "In order to purchase this equipment you must fulfill the following criteria:~n~- Set up the Gunrunning Business.~n~- Unlock the Ballistic Equipment via Research.~n~"
"HELP_BAEQ0c": "In order to purchase this equipment you must fulfill the following criteria:~n~- Unlock the Ballistic Equipment via Research.~n~"
"HELP_BAEQ2a": "You can now request a Ballistic Equipment drop via the Inventory section of the Interaction Menu."
"HELP_BUNKMOD": "Click on the box located on the right hand side of the screen to add an expansion to your Bunker purchase or renovation."
"HELP_DCK": "Use ~INPUT_VEH_DUCK~ to duck while in a vehicle."
"HELP_HDVE": "Press ~INPUT_DIVE~ to dive underwater."
"HELP_HDVEFA": "Push ~INPUT_MOVE_UP_ONLY~ and push ~INPUT_LOOK_DOWN_ONLY~ to dive underwater."
"HELP_HDVEFP": "Push ~INPUT_MOVE_UP_ONLY~ and push ~INPUT_LOOK_UP_ONLY~ to dive underwater."
"HELP_ILLU": "Go to the style section of the Interaction Menu to control the glow of an illuminated item of clothing. The lights can flash, pulse or be turned off."
"HELP_LECT": "Use ~INPUT_VEH_HORN~ to activate KERS on the Lectro."
"HELP_LOOTING": "Press and hold ~INPUT_SPRINT~ to loot body.~n~"
"HELP_LUXP": "~s~Hold ~INPUT_VEH_EXIT~ to enter the Luxor as a passenger."
"HELP_MINIG": "NULL"
"HELP_MOC0": "In order to purchase and store the Mobile Operations Center, please purchase a Bunker property from foreclosures.maze-bank.com."
"HELP_PASSIVE": "Passive mode is disabled in this type of vehicle."
"HELP_PEGMOD0": "NULL"
"HELP_PEGMOD0i": "NULL"
"HELP_PEGMOD0t": "NULL"
"HELP_PEGMOD1": "This vehicle can be upgraded at the Weapon & Vehicle Workshop inside the Mobile Operations Center and the Vehicle Workshop inside the Avenger."
"HELP_PHANSH": "Use ~INPUT_VEH_SHUFFLE~ to move between the rear and side seats of the Phantom Wedge."
"HELP_PROP4": "You can now own up to 4 properties."
"HELP_PROP5": "You can now own up to 5 properties."
"HELP_PROXMINVEH": "Press ~INPUT_VEH_HORN~ to drop Proximity Mines."
"HELP_RFB": "Your high-end Apartment has been refurbished in preparation for Heists."
"HELP_SNOW1": "When unarmed, press ~INPUT_DETONATE~ to pick up a snowball. You can carry 1 snowball at a time."
"HELP_SNOWM": "When unarmed, press ~INPUT_DETONATE~ to pick up a snowball. You can carry ~1~ snowballs at a time."
"HELP_SNOWP": "When unarmed, press ~INPUT_DETONATE~ to pick up ~1~ snowballs. You can carry ~1~ snowballs at a time."
"HELP_SPVE0a": "In order to purchase this vehicle you must fulfill the following criteria:~n~- Own an Executive Office.~n~- Own a Vehicle Warehouse.~n~"
"HELP_SPVE0b": "In order to purchase this vehicle you must fulfill the following criteria:~n~- Own a Vehicle Warehouse.~n~"
"HELP_SPVE2a": "Go to dynasty8realestate.com and purchase an executive Office to unlock exclusive CEO content."
"HELP_SPVE2b": "Go to your Office ~BLIP_OFFICE~ and access the Vehicle Cargo update to purchase a Vehicle Warehouse."
"HELP_SWIFP": "~s~Hold ~INPUT_VEH_EXIT~ to enter the Swift as a passenger."
"HELP_THROW": "While holding ~INPUT_VEH_AIM~, hold ~INPUT_VEH_DROP_PROJECTILE~ to cook the projectile, and then release ~INPUT_VEH_DROP_PROJECTILE~ to drop the projectile."
"HELP_TORO": "~s~Hold ~INPUT_VEH_EXIT~ to enter the Toro as a passenger."
"HELP_TUR": "Hold ~INPUT_VEH_SHUFFLE~ to move between the gun turret and the vehicle."
"HELP_TUR2": "Hold ~INPUT_VEH_SHUFFLE~ to move between the gun turret and the pilot seat while grounded. Press ~INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE~ to activate VTOL mode."
"HELP_VEHRE": "For a limited period, unlock Exclusive Clothing by purchasing this vehicle."
"HELP_VEHRE1": "For a limited period, unlock Exclusive Clothing by purchasing the ~a~ from ~a~."
"HELP_VEHRE2": "For a limited period, unlock Exclusive Clothing by purchasing~n~ - ~a~ from ~a~~n~ - ~a~ from ~a~."
"HELP_VEHRE3": "For a limited period, unlock Exclusive Clothing by purchasing~n~ - ~a~ from ~a~~n~ - ~a~ from ~a~~n~ - ~a~ from ~a~."
"HELP_VEHRE_WEB": "For a limited period, unlock Exclusive Clothing by purchasing any vehicle from ~a~."
"HELP_VEHSC": "This car can be ordered for free as a Rockstar Games Social Club member. Sign up now at socialclub.rockstargames.com."
"HELP_VIND": "Use ~INPUT_VEH_HORN~ to activate KERS on the Vindicator."
"HELP_WEAI0": "In order to purchase this vehicle at the Trade Price, you must fulfil the following criteria:~n~- Own a Hangar.~n~- Complete ~1~ Air-Freight Steal missions as a VIP, CEO or MC President."
"HELP_WEAI1": "In order to purchase this vehicle at the Trade Price, you must fulfil the following criteria:~n~- Complete ~1~ Air-Freight Steal missions as a VIP, CEO or MC President."
"HELP_WEVE3f": "You can now request the Vom Feuer Anti-Aircraft Trailer via the Vehicles section of the Interaction Menu."
"HELPHEADSHOTRP": "During competitive Jobs, you can gain bonus RP for headshot kills."
"HELPPLYUNLOAD": "A driver will be needed on this mission. This Member can ride as passenger to avoid leaving their motorcycle behind at the pick-up location."
"HELPSCPSNIMK2a": "Press ~INPUT_WEAPON_SPECIAL_TWO~ while aiming to toggle the Night Vision Scope."
"HELPSCPSNIMK2b": "Press ~INPUT_WEAPON_SPECIAL_TWO~ while aiming to toggle the Thermal Scope."
"HERITAGE": "Heritage Way"
"HESIT_HELP_61": "Rashkovsky will follow you on foot and into vehicles while you remain close to him."
"HEXER": "Hexer"
"HG_BALACLAVA": "Ski Mask"
"HG_EARPIECE1": "Gray Earpiece"
"HG_EARPIECE2": "Red Earpiece"
"HG_EARPIECE3": "LCD Earpiece"
"HG_GASMASK": "Gas Mask"
"HG_NVGS": "Night Vision"
"HG_PARACHUTE": "Parachute"
"HG_RADIOHEAD": "Radio Headset"
"HG_REBREATH": "Rebreather"
"HG_SPORTSBAG": "Sports Bag"
"HG_W_HOMASK": "Hockey Mask"
"HH_FAIL2": "NULL"
"HH_FAIL3": "NULL"
"HH_FAIL4": "NULL"
"HH_FAIL5": "NULL"
"HH_FAIL6": "NULL"
"HH_FAIL6A": "NULL"
"HH_FAILCAR": "NULL"
"HH_FAILCARA": "NULL"
"HIEND_01": "Shadow"
"HIEND_02": "Hypher"
"HIEND_03": "Blade"
"HIEND_04": "Diamond"
"HIEND_05": "Supa Gee"
"HIEND_06": "Chromatic Z"
"HIEND_07": "Mercie Ch.Lip"
"HIEND_08": "Obey RS"
"HIEND_09": "GT Chrome"
"HIEND_10": "Cheetah RR"
"HIEND_11": "Solar"
"HIEND_12": "Split Ten"
"HIEND_13": "Dash VIP"
"HIEND_14": "LozSpeed Ten"
"HIEND_15": "Carbon Inferno"
"HIEND_16": "Carbon Shadow"
"HIEND_17": "Carbonic Z"
"HIEND_18": "Carbon Solar"
"HIEND_19": "Cheetah Carbon R"
"HIEND_20": "Carbon S Racer"
"HIGHER_RANK": "a higher rank"
"HIGHEST_JUMP_REACHED": "Highest vehicle jump"
"HIGHEST_SKITTLES": "Vehicular kills"
"HIJAK": "Hijak"
"HILLCA": "Hillcrest Ridge Access Rd"
"HISHPA": "NULL"
"HITS_PEDS_VEHICLES": "Hits"
"HLEADR": "NULL"
"HLEFT": "NULL"
"HLEFT1": "NULL"
"HLOCK_LESTER": "~s~Visit Lester at ~BLIP_LESTER_FAMILY~ to discuss new Job opportunities."
"HLOCK_WAITCALL": "~s~Wait for Lester's call to start Heists."
"HLOCKED": "~s~Heists unlock at Rank 12."
"HLP_BATTERY": "NULL"
"HLP_CASHGEN": "NULL"
"HLP_CASHPSN": "NULL"
"HLP_CHAIR": "NULL"
"HLP_FEED": "NULL"
"HLP_MENU": "NULL"
"hlp_MENU2": "NULL"
"HLP_PLIER1": "NULL"
"HLP_PLIER2": "NULL"
"HLP_PLIER2_KM": "NULL"
"HLP_POUR": "NULL"
"HLP_POUR_KM": "NULL"
"HLP_RNK1": "NULL"
"HLP_SOC1": "NULL"
"HLP_SOC2": "NULL"
"HLP_SYRINGE": "NULL"
"HLP_TAXI": "NULL"
"HLP_TAXI3": "NULL"
"HLP_TOR1": "NULL"
"HLP_TOR2": "NULL"
"HLP_TOR3": "NULL"
"HLP_TOR4": "NULL"
"HLP_WRENCH": "NULL"
"HLP_XP1": "NULL"
"HLP_XP2": "NULL"
"HLTH_REGEN2": "Max Health"
"HM_AMATUR_0": "Black Knit Balaclava"
"HM_AMATUR_1": "Black Loose Balaclava"
"HM_AMATUR_2": "Scruffy Balaclava"
"HM_AMATUR_3": "Black Tight Ski"
"HM_ANIMAL_0": "Tabby Cat"
"HM_ANIMAL_1": "Red Fox"
"HM_ANIMAL_2": "Gray Cat"
"HM_ANIMAL_3": "White Owl"
"HM_BALA_0": "Red Knit Balaclava"
"HM_BALA_1": "Green Knit Balaclava"
"HM_BALA_2": "Orange Knit Balaclava"
"HM_BALA_3": "Blue Knit Balaclava"
"HM_BALA_4": "Pink Knit Balaclava"
"HM_BALA_5": "Purple Knit Balaclava"
"HM_BALA_6": "Nature Knit Balaclava"
"HM_BALA_7": "Pink Camo Knit Balaclava"
"HM_BALA_8": "Blue Stripe Knit Balaclava"
"HM_BALA_9": "Orange Camo Knit Balaclava"
"HM_BALA_10": "Rainbow Knit Balaclava"
"HM_BALA_11": "Pink Stripe Knit Balaclava"
"HM_BANDA_0": "Paisley Face Bandana"
"HM_BANDA_1": "Green Face Bandana"
"HM_BANDA_2": "Skull Face Bandana"
"HM_BANDA_3": "Purple Face Bandana"
"HM_BEAST_0": "Hound Hockey"
"HM_BEAST_1": "Beast Hockey"
"HM_BEAST_2": "Wolf Hockey"
"HM_BEAST_3": "Bear Hockey"
"HM_CAMO_0": "Forest Tight Ski"
"HM_CAMO_1": "Woodland T-Shirt Mask"
"HM_CAMO_2": "Woodland Knit Balaclava"
"HM_CAMO_3": "Outback Loose Balaclava"
"HM_CAMO_4": "Brown Knit Balaclava"
"HM_CAMO_5": "Woodland Loose Balaclava"
"HM_CARNIE_0": "Blue Carnival"
"HM_CARNIE_1": "Black Carnival"
"HM_CARNIE_2": "Green Carnival"
"HM_CARNIE_3": "White Carnival"
"HM_CHARS_0": "Princess Robot Bubblegum"
"HM_CHARS_1": "Impotent Rage"
"HM_CHARS_2": "Pogo"
"HM_CHARS_3": "Moorehead"
"HM_CLS_MON_0": "Pink Infected"
"HM_CLS_MON_1": "White Vampyr"
"HM_CLS_MON_2": "Green Mummy"
"HM_CLS_MON_3": "Pale Frank"
"HM_CREAT_0": "NULL"
"HM_CREAT_1": "NULL"
"HM_CREAT_2": "NULL"
"HM_CREAT_3": "NULL"
"HM_DESIGNER_0": "Sessanta Nove Balaclava"
"HM_DESIGNER_1": "Flying Bravo FB Balaclava"
"HM_DESIGNER_2": "Perseus Balaclava"
"HM_DESIGNER_3": "Flying Bravo Balaclava"
"HM_DESIGNER_4": "Didier Sachs Balaclava"
"HM_DESIGNER_5": "Perseus Band Balaclava"
"HM_DEVIL_0": "NULL"
"HM_DEVIL_1": "NULL"
"HM_DEVIL_2": "NULL"
"HM_DEVIL_3": "NULL"
"HM_DEVIL_4": "NULL"
"HM_DEVIL_5": "NULL"
"HM_DTAPE_0": "Light Gray Duct Tape"
"HM_DTAPE_1": "Dark Gray Duct Tape"
"HM_DTAPE_2": "Electrical Duct Tape"
"HM_DTAPE_3": "White Duct Tape"
"HM_FIENDS_0": "NULL"
"HM_FIENDS_1": "NULL"
"HM_FIENDS_2": "NULL"
"HM_FIENDS_3": "NULL"
"HM_GAS_MSK_0": "Gas Mask"
"HM_GAS_MSK_1": "Chemical Mask"
"HM_HELM_0": "Glossy All Black Biker"
"HM_HELM_1": "Glossy Mirrored Biker"
"HM_HELM_2": "Matte All Black Biker"
"HM_HELM_3": "Matte Mirrored Biker"
"HM_HELM_4": "Squared Helmet"
"HM_HELM_5": "Skull Helmet"
"HM_HELM_6": "Shatter Pattern Helmet"
"HM_HELM_7": "Ace of Spades Helmet"
"HM_HOODS_0": "Black Hooded Ski"
"HM_HOODS_1": "Charcoal Hooded Ski"
"HM_HOODS_2": "Gray Hooded Ski"
"HM_HOODS_3": "White Hooded Ski"
"HM_HOR_HOC_0": "Please Stop Me Hockey"
"HM_HOR_HOC_1": "White Hockey"
"HM_HOR_HOC_2": "Black Bloody Hockey"
"HM_HOR_HOC_3": "Stitched Hockey"
"HM_INCOG_0": "Black Tight Ski"
"HM_INCOG_1": "Urban Tight Ski"
"HM_INCOG_2": "Skull Tight Ski"
"HM_INCOG_3": "Charcoal Tight Ski"
"HM_PAP_BAG_0": "Up-n-Atom Paper Bag"
"HM_PAP_BAG_1": "Manic Paper Bag"
"HM_PAP_BAG_2": "Sad Paper Bag"
"HM_PAP_BAG_3": "Happy Paper Bag"
"HM_PAP_BAG_4": "Fat Cat Paper Bag"
"HM_PAP_BAG_5": "Mouth Paper Bag"
"HM_PAP_BAG_6": "Shy Paper Bag"
"HM_PAP_BAG_7": "Burger Shot Paper Bag"
"HM_PAP_BAG_8": "Kill Me Paper Bag"
"HM_PAP_BAG_9": "Diabolic Paper Bag"
"HM_PAP_BAG_10": "Cop Paper Bag"
"HM_PAP_BAG_11": "Monster Paper Bag"
"HM_PAP_BAG_12": "Fury Paper Bag"
"HM_PAP_BAG_13": "Zigzag Paper Bag"
"HM_PAP_BAG_14": "Skull Paper Bag"
"HM_PAP_BAG_15": "Dog Paper Bag"
"HM_PAP_BAG_16": "Pink Paper Bag"
"HM_PAP_BAG_17": "Alien Paper Bag"
"HM_PAP_BAG_18": "Help Me Paper Bag"
"HM_PAP_BAG_19": "Puzzle Paper Bag"
"HM_PAP_BAG_20": "The Bird Paper Bag"
"HM_PAP_BAG_21": "Dapper Paper Bag"
"HM_PAP_BAG_22": "Sticker Paper Bag"
"HM_PAP_BAG_23": "Modernist Paper Bag"
"HM_PAP_BAG_24": "Love Paper Bag"
"HM_PAP_BAG_25": "Blackout Paper Bag"
"HM_PIGS_0": "Pink Pig"
"HM_PIGS_1": "Brown Pig"
"HM_PIGS_2": "Bloody Pig"
"HM_PIGS_3": "Black Pig"
"HM_POSS_0": "NULL"
"HM_POSS_1": "NULL"
"HM_POSS_2": "NULL"
"HM_POSS_3": "NULL"
"HM_PSYC_0": "Dirty Knit Balaclava"
"HM_PSYC_1": "Bloody Loose Balaclava"
"HM_PSYC_2": "Tan T-Shirt Mask"
"HM_PSYC_3": "Pale Stitched Hockey"
"HM_PUPPET_0": "Mannequin Plastic Face"
"HM_PUPPET_1": "Doll Plastic Face"
"HM_PUPPET_2": "Clown Plastic Face"
"HM_PUPPET_3": "Puppet Plastic Face"
"HM_SAD_0": "NULL"
"HM_SAD_1": "NULL"
"HM_SAD_2": "NULL"
"HM_SAD_3": "NULL"
"HM_SKULL_0": "Skull Hockey"
"HM_SKULL_1": "Silver Skull"
"HM_SKULL_2": "Metal Warrior"
"HM_SKULL_3": "Tan Skeletal"
"HM_STREET_0": "Black T-Shirt Mask"
"HM_STREET_1": "Justice T-Shirt Mask"
"HM_STREET_2": "White T-Shirt Mask"
"HM_STREET_3": "LSPD T-Shirt Mask"
"HM_STREET_4": "Love Fist T-Shirt Mask"
"HM_STREET_5": "Benders T-Shirt Mask"
"HM_TACT_0": "Black Plastic Face"
"HM_TACT_1": "Black Combat Mask"
"HM_TACT_2": "Black Skeletal"
"HM_TACT_3": "Carbon Warrior"
"HM_TAPE_0": "Crime Scene Tape"
"HM_TAPE_1": "Hazard Tape"
"HM_TAPE_2": "Red Arrow Tape"
"HM_TAPE_3": "Black Arrow Tape"
"HM_THEAT_0": "The Don Plastic Face"
"HM_THEAT_1": "Black & Gold Masquerade"
"HM_THEAT_2": "Mime Plastic Face"
"HM_THEAT_3": "Black Mysterious"
"HM_WICKED_0": "NULL"
"HM_WICKED_1": "NULL"
"HM_WICKED_2": "NULL"
"HM_WICKED_3": "NULL"
"HN_BDK": "NULL"
"HN_BRK": "NULL"
"HN_CYK": "NULL"
"HN_DOE": "NULL"
"HN_ELK": "NULL"
"HN_FL": "NULL"
"HN_HMK": "NULL"
"HN_HS": "NULL"
"HN_HT": "NULL"
"HN_MLK": "NULL"
"HN_NS": "NULL"
"HN_RANK": "NULL"
"HN_RDK": "NULL"
"HN_REAR": "NULL"
"HN_SPK": "NULL"
"HN_TS": "NULL"
"HNC_CORONA": "NULL"
"HNG_TOT_TCK_1": "Cargo in Storage:~n~- ~a~ x~1~"
"HNG_TOT_TCK_2": "Cargo in Storage:~n~- ~a~ x~1~~n~- ~a~ x~1~"
"HNOTIME": "NULL"
"HO_CAS_PIL_0": "The Cuban"
"HO_CAS_PIL_1": "The Duster"
"HO_CAS_PIL_2": "The Cargobob"
"HO_CAS_STE_0": "The Tail"
"HO_CAS_STE_1": "The Prowler"
"HO_CAS_STE_2": "The Lurker"
"HO_CAS_STE_3": "The Robber"
"HO_CASUAL_0": "The Doe"
"HO_CASUAL_1": "The Hoodie"
"HO_CASUAL_2": "The Norm"
"HO_CASUAL_3": "The Carefree"
"HO_COV_0": "The Bugstar"
"HO_COV_1": "The Franklin"
"HO_COV_2": "The Michael"
"HO_COV_3": "The Trevor"
"HO_DRIVER_0": "The Bravado"
"HO_DRIVER_1": "The Lampadati"
"HO_DRIVER_2": "The Pegassi"
"HO_DRIVER_3": "The Imponte"
"HO_FLYS_0": "The Flight Suit"
"HO_FLYS_1": "The Ace"
"HO_FLYS_2": "The Lazer"
"HO_FLYS_3": "The Hydra"
"HO_HAZ_0": "The Scientist"
"HO_HAZ_1": "The Hazard"
"HO_HAZ_2": "The Fumigator"
"HO_HAZ_3": "The Quarantine"
"HO_HVY_CBT_0": "The Full Body"
"HO_HVY_CBT_1": "The Strength"
"HO_HVY_CBT_2": "The Weapon"
"HO_HVY_CBT_3": "The Command"
"HO_LTE_CBT_0": "The Skirmish"
"HO_LTE_CBT_1": "The Battle"
"HO_LTE_CBT_2": "The Conflict"
"HO_LTE_CBT_3": "The Fight"
"HO_MIN_S_0": "The Slick"
"HO_MIN_S_1": "The Fella"
"HO_MIN_S_2": "The Rogue"
"HO_MIN_S_3": "The Classic"
"HO_NGT_BKR_0": "The Burnout"
"HO_NGT_BKR_1": "The Throttle"
"HO_NGT_BKR_2": "The Metal"
"HO_NGT_BKR_3": "The Club"
"HO_NONE": "None"
"HO_OUT_BAL0": "NULL"
"HO_OUT_BAL1": "NULL"
"HO_OUT_BAL2": "NULL"
"HO_OUT_BAL3": "NULL"
"HO_OUT_FUNL0": "NULL"
"HO_OUT_FUNL1": "NULL"
"HO_OUT_FUNL2": "NULL"
"HO_OUT_FUNL3": "NULL"
"HO_OUT_LOW0": "NULL"
"HO_OUT_LOW1": "NULL"
"HO_OUT_LOW2": "NULL"
"HO_OUT_LOW3": "NULL"
"HO_OUT_LOW4": "NULL"
"HO_OUT_LOW5": "NULL"
"HO_OUT_LOW6": "NULL"
"HO_OUT_LOW7": "NULL"
"HO_OUT_VAG0": "NULL"
"HO_OUT_VAG0F": "NULL"
"HO_OUT_VAG1": "NULL"
"HO_OUT_VAG1F": "NULL"
"HO_OUT_VAG2": "NULL"
"HO_OUT_VAG2F": "NULL"
"HO_OUT_VAG3": "NULL"
"HO_OUT_VAG3F": "NULL"
"HO_POLICE_0": "The Officer"
"HO_PRI_0": "The Prisoner"
"HO_PRI_OFF_0": "The Prison Officer"
"HO_REF_COL_0": "The Collector"
"HO_REF_COL_1": "The Trash"
"HO_SHA_S_0": "The Richman"
"HO_SHA_S_1": "The Portola"
"HO_SHA_S_2": "The Vespucci"
"HO_SHA_S_3": "The Rockford"
"HO_SLO_S_0": "The Bluffs"
"HO_SLO_S_1": "The Burro"
"HO_SLO_S_2": "The Alta"
"HO_SLO_S_3": "The Yankton"
"HO_SMA_S_0": "The Buyer"
"HO_SMA_S_1": "The Security"
"HO_SMA_S_2": "The Manager"
"HO_SMA_S_3": "The Consultant"
"HO_STE_PIL_0": "The Wing"
"HO_STE_PIL_1": "The Radar"
"HO_STE_PIL_2": "The Echo"
"HO_STE_PIL_3": "The Fighter"
"HO_STR_CBT_0": "The Drive-by"
"HO_STR_CBT_1": "The Brawler"
"HO_STR_CBT_2": "The Gunslinger"
"HO_STR_CBT_3": "The Mercenary"
"HO_STREET_0": "The Starter"
"HO_STREET_1": "The Prospect"
"HO_STREET_2": "The Backup"
"HO_STREET_3": "The Jump-in"
"HO_TAC_STE_0": "The Guerilla"
"HO_TAC_STE_1": "The Raid"
"HO_TAC_STE_2": "The Operative"
"HO_TAC_STE_3": "The Pincer"
"HO_TOURIST_0": "The Sightseer"
"HO_TOURIST_1": "The Vacation"
"HO_TOURIST_2": "The Traveler"
"HO_TOURIST_3": "The Day Tripper"
"HO_TUX_0": "The Gala"
"HO_TUX_1": "The Benefit"
"HO_TUX_2": "The Dinner"
"HO_TUX_3": "The Ball"
"HOLDOFF": "NULL"
"HOLE": "NULL"
"HOLE_1": "NULL"
"HOLE_2": "NULL"
"HOLE_3": "NULL"
"HOLE_4": "NULL"
"HOLE_5": "NULL"
"HOLE_6": "NULL"
"HOLE_7": "NULL"
"HOLE_8": "NULL"
"HOLE_9": "NULL"
"HOLE_ALLCAPS": "NULL"
"HOOPR": "Covenant Ave"
"HORDELVL": "Highest Survival wave reached"
"HORDKILLS": "Survival kills"
"HORN_HWEEN1": "Halloween Loop 1"
"HORN_HWEEN2": "Halloween Loop 2"
"HORN_LOWRDER1": "San Andreas Loop"
"HORN_LOWRDER2": "Liberty City Loop"
"HORN_LUXE1": "Classical Horn 8"
"HORN_LUXE2": "Classical Horn Loop 1"
"HORN_LUXE3": "Classical Horn Loop 2"
"HORN_XM15_1": "Festive Loop 1"
"HORN_XM15_2": "Festive Loop 2"
"HORN_XM15_3": "Festive Loop 3"
"HORS": "Vinewood Racetrack"
"HOST": "NULL"
"HOT": "NULL"
" PINK": "NULL"
"HOTKNIFE": "Hotknife"
"HOU": "NULL"
"HOWARD": "Howard NX-25"
"HP8": "NULL"
"HPEDBLIP": "NULL"
"HPSLOCK": "NULL"
"HPT_1ST_STR": "You won Hot Property with a time of ~a~"
"HPT_2ND_STR": "You came second in Hot Property with a time of ~a~"
"HPT_3RD_STR": "You came third in Hot Property with a time of ~a~"
"HPT_FL_STR": "~a~ ~s~won Hot Property with a time of ~a~"
"HPT_GETCASE": "Collect the ~HUD_COLOUR_GREEN~briefcase~s~ and hold on to it."
"HPT_NOWIN": "Nobody achieved a time in Hot Property"
"HPT_OTH_1TCK": "~a~ ~s~won Hot Property with a time of ~a~."
"HPT_OTHLDR": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~r~briefcase.~s~ Take it from them."
"HPT_OTHLDRb": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~a~.~s~ Help them win."
"HPT_OVER": "Event Over"
"HPT_PROPNAME": "briefcase"
"HPT_STRAP1": "Hold on to the briefcase for as long as possible"
"HPT_STRAP2": "~HUD_COLOUR_WHITE~~a~ ~s~has the ~r~briefcase.~s~ Take it from them."
"HPT_STRAP2GN": "~HUD_COLOUR_WHITE~~a~ ~s~has the briefcase. Help them win."
"HPT_STRAP3": "Collect the briefcase"
"HPT_TKCOLL": "~a~ ~s~collected the briefcase"
"HPT_TKDROP": "~a~ ~s~dropped the briefcase"
"HPT_WIN": "Winner"
"HPV_MTARG": "Moving Target"
"HPV_MTARG2": "Moving Targets"
"HPV_PERMHLDR": "~a~ ~s~is the ~HUD_COLOUR_RED~Moving Target.~s~ Take them out."
"HPV_PERMHLDR2": "~a~ ~s~and ~a~ ~s~are the ~HUD_COLOUR_RED~Moving Targets.~s~ Take them out."
"HPV_PERMHLDR2b": "~a~ ~s~and ~a~ ~s~are the ~a~.~s~ Help them deliver the vehicle."
"HPV_PERMHLDR2c": "~a~ ~s~are the ~a~.~s~ Help them deliver the vehicle."
"HPV_PERMHLDRb": "~a~ ~s~is the ~a~.~s~ Help them deliver the vehicle."
"HPV_PERMHLDRc": "Your VIP ~a~ ~s~is one of the ~a~.~s~ Help them deliver the vehicle."
"HQE_MASK": "NULL"
"HQE_MASK1": "NULL"
"HQE_MASK2": "NULL"
"HQE_MASK3": "NULL"
"HQPSLOCK": "NULL"
"HQRHELP": "You can quick restart a failed Heist by voting with ~INPUT_FRONTEND_RT~"
"HQRHELP1": "You can quick restart a failed Heist Setup by voting with ~INPUT_FRONTEND_RT~"
"HRD_CASHGIVEN": "NULL"
"HRD_DEADMSG1": "NULL"
"HRD_DEADMSG2": "NULL"
"HRD_FIRST": "NULL"
"HRD_GOSHT": "NULL"
"HRD_KILLDCHPPR": "~a~ ~s~took out a helicopter."
"HRD_KILLSTEAM": "NULL"
"HRD_LIVESEXP": "NULL"
"HRD_LVHRD": "NULL"
"HRD_LVWAVE": "NULL"
"HRD_NEXT": "NULL"
"HRD_NOJACK": "NULL"
"HRD_OBJ": "NULL"
"HRD_OBJSING": "NULL"
"HRD_PKILLPED": "~a~ ~s~ killed an enemy."
"HRD_PREP0": "NULL"
"HRD_PREP1": "NULL"
"HRD_WAVE1PROG": "NULL"
"HRD_WAVE2PROG": "NULL"
"HRD_WAVE3PROG": "NULL"
"HRD_WAVE4PROG": "NULL"
"HRD_WAVE5PROG": "NULL"
"HRD_WAVE6PROG": "NULL"
"HRD_WAVE7PROG": "NULL"
"HRD_WAVE8PROG": "NULL"
"HRD_WAVE9PROG": "NULL"
"HRD_WAVE10PROG": "NULL"
"HRD_WAVEOUT": "NULL"
"HRD_WVRCHED": "NULL"
"HRETRY": "NULL"
"HS_A_SUCC": "A Hit Squad has been sent to attack you for abandoning your Motorcycle Club."
"HS_ESCAPED": "~s~~a~~s~ has escaped the Hit Squad."
"HS_KILLED": "~s~~a~~s~ has been killed by the Hit Squad."
"HS_SENT": "~s~~a~~s~ has sent a Hit Squad to attack you."
"HS_SUCC": "~s~A Hit Squad was successfully sent to attack ~a~.~s~"
"HS_UNABLE": "~s~Unable to send a Hit Squad to attack ~a~.~s~"
"HSPECHELP": "NULL"
"HSTAGNCUT": "NULL"
"HSTCASECUT": "NULL"
"HSTECUT": "NULL"
"HSTENDPFUN": "NULL"
"HSTSLWLD": "NULL"
"HT2_HUNT_3": "NULL"
"HT2_WHISTLE2_1": "NULL"
"HT_1MORE": "NULL"
"HT_2MORE": "NULL"
"HT_APP": "NULL"
"HT_BAC": "NULL"
"HT_BACK_PMT": "NULL"
"HT_BADREC": "NULL"
"HT_BKHTER": "NULL"
"HT_BMS0": "You are the Moving Target. Deliver the vehicle."
"HT_BMS1": "You are a Moving Target. Deliver the vehicle."
"HT_BMS2": "~a~ ~s~is the Moving Target. Take them out."
"HT_BMS2b": "~a~ ~s~is the Moving Target. Help them deliver the vehicle."
"HT_BMS2c": "Your VIP ~a~ ~s~is one of the Moving Targets. Help them deliver the vehicle."
"HT_BMS3": "~a~ ~s~and ~a~ ~s~are the Moving Targets. Take them out."
"HT_BMS3b": "~a~ ~s~and ~a~ ~s~are the Moving Targets. Help them deliver it."
"HT_BMS4": "You delivered the Moving Target vehicle"
"HT_BMS4b": "The other Moving Target delivered the vehicle"
"HT_BMS5": "~a~ ~s~delivered the Moving Target vehicle"
"HT_BMS5b": "~a~ ~s~delivered the Moving Target vehicle"
"HT_BMS6": "You failed to deliver the vehicle"
"HT_BMS7": "The Moving Target failed to deliver the vehicle"
"HT_BMS8": "The Moving Targets failed to deliver the vehicle"
"HT_BMS9": "~a~ ~s~and ~a~ ~s~delivered the Moving Target vehicle"
"HT_BMS10": "The Moving Targets abandoned the event"
"HT_BMS11": "The Moving Target abandoned the event"
"HT_BMS12": "You eliminated a Moving Target"
"HT_BMS13": "You eliminated the Moving Target"
"HT_BMS14": "You eliminated the Moving Targets"
"HT_BMS15": "The Moving Targets have been eliminated"
"HT_BMS16": "The Moving Target has been eliminated"
"HT_BMT0": "MOVING TARGET"
"HT_BMT1": "MOVING TARGET"
"HT_BMT2": "WINNER"
"HT_BMT3": "EVENT OVER"
"HT_CALL": "NULL"
"HT_CHANGE": "NULL"
"HT_CM": "Half-track Doors Open"
"HT_CROUCH": "NULL"
"HT_CUT_1": "NULL"
"HT_CUT_6": "NULL"
"HT_DOE": "NULL"
"HT_DUCK": "NULL"
"HT_FAIL1A": "NULL"
"HT_FAIL2": "NULL"
"HT_FAIL3": "NULL"
"HT_FAIL4": "NULL"
"HT_FAIL4A": "NULL"
"HT_FAIL5": "NULL"
"HT_FAIL6": "NULL"
"HT_FAIL8": "NULL"
"HT_FMF_0_0": "Red Ear Defenders"
"HT_FMF_0_1": "Magenta Ear Defenders"
"HT_FMF_0_2": "Green Ear Defenders"
"HT_FMF_0_3": "Yellow Ear Defenders"
"HT_FMF_0_4": "Desert Camo Ear Defenders"
"HT_FMF_0_5": "Blue Ear Defenders"
"HT_FMF_0_6": "Pale Blue Ear Defenders"
"HT_FMF_0_7": "Orange Ear Defenders"
"HT_FMF_2_1": "Pink Accent Cowgirl Hat"
"HT_FMF_3_7": "Gray Plaid Canvas Hat"
"HT_FMF_4_0": "Black LS Fitted Cap"
"HT_FMF_4_1": "Fruntalot Fitted Cap"
"HT_FMF_4_2": "Broker Fitted Cap"
"HT_FMF_4_3": "SA Fitted Cap"
"HT_FMF_4_4": "SA Boars Fitted Cap"
"HT_FMF_4_5": "Stank Fitted Cap"
"HT_FMF_4_6": "Red Mist XI Fitted Cap"
"HT_FMF_4_7": "LS Corkers Fitted Cap"
"HT_FMF_5_0": "Rearwall Black Beanie"
"HT_FMF_5_1": "Crevis Ash Beanie"
"HT_FMF_5_2": "Crevis Pink Beanie"
"HT_FMF_5_3": "LS Panic Beanie"
"HT_FMF_5_4": "SA Beanie"
"HT_FMF_5_5": "Hawaiian Snow Blue Beanie"
"HT_FMF_5_6": "Rearwall Lime Beanie"
"HT_FMF_5_7": "Hawaiian Snow Plaid Beanie"
"HT_FMF_6_0": "Black Military Cap"
"HT_FMF_6_1": "Green Military Cap"
"HT_FMF_6_2": "Leopard Military Cap"
"HT_FMF_6_3": "Tan Military Cap"
"HT_FMF_6_4": "Denim Military Cap"
"HT_FMF_6_5": "Field Camo Military Cap"
"HT_FMF_6_6": "Desert Camo Military Cap"
"HT_FMF_6_7": "Woodland Camo Military Cap"
"HT_FMF_7_0": "Navy Flat Cap"
"HT_FMF_7_1": "White Flat Cap"
"HT_FMF_7_2": "Gray Plaid Flat Cap"
"HT_FMF_7_3": "Brown Plaid Flat Cap"
"HT_FMF_7_4": "Red Flat Cap"
"HT_FMF_7_5": "Pink Flat Cap"
"HT_FMF_7_6": "Green Plaid Flat Cap"
"HT_FMF_7_7": "Fruity Plaid Flat Cap"
"HT_FMF_9_0": "Fruit Cap"
"HT_FMF_9_1": "247 Cap"
"HT_FMF_9_2": "Fred's Cap"
"HT_FMF_9_3": "US Post LS Cap"
"HT_FMF_9_4": "Swallow Cap"
"HT_FMF_9_5": "CNT Cap"
"HT_FMF_9_6": "Peachy Chics Snakeskin Cap"
"HT_FMF_9_7": "Peachy Chics Leopard Cap"
"HT_FMF_10_7": "Tan Patterned Cap"
"HT_FMF_11_1": "Black Sun Hat"
"HT_FMF_12_0": "Black Saggy Beanie"
"HT_FMF_12_6": "Hawaiian Snow Saggy Beanie"
"HT_FMF_12_7": "Yeti Saggy Beanie"
"HT_FMF_13_0": "Tan Straw Hat"
"HT_FMF_13_1": "Two-Tone Straw Hat"
"HT_FMF_13_2": "Brown Straw Hat"
"HT_FMF_13_3": "Safari Straw Hat"
"HT_FMF_13_4": "Gray Patterned Straw Hat"
"HT_FMF_13_5": "Brown Striped Straw Hat"
"HT_FMF_13_6": "Gray Straw Hat"
"HT_FMF_13_7": "Navy Straw Hat"
"HT_FMF_14_0": "Black Beret"
"HT_FMF_14_1": "Cherry Beret"
"HT_FMF_14_2": "Purple Beret"
"HT_FMF_14_3": "White Beret"
"HT_FMF_14_4": "Gray Beret"
"HT_FMF_14_5": "Navy Beret"
"HT_FMF_14_6": "Tan Beret"
"HT_FMF_14_7": "Magenta Beret"
"HT_FMF_15_0": "Beat Off White Headphones"
"HT_FMF_15_1": "Beat Off Black Headphones"
"HT_FMF_15_2": "Beat Off Red Headphones"
"HT_FMF_15_3": "Beat Off Gray Headphones"
"HT_FMF_15_4": "Beat Off Navy Headphones"
"HT_FMF_15_5": "Beat Off Purple Headphones"
"HT_FMF_15_6": "Beat Off Pink Headphones"
"HT_FMF_15_7": "Beat Off Orange Headphones"
"HT_FMM_0_0": "Red Ear Defenders"
"HT_FMM_0_1": "Blue Ear Defenders"
"HT_FMM_0_2": "Green Ear Defenders"
"HT_FMM_0_3": "Yellow Ear Defenders"
"HT_FMM_0_4": "Desert Camo Ear Defenders"
"HT_FMM_0_5": "Black Ear Defenders"
"HT_FMM_0_6": "Gray Ear Defenders"
"HT_FMM_0_7": "White Ear Defenders"
"HT_FMM_1_0": "White Dunce Cap"
"HT_FMM_2_0": "Black Winter Hat"
"HT_FMM_2_1": "Gray Winter Hat"
"HT_FMM_2_2": "Blue Winter Hat"
"HT_FMM_2_3": "Rasta Winter Hat"
"HT_FMM_2_4": "Gray Striped Winter Hat"
"HT_FMM_2_5": "Trio Knit Winter Hat"
"HT_FMM_2_6": "White Winter Hat"
"HT_FMM_2_7": "Maroon Winter Hat"
"HT_FMM_3_1": "Black Canvas Hat"
"HT_FMM_3_2": "Tan Canvas Hat"
"HT_FMM_4_0": "Black LS Fitted Cap"
"HT_FMM_4_1": "Gray LS Fitted Cap"
"HT_FMM_5_0": "Black Saggy Beanie"
"HT_FMM_5_1": "Gray Saggy Beanie"
"HT_FMM_6_0": "Green Army Cap"
"HT_FMM_6_1": "Black Army Cap"
"HT_FMM_6_2": "Gray Army Cap"
"HT_FMM_6_3": "Blue Army Cap"
"HT_FMM_6_4": "Desert Army Cap"
"HT_FMM_6_5": "Woodland Army Cap"
"HT_FMM_6_6": "Ranch Beige Army Cap"
"HT_FMM_6_7": "Ranch Brown Army Cap"
"HT_FMM_7_0": "White Flat Cap"
"HT_FMM_7_1": "Gray Flat Cap"
"HT_FMM_7_2": "Black Flat Cap"
"HT_FMM_7_3": "Navy Flat Cap"
"HT_FMM_7_4": "Red Flat Cap"
"HT_FMM_7_5": "Brown Flat Cap"
"HT_FMM_7_6": "Green Flat Cap"
"HT_FMM_7_7": "Yellow Flat Cap"
"HT_FMM_9_5": "Fruntalot Green Cap"
"HT_FMM_9_7": "Stank Purple Cap"
"HT_FMM_10_5": "Fruntalot Green Cap"
"HT_FMM_10_7": "Stank Purple Cap"
"HT_FMM_11_1": "Black Pork Pie"
"HT_FMM_11_3": "Olive Pork Pie"
"HT_FMM_11_6": "Blue Pork Pie"
"HT_FMM_12_0": "Black Fedora"
"HT_FMM_12_1": "White Fedora"
"HT_FMM_12_2": "Ash Fedora"
"HT_FMM_12_4": "Brown Fedora"
"HT_FMM_12_6": "Green Fedora"
"HT_FMM_12_7": "Navy Fedora"
"HT_FMM_13_0": "Black Cowboy Hat"
"HT_FMM_13_1": "Brown Cowboy Hat"
"HT_FMM_13_2": "Chocolate Cowboy Hat"
"HT_FMM_13_3": "White Cowboy Hat"
"HT_FMM_13_4": "Chestnut Cowboy Hat"
"HT_FMM_13_5": "Beige Cowboy Hat"
"HT_FMM_13_6": "Red Cowboy Hat"
"HT_FMM_13_7": "Tan Cowboy Hat"
"HT_FMM_14_0": "White Paisley Bandana"
"HT_FMM_14_1": "Black Paisley Bandana"
"HT_FMM_14_2": "Navy Bandana"
"HT_FMM_14_3": "Red Bandana"
"HT_FMM_14_4": "Green Bandana"
"HT_FMM_14_5": "Purple Bandana"
"HT_FMM_14_6": "Camo Bandana"
"HT_FMM_14_7": "Yellow Bandana"
"HT_FMM_15_0": "Beat Off White Headphones"
"HT_FMM_15_1": "Beat Off Black Headphones"
"HT_FMM_15_2": "Beat Off Red Headphones"
"HT_FMM_15_3": "Beat Off Blue Headphones"
"HT_FMM_15_4": "Beat Off Yellow Headphones"
"HT_FMM_15_5": "Beat Off Purple Headphones"
"HT_FMM_15_6": "Beat Off Gray Headphones"
"HT_FMM_15_7": "Beat Off Green Headphones"
"HT_FOLL": "NULL"
"HT_FOLLOW": "NULL"
"HT_HEARD": "NULL"
"HT_INNOCENT": "NULL"
"HT_MALE": "NULL"
"HT_MISS": "NULL"
"HT_NOGOOD": "NULL"
"HT_NXTLOC": "NULL"
"HT_OBJ": "NULL"
"HT_PHOTO": "NULL"
"HT_QTITLE": "Quit"
"HT_QUIT": "NULL"
"HT_RETURN": "NULL"
"HT_SCENT": "NULL"
"HT_SENDPIC": "NULL"
"HT_SHCOY": "NULL"
"HT_SHDISH": "NULL"
"HT_SHTYRE": "NULL"
"HT_TXTMSG": "Beauty! Got a GPS tag and everything. I reckon this could work! Calling u now."
"HT_WGUN": "NULL"
"HT_WIND": "NULL"
"HTITLE_DEF": "HEIST"
"HTITLE_ERROR": "this Heist"
"HTITLE_HUMANE": "The Humane Labs Raid"
"HTITLE_NARC": "Series A Funding"
"HTITLE_ORNATE": "The Pacific Standard Job"
"HTITLE_PRISON": "The Prison Break"
"HTITLE_TUT": "The Fleeca Job"
"HTP_HOLD_PCK": "Hold on to the briefcase for as long as possible."
"HTP_HOLDHELP": "You are holding the Hot Property briefcase. If you die it will be dropped.~n~The three players who hold it for the longest total time will receive cash and RP rewards."
"HTP_HOLDHELP2": "Another player is holding the Hot Property briefcase ~HUD_COLOUR_RED~~BLIP_HOT_PROPERTY~ ~s~. If they die it will be dropped.~n~The three players who hold it for the longest total time will receive cash and RP rewards."
"HTP_HOLDHELP2b": "A member of ~a~ ~s~is holding the Hot Property briefcase ~a~~s~. Help them hold onto it. If they die it will be dropped.~n~The three players who hold it for the longest total time will receive cash and RP rewards."
"HTP_INITHELP": "A Hot Property briefcase ~HUD_COLOUR_PURPLE~~BLIP_HOT_PROPERTY~ ~s~is available. Collect the briefcase and hold it for as long as possible for cash and RP rewards."
"HTP_NEARHELP": "You are near the Hot Property briefcase ~HUD_COLOUR_PURPLE~~BLIP_HOT_PROPERTY~ ~s~. Collect it and hold it for as long as possible to earn cash and RP."
"HTP_NOCLLCT": "Event over. Nobody collected the briefcase."
"HTP_PACKAGE_NAME": "Hot Property Briefcase"
"HTP_PACKAGE_NAME2": "Hot Property Briefcase Carrier"
"HTP_PROPBLIP": "~BLIP_HOT_PROPERTY~"
"HTP_START": "Hot Property"
"HTP_START2": "Briefcase Collected"
"HTP_SUBNOHOLD": "The Hot Property cannot be held while inside a vehicle that can go underwater."
"HTP_YHTNOHOLD": "The Hot Property cannot be held while on board a Yacht."
"HTRACK_TUR1": "Quad 20mm Autocannon"
"HTV_ABAN": "ABANDON EVENT"
"HTV_BLIP": "Moving Target"
"HTV_BLIP2": "Destination"
"HTV_DESTR": "SELF-DESTRUCT"
"HTV_DESTR_R": "~HUD_COLOUR_RED~SELF-DESTRUCT~s~"
"HTV_EVENTEND_R": "~HUD_COLOUR_RED~EVENT END~s~"
"HTV_GDEL": "Take the ~a~ to the ~y~destination."
"HTV_GDEL2": "Help take the ~a~ to the ~y~destination."
"HTV_GET_IN": "Get back in the vehicle before it explodes."
"HTV_GET_ON": "Get back on the vehicle before it explodes."
"HTV_GWAITD": "Wait for a driver."
"HTV_GWAITD2": "Wait for a pilot."
"HTV_GWAITG": "Wait for a gunner."
"HTV_HELP0": "You cannot enter the Moving Target vehicle in Passive Mode."
"HTV_HELP1": "A Moving Target ~HUD_COLOUR_NET_PLAYER2~~a~ ~s~vehicle is available. Take it to its destination for $~1~ and RP."
"HTV_HELP2": "You are a Moving Target. Other players will be rewarded for killing you while you are delivering the ~a~."
"HTV_HELP2b": "You are the Moving Target. Other players will be rewarded for killing you while you are delivering the ~a~."
"HTV_HELP3": "Get back in the ~HUD_COLOUR_BLUE~~a~."
"HTV_HELP3B": "Get back on the ~HUD_COLOUR_BLUE~~a~."
"HTV_HELP4": "You were killed trying to deliver the ~a~~s~. You are unable to re-enter the vehicle as you are no longer a Moving Target."
"HTV_HELP5": "You are unable to leave this vehicle as you are the Moving Target."
"HTV_HELP6": "This vehicle requires a driver and a gunner. Please wait for a gunner or until the countdown expires."
"HTV_HELP6b": "This vehicle requires a pilot and a gunner. Please wait for a gunner or until the countdown expires."
"HTV_HELP7": "This vehicle requires a driver and a gunner. Enter the driver seat and wait for a gunner, or wait for a driver to arrive."
"HTV_HELP7b": "This vehicle requires a pilot and a gunner. Enter the pilot seat and wait for a gunner, or wait for a pilot to arrive."
"HTV_HELP9": "Enter the vehicle ~HUD_COLOUR_NET_PLAYER2~~BLIP_TEMP_4~ ~s~to start Moving Target."
"HTV_HELP9b": "Get on the vehicle ~HUD_COLOUR_NET_PLAYER2~~BLIP_TEMP_4~ ~s~to start Moving Target."
"HTV_HELP10": "You have been moved off the event because you have Passive Mode enabled."
"HTV_HELP11": "You have abandoned the ~a~~s~. You are unable to re-enter the vehicle as you are no longer a Moving Target."
"HTV_HELP12": "The driver is currently waiting for a gunner. Enter the gunner position and help them deliver the ~a~ ~s~as another Moving Target."
"HTV_HELP12b": "The pilot is currently waiting for a gunner. Enter the gunner position and help them deliver the ~a~ ~s~as another Moving Target."
"HTV_HELP13": "The driver has abandoned the event. Enter the driver seat and deliver the vehicle."
"HTV_HELP13b": "The pilot has abandoned the event. Enter the pilot seat and deliver the vehicle."
"HTV_HELP14": "The driver has been killed. Enter the driver seat and deliver the vehicle."
"HTV_HELP14b": "The pilot has been killed. Enter the pilot seat and deliver the vehicle."
"HTV_LEAVE_EX": "Exit the vehicle before it self destructs."
"HTV_TCABA2": "Moving Target ~s~~a~ ~s~has abandoned the ~a~.~s~"
"HTV_TCDEL": "~a~ has delivered the Moving Target vehicle."
"HTV_TCDEL2": "~a~ ~s~and ~a~ ~s~have delivered the Moving Target vehicle."
"HTV_TCDESP": "~a~ ~s~killed the Moving Target ~a~~HUD_COLOUR_WHITE~.~s~"
"HTV_TCHTAB1": "~a~ ~s~and ~a~ ~s~have abandoned the event."
"HTV_TCHTAB2": "~a~ ~s~abandoned the event."
"HTV_TCHTEL1": "The Moving Targets ~a~ ~s~and ~a~ ~s~have been eliminated."
"HTV_TCHTEL2": "The Moving Target ~a~ ~s~has been eliminated."
"HTV_TCHTF1": "~a~ ~s~and ~a~ ~s~failed to deliver the Moving Target vehicle."
"HTV_TCHTF2": "~a~ ~s~failed to deliver the Moving Target vehicle."
"HTV_TCHTLF1": "The Moving Target has abandoned the event."
"HTV_TCHTLF2": "The Moving Targets have abandoned the event."
"HTV_TCNLA": "~HUD_COLOUR_NET_PLAYER2~Moving Target ~s~is no longer available."
"HTX_BLIP": "Helicopter"
"HTX_ENTER": "Enter"
"HTX_EXIT1": "Exit"
"HTX_EXIT2": "Jump"
"HTX_EXIT3": "Rappel (Hold)"
"HTX_HELP1": "~s~The helicopter ~BLIP_ENEMY_HELI_SPIN~ ~s~will take you to the location of your waypoint.~n~Open up the Map screen from the Pause Menu ~INPUT_FRONTEND_PAUSE~ and press ~INPUT_FRONTEND_ACCEPT~ to place a waypoint."
"HTX_HELP2": "~s~The helicopter has arrived at your destination. Entering a helicopter gives you a parachute, allowing you to jump out and land safely."
"HTX_HELPB": "~BLIP_PLAYER_HELI~"
"HTX_HELPN": "~s~The helicopter ~a~ ~s~will take you to the location of your waypoint.~n~Open up the Map screen from the Pause Menu ~INPUT_FRONTEND_PAUSE~ and press ~INPUT_FRONTEND_ACCEPT~ to place a waypoint."
"HTX_OFF_WARP": "Quick travel to Office"
"HTX_QT_WARP": "Quick travel options"
"HTX_START": "Go"
"HTX_STOP": "Stop"
"HTX_WAYP": "Set Waypoint"
"HTXT_HUNTER": "I wanna see heart shots Trevor! Sign of a good hunter in my book."
"HTXT_PCHAL1": "nice - that should put a smile on her face! Know what'd put a smile on mine? A couple of felled elk lying next to each other! $~1~ for a job well done."
"HTXT_PCHAL2": "that'll go on the wall above my bed! While you're at it reckon you can get a shot of a dead boar and coyote together??? $~1~ for your troubles."
"HTXT_PCHAL3": "My new screensaver! Let's make this real interesting shall we...how about a photo of a dead elk and a LIVE cougar??? Just for the HELL OF IT! $~1~ coming you way."
"HTXT_PCHAL4": "Didn't think you'd manage that! Alright lets go real crazy and see if you can get a dead elk, coyote, boar AND cougar in one shot! STEP IT UP! How does $~1~ sound for that last masterpiece?"
"HTXT_PCHAL5": "Now that's what I call a Cletus buffet!!!!! $~1~ and you earned every cent of it!"
"HTXT_PHOTO": "think u can get me a photo of some does? Wanna frame it up for a certain lady friend :)"
"HTXT_WEAPON": "Reckon you can take down a coyote with a shotgun trevor?"
"HUD_1_CASHGIFT": "Rockstar Game Services have corrected your GTA Dollars by $~1~."
"HUD_1_CASHGIFTN": "Rockstar Game Services have corrected your GTA Dollars by -$~1~."
"HUD_2_CASHGIFT": "Rockstar Game Services have corrected your GTA Dollars."
"HUD_360TOPC_C": "Are you sure you want to transfer your previous GTA Online characters and progress? Your previous data will be transferred except for any purchased in-game money that has not yet been spent. Existing PC GTA Online data for this Social Club account will be replaced by the previous character and progression data during the transfer, except for existing in-game money which will be combined with your transferred balance. You can only transfer one set of previous data per account. You will not be able to enter GTA Online until this transfer has completed."
"HUD_AGE_C": "Snapmatic features are disabled on this account due to eligibility restrictions."
"HUD_AGE_I": "Snapmatic features are unavailable. An error occurred whilst validating your account's eligibility."
"HUD_AGE_P": "Snapmatic features are temporarily unavailable. Please try again later."
"HUD_AGE_T": "Snapmatic features are currently disabled on this account due to eligibility restrictions."
"HUD_AGERES": "Online service is disabled on your account"
"HUD_ALONE": "You are currently in a session on your own. Find a new session by using Pause Menu > Online > Find New Session."
"HUD_ANOTHER": "You have been signed out of Social Club because another person signed in using your gamer profile."
"HUD_ATTEMPTS": "CURRENT ATTEMPT"
"HUD_AUTOMUTE": "You have been muted to other players. Improve your behavior and this ban will be lifted."
"HUD_AVAIL": "AVAILABLE"
"HUD_AWARDTB": "~HUD_COLOUR_FREEMODE~AWARDS"
"HUD_AWDAWARD": "Award"
"HUD_AWDLIST1": "All Awards"
"HUD_AWDLIST3B": "General"
"HUD_AWDLIST6": "Crimes"
"HUD_AWDLIST6B": "Rewards"
"HUD_AWDLIST9": "Vehicle"
"HUD_AWDLIST10": "Combat"
"HUD_AWDLIST11": "Weapon"
"HUD_AWDLIST12": "Victory"
"HUD_AWDLIST13": "Heists"
"HUD_AWDPROG": "~a~ Progress"
"HUD_AWDPROG_S": "Progress"
"HUD_BADORDER": "A new downloadable content pack has been downloaded and installed."
"HUD_BADORDERSUB": "Returning to Grand Theft Auto V."
"HUD_BADRISE": "You are being a Bad Sport, if you don't stop it you will be punished."
"HUD_BADSPTIME": "Time remaining as a Bad Sport: ~a~"
"HUD_BADSPTIME_L": "Time remaining as a Bad Sport: ~1~y~1~m~1~d"
"HUD_BADSWOP": "You are a Bad Sport. You are being placed in a lobby with other Bad Sports."
"HUD_BAIL2": "A sign-in change has occurred."
"HUD_BAIL3": "New content has been installed."
"HUD_BAIL4": "Failed to find a compatible GTA Online session."
"HUD_BAIL5": "Failed to host a GTA Online session."
"HUD_BAIL6": "Failed to join intended GTA Online session."
"HUD_BAIL7": "Failed to start the active GTA Online session."
"HUD_BAIL8": "Failed to host an active GTA Online session."
"HUD_BAIL9": "Connection to the session host has been lost. Unable to determine a new host. The GTA Online session will be terminated."
"HUD_BAIL10": "Failed to host a GTA Online party."
"HUD_BAIL11": "Failed to join intended GTA Online party."
"HUD_BAIL12": "Timed out joining GTA Online."
"HUD_BAIL13": "Connection to the active GTA Online session lost due to an unknown network error."
"HUD_BAIL14": "Timed out when launching the activity."
"HUD_BAIL15": "Timed out when leaving the active GTA Online session."
"HUD_BAIL16": "Timed out when matchmaking for a compatible GTA Online session to join."
"HUD_BAIL17": "Timed out setting up to join session."
"HUD_BAIL_REVOKED": "You have been removed from GTA Online as you do not have the correct permissions."
"HUD_BAIL_SUSPEND": "You have been removed from GTA Online as the game was in a suspended state too long."
"HUD_BAILFM": "There has been an error with this session."
"HUD_BAILSAME": "You are in the same session."
"HUD_BAILSAVEISS": "Unable to join the game as your save game failed to load. The Rockstar game services are unavailable right now, please try again later."
"HUD_BAILSC": "There has been an error joining a session."
"HUD_BAILSPEC1": "There are no players available to spectate."
"HUD_BAILSPEC2": "Lost connection to the player you were trying to spectate."
"HUD_BAILSPEC3": "There are no players suitable to spectate."
"HUD_BANFEED": "Banned classification release date ~1~/~1~/~1~."
"HUD_BASEJUMP": "Parachute Jump"
"HUD_BET_LOST": "~r~Bet Lost"
"HUD_BET_WON": "Bet Won"
"HUD_BLOCKER": "An important update is required for GTA Online. Returning to Grand Theft Auto V and applying update."
"HUD_BOOST": "BOOST"
"HUD_BOOSTS": "BOOSTS"
"HUD_BOSSWARN": "The session you are trying to join has the maximum number of VIPs, CEOs and Club Presidents already."
"HUD_C_RF_FAILED": "The GTA Online session is having trouble syncing important catalogue data with the server. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_CANTIT": "Cancelled"
"HUD_CAPACITY": "PRODUCT:"
"HUD_CASH": "$~1~"
"HUD_CASH_HEAD": "BANK $~1~ CASH $~1~"
"HUD_CASH_NEG": "-$~1~"
"HUD_CASH_NEG_S": "-$~a~"
"HUD_CASH_S": "$~a~"
"HUD_CASHGIFT": "Rockstar Game Services have corrected your GTA Dollars by ~a~."
"HUD_CASHREWARD": "Congratulations, you have been awarded $~1~."
"HUD_CASHREWARD1": "We have adjusted your account by $~1~ in response to your support request."
"HUD_CASHREWARD2": "We have adjusted your account by $~1~ as part of an account reconciliation."
"HUD_CASHREWARD3": "We have applied a rebate of $~1~ to your account as part of your recent Shark Card purchase."
"HUD_CASHREWARD4": "Congratulations, we have applied your rebate of $~1~ for your promotional item purchase."
"HUD_CASHREWARD5": "Thank you for being a loyal GTA Online player! Please enjoy your exclusive $~1~ award."
"HUD_CASHREWARD6": "For being a dedicated GTA Online Player, we are awarding you $~1~."
"HUD_CASHREWARD7": "We have adjusted your account's inventory as part of an account reconciliation."
"HUD_CASHREWARD8": "We have adjusted your account by $~1~ and RP has also been removed."
"HUD_CATAGLOG": "Failed to load the GTA Online Catalog files."
"HUD_CCREATION": "Character Creation"
"HUD_CGIGNORE": "You must enter the character creation screen before entering GTA Online."
"HUD_CGINVITE": "Joining has been cancelled."
"HUD_CHEATIME": "Time remaining as a cheater: ~a~"
"HUD_CHEATIME_L": "Time remaining as a cheater: ~1~y~1~m~1~d"
"HUD_CHECKPOINTS": "REMAINING"
"HUD_CHNGCHARCON": "Do you want to alter your character's appearance?"
"HUD_CHNGCREWMSG": "You have changed your Crew during a session."
"HUD_CHTFEED": "Cheater classification release date ~1~/~1~/~1~."
"HUD_CHTSWOP": "You are a cheat. You are being placed in a lobby with other cheats."
"HUD_CLOUDDWN": "The connection to the Rockstar cloud servers has been lost."
"HUD_CLOUDFAILMSG": "Unable to connect to Rockstar game services. Please check your network connection and see ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and maintenance schedules."
"HUD_CLOUDOFFLIN": "The Rockstar game services are unavailable right now."
"HUD_CLOUDONLIN": "The Rockstar game services are now available."
"HUD_CLOUDUP": "The connection to the Rockstar cloud servers has been restored. Please return to Grand Theft Auto V and re-enter GTA Online for restored cloud content and to re-enable saving."
"HUD_CNGBOSS": "Do you want to remove your SecuroServ/MC privileges and join anyway?"
"HUD_CNGQUEU": "Do you want to join a queue to enter?"
"HUD_CNGQUEUSP": "Do you want to join a queue to enter or spectate?"
"HUD_CNGSET": "Do you want to change your targeting mode?"
"HUD_CNGSETTIN": "The Job, Activity or session you're trying to join has a different targeting mode."
"HUD_CNGSPEC": "Do you want to enter as a spectator?"
"HUD_COLOUR_BLACK": "Black"
"HUD_COLOUR_BLUE": "Blue"
"HUD_COLOUR_BLUEDARK": "Dark Blue"
"HUD_COLOUR_GREEN": "Green"
"HUD_COLOUR_GREY": "Gray"
"HUD_COLOUR_GREYLIGHT": "Light Gray"
"HUD_COLOUR_ORANGE": "Orange"
"HUD_COLOUR_PINK": "Pink"
"HUD_COLOUR_PURPLE": "Purple"
"HUD_COLOUR_RED": "Red"
"HUD_COLOUR_WHITE": "White"
"HUD_COMBATPACK": "One or more compatibility packs is missing and must be installed to play GTA Online. Proceed to Store to download?"
"HUD_COMBATPACKT": "Timed out when checking current compatibility pack configuration. Please return to Grand Theft Auto V."
"HUD_COMPATCLOD": "The Rockstar game services have failed to sync files to play GTA Online."
"HUD_COMPTITLE": "transfer complete"
"HUD_COMPTITLEFAIL": "transfer failed"
"HUD_CONNECTION": "Connection to the game session was lost."
"HUD_CONNPROB": "alert"
"HUD_CONNT": "Sign in to Social Club to play GTA Online."
"HUD_CONNTPS4SI": "You are signed out of PSNâ„ , you will be unable to access network features until you sign back in."
"HUD_CONSTR": "You entered suspend mode while trying to connect to GTA Online."
"HUD_CONTINUE": "Continue"
"HUD_CONTNOSAVE": "Continue Without Saving"
"HUD_COUNTDOWN": "EVENT END"
"HUD_CRATEDROP": "Crate drop creator"
"HUD_CREATORDM": "Deathmatch Creator"
"HUD_CREATORLOAD": "Load"
"HUD_CREATORLP": "Load Page ~1~"
"HUD_CREATORM": "Mission Creator"
"HUD_CREATORMAIN": "Creator"
"HUD_CREATORNP": "Next Page"
"HUD_CREATORPP": "Previous Page"
"HUD_CREATORPUB": "Published"
"HUD_CREATORR": "Race Creator"
"HUD_CREATORS": "Stunt Race Creator"
"HUD_CREATORSAV": "Saved"
"HUD_CRSAVEFAIL": "Stat saving failed – unable to save Creator stats."
"HUD_CRSAVENNSP": "Saving failed – due to the "Share on Social Network" restriction in Privacy & Online safety settings."
"HUD_CV_RF_FAILED": "The GTA Online session is having trouble refreshing important catalogue data with the server. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_CV_RF_SMALL": "This GTA Online session is unable to sync catalogue data with the server. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_DELEEXPL": "You will lose all attributes and skills attained for this character."
"HUD_DELET": "Deleting character from GTA Online. Please do not turn off your system."
"HUD_DELETEQUE": "CONFIRM"
"HUD_DELETESURE": "Are you sure you want to delete this character?"
"HUD_DELETING": "DELETING CHARACTER"
"HUD_DIFF_AUTO": "Joining an Assisted/Traditional GTA aiming session."
"HUD_DIFF_FREE": "Joining a Free-aim session."
"HUD_DISCON": "The connection to Social Club has been lost."
"HUD_DISCONNOLOGO": "The connection to Social Club has been lost."
"HUD_EMPTY": "AVAILABLE"
"HUD_ENDADMINKICK": "You have been removed from this session by a Rockstar Games administrator."
"HUD_ENDKICK": "You were kicked from the session."
"HUD_ENDPARTYLEFT": "The party leader has left."
"HUD_ENTERSCTV": "ENTER IN SCTV MODE"
"HUD_ERROR": "ERROR"
"HUD_ESTAB": "Unable to connect to session. The session may no longer exist."
"HUD_FREEMODER": "USED"
"HUD_FTNUM": "~1~ft"
"HUD_G_S_FORCE": "You are not permitted to continue in this session. Please refer to the Online Features Code of Conduct at: http://www.rockstargames.com/conduct."
"HUD_G_S_HEART": "The game is unable to communicate with Rockstar game services. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_G_S_MAINT": "GTA Online is currently unavailable due to scheduled maintenance. Apologies for any inconvenience caused."
"HUD_GAMEUPD": "The game requires an update to access Grand Theft Auto Online."
"HUD_GAMEUPD_G": "The game requires an update to access this feature."
"HUD_GANGATTK": "Gang hideout creator"
"HUD_GONECHAR1": "Character 1 will be unavailable this game."
"HUD_GONECHAR2": "Character 2 will be unavailable this game."
"HUD_GONECHAR3": "Character 3 will be unavailable this game."
"HUD_GONECHAR4": "Character 4 will be unavailable this game."
"HUD_IC_REW": "Congratulations, you have been awarded $~1~ and in-game items."
"HUD_ICRP_REW": "Congratulations, you have been awarded $~1~, in-game items and additional RP."
"HUD_ILDETIME": "Time remaining before you're kicked for idling: ~a~"
"HUD_IMPORFIN": "GTA Online data transfer complete."
"HUD_IMPORPS": "Transferred"
"HUD_IMPORT": "transfer"
"HUD_IMPORXB": "Transferred"
"HUD_INGINV": "Are you sure you want to cancel joining the session?"
"HUD_INIT": "Initializing session"
"HUD_INITSESSFAIL": "Unable to initiate communication with Rockstar game servers. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_INPUT1": "Scroll"
"HUD_INPUT1C": "Browse"
"HUD_INPUT2": "Select"
"HUD_INPUT3": "Back"
"HUD_INPUT9": "Delete"
"HUD_INPUT10": "Join Session"
"HUD_INPUT23": "Confirm"
"HUD_INPUT27": "Respawn"
"HUD_INPUT28": "Select"
"HUD_INPUT33": "Edit Name"
"HUD_INPUT34": "Back"
"HUD_INPUT39": "HUD"
"HUD_INPUT40": "Leaderboard"
"HUD_INPUT41": "Player Camera"
"HUD_INPUT43": "Hide Leaderboard"
"HUD_INPUT46": "Leave Job List"
"HUD_INPUT51": "Free Camera"
"HUD_INPUT53": "Back"
"HUD_INPUT54": "Rotate"
"HUD_INPUT56": "Turn Head"
"HUD_INPUT60": "Stats"
"HUD_INPUT63": "Camera Angle"
"HUD_INPUT68": "Online Leaderboard"
"HUD_INPUT69": "Quit"
"HUD_INPUT70": "Crew Limit"
"HUD_INPUT72": "Filter"
"HUD_INPUT75": "Select Channel"
"HUD_INPUT76": "Confirm Bet"
"HUD_INPUT77": "Change Volume"
"HUD_INPUT78": "View Stats"
"HUD_INPUT79": "View Players"
"HUD_INPUT80": "Select Station"
"HUD_INPUT81": "Turn On"
"HUD_INPUT82": "Turn Off"
"HUD_INPUT83": "HUD"
"HUD_INPUT84": "Cancel"
"HUD_INPUT85": "Map"
"HUD_INPUT86": "Players"
"HUD_INPUT87": "Camera"
"HUD_INPUT88": "Compare Players"
"HUD_INPUT90": "Go Online"
"HUD_INPUT91": "Zoom"
"HUD_INPUT92": "Purchase ~a~ x ~1~"
"HUD_INPUT92FC": "Purchase Max ~a~"
"HUD_INPUT92N": "Purchase ~a~"
"HUD_INPUT93": "Hide Players"
"HUD_INPUT94": "Hide Stats"
"HUD_INPUT95": "Retry"
"HUD_INPUT96": "Copy"
"HUD_INPUT97": "Respawn Faster"
"HUD_INPUT101": "Move Camera"
"HUD_INVENTORY": "Unable to retrieve character inventory data from Rockstar game servers. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_INVPROG": "Joining session in progress."
"HUD_ITEMREWARD": "Congratulations, you have been awarded in-game items."
"HUD_JIPCLFAIL": "Failed to download from Rockstar services."
"HUD_JIPFAILMSG": "Player is no longer in session."
"HUD_JIPMISS": "Player is active on a Job. Would you like to spectate?"
"HUD_JIPMISSQ": "Are you sure you want to quit?"
"HUD_JOINEVENT": "Joining GTA Online Event"
"HUD_JOINFAILMSG": "This Job is no longer available."
"HUD_JOINING": "Joining GTA Online"
"HUD_KICKCREWMSG": "You were kicked from your Crew."
"HUD_KICKEVENT": "Players are voting for you to be removed from the session. Improve your behavior or you will be kicked when the Freemode Event ends."
"HUD_KICKRES": "Kicked from the session for being idle too long."
"HUD_KICKRES1": "You were kicked from this GTA Online session by other players."
"HUD_KICKRES2": "You have been classed as a cheater."
"HUD_KICKROCK": "The session you were spectating is being assessed by Rockstar with a view to broadcasting this as an Online TV Channel."
"HUD_KICKWARN": "Players are voting for you to be removed from the session. Improve your behavior or you will be kicked."
"HUD_KSMULTI": "~1~x"
"HUD_KSTREAK": "KILLSTREAK"
"HUD_LBD_BRCE": "Parachute Race Leaderboard"
"HUD_LBD_DM": "Deathmatch Leaderboard"
"HUD_LBD_FM": "GTA Online Leaderboard"
"HUD_LBD_FMC": "GTA Online (Crew, ~1~)"
"HUD_LBD_FMD": "GTA Online"
"HUD_LBD_FMF": "GTA Online (Friend, ~1~)"
"HUD_LBD_FMI": "GTA Online (Invite, ~1~)"
"HUD_LBD_FMP": "GTA Online (Public, ~1~)"
"HUD_LBD_FMS": "GTA Online (Solo, ~1~)"
"HUD_LBD_GRCE": "GTA Race Leaderboard"
"HUD_LBD_HRD": "Survival Leaderboard"
"HUD_LBD_IMP": "One on One Deathmatch"
"HUD_LBD_LBD": "Leaderboard"
"HUD_LBD_OVR": "Overall Results"
"HUD_LBD_RCE": "Race Leaderboard"
"HUD_LBD_TDM": "Team Deathmatch Leaderboard"
"HUD_LEAVETIT": "QUIT"
"HUD_LIVEFAIL": "Failed to connect to the LiveTile content."
"HUD_LIVETUT": "Failed to connect to the LiveTile content as you've not finished the GTA Online tutorial or are less than rank 3."
"HUD_LOADMAIN": "The Rockstar game services are temporarily unavailable due to maintenance."
"HUD_LOADPROF": "Loading GTA Online Profile Stats"
"HUD_LOCKED": "~a~ *LOCKED*"
"HUD_LOCKTB": "LOCKED"
"HUD_MAINTIT": "GTA Online"
"HUD_MED_BRON": "Bronze"
"HUD_MED_GOLD": "Gold"
"HUD_MED_PLAT": "Platinum"
"HUD_MED_SILV": "Silver"
"HUD_MED_UNLKED": "Medal"
"HUD_METNUM": "~1~m"
"HUD_MG_ARM": "Arm Wrestling"
"HUD_MG_ASSAULT": "Assault Rifle"
"HUD_MG_DARTS": "Darts"
"HUD_MG_GOLF": "Golf"
"HUD_MG_HEAVY": "Heavy"
"HUD_MG_HUNTING": "Hunting"
"HUD_MG_LMG": "Light Machine Gun"
"HUD_MG_PILOT": "San Andreas Flight School"
"HUD_MG_PISTOL": "Pistol"
"HUD_MG_RANGE": "Shooting Range ~a~"
"HUD_MG_RANGE0": "- Pistol Challenge 1"
"HUD_MG_RANGE1": "- Pistol Challenge 2"
"HUD_MG_RANGE2": "- Pistol Challenge 3"
"HUD_MG_RANGE3": "- Submachine Gun Challenge 1"
"HUD_MG_RANGE4": "- Submachine Gun Challenge 2"
"HUD_MG_RANGE5": "- Submachine Gun Challenge 3"
"HUD_MG_RANGE6": "- Shotgun Challenge 1"
"HUD_MG_RANGE7": "- Shotgun Challenge 2"
"HUD_MG_RANGE8": "- Shotgun Challenge 3"
"HUD_MG_RANGE9": "- Assault Rifle Challenge 1"
"HUD_MG_RANGE10": "- Assault Rifle Challenge 2"
"HUD_MG_RANGE11": "- Assault Rifle Challenge 3"
"HUD_MG_RANGE12": "- Light Machine Gun Challenge 1"
"HUD_MG_RANGE13": "- Light Machine Gun Challenge 2"
"HUD_MG_RANGE14": "- Light Machine Gun Challenge 3"
"HUD_MG_RANGE15": "- Heavy Weapon Challenge 1"
"HUD_MG_RANGE16": "- Heavy Weapon Challenge 2"
"HUD_MG_RANGE17": "- Heavy Weapon Challenge 3"
"HUD_MG_RANGE18": "- Rail Gun Challenge 1"
"HUD_MG_RANGE19": "- Rail Gun Challenge 2"
"HUD_MG_RANGE20": "- Rail Gun Challenge 3"
"HUD_MG_RANGE21": "- Rail Gun Challenge 4"
"HUD_MG_RANGEA": "Shooting Range - Random Targets ~a~"
"HUD_MG_RANGEB": "Shooting Range - Target Grid ~a~"
"HUD_MG_RANGEC": "Shooting Range - Covered Targets ~a~"
"HUD_MG_RANGEN": "Shooting Range"
"HUD_MG_SHOTGUN": "Shotgun"
"HUD_MG_SMG": "Submachine Guns"
"HUD_MG_TENNIS": "Tennis ~a~"
"HUD_MG_TENNISN": "Tennis"
"HUD_MG_TRI": "Triathlon - ~a~"
"HUD_MG_TRI_ALA": "Alamo Sea"
"HUD_MG_TRI_COY": "Coyote Cross Country"
"HUD_MG_TRI_VES": "Vespucci"
"HUD_MIGRATE_WARN": "Played GTA Online before? It is possible to transfer previous GTA Online character and progression data from your Rockstar Games Social Club account. Sign in to your Social Club account before entering GTA Online to access the transfer option."
"HUD_MM_FAIL": "The Rockstar Matchmaking Service has failed to find a suitable match."
"HUD_MODFLOW": "Benny's Original Motor Works is currently unavailable. Lamar will contact you later to unlock it."
"HUD_MODFLOWB": "Benny's Original Motor Works is currently unavailable. Visit Lamar at ~HUD_COLOUR_LOW_FLOW~~BLIP_MP_LAMAR~~s~ to unlock it."
"HUD_MODFLOWVEH": "Benny's Original Motor Works is currently unavailable. Visit Lamar at ~HUD_COLOUR_LOW_FLOW~~BLIP_MP_LAMAR~~s~ to unlock it."
"HUD_MODINSTAL": "You are attempting to access GTA Online servers with an altered version of the game."
"HUD_MODVEHUN": "This vehicle can be upgraded at Benny's Original Motor Works ~HUD_COLOUR_YELLOW~~BLIP_BENNYS~~s~. Take it there to upgrade and gain access to specialized modifications."
"HUD_MPBAILMESG": "Connection to the session lost due to an unknown network error."
"HUD_MPCREWFIND": "Failed to find a compatible GTA Online session containing Crew members."
"HUD_MPFRNDFIND": "Failed to find a compatible GTA Online session containing friends."
"HUD_MPFRNDONLY": "Failed to join a friend only session."
"HUD_MPINVITEBAIL": "Failed to join intended GTA Online session."
"HUD_MPREENTER": "Joining a new GTA Online session."
"HUD_MPTIMOUT": "Connecting to the session has timed out."
"HUD_MULT_FM": "GTA Online"
"HUD_MULTSMAL": "~1~x"
"HUD_MUTE_BAD": "You have been reported for bad behavior too often, you have been muted to other players. Improve your behavior and this ban will be lifted."
"HUD_NOBACKGRN": "Could not download files from the Rockstar Games Service required to play GTA Online."
"HUD_NOCLOUD": "~a~ *CLOUD INACTIVE*"
"HUD_NOCONNECT": "Internet connection has been lost, re-establish connection to play GTA Online."
"HUD_NOCREWTIT": "Crew Title Not Set"
"HUD_NONETWORK": "Internet connection has been lost, re-establish connection to access network features."
"HUD_NOTUNE": "Files required to play GTA Online could not be downloaded from the Rockstar Games Service."
"HUD_NOTUT": "You've already completed the GTA Online tutorial. Do you want to skip the tutorial?"
"HUD_NOTUT_NG": "Do you want to skip the GTA Online tutorial?"
"HUD_NUMKILLS": "~1~ kills"
"HUD_OVER_ACC": "Accuracy"
"HUD_OVER_AWP": "Arm Wrestling Played"
"HUD_OVER_AWW": "Arm Wrestling Won"
"HUD_OVER_BJP": "Parachute Jumps Played"
"HUD_OVER_BJW": "Parachute Jumps Won"
"HUD_OVER_DML": "Last Place Finishes"
"HUD_OVER_DMP": "Deathmatches Played"
"HUD_OVER_DMT3": "Top Three Finishes"
"HUD_OVER_DMW": "Deathmatch Wins"
"HUD_OVER_DP": "Darts Played"
"HUD_OVER_DW": "Darts Won"
"HUD_OVER_GP": "Games Played"
"HUD_OVER_GW": "Games Won"
"HUD_OVER_KDRAT": "~1~ K/D Ratio"
"HUD_OVER_MC0": "~1~ Jobs Created"
"HUD_OVER_MC1": "~1~ Jobs Created"
"HUD_OVER_MP": "Missions Played"
"HUD_OVER_MW": "Missions Won"
"HUD_OVER_P": "~1~%"
"HUD_OVER_RANK": "Rank"
"HUD_OVER_RBL": "Best Laps Held"
"HUD_OVER_RCP": "Competitive Races Played"
"HUD_OVER_RCW": "Competitive Race Wins"
"HUD_OVER_RLT": "Last Place Finishes"
"HUD_OVER_RT3": "Top Three Finishes"
"HUD_OVER_SHP": "Shooting Range Played"
"HUD_OVER_SHW": "Shooting Range Won"
"HUD_OVER_SVP": "Survivals Played"
"HUD_OVER_SVW": "Survivals Won"
"HUD_OVER_TP": "Tennis Played"
"HUD_OVER_TW": "Tennis Won"
"HUD_OVERWRITE": "Overwrite"
"HUD_PAGE": "Page ~1~ of ~1~"
"HUD_PARITIC": "PARTICIPANTS"
"HUD_PERCENT": "~1~%"
"HUD_PERK": "PERK"
"HUD_PERM": "Your profile does not have the correct permissions to access Social Club functionality."
"HUD_PHONE": "ON PHONE"
"HUD_PLUGPU": "Internet connection has been lost, re-establish connection to play GTA Online."
"HUD_PLUGPU2": "You have lost connection to the internet. You will be unable to access any network features without restoring your internet connection. Please return to Grand Theft Auto V."
"HUD_POSFIFTH": "5th:"
"HUD_POSFIRST": "1st:"
"HUD_POSFOURTH": "4th:"
"HUD_POSSECOND": "2nd:"
"HUD_POSTHIRD": "3rd:"
"HUD_PRIVIL": "You do not have sufficient privileges."
"HUD_PRODLVL": "STOCK:"
"HUD_PROFERR": "There has been an error saving this name. The Rockstar game services are currently unavailable. Please try again later."
"HUD_PROFILECHNG": "Please change to a profile with correct permissions."
"HUD_PROFWORD": "This name contains profane or off-limits text. Please revise and try again."
"HUD_PROGTROF": "Transfer in progress. Do not turn off your system."
"HUD_PS3CRD": "Profile"
"HUD_PS3TOPC_C": "Are you sure you want to transfer your previous GTA Online characters and progress? Your previous data will be transferred except for any purchased in-game money that has not yet been spent. Existing PC GTA Online data for this Social Club account will be replaced by the previous character and progression data during the transfer, except for existing in-game money which will be combined with your transferred balance. You can only transfer one set of previous data per account. You will not be able to enter GTA Online until this transfer has completed."
"HUD_PS4TOPC_C": "Are you sure you want to transfer your previous GTA Online characters and progress? Your previous data will be transferred except for any purchased in-game money that has not yet been spent. Existing PC GTA Online data for this Social Club account will be replaced by the previous character and progression data during the transfer, except for existing in-game money which will be combined with your transferred balance. You can only transfer one set of previous data per account. You will not be able to enter GTA Online until this transfer has completed."
"HUD_PSPLUS": "You need PlayStation®Plus membership to access GTA Online."
"HUD_PSPLUS3": "Press ~INPUT_FRONTEND_ACCEPT~ to join GTA Online."
"HUD_QJIPFAILMS": "The session you were joining is no longer available."
"HUD_QREST": "Quick Restart"
"HUD_QRESTST": "Quick Restart Swap Teams"
"HUD_QUIT": "Quit"
"HUD_QUITCREAT": "Quitting Creator"
"HUD_QUITDM": "Are you sure you want to quit this Deathmatch?"
"HUD_QUITMISS": "Are you sure you want to quit the Mission?"
"HUD_QUITRACE": "Are you sure you want to quit this Race?"
"HUD_QUITSESS": "Are you sure you want to quit this session?"
"HUD_QUITTING": "Quitting session"
"HUD_QURETMEN": "Returning to Character Selection."
"HUD_QURETSP": "Return to Grand Theft Auto V."
"HUD_RANDOM": "Random"
"HUD_RANKBAD_J": "J"
"HUD_RANKBAD_K": "K"
"HUD_RANKBAD_L": "L"
"HUD_RE_ENTER": "Please return to Grand Theft Auto V."
"HUD_REBOOT": "An important update is required for GTA Online. Returning to Grand Theft Auto V and applying update."
"HUD_RENAME": "Enter your character's name (MAX 12 characters):"
"HUD_REPLYINVITE": "Joining GTA Online sessions has been disabled while the Rockstar Editor is running."
"HUD_REPUTATION": "Unable to join this session, your account has a bad reputation."
"HUD_RESEARCH": "RESEARCH:"
"HUD_RESIGN": "You were signed out of Social Club."
"HUD_RETRYSTAT": "Retry load?"
"HUD_RETURNMP": "Quit"
"HUD_RETURNONLIN": "GTA Online"
"HUD_RETURNSP": "Return to Grand Theft Auto V"
"HUD_REVERT_TITLE": "Data Reverted"
"HUD_REVERT_TRANS": "The transfer of your previous character and progression data is incomplete. Your GTA Online data has been reverted back to its original state. You can try again by re-entering GTA Online or by using the 'Character Transfer' option in the Online section of the Pause Menu. For more information, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support.~s~ Would you like to continue to GTA Online?"
"HUD_RNG": "NULL"
"HUD_ROCKET": "ROCKETS"
"HUD_ROCKET_H": "HOMING MISSILES"
"HUD_ROCKET_NH": "NON-HOMING MISSILES"
"HUD_ROSBANNED": "You have been banned from Grand Theft Auto Online."
"HUD_ROSBANPERM": "You have been banned from Grand Theft Auto Online permanently."
"HUD_ROSBANX": "You have been suspended from Grand Theft Auto Online until ~a~.~n~In addition, your Grand Theft Auto Online character(s) will be reset."
"HUD_RPC_REW": "Congratulations, you have been awarded $~1~ and additional RP."
"HUD_RPGIFT": "Rockstar Game Services have corrected your RP levels to ~1~RP."
"HUD_RPGIFTDP": "Rockstar Game Services have corrected your RP levels by ~1~RP."
"HUD_RPI_REW": "Congratulations, you have been awarded in-game items and additional RP."
"HUD_RPREWARD": "Congratulations, you have been awarded additional RP."
"HUD_S_RF_FAILED": "The GTA Online session is unable to receive updates from Rockstar game services. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_S_RS_FAILED": "The GTA Online session is unable to restart the session from Rockstar game services. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_SAVDNWARN": "Saving failed - unable to connect to the Rockstar game services."
"HUD_SAVECAN": "Are you sure you want to cancel this character transfer? You may transfer later via the Online section of the Pause Menu, but doing so will overwrite any new characters you may have created in the interim."
"HUD_SAVEFAILMSG": "Unable to connect to Rockstar game services to load player data."
"HUD_SAVEMIGPOST": "Transfer still in progress, please return to GTAV and continue to wait; you can re-enter GTA Online later to see if the transfer has completed."
"HUD_SAVEMIGPOST1": "Alternatively, you can cancel this transfer request."
"HUD_SAVEMIGPOST2": "Your character and progression data transfer request is still being processed. You cannot enter GTA Online until the transfer has completed. Please return to Grand Theft Auto V. Re-enter GTA Online later to check on the completion of the data transfer."
"HUD_SAVEMIGPOST3": "Your previous GTA Online data has failed to transfer at this time. You can try to transfer again later via the Online section of the Pause Menu. For more information, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support.~s~ Would you like to continue to GTA Online without transferring?"
"HUD_SAVEPROGRES": "Your character and progression data transfer request is being processed. You cannot enter GTA Online until the transfer has completed. Please return to Grand Theft Auto V. Re-enter GTA Online later to check on the completion of the data transfer."
"HUD_SAVETRA_F": "Your previous GTA Online data has failed to transfer. You can try to transfer again later via the Online section of the Pause Menu. For more information, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support.~s~ Would you like to continue to GTA Online now without transferring?"
"HUD_SAVETRA_FC": "The Rockstar cloud servers are unavailable right now. You will be returned to Grand Theft Auto V. You can try to transfer again later by re-entering GTA Online or by accessing the 'Character Transfer' option in the Online section of the Pause Menu."
"HUD_SAVETRA_FCCAN": "The Rockstar cloud servers are unavailable right now. You will be returned to Grand Theft Auto V. You can try to transfer again later by accessing the 'Character Transfer' option in the Online section of the Pause Menu."
"HUD_SAVETRA_FP": "No previous Grand Theft Auto Online data is associated with your Social Club account. To transfer your data, you must have an Xbox Live account or PlayStation®Network account with progress linked to your Social Club account. Please check your account settings on www.rockstargames.com/socialclub and ensure that your Xbox Live account or PlayStation®Network account is currently linked to this Social Club account. If you played GTA Online previously and believe this is an error, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support."
"HUD_SAVETRA_FS": "Character transfer failed to complete as your Social Club account is logged into an active game session on another system. Please ensure that none of your characters are in an active game session."
"HUD_SAVETRA_FS1": "You can try again by re-entering GTA Online or by using the 'Character Transfer' option in the Online section of the Pause Menu."
"HUD_SAVETRA_INFO": "For further information, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support~s~"
"HUD_SCSBANNED": "You have been banned from using Social Club Services and are not permitted to enter Grand Theft Auto Online."
"HUD_SCSBANPERM": "You have been banned from using Social Club Services and are not permitted to enter Grand Theft Auto Online permanently."
"HUD_SCSBANX": "You have been banned from using Social Club Services and are not permitted to enter Grand Theft Auto Online until ~a~."
"HUD_SELE_TIT": "GTA Online / Gang / Character"
"HUD_SERVCAN_TITLE": "Unable to Transfer"
"HUD_SERVCAN_TRANS": "We are unable to transfer your character and progression data at this time. Your character transfer has been cancelled. You can try again by re-entering GTA Online or by using the 'Character Transfer' option in the Online section of the Pause Menu. Would you like to continue to GTA Online?"
"HUD_SESSPMT1": "Public session"
"HUD_SESSPMT2": "New public session"
"HUD_SESSPMT4": "Closed Crew session"
"HUD_SESSPMT5": "Closed Friend session"
"HUD_SIGNIN": "Sign in"
"HUD_SIGNIN_CHANGED": "Your sign-in status has changed."
"HUD_SLOTONE": "Slot 1"
"HUD_SLOTTWO": "Slot 2"
"HUD_SOCMATFAIL": "Unable to join session. The Rockstar cloud servers are unavailable right now, please try again later."
"HUD_SPECDN": "Next Player"
"HUD_SPECFC": "Filter"
"HUD_SPECRC": "Radio"
"HUD_SPECRN": "Local Radio Off"
"HUD_SPECRY": "Local Radio On"
"HUD_SPECSR": "Station"
"HUD_SPECUP": "Previous Player"
"HUD_SPIKES": "SPIKES"
"HUD_SPRETRNFRSH": "Please return to Grand Theft Auto V."
"HUD_SPRETURNTRY": "Please return to Grand Theft Auto V and try again later."
"HUD_SPRETURNTRYNOW": "Please return to Grand Theft Auto V and try again."
"HUD_ST_ALRED": "Previous Grand Theft Auto Online characters and progression data associated with this Social Club account has already been successfully transferred. Only one set of data can be transferred; you cannot transfer any additional data to this account."
"HUD_ST_ALRED2": "If you have not already transferred your previous GTA Online characters and progression data and believe this is an error, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support."
"HUD_ST_AVAIL1": "A summary of the character and progression data belonging to your Social Club account is displayed below. Would you like to continue with the transfer?"
"HUD_ST_AVAIL2": "A summary of the character and progression data belonging to your Social Club account is displayed below. Only eligible data will be transferred. Would you like to continue with the transfer?"
"HUD_ST_AVAIL3": "This Social Club account has multiple sets of previous GTA Online character and progression data. Select the set of data you would like to transfer. Only one set of data can be transferred and only eligible data will be transferred."
"HUD_ST_CASH": "We are unable to transfer your character and progression data because an excessive amount of in-game money is associated with your account. For more information, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support."
"HUD_ST_DESTDON": "We are unable to transfer your character and progression data because previous GTA Online character and progression data has already been transferred to this Social Club account. Only one set of data can be transferred. If you believe this is an error, please visit ~HUD_COLOUR_GREY~www.rockstargames.com/support."
"HUD_ST_EAAGE": "We are unable to transfer your character and progression data as your Social Club account was created too recently."
"HUD_ST_EADAT": "We are unable to transfer your character and progression data because your Social Club account was created too recently. Accounts created before ~a~ are eligible for data transfer."
"HUD_ST_EBAN": "Your Social Club account is currently banned from Grand Theft Auto Online. You will not be able to transfer your character and progression data until the ban is lifted."
"HUD_ST_EBAN1": "For more information, please visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support.~s~"
"HUD_ST_ECHE": "You have been flagged as a Cheater. You will not be able to transfer your character and progression data until your Cheater flag expires. Cheaters are identified through a variety of methods including violations such as modding/hacking, exploiting, abusing the in-game economy, or otherwise interfering with the designed game experience. For more information about our policies, please see:"
"HUD_ST_ECHE1": "~HUD_COLOUR_SOCIAL_CLUB~http://www.rockstargames.com/eula~s~ and ~HUD_COLOUR_SOCIAL_CLUB~http://www.rockstargames.com/conduct~s~~n~"
"HUD_ST_EIP": "We are unable to transfer your character and progression data at this time. Please note the message above and contact our Customer Support team at ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for assistance."
"HUD_ST_EIPT": "TRANSFER BLOCKED"
"HUD_ST_EMAIN": "The Character Transfer option is unavailable right now, please try again later. For information about scheduled maintenance and known issues, please go to www.rockstargames.com/support."
"HUD_ST_FF": "Previous Grand Theft Auto Online characters and progress are associated with this Social Club account but we are unable to transfer your character and progression data at this time. Please contact our Customer Support team at ~HUD_COLOUR_GREY~www.rockstargames.com/support~s~ for assistance."
"HUD_ST_INVITE": "Unable to join while your save transfer is still in progress. Please re-enter GTA Online later to check the status of your transfer."
"HUD_ST_PRECHK": "You are signed into Rockstar Games Social Club account ~a~. If you have existing Grand Theft Auto Online data associated with this Social Club account, you may be able to transfer your previous characters and progress. You can start a new GTA Online game or transfer your previous characters and progress. The transfer option may be used now or accessed later via the Online section of the Pause menu. Would you like to check if you have any previous GTA Online data eligible for transfer?"
"HUD_ST_UATTF": "unable to transfer"
"HUD_STARTING": "EVENT START"
"HUD_STATCORR": "GTA Online saved data has been corrupted."
"HUD_STATCORR1": "GTA Online saved data for Character 1 has been corrupted."
"HUD_STATCORR2": "GTA Online saved data for Character 2 has been corrupted."
"HUD_STATCORR3": "GTA Online saved data for Character 3 has been corrupted."
"HUD_STATCORR4": "GTA Online saved data for Character 4 has been corrupted."
"HUD_STATCORRBOTH": "Unable to load saved data for Character 1 & 2, the Rockstar cloud servers are unavailable right now."
"HUD_STATDIRTY3": "Your save data could not be loaded from the Rockstar cloud servers at this time. Please try again later. Returning to Grand Theft Auto V."
"HUD_STATFAIL": "The Rockstar cloud servers are unavailable right now. Please try again later."
"HUD_STATFAIL1": "Unable to load saved data for Character 1, the Rockstar cloud servers are unavailable right now. Please try again later."
"HUD_STATFAIL2": "Unable to load saved data for Character 2, the Rockstar cloud servers are unavailable right now. Please try again later."
"HUD_STATFAIL3": "Unable to load saved data for Character 3, the Rockstar cloud servers are unavailable right now. Please try again later."
"HUD_STATFAIL4": "Unable to load saved data for Character 4, the Rockstar cloud servers are unavailable right now. Please try again later."
"HUD_STOCK": "VALUE:"
"HUD_STORE_PERMISSIONS": "Your profile does not have the correct permissions to access the Xbox Store. Please check your "Buy and download" setting in the Privacy & online safety settings."
"HUD_SUCCESS": "SUCCESS"
"HUD_SUPPLIES": "SUPPLIES:"
"HUD_SURVCRT": "Survival creator"
"HUD_SUSPEND": "Connection to the session was lost because the application was suspended."
"HUD_SYS_UPD_RQ": "You must update your system software to access network features."
"HUD_SYSTUPD": "The system requires an update to access Grand Theft Auto Online."
"HUD_SYSTUPD_G": "The system requires an update to access this feature."
"HUD_T_RF_FAILED": "The GTA Online session failed to update your user verification data due to a problem communicating with the server. Please try again and check ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/support~s~ for information about outages and scheduled maintenance. If the issue persists, please check out our GTA Online Connection Troubleshooting at http://rsg.ms/connect."
"HUD_TARG": "TARGET"
"HUD_TEAM": "TEAM"
"HUD_THUM_ROCK": "Rockstar"
"HUD_TIMEFIN": "Timed out loading session."
"HUD_TIMEHELD": "TIME HELD"
"HUD_TIMEJOIN": "Timed out joining session."
"HUD_TIMEST": "Timed out loading player data."
"HUD_TIMEWAIT": "Timed out locating session."
"HUD_TITLE": "Title"
"HUD_TITLE11": "Create a Mission"
"HUD_TITLE12": "Create a Deathmatch"
"HUD_TITLE13": "Create a Race"
"HUD_TITLE17": "Load"
"HUD_TITLE18": "Published"
"HUD_TITLE19": "Saved"
"HUD_TITLE35": "Restart"
"HUD_TITLEMC": "NULL"
"HUD_TODOLIST": "AVAILABLE JOBS"
"HUD_TRANSCANCEL": "Transfer cancellation in progress"
"HUD_TRANSCANCEL_F": "Unable to cancel the character and progression data transfer at this time - please try again later. The transfer is still in progress. You will be returned to Grand Theft Auto V. Please re-enter GTA Online later to see if the transfer has completed."
"HUD_TRANSCANCEL_S": "Your character and progression data transfer has been cancelled. Would you like to enter Grand Theft Auto Online?"
"HUD_TRANSFER": "You are a returning player signed in to Rockstar Games Social Club account ~a~. Previous Grand Theft Auto Online characters and progress are associated with this Social Club account. You can start a new GTA Online game or transfer your previous characters and progress. The transfer option may be used now or accessed later via the Online section of the Pause Menu. Would you like to start the transfer process by viewing the previous GTA Online data that is eligible for transfer?"
"HUD_TRANSP": "Transaction Pending"
"HUD_TRANSPEND": "transfer pending"
"HUD_TRYAGAIN": "Please try again later."
"HUD_TUTOR": "Tutorial"
"HUD_UBEST": "YOUR BEST"
"HUD_UNSAVE": "All unsaved progress will be lost."
"HUD_UPDATEBAIL": "You have been removed from GTA Online because you do not have the latest patch. Please restart while connected to the Internet and allow the game to update."
"HUD_USCORE": "YOUR SCORE"
"HUD_VEH_GUN": "MACHINE GUN"
"HUD_WEAPONTB": "~HUD_COLOUR_FREEMODE~WEAPONS"
"HUD_WIPECHAR1": "Are you sure you want to wipe the character 1 saved data?"
"HUD_WIPECHAR2": "Are you sure you want to wipe the character 2 saved data?"
"HUD_WIPECHAR3": "Are you sure you want to wipe the character 3 saved data?"
"HUD_WIPECHAR4": "Are you sure you want to wipe the character 4 saved data?"
"HUD_WIPESURE": "Are you sure you want to wipe all your multiplayer saved data?"
"HUD_XB1TOPC_C": "Are you sure you want to transfer your previous GTA Online characters and progress? Your previous data will be transferred except for any purchased in-game money that has not yet been spent. Existing PC GTA Online data for this Social Club account will be replaced by the previous character and progression data during the transfer, except for existing in-game money which will be combined with your transferred balance. You can only transfer one set of previous data per account. You will not be able to enter GTA Online until this transfer has completed."
"HUD_XBGOLD": "You need Xbox Live Gold membership to access GTA Online."
"HUMLAB": "Humane Labs and Research"
"HUNT": "NULL"
"HUNT1_BANTER_1": "NULL"
"HUNT1_KILL_1": "NULL"
"HUNT1_U": "Hey Trevor, meet me down at the lodge and we'll go hunt some real game."
"HUNT_BLIP": "Target"
"HUNT_DOBJ": "Defend the ~b~targets ~s~against ~a~."
"HUNT_DOBJ1L": "Defend the last ~b~target ~s~against ~a~."
"HUNT_HELPA": "You have started Headhunter. Assassinate the targets ~a~~s~ within the time limit to earn cash and RP."
"HUNT_HELPAG": "Your CEO has started Headhunter. Assassinate the targets ~a~~s~ within the time limit to earn cash and RP."
"HUNT_HELPB": "All members of your Organization will gain a Wanted Level when a target is assassinated. Plan and coordinate your movements if you wish to avoid the Cops"
"HUNT_HELPD": "Headhunter has started. Protect the targets ~a~ ~s~from the attacking Organization to earn cash and RP."
"HUNT_HUD": "TARGETS REMAINING"
"HUNT_KILL_BLIP": "NULL"
"HUNT_OBJ": "Assassinate the ~r~targets."
"HUNT_OBJ1L": "Assassinate the final ~r~target."
"HUNT_RESULT": "NULL"
"HUNT_TARBLP": "~BLIP_TEMP_4~"
"HUNT_TARRVL": "~BLIP_VIP~"
"HUNT_TCKL": "~a~ assassinated a target."
"HUNT_TCKP": "You assassinated a target."
"HUNT_TOBJ": "Help ~a~ ~s~assassinate the ~a~."
"HUNT_TXT1": "One of our clients needs his relationship with some former associates brought to a quick and final conclusion. We're anticipating resistance and police interference down the line."
"HUNTER": "FH-1 Hunter"
"HUNTGUN_1": "You are the co-pilot of a combat helicopter. Press ~INPUT_CONTEXT~ to use the rocket launcher."
"HUNTGUN_1B": "You are the co-pilot of a helicopter. Press ~INPUT_CONTEXT~ to use the mounted surveillance camera."
"HUNTGUN_1c": "You are the co-pilot of a Valkyrie helicopter. Press ~INPUT_CONTEXT~ to enter and exit the gun camera."
"HUNTGUN_2": "You are using the helicopter's rocket launcher.~n~Press ~INPUT_ATTACK~ to fire.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out.~n~Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_2B": "You are using the helicopter's mounted surveillance camera.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out.~n~Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_2c": "You are using the helicopter's gun.~n~Press ~INPUT_ATTACK~ to fire.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out.~n~Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_3": "Your co-pilot is operating the helicopter's rocket launcher. Press ~INPUT_CONTEXT~ to view the camera."
"HUNTGUN_3B": "Your co-pilot is operating the helicopter's mounted surveillance camera. Press ~INPUT_CONTEXT~ to view the camera."
"HUNTGUN_3c": "Your co-pilot is operating the helicopter's gun. Press ~INPUT_CONTEXT~ to view the camera."
"HUNTGUN_4": "You are viewing the co-pilot's rocket launcher. Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_4B": "You are viewing the co-pilot's mounted surveillance camera. Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_4c": "You are viewing the co-pilot's gun. Press ~INPUT_CONTEXT~ to go back."
"HUNTGUN_5": "Press ~INPUT_FRONTEND_ACCEPT~ to tag.~n~Press ~INPUT_FRONTEND_RIGHT~ to go back."
"HUNTGUN_5_KM": "Press ~INPUT_AIM~ to tag."
"HUNTGUN_6": "You can tag other players for the pilot to see. To tag a player, target them with the camera and press ~INPUT_FRONTEND_ACCEPT~."
"HUNTGUN_6_KM": "You can tag other players for the pilot to see. To tag a player, target them with the camera and press ~INPUT_AIM~."
"HUNTGUN_8": "Only the gun is available as your co-pilot is operating the helicopter's rocket launcher."
"HUNTGUN_T_1": "Press ~INPUT_CELLPHONE_SELECT~ to use the Mobile Operations Center Turret.~n~Press ~INPUT_CONTEXT~ to stand up."
"HUNTGUN_T_1b": "Player cannot access turret until turret add-on has been purchased.~n~Press ~INPUT_CONTEXT~ to stand up."
"HUNTGUN_T_1c": "Player cannot access turret while Passive Mode is enabled.~n~Press ~INPUT_CONTEXT~ to stand up."
"HUNTGUN_T_1d": "The turret is unavailable at this time.~n~Press ~INPUT_CONTEXT~ to stand up."
"HUNTGUN_T_1e": "The turret is unavailable at this time."
"HUNTGUN_T_2b": "You are using the Mobile Operations Center Turret.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out. ~n~Press ~INPUT_ATTACK~ to fire. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to go back."
"HUNTGUN_T_3": "Turrets are disabled inside of the Bunker."
"HUNTGUNH_1c": "You are the co-pilot of a Hunter helicopter. Press ~INPUT_CONTEXT~ to enter and exit the gun camera."
"HUNTLEY": "Huntley S"
"HUNTNOT_HUNTER_1": "NULL"
"HUNTNOT_HUNTER_2": "NULL"
"HUNTNOT_HUNTER_3": "NULL"
"HUNTUI_COMPLETE": "NULL"
"HUNTUI_HUNTER_T": "NULL"
"HUNTUI_PHOTO_T": "NULL"
"HUNTUI_RANKUP": "NULL"
"HUNTUI_WEAPON_T": "NULL"
"HUP_BLIP0": "Store"
"HUP_PROG": "INTIMIDATION"
"HUSECASE": "NULL"
"HVS_INVITE": "New Adversary mode available: Accept Martin's invite on your Job List to try out this new mode."
"HVY": "HVY"
"HVYSNIPER_KILLS": "Heavy Sniper kills"
"HWANTED": "NULL"
"HWRONG": "NULL"
"HWSLOCK": "NULL"
"HYDRA": "Hydra"
"IAC_BROL": "Crew: Bro Love"
"IAC_FING": "Crew: The Bird"
"IAC_UPYO": "Crew: Up Yours"
"IAC_WANK": "Crew: Jerk"
"IAP_DLC1": "Blow Kiss"
"IAP_DLC2": "Nose Pick"
"IAP_DLC4": "Thumbs Up"
"IAP_DLC5": "Face Palm"
"IAP_DLC12": "Dock"
"IAP_DLC18": "Knuckle Crunch"
"IAP_DLC23": "Salute"
"IAP_DLC35": "Jazz Hands"
"IAP_DLC37": "Air Thrusting"
"IAP_DLC42": "Slow Clap"
"IAP_DRINK1": "Drink eCola"
"IAP_DRINK2": "Drink Pisswasser"
"IAP_EAT1": "Eat Snack"
"IAP_EAT2": "Eat EgoChaser"
"IAP_EAT3": "Eat Meteorite"
"IAP_FING": "The Bird"
"IAP_NONE": "None"
"IAP_ROCK": "Rock"
"IAP_SALU": "Salute"
"IAP_SMOKE": "Smoke"
"IAP_WANK": "Jerk"
"IAPS_DANCE": "Dance"
"IAPS_FING": "The Bird"
"IAPS_FIST": "Fist"
"IAPS_ROCK": "Rock"
"IAPS_SMOK": "Smoke"
"IAPS_WANK": "Jerk"
"IB_ADJUST": "Adjust"
"IB_BACK": "Back"
"IB_BLIPVIS0": "High Detail"
"IB_BLIPVIS1": "Low Detail"
"IB_CANCEL": "Cancel"
"IB_CANCLE_INVITE": "Cancel Invite"
"IB_CIN_EXIT": "EXIT"
"IB_CIN_LOOK": "LOOK"
"IB_CIN_ZOOM": "ZOOM"
"IB_COLOR": "Color"
"IB_COMPARE": "Compare"
"IB_CONFIRM": "Confirm"
"IB_CREW_CARD": "Crew Card"
"IB_CRIMINAL": "Nearest Wanted Criminal"
"IB_DELETE": "Delete"
"IB_DUPLICATE": "Duplicate"
"IB_EDIT": "Edit"
"IB_ENTERPM": "Pause Menu"
"IB_EXIT": "Exit"
"IB_FACEBOOK": "Post to Facebook"
"IB_FILT_FAV": "Favorites"
"IB_FILT_PROJU": "Used in Projects"
"IB_FONT": "Font"
"IB_GOLF": "Switch View"
"IB_HIDEMENU": "Hide Menu"
"IB_INTEXT": "Switch View"
"IB_INVITE": "Invite"
"IB_INVITE_PARTY": "Invite Party"
"IB_JOINCREW": "Join Crew"
"IB_KICK": "Kick Player"
"IB_LEAVECREW": "Leave Crew"
"IB_LEGEND": "Select Blip"
"IB_MANUAL_TRIM": "Manual Trim"
"IB_MAPMOVE": "Move"
"IB_MAXIMIZE": "Maximize"
"IB_MS_WARP": "Warp"
"IB_NAVIGATE": "Navigate"
"IB_NO": "No"
"IB_OK": "OK"
"IB_OPTIONS": "Options"
"IB_PICKUP": "Pick Up"
"IB_PLACE": "Place"
"IB_PLAYHEAD": "Playhead"
"IB_POI": "Point of Interest"
"IB_POS": "Position"
"IB_PREVIEWC": "Clip Preview"
"IB_QUIT": "Quit"
"IB_RENAME": "Edit Title"
"IB_REQUESTINVITE": "Request Invitation"
"IB_RESTART": "Restart"
"IB_RETRY": "Retry"
"IB_SCROLL": "Scroll"
"IB_SELDEV": "Select Storage Device"
"IB_SELECT": "Select"
"IB_SETPRIMARY": "Set as Active Crew"
"IB_SHARE": "Share"
"IB_SHOWMENU": "Show Menu"
"IB_SIZE": "Scale"
"IB_SKIP": "Skip"
"IB_SNAP_TRIM": "Snap Trim"
"IB_SOCIAL_CLUB": "Social Club Sign Up"
"IB_SORT_DATE": "Sort By Date"
"IB_SORT_FAV": "Sort By Favorites"
"IB_SORT_NAME": "Sort By Name"
"IB_SORT_ORDER_ASC": "Sort Ascending"
"IB_SORT_ORDER_DEC": "Sort Descending"
"IB_SORT_PROJU": "Sort By Used in Projects"
"IB_SRTMISS": "Start Job"
"IB_STOP_TRACK": "Stop Track"
"IB_TAB": "Previous/Next Page"
"IB_THUMBNAIL": "Back"
"IB_UNCOMPARE": "Player Card"
"IB_UPDATE_SOCIAL_CLUB": "Social Club"
"IB_UPLOADEXT": "Upload to YouTube"
"IB_VIEWMEMBERS": "View Members"
"IB_WAYPOINT": "Waypoint"
"IB_YES": "Yes"
"IB_ZOOM": "Zoom"
"IBI_HELP_1": "While holding the package you will run faster, but are unable to use weapons."
"IBI_HELP_2": "Hold ~INPUT_ENTER~ ~s~to run past the package without picking it up."
"IBI_HELP_3": "If scores are even Sudden Death will continue as long as the package is held. If the package is dropped and not scored, the team with the best performance wins."
"IBI_S_DEATHS": "~a~ ~s~won on least deaths"
"IBI_S_HSHOTS": "~a~ ~s~won on most headshots"
"IBI_S_KILLS": "~a~ ~s~won on kills"
"IBI_S_POINTS": "~a~ ~s~won on points"
"IBI_ST_LOSE": "LOSER"
"IBI_ST_WIN": "WINNER"
"IBI_TICK1": "~a~ ~s~gained ~1~m."
"IBI_TICK2": "~a~ ~s~lost ~1~m."
"IBI_TICK3": "You gained ~1~m."
"IBI_TICK4": "You lost ~1~m."
"IBI_TICK5": "~a~ ~s~gained ~1~ft."
"IBI_TICK6": "~a~ ~s~lost ~1~ft."
"IBI_TICK7": "You gained ~1~ft."
"IBI_TICK8": "You lost ~1~ft."
"IDM_INV_TXT": "~a~ has challenged you to a One on One Deathmatch."
"IDM_INV_TXTN": "Your One on One Deathmatch invite was declined."
"IE_811_B": "the ~HUD_COLOUR_BLUE~811~s~"
"IE_811_Bb": "the ~HUD_COLOUR_BLUE~811."
"IE_811_R": "the ~HUD_COLOUR_RED~811~s~"
"IE_811_Rb": "the ~HUD_COLOUR_RED~811."
"IE_811_W": "the 811"
"IE_811_Wb": "The 811"
"IE_ALPHA_B": "the ~HUD_COLOUR_BLUE~Alpha~s~"
"IE_ALPHA_Bb": "the ~HUD_COLOUR_BLUE~Alpha."
"IE_ALPHA_R": "the ~HUD_COLOUR_RED~Alpha~s~"
"IE_ALPHA_Rb": "the ~HUD_COLOUR_RED~Alpha."
"IE_ALPHA_W": "the Alpha"
"IE_ALPHA_Wb": "The Alpha"
"IE_BANSHE2_Bb": "the ~HUD_COLOUR_BLUE~Banshee 900R."
"IE_BANSHE2_Rb": "the ~HUD_COLOUR_RED~Banshee 900R."
"IE_BANSHE2_Wb": "The Banshee 900R"
"IE_BANSHEE2_B": "the ~HUD_COLOUR_BLUE~Banshee 900R~s~"
"IE_BANSHEE2_R": "the ~HUD_COLOUR_RED~Banshee 900R~s~"
"IE_BANSHEE2_W": "the Banshee 900R"
"IE_BESTIAGT_Bb": "the ~HUD_COLOUR_BLUE~Bestia GTS."
"IE_BESTIAGT_Rb": "the ~HUD_COLOUR_RED~Bestia GTS."
"IE_BESTIAGT_Wb": "The Bestia GTS"
"IE_BESTIAGTS_B": "the ~HUD_COLOUR_BLUE~Bestia GTS~s~"
"IE_BESTIAGTS_R": "the ~HUD_COLOUR_RED~Bestia GTS~s~"
"IE_BESTIAGTS_W": "the Bestia GTS"
"IE_BO_DS1": "Select your choice of body modifications then confirm when ready."
"IE_BO_DT1": "Customize the vehicle's body work to improve the appearance."
"IE_CHEETAH_B": "the ~HUD_COLOUR_BLUE~Cheetah~s~"
"IE_CHEETAH_Bb": "the ~HUD_COLOUR_BLUE~Cheetah."
"IE_CHEETAH_R": "the ~HUD_COLOUR_RED~Cheetah~s~"
"IE_CHEETAH_Rb": "the ~HUD_COLOUR_RED~Cheetah."
"IE_CHEETAH_W": "the Cheetah"
"IE_CHEETAH_Wb": "The Cheetah"
"IE_COQUET2_Bb": "the ~HUD_COLOUR_BLUE~Coquette Classic."
"IE_COQUET2_Rb": "the ~HUD_COLOUR_RED~Coquette Classic."
"IE_COQUET2_Wb": "The Coquette Classic"
"IE_COQUETT3_Bb": "the ~HUD_COLOUR_BLUE~Coquette BlackFin."
"IE_COQUETT3_Rb": "the ~HUD_COLOUR_RED~Coquette BlackFin."
"IE_COQUETT3_Wb": "The Coquette BlackFin"
"IE_COQUETTE2_B": "the ~HUD_COLOUR_BLUE~Coquette Classic~s~"
"IE_COQUETTE2_R": "the ~HUD_COLOUR_RED~Coquette Classic~s~"
"IE_COQUETTE2_W": "the Coquette Classic"
"IE_COQUETTE3_B": "the ~HUD_COLOUR_BLUE~Coquette BlackFin~s~"
"IE_COQUETTE3_R": "the ~HUD_COLOUR_RED~Coquette BlackFin~s~"
"IE_COQUETTE3_W": "the Coquette BlackFin"
"IE_ENTITYXF_B": "the ~HUD_COLOUR_BLUE~Entity XF~s~"
"IE_ENTITYXF_Bb": "the ~HUD_COLOUR_BLUE~Entity XF."
"IE_ENTITYXF_R": "the ~HUD_COLOUR_RED~Entity XF~s~"
"IE_ENTITYXF_Rb": "the ~HUD_COLOUR_RED~Entity XF."
"IE_ENTITYXF_W": "the Entity XF"
"IE_ENTITYXF_Wb": "The Entity XF"
"IE_ETYPE_DESC": "Select how to exit the office when the mission starts."
"IE_ETYPE_HELI": "Helicopter"
"IE_ETYPE_PVS": "On Foot"
"IE_EXITTYPE": "Exit Type"
"IE_FELTZER3_B": "the ~HUD_COLOUR_BLUE~Stirling GT~s~"
"IE_FELTZER3_Bb": "the ~HUD_COLOUR_BLUE~Stirling GT."
"IE_FELTZER3_R": "the ~HUD_COLOUR_RED~Stirling GT~s~"
"IE_FELTZER3_Rb": "the ~HUD_COLOUR_RED~Stirling GT."
"IE_FELTZER3_W": "the Stirling GT"
"IE_FELTZER3_Wb": "The Stirling GT"
"IE_FELTZER_B": "the ~HUD_COLOUR_BLUE~Feltzer~s~"
"IE_FELTZER_Bb": "the ~HUD_COLOUR_BLUE~Feltzer."
"IE_FELTZER_R": "the ~HUD_COLOUR_RED~Feltzer~s~"
"IE_FELTZER_Rb": "the ~HUD_COLOUR_RED~Feltzer."
"IE_FELTZER_W": "the Feltzer"
"IE_FELTZER_Wb": "The Feltzer"
"IE_FLOW_HLP2ef": "Getting great feedback from that Special Vehicle Work we did, boss. In fact SecuroServ said they're giving us a trade price on the ~a~ on warstock-cache-and-carry.com"
"IE_FLOW_HLP2em": "Only hearing good things about our Special Vehicle Work performance, boss. SecuroServ are even giving us the trade price on the ~a~ on warstock-cache-and-carry.com"
"IE_FLOW_HLP_1a": "Go to dynasty8realestate.com and purchase an executive Office to unlock exclusive CEO content."
"IE_FLOW_HLP_1b": "Go to dynasty8realestate.com and purchase an executive Office to unlock exclusive CEO content."
"IE_FLOW_HLP_2a": "Special Vehicle Work has been unlocked. Go to your Office ~BLIP_OFFICE~ to access this on your computer."
"IE_FLOW_HLP_2b": "A new Special Vehicle Work has been unlocked. Go to your Office ~BLIP_OFFICE~ to access this on your computer."
"IE_FLOW_HLP_2c": "Go to your Office ~BLIP_OFFICE~ to access the Vehicle Cargo update on your computer."
"IE_FLOW_HLP_2d": "Go to warstock-cache-and-carry.com to purchase the ~a~ at the SecuroServ discounted price."
"IE_FLOW_HLP_2f": "Go to warstock-cache-and-carry.com to purchase the ~a~ at the SecuroServ discounted price."
"IE_FLOW_HLP_2g": "Go to your Office ~BLIP_OFFICE~ to access the Vehicle Cargo update on your computer. You can also go to dynasty8realestate.com to purchase the garage expansion for your Office."
"IE_FLOW_HLP_2h": "Go to your Office ~BLIP_OFFICE~ to access the Vehicle Cargo update on your computer. You can also go to dynasty8realestate.com to purchase the garage expansion for your Office."
"IE_FLOW_HLP_2i": "Go to your Office ~BLIP_OFFICE~ to access the Vehicle Cargo update on your computer."
"IE_FLOW_HLP_2j": "Go to dynasty8realestate.com to purchase the garage expansion for your Office."
"IE_FLOW_TXT_1a": "You are a candidate for our full CEO experience. Purchase one of our office suites to gain access to the Special Cargo, Vehicle Cargo and Special Vehicle Work. Become a SecuroServ CEO today."
"IE_FLOW_TXT_1b": "So, you're a VIP, what now? Take your operation to the next level by getting an office on dynasty8realestate.com, of course! You'll become a CEO with access to Special Cargo, Vehicle Cargo, and Special Vehicle Work on the SecuroServ network and many other benefits."
"IE_FMJ_B": "the ~HUD_COLOUR_BLUE~FMJ~s~"
"IE_FMJ_Bb": "the ~HUD_COLOUR_BLUE~FMJ."
"IE_FMJ_R": "the ~HUD_COLOUR_RED~FMJ~s~"
"IE_FMJ_Rb": "the ~HUD_COLOUR_RED~FMJ."
"IE_FMJ_W": "the FMJ"
"IE_FMJ_Wb": "The FMJ"
"IE_JESTER_B": "the ~HUD_COLOUR_BLUE~Jester~s~"
"IE_JESTER_Bb": "the ~HUD_COLOUR_BLUE~Jester."
"IE_JESTER_R": "the ~HUD_COLOUR_RED~Jester~s~"
"IE_JESTER_Rb": "the ~HUD_COLOUR_RED~Jester."
"IE_JESTER_W": "the Jester"
"IE_JESTER_Wb": "The Jester"
"IE_MAMBA_B": "the ~HUD_COLOUR_BLUE~Mamba~s~"
"IE_MAMBA_Bb": "the ~HUD_COLOUR_BLUE~Mamba."
"IE_MAMBA_R": "the ~HUD_COLOUR_RED~Mamba~s~"
"IE_MAMBA_Rb": "the ~HUD_COLOUR_RED~Mamba."
"IE_MAMBA_W": "the Mamba"
"IE_MAMBA_Wb": "The Mamba"
"IE_MASSACR_Bb": "the ~HUD_COLOUR_BLUE~Massacro."
"IE_MASSACR_Rb": "the ~HUD_COLOUR_RED~Massacro."
"IE_MASSACR_Wb": "The Massacro"
"IE_MASSACRO_B": "the ~HUD_COLOUR_BLUE~Massacro~s~"
"IE_MASSACRO_R": "the ~HUD_COLOUR_RED~Massacro~s~"
"IE_MASSACRO_W": "the Massacro"
"IE_MOD_ASSL": "Vehicle modification canceled. One of your Associates left the mission."
"IE_MOD_BCON": "Are you sure you want to confirm the body work changes?"
"IE_MOD_CEOC": "CEO canceled the vehicle modification"
"IE_MOD_OBJ1": "Remove the tracker."
"IE_MOD_OBJ2": "Change the plate."
"IE_MOD_OBJ3": "Select a respray color."
"IE_MOD_OBJ4": "Apply performance upgrades."
"IE_MOD_OBJ5": "Apply a body modification."
"IE_MOD_OBJ6": "Change the wheels."
"IE_MOD_OBJ7": "Wait for your Organization to modify their vehicles."
"IE_MOD_PCON": "Are you sure you want to confirm the plate changes?"
"IE_MOD_RCON": "Are you sure you want to confirm the respray?"
"IE_MOD_TIMEO": "Vehicle modification time is over"
"IE_MOD_WCON": "Are you sure you want to confirm the wheel changes?"
"IE_NITESHA_Bb": "the ~HUD_COLOUR_BLUE~Nightshade."
"IE_NITESHA_Rb": "the ~HUD_COLOUR_RED~Nightshade."
"IE_NITESHA_Wb": "The Nightshade"
"IE_NITESHAD_B": "the ~HUD_COLOUR_BLUE~Nightshade~s~"
"IE_NITESHAD_R": "the ~HUD_COLOUR_RED~Nightshade~s~"
"IE_NITESHAD_W": "the Nightshade"
"IE_OFF_EX1": "Exit to Office Garage ~1~"
"IE_OFF_EX2": "Exit Vehicle"
"IE_OFF_EX3": "Exit to Ground"
"IE_OFF_EXD1": "Return the vehicle to Office Garage storage."
"IE_OFF_EXD2": "Exit the vehicle."
"IE_OFF_EXD3": "Exit the Office in your current vehicle."
"IE_OFF_UPD": "Upgrade this vehicle to a custom variant and gain access to liveries, hydraulics and other modifications. This upgrade also installs a Tracker to make this your personal vehicle."
"IE_OFF_UPD2": "Upgrade this vehicle to a custom variant and gain access to unique modifications. This upgrade also installs a Tracker to make this your personal vehicle."
"IE_OFFM_SHRD_S": "You stole Vehicle Cargo from ~a~"
"IE_OFFM_SHRD_SL": "You stole Vehicle Cargo from another organization"
"IE_OFFM_SHRD_T": "VEHICLE STOLEN"
"IE_OFFM_TICKER": "~a~~s~ stole Vehicle Cargo from ~a~~s~ and secured it at their Vehicle Warehouse."
"IE_OFFM_TICKERL": "~a~~s~ stole Vehicle Cargo from an other organization and secured it at their Vehicle Warehouse."
"IE_OMNIS_B": "the ~HUD_COLOUR_BLUE~Omnis~s~"
"IE_OMNIS_Bb": "the ~HUD_COLOUR_BLUE~Omnis."
"IE_OMNIS_R": "the ~HUD_COLOUR_RED~Omnis~s~"
"IE_OMNIS_Rb": "the ~HUD_COLOUR_RED~Omnis."
"IE_OMNIS_W": "the Omnis"
"IE_OMNIS_Wb": "The Omnis"
"IE_OSIRIS_B": "the ~HUD_COLOUR_BLUE~Osiris~s~"
"IE_OSIRIS_Bb": "the ~HUD_COLOUR_BLUE~Osiris."
"IE_OSIRIS_R": "the ~HUD_COLOUR_RED~Osiris~s~"
"IE_OSIRIS_Rb": "the ~HUD_COLOUR_RED~Osiris."
"IE_OSIRIS_W": "the Osiris"
"IE_OSIRIS_Wb": "The Osiris"
"IE_PE_DS1": "Select to equip maximum performance upgrades."
"IE_PE_DT1": "Max out the vehicle's performance."
"IE_PILOT": "Pilot"
"IE_PL_DS1": "Select a new plate then confirm when ready."
"IE_PL_DT1": "The plate must be changed so it cannot be tracked by the cops."
"IE_PROTOTIP_Bb": "the ~HUD_COLOUR_BLUE~X80 Proto."
"IE_PROTOTIP_Rb": "the ~HUD_COLOUR_RED~X80 Proto."
"IE_PROTOTIP_Wb": "The X80 Proto"
"IE_PROTOTIPO_B": "the ~HUD_COLOUR_BLUE~X80 Proto~s~"
"IE_PROTOTIPO_R": "the ~HUD_COLOUR_RED~X80 Proto~s~"
"IE_PROTOTIPO_W": "the X80 Proto"
"IE_RAM_END_S2": "~a~ ~s~collected ~1~ cargo crates"
"IE_RAM_END_S2b": "~a~ ~s~collected ~1~ cargo crate"
"IE_RAM_END_S3": "The Ramp Buggy was destroyed"
"IE_RAM_END_S4": "You destroyed the Ramp Buggy"
"IE_RAM_END_S5": "~a~ ~s~destroyed the Ramp Buggy"
"IE_RAM_END_S6": "~a~ ~s~destroyed the Ramp Buggy"
"IE_RAM_END_S7": "You didn't destroy the Ramp Buggy"
"IE_RAM_END_S8": "You didn't collect any cargo crates"
"IE_RAM_HLP_01": "Ramped Up has started. Use the Ramp Buggy ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_4~~s~ and motorcycles to collect ~1~ ~s~cargo crates to earn cash and RP."
"IE_RAM_HLP_02": "~a~~s~ have started Ramped Up. Destroy the Ramp Buggy ~HUD_COLOUR_RED~~BLIP_EX_VECH_4~~s~ to earn cash and RP."
"IE_RAM_HLP_03": "You need to be on a motorcycle or quad bike to collect the cargo crates."
"IE_RAM_HLP_04": "Use ~INPUT_VEH_MOVE_UD~ to shift your weight while riding a motorcycle. Try pulling a wheelie before hitting the Ramp Buggy to get extra height."
"IE_RAM_HUD_01": "Ramp Buggy"
"IE_RAM_HUD_02": "Cargo Crate"
"IE_RAM_INT_S1": "Enter the Ramp Buggy"
"IE_RAM_INT_S2": "Destroy the Ramp Buggy"
"IE_RAM_INT_T": "RAMPED UP"
"IE_RAM_OBJ_01": "Enter the ~HUD_COLOUR_BLUE~Ramp Buggy.~s~"
"IE_RAM_OBJ_02": "Use the ~HUD_COLOUR_BLUE~Ramp Buggy~s~ to collect the ~HUD_COLOUR_GREEN~cargo crates.~s~"
"IE_RAM_OBJ_03": "Help collect the ~HUD_COLOUR_GREEN~cargo crates~s~ using the Ramp Buggy."
"IE_RAM_OBJ_04": "Destroy the ~HUD_COLOUR_RED~Ramp Buggy.~s~"
"IE_RAM_OBJ_05": "Find a motorcycle."
"IE_REAPER_B": "the ~HUD_COLOUR_BLUE~Reaper~s~"
"IE_REAPER_Bb": "the ~HUD_COLOUR_BLUE~Reaper."
"IE_REAPER_R": "the ~HUD_COLOUR_RED~Reaper~s~"
"IE_REAPER_Rb": "the ~HUD_COLOUR_RED~Reaper."
"IE_REAPER_W": "the Reaper"
"IE_REAPER_Wb": "The Reaper"
"IE_ROOSE2_B": "the ~HUD_COLOUR_BLUE~Roosevelt Valor~s~"
"IE_ROOSE2_Bb": "the ~HUD_COLOUR_BLUE~Roosevelt Valor."
"IE_ROOSE2_R": "the ~HUD_COLOUR_RED~Roosevelt Valor~s~"
"IE_ROOSE2_Rb": "the ~HUD_COLOUR_RED~Roosevelt Valor."
"IE_ROOSE2_W": "the Roosevelt Valor"
"IE_ROOSE2_Wb": "The Roosevelt Valor"
"IE_RS_DS1": "Select a different colour combination then confirm when ready."
"IE_RS_DT1": "Transform the color of the vehicle."
"IE_RT_DS1": "Select to remove the tracker."
"IE_RT_DT1": "The tracker must be removed so it cannot be traced by the original owner."
"IE_SABREG2_Bb": "the ~HUD_COLOUR_BLUE~Sabre Turbo Custom."
"IE_SABREG2_Rb": "the ~HUD_COLOUR_RED~Sabre Turbo Custom."
"IE_SABREG2_Wb": "The Sabre Turbo Custom"
"IE_SABREGT2_B": "the ~HUD_COLOUR_BLUE~Sabre Turbo Custom~s~"
"IE_SABREGT2_R": "the ~HUD_COLOUR_RED~Sabre Turbo Custom~s~"
"IE_SABREGT2_W": "the Sabre Turbo Custom"
"IE_SEC_TUT1": "This map displays the various Vehicle Warehouses available for sale throughout Los Santos. Click on any red icon to preview the details for that specific warehouse."
"IE_SEC_TUT2": "Your purchased Vehicle Warehouse is shown in green on the map. Select it to view the details of the property and to access renovation options."
"IE_SEC_TUT3": "Select the Source Vehicle button to begin a steal mission. Higher value vehicles increase mission difficulty. Hire Associates to help guarantee success."
"IE_SEC_TUT4": "The summary page tracks your Vehicle Cargo information and lists any rival Organizations in session. You can also Source Vehicles and renovate your Warehouse from here."
"IE_SEC_TUT5": "There is a short waiting period before an additional vehicle can be sourced."
"IE_SEC_TUT6": "Launch a Special Vehicle Work to play a mission using one of SecuroServ's new Special Vehicles. The padlock icon shows the total number of steal missions that be must completed in order to unlock the next job."
"IE_SEC_TUT7": "Your current stock of Vehicle Cargo is listed here. Hire Associates as additional drivers to export up to four vehicles at once."
"IE_SEC_TUT8": "Each Buyer has a different set of requirements. Buyers that are offering higher commissions will require you to pay an upfront cost to modify your Vehicle Cargo to fit these requirements."
"IE_SEC_TUT9": "Export mission difficulty scales by Buyer type. The higher the agreed offer is the faster your Vehicle Cargo will be visible to other players in session during delivery."
"IE_SEC_TUT10": "Stockpile Vehicle Cargo to complete Collections. Buyers will pay bonuses for a unique collection of vehicles upon delivery."
"IE_SEC_TUT11": "You have completed a Collection. Sell this to an interested Buyer to earn additional bonuses for all Members of your Organization."
"IE_SEC_TUT12": "There is a short waiting period before you can export additional vehicles from your warehouse."
"IE_SEC_TUT13": "Damaging Vehicle Cargo during delivery will lower the market value and affect your agreed commission. As the market value drops the commission you will be paid also drops in relation to the condition of your vehicles."
"IE_SEVEN70_B": "the ~HUD_COLOUR_BLUE~Seven-70~s~"
"IE_SEVEN70_Bb": "the ~HUD_COLOUR_BLUE~Seven-70."
"IE_SEVEN70_R": "the ~HUD_COLOUR_RED~Seven-70~s~"
"IE_SEVEN70_Rb": "the ~HUD_COLOUR_RED~Seven-70."
"IE_SEVEN70_W": "the Seven-70"
"IE_SEVEN70_Wb": "The Seven-70"
"IE_SHEAVA_B": "the ~HUD_COLOUR_BLUE~ETR1~s~"
"IE_SHEAVA_Bb": "the ~HUD_COLOUR_BLUE~ETR1."
"IE_SHEAVA_R": "the ~HUD_COLOUR_RED~ETR1~s~"
"IE_SHEAVA_Rb": "the ~HUD_COLOUR_RED~ETR1."
"IE_SHEAVA_W": "the ETR1"
"IE_SHEAVA_Wb": "The ETR1"
"IE_STK_END_S1": "~a~ ~s~collected all cargo crates"
"IE_STK_END_S2": "~a~ ~s~collected ~1~ cargo crates"
"IE_STK_END_S2b": "~a~ ~s~collected ~1~ cargo crate"
"IE_STK_END_S3": "You didn't collect any cargo crates"
"IE_STK_END_S4": "You destroyed ~1~ cargo crates"
"IE_STK_END_S4b": "You destroyed ~1~ cargo crate"
"IE_STK_END_S5": "~a~ ~s~destroyed some cargo crates"
"IE_STK_END_S6": "You didn't destroy any cargo crates"
"IE_STK_HLP_01": "Stockpiling has started. Use a Blazer Aqua ~HUD_COLOUR_BLUE~~BLIP_QUAD~~s~ to collect cargo crates dropped on land and at sea to earn cash and RP."
"IE_STK_HLP_02": "~a~~s~ have started Stockpiling. Destroy the cargo crates ~HUD_COLOUR_RED~~BLIP_TEMP_6~~s~ before they are collected to earn cash and RP."
"IE_STK_HLP_03": "Green cargo crates ~HUD_COLOUR_GREEN~~BLIP_TEMP_6~~s~ can be found on land and blue cargo crates ~HUD_COLOUR_BLUE~~BLIP_TEMP_6~~s~ can be found in water. Look for tunnel entrances if you cannot identify a cargo crate's location."
"IE_STK_HLP_04": "You need to be on a Blazer Aqua to collect the cargo crates."
"IE_STK_HUD_01": "CARGO CRATES COLLECTED"
"IE_STK_HUD_02": "CARGO CRATES DESTROYED"
"IE_STK_HUD_03": "Blazer Aqua"
"IE_STK_INT_S1": "Get on a Blazer Aqua"
"IE_STK_INT_S2": "Destroy the cargo crates"
"IE_STK_INT_T": "STOCKPILING"
"IE_STK_OBJ_01": "Get on a ~HUD_COLOUR_BLUE~Blazer Aqua.~s~"
"IE_STK_OBJ_02": "Collect the cargo crates before they are destroyed."
"IE_STK_OBJ_03": "Destroy the ~HUD_COLOUR_RED~cargo crates."
"IE_STK_TCK_01": "You collected a cargo crate."
"IE_STK_TCK_01b": "~a~ ~s~collected a cargo crate."
"IE_STK_TCK_02": "You destroyed a cargo crate."
"IE_STK_TCK_02b": "~a~ ~s~destroyed a cargo crate."
"IE_SULTANRS_B": "the ~HUD_COLOUR_BLUE~Sultan RS~s~"
"IE_SULTANRS_Bb": "the ~HUD_COLOUR_BLUE~Sultan RS."
"IE_SULTANRS_R": "the ~HUD_COLOUR_RED~Sultan RS~s~"
"IE_SULTANRS_Rb": "the ~HUD_COLOUR_RED~Sultan RS."
"IE_SULTANRS_W": "the Sultan RS"
"IE_SULTANRS_Wb": "The Sultan RS"
"IE_T20_B": "the ~HUD_COLOUR_BLUE~T20~s~"
"IE_T20_Bb": "the ~HUD_COLOUR_BLUE~T20."
"IE_T20_R": "the ~HUD_COLOUR_RED~T20~s~"
"IE_T20_Rb": "the ~HUD_COLOUR_RED~T20."
"IE_T20_W": "the T20"
"IE_T20_Wb": "The T20"
"IE_TAMPA_B": "the ~HUD_COLOUR_BLUE~Tampa~s~"
"IE_TAMPA_Bb": "the ~HUD_COLOUR_BLUE~Tampa."
"IE_TAMPA_R": "the ~HUD_COLOUR_RED~Tampa~s~"
"IE_TAMPA_Rb": "the ~HUD_COLOUR_RED~Tampa."
"IE_TAMPA_W": "the Tampa"
"IE_TAMPA_Wb": "The Tampa"
"IE_TROPOS_B": "the ~HUD_COLOUR_BLUE~Tropos Rallye~s~"
"IE_TROPOS_Bb": "the ~HUD_COLOUR_BLUE~Tropos Rallye."
"IE_TROPOS_R": "the ~HUD_COLOUR_RED~Tropos Rallye~s~"
"IE_TROPOS_Rb": "the ~HUD_COLOUR_RED~Tropos Rallye."
"IE_TROPOS_W": "the Tropos Rallye"
"IE_TROPOS_Wb": "The Tropos Rallye"
"IE_TURISMOR_B": "the ~HUD_COLOUR_BLUE~Turismo R~s~"
"IE_TURISMOR_R": "the ~HUD_COLOUR_RED~Turismo R~s~"
"IE_TURISMOR_W": "the Turismo R"
"IE_TURISMR_Bb": "the ~HUD_COLOUR_BLUE~Turismo R."
"IE_TURISMR_Rb": "the ~HUD_COLOUR_RED~Turismo R."
"IE_TURISMR_Wb": "The Turismo R"
"IE_TYRUS_B": "the ~HUD_COLOUR_BLUE~Tyrus~s~"
"IE_TYRUS_Bb": "the ~HUD_COLOUR_BLUE~Tyrus."
"IE_TYRUS_R": "the ~HUD_COLOUR_RED~Tyrus~s~"
"IE_TYRUS_Rb": "the ~HUD_COLOUR_RED~Tyrus."
"IE_TYRUS_W": "the Tyrus"
"IE_TYRUS_Wb": "The Tyrus"
"IE_UNGRD_GARAGE": "Garage"
"IE_VEH_ALPHA_1": "Alpha: V1S1ONRY"
"IE_VEH_ALPHA_2": "Alpha: L0NG80Y"
"IE_VEH_ALPHA_3": "Alpha: R31GN"
"IE_VEH_BANSHEE2_1": "Banshee 900R: DR1FT3R"
"IE_VEH_BANSHEE2_2": "Banshee 900R: D0M1N0"
"IE_VEH_BANSHEE2_3": "Banshee 900R: H0WL3R"
"IE_VEH_BESTIAGTS_1": "Bestia GTS: BE4STY"
"IE_VEH_BESTIAGTS_2": "Bestia GTS: 5T34LTH"
"IE_VEH_BESTIAGTS_3": "Bestia GTS: 5M00TH"
"IE_VEH_BTYPE3_1": "Roosevelt Valor: L4WLESS"
"IE_VEH_BTYPE3_2": "Roosevelt Valor: 0LDT1M3R"
"IE_VEH_BTYPE3_3": "Roosevelt Valor: V4L0R"
"IE_VEH_CHEETAH_1": "Cheetah: BUZZ3D"
"IE_VEH_CHEETAH_2": "Cheetah: M1DN1GHT"
"IE_VEH_CHEETAH_3": "Cheetah: B1GC4T"
"IE_VEH_COQUETTE2_1": "Coquette Classic: T0PL3SS"
"IE_VEH_COQUETTE2_2": "Coquette Classic: T0FF33"
"IE_VEH_COQUETTE2_3": "Coquette Classic: CL45SY"
"IE_VEH_COQUETTE3_1": "Coquette BlackFin: V1NT4G3"
"IE_VEH_COQUETTE3_2": "Coquette BlackFin: W1P30UT"
"IE_VEH_COQUETTE3_3": "Coquette BlackFin: BLKF1N"
"IE_VEH_ENTITYXF_1": "Entity XF: IML4TE"
"IE_VEH_ENTITYXF_2": "Entity XF: 0V3RFL0D"
"IE_VEH_ENTITYXF_3": "Entity XF: W1DEB0Y"
"IE_VEH_FELTZER2_1": "Feltzer: P0W3RFUL"
"IE_VEH_FELTZER2_2": "Feltzer: K3YL1M3"
"IE_VEH_FELTZER2_3": "Feltzer: R4C3R"
"IE_VEH_FELTZER3_1": "Stirling GT: M4J3ST1C"
"IE_VEH_FELTZER3_2": "Stirling GT: T0UR3R"
"IE_VEH_FELTZER3_3": "Stirling GT: R4LLY"
"IE_VEH_FMJ_1": "FMJ: C4TCHM3"
"IE_VEH_FMJ_2": "FMJ: J0K3R"
"IE_VEH_FMJ_3": "FMJ: H0T4U"
"IE_VEH_JESTER_1": "Jester: H0TP1NK"
"IE_VEH_JESTER_2": "Jester: T0PCL0WN"
"IE_VEH_JESTER_3": "Jester: NOF00L"
"IE_VEH_MAMBA_1": "Mamba: 0LDBLU3"
"IE_VEH_MAMBA_2": "Mamba: BLKM4MB4"
"IE_VEH_MAMBA_3": "Mamba: V1P"
"IE_VEH_MASSACRO_1": "Massacro: TR0P1CAL"
"IE_VEH_MASSACRO_2": "Massacro: B4N4N4"
"IE_VEH_MASSACRO_3": "Massacro: B055"
"IE_VEH_NIGHTSHADE_1": "Nightshade: DE4DLY"
"IE_VEH_NIGHTSHADE_2": "Nightshade: TH37OS"
"IE_VEH_NIGHTSHADE_3": "Nightshade: E4TM3"
"IE_VEH_OMNIS_1": "Omnis: 0BEYM3"
"IE_VEH_OMNIS_2": "Omnis: W1D3B0D"
"IE_VEH_OMNIS_3": "Omnis: D1RTY"
"IE_VEH_OSIRIS_1": "Osiris: OH3LL0"
"IE_VEH_OSIRIS_2": "Osiris: PH4R40H"
"IE_VEH_OSIRIS_3": "Osiris: SL33K"
"IE_VEH_PFISTER811_1": "811: M1DL1F3"
"IE_VEH_PFISTER811_2": "811: R3G4L"
"IE_VEH_PFISTER811_3": "811: SL1CK"
"IE_VEH_PROTOTIPO_1": "X80 Proto: FUTUR3"
"IE_VEH_PROTOTIPO_2": "X80 Proto: M4K3B4NK"
"IE_VEH_PROTOTIPO_3": "X80 Proto: TURB0"
"IE_VEH_REAPER_1": "Reaper: 2FA5T4U"
"IE_VEH_REAPER_2": "Reaper: D34TH4U"
"IE_VEH_REAPER_3": "Reaper: GR1M"
"IE_VEH_SABREGT2_1": "Sabre Turbo Custom: GUNZ0UT"
"IE_VEH_SABREGT2_2": "Sabre Turbo Custom: 0R1G1N4L"
"IE_VEH_SABREGT2_3": "Sabre Turbo Custom: B0UNC3"
"IE_VEH_SEVEN70_1": "Seven-70: FRU1TY"
"IE_VEH_SEVEN70_2": "Seven-70: 4LL0Y5"
"IE_VEH_SEVEN70_3": "Seven-70: SP33DY"
"IE_VEH_SHEAVA_1": "ETR1: B1GB0Y"
"IE_VEH_SHEAVA_2": "ETR1: M0N4RCH"
"IE_VEH_SHEAVA_3": "ETR1: PR3TTY"
"IE_VEH_SULTANRS_1": "Sultan RS: SN0WFLK3"
"IE_VEH_SULTANRS_2": "Sultan RS: F1D3L1TY"
"IE_VEH_SULTANRS_3": "Sultan RS: 5H0W0FF"
"IE_VEH_T20_1": "T20: CAR4M3L"
"IE_VEH_T20_2": "T20: T0PSP33D"
"IE_VEH_T20_3": "T20: D3V1L"
"IE_VEH_TAMPA_1": "Tampa: CH4RG3D"
"IE_VEH_TAMPA_2": "Tampa: CRU151N"
"IE_VEH_TAMPA_3": "Tampa: MU5CL3"
"IE_VEH_TROPOS_1": "Tropos Rallye: 1MS0RAD"
"IE_VEH_TROPOS_2": "Tropos Rallye: 31GHT135"
"IE_VEH_TROPOS_3": "Tropos Rallye: 1985"
"IE_VEH_TURISMOR_1": "Turismo R: IN4H4ZE"
"IE_VEH_TURISMOR_2": "Turismo R: M1LKYW4Y"
"IE_VEH_TURISMOR_3": "Turismo R: TPD4WG"
"IE_VEH_TYRUS_1": "Tyrus: C1TRUS"
"IE_VEH_TYRUS_2": "Tyrus: B35TL4P"
"IE_VEH_TYRUS_3": "Tyrus: TR3X"
"IE_VEH_VERLIERER2_1": "Verlierer: PR3C1OUS"
"IE_VEH_VERLIERER2_2": "Verlierer: 0UTFR0NT"
"IE_VEH_VERLIERER2_3": "Verlierer: CURV35"
"IE_VEH_ZENTORNO_1": "Zentorno: W1NN1NG"
"IE_VEH_ZENTORNO_2": "Zentorno: 0LDN3W5"
"IE_VEH_ZENTORNO_3": "Zentorno: H3R0"
"IE_VEH_ZTYPE_1": "Z-Type: B1GMON3Y"
"IE_VEH_ZTYPE_2": "Z-Type: K1NGP1N"
"IE_VEH_ZTYPE_3": "Z-Type: CE0"
"IE_VEL_BOMB": "BOMB ACTIVATION"
"IE_VEL_CHECKP": "Checkpoint"
"IE_VEL_END_S1": "The Rocket Voltic survived"
"IE_VEL_END_S2": "The Rocket Voltic was destroyed"
"IE_VEL_END_S3": "You stopped the Rocket Voltic"
"IE_VEL_END_S4": "~a~ ~s~stopped the Rocket Voltic"
"IE_VEL_END_S5": "You didn't stop the Rocket Voltic"
"IE_VEL_EXPL": "DETONATION"
"IE_VEL_HLP_01": "Velocity has started. Enter the Rocket Voltic ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_6~~s~ and stay above ~1~km/h to avoid detonation. Survive until the time runs out to receive cash and RP."
"IE_VEL_HLP_01b": "Velocity has started. Enter the Rocket Voltic ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_6~~s~ and stay above ~1~mph to avoid detonation. Survive until the time runs out to receive cash and RP."
"IE_VEL_HLP_02": "~a~~s~ have started Velocity. Stop the Rocket Voltic ~HUD_COLOUR_RED~~BLIP_EX_VECH_6~~s~ and cause the on-board bomb to detonate to receive cash and RP."
"IE_VEL_HLP_03": "You are unable to leave the Rocket Voltic as you are the designated driver."
"IE_VEL_HLP_03b": "You are unable to leave the Rocket Voltic as the bomb is now active. You can continue to help with defending the vehicle whilst riding as the passenger."
"IE_VEL_HLP_04": "You are the driver of the Rocket Voltic. The bomb will activate shortly. Increase your speed and keep above the line indicated on the speedometer."
"IE_VEL_HLP_05": "Your speed has dropped below ~1~km/h. Press ~INPUT_VEH_HORN~ to use the rocket burst and avoid detonation."
"IE_VEL_HLP_05b": "Your speed has dropped below ~1~mph. Press ~INPUT_VEH_HORN~ to use the rocket burst and avoid detonation."
"IE_VEL_HLP_06": "The bomb has now activated. Keep the Rocket Voltic above ~1~km/h to avoid detonation. The required speed is indicated by the line on the speedometer."
"IE_VEL_HLP_06b": "The bomb has now activated. Keep the Rocket Voltic above ~1~mph to avoid detonation. The required speed is indicated by the line on the speedometer."
"IE_VEL_HLP_07": "Collect checkpoints ~HUD_COLOUR_YELLOW~~BLIP_TEMP_2~~s~ to reduce the mission timer by ~1~ seconds."
"IE_VEL_HLP_08": "A Member of your Organization has collected a checkpoint to reduce the mission timer by ~1~ seconds."
"IE_VEL_INT_S1": "Enter the Rocket Voltic"
"IE_VEL_INT_S2": "Stop the Rocket Voltic"
"IE_VEL_INT_T": "VELOCITY"
"IE_VEL_OBJ_1": "Enter the ~HUD_COLOUR_BLUE~Rocket Voltic.~s~"
"IE_VEL_OBJ_2": "Stay above ~1~km/h to avoid detonation."
"IE_VEL_OBJ_2b": "Stay above ~1~mph to avoid detonation."
"IE_VEL_OBJ_3": "Protect the ~HUD_COLOUR_BLUE~Rocket Voltic.~s~"
"IE_VEL_OBJ_4": "Stop the ~HUD_COLOUR_RED~Rocket Voltic~s~ and cause it to explode."
"IE_VEL_RCAR": "Rocket Voltic"
"IE_VEL_SPEED": "SPEED"
"IE_VEL_TCK_01": "You collected a time reduction checkpoint."
"IE_VEL_TCK_02": "~a~~s~ collected a time reduction checkpoint."
"IE_VEL_TIMEOUT": "~HUD_COLOUR_BLUE~Velocity~s~ is no longer available."
"IE_VERLIER_B": "the ~HUD_COLOUR_BLUE~Verlierer~s~"
"IE_VERLIER_Bb": "the ~HUD_COLOUR_BLUE~Verlierer."
"IE_VERLIER_R": "the ~HUD_COLOUR_RED~Verlierer~s~"
"IE_VERLIER_Rb": "the ~HUD_COLOUR_RED~Verlierer."
"IE_VERLIER_W": "the Verlierer"
"IE_VERLIER_Wb": "The Verlierer"
"IE_WARE_1": "Vehicle Warehouse"
"IE_WH_DESC_1": "If buying a red brick warehouse in a blue collar neighborhood and filling it with unregistered super cars doesn't count as gentrification, then nothing does. Throw in a flat white served in a chemistry beaker and consider this community regenerated."
"IE_WH_DESC_2": "Sure, this part of La Mesa won the LSPD's "Most Gang-Related Stabbings" award three years running. But the previous owner of this spacious depot had the largest collection of authentic Customs and Border Protection agency badges in the state, and his widow is throwing them in as a sweetener. You can't say fairer than that."
"IE_WH_DESC_3": "Does it qualify as a bonded warehouse if the government just doesn't know it exists? We think so, and we've got another warehouse full of lawyers who'll say the same. On the market for a limited time only."
"IE_WH_DESC_4": "In its glory days this was an FIB black site. In later years, a few reclaimed interrogation devices made it one of the premier S&M clubs in the state. Now, freshly bleached, it comes to the market as a largely disinfected warehouse that just about everyone wants to forget. Isn't it nice to work somewhere with a bit of history?"
"IE_WH_DESC_5": "Here at SecuroServ, we have a dream that one day everyone living in Murrieta Heights will be a billionaire crimelord with an enormous portfolio of nearly-new luxury cars. But we also know that every journey of a thousand miles begins with a single warehouse full of stolen goods. Step up, be the hope, pocket the change."
"IE_WH_DESC_6": "There's no more discreet place to locate a gigantic storage unit than in a neighborhood full of other gigantic storage units. And compared to them, whatever you're planning will almost look legal."
"IE_WH_DESC_7": "Who would locate an off-the-books vehicle depot in the middle of a suburban wasteland where the white picket fences got burned for fuel a decade ago? A visionary venture capitalist with an eye on privacy, that's who."
"IE_WH_DESC_8": "In a recent survey of warehouse owners in the port area of Los Santos, 94% self-identified as radical entrepreneurs while only 2% could spell the word 'tax'. Welcome home."
"IE_WH_DESC_9": "It's a sad day for democracy when political correctness, liberal media elites and nineteen counts of human trafficking conspire to bring down one of the oldest storage companies in the state. Lesson learned: don't deal in goods that can testify against you in court, and this place could serve you for decades to come."
"IE_WH_DESC_10": "If you want your business to inspire the masses, this is the location for you. Because when they're queuing for another cavity search at LSIA, the sight of you stepping off your private jet to take delivery of a million dollar hypercar will be just the motivation they need to get off their asses and start being incredibly rich."
"IE_WH_DS1": "Select your choice of wheel rims and colour then confirm when ready."
"IE_WH_DT1": "Change the wheel rims to complete the modifications."
"IE_WH_EXIT": "WAREHOUSE"
"IE_WH_EXITa": "Exit Warehouse"
"IE_WH_EXITb": "All Exit Warehouse"
"IE_WH_MSSN_BLCK": "Vehicle Warehouse is unavailable when on Steal Vehicle mission."
"IE_WH_TRADE": "You already own a Vehicle Warehouse, purchasing this one will trade in your old one. The trade will save you $~1~. Do you wish to continue with this purchase?"
"IE_WH_VEH_BLCK": "This vehicle cannot be stored here. This Warehouse is for Vehicle Cargo and Special Personal Vehicles only."
"IE_WHOUSE_BLIP0": "Owned Vehicle Warehouse"
"IE_WHOUSE_BLIP1": "Vehicle Warehouse"
"IE_WHOUSE_BLIP2": "~a~ Vehicle Warehouse"
"IE_WHS_HLP_SV1": "Your Vehicle Warehouse is unavailable when working as an Associate for a CEO. You can request your Special Vehicles via the Vehicles section of the Interaction Menu."
"IE_WHS_HLP_SV2": "Your Vehicle Warehouse is unavailable when being an MC President. You can request your Special Vehicles via the Vehicles section of the Interaction Menu."
"IE_WHS_HLP_SV3": "Your Vehicle Warehouse is unavailable when being a member of an MC. You can request your Special Vehicles via the Vehicles section of the Interaction Menu."
"IE_WHS_HLP_SV4": "Your Vehicle Warehouse is unavailable when working as a Bodyguard for a VIP. You can request your Special Vehicles via the Vehicles section of the Interaction Menu."
"IE_ZENTORNO_B": "the ~HUD_COLOUR_BLUE~Zentorno~s~"
"IE_ZENTORNO_Bb": "the ~HUD_COLOUR_BLUE~Zentorno."
"IE_ZENTORNO_R": "the ~HUD_COLOUR_RED~Zentorno~s~"
"IE_ZENTORNO_Rb": "the ~HUD_COLOUR_RED~Zentorno."
"IE_ZENTORNO_W": "the Zentorno"
"IE_ZENTORNO_Wb": "The Zentorno"
"IE_ZTYPE_B": "the ~HUD_COLOUR_BLUE~Z-Type~s~"
"IE_ZTYPE_Bb": "the ~HUD_COLOUR_BLUE~Z-Type."
"IE_ZTYPE_R": "the ~HUD_COLOUR_RED~Z-Type~s~"
"IE_ZTYPE_Rb": "the ~HUD_COLOUR_RED~Z-Type."
"IE_ZTYPE_W": "the Z-Type"
"IE_ZTYPE_Wb": "The Z-Type"
"IEAPPINPUTTRIG": "Press ~INPUT_FRONTEND_ACCEPT~ to access this laptop computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"IEAPPINPUTTRPC": "Press ~INPUT_FRONTEND_ACCEPT~ to access this laptop computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"IEC_ALPHA_1": "Brushed Black Steel"
"IEC_ALPHA_2": "Candy Red"
"IEC_ALPHA_3": "Schafter Purple"
"IEC_BANSHEE2_1": "Nautical Blue"
"IEC_BANSHEE2_2": "Black"
"IEC_BANSHEE2_3": "Bright Orange"
"IEC_BESTIAGTS_1": "Matte Dark Red"
"IEC_BESTIAGTS_2": "Matte Midnight Purple"
"IEC_BESTIAGTS_3": "Mariner Blue"
"IEC_BTYPE3_1": "Midnight Purple"
"IEC_BTYPE3_2": "Moss Brown"
"IEC_BTYPE3_3": "Matte Black"
"IEC_CHEETAH_1": "Dew Yellow"
"IEC_CHEETAH_2": "Spinnaker Purple"
"IEC_CHEETAH_3": "Ultra Blue"
"IEC_COQUETTE2_1": "Harbor Blue"
"IEC_COQUETTE2_2": "Gold"
"IEC_COQUETTE2_3": "Lime Green"
"IEC_COQUETTE3_1": "Bluish Silver"
"IEC_COQUETTE3_2": "Surf Blue"
"IEC_COQUETTE3_3": "Candy Red"
"IEC_ENTITYXF_1": "Candy Red"
"IEC_ENTITYXF_2": "Ultra Blue"
"IEC_ENTITYXF_3": "Matte Orange"
"IEC_FELTZER2_1": "Matte Blue"
"IEC_FELTZER2_2": "Lime Green"
"IEC_FELTZER2_3": "Ultra Blue"
"IEC_FELTZER3_1": "Moss Brown"
"IEC_FELTZER3_2": "Cabernet Red"
"IEC_FELTZER3_3": "Gasoline Green"
"IEC_FMJ_1": "Lime Green"
"IEC_FMJ_2": "Candy Red"
"IEC_FMJ_3": "Schafter Purple"
"IEC_JESTER_1": "Hot Pink"
"IEC_JESTER_2": "Olive Green"
"IEC_JESTER_3": "Matte Ice White"
"IEC_MAMBA_1": "Light Blue"
"IEC_MAMBA_2": "Black"
"IEC_MAMBA_3": "Sea Green"
"IEC_MASSACRO_1": "Gasoline Green"
"IEC_MASSACRO_2": "Race Yellow"
"IEC_MASSACRO_3": "Black Steel"
"IEC_NIGHTSHADE_1": "Carbon Black"
"IEC_NIGHTSHADE_2": "Saxon Blue"
"IEC_NIGHTSHADE_3": "Yellow"
"IEC_OMNIS_1": "Sunrise Orange"
"IEC_OMNIS_2": "Ice White"
"IEC_OMNIS_3": "Saxon Blue"
"IEC_OSIRIS_1": "Carbon Black"
"IEC_OSIRIS_2": "Matte Dark Red"
"IEC_OSIRIS_3": "Cream"
"IEC_PFISTER811_1": "Racing Green"
"IEC_PFISTER811_2": "Bright Purple"
"IEC_PFISTER811_3": "Matte Black"
"IEC_PROTOTIPO_1": "Midnight Purple & Candy Red"
"IEC_PROTOTIPO_2": "Ice White & Black"
"IEC_PROTOTIPO_3": "Ultra Blue & Ice White"
"IEC_REAPER_1": "Schafter Purple"
"IEC_REAPER_2": "Brushed Black Steel"
"IEC_REAPER_3": "Lime Green"
"IEC_SABREGT2_1": "Midnight Blue"
"IEC_SABREGT2_2": "Yellow"
"IEC_SABREGT2_3": "Matte Black"
"IEC_SEVEN70_1": "Matte Midnight Blue"
"IEC_SEVEN70_2": "Sea Green"
"IEC_SEVEN70_3": "Bright Purple"
"IEC_SHEAVA_1": "Formula Red"
"IEC_SHEAVA_2": "Blue"
"IEC_SHEAVA_3": "Pfister Pink"
"IEC_SULTANRS_1": "Ice White"
"IEC_SULTANRS_2": "Carbon Black"
"IEC_SULTANRS_3": "Matte Blue"
"IEC_T20_1": "Bleached Brown"
"IEC_T20_2": "Yellow"
"IEC_T20_3": "Torino Red"
"IEC_TAMPA_1": "Matte Black"
"IEC_TAMPA_2": "Torino Red"
"IEC_TAMPA_3": "Race Yellow"
"IEC_TROPOS_1": "Cabernet Red"
"IEC_TROPOS_2": "Sea Green"
"IEC_TROPOS_3": "Ice White"
"IEC_TURISMOR_1": "Bright Purple"
"IEC_TURISMOR_2": "Midnight Blue"
"IEC_TURISMOR_3": "Surf Blue"
"IEC_TYRUS_1": "Sunrise Orange"
"IEC_TYRUS_2": "Matte Black"
"IEC_TYRUS_3": "Shadow Silver"
"IEC_VERLIERER2_1": "Salmon Pink"
"IEC_VERLIERER2_2": "Sunrise Orange"
"IEC_VERLIERER2_3": "Cream"
"IEC_ZENTORNO_1": "Brushed Aluminum"
"IEC_ZENTORNO_2": "Cabernet Red"
"IEC_ZENTORNO_3": "Matte Midnight Purple"
"IEC_ZTYPE_1": "Brushed Gold"
"IEC_ZTYPE_2": "Diamond Blue"
"IEC_ZTYPE_3": "Chrome"
"IESTEALVEHHUD": "Target Vehicle"
"IEWH_INT_PURCHF": "You already own this interior."
"IEWH_PURCHF_NM": "You do not have enough money to purchase this interior."
"IEWH_SEL_INTD": "Select an interior to purchase."
"IEWH_SEL_INTT": "SELECT INTERIOR"
"IEWHINT_PURCH": "RENOVATE VEHICLE WAREHOUSE"
"IEWHINT_PURCHD": "Renovation completed."
"IEWHINT_PURCHQ": "Are you sure you'd like to purchase this interior?"
"IEWHOUSE_PURCH": "PURCHASE VEHICLE WAREHOUSE"
"IEWHOUSE_PURCHD": "You have purchased this Vehicle Warehouse."
"IEWHOUSE_PURCHQ": "Are you sure you'd like to purchase this Vehicle Warehouse?"
"IEWHS_ENTR_ALL": "Enter with nearby associates"
"IEWHS_ENTR_ALONE": "Enter alone"
"IMAGIN": "Imagination Ct"
"IMP_DM_DRAW": "Draw"
"IMP_JUG_FULL": "You can't join this team as there is already a Juggernaut."
"IMP_TAR_POINT": "~1~ Points"
"IMP_V_1": "Space Docker"
"IMP_V_1m": "Space Docker"
"IMP_V_2": "Go Go Monkey Blista"
"IMP_V_2m": "Go Go Monkey Blista"
"IMP_V_3": "Duke O'Death"
"IMP_V_3m": "Duke O'Death"
"IMPA_REM2F_1": "NULL"
"IMPA_REM2F_1A": "NULL"
"IMPA_REM2F_2A": "NULL"
"IMPA_REM2F_3": "NULL"
"IMPA_REM2F_3A": "NULL"
"IMPA_REM2F_4A": "NULL"
"IMPA_REM2F_5": "NULL"
"IMPA_REM2F_5A": "NULL"
"IMPA_REM2FIF": "NULL"
"IMPA_REM2FLF": "NULL"
"IMPA_REM2FSL": "NULL"
"IMPEX_BLIP_FM": "Simeon"
"IMPEX_CAR_0": "an Ubermacht Sentinel XS"
"IMPEX_CAR_0B": "Ubermacht Sentinel XS"
"IMPEX_CAR_2": "a Benefactor Serrano"
"IMPEX_CAR_2B": "Benefactor Serrano"
"IMPEX_CAR_3": "a Vapid Dominator"
"IMPEX_CAR_3B": "Vapid Dominator"
"IMPEX_CAR_4": "a Benefactor Schafter"
"IMPEX_CAR_4B": "Benefactor Schafter"
"IMPEX_CAR_5": "a Cheval Surge"
"IMPEX_CAR_5B": "Cheval Surge"
"IMPEX_CAR_6": "an Ocelot Jackal"
"IMPEX_CAR_6B": "Ocelot Jackal"
"IMPEX_CAR_8": "an Obey Tailgater"
"IMPEX_CAR_8B": "Obey Tailgater"
"IMPEX_CAR_9": "a Dundreary Landstalker"
"IMPEX_CAR_9B": "Dundreary Landstalker"
"IMPEX_CAR_10": "a Maibatsu Penumbra"
"IMPEX_CAR_10B": "Maibatsu Penumbra"
"IMPEX_CAR_11": "an Ocelot F620"
"IMPEX_CAR_11B": "Ocelot F620"
"IMPEX_CAR_12": "a Fathom FQ 2"
"IMPEX_CAR_12B": "Fathom FQ 2"
"IMPEX_CAR_13": "a Mammoth Patriot"
"IMPEX_CAR_13B": "Mammoth Patriot"
"IMPEX_CAR_14": "an Emperor Habanero"
"IMPEX_CAR_14B": "Emperor Habanero"
"IMPEX_CAR_15": "a Bollokan Prairie"
"IMPEX_CAR_15B": "Bollokan Prairie"
"IMPEX_CAR_16": "a Schyster Fusilade"
"IMPEX_CAR_16B": "Schyster Fusilade"
"IMPEX_CAR_17": "a Karin BeeJay XL"
"IMPEX_CAR_17B": "Karin BeeJay XL"
"IMPEX_CAR_19": "an Albany Buccaneer"
"IMPEX_CAR_19B": "Albany Buccaneer"
"IMPEX_CAR_20": "a Western Daemon"
"IMPEX_CAR_20B": "Western Daemon"
"IMPEX_CAR_21": "a Western Bagger"
"IMPEX_CAR_21B": "Western Bagger"
"IMPEX_CAR_22": "a Bravado Gresley"
"IMPEX_CAR_22B": "Bravado Gresley"
"IMPEX_CASH_FM": "Simeon wants this vehicle but you don't have enough cash for a respray."
"IMPEX_DELIVER_FM": "This vehicle is ready for Simeon. Deliver it to ~BLIP_SIMEON_FAMILY~ for cash."
"IMPEX_FSPRAY_FM": "This vehicle is wanted by Simeon. Get it resprayed ~BLIP_CAR_MOD_SHOP~ and deliver it to him at the docks for cash."
"IMPEX_HELP_LNCH": "Check your phone for details of vehicles required at the Import/Export Garage."
"IMPEX_HIPB_INT": "Simeon wants a specific vehicle ~HUD_COLOUR_GREEN~~BLIP_GANG_BIKE~ ~s~delivered. Get it resprayed ~BLIP_CAR_MOD_SHOP~ and deliver it to him at the docks for cash."
"IMPEX_HIPR_BLP": "High Priority Vehicle"
"IMPEX_HIPR_DAM": "This vehicle is no longer required by Simeon as it's too damaged."
"IMPEX_HIPR_INT": "Simeon wants a specific vehicle ~HUD_COLOUR_GREEN~~BLIP_GANG_VEHICLE~ ~s~delivered. Get it resprayed ~BLIP_CAR_MOD_SHOP~ and deliver it to him at the docks for cash."
"IMPEX_HIPR_NOL": "The vehicle requested by Simeon is no longer required."
"IMPEX_HIPR_WRK": "The vehicle requested by Simeon was wrecked."
"IMPEX_NO_MORE": "~s~Simeon doesn't need this vehicle anymore."
"IMPEX_NOT_CREW": "Simeon doesn't want vehicles with Crew emblems applied."
"IMPEX_NOT_NEED": "~s~Simeon doesn't need this vehicle."
"IMPEX_NOT_PVEH": "~s~Simeon doesn't want Personal Vehicles."
"IMPEX_PASS": "Cash for vehicle $~1~."
"IMPEX_RIG_FM": "Simeon doesn't want this vehicle anymore as it's rigged with explosives."
"IMPEX_TICK_1": "~a~ ~s~has delivered ~a~ to ~a~."
"IMPEX_TICK_2": "~a~~s~ and ~a~~s~ have delivered ~a~ to ~a~."
"IMPEX_TICK_3": "~a~~s~, ~a~~s~ and ~a~~s~ have delivered ~a~ to ~a~."
"IMPEX_TICK_4": "~a~~s~, ~a~~s~, ~a~~s~ and ~a~~s~ have delivered ~a~ to ~a~."
"IMPEX_TICK_DHPV": "~a~ ~s~has taken the high priority Import/Export vehicle."
"IMPEX_WANTED_FM": "Simeon wants this vehicle but he will not accept delivery if you have a Wanted Level."
"IMPEX_WANTED_P": "Simeon wants this vehicle but he will not accept delivery while you are with a prostitute."
"IMPEXP_SELFDES": "The SecuroServ modified vehicle will now self-destruct. Please stand clear."
"IMPONTE": "Imponte"
"IMPOUND_BLIPNAME": "Vehicle Impound"
"IMPOUND_CNF": "Are you sure you want to retrieve this vehicle?"
"IMPOUND_COST": "$~1~"
"IMPOUND_HELPF": "Franklin's ~a~ has been impounded. Vehicles can be recovered at ~BLIP_GANG_VEHICLE~ for a small fee."
"IMPOUND_HELPM": "Michael's ~a~ has been impounded. Vehicles can be recovered at ~BLIP_GANG_VEHICLE~ for a small fee."
"IMPOUND_HELPT": "Trevor's ~a~ has been impounded. Vehicles can be recovered at ~BLIP_GANG_VEHICLE~ for a small fee."
"IMPOUND_TITLE": "SELECT VEHICLE"
"IMPOUND_TRIG1": "Press ~a~ to retrieve an impounded vehicle for $250."
"IMPOUND_TRIG2": "Press ~a~ to retrieve an impounded vehicle."
"IN_POS_1_1": "NULL"
"INESE": "Ineseno Road"
"INFERNUS": "Infernus"
"INFERNUS2": "Infernus Classic"
"INGOT": "Ingot"
"INHALE_NEW": "NULL"
"INNNOC": "Innocence Blvd"
"INNOVATION": "Innovation"
"INPUT_ACCURATE_AIM": "Accurate Aim"
"INPUT_AIM": "Aim Weapon / Lock-on"
"INPUT_ANSWER_PHONE_DISPLAYONLY": "Answer Phone"
"INPUT_ARREST": "Arrest"
"INPUT_ATTACK": "Fire Weapon"
"INPUT_CELLPHONE_CAMERA_DOF": "Adjust Depth of Field (Camera)"
"INPUT_CELLPHONE_CAMERA_GRID": "Toggle Grid (Camera)"
"INPUT_CELLPHONE_CAMERA_SELFIE": "Change Mode (Camera)"
"INPUT_CELLPHONE_CANCEL": "Phone Cancel"
"INPUT_CELLPHONE_DOWN": "Phone Down"
"INPUT_CELLPHONE_EXTRA_OPTION": "Phone Special Option"
"INPUT_CELLPHONE_LEFT": "Phone Left"
"INPUT_CELLPHONE_OPTION": "Phone Option"
"INPUT_CELLPHONE_RIGHT": "Phone Right"
"INPUT_CELLPHONE_SCROLL_BACKWARD": "Phone Scroll Back"
"INPUT_CELLPHONE_SCROLL_FORWARD": "Phone Scroll Forward"
"INPUT_CELLPHONE_SELECT": "Phone Select"
"INPUT_CELLPHONE_UP": "Phone Up"
"INPUT_CHANGE_CAMERA_DISPLAYONLY": "Switch Camera"
"INPUT_CHARACTER_WHEEL": "Character Selector"
"INPUT_CINEMATIC_SLOWMO": "Cinematic Slowmo"
"INPUT_CLIMB_DISPLAYONLY": "Climb"
"INPUT_CONTEXT": "Context Action"
"INPUT_COVER": "Take Cover"
"INPUT_CREATOR_ADJUST_DISPLAYONLY": "Adjust Menu Selection"
"INPUT_CREATOR_BROWSE_DISPLAYONLY": "Browse Menu"
"INPUT_CREATOR_CAMERA_DISPLAYONLY": "Adjust Camera"
"INPUT_CREATOR_CANCEL_DISPLAYONLY": "Cancel"
"INPUT_CREATOR_DELETE_DISPLAYONLY": "Delete"
"INPUT_CREATOR_MOVE_CAMERA_DISPLAYONLY": "Move Camera"
"INPUT_CREATOR_PLACE_DISPLAYONLY": "Place"
"INPUT_CREATOR_ROTATE_LEFT_DISPLAYONLY": "Rotate Left"
"INPUT_CREATOR_ROTATE_RIGHT_DISPLAYONLY": "Rotate Right"
"INPUT_CREATOR_SELECT_DISPLAYONLY": "Select"
"INPUT_CREATOR_ZOOM_IN_DISPLAYONLY": "Zoom In"
"INPUT_CREATOR_ZOOM_OUT_DISPLAYONLY": "Zoom Out"
"INPUT_DETONATE": "Throw Grenade / Detonate Sticky Bombs"
"INPUT_DISPENSE_AMMO_DISPLAYONLY": "Dispense Ammo"
"INPUT_DROP_AMMO": "Drop Ammunition"
"INPUT_DROP_WEAPON": "Drop Weapon"
"INPUT_DUCK": "Stealth Mode"
"INPUT_ENTER": "Enter Vehicle"
"INPUT_ENTER_CHEAT_CODE": "Enter Cheat Code"
"INPUT_FRONTEND_ACCEPT": "Accept"
"INPUT_FRONTEND_AXIS_X": "Menu Up / Down"
"INPUT_FRONTEND_AXIS_Y": "Menu Left / Right"
"INPUT_FRONTEND_CANCEL": "Cancel"
"INPUT_FRONTEND_DOWN": "Menu Down"
"INPUT_FRONTEND_LB": "Menu Tab Left"
"INPUT_FRONTEND_LEFT": "Menu Left"
"INPUT_FRONTEND_LS": "Menu Navigation"
"INPUT_FRONTEND_LT": "Zoom Map Out"
"INPUT_FRONTEND_PAUSE": "Pause"
"INPUT_FRONTEND_RB": "Menu Tab Right"
"INPUT_FRONTEND_RDOWN": "Menu Navigation"
"INPUT_FRONTEND_RIGHT": "Menu Right"
"INPUT_FRONTEND_RIGHT_AXIS_X": "FRONTEND RIGHT AXIS X - *NO STANDARD USEAGE*"
"INPUT_FRONTEND_RIGHT_AXIS_Y": "FRONTEND RIGHT AXIS Y - *NO STANDARD USEAGE*"
"INPUT_FRONTEND_RLEFT": "Menu Navigation"
"INPUT_FRONTEND_RRIGHT": "Menu Navigation"
"INPUT_FRONTEND_RS": "Menu Navigation"
"INPUT_FRONTEND_RT": "Zoom Map In"
"INPUT_FRONTEND_RUP": "Menu Navigation"
"INPUT_FRONTEND_SELECT": "Select"
"INPUT_FRONTEND_UP": "Menu Up"
"INPUT_FRONTEND_X": "Menu Navigation"
"INPUT_FRONTEND_Y": "Menu Navigation"
"INPUT_HANGUP_PHONE_DISPLAYONLY": "Hang Up Phone"
"INPUT_HUD_SPECIAL": "Radar Zoom / Multiplayer Information"
"INPUT_INTERACTION_MENU": "Interaction Menu"
"INPUT_JUMP": "Jump"
"INPUT_LOCKON_DISPLAYONLY": "Target Lock On"
"INPUT_LOOK_BEHIND": "Look Behind (On Foot)"
"INPUT_LOOK_DOWN_ONLY": "Look Down"
"INPUT_LOOK_LEFT_ONLY": "Look Left"
"INPUT_LOOK_RIGHT_ONLY": "Look Right"
"INPUT_LOOK_UP_ONLY": "Look Up"
"INPUT_MAP": "Map"
"INPUT_MELEE_ATTACK_HEAVY": "Heavy Melee Attack"
"INPUT_MELEE_ATTACK_LIGHT": "Light Melee Attack"
"INPUT_MELEE_BLOCK": "Melee Dodge"
"INPUT_MOVE_DOWN_ONLY": "Move Back"
"INPUT_MOVE_LEFT_ONLY": "Move Left"
"INPUT_MOVE_LR": "Move Left / Right"
"INPUT_MOVE_RIGHT_ONLY": "Move Right"
"INPUT_MOVE_UD": "Move Forward / Back"
"INPUT_MOVE_UP_ONLY": "Move Forward"
"INPUT_MP_TEXT_CHAT_ALL": "Text Chat Everyone"
"INPUT_MP_TEXT_CHAT_CREW": "Text Chat Crew"
"INPUT_MP_TEXT_CHAT_FRIENDS": "Text Chat Friends"
"INPUT_MP_TEXT_CHAT_TEAM": "Text Chat Team"
"INPUT_MULTIPLAYER_INFO": "Multiplayer Information"
"INPUT_NEXT_CAMERA": "Cycle Camera"
"INPUT_NO_FUNCTION_DISPLAYONLY": "No Function"
"INPUT_PARACHUTE_BRAKE_LEFT": "Parachute Brake Left"
"INPUT_PARACHUTE_BRAKE_RIGHT": "Parachute Brake Right"
"INPUT_PARACHUTE_DEPLOY": "Parachute Deploy"
"INPUT_PARACHUTE_DETACH": "Parachute Detach"
"INPUT_PARACHUTE_PITCH_DOWN_ONLY": "Parachute Pitch Back"
"INPUT_PARACHUTE_PITCH_UD": "Parachute Pitch Forward / Back"
"INPUT_PARACHUTE_PITCH_UP_ONLY": "Parachute Pitch Forward"
"INPUT_PARACHUTE_SMOKE": "Parachute Smoke"
"INPUT_PARACHUTE_TURN_LEFT_ONLY": "Parachute Turn Left"
"INPUT_PARACHUTE_TURN_LR": "Parachute Turn Left / Right"
"INPUT_PARACHUTE_TURN_RIGHT_ONLY": "Parachute Turn Right"
"INPUT_PAUSE": "Pause Menu"
"INPUT_PHONE": "Use Phone"
"INPUT_PICKUP": "Pickup Item"
"INPUT_RELOAD": "Reload"
"INPUT_SAVE_REPLAY_CLIP": "Cancel Recording"
"INPUT_SELECT_CHARACTER_FRANKLIN": "Switch to Franklin"
"INPUT_SELECT_CHARACTER_MICHAEL": "Switch to Michael"
"INPUT_SELECT_CHARACTER_MULTIPLAYER": "Switch to GTA Online"
"INPUT_SELECT_CHARACTER_TREVOR": "Switch to Trevor"
"INPUT_SELECT_NEXT_WEAPON": "Next Weapon"
"INPUT_SELECT_PREV_WEAPON": "Previous Weapon"
"INPUT_SELECT_WEAPON": "Weapon Wheel"
"INPUT_SELECT_WEAPON_AUTO_RIFLE": "Select Assault Rifle"
"INPUT_SELECT_WEAPON_HANDGUN": "Select Pistol"
"INPUT_SELECT_WEAPON_HEAVY": "Select Heavy Weapon"
"INPUT_SELECT_WEAPON_MELEE": "Select Melee"
"INPUT_SELECT_WEAPON_SHOTGUN": "Select Shotgun"
"INPUT_SELECT_WEAPON_SMG": "Select SMG"
"INPUT_SELECT_WEAPON_SNIPER": "Select Sniper Rifle"
"INPUT_SELECT_WEAPON_SPECIAL": "Select Special Weapon"
"INPUT_SELECT_WEAPON_UNARMED": "Select Unarmed"
"INPUT_SKIP_CUTSCENE": "Skip Cutscene"
"INPUT_SKIP_PHONE_CONV_DISPLAYONLY": "Skip Phone Conversation"
"INPUT_SNIPER_ZOOM": "Sniper / Camera Zoom"
"INPUT_SNIPER_ZOOM_IN_ONLY": "Sniper / Camera Zoom In"
"INPUT_SNIPER_ZOOM_OUT_ONLY": "Sniper / Camera Zoom Out"
"INPUT_SPECIAL_ABILITY": "Character Special Ability"
"INPUT_SPECIAL_ABILITY_PC": "Toggle Special Ability"
"INPUT_SPECIAL_ABILITY_SECONDARY": "Point At"
"INPUT_SPRINT": "Sprint"
"INPUT_TALK": "Talk"
"INPUT_VEH_ACCELERATE": "Accelerate"
"INPUT_VEH_AIM": "Aim Drive-by Weapon"
"INPUT_VEH_ATTACK": "Fire Drive-by Weapon"
"INPUT_VEH_ATTACK2": "Fire Secondary Vehicle Weapon"
"INPUT_VEH_BRAKE": "Brake"
"INPUT_VEH_CIN_CAM": "Cinematic Camera"
"INPUT_VEH_CINEMATIC_LR": "Cinematic Camera Left / Right"
"INPUT_VEH_CINEMATIC_UD": "Cinematic Camera Up / Down"
"INPUT_VEH_DUCK": "Duck"
"INPUT_VEH_EXIT": "Exit Vehicle"
"INPUT_VEH_FLY_ATTACK": "Aircraft Fire"
"INPUT_VEH_FLY_HELI_ASCEND_DISPLAYONLY": "Helicopter Ascend"
"INPUT_VEH_FLY_HELI_DESCEND_DISPLAYONLY": "Helicopter Descend"
"INPUT_VEH_FLY_PITCH_DOWN_ONLY": "Aircraft Pitch Back"
"INPUT_VEH_FLY_PITCH_ROLL_DISPLAYONLY": "Pitch and Roll"
"INPUT_VEH_FLY_PITCH_UD": "Aircraft Pitch Up / Down"
"INPUT_VEH_FLY_PITCH_UP_ONLY": "Aircraft Pitch Forward"
"INPUT_VEH_FLY_ROLL_LEFT_ONLY": "Aircraft Roll Left"
"INPUT_VEH_FLY_ROLL_LR": "Aircraft Roll Left / Right"
"INPUT_VEH_FLY_ROLL_RIGHT_ONLY": "Aircraft Roll Right"
"INPUT_VEH_FLY_SELECT_NEXT_WEAPON": "Aircraft Next Weapon"
"INPUT_VEH_FLY_SELECT_PREV_WEAPON": "Aircraft Previous Weapon"
"INPUT_VEH_FLY_SELECT_TARGET_LEFT": "Aircraft Target Left"
"INPUT_VEH_FLY_SELECT_TARGET_RIGHT": "Aircraft Target Right"
"INPUT_VEH_FLY_THROTTLE_DOWN": "Aircraft Throttle Down"
"INPUT_VEH_FLY_THROTTLE_UP": "Aircraft Throttle Up"
"INPUT_VEH_FLY_UNDERCARRIAGE": "Toggle Landing Gear"
"INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE": "Vulkan Hover Mode"
"INPUT_VEH_FLY_YAW_LEFT": "Aircraft Yaw Left"
"INPUT_VEH_FLY_YAW_RIGHT": "Aircraft Yaw Right"
"INPUT_VEH_FOCUS_CAMERA_DISPLAYONLY": "Focus Camera"
"INPUT_VEH_GRAPPLING_HOOK": "Aircraft Grappling Hook / VTOL Mode"
"INPUT_VEH_GUN_LR": "Vehicle Gun Left / Right"
"INPUT_VEH_GUN_UD": "Vehicle Gun Up / Down"
"INPUT_VEH_HANDBRAKE": "Handbrake"
"INPUT_VEH_HEADLIGHT": "Headlights"
"INPUT_VEH_HORN": "Horn"
"INPUT_VEH_HOTWIRE_LEFT": "Hotwire Left"
"INPUT_VEH_HOTWIRE_RIGHT": "Hotwire Right"
"INPUT_VEH_LOOK_BEHIND": "Look Behind (In Vehicle)"
"INPUT_VEH_MOVE_DOWN_ONLY": "Lean / Tilt Backward"
"INPUT_VEH_MOVE_LEFT_ONLY": "Steer Left"
"INPUT_VEH_MOVE_LR": "Steer Left / Right"
"INPUT_VEH_MOVE_RIGHT_ONLY": "Steer Right"
"INPUT_VEH_MOVE_UD": "Bike Lean Forward / Back"
"INPUT_VEH_MOVE_UP_ONLY": "Lean / Tilt Forward"
"INPUT_VEH_NEXT_RADIO": "Next Radio Station"
"INPUT_VEH_PASSENGER_AIM": "Vehicle Passenger Aim"
"INPUT_VEH_PASSENGER_ATTACK": "Vehicle Passenger Attack"
"INPUT_VEH_PREV_RADIO": "Previous Radio Station"
"INPUT_VEH_PUSHBIKE_FRONT_BRAKE": "Bicycle Front Brake"
"INPUT_VEH_PUSHBIKE_SPRINT": "Bicycle Sprint"
"INPUT_VEH_RADIO_WHEEL": "Radio Wheel"
"INPUT_VEH_REVERSE_DISPLAYONLY": "Reverse"
"INPUT_VEH_ROOF": "Toggle Vehicle Convertible Roof"
"INPUT_VEH_SELECT_NEXT_WEAPON": "Next Vehicle Weapon"
"INPUT_VEH_SELECT_PREV_WEAPON": "Previous Vehicle Weapon"
"INPUT_VEH_SPECIAL": "Vehicle Special"
"INPUT_VEH_SPECIAL_ABILITY_FRANKLIN": "Franklin's Special Ability"
"INPUT_VEH_STUNT_UD": "Stunt Up / Down"
"INPUT_VEH_SUB_ASCEND": "Sub Ascend"
"INPUT_VEH_SUB_DESCEND": "Sub Descend"
"INPUT_VEH_SUB_PITCH_DOWN_ONLY": "Sub Pitch Back"
"INPUT_VEH_SUB_PITCH_UD": "Sub Pitch Up / Down"
"INPUT_VEH_SUB_PITCH_UP_ONLY": "Sub Pitch Forward"
"INPUT_VEH_SUB_THROTTLE_DOWN": "Sub Throttle Down"
"INPUT_VEH_SUB_THROTTLE_UP": "Sub Throttle Up"
"INPUT_VEH_SUB_TURN_HARD_LEFT": "Sub Hard Turn Left"
"INPUT_VEH_SUB_TURN_HARD_RIGHT": "Sub Hard Turn Right"
"INPUT_VEH_SUB_TURN_LEFT_ONLY": "Sub Turn Left"
"INPUT_VEH_SUB_TURN_LR": "Sub Turn Left / Right"
"INPUT_VEH_SUB_TURN_RIGHT_ONLY": "Sub Turn Right"
"INPUT_WEAPON_SPECIAL_TWO": "Toggle Weapon Accessory"
"INPUT_WEAPON_WHEEL_NEXT": "Next Weapon in Slot"
"INPUT_WEAPON_WHEEL_PREV": "Previous Weapon in Slot"
"INPUT_ZOOM_AIM_DISPLAYONLY": "Zoom Aim"
"INPUTGROUP_FRONTEND_DPAD_ALL": "Menu Navigate"
"INPUTGROUP_FRONTEND_LSTICK_ALL": "Menu Navigate"
"INPUTGROUP_LOOK": "Look"
"INPUTGROUP_MOVE": "Move"
"INST_AIM": "NULL"
"INST_CLUB": "NULL"
"INST_PREVIEW_S": "NULL"
"INST_PREVIEW_SH": "NULL"
"INST_PUTT": "NULL"
"INST_QUIT": "NULL"
"INST_RESET_AIM": "NULL"
"INST_SCORECARD": "NULL"
"INST_SHOT": "NULL"
"INST_SKIP_S": "NULL"
"INST_SKIP_T": "NULL"
"INST_SWING": "NULL"
"INST_VIEW": "NULL"
"INSTALL_COMP": "Install Complete"
"INSTALL_SCREEN_CLOUD": "Waiting for cloud"
"INSTALL_SCREEN_DOWNLOAD": "Downloading"
"INSTALL_SCREEN_INIT": "Initializing download"
"INSTALL_SCREEN_INSTALLING": "Installing"
"INSTR_SKIP_AI": "NULL"
"INSTR_SPIN": "NULL"
"INSURGENT": "Insurgent Pick-Up"
"INSURGENT2": "Insurgent"
"INSURGENT3": "Insurgent Pick-Up Custom"
"INSURGTECHMODHELP1": "This vehicle can be upgraded in the Mobile Operations Center or Avenger Vehicle Workshop. Purchase a Mobile Operations Center and Avenger at warstock-cache-and-carry.com."
"INSURGTECHMODHELP2": "This vehicle can be upgraded in the Vehicle Workshop of the Avenger and the Mobile Operations Center. The Vehicle Workshop can be added to these vehicles at warstock-cache-and-carry.com."
"INSURGTECHMODHELP3": "This vehicle can be upgraded in the Mobile Operations Center or Avenger Vehicle Workshop. Drive this vehicle into the Mobile Operations Center or Avenger to upgrade and gain access to new unique modifications and liveries."
"INT_LEAVE": "NULL"
"INT_THREAT": "NULL"
"INTEG": "Integrity Way"
"INTRUDER": "Intruder"
"INV_RESTRICT": "You have received an Invite to User Generated Content which is currently restricted by your control settings."
"INV_RESTRICT_SP": "You have received an Invite to content which is currently restricted by your control settings."
"INV_VEH_GAR0": "You cannot enter the Garage with non-player characters."
"INV_VEH_GAR0_CH": "You cannot enter the Clubhouse with non-player characters."
"INVEN": "Invention Ct"
"INVERTO": "Invetero"
"INVITE_MSG": "You have been invited to join a GTA Online session. Would you like to accept?"
"INVITE_SUBJECT": "GTA Online"
"INVITE_TIMEOUT": "Invite acceptance failed."
"ISITALRDOW": "You have already unlocked this item."
"ISITSAVTRB": "Sorry, you may not purchase an item at this time. Please try again later."
"ISSI2": "Issi"
"ITALIGTB": "Itali GTB"
"ITALIGTB2": "Itali GTB Custom"
"ITBEG": "In the beginning"
"ITEM_AMMO": "Toggle"
"ITEM_B_HILI": "NULL"
"ITEM_B_OPACITY": "NULL"
"ITEM_BACK": "Back"
"ITEM_BUY": "Buy"
"ITEM_COST": "$~1~"
"ITEM_DEL": "Delete"
"ITEM_DELORD": "Cancel Order"
"ITEM_EXIT": "Exit"
"ITEM_FREE": "FREE"
"ITEM_INSPECT": "Inspect"
"ITEM_MOV_CAM": "Move Camera"
"ITEM_MOVE": "Navigate"
"ITEM_NEW_OUT": "New Outfit"
"ITEM_NO": "Back"
"ITEM_PSSTORE": "PlayStation®Store"
"ITEM_REM": "Remove"
"ITEM_REN": "Rename"
"ITEM_REPAIR": "REPAIRED"
"ITEM_SAVE": "Save"
"ITEM_SAVED": "Edit Saved Outfits"
"ITEM_SCROLL": "Scroll"
"ITEM_SELECT": "Select"
"ITEM_STORE": "Store"
"ITEM_T_COL": "NULL"
"ITEM_T_HCOL": "NULL"
"ITEM_VIEW_COMP": "Upgrade"
"ITEM_X_HILI": "NULL"
"ITEM_X_TINT": "NULL"
"ITEM_YES": "Confirm"
"ITEM_ZOOM": "Zoom"
"JACKAL": "Jackal"
"JACKSHP": "Jacksheepe"
"JAIL": "Bolingbroke Penitentiary"
"JATO_HELP": "When grounded and VTOL is not engaged, press ~INPUT_VEH_FLY_BOOST~ to trigger the JATO thrust. Land the plane to recharge the JATO thrust for repeated use."
"JB700": "JB 700"
"JBIB_P0_02_0": "Ash T-Shirt"
"JBIB_P0_02_1": "White T-Shirt"
"JBIB_P0_02_2": "Gray T-Shirt"
"JBIB_P0_02_3": "Charcoal T-Shirt"
"JBIB_P0_02_4": "Green T-Shirt"
"JBIB_P0_02_5": "Blue T-Shirt"
"JBIB_P0_03_0": "Charcoal Henley"
"JBIB_P0_03_1": "Gray Henley"
"JBIB_P0_03_2": "Black Henley"
"JBIB_P0_03_3": "Beige Henley"
"JBIB_P0_03_4": "Brown Henley"
"JBIB_P0_03_5": "Navy Henley"
"JBIB_P0_03_6": "Navy Striped Henley"
"JBIB_P0_03_7": "Gray Striped Henley"
"JBIB_P0_03_8": "Gray Wool Henley"
"JBIB_P0_03_9": "Charcoal Striped Henley"
"JBIB_P0_04_0": "Charcoal V Neck"
"JBIB_P0_04_1": "Beige V Neck"
"JBIB_P0_04_2": "Black V Neck"
"JBIB_P0_04_3": "Olive V Neck"
"JBIB_P0_04_4": "Gray V Neck"
"JBIB_P0_04_5": "Brown V Neck"
"JBIB_P0_04_6": "Black Striped V Neck"
"JBIB_P0_04_7": "Gray Diamond V Neck"
"JBIB_P0_04_8": "Brown Striped V Neck"
"JBIB_P0_04_9": "Silver Diamond V Neck"
"JBIB_P0_05_0": "Black Vest, White Shirt"
"JBIB_P0_05_1": "Black Vest, Black Shirt"
"JBIB_P0_05_2": "Black Vest, Gray Shirt"
"JBIB_P0_05_3": "Black Vest, Blue Shirt"
"JBIB_P0_05_4": "Black Vest, Pink Shirt"
"JBIB_P0_05_5": "Ash Vest, White Shirt"
"JBIB_P0_05_6": "Ash Vest, Black Shirt"
"JBIB_P0_05_7": "Ash Vest, Gray Shirt"
"JBIB_P0_05_8": "Ash Vest, Blue Shirt"
"JBIB_P0_05_9": "Ash Vest, Pink Shirt"
"JBIB_P0_05_10": "Blue Vest, White Shirt"
"JBIB_P0_05_11": "Blue Vest, Black Shirt"
"JBIB_P0_05_12": "Blue Vest, Gray Shirt"
"JBIB_P0_05_13": "Blue Vest, Blue Shirt"
"JBIB_P0_05_14": "Blue Vest, Pink Shirt"
"JBIB_P0_05_15": "Stone Vest, White Shirt"
"JBIB_P0_06_0": "Bare Chest"
"JBIB_P1_3_0": "Silver Plaid Vest"
"JBIB_P1_3_1": "Ash Vest"
"JBIB_P1_3_2": "Navy Vest"
"JBIB_P1_3_3": "Colorful Plaid Vest"
"JBIB_P1_3_4": "Beige Vest"
"JBIB_P1_3_5": "Black Vest"
"JBIB_P1_3_6": "Gray Plaid Vest"
"JBIB_P1_3_7": "Jade Plaid Vest"
"JBIB_P1_3_8": "Beige Plaid Vest"
"JBIB_P1_3_9": "Brown Plaid Vest"
"JBIB_P1_3_10": "Brown Vest"
"JBIB_P1_3_11": "White Plaid Vest"
"JBIB_P1_3_12": "Pearl Plaid Vest"
"JBIB_P1_3_13": "Warm Gray Vest"
"JBIB_P1_3_14": "Topaz Vest"
"JBIB_P1_3_15": "Plum Vest"
"JBIB_P1_5_0": "White Shirt"
"JBIB_P1_6_0": "White Shirt"
"JBIB_P1_6_1": "Two-Tone Shirt"
"JBIB_P1_7_0": "Charcoal Hoodie"
"JBIB_P1_8_0": "White T-Shirt"
"JBIB_P1_9_0": "Blue Shirt"
"JBIB_P1_10_0": "White T-Shirt"
"JBIB_P1_10_1": "Crevis T-Shirt"
"JBIB_P1_10_2": "Yeti T-Shirt"
"JBIB_P1_10_3": "Sweatbox T-Shirt"
"JBIB_P1_10_4": "Trey Baker T-Shirt"
"JBIB_P1_10_5": "Black T-Shirt"
"JBIB_P1_10_6": "Fruntalot T-Shirt"
"JBIB_P1_10_7": "Kingz of Los Santos T-Shirt"
"JBIB_P1_10_8": "Ten Off The Chain T-Shirt"
"JBIB_P1_10_9": "Gray T-Shirt"
"JBIB_P1_10_10": "Green T-Shirt"
"JBIB_P1_10_11": "Camo T-Shirt"
"JBIB_P1_10_12": "Yeti Rainbow T-Shirt"
"JBIB_P1_10_13": "Feud Banded T-Shirt"
"JBIB_P1_10_14": "Yogarishima T-Shirt"
"JBIB_P1_10_15": "Feud Gray T-Shirt"
"JBOX_CANC_PUR": "Go back to playlist selection."
"JBOX_CHARGE": "$1"
"JBOX_CONF_OFF": "Would you like to turn off the jukebox?"
"JBOX_CONF_ON": "Would you like to turn the jukebox on and start the playlist for $1?"
"JBOX_CONF_PUR": "Start your selected playlist."
"JBOX_CONF_T": "CONFIRM SELECTION"
"JBOX_INTERACT": "Press ~INPUT_CONTEXT~ to use the jukebox."
"JBOX_M_OFF": "Turn Off"
"JBOX_MENU_0": "Yes"
"JBOX_MENU_1": "No"
"JBOX_MENU_T": "JUKEBOX"
"JBOX_NO_MONEY": "You need $1 in cash to use the jukebox."
"JBOX_PLIST_PLY": "Currently playing."
"JBOX_TOFF": "Turn the jukebox off."
"JBOX_TOFF_NM": "You need $1 in cash to use the jukebox."
"JCHMDRAZ": "NULL"
"JCSLMVANR": "NULL"
"JESTER": "Jester"
"JESTER2": "Jester (Racecar)"
"JET": "Jet"
"JETMAX": "Jetmax"
"JH1_SUIT": "NULL"
"JH1A_FRNK": "Hey kid, the prep work is underway for this job, just one loose end to tie up. Be ready to move."
"JH2_HCKDEAD": "NULL"
"JH2_HCKDRV": "NULL"
"JH2_HCKGUN": "NULL"
"JH2_P": "Meet me at my place. Your cut will be in your account as soon as Lester's done some creative accounting."
"JH_ABANDON": "NULL"
"JH_CREWMEM": "NULL"
"JH_FAILCLOSE": "NULL"
"JH_GRENHELP1": "NULL"
"JH_GRENHELP2": "NULL"
"JH_GRENHELPG": "NULL"
"JH_HELP1": "NULL"
"JH_LOSINGC": "~s~You are losing the ~b~crew."
"JHP1A_ABAN": "NULL"
"JHP1A_BKIN": "NULL"
"JHP1A_BKINANY": "NULL"
"JHP1A_STEAL_BSV": "NULL"
"JHP1A_VAN_ABAN": "NULL"
"JHP1A_VAN_DEAD": "NULL"
"JHP1A_VAN_STUCK": "NULL"
"JHP1A_VANS_DEAD": "NULL"
"JHP1B_ABAN": "NULL"
"JHP1B_BACK_VAN": "NULL"
"JHP1B_HLP_SPCL1": "NULL"
"JHP1B_HLP_SPCL1_KM": "NULL"
"JHP1B_HLP_SPCL2": "NULL"
"JHP1B_RTNVAN": "NULL"
"JHP1B_STAT": "NULL"
"JHP1B_STEAL_VAN": "NULL"
"JHP1B_VAN_DEAD": "NULL"
"JHP1B_WARN_ESC": "NULL"
"JHP1B_WARN_LVE": "NULL"
"JHP2A_FCARGO": "NULL"
"JHP2A_FCARGO2": "NULL"
"JHP2A_FGOTAWAY": "NULL"
"JHP2A_FGOTAWAY2": "NULL"
"JHP2A_HLP1": "NULL"
"JHP2A_HLP2": "NULL"
"JHP2A_RTNBZ": "NULL"
"JHP2A_RTNVAN": "NULL"
"JHP2A_STEAL": "NULL"
"JHP2A_TAKEBZ": "NULL"
"JIMMY": "NULL"
"JIPMP_ADVSD": "Active Adversary Series"
"JIPMP_ADVSR": "Adversary Series"
"JIPMP_ANY": "Random"
"JIPMP_ARM": "Arm Wrestling"
"JIPMP_DARTS": "Darts"
"JIPMP_DM": "Deathmatch"
"JIPMP_GOLF": "Golf"
"JIPMP_HEIST": "Heist"
"JIPMP_HEISTD": "Join Lobby Direct"
"JIPMP_HEISTQ": "Join On Call"
"JIPMP_HEISTT": "Quick Heist"
"JIPMP_MINI": "Activity"
"JIPMP_MISS": "Contact Mission"
"JIPMP_MISS_C": "Capture"
"JIPMP_MISS_FL": "Lamar Mission"
"JIPMP_MISS_L": "LTS"
"JIPMP_MISS_NV": "Adversary Mode"
"JIPMP_MISS_V": "Versus Mission"
"JIPMP_NA": "Not Available"
"JIPMP_PARA": "Parachuting"
"JIPMP_PL": "Playlist"
"JIPMP_QJ": "Play Quick Job"
"JIPMP_RACE": "Race"
"JIPMP_RANG": "Shooting Range"
"JIPMP_STNTAM": "Featured Adversary Mode"
"JIPMP_STNTPR": "Active Premium Race"
"JIPMP_STNTR": "Stunt Series"
"JIPMP_STNTRD": "Active Stunt Series"
"JIPMP_SURV": "Survival"
"JIPMP_SVM": "Special Vehicle Mission"
"JIPMP_SVMH": "Join an Organization as an Associate on this Job."
"JIPMP_SVR": "Special Race Series"
"JIPMP_TEN": "Tennis"
"JIPMP_WVM": "Mobile Operation"
"JL_1ON1_DM": "~a~~n~Cost $~1~"
"JL_IMP_RACE": "~a~~n~~a~ - ~1~m~n~Cost $~1~"
"JL_INV_ND": "~a~~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JL_INV_P_DI": "Playlist: ~a~ (Job ~1~ of ~1~)"
"JL_INV_PN_DI": "Playlist: ~a~ (Job ~1~ of ~1~)~n~~a~ (~1~m)"
"JL_INV_PND": "(Playlist Job ~1~ of ~1~)~n~~a~~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JL_INV_PND_DI": "Playlist: ~a~ (Job ~1~ of ~1~)~n~~a~ (~1~m)~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JL_INV_TQ": "Qualifying Tournament: ~a~ (Job ~1~ of ~1~)"
"JL_INV_TQD": "Qualifying Tournament: ~a~ (Job ~1~ of ~1~)~n~~a~ (~1~m)~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JL_INV_TQN": "Qualifying Tournament: ~a~ (Job ~1~ of ~1~)~n~~a~ (~1~m)"
"JL_INVITE": "~a~"
"JL_INVITE_CH": "Challenge: (Job ~1~ of ~1~)"
"JL_INVITE_CHN": "Challenge: ~a~ (Job ~1~ of ~1~)"
"JL_INVITE_CHND": "Challenge: ~a~ (Job ~1~ of ~1~)~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JL_INVITE_H2H": "Head To Head: (Jobs: ~1~), Wager $~1~"
"JL_INVITE_H2HN": "Head To Head: ~a~ (Jobs: ~1~), Wager $~1~"
"JL_INVITE_H2HND": "Head To Head: ~a~ (Jobs: ~1~), Wager $~1~~n~~a~~n~~a~~a~~a~~a~~a~~a~~a~"
"JL_INVITE_N": "~a~"
"JL_INVITE_ND": "~a~~n~~a~"
"JL_INVITE_P": "(Playlist Job ~1~ of ~1~)"
"JL_INVITE_PN": "(Playlist Job ~1~ of ~1~)~n~~a~"
"JL_INVITE_PND": "(Playlist Job ~1~ of ~1~)~n~~a~~n~~a~"
"JL_RVINVITE": "~a~"
"JL_RVINVITE_N": "~a~"
"JL_UNPLAYED": " - NEW"
"JLI_P_ND": "~1~ Players~n~~a~, ~1~m"
"JLI_P_NDD": "~1~ Players~n~~a~, ~1~m~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_P_NDDNR": "~1~ Players, Non R*~n~~a~, ~1~m~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_P_NDNR": "~1~ Players, Non R*~n~~a~, ~1~m"
"JLI_PP_ND": "~1~ to ~1~ Players~n~~a~, ~1~m"
"JLI_PP_NDD": "~1~ to ~1~ Players~n~~a~, ~1~m~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_PP_NDDNR": "~1~ to ~1~ Players, Non R*~n~~a~, ~1~m~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_PP_NDNR": "~1~ to ~1~ Players, Non R*~n~~a~, ~1~m"
"JLI_PP_NSVM": "~1~ to ~1~ Players~n~~a~ - Join an Organization as an Associate on this job.~n~~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_PP_NWVM": "~1~ to ~1~ Players~n~~a~ - Join as a member of an Organization or a Motorcycle Club on this job.~n~~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JLI_PP_PLR": "Job ~1~ of ~1~~n~~a~, ~1~m~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"JOAD": "Joad Ln"
"JOB_INT_TR": "Transform Race"
"JOBINTOH_1": "Press ~INPUT_FRONTEND_Y~ to view player names during the Race intro."
"JOBUILT": "JoBuilt"
"JOSH1_TXT": "BTW buddy, Avery has a website with all his real estate listings around the city, you might find it useful - ~b~www.lennyavery-realty.com~w~"
"JOSH2_01": "NULL"
"JOSH2_04": "NULL"
"JOSH2_07": "NULL"
"JOSH2_11": "NULL"
"JOSH2_13": "NULL"
"JOSH2_14": "NULL"
"JOSH2_15": "NULL"
"JOSH2_CHASE2_1": "NULL"
"JOSH2_CHASE2_3": "NULL"
"JOSH2_CHASE2_5": "NULL"
"JOSH2_CHASE2_7": "NULL"
"JOSH2_COMET_1": "NULL"
"JOSH2_CRASH_3": "NULL"
"JOSH2_F1": "NULL"
"JOSH2_F2": "NULL"
"JOSH2_JOG2_11": "NULL"
"JOSH2_OUTRO_1": "NULL"
"JOSH2_OUTRO_3": "NULL"
"JOSH2_OUTRO_5": "NULL"
"JOSH2_OUTRO_7": "NULL"
"JOSH2_THREAT_3": "NULL"
"JOSH2_TXT": "Why hang up :( fyi he's driving a green comet"
"JOSH3_01": "NULL"
"JOSH3_02": "NULL"
"JOSH3_03": "NULL"
"JOSH3_04": "NULL"
"JOSH3_05": "NULL"
"JOSH3_06": "NULL"
"JOSH3_07": "NULL"
"JOSH3_08": "NULL"
"JOSH3_09": "NULL"
"JOSH3_10": "NULL"
"JOSH3_11": "NULL"
"JOSH3_13": "NULL"
"JOSH3_F1": "NULL"
"JOSH3_F2": "NULL"
"JOSH3_F3": "NULL"
"JOSH3_F4": "NULL"
"JOSH3_F5": "NULL"
"JOSH3_F6": "NULL"
"JOSH3_F7": "NULL"
"JOSH3_F8": "NULL"
"JOSH3_F9": "NULL"
"JOSH3_F10": "NULL"
"JOSH3_TXT": "U hung up? gas grill by pool wud make good firework show ;)"
"JOSH4_LOSECOPS": "NULL"
"JOSHE": "East Joshua Road"
"JOSHR": "Joshua Rd"
"JOURNEY": "Journey"
"JP1A_U": "Bugstars Pest Control have some vans at their warehouse in the Port of Los Santos. There's security in the port, so go in quiet around the back, or hit em hard and fast."
"JP1B_HOST": "You missed your chance to intercept the tactical team. I'll let you know when there's another opportunity. Try not to miss this one."
"JP1B_U": "I'm on the LSPD's secure communication channel. They've got a tactical team going toward Palomino Ave. Intercept it, steal the truck, and bring it back to my factory."
"JP2A_U": "Knockout gas shipments being transported to LSX every 2 hrs. Intercept and steal the van, or blow it up and grab the gas."
"JST_AMMOBL": "~BLIP_GANG_ATTACK_PACKAGE~"
"JST_AMMOH": "Ammo pickups ~a~ ~s~are marked on the map."
"JST_BLIP": "~BLIP_BIKER_JOUST~"
"JST_DOUB": "Killing a rival President or killing a rival Member with biker melee will award additional points."
"JST_ETEAML": "ENEMY MC SCORE"
"JST_FBIKE": "Get on a motorcycle."
"JST_FBIKEGUNS": "Weapons are disabled until you get back on a motorcycle."
"JST_FIGHT": "Kill the rival MC ~a~ ~s~to earn points. Kills only count while you ride a motorcycle within the marked area."
"JST_HGNLNCH": "Joust has started. Go to the starting area ~a~~s~ and prepare to take out the rival MC on motorcycles to earn cash and RP."
"JST_HRBOSS": "The rival President needs to be within their start area before Joust will begin."
"JST_HSTART": "Joust has started."
"JST_HTBLAUNCH": "Joust has started. Go to the starting area ~a~~s~ and prepare to take out the rival MC on motorcycles to earn cash and RP."
"JST_HTBOSS": "Joust will begin when the time expires."
"JST_HWBOSS": "Your President and the rival President need to be within their start area before Joust will begin."
"JST_KBIKE": "Only kills gained while you are riding a motorcycle will count."
"JST_NOBIKE": "You need a motorcycle to take part in Joust."
"JST_OAREA": "Only kills gained while you are within the marked area will count"
"JST_OBIKE": "You need a motorcycle to take part in Joust."
"JST_OBJ_CHARGE": "Get ready to charge ~a~."
"JST_OBJ_KILL": "Take out the Members of ~a~."
"JST_OBKAREA": "Get back to the ~HUD_COLOUR_NET_PLAYER2~area."
"JST_OGOAREA": "Go to the ~a~."
"JST_PASSMD": "You can't participate in this event while Passive Mode is enabled."
"JST_RVLLNCH": "~a~ ~s~have started Joust. Go to the starting area ~a~ ~s~and prepare to take them out on motorcycles to earn cash and RP."
"JST_START": "start area"
"JST_TEAML": "YOUR MC SCORE"
"JST_TICKR": "~a~ ~s~has declined your invite to a Joust"
"JST_TICKRU": "~a~ ~s~is unable to accept your Joust invite."
"JST_TICKS": "~a~ ~s~has been sent an invite to a Joust"
"JUG_BLOCK_BUNK": "You can't access this Bunker whilst wearing the Ballistic Equipment."
"JUG_BLOCK_BUSI": "You can't access this Business whilst wearing the Ballistic Equipment."
"JUG_BLOCK_HANG": "You can't access this Hangar whilst wearing the Ballistic Equipment."
"JUG_BLOCK_MOC": "You can't access this Mobile Operations Center whilst wearing the Ballistic Equipment."
"JUG_BLOCK_VWARE": "You can't access this Vehicle Warehouse whilst wearing the Ballistic Equipment."
"JUG_BLOCK_WARE": "You can't access this Warehouse whilst wearing the Ballistic Equipment."
"JUGGS_ATT": "Attackers"
"JUGGS_HELP_1": "The Juggernaut has access to better weapons and will win the game at the end of the timer."
"JUGGS_HELP_2": "If an Attacker kills the Juggernaut those players will swap teams."
"JUGGS_HELP_3": "You are currently the Juggernaut. Stay on this team and you will win when the timer runs out."
"JUGGS_HELP_4": "You are currently an Attacker. If you are on this team when the timer runs out you will lose."
"JUGGS_HELP_5": "You have been swapped to the Juggernaut because they committed suicide."
"JUGGS_HELP_6": "The Juggernaut will have access to better weapons and their score will increase. Players with the highest score will win at the end of the timer."
"JUGGS_HELP_7": "You are currently the Juggernaut. Your score will increase while on this team. Taking out enemy players will boost your score."
"JUGGS_HELP_8": "You are currently on the Attackers. Your score will decrease while on this team."
"JUGGS_HELP_9": "The bottom right display shows players' scores and position. Press ~INPUT_CONTEXT~ to toggle between the expanded list and the compressed list. The compressed list will show your score and your closest competitor."
"JUGGS_HELP_10": "The bottom right display shows players' scores and position"
"JUGGS_JUGG": "Juggernaut"
"JUGGS_LOSE": "Take out the ~HUD_COLOUR_RED~Juggernaut~s~"
"JUGGS_WIN": "Stay alive to win"
"JUGGS_WIN_ALT": "Stay alive to increase your score"
"JUMPSUITUNLOCKBLA": "Black Jock Cranley Suit"
"JUMPSUITUNLOCKBLU": "Blue Jock Cranley Suit"
"JUMPSUITUNLOCKGOL": "Gold Jock Cranley Suit"
"JUMPSUITUNLOCKPIN": "Pink Jock Cranley Suit"
"JUMPSUITUNLOCKRED": "Red Jock Cranley Suit"
"JUMPSUITUNLOCKSIL": "Silver Jock Cranley Suit"
"JUMPSUITUNLOCKWHT": "White Jock Cranley Suit"
"JUNKYARD": "NULL"
"JWL_ABILITY": "NULL"
"JWL_ABILITY_KM": "NULL"
"JWL_GASFAIL": "NULL"
"JWL_VENT": "NULL"
"KALAHARI": "Kalahari"
"KALAHARI_TLESS": "Kalahari Topless"
"KARIN": "Karin"
"KEY_DELET_ENG": "Type "delete" to confirm."
"KEYBOARD_DELET": "Type "delete" to confirm."
"KEYNOTE_NAME": "NULL"
"KEYNOTE_TITLE": "NULL"
"KHAMEL": "Khamelion"
"KILL_LOSER_P": "Loser Perk available."
"KILL_LOSER_PS": "Loser Perk~n~~a~"
"KILL_LOSER_PS1": "Show All Player Blips"
"KILL_LOSER_PS2": "Quad damage"
"KILL_LOSER_PS3": "Hide blip"
"KILL_PLY_RESP": "Player respawning."
"KILL_STRIP_DM": "Start a One on One Deathmatch"
"KILL_STRIP_FPM": "Passive Mode"
"KILL_STRIP_H": "Press ~INPUT_FRONTEND_X~ to start a battle with your killer. You can use this to dogfight while in air vehicles too."
"KILL_STRIP_IDM": "Waiting for ~a~ to accept"
"KILL_STRIP_P1": "Show All Player Blips"
"KILL_STRIP_P2": "Quad Damage"
"KILL_STRIP_P3": "Hide Blip"
"KILL_STRIP_PM": "Passive Mode ($~1~)"
"KILL_STRIP_TPM": "Go Ghosted to ~a~"
"KILL_STRIP_W": "Respawn in... ~1~"
"KILLGUARDS": "NULL"
"KILLS": "Kills"
"KILLS_ARMED": "Armed kills"
"KILLS_COP": "Cops killed"
"KILLS_IN_FREE_AIM": "Free Aim kills"
"KILLS_PLAYERS": "Player kills"
"KILLS_SINCE_LAST_CHECKPOINT": "Kills since last checkpoint"
"KILLS_SINCE_SAFEHOUSE_VISIT": "Kills since last Safehouse visit"
"KILLS_STEALTH": "Stealth kills"
"KILLS_SWAT": "NOOSE killed"
"KIMBLE": "Kimble Hill Dr"
"KIT_SMOK_BLA": "Black Parachute Smoke"
"KIT_SMOK_BLU": "Blue Parachute Smoke"
"KIT_SMOK_ORA": "Orange Parachute Smoke"
"KIT_SMOK_RED": "Red Parachute Smoke"
"KIT_SMOK_YEL": "Yellow Parachute Smoke"
"KIT_THERMAL": "Thermal Vision"
"KITTIC_UNLOCK": "Kit Unlock"
"KLSTRK_BOMB": "Turf Bomb Powerup"
"KLSTRK_FRZ": "Freeze Position Powerup"
"KLSTRK_FRZ_A": "Freeze Position"
"KLSTRK_FRZ_AS1": "You have been frozen by team ~a~"
"KLSTRK_FRZ_AS2": "All other teams are frozen."
"KLSTRK_MIS": "Turf Missile Powerup"
"KLSTRK_STR_C": "~1~ Turf Claimed - ~a~"
"KLSTRK_STR_K": "~1~ Kills scored - ~a~"
"KLSTRK_TIT_C": "Claim-Streak"
"KLSTRK_TIT_K": "Kill-Streak"
"KLSTRK_TRD": "Turf Trade Powerup"
"KLSTRK_TRD_A": "Turf Trade"
"KLSTRK_TRD_A1": "You have traded your turf with Team ~a~"
"KLSTRK_TRD_A2": "You've had your turf swapped with Team ~a~"
"KLSTRK_TRD_A3": "Team ~a~ traded turf with Team ~a~"
"KNIFE_HELP_1": "Use ~INPUT_VEH_FLY_ROLL_LR~ to match the ~f~plane rotation~s~ to avoid being slowed down."
"KNIFE_KILLS": "Knife kills"
"KOREAT": "Little Seoul"
"KORTZ": "Kortz Dr"
"KOTC1ST_STR": "You won King of the Castle with a score of ~1~"
"KOTC2ND_STR": "You came second in King of the Castle with a score of ~1~"
"KOTC3RD_STR": "You came third in King of the Castle with a score of ~1~"
"KOTC_1KLLDK": "~a~ killed the King"
"KOTC_1NOWK": "~a~ is now the King"
"KOTC_1STHELP": "King of the Castle is available ~HUD_COLOUR_PURPLE~~BLIP_KING_OF_THE_CASTLE~ ~s~. Hold the area by yourself to become the King and earn cash and RP."
"KOTC_AREANAME": "King of the Castle"
"KOTC_CONTS": "The King has left the Castle area while there are multiple players inside. Enter the Castle area and take out the other players inside it to become King."
"KOTC_ENTER": "Enter the ~HUD_COLOUR_PURPLE~Castle area~s~ to become the King."
"KOTC_KINGBLIP": "~BLIP_PLAYER_KING~"
"KOTC_KINGNAME": "King"
"KOTC_KINGOB1": "Defend the ~HUD_COLOUR_BLUE~Castle area."
"KOTC_KLLALL": "Take out all the players inside the ~HUD_COLOUR_PURPLE~Castle area ~s~to become the King"
"KOTC_NOENTRY": "Event over. Nobody became the King."
"KOTC_NOWIN": "Nobody achieved a score in King of the Castle"
"KOTC_OTHRKG": "Another player is the King of the Castle ~HUD_COLOUR_RED~~BLIP_PLAYER_KING~ ~s~. To become the King, enter the Castle area and kill the King."
"KOTC_OTHRKGGN": "A member of ~a~ ~s~is the King of the Castle ~a~~s~. Help them defend the Castle area."
"KOTC_OVER1": "Event Over"
"KOTC_OVER2": "~a~ ~s~won King of the Castle with a score of ~a~"
"KOTC_OVER3": "~a~ ~s~won King of the Castle with a score of ~1~"
"KOTC_PERMKNG": "~HUD_COLOUR_WHITE~~a~ ~s~is the ~r~King.~s~ Take them out."
"KOTC_PERMKNGb": "~HUD_COLOUR_WHITE~~a~ ~s~is the ~a~.~s~ Help them win."
"KOTC_START": "King of the Castle"
"KOTC_START2": "You are the King"
"KOTC_STRAP1": "Defend the area"
"KOTC_STRAP2": "~HUD_COLOUR_WHITE~~a~ ~s~is the King. Take them out."
"KOTC_STRAP2GN": "~HUD_COLOUR_WHITE~~a~ ~s~is the King. Help them win."
"KOTC_STRAP3": "Enter the Castle area."
"KOTC_WIN1": "Winner"
"KOTC_YOUKNG": "You are the King of the Castle. Earn points by staying in the Castle area. Earn extra points by killing other players while you are in the Castle area."
"KRP_P_RF_H": "Directions confusing for Krapea."
"KRP_P_SF_H": "Krapea particle board furniture falling out of favour."
"KRP_P_SR_H": "Krapea CEO announces new tax avoidance plan. Stocks up."
"KS_RESPAWN_B": "RESPAWNING"
"KURUMA": "Kuruma"
"KURUMA2": "Kuruma (Armored)"
"L_FMF_0_0": "Navy Blue Skinny"
"L_FMF_0_1": "Black Skinny"
"L_FMF_0_2": "Indigo Skinny"
"L_FMF_0_3": "Leopard Skinny"
"L_FMF_0_4": "Polka Dot Skinny"
"L_FMF_0_5": "Purple Acid Skinny"
"L_FMF_0_6": "Black Floral Skinny"
"L_FMF_0_7": "Green Skinny"
"L_FMF_0_8": "Navy Faded Skinny"
"L_FMF_0_9": "Red Skinny"
"L_FMF_0_10": "Blue Faded Skinny"
"L_FMF_0_11": "Mint Skinny"
"L_FMF_0_12": "Yellow Skinny"
"L_FMF_0_13": "Tiger Skinny"
"L_FMF_0_14": "White Floral Skinny"
"L_FMF_0_15": "Red Punk Skinny"
"L_FMF_1_0": "Faded Dark Blue Regular Fit"
"L_FMF_1_1": "Navy Blue Regular Fit"
"L_FMF_1_2": "Faded Light Blue Regular Fit"
"L_FMF_1_3": "Faded Blue Regular Fit"
"L_FMF_1_4": "Dark Blue Regular Fit"
"L_FMF_1_5": "Distressed Black Regular Fit"
"L_FMF_1_6": "Slate Regular Fit"
"L_FMF_1_7": "Blue Regular Fit"
"L_FMF_1_8": "Light Blue Regular Fit"
"L_FMF_1_9": "Bleached Regular Fit"
"L_FMF_1_10": "Faded Dark Teal Regular Fit"
"L_FMF_1_11": "Brown Regular Fit"
"L_FMF_1_12": "White Regular Fit"
"L_FMF_1_13": "Navy Regular Fit"
"L_FMF_1_14": "Patched Regular Fit"
"L_FMF_1_15": "Purple Regular Fit"
"L_FMF_2_0": "Ash Rollups"
"L_FMF_2_1": "Charcoal Rollups"
"L_FMF_2_2": "Black Rollups"
"L_FMF_3_0": "Black Chinos"
"L_FMF_3_1": "Taupe Chinos"
"L_FMF_3_2": "Gray Chinos"
"L_FMF_3_3": "Navy Chinos"
"L_FMF_3_4": "Two-Tone Chinos"
"L_FMF_3_5": "Khaki Chinos"
"L_FMF_3_6": "White Chinos"
"L_FMF_3_7": "Lobster Chinos"
"L_FMF_3_8": "Beige Chinos"
"L_FMF_3_9": "Bubblegum Chinos"
"L_FMF_3_10": "Baby Blue Chinos"
"L_FMF_3_11": "Burgundy Chinos"
"L_FMF_3_12": "Off-White Chinos"
"L_FMF_3_13": "Light Blue Chinos"
"L_FMF_3_14": "Light Gray Chinos"
"L_FMF_3_15": "Prison Chinos"
"L_FMF_4_0": "Slate Cropped"
"L_FMF_4_1": "Distressed Navy Cropped"
"L_FMF_4_2": "Faded Light Blue Cropped"
"L_FMF_4_3": "White Cropped"
"L_FMF_4_4": "Aqua Cropped"
"L_FMF_4_5": "Orange Cropped"
"L_FMF_4_6": "Blue Cropped"
"L_FMF_4_7": "Baby Blue Cropped"
"L_FMF_4_8": "Navy Cropped"
"L_FMF_4_9": "Black Cropped"
"L_FMF_4_10": "Burgundy Cropped"
"L_FMF_4_11": "Acid Cropped"
"L_FMF_4_12": "Vintage Cropped"
"L_FMF_4_13": "Faded Blue Cropped"
"L_FMF_4_14": "Distressed Blue Cropped"
"L_FMF_4_15": "Tan Cropped"
"L_FMF_5_8": "Pink Denim Shorts"
"L_FMF_5_14": "Purple Denim Shorts"
"L_FMF_5_15": "Orange Denim Shorts"
"L_FMF_6_0": "Black Suit"
"L_FMF_6_1": "Charcoal Suit"
"L_FMF_6_2": "Navy Suit"
"L_FMF_7_0": "Black Pencil"
"L_FMF_7_1": "Gray Pencil"
"L_FMF_7_2": "Navy Pencil"
"L_FMF_8_0": "Black Mini"
"L_FMF_8_1": "Gray Mini"
"L_FMF_8_2": "Navy Mini"
"L_FMF_8_3": "Blue Distressed Denim Mini"
"L_FMF_8_4": "Two-Tone Striped Mini"
"L_FMF_8_5": "Floral Mini"
"L_FMF_8_6": "Red Mini"
"L_FMF_8_7": "Black Distressed Denim Mini"
"L_FMF_8_8": "Patterned Mini"
"L_FMF_8_9": "Triangle Mini"
"L_FMF_8_10": "Charcoal Banded Mini"
"L_FMF_8_11": "Aloha Mini"
"L_FMF_8_12": "Mocha Mini"
"L_FMF_8_14": "Red Plaid Mini"
"L_FMF_8_15": "Navy Two-Tone Mini"
"L_FMF_9_0": "Black Sequin"
"L_FMF_9_1": "Silver Sequin"
"L_FMF_9_2": "Gray Sequin"
"L_FMF_9_3": "Gold Sequin"
"L_FMF_9_4": "Blue Sequin"
"L_FMF_9_5": "Green Sequin"
"L_FMF_9_6": "Aztec Sequin"
"L_FMF_9_7": "Black Floral Sequin"
"L_FMF_9_8": "Deco Sequin"
"L_FMF_9_9": "Haze Sequin"
"L_FMF_9_10": "Desert Sequin"
"L_FMF_9_11": "Aqua Sequin"
"L_FMF_9_12": "Red Sequin"
"L_FMF_9_13": "White Sequin"
"L_FMF_9_14": "Black & Gold Sequin"
"L_FMF_9_15": "Stripe Sequin"
"L_FMF_10_0": "White Shorts"
"L_FMF_10_1": "Baby Blue Shorts"
"L_FMF_10_2": "Sky Blue Shorts"
"L_FMF_11_0": "Olive Cargos"
"L_FMF_11_1": "Black Cargos"
"L_FMF_11_2": "Brown Cargos"
"L_FMF_11_3": "Charcoal Cargos"
"L_FMF_11_4": "Navy Cargos"
"L_FMF_11_5": "Teal Cargos"
"L_FMF_11_6": "Khaki Cargos"
"L_FMF_11_7": "Tan Cargos"
"L_FMF_11_8": "Pink Camo Cargos"
"L_FMF_11_9": "Urban Camo Cargos"
"L_FMF_11_10": "Woodland Camo Cargos"
"L_FMF_11_11": "Desert Camo Cargos"
"L_FMF_11_12": "Gray Cargos"
"L_FMF_11_13": "Purple Cargos"
"L_FMF_11_14": "Chocolate Cargos"
"L_FMF_11_15": "White Cargos"
"L_FMF_12_0": "Pastel Plaid Pleated"
"L_FMF_12_1": "Red Plaid Pleated"
"L_FMF_12_2": "Black Plaid Pleated"
"L_FMF_12_3": "Red Branded Pleated"
"L_FMF_12_4": "Woodland Camo Pleated"
"L_FMF_12_5": "Blue Plaid Pleated"
"L_FMF_12_6": "Pink Pleated"
"L_FMF_12_7": "Black Pleated"
"L_FMF_12_8": "White Pleated"
"L_FMF_12_9": "Gray Pleated"
"L_FMF_12_10": "Blue Stripe Pleated"
"L_FMF_12_11": "Light Blue Pleated"
"L_FMF_12_12": "Yellow Pleated"
"L_FMF_12_13": "Tan Banded Pleated"
"L_FMF_12_14": "Light Pink Pleated"
"L_FMF_12_15": "Purple Pleated"
"L_FMF_14_0": "Blue-Gray Shorts"
"L_FMF_14_1": "Olive Shorts"
"L_FMF_14_8": "White Shorts"
"L_FMF_14_9": "Black Shorts"
"L_FMF_15_0": "Black Bikini"
"L_FMF_15_3": "Gray Bikini"
"L_FMF_15_10": "Aqua Bikini"
"L_FMF_15_11": "Orange Bikini"
"LABORP": "Labor Pl"
"LACKTAKE": "NULL"
"LACT": "Land Act Reservoir"
"LAGGROPART": "NULL"
"LAGGROYOU": "NULL"
"LAGO": "Lago Zancudo"
"LAGRPRTC": "NULL"
"LAGUNP": "Laguna Pl"
"LAGYUCUST": "NULL"
"LAKESIDE": "NULL"
"LAKEVINDR": "Lake Vinewood Dr"
"LAKEVINES": "Lake Vinewood Est"
"LAMAR": "NULL"
"LAMPADA": "Lampadati"
"LAMPADATI": "Lampadati"
"LAND": "NULL"
"LANDSTAL": "Landstalker"
"LANDSTALKER": "Landstalker"
"LANG_CH": "Chinese Traditional"
"LANG_E": "English"
"LANG_F": "French"
"LANG_G": "German"
"LANG_I": "Italian"
"LANG_J": "Japanese"
"LANG_K": "Korean"
"LANG_MEX": "Mexican Spanish"
"LANG_PL": "Polish"
"LANG_PT": "Portuguese"
"LANG_R": "Russian"
"LANG_S": "Spanish"
"LAP_DANCED_BOUGHT": "Private dances"
"LAR_ICASH": "You do not have the funds to purchase this property."
"LAR_IRANK": "Purchasing properties unlocks from Rank 5."
"LAR_IRANKC": "Purchasing properties will be unlocked after you get a call from Simeon."
"LAR_MISS": "Sorry, you may not purchase a property at this time. Please try again later."
"LAR_NLOCK": "Buy properties is locked."
"LAR_SAVTRB": "Sorry, you may not purchase a property at this time. Please try again later."
"LAR_SHIP": "Sorry, you may not purchase a property whilst a shipment of supplies is on its way."
"LAR_STOCK": "Sorry, you may not trade a property which still holds stock."
"LARRESTED": "NULL"
"LARVCUST": "NULL"
"LARVLOC": "NULL"
"LARVOBJ": "NULL"
"LARVPED": "NULL"
"LARVVEH": "NULL"
"LASLAGB": "Las Lagunas Blvd"
"LAST_CHASE_TIME": "Last Wanted Level duration"
"LAST_MISSION_NAME": "Last Mission completed"
"LAVA_RED": "Lava Red"
"LAY1": "NULL"
"LAY2": "NULL"
"LAY3": "NULL"
"LAZER": "P-996 LAZER"
"LAZER_BULLET_KILLS": "Lazer Cannon kills"
"LAZER_ROCKET_KILLS": "Lazer Missile kills"
"LBD_ACC": "ACCURACY"
"LBD_ASS": "ASSISTS"
"LBD_BES": "BEST LAP"
"LBD_BET": "BETTING"
"LBD_BKVBK": "Deathmatch"
"LBD_BLT": "BEST LAP"
"LBD_CASH": "CASH"
"LBD_CHK": "CHECKPOINTS"
"LBD_CONT": "CONTINUE"
"LBD_DASH": "-"
"LBD_DPD_CNT": "(~1~/~1~)"
"LBD_DTH": "DEATHS"
"LBD_EXT": "EXITED"
"LBD_FIRE": "SHOTS FIRED"
"LBD_GHIT": "YOUR TARGETS HIT"
"LBD_JUGG": "JUGGERNAUT DAMAGE"
"LBD_KIL": "KILLS"
"LBD_LEADER": "LEADER"
"LBD_NUM": "~1~-~1~"
"LBD_NXT": "NEXT"
"LBD_OVE": "OVERALL"
"LBD_PCT": "~1~%"
"LBD_PLC_1": "1st Place"
"LBD_PLC_2": "2nd Place"
"LBD_PLC_3": "3rd Place"
"LBD_PLC_4": "4th Place"
"LBD_PLC_5": "5th Place"
"LBD_PLC_6": "6th Place"
"LBD_PLC_7": "7th Place"
"LBD_PLC_8": "8th Place"
"LBD_PLYL": "~1~ of ~1~"
"LBD_PNT": "POINTS"
"LBD_POS": "POSITION"
"LBD_POWM": "CAPTURES"
"LBD_RAN": "RANDOM"
"LBD_RAT": "K/D RATIO"
"LBD_REP": "REPLAY"
"LBD_RES": "RESURRECTIONS"
"LBD_RESTART": "RESTART"
"LBD_RND": "ROUNDS WON"
"LBD_RND_SM": "WINS"
"LBD_SCO": "SCORE"
"LBD_SCO_PCN": "SCORE %"
"LBD_SLP": "SLIPSTREAM"
"LBD_TEAM": "TEAM"
"LBD_TIME": "TOTAL TIME"
"LBD_TIME_SM": "TOTAL TIME"
"LBD_TIMEOUT": "Continue... ~1~"
"LBD_TRF": "TILES OWNED"
"LBD_TRF1": "TEAM SCORE TOTAL"
"LBD_TTS": "TEAM TOTAL"
"LBD_VEH": "VEHICLE"
"LBD_VOTE_TICK": "Rated Job. +~1~ ~BLIP_RP~"
"LBD_VOTES": "VOTED"
"LBD_XP": "RP"
"LBHORN": "Little Bighorn Ave"
"LBODYAGGR": "NULL"
"LBODYCUST": "NULL"
"LC6_1A": "NULL"
"LC6_2A": "NULL"
"LC6_3A": "NULL"
"LC6_4A": "NULL"
"LC6_5A": "NULL"
"LC6_6A": "NULL"
"LC6_7A": "NULL"
"LC6IF": "NULL"
"LC6LF": "NULL"
"LC6SL": "NULL"
"LCAPCUST": "NULL"
"LCAPLOC": "NULL"
"LCAPOBJ": "NULL"
"LCAPPED": "NULL"
"LCAPVEH": "NULL"
"LCC": "LCC"
"LCCALARMCUST": "NULL"
"LCCALARMPED": "NULL"
"LCHARM": "NULL"
"LCHARMCUST": "NULL"
"LCMOTS": "NULL"
"LDAM": "Land Act Dam"
"LDB_DEL": "DELIVERIES"
"LDEADCCPCUST": "NULL"
"LDEADCCPED": "NULL"
"LDEADCCPEDS": "NULL"
"LDEADCCPSCUST": "NULL"
"LDEADOBJ": "NULL"
"LDEADPCUST": "NULL"
"LDEADPED": "NULL"
"LDEADVEH": "NULL"
"LDELCUST": "NULL"
"LDELOBJ": "NULL"
"LDELPED": "NULL"
"LDELVEH": "NULL"
"LDESCUST": "NULL"
"LDNGGAME": "Loading -"
"LE7B": "RE-7B"
"LE7B_LIV_1": "Estancia Livery"
"LE7B_LIV_2": "Pegasus Livery"
"LEADAUD": "NULL"
"LEAFLET": "NULL"
"LEAVE_CART": "NULL"
"LEAVE_LS": "NULL"
"LEAVE_RESTA": "NULL"
"LECTRO": "Lectro"
"LEECHRMDR": "NULL"
"LEFT_BG_MSSN": "You have left ~a~~s~ and cannot continue participating in this MC Work."
"LEFT_GB_MSSN": "You have left ~a~~s~ and cannot continue participating in this VIP Work."
"LEFTCREW": "NULL"
"LEFTMIKE": "NULL"
"LEFTREVOR": "NULL"
"LEGAL_360_US_1": "©2008 - 2013 Rockstar Games, Inc. Rockstar Games, Rockstar Studios, Grand Theft Auto, the GTA Five, and the Rockstar Games marks and logos are trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. in the U.S.A. and/or foreign countries. Dolby and the double-D symbols are trademarks of Dolby Laboratories. DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc. Uses Bink Video. Copyright © 1997-2013 by RAD Game Tools, Inc. The ratings icon is a trademark of the Entertainment Software Association. All other marks and trademarks are properties of their respective owners. All rights reserved."
"LEGAL_MAIN_CLOUD_USAGE": "Please do not quit or turn off your system while the Rockstar cloud save icon is showing."
"LEGAL_MAIN_DISK_USAGE": "Please do not quit or turn off your system while the save icon is showing."
"LEGAL_MAIN_LOADING_USAGE": "Please do not quit or turn off your system while the loading icon is showing."
"LEGS_P0_0_0": "Gray Pants"
"LEGS_P0_0_2": "Charcoal Pants"
"LEGS_P0_0_3": "Slate Pants"
"LEGS_P0_0_4": "Topaz Pants"
"LEGS_P0_0_5": "Pale Blue Pants"
"LEGS_P0_0_6": "Cream Pants"
"LEGS_P0_0_7": "Olive Pants"
"LEGS_P0_0_8": "Off-White Pants"
"LEGS_P0_0_9": "Navy Pants"
"LEGS_P0_0_10": "Beige Pants"
"LEGS_P0_0_11": "Smoke Pants"
"LEGS_P0_0_12": "Blue-Gray Pants"
"LEGS_P0_0_13": "Ash Pants"
"LEGS_P0_0_14": "Sand Pants"
"LEGS_P0_0_15": "Black Pants"
"LEGS_P0_7_0": "Off-White Chinos"
"LEGS_P0_7_1": "Camel Chinos"
"LEGS_P0_7_2": "Ash Chinos"
"LEGS_P0_7_3": "Olive Chinos"
"LEGS_P0_7_4": "Brown Chinos"
"LEGS_P0_7_5": "Black Chinos"
"LEGS_P0_7_6": "Charcoal Chinos"
"LEGS_P0_7_7": "White Chinos"
"LEGS_P0_13_0": "Cream Cargo Shorts"
"LEGS_P0_13_1": "Khaki Cargo Shorts"
"LEGS_P0_13_2": "Camo Cargo Shorts"
"LEGS_P0_13_3": "Gray Cargo Shorts"
"LEGS_P0_13_4": "White Cargo Shorts"
"LEGS_P0_15_0": "Gray Golf Pants"
"LEGS_P0_15_1": "Cream Golf Pants"
"LEGS_P0_15_2": "Brown Golf Pants"
"LEGS_P0_15_3": "Tartan Golf Pants"
"LEGS_P0_15_4": "Charcoal Plaid Golf Pants"
"LEGS_P0_15_5": "Green Plaid Golf Pants"
"LEGS_P0_15_6": "Brown Plaid Golf Pants"
"LEGS_P0_15_7": "Slate Golf Pants"
"LEGS_P0_16_0": "Beige Shorts"
"LEGS_P0_16_1": "Yellow Shorts"
"LEGS_P0_16_2": "Blue Shorts"
"LEGS_P0_16_3": "Brown Leafy Shorts"
"LEGS_P0_16_4": "Tropical Shorts"
"LEGS_P0_16_5": "Aqua Vintage Shorts"
"LEGS_P0_16_6": "Bright Two-Tone Shorts"
"LEGS_P0_16_7": "Red Floral Shorts"
"LEGS_P0_16_8": "Navy Floral Shorts"
"LEGS_P0_16_9": "Blue Floral Shorts"
"LEGS_P0_16_10": "Orange Shorts"
"LEGS_P0_16_11": "White Striped Shorts"
"LEGS_P0_16_12": "Charcoal Shorts"
"LEGS_P0_16_13": "Gray Shorts"
"LEGS_P0_16_14": "Candy Surf Shorts"
"LEGS_P0_16_15": "Undersea Shorts"
"LEGS_P0_18_0": "White Striped Boxers"
"LEGS_P0_18_1": "Blue Boxers"
"LEGS_P0_18_2": "Ash Boxers"
"LEGS_P0_18_3": "Blue Striped Boxers"
"LEGS_P0_18_4": "White Boxers"
"LEGS_P0_18_5": "Charcoal Boxers"
"LEGS_P0_18_6": "Red Heart Boxers"
"LEGS_P0_18_7": "Blue Heart Boxers"
"LEGS_P0_20_0": "Blue Casual Jeans"
"LEGS_P0_20_1": "Black Casual Jeans"
"LEGS_P0_20_2": "Faded Casual Jeans"
"LEGS_P0_21_0": "Tan Pants"
"LEGS_P0_21_1": "Charcoal Pants"
"LEGS_P0_21_2": "Brown Pants"
"LEGS_P0_21_3": "Ash Pants"
"LEGS_P0_22_0": "Smart Jeans"
"LEGS_P0_23_0": "White Tennis Shorts"
"LEGS_P0_23_1": "Lobon Tennis Shorts"
"LEGS_P0_23_2": "Plaid Tennis Shorts"
"LEGS_P0_27_0": "Beige Shorts, Bare Feet"
"LEGS_P0_28_0": "Pale Blue Bermudas"
"LEGS_P0_28_1": "Beige Bermudas"
"LEGS_P0_28_2": "Cream Bermudas"
"LEGS_P0_28_3": "Olive Bermudas"
"LEGS_P0_28_4": "Blue Bermudas"
"LEGS_P0_28_5": "Off-White Bermudas"
"LEGS_P0_28_6": "Gray Bermudas"
"LEGS_P0_28_7": "Charcoal Bermudas"
"LEGS_P0_28_8": "Pink Bermudas"
"LEGS_P0_28_9": "Beige Plaid Bermudas"
"LEGS_P0_28_10": "Pastel Plaid Bermudas"
"LEGS_P0_28_11": "Orange Plaid Bermudas"
"LEGS_P0_28_12": "Gray Plaid Bermudas"
"LEGS_P0_28_13": "Blue Striped Bermudas"
"LEGS_P0_28_14": "Murky Plaid Bermudas"
"LEGS_P0_28_15": "Pastel Check Bermudas"
"LEGS_P1_0_0": "Cream Cargo Shorts"
"LEGS_P1_0_1": "Sand Cargo Shorts"
"LEGS_P1_0_2": "Navy Cargo Shorts"
"LEGS_P1_0_3": "Olive Cargo Shorts"
"LEGS_P1_2_0": "Black Tuxedo Pants"
"LEGS_P1_6_0": "Gray Golf Pants"
"LEGS_P1_6_1": "Cream Golf Pants"
"LEGS_P1_6_2": "Tan Plaid Golf Pants"
"LEGS_P1_6_3": "Tartan Golf Pants"
"LEGS_P1_6_4": "Charcoal Plaid Golf Pants"
"LEGS_P1_6_5": "Dark Plaid Golf Pants"
"LEGS_P1_6_6": "Brown Plaid Golf Pants"
"LEGS_P1_6_7": "Slate Golf Pants"
"LEGS_P1_8_0": "Slate Baggy Jeans"
"LEGS_P1_8_1": "Blue Baggy Jeans"
"LEGS_P1_8_2": "Gray Baggy Jeans"
"LEGS_P1_8_3": "Pale Blue Baggy Jeans"
"LEGS_P1_8_4": "Black Baggy Jeans"
"LEGS_P1_8_5": "Blue-Green Baggy Jeans"
"LEGS_P1_8_6": "Faded Baggy Jeans"
"LEGS_P1_11_0": "Beige Chinos"
"LEGS_P1_11_1": "Olive Chinos"
"LEGS_P1_11_2": "Black Chinos"
"LEGS_P1_11_3": "Off-White Chinos"
"LEGS_P1_11_4": "Gray Chinos"
"LEGS_P1_11_5": "Navy Chinos"
"LEGS_P1_13_0": "Silver Sweatpants"
"LEGS_P1_13_1": "Gray Sweatpants"
"LEGS_P1_13_2": "Topaz Sweatpants"
"LEGS_P1_13_3": "Ash Sweatpants"
"LEGS_P1_13_4": "Slate Sweatpants"
"LEGS_P1_13_5": "Olive Sweatpants"
"LEGS_P1_13_6": "Jade Sweatpants"
"LEGS_P1_13_7": "Dark Green Sweatpants"
"LEGS_P1_13_8": "Teal Sweatpants"
"LEGS_P1_13_9": "Brown Sweatpants"
"LEGS_P1_13_10": "Kingz Green Sweatpants"
"LEGS_P1_13_11": "Gray Stripe Sweatpants"
"LEGS_P1_14_0": "White Shorts"
"LEGS_P1_15_0": "Gray Plaid Pants"
"LEGS_P1_15_1": "Silver Plaid Pants"
"LEGS_P1_15_2": "Charcoal Plaid Pants"
"LEGS_P1_15_3": "Tan Plaid Pants"
"LEGS_P1_15_4": "Charcoal Pants"
"LEGS_P1_15_5": "Ash Pants"
"LEGS_P1_15_6": "Beige Pants"
"LEGS_P1_15_7": "Cream Pants"
"LEGS_P1_15_8": "Navy Plaid Pants"
"LEGS_P1_15_9": "Off-White Pants"
"LEGS_P1_15_10": "White Pants"
"LEGS_P1_15_11": "Subtle Blue Pants"
"LEGS_P1_15_12": "Navy Pants"
"LEGS_P1_15_13": "Rust Pants"
"LEGS_P1_15_14": "Green Pants"
"LEGS_P1_15_15": "Tan Pants"
"LEGS_P1_16_0": "Combat Pants"
"LEGS_P1_18_0": "White Boxers"
"LEGS_P1_18_1": "Gray Boxers"
"LEGS_P1_18_2": "Black Boxers"
"LEGS_P1_18_3": "Kings Ash Boxers"
"LEGS_P1_18_4": "Feud Green Boxers"
"LEGS_P1_18_5": "Feud White Boxers"
"LEGS_P1_19_0": "Black Tuxedo Pants"
"LEGS_P1_20_0": "Indigo Jeans"
"LEGS_P1_20_1": "Black Jeans"
"LEGS_P1_20_2": "Gray Faded Jeans"
"LEGS_P1_20_3": "Navy Jeans"
"LEGS_P1_20_4": "Brown Jeans"
"LEGS_P1_20_5": "Blue Jeans"
"LEGS_P1_20_6": "Olive Jeans"
"LEGS_P1_20_7": "Black Faded Jeans"
"LEGS_P1_20_8": "Coffee Jeans"
"LEGS_P1_21_0": "Indigo Skinny Jeans"
"LEGS_P1_21_1": "Black Skinny Jeans"
"LEGS_P1_21_2": "Aqua Skinny Jeans"
"LEGS_P1_21_3": "Brown Skinny Jeans"
"LEGS_P1_21_4": "Blue Skinny Jeans"
"LEGS_P1_21_5": "Red Skinny Jeans"
"LEGS_P1_21_6": "Gray Skinny Jeans"
"LEGS_P1_21_7": "Green Skinny Jeans"
"LEGS_P1_21_8": "Coffee Skinny Jeans"
"LEGS_P1_22_0": "LS Panic Charcoal Shorts"
"LEGS_P1_22_1": "LS Panic Yellow Shorts"
"LEGS_P1_22_2": "Prolaps White Shorts"
"LEGS_P1_22_3": "Prolaps Blue Shorts"
"LEGS_P1_22_4": "LC Salamanders Red Shorts"
"LEGS_P1_22_5": "LC Salamanders Green Shorts"
"LEGS_P1_22_6": "LS Shrimps Gray Shorts"
"LEGS_P1_22_7": "LS Shrimps White Shorts"
"LEGS_P1_22_8": "LOB Gray Shorts"
"LEGS_P1_22_9": "LOB Blue Shorts"
"LEGS_P1_22_10": "LOB Green Shorts"
"LEGS_P1_22_11": "LOB Tan Shorts"
"LEGS_P1_22_12": "LOB Orange Shorts"
"LEGS_P1_22_13": "LOB Pale Blue Shorts"
"LEGS_P1_23_0": "Broker White Shorts"
"LEGS_P1_23_1": "Broker Black Shorts"
"LEGS_P1_23_2": "Broker Gray Shorts"
"LEGS_P1_23_3": "Broker Navy Shorts"
"LEGS_P1_23_4": "Broker Green Shorts"
"LEGS_P1_23_5": "Broker Brown Shorts"
"LEGS_P2_0_0": "Blue Jeans"
"LEGS_P2_0_1": "Dirty Blue Jeans"
"LEGS_P2_0_2": "Navy Jeans"
"LEGS_P2_0_3": "Faded Jeans"
"LEGS_P2_11_0": "Black Golf Pants"
"LEGS_P2_11_1": "Russet Plaid Golf Pants"
"LEGS_P2_11_2": "White Golf Pants"
"LEGS_P2_11_3": "Maroon Golf Pants"
"LEGS_P2_11_4": "Lobster Golf Pants"
"LEGS_P2_11_5": "Stone Plaid Golf Pants"
"LEGS_P2_11_6": "Pink Plaid Golf Pants"
"LEGS_P2_11_7": "Mint Plaid Golf Pants"
"LEGS_P2_11_8": "Brown Plaid Golf Pants"
"LEGS_P2_11_9": "Pale Blue Plaid Golf Pants"
"LEGS_P2_11_10": "Beige Plaid Golf Pants"
"LEGS_P2_11_11": "Aqua Plaid Golf Pants"
"LEGS_P2_14_0": "Black Cargo Pants"
"LEGS_P2_15_0": "White Shorts"
"LEGS_P2_16_0": "Pink Sweatpants"
"LEGS_P2_17_0": "Brown Work Pants"
"LEGS_P2_17_1": "Charcoal Work Pants"
"LEGS_P2_17_2": "Gray Work Pants"
"LEGS_P2_17_3": "Tan Work Pants"
"LEGS_P2_17_4": "Blue Work Pants"
"LEGS_P2_17_5": "Ash Work Pants"
"LEGS_P2_17_6": "White Work Pants"
"LEGS_P2_17_7": "Beige Work Pants"
"LEGS_P2_18_0": "Tan Cargo Pants"
"LEGS_P2_18_1": "Cream Cargo Pants"
"LEGS_P2_18_2": "Silver Cargo Pants"
"LEGS_P2_18_3": "Gray Cargo Pants"
"LEGS_P2_18_4": "Charcoal Cargo Pants"
"LEGS_P2_18_5": "Green Cargo Pants"
"LEGS_P2_18_6": "White Cargo Pants"
"LEGS_P2_18_7": "Urban Camo Cargo Pants"
"LEGS_P2_18_8": "Desert Camo Cargo Pants"
"LEGS_P2_18_9": "Field Camo Cargo Pants"
"LEGS_P2_18_10": "Forest Camo Cargo Pants"
"LEGS_P2_19_0": "Black Shorts"
"LEGS_P2_19_1": "Pale Blue Shorts"
"LEGS_P2_19_2": "Orange Shorts"
"LEGS_P2_19_3": "Blue Shorts"
"LEGS_P2_19_4": "Slate Shorts"
"LEGS_P2_19_5": "Green Shorts"
"LEGS_P2_19_6": "Crimson Shorts"
"LEGS_P2_19_7": "Pale Blue Stripe Shorts"
"LEGS_P2_20_0": "Gray Pants"
"LEGS_P2_20_1": "Khaki Pants"
"LEGS_P2_20_2": "Charcoal Pants"
"LEGS_P2_20_3": "Cream Pants"
"LEGS_P2_20_4": "Stone Pants"
"LEGS_P2_20_5": "Black Pants"
"LEGS_P2_20_6": "Ash Pants"
"LEGS_P2_20_7": "Beige Pants"
"LEGS_P2_20_8": "Brown Pants"
"LEGS_P2_21_0": "Beige Cheap Pants"
"LEGS_P2_21_1": "Blue Cheap Pants"
"LEGS_P2_21_2": "Brown Plaid Cheap Pants"
"LEGS_P2_21_3": "Burgundy Cheap Pants"
"LEGS_P2_21_4": "Murky Plaid Cheap Pants"
"LEGS_P2_21_5": "Mint Plaid Cheap Pants"
"LEGS_P2_21_6": "Green Plaid Cheap Pants"
"LEGS_P2_21_7": "Blue-Gray Cheap Pants"
"LEGS_P2_21_8": "Caramel Cheap Pants"
"LEGS_P2_21_9": "Mocha Cheap Pants"
"LEGS_P2_22_0": "White Briefs"
"LEGS_P2_22_1": "Green Briefs"
"LEGS_P2_22_2": "Gray Briefs"
"LEGS_P2_22_3": "Leopardskin Briefs"
"LEGS_P2_22_4": "Impotent Rage Briefs"
"LEGS_P2_22_5": "Pink Leopardskin Briefs"
"LEGS_P2_22_6": "Space Monkey Briefs 1"
"LEGS_P2_22_7": "Space Monkey Briefs 2"
"LEGS_P2_22_8": "Space Monkey Briefs 3"
"LEGS_P2_22_9": "Space Monkey Briefs 4"
"LEGS_P2_23_0": "Sweatpants"
"LEGS_P2_24_0": "Brown Tuxedo Pants"
"LEGSQU": "Legion Square"
"LEM1_ABBOTH": "NULL"
"LEM1_ABLAMAR": "NULL"
"LEM1_ABSTRETCH": "NULL"
"LEM1_ACCSTAT1": "NULL"
"LEM1_ACCSTAT2": "NULL"
"LEM1_ALLEYHELP": "NULL"
"LEM1_BACKSHOP": "NULL"
"LEM1_BACKSHOP2": "NULL"
"LEM1_BACKSHOP3": "NULL"
"LEM1_BACKVEH": "NULL"
"LEM1_BOTHDEAD": "NULL"
"LEM1_BUYANY": "NULL"
"LEM1_BUYFLSH": "NULL"
"LEM1_BUYSHOT": "NULL"
"LEM1_FAILSHOP": "NULL"
"LEM1_FINDCAR": "NULL"
"LEM1_FLAHELP": "NULL"
"LEM1_GOFRANKLIN": "NULL"
"LEM1_GOGUN": "NULL"
"LEM1_GOLAD": "NULL"
"LEM1_GOMEET": "NULL"
"LEM1_GRENHELP1": "NULL"
"LEM1_GRENHELP2": "NULL"
"LEM1_GRGUNHELP": "NULL"
"LEM1_KILLSWAT": "NULL"
"LEM1_LEFTBOTH": "NULL"
"LEM1_LEFTLEMAR": "NULL"
"LEM1_LEFTMEET": "NULL"
"LEM1_LEFTSTRET": "NULL"
"LEM1_LEMDEAD": "NULL"
"LEM1_LMONEY_2": "NULL"
"LEM1_MISSDEAL": "NULL"
"LEM1_NOMON": "NULL"
"LEM1_SHOPOPEN": "NULL"
"LEM1_SPECHELP": "NULL"
"LEM1_SPECHELP_KM": "NULL"
"LEM1_STRETDEAD": "NULL"
"LEM1_WAITBOTH": "NULL"
"LEM1_WAITLEMAR": "NULL"
"LEM1_WAITSTRET": "NULL"
"LEM1_WEAPHELP1": "NULL"
"LEM1_WEAPHELP2": "NULL"
"LES1A_1": "NULL"
"LES1A_2": "NULL"
"LES1A_3": "NULL"
"LES1A_4": "NULL"
"LES1A_5": "NULL"
"LES1A_6": "NULL"
"LES1A_7": "NULL"
"LES1A_16": "NULL"
"LES1A_16_KM": "NULL"
"LES1A_17": "NULL"
"LES1A_18": "NULL"
"LES1A_161": "NULL"
"LES1A_162": "NULL"
"LES1A_ANTVI": "NULL"
"LES1A_AV1": "NULL"
"LES1A_AV2": "NULL"
"LES1A_DF": "NULL"
"LES1A_EXT": "NULL"
"LES1A_F1": "NULL"
"LES1A_F2": "NULL"
"LES1A_F3": "NULL"
"LES1A_F4": "NULL"
"LES1A_F5": "NULL"
"LES1A_FOLD": "NULL"
"LES1A_H2": "NULL"
"LES1A_MYCOM": "NULL"
"LES1A_PRINT": "NULL"
"LES1A_TRASH": "NULL"
"LES1A_TXT1": "Seein as you're having some liquidity problems, I wired some money into your account. Should b enough 4 the getup."
"LES1A_TXT2": "Blend in with the hipster developer d bags, find the prototype, and fit it with the device in ur bag."
"LES_RATING": "LB - ~1~"
"LESBOSL": "Lesbos Ln"
"LEST_NCOPS": "COPS TURN BLIND EYE"
"LETSSWING_TUT": "NULL"
"LETTERS_COLLECT": "~1~/50 letter scraps collected."
"LETTERS_FIRST": "Part of a confession has been found. Collect all letter scraps to solve the mystery of Leonora Johnson's murder."
"LETTERS_HELP2": "Press ~INPUT_FRONTEND_RIGHT~ or ~INPUT_FRONTEND_LEFT~ to cycle between pages, or press ~INPUT_FRONTEND_CANCEL~ to stop reading."
"LETTERS_HINT": "The killer's identity and location have been revealed."
"LETTERS_PAGE_FOUR": "Anyway, I hope you and Rachel have worked through your problems. I look forward to making Friday supper again soon. You've always been an inspiration to me.~n~~n~Your dear friend~n~~n~Dreyfuss"
"LETTERS_PAGE_ONE": "March 15th, 1975~n~~n~ATTN; David Richards~n~~n~My Dear David,~n~~n~Listen, I know you're a little offended by your discovery of my 'petit indiscretion' as the French would say, but I want you to understand – that's all it is – a little indiscretion. I agree whole heartedly with you – my actions were a little inhumane. But that's not a bad thing. Inhumanity is the very watchword, the very currency, the very life blood of the artist! My inhumanity makes me human. It's thanks to my inhumanity that I'm able to speak to people with the moral authority of the sinner and the creator, all at once. I had to kill her. And I had to do it in that way. The way that would hurt me most – by torturing her slowly and painfully, then sending momentos from our date to her family."
"LETTERS_PAGE_THREE": "He understands nothing about why we act as we do! Not because we can, but because we must. And that's the thing. Some people take advantage of their position in this town for pleasure – as if sleeping with multiple young girls, or torturing hitchhikers or eating dogs could ever be fun? It's awful. I only do it to experience it so my art is truer, deeper, more meaningful, and I believe you know that.~n~~n~I cannot wait for you to read my new draft of LEARED. I have really removed the cliches that ruined Shakespeare's plays and found the power, the moment, the thing we talked about that wonderful night in Mexico when we paid the hookers to stab each other."
"LETTERS_PAGE_TWO": "And in the years since, I've had to, at times, goad her family into further suffering. Just to prove how very much I understand suffering and how I can represent it best as an artist – isn't it better that one family suffers so the world can be free to enjoy, to learn and to be cleansed by my masterpieces? Don't even bother answering that. The answer is obvious and if you get it wrong, well, then you're less of a man than I thought.~n~~n~But let us not concern ourselves with such trivialities – we are artists, my friend. The last of a dying breed. I dread the day when you finally retire and Solomon takes over – sure I love the kid but he's a remorseless hack with none of your passion, your creative zeal. He's a weak livered moralizer hiding in the body of a Vinewood decadent."
"LETTERS_TITLE": "Scrap Collected~s~"
"LEV_BROKEN": "The Leviathan is closed. Come back later."
"LEV_NOMONEY": "You do not have enough money. It costs $~1~ to ride the Leviathan."
"LEV_RIDEHLP": "Press ~INPUT_CONTEXT~ to ride the Leviathan. The cost is $~1~."
"LEV_WANTED": "You can't ride the Leviathan while Wanted."
"lfgj0jl": "~a~ equipped"
"LFI_FAMILY": "Family"
"LFI_FRIENDHEAD": "Friends List"
"LFI_FRIENDS": "Friends"
"LFI_MSGHEADER": "Messages"
"LFI_NOT_STLK": "You are not stalking this page."
"LFI_P_USF_H": "Lifeinvader share price trading down on the news of Jay Norris' death."
"LFI_P_USR_H": "Lifeinvader share price finally starting to show signs of recovery."
"LFI_POSTEDUPDATE": "Posted an update"
"LFI_PRIV1": "The profile is private."
"LFI_STALKING": "Stalking"
"LFI_STLKHEADER": "Stalking"
"LFT_SRVL": "~a~ ~s~abandoned the Survival."
"LGM_COLOUR": "SELECT FROM AVAILABLE COLORS TO ORDER"
"LGM_NAME": "Legendary Motorsport"
"LGUARD": "Lifeguard"
"LHACK": "NULL"
"LHACKCUST": "NULL"
"LHEISTDIE": "NULL"
"LHEISTDIECUS": "NULL"
"LHEISTLL": "NULL"
"LHEISTTG": "NULL"
"LHEISTTG2": "NULL"
"LHEISTTLFT": "NULL"
"LHMEMDIECUS": "NULL"
"LHSTLFT": "NULL"
"LIBERTYST": "Liberty St"
"LIE_OBSTRUCT": "NULL"
"LIE_UNKNOWN": "NULL"
"LIE_UNPLAYABLE": "NULL"
"LIE_WATER": "NULL"
"LIGHT_BLUE": "Light Blue"
"LIGHT_GREY": "Light Gray"
"LIME_GREEN": "Lime Green"
"LIMO2": "Turreted Limo"
"LIMO_TURRET": "You can access the gun turret from the roof of the Turreted Limo."
"LINDSAYC": "Lindsay Circus"
"LINEUP": "Line up the vehicle."
"LISCHADDOG_1": "NULL"
"LISCHADDOG_2": "NULL"
"LISCHADDOG_3": "NULL"
"LISCHADDOG_4": "NULL"
"LISCHADDOG_5": "NULL"
"LIVE0_HLP": "NULL"
"LIVES_HLP": "NULL"
"LIVES_HLPS": "NULL"
"LJT_EMAIL": "I'm disappointed. I arrange a laptop in your clubhouse with secure access to the blackest market in town, and you haven't even shown enough initiative to try and use it for porn. Where's your entrepreneurial spirit? Take your hand outta your pants, log on and go make some money."
"LLIVEEXP": "NULL"
"LLIVESOBJ": "NULL"
"LLSECOPS": "NULL"
"LLVELOC": "NULL"
"LMESA": "La Mesa"
"LMISSOVER": "NULL"
"LMYCEOQ": "NULL"
"LMYMCPQ": "NULL"
"LMYTEAMQ": "NULL"
"LOADING_MPLAYER": "Online"
"LOADING_MPLAYER_L": "Loading Online"
"LOADING_SOCIAL_CLUB": "Initializing Social Club"
"LOADING_SPLAYER": "Story Mode"
"LOADING_SPLAYER_INVITED": "Invite Accepted"
"LOADING_SPLAYER_L": "Loading Story Mode"
"LOB_CAT_3": "Time Limit"
"LOB_CAT_4": "Target Score"
"LOB_CAT_7": "Traffic"
"LOB_CAT_9": "Wanted Levels"
"LOB_CAT_13": "Radio"
"LOB_CAT_18": "Number of Teams"
"LOB_CAT_19": "Team Balancing"
"LOB_CAT_20": "Team"
"LOB_CAT_22": "Time of Day"
"LOB_CAT_24": "Type"
"LOB_CAT_29": "Preferred Partner"
"LOB_CAT_30": "Preferred Role"
"LOB_CAT_32": "Opponent Health Bar"
"LOB_CAT_32_0": "On"
"LOB_CAT_32_1": "Off"
"LOB_CAT_33": "Emergency Services"
"LOB_CAT_35": "Pedestrians"
"LOB_CAT_37": "Swap Roles on Respawn"
"LOB_CAT_38": "Split Times"
"LOB_CAT_39": "Custom Vehicles"
"LOB_CAT_40": "NULL"
"LOB_CAT_41": "NULL"
"LOB_CAT_42": "Slipstream"
"LOB_CAT_EC": "NULL"
"LOB_CAT_LCKW": "Forced Weapon"
"LOB_CAT_LCKWH": "Weapons have been locked to the one specified."
"LOB_CAT_P1": "Ambient Pedestrians"
"LOB_CAT_P1D": "Prevents random NPC pedestrians from spawning."
"LOB_CUST_0": "On"
"LOB_CUST_1": "Off"
"LOB_DIF_H2": "NULL"
"LOB_FCP_0": "None"
"LOB_FCP_1": "First Person"
"LOB_FCP_2": "Third Person"
"LOB_H_FCP": "Select if players are locked to a camera mode."
"LOB_H_MSD": "NULL"
"LOB_H_PUT": "NULL"
"LOB_H_VC": "NULL"
"LOB_M_NOL": "NULL"
"LOB_M_NOR": "NULL"
"LOB_MIS_DL": "NULL"
"LOB_MIS_DL_0": "NULL"
"LOB_PEDS_0": "Off"
"LOB_POLICE_0": "On"
"LOB_POLICE_1": "Off"
"LOB_SPLIT_0": "World Record"
"LOB_STRM_0": "On"
"LOB_STRM_1": "Off"
"LOB_T_FCP": "Camera Lock"
"LOB_T_MPU": "NULL"
"LOB_T_MSD": "NULL"
"LOB_T_VC": "NULL"
"LOB_TAGS_0": "Off"
"LOB_TAGS_1": "On"
"LOB_TIME_DAY_1": "Morning"
"LOB_TIME_DAY_2": "Noon"
"LOB_TRAFFIC_1": "Off"
"LOB_VC_OFF": "NULL"
"LOB_VEH_AIRT_0": "NULL"
"LOB_VEH_AIRT_1": "NULL"
"LOB_VEH_AIRT_2": "NULL"
"LOB_VEH_CL_6": "NULL"
"LOB_VEH_CL_7": "NULL"
"LOB_VEH_CL_8": "NULL"
"LOB_VEH_CLBT_0": "NULL"
"LOB_VEH_CLT_0": "NULL"
"LOB_VEH_CLT_1": "NULL"
"LOB_VEH_CLT_2": "NULL"
"LOB_VEH_CLT_3": "NULL"
"LOB_VEH_CLT_4": "NULL"
"LOB_VEH_CLT_5": "NULL"
"LOB_VEH_CLT_6": "NULL"
"LOB_VEH_CLT_7": "NULL"
"LOB_VEH_CLT_8": "NULL"
"LOB_VEH_CLT_9": "NULL"
"LOB_VEH_CLT_10": "NULL"
"LOB_VEH_CLT_11": "NULL"
"LOB_VEH_CLT_12": "NULL"
"LOB_VEH_CLT_13": "NULL"
"LOB_VEH_CLT_14": "NULL"
"LOB_VEH_CLT_15": "NULL"
"LOCK_TIME": "NULL"
"LOLITA": "Lolita Ave"
"LONGEST_CHASE_TIME": "Longest Wanted Level duration"
"LONGEST_DRIVE_NOCRASH": "Farthest driven without crashing"
"LONGEST_PLAYING_TIME": "Longest single game session"
"LONGEST_STOPPIE_DIST": "Farthest stoppie"
"LONGEST_SURVIVED_FREEFALL": "Farthest free-fall survived"
"LONGEST_WHEELIE_DIST": "Farthest wheelie"
"LOOB": "NULL"
"LORIDE_01": "Flare"
"LORIDE_02": "Wired"
"LORIDE_03": "Triple Golds"
"LORIDE_04": "Big Worm"
"LORIDE_05": "Seven Fives"
"LORIDE_06": "Split Six"
"LORIDE_07": "Fresh Mesh"
"LORIDE_08": "Lead Sled"
"LORIDE_09": "Turbine"
"LORIDE_10": "Super Fin"
"LORIDE_11": "Classic Rod"
"LORIDE_12": "Dollar"
"LORIDE_13": "Dukes"
"LORIDE_14": "Low Five"
"LORIDE_15": "Gooch"
"LOSE_COP": "NULL"
"LOSE_WANTED": "Lose the Cops."
"LOSE_WANTED_LVL": "NULL"
"LOSEBRUTE": "NULL"
"LOSINGB": "NULL"
"LOSPFY": "La Puerta Fwy"
"LOSPUER": "La Puerta"
"LOSSANTOS": "NULL"
"LOSSF": "Los Santos Freeway"
"LOSTIP": "NULL"
"LOSTMC": "Lost MC"
"LOSTMT": "NULL"
"LOTHTEAMQ": "NULL"
"LOWCA_CALL10_1": "NULL"
"LOWER_RANK": "a lower rank"
"LOWPOW": "Low Power St"
"Lowrider_help_6": "When driving a lowrider hold ~INPUT_VEH_HYDRAULICS_CONTROL_TOGGLE~ and move ~INPUTGROUP_VEH_HYDRAULICS_CONTROL~ to activate the hydraulics."
"Lowrider_help_8": "The bomb will go off if you stay below the minimum speed for too long."
"Lowrider_Help_21": "Press ~INPUT_CONTEXT~ when aiming to turn the shotgun's flashlight on and off."
"Lowrider_Help_25": "Turn the flashlight on by aiming with ~INPUT_AIM~."
"Lowrider_Help_28": "Keep moving or you will become visible on the Radar to other players. When visible, your Radar arrow will turn red."
"Lowrider_Help_34": "When driving a Faction Custom Donk hold ~INPUT_VEH_HYDRAULICS_CONTROL_TOGGLE~ and move ~INPUTGROUP_VEH_HYDRAULICS_CONTROL~ to activate the hydraulics."
"LPEDARV": "NULL"
"LPEDARVCUST": "NULL"
"LPHOTO": "NULL"
"LPHOTOCUST": "NULL"
"LPLYKILL": "NULL"
"LPLYMASK": "NULL"
"LPROCUST": "NULL"
"LPROOBJ": "NULL"
"LPROPED": "NULL"
"LPROVEH": "NULL"
"LR_ALLY": "Ally"
"LR_ATTACK": "Eliminate the ~HUD_COLOUR_RED~targets.~s~"
"LR_BOSSLEFT": "The MC President has left the session"
"LR_CHURCH": "Church"
"LR_DEFEND": "Defend your ~HUD_COLOUR_BLUE~allies.~s~"
"LR_DEFENDED": "You successfully protected your allies"
"LR_DEFENDED2": "~a~ ~s~successfully protected the targets"
"LR_DEFENDED3": "~1~ allies survived"
"LR_DEFENDED4": "~1~ ally survived"
"LR_DRIVEa": "Deliver the funeral cars to the ~HUD_COLOUR_YELLOW~church.~s~"
"LR_DRIVEb": "Deliver the SUVs to the ~HUD_COLOUR_YELLOW~ranch.~s~"
"LR_DRIVEc": "Deliver the limousines to the ~HUD_COLOUR_YELLOW~strip club.~s~"
"LR_ENTERa1": "Enter a ~HUD_COLOUR_BLUE~funeral car.~s~"
"LR_ENTERa2": "Enter the ~HUD_COLOUR_BLUE~funeral car.~s~"
"LR_ENTERb1": "Enter an ~HUD_COLOUR_BLUE~SUV.~s~"
"LR_ENTERb2": "Enter the ~HUD_COLOUR_BLUE~SUV.~s~"
"LR_ENTERc1": "Enter a ~HUD_COLOUR_BLUE~limousine.~s~"
"LR_ENTERc2": "Enter the ~HUD_COLOUR_BLUE~limousine.~s~"
"LR_FAIL": "You failed to protect your allies"
"LR_FAIL2a": "The funeral cars were separated"
"LR_FAIL2b": "The SUVs were separated"
"LR_FAIL2c": "The limousines were separated"
"LR_FAIL3a": "The funeral cars did not arrive at the church in time"
"LR_FAIL3b": "The SUVs did not arrive at the ranch in time"
"LR_FAIL3c": "The limousines did not arrive at the strip club in time"
"LR_FAILb": "All targets were eliminated"
"LR_FAILc": "You eliminated ~1~ targets"
"LR_FCAR": "Funeral Car"
"LR_FCARS": "Funeral Cars"
"LR_GANG_CHASE": "This is it, they coming in hard."
"LR_GETTOa": "Get to the ~HUD_COLOUR_YELLOW~funeral cars.~s~"
"LR_GETTOb": "Get to the ~HUD_COLOUR_YELLOW~SUVs.~s~"
"LR_GETTOc": "Get to the ~HUD_COLOUR_YELLOW~limousines.~s~"
"LR_GOONSLEFT": "Not enough prospects left to continue the mission"
"LR_HELP_01": "You have launched Guns for Hire. Protect your allies to earn cash and RP."
"LR_HELP_02": "Your President has launched Guns for Hire. Protect the allies to earn cash and RP."
"LR_HELP_03": "~a~ ~s~have started Guns for Hire. Eliminate the targets ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ under their protection to earn cash and RP."
"LR_HELP_03b": "Two drivers will be needed on this mission. These Members can ride as passengers to avoid leaving their motorcycles behind at the pick-up location."
"LR_HELP_04": "Other players in session have been alerted to your activities. These players can now come after your allies to earn cash and RP."
"LR_HELP_05a": "Stay in the blue area to remain close to the other funeral car ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~ and hold the convoy."
"LR_HELP_05b": "Stay in the blue area to remain close to the other SUV ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~ and hold the convoy."
"LR_HELP_05c": "Stay in the blue area to remain close to the other limousine ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~ and hold the convoy."
"LR_HELP_06a": "The mission will fail if you do not return to the other funeral car ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~"
"LR_HELP_06b": "The mission will fail if you do not return to the other SUV ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~"
"LR_HELP_06c": "The mission will fail if you do not return to the other limousine ~HUD_COLOUR_BLUE~~BLIP_GETAWAY_CAR~~s~"
"LR_HELP_07": "Defend your allies ~HUD_COLOUR_BLUE~~BLIP_VIP~~s~ until the time runs out. The mission will fail if all allies are killed."
"LR_INTRO_SS2": "Eliminate the targets"
"LR_INTRO_ST": "Guns for Hire"
"LR_INTRO_STD": "Defend a group of allies from enemy attacks"
"LR_LIMO": "Limousine"
"LR_LIMOS": "Limousines"
"LR_MANSION": "Ranch"
"LR_MIS_FAIL": "MISSION FAILURE"
"LR_NEAR_D": "We ain't done yet, more of em are headed your way."
"LR_PROTECTa1": "Protect the ~HUD_COLOUR_BLUE~funeral cars.~s~"
"LR_PROTECTa2": "Protect the ~HUD_COLOUR_BLUE~funeral car.~s~"
"LR_PROTECTb1": "Protect the ~HUD_COLOUR_BLUE~SUVs.~s~"
"LR_PROTECTb2": "Protect the ~HUD_COLOUR_BLUE~SUV.~s~"
"LR_PROTECTc1": "Protect the ~HUD_COLOUR_BLUE~limousines.~s~"
"LR_PROTECTc2": "Protect the ~HUD_COLOUR_BLUE~limousine.~s~"
"LR_RACEa": "Race to the ~HUD_COLOUR_YELLOW~funeral cars.~s~"
"LR_RACEb": "Race to the ~HUD_COLOUR_YELLOW~SUVs.~s~"
"LR_RACEc": "Race to the ~HUD_COLOUR_YELLOW~limousines.~s~"
"LR_REGROUPa": "Stay near the other ~HUD_COLOUR_BLUE~funeral car.~s~"
"LR_REGROUPb": "Stay near the other ~HUD_COLOUR_BLUE~SUV.~s~"
"LR_REGROUPc": "Stay near the other ~HUD_COLOUR_BLUE~limousine.~s~"
"LR_RIVMEM": "ENEMIES REMAINING"
"LR_SCLUB": "Strip Club"
"LR_SUV": "SUV"
"LR_SUVS": "SUVs"
"LR_TARGET": "Target"
"LR_VISIBLE_T": "Your allies are now visible to all players in session."
"LR_WAITa": "Wait for the other ~HUD_COLOUR_BLUE~funeral car.~s~"
"LR_WAITb": "Wait for the other ~HUD_COLOUR_BLUE~SUV.~s~"
"LR_WAITc": "Wait for the other ~HUD_COLOUR_BLUE~limousine.~s~"
"LR_WAVREM": "ALLIES REMAINING"
"LS1_SHOPHLP_1": "NULL"
"LS1_SHOPHLP_2": "NULL"
"LS1_SHOPHLP_3": "NULL"
"LSC_NAME": "Benny's Original Motor Works"
"LSH_CAMDETAILS": "~s~CAM: 02"
"LSH_CAMLOCALE": "~s~FRONT DOOR"
"LSH_TIMEAM": "~s~AM"
"LSH_TIMEPM": "~s~PM"
"LSU_COURT": "NULL"
"LTEAMDIE": "NULL"
"LTIMEEXP": "NULL"
"LTRGTSCORE": "NULL"
"LTS_BD_1": "Set the type of boundary for the play area to use."
"LTS_BD_2": "Alter the radius of the play area."
"LTS_BD_2W": "Alter the width of the play area."
"LTS_BD_3": "Set the maximum height of the play area if using an angled area play area."
"LTS_BD_4": "Set the minimum height of the play area if using an angled area play area."
"LTS_BD_6": "Enter the text to display when a player leaves the play area. If you want to return to the default message, select the 'Enter Fail Text' option and clear all text from the system keyboard."
"LTS_BND_T": "NULL"
"LTS_GEN_BND": "Get back to the action!"
"LTS_H0_LKW": "This option can be set to lock which weapons are available in the Last Team Standing. If set to 'Owned + Pickups' the player will bring their weapons from GTA Online into the Last Team Standing. Weapon pickups will change to Pistols if the highest ranked player is too low to use them."
"LTS_H1_LKW": "This option can be set to lock which weapons are available in the Last Team Standing. If set to 'Forced + Pickups' all players begin with the selected Forced Weapon. Pickups will be placed as they were created in the Creator."
"LTS_H2_LKW": "This option can be set to lock which weapons are available in the Last Team Standing. If set to 'Forced Only' all players begin with the selected Forced Weapon. Any weapon pickups will be set to the same type of weapon."
"LTS_H_14A": "NULL"
"LTS_H_14AS": "NULL"
"LTS_H_14B": "NULL"
"LTS_H_14C": "NULL"
"LTS_H_14T": "NULL"
"LTS_H_16_2b": "NULL"
"LTS_H_16_3": "NULL"
"LTS_H_17": "NULL"
"LTS_H_20": "NULL"
"LTS_H_23": "NULL"
"LTS_H_24": "NULL"
"LTS_H_24A": "NULL"
"LTS_H_25": "NULL"
"LTS_H_28": "NULL"
"LTS_H_29": "NULL"
"LTS_H_29B": "NULL"
"LTS_H_29C": "NULL"
"LTS_H_30": "NULL"
"LTS_H_31B": "NULL"
"LTS_H_31C": "NULL"
"LTS_H_31E": "NULL"
"LTS_H_33": "NULL"
"LTS_H_33B": "NULL"
"LTS_H_35": "NULL"
"LTS_H_38": "NULL"
"LTS_H_38A": "NULL"
"LTS_H_38B": "NULL"
"LTS_H_38C": "NULL"
"LTS_H_38D": "NULL"
"LTS_H_38T": "NULL"
"LTS_H_38TB": "NULL"
"LTS_H_40": "NULL"
"LTS_H_41": "NULL"
"LTS_H_DAPA": "Deletes the Play Area."
"LTS_H_DDP": "Deletes All Dynamic Props."
"LTS_H_DE": "Deletes everything so you can start over."
"LTS_H_DP": "Deletes All Props."
"LTS_H_DTSP": "Deletes All Team Start Points."
"LTS_H_DV": "Deletes All Vehicles."
"LTS_H_DW": "Deletes All Weapons."
"LTS_H_DZ": "Deletes All Zones."
"LTS_H_FWP": "The Forced Weapon is used when the weapons in a Last Team Standing are locked in the Lock Weapons option."
"LTS_H_MD0": "NULL"
"LTS_H_MD1": "NULL"
"LTS_H_MD15": "NULL"
"LTS_H_MD16": "NULL"
"LTS_H_MD17": "NULL"
"LTS_H_MD18": "NULL"
"LTS_H_MD20": "NULL"
"LTS_H_MD21": "NULL"
"LTS_H_MIP": "NULL"
"LTS_H_NOP": "NULL"
"LTS_H_NOT": "NULL"
"LTS_H_NR": "Set the number of rounds that the Last Team Standing will last for. The first team to win that many rounds will be the winner."
"LTS_H_POL": "NULL"
"LTS_H_PRP": "NULL"
"LTS_H_RNDT": "NULL"
"LTS_H_RST": "NULL"
"LTS_H_SRV": "NULL"
"LTS_H_SSL": "NULL"
"LTS_H_TMSTRT": "NULL"
"LTS_H_VEH": "NULL"
"LTS_H_WANTED": "NULL"
"LTS_H_WETH": "NULL"
"LTS_OT_CVEH": "NULL"
"LTS_OT_LVEH": "NULL"
"LTS_OT_PVEH": "NULL"
"LTS_OT_UVEH": "NULL"
"LTS_OVER": "NULL"
"LTS_PA_BNDS": "NULL"
"LTS_PA_LWP": "Lock Weapons"
"LTS_PA_R": "NULL"
"LTS_PA_SWP": "Forced Weapon"
"LTS_PA_W": "NULL"
"LUNG_CAPACITY": "Lung Capacity"
"LURCHER": "Lurcher"
"LUX_ACT_1ST_SW": "Change to First Person mode to drink champagne."
"LUX_ACT_BAIL": "This aircraft has no pilot. Bail out before it crashes."
"LUX_VEH_ACT_1ST": "Change to First Person mode to drink champagne and smoke cigars."
"LUXOR": "Luxor"
"LUXOR2": "Luxor Deluxe"
"LWRONGANGLE": "NULL"
"LYNX": "Lynx"
"LYNX_LIV_1": "XERO Gas"
"LYOUDIED": "NULL"
"LYOUTEAMLFT": "NULL"
"M1_FAIL1": "NULL"
"M1_FAIL2": "NULL"
"M1_FAIL3": "NULL"
"M1_FAIL4": "NULL"
"M1_FAIL5": "NULL"
"M1_FAIL6": "NULL"
"M1_GOD1": "NULL"
"M1_GOD2": "NULL"
"M1_GOD3": "NULL"
"M1_GOD4": "NULL"
"M1_GOD5": "NULL"
"M1_HELP1": "NULL"
"M1_HELP2": "NULL"
"M1_HELP3": "NULL"
"M3_02": "NULL"
"M3_04": "NULL"
"M3_04A": "NULL"
"M3_05": "NULL"
"M3_DVABDN": "NULL"
"M3_DVDEAD": "NULL"
"M3_DVWARN": "NULL"
"M3_FMDEAD": "NULL"
"M3_FTDEAD": "NULL"
"M3_OBJCYKIL": "NULL"
"M3_OBJFRSTA": "NULL"
"M3_OBJHELI": "NULL"
"M3_OBJHELPD": "NULL"
"M3_OBJPLOT": "NULL"
"M3_OBJSVDV": "NULL"
"M3_WLKDV": "NULL"
"M_AH1": "Cleaning out the Bureau"
"M_AH2": "Architect's Plans"
"M_AH3A": "The Bureau Raid"
"M_AH3B": "The Bureau Raid"
"M_ARM1": "Franklin and Lamar"
"M_ARM2": "Repossession"
"M_ARM3": "Complications"
"M_ASS1": "Hotel Assassination"
"M_ASS2": "The Multi Target Assassination"
"M_ASS3": "The Vice Assassination"
"M_ASS4": "The Bus Assassination"
"M_ASS5": "The Construction Assassination"
"M_CAR1": "I Fought the Law..."
"M_CAR2": "Eye in the Sky"
"M_CAR3": "Deep Inside"
"M_CAR4": "Pack Man"
"M_CHN1": "Trevor Philips Industries"
"M_CHN2": "Crystal Maze"
"M_DH1": "Scouting the Port"
"M_DH2A": "The Merryweather Heist"
"M_DHP1": "Minisub"
"M_DHP2b": "Cargobob"
"M_EXL1": "Minor Turbulence"
"M_EXL2": "Predator"
"M_EXL3": "Derailed"
"M_FAM1": "Father/Son"
"M_FAM2": "Daddy's Little Girl"
"M_FAM3": "Marriage Counseling"
"M_FAM4": "Fame or Shame"
"M_FAM5": "Did Somebody Say Yoga?"
"M_FAM6": "Reuniting the Family"
"M_FB4P1": "Trash Truck"
"M_FB4P2": "Tow Truck"
"M_FB4P3": "Getaway Vehicle"
"M_FB4P3_P": "~y~Mission Passed"
"M_FB4P4": "Masks"
"M_FB4P5": "Boiler Suits"
"M_FH1": "Surveying the Score"
"M_FH2A": "The Big Score"
"M_FHPE": "Getaway Vehicle"
"M_FHPRA": "Stingers"
"M_FHPRB": "Driller"
"M_FIB1": "Dead Man Walking"
"M_FIB2": "Three's Company"
"M_FIB3": "By the Book"
"M_FIB4": "Blitz Play"
"M_FIB5": "Monkey Business"
"M_FINC1": "The Third Way"
"M_FMF_0_0": "None"
"M_FRA0": "Chop"
"M_FRA1": "Hood Safari"
"M_FRA2": "Lamar Down"
"M_JH1": "Casing the Jewel Store"
"M_JH2A": "The Jewel Store Job"
"M_JHP1A": "Bugstars Equipment"
"M_JHP1B": "Carbine Rifles"
"M_JHP2A": "BZ Gas Grenades"
"M_LM1": "The Long Stretch"
"M_LS1": "Friend Request"
"M_MAR1": "Caida Libre"
"M_MIC1": "Bury the Hatchet"
"M_MIC2": "Fresh Meat"
"M_MIC3": "The Wrap Up"
"M_MIC4": "Meltdown"
"M_PRO1": "Prologue"
"M_RH1": "Paleto Score Setup"
"M_RH2": "The Paleto Score"
"M_RHP1": "Military Hardware"
"M_RULES_DESC": "NULL"
"M_SOL1": "Mr. Richards"
"M_SOL2": "The Ballad of Rocco"
"M_SOL3": "Legal Trouble"
"M_TRV1": "Mr. Philips"
"M_TRV2": "Nervous Ron"
"M_TRV3": "Friends Reunited"
"M_TRV4": "Hang Ten"
"MACDST": "Macdonald St"
"MAGELAN": "Magellan Ave"
"MAGNETOFF": "NULL"
"MAGNETON": "NULL"
"MAIBATSU": "Maibatsu"
"MAISONETTESHIRT": "'Maisonette' T-shirt"
"MAKEUP_UNLOCK": "Makeup Unlock"
"MAMBA": "Mamba"
"MAMMATUS": "Mammatus"
"MAMMOTH": "Mammoth"
"MAN_SLOT_L": "Large Slot ~1~"
"MAN_SLOT_M": "Medium Slot ~1~"
"MAN_SLOT_S": "Small Slot ~1~"
"MAN_VEH_AC_T": "SELECT AIRCRAFT"
"MAN_VEH_AREA_D": "Select to view aircraft in area."
"MAN_VEH_AREA_T": "SELECT AREA"
"MAN_VEH_DESac": "Unavailable. Call Mors Mutual Insurance to reclaim this aircraft."
"MAN_VEH_FLOR_T": "Floor"
"MAN_VEH_L": "~a~ (Large)"
"MAN_VEH_M": "~a~ (Medium)"
"MAN_VEH_NOCLUB": "This vehicle can't be moved to your Clubhouse."
"MAN_VEH_S": "~a~ (Small)"
"MAN_VEH_SLOT_T": "SELECT SLOT"
"MAN_VEH_STOR_T": "Storage"
"MANANA": "Manana"
"MANCHEZ": "Manchez"
"manopauseSHIRT": "'Manopause' T-shirt"
"MANUAL_SAVED": "Times saved"
"MAPLE_BROWN": "Maple Brown"
"MAPPING_DEFAULTS": "Restore All Defaults"
"MAPPING_HDR": "ACTION"
"MAPPING_HDR_PRIM": "PRIMARY"
"MAPPING_HDR_SEC": "SECONDARY"
"MAPPING_HINT": "Change your keyboard and mouse controls to suit your own personal style or customized layout. Please note that this screen can only be used for custom input mapping of keyboard and mouse, and not any other controllers.~n~~n~Press ~INPUT_FRONTEND_ACCEPT~ to start making changes to your current set of inputs."
"MAPPING_MULTI_CONFLICT_BODY_ETC": "~s~And others."
"MAR1_U": "Michael, my old friend, we have business to discuss. Come to La Fuente Blanca ranch. MM"
"MAR_CASH1": "Michael. My money - where is it? You do not want me to visit you again... next time will be so much worse. MM"
"MAR_CASH2": "Finally, I have received your payment. The house will soon be restored to its former condition. I am pleased you are a man of your word. MM"
"MAR_TREV": "Michael De Santa has recommended you for a job. It would be prudent to come to Rancho La Fuente Blanca off Senora Road. MM"
"MARATHON": "Marathon Ave"
"MARINA_NAME": "Puerto Del Sol Marina"
"MARINA_NO": "Boats purchased from websites or that you dock in this slip will be stored here."
"MARINAD": "Marina Dr"
"MARINER_BLUE": "Mariner Blue"
"MARL": "Marlowe Dr"
"MARLOWESHIRT": "'Marlowe' T-shirt"
"MARQUIS": "Marquis"
"MARSHALL": "Marshall"
"MARSTON_TICK2": "John Marston is now available in the Online Character Creator."
"MASK_AMA": "NULL"
"MASK_ANM": "NULL"
"MASK_BALA": "NULL"
"MASK_BAND": "NULL"
"MASK_BST": "NULL"
"MASK_CAMO": "NULL"
"MASK_CHA": "NULL"
"MASK_CLM": "NULL"
"MASK_CREAT": "NULL"
"MASK_CRN": "NULL"
"MASK_DESI": "NULL"
"MASK_DEVIL": "NULL"
"MASK_DUCT": "NULL"
"MASK_FIENDS": "NULL"
"MASK_GAS": "NULL"
"MASK_HLM": "NULL"
"MASK_HOOD": "NULL"
"MASK_HRH": "NULL"
"MASK_INCO": "NULL"
"MASK_PBG": "NULL"
"MASK_PIG": "NULL"
"MASK_POSS": "NULL"
"MASK_PSYC": "NULL"
"MASK_PUP": "NULL"
"MASK_SADISTIC": "NULL"
"MASK_SKL": "NULL"
"MASK_STRE": "NULL"
"MASK_TAC": "NULL"
"MASK_TAP": "NULL"
"MASK_THE": "NULL"
"MASK_WICKED": "NULL"
"MASKS_UNLOCK": "Mask Unlock"
"MASSACRO": "Massacro"
"MASSACRO2": "Massacro (Racecar)"
"MATC_DPADRIGH2": "~s~Press ~INPUT_CONTEXT~ to enter.~s~"
"MATC_DPADRIGH3": "Press ~INPUT_CONTEXT~ to pay $~1~ and enter this Premium Race."
"MATC_DPADRIGH4": "Press ~INPUT_CONTEXT~ to pay $~1~ and enter this Premium Race. ~n~Press ~INPUT_FRONTEND_LEFT~ to go on call."
"MATC_DPADRIGH5": "~s~Press ~INPUT_CONTEXT~ to enter. ~n~Press ~INPUT_FRONTEND_LEFT~ to go on call."
"MATC_DPADRIGHT": "Press ~INPUT_CONTEXT~ to enter."
"MATCH_LOST": "NULL"
"MATCH_PT": "NULL"
"MATCH_PT_STRAP": "NULL"
"MATCH_WON": "NULL"
"MATTE_DESERT": "Desert Tan"
"MATTE_DIRT": "Dark Earth"
"MATTE_FOIL": "Foliage Green"
"MATTE_FOR": "Forest Green"
"MATTE_OD": "Olive Drab"
"MAUDE_01": "NULL"
"MAUDE_F1": "NULL"
"MAUDE_F2": "NULL"
"MAVERICK": "Maverick"
"MAX_P_RF_H": "Max Renda stocks bipolar."
"MAX_P_SF_H": "Max Renda stocks runny."
"MAX_P_SR_H": "Female insecurity sends Max Renda stocks up."
"MAXCARRY": "NULL"
"MBOX_BET_L": "Bet Losses"
"MBOX_BET_W": "Bet Winnings"
"MBOX_DIFF": "Difference"
"MBOX_IBOS": "BOOST"
"MBOX_IREP": "REPAIR"
"MBOX_IROC": "ROCKETS"
"MBOX_ISPI": "SPIKES"
"MBOX_NEWPB": "New Personal Best"
"MBOX_NEWWR": "New World Record"
"MBOX_PB": "Personal Best"
"MBOX_POS": "POSITION"
"MBOX_TIME": "Time"
"MBOX_XP": "RP Awarded"
"MBOX_YOUR": "YOUR LIVES"
"MC_AMMO": "NULL"
"MC_AMMO_1": "NULL"
"MC_AMMO_ONLY": "NULL"
"MC_AMMO_ONLY_1": "NULL"
"MC_AMMO_ONLY_D": "NULL"
"MC_APP_BODY_T": "Wants to recruit you for a Motorcycle Club."
"MC_APP_BODY_T5": "~HUD_COLOUR_WHITE~Wants to recruit you for a Motorcycle Club.~n~~n~Other Members:~n~~a~~n~~a~~s~"
"MC_APP_BODY_T6": "~HUD_COLOUR_WHITE~Wants to recruit you for a Motorcycle Club.~n~~n~Other Members:~n~~a~~n~~a~~n~~a~~s~"
"MC_APP_BODY_T7": "~HUD_COLOUR_WHITE~Wants to recruit you.~n~~n~- Other Members: ~1~ ~n~- Business(es): ~1~"
"MC_APP_BODY_TA": "~HUD_COLOUR_WHITE~Wants to recruit you for a Motorcycle Club.~s~"
"MC_APP_FEED_B": "The President of this Motorcycle Club wants to recruit you."
"MC_APP_FEED_B2": "The President of this Motorcycle Club wants to recruit you.~n~~1~ others in this MC."
"MC_APP_FEED_B3": "The President of this Motorcycle Club wants to recruit you.~n~~1~ other in this MC."
"MC_APP_INV_H2": "An MC President has sent you an invite to join their Motorcycle Club. Accept invites using the Job List on your phone."
"MC_APP_INV_H3": "You have invites to join an MC President in their Motorcycle Club. Press ~INPUT_FRONTEND_UP~ to access your phone and accept these invites from the Job List."
"MC_AR_PROP2_00": "NULL"
"MC_AR_PROP2_09": "NULL"
"MC_AR_PROP2_10": "NULL"
"MC_AR_PROP2_12": "NULL"
"MC_AR_PROP2_13": "NULL"
"MC_AR_PROP2_14": "NULL"
"MC_AR_PROP2_15": "NULL"
"MC_AR_PROP2_16": "NULL"
"MC_AR_PROP2_17": "NULL"
"MC_AR_PROP2_18": "NULL"
"MC_AR_PROP2_19": "NULL"
"MC_AR_PROP2_20": "NULL"
"MC_AR_PROP2_21": "NULL"
"MC_AR_PROP2_22": "NULL"
"MC_AR_PROP4_00": "NULL"
"MC_AR_PROP4_09": "NULL"
"MC_AR_PROP4_10": "NULL"
"MC_AR_PROP4_12": "NULL"
"MC_AR_PROP4_13": "NULL"
"MC_AR_PROP4_14": "NULL"
"MC_AR_PROP_00": "NULL"
"MC_AR_PROP_01": "NULL"
"MC_AR_PROP_02": "NULL"
"MC_AR_PROP_03": "NULL"
"MC_AR_PROP_04": "NULL"
"MC_AR_PROP_05": "NULL"
"MC_AR_PROP_06": "NULL"
"MC_AR_PROP_07": "NULL"
"MC_AR_PROP_08": "NULL"
"MC_AR_PROP_09": "NULL"
"MC_AR_PROP_10": "NULL"
"MC_AR_PROP_11": "NULL"
"MC_AR_PROP_12": "NULL"
"MC_AR_PROP_13": "NULL"
"MC_AR_PROP_14": "NULL"
"MC_AR_PROP_15": "NULL"
"MC_AR_PROP_16": "NULL"
"MC_AR_PROP_17": "NULL"
"MC_AR_PROP_18": "NULL"
"MC_AR_PROP_19": "NULL"
"MC_AR_PROP_20": "NULL"
"MC_AR_PROP_21": "NULL"
"MC_AR_PROP_22": "NULL"
"MC_AR_PROP_23": "NULL"
"MC_AR_PROP_24": "NULL"
"MC_AR_PROP_25": "NULL"
"MC_AR_PROP_26": "NULL"
"MC_AR_PROP_26B": "NULL"
"MC_AR_PROP_27": "NULL"
"MC_AR_PROP_27B": "NULL"
"MC_AR_PROP_28": "NULL"
"MC_AR_PROP_29": "NULL"
"MC_AR_PROP_30": "NULL"
"MC_AR_PROP_31": "NULL"
"MC_AR_PROP_37": "NULL"
"MC_AR_PROP_38": "NULL"
"MC_AR_PROP_39": "NULL"
"MC_AR_PROP_40": "NULL"
"MC_AR_PROP_41": "NULL"
"MC_AR_PROP_42": "NULL"
"MC_AR_PROP_54": "NULL"
"MC_AR_PROP_55": "NULL"
"MC_AR_PROP_56": "NULL"
"MC_AR_PROP_57": "NULL"
"MC_AR_PROP_58": "NULL"
"MC_AR_PROP_59": "NULL"
"MC_AR_PROP_60": "NULL"
"MC_AR_PROP_61": "NULL"
"MC_AR_PROP_62": "NULL"
"MC_AR_PROP_63": "NULL"
"MC_AR_PROP_64": "NULL"
"MC_AR_PROP_65": "NULL"
"MC_AR_PROP_66": "NULL"
"MC_AR_PROP_67": "NULL"
"MC_AR_PROP_68": "NULL"
"MC_AR_PROP_69": "NULL"
"MC_AR_PROP_70": "NULL"
"MC_AR_PROP_71": "NULL"
"MC_AR_PROP_72": "NULL"
"MC_AR_PROP_73": "NULL"
"MC_AR_PROP_74": "NULL"
"MC_AR_PROP_75": "NULL"
"MC_AR_PROP_76": "NULL"
"MC_AR_PROP_77": "NULL"
"MC_AR_PROP_79": "NULL"
"MC_AR_PROP_80": "NULL"
"MC_AR_PROP_81": "NULL"
"MC_AR_PROP_82": "NULL"
"MC_AR_PROP_83": "NULL"
"MC_AR_PROP_84": "NULL"
"MC_AR_PROP_91": "NULL"
"MC_AR_PROP_92": "NULL"
"MC_AR_PROP_93": "NULL"
"MC_AR_PROP_94": "NULL"
"MC_AR_PROP_95": "NULL"
"MC_AR_PROP_96": "NULL"
"MC_AR_PROP_97": "NULL"
"MC_AR_PROP_98": "NULL"
"MC_AVAIL_BIKER": "NULL"
"MC_AVAIL_EXEC_S": "NULL"
"MC_AVAIL_GNRN": "NULL"
"MC_AVAIL_IMPEX": "NULL"
"MC_AVAIL_MGN8_S": "NULL"
"MC_AVAIL_SMUG": "NULL"
"MC_AVAIL_SPERAC": "NULL"
"MC_AVAIL_SPR_S": "NULL"
"MC_AVAIL_STUNT": "NULL"
"MC_BKR_DG_0": "NULL"
"MC_BKR_DG_1": "NULL"
"MC_BKR_DG_2": "NULL"
"MC_BKR_DG_3": "NULL"
"MC_BKR_DG_4": "NULL"
"MC_BKR_DG_5": "NULL"
"MC_BKR_DG_6": "NULL"
"MC_BKR_DG_7": "NULL"
"MC_BKR_DG_8": "NULL"
"MC_BKR_DG_9": "NULL"
"MC_BKR_DG_10": "NULL"
"MC_BKR_DG_11": "NULL"
"MC_BKR_DG_13": "NULL"
"MC_BKR_DG_14": "NULL"
"MC_BKR_DG_15": "NULL"
"MC_BKR_DG_16": "NULL"
"MC_BKR_DG_17": "NULL"
"MC_BKR_DG_18": "NULL"
"MC_BKR_DG_19": "NULL"
"MC_BLOW_DOOR": "NULL"
"MC_BLOW_DOORS": "NULL"
"MC_BNDBPD": "NULL"
"MC_BNDBVH": "NULL"
"MC_BNDOBJ": "NULL"
"MC_BNDRPD": "NULL"
"MC_BNDRVH": "NULL"
"MC_BOUNDF": "NULL"
"MC_BUY_MASK": "NULL"
"MC_C_OBJ": "NULL"
"MC_C_OBJS": "NULL"
"MC_C_PED": "NULL"
"MC_C_PEDS": "NULL"
"MC_C_VEH": "NULL"
"MC_C_VEHS": "NULL"
"MC_CHALSCR": "NULL"
"MC_CHALTIME": "NULL"
"MC_CHARM_1": "NULL"
"MC_CHARM_2": "NULL"
"MC_CHARMPED": "NULL"
"MC_COG552": "NULL"
"MC_COGNOSC2": "NULL"
"MC_CON_AREA": "NULL"
"MC_CON_AREAS": "NULL"
"MC_CON_OBJ": "NULL"
"MC_CON_OBJS": "NULL"
"MC_CON_PED": "NULL"
"MC_CON_PEDS": "NULL"
"MC_CON_VEH": "NULL"
"MC_CON_VEHS": "NULL"
"MC_CRCON_L": "NULL"
"MC_CRDCNTP": "NULL"
"MC_CRDCNTS": "NULL"
"MC_CTFBF": "NULL"
"MC_CUT_1": "NULL"
"MC_CUT_2": "NULL"
"MC_CUT_4": "NULL"
"MC_CUT_5": "NULL"
"MC_D_OBJ": "NULL"
"MC_D_OBJ_V": "NULL"
"MC_D_OBJS": "NULL"
"MC_D_OBJS_V": "NULL"
"MC_D_PED": "NULL"
"MC_D_PED_V": "NULL"
"MC_D_PEDS": "NULL"
"MC_D_PEDS_V": "NULL"
"MC_D_VEH": "NULL"
"MC_D_VEH_V": "NULL"
"MC_D_VEHS": "NULL"
"MC_DIS_BLFTd": "Your President is using Spectate Player. You have been let go."
"MC_DRILL": "NULL"
"MC_DRILL_1": "NULL"
"MC_DRILL_3": "NULL"
"MC_DRILL_4": "NULL"
"MC_END_CASH": "NULL"
"MC_END_PEND": "NULL"
"MC_END_XP": "NULL"
"MC_GET_MASK": "NULL"
"MC_GETCASH": "NULL"
"MC_GO_ALLT": "NULL"
"MC_GO_AREA": "NULL"
"MC_GO_AREAS": "NULL"
"MC_GO_DPED": "NULL"
"MC_GO_DPEDS": "NULL"
"MC_GO_DRILL": "NULL"
"MC_GO_DRILLS": "NULL"
"MC_GO_MASK": "NULL"
"MC_GO_TNUM": "NULL"
"MC_GO_VEHP": "NULL"
"MC_GO_VEHSP": "NULL"
"MC_GOCASH": "NULL"
"MC_GOCASHS": "NULL"
"MC_GOTO_COMP": "NULL"
"MC_GOTO_COMPS": "NULL"
"MC_GOTO_CRDP": "NULL"
"MC_GOTO_CRDS": "NULL"
"MC_GOTO_LOC": "NULL"
"MC_GOTO_LOCS": "NULL"
"MC_GOTO_OBJ": "NULL"
"MC_GOTO_OBJS": "NULL"
"MC_GOTO_PED": "NULL"
"MC_GOTO_PEDS": "NULL"
"MC_GOTO_SAFE": "NULL"
"MC_GOTO_SAFES": "NULL"
"MC_GOTO_VEH": "NULL"
"MC_GOTO_VEHS": "NULL"
"MC_GOTOCASE": "NULL"
"MC_GOTOCASES": "NULL"
"MC_GOTOCONT": "NULL"
"MC_GOTOCONTS": "NULL"
"MC_GR_BNKR_DR": "NULL"
"MC_GR_PROP_01": "Crate 1"
"MC_GR_PROP_02": "Crate 2"
"MC_GR_PROP_03": "Crate 3"
"MC_GR_PROP_04": "Crate 4"
"MC_GR_PROP_05": "Crate 5"
"MC_GR_PROP_06": "Crate 6"
"MC_GR_PROP_07": "Crate 7"
"MC_GR_PROP_08": "Crate 8"
"MC_GR_PROP_09": "Crate 9"
"MC_GR_PROP_10": "Crate 10"
"MC_GR_PROP_11": "Crate 11"
"MC_GR_PROP_12": "Crate 12"
"MC_GR_PROP_13": "Crate 13"
"MC_GR_PROP_14": "Door"
"MC_GR_PROP_15": "Target 1"
"MC_GR_PROP_16": "Target 2"
"MC_GR_PROP_17": "Target 3"
"MC_GR_PROP_18": "Target 4"
"MC_GR_PROP_19": "Target 5"
"MC_GR_PROP_20": "Bench 1"
"MC_GR_PROP_21": "Bench 2"
"MC_GR_PROP_22": "Bench 3"
"MC_GR_PROP_23": "Bench 4"
"MC_GR_PROP_24": "Drill"
"MC_GR_PROP_25": "Mill"
"MC_GR_PROP_26": "Crates Pile"
"MC_GRAB_1": "NULL"
"MC_GRAB_2": "NULL"
"MC_GRAB_3": "NULL"
"MC_GRAB_3_MK": "NULL"
"MC_GRAB_5": "NULL"
"MC_GRAB_5_MK": "NULL"
"MC_GRAB_6": "NULL"
"MC_GRAB_FULL": "NULL"
"MC_GT_NAME_1": "NULL"
"MC_GT_NAME_2": "NULL"
"MC_GT_NAME_3": "NULL"
"MC_GT_NAME_4": "NULL"
"MC_H_B0": "NULL"
"MC_H_B1": "NULL"
"MC_H_B2": "NULL"
"MC_H_B3": "NULL"
"MC_H_B4": "NULL"
"MC_H_B5": "NULL"
"MC_H_B6": "NULL"
"MC_H_BOUND": "NULL"
"MC_H_CAPM": "NULL"
"MC_H_CAPT": "NULL"
"MC_H_CHK_BLZ": "NULL"
"MC_H_CHK_GP": "NULL"
"MC_H_CHK_OPRS": "NULL"
"MC_H_CHK_PLN": "NULL"
"MC_H_CHK_RNR": "NULL"
"MC_H_CHK_RNRP": "NULL"
"MC_H_CHK_ROT": "NULL"
"MC_H_CHK_VRT": "NULL"
"MC_H_CHP_ORI": "NULL"
"MC_H_CHP_REG": "NULL"
"MC_H_CHP_TFM": "NULL"
"MC_H_CHP_WRP": "NULL"
"MC_H_COLO": "NULL"
"MC_H_COLP": "NULL"
"MC_H_COLV": "NULL"
"MC_H_CONO": "NULL"
"MC_H_CONP": "NULL"
"MC_H_CONV": "NULL"
"MC_H_CST_NB": "NULL"
"MC_H_CTXT": "NULL"
"MC_H_CTXT1": "NULL"
"MC_H_DOOR": "NULL"
"MC_H_DOOR0": "NULL"
"MC_H_DOOR1": "NULL"
"MC_H_DOOR2": "NULL"
"MC_H_DOOR3": "NULL"
"MC_H_DOOR4": "NULL"
"MC_H_DROP": "NULL"
"MC_H_ENDT1": "NULL"
"MC_H_ENDT3": "NULL"
"MC_H_ENDT4": "NULL"
"MC_H_ENDT5": "NULL"
"MC_H_G0": "NULL"
"MC_H_G1": "NULL"
"MC_H_G2": "NULL"
"MC_H_G3": "NULL"
"MC_H_G4": "NULL"
"MC_H_G5": "NULL"
"MC_H_G6": "NULL"
"MC_H_G7": "NULL"
"MC_H_G8": "NULL"
"MC_H_G9": "NULL"
"MC_H_G10": "NULL"
"MC_H_GOP": "NULL"
"MC_H_GOTO1": "NULL"
"MC_H_GOTO01": "NULL"
"MC_H_GOTO2": "NULL"
"MC_H_GOTO02": "NULL"
"MC_H_GOTO21": "NULL"
"MC_H_GOV": "NULL"
"MC_H_GOVO": "NULL"
"MC_H_KILO": "NULL"
"MC_H_KILP": "NULL"
"MC_H_KILV": "NULL"
"MC_H_KPA": "NULL"
"MC_H_KPT1": "NULL"
"MC_H_KPT2": "NULL"
"MC_H_KPT3": "NULL"
"MC_H_KPT4": "NULL"
"MC_H_LOCC": "NULL"
"MC_H_MAP": "NULL"
"MC_H_MC": "NULL"
"MC_H_MD0": "NULL"
"MC_H_MD1": "NULL"
"MC_H_MD2": "NULL"
"MC_H_MD3": "NULL"
"MC_H_MD4": "NULL"
"MC_H_MD5": "NULL"
"MC_H_MD6": "NULL"
"MC_H_MD7": "NULL"
"MC_H_MD7O": "NULL"
"MC_H_MD8": "NULL"
"MC_H_MD10": "NULL"
"MC_H_MD11": "NULL"
"MC_H_MD12": "NULL"
"MC_H_MD13": "NULL"
"MC_H_MD14": "NULL"
"MC_H_MD15": "NULL"
"MC_H_MD16": "NULL"
"MC_H_MD17": "NULL"
"MC_H_MD18": "NULL"
"MC_H_MD20": "NULL"
"MC_H_MD21": "NULL"
"MC_H_MEN_WTNC": "NULL"
"MC_H_MENU_CHKS": "NULL"
"MC_H_NOL": "NULL"
"MC_H_NOL1": "NULL"
"MC_H_NOL2": "NULL"
"MC_H_NOL3": "NULL"
"MC_H_NOP": "NULL"
"MC_H_NOT": "NULL"
"MC_H_OBJ": "NULL"
"MC_H_OBJ0": "NULL"
"MC_H_OBJ2": "NULL"
"MC_H_OBJ3": "NULL"
"MC_H_OBJ4": "NULL"
"MC_H_OBJ5": "NULL"
"MC_H_OBJ10": "NULL"
"MC_H_OBJ11": "NULL"
"MC_H_OBJ12": "NULL"
"MC_H_OBJ13": "NULL"
"MC_H_OBJ14": "NULL"
"MC_H_OBJ15": "NULL"
"MC_H_OBJF": "NULL"
"MC_H_OP0": "NULL"
"MC_H_OP1": "NULL"
"MC_H_OP2": "NULL"
"MC_H_OP3": "NULL"
"MC_H_ORPL": "NULL"
"MC_H_ORPR": "NULL"
"MC_H_ORPU": "NULL"
"MC_H_ORPX": "NULL"
"MC_H_ORPY": "NULL"
"MC_H_ORPZ": "NULL"
"MC_H_ORRR": "NULL"
"MC_H_ORRU": "NULL"
"MC_H_ORRX": "NULL"
"MC_H_ORRY": "NULL"
"MC_H_ORRZ": "NULL"
"MC_H_OUT": "NULL"
"MC_H_OVRPW": "NULL"
"MC_H_OVRRPW": "NULL"
"MC_H_OVRRW": "NULL"
"MC_H_PED": "NULL"
"MC_H_PED0": "NULL"
"MC_H_PED00": "NULL"
"MC_H_PED0C": "NULL"
"MC_H_PED1": "NULL"
"MC_H_PED01": "NULL"
"MC_H_PED1C": "NULL"
"MC_H_PED01C": "NULL"
"MC_H_PED2": "NULL"
"MC_H_PED2A": "NULL"
"MC_H_PED2B": "NULL"
"MC_H_PED2C": "NULL"
"MC_H_PED2CC": "NULL"
"MC_H_PED2D": "NULL"
"MC_H_PED2E": "NULL"
"MC_H_PED4": "NULL"
"MC_H_PED4C": "NULL"
"MC_H_PED5": "NULL"
"MC_H_PED6": "NULL"
"MC_H_PED7": "NULL"
"MC_H_PED8": "NULL"
"MC_H_PED9": "NULL"
"MC_H_PED9C": "NULL"
"MC_H_PED10": "NULL"
"MC_H_PED30": "NULL"
"MC_H_PED31": "NULL"
"MC_H_PED32": "NULL"
"MC_H_PED33": "NULL"
"MC_H_PED34": "NULL"
"MC_H_PED35": "NULL"
"MC_H_PED91": "NULL"
"MC_H_PED91C": "NULL"
"MC_H_PED92": "NULL"
"MC_H_PED92C": "NULL"
"MC_H_PED93": "NULL"
"MC_H_PED93C": "NULL"
"MC_H_PED101": "NULL"
"MC_H_PED102": "NULL"
"MC_H_PED103": "NULL"
"MC_H_PED105": "NULL"
"MC_H_PED106": "NULL"
"MC_H_PED107": "NULL"
"MC_H_PED108": "NULL"
"MC_H_PED1040": "NULL"
"MC_H_PED1041": "NULL"
"MC_H_PED1042": "NULL"
"MC_H_PED1043": "NULL"
"MC_H_PED1044": "NULL"
"MC_H_PEDC": "NULL"
"MC_H_PEDD": "NULL"
"MC_H_PEDH": "NULL"
"MC_H_PEDR": "NULL"
"MC_H_PLYBD": "Set the play area where the Last Team Standing will take place."
"MC_H_PLYR": "NULL"
"MC_H_PNT": "NULL"
"MC_H_PNT1": "NULL"
"MC_H_POL": "NULL"
"MC_H_PPK": "NULL"
"MC_H_PROO": "NULL"
"MC_H_PROP": "NULL"
"MC_H_PROV": "NULL"
"MC_H_PRP": "NULL"
"MC_H_PRP_ADV": "NULL"
"MC_H_PRP_CLR": "NULL"
"MC_H_PRP_DCH": "NULL"
"MC_H_PRP_DPX": "NULL"
"MC_H_PRP_DTR": "NULL"
"MC_H_PRP_LKDL": "NULL"
"MC_H_PRP_LTF": "NULL"
"MC_H_PRP_ORS": "NULL"
"MC_H_PRP_PSO": "NULL"
"MC_H_PRP_PTF": "NULL"
"MC_H_PRP_ROT": "NULL"
"MC_H_PRP_RSO": "NULL"
"MC_H_PRP_SNP": "NULL"
"MC_H_PRP_SNPO": "NULL"
"MC_H_PRP_STK": "NULL"
"MC_H_PRP_TDS": "NULL"
"MC_H_PRP_TSP": "NULL"
"MC_H_PTMP_BASE": "NULL"
"MC_H_PTMP_MAX": "NULL"
"MC_H_PTMP_NEW": "NULL"
"MC_H_PTMP_SAVE": "NULL"
"MC_H_RANK": "NULL"
"MC_H_RCAP": "NULL"
"MC_H_RD_TCM": "NULL"
"MC_H_RDC_LND": "NULL"
"MC_H_RDC_PSR": "NULL"
"MC_H_RDC_SRT": "NULL"
"MC_H_RDC_SVR": "NULL"
"MC_H_RDC_TFR": "NULL"
"MC_H_RDT_CTF": "NULL"
"MC_H_RDT_CUST": "NULL"
"MC_H_RDT_SDS": "NULL"
"MC_H_RSD_BPT": "NULL"
"MC_H_RST": "NULL"
"MC_H_RSTA": "NULL"
"MC_H_RSTN": "NULL"
"MC_H_RSTO": "NULL"
"MC_H_RSTP": "NULL"
"MC_H_RSTV": "NULL"
"MC_H_RSTW": "NULL"
"MC_H_RTC": "NULL"
"MC_H_SELE": "NULL"
"MC_H_SI1": "NULL"
"MC_H_SI2": "NULL"
"MC_H_SRV": "NULL"
"MC_H_SSL": "NULL"
"MC_H_SSL1": "NULL"
"MC_H_TATL": "NULL"
"MC_H_TIME": "NULL"
"MC_H_TMSTRT": "NULL"
"MC_H_TVBAS": "NULL"
"MC_H_TVCUS": "NULL"
"MC_H_TXT0": "NULL"
"MC_H_TXT1": "NULL"
"MC_H_TXT2": "NULL"
"MC_H_TXT3": "NULL"
"MC_H_TXT4": "NULL"
"MC_H_TXT5": "NULL"
"MC_H_TYPE0": "NULL"
"MC_H_TYPE1": "NULL"
"MC_H_TYPE2": "NULL"
"MC_H_TYPE3": "NULL"
"MC_H_TYPE4": "NULL"
"MC_H_USJ": "NULL"
"MC_H_VEH": "NULL"
"MC_H_VEH0": "NULL"
"MC_H_VEH01": "NULL"
"MC_H_VEH1": "NULL"
"MC_H_VEH1A": "NULL"
"MC_H_VEH1B": "NULL"
"MC_H_VEH3": "NULL"
"MC_H_VEH4": "NULL"
"MC_H_VEH4A": "NULL"
"MC_H_VEH4B": "NULL"
"MC_H_VEH4C": "NULL"
"MC_H_VEH4D": "NULL"
"MC_H_VEH4E": "NULL"
"MC_H_VEH4F": "NULL"
"MC_H_VEH4G": "NULL"
"MC_H_VEH4H": "NULL"
"MC_H_VEH4I": "NULL"
"MC_H_VEH20": "NULL"
"MC_H_VEH21": "NULL"
"MC_H_VEH22": "NULL"
"MC_H_VEH23": "NULL"
"MC_H_VEH24": "NULL"
"MC_H_VEH25": "NULL"
"MC_H_VEH_VWM": "NULL"
"MC_H_WEP": "NULL"
"MC_H_WEP0": "NULL"
"MC_H_WEP1": "NULL"
"MC_H_WEP2": "NULL"
"MC_H_WEP3": "NULL"
"MC_H_WEP4": "NULL"
"MC_H_WPNS": "NULL"
"MC_H_WTD": "NULL"
"MC_H_ZONE": "NULL"
"MC_H_ZONE1": "NULL"
"MC_H_ZONE2": "NULL"
"MC_HACK_1": "NULL"
"MC_HACK_COMP": "NULL"
"MC_HACK_DNL": "NULL"
"MC_HACK_DNLS": "NULL"
"MC_HACK_SAFE": "NULL"
"MC_HBF": "NULL"
"MC_HCON_OBJ": "NULL"
"MC_HCON_OBJS": "NULL"
"MC_HCON_PED": "NULL"
"MC_HCON_PEDS": "NULL"
"MC_HCON_VEH": "NULL"
"MC_HCON_VEHS": "NULL"
"MC_HD_OBJ": "NULL"
"MC_HD_OBJ_V": "NULL"
"MC_HD_OBJS": "NULL"
"MC_HD_OBJS_V": "NULL"
"MC_HD_PED": "NULL"
"MC_HD_PED_V": "NULL"
"MC_HD_PEDS": "NULL"
"MC_HD_PEDS_V": "NULL"
"MC_HD_VEH": "NULL"
"MC_HD_VEH_V": "NULL"
"MC_HD_VEHS": "NULL"
"MC_HD_VEHS_V": "NULL"
"MC_HELP_B0": "As President you can invite other players to join your Motorcycle Club. This can be done in the Manage MC section of the Motorcycle Club President menu. Any player who accepts will join as a Prospect."
"MC_HELP_B1": "As President you are able to track a Prospect's contribution to the MC. Prospects who help to complete Clubhouse Contracts or take out rivals will increase their score."
"MC_HELP_B2": "You can track a Prospect's current score in the Members section of the Motorcycle Club President menu."
"MC_HELP_B3": "At any time you can choose to promote a Prospect to one of the following roles:~n~- Vice President~n~- Road Captain~n~- Sergeant-at-Arms~n~- Enforcer"
"MC_HELP_EN": "You are now the Enforcer. In this role you now have a range of unique abilities available such as Hit Squad. Access these via the Motorcycle Club Enforcer section in the Interaction Menu."
"MC_HELP_F0": "An area will appear on the Radar around the formation leader when they have set a riding formation. Stay in the area to hold the formation and unlock temporary bonuses for your MC."
"MC_HELP_F0b": "An area will appear on the Radar behind the CEO when they have activated Formation Flying Assist. Stay in the area to hold the formation and unlock temporary bonuses for your Organization."
"MC_HELP_F0c": "An area will appear on the Radar behind the MC President when they have activated Formation Flying Assist. Stay in the area to hold the formation and unlock temporary bonuses for your MC."
"MC_HELP_F1": "Visual indicators will also appear to guide you into the area. Use these to help you return to the area if you fall out of formation."
"MC_HELP_G0": "You are now a Prospect. As a new Member you are at the bottom of the MC chain and have no assigned roles or privileges."
"MC_HELP_G1": "The President is able to keep track of your contribution to the MC. Actions such as completing Clubhouse Contracts or taking out rivals will prove your worth. Do enough and you might be promoted to one of the following roles:~n~- Vice President~n~- Road Captain~n~- Sergeant-at-Arms~n~- Enforcer"
"MC_HELP_H0": "Hold formation to unlock an additional Health bonus. This will replenish your health, armor and repair your vehicle."
"MC_HELP_RB": "The Rat Bike ~a~~s~ can be used temporarily if none of your Motorcycles are available for request."
"MC_HELP_RC": "You are now the Road Captain. In this role you now have a range of unique abilities available such as Race to Point. Access these via the Motorcycle Club Road Captain section in the Interaction Menu."
"MC_HELP_SA": "You are now the Sergeant-at-Arms. In this role you now have a range of unique abilities available such as dropping Molotov Cocktails. Access these via the Motorcycle Club Sergeant-at-Arms section in the Interaction Menu."
"MC_HELP_VP": "You are now the Vice President. As second-in-command you now have a range of unique abilities available such as dropping Bullshark Testosterone. Access these via the Motorcycle Club Vice President section in the Interaction Menu."
"MC_HHACK_COMP": "NULL"
"MC_HHACK_DNL": "NULL"
"MC_HHACK_SAFE": "NULL"
"MC_HLOSE_COP": "NULL"
"MC_HUD_ATTE": "ATTEMPTS"
"MC_IE_PROP_01": "Large Hazard Block Panel"
"MC_ILEFT": "You are no longer a member of ~a~~s~"
"MC_K_ALLT": "NULL"
"MC_K_ALLTNC": "NULL"
"MC_K_C1": "Take out Crew: ~v~~a~"
"MC_K_NKW": "NULL"
"MC_K_OBJ": "NULL"
"MC_K_OBJS": "NULL"
"MC_K_PED": "NULL"
"MC_K_PEDS": "NULL"
"MC_K_SUDRGT": "NULL"
"MC_K_T1": "NULL"
"MC_K_VEH": "NULL"
"MC_K_VEHS": "NULL"
"MC_LIKE_L": "NULL"
"MC_LIVES": "NULL"
"MC_LOSE_COPS": "NULL"
"MC_LSE_ALTR": "NULL"
"MC_LSE_ARMY": "NULL"
"MC_LSE_BALL": "NULL"
"MC_LSE_FAM": "NULL"
"MC_LSE_FIB": "NULL"
"MC_LSE_KOR": "NULL"
"MC_LSE_LOST": "NULL"
"MC_LSE_MER": "NULL"
"MC_LSE_ONL": "NULL"
"MC_LSE_PROF": "NULL"
"MC_LSE_SALV": "NULL"
"MC_LSE_VAG": "NULL"
"MC_LTS_OBJ_C": "NULL"
"MC_LTSBF": "NULL"
"MC_LVELOC": "NULL"
"MC_MASK_HELP": "NULL"
"MC_MBF": "NULL"
"MC_MCON_OBJ": "NULL"
"MC_MCON_OBJS": "NULL"
"MC_MCON_PED": "NULL"
"MC_MCON_PEDS": "NULL"
"MC_MCON_VEH": "NULL"
"MC_MCON_VEHS": "NULL"
"MC_MISSTIME": "NULL"
"MC_MPF_SPL": "NULL"
"MC_MSCRLIME": "NULL"
"MC_MSCRLIMY": "NULL"
"MC_OBJCAR": "NULL"
"MC_OBJDEL": "NULL"
"MC_OPENCASE": "NULL"
"MC_OPENCONT": "NULL"
"MC_ORA_BMB": "NULL"
"MC_OSCRLIMY": "NULL"
"MC_P_OBJ": "NULL"
"MC_P_OBJS": "NULL"
"MC_P_PED": "NULL"
"MC_P_PEDS": "NULL"
"MC_P_VEH": "NULL"
"MC_P_VEHS": "NULL"
"MC_PH_LOC": "NULL"
"MC_PH_OBJ": "NULL"
"MC_PH_PED": "NULL"
"MC_PH_VEH": "NULL"
"MC_PHD_PED": "NULL"
"MC_PKILLS": "NULL"
"MC_PR_BKRQC": "NULL"
"MC_PR_BKRQCL": "NULL"
"MC_PR_BKRQCM": "NULL"
"MC_PR_STNT1": "NULL"
"MC_PR_STNT2": "NULL"
"MC_PR_STNT3": "NULL"
"MC_PR_STNT4": "NULL"
"MC_PR_STNT5": "NULL"
"MC_PR_STNT6": "NULL"
"MC_PR_STNT7": "NULL"
"MC_PR_STNT8": "NULL"
"MC_PR_STNT9": "NULL"
"MC_PR_STNT10": "NULL"
"MC_PR_STNT19": "NULL"
"MC_PR_STNT20": "NULL"
"MC_PR_STNT21": "NULL"
"MC_PR_STNT22": "NULL"
"MC_PR_STNT23": "NULL"
"MC_PR_STNT24": "NULL"
"MC_PR_STNT25": "NULL"
"MC_PR_STNT26": "NULL"
"MC_PR_STNT27": "NULL"
"MC_PR_STNT28": "NULL"
"MC_PR_STNT29": "NULL"
"MC_PR_STNT30": "NULL"
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"MC_PRSTNT_T4": "NULL"
"MC_PRSTNT_T5": "NULL"
"MC_PRSTNT_T6": "NULL"
"MC_PRSTNT_T7": "NULL"
"MC_PRSTNT_T8": "NULL"
"MC_PURP_BMB": "NULL"
"MC_RTN_OBJ": "NULL"
"MC_RTN_OBJ2": "NULL"
"MC_RTN_OBJ3": "NULL"
"MC_RTN_OBJ_C": "NULL"
"MC_SCHAFTER6": "NULL"
"MC_SCORE_H": "NULL"
"MC_SCORE_H1": "NULL"
"MC_SCORE_HC": "NULL"
"MC_SCORE_HT": "NULL"
"MC_SKIP_TXT": "NULL"
"MC_SM_PROP_0": "Thin Medium Arrow"
"MC_SM_PROP_1": "Wide Medium Arrow"
"MC_SM_PROP_2": "Thin Large Arrow"
"MC_SM_PROP_3": "Wide Large Arrow"
"MC_SM_PROP_4": "Thin XL Arrow"
"MC_SM_PROP_5": "Wide XL Arrow"
"MC_SR_PROP_01": "Corner"
"MC_SR_PROP_02": "Corner 30D"
"MC_SR_PROP_03": "Medium"
"MC_SR_PROP_04": "Long"
"MC_SR_PROP_05": "Extra Long"
"MC_SR_PROP_06": "Extra Short"
"MC_SR_PROP_07": "Corner 5D"
"MC_SR_PROP_08": "Corner 15D"
"MC_SR_PROP_09": "Corner 45D"
"MC_SR_PROP_10": "Short"
"MC_SR_PROP_31": "Track Down (5)"
"MC_SR_PROP_32": "Track Down (15)"
"MC_SR_PROP_33": "Track Down (30)"
"MC_SR_PROP_34": "Track Down (45)"
"MC_SR_PROP_35": "Track Up (5)"
"MC_SR_PROP_36": "Track Up (15)"
"MC_SR_PROP_37": "Track Up (30)"
"MC_SR_PROP_38": "Track Up (45)"
"MC_SR_PROP_39": "Boost Refiller"
"MC_SR_PROP_40": "Boost Refiller Raised Track"
"MC_SR_PROP_41": "Boost Refiller Track"
"MC_SR_PROP_42": "Track Hurdle"
"MC_SR_PROP_44": "Tube Boost Refiller"
"MC_SR_PROP_45": "Xero Blimp Sign"
"MC_SR_PROP_46": "Take Flight Sign"
"MC_SR_PROP_47": "Ron Sign"
"MC_SR_PROP_48": "Xero Sign"
"MC_SR_PROP_49": "Neon Block Small 1"
"MC_SR_PROP_50": "Neon Block Medium 1"
"MC_SR_PROP_51": "Neon Block Large 1"
"MC_SR_PROP_52": "Neon Block Extra Large 1"
"MC_SR_PROP_53": "Neon Block Small 2"
"MC_SR_PROP_54": "Neon Block Medium 2"
"MC_SR_PROP_55": "Neon Block Large 2"
"MC_SR_PROP_56": "Neon Block Extra Large 2"
"MC_SR_PROP_57": "Neon Block Small 3"
"MC_SR_PROP_58": "Neon Block Medium 3"
"MC_SR_PROP_59": "Neon Block Large 3"
"MC_SR_PROP_60": "Neon Block Extra Large 3"
"MC_SR_PROP_61": "Landing Pad Target 1pt"
"MC_SR_PROP_61b": "Landing Pad Target 1pt (B)"
"MC_SR_PROP_62": "Landing Pad Target 2pt"
"MC_SR_PROP_62b": "Landing Pad Target 2pt (B)"
"MC_SR_PROP_63": "Landing Pad Target 3pt"
"MC_SR_PROP_63b": "Landing Pad Target 3pt (B)"
"MC_SR_PROP_64": "Landing Pad Target 4pt"
"MC_SR_PROP_64b": "Landing Pad Target 4pt (B)"
"MC_SR_PROP_65": "Landing Pad Target 5pt"
"MC_SR_PROP_65b": "Landing Pad Target 5pt (B)"
"MC_SR_PROP_66": "Landing Pad Target Large"
"MC_SR_PROP_66b": "Landing Pad Target Large (B)"
"MC_SR_PROP_67": "Landing Pad Target Long"
"MC_SR_PROP_68": "Landing Pad Target Small 1"
"MC_SR_PROP_68b": "Landing Pad Target Small 1 (B)"
"MC_SR_PROP_69": "Landing Ring Stack"
"MC_SR_PROP_70": "Landing Pad Target Trap 1"
"MC_SR_PROP_71": "Landing Pad Target Trap 2"
"MC_SR_PROP_72": "Landing Ring 1pt"
"MC_SR_PROP_73": "Landing Ring 2pt"
"MC_SR_PROP_74": "Landing Ring Stack Open"
"MC_SR_PROP_75": "Landing Ring 3pt"
"MC_SR_PROP_76": "Landing Ring 4pt"
"MC_SR_PROP_COL": "Neon Style"
"MC_STNT_BLK": "NULL"
"MC_STNT_BLU": "NULL"
"MC_STNT_BNW": "NULL"
"MC_STNT_BNY": "NULL"
"MC_STNT_GNP": "NULL"
"MC_STNT_GNY": "NULL"
"MC_STNT_GRN": "NULL"
"MC_STNT_GRY": "NULL"
"MC_STNT_ONB": "NULL"
"MC_STNT_ORG": "NULL"
"MC_STNT_PNG": "NULL"
"MC_STNT_PNK": "NULL"
"MC_STNT_PRP": "NULL"
"MC_STNT_RAC": "NULL"
"MC_STNT_RED": "NULL"
"MC_STNT_RNW": "NULL"
"MC_STNT_USA": "NULL"
"MC_STNT_WHT": "NULL"
"MC_STNT_YLW": "NULL"
"MC_STNT_YNB": "NULL"
"MC_STNT_YNR": "NULL"
"MC_SYNCLOCK": "NULL"
"MC_SYNCLOCKS": "NULL"
"MC_TATTEMP": "NULL"
"MC_TEST": "NULL"
"MC_TEST2": "NULL"
"MC_THERBLCK": "NULL"
"MC_THERCH_1": "NULL"
"MC_TIMEL": "NULL"
"MC_TIMEOL": "NULL"
"MC_TIMEVF": "NULL"
"MC_TKO_ALTR": "NULL"
"MC_TKO_ARMY": "NULL"
"MC_TKO_BALL": "NULL"
"MC_TKO_FAM": "NULL"
"MC_TKO_FIB": "NULL"
"MC_TKO_KOR": "NULL"
"MC_TKO_LOST": "NULL"
"MC_TKO_MER": "NULL"
"MC_TKO_ONL": "NULL"
"MC_TKO_PROF": "NULL"
"MC_TKO_SALV": "NULL"
"MC_TKO_VAG": "NULL"
"MC_TLAD_SDA": "NULL"
"MC_TLAD_SDD": "NULL"
"MC_TLIVES": "NULL"
"MC_TSYNCLOCK": "NULL"
"MC_URCAPL": "NULL"
"MC_URCAPO": "NULL"
"MC_URCAPP": "NULL"
"MC_URCAPV": "NULL"
"MC_V_BLIP": "MC Vehicle"
"MC_VEH_WT": "NULL"
"MC_VN_811": "NULL"
"MC_VN_BALL6": "NULL"
"MC_VN_BARNF": "NULL"
"MC_VN_BFLO": "NULL"
"MC_VN_BLR2": "NULL"
"MC_VN_BXVGP": "NULL"
"MC_VN_BXVHL": "NULL"
"MC_VN_BXVPOP": "NULL"
"MC_VN_CBARM": "NULL"
"MC_VN_D770": "NULL"
"MC_VN_DAEMON2": "NULL"
"MC_VN_DLTPTR": "NULL"
"MC_VN_DNG2": "NULL"
"MC_VN_DNG4": "NULL"
"MC_VN_EMPRST": "NULL"
"MC_VN_EMPSN": "NULL"
"MC_VN_FIBVAN": "NULL"
"MC_VN_GBL": "NULL"
"MC_VN_KURARM": "NULL"
"MC_VN_LUXD": "NULL"
"MC_VN_MIX2": "NULL"
"MC_VN_MOC": "NULL"
"MC_VN_MULNL": "NULL"
"MC_VN_RWG": "NULL"
"MC_VN_STSTL": "NULL"
"MC_VN_TNK": "NULL"
"MC_VN_TNKR": "NULL"
"MC_VN_TRLF": "NULL"
"MC_VN_TRSH2": "NULL"
"MC_VN_VALK2": "NULL"
"MC_WAIT_MASK": "NULL"
"MC_WAIT_T": "NULL"
"MC_WAIT_TL": "NULL"
"MC_WEAPD": "NULL"
"MC_WRG_VEH": "NULL"
"MC_WTCL": "NULL"
"MC_WTCLBRD": "NULL"
"MC_WTCLCUST": "NULL"
"MC_WTCLPRT": "NULL"
"MCH1_CLEFT": "NULL"
"MCH1_CUND": "NULL"
"MCH1_FAIL": "NULL"
"MCH1_FLASH1": "NULL"
"MCH1_FLASH2": "NULL"
"MCH1_FLASH3": "NULL"
"MCH1_FLASH4": "NULL"
"MCH1_FLASH5": "NULL"
"MCH1_FLASH6": "NULL"
"MCH1_FLASH7": "NULL"
"MCH1_FLASH8": "NULL"
"MCH1_FLASH9": "NULL"
"MCH1_FLASH10": "NULL"
"MCH1_FLASH11": "NULL"
"MCH1_FLASH12": "NULL"
"MCH1_FLASH13": "NULL"
"MCH1_FLASH14": "NULL"
"MCH1_FTRC": "NULL"
"MCH1_FTRG": "NULL"
"MCH1_GBRLC": "NULL"
"MCH1_GBTLC": "NULL"
"MCH1_GRAVE": "NULL"
"MCH1_GT_T1": "NULL"
"MCH1_GT_T3": "NULL"
"MCH1_GT_T8": "NULL"
"MCH1_GTLC": "NULL"
"MCH1_GTLSIA": "NULL"
"MCH1_GTTE": "NULL"
"MCH1_HWEAP": "NULL"
"MCH1_MCLEFT": "NULL"
"MCH1_MCUND": "NULL"
"MCH1_PDEAD": "NULL"
"MCH1_PUND": "NULL"
"MCH1_RTC": "NULL"
"MCH1_TCLEFT": "NULL"
"MCH1_TCUND": "NULL"
"MCH1_TRON": "Shit, T. Theres sum Chinese guys looking for you, asking where ur flying. I think its Chengs ppl. I didn't tell where u was goin. I swear I didn't!"
"MCH2_ABATTF": "NULL"
"MCH2_AHEAD_1": "NULL"
"MCH2_AHEAD_2": "NULL"
"MCH2_APPTXT": "~s~Trackify app received.~s~"
"MCH2_BKUP_1": "NULL"
"MCH2_BKUP_2": "NULL"
"MCH2_BKUP_3": "NULL"
"MCH2_BKUP_4": "NULL"
"MCH2_BLIPVEH": "NULL"
"MCH2_ESCABA": "NULL"
"MCH2_ESCRM_02": "NULL"
"MCH2_FAMMO": "NULL"
"MCH2_FCAR": "NULL"
"MCH2_FFDED": "NULL"
"MCH2_FMDED": "NULL"
"MCH2_GMCSH": "NULL"
"MCH2_HLP1_01": "NULL"
"MCH2_HLP1_02": "NULL"
"MCH2_HLP1_03": "NULL"
"MCH2_HLP1_04": "NULL"
"MCH2_INT3HLP2": "NULL"
"MCH2_INT3HLP3": "NULL"
"MCH2_INTRO2": "NULL"
"MCH2_INTRO3": "NULL"
"MCH2_KNIFE_1": "NULL"
"MCH2_KNIFE_2": "NULL"
"MCH2_KNIFE_3": "NULL"
"MCH2_KNIFE_4": "NULL"
"MCH2_KNIFE_5": "NULL"
"MCH2_KNIFE_6": "NULL"
"MCH2_PHO_7": "NULL"
"MCH2_RESCUE": "NULL"
"MCH2_SHTS_1": "NULL"
"MCH2_SHTS_2": "NULL"
"MCH2_TALK2_1": "NULL"
"MCH2_TALK2_2": "NULL"
"MCH2_TALK_1": "NULL"
"MCH2_TALK_2": "NULL"
"MCH2_THRWP": "NULL"
"MCH2_TIMER": "NULL"
"MCH2_TRAP_10": "NULL"
"MCPROTPCK": "NULL"
"MCUSTBLIP": "NULL"
"ME_A_FAIL": "I was in trouble with the cops, and I needed help. THANKS FOR BEING SO AVAILABLE. Lawyer's fee coming out your account."
"ME_A_FAIL2": "There wasn't enough in your account to pay a lawyer. You're lucky I'm a resourceful woman! THANKS FOR NOTHING!"
"ME_J_FAIL": "Thanks a lot dad. My ass hurts and ur accounts four figures lighter. FU!"
"ME_T_FAIL": "I had to pay sum dudes to beat that dude. Thank god I still have your Maze deets. Bad dad!"
"MEA1_01": "NULL"
"MEA1_02": "NULL"
"MEA1_03": "NULL"
"MEA1_04": "NULL"
"MEA1_05": "NULL"
"MEA1_06": "NULL"
"MEA1_07": "NULL"
"MEA1_AMA": "NULL"
"MEA1_CRASH_1": "NULL"
"MEA1_CRASH_2": "NULL"
"MEA1_CRASH_3": "NULL"
"MEA1_FAIL1": "NULL"
"MEA1_FAIL2": "NULL"
"MEA1_FAIL3": "NULL"
"MEA1_FAIL4": "NULL"
"MEA1_FAIL5": "NULL"
"MEA1_GOTTHIS_1": "NULL"
"MEA1_GOTTHIS_2": "NULL"
"MEA1_GOTTHIS_3": "NULL"
"MEA1_GOTTHIS_4": "NULL"
"MEA1_LOSTCOP_1": "NULL"
"MEA1_LOSTCOP_3": "NULL"
"MEA1_LOSTCOP_5": "NULL"
"MEA1_MICHAEL_1": "NULL"
"MEA1_ROOF_1": "NULL"
"MEA1_ROOF_2": "NULL"
"MEA1_ROOF_3": "NULL"
"MEA1_SCENE_1": "NULL"
"MEA1_SCENE_3": "NULL"
"MEA1_SCENE_5": "NULL"
"MEA1_SIREN_1": "NULL"
"MEA1_SIREN_2": "NULL"
"MEA1_SIREN_3": "NULL"
"MEA1_STILL_1": "NULL"
"MEA1_STILL_2": "NULL"
"MEA1_STILL_3": "NULL"
"MEA1_TIME": "NULL"
"MECH_COLLECT": "Your vehicle is ready for collection."
"MEFL_C1Q": "Help Amanda?"
"MEFL_C2Q": "Help Jimmy?"
"MEFL_C3Q": "Help Tracey?"
"MEJ1_01": "NULL"
"MEJ1_02": "NULL"
"MEJ1_03": "NULL"
"MEJ1_04": "NULL"
"MEJ1_05": "NULL"
"MEJ1_06": "NULL"
"MEJ1_07": "NULL"
"MEJ1_08": "NULL"
"MEJ1_CRASH_1": "NULL"
"MEJ1_CRASH_2": "NULL"
"MEJ1_CRASH_3": "NULL"
"MEJ1_CRASH_4": "NULL"
"MEJ1_CRASH_5": "NULL"
"MEJ1_CRASH_6": "NULL"
"MEJ1_FAIL1": "NULL"
"MEJ1_FAIL2": "NULL"
"MEJ1_FAIL3": "NULL"
"MEJ1_FAIL4": "NULL"
"MEJ1_FAIL5": "NULL"
"MEJ1_FLEE_1": "NULL"
"MEJ1_FLEE_2": "NULL"
"MEJ1_FLEE_3": "NULL"
"MEJ1_FLEE_4": "NULL"
"MEJ1_FLEE_5": "NULL"
"MEJ1_FLEE_6": "NULL"
"MEJ1_FLEE_7": "NULL"
"MEJ1_FLEE_8": "NULL"
"MEJ1_FLEE_9": "NULL"
"MEJ1_FLEE_10": "NULL"
"MEJ1_FLEE_11": "NULL"
"MEJ1_FLEE_12": "NULL"
"MEJ1_INJURE_1": "NULL"
"MEJ1_INJURE_2": "NULL"
"MEJ1_INJURE_3": "NULL"
"MEJ1_INJURE_4": "NULL"
"MEJ1_JIM": "NULL"
"MEJ1_MRAM_1": "NULL"
"MEJ1_MRAM_2": "NULL"
"MEJ1_MRAM_3": "NULL"
"MEJ1_MRAM_4": "NULL"
"MEJ1_MRAM_5": "NULL"
"MEJ1_MRAM_6": "NULL"
"MEJ1_MRAM_7": "NULL"
"MEJ1_MRAM_8": "NULL"
"MEJ1_NERD_1": "NULL"
"MEJ1_NERD_2": "NULL"
"MEJ1_NOKILL_1": "NULL"
"MEJ1_NOKILL_2": "NULL"
"MEJ1_NOKILL_3": "NULL"
"MEJ1_RAM_3": "NULL"
"MEJ1_STILL_1": "NULL"
"MEJ1_STILL_2": "NULL"
"MEJ1_STILL_3": "NULL"
"MEJ1_WARN": "NULL"
"MEJ1_WHERE_2": "NULL"
"MELAN": "Melanoma St"
"MELTDOWNSHIRT": "'Meltdown' T-shirt"
"MENU_PLYR_BANK": "BANK"
"MENU_PLYR_CASH": "CASH"
"MERINGUE": "Meringue Ln"
"MESA": "Mesa"
"MESA3": "Mesa"
"MET1ABANDON": "NULL"
"MET1CHASE": "NULL"
"MET1CPSTALK": "NULL"
"MET1DLT": "NULL"
"MET1ESCAPE": "NULL"
"MET1GETBKT": "NULL"
"MET1HOME": "NULL"
"MET1HOTEL": "NULL"
"MET1INITDRV": "NULL"
"MET1KSTKBLU": "NULL"
"MET1KSTKRED": "NULL"
"MET1LBSTALK": "NULL"
"MET1LBTRAC": "NULL"
"MET1STUCK": "NULL"
"MET1TCAR": "NULL"
"MET1TOOLATE": "NULL"
"MET1TRAKILL": "NULL"
"MET1TRASCARE": "NULL"
"MET1TWRECK": "NULL"
"MET1WAIT": "NULL"
"MET1WANT": "NULL"
"METEOR": "Meteor St"
"METH_FAIL_0": "NULL"
"METH_FAIL_1": "NULL"
"METH_FAIL_3": "NULL"
"METH_FAIL_5": "NULL"
"METH_FAIL_6": "NULL"
"METH_FAIL_7": "NULL"
"METH_GOD_0": "NULL"
"METH_GOD_1": "NULL"
"METH_GOD_3": "NULL"
"METH_GOD_8": "NULL"
"METH_GOD_12": "NULL"
"METH_GOD_13": "NULL"
"METH_GOD_14": "NULL"
"METH_GOD_18": "NULL"
"METH_GOD_18G": "NULL"
"METH_GOD_20": "NULL"
"METH_HELP_T": "NULL"
"METH_help_T_KM": "NULL"
"METROTRAIN": "Metropolitan"
"MG_BJUM": "Base Jumping"
"MG_CRCE": "Stock Car Races"
"MG_DART": "Darts"
"MG_GET_ON_FOOT": "You cannot participate in this race with a vehicle."
"MG_GOLF": "Golf"
"MG_HUNT": "Hunting"
"MG_KILLS": "MG kills"
"MG_NA_TIME": "This activity is not available at this time of day. Come back between ~1~:00 and ~1~:00 to participate in this activity."
"MG_OFFR": "Offroad Races"
"MG_PILO": "Flight School"
"MG_RMPG": "Rampages"
"MG_SERA": "Sea Races"
"MG_SHTR": "Shooting Range"
"MG_SRAC": "Street Races"
"MG_STNT": "Stunt Planes"
"MG_STRP": "Stripclub"
"MG_TAXI": "Taxi Jobs"
"MG_TENN": "Tennis"
"MG_TOWI": "Towing"
"MG_TRAF_AVAIL": "Trevor can now do air and ground trafficking missions, available at ~BLIP_ARMS_DEALING_AIR~ and ~BLIP_ARMS_DEALING~"
"MG_TRFA": "Trafficking - Air"
"MG_TRFG": "Trafficking - Ground"
"MG_TRIA": "Triathlon"
"MG_YOGA": "Yoga"
"MG_YOU_IS_BROKE": "Can't afford this activity. $~1~ needed to start."
"MGCR_1": "South Los Santos"
"MGCR_2": "City Circuit"
"MGCR_4": "Airport"
"MGCR_5": "Freeway"
"MGCR_6": "Vespucci Canals"
"MGFS_0": "Training Take Off"
"MGFS_1": "Runway Landing"
"MGFS_2": "Inverted Flight"
"MGFS_3": "Knife Flight"
"MGFS_4": "Flat Hatting"
"MGFS_5": "Touch Down"
"MGFS_6": "Loop the Loop"
"MGFS_7": "Helicopter Course"
"MGFS_8": "Helicopter Speed Run"
"MGFS_9": "Skydiving"
"MGFS_10": "Drop Zone"
"MGFS_11": "Earn Your Wings"
"MGSR_1": "East Coast"
"MGSR_2": "North East Coast"
"MGSR_3": "Raton Canyon"
"MGSR_4": "Los Santos"
"MGTN_introQM_05": "NULL"
"MGTN_introQMA": "NULL"
"MGTN_introQMIF": "NULL"
"MGTN_introQMLF": "NULL"
"MGTN_introQMSL": "NULL"
"MGTN_setsA_01": "NULL"
"MGTN_setsAA": "NULL"
"MGTN_setsAIF": "NULL"
"MGTN_setsALF": "NULL"
"MGTN_setsASL": "NULL"
"MGTNS_U": "Michael you bought that court but never use it. My grip and ball control has def improved. Coach is V hard on me. xx"
"MGTNS_U2": "Too soon to bring up tennis? Assume I'm not getting another coach any time soon so need someone to play with. Worried my grip is getting loose. xx"
"MH1_SETTING": "NULL"
"MH_CUT_3": "NULL"
"MH_NONE": "No Mask"
"MIC1_END": "Eh, crazy man! Meet at me at my crib. Me n Frank goin roll on tht last car for the rich dude. U in?"
"MIC2_MIS": "Franklin needs to speak to Michael. I don't know why, but I thought you might have some information on his whereabouts. Meet him at his old place on Forum Dr."
"MIC4_BLIPFAM": "Family"
"MIC4_COPS": "NULL"
"MIC4_DISRUPT": "NULL"
"MIC4_DRIVERDEAD": "NULL"
"MIC4_F": "F-Dog – so my dad's not a like complete asshole. I'm going to the premiere of his movie!! Church, bro! Gotta meet him at Ponsonbys so he can get a tux, then next stop's the red carpet! #swag"
"MIC4_LIMOCAM": "NULL"
"MIC4_LIMODEAD": "NULL"
"MIC4_M": "A messenger brought the invites to the premier around? Tha girlz are freakin! Pretty cool old man. go pick up a tux and Ill meet u on Portola Drive. We goin get our swag on!"
"MIC4_SA": "NULL"
"MIC4_SA_KM": "NULL"
"MIC4_TUXTEXT": "Dad, I'll be at Ponsonbys soon I've gt a ride. U better get a badass tux."
"MICHAEL": "NULL"
"MICROLIGHT": "Ultralight"
"MICROSMG_KILLS": "Micro SMG kills"
"MICS2_IG_2_1": "NULL"
"MICS2_IG_2_1A": "NULL"
"MICS2_IG_2IF": "NULL"
"MICS2_IG_2LF": "NULL"
"MICS2_IG_2SL": "NULL"
"MICS3_IG_2c_1": "NULL"
"MICS3_IG_2c_1A": "NULL"
"MICS3_IG_2c_2A": "NULL"
"MICS3_IG_2c_3": "NULL"
"MICS3_IG_2c_3A": "NULL"
"MICS3_IG_2cIF": "NULL"
"MICS3_IG_2cLF": "NULL"
"MICS3_IG_2cSL": "NULL"
"MICS3_IG_5a_1": "NULL"
"MICS3_IG_5a_1A": "NULL"
"MICS3_IG_5aIF": "NULL"
"MICS3_IG_5aLF": "NULL"
"MICS3_IG_5aSL": "NULL"
"MICS3_IG_5b_1": "NULL"
"MICS3_IG_5b_1A": "NULL"
"MICS3_IG_5bIF": "NULL"
"MICS3_IG_5bLF": "NULL"
"MICS3_IG_5bSL": "NULL"
"MICS3_IG_11a_1A": "NULL"
"MICS3_IG_11a_2A": "NULL"
"MICS3_IG_11a_3A": "NULL"
"MICS3_IG_11aIF": "NULL"
"MICS3_IG_11aLF": "NULL"
"MICS3_IG_11aSL": "NULL"
"MICS3_IG_11b_1A": "NULL"
"MICS3_IG_11b_2A": "NULL"
"MICS3_IG_11b_3A": "NULL"
"MICS3_IG_11bIF": "NULL"
"MICS3_IG_11bLF": "NULL"
"MICS3_IG_11bSL": "NULL"
"MICS3_IG_11c_1A": "NULL"
"MICS3_IG_11c_2A": "NULL"
"MICS3_IG_11c_3A": "NULL"
"MICS3_IG_11cIF": "NULL"
"MICS3_IG_11cLF": "NULL"
"MICS3_IG_11cSL": "NULL"
"MICS3_IG_13_03": "NULL"
"MICS3_IG_13A": "NULL"
"MICS3_IG_13IF": "NULL"
"MICS3_IG_13LF": "NULL"
"MICS3_IG_13SL": "NULL"
"MICS3_IG_15_01": "NULL"
"MICS3_IG_15_02": "NULL"
"MICS3_IG_15_03": "NULL"
"MICS3_IG_15A": "NULL"
"MICS3_IG_15IF": "NULL"
"MICS3_IG_15LF": "NULL"
"MICS3_IG_15SL": "NULL"
"MICS3_IG_17a_1": "NULL"
"MICS3_IG_17a_1A": "NULL"
"MICS3_IG_17a_2A": "NULL"
"MICS3_IG_17a_3": "NULL"
"MICS3_IG_17a_3A": "NULL"
"MICS3_IG_17a_4A": "NULL"
"MICS3_IG_17a_5": "NULL"
"MICS3_IG_17a_5A": "NULL"
"MICS3_IG_17aIF": "NULL"
"MICS3_IG_17aLF": "NULL"
"MICS3_IG_17aSL": "NULL"
"MICS3_IG_18_1": "NULL"
"MICS3_IG_18_1A": "NULL"
"MICS3_IG_18_2A": "NULL"
"MICS3_IG_18_3": "NULL"
"MICS3_IG_18_3A": "NULL"
"MICS3_IG_18_4A": "NULL"
"MICS3_IG_18_5": "NULL"
"MICS3_IG_18_5A": "NULL"
"MICS3_IG_18IF": "NULL"
"MICS3_IG_18LF": "NULL"
"MICS3_IG_18SL": "NULL"
"MICS3_IG_21b_1": "NULL"
"MICS3_IG_21b_1A": "NULL"
"MICS3_IG_21b_2A": "NULL"
"MICS3_IG_21b_3": "NULL"
"MICS3_IG_21b_3A": "NULL"
"MICS3_IG_21bIF": "NULL"
"MICS3_IG_21bLF": "NULL"
"MICS3_IG_21bSL": "NULL"
"MIDNIGHT_BLUE": "Midnight Blue"
"MIDNIGHT_SILVER": "Midnight Silver"
"MIGHT_PURPLE": "Midnight Purple"
"MIKE_HEADER": "NULL"
"MIKELEFT": "NULL"
"MILJET": "Miljet"
"MILTON": "Milton Rd"
"MIN1_01": "NULL"
"MIN1_02": "NULL"
"MIN1_03": "NULL"
"MIN1_05": "NULL"
"MIN1_06": "NULL"
"MIN1_07": "NULL"
"MIN1_08": "NULL"
"MIN1_10": "NULL"
"MIN1_F1": "NULL"
"MIN1_F2": "NULL"
"MIN1_F3": "NULL"
"MIN1_F4": "NULL"
"MIN1_F5": "NULL"
"MIN1_F6": "NULL"
"MIN1_F7": "NULL"
"MIN1_F8": "NULL"
"MIN1_F9": "NULL"
"MIN1_F10": "NULL"
"MIN1_F11": "NULL"
"MIN1_F12": "NULL"
"MIN1_F15": "NULL"
"MIN2_01": "NULL"
"MIN2_06": "NULL"
"MIN2_15": "NULL"
"MIN2_16": "NULL"
"MIN2_17": "NULL"
"MIN2_19": "NULL"
"MIN2_23": "NULL"
"MIN2_25": "NULL"
"MIN2_29": "NULL"
"MIN2_31": "NULL"
"MIN2_32": "NULL"
"MIN2_33": "NULL"
"MIN2_35": "NULL"
"MIN2_36": "NULL"
"MIN2_39": "NULL"
"MIN2_40": "NULL"
"MIN2_41": "NULL"
"MIN2_43": "NULL"
"MIN2_44": "NULL"
"MIN2_45": "NULL"
"MIN2_47": "NULL"
"MIN2_48": "NULL"
"MIN2_49": "NULL"
"MIN2_CAR_1": "NULL"
"MIN2_CAR_3": "NULL"
"MIN2_COPS": "NULL"
"MIN2_IMM1_3": "NULL"
"MIN2_IMM1_7": "NULL"
"MIN2_IMM1_9": "NULL"
"MIN2_JJ8_1": "NULL"
"MIN2_JJ8_2": "NULL"
"MIN2_SHCAR_1": "NULL"
"MIN2_SHCAR_2": "NULL"
"MIN3_06": "NULL"
"MIN3_DRIVE_1": "NULL"
"MIN3_DRIVE_2": "NULL"
"MIN3_DRIVE_3": "NULL"
"MIN3_FAIL1": "NULL"
"MIN3_FAIL2": "NULL"
"MIN3_FAIL3": "NULL"
"MIN3_FAIL4": "NULL"
"MIN3_FAIL5": "NULL"
"MIN3_FAIL8": "NULL"
"MIN3_KILL_1": "NULL"
"MIN3_KILL_2": "NULL"
"MIN3_MANUEL_1": "NULL"
"MIN3_MANUEL_2": "NULL"
"MINEWARD": "NULL"
"MINIGUNS_KILLS": "Minigun kills"
"MINIVAN": "Minivan"
"MINIVAN2": "Minivan Custom"
"MIRIAMT": "Miriam Turner Overpass"
"MIRR": "Mirror Park"
"MIRRORP": "Mirror Pl"
"MIRRPB": "Mirror Park Blvd"
"MIS_CUST_TXT2": "~a~~a~"
"MIS_CUST_TXT3": "~a~~a~~a~"
"MISHPA": "NULL"
"MISHSTA_0": "NULL"
"MISHSTA_1": "NULL"
"MISHSTA_2": "NULL"
"MISHSTA_3": "NULL"
"MISHSTA_4": "NULL"
"MISHSTA_5": "NULL"
"MISHSTA_6": "NULL"
"MISHSTA_7": "NULL"
"MISHSTA_8": "NULL"
"MISHSTA_9": "NULL"
"MISHSTA_10": "NULL"
"MISHSTA_11": "NULL"
"MISHSTA_12": "NULL"
"MISHSTA_13": "NULL"
"MISHSTA_14": "NULL"
"MISHSTA_15": "NULL"
"MISHSTA_16": "NULL"
"MISHSTA_17": "NULL"
"MISHSTA_18": "NULL"
"MISHSTA_19": "NULL"
"MISHSTA_20": "NULL"
"MISHSTA_21": "NULL"
"MISHSTA_22": "NULL"
"MISHSTA_23": "NULL"
"MISHSTA_24": "NULL"
"MISHSTA_25": "NULL"
"MISHSTA_26": "NULL"
"MISHSTA_27": "NULL"
"MISHSTA_28": "NULL"
"MISHSTA_29": "NULL"
"MISHSTA_30": "NULL"
"MISHSTA_31": "NULL"
"MISHSTA_32": "NULL"
"MISHSTA_33": "NULL"
"MISHSTA_34": "NULL"
"MISHSTA_35": "NULL"
"MISHSTA_36": "NULL"
"MISHSTA_37": "NULL"
"MISHSTA_38": "NULL"
"MISHSTA_39": "NULL"
"MISHSTA_40": "NULL"
"MISHSTA_41": "NULL"
"MISHSTA_42": "NULL"
"MISHSTA_43": "NULL"
"MISHSTA_44": "NULL"
"MISHSTA_45": "NULL"
"MISHSTA_46": "NULL"
"MISHSTA_47": "NULL"
"MISHSTA_48": "NULL"
"MISHSTA_49": "NULL"
"MISHSTA_50": "NULL"
"MISHSTA_51": "NULL"
"MISHSTA_52": "NULL"
"MISHSTA_53": "NULL"
"MISHSTA_54": "NULL"
"MISHSTA_55": "NULL"
"MISHSTA_56": "NULL"
"MISHSTA_57": "NULL"
"MISHSTA_58": "NULL"
"MISHSTA_59": "NULL"
"MISHSTA_60": "NULL"
"MISHSTA_61": "NULL"
"MISHSTA_62": "NULL"
"MISHSTA_63": "NULL"
"MISHSTA_64": "NULL"
"MISHSTA_65": "NULL"
"MISHSTA_66": "NULL"
"MISHSTA_67": "NULL"
"MISHSTA_68": "NULL"
"MISHSTA_69": "NULL"
"MISHSTA_70": "NULL"
"MISHSTA_71": "NULL"
"MISHSTA_72": "NULL"
"MISHSTA_73": "NULL"
"MISHSTA_74": "NULL"
"MISHSTA_75": "NULL"
"MISHSTA_76": "NULL"
"MISHSTA_77": "NULL"
"MISHSTA_78": "NULL"
"MISHSTA_79": "NULL"
"MISHSTA_80": "NULL"
"MISHSTA_81": "NULL"
"MISHSTA_82": "NULL"
"MISHSTA_83": "NULL"
"MISHSTA_84": "NULL"
"MISHSTA_85": "NULL"
"MISHSTA_86": "NULL"
"MISHSTA_87": "NULL"
"MISHSTA_88": "NULL"
"MISHSTA_89": "NULL"
"MISHSTA_90": "NULL"
"MISHSTA_91": "NULL"
"MISHSTA_92": "NULL"
"MISHSTA_93": "NULL"
"MISHSTA_94": "NULL"
"MISHSTA_95": "NULL"
"MISHSTA_96": "NULL"
"MISHSTA_97": "NULL"
"MISHSTA_98": "NULL"
"MISHSTA_99": "NULL"
"MISHSTA_100": "NULL"
"MISHSTA_101": "NULL"
"MISHSTA_102": "NULL"
"MISHSTA_103": "NULL"
"MISHSTA_104": "NULL"
"MISHSTA_105": "NULL"
"MISHSTA_106": "NULL"
"MISHSTA_107": "NULL"
"MISHSTA_108": "NULL"
"MISHSTA_109": "NULL"
"MISHSTA_110": "NULL"
"MISHSTA_111": "NULL"
"MISHSTA_112": "NULL"
"MISHSTA_113": "NULL"
"MISHSTA_114": "NULL"
"MISHSTA_115": "NULL"
"MISHSTA_116": "NULL"
"MISHSTA_117": "NULL"
"MISHSTA_118": "NULL"
"MISHSTA_119": "NULL"
"MISHSTA_120": "NULL"
"MISHSTA_121": "NULL"
"MISHSTA_122": "NULL"
"MISHSTA_123": "NULL"
"MISHSTA_124": "NULL"
"MISHSTA_125": "NULL"
"MISHSTA_126": "NULL"
"MISHSTA_127": "NULL"
"MISHSTA_128": "NULL"
"MISHSTA_129": "NULL"
"MISHSTA_130": "NULL"
"MISHSTA_131": "NULL"
"MISHSTA_132": "NULL"
"MISHSTA_133": "NULL"
"MISHSTA_134": "NULL"
"MISHSTA_135": "NULL"
"MISHSTA_136": "NULL"
"MISHSTA_137": "NULL"
"MISHSTA_138": "NULL"
"MISHSTA_139": "NULL"
"MISHSTA_140": "NULL"
"MISHSTA_141": "NULL"
"MISHSTA_142": "NULL"
"MISHSTA_143": "NULL"
"MISHSTA_144": "NULL"
"MISHSTA_145": "NULL"
"MISHSTA_146": "NULL"
"MISHSTA_147": "NULL"
"MISHSTA_148": "NULL"
"MISHSTA_149": "NULL"
"MISHSTA_150": "NULL"
"MISHSTA_151": "NULL"
"MISHSTA_152": "NULL"
"MISHSTA_153": "NULL"
"MISHSTA_154": "NULL"
"MISHSTA_155": "NULL"
"MISHSTA_156": "NULL"
"MISHSTA_157": "NULL"
"MISHSTA_158": "NULL"
"MISHSTA_159": "NULL"
"MISHSTA_160": "NULL"
"MISHSTA_161": "NULL"
"MISHSTA_162": "NULL"
"MISHSTA_163": "NULL"
"MISHSTA_164": "NULL"
"MISHSTA_165": "NULL"
"MISHSTA_166": "NULL"
"MISHSTA_167": "NULL"
"MISHSTA_168": "NULL"
"MISHSTA_169": "NULL"
"MISHSTA_170": "NULL"
"MISHSTA_171": "NULL"
"MISHSTA_172": "NULL"
"MISHSTA_173": "NULL"
"MISHSTA_174": "NULL"
"MISHSTA_175": "NULL"
"MISHSTA_176": "NULL"
"MISHSTA_177": "NULL"
"MISHSTA_178": "NULL"
"MISHSTA_179": "NULL"
"MISHSTA_180": "NULL"
"MISHSTA_181": "NULL"
"MISHSTA_182": "NULL"
"MISHSTA_183": "NULL"
"MISHSTA_184": "NULL"
"MISHSTA_185": "NULL"
"MISHSTA_186": "NULL"
"MISHSTA_187": "NULL"
"MISHSTA_188": "NULL"
"MISHSTA_189": "NULL"
"MISHSTA_190": "NULL"
"MISHSTA_191": "NULL"
"MISHSTA_192": "NULL"
"MISHSTA_193": "NULL"
"MISHSTA_194": "NULL"
"MISHSTA_195": "NULL"
"MISHSTA_196": "NULL"
"MISHSTA_197": "NULL"
"MISHSTA_198": "NULL"
"MISHSTA_199": "NULL"
"MISHSTA_200": "NULL"
"MISHSTA_201": "NULL"
"MISHSTA_202": "NULL"
"MISHSTA_203": "NULL"
"MISHSTA_204": "NULL"
"MISHSTA_205": "NULL"
"MISHSTA_206": "NULL"
"MISHSTA_207": "NULL"
"MISHSTA_208": "NULL"
"MISHSTA_209": "NULL"
"MISHSTD0": "NULL"
"MISHSTD1": "NULL"
"MISHSTD2": "NULL"
"MISHSTD3": "NULL"
"MISHSTD4": "NULL"
"MISHSTD5": "NULL"
"MISHSTD6": "NULL"
"MISHSTD7": "NULL"
"MISHSTD8": "NULL"
"MISHSTD9": "NULL"
"MISHSTD10": "NULL"
"MISHSTD11": "NULL"
"MISHSTD12": "NULL"
"MISHSTD13": "NULL"
"MISHSTD14": "NULL"
"MISHSTD15": "NULL"
"MISHSTD16": "NULL"
"MISHSTD17": "NULL"
"MISHSTD18": "NULL"
"MISHSTD19": "NULL"
"MISHSTD20": "NULL"
"MISHSTD21": "NULL"
"MISHSTD22": "NULL"
"MISHSTD23": "NULL"
"MISHSTD24": "NULL"
"MISHSTD25": "NULL"
"MISHSTD26": "NULL"
"MISHSTD27": "NULL"
"MISHSTD28": "NULL"
"MISHSTD30": "NULL"
"MISHSTD32": "NULL"
"MISHSTD34": "NULL"
"MISHSTD37": "NULL"
"MISHSTD38": "NULL"
"MISHSTD39": "NULL"
"MISHSTD40": "NULL"
"MISHSTD41": "NULL"
"MISHSTD42": "NULL"
"MISHSTD43": "NULL"
"MISHSTD45": "NULL"
"MISHSTD48": "NULL"
"MISHSTD49": "NULL"
"MISHSTD50": "NULL"
"MISHSTD51": "NULL"
"MISHSTD52": "NULL"
"MISHSTD53": "NULL"
"MISHSTD54": "NULL"
"MISHSTD55": "NULL"
"MISHSTD56": "NULL"
"MISHSTD57": "NULL"
"MISHSTD58": "NULL"
"MISHSTD59": "NULL"
"MISHSTD60": "NULL"
"MISHSTD62": "NULL"
"MISHSTD63": "NULL"
"MISHSTD64": "NULL"
"MISHSTD65": "NULL"
"MISHSTD66": "NULL"
"MISHSTD67": "NULL"
"MISHSTD68": "NULL"
"MISHSTD69": "NULL"
"MISHSTD70": "NULL"
"MISHSTD71": "NULL"
"MISHSTD72": "NULL"
"MISHSTD73": "NULL"
"MISHSTD74": "NULL"
"MISHSTD76": "NULL"
"MISHSTD77": "NULL"
"MISHSTD78": "NULL"
"MISHSTD79": "NULL"
"MISHSTD81": "NULL"
"MISHSTD82": "NULL"
"MISHSTD84": "NULL"
"MISHSTD85": "NULL"
"MISHSTD86": "NULL"
"MISHSTD87": "NULL"
"MISHSTD88": "NULL"
"MISHSTD91": "NULL"
"MISHSTD92": "NULL"
"MISHSTD95": "NULL"
"MISHSTD96": "NULL"
"MISHSTD97": "NULL"
"MISHSTD99": "NULL"
"MISHSTD100": "NULL"
"MISHSTD101": "NULL"
"MISHSTD102": "NULL"
"MISHSTD103": "NULL"
"MISHSTD104": "NULL"
"MISHSTD105": "NULL"
"MISHSTD107": "NULL"
"MISHSTD108": "NULL"
"MISHSTD109": "NULL"
"MISHSTD110": "NULL"
"MISHSTD111": "NULL"
"MISHSTD112": "NULL"
"MISHSTD113": "NULL"
"MISHSTD114": "NULL"
"MISHSTD115": "NULL"
"MISHSTD116": "NULL"
"MISHSTD117": "NULL"
"MISHSTD118": "NULL"
"MISHSTD119": "NULL"
"MISHSTD120": "NULL"
"MISHSTD121": "NULL"
"MISHSTD122": "NULL"
"MISHSTD123": "NULL"
"MISHSTD124": "NULL"
"MISHSTD126": "NULL"
"MISHSTD127": "NULL"
"MISHSTD128": "NULL"
"MISHSTD129": "NULL"
"MISHSTD130": "NULL"
"MISHSTD131": "NULL"
"MISHSTD132": "NULL"
"MISHSTD133": "NULL"
"MISHSTD134": "NULL"
"MISHSTD135": "NULL"
"MISHSTD136": "NULL"
"MISHSTD137": "NULL"
"MISHSTD138": "NULL"
"MISHSTD139": "NULL"
"MISHSTD140": "NULL"
"MISHSTD141": "NULL"
"MISHSTD142": "NULL"
"MISHSTD143": "NULL"
"MISHSTD144": "NULL"
"MISHSTD145": "NULL"
"MISHSTD146": "NULL"
"MISHSTD147": "NULL"
"MISHSTD148": "NULL"
"MISHSTD149": "NULL"
"MISHSTD150": "NULL"
"MISHSTD151": "NULL"
"MISHSTD152": "NULL"
"MISHSTD153": "NULL"
"MISHSTD154": "NULL"
"MISHSTD155": "NULL"
"MISHSTD156": "NULL"
"MISHSTD157": "NULL"
"MISHSTD158": "NULL"
"MISHSTD159": "NULL"
"MISHSTD160": "NULL"
"MISHSTD161": "NULL"
"MISHSTD162": "NULL"
"MISHSTD163": "NULL"
"MISHSTD164": "NULL"
"MISHSTD165": "NULL"
"MISHSTD166": "NULL"
"MISHSTD167": "NULL"
"MISHSTD168": "NULL"
"MISHSTD171": "NULL"
"MISHSTD172": "NULL"
"MISHSTD173": "NULL"
"MISHSTD174": "NULL"
"MISHSTD175": "NULL"
"MISHSTD177": "NULL"
"MISHSTD178": "NULL"
"MISHSTD179": "NULL"
"MISHSTD180": "NULL"
"MISHSTD186": "NULL"
"MISHSTD187": "NULL"
"MISHSTD188": "NULL"
"MISHSTD191": "NULL"
"MISHSTD192": "NULL"
"MISHSTD193": "NULL"
"MISHSTD194": "NULL"
"MISHSTD195": "NULL"
"MISHSTD198": "NULL"
"MISHSTD199": "NULL"
"MISHSTD200": "NULL"
"MISHSTD201": "NULL"
"MISHSTD202": "NULL"
"MISHSTD204": "NULL"
"MISHSTD207": "NULL"
"MISHSTD209": "NULL"
"MISHSTD213": "NULL"
"MISHSTD214": "NULL"
"MISHSTD215": "NULL"
"MISHSTD216": "NULL"
"MISHSTD217": "NULL"
"MISHSTD218": "NULL"
"MISHSTD220": "NULL"
"MISHSTD221": "NULL"
"MISHSTD222": "NULL"
"MISHSTD223": "NULL"
"MISHSTD226": "NULL"
"MISHSTD227": "NULL"
"MISHSTD228": "NULL"
"MISHSTD230": "NULL"
"MISHSTD231": "NULL"
"MISHSTD232": "NULL"
"MISHSTD234": "NULL"
"MISHSTD235": "NULL"
"MISHSTD237": "NULL"
"MISHSTD238": "NULL"
"MISHSTD239": "NULL"
"MISHSTD240": "NULL"
"MISHSTD241": "NULL"
"MISHSTD242": "NULL"
"MISHSTD243": "NULL"
"MISHSTD244": "NULL"
"MISHSTD247": "NULL"
"MISHSTD248": "NULL"
"MISHSTD249": "NULL"
"MISHSTD250": "NULL"
"MISHSTD251": "NULL"
"MISHSTD252": "NULL"
"MISHSTD253": "NULL"
"MISHSTD254": "NULL"
"MISHSTD255": "NULL"
"MISHSTD264": "NULL"
"MISHSTD265": "NULL"
"MISHSTD266": "NULL"
"MISHSTD267": "NULL"
"MISHSTD268": "NULL"
"MISHSTD269": "NULL"
"MISHSTD272": "NULL"
"MISHSTD273": "NULL"
"MISHSTD274": "NULL"
"MISHSTD275": "NULL"
"MISHSTD276": "NULL"
"MISHSTD277": "NULL"
"MISHSTD278": "NULL"
"MISHSTD279": "NULL"
"MISHSTD280": "NULL"
"MISHSTD281": "NULL"
"MISHSTD282": "NULL"
"MISHSTD283": "NULL"
"MISHSTD284": "NULL"
"MISHSTD285": "NULL"
"MISHSTD286": "NULL"
"MISHSTD287": "NULL"
"MISHSTD288": "NULL"
"MISHSTD289": "NULL"
"MISHSTD290": "NULL"
"MISHSTD291": "NULL"
"MISHSTD292": "NULL"
"MISHSTD295": "NULL"
"MISHSTD296": "NULL"
"MISHSTD297": "NULL"
"MISHSTD299": "NULL"
"MISHSTD302": "NULL"
"MISHSTD303": "NULL"
"MISHSTD304": "NULL"
"MISHSTD305": "NULL"
"MISHSTD307": "NULL"
"MISHSTD310": "NULL"
"MISHSTD311": "NULL"
"MISHSTD312": "NULL"
"MISHSTD314": "NULL"
"MISHSTD315": "NULL"
"MISHSTD316": "NULL"
"MISHSTD317": "NULL"
"MISHSTD318": "NULL"
"MISHSTD319": "NULL"
"MISHSTD320": "NULL"
"MISHSTD323": "NULL"
"MISHSTD328": "NULL"
"MISHSTD332": "NULL"
"MISHSTD337": "NULL"
"MISSIONS_PASSED": "Missions passed"
"MISSTA": "Mission Stats"
"MIXER": "Mixer"
"MIXER2": "Mixer"
"MM_HELP": "Return to Isaac's corpse or call him on your cellphone to cycle Vintage filters."
"MM_LETCANC": "Press ~INPUT_SCRIPT_PAD_RIGHT~ to stop reading."
"MM_LETREAD": "Press ~INPUT_SCRIPT_PAD_RIGHT~ to read the letter."
"MM_SOLBUSY": "Solomon's office is busy. Come back later."
"MM_TOGGLE": "Press ~INPUT_CONTEXT~ to cycle Vintage filters."
"MN_21": "SELL DRUGS"
"MN_22": "HOLD UP"
"MN_43": "ARMORED VAN"
"MN_DART": "DARTS"
"MN_FGHT": "FIST FIGHT"
"MN_HOOK": "DROP OFF HOOKER"
"MN_IMEX": "IMPORT EXPORT"
"MN_STPC": "STRIPCLUB"
"MN_TENN": "TENNIS"
"MN_WRST": "ARM WRESTLING"
"MNKY_CAR_UNLK": ""Holla!" You found all Space Monkey's tags in "da hood" and made them go viral! And you even met our marketing intern!! There's a limited edition Dinka Go Go Monkey Blista, Sports for you in your garage. Strap in, and get ready for the transmedia release of the decade when Monkey hits screens of all sizes this holiday!"
"MNKY_LAMAR": "Dawg, you seen this monkey dude doin his street art shit round the city? Dude is real, man. Them some authentic ass lines."
"MNU_BUMF7": "Custom Splitter & Intercooler"
"MNU_CAGE": "Roll Cage and Chassis Upgrade"
"MNU_CUSBF": "Custom front bumpers."
"MNU_CUSBR": "Custom rear bumpers."
"MNU_WING3": "Low Level Spoiler"
"MNU_WING9": "Mid Level Spoiler"
"MO_AIRCRAFT": "IN AIRCRAFT"
"MO_AUD_NAME": "Audio Adapter:"
"MO_AUTOSAV": "Autosave"
"MO_AVG_FPS": "Average FPS:"
"MO_B": "~INPUT_REPLAY_RESTART~"
"MO_BENCH_ENDED": "(Test terminated early, results are inaccurate)"
"MO_BENCH_EXIT": "Exit Benchmark"
"MO_BENCH_TEST": "Benchmark Test"
"MO_BENCHMARK": "Benchmark"
"MO_BENCHWARN": "Are you sure you want to exit and run the Benchmark Tool?~n~All unsaved progress will be lost."
"MO_BLI": "Blips"
"MO_BRI": "Brightness"
"MO_BSETTINGS": "Graphics Settings"
"MO_BSTATS": "Statistics"
"MO_C": "~INPUT_REPLAY_TOGGLETIME~"
"MO_CALIB_COMPLETE_PMT": "Calibration Complete."
"MO_CALIB_DISCARD": "~INPUT_CONTEXT~ Hold and release to discard gamepad calibration changes."
"MO_CALIBRATION_SAVE": "~INPUT_CONTEXT~ Hold and release to save gamepad calibration changes."
"MO_CAMERAHEIGHT": "Vehicle Camera Height"
"MO_CANCEL_COPY": "CANCEL COPY"
"MO_CANCEL_CUT": "CANCEL CUT"
"MO_CCONF_1": "Standard"
"MO_CCONF_2": "Alternate"
"MO_CCONF_3": "Southpaw"
"MO_CCONF_4": "Alternate + Southpaw"
"MO_CMS": "Cinematic Shooting"
"MO_COPY": "COPY"
"MO_CPU": "CPU Usage:"
"MO_CS_HIGH": "High"
"MO_CS_LOW": "Low"
"MO_CS_MED": "Medium"
"MO_CSTM_STATION": "Custom Station"
"MO_CTRLS": "~INPUT_REPLAY_SAVE~"
"MO_CTY": "Third Person Control Type"
"MO_CUT": "CUT"
"MO_DARROW": "~INPUT_REPLAY_BACK~"
"MO_DBOOST": "Dialogue Boost"
"MO_DELETE": "~INPUT_REPLAY_MARKER_DELETE~"
"MO_DELETE_VE": "DELETE"
"MO_DISPGPS": "GPS Route"
"MO_DOF": "In-Game Depth Of Field Effects"
"MO_FACEBOOK": "Facebook Updates"
"MO_FILEID": "File ID:"
"MO_FOT": "ON FOOT"
"MO_GFX_5o6": "5/6 (x0.834)"
"MO_GFX_DX10": "DirectX 10"
"MO_GFX_DX11": "DirectX 11"
"MO_GFX_DX101": "DirectX 10.1"
"MO_GFX_NORM": "Normal"
"MO_GFX_ULTRA": "Ultra"
"MO_GFX_VHIGH": "Very High"
"MO_GFX_X2": "X2"
"MO_GFX_X4": "X4"
"MO_GFX_X8": "X8"
"MO_GPS1": "Selected Cars"
"MO_GREATERTHAN": "~INPUT_REPLAY_CYCLEMARKERRIGHT~"
"MO_H": "~INPUT_REPLAY_HIDEHUD~"
"MO_HARDWARE": "Hardware"
"MO_HIGH": "High"
"MO_HUD": "HUD"
"MO_HUD_TARG": "Weapon Target"
"MO_INPUT_IN_USE_PMT": "Detected input already in use. Please use another."
"MO_INV": "Invert Look"
"MO_JIM_L07": "(Jimmy) Load: "testbed""
"MO_JIM_L08": "(Jimmy) Load: "vfx_test""
"MO_JIM_L09": "(Jimmy) Load: "nm_test""
"MO_JIM_L10": "(Jimmy) Load: "nettestbed""
"MO_JIM_L11": "(Jimmy) Load: "gta5""
"MO_JIM_L13": "(Jimmy) Load: "anim_test""
"MO_JIM_L14": "(Jimmy) Load: "cptestbed""
"MO_JIM_L16": "(Jimmy) Load: "Waterbed""
"MO_K": "~INPUT_REPLAY_SHOWHOTKEY~"
"MO_LAN": "Language"
"MO_LARROW": "~INPUT_REPLAY_REWIND~"
"MO_LESSTHAN": "~INPUT_REPLAY_CYCLEMARKERLEFT~"
"MO_LOAD_MP": "Load into GTA Online"
"MO_LOAD_SP": "Load into Story Mode"
"MO_LOC_TUT": "Access the touchscreen terminal ~BLIP_LAPTOP~ to view and launch available Mobile Operations for Agent 14."
"MO_LOC_TUT2": "Go to the Weapon Workshop ~BLIP_GR_W_UPGRADE~ to purchase and upgrade a selection of weapons to their Mk II variants."
"MO_LOW": "Low"
"MO_M": "~INPUT_REPLAY_NEWMARKER~"
"MO_MARKET_NEW": "Press ~PAD_A~ to view new offers available."
"MO_MED": "Medium"
"MO_MOVE_HOLD_PMT": "Move the ~INPUT_CONTEXT~ equivalent on your gamepad."
"MO_MUS": "Music Volume"
"MO_NEW": "New Game"
"MO_NEW_SAVE": "Create New Save ~1~/~1~"
"MO_NO": "No"
"MO_NO_SAVES": "No Save Games present"
"MO_NUDGE_SONG": "NUDGE SONG"
"MO_NUDGE_TEXT": "NUDGE TEXT"
"MO_NUM_SAVES": "Number of Save Games: ~1~"
"MO_OFF": "Off"
"MO_ON": "On"
"MO_ONLINECREATOR": "ONLINE CREATOR"
"MO_OUTP": "Output"
"MO_PASTE": "PASTE"
"MO_PRESS_HOLD_PMT": "Press the ~INPUT_CONTEXT~ equivalent on your gamepad."
"MO_RAD": "Radar"
"MO_RADOFF": "Radio Off"
"MO_RARROW": "~INPUT_REPLAY_FFWD~"
"MO_RDF": "Restore Defaults"
"MO_REPLAY_GB": "GB"
"MO_REPLAY_MB": "MB"
"MO_REPLAY_MEM_LIMIT": "~a~ ~a~ of ~1~ ~a~"
"MO_RETICULE_OF": "Simple"
"MO_RETICULE_ON": "Complex"
"MO_RST": "Radio Station"
"MO_SAFEZONE": "Safezone Size"
"MO_SAVE_RESULTS": "Results saved to:"
"MO_SC_ERR_GENERIC": "Social Club failed to initialize. Error code: ~a~. Press OK to view an online support article to help resolve this issue. Press CANCEL to exit."
"MO_SC_ERR_HEAD": "Social Club Error"
"MO_SC_ERR_NO_DLL": "Social Club failed to load due to an incomplete installation. Please exit the game and re-install the latest version of the Social Club. Press OK to view an online support article to help resolve this issue. Press CANCEL to exit."
"MO_SC_ERR_NO_SC": "Social Club has been disabled via the command line. Press OK to view an online support article to help resolve this issue. Press CANCEL to exit."
"MO_SC_ERR_OLD_VERSION": "A newer version of Social Club is required. The updater may have failed. Please exit the game and install the latest version of the Social Club. Installed version: ~a~. Press OK to view an online support article to help resolve this issue. Press CANCEL to exit."
"MO_SELECT_PAD": "Press a button on the gamepad you wish to calibrate.~n~Calibration is not required for XInput devices."
"MO_SENS": "Third Person Aiming Sensitivity"
"MO_SET_THUMB": "SET THUMB"
"MO_SFX": "SFX Volume"
"MO_SHEAD": "Headphones"
"MO_SIXAXIS": "Motion Sensor Function"
"MO_SIZE": "Size"
"MO_SPACE": "~INPUT_REPLAY_PAUSE~"
"MO_SPEAKERS": "Surround Speakers"
"MO_SPK_CENTER": "Narrow"
"MO_SPK_MEDIUM": "Medium"
"MO_SPK_REAR": "Rear"
"MO_SPK_SIDE": "Side"
"MO_SPK_WIDE": "Wide"
"MO_SS_FRONT": "Front Speaker Setup"
"MO_SS_REAR": "Rear Speaker Setup"
"MO_SSTEREO": "Stereo Speakers"
"MO_SUB": "Subtitles"
"MO_SWHEADSET": "Wireless Stereo Headset"
"MO_SYS_MEM": "System memory usage:"
"MO_T": "~INPUT_REPLAY_TOOLS~"
"MO_TAR": "Targeting Mode"
"MO_TAR1": "Assisted Aim - Full"
"MO_TAR2": "Assisted Aim - Partial"
"MO_TAR3": "Free Aim - Assisted"
"MO_TAR4": "Free Aim"
"MO_TBENCHWARN": "Running the Benchmark Tool requires the game to load.~n~Is this OK?"
"MO_TEST_CALIB_PMT": "Test your calibration by pressing inputs on your gamepad."
"MO_TOOLS": "Tools"
"MO_TVOUTP": "TV"
"MO_U": "~INPUT_REPLAY_SCREENSHOT~"
"MO_UARROW": "~INPUT_REPLAY_ADVANCE~"
"MO_UR_COMPLETEDSCAN": "Self Radio music scan complete; found ~1~ tracks."
"MO_USE_OTHER_WHEN_NAV": "To exit or go back during calibration you must use another device than the gamepad being calibrated."
"MO_V": "~INPUT_REPLAY_TOGGLETIPS~"
"MO_VEH": "IN VEHICLE"
"MO_VFRV": "Fade Radio Volume"
"MO_VIB": "Vibration"
"MO_VID_NAME": "Video Adapter:"
"MO_VID_VERSION": "Video Driver version:"
"MO_VIDEO_MEM": "Video memory usage:"
"MO_VOICE_ALERT": "Voice chat output is muted while you are on this screen."
"MO_VOICESPKR": "Voice Through Speakers"
"MO_VOUT": "Voice Chat"
"MO_VRRV": "Retain Radio Volume"
"MO_WSHEADSET": "Output"
"MO_YES": "Yes"
"MO_ZOOM_AIRCRAFT": "In a Plane Zoom"
"MO_ZOOM_BIKE": "On a Bike Zoom"
"MO_ZOOM_BOAT": "On a Boat Zoom"
"MO_ZOOM_FAR": "Far"
"MO_ZOOM_FIRST": "First Person"
"MO_ZOOM_FOOT": "On Foot Zoom"
"MO_ZOOM_HELI": "In a Helicopter Zoom"
"MO_ZOOM_MED": "Medium"
"MO_ZOOM_NEAR": "Near"
"MO_ZOOM_VEHICLE": "In a Vehicle Zoom"
"MOD_FEL3_SM": "Stirling"
"MODE_AA": "Amphibious Assault"
"MODE_FUL": "Fully Loaded"
"MODE_PLW": "Plowed"
"MODE_RMP": "Ramped Up"
"MODE_STK": "Stockpiling"
"MODE_VEL": "Velocity"
"MOGUL": "Mogul"
"MOH_DT_VE": "Toggle Time"
"MOH_HIDEHOTKEYS": "Toggle Hotkeys"
"MOH_HIDEHUD": "Hide Hud"
"MOH_SAVE": "Save"
"MOH_THUMBNAIL_V": "Set Thumb"
"MOL_LIVERY1": "Cherenkov Vodka"
"MOL_LIVERY2": "Simple Stars"
"MOL_LIVERY3": "Sprayed 3 Color"
"MOL_LIVERY4": "Arid 3 Color"
"MOL_LIVERY5": "Dark Desert"
"MOL_LIVERY6": "Two Tone Stripes"
"MOL_LIVERY7": "Forest 3 Color"
"MOL_LIVERY8": "Digital Woodland"
"MOL_LIVERY9": "Jungle Fighter"
"MOL_LIVERY10": "Sprayed Half Camo"
"MOLOTOK": "V-65 Molotok"
"MOLOTOV_KILLS": "Molotov kills"
"MONEY_EARN_BETTING": "Earned from betting"
"MONEY_EARN_GOOD_SPORT": "Earned from Good Sport reward"
"MONEY_EARN_HEIST_JOB": "Cash earned on Heist"
"MONEY_EARN_JOB_BONUS": "Cash earned as a Job Bonus"
"MONEY_EARN_JOBS": "Earned from Jobs"
"MONEY_EARN_JOBSHARED": "Job cash shared by others"
"MONEY_EARN_PICKED_UP": "Picked up"
"MONEY_EARN_REFUND": "Cash refunded"
"MONEY_EARN_ROCKSTAR_AWARD": "Received from Rockstar"
"MONEY_EARN_SELLING_VEH": "Earned from selling vehicles"
"MONEY_EARN_SHARED": "Received from others"
"MONEY_HELD": "TAKE"
"MONEY_MADE_FROM_MISSIONS": "Earned from Missions"
"MONEY_MADE_FROM_RANDOM_PEDS": "Earned from Strangers and Freaks"
"MONEY_PICKED_UP_ON_STREET": "Picked up"
"MONEY_SPENT_BETTING": "Spent on betting"
"MONEY_SPENT_CAR_MODS": "Spent on car mods"
"MONEY_SPENT_CONTACT_SERVICE": "Spent on contact services"
"MONEY_SPENT_DROPPED_STOLEN": "Dropped or stolen"
"MONEY_SPENT_HEALTHCARE": "Spent on healthcare & bail"
"MONEY_SPENT_IN_CLOTHES": "Spent on clothes"
"MONEY_SPENT_IN_COP_BRIBES": "Spent on bail"
"MONEY_SPENT_IN_STRIP_CLUBS": "Spent in the Strip Club"
"MONEY_SPENT_JOB_ACTIVITY": "Spent on Job & Activity entry fees"
"MONEY_SPENT_JOBSHARED": "Job cash shared with others"
"MONEY_SPENT_ON_HAIRDOS": "Spent on hairstyles"
"MONEY_SPENT_ON_HEALTHCARE": "Spent on healthcare"
"MONEY_SPENT_ON_TATTOOS": "Spent on tattoos"
"MONEY_SPENT_ON_TAXIS": "Spent on taxis"
"MONEY_SPENT_PASSIVEMODE": "Spent on contact services"
"MONEY_SPENT_PROPERTY": "Spent on property"
"MONEY_SPENT_PROPERTY_UTIL": "Spent on property & utilities"
"MONEY_SPENT_SHARED": "Given to others"
"MONEY_SPENT_STYLE_ENT": "Spent on style & entertainment"
"MONEY_SPENT_VEH_MAINTENANCE": "Spent on vehicles & maintenance"
"MONEY_SPENT_WEAPON_ARMOR": "Spent on weapons & armor"
"MONEY_TOTAL_SPENT": "Total cash spent"
"MONROE": "Monroe"
"MONSTER": "Liberator"
"MONTH_0": "Month"
"MOONBEAM": "Moonbeam"
"MOONBEAM2": "Moonbeam Custom"
"MORE_SEATS": "A vehicle with more seats is needed."
"MORN": "Morningwood"
"MORNWOOD": "Morningwood Blvd"
"MORPHEUS": "NULL"
"MOSS_BROWN": "Moss Brown"
"MOST_FLIPS_IN_ONE_JUMP": "Most flips in one vehicle jump"
"MOST_SPINS_IN_ONE_JUMP": "Most spins in one vehicle jump"
"MOUNTAV": "Mountain View Dr"
"MOUSE_EXTRABTN1": "MB4"
"MOUSE_EXTRABTN2": "MB5"
"MOUSE_EXTRABTN3": "MB6"
"MOUSE_EXTRABTN4": "MB7"
"MOUSE_EXTRABTN5": "MB8"
"MOUSE_LEFT": "LMB"
"MOUSE_MIDDLE": "MMB"
"MOUSE_RIGHT": "RMB"
"MOVE_MOC": "The Mobile Operations Center is being relocated."
"MOVED_MOC": "Your Mobile Operations Center ~BLIP_GR_COVERT_OPS~ has been moved to a more suitable location."
"MOVIE": "Richards Majestic"
"MOWER": "Lawn Mower"
"MP_ACT_AW": "Arm Wrestling"
"MP_ACT_BASEJ": "Parachuting"
"MP_ACT_BOUNTY": "Bounty"
"MP_ACT_CD": "Crate Drop"
"MP_ACT_CIN": "Movies"
"MP_ACT_DART": "Darts"
"MP_ACT_DM": "Deathmatch - ~a~"
"MP_ACT_GOLF": "Golf"
"MP_ACT_HEIST": "Heist"
"MP_ACT_HIDE": "Hideout - ~a~"
"MP_ACT_HU": "Hold Up"
"MP_ACT_IMPEX": "Import/Export"
"MP_ACT_IMPRO": "One on One Deathmatch - ~a~"
"MP_ACT_MINI": "Minigame - ~a~"
"MP_ACT_MIS": "Mission - ~a~"
"MP_ACT_RACE": "Race - ~a~"
"MP_ACT_RACETP": "Impromptu Race"
"MP_ACT_SC": "Strip Club"
"MP_ACT_SR": "Shooting Range"
"MP_ACT_SRC": "Shooting Range Covered"
"MP_ACT_SRG": "Shooting Range Grid"
"MP_ACT_SRR": "Shooting Range Random"
"MP_ACT_SUR": "Survival - ~a~"
"MP_ACT_SV": "Armored Truck"
"MP_ACT_TEN": "Tennis"
"MP_ACT_TRI": "Triathlon - ~a~"
"MP_BET_CASH": "$~a~"
"MP_BET_EVENS": "EVENS"
"MP_BET_LOST": "$~1~"
"MP_BET_ODDS": "~1~/~1~"
"MP_BET_PLACEDT": "Bets Placed"
"MP_BET_US_P": "+~1~"
"MP_BNK_CHARGE": "You paid your Bunker Staff and Utility charges totaling $~1~ for the day."
"MP_BUN_F_BUY_1": "You have not unlocked this Bunker."
"MP_BUN_F_BUY_2": "You do not have enough money to buy this Bunker."
"MP_BUN_F_BUY_3": "Purchasing Bunkers unlocks from Rank 5."
"MP_BUN_F_BUY_4": "Purchasing Bunkers will be unlocked after you get a call from Simeon."
"MP_BUN_F_BUY_5": "Purchase of this Bunker has been cancelled."
"MP_BUN_F_BUY_6": "You can't purchase this Bunker at this time."
"MP_BUN_F_BUY_7": "You can't renovate your Bunker whilst players are playing "Don't Cross The Line"."
"MP_BUN_F_BUY_8": "You can't renovate your Bunker whilst on this mission."
"MP_BUN_F_BUY_9": "You can't renovate your Bunker whilst a shipment of supplies is on its way."
"MP_BUN_S_BUY": "Congratulations on the purchase of your new Bunker!"
"MP_BUN_S_REN": "Enjoy your renovated Bunker!"
"MP_BUN_S_WAY": "A waypoint to your Bunker has been added to your GPS."
"MP_BUN_S_WAYF": "A waypoint could not be added for your Bunker at this time."
"MP_BUNK_PUR_K1": "You no longer have access to this Bunker as you have traded it in."
"MP_BUNK_PUR_K2": "You no longer have access to this Bunker as the owner has traded it in."
"MP_BUNKER_1": "Grand Senora Oilfields Bunker"
"MP_BUNKER_2": "Grand Senora Desert Bunker"
"MP_BUNKER_3": "Route 68 Bunker"
"MP_BUNKER_4": "Farmhouse Bunker"
"MP_BUNKER_5": "Smoke Tree Road Bunker"
"MP_BUNKER_6": "Thomson Scrapyard Bunker"
"MP_BUNKER_7": "Grapeseed Bunker"
"MP_BUNKER_9": "Paleto Forest Bunker"
"MP_BUNKER_10": "Raton Canyon Bunker"
"MP_BUNKER_11": "Lago Zancudo Bunker"
"MP_BUNKER_12": "Chumash Bunker"
"MP_BUNKER_KICKa": "You no longer have access to the Bunker as you became an Associate."
"MP_BUNKER_KICKb": "You no longer have access to the Bunker as you became a Bodyguard."
"MP_BUNKER_KICKc": "You no longer have access to this Bunker."
"MP_BUNKER_KICKd": "You no longer have access to the Bunker as you became a Prospect."
"MP_BUNKER_KICKe": "Owner has requested all to leave the Bunker."
"MP_BUNKER_KICKi": "You no longer have access to the Bunker as the owner has left the game."
"MP_BUNKER_KICKj": "You no longer have access to the Bunker as the owner is undertaking confidential business."
"MP_BUZZ2_Y": "Press ~INPUT_CONTEXT~ to buzz Yacht."
"MP_BUZZ_CLU": "Press ~INPUT_CONTEXT~ to buzz Clubhouse."
"MP_BUZZ_OFF": "Press ~INPUT_CONTEXT~ to buzz Office."
"MP_BWH_CASH_1": "Paleto Bay Counterfeit Cash Factory"
"MP_BWH_CASH_2": "Vespucci Canals Counterfeit Cash Factory"
"MP_BWH_CASH_3": "Senora Desert Counterfeit Cash Factory"
"MP_BWH_CASH_4": "Cypress Flats Counterfeit Cash Factory"
"MP_BWH_CHARGE": "You paid your Business Staff and Utility charges totaling $~1~ for the day."
"MP_BWH_CRACK_1": "Paleto Bay Cocaine Lockup"
"MP_BWH_CRACK_2": "Morningwood Cocaine Lockup"
"MP_BWH_CRACK_3": "Zancudo River Cocaine Lockup"
"MP_BWH_CRACK_4": "Elysian Island Cocaine Lockup"
"MP_BWH_FAKEID_1": "Paleto Bay Forgery Office"
"MP_BWH_FAKEID_2": "Textile City Forgery Office"
"MP_BWH_FAKEID_3": "Grapeseed Forgery Office"
"MP_BWH_FAKEID_4": "Elysian Island Forgery Office"
"MP_BWH_METH_1": "Paleto Bay Meth Lab"
"MP_BWH_METH_2": "El Burro Heights Meth Lab"
"MP_BWH_METH_3": "Senora Desert Meth Lab"
"MP_BWH_METH_4": "Terminal Meth Lab"
"MP_BWH_WEED_1": "Mount Chiliad Weed Farm"
"MP_BWH_WEED_2": "Downtown Vinewood Weed Farm"
"MP_BWH_WEED_3": "San Chianski Weed Farm"
"MP_BWH_WEED_4": "Elysian Island Weed Farm"
"MP_CARWASH": "Car Wash"
"MP_CHAT_ALL": "All"
"MP_CHAT_TEAM": "Team"
"MP_CIN_KICK": "The Movies have closed for the night."
"MP_CIN_TICKIN": "~a~ ~HUD_COLOUR_WHITE~entered the Movies."
"MP_CIN_TICKOUT": "~a~ ~HUD_COLOUR_WHITE~left the Movies."
"MP_CIN_WANT": "You cannot access the Movies while Wanted."
"MP_CLU_F_BUY_1": "You have not unlocked this Clubhouse."
"MP_CLU_F_BUY_2": "You do not have enough money to buy this Clubhouse."
"MP_CLU_F_BUY_3": "Purchasing clubhouses unlocks from Rank 5."
"MP_CLU_F_BUY_4": "Purchasing clubhouses will be unlocked after you get a call from Simeon."
"MP_CLU_F_BUY_5": "Purchase of this Clubhouse has been cancelled."
"MP_CLU_F_BUY_6": "You can't purchase this Clubhouse at this time."
"MP_CLU_F_BUY_7": "You can't renovate your Clubhouse whilst players are playing "Don't Cross The Line"."
"MP_CLU_F_BUY_8": "You can't renovate your Clubhouse whilst on this mission."
"MP_CLU_PERSVO": "You can only drive your Personal Vehicle bike into the President's Clubhouse."
"MP_CLU_S_BUY": "Congratulations on the purchase of your new Clubhouse!"
"MP_CLU_S_REN": "Enjoy your renovated Clubhouse!"
"MP_CLU_S_WAY": "A waypoint to your clubhouse has been added to your GPS."
"MP_CLU_S_WAYF": "A waypoint could not be added for your clubhouse at this time."
"MP_CLUBH1ADD": "1334 Roy Lowenstein Blvd."
"MP_CLUBH1DES": "This little gem is nestled so snugly in the heart of longstanding urban squalor that we'd forgotten it was even on our books. As far as we can tell it's not on any property register, so just give us the cash and make it disappear."
"MP_CLUBH2ADD": "7 Del Perro Beach"
"MP_CLUBH2DES": "This functional ground floor property used to be a soup kitchen, and repossessing that kind of attack on American values isn't just business for us - it's pleasure. Now available for purchase by a patriotic entrepreneur or kingpin, this place will be serving the community again in no time."
"MP_CLUBH3ADD": "75 Elgin Avenue"
"MP_CLUBH3DES": "The repo guys who raided this place died of smallpox three days later, which is almost certainly a coincidence and has in no way affected the valuation of the property. And hey, worst case scenario, you couldn't pay for a more robust security system."
"MP_CLUBH4ADD": "101 Route 68"
"MP_CLUBH4DES": "We all thought there was a rock bottom, but nope, it turns out the value of a place like this just falls and falls! Get in here before we burn it for kicks. The authorities just want to forget it exists, so go wild."
"MP_CLUBH5ADD": "1 Paleto Blvd."
"MP_CLUBH5DES": "You might assume this is a glass-half-empty kind of place, but the people of Paleto believe the glass is actually half full of cut-price real estate, disenfranchised workers and raw opportunity. That's right, this dingy storage unit is a step towards a brighter future for us all."
"MP_CLUBH6ADD": "47 Algonquin Blvd."
"MP_CLUBH6DES": "Are you a real fixer upper? Can you share the cool desert evenings with packs of wild dogs and openly incestuous couples? If so this is the project for you. It's got nothing but potential."
"MP_CLUBH7ADD": "137 Capital Blvd."
"MP_CLUBH7DES": "The locals assumed it was abandoned, but in fact this spacious warehouse was the heart and soul of the Los Santos snuff industry for years. Now tax hikes are forcing those pioneering filmmakers out of business, so this is your chance to buy your way under the radar and stay there for good."
"MP_CLUBH8ADD": "2214 Clinton Avenue"
"MP_CLUBH8DES": "Don't just sit there gorging on welfare and compassion. Take a stand for the trickle down economy today. Plunge capital back into your community. Buy up every last derelict and turn it into a living, breathing, buzzing hive of fugitives and meth heads. It's time to be the change, people."
"MP_CLUBH9ADD": "1778 Hawick Avenue"
"MP_CLUBH9DES": "You know a property must be something really special when the previous occupants have such a hard time letting go. You just can't fake that kind of helpless desperation and rage, and in a world as cynical as this that's the best review of all."
"MP_CLUBH10ADD": "2111 East Joshua Road"
"MP_CLUBH10DES": "If you're looking for somewhere that's off the beaten path you just found it: miles from anywhere, deemed hazardous by the Los Santos Building Standards Commission, and the last occupants died in murder-suicide pact. How many reassurances of total privacy do you need?"
"MP_CLUBH11ADD": "68 Paleto Blvd."
"MP_CLUBH11DES": "Sure, coastal small town America has mile after mile of foreclosed retail premises within fifty feet of a church and a gun store, so why choose this one? Well ask yourself this: can you think of a better way to blend in and disappear? Act now before it stops making sense."
"MP_CLUBH12ADD": "4 Goma Street"
"MP_CLUBH12DES": "You know times are tough when not even a million hipsters getting a tattoo of a swallow in flight on their taint could save this place from going under. Bad news for those who wanted to follow up with that bold yet simple triangle design, but the rock bottom pricetag is good news for you."
"MP_EVENT_NAME": "Event"
"MP_FACTORY_KICKa": "You no longer have access to the Business as you stopped being an MC President."
"MP_FACTORY_KICKb": "You no longer have access to the Business as you stopped being a member of an MC."
"MP_FACTORY_KICKc": "You no longer have access to this Business."
"MP_FACTORY_KICKd": "Your Business is unavailable when being a Motorcycle Club ~a~."
"MP_FACTORY_KICKe": "The MC President has requested all members leave the Business."
"MP_FEAT_PLAYLIST": "Featured Playlist"
"MP_FIRST_PERSON_CAM_TIME": "Time played in first person"
"MP_GAR_96DES": "This is what your collection deserves: an enormous, air-conditioned, humidity-controlled, hyper-secure storage facility for up to 60 vehicles, surging up the main shaft of your city-center office cock. Block. Whatever."
"MP_GAR_97DES": "This is what your collection deserves: an enormous, air-conditioned, humidity-controlled, hyper-secure storage facility for up to 60 vehicles, surging up the main shaft of your city-center office cock. Block. Whatever."
"MP_GAR_98DES": "This is what your collection deserves: an enormous, air-conditioned, humidity-controlled, hyper-secure storage facility for up to 60 vehicles, surging up the main shaft of your city-center office cock. Block. Whatever."
"MP_GAR_99DES": "This is what your collection deserves: an enormous, air-conditioned, humidity-controlled, hyper-secure storage facility for up to 60 vehicles, surging up the main shaft of your city-center office cock. Block. Whatever."
"MP_GAR_F_BUY_1": "You have not unlocked this Office Garage."
"MP_GAR_F_BUY_2": "You do not have enough money to buy this Office Garage."
"MP_GAR_F_BUY_3": "Purchasing Office Garages unlocks from Rank 5."
"MP_GAR_F_BUY_4": "Purchasing Office Garages will be unlocked after you get a call from Simeon."
"MP_GAR_F_BUY_5": "Purchase of this Office Garage has been cancelled."
"MP_GAR_F_BUY_6": "You can't purchase this Office Garage at this time."
"MP_GAR_F_BUY_7": "You can't renovate your Office Garage whilst players are playing "Don't Cross The Line"."
"MP_GAR_F_BUY_8": "You can't renovate your Office Garage whilst on this mission."
"MP_GAR_S_BUY": "Congratulations on the purchase of your new Office Garage!"
"MP_GAR_S_REN": "Enjoy your renovated Office Garage!"
"MP_GAR_S_WAY": "A waypoint to your Office Garage has been added to your GPS."
"MP_GAR_S_WAYF": "A waypoint could not be added for your Office Garage at this time."
"MP_GARAGE_KICKb": "You no longer have access to the Vehicle Warehouse as you stopped being an Associate."
"MP_GARAGE_KICKc": "You no longer have access to this Vehicle Warehouse."
"MP_GARAGE_KICKd": "Your Vehicle Warehouse is unavailable when working as a Bodyguard for a VIP."
"MP_GARAGE_KICKe": "Owner has requested all to leave Vehicle Warehouse."
"MP_GARAGE_KICKf": "You no longer have access to the Vehicle Warehouse as you became an MC President."
"MP_GARAGE_KICKg": "You no longer have access to the Vehicle Warehouse as you became a Prospect."
"MP_HAN_F_BUY_1": "You have not unlocked this Hangar."
"MP_HAN_F_BUY_2": "You do not have enough money to buy this Hangar."
"MP_HAN_F_BUY_3": "Purchasing Hangars unlocks from Rank 5."
"MP_HAN_F_BUY_4": "Purchasing Hangars will be unlocked after you get a call from Simeon."
"MP_HAN_F_BUY_5": "Purchase of this Hangar has been cancelled."
"MP_HAN_F_BUY_6": "You can't purchase this Hangar at this time."
"MP_HAN_F_BUY_7": "You can't renovate your Hangar whilst players are playing "Don't Cross The Line"."
"MP_HAN_S_BUY": "Congratulations on the purchase of your new Hangar!"
"MP_HAN_S_REN": "Enjoy your renovated Hangar!"
"MP_HAN_S_WAY": "A waypoint to your Hangar has been added to your GPS."
"MP_HAN_S_WAYF": "A waypoint could not be added for your Hangar at this time."
"MP_HANDES_1": "If you've ever flown out of LSIA, it will come as no surprise that most of the infrastructure has been auctioned off to career criminals. Beat the check-in lines, dodge the taxes, moon the cops: this is commercial flying as it should be."
"MP_HANDES_2": "More tons of contraband enter and leave San Andreas via LSIA than any other point in the state, so if you were looking for the high stakes table, you just found it. Time to pull up a chair."
"MP_HANDES_3": "When it comes to hiding in plain sight, it doesn't get much plainer than the largest military installation in the state. On the plus side, they won't ask if you won't tell, and if you need to do any advanced interrogation you're welcome to borrow the bucket. Please note: this hangar provides the buyer with low level clearance to Fort Zancudo."
"MP_HANDES_4": "Right at the heart of one of the IAA's most exclusive and sought-after black sites, these industrial premises are perfect for the ambitious entrepreneur on the hunt for an address to impress. Just think of the wow-factor when you lead your clients past those lines of hooded detainees. Please note: this hangar provides the buyer with low level clearance to Fort Zancudo."
"MP_HANDES_5": "Have you viewed too many lifeless, cookie-cutter properties? Are you looking for something with a bit more character? This wonderful property is chock full of history, from the residual nerve agents in the brickwork to the previous occupant's fingernails sunk lovingly into the concrete floor. Please note: this hangar provides the buyer with low level clearance to Fort Zancudo."
"MP_HANGAR_1": "LSIA Hangar 1"
"MP_HANGAR_2": "LSIA Hangar A17"
"MP_HANGAR_3": "Fort Zancudo Hangar A2"
"MP_HANGAR_4": "Fort Zancudo Hangar 3497"
"MP_HANGAR_5": "Fort Zancudo Hangar 3499"
"MP_IMPOUND_CASHB": "You need $~1~ to pay the impound fee."
"MP_IMPOUND_FINEB": "Press ~INPUT_CONTEXT~ to retrieve your impounded vehicle for $~1~."
"MP_IMPOUND_OK": "You may now enter the impound yard and collect your vehicle."
"MP_INVEN_11": "PACKAGE"
"MP_INVEN_13": "BUDDY"
"MP_INVEN_15": "BALL"
"MP_LOADING_EVENT_DNAME": "Loading '~a~'"
"MP_LOADING_EVENT_NAME": "Loading Online Event"
"MP_LOADING_FEAT_PLAYLIST": "Loading Featured Playlist"
"MP_LOADING_RANDOM_NAME": "Loading Online Stunt Series"
"MP_MAN_VEH": "Press ~INPUT_CONTEXT~ to access the vehicle management menu."
"MP_MAN_VEH0": "Manage Vehicles"
"MP_MAN_VEH0b": "Manage Bikes"
"MP_MAN_VEH3": "Select vehicle."
"MP_MAN_VEH3ac": "Select the aircraft you want to move."
"MP_MAN_VEH3b": "Select bike."
"MP_MAN_VEH4": "Replace vehicle"
"MP_MAN_VEH4a": "Are you sure you want to replace this vehicle?"
"MP_MAN_VEH4aac": "Are you sure you want to replace this aircraft?"
"MP_MAN_VEH4ab": "Are you sure you want to replace this bike?"
"MP_MAN_VEH4ac": "REPLACE AIRCRAFT"
"MP_MAN_VEH4b": "Replace bike"
"MP_MAN_VEH5": "Select position"
"MP_MAN_VEH5a": "Are you sure you want to move this vehicle?"
"MP_MAN_VEH5aac": "Are you sure you want to move this aircraft?"
"MP_MAN_VEH5ab": "Are you sure you want to move this bike?"
"MP_MAN_VEH6": "The vehicle you entered with will be lost if you don't choose a vehicle to replace, are you sure you wish to continue?"
"MP_MAN_VEH6ac": "The aircraft you entered with will be lost if you don't choose an aircraft to replace, are you sure you wish to continue?"
"MP_MAN_VEH6b": "The vehicle you entered with will be returned to your Garage if you don't choose a vehicle to replace, are you sure you wish to continue?"
"MP_MAN_VEH6c": "The vehicle you entered with will be returned to storage if you don't choose a vehicle to replace, are you sure you wish to continue?"
"MP_MAN_VEH7": "No vehicles in Garage."
"MP_MAN_VEH7ac": "No aircraft in this area."
"MP_MAN_VEH8": "Swap vehicle to other Garage."
"MP_MAN_VEH8a": "Are you sure you want to move this vehicle to your other Garage?"
"MP_MAN_VEH8ab": "Are you sure you want to move this bike to your other Garage?"
"MP_MAN_VEH8b": "Swap bike to other Garage."
"MP_MAN_VEH9": "Swap vehicle to storage."
"MP_MAN_VEH9a": "Are you sure you want to move this vehicle to storage?"
"MP_MAN_VEH9ab": "Are you sure you want to move this bike to storage?"
"MP_MAN_VEH9b": "Swap bike to storage."
"MP_MAN_VEH_S": "Empty"
"MP_MAN_VEH_S01": "~a~ (Destroyed)"
"MP_MAN_VEH_S02": "~a~ ~a~ (Destroyed)"
"MP_MAN_VEH_S2": "(Downloadable Content Missing)"
"MP_MAN_VEH_S03": "~a~ ~a~ ~a~ (Destroyed)"
"MP_MAN_VEH_S11": "~a~ (Impounded)"
"MP_MAN_VEH_S12": "~a~ ~a~ (Impounded)"
"MP_MAN_VEH_S13": "~a~ ~a~ ~a~ (Impounded)"
"MP_MAN_VEH_S31": "~a~ (Scrapped)"
"MP_MAN_VEH_S32": "~a~ ~a~ (Scrapped)"
"MP_MAN_VEH_S33": "~a~ ~a~ ~a~ (Scrapped)"
"MP_MAN_VEHac": "Press ~INPUT_CONTEXT~ to access the Personal Aircraft management menu."
"MP_MENU_OFFM": "Go to Custom Auto Shop."
"MP_OFF_F_BUY_1": "You have not unlocked this Office."
"MP_OFF_F_BUY_2": "You do not have enough money to buy this Office."
"MP_OFF_F_BUY_3": "Purchasing offices unlocks from Rank 5."
"MP_OFF_F_BUY_4": "Purchasing offices will be unlocked after you get a call from Simeon."
"MP_OFF_F_BUY_5": "Purchase of this Office has been cancelled."
"MP_OFF_F_BUY_6": "You can't purchase this Office at this time."
"MP_OFF_F_BUY_7": "You can't renovate your Office whilst players are playing "Don't Cross The Line"."
"MP_OFF_F_BUY_8": "You can't renovate your Office whilst on this mission."
"MP_OFF_F_BUY_T": "PURCHASE FAILED"
"MP_OFF_LAP_1": "Register as SecuroServ CEO to gain access to this computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MP_OFF_LAP_PC": "Register as SecuroServ CEO to gain access to this computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MP_OFF_S_BUY": "Congratulations on the purchase of your new Office!"
"MP_OFF_S_BUY_T": "PURCHASE SUCCESSFUL"
"MP_OFF_S_REN": "Enjoy your renovated Office!"
"MP_OFF_S_WAY": "A waypoint to your office has been added to your GPS."
"MP_OFF_S_WAYF": "A waypoint could not be added for your office at this time."
"MP_OFF_W_BUY_T": "WAYPOINT SET"
"MP_OFF_WF_BUY_T": "WAYPOINT FAIL"
"MP_OFFICE_DOCKA": "Press ~INPUT_CONTEXT~ to land and enter Office."
"MP_OFFICE_DOCKB": "Press ~INPUT_CONTEXT~ to land and enter your CEO's Office."
"MP_OFFICE_PILOT": "Your CEO has selected you to pilot their helicopter."
"MP_PLAYING_TIME": "Time spent in GTA Online"
"MP_PROP_1": "Eclipse Towers, Apt 31"
"MP_PROP_1DES": "This luxury triplex is move-in ready! The previous owner was so rich he just left all his furniture. Just bring yourself and be ready for lots of new superficial friends when people find out you live on Eclipse Boulevard in Rockford Hills. Includes 10-car garage."
"MP_PROP_2": "Eclipse Towers, Apt 9"
"MP_PROP_2DES": "A massive, furnished, luxury triplex at this price? You've gotta love a bargain like this! Snap it up now before President Lawton loses the next election and they tax the hell out of you. Includes 10-car garage."
"MP_PROP_3": "Eclipse Towers, Apt 40"
"MP_PROP_3DES": "Eclipse Towers on Eclipse Boulevard... this is the best address in Rockford Hills! Stand at your floor-to-ceiling windows, take in the spectacular panoramic views, pour yourself a drink and toast how amazing your life is while you look down on everybody else. Includes 10-car garage."
"MP_PROP_4": "Eclipse Towers, Apt 5"
"MP_PROP_4DES": "Upper class living at middle class prices! Are you a single-digit millionaire who wants to live like a double-digit millionaire? You'll never find a better deal on a luxury condo in Rockford Hills than this again. Act now, it won't last! Includes 10-car garage."
"MP_PROP_5": "3 Alta St, Apt 10"
"MP_PROP_5DES": "With its own Bean Machine outlet on the ground floor and a short commute to the financial center, this luxury condo on Alta Street in Downtown Los Santos is the perfect pad for the banker who never sleeps because he's having too much fun gambling with other people's money. Includes 10-car garage."
"MP_PROP_6": "3 Alta St, Apt 57"
"MP_PROP_6DES": "Situated at the epicenter of the Los Santos financial, business and high-end shopping districts, you'll never have to see a poor person again at this luxury condo on Alta Street if you don't want to. Everything you need is right on your doorstep. Includes 10-car garage."
"MP_PROP_7": "Del Perro Heights, Apt 20"
"MP_PROP_7DES": "This luxury condo on Marathon Avenue and Prosperity Street, in one of the most stylish apartment buildings in hip Del Perro, directly opposite the Bahama Mamas nightclub for the perfect release at the end of a hard day's work. Includes 10-car garage."
"MP_PROP_8": "1162 Power St, Apt 3"
"MP_PROP_8DES": "Located steps away from a skate park, this cute-as-a-button one-bedroom in Hawick is perfect for families with teenage children or tragic 30-something hipsters with fixies. Includes 6-car garage."
"MP_PROP_9": "0605 Spanish Ave, Apt 1"
"MP_PROP_9DES": "This newly-renovated one-bedroom in Downtown Vinewood is a STEAL!~n~Hurry this one won't last! It did last!~n~$10,000 price reduction!~n~Crazy value!~n~Move NOW the price is right!~n~Everything's negotiable. Motivated seller.~n~Reduced again for quick sale!~n~WILL SOMEONE JUST BUY THIS ALREADY??? Includes 6-car garage."
"MP_PROP_10": "0604 Las Lagunas Blvd, Apt 4"
"MP_PROP_10DES": "This building has seen better days - the closest thing to a doorman is a homeless guy you sometimes have to step over to get into the lobby at night - but how else are you going to find a Vinewood apartment in your price range? Hope you like the smell of urine.~n~Includes 6-car garage."
"MP_PROP_11": "0184 Milton Rd, Apt 13"
"MP_PROP_11DES": "Cozy one-bedroom in a cute West Vinewood apartment block! You'll only share the building with a few other units, meaning fewer neighbors for you to grow to despise. Includes 6-car garage."
"MP_PROP_12": "The Royale, Apt 19"
"MP_PROP_12DES": "The Royale apartment building in West Vinewood might not look regal on the outside but you'll live like a prince on the inside! PS Princes are douches.~n~Includes 6-car garage."
"MP_PROP_13": "0504 S Mo Milton Dr"
"MP_PROP_13DES": "This modern, renovated one-bedroom is in a well-maintained building in a great West Vinewood location. Buy now at the bottom of the market! Property values can't go any lower! We're absolutely sure this time! Includes 6-car garage."
"MP_PROP_14": "0115 Bay City Ave, Apt 45"
"MP_PROP_14DES": "Hello, sailor! This renovated, fully-furnished apartment is right on the waterfront in Puerto Del Sol. Perfect for picking up other sailors.~n~Includes 6-car garage."
"MP_PROP_15": "0325 South Rockford Dr"
"MP_PROP_15DES": "Location is in the eye of the beholder! Some might call this a busy traffic junction, we call it a Commuter's Dream! Some might call this Little Seoul, we call it Vespucci so we can up the price!~n~Includes 6-car garage."
"MP_PROP_16": "Dream Tower, Apt 15"
"MP_PROP_16DES": "Join the other creative types flocking to this neighborhood. With easy access to both a movie theater and a church, this apartment in Dream Tower is perfect for lovers of fiction.~n~Includes 6-car garage."
"MP_PROP_17": "2143 Las Lagunas Blvd, Apt 9"
"MP_PROP_17DES": "What this Hawick apartment lacks in space and all-round condition, it makes up for in proximity to the local liquor store. Drown in debt and your sorrows.~n~Includes 2-car garage."
"MP_PROP_18": "1561 San Vitas St, Apt 2"
"MP_PROP_18DES": "Original features! This cozy apartment in West Vinewood had only one owner, who didn't update a single thing since he moved in there 40 years ago and then passed away – it was days before anyone noticed. Includes 2-car garage."
"MP_PROP_19": "0112 S Rockford Dr, Apt 13"
"MP_PROP_19DES": "This compact apartment in a 2-story apartment building has been meticulously maintained in its original condition! Semi-partial ocean view! Includes 2-car garage."
"MP_PROP_20": "2057 Vespucci Blvd, Apt 1"
"MP_PROP_20DES": "The apartment building has seen better days but this affordable unit still has a Little Soul and a Lot of Potential! Bring your imagination! And an exterminator.~n~Includes 2-car garage."
"MP_PROP_21": "0069 Cougar Ave, Apt 19"
"MP_PROP_21DES": "This fixer-upper offers stunning views of the cemetery to at once remind you of your mortality and motivate you to get your act together and buy a better apartment one day.~n~Includes 2-car garage."
"MP_PROP_22": "1237 Prosperity St, Apt 21"
"MP_PROP_22DES": "With both Wigwam and Up-n-Atom right on your doorstep, burger enthusiasts will be spoiled for choice at this apartment located in Del Perro or Morningwood, depending on which side of the building you stand. Includes 2-car garage."
"MP_PROP_23": "1115 Blvd Del Perro, Apt 18"
"MP_PROP_23DES": "With a funky retro décor and carpeted throughout, you can literally smell the history in this Del Perro apartment that features an almost unobstructed ocean view for an almost unbeatable price. Includes 2-car garage."
"MP_PROP_24": "0120 Murrieta Heights"
"MP_PROP_24DES": "10-Car Garage - With good access to the major roadways in and out of Los Santos, this spacious garage is perfect for the man or woman who might need to leave town in a hurry. Or is obsessed with cars."
"MP_PROP_25": "Unit 14 Popular St"
"MP_PROP_25DES": "6-Car Garage - If you're an individual who likes to keep their business private, look no further than this secluded garage in East Los Santos."
"MP_PROP_26": "Unit 2 Popular St"
"MP_PROP_26DES": "10-Car Garage - Spacious garage in prime East Los Santos. Panoramic views of urban blight, walking distance to gang members."
"MP_PROP_27": "331 Supply St"
"MP_PROP_27DES": "10-Car Garage - Newly renovated garage with excellent square footage and direct road access. What better place to keep brand-new vehicles than the neighborhood with the highest crime rate in Los Santos?"
"MP_PROP_28": "Unit 1 Olympic Fwy"
"MP_PROP_28DES": "6-Car Garage - A good-sized garage in a quiet location within walking distance of the train for those days when you feel extra guilty about your 6-car carbon footprint."
"MP_PROP_29": "0754 Roy Lowenstein Blvd"
"MP_PROP_29DES": "2-Car Garage - Located just a few brain-melting steps away from an electrical substation, you'll never have to worry losing power or reaching old age again at this garage in East Los Santos."
"MP_PROP_30": "12 Little Bighorn Ave"
"MP_PROP_30DES": "2-Car Garage - Affluent on the inside, effluent on the outside! This garage offers panoramic views of the Los Santos waterways."
"MP_PROP_31": "Unit 124 Popular St"
"MP_PROP_31DES": "2-Car Garage - Calling all bargain hunters! In today's economy, it's all about desirable properties in undesirable areas. East Los Santos? We prefer to call it 'South of Vinewood'! Plus if the economy keeps tanking, you can go live in it!"
"MP_PROP_32": "0552 Roy Lowenstein Blvd"
"MP_PROP_32DES": "6-Car Garage - This garage is in a killer area... literally! Be first to gentrify this neighborhood! In 20 years, it will be the next big thing!"
"MP_PROP_33": "0432 Davis Ave"
"MP_PROP_33DES": "6-Car Garage - High standards in real estate, low standards in women? End the day with your own oil change at this garage located across from a strip club!"
"MP_PROP_34": "Del Perro Heights, Apt 7"
"MP_PROP_34A": "Apt: Del Perro Heights 7"
"MP_PROP_34DES": "Luxury Del Perro Heights apartment complex! For all you voyeurs out there! This spectacular condo is one of the lower units so might not boast the best views, but all the buildings around you will have a direct eyeline into your awesome life 24/7. Includes 10-car garage."
"MP_PROP_34S": "Del Perro Hts, 7"
"MP_PROP_35": "Weazel Plaza, Apt 101"
"MP_PROP_35DES": "Calling all actors! This is your chance to live on sought-after Movie Star Way in prime Rockford Hills directly opposite the legendary Richard Majestic film studios. Stagger out of your front door right onto set! Includes 10-car garage."
"MP_PROP_36": "Weazel Plaza, Apt 70"
"MP_PROP_36DES": "Movie Star Way! Don't miss this opportunity to live in one of the most exclusive apartment complexes in Rockford Hills. Even the janitor earns six figures in this building.~n~Includes 10-car garage."
"MP_PROP_37": "Weazel Plaza, Apt 26"
"MP_PROP_37DES": "This spectacular condo on Movie Star Way in prime Rockford Hills is move-in ready! Don't worry if you're a rich Los Santos philistine with no taste - it's all been picked out for you. All furniture, appliances, fixtures and art included.~n~Includes 10-car garage."
"MP_PROP_38": "4 Integrity Way, Apt 30"
"MP_PROP_38DES": "No dropped calls here! This luxury condo is located in the same building as Tinkle Mobile's headquarters in the new real estate hotspot of Downtown Los Santos. This is such an up-and-coming neighborhood, you can literally see the construction from your window!~n~Includes 10-car garage."
"MP_PROP_39": "4 Integrity Way, Apt 35"
"MP_PROP_39DES": "This beautiful Downtown triplex apartment has spectacular views of Los Santos and the iconic Vinewood Sign in the distance. Watch all the people chasing the dream while you live it! Includes 10-car garage."
"MP_PROP_40": "Richards Majestic, Apt 4"
"MP_PROP_40DES": "This breathtaking luxury condo on Movie Star Way in Rockford Hills is a stone's throw from Richards Majestic Movie Studios, AKAN Records and a Sperm Donor Clinic. The ultimate trifecta of dying industries! Includes 10-car garage."
"MP_PROP_41": "Richards Majestic, Apt 51"
"MP_PROP_41DES": "A luxury condo on Movie Star Way in Rockford Hills? This is one of the trendiest addresses in Los Santos! Imagine if all your neighbors were hedge fund managers and celebrities? Come on, live the dream. Includes 10-car garage."
"MP_PROP_42": "Tinsel Towers, Apt 45"
"MP_PROP_42DES": "Your split personality will be right at home in this retro-slash-ultramodern apartment building on Boulevard Del Perro. Go mad in style. Includes 10-car garage."
"MP_PROP_43": "Tinsel Towers, Apt 29"
"MP_PROP_43DES": "Parquet flooring, granite countertops, floating fireplace, bland modern art, walk-in closet, towel warmers, leather headboard, man cave...this luxury condo in Tinsel Towers on Boulevard Del Perro checks all the boxes on the new-money millionaire ticklist.~n~Includes 10-car garage."
"MP_PROP_44": "142 Paleto Blvd"
"MP_PROP_44DES": "2-Car Garage - Annexed to a gas station and within easy distance of a number of cheap motels, this garage on Paleto Blvd in Paleto Bay has all you need for the perfect escape from the city."
"MP_PROP_45": "1 Strawberry Ave"
"MP_PROP_45DES": "2-Car Garage - This garage near Paleto Blvd in Paleto Bay has seen better days but there's a barber's, a tattoo parlor and a Cluckin' Bell factory on your doorstep...so what more do you need?"
"MP_PROP_46": "1932 Grapeseed Ave"
"MP_PROP_46DES": "2-Car Garage - The town of Grapeseed offer a unique blend of heavy industry and genetically-modified farming that explains why everyone born there in the last 20 years looks so funny. This small garage on Grapeseed Avenue needs some TLC but is priced to sell."
"MP_PROP_47": "1984 Senora Way"
"MP_PROP_47DES": "2 car Garage with nearby wind farm for the enviromentally consciousness vehicle enthusiast."
"MP_PROP_48": "1920 Senora Way"
"MP_PROP_48DES": "2-Car Garage - This garage is situated on the site of Ron Alternates on N. Senora Way. What better way to feel better about your carbon footprint than by storing your gas-guzzlers inside a wind farm?"
"MP_PROP_49": "2000 Great Ocean Highway"
"MP_PROP_49DES": "2-Car Garage - Across from the beach, ocean views, steps from a delicious seafood restaurant, this property on Great Ocean Highway in North Chumash is in an unbeatable location! The catch? It's a garage..."
"MP_PROP_50": "197 Route 68"
"MP_PROP_50DES": "2-Car Garage - Small one-door garage for sale on Route 68 on Harmony. With a rundown general store, a local arm-wrestling haunt and a seedy motel all nearby, park up and live the dream!"
"MP_PROP_51": "870 Route 68 Approach"
"MP_PROP_51DES": "6-Car Garage - Garage in need of some TLC for sale on Senora Rd in the Grand Senora Desert. Nothing of great note in the surrounding area. It's a garage. In a desert."
"MP_PROP_52": "1200 Route 68"
"MP_PROP_52DES": "2-Car Garage - Steps from a liquor store, a Dollar Pills pharmacy, a Suburban store, and an Animal Ark pet store, this garage on Route 68 in Harmony is a hipster's dream. Booze, cigarettes, faux-vintage clothing and organic dog food in one!"
"MP_PROP_53": "3 Zancudo Avenue"
"MP_PROP_53DES": "2 car Garage part of a lovely rural community."
"MP_PROP_54": "1001 Panorama Drive"
"MP_PROP_54DES": "2 car Garage for any dart fans."
"MP_PROP_55": "100 Marina Drive"
"MP_PROP_55DES": "2 car Garage with direct access to Alamo Sea."
"MP_PROP_56": "Marlowe Vineyard Garage"
"MP_PROP_56DES": "10 car Garage perfect for wine connoisseurs."
"MP_PROP_57": "8754 Route 68"
"MP_PROP_57DES": "6-Car Garage - Located behind an Ammu-Nation store and near to the Fort Zancudo Military Base, you won't have to worry about security at this garage on Route 68."
"MP_PROP_58": "Runway 1 Unit 5"
"MP_PROP_58DES": "10-Car Garage - You won't have to worry when that next engine tune-up goes horribly wrong with this garage near New Empire Way in Los Santos International Airport. It's literally attached to the Fire Department!"
"MP_PROP_59": "1905 Davis Ave"
"MP_PROP_59DES": "6-Car Garage - Calling all Los Santos Panic fans! This garage on Crusade Road is in a prime location just down the road from the Maze Bank Arena!"
"MP_PROP_60": "1623 South Shambles St"
"MP_PROP_60DES": "10-Car Garage - Are you in need of a low-profile lock-up where people won't ask too many questions? Look no further than this garage on South Shambles in Cypress Flats."
"MP_PROP_61": "4531 Dry Dock St"
"MP_PROP_61DES": "6-Car Garage - If you're looking for a desolate, industrial lock-up far away from prying eyes, this garage on Dry Dock St in Cypress Flats is the one for you!"
"MP_PROP_62": "1337 Exceptionalists Way"
"MP_PROP_62DES": "10-Car Garage - Garage for sale on Exceptionalists Way. Why would you need a spacious, anonymous, non-descript lock-up with lots of space for storage close to the airport? We won't ask if you don't tell."
"MP_PROP_63": "Unit 76 Greenwich Parkway"
"MP_PROP_63DES": "10-Car Garage - In a prime location near Greenwich parkway in Los Santos International Airport, next door to Bilgeco Shipping services, this garage is perfect for a man or woman who might need to transport something in a hurry or get out of a town in a hurry."
"MP_PROP_64": "Garage Innocence Blvd"
"MP_PROP_64DES": "2-Car Garage - Garage for sale on Innocence Blvd in La Puerta. How can there be this many garages for sale in Los Santos? We're as puzzled by this real estate boom as you are."
"MP_PROP_65": "634 Blvd Del Perro"
"MP_PROP_65DES": "2-Car Garage - If you're feeling the pinch of the economic downturn but desperate for a prime Rockford Hills address, this garage on Boulevard Del Perro might be the perfect compromise!"
"MP_PROP_66": "0897 Mirror Park Blvd"
"MP_PROP_66DES": "2-Car Garage - Garage for sale on Mirror Park Blvd in East Vinewood. If you're looking for a garage in Los Santos, don't delay! It's an incredible buyer's market right now. They're everywhere!"
"MP_PROP_67": "Eclipse Towers, Apt 3"
"MP_PROP_67DES": "Part of The High Life Update. Perfectly proportioned, beautifully presented lateral living opportunity on exquisite Eclipse Blvd. This apartment is as unique as the new cheekbones your surgeon just gave you... by that we mean you'll see them all over town. Includes 10-car garage."
"MP_PROP_68": "Del Perro Heights, Apt 4"
"MP_PROP_68DES": "Part of The High Life Update. Enjoy ocean views far above the fray of tourists and bums on Del Perro Beach with this lateral living opportunity for the super rich. If we can overpay for something, we have, and we're passing the expense on down to you. Includes 10-car garage."
"MP_PROP_69": "Richards Majestic, Apt 2"
"MP_PROP_69DES": "Part of The High Life Update. Own a piece of glamorous old Vinewood, albeit a very small and expensive piece that's been made to look just like the other super-rich corners of Los Santos. A contemporary lateral living experience with one foot in the past. Includes 10-car garage."
"MP_PROP_70": "Tinsel Towers, Apt 42"
"MP_PROP_70DES": "Part of The High Life Update. A picture-perfect lateral living experience in one of Los Santos' most sought-after tower blocks. These gorgeous lateral apartments only become available when hedgefunder residents have massive drug-induced heart attacks or get arrested for killing hookers. Includes 10-car garage."
"MP_PROP_71": "4 Integrity Way, Apt 28"
"MP_PROP_71DES": "Part of The High Life Update. Live in the clouds while your bank balance hits the floor. An apartment so conspicuously expensive all your friends will immediately know how much you paid for it. The Downtown lateral living experience for people who secretly want to be LC based. Includes 10-car garage."
"MP_PROP_72": "4 Hangman Ave"
"MP_PROP_72DES": "Part of The Independence Day Special. Crazy movie director across the road? Check. Astronomically over-priced property where your car has more square footage than you do? Check. If you're looking for the full Vinewood Hills experience, this modest home ticks all the boxes. Includes 6-car garage."
"MP_PROP_73": "12 Sustancia Rd"
"MP_PROP_73DES": "Part of The Independence Day Special. Calling all gentrifiers... El Burro Heights is ripe for hostile takeover! Pack up the espresso machine, labradoodle and deliberately tousled toddler and snap up this property before it's too late! Act now, or you'll be priced out of this neighborhood within a year! Includes 6-car garage."
"MP_PROP_74": "4584 Procopio Dr"
"MP_PROP_74DES": "Part of The Independence Day Special. Check out the water feature in the front yard! This is coastal, provincial living at its very finest. Worried about shade? Want easy access to groceries? How about two for the price of one? This house backs right onto the supermarket, blocking out all natural light. Includes 6-car garage."
"MP_PROP_75": "4401 Procopio Dr"
"MP_PROP_75DES": "Part of The Independence Day Special. Stunning views of rapidly rising sea levels! And talk about amenities! This Paleto Bay beauty is walking distance to a dive bar, hospital, funeral home, crematorium and gun store, so you can go out on the town secure in the knowledge that you're covered for every eventuality. Includes 6-car garage."
"MP_PROP_76": "0232 Paleto Blvd"
"MP_PROP_76DES": "Part of The Independence Day Special. Fall asleep to the sounds of the ocean and bums dumpster-diving in the parking lot. This cute-as-a-button property is centrally located on Paleto Bay's main street, a short walk from the coast and next door to the local supermarket. Includes 2-car garage."
"MP_PROP_77": "140 Zancudo Ave"
"MP_PROP_77DES": "Part of The Independence Day Special. Beggars CAN be choosers! Waterfront living at a bargain price! Steps away from both a Chinese restaurant and a tattoo parlor, this Sandy Shores location offers no shortage of late-night decisions you'll regret in the morning. Includes 2-car garage."
"MP_PROP_78": "1893 Grapeseed Ave"
"MP_PROP_78DES": "Part of The Independence Day Special. Location, location, location! Across from a feed store, minimart and discount clothes emporium, this house is right in the heart of the action on Grapeseed's main drag. Living on the cutting edge of rural retail! Includes 2-car garage."
"MP_PROP_79": "Eclipse Towers, Penthouse Suite 1"
"MP_PROP_79DES": "Is the 1% starting to feel a little crowded? Are you tired of single-digit millionaires cluttering up your elevator and groping your bellboy? Do you need a new way of expressing your bottomless contempt for your fellow man? Look no further: this lavish penthouse suite at the best address in town is expensive enough to keep the riff raff at bay until at least the next federal bailout. Access to our same-day redecorating service included as standard. Part of Executives and Other Criminals."
"MP_PROP_80": "Eclipse Towers, Penthouse Suite 2"
"MP_PROP_80DES": "Penthouse living isn't just about mindless luxury. It's about knowing that when you flush a dump you're literally crapping through every single one of the $500K hovels beneath you - and that's something that only money can buy. Access to our same-day redecorating service included as standard. Part of Executives and Other Criminals."
"MP_PROP_81": "Eclipse Towers, Penthouse Suite 3"
"MP_PROP_81DES": "Let's face it: we had you at the pricetag. The fact that this happens to be one of the most decadent living spaces for hundreds of miles doesn't really matter. Just like its new owner, something this expensive doesn't need to be 'nice' or 'useful'. You're a perfect match. What are you waiting for? Access to our same-day redecorating service included as standard. Part of Executives and Other Criminals."
"MP_PROP_83": "3655 Wild Oats Drive"
"MP_PROP_83DES": "Welcome to the heights of the Vinewood hills, where the average first time buyer is 24 and the web 2.0 entrepreneurs are only outnumbered by the swarms of fading teenage pop sensations. Buy in now while the price is still ridiculously high - what are you, sensible? Part of Executives and Other Criminals."
"MP_PROP_84": "2044 North Conker Avenue"
"MP_PROP_84DES": "San Andreas is a place where property values can only go up and high magnitude earthquakes never happen, so where better to balance a luxury apartment on stilts over a steep hillside in a crowded residential area? The first time you feel yourself and everything you own sway in a light breeze you'll be surprised how good this sounded on paper. Part of Executives and Other Criminals."
"MP_PROP_85": "2868 Hillcrest Avenue"
"MP_PROP_85DES": "The previous owner of this gorgeous cliffside manor died doing a yoga pose on the rear balcony railing... but at least they got the Snapmatic shot. It's a tough act to follow, but if you're rich and stupid enough to buy into this neighbourhood you're already most of the way there. Just follow your fragile heart. Part of Executives and Other Criminals."
"MP_PROP_86": "2862 Hillcrest Avenue"
"MP_PROP_86DES": "Clinging to the side of the Vinewood hills like a dying oil tycoon clutching his carer-turned-sixth-wife, this three story mansion more than compensates for deep structural flaws with sumptuous interior design. Open plan kitchen, minimalist furnishings, ever-present vertigo: this one really has it all. Part of Executives and Other Criminals."
"MP_PROP_87": "3677 Whispymound Drive"
"MP_PROP_87DES": "The saps driving through downtown Vinewood on their morning commute need something to aspire to. They don't want to look up and see green, peaceful hills. They want to gaze through your floor-length windows and see you in nothing but a snakeskin posing pouch injecting cold press kale juice with your tantric yoga instructor. That's the kind of status that doesn't come cheap, so dig deep. Part of Executives and Other Criminals."
"MP_PROP_89": "2117 Milton Road"
"MP_PROP_89DES": "Act now to secure your place at one of the quietest and most exclusive addresses in the city. All the other houses on this street were bought in the nineties by legitimate foreign investors who needed somewhere to store vast sums of legally acquired capital, and they've been empty ever since. It'll feel like you're living in an investment portfolio, but isn't that the point? Part of Executives and Other Criminals."
"MP_PROP_90": "2866 Hillcrest Avenue"
"MP_PROP_90DES": "Skyscraper views and lateral living are last year's kind of vanity project. Put a more contemporary spin on your raging superiority complex by forcing your butler to wheeze up and down all three stories of this hillside palace, while you take selfies with the spectacular views of thousands of more comfortable, less expensive places to live behind you. Part of Executives and Other Criminals."
"MP_PROP_92": "2874 Hillcrest Avenue"
"MP_PROP_92DES": "The tinnitus and smoker's cough are telling you that you've seen too much inner-city living, and we're telling you that this fantastically expensive apartment in leafy Vinewood is the answer to decades of hardened self-abuse. From here, you can gaze out across the whole town every morning as you retch into your green juice and paleo breakfast burrito. Just keep reminding yourself you're glad to get away from it all. Part of Executives and Other Criminals."
"MP_PROP_94": "2113 Mad Wayne Thunder Drive"
"MP_PROP_94DES": "Built in the 60s and surprising everyone by still being in once piece, this understated property may not look like much on the outside, but don't worry: inside it's identical to every other brainless yuppie's fantasy of open plan, designer living. Part of Executives and Other Criminals."
"MP_PROP_95": "2045 North Conker Avenue"
"MP_PROP_95DES": "Designed and constructed in direct violation of every building law in the state, this luxury apartment is a testament to the power of a can-do attitude and utter disregard for standards of health, safety and common sense. Time to pour yourself a drink, forget about the forty foot drop, and congratulate yourself on keeping that pioneer spirit alive. Part of Executives and Other Criminals."
"MP_PROP_96DES": "In a radical new step towards diversification of the banking sector, industry giant Lombank is selling office space to results-driven, high-liquidity kill squads and drug cartels. Be part of the change our financial industry needs."
"MP_PROP_97DES": "Maze has been the target for more boycotts, demonstrations and civil rights lawsuits than any other bank in America. Access to that wealth of experience doesn't come cheap, but a good education is an investment worth any price."
"MP_PROP_98DES": "The City within the City, the Arcadius Business Center boasts more AAA hedge funds, smoothie bars and executive suicides per square foot of office space than any other building in the business district. Welcome to the cutting edge."
"MP_PROP_99DES": "The building that defined the LS skyline for a generation. Taller, classier, more opulent, more shamelessly phallic, less structurally sound – you name it, the Maze Bank Tower is best in class."
"MP_PROP_ALL0": "All Exit Apartment"
"MP_PROP_ALL1": "All Enter Garage"
"MP_PROP_ALL2": "All players currently in property will be forced to exit."
"MP_PROP_ALL3": "All players currently in Apartment will be moved to Garage."
"MP_PROP_ALLCF": "All players currently in clubhouse will be forced to exit."
"MP_PROP_ALLCLU": "All Exit Clubhouse on Foot"
"MP_PROP_ALLCLV": "All MC Members Exit on Vehicle"
"MP_PROP_ALLCV": "All MC members currently in clubhouse will be forced to exit."
"MP_PROP_ALLYACHT0": "All Exit Yacht Cabin"
"MP_PROP_BIKES": "Press ~INPUT_CONTEXT~ to use this bike."
"MP_PROP_BUZ0": "Accept"
"MP_PROP_BUZ1": "Reject"
"MP_PROP_BUZZ0": "Someone is buzzing your Apartment. ~n~Walk to the door to answer the buzzer."
"MP_PROP_BUZZ0B": "Someone is buzzing your Garage. ~n~Walk to the door to answer the buzzer."
"MP_PROP_BUZZ0c": "Someone is buzzing your Apartment. ~n~Walk to the Apartment door to answer the buzzer."
"MP_PROP_BUZZ0d": "Someone is buzzing your Office Garage. ~n~Walk to the door to answer the buzzer."
"MP_PROP_BUZZ1": "Press ~INPUT_CONTEXT~ to buzz Apartment."
"MP_PROP_BUZZ1B": "Press ~INPUT_CONTEXT~ to buzz Garage."
"MP_PROP_BUZZ_C": "Someone is buzzing your Clubhouse. ~n~Walk to the door to answer the buzzer."
"MP_PROP_BUZZ_Y": "Someone is buzzing your Yacht. ~n~Walk to the door to answer the buzzer."
"MP_PROP_CAR0": "Insured"
"MP_PROP_CAR1": "Not Insured"
"MP_PROP_CARBOB": "Please detach the vehicle from the Cargobob to proceed."
"MP_PROP_CLEAN": "You paid the cleaner $~1~ for the week."
"MP_PROP_CLUBH1": "Rancho Clubhouse"
"MP_PROP_CLUBH2": "Del Perro Beach Clubhouse"
"MP_PROP_CLUBH3": "Pillbox Hill Clubhouse"
"MP_PROP_CLUBH4": "Great Chaparral Clubhouse"
"MP_PROP_CLUBH4S": "Great Chaparral Clubhouse"
"MP_PROP_CLUBH5": "Paleto Bay Clubhouse"
"MP_PROP_CLUBH6": "Sandy Shores Clubhouse"
"MP_PROP_CLUBH7": "La Mesa Clubhouse"
"MP_PROP_CLUBH8": "Downtown Vinewood Clubhouse"
"MP_PROP_CLUBH9": "Hawick Clubhouse"
"MP_PROP_CLUBH10": "Grapeseed Clubhouse"
"MP_PROP_CLUBH11": "Paleto Bay Clubhouse"
"MP_PROP_CLUBH12": "Vespucci Beach Clubhouse"
"MP_PROP_COLLECT": "Social Club ~n~ A two car Garage with a ~a~ is now available."
"MP_PROP_COLLECT2": "Social Club ~n~ A ~a~ is now available in your Garage."
"MP_PROP_DES0": "This player has refused your request for entry."
"MP_PROP_FS_0": "Sorry - you already own this Apartment."
"MP_PROP_FS_1": "Sorry - you already own this Garage."
"MP_PROP_GANGGAR": "~a~ Office Garage"
"MP_PROP_GEN0": "BUY APARTMENT"
"MP_PROP_GEN0b": "BUY GARAGE"
"MP_PROP_GEN0c": "BUY OFFICE"
"MP_PROP_GEN1": "APARTMENT OPTIONS"
"MP_PROP_GEN1B": "GARAGE OPTIONS"
"MP_PROP_GEN2A": "APARTMENT"
"MP_PROP_GEN2B": "GARAGE"
"MP_PROP_GEN_C": "CLUBHOUSE"
"MP_PROP_GEN_Y": "YACHT"
"MP_PROP_GOGAR": "Enter Garage"
"MP_PROP_GOGAR0": "Leave the Apartment and enter the Garage."
"MP_PROP_HEI_0": "You can't trade in property while playing a Heist."
"MP_PROP_HEI_1": "Owner has requested all to leave Apartment."
"MP_PROP_HEI_2": "Moving all players to Garage at the request of the owner."
"MP_PROP_HEI_3": "Owner has requested all to leave Yacht."
"MP_PROP_IVD_3a": "This vehicle cannot be stored in your Garage unless purchased online."
"MP_PROP_IVD_3b": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_3d": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_3e": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_3f": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_3g": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_3h": "This vehicle cannot be stored in your Garage - it has been stolen and has a tracker. Visit the websites in the Travel and Transport section to purchase vehicles."
"MP_PROP_IVD_4": "This vehicle cannot be stored in your Garage unless you purchase the corresponding Downloadable Content."
"MP_PROP_IVD_VEH": "This vehicle cannot be stored in your Garage."
"MP_PROP_IVD_VEH1": "A police vehicle cannot be stored in your Garage."
"MP_PROP_IVD_VEH2": "There is no room available in your Garage.~n~Remove another vehicle from the Garage to store your current vehicle."
"MP_PROP_IVD_VEH3": "You cannot enter the Clubhouse with another player's Personal Vehicle."
"MP_PROP_IVD_VEH4": "This vehicle cannot be stored in your Clubhouse."
"MP_PROP_IVD_VEHT": "This vehicle cannot be stored in your Vehicle Storage."
"MP_PROP_LEAVEH": "To leave the Apartment, walk to the exit."
"MP_PROP_MECH": "You paid the mechanic $~1~ for the day."
"MP_PROP_MENU0": "Your Apartment"
"MP_PROP_MENU0B": "Enter Apartment."
"MP_PROP_MENU0c": "Enter your Yacht alone."
"MP_PROP_MENU1": "Buzz ~a~"
"MP_PROP_MENU1B": "Request access to Apartment."
"MP_PROP_MENU1BB": "Request access to Garage."
"MP_PROP_MENU1C": "Awaiting permission from ~a~."
"MP_PROP_MENU2B": "Let ~a~ into your Apartment."
"MP_PROP_MENU2BB": "Let ~a~ into your Garage."
"MP_PROP_MENU2c": "Let ~a~ into your Yacht."
"MP_PROP_MENU2D": "Exit Apartment"
"MP_PROP_MENU2DB": "Exit Garage"
"MP_PROP_MENU2fg": "Let ~a~ into your Office Garage."
"MP_PROP_MENU_D0": "Another player is using this door, please wait."
"MP_PROP_MENU_GAR1": "Office Garage 1"
"MP_PROP_MENU_GAR2": "Office Garage 2"
"MP_PROP_MENU_GAR3": "Office Garage 3"
"MP_PROP_MENU_OFF": "Office"
"MP_PROP_MENU_PEGAS": "Exit via Vehicle"
"MP_PROP_MENUG": "Your Garage"
"MP_PROP_MENUGB": "Enter Garage."
"MP_PROP_MENUQ": "Buzz ~a~ In"
"MP_PROP_MENUYACHT2d": "Exit Yacht Cabin"
"MP_PROP_MENUyb": "Request access to Yacht."
"MP_PROP_OFF1": "Lombank West"
"MP_PROP_OFF2": "Maze Bank West"
"MP_PROP_OFF3": "Arcadius Business Center"
"MP_PROP_OFF4": "Maze Bank Tower"
"MP_PROP_OFF_BUY": "Press ~INPUT_CONTEXT~ to purchase Executive Office"
"MP_PROP_OFFENT": "Enter Your Office"
"MP_PROP_OFFG1": "Office Garage 1"
"MP_PROP_OFFG1S": "Office Garage 1"
"MP_PROP_OFFG2": "Office Garage 2"
"MP_PROP_OFFG2S": "Office Garage 2"
"MP_PROP_OFFG3": "Office Garage 3"
"MP_PROP_OFFG3S": "Office Garage 3"
"MP_PROP_OWN0": "Owned Garage"
"MP_PROP_OWN1": "Owned Apartment"
"MP_PROP_OWN2": "Friend's Apartment"
"MP_PROP_OWN3": "Friend's Garage"
"MP_PROP_OWNCLUB0": "~a~ Clubhouse"
"MP_PROP_OWNCLUB0b": "Clubhouse"
"MP_PROP_OWNCLUB1": "Friend's Clubhouse"
"MP_PROP_OWNOFF0": "~a~ Office"
"MP_PROP_OWNOFF0b": "Office"
"MP_PROP_OWNOFF1": "Friend's Office"
"MP_PROP_PACHARGE": "You paid your Executive Assistant $~1~ for the day."
"MP_PROP_PEGCON": "Player exits to a chosen Pegasus vehicle."
"MP_PROP_PUR0": "Press ~INPUT_CONTEXT~ to purchase Apartment."
"MP_PROP_PUR1": "Press ~INPUT_CONTEXT~ to purchase Garage."
"MP_PROP_PUR_KICK0": "You no longer have access to the property as you have traded it in."
"MP_PROP_PUR_KICK1": "You no longer have access to the property as the owner has traded it in."
"MP_PROP_PUR_KICK2": "You no longer have access to the property as the owner has left the game."
"MP_PROP_PUR_KICK3": "You no longer have access to the office as the owner is renovating it."
"MP_PROP_PUR_KICK4": "You no longer have access to the property as the owner has traded it in. Your Personal Vehicle has been returned to your Garage."
"MP_PROP_PUR_KICK5": "You no longer have access to the property as the owner has left the game. Your Personal Vehicle has been returned to your Garage."
"MP_PROP_REBATE": "A rebate is active on this property."
"MP_PROP_ROOF": "Player exits to the roof of the Office."
"MP_PROP_SALE": "A sale is active on this property, originally priced $~1~."
"MP_PROP_SALE0": "Garage For Sale"
"MP_PROP_SALE1": "Apartment For Sale"
"MP_PROP_SALE2": "Office For Sale"
"MP_PROP_SC_0": "Replace vehicle"
"MP_PROP_SC_1": "This is the currently stored vehicle."
"MP_PROP_SC_1ac": "This is the currently stored aircraft."
"MP_PROP_SC_2": "Are you sure you want to replace this vehicle?"
"MP_PROP_SC_3": "Select a vehicle to replace."
"MP_PROP_SC_3ac": "Select the aircraft you want to replace."
"MP_PROP_UTIL": "You paid your $~1~ daily property utility charge."
"MP_PROP_YACHT": "YACHT OPTIONS"
"MP_PROPPACHARGEF": "You paid your Executive Assistant $~1~ for the day."
"MP_QUITTER": "The other player abandoned the Tennis match."
"MP_REP_BUNC_3": "Select a property to trade in."
"MP_REP_HANG_3": "Select a property to trade in."
"MP_REP_PROP_0": "Trade In Property"
"MP_REP_PROP_0b": "Trade in property?"
"MP_REP_PROP_1": "Empty"
"MP_REP_PROP_2": "Are you sure you want to trade in this property?"
"MP_REP_PROP_3": "Select a property to trade in."
"MP_REP_PROP_4": "You don't have enough cash in your bank account to complete this transaction."
"MP_REP_PROP_5": "Purchase property?"
"MP_SPINLOADING": "Loading"
"MP_SR_GAME_OVER": "GAME OVER"
"MP_SR_HELP_1": "A player is available to play at the Shooting Range ~BLIP_SHOOTING_RANGE~"
"MP_SR_HELP_2": "Players are available to play at the Shooting Range ~BLIP_SHOOTING_RANGE~"
"MP_SR_HELP_3": "Get the highest score to win the round. First to 3 rounds wins."
"MP_SR_HELP_4": "Beat the target score to win the challenge. Complete all weapon challenges in a tier to unlock rewards."
"MP_SR_HELP_5": "Beat the target score to win the challenge."
"MP_SR_HIGHSCORE": "HIGHSCORE"
"MP_SR_IN_USE": "The Shooting Range is currently in use."
"MP_SR_LOCKED_1": "Go to foreclosures.maze-bank.com and purchase the Shooting Range expansion to access this area."
"MP_SR_LOCKED_2": "You do not have access to the Shooting Range."
"MP_SR_MENU_1": "SHOOTING RANGE: VERSUS"
"MP_SR_MENU_2": "SHOOTING RANGE: CHALLENGE"
"MP_SR_MENU_H0": "Select a weapon to use on the range."
"MP_SR_MENU_H1": "Beat the target score of ~1~ to pass the Tier ~1~ Pistol Challenge."
"MP_SR_MENU_H2": "Beat the target score of ~1~ to pass the Tier ~1~ SMG Challenge."
"MP_SR_MENU_H3": "Beat the target score of ~1~ to pass the Tier ~1~ Assault Rifle Challenge."
"MP_SR_MENU_H4": "Beat the target score of ~1~ to pass the Tier ~1~ Carbine Rifle Challenge."
"MP_SR_MENU_H5": "Beat the target score of ~1~ to pass the Tier ~1~ Combat MG Challenge."
"MP_SR_MENU_H6": "Beat the target score of ~1~ to pass the Tier ~1~ Heavy Sniper Challenge."
"MP_SR_MENU_H7": "Beat the target score of ~1~ to pass the Pistol Challenge."
"MP_SR_MENU_H8": "Beat the target score of ~1~ to pass the SMG Challenge."
"MP_SR_MENU_H9": "Beat the target score of ~1~ to pass the Assault Rifle Challenge."
"MP_SR_MENU_H10": "Beat the target score of ~1~ to pass the Carbine Rifle Challenge."
"MP_SR_MENU_H11": "Beat the target score of ~1~ to pass the Combat MG Challenge."
"MP_SR_MENU_H12": "Beat the target score of ~1~ to pass the Heavy Sniper Challenge."
"MP_SR_PLAY_1": "Press ~INPUT_FRONTEND_ACCEPT~ to use the Shooting Range, or wait for more players to join for a versus match."
"MP_SR_PLAY_2": "Press ~INPUT_FRONTEND_ACCEPT~ to use the Shooting Range, or wait for more players to join for a versus match.~n~~a~ - Joined"
"MP_SR_PLAY_3": "Press ~INPUT_FRONTEND_ACCEPT~ to use the Shooting Range, or wait for one more player to join for a versus match.~n~~a~ - Joined~n~~a~ - Joined"
"MP_SR_PLAY_4": "Press ~INPUT_FRONTEND_ACCEPT~ to use the Shooting Range.~n~~a~ - Joined~n~~a~ - Joined~n~~a~ - Joined"
"MP_SR_QUIT": "Do you want to quit the Shooting Range?"
"MP_SR_RENO": "The owner has renovated the Bunker. Return to the Shooting Range ~BLIP_SHOOTING_RANGE~ to play again."
"MP_SR_REWARD_1": "Rewards have been unlocked for completing all weapon challenges in tier 1 of the Shooting Range."
"MP_SR_REWARD_2": "Rewards have been unlocked for completing all weapon challenges in tier 2 of the Shooting Range."
"MP_SR_REWARD_3": "Rewards have been unlocked for completing all weapon challenges in tier 3 of the Shooting Range."
"MP_SR_ROUND": "ROUND"
"MP_SR_S_LEFT": "Opponent(s) left the Shooting Range."
"MP_SR_SCORE": "YOUR SCORE"
"MP_SR_START_MP": "Press ~INPUT_CONTEXT~ to join a Shooting Range versus match."
"MP_SR_START_SP": "Press ~INPUT_CONTEXT~ to access the Shooting Range."
"MP_SR_SUM_E_1": "PASSED"
"MP_SR_SUM_E_2": "FAILED"
"MP_SR_SUM_I_1": "Target Score"
"MP_SR_SUM_I_2": "Your Score"
"MP_SR_SUM_I_3": "Shots Fired"
"MP_SR_SUM_I_4": "Accuracy"
"MP_SR_SUM_ST_1": "TIER 1"
"MP_SR_SUM_ST_2": "TIER 2"
"MP_SR_SUM_ST_3": "TIER 3"
"MP_SR_SUM_T_1": "~HUD_COLOUR_WHITE~PISTOL CHALLENGE"
"MP_SR_SUM_T_2": "~HUD_COLOUR_WHITE~SMG CHALLENGE"
"MP_SR_SUM_T_3": "~HUD_COLOUR_WHITE~ASSAULT RIFLE CHALLENGE"
"MP_SR_SUM_T_4": "~HUD_COLOUR_WHITE~CARBINE RIFLE CHALLENGE"
"MP_SR_SUM_T_5": "~HUD_COLOUR_WHITE~COMBAT MG CHALLENGE"
"MP_SR_SUM_T_6": "~HUD_COLOUR_WHITE~HEAVY SNIPER CHALLENGE"
"MP_SR_SUM_T_7": "~HUD_COLOUR_WHITE~ROUND WINNER"
"MP_SR_SUM_T_8": "~HUD_COLOUR_WHITE~ROUND TIED"
"MP_SR_TARGET": "TARGET SCORE"
"MP_SR_TICKER_1": "Mk II weapon tints unlocked:~n~- Metallic Gold~n~- Metallic Platinum"
"MP_SR_TICKER_2": "Projectile carrying capacity increased and refilled:~n~- Grenade~n~- Sticky Bomb~n~- Tear Gas~n~- Molotov~n~- Pipe Bomb~n~- Proximity Mine"
"MP_SR_TICKER_3": "Clothing items added to wardrobe:~n~- Caps x3~n~- Tees x6~n~- Hoodies x3"
"MP_SR_TIMER": "TIME REMAINING"
"MP_SR_TINT_LOCK": "Complete all Shooting Range weapon challenges in Tier 1 to unlock this tint."
"MP_SR_WAIT_1": "Wait for ~a~ to start the Shooting Range."
"MP_SR_WAIT_2": "Wait for ~a~ to start the Shooting Range.~n~~a~ - Joined"
"MP_SR_WAIT_3": "Wait for ~a~ to start the Shooting Range.~n~~a~ - Joined~n~~a~ - Joined"
"MP_SR_WAIT_4": "Wait for ~a~ to select a weapon."
"MP_SR_WAIT_5": "Wait for ~a~ to select a weapon.~n~~a~ - Joined"
"MP_SR_WAIT_6": "Wait for ~a~ to select a weapon.~n~~a~ - Joined~n~~a~ - Joined"
"MP_SR_XPT": "~g~+~1~ ~a~:~s~ Shooting Range Match Won."
"MP_STATS1": "Career"
"MP_STATS2": "Skills"
"MP_STATS3": "General"
"MP_STATS4": "Crimes"
"MP_STATS5": "Vehicles"
"MP_STATS6": "Cash"
"MP_STATS7": "Combat"
"MP_STATS8": "Weapons"
"MP_STRIP_IN": "Invite to Your Apartment"
"MP_STRIP_IN1": "Invite ~a~ to your Apartment for a lapdance."
"MP_STRIP_IN2": "~a~ got tired of waiting and will no longer be coming over to your Apartment."
"MP_STRIP_IN4": "~a~ will arrive at your Apartment shortly."
"MP_TRUCK_BLCK5": "You cannot drive this vehicle into the Bunker. Remove your Personal Vehicle from the Bunker to proceed."
"MP_TRUCK_BLCK6": "You cannot drive this vehicle into the Bunker. Remove your Pegasus Vehicle from the Bunker to proceed."
"MP_TRUCK_DEST": "The Mobile Operations Center has been destroyed and returned to the Bunker."
"MP_TRUCK_FULL": "Personal Vehicle Storage Full"
"MP_TRUCK_FULL1": "Adding this vehicle to your Mobile Operations Center will cause your currently stored Personal Vehicle (and any purchased upgrades) to be lost."
"MP_TRUCK_FULL2": "Adding this vehicle to your Mobile Operations Center will cause your currently stored Personal Vehicle to be transferred to a Garage."
"MP_TRUCK_FULLC": "You cannot store this vehicle in your Mobile Operations Center. The vehicle in the Mobile Operations Center cannot be moved to your Clubhouse."
"MP_TRUCK_KICKa": "You no longer have access to the Mobile Operations Center as you became an Associate."
"MP_TRUCK_KICKb": "You no longer have access to the Mobile Operations Center as you became a Bodyguard."
"MP_TRUCK_KICKc": "Owner has requested all to leave the Mobile Operations Center."
"MP_TRUCK_KICKd": "You no longer have access to the Mobile Operations Center as you became a Prospect."
"MP_TRUCK_KICKe": "You have been removed from your Mobile Operations Center due to renovations."
"MP_TRUCK_KICKf": "You have been removed from the Mobile Operations Center due to renovations."
"MP_TRUCK_KICKi": "You no longer have access to the Mobile Operations Center as the owner has left the game."
"MP_TRUCK_PEG": "You cannot store a Pegasus vehicle in your Mobile Operations Center."
"MP_TRUCK_RET2": "Your Mobile Operations Center has been returned to your Bunker."
"MP_TRUCK_RETU": "Your new Mobile Operations Center is available at your Bunker. Request the Mobile Operations Center from the Interaction Menu or return to your Bunker to access it."
"MP_WAREHOUSE_1": "La Puerta Vehicle Warehouse"
"MP_WAREHOUSE_2": "La Mesa Vehicle Warehouse"
"MP_WAREHOUSE_3": "Davis Vehicle Warehouse"
"MP_WAREHOUSE_4": "Strawberry Vehicle Warehouse"
"MP_WAREHOUSE_5": "Murrieta Heights Vehicle Warehouse"
"MP_WAREHOUSE_6": "Cypress Flats Vehicle Warehouse"
"MP_WAREHOUSE_7": "El Burro Heights Vehicle Warehouse"
"MP_WAREHOUSE_8": "Elysian Island Vehicle Warehouse"
"MP_WAREHOUSE_9": "LSIA Vehicle Warehouse"
"MP_WAREHOUSE_10": "LSIA Vehicle Warehouse"
"MP_WH_SALER": "ALERT"
"MP_WH_SELL": "SELL SPECIAL CARGO"
"MP_WH_SELL_C": "Are you sure you'd like to sell your Special Cargo from this Warehouse?"
"MP_WH_SELL_D": "Are you sure you'd like to sell your Special Items from this Warehouse?"
"MP_WH_SELL_DS": "Are you sure you'd like to sell your Special Item from this Warehouse?"
"MP_WH_SELL_F": "You can't sell Special Cargo at this time."
"MP_WH_SELL_FE": "This Warehouse is empty."
"MP_WH_SELL_W": "This sale may require two delivery vehicles. Ensure you have hired at least one Associate prior to launching this mission."
"MP_WH_SELL_W2": "This sale may require three delivery vehicles. Ensure you have hired at least two Associates prior to launching this mission."
"MP_WH_SELLS": "SELL SPECIAL ITEMS"
"MP_WH_SELLSS": "SELL SPECIAL ITEM"
"MP_WHOUSE_0": "Pacific Bait Storage"
"MP_WHOUSE_0DES": "Sure, it was recently declared a biohazard - but no cop with a functioning sense of smell is going to come snooping around here, and nothing confuses sniffer dogs like a room full of maggots and rotting fish."
"MP_WHOUSE_1": "White Widow Garage"
"MP_WHOUSE_1DES": "For the businessman in need of privacy, what could be less conspicuous than a second rate hipster boutique in the heart of Vespucci? Generic and obnoxious: the perfect urban camouflage."
"MP_WHOUSE_2": "Celltowa Unit"
"MP_WHOUSE_2DES": "Buy it as unregistered storage in a shabby industrial area with minimal police presence; sell it a couple years later to an ex-yuppie who wants to start a low-fi artisan espresso bar in an edgy part of town. The American dream lives on."
"MP_WHOUSE_3": "Convenience Store Lockup"
"MP_WHOUSE_3DES": "The previous owner was a compulsive hoarder, and the last time anyone set foot in here people listened to CDs and got their porn in magazines. We're guessing you'll have some clearing out to do - but hey, it's almost cheap."
"MP_WHOUSE_4": "Foreclosed Garage"
"MP_WHOUSE_4DES": "A neighborhood of self-obsessed, unobservant millionaires with extensive drug habits. When you think about it, Vinewood makes an ideal location for a cache of pretty much whatever you like."
"MP_WHOUSE_5": "Xero Gas Factory"
"MP_WHOUSE_5DES": "The economy is stronger than it's ever been, there isn't a nationwide fossil fuel crisis, and Xero Gas have a huge amount of warehouse space on the market for no particular reason. Long-term let available."
"MP_WHOUSE_6": "Derriere Lingerie Backlot"
"MP_WHOUSE_6DES": "Sure, other importers have bigger warehouses - but can any of them say they just drove their goods right into the back of Derriere lingerie? Just think of the Lifeinvader status updates."
"MP_WHOUSE_7": "Bilgeco Warehouse"
"MP_WHOUSE_7DES": "Ah, the salt breeze, the seamen on the dockside, the endless ranks of unmarked shipping containers bound for unregistered ports across the Far East. The romance of the ocean never dies."
"MP_WHOUSE_8": "Pier 400 Utility Building"
"MP_WHOUSE_8DES": "If you can ignore the ankle deep water and toxic mold this is a nice quiet location for some perfectly legitimate commodities brokering."
"MP_WHOUSE_9": "GEE Warehouse"
"MP_WHOUSE_9DES": "For some, it's a smog-ridden shanty town on the outskirts of LS; for you, it's a center of modern entrepreneurship and competitive industry with no red tape and a rock-bottom price. You are the visionary, this is the vision."
"MP_WHOUSE_10": "LS Marine Building 3"
"MP_WHOUSE_10DES": "This charming, white paneled warehouse in the heart of a thriving dockland has been used as a smuggler's drop since the days when your grampa got sent to the chair. Join criminal history today."
"MP_WHOUSE_11": "Railyard Warehouse"
"MP_WHOUSE_11DES": "Invest now for great access to infrastructure, poor street lighting and an endless stream of cheap, undocumented labor from every migrant and freighthopper passing through town."
"MP_WHOUSE_12": "Fridgit Annexe"
"MP_WHOUSE_12DES": "Whether you need a place to stash a trunk full of body parts or keep a perfectly chilled case of beer, setting up shop next to a cold storage facility has its benefits."
"MP_WHOUSE_13": "Disused Factory Outlet"
"MP_WHOUSE_13DES": "Sure, high-street retailers are dying, but the endless supply of boarded up storefronts are a gift to arms dealers and meth labs up and down the country. Be a part of some real urban regeneration."
"MP_WHOUSE_14": "Discount Retail Unit"
"MP_WHOUSE_14DES": "Small businesses are struggling across America, so when a store owner seizes the opportunity to start a space sharing initiative with his local drug cartel it's your patriotic duty to support that classic entrepreneurial spirit."
"MP_WHOUSE_15": "Logistics Depot"
"MP_WHOUSE_15DES": "Forget the driftwood furniture and candlesticks made from wine bottles: take upcycling to the next level and reduce your footprint by converting this disused freight depot into a world-class black market storage facility."
"MP_WHOUSE_16": "Darnell Bros Warehouse"
"MP_WHOUSE_16DES": "Once little more than a respectable, home-grown family business, Darnell Bros has since blossomed into a front for some of the most innovative criminal activity in the city. With neighbors like these you're on your way to the top."
"MP_WHOUSE_17": "Wholesale Furniture"
"MP_WHOUSE_17DES": "Act now for 7000 square feet of grey concrete storage where the only distinguishing feature is a complete lack of distinguishing features. If you want to go unnoticed, look no further."
"MP_WHOUSE_18": "Cypress Warehouses"
"MP_WHOUSE_18DES": "This one has it all: size, location, access. You can comfortably roll a mid-size body from here to the ocean without breaking a sweat. What more could you want?"
"MP_WHOUSE_19": "West Vinewood Backlot"
"MP_WHOUSE_19DES": "There's no more fashionable place to overdose in the whole state, and there's no better example of hiding in plain sight than stockpiling a hundredweight of world-class narcotics in the backroom."
"MP_WHOUSE_20": "Old Power Station"
"MP_WHOUSE_20DES": "Space, drama, privacy: an old power plant is perfect for everything from gun running to ivory smuggling - and thanks to the green lobby, this one is selling off space at rock bottom prices."
"MP_WHOUSE_21": "Walker & Sons Warehouse"
"MP_WHOUSE_21DES": "Tucked away among the heavy industry and widespread birth defects of the most toxic stretch of coastline in the state, this spacious property is perfect for the discerning trader with something really big to hide."
"MP_WHOUSE_BLP0": "Owned Warehouse"
"MP_WHOUSE_BLP1": "Warehouse"
"MP_WHOUSE_BLP2": "~a~ Warehouse"
"MP_WHOUSE_EXITa": "Exit Warehouse"
"MP_WHOUSE_EXITb": "All Exit Warehouse"
"MP_WHOUSE_EXITT": "WAREHOUSE"
"MP_WHOUSE_KICKb": "You no longer have access to the Warehouse as you stopped being an Associate."
"MP_WHOUSE_KICKc": "You no longer have access to this Warehouse."
"MP_WHOUSE_KICKd": "Your Warehouse is unavailable when working as an Associate for a CEO."
"MP_WHOUSE_KICKe": "Owner has requested all to leave Warehouse."
"MP_WHOUSE_KICKf": "You no longer have access to the Warehouse as you became an MC President."
"MP_WHOUSE_KICKg": "You no longer have access to the Warehouse as you became a ~a~."
"MPATC_CONFW": "Do you wish to withdraw $~a~ from your account?"
"MPATM_ACBA": "Account balance"
"MPATM_BACK": "Back"
"MPATM_CONF": "Do you wish to deposit $~a~ to this account?"
"MPATM_DIDM": "Deposit"
"MPATM_DITMT": "Select the amount you wish to deposit into this account."
"MPATM_ERR": "A network error occurred and your transaction could not be completed."
"MPATM_EXIT": "Exit"
"MPATM_LOG": "Transaction Log"
"MPATM_MENU": "Menu"
"MPATM_NAV": "Scroll"
"MPATM_NODO": "You currently have insufficient dollars to make a deposit."
"MPATM_NODO2": "You currently have fewer dollars in your account than the minimum withdrawal amount."
"MPATM_PEND": "Transaction Pending"
"MPATM_PLCHLDR_BRT": "Virtual Currency Bought"
"MPATM_PLCHLDR_CAD": "Cash Deposited"
"MPATM_PLCHLDR_CRF": "Cash Deposited by: ~a~"
"MPATM_PLCHLDR_CST": "Cash Sent to: ~a~"
"MPATM_PLCHLDR_PRCH": "Purchase"
"MPATM_PLCHLDR_REF": "Refund"
"MPATM_PLCHLDR_WDR": "Cash Withdrawn"
"MPATM_SELECT": "Select"
"MPATM_SER": "Choose a service."
"MPATM_TRANCOM": "Transaction Complete"
"MPATM_WITM": "Withdraw"
"MPATM_WITMT": "Select the amount you wish to withdraw from this account."
"MPATM_XDOL": "You are currently carrying $~1~. Do you wish to make a deposit into this account?"
"MPATM_XDOL2": "You currently have $~1~ in your account. Do you wish to make a withdrawal?"
"MPBAD_1": "You're a bad sport. Play the game without being a bad sport for some time and we'll forgive you."
"MPBAD_2": "You've been playing nice with the others. You're no longer classed a bad sport."
"MPCCTV_BILL": "Unable to use CCTV until utility charge is paid."
"MPCCTV_CAM_1": "Camera 1"
"MPCCTV_CAM_2": "Camera 2"
"MPCCTV_CAM_3": "Camera 3"
"MPCCTV_START": "Press ~INPUT_CONTEXT~ to view the Security Cameras."
"MPCHT_1": "You're a dirty cheat. Play the game without cheating for some time and we'll forgive you."
"MPCHT_2": "You've been playing nice with the others. You're no longer classed a cheat."
"MPCT_0_05": "NULL"
"MPCT_0_10": "NULL"
"MPCT_0A": "NULL"
"MPCT_0IF": "NULL"
"MPCT_0LF": "NULL"
"MPCT_0SL": "NULL"
"MPCT_10_01": "NULL"
"MPCT_10_03": "NULL"
"MPCT_10A": "NULL"
"MPCT_10IF": "NULL"
"MPCT_10LF": "NULL"
"MPCT_10SL": "NULL"
"MPCT_12_01": "NULL"
"MPCT_12_02": "NULL"
"MPCT_12_03": "NULL"
"MPCT_12A": "NULL"
"MPCT_12IF": "NULL"
"MPCT_12LF": "NULL"
"MPCT_12SL": "NULL"
"MPCT_15_01": "NULL"
"MPCT_15_02": "NULL"
"MPCT_15_03": "NULL"
"MPCT_15A": "NULL"
"MPCT_15IF": "NULL"
"MPCT_15LF": "NULL"
"MPCT_15SL": "NULL"
"MPCT_AIRSTRIKE": "Request an Airstrike at a selected position."
"MPCT_AMMO": "Request an ammo crate to be dropped at your GPS location. Be sure you are in a secluded location to stop other players stealing it."
"MPCT_ARMY": "Choose a player to be attacked by Mercenaries."
"MPCT_BACK_HELI": "Request a helicopter to provide covering fire."
"MPCT_BACKUP_F": "Request backup from The Families."
"MPCT_BACKUP_L": "Request backup from The Lost MC."
"MPCT_BACKUP_V": "Request backup from the Vagos."
"MPCT_BNTcon_03": "NULL"
"MPCT_BNTconA": "NULL"
"MPCT_BNTconIF": "NULL"
"MPCT_BNTconLF": "NULL"
"MPCT_BNTconSL": "NULL"
"MPCT_BNTtar_04": "NULL"
"MPCT_BNTtarA": "NULL"
"MPCT_BNTtarIF": "NULL"
"MPCT_BNTtarLF": "NULL"
"MPCT_BNTtarSL": "NULL"
"MPCT_BOAT": "Request a boat to bring you to land."
"MPCT_BRem2_1A": "NULL"
"MPCT_BRem2IF": "NULL"
"MPCT_BRem2LF": "NULL"
"MPCT_BRem2SL": "NULL"
"MPCT_BRem3_1A": "NULL"
"MPCT_BRem3_2A": "NULL"
"MPCT_BRem3IF": "NULL"
"MPCT_BRem3LF": "NULL"
"MPCT_BRem3SL": "NULL"
"MPCT_BRem4_1A": "NULL"
"MPCT_BRem4IF": "NULL"
"MPCT_BRem4LF": "NULL"
"MPCT_BRem4SL": "NULL"
"MPCT_BRem5_1A": "NULL"
"MPCT_BRem5IF": "NULL"
"MPCT_BRem5LF": "NULL"
"MPCT_BRem5SL": "NULL"
"MPCT_BRUC_BOX": "Request a package of Bull Shark Testosterone. Doubles damage inflicted and halves damage received."
"MPCT_BRUCEDIS": "Brucie is currently offering a discount on this service."
"MPCT_BRUCIE0": "Bull Shark Testosterone"
"MPCT_BRUCIEH": "BRUCIE"
"MPCT_CASH": "$~1~"
"MPCT_CNCL": "Cancel the currently active Heist."
"MPCT_CNCLH": "This item is available when there is a currently active Heist."
"MPCT_CNCW": "Are you sure you want to cancel this Heist? If you have paid a setup cost it won't be refunded."
"MPCT_DES_BNTY": "Choose a player to place a Bounty on or view their current Bounty value."
"MPCT_EXIT": "Close down the menu."
"MPCT_GB_AG0": "Request Turreted Limo"
"MPCT_GB_AGH": "SECUROSERV"
"MPCT_GB_LIMO": "Request your Organization's Turreted Limo to be delivered."
"MPCT_GERALD": "GERALD"
"MPCT_HELI": "Request a helicopter to pick you up."
"MPCT_HJOB": "Request a replay of a Heist."
"MPCT_HPidle_06": "NULL"
"MPCT_INhang_01": "NULL"
"MPCT_INhangA": "NULL"
"MPCT_INhangIF": "NULL"
"MPCT_INhangLF": "NULL"
"MPCT_INhangSL": "NULL"
"MPCT_INS0_01": "NULL"
"MPCT_INS0_02": "NULL"
"MPCT_INS0_03": "NULL"
"MPCT_INS0_04": "NULL"
"MPCT_INS0_05": "NULL"
"MPCT_INS0A": "NULL"
"MPCT_INS0IF": "NULL"
"MPCT_INS0LF": "NULL"
"MPCT_INS0SL": "NULL"
"MPCT_INSALL": "Claim All"
"MPCT_INSCOST": "$~1~"
"MPCT_INSD": "Pay a premium to make a claim on your insured vehicle and have it returned to you."
"MPCT_INSD2": "~a~ has paid the full $~1~ of the premium. Make a claim on your insured vehicle and have it returned to you."
"MPCT_INSD3": "~a~ has paid $~1~ towards the premium. Pay the remaining premium to make a claim on your insured vehicle and have it returned to you."
"MPCT_INSH": "MAKE A CLAIM"
"MPCT_INSVEH1": "~a~"
"MPCT_LAMADIS": "Lamar is currently offering a discount on this service."
"MPCT_LAMAR": "LAMAR"
"MPCT_LCBT": "Locate a boat and display it on the Map."
"MPCT_LCCR": "Locate a car and display it on the Map."
"MPCT_LCHL": "Locate a helicopter and display it on the Map."
"MPCT_LCK_GC": "This item unlocks at Rank ~1~, having completed one Gang Attack."
"MPCT_LCPL": "Locate a plane and display it on the Map."
"MPCT_LESTDIS": "Lester is currently offering a discount on this service."
"MPCT_LJOB": "Request an invite to a previously completed Job."
"MPCT_LOCKED": "This item unlocks at Rank ~1~."
"MPCT_LOSE_WANT": "Clear your Wanted Level. Get out of sight of the Cops first."
"MPCT_MARTIN": "MARTIN"
"MPCT_MCcon_02": "NULL"
"MPCT_MCconA": "NULL"
"MPCT_MCconIF": "NULL"
"MPCT_MCconLF": "NULL"
"MPCT_MCconSL": "NULL"
"MPCT_MChang_01": "NULL"
"MPCT_MChang_02": "NULL"
"MPCT_MChangA": "NULL"
"MPCT_MChangIF": "NULL"
"MPCT_MChangLF": "NULL"
"MPCT_MChangSL": "NULL"
"MPCT_MECHH": "MECHANIC"
"MPCT_MERRY0": "Ammo Drop"
"MPCT_MERRY1": "Boat Pickup"
"MPCT_MERRY3": "Backup Helicopter"
"MPCT_MERRY4": "Airstrike"
"MPCT_MERRY5": "Helicopter Pickup"
"MPCT_MERRYDIS": "Merryweather are currently offering a discount on this service."
"MPCT_MERRYH": "MERRYWEATHER"
"MPCT_MoGen1_01": "NULL"
"MPCT_MoGen1_02": "NULL"
"MPCT_MoGen1_03": "NULL"
"MPCT_MoGen1_04": "NULL"
"MPCT_MoGen1_05": "NULL"
"MPCT_MoGen1_06": "NULL"
"MPCT_MoGen1_07": "NULL"
"MPCT_MoGen1A": "NULL"
"MPCT_MoGen1IF": "NULL"
"MPCT_MoGen1LF": "NULL"
"MPCT_MoGen1SL": "NULL"
"MPCT_NCPS": "Cops will ignore any crimes you commit for a short period of time."
"MPCT_NOCOST": "NO CHARGE"
"MPCT_OTR": "Hide yourself from other players on the Radar for 1 minute."
"MPCT_PA_AGH": "EXECUTIVE ASSISTANT"
"MPCT_PA_AGHF": "EXECUTIVE ASSISTANT"
"MPCT_PA_HEL": "CHOOSE HELICOPTER"
"MPCT_PA_HEL1": "SuperVolito"
"MPCT_PA_HEL5": "Swift Flying Bravo"
"MPCT_PA_HELD": "Purchase this helicopter on the Elitas Travel website to gain access."
"MPCT_PA_HP": "Tell the Executive Assistant to send a Helicopter to your location."
"MPCT_PA_HPF": "Tell the Executive Assistant to send a Helicopter to your location."
"MPCT_PA_HPSALE": "A sale is active on this Pegasus service.~n~Tell the Executive Assistant to send a Helicopter to your location."
"MPCT_PA_IMP": "Tell the Executive Assistant to recover your impounded vehicle."
"MPCT_PA_IMP0": "Recover vehicle from impound"
"MPCT_PA_IMP_F": "Tell the Executive Assistant to recover your impounded vehicle."
"MPCT_PA_IMPF": "None of your vehicles are currently impounded."
"MPCT_PA_NOY": "You do not own an Office."
"MPCT_PA_YAH0": "Request Luxury Helicopter"
"MPCT_PA_YAH0A": "The Luxury Helicopter pickup has already been requested."
"MPCT_PA_YAH0U": "Unavailable. This helicopter is already in use by another player."
"MPCT_PEGADIS": "Pegasus are currently offering a discount on this service."
"MPCT_PERVEH1": "SELECT VEHICLE FOR DELIVERY"
"MPCT_PERVEH1B": "Select Vehicle for Delivery"
"MPCT_PERVEHC": "Request Delivery?"
"MPCT_PERVEHI": "Request Delivery? Your impounded vehicle will be lost if you have a new vehicle delivered."
"MPCT_PGhang_01": "NULL"
"MPCT_PGhangA": "NULL"
"MPCT_PGhangIF": "NULL"
"MPCT_PGhangLF": "NULL"
"MPCT_PGhangSL": "NULL"
"MPCT_PVEMPTY": "Empty"
"MPCT_PVNAME1": "~a~"
"MPCT_PVNAME2": "~a~ ~a~"
"MPCT_PVNAME3": "~a~ ~a~ ~a~"
"MPCT_PVNAMEDES1": "~a~ (Destroyed)"
"MPCT_PVNAMEDES2": "~a~ ~a~ (Destroyed)"
"MPCT_PVNAMEDES3": "~a~ ~a~ ~a~ (Destroyed)"
"MPCT_PVNAMEIMP1": "~a~ (Impounded)"
"MPCT_PVNAMEIMP2": "~a~ ~a~ (Impounded)"
"MPCT_PVNAMEIMP3": "~a~ ~a~ ~a~ (Impounded)"
"MPCT_PVNAMESCR1": "~a~ (Scrapped)"
"MPCT_PVNAMESCR2": "~a~ ~a~ (Scrapped)"
"MPCT_PVNAMESCR3": "~a~ ~a~ ~a~ (Scrapped)"
"MPCT_PVNAMESTO1": "~a~ (Storage)"
"MPCT_PVNAMESTO2": "~a~ ~a~ (Storage)"
"MPCT_PVNAMESTO3": "~a~ ~a~ ~a~ (Storage)"
"MPCT_RDR_02": "NULL"
"MPCT_RDRA": "NULL"
"MPCT_RDRIF": "NULL"
"MPCT_RDRLF": "NULL"
"MPCT_RDRSL": "NULL"
"MPCT_RE": "Reveal other players on the Radar for 1 minute."
"MPCT_RON": "RON"
"MPCT_RONA": "NULL"
"MPCT_RONIF": "NULL"
"MPCT_RONLF": "NULL"
"MPCT_RONSL": "NULL"
"MPCT_RPHS": "Replay this Heist."
"MPCT_RQAPT": "Unavailable: Access the planning board to replay a Heist when in an Apartment."
"MPCT_RQHL": "This item unlocks when Lester has a Heist available for replay."
"MPCT_RQHU": "Unavailable: a Heist is currently active."
"MPCT_RQJG": "This item unlocks when Gerald has a Job available."
"MPCT_RQJL": "This item unlocks when Lester has a Job available."
"MPCT_RQJM": "This item unlocks when Martin has a Job available."
"MPCT_RQJR": "This item unlocks when Ron has a Job available."
"MPCT_RQJS": "This item unlocks when Simeon has a Job available."
"MPCT_RQRE": "Unavailable: This Heist has recently been completed."
"MPCT_RRem3_1A": "NULL"
"MPCT_RRem3_2A": "NULL"
"MPCT_RRem3IF": "NULL"
"MPCT_RRem3LF": "NULL"
"MPCT_RRem3SL": "NULL"
"MPCT_RVLPL": "Available on Jobs where player blips are off by default."
"MPCT_SIMEON": "SIMEON"
"MPCT_THIEF": "Choose a player to be targeted by a Mugger who will steal a portion of their cash."
"MPCT_UNAVAIL0": "Unavailable."
"MPCT_UNAVAIL1": "Unavailable during your current Job."
"MPCT_UNAVAIL2": "Unavailable at current location."
"MPCT_UNVLPASS": "Unavailable in Passive Mode."
"MPCT_WLAM": "Wait for Lamar to contact you."
"MPCT_WLEST": "Wait for Lester to contact you."
"MPCT_WMERRY": "Wait for Merryweather to contact you."
"MPCT_YACHTDIS": "The captain is currently offering a discount on this service."
"MPCT_YC_AGH": "YACHT CAPTAIN"
"MPCT_YC_BIN": "You are already using the boat."
"MPCT_YC_BSPN": "Your boat is already on the way."
"MPCT_YC_BSPWND": "A boat is already on the shore."
"MPCT_YC_CLOSE": "You are too close to your Yacht."
"MPCT_YC_FAR": "You are too far away from your Yacht."
"MPCT_YC_GAR": "There are no available garages."
"MPCT_YC_HIN": "You are already using the helicopter."
"MPCT_YC_HNONE": "Your Yacht is not equipped with a helicopter."
"MPCT_YC_HSPN": "Your helicopter is already on the way."
"MPCT_YC_HSPWND": "A helicopter is already on the shore."
"MPCT_YC_NOY": "You do not own a Yacht."
"MPCT_YC_PIN": "You are already using your Personal Vehicle."
"MPCT_YC_PSPWND": "You are too close to your current Personal Vehicle."
"MPCT_YC_VEH": "There are no available vehicles."
"MPCT_YC_YAB": "Tell the Captain to deliver a Boat to the coastline nearest your Yacht."
"MPCT_YC_YAB0": "Request Boat"
"MPCT_YC_YAH": "Tell the Captain to deliver a Helicopter to the coastline nearest your Yacht."
"MPCT_YC_YAH0": "Request Helicopter"
"MPCT_YC_YAP": "Tell the Captain to deliver your Personal Vehicle to the coastline nearest your Yacht."
"MPCT_YC_YAP0": "Request Personal Vehicle"
"MPH_CAMDETAILS1": "NULL"
"MPH_CAMLOCALE11": "NULL"
"MPH_TIMEAM": "NULL"
"MPH_TIMEPM": "NULL"
"MPJAC_BSIT": "This turret station is unavailable when the Mobile Operations Center is in the Bunker."
"MPJAC_CSIT": "You are unable to access this control station until the Rear Turrets have been purchased at the Vehicle Workshop inside the Bunker."
"MPJAC_EXIT": "Press ~INPUT_CONTEXT~ to stand up."
"MPJAC_LEAN": "Press ~INPUT_CONTEXT~ to lean."
"MPJAC_NO_SIT": "Only the owner can sit at the head of the table."
"MPJAC_SIT": "Press ~INPUT_CONTEXT~ to sit down."
"MPJAC_UNLEAN": "Press ~INPUT_CONTEXT~ to stop leaning."
"MPLA_BILL": "Unable to use the laptop until utility charge is paid."
"MPM_12_STR": "GTA Online"
"MPOF_AC_EXIT": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MPOF_AC_PC_EXIT": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPOFFCH_NO_SIT": "Only the owner can sit at the desk."
"MPOFSEAT_EXIT": "Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MPOFSEAT_EXIT_C": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MPOFSEAT_EXIT_L": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MPOFSEAT_EXIT_PCC": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPOFSEAT_EXIT_PCL": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPOFSEAT_EXIT_PCR": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPOFSEAT_EXIT_R": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to face direction. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"MPOFSEAT_PCEXIT": "Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPPLY_AWD_FM_CR_DM_MADE": "Deathmatches published"
"MPPLY_AWD_FM_CR_PLAYED_BY_PEEP": "Community plays of your published content"
"MPPLY_AWD_FM_CR_RACES_MADE": "Races published"
"MPPLY_CHAR_DIST_TRAVELLED": "Distance traveled"
"MPPLY_DEATHS_PLAYER": "Total deaths by players"
"MPPLY_FM_MISSION_LIKES": "Thumbs up for your published content"
"MPPLY_GLOBALXP": "Global RP"
"MPPLY_KILL_DEATH_RATIO": "Player vs player kill/death ratio"
"MPPLY_KILLS_PLAYERS": "Total players killed"
"MPPLY_MOST_FAVORITE_STATION": "Favorite radio station"
"MPPLY_TOTAL_EVC": "Overall income"
"MPPLY_TOTAL_SVC": "Overall expenses"
"MPPLY_TOTAL_TIME_MISSION_CREATO": "Time spent in the Creator"
"MPPLY_TOTAL_TIME_SPENT_DEATHMAT": "Time spent in Deathmatches"
"MPPLY_TOTAL_TIME_SPENT_FREEMODE": "Time spent in GTA Online"
"MPPLY_TOTAL_TIME_SPENT_RACES": "Time spent in Races"
"MPRD_BILL": "Unable to use the radio until utility charge is paid."
"MPRD_CTXT": "Press ~INPUT_CONTEXT~ to use the radio."
"MPSH_BILL": "Unable to use the shower until utility charge is paid."
"MPTV_CCTV0": "MAIN DOOR 04 - 11 - 87"
"MPTV_CCTV1": "38 : 06 : 35 5N/0BR2"
"MPTV_CCTV2": "C0"
"MPTV_CCTV3": "GARAGE 22 - 06 - 84"
"MPTV_CCTV4": "38 : 06 : 35 5N/0BR2"
"MPTV_CCTV5": "C1"
"MPTV_CCTV6": "GARAGE DOOR 04 - 11 - 87"
"MPTV_CCTV7": "ROOF 04 - 11 - 87"
"MPTV_CESTTL": "Police have lost the trail"
"MPTV_CETTL": "CRIMINAL ESCAPED"
"MPTV_GBILL": "Unable to watch TV until utility charge is paid."
"MPTV_GRGE": "Press ~INPUT_CONTEXT~ to watch TV."
"MPTV_SBILL": "Unable to watch TV until utility charge is paid.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SBILL_KM": "Unable to watch TV until utility charge is paid.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SBTTL": "Police pursuing dangerous criminal"
"MPTV_SEAT": "Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEAT_CLU": "Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEAT_CLUP": "Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_KM": "Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_KM_OF": "Wait for another available player to play "Don't Cross The Line".~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_KMO": "Press ~INPUT_FRONTEND_ACCEPT~ to play "Don't Cross The Line", or wait for more players to join.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_KMO2": "A game of "Don't Cross The Line" is in progress. You will join in when the game ends.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_KMONP": "Press ~INPUT_FRONTEND_ACCEPT~ to play "Don't Cross The Line", or wait for more players to join.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_SEAT_OFF": "Wait for another available player to play "Don't Cross The Line".~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEAT_OFFNP": "Wait for another available player to play "Don't Cross The Line".~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEATO": "Press ~INPUT_FRONTEND_ACCEPT~ to play "Don't Cross The Line", or wait for more players to join.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEATO2": "A game of "Don't Cross The Line" is in progress. You will join in when the game ends.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change pose.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEATO2NP": "A game of "Don't Cross The Line" is in progress. You will join in when the game ends.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_SEATONP": "Press ~INPUT_FRONTEND_ACCEPT~ to play "Don't Cross The Line", or wait for more players to join.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_FRONTEND_CANCEL~ to stand up."
"MPTV_ST_KM_OFNP": "Wait for another available player to play "Don't Cross The Line".~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_ST_KMO2NP": "A game of "Don't Cross The Line" is in progress. You will join in when the game ends.~n~Press ~INPUT_CONTEXT~ to watch TV.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"MPTV_STAND": "Press ~INPUT_CONTEXT~ to stand up."
"MPTV_TICK0": "Suspect identified as known criminal going by the streetname "~a~"."
"MPTV_TICK1": "Suspect thought to be affiliated with gangland outfit "~a~"."
"MPTV_TICK2": "Efforts to identify the suspect's known gangland affiliations have so far been unsuccessful."
"MPTV_TICK3": "Are violent video games to blame? We ask our panel after broadcasting this maniac for the next few hours."
"MPTV_TICK4": "Efforts to find a link between the suspect and known criminal organizations have been unsuccessful."
"MPTV_TICK5": "Suspect is known to be affiliated with the infamous criminal group "~a~"."
"MPTV_TITLE": "BREAKING NEWS"
"MPTV_WALK": "Press ~INPUT_CONTEXT~ to sit down."
"MPTV_WALKOFF": "Press ~INPUT_CONTEXT~ to sit down, watch TV or play "Don't Cross The Line"."
"MPYACHT_LEAN": "Press ~INPUT_CONTEXT~ to lean on the rail."
"MPYACHT_UNLEAN": "Press ~INPUT_CONTEXT~ to stop leaning on the rail."
"MRSP2_F_01": "NULL"
"MRSP2_OBJ_01": "NULL"
"MRSP2_OBJ_02": "NULL"
"MRSP2_OBJ_03": "NULL"
"MRSP_01_HELP": "Find a van with the Deludamol pharmaceuticals logo."
"MTCHIL": "Mount Chiliad"
"MTGORDO": "Mount Gordo"
"MTHAAN": "Mt Haan Rd"
"MTHAANDR": "Mt Haan Dr"
"MTJOSE": "Mount Josiah"
"MTL": "MTL"
"MTPHPER": "NULL"
"MTPHPER_B": "NULL"
"MTPHPER_G": "NULL"
"MTPHPER_S": "NULL"
"MTPHPER_XPNO": "~1~RP"
"MTPHPERCHE": "Cheats"
"MTPHPERNOREC": "NULL"
"MTPHPERRET": "Checkpoint"
"MTPHPERSKI": "Skip"
"MTPHPERTAX": "Taxi"
"MTTIME": "NULL"
"MTVINEWOD": "Mt Vinewood Dr"
"MUG_LOC": "LSPD"
"MULE": "Mule"
"MULE3": "Mule"
"MULT_PROF": "More than one profile is signed in. Press any button on the desired controller to select your controller and profile."
"MULTIPLAY_VS1": "NULL"
"MULTIPLAY_VS2": "NULL"
"MULTIPLAY_VS3": "NULL"
"MULTIPLIER": "MULTIPLIER"
"MURRI": "Murrieta Heights"
"MUSC_01": "Classic Five"
"MUSC_02": "Dukes"
"MUSC_03": "Muscle Freak"
"MUSC_04": "Kracka"
"MUSC_05": "Azreal"
"MUSC_06": "Mecha"
"MUSC_07": "Black Top"
"MUSC_08": "Drag SPL"
"MUSC_09": "Revolver"
"MUSC_10": "Classic Rod"
"MUSC_11": "Fairlie"
"MUSC_12": "Spooner"
"MUSC_13": "Five Star"
"MUSC_14": "Old School"
"MUSC_15": "El Jefe"
"MUSC_16": "Dodman"
"MUSC_17": "Six Gun"
"MUSC_18": "Foster"
"MUSC_19": "Split Six"
"MUSC_20": "Mercenary"
"MUTIN": "Mutiny Rd"
"MVSTARS": "Movie Star Way"
"MYCOMPUTER": "NULL"
"MYKILL": "NULL"
"MYPOINTS": "MY POINTS"
"MYSCOR": "NULL"
"MYSCORU": "NULL"
"N1_C_F_THREAT": "NULL"
"N1C_CATCH": "NULL"
"N1C_F_DOG": "NULL"
"N1C_F_EXDOG": "NULL"
"N1C_F_EXMOD": "NULL"
"N1C_F_LOST": "NULL"
"N1C_F_MOD": "NULL"
"N1C_INIT": "NULL"
"N1C_WRN_DOG": "NULL"
"N1D_CLUBDES": "NULL"
"N1D_CLUBLOST": "NULL"
"N1D_COLLECT": "NULL"
"N1D_ESCAPE": "NULL"
"N1D_LOSESEC": "NULL"
"N1D_NOLOCATE": "NULL"
"N1D_RETPICKUP": "NULL"
"N1D_TAKE": "NULL"
"N1D_WANTED": "NULL"
"N3BAIL": "NULL"
"N3DRIVE": "NULL"
"N3EXIT": "NULL"
"N3FLEFT": "NULL"
"N3FMISST": "NULL"
"N3FTRUNK": "NULL"
"N3GETCAR": "NULL"
"N3LEAVECAR": "NULL"
"N3LOSEWANT": "NULL"
"N3MRSTDEAD": "NULL"
"N3MRSTHURT": "NULL"
"N3NIGEDEAD": "NULL"
"N3NIGEHURT": "NULL"
"N3NORTH": "NULL"
"N3NRCOP": "NULL"
"N3RAM": "NULL"
"N3REL1": "NULL"
"N3RTCAR": "NULL"
"N3SCARED": "NULL"
"N3STUCK": "NULL"
"N3TRAINCAM": "NULL"
"N3TRUNK": "NULL"
"N3WONKY": "NULL"
"N_BOULDP": "Boulevard Del Perro"
"NAGASAKI": "Nagasaki"
"NARCH": "North Archer Ave"
"NAUTICAL_BLUE": "Nautical Blue"
"NAV1": "NULL"
"NAV2": "NULL"
"NCHU": "North Chumash"
"NCONKER": "North Conker Ave"
"NDESCRIPT": "No description"
"NEAR_ENMY_CNT": "Destroy the Special Cargo shipment ~HUD_COLOUR_RED~~BLIP_CONTRABAND~~s~ to earn cash, ammo and RP."
"NEAR_ENMY_GD": "Destroy the Product ~HUD_COLOUR_RED~~BLIP_PACKAGE~~s~ to earn cash and RP."
"NEAR_ENMY_GUN": "Destroy the nearby Gunrunning Shipment ~HUD_COLOUR_RED~~BLIP_SUPPLIES~~s~ to earn cash and RP."
"NEAR_ENMY_SM": "Destroy the nearby Air-Freight Shipment ~HUD_COLOUR_RED~~BLIP_SM_CARGO~~s~ to earn cash and RP."
"NEAR_ENMY_SMC": "Steal the nearby Air-Freight Shipment ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver it to your CEO's Hangar. Shipments inside vehicles can be retrieved by destroying the vehicle."
"NEAR_ENMY_SMH": "Steal the nearby Air-Freight Shipment ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver it to your Hangar. Shipments inside vehicles can be retrieved by destroying the vehicle."
"NEAR_ENMY_SMP": "Steal the nearby Air-Freight Shipment ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver it to your President's Hangar. Shipments inside vehicles can be retrieved by destroying the vehicle."
"NEAR_ENMY_SMV": "Steal the nearby Air-Freight Shipment ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver it to your VIP's Hangar. Shipments inside vehicles can be retrieved by destroying the vehicle."
"NEAR_LIMIT": "NULL"
"NEMESIS": "Nemesis"
"NERO": "Nero"
"NERO2": "Nero Custom"
"NEWEMPIRE": "New Empire Way"
"NEWS_NUM_STORIES": "Story ~1~ of ~1~"
"NEWVEESOUBEN": "New vehicles available from southernsanandreassuperautos.com and bennysoriginalmotorworks.com"
"NEWVEEWARBEN": "New vehicles available from legendarymotorsport.net and bennysoriginalmotorworks.com"
"NEWVEHBENNY1": "A new vehicle is available from Benny's Original Motor Works website"
"NEWVEHBENNY2": "New vehicles available from Benny's Original Motor Works website"
"NEWVEHIELAUNCH": "New vehicles are available from the following websites:~n~Benny's Original Motor Works~n~Legendary Motorsport~n~Warstock Cache and Carry"
"NEWVEHLEGEND1": "A new vehicle is available from legendarymotorsport.net"
"NEWVEHLEGEND2": "New vehicles available from legendarymotorsport.net"
"NEWVEHLEGSOU": "New vehicles available from legendarymotorsport.net and southernsanandreassuperautos.com"
"NEWVEHSOUTH1": "A new vehicle is available from southernsanandreassuperautos.com"
"NEWVEHSOUTH2": "New vehicles available from southernsanandreassuperautos.com"
"NEWVWARBENLEN": "New vehicles available from legendarymotorsport.net, southernsanandreassuperautos.com and bennysoriginalmotorworks.com"
"NFW_TIMER": "FUSE"
"NG_INST_TT_1": "NULL"
"NG_INST_TT_2": "NULL"
"NG_INST_TT_3": "NULL"
"NG_INST_TT_4": "NULL"
"NG_INST_TT_5": "NULL"
"NG_SURE": "Are you sure you want to start a new game?~n~All unsaved progress will be lost."
"NIG1A_F_01": "NULL"
"NIG1A_OBJ_01": "NULL"
"NIG1A_OBJ_02": "NULL"
"NIG1A_OBJ_03": "NULL"
"NIG1A_OBJ_04": "NULL"
"NIG1A_OBJ_05": "NULL"
"NIG1A_TP_BLIP": "NULL"
"NIG1B_CP_BLIP": "NULL"
"NIG1B_OBJ_01": "NULL"
"NIG1B_OBJ_03": "NULL"
"NIG1B_OBJ_04": "NULL"
"NIG1B_SPI_1": "NULL"
"NIG1B_SPI_2": "NULL"
"NIG1B_SU1_1": "NULL"
"NIG1B_SU1_2": "NULL"
"NIG1B_SU1_3": "NULL"
"NIG1C_CHASE_1": "NULL"
"NIG1C_CHASE_2": "NULL"
"NIG1C_COLLAR_1": "NULL"
"NIG1C_COLLAR_2": "NULL"
"NIG1C_COLLAR_3": "NULL"
"NIG1C_DOG_1": "NULL"
"NIG1C_DOG_2": "NULL"
"NIG1C_DOG_3": "NULL"
"NIG1C_DOG_4": "NULL"
"NIG1C_DOG_5": "NULL"
"NIG1C_MODEL_1": "NULL"
"NIG1C_MODEL_2": "NULL"
"NIG1D_BANK_1": "NULL"
"NIG1D_BANK_2": "NULL"
"NIG1D_FLEE_1": "NULL"
"NIG1D_FLEE_3": "NULL"
"NIG1D_FLEE_7": "NULL"
"NIG1D_FLEE_9": "NULL"
"NIG1D_GIVEUP_1": "NULL"
"NIG1D_HIT_10": "NULL"
"NIG1D_HIT_11": "NULL"
"NIG1D_SECUR_1": "NULL"
"NIG1D_SECUR_2": "NULL"
"NIG1D_SECUR_3": "NULL"
"NIG1D_SECUR_4": "NULL"
"NIG1D_SECUR_5": "NULL"
"NIG1D_SECUR_6": "NULL"
"NIG1D_SECUR_7": "NULL"
"NIG2_INSTR_1": "NULL"
"NIG2_INSTR_12": "NULL"
"NIG2_INSTR_13": "NULL"
"NIGEL2_01": "NULL"
"NIGEL2_03": "NULL"
"NIGEL2_04": "NULL"
"NIGEL2_05": "NULL"
"NIGEL2_08": "NULL"
"NIGEL2_09": "NULL"
"NIGEL2_F1": "NULL"
"NIGEL2_F2": "NULL"
"NIGEL2_F3": "NULL"
"NIGEL2_F4": "NULL"
"NIGEL2_F5": "NULL"
"NIGEL2_F6": "NULL"
"NIGEL2_F7": "NULL"
"NIGEL2_F8": "NULL"
"NIGEL2_F9": "NULL"
"NIGEL2_F10": "NULL"
"NIGEL3_DAWD_1": "NULL"
"NIGEL3_DAWD_3": "NULL"
"NIGEL3_DAWD_5": "NULL"
"NIGEL3_DAWD_7": "NULL"
"NIGEL3_DAWD_9": "NULL"
"NIGEL3_DAWD_11": "NULL"
"NIGHTBLADE": "Nightblade"
"NIGHTSHARK": "Nightshark"
"NIGHTSTICK_KILLS": "Nightstick kills"
"NIGITEMS": "Areas where you can find celebrity items have been marked on the map. Steal these items for Nigel and Mrs. Thornhill."
"NIKOLAA": "Nikola Ave"
"NIKOLAP": "Nikola Pl"
"NILAND": "Niland Ave"
"NIMBUS": "Nimbus"
"NINEF": "9F"
"NINEF2": "9F Cabrio"
"NITESHAD": "Nightshade"
"NMADJOE": "Mad Wayne Thunder Dr"
"NMH_WAYPAS": "~s~Any waypoints set by the driver of a vehicle will take priority over waypoints set by passengers."
"NO_ATTACHMENTS": "No Attachments"
"NO_BUDDY": "NULL"
"NO_BUS_MONEY": "NULL"
"NO_CARS_REPAIR": "Vehicles repaired"
"NO_DATA": "Player Info"
"NO_DEL_RVINVITE": "This invite cannot be deleted."
"No_Filter": "No Filter"
"NO_INDIV_SPEC": "The player chosen to spectate is no longer available."
"NO_PAD": "Please reconnect controller"
"NO_PHOTOS_TAKEN": "Photos taken"
"NO_REMATCH": "NULL"
"NO_SPECSLOT": "There are no spectator slots free in this session."
"NO_SPECTAT": "There are no players to spectate."
"NO_TIMES_WANTED_LEVEL": "Times Wanted"
"NOCASH_HELP": "Michael needs his ~a~ outfit and $~1~ to start this mission."
"NOCIN": "Sorry, movies are not available right now. Please check back later."
"NOCOLCTF": "NULL"
"NOCREW_TEXT": "There are no Crew members currently online."
"NOFLIP": "NULL"
"NOFRIENDS_TITLE": "No Friends"
"NOKOTA": "P-45 Nokota"
"NONE": "None"
"NOOSE": "N.O.O.S.E"
"NORESULTS_TEXT": "To find friends, press ~INPUT_FRONTEND_ACCEPT~ to be directed to the friend search within the Social Club UI. Check back here when you have added some friends. In this section, you'll be able to see who's online, or view and compare stats with any of your friends."
"NORESULTS_TITLE": "No Players"
"NORM_BAD_POOL": "You have entered the Bad Sports pool. Play with other Bad Sports for some time and we'll forgive you."
"NORM_CHT_POOL": "You have entered the cheater pool. Play with other cheaters for some time and we'll forgive you."
"NORMAND": "Normandy Dr"
"NORTHCOAST": "NULL"
"NOSAVESRMDR": "The Rockstar cloud servers are unavailable right now. Only disc content is available and saving is disabled."
"NOSTOR_CAR_TRACK": "You have no vehicle storage available for this vehicle, please purchase a garage to store this vehicle."
"NOT_CONNECTED": "You must be connected to Social Club to access this screen."
"NOT_CONNECTED_LOCAL": "You must sign in to access this screen."
"NOT_IN_OFFLINE_MODE": "You cannot access this screen in offline mode."
"NOWHE": "Nowhere Rd"
"NPOP": "Popular St"
"NROCK": "North Rockford Dr"
"NSHELDON": "North Sheldon Ave"
"NT_INV": "Are you sure you want to join a GTA Online session? Any unsaved progress will be lost."
"NT_INV_ACTIVE_HOST": "'~a~' has decided to join a GTA Online session that active profile '~a~' is hosting. Unable to join this session."
"NT_INV_BOOT": "You have decided to join a GTA Online session. Are you sure you would like to proceed?"
"NT_INV_CANNOT_ACCESS_MP": "Multiplayer is unavailable at this time."
"NT_INV_CONERR": "Unable to connect to game session."
"NT_INV_CONERR_PARTY": "Unable to connect to party game session."
"NT_INV_CONFIG": "Getting GTA Online session details"
"NT_INV_CONT": "You do not have the required content to join this session."
"NT_INV_CREATOR": "Are you sure you want to exit the Creator and join GTA Online? All unsaved progress will be lost."
"NT_INV_DIFFERENT_PROFILE": "'~a~' has decided to join a GTA Online session. The current game will be terminated and any unsaved progress will be lost. Are you sure you would like to proceed?"
"NT_INV_FREE": "Are you sure you want to join a different GTA Online session? Any unsaved progress will be lost."
"NT_INV_IN_PARTY": "You have decided to join a GTA Online session outside your current party. Proceeding will remove you from that party. The current game will be terminated and you will lose any unsaved progress. Are you sure you would like to proceed?"
"NT_INV_IN_SESSION": "You are already a member of this GTA Online session."
"NT_INV_INCOMPATIBLE_CREATOR": "Unable to Join. The session you have tried to join is using content created by another player. Your profile only has permissions for Rockstar content."
"NT_INV_INCOMPATIBLE_CREATOR_FRIEND": "Unable to Join. The session you have tried to join is using content created by a non-friend player. Your profile only has permissions for friend content."
"NT_INV_INCOMPATIBLE_CREATOR_FRIEND_INACTIVE": "Unable to Join. The session you have tried to join is using content created by a non-friend player. An inactive profile only has permissions for friend content."
"NT_INV_INCOMPATIBLE_CREATOR_INACTIVE": "Unable to Join. The session you have tried to join is using content created by another player. An inactive profile only has permissions for Rockstar content."
"NT_INV_JOIN_QUEUE": "There is a slot available in the GTA Online session you are currently queuing for. Would you like to join? Any unsaved progress will be lost."
"NT_INV_JOIN_QUEUE_SAVE": "There is a slot available in the GTA Online session you are currently queuing for. Would you like to join? Progress will be automatically saved."
"NT_INV_MP_SAVE": "Are you sure you want to join a different GTA Online session? Progress will be automatically saved."
"NT_INV_PARTY": "You have been invited to join a Party. Do you want to join?"
"NT_INV_PARTY_BO": "You have been invited to join a GTA Online party. Would you like to accept?"
"NT_INV_PARTY_BOOT": "Your party is in a GTA Online session. Would you like to join? Any unsaved progress will be lost."
"NT_INV_PARTY_BOOT_SAVE": "Your party is in a GTA Online session. Would you like to join? Progress will be automatically saved."
"NT_INV_PARTY_H": "GTA Online"
"NT_INV_PARTY_INVITE": "Are you sure you want to join a GTA Online session? Any unsaved progress will be lost."
"NT_INV_PARTY_INVITE_MP": "Are you sure you want to join a new GTA Online session? Any unsaved progress will be lost."
"NT_INV_PARTY_INVITE_MP_SAVE": "Are you sure you want to join a new GTA Online session? Progress will be automatically saved."
"NT_INV_PARTY_INVITE_SAVE": "Are you sure you want to join a GTA Online session? Progress will be automatically saved."
"NT_INV_PARTY_JOIN": "Your party has started a GTA Online session. Would you like to join? Any unsaved progress will be lost."
"NT_INV_PARTY_JOIN_JOB": "Your party has started a Job. Would you like to join? Any unsaved progress will be lost."
"NT_INV_PARTY_JOIN_JOB_SAVE": "Your party has started a Job. Would you like to join? Progress will be automatically saved."
"NT_INV_PARTY_JOIN_SAVE": "Your party has started a GTA Online session. Would you like to join? Progress will be automatically saved."
"NT_INV_PARTY_JVP": "You have entered a party that is in a GTA Online session. Would you like to join? Any unsaved progress will be lost."
"NT_INV_PARTY_JVP_SAVE": "You have entered a party that is in a GTA Online session. Would you like to join? Progress will be automatically saved."
"NT_INV_SP_SAVE": "Are you sure you want to join a GTA Online session? Any unsaved progress will be lost."
"NT_INV_VIA_PARTY": "The party leader has joined a GTA Online session. Would you like to proceed? Not proceeding will remove you from the party."
"NT_MSG_SUBJECT": "Message from GTAV"
"NUM_DESTROYED_SIGNS_0": "For Sale signs destroyed"
"NUM_HIDDEN_PACKAGES_0": "Letter scraps"
"NUM_HIDDEN_PACKAGES_1": "Spaceship parts"
"NUM_HIDDEN_PACKAGES_2": "Epsilon tracts"
"NUM_HIDDEN_PACKAGES_3": "Nuclear waste"
"NUM_HIDDEN_PACKAGES_4": "Submarine pieces"
"NUM_MINIGAMES_COMPLETED": "Hobbies and Pastimes"
"NUM_MISC_COMPLETED": "Miscellaneous"
"NUM_MISSIONS_COMPLETED": "Missions"
"NUM_REBR": "REBREATHERS"
"NUM_RNDEVENTS_COMPLETED": "Random Events"
"NUM_RNDPEOPLE_COMPLETED": "Strangers and Freaks"
"NUMBER": "~1~"
"NUMBER_CRASHES_BIKES": "Motorcycle crashes"
"NUMBER_CRASHES_CARS": "Car crashes"
"NUMBER_CRASHES_QUADBIKES": "ATV crashes"
"NUMBER_NEAR_MISS": "Near misses"
"NUMBER_RANGE": "~1~-~1~"
"NUMBER_STOLEN_BICYCLES": "Bicycles stolen"
"NUMBER_STOLEN_BIKES": "Motorcycles stolen"
"NUMBER_STOLEN_BOATS": "Boats stolen"
"NUMBER_STOLEN_CARS": "Cars stolen"
"NUMBER_STOLEN_COP_VEHICLE": "Cop vehicles stolen"
"NUMBER_STOLEN_HELIS": "Helicopters stolen"
"NUMBER_STOLEN_PLANES": "Planes stolen"
"NUMBER_STOLEN_QUADBIKES": "ATVs stolen"
"NUMBR": "~1~"
"NWS_CULT_HL1": "NULL"
"NWS_CULT_S1": "NULL"
"O1_FAILHURT": "NULL"
"O1_FAILKILL": "NULL"
"O1_FAILSCARE": "NULL"
"O1_LEAVEAREA": "NULL"
"O2_FAILHURT": "NULL"
"O2_FAILKILL": "NULL"
"O2_FAILSCARE": "NULL"
"O_CHOOSE": "NULL"
"O_FMF_B1": "The Holla Over"
"O_FMF_B2": "The Tough Chick"
"O_FMF_B3": "The Chica"
"O_FMF_B4": "The Tomboy"
"O_FMF_B5": "The Basics"
"O_FMF_B6": "The Young Luck"
"O_FMF_B7": "The Workout"
"O_FMF_B8": "The She Devil"
"O_FMF_B9": "The Beach Beauty"
"O_FMF_P1": "The Interview"
"O_FMF_P2": "The Red Hot"
"O_FMF_P3": "The Upmarket"
"O_FMF_P4": "The Power Suit"
"O_FMF_P5": "The Versatile"
"O_FMF_P6": "The Egyptian"
"O_FMF_P7": "The Chalet"
"O_FMF_P8": "The Cougar"
"O_FMF_P9": "The Spring Break"
"O_FMF_P10": "The Yacht Club"
"O_FMF_S1": "The Indie Heart"
"O_FMF_S2": "The Kitten"
"O_FMF_S3": "The Vacation"
"O_FMF_S4": "The Girly"
"O_FMF_S5": "The Standout"
"O_FMF_S6": "The Streetwise"
"O_FMF_S7": "The Butterfly"
"O_FMF_S8": "The Festival"
"O_FMM_B1": "The Sun Bather"
"O_FMM_B2": "The Stoop"
"O_FMM_B3": "The Street G"
"O_FMM_B4": "The Effortless"
"O_FMM_B5": "The Everyday"
"O_FMM_B6": "The Hood"
"O_FMM_B7": "The Jock"
"O_FMM_B8": "The Pounders Fan"
"O_FMM_P1": "The Ladies Man"
"O_FMM_P2": "The Office"
"O_FMM_P3": "The After Party"
"O_FMM_P4": "The Rebel"
"O_FMM_P5": "The Trendsetter"
"O_FMM_P6": "The Artist"
"O_FMM_P7": "The Icon"
"O_FMM_P8": "The Nightlife"
"O_FMM_S1": "The Beat Maker"
"O_FMM_S2": "The Brand"
"O_FMM_S3": "The Skater"
"O_FMM_S4": "The Roller"
"O_FMM_S5": "The Camo Kid"
"O_FMM_S6": "The Vibe"
"O_FMM_S7": "The Color Junky"
"O_FMM_S8": "The Classic T"
"O_FMM_S9": "The Worker"
"OBEY": "Obey"
"OBHSH_ALLEYR_1": "NULL"
"OBHSH_ALLEYR_1A": "NULL"
"OBHSH_ALLEYR_2A": "NULL"
"OBHSH_ALLEYR_3": "NULL"
"OBHSH_ALLEYR_3A": "NULL"
"OBHSH_ALLEYR_4A": "NULL"
"OBHSH_ALLEYR_5": "NULL"
"OBHSH_ALLEYR_5A": "NULL"
"OBHSH_ALLEYRIF": "NULL"
"OBHSH_ALLEYRLF": "NULL"
"OBHSH_ALLEYRSL": "NULL"
"OBHSH_CHASE_1": "NULL"
"OBHSH_CHASE_1A": "NULL"
"OBHSH_CHASE_2A": "NULL"
"OBHSH_CHASE_3": "NULL"
"OBHSH_CHASE_3A": "NULL"
"OBHSH_CHASE_4A": "NULL"
"OBHSH_CHASE_5": "NULL"
"OBHSH_CHASE_5A": "NULL"
"OBHSH_CHASEIF": "NULL"
"OBHSH_CHASELF": "NULL"
"OBHSH_CHASESL": "NULL"
"OBHSH_ESCAPR_1": "NULL"
"OBHSH_ESCAPR_1A": "NULL"
"OBHSH_ESCAPR_2A": "NULL"
"OBHSH_ESCAPR_3": "NULL"
"OBHSH_ESCAPR_3A": "NULL"
"OBHSH_ESCAPRIF": "NULL"
"OBHSH_ESCAPRLF": "NULL"
"OBHSH_ESCAPRSL": "NULL"
"OBHSH_FINISH_1": "NULL"
"OBHSH_FINISH_1A": "NULL"
"OBHSH_FINISHIF": "NULL"
"OBHSH_FINISHLF": "NULL"
"OBHSH_FINISHSL": "NULL"
"OBHSH_SET_1": "NULL"
"OBHSH_SET_1A": "NULL"
"OBHSH_SET_2A": "NULL"
"OBHSH_SET_3": "NULL"
"OBHSH_SET_3A": "NULL"
"OBHSH_SETIF": "NULL"
"OBHSH_SETLF": "NULL"
"OBHSH_SETSL": "NULL"
"OBHSH_SWAP_1": "NULL"
"OBHSH_SWAP_1A": "NULL"
"OBHSH_SWAPIF": "NULL"
"OBHSH_SWAPLF": "NULL"
"OBHSH_SWAPSL": "NULL"
"OBHSH_VAN_1": "NULL"
"OBHSH_VAN_1A": "NULL"
"OBHSH_VAN_2A": "NULL"
"OBHSH_VAN_3": "NULL"
"OBHSH_VAN_3A": "NULL"
"OBHSH_VAN_4A": "NULL"
"OBHSH_VAN_5": "NULL"
"OBHSH_VAN_5A": "NULL"
"OBHSH_VAN_6A": "NULL"
"OBHSH_VAN_7": "NULL"
"OBHSH_VAN_7A": "NULL"
"OBHSH_VAN_8A": "NULL"
"OBHSH_VAN_9": "NULL"
"OBHSH_VAN_9A": "NULL"
"OBHSH_VAN_10A": "NULL"
"OBHSH_VAN_11": "NULL"
"OBHSH_VAN_11A": "NULL"
"OBHSH_VANIF": "NULL"
"OBHSH_VANLF": "NULL"
"OBHSH_VANSL": "NULL"
"OBJ_REP_C": "NULL"
"OBJ_REPCR": "NULL"
"OBSERV": "Galileo Observatory"
"OCCUPA": "Occupation Ave"
"OCEANA": "Pacific Ocean"
"OCELOT": "Ocelot"
"OF_PA_MEN_HEL_D": "Request a helicopter to exit the office with."
"OF_PA_MEN_PV_D1": "Select a Personal Vehicle to exit the office with."
"OF_PA_MEN_PV_D2": "This Personal Vehicle is impounded. Do you want to remove this vehicle from the impound to exit the office with?"
"OF_PA_MEN_PV_D3": "This Personal Vehicle is destroyed. You can call Mors Mutual Insurance to make a claim."
"OF_PA_MEN_VEHD1": "Request a vehicle to exit the office with."
"OF_PA_MEN_VEHD2": "Unlock this vehicle by completing the Humane Labs Raid Finale and then purchase it from Warstock Cache & Carry website."
"OF_PA_MEN_VEHD3": "Purchase this vehicle from the Warstock Cache & Carry website to gain access."
"OF_PA_MEN_VEHD4": "Purchase this vehicle from the Southern San Andreas Super Autos website to gain access."
"OF_PA_MEN_VEHD5": "Unlock this vehicle by completing the Series A Finale and then purchase it from Warstock Cache & Carry website."
"OF_PA_MEN_VEHD6": "Unlock this vehicle by completing the Pacific Standard Convoy Setup and then purchase it from Warstock Cache & Carry website."
"OF_PA_MENUI_1b": "SELECT PILOT"
"OF_PA_MENUI_2": "Personal Vehicle"
"OF_PA_MENUI_4": "Snacks"
"OF_PA_MENUI_8": "Buzzer"
"OF_PA_MENUI_9": "Pegasus Concierge"
"OF_PA_MENUT_1": "EXECUTIVE ASSISTANT SERVICES"
"OF_PA_MENUT_1F": "EXECUTIVE ASSISTANT SERVICES"
"OF_PA_MENUT_3": "PERSONAL VEHICLE"
"OF_PA_MENUT_5": "SNACKS"
"OF_PA_MENUT_8": "BUZZER"
"OF_PA_MENUT_9": "PEGASUS CONCIERGE"
"OF_PA_SALE_HEL": "A sale is active on this Pegasus service.~n~Request a helicopter to exit the office with."
"OF_PA_SALE_VEH": "A sale is active on this Pegasus service.~n~Request a vehicle to exit the office with."
"OF_PAssitant": "Press ~INPUT_CONTEXT~ to speak to your Executive Assistant."
"OF_PAssitantF": "Press ~INPUT_CONTEXT~ to speak to your Executive Assistant."
"OF_STYLE_1": "NULL"
"OF_STYLE_2": "NULL"
"OF_STYLE_3": "NULL"
"OF_STYLE_4": "NULL"
"OF_STYLE_5": "NULL"
"OF_STYLE_6": "NULL"
"OF_STYLE_7": "NULL"
"OF_STYLE_8": "NULL"
"OF_STYLE_9": "NULL"
"OF_STYLE_10": "NULL"
"OF_STYLE_11": "NULL"
"OF_STYLE_12": "NULL"
"OF_STYLE_13": "NULL"
"OF_STYLE_14": "NULL"
"OF_STYLE_15": "NULL"
"OF_STYLE_16": "NULL"
"OF_STYLE_17": "NULL"
"OF_STYLE_18": "NULL"
"OF_STYLE_19": "NULL"
"OF_STYLE_20": "NULL"
"OF_STYLE_21": "NULL"
"OF_STYLE_22": "NULL"
"OF_STYLE_23": "NULL"
"OF_STYLE_24": "NULL"
"OF_STYLE_25": "NULL"
"OF_STYLE_26": "NULL"
"OF_STYLE_27": "NULL"
"OF_STYLE_28": "NULL"
"OF_STYLE_INV": "NULL"
"OF_VAULT_MENU": "Press ~INPUT_CONTEXT~ to customize your weapon loadout."
"OF_VAULT_MENU_C": "Press ~INPUT_CONTEXT~ to customize your weapon loadout.~n~Press ~INPUT_FRONTEND_CANCEL~ to close your Gun Locker."
"OF_VAULT_SAFE_1": "Press ~INPUT_CONTEXT~ to open your Safe."
"OF_VAULT_SAFE_2": "Press ~INPUT_CONTEXT~ to close your Safe."
"OFF_ACTIVE_MOD": "~a~ is modding a vehicle."
"OFF_ACTIVEI_MOD": "Owner is modding a vehicle."
"OFF_ASSOC_B": "Your Office is unavailable when working as an Associate for a CEO."
"OFF_ASSOC_Bx": "This Office is unavailable as owner is now working as an Associate for a CEO."
"OFF_ASSOC_Bxb": "This Office is unavailable as owner is now working for an MC President."
"OFF_BLOCK_WAR": "You cannot access the wardrobe while wearing a VIP outfit style. Remove your outfit by setting your VIP Style to None in the SecuroServ VIP options in the Interaction Menu."
"OFF_BLOCK_WAR2": "You cannot access the wardrobe while wearing a CEO outfit style. Remove your outfit by setting your CEO Style to None in the SecuroServ CEO options in the Interaction Menu."
"OFF_BLOCK_WAR3": "You cannot access the wardrobe while wearing a MC outfit style. Remove your outfit by setting your MC Style to None in the Motorcycle Club President options in the Interaction Menu."
"OFF_COMP_BDY": "This computer is unavailable when working as an Associate. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"OFF_COMP_BDY_PC": "This computer is unavailable when working as an Associate. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OFF_COMP_CH": "This computer is unavailable when working for an MC President. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"OFF_COMP_CH_PC": "This computer is unavailable when working for an MC President. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OFF_COMP_CHV": "This computer is unavailable when working as a Bodyguard for a VIP. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"OFF_COMP_CHV_PC": "This computer is unavailable when working as a Bodyguard for a VIP. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OFF_COMP_MIS": "This computer is unavailable during a mission. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"OFF_COMP_MIS_PC": "This computer is unavailable during a mission. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OFF_COMP_VIP": "This computer is unavailable. The maximum number of VIPs, CEOs and Club Presidents has been reached in this session. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"OFF_COMP_VIP_PC": "This computer is unavailable. The maximum number of VIPs, CEOs and Club Presidents has been reached in this session. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OFF_DCTL_0": "Sit on the couch to play "Don't Cross The Line". At least two players are required to play."
"OFF_DCTL_1": "A player is available to play "Don't Cross The Line". Sit on the couch to join in."
"OFF_DCTL_1b": "Players are available to play "Don't Cross The Line". Sit on the couch to join in."
"OFF_DCTL_1c": "Players are available to play "Don't Cross The Line". Stand beside or behind the couch to join in."
"OFF_FAIL_DIST": "NULL"
"OFF_FAIL_EXIT": "NULL"
"OFF_FAIL_IDLE": "NULL"
"OFF_FAIL_KILL": "NULL"
"OFF_FAIL_VEH": "NULL"
"OFF_GUN_V_DIS": "Go to dynasty8realestate.com to purchase the Gun Locker add-on."
"OFF_LIV_Q_DIS": "Go to dynasty8realestate.com and purchase the Accommodation expansion to access this area."
"OFF_MECHTRI": "Press ~a~ to modify your vehicle or leave Custom Auto Shop."
"OFF_OPP": "NULL"
"OFF_OUTFIT_F": "NULL"
"OFF_OUTFIT_M": "NULL"
"OFF_OUTFIT_T": "NULL"
"OFF_PROS_BX": "This Office is unavailable as owner is now working as an MC President."
"OFF_VAULT_DIS": "Go to dynasty8realestate.com to purchase the Safe add-on."
"OFFG_M_ORG": "Bring all nearby Organization members into your Office Garage."
"OFFGS_M_ORG": "Bring all nearby Organization members into your Custom Auto Shop."
"OFFLAPTOP": "Press ~INPUT_FRONTEND_RIGHT~ to stand up. ~n~Press ~INPUT_FRONTEND_ACCEPT~ to use the laptop."
"OFFLAPTOPPC": "Press ~INPUT_SCRIPT_RRIGHT~ to stand up. ~n~Press ~INPUT_FRONTEND_ACCEPT~ to use the laptop."
"OFFPURCH_TICK": "New CEO Vehicle unlocked: Volatus"
"OFFR_01": "Raider"
"OFFR_02": "Mudslinger"
"OFFR_03": "Nevis"
"OFFR_04": "Cairngorm"
"OFFR_05": "Amazon"
"OFFR_06": "Challenger"
"OFFR_07": "Dune Basher"
"OFFR_08": "Five Star"
"OFFR_09": "Rock Crawler"
"OFFR_10": "Mil Spec Steelie"
"OFFR_NEW": "New offroad race unlocked at ~BLIP_OFF_ROAD_RACING~"
"OFFR_TITLE": "NULL"
"OHD_PLYRLEFT": "PLAYER LEFT"
"OHD_SPAWNING": "RESPAWNING"
"OJASBS_FOOT_1": "NULL"
"OJASBS_NOPE_1": "NULL"
"OJASCS_G4_1": "NULL"
"OJASCS_G4_3": "NULL"
"OJASCS_GDB_1": "NULL"
"OJASCS_GDB_3": "NULL"
"OJASCS_SPOT_1": "NULL"
"OJASCS_SPOT_3": "NULL"
"OJASHK_HELP_3": "NULL"
"OJASHK_LEAVE_1": "NULL"
"OJASML_YTT1_10": "NULL"
"OJASML_YTT1_11": "NULL"
"OJASVA_CAR2_1": "NULL"
"OJASVA_CAR3_1": "NULL"
"OJASVA_GTFO2_1": "NULL"
"OJUGG_HEALTH": "ORANGE JUGGERNAUT"
"OLIVE_GREEN": "Olive Green"
"OMEGA_TXT1": "CBL, as soon as you've located the final piece make haste for my control center (trailer) at the Wind Farm."
"OMNIS": "Omnis"
"OMNIS_LIV_1": "Classic Rally"
"ONE_GAME": "NULL"
"ONEIL": "O'Neil Way"
"ONLINE_BUILD": "online"
"ONLINE_POLICIES": "SOCIAL CLUB ONLINE POLICIES"
"ONLINE_POLICIES_TITLE": "Rockstar Games Online Policies"
"ONLINE_POLICY_DL_FAILED": "Failed to download the Rockstar Games Online Policies, you will be returned to Grand Theft Auto V"
"ONLINE_POLICY_EULA_TITLE": "Rockstar Games End User License Agreement"
"ONLINE_POLICY_PP_TITLE": "Rockstar Games Privacy Policy"
"ONLINE_POLICY_SYNC": "Downloading the Rockstar Games Online Policies"
"ONLINE_POLICY_TOS_TITLE": "Rockstar Games Terms of Service"
"ONLINE_POLICY_WARNING": "You need to accept the Rockstar Games Online Policies in order to Play Grand Theft Auto Online. Are you sure you wish to return to Grand Theft Auto V?"
"OOB": "NULL"
"OOB_TENN": "NULL"
"OOBSUI_TICK": "~a~ ~s~committed suicide."
"OPP_BALL": "NULL"
"OPP_NAME_1": "NULL"
"OPP_NAME_2": "NULL"
"OPP_NAME_3": "NULL"
"OPP_NAME_4": "NULL"
"OPPRESSHELP": "Press ~INPUT_VEH_BIKE_WINGS~ to extend and retract the wings."
"OPPRESSOR": "Oppressor"
"OR_BS_NOT_SETUP": "You need to set up this business before production can begin."
"OR_BS_PAY_NA": "No suppliers are available at this time."
"OR_BS_PAY_NM": "You do not have enough money to purchase supplies."
"OR_BUS_AFF": "You can't afford this business."
"OR_BUS_EMPTY": "You have no goods to sell."
"OR_BUS_NA": "This business is currently unavailable."
"OR_BUS_SETUP": "Are you sure you want to set up this business?"
"OR_BUY_BUS": "Are you sure you want to buy this business?"
"OR_BUY_BUSB": "You will lose all product, supplies and upgrades when trading. Are you sure you want to trade this business?"
"OR_BUY_SAV": "Trading in will refund you $~1~. Are you sure you want to trade?"
"OR_BUY_SUP": "Are you sure you want to buy Supplies for $~1~?"
"OR_BUY_UPGR": "Are you sure you want to purchase this upgrade?"
"OR_BYR_DETAILS1": "Location: Blaine County"
"OR_BYR_DETAILS2": "Location: Los Santos"
"OR_GOODS_BYR1": "Pacific Rim Finance"
"OR_GOODS_BYR2": "FoxHen Enterprises Ltd"
"OR_MIS_NA": "There are no buyers available for your goods at this time."
"OR_MIS_NA_B": "No supplies are required at this time."
"OR_MIS_NA_C": "A shipment of supplies is already on its way."
"OR_OVRLY_OK": "Ok"
"OR_PC_BLIP": "Laptop"
"OR_PSUP_DEL": "Hey, the supplies you purchased have arrived at the ~a~. Remember, paying for them eats into profits!"
"OR_PSUP_OTW0": "A supply shipment is en route to the business and will arrive shortly. Production will restart once they arrive."
"OR_PSUP_OTW1": "A supply shipment is en route to the business and will arrive shortly. Production will be suspended if you run out in the meantime but will continue once the supplies arrive."
"OR_PUR_SUC": "Purchase successful!"
"OR_RESEA_RES": "You need to restart weapons manufacturing or research before you can manage your research unlocks."
"OR_RESUP_RES": "You need to restart weapons manufacturing or research before you can acquire more supplies."
"OR_RSP_PAID": "Supplies are on their way to your business."
"OR_RSP_TUT": "Supplies can be purchased directly. Once delivered your supply level will be topped up automatically."
"OR_SELL_GD": "Are you sure you want to sell your goods from this business?"
"OR_SELL_GDB": "Larger sales may require multiple vehicles. Ensure you have additional Members prior to starting this mission."
"OR_START_PRD_NS": "No goods can be produced until you acquire the necessary supplies. Are you sure you want to start production?"
"OR_START_PROD": "Are you sure you want to start production?"
"OR_STEAL_SUP": "Are you sure you want to steal Supplies for your business?"
"OR_STOP_PROD": "All product will be lost, are you sure you want to shut down?"
"OR_STOP_PRODG": "All stock and research progress will be lost. Are you sure you want to shut down the business?"
"OR_SUS_P_STAF": "Your new staff will arrive shortly."
"OR_UPG_0": "Equipment Upgrade"
"OR_UPG_1": "Security Upgrade"
"OR_UPG_2": "Staff Upgrade"
"OR_UPG_NO_MONEY": "You do not have enough money to purchase this upgrade."
"OR_UPGR_NA": "This upgrade is currently unavailable."
"OR_UPGR_NS": "You need to set up this business before you can purchase any upgrades."
"OR_UPGR_OWN": "You already own this upgrade."
"OR_UPGR_RES": "You need to restart production at this business before you can purchase any upgrades."
"ORACLE": "Oracle"
"ORACLE1": "Oracle XS"
"ORACLE2": "Oracle XS"
"ORANGE": "Orange"
"ORCHARDV": "Orchardville Ave"
"ORG_EV_0": "NOT SET!"
"ORG_EV_1": "House Viewing"
"ORINPUTTREG": "Press ~INPUT_FRONTEND_ACCEPT~ to found a Motorcycle Club and access this computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"ORINPUTTREGPC": "Press ~INPUT_FRONTEND_ACCEPT~ to found a Motorcycle Club and access this computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"ORPRIVSESINPUT": "Join a public session to access the Open Road network. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"ORPRVSESINPUTPC": "Join a public session to access the Open Road network. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"OSIRIS": "Osiris"
"OT_HIT": "HIT"
"OT_JUMP": "JUMP"
"OT_JUMP_TIMER": "TIME TO JUMP"
"OT_MISS": "MISS"
"OT_OBJ_LAND_R1": "Land and remain on the target."
"OT_OBJ_LAND_R2": "Land and remain on one of the targets."
"OT_OBJ_WAIT": "Wait for ~v~~a~~s~ to complete their turn."
"OT_OBJ_WAIT_R1": "Wait for the other players to complete their jump."
"OT_OO_JUMP": "JUMP OFF THE RAMP"
"OT_ROUND": "ATTEMPT"
"OT_TB_ROUND": "SUDDEN DEATH"
"OTSPEHELP": "NULL"
"OUTFIT_P0_0": "Gray Suit"
"OUTFIT_P0_1": "Firefighter"
"OUTFIT_P0_4": "Janitor"
"OUTFIT_P0_7": "Highway Patrol"
"OUTFIT_P0_8": "Golf"
"OUTFIT_P0_9": "Bed"
"OUTFIT_P0_11": "Epsilon Robes"
"OUTFIT_P0_12": "Tennis"
"OUTFIT_P0_14": "Scuba Land"
"OUTFIT_P0_17": "Stealth"
"OUTFIT_P0_18": "Triathlon"
"OUTFIT_P0_19": "Security"
"OUTFIT_P0_20": "Exterminator"
"OUTFIT_P0_22": "Tuxedo"
"OUTFIT_P0_23": "Ludendorff"
"OUTFIT_P0_24": "Rappel Gear"
"OUTFIT_P0_26": "Blue Boiler Suit"
"OUTFIT_P0_28": "Navy Boiler Suit"
"OUTFIT_P0_29": "Gray Boiler Suit"
"OUTFIT_P0_30": "Green Boiler Suit"
"OUTFIT_P0_31": "Prologue"
"OUTFIT_P0_32": "Spec Ops"
"OUTFIT_P0_33": "Denim Shirt, Jeans"
"OUTFIT_P0_34": "Slate Suit"
"OUTFIT_P0_35": "Leather Jacket, Jeans"
"OUTFIT_P0_36": "Charcoal Suit"
"OUTFIT_P0_37": "Pale Blue Shirt, Gray Pants"
"OUTFIT_P0_38": "Jewel Heist Suit"
"OUTFIT_P0_39": "Polo Shirt, Beach Shorts"
"OUTFIT_P0_40": "Polo Shirt, Suit Pants"
"OUTFIT_P0_41": "Shirt, Shorts"
"OUTFIT_P0_42": "Polo Shirt, Jeans"
"OUTFIT_P0_43": "Topaz Suit"
"OUTFIT_P0_44": "Pale Blue Suit"
"OUTFIT_P0_45": "Off-White Suit"
"OUTFIT_P0_46": "Olive Suit"
"OUTFIT_P0_47": "Cream Suit"
"OUTFIT_P0_48": "Navy Suit"
"OUTFIT_P0_49": "Beige Suit"
"OUTFIT_P0_50": "Smoke Suit"
"OUTFIT_P0_51": "Blue-Gray Suit"
"OUTFIT_P0_52": "Ash Suit"
"OUTFIT_P0_53": "Sand Suit"
"OUTFIT_P0_54": "Black Suit"
"OUTFIT_P0_55": "Moto X"
"OUTFIT_P0_DLC0": "Clown"
"OUTFIT_P1_0": "Blue Shirt, Jeans"
"OUTFIT_P1_2": "White Tuxedo"
"OUTFIT_P1_4": "Golf"
"OUTFIT_P1_7": "Scuba Land"
"OUTFIT_P1_10": "Stealth"
"OUTFIT_P1_11": "Triathlon"
"OUTFIT_P1_12": "Fireman"
"OUTFIT_P1_13": "Exterminator"
"OUTFIT_P1_15": "Black Boiler Suit"
"OUTFIT_P1_16": "Skydiving"
"OUTFIT_P1_17": "Tuxedo"
"OUTFIT_P1_18": "Blue Boiler Suit"
"OUTFIT_P1_19": "Navy Boiler Suit"
"OUTFIT_P1_20": "Gray Boiler Suit"
"OUTFIT_P1_21": "Green Boiler Suit"
"OUTFIT_P1_22": "Ash Hoodie, Sweatpants"
"OUTFIT_P1_23": "Yellow Check Shirt, Jeans"
"OUTFIT_P1_24": "Gray Plaid Suit"
"OUTFIT_P1_25": "Black Hoodie, Jeans"
"OUTFIT_P1_26": "Track Jacket, Jeans"
"OUTFIT_P1_27": "Off-White Shirt, Jeans"
"OUTFIT_P1_28": "Gray Plaid 3 Piece Suit"
"OUTFIT_P1_29": "Ash Plaid 3 Piece Suit"
"OUTFIT_P1_30": "Charcoal Plaid 3 Piece Suit"
"OUTFIT_P1_31": "Tan Plaid 3 Piece Suit"
"OUTFIT_P1_32": "Slate 3 Piece Suit"
"OUTFIT_P1_33": "Ash 3 Piece Suit"
"OUTFIT_P1_34": "Stone 3 Piece Suit"
"OUTFIT_P1_35": "Oatmeal 3 Piece Suit"
"OUTFIT_P1_36": "Navy Plaid Piped 3 Piece Suit"
"OUTFIT_P1_37": "Off-White 3 Piece Suit"
"OUTFIT_P1_38": "Red Piped 3 Piece Suit"
"OUTFIT_P1_39": "Gray Piped 3 Piece Suit"
"OUTFIT_P1_40": "Navy 3 Piece Suit"
"OUTFIT_P1_41": "Russet Piped 3 Piece Suit"
"OUTFIT_P1_42": "Green 3 Piece Suit"
"OUTFIT_P1_43": "Beige 3 Piece Suit"
"OUTFIT_P1_47": "Underwear"
"OUTFIT_P1_48": "LS Black Hoodie, Jeans"
"OUTFIT_P1_49": "Gray Hoodie, Jeans"
"OUTFIT_P1_50": "Moto X"
"OUTFIT_P1_51": "U.R. Jersey, Fatigues"
"OUTFIT_P1_52": "U.R. OG Tee, Bike Leathers"
"OUTFIT_P1_53": "Uptown Riders Longsleeve, Camos"
"OUTFIT_P1_54": "U.R. Jacket, Baggies"
"OUTFIT_P2_0": "White T-Shirt, Sweatpants"
"OUTFIT_P2_5": "Dock Worker"
"OUTFIT_P2_6": "Highway Patrol"
"OUTFIT_P2_7": "Golf"
"OUTFIT_P2_8": "Tennis"
"OUTFIT_P2_10": "Scuba Land"
"OUTFIT_P2_12": "Stealth"
"OUTFIT_P2_13": "Triathlon"
"OUTFIT_P2_14": "Underwear"
"OUTFIT_P2_15": "Security"
"OUTFIT_P2_16": "Toilet"
"OUTFIT_P2_17": "Prologue"
"OUTFIT_P2_18": "Tuxedo"
"OUTFIT_P2_19": "Pink Ladies Sweats"
"OUTFIT_P2_20": "Blue Boiler Suit"
"OUTFIT_P2_21": "Navy Boiler Suit"
"OUTFIT_P2_22": "Gray Boiler Suit"
"OUTFIT_P2_23": "Green Boiler Suit"
"OUTFIT_P2_24": "Hunting"
"OUTFIT_P2_25": "White T-Shirt, Cargo Pants"
"OUTFIT_P2_26": "Denim Jacket, Jeans"
"OUTFIT_P2_27": "Ludendorff"
"OUTFIT_P2_28": "Beige Suit"
"OUTFIT_P2_29": "Blue Suit"
"OUTFIT_P2_30": "Brown Plaid Suit"
"OUTFIT_P2_31": "Gray Suit"
"OUTFIT_P2_32": "Sand Suit"
"OUTFIT_P2_33": "Charcoal Suit"
"OUTFIT_P2_34": "Off-White Suit"
"OUTFIT_P2_35": "Cream Suit"
"OUTFIT_P2_36": "Black Suit"
"OUTFIT_P2_37": "Ash Suit"
"OUTFIT_P2_38": "Red T-Shirt, Cargo Pants"
"OUTFIT_P2_39": "Amethyst Polo Shirt, Jeans"
"OUTFIT_P2_40": "White T-Shirt, Camo Pants"
"OUTFIT_P2_41": "Moto-X"
"OUTFIT_P2_42": "White Tank Top, Sweatpants"
"OUTFIT_P2_43": "White T-Shirt, Jeans"
"OUTFIT_P2_44": "Burgundy Cheap Suit"
"OUTFIT_P2_45": "Murky Plaid Cheap Suit"
"OUTFIT_P2_46": "Mint Plaid Cheap Suit"
"OUTFIT_P2_47": "Green Plaid Cheap Suit"
"OUTFIT_P2_48": "Blue-Gray Cheap Suit"
"OUTFIT_P2_49": "Caramel Cheap Suit"
"OUTFIT_P2_50": "Mocha Cheap Suit"
"OUTFIT_P2_DLC0": "Army"
"OVERFLOD": "Overflod"
"OVHEAD_PACKA": "PACKAGES"
"OVT_BLIMP_T": "Orange Team: ~1~ Purple Team: ~1~"
"OVT_ORA": "Orange"
"OVT_PRP": "Purple"
"OVT_RM_ORAN": "~HUD_COLOUR_ORANGE~Orange~s~"
"OVT_RM_PLA_TC": "Scores"
"OVT_RM_PURP": "~HUD_COLOUR_PURPLE~Purple~s~"
"OVT_RM_SCR": "~a~ Team Scored ~1~ ~n~ ~a~ Team Scored ~1~"
"OVT_ROOF_HLP": "You will not score points while on the roof of your car."
"OVT_SC_HLP_T": "WARNING"
"OVT_SC_PLA_0a": "You scored 1 point"
"OVT_SC_PLA_0b": "You scored ~1~ points"
"OVT_SC_PLA_0c": "You scored 0 points"
"OVT_SC_PLA_1a": "~a~~s~ scored ~1~ point"
"OVT_SC_PLA_1b": "~a~~s~ scored ~1~ points"
"OVT_SC_PLA_1c": "~a~~s~ scored 0 points"
"OVT_SC_PLA_NR": "New Round"
"OVT_SC_PLA_NT": "New Turn"
"OVT_SC_PLA_NTa": "It is ~a~'s~s~ turn"
"OVT_SC_PLA_NTb": "You are ~1~ points ahead"
"OVT_SC_PLA_NTb1": "You are ~1~ point ahead"
"OVT_SC_PLA_NTc": "You need ~1~ points to get ahead"
"OVT_SC_PLA_NTc1": "You need ~1~ point to get ahead"
"OVT_SC_PLA_NTRb": "Your Team is ~1~ points ahead"
"OVT_SC_PLA_NTRc": "Your Team is ~1~ points behind"
"OVT_SC_PLA_NTRd": "Your Team is ~1~ point ahead"
"OVT_SC_PLA_NTRe": "Your Team is ~1~ point behind"
"OVT_SC_PLA_TC": "Scored"
"OVT_SC_PLA_TIE": "Teams are tied"
"OVT_SC_PLA_TM": "Missed"
"OXYGEN_LEVEL": "NULL"
"P3BEVDEAD": "NULL"
"P3BEVHURT": "NULL"
"P3BEVSCARED": "NULL"
"PA_COMPLETE": "Goal achieved ~a~"
"PA_DELIVERY_1": "Your Personal Aircraft ~BLIP_SM_WP1~ has been delivered to a suitable location nearby."
"PA_DELIVERY_2": "Your Personal Aircraft ~BLIP_SM_WP2~ has been delivered to a suitable location nearby."
"PA_DELIVERY_3": "Your Personal Aircraft ~BLIP_SM_WP3~ has been delivered to a suitable location nearby."
"PA_DELIVERY_4": "Your Personal Aircraft ~BLIP_SM_WP4~ has been delivered to a suitable location nearby."
"PA_DELIVERY_5": "Your Personal Aircraft ~BLIP_SM_WP5~ has been delivered to a suitable location nearby."
"PA_DELIVERY_6": "Your Personal Aircraft ~BLIP_SM_WP6~ has been delivered to a suitable location nearby."
"PA_DELIVERY_7": "Your Personal Aircraft ~BLIP_SM_WP7~ has been delivered to a suitable location nearby."
"PA_DELIVERY_8": "Your Personal Aircraft ~BLIP_SM_WP8~ has been delivered to a suitable location nearby."
"PA_DELIVERY_9": "Your Personal Aircraft ~BLIP_SM_WP9~ has been delivered to a suitable location nearby."
"PA_DELIVERY_10": "Your Personal Aircraft ~BLIP_SM_WP10~ has been delivered to a suitable location nearby."
"PA_DELIVERY_11": "Your Personal Aircraft ~BLIP_SM_WP11~ has been delivered to a suitable location nearby."
"PA_DELIVERY_12": "Your Personal Aircraft ~BLIP_SM_WP12~ has been delivered to a suitable location nearby."
"PA_DELIVERY_13": "Your Personal Aircraft ~BLIP_SM_WP13~ has been delivered to a suitable location nearby."
"PA_DELIVERY_14": "Your Personal Aircraft ~BLIP_SM_WP14~ has been delivered to a suitable location nearby."
"PA_DELIVERY_15": "Your Personal Aircraft ~BLIP_HELICOPTER~ has been delivered to a suitable location nearby."
"PA_DELIVERY_16": "Your Personal Aircraft ~BLIP_PLAYER_JET~ has been delivered to a suitable location nearby."
"PA_DELIVERY_17": "Your Personal Aircraft ~BLIP_PLAYER_PLANE~ has been delivered to a suitable location nearby."
"PA_MENUD_CN1": "Are you sure you want to request HVY Insurgent Pick-Up?"
"PA_MENUD_CN2": "Are you sure you want to request Benefactor Schafter Turreted Limo?"
"PA_MENUD_CN3": "Are you sure you want to request Dundreary Stretch?"
"PA_MENUD_CN4": "Are you sure you want to request Karin Technical?"
"PA_MENUD_CN5": "Are you sure you want to request Cheval Marshall?"
"PA_MENUD_CN6": "Are you sure you want to request The Liberator?"
"PA_MENUD_CN7": "Are you sure you want to request MTL Brickade?"
"PA_MENUD_CN8": "Are you sure you want to request Cargobob?"
"PA_MENUD_CN9": "Are you sure you want to request Cargobob Jetsam?"
"PA_MENUD_CN10": "Are you sure you want to request Valkyrie?"
"PA_MENUD_CN11": "Are you sure you want to request Savage?"
"PA_MENUD_CN12": "Are you sure you want to request Buzzard Attack Chopper?"
"PA_MENUD_CN13": "Are you sure you want to request Swift?"
"PA_MENUD_CN14": "Are you sure you want to request Swift Flying Bravo?"
"PA_MENUD_CN15": "Are you sure you want to request Swift Deluxe?"
"PA_MENUD_CN16": "Are you sure you want to request SuperVolito?"
"PA_MENUD_CN17": "Are you sure you want to request SuperVolito Carbon?"
"PA_MENUD_CN18": "Are you sure you want to request Volatus?"
"PA_MENUD_CN19": "Are you sure you want to request Frogger?"
"PA_MENUD_CN20": "Are you sure you want to request Maverick?"
"PA_MENUD_CN21": "Are you sure you want to request Annihilator?"
"PA_TREV1": "Earn one million dollars."
"PA_TREV1A": "Current wealth $~1~."
"PACIFICBLUFFSSHIRT": "'Pacific Bluffs' T-shirt"
"PACKER": "Packer"
"PAH_QUICK_1": "QUICK TRAVEL"
"PAH_QUICK_D1": "Your office is too near for quick travel."
"PAH_QUICK_D2": "Only passengers who are in your organization can quick travel to warehouses."
"PAH_QUICK_D3": "Your warehouse is too near for quick travel."
"PAIRCRAFT": "Personal Aircraft"
"PALCOV": "Paleto Cove"
"PALETO": "Paleto Bay"
"PALETOB": "Paleto Blvd"
"PALFOR": "Paleto Forest"
"PALHIGH": "Palomino Highlands"
"PALMPOW": "Palmer-Taylor Power Station"
"PALOMFREE": "Palomino Fwy"
"PALOMINO": "Palomino Ave"
"PAM_NAME": "Pedal and Metal"
"PANORAMA": "Panorama Dr"
"PANTO": "Panto"
"PAP1_01": "NULL"
"PAP1_03": "NULL"
"PAP1_05": "NULL"
"PAP1_06": "NULL"
"PAP1_08": "NULL"
"PAP1_09": "NULL"
"PAP1_10": "NULL"
"PAP1_F1": "NULL"
"PAP1_F2": "NULL"
"PAP1_F3": "NULL"
"PAP1_F4": "NULL"
"PAP1_F5": "NULL"
"PAP1_F6": "NULL"
"PAP1_F7": "NULL"
"PAP1_F9": "NULL"
"PAP1_H1": "NULL"
"PAP1_H2": "NULL"
"PAP1_H2_KM": "NULL"
"PAP1_PSW_01": "NULL"
"PAP2_00": "NULL"
"PAP2_06": "NULL"
"PAP2_08": "NULL"
"PAP2_BADCAM": "NULL"
"PAP2_BADCAM1_1": "NULL"
"PAP2_BADCAM1_2": "NULL"
"PAP2_BADCAM1_3": "NULL"
"PAP2_BADCAM1_4": "NULL"
"PAP2_CHASE1_3": "NULL"
"PAP2_CHASE2_1": "NULL"
"PAP2_CHASE2_2": "NULL"
"PAP2_CHASE2_3": "NULL"
"PAP2_CHASE2_4": "NULL"
"PAP2_CHASE2_5": "NULL"
"PAP2_CHASE2_6": "NULL"
"PAP2_CHASE2_7": "NULL"
"PAP2_CHASE2_8": "NULL"
"PAP2_CHASE2_9": "NULL"
"PAP2_CHASE2_10": "NULL"
"PAP2_CHASE2_11": "NULL"
"PAP2_CHASE2_12": "NULL"
"PAP2_CHASE2_13": "NULL"
"PAP2_CHASE2_14": "NULL"
"PAP2_CHASE2_15": "NULL"
"PAP2_FAILATT": "NULL"
"PAP2_FAILBD": "NULL"
"PAP2_FAILBUD": "NULL"
"PAP2_FAILCAR": "NULL"
"PAP2_FAILFR": "NULL"
"PAP2_FAILHIND": "NULL"
"PAP2_FAILHLOV": "NULL"
"PAP2_FAILKLOV": "NULL"
"PAP2_FAILKPOP": "NULL"
"PAP2_FAILLEFT": "NULL"
"PAP2_FAILONG": "NULL"
"PAP2_FAILPAT": "NULL"
"PAP2_FAILPOP": "NULL"
"PAP2_FAILTHR": "NULL"
"PAP2_FAILWANT": "NULL"
"PAP2_GETCAR_2": "NULL"
"PAP2_HELP1": "NULL"
"PAP2_HELP2": "NULL"
"PAP2_HELP3": "NULL"
"PAP2_POP_1": "NULL"
"PAP2_POP_2": "NULL"
"PAP2_POP_4": "NULL"
"PAP2_POP_5": "NULL"
"PAP2_POP_6": "NULL"
"PAP2_REC": "NULL"
"PAP2_SEX1": "NULL"
"PAP2_SEX2": "NULL"
"PAP2_SEX3": "NULL"
"PAP2_SEX4": "NULL"
"PAP2_SEX5": "NULL"
"PAP2_SEX6": "NULL"
"PAP2_SEX7": "NULL"
"PAP2_SEX8": "NULL"
"PAP2_SEX9": "NULL"
"PAP2_SEX10": "NULL"
"PAP2_SEX11": "NULL"
"PAP2_SEX12": "NULL"
"PAP2_SEX13": "NULL"
"PAP2_SEX14": "NULL"
"PAP2_SEX15": "NULL"
"PAP2_SEX16": "NULL"
"PAP2_SEX17": "NULL"
"PAP2_STAFF_7": "NULL"
"PAP2_STAFF_11": "NULL"
"PAP3_03": "NULL"
"PAP3_08": "NULL"
"PAP3_10": "NULL"
"PAP3_ALERT": "NULL"
"PAP3_CON": "NULL"
"PAP3_CONTACT_4": "NULL"
"PAP3_CONTACT_5": "NULL"
"PAP3_DEALER_1": "NULL"
"PAP3_DEALER_2": "NULL"
"PAP3_DEALER_3": "NULL"
"PAP3_DEALER_4": "NULL"
"PAP3_DEALER_5": "NULL"
"PAP3_DEALER_6": "NULL"
"PAP3_DEALER_7": "NULL"
"PAP3_DEALER_8": "NULL"
"PAP3_DEALER_9": "NULL"
"PAP3_DEALER_10": "NULL"
"PAP3_DEALER_11": "NULL"
"PAP3_DEALER_12": "NULL"
"PAP3_DEALER_13": "NULL"
"PAP3_DEALER_14": "NULL"
"PAP3_DEALER_15": "NULL"
"PAP3_DEALER_16": "NULL"
"PAP3_DEALER_17": "NULL"
"PAP3_DEALER_18": "NULL"
"PAP3_DEALER_19": "NULL"
"PAP3_DEALER_20": "NULL"
"PAP3_DEALER_21": "NULL"
"PAP3_DEALER_22": "NULL"
"PAP3_DEALER_23": "NULL"
"PAP3_HELP1": "NULL"
"PAP3_HELP2": "NULL"
"PAP3_HELP6": "NULL"
"PAP3_HELP7": "NULL"
"PAP3_HELP8": "NULL"
"PAP3_INJUR": "NULL"
"PAP3_INJUR2": "NULL"
"PAP3_KILL1": "NULL"
"PAP3_KILL2": "NULL"
"PAP3_KILL3": "NULL"
"PAP3_LOSTP": "NULL"
"PAP3_POLIC": "NULL"
"PAP3_POP": "NULL"
"PAP3_PRIN": "NULL"
"PAP3_SECUR2_2": "NULL"
"PAP3_SECUR4_1": "NULL"
"PAP3_SECUR4_3": "NULL"
"PAP3_THREAT": "NULL"
"PAP3_U": "Hey homie, heard a few rumors on the celebrity grapevine. Opportunity to get some real money shots! Sent over the locations, call me when you get there."
"PAP3A_ARREST_1": "NULL"
"PAP3A_ARREST_2": "NULL"
"PAP3A_ARREST_4": "NULL"
"PAP3A_ARREST_6": "NULL"
"PAP3A_ARREST_8": "NULL"
"PAP3A_ARREST_10": "NULL"
"PAP3A_ARREST_11": "NULL"
"PAP3A_ARREST_13": "NULL"
"PAP3A_ARREST_15": "NULL"
"PAP3A_ARREST_17": "NULL"
"PAP3A_ARREST_19": "NULL"
"PAP3A_ARREST_21": "NULL"
"PAP3A_FRANK_1": "NULL"
"PAP3A_FRANK_3": "NULL"
"PAP3A_INTRO_3": "NULL"
"PAP3A_TXT1": "WTF is that? Get a decent pic."
"PAP3A_TXT2": "Come on man. Get another one."
"PAP3A_TXT3": "What's that meant to be?"
"PAP3A_TXT4": "You're not even trying now."
"PAP3A_TXT5": "Sweeeeet! Get the fuck out of there!"
"PAP3A_TXT6": "Nice! Get out of there before you get busted!"
"PAP3A_TXT7": "I can hardly see her! Get closer."
"PAP3A_TXT8": "Can you get any closer man?"
"PAP3A_TXTB1": "Can you get a better one?"
"PAP3A_TXTB2": ":/"
"PAP3A_TXTB3": "Come on man. Send a decent one."
"PAP3A_TXTB4": "Are you blind?"
"PAP3B_COPS": "NULL"
"PAP4_ATTACK_1": "NULL"
"PAP4_ATTACK_2": "NULL"
"PAP4_ATTACK_3": "NULL"
"PAP4_BLOCK_1": "NULL"
"PAP4_BLOCK_2": "NULL"
"PAP4_BLOCK_3": "NULL"
"PAP4_BLOCK_4": "NULL"
"PAP4_CAMERA_1": "NULL"
"PAP4_CAMERA_2": "NULL"
"PAP4_CAMERA_3": "NULL"
"PAP4_CAMERA_4": "NULL"
"PAP4_STEAL_1": "NULL"
"PAP_HLP": "NULL"
"PAPPHOTO": "Areas where you can find celebrity photo opportunities have been marked on the map. Track down and photograph these celebrities for Beverly."
"PAR": "NULL"
"PAR_3": "NULL"
"PAR_4": "NULL"
"PAR_5": "NULL"
"PAR_ALLCAPS": "NULL"
"PAR_TOTAL": "NULL"
"PARACHUTE_HELP": "Press ~INPUT_ENTER~ to dive, then ~INPUT_PARACHUTE_DEPLOY~ to open parachute."
"PARADISE": "Paradise"
"PARKVAN": "NULL"
"PARTNER_QUIT_MP": "NULL"
"PARTNER_QUIT_ST": "NULL"
"PASS_DB_KILLS": "Drive-by kills as passenger"
"PASSWORD": "NULL"
"PATIENT": "NULL"
"PATRIOT": "Patriot"
"PAUSED": "PAUSED"
"PAY_M_DAUG": "Press ~INPUT_CONTEXT~ to give $~1~ to Tracey."
"PAY_M_SON": "Press ~INPUT_CONTEXT~ to check on Jimmy."
"PAY_PLAY_GOLF": "Press ~INPUT_CONTEXT~ to play Golf. The entry fee is $~1~."
"PB_H_CHOICE": "Select an approach for this heist."
"PB_H_CONF": "Confirm"
"PB_H_DRIV": "Select a driver to hire."
"PB_H_ENT": "Press ~INPUT_CONTEXT~ to view the plans."
"PB_H_EXIT": "Exit"
"PB_H_GUNM": "Select a gunman to hire."
"PB_H_HACK": "Select a hacker to hire."
"PB_H_LOOK": "Look Around"
"PB_H_SELCT": "Browse"
"PB_H_TRIG": "Select"
"PB_H_UNDO": "Back"
"PB_H_ZOOM": "Zoom"
"PBAM_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Andy Moon."
"PBB1_1": "NULL"
"PBB1_1A": "NULL"
"PBB1_2A": "NULL"
"PBB1_3": "NULL"
"PBB1_3A": "NULL"
"PBB1IF": "NULL"
"PBB1LF": "NULL"
"PBB1SL": "NULL"
"PBB2_1": "NULL"
"PBB2_1A": "NULL"
"PBB2_2A": "NULL"
"PBB2_3": "NULL"
"PBB2_3A": "NULL"
"PBB2_4A": "NULL"
"PBB2_5": "NULL"
"PBB2_5A": "NULL"
"PBB2_6A": "NULL"
"PBB2_7": "NULL"
"PBB2_7A": "NULL"
"PBB2_8": "NULL"
"PBB2_8A": "NULL"
"PBB2_9A": "NULL"
"PBB2_10": "NULL"
"PBB2_10A": "NULL"
"PBB2_11A": "NULL"
"PBB2_12": "NULL"
"PBB2_12A": "NULL"
"PBB2IF": "NULL"
"PBB2LF": "NULL"
"PBB2SL": "NULL"
"PBB5_1": "NULL"
"PBB5_1A": "NULL"
"PBB5_2A": "NULL"
"PBB5IF": "NULL"
"PBB5LF": "NULL"
"PBB5SL": "NULL"
"PBB6_1": "NULL"
"PBB6_1A": "NULL"
"PBB6_2A": "NULL"
"PBB6_3": "NULL"
"PBB6_3A": "NULL"
"PBB6_4A": "NULL"
"PBB6_5": "NULL"
"PBB6_5A": "NULL"
"PBB6_6A": "NULL"
"PBB6_7": "NULL"
"PBB6_7A": "NULL"
"PBB6IF": "NULL"
"PBB6LF": "NULL"
"PBB6SL": "NULL"
"PBB7_1": "NULL"
"PBB7_1A": "NULL"
"PBB7_2A": "NULL"
"PBB7_3": "NULL"
"PBB7_3A": "NULL"
"PBB7IF": "NULL"
"PBB7LF": "NULL"
"PBB7SL": "NULL"
"PBB8_02": "NULL"
"PBB8A": "NULL"
"PBB8IF": "NULL"
"PBB8LF": "NULL"
"PBB8SL": "NULL"
"PBB10_1": "NULL"
"PBB10_1A": "NULL"
"PBB10_2A": "NULL"
"PBB10_3": "NULL"
"PBB10_3A": "NULL"
"PBB10_4A": "NULL"
"PBB10_5": "NULL"
"PBB10_5A": "NULL"
"PBB10_6": "NULL"
"PBB10_6A": "NULL"
"PBB10_7A": "NULL"
"PBB10_8": "NULL"
"PBB10_8A": "NULL"
"PBB10IF": "NULL"
"PBB10LF": "NULL"
"PBB10SL": "NULL"
"PBB11_1": "NULL"
"PBB11_1A": "NULL"
"PBB11_2A": "NULL"
"PBB11_3": "NULL"
"PBB11_3A": "NULL"
"PBB11_4A": "NULL"
"PBB11_5": "NULL"
"PBB11_5A": "NULL"
"PBB11_6A": "NULL"
"PBB11_7": "NULL"
"PBB11_7A": "NULL"
"PBB11_8": "NULL"
"PBB11_8A": "NULL"
"PBB11_9A": "NULL"
"PBB11_10": "NULL"
"PBB11_10A": "NULL"
"PBB11_11A": "NULL"
"PBB11_12": "NULL"
"PBB11_12A": "NULL"
"PBB11IF": "NULL"
"PBB11LF": "NULL"
"PBB11SL": "NULL"
"PBBB_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Bill Binder."
"PBBY_ENDCHLP": "You can visit the Epsilon website at www.epsilonprogram.com on your ingame phone browser"
"PBBY_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Baygor."
"PBCL_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Clinton."
"PBGR_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Griff."
"PBJA_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Jane."
"PBJS_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Jesse."
"PBLUFF": "Pacific Bluffs"
"PBMN_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Mani."
"PBOMBS_CLUS": "Cluster"
"PBOMBS_GAS": "Gas"
"PBOMBS_INCEN": "Incendiary"
"PBOMBS_STANDARD": "Explosive"
"PBOX": "Pillbox Hill"
"PBP_CLEAR_1": "NULL"
"PBP_CLEAR_1A": "NULL"
"PBP_CLEAR_2A": "NULL"
"PBP_CLEAR_3": "NULL"
"PBP_CLEAR_3A": "NULL"
"PBP_CLEARIF": "NULL"
"PBP_CLEARLF": "NULL"
"PBP_CLEARSL": "NULL"
"PBP_CLOSE_1": "NULL"
"PBP_CLOSE_1A": "NULL"
"PBP_CLOSE_2A": "NULL"
"PBP_CLOSE_3": "NULL"
"PBP_CLOSE_3A": "NULL"
"PBP_CLOSE_4A": "NULL"
"PBP_CLOSE_5": "NULL"
"PBP_CLOSE_5A": "NULL"
"PBP_CLOSEIF": "NULL"
"PBP_CLOSELF": "NULL"
"PBP_CLOSESL": "NULL"
"PBP_CONTROL_1": "NULL"
"PBP_CONTROL_1A": "NULL"
"PBP_CONTROL_2A": "NULL"
"PBP_CONTROL_3": "NULL"
"PBP_CONTROL_3A": "NULL"
"PBP_CONTROL_4A": "NULL"
"PBP_CONTROL_5": "NULL"
"PBP_CONTROL_5A": "NULL"
"PBP_CONTROL_6": "NULL"
"PBP_CONTROL_6A": "NULL"
"PBP_CONTROL_7A": "NULL"
"PBP_CONTROL_8": "NULL"
"PBP_CONTROL_8A": "NULL"
"PBP_CONTROL_9A": "NULL"
"PBP_CONTROL_10": "NULL"
"PBP_CONTROL_10A": "NULL"
"PBP_CONTROL_11A": "NULL"
"PBP_CONTROL_12": "NULL"
"PBP_CONTROL_12A": "NULL"
"PBP_CONTROL_13A": "NULL"
"PBP_CONTROL_14": "NULL"
"PBP_CONTROL_14A": "NULL"
"PBP_CONTROL_15": "NULL"
"PBP_CONTROL_15A": "NULL"
"PBP_CONTROL_16A": "NULL"
"PBP_CONTROL_17": "NULL"
"PBP_CONTROL_17A": "NULL"
"PBP_CONTROL_18A": "NULL"
"PBP_CONTROL_19": "NULL"
"PBP_CONTROL_19A": "NULL"
"PBP_CONTROL_20A": "NULL"
"PBP_CONTROL_21": "NULL"
"PBP_CONTROL_21A": "NULL"
"PBP_CONTROL_22A": "NULL"
"PBP_CONTROL_23": "NULL"
"PBP_CONTROL_23A": "NULL"
"PBP_CONTROL_24A": "NULL"
"PBP_CONTROL_25": "NULL"
"PBP_CONTROL_25A": "NULL"
"PBP_CONTROL_26A": "NULL"
"PBP_CONTROL_27": "NULL"
"PBP_CONTROL_27A": "NULL"
"PBP_CONTROL_28A": "NULL"
"PBP_CONTROL_29": "NULL"
"PBP_CONTROL_29A": "NULL"
"PBP_CONTROLIF": "NULL"
"PBP_CONTROLLF": "NULL"
"PBP_CONTROLSL": "NULL"
"PBP_DEAD_1": "NULL"
"PBP_DEAD_1A": "NULL"
"PBP_DEAD_2A": "NULL"
"PBP_DEAD_3A": "NULL"
"PBP_DEADIF": "NULL"
"PBP_DEADLF": "NULL"
"PBP_DEADSL": "NULL"
"PBP_GETIN_1": "NULL"
"PBP_GETIN_1A": "NULL"
"PBP_GETIN_2A": "NULL"
"PBP_GETIN_3": "NULL"
"PBP_GETIN_3A": "NULL"
"PBP_GETINIF": "NULL"
"PBP_GETINLF": "NULL"
"PBP_GETINSL": "NULL"
"PBP_GOGET_1": "NULL"
"PBP_GOGET_1A": "NULL"
"PBP_GOGET_2A": "NULL"
"PBP_GOGET_3": "NULL"
"PBP_GOGET_3A": "NULL"
"PBP_GOGET_4A": "NULL"
"PBP_GOGET_5": "NULL"
"PBP_GOGET_5A": "NULL"
"PBP_GOGET_6A": "NULL"
"PBP_GOGET_7": "NULL"
"PBP_GOGET_7A": "NULL"
"PBP_GOGET_8A": "NULL"
"PBP_GOGET_9": "NULL"
"PBP_GOGET_9A": "NULL"
"PBP_GOGET_10": "NULL"
"PBP_GOGET_10A": "NULL"
"PBP_GOGET_11A": "NULL"
"PBP_GOGET_12": "NULL"
"PBP_GOGET_12A": "NULL"
"PBP_GOGET_13A": "NULL"
"PBP_GOGET_14": "NULL"
"PBP_GOGET_14A": "NULL"
"PBP_GOGET_15A": "NULL"
"PBP_GOGET_16": "NULL"
"PBP_GOGET_16A": "NULL"
"PBP_GOGET_17": "NULL"
"PBP_GOGET_17A": "NULL"
"PBP_GOGETIF": "NULL"
"PBP_GOGETLF": "NULL"
"PBP_GOGETSL": "NULL"
"PBP_HURRY_1": "NULL"
"PBP_HURRY_1A": "NULL"
"PBP_HURRY_2A": "NULL"
"PBP_HURRY_3": "NULL"
"PBP_HURRY_3A": "NULL"
"PBP_HURRYIF": "NULL"
"PBP_HURRYLF": "NULL"
"PBP_HURRYSL": "NULL"
"PBP_LSIA_1": "NULL"
"PBP_LSIA_1A": "NULL"
"PBP_LSIA_2A": "NULL"
"PBP_LSIA_3": "NULL"
"PBP_LSIA_3A": "NULL"
"PBP_LSIA_4A": "NULL"
"PBP_LSIA_5": "NULL"
"PBP_LSIA_5A": "NULL"
"PBP_LSIA_6": "NULL"
"PBP_LSIA_6A": "NULL"
"PBP_LSIA_7A": "NULL"
"PBP_LSIA_8": "NULL"
"PBP_LSIA_8A": "NULL"
"PBP_LSIA_9": "NULL"
"PBP_LSIA_9A": "NULL"
"PBP_LSIA_10": "NULL"
"PBP_LSIA_10A": "NULL"
"PBP_LSIA_11A": "NULL"
"PBP_LSIA_12": "NULL"
"PBP_LSIA_12A": "NULL"
"PBP_LSIA_13A": "NULL"
"PBP_LSIA_14": "NULL"
"PBP_LSIA_14A": "NULL"
"PBP_LSIAIF": "NULL"
"PBP_LSIALF": "NULL"
"PBP_LSIASL": "NULL"
"PBP_MORE2_1": "NULL"
"PBP_MORE2_1A": "NULL"
"PBP_MORE2IF": "NULL"
"PBP_MORE2LF": "NULL"
"PBP_MORE2SL": "NULL"
"PBP_PLANE5_1": "NULL"
"PBP_PLANE5_1A": "NULL"
"PBP_PLANE5IF": "NULL"
"PBP_PLANE5LF": "NULL"
"PBP_PLANE5SL": "NULL"
"PBP_RHURRY_03": "NULL"
"PBP_RHURRYA": "NULL"
"PBP_RHURRYIF": "NULL"
"PBP_RHURRYLF": "NULL"
"PBP_RHURRYSL": "NULL"
"PBP_WHERE_1": "NULL"
"PBP_WHERE_1A": "NULL"
"PBP_WHERE_2A": "NULL"
"PBP_WHERE_3": "NULL"
"PBP_WHERE_3A": "NULL"
"PBP_WHEREIF": "NULL"
"PBP_WHERELF": "NULL"
"PBP_WHERESL": "NULL"
"PBPD_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Pamela Drake."
"PBSH_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Impotent Rage."
"PBST_DELIVER_1": "NULL"
"PBST_DELIVER_1A": "NULL"
"PBST_DELIVER_2A": "NULL"
"PBST_DELIVER_3": "NULL"
"PBST_DELIVER_3A": "NULL"
"PBST_DELIVERIF": "NULL"
"PBST_DELIVERLF": "NULL"
"PBST_DELIVERSL": "NULL"
"PBST_LOST2_1": "NULL"
"PBST_LOST2_1A": "NULL"
"PBST_LOST2_2A": "NULL"
"PBST_LOST2_3": "NULL"
"PBST_LOST2_3A": "NULL"
"PBST_LOST2IF": "NULL"
"PBST_LOST2LF": "NULL"
"PBST_LOST2SL": "NULL"
"PBST_SLEAVE_1": "NULL"
"PBST_SLEAVE_1A": "NULL"
"PBST_SLEAVE_2A": "NULL"
"PBST_SLEAVE_3": "NULL"
"PBST_SLEAVE_3A": "NULL"
"PBST_SLEAVE_4": "NULL"
"PBST_SLEAVE_4A": "NULL"
"PBST_SLEAVE_5A": "NULL"
"PBST_SLEAVE_6": "NULL"
"PBST_SLEAVE_6A": "NULL"
"PBST_SLEAVE_7": "NULL"
"PBST_SLEAVE_7A": "NULL"
"PBST_SLEAVEIF": "NULL"
"PBST_SLEAVELF": "NULL"
"PBST_SLEAVESL": "NULL"
"PBST_SLOSE_1": "NULL"
"PBST_SLOSE_1A": "NULL"
"PBST_SLOSE_2A": "NULL"
"PBST_SLOSE_3": "NULL"
"PBST_SLOSE_3A": "NULL"
"PBST_SLOSEIF": "NULL"
"PBST_SLOSELF": "NULL"
"PBST_SLOSESL": "NULL"
"PBST_TWOT_1": "NULL"
"PBST_TWOT_1A": "NULL"
"PBST_TWOT_2A": "NULL"
"PBST_TWOT_3A": "NULL"
"PBST_TWOTIF": "NULL"
"PBST_TWOTLF": "NULL"
"PBST_TWOTSL": "NULL"
"PBTS_INTERACT": "Press ~INPUT_CONTEXT~ to talk to Tonya."
"PBUS": "Prison Bus"
"PBZB_INTERACT": "Press ~INPUT_CONTEXT~ to talk to the Zombie."
"PC_CHEAT_DESCRIPTION": "Enter cheat code"
"PC_CHEAT_TITLE": "Cheat Code"
"PCARD_BAD_SPORT": "Bad Sport"
"PCARD_CLEAN_PLAYER": "Clean Player"
"PCARD_CMP_MINI": "Hobbies"
"PCARD_CMP_MISC": "Misc"
"PCARD_CMP_MISSION": "Missions"
"PCARD_CMP_RNDEVT": "Events"
"PCARD_CMP_RNDPL": "Strangers"
"PCARD_CREW_INVITE": "Crew invite sent."
"PCARD_DIRTY_PLAYER": "Dodgy Player"
"PCARD_DRIVE_0": "Unlicensed"
"PCARD_DRIVE_1": "Sunday Driver"
"PCARD_DRIVE_2": "Commuter"
"PCARD_DRIVE_3": "Street Racer"
"PCARD_DRIVE_4": "Pro Racer"
"PCARD_DRIVING": "Driving"
"PCARD_DROP_RATIO": "~1~ Dropout Ratio"
"PCARD_FLYING": "Flying"
"PCARD_FLYING_0": "Dangerous"
"PCARD_FLYING_1": "RC Pilot"
"PCARD_FLYING_2": "Commercial Pilot"
"PCARD_FLYING_3": "Fighter Pilot"
"PCARD_FLYING_4": "Ace"
"PCARD_FREEMODE": "GTA Online"
"PCARD_INVITE_CREW": "This player isn't in a Crew. Press ~INPUT_FRONTEND_ACCEPT~ for options to send an invite to ~a~."
"PCARD_INVITE_CREW_ALT": "This player isn't in a Crew. Press ~INPUT_FRONTEND_ACCEPT~ for options to send an invite to your Crew."
"PCARD_JIP_TITLE": "Joining"
"PCARD_JOIN_CREW": "Go to the Crews menu to join a Crew, or create your own at ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~."
"PCARD_JOIN_GAME": "Retrieving the session data."
"PCARD_JOIN_SC": "Sign up to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ to create and join Crews."
"PCARD_KD_RATIO": "~1~ K/D Ratio"
"PCARD_LUNG": "Lung Capacity"
"PCARD_MENTAL_STATE": "Mental State"
"PCARD_MENTAL_STATE_0": "Normal"
"PCARD_MENTAL_STATE_1": "Unstable"
"PCARD_MENTAL_STATE_2": "Deranged"
"PCARD_MENTAL_STATE_3": "Maniac"
"PCARD_MENTAL_STATE_4": "Psychopath"
"PCARD_NEVER_PLAYED_MP": "Check back here once this player has played GTA Online longer to view and compare stats."
"PCARD_NEVER_PLAYED_SP": "Check back here once this player has played Grand Theft Auto V to view and compare stats."
"PCARD_NO_CREW": "This player isn't in a Crew."
"PCARD_NO_JOINED": "No players have joined your session yet."
"PCARD_NO_LAST_JOB": "You haven't performed any Jobs with other players recently."
"PCARD_NO_MATCHED": "We are currently unable to match any players with you."
"PCARD_OFFLINE": "Offline"
"PCARD_ONLINE_MP": "Playing GTA Online"
"PCARD_ONLINE_OTHER": "Online"
"PCARD_ONLINE_SES": "Online in session"
"PCARD_ONLINE_SP": "Playing Grand Theft Auto V"
"PCARD_SEND_INVT_TEXT": "Please wait while we send the invite."
"PCARD_SEND_INVT_TITLE": "Inviting"
"PCARD_SEND_PART_INVT": "Please wait while we invite your party to your session."
"PCARD_SHOOT_0": "Untrained"
"PCARD_SHOOT_0_T": "Untrained"
"PCARD_SHOOT_1": "Spray-and-Pray"
"PCARD_SHOOT_1_T": "Sprayers"
"PCARD_SHOOT_2": "Police Training"
"PCARD_SHOOT_2_T": "Police Trained"
"PCARD_SHOOT_3": "Military Training"
"PCARD_SHOOT_3_T": "Military Trained"
"PCARD_SHOOT_4": "Dead-Eye"
"PCARD_SHOOT_4_T": "Dead-Eyed"
"PCARD_SHOOTING": "Shooting"
"PCARD_SOLO_SES": "There currently isn't anyone in this session to invite."
"PCARD_SP": "Grand Theft Auto V"
"PCARD_STAM_0": "Lethargic"
"PCARD_STAM_1": "Out Of Shape"
"PCARD_STAM_2": "Healthy"
"PCARD_STAM_3": "Athlete"
"PCARD_STAM_4": "Tri-Athlete"
"PCARD_STAMINA": "Stamina"
"PCARD_STEALTH": "Stealth"
"PCARD_STEALTH_0": "Clumsy"
"PCARD_STEALTH_1": "Loud"
"PCARD_STEALTH_2": "Sneaky"
"PCARD_STEALTH_3": "Hunter"
"PCARD_STEALTH_4": "Ninja"
"PCARD_STR_0": "Fragile"
"PCARD_STR_1": "Weak"
"PCARD_STR_2": "Average"
"PCARD_STR_3": "Tough"
"PCARD_STR_4": "Bodybuilder"
"PCARD_STRENGTH": "Strength"
"PCARD_SYNC_ERROR": "The Rockstar game services are unavailable right now. Please try again later."
"PCARD_SYNC_ERROR_TITLE": "Alert"
"PCARD_SYNCING_STATS": "Please wait while we get the stats for this player."
"PCARD_UPDATE_SC": "Go to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ to read the latest Online Policies."
"PCJ": "PCJ 600"
"PD_CONTENT_9": "Part of The San Andreas Flight School Update."
"PD_CONTENT_11": "Part of The 2014 Holiday Update."
"PD_CONTENT_12": "Part of The Festive Surprise 2015."
"PD_TINT0": "Rainbow colored parachute."
"PD_TINT1": "All red parachute."
"PD_TINT2": "White, blue and yellow striped parachute."
"PD_TINT3": "Brown, red and white striped parachute."
"PD_TINT4": "Red, white and blue striped parachute."
"PD_TINT5": "All blue parachute."
"PD_TINT6": "All black parachute."
"PD_TINT7": "Black and yellow striped parachute."
"PD_TINT9": "With red smoke canisters."
"PD_TINT10": "With orange smoke canisters."
"PD_TINT11": "With yellow smoke canisters."
"PD_TINT12": "With blue smoke canisters."
"PD_TINT13": "With black smoke canisters."
"PD_TINT14": "Custom Crew smoke canisters."
"PEACEF": "Peaceful St"
"PEG_FREE": "FREE"
"PEG_RECLAIM": "Pegasus are reclaiming this vehicle."
"PEG_SUBTTL": "~s~Select a vehicle to have delivered"
"PEG_TITLE": "~s~PEGASUS CONCIERGE"
"PEG_TXT_1": "~s~Our most sincere apologies, we've received reports that your vehicle has been stolen."
"PEG_TXT_2": "~s~We're terribly sorry, but it would appear that your vehicle has been destroyed. Please contact us at any time to arrange a replacement."
"PEG_TXT_3": "~s~We have moved your vehicle back into storage, as it appeared you were not intending to use it at this time. Please contact us again to arrange a delivery."
"PEG_TXT_4": "~s~Remember, you can have it for 12 hours but you'll need to return it after that or the Cops will come and get you."
"PEG_TXT_5": "~s~You were warned about that vehicle, you'll have to deal with the Cops now."
"PEGASSI": "Pegassi"
"PEGASUS_BLOCK": "Pegasus vehicle delivery service is not available at this time."
"PEN_AREA": "~s~Stay in the moving ~y~area."
"PEN_BAREA": "~s~Get back in the ~y~area."
"PEN_BIKE": "Get back on your ~b~vehicle."
"PEN_BLIP": "Penned In"
"PEN_DRAW2P": "~a~ and ~a~ tied to win Penned In."
"PEN_DRAWD": "Penned In was drawn."
"PEN_DRAWP": "You tied with ~a~ ~s~to win Penned In"
"PEN_DST": "DISTANCE REMAINING"
"PEN_ELM": "ELIMINATION"
"PEN_EXITD": "You are no longer able to take part in Penned In."
"PEN_EXITP": "The driver of your vehicle has exited the vehicle. You are no longer able to take part in Penned In."
"PEN_EXITV": "Exit the vehicle."
"PEN_EXPD": "Penned In is no longer available."
"PEN_EXV": "You cannot exit your vehicle while taking part in Penned In."
"PEN_KNOCKP": "~a~ ~s~was knocked out of Penned In."
"PEN_KNOCKS": "Knocked Out"
"PEN_MPLAY": "~s~At least two players in separate vehicles are required to start Penned In."
"PEN_NAVAIL": "Penned In has started."
"PEN_NAVAIL2": "You were knocked out of Penned In. Penned In is no longer available."
"PEN_NDRV": "You need to be the driver of a vehicle to take part in Penned In."
"PEN_NDRV2": "You are not actively taking part in Penned In as you are a passenger."
"PEN_NWN": "Nobody won Penned In"
"PEN_OVR": "EVENT OVER"
"PEN_PASSMD": "You can't participate in this event while Passive Mode is enabled."
"PEN_PBIKE": "Get back on your vehicle."
"PEN_PVEHG": "Get back in your vehicle."
"PEN_QSTART": "The majority of players have entered the Penned In area so the time remaining to start has been decreased."
"PEN_REGS": "You are outside the Penned In area and are not registered to take part."
"PEN_REMP": "PLAYERS REMAINING"
"PEN_START": "~s~Penned In ~HUD_COLOUR_NET_PLAYER2~~BLIP_PENNED_IN~ ~s~~HUD_COLOUR_WHITE~is available. Compete with other players to stay within the moving zone. You will need a vehicle to participate."
"PEN_START2": "~s~Wait within the marked area. Penned In will start when the time expires. You are unable to use weapons during or while waiting for this event."
"PEN_STARTO": "~HUD_COLOUR_NET_PLAYER2~Penned In ~s~is about to start."
"PEN_STILLP": "Other players still in the event are shown by ~BLIP_PENNED_IN~"
"PEN_VALVEH": "This vehicle is not eligible to participate in Penned In."
"PEN_VEH": "~s~You need a vehicle to take part in Penned In."
"PEN_VEHG": "Get back in your ~b~vehicle."
"PEN_WIN": "WINNER"
"PEN_WON": "You won Penned In"
"PEN_WON2P": "~a~ and ~a~ won Penned In"
"PEN_WONP": "~a~ ~s~won Penned In"
"PEN_WONPG": "Your Bodyguard ~a~ ~s~won Penned In"
"PEN_WONPG2": "~a~ ~s~won Penned In"
"penetrator": "Penetrator"
"PENUMBRA": "Penumbra"
"PER_CELEB_CUT_TAKE": "~1~% CUT OF TAKE"
"PER_VEH_MORS_STO": "Your replacement vehicle has been returned to storage. You can call the mechanic to recover it."
"PER_VEH_MRS_GR": "Your replacement vehicle has been returned to storage. You can request it from the Mobile Operations Center in the Interaction Menu to recover it."
"PER_VEH_MRS_GR1": "Your Personal Vehicle has been returned to storage. You can request it from the Mobile Operations Center in the Interaction Menu to recover it."
"PERCENTAGE": "~1~%"
"PERFECT_HIT": "NULL"
"PERS_WORLDTIME": "PERSONAL RECORD"
"PERSO_MOD_CON": "Waiting on other players"
"PERSO_MOD_CON_T": "MODIFICATION COMPLETE"
"PERSO_MOD_EX": "Are you sure you want to exit the mission?"
"PERSO_MOD_PER": "Performance upgrades"
"PERSO_MOD_RPE": "Add performance upgrades"
"PERSO_MOD_RTR": "Tracker"
"PERSO_MOD_TPE": "PERFORMANCE UPGRADE"
"PERSO_MOD_TRA": "Remove tracker"
"PERSO_MOD_TTR": "TRACKER"
"PERSON_IE_MODI": "Your Organization is currently modifying vehicles for sale."
"PERSONAL_MOD_TIMER": "MODIFICATION TIME REMAINING"
"PERTHA": "Perth St"
"PERV_INS_REP1": "Make Insurance claim?"
"PERV_INS_REP2": "Making a claim on this vehicle will cause your current Personal Vehicle (and any purchased upgrades) to be lost."
"PETROL_GREEN": "Gasoline Green"
"PETSNAME": "NULL"
"PEY_COLLECT": "~1~/27 peyote plants collected."
"PEY_GENERAL": "Hold ~INPUT_CONTEXT~ to end the hallucination."
"PEY_HIGH": "Hold ~INPUT_CONTEXT~ to end the hallucination.~n~Press ~INPUT_SPRINT~ to take off.~n~Press ~INPUT_JUMP~ when flying near the ground to land.~n~Press ~INPUT_ATTACK~ for aerial attack."
"PEY_L": "Hold ~INPUT_CONTEXT~ to end the hallucination.~n~Tap ~INPUT_SPRINT~ to sprint."
"PEY_L_A": "Hold ~INPUT_CONTEXT~ to end the hallucination.~n~Tap ~INPUT_SPRINT~ to sprint.~n~Press ~INPUT_ATTACK~ to attack."
"PEY_PICKUP": "Press ~INPUT_CONTEXT~ to eat the Peyote."
"PEY_TITLE": "Peyote Collected~s~"
"PEY_W": "Hold ~INPUT_CONTEXT~ to end the hallucination.~n~Tap ~INPUT_SPRINT~ to swim faster."
"PEY_W_A": "Hold ~INPUT_CONTEXT~ to end the hallucination.~n~Tap ~INPUT_SPRINT~ to swim faster.~n~Press ~INPUT_ATTACK~ to attack."
"PEYOTE": "Peyote"
"PF_BASHLP": "NULL"
"PF_CLIMB": "NULL"
"PF_CONHLP": "NULL"
"PF_CONT": "NULL"
"PF_CONTROLS": "NULL"
"PF_CRASH": "NULL"
"PF_CRSHLP": "NULL"
"PF_DWNHLP": "NULL"
"PF_FAIL1": "NULL"
"PF_FAIL2": "NULL"
"PF_FAIL3": "NULL"
"PF_FAIL4": "NULL"
"PF_FAIL5": "NULL"
"PF_FAIL6": "NULL"
"PF_FAIL7": "NULL"
"PF_FAIL10": "NULL"
"PF_FAIL11": "NULL"
"PF_FAIL12": "NULL"
"PF_FAIL13": "NULL"
"PF_FAIL14": "NULL"
"PF_FALHLP": "NULL"
"PF_FALLHLP": "NULL"
"PF_FCLOSE": "NULL"
"PF_FLSHLP": "NULL"
"PF_FLY": "NULL"
"PF_FLYCG": "NULL"
"PF_FLYLOW": "NULL"
"PF_GLDHLP": "NULL"
"PF_GOAIR": "NULL"
"PF_JETHLP": "NULL"
"PF_JUMP": "NULL"
"PF_KILL": "NULL"
"PF_LAND": "NULL"
"PF_LEAVE": "NULL"
"PF_LOWHLP": "NULL"
"PF_PARA": "NULL"
"PF_PARHLP": "NULL"
"PF_PARHLP2": "NULL"
"PF_PARHLP3": "NULL"
"PF_PARHLP3_KM": "NULL"
"PF_PLANE": "NULL"
"PF_PLANE2": "NULL"
"PF_TRNHLP": "NULL"
"PF_UPHLP": "NULL"
"PF_WAIT": "NULL"
"PFISTER": "Pfister"
"PFISTER811": "811"
"PFLYLOW_B": "NULL"
"PFLYLOW_B1": "NULL"
"PFLYLOW_D": "NULL"
"PFLYLOW_F": "NULL"
"PH_FAST_PHO": "NULL"
"PH_FAST_PHO_2": "NULL"
"PH_HELP1": "NULL"
"PH_HELP2": "NULL"
"PH_HELP5": "NULL"
"PH_HELP6": "NULL"
"PHANTOM": "Phantom"
"PHANTOM2": "Phantom Wedge"
"PHANTOM3": "Phantom Custom"
"PHINVQUIT": "You will be removed from the Event, are you sure?"
"PHINVQUITB": "You will be given a Bad Sport increase for leaving during a Freemode Event, are you sure?"
"PHINVQUITBB": "You will be given a Bad Sport increase for leaving during CEO business, are you sure?"
"PHINVQUITBBB": "You will be given a Bad Sport increase for leaving during Club Work, are you sure?"
"PHLO_HL_EMP": "To purchase this vehicle at a reduced cost, please complete Humane Labs - Deliver EMP."
"PHLO_HL_FINALE": "To purchase this vehicle at a reduced cost, please complete the finale of The Humane Labs Raid."
"PHLO_PB_FINALE": "To purchase this vehicle at a reduced cost, please complete the finale of The Prison Break."
"PHLO_PB_STATION": "To purchase this vehicle at a reduced cost, please complete Prison Break - Station."
"PHLO_PS_CONVOY": "To purchase this vehicle at a reduced cost, please complete Pacific Standard - Convoy."
"PHLO_PS_FINALE2": "To purchase this vehicle at a reduced cost, please complete the finale of The Pacific Standard Job."
"PHLO_PS_HACK": "To purchase this vehicle at a reduced cost, please complete Pacific Standard - Hack."
"PHLO_PS_VANS": "To purchase this vehicle at a reduced cost, please complete Pacific Standard - Vans."
"PHLO_SA_FINALE": "To purchase this vehicle at a reduced cost, please complete the finale of Series A Funding."
"PHLO_TUT_FINALE": "To purchase this vehicle at a reduced cost, please complete the finale of The Fleeca Job."
"PHOENIX": "Phoenix"
"PHOTO_H1A": "NULL"
"PHOTO_H2A": "NULL"
"PHOTO_H3A": "NULL"
"PHOTO_OB1": "NULL"
"PHT_WLD_BEV1": "Not everyone's cut out for snapping the stars, homie. So I signed you up to a wildlife photography competition!! :-P lol Enjoy the little leagues!"
"PI_BIK_0_0": "Start a Motorcycle Club"
"PI_BIK_0_0_H": "Become President of your own Motorcycle Club."
"PI_BIK_0_0_Hx0": "You cannot register as a Motorcycle Club President while in Passive Mode."
"PI_BIK_0_0_Hx1": "You cannot register as a Motorcycle Club President while in Passive Mode cooldown."
"PI_BIK_0_0_Hx2": "The maximum number of Motorcycle Clubs has been reached in this session."
"PI_BIK_0_0_Hx3": "You cannot start a Motorcycle Club without a Clubhouse. Go to foreclosures.maze-bank.com to purchase one."
"PI_BIK_0_0_Wx0": "Are you sure you want to quit this MC and register as a VIP? Passive Mode is disabled when playing as a VIP."
"PI_BIK_0_0_Wx1": "Are you sure you want to quit this MC and register as a CEO? Passive Mode is disabled when playing as a CEO."
"PI_BIK_0_0_Wx2": "Are you sure you want to quit this Organization and found a Motorcycle Club? Passive Mode is disabled when playing as an MC President."
"PI_BIK_0_0_Wx3": "Are you sure you want to found a Motorcycle Club? Passive Mode is disabled when playing as an MC President."
"PI_BIK_0_1": "Looking for an MC"
"PI_BIK_0_1_H": "Let Presidents know you are interested in joining a Motorcycle Club."
"PI_BIK_0_T": "MOTORCYCLE CLUB"
"PI_BIK_1_0": "Find Prospects"
"PI_BIK_1_0_H": "Invite players to join your Motorcycle Club."
"PI_BIK_1_0_T": "FIND PROSPECTS"
"PI_BIK_1_1": "Manage MC"
"PI_BIK_1_1_H": "Choose a style for your MC, assign Member roles or select a riding formation."
"PI_BIK_1_1_T": "MANAGE MC"
"PI_BIK_1_2": "Club Work"
"PI_BIK_1_2_H": "Select a Job for your Motorcycle Club."
"PI_BIK_1_2_T": "CLUB WORK"
"PI_BIK_1_3_0": "Rat Bike"
"PI_BIK_1_4": "Disband MC"
"PI_BIK_1_4_H": "Disband your Motorcycle Club and retire all Members."
"PI_BIK_1_4_W": "Are you sure you want to disband your Motorcycle Club?"
"PI_BIK_1_5": "Club Challenges"
"PI_BIK_1_5_H": "Set a Challenge for your Motorcycle Club."
"PI_BIK_1_5_T": "CLUB CHALLENGES"
"PI_BIK_1_T": "MC PRESIDENT"
"PI_BIK_2_0": "Request Hit"
"PI_BIK_2_0_H": "Pay $~1~ to send a Hit Squad to attack a player."
"PI_BIK_2_0_HF": "Send a Hit Squad to attack a player."
"PI_BIK_2_0_O": "None"
"PI_BIK_2_1": "Target Rival"
"PI_BIK_2_1_BLIP": "~BLIP_TEMP_4~"
"PI_BIK_2_1_H": "Place a crosshair on this Rival for your gang members to see."
"PI_BIK_2_1_HELP": "The Vice President has marked a target ~a~~s~ this allows the whole MC to track their movements."
"PI_BIK_2_1_O": "None"
"PI_BIK_2_2": "Drop Bullshark"
"PI_BIK_2_2_H": "Drop Bullshark Testosterone."
"PI_BIK_2_T": "MC VICE PRESIDENT"
"PI_BIK_3_0": "Drop Ammo"
"PI_BIK_3_0_H": "Drop an ammo package."
"PI_BIK_3_1": "Drop Molotov"
"PI_BIK_3_1_H": "Drop Molotov Cocktails."
"PI_BIK_3_2": "On The Run"
"PI_BIK_3_2_H": "Compete against your MC to survive the longest with a Wanted Level whilst riding a motorcycle."
"PI_BIK_3_T": "MC SERGEANT-AT-ARMS"
"PI_BIK_4_0": "Request Vehicle"
"PI_BIK_4_0_H": "Pay $~1~ to request a vehicle for your Motorcycle Club."
"PI_BIK_4_0_HF": "Request a vehicle for your Motorcycle Club."
"PI_BIK_4_0_O0": "Slamvan"
"PI_BIK_4_0_O1": "BF Injection"
"PI_BIK_4_0_O2": "Moonbeam"
"PI_BIK_4_0_O3": "Dubsta"
"PI_BIK_4_0_O4": "Buzzard"
"PI_BIK_4_1": "Race to Point"
"PI_BIK_4_1_H": "Compete against your MC in a motorcycle race to a random destination on the map or to the Clubhouse."
"PI_BIK_4_1_O0": "Standard"
"PI_BIK_4_1_O1": "Clubhouse"
"PI_BIK_4_1_O2": "Bunker"
"PI_BIK_4_T": "MC ROAD CAPTAIN"
"PI_BIK_5_T": "MC PROSPECT"
"PI_BIK_6_0": "Deathmatch"
"PI_BIK_6_0_H": "Challenge an Organization or Motorcycle Club to a team deathmatch."
"PI_BIK_6_0_T": "DEATHMATCH"
"PI_BIK_6_1": "Joust"
"PI_BIK_6_1_H": "Challenge a rival MC to a motorcycle deathmatch."
"PI_BIK_6_1_T": "JOUST"
"PI_BIK_6_2": "Stand Your Ground"
"PI_BIK_6_2_H": "Defend an area until the time runs out."
"PI_BIK_6_2_T": "STAND YOUR GROUND"
"PI_BIK_6_3": "Caged In"
"PI_BIK_6_3_H": "Keep your motorcycle within the moving circle as it gradually gets smaller."
"PI_BIK_6_3_T": "CAGED IN"
"PI_BIK_7_0": "Target"
"PI_BIK_7_1": "Start"
"PI_BIK_7_1_Wx0": "Are you sure you want to launch this Club Work?"
"PI_BIK_8_0": "Name"
"PI_BIK_8_0_H": "Rename your Motorcycle Club for $~1~."
"PI_BIK_8_1": "MC Style"
"PI_BIK_8_1_10": "Roadman"
"PI_BIK_8_1_11": "Zombie"
"PI_BIK_8_1_12": "Raider"
"PI_BIK_8_1_13": "Burner"
"PI_BIK_8_1_14": "Local"
"PI_BIK_8_1_15": "Aviator"
"PI_BIK_8_1_16": "Rebel"
"PI_BIK_8_1_H": "Select a style for your Motorcycle Club."
"PI_BIK_8_1_O": "None"
"PI_BIK_8_1_O0": "Patched Member"
"PI_BIK_8_1_O1": "Outlaw"
"PI_BIK_8_1_O2": "One Percenter"
"PI_BIK_8_1_O3": "Wheelie Crew"
"PI_BIK_8_1_O4": "Sports Stunter"
"PI_BIK_8_1_O5": "Street Army"
"PI_BIK_8_1_O6": "Punk MC"
"PI_BIK_8_1_O7": "Razor Punk"
"PI_BIK_8_1_O8": "Mod"
"PI_BIK_8_1_O9": "Rocker"
"PI_BIK_8_1_T": "MC STYLE"
"PI_BIK_8_2": "Friendly Fire"
"PI_BIK_8_2_H": "Select whether you and your MC Members can damage each other."
"PI_BIK_8_3": "Riding Formation"
"PI_BIK_8_3_H": "Select a formation for your Motorcycle Club to ride in."
"PI_BIK_8_3_O": "None"
"PI_BIK_8_3_O1": "Lead"
"PI_BIK_8_3_O1H": "Ride in Lead formation. For 2-8 players."
"PI_BIK_8_3_O2": "Open"
"PI_BIK_8_3_O2H": "Ride in Open formation. For 2-8 players."
"PI_BIK_8_4_1": "Mark for Death"
"PI_BIK_8_4_H10": "Set this Member as a Sergeant-at-Arms."
"PI_BIK_8_4_Hx1": "Mark this Member for death."
"PI_BIK_8_4_Hx2": "This role is already taken."
"PI_BIK_8_4_Hx3": "This Member is already a Prospect."
"PI_BIK_8_4_Hx4": "This Member is already a Vice President."
"PI_BIK_8_4_Hx5": "This Member is already a Road Captain."
"PI_BIK_8_4_Hx6": "This Member is already a Sergeant-at-Arms."
"PI_BIK_8_4_Hx7": "Set this Member as a Prospect."
"PI_BIK_8_4_Hx8": "Set this Member as a Vice President."
"PI_BIK_8_4_Hx9": "Set this Member as a Road Captain."
"PI_BIK_8_4_Hx15": "Set this Member as an Enforcer."
"PI_BIK_8_4_Hx16": "This Member is already an Enforcer."
"PI_BIK_8_5": "Members"
"PI_BIK_8_5_H": "Track each Members contribution to the MC, assign roles or mark them for death."
"PI_BIK_8_5_T": "MEMBERS"
"PI_BIK_8_6": "Race to Objective"
"PI_BIK_8_6_H": "Set whether an assigned Road Captain automatically triggers a race at the start of an activity."
"PI_BIK_8_7": "Riding Formation Assist"
"PI_BIK_8_7_H": "Select whether to limit your MC Members' top speed while riding in formation."
"PI_BIK_8_8": "Riding Style"
"PI_BIK_8_8_H": "Select your MC Members' riding style."
"PI_BIK_8_41a": "Dismiss"
"PI_BIK_8_80": "Relaxed"
"PI_BIK_8_81": "Regular"
"PI_BIK_13_0": "Rippin' it Up"
"PI_BIK_13_0_H": "Compete against your MC to cause the most damage whilst riding a motorcycle."
"PI_BIK_13_1": "Hit & Ride"
"PI_BIK_13_1_H": "Compete against your MC to driveby kill the most gang members whilst riding a motorcycle."
"PI_BIK_13_2": "Search & Destroy"
"PI_BIK_13_2_H": "Compete against your MC to find and assassinate the most targets."
"PI_BIK_13_3": "Criminal Mischief"
"PI_BIK_13_3_H": "Compete against your MC to annoy the most cops whilst riding a motorcycle."
"PI_BIK_13_4": "Wheelie Rider"
"PI_BIK_13_4_H": "Compete against your MC to pop the longest wheelie."
"PI_BIK_14_0": "Drop Armor"
"PI_BIK_14_0_H": "Drop a set of armor."
"PI_BIK_14_T": "ENFORCER"
"PI_BIK_15_T": "ENFORCER ABILITIES"
"PI_BIK_16_T": "VP ABILITIES"
"PI_BIK_17_T": "SGT-AT-ARMS ABILITIES"
"PI_BIK_18_T": "ROAD CAPTAIN ABILITIES"
"PI_BIK_19_0": "Style"
"PI_BIK_19_0_H": "Select a style for yourself and your MC Members."
"PI_BIK_19_1": "Outfit"
"PI_BIK_19_2": "Emblem"
"PI_BIK_19_2_H": "Select which emblem appears on applicable outfits."
"PI_BIK_19_2_O0": "None"
"PI_BIK_19_2_O1": "Crew"
"PI_BIK_19_2_O2": "Preset"
"PI_BIK_19_3": "Headgear"
"PI_BIK_19_3_H": "Set whether your biker outfit headgear is on or off."
"PI_BIK_AB": "Abandon"
"PI_BIK_AB_H": "Go nomad and abandon your Motorcycle Club. Leaving the MC may automatically mark you for death."
"PI_BIK_AB_W": "Are you sure you want to abandon your Motorcycle Club?"
"PI_BIK_ABLTY": "Abilities"
"PI_BIK_ABLTY_H": "Access a range of abilities unique to your role within the MC."
"PI_BIK_CONT": "Contribution"
"PI_BIK_CONT0": "Session"
"PI_BIK_CONT1": "Lifetime"
"PI_BIK_CONT2": "Display the lifetime contribution score of your Members across all Motorcycle Clubs or the current session score for your MC only."
"PI_BIK_DEAD": "This vehicle is destroyed. Call Mors Mutual Insurance to make a claim for its return."
"PI_BIK_E": "Enforcer"
"PI_BIK_E_T": "Enforcer"
"PI_BIK_Hx0": "Unavailable while on a Challenge."
"PI_BIK_Hx1": "There is a mission or activity in progress."
"PI_BIK_Hx2": "Unavailable."
"PI_BIK_Hx3": "Unavailable while using a Vehicle."
"PI_BIK_Hx5": "Unavailable while waiting for a Vehicle."
"PI_BIK_Hx7": "All MC Members must be riding nearby on motorcycles."
"PI_BIK_Hx8": "You have insufficient funds."
"PI_BIK_Hx9": "Your vehicle is currently unavailable."
"PI_BIK_Hx10": "Unavailable from this location."
"PI_BIK_Hx11": "Your vehicle is close to your MC."
"PI_BIK_Hx12": "Your vehicle is in use."
"PI_BIK_Hx13": "You have hit the drop limit for this item."
"PI_BIK_Hx14": "There are no available targets."
"PI_BIK_Hx15": "The Hit Squad are currently unavailable."
"PI_BIK_Hx16": "Select to remove the target from your current rival."
"PI_BIK_Hx17": "Unavailable while engaged in Club activity."
"PI_BIK_Hx18": "Unavailable while on a motorcycle."
"PI_BIK_Hx18n": "Unavailable, all your MC need to be on a motorcycle."
"PI_BIK_Hx19": "Unavailable while a Rat Bike is available."
"PI_BIK_Hx20": "Your Motorcycle Club cannot be renamed while it contains a key player."
"PI_BIK_Hx21": "Your Motorcycle Club is full."
"PI_BIK_Hx22": "You are unable to add to your MC while a Challenge is in progress."
"PI_BIK_Hx23": "You are unable to add to your MC while work is in progress."
"PI_BIK_Hx24": "Your MC privileges are currently suspended. Find a session with fewer Motorcycle Clubs & Organizations to regain them."
"PI_BIK_Hx25": "Unavailable during this activity."
"PI_BIK_Hx27": "You need to be riding your motorcycle."
"PI_BIK_Hx28": "Too close to the destination."
"PI_BIK_Hx29": "There's Work in progress."
"PI_BIK_Hx30": "Unavailable at the target's current location."
"PI_BIK_Hx32": "Your President has not set a Style."
"PI_BIK_Hx33": "Your Motorcycle Club has no Members."
"PI_BIK_Hx34": "You have not set a Style."
"PI_BIK_Hx35": "Your President has already set a formation."
"PI_BIK_Hx36": "Your Road Captain has already set a formation."
"PI_BIK_Hx37": "You haven't chosen a preset Emblem on foreclosures.maze-bank.com."
"PI_BIK_Hx38": "Your MC does not have a formation set."
"PI_BIK_Hx39": "MC emblems are not available with the selected style."
"PI_BIK_HxNR": "Mission not ready for review."
"PI_BIK_IMP": "This vehicle is impounded. Visit the police impound to get the vehicle back."
"PI_BIK_MC": "Motorcycle Club"
"PI_BIK_MC_H": "Join a Motorcycle Club or start your own."
"PI_BIK_MCE": "Motorcycle Club Enforcer"
"PI_BIK_MCE_H": "Contains options available for the Enforcer of the MC."
"PI_BIK_MCM": "Motorcycle Club Prospect"
"PI_BIK_MCM_H": "Contains limited Prospect options. At the bottom of the MC chain you have no assigned role or privileges."
"PI_BIK_MCP": "Motorcycle Club President"
"PI_BIK_MCP_H": "Contains options available for the President of the MC."
"PI_BIK_MCR": "Motorcycle Club Road Captain"
"PI_BIK_MCR_H": "Contains options available for the Road Captain of the MC."
"PI_BIK_MCS": "Motorcycle Club Sergeant-at-Arms"
"PI_BIK_MCS_H": "Contains options available for the Sergeant-at-Arms of the MC."
"PI_BIK_MCV": "Motorcycle Club Vice President"
"PI_BIK_MCV_H": "Contains options available for the Vice President of the MC."
"PI_BIK_N_S": "~a~ (~1~)"
"PI_BIK_OUTFIT": "Outfit"
"PI_BIK_OUTFIT_H": "Select an outfit from the style selected by your MC President."
"PI_BIK_OUTFITHP": "Select an outfit from the style selected."
"PI_BIK_P": "Prospect"
"PI_BIK_P_T": "Prospect"
"PI_BIK_PR": "President"
"PI_BIK_PR_T": "President"
"PI_BIK_R": "Road Captain"
"PI_BIK_R_T": "Road Captain"
"PI_BIK_RM": "Request Motorcycle"
"PI_BIK_RM_H": "Call in one of your owned Motorcycles."
"PI_BIK_RM_HF": "Call in your favorite model of Motorcycle. A bonus will be active when riding it."
"PI_BIK_RMRB_H": "Call in a basic Motorcycle."
"PI_BIK_RO_AH": "Extend your offer of recruitment to all available players nearby."
"PI_BIK_RO_B": "Looking for an MC"
"PI_BIK_RO_BH": "Offer recruitment only to those who are Looking for an MC."
"PI_BIK_RO_CH": "Invite your Friends to join your MC."
"PI_BIK_RO_DH": "Invite your Crew to join your MC."
"PI_BIK_RO_EH": "Invite an individual player to join your MC."
"PI_BIK_RO_FH": "Recruit a rival CEO, VIP, Associate, or Bodyguard."
"PI_BIK_RO_H": "Offer to recruit this player."
"PI_BIK_RO_Hx": "There are no suitable players."
"PI_BIK_S": "Sgt-at-Arms"
"PI_BIK_S_T": "Sergeant-at-Arms"
"PI_BIK_V": "Vice President"
"PI_BIK_V_T": "Vice President"
"PI_BIK_WAIT": "This vehicle has just been purchased. Wait for it to be delivered to your garage."
"PI_FF_1": "Formation Flying Assist"
"PI_FF_HELP": "Select whether to limit your Associates top speed while flying in formation."
"PI_FF_HELP2": "You need to be flying an airplane."
"PI_FF_HELP3": "Your Organization has no Members."
"PI_FF_HELPMC": "Select whether to limit your MC Members' top speed while flying in formation."
"PI_MC_REFR": "Your Motorcycle Club is currently unavailable. Please try again later."
"PI_MCSUSPEND": "Your Motorcycle Club is currently suspended. You can still Disband and join another."
"PI_PA_RM_HF": "Call in your favorite model of Aircraft. A bonus will be active when riding it."
"PI_PA_RMRB_H1": "Call in your Personal Aircraft."
"PI_PA_WAIT": "This vehicle has just been purchased. Wait for it to be delivered to your Hangar."
"PI_PV_RTRN": "Return Vehicle to storage"
"PI_PV_RTRN_H": "Send the nearby Vehicle back to storage."
"PI_PV_RTRN_Hn": "You don't own a property."
"PI_PV_RTRN_Hx": "Your nearby Vehicle is impounded."
"PICADOR": "Picador"
"PIGALLE": "Pigalle"
"PIL_MP_VEH_01": "~a~"
"PIL_MP_VEH_02": "~a~ ~a~"
"PIL_MP_VEH_03": "~a~ ~a~ ~a~"
"PIM_AAF0": "Everyone"
"PIM_AAF1": "Strangers"
"PIM_AAF2": "Attackers"
"PIM_AAHLM1": "On"
"PIM_AGEN": "The Bureau Raid"
"PIM_AHLM0": "Off"
"PIM_ARM": "Armenian"
"PIM_ASSA": "Assassinations"
"PIM_ASSDEFEX": "Associates allows your Friends, Crew and Organization members through your Yacht Defenses."
"PIM_B_CONTROL_0": "Pilot"
"PIM_B_CONTROL_1": "Co-Pilot"
"PIM_BALLIS": "Ballistic Equipment Services"
"PIM_BALLIS_D_1": "Ballistic Equipment Services options."
"PIM_BALLIS_D_2": "Request Ballistic Equipment"
"PIM_BALLIS_D_3": "Remove Ballistic Equipment"
"PIM_BALLIS_D_4": "You do not currently own the Ballistic Equipment. Purchase it at www.warstock-cache-and-carry.com."
"PIM_BALLSTYLE": "Cannot change Style when wearing Ballistic Equipment."
"PIM_BALRETD1": "Request Ballistic Equipment Crate Drop."
"PIM_BALRETD1b": "You do not have enough money for the Ballistic Equipment Crate Drop."
"PIM_BALRETD1c": "The Ballistic Equipment is already equipped."
"PIM_BALRETD1d": "The Ballistic Equipment is unavailable."
"PIM_BALRETD1e": "The Ballistic Equipment is unavailable indoors."
"PIM_BALRETD1f": "The Ballistic Equipment is unavailable on this activity."
"PIM_BALRETD1g": "The Ballistic Equipment is unavailable when you are in water."
"PIM_BALRETD2": "Remove Ballistic Equipment from player."
"PIM_BC_UNA_6": "This Challenge cannot run as you are a key player on a Freemode Event."
"PIM_BDSNK": "This drink cannot be drunk at the moment."
"PIM_BESNK": "This snack cannot be eaten at the moment."
"PIM_BIGS": "The Big Score"
"PIM_BOMB_HELP": "Set who is able to control dropping bombs on applicable Personal Aircraft."
"PIM_BOMB_HELP2": "This Personal Aircraft does not have Bomb Bay Controls."
"PIM_BOMB_TITLE": "Vehicle Bomb Bay Control"
"PIM_BOSSDLY": "You are unable to be a VIP again at this time. Available in ~a~."
"PIM_BOSSPASS": "You cannot register as a VIP while in Passive Mode."
"PIM_BOSSPASSC": "You cannot register as a VIP while in Passive Mode cooldown."
"PIM_BS_00": "None"
"PIM_BS_01": "Drug Baron"
"PIM_BS_02": "El Jefe"
"PIM_BS_03": "Media Mogul"
"PIM_BS_04": "Entrepreneur"
"PIM_BS_05": "Overseas Investor"
"PIM_BS_06": "Arms Dealer"
"PIM_BS_07": "Mob Boss"
"PIM_BS_08": "Kingpin"
"PIM_BS_09": "Business Oligarch"
"PIM_BS_10": "Oil Tycoon"
"PIM_BS_11": "Syndicate Leader"
"PIM_BS_12": "Shipping Tycoon"
"PIM_BS_13": "Founder"
"PIM_BS_14": "Pioneer"
"PIM_BS_15": "Chief"
"PIM_BS_16": "Director"
"PIM_BS_17": "President"
"PIM_BS_18": "Creator"
"PIM_BS_19": "Broker"
"PIM_BS_20": "Fat Cat"
"PIM_BS_21": "Playboy"
"PIM_BS_22": "Hedonist"
"PIM_BS_23": "General"
"PIM_BS_24": "Warlord"
"PIM_BS_25": "Mastermind"
"PIM_BS_26": "Villain"
"PIM_BS_27": "Premier"
"PIM_BS_28": "Roller"
"PIM_BS_29": "Top Dog"
"PIM_BS_30": "Alpha"
"PIM_BS_31": "Icon"
"PIM_BS_32": "Ringleader"
"PIM_BS_33": "Trailblazer"
"PIM_BS_34": "Standout"
"PIM_BS_35": "Clown"
"PIM_BS_36": "Demon"
"PIM_BS_37": "Survivalist"
"PIM_BS_38": "Guerrilla"
"PIM_BS_39": "Gunrunner"
"PIM_BS_40": "Moon Curser"
"PIM_BS_41": "Anonymous"
"PIM_BS_42": "Instigator"
"PIM_BS_43": "Commander"
"PIM_BS_44": "Recon Leader"
"PIM_BSSNK": "Cigarettes cannot be smoked at the moment."
"PIM_BSUSPEND": "Your SecuroServ privileges are currently suspended. Find a session with fewer VIPs to regain them."
"PIM_BSUSPENDA": "Your SecuroServ privileges are currently suspended. You can still Retire and join another Organization."
"PIM_BW_UNA4b": "This VIP Work cannot run as you don't have enough Associates in your Organization."
"PIM_BW_UNA_0": "This VIP Work cannot be run at this time."
"PIM_BW_UNA_4": "This VIP Work cannot run as you don't have enough Bodyguards in your Organization."
"PIM_CACT": "Activate"
"PIM_CAGH205a": "You are unable to launch a Challenge as no Associates are available."
"PIM_CAGH802x0": "Only available once the CEO Style is set."
"PIM_CAGH803x0": "Only available once the Associate Uniform is set."
"PIM_CAGH803x1": "Only available when you have Associates."
"PIM_CAGH803x4": "Your CEO doesn't own this vehicle."
"PIM_CARS": "Devin"
"PIM_CASH": "$~1~"
"PIM_CASHCORR": "There has been a bank error in your favor. Cash has been corrected on your account. We apologize for this mistake,~n~yours sincerely,~n~Maze Bank Of Los Santos."
"PIM_CBUY": "Buy"
"PIM_CCLOSE": "Close"
"PIM_CDAC": "Deactivate"
"PIM_CDRP": "Drop"
"PIM_CEXI": "Back"
"PIM_CHIN": "The Chinese"
"PIM_CHUT0": "Off"
"PIM_CHUT1": "On"
"PIM_CLEAR": "Clear"
"PIM_CNEX": "Next"
"PIM_COPEN": "Open"
"PIM_COWN": "Owned"
"PIM_CPLY": "Play"
"PIM_CPRE": "Preview"
"PIM_CR_UNA_0": "This Club activity cannot be run at this time."
"PIM_CR_UNA_3x0": "This Club activity cannot run as there are no available gang leaders in the session."
"PIM_CRESTO": "Restore"
"PIM_CSEL": "Select"
"PIM_CSET": "Set"
"PIM_CTBLK": "Black Smoke Trail"
"PIM_CTBLU": "Blue Smoke Trail"
"PIM_CTCRW": "Crew Smoke Trail"
"PIM_CTORA": "Orange Smoke Trail"
"PIM_CTPAT": "Patriot Smoke Trail"
"PIM_CTRED": "Red Smoke Trail"
"PIM_CTYEL": "Yellow Smoke Trail"
"PIM_CUSE": "Use"
"PIM_CWEA": "Wear"
"PIM_DCASH": "$~1~"
"PIM_DCREW9": "Not in a Crew"
"PIM_DDOBJ": "There are currently no daily objectives."
"PIM_DFREE": "FREE"
"PIM_DFRQ1": "Open Profile"
"PIM_DFRQ2": "Send Friend Request"
"PIM_DFRQ3": "Friend Request Pending"
"PIM_DHIGH0": "Off"
"PIM_DHIGH1": "On"
"PIM_DILJ": "Share Cash from Last Job"
"PIM_DIRECT": "Record yourself playing as a variety of characters from around San Andreas."
"PIM_DISWLAY": "Disable Custom Weapon Loadout"
"PIM_DITOT": "Total"
"PIM_DMAC": "Contains CEO options."
"PIM_DMAG": "Contains VIP options."
"PIM_DMAGEND": "You have ~a~ left of your VIP Protection contract."
"PIM_DMAGENDBC": "Your VIP Protection contract will end after this Challenge."
"PIM_DMAGENDBW": "Your VIP Protection contract will end after this VIP Work."
"PIM_DMAGM": "Unavailable while on a Job."
"PIM_DMAGREF": "SecuroServ is currently unavailable. Please try again later."
"PIM_DMAGT": "Unavailable until you have completed the GTA Online Tutorial."
"PIM_DMAGU": "Unavailable at the moment."
"PIM_DMAGUT": "Available again in ~a~"
"PIM_DMAGUTT": "Available to Terminate in ~a~"
"PIM_DNAME": "~a~"
"PIM_DOCKS": "The Merryweather Heist"
"PIM_DPASI0": "Enable Passive Mode"
"PIM_DPASI1": "Disable Passive Mode"
"PIM_EMVTK": "~a~ kicked you from their Personal Vehicle."
"PIM_ENWLAY": "Enable Custom Weapon Loadout"
"PIM_EXEC4": "VIP Vehicles"
"PIM_EXEC4C": "CEO Vehicles"
"PIM_EXEC4T": "VIP VEHICLES"
"PIM_EXEC4TC": "CEO VEHICLES"
"PIM_EXEC201": "Headhunter"
"PIM_EXEC201T": "HEADHUNTER"
"PIM_EXEC202": "Airfreight"
"PIM_EXEC202T": "AIRFREIGHT"
"PIM_EXEC203": "Haulage"
"PIM_EXEC203T": "HAULAGE"
"PIM_EXEC204": "Cashing Out"
"PIM_EXEC204T": "CASHING OUT"
"PIM_EXEC205": "Salvage"
"PIM_EXEC205T": "SALVAGE"
"PIM_EXEC414": "XLS"
"PIM_EXEC415": "Brickade"
"PIM_EXEC416": "Rumpo Custom"
"PIM_EXEC417": "Enduro"
"PIM_EXEC418": "Dune Buggy"
"PIM_EXEC419": "Mesa"
"PIM_EXEC420": "Volatus"
"PIM_EXEC421": "Dinghy"
"PIM_EXECH0x0": "SecuroServ access is currently blocked due to your recent behaviour. Please try again in ~a~."
"PIM_EXECH0x1": "SecuroServ access is currently blocked due to your recent behaviour."
"PIM_EXECH0x2": "SecuroServ access is currently blocked due to your recent behaviour.~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"PIM_EXECH0x3": "SecuroServ access is currently blocked due to your recent behaviour.~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"PIM_EXECH3x0": "You can't quit while engaged in a job."
"PIM_EXECH3x1": "You can't quit while flying the Cargobob."
"PIM_EXECH4": "Use a selection of vehicles to improve your Organization's performance."
"PIM_EXECH201": "Assassinate all targets before the time runs out."
"PIM_EXECH202": "Hook on to a container and fly it to the drop-off location."
"PIM_EXECH203": "Collect a trailer and deliver it to the drop-off location."
"PIM_EXECH204": "Compete to steal the most cash from ATMs within the time limit."
"PIM_EXECH205": "Compete to collect the most underwater checkpoints within the time limit."
"PIM_EXECH400x1": "Purchase a small Warehouse for access to this vehicle."
"PIM_EXECH400x2": "Purchase a medium-sized Warehouse for access to this vehicle."
"PIM_EXECH400x3": "Purchase a large Warehouse for access to this vehicle."
"PIM_EXECH400x4": "Your CEO will have to purchase a small Warehouse for access to this vehicle."
"PIM_EXECH400x5": "Your CEO will have to purchase a medium-sized Warehouse for access to this vehicle."
"PIM_EXECH400x6": "Your CEO will have to purchase a large Warehouse for access to this vehicle."
"PIM_EXECH400x7": "Purchase an Office for access to this vehicle."
"PIM_EXECH400x8": "Your VIP will have to purchase an Office for access to this vehicle."
"PIM_EXECH400x9": "A boat cannot be requested from the current location."
"PIM_EXECH414": "Request a XLS."
"PIM_EXECH414x2": "The XLS is currently unavailable."
"PIM_EXECH415": "Request a Brickade."
"PIM_EXECH415x2": "The Brickade is currently unavailable."
"PIM_EXECH416": "Request a Rumpo Custom."
"PIM_EXECH416x2": "The Rumpo Custom is currently unavailable."
"PIM_EXECH417": "Request an Enduro."
"PIM_EXECH417x2": "The Enduro is currently unavailable."
"PIM_EXECH418": "Request a Dune Buggy."
"PIM_EXECH418x2": "The Dune Buggy is currently unavailable."
"PIM_EXECH419": "Request a Mesa."
"PIM_EXECH419x2": "The Mesa is currently unavailable."
"PIM_EXECH420": "Request a Volatus."
"PIM_EXECH420x2": "The Volatus is currently unavailable."
"PIM_EXECH421": "Request a Dinghy."
"PIM_EXECH421x2": "The Dinghy is currently unavailable."
"PIM_EXECH422": "Request a Stretch."
"PIM_EXECH422x2": "The Stretch is currently unavailable."
"PIM_EXECH423": "Request a Patriot."
"PIM_EXECH423x2": "The Patriot is currently unavailable."
"PIM_EXECH424": "Request a Super Diamond."
"PIM_EXECH424x2": "The Super Diamond is currently unavailable."
"PIM_EXECH425": "Request a SuperVolito."
"PIM_EXECH425x2": "The SuperVolito is currently unavailable."
"PIM_EXECH426": "Request a Speedo."
"PIM_EXECH426x2": "The Speedo is currently unavailable."
"PIM_EXECH427": "Request a Rancher XL."
"PIM_EXECH427x2": "The Rancher XL is currently unavailable."
"PIM_EXECH428": "Request a Sanchez."
"PIM_EXECH428x2": "The Sanchez is currently unavailable."
"PIM_EXECH429": "Request a Duneloader."
"PIM_EXECH429x2": "The Duneloader is currently unavailable."
"PIM_EXECH430": "Request a Bodhi."
"PIM_EXECH430x2": "The Bodhi is currently unavailable."
"PIM_EXECH431": "Request a Havok."
"PIM_EXECH431x2": "The Havok is currently unavailable."
"PIM_EXIL": "Exile"
"PIM_EXPAP": "Pink Slips"
"PIM_FAM": "The Family"
"PIM_FCHAP": "You cannot change the character appearance at this time."
"PIM_FCHAP0": "It is not safe to change the character appearance at this time."
"PIM_FCHAP1": "You cannot change your character's appearance while a purchase is in progress."
"PIM_FCHAP2": "You cannot change your character's appearance while a save is in progress."
"PIM_FCHAP3": "You cannot change your character's appearance while on a Job."
"PIM_FCHAP4": "You cannot change your character's appearance while in an Organization or Motorcycle Club."
"PIM_FCHAP5": "You cannot afford to change your character's appearance."
"PIM_FCHAP8": "You have changed your appearance too recently, please try again later."
"PIM_FCHAP8_00": "You have changed your appearance too recently, the option will be available again in 0~1~:0~1~."
"PIM_FCHAP8_01": "You have changed your appearance too recently, the option will be available again in 0~1~:~1~."
"PIM_FCHAP8_10": "You have changed your appearance too recently, the option will be available again in ~1~:0~1~."
"PIM_FCHAP8_11": "You have changed your appearance too recently, the option will be available again in ~1~:~1~."
"PIM_FCHAP9": "You have changed your appearance too often, please try again later."
"PIM_FCHAP9_00": "You have changed your appearance too often, the option will be available again in 0~1~:0~1~."
"PIM_FCHAP9_01": "You have changed your appearance too often, the option will be available again in 0~1~:~1~."
"PIM_FCHAP9_10": "You have changed your appearance too often, the option will be available again in ~1~:0~1~."
"PIM_FCHAP9_11": "You have changed your appearance too often, the option will be available again in ~1~:~1~."
"PIM_FCHAP10": "The option to change your appearance will unlock when you reach Rank ~1~."
"PIM_FIB": "The FIB"
"PIM_FINAL": "Finale"
"PIM_FM_HIDDEN": "All Job blips and triggers have been hidden. You can turn them back on at any time through Hide Options in the Interaction Menu."
"PIM_FM_HIDE": "You have the ability to hide Job blips on the Radar for extra customization. Use Hide Options in the Interaction Menu to choose a custom selection of Jobs to hide, or press ~INPUT_CONTEXT~ to hide all Jobs now."
"PIM_FRANK": "Franklin"
"PIM_FREE": "FREE"
"PIM_FULL": "FULL"
"PIM_FULL1": "Full Ammo"
"PIM_FULL1T": "Full Capacity"
"PIM_GB_SACK": "Dismiss"
"PIM_GB_TERM": "Terminate"
"PIM_GCPQ": "Select this player to give to."
"PIM_GCTC": "Remaining Cash to Give"
"PIM_GNNM": "~a~"
"PIM_GPIA": "Amount"
"PIM_GPSOFF": "Quick GPS is unavailable."
"PIM_GS_00": "None"
"PIM_GS_01": "Narco Polo"
"PIM_GS_01X": "Narco Polo ~1~"
"PIM_GS_02": "Traffickers"
"PIM_GS_02X": "Traffickers ~1~"
"PIM_GS_03": "Entourage"
"PIM_GS_03X": "Entourage ~1~"
"PIM_GS_04": "Wingmen"
"PIM_GS_04X": "Wingmen ~1~"
"PIM_GS_05": "Defense"
"PIM_GS_05X": "Defense ~1~"
"PIM_GS_06": "Militia"
"PIM_GS_06X": "Militia ~1~"
"PIM_GS_07": "Regime"
"PIM_GS_07X": "Regime ~1~"
"PIM_GS_08": "Wiseguys"
"PIM_GS_08X": "Wiseguys ~1~"
"PIM_GS_09": "Protection"
"PIM_GS_09X": "Protection ~1~"
"PIM_GS_10": "Heavies"
"PIM_GS_10X": "Heavies ~1~"
"PIM_GS_11": "Peddlers"
"PIM_GS_11X": "Peddlers ~1~"
"PIM_GS_12": "Hitmen"
"PIM_GS_12X": "Hitmen ~1~"
"PIM_GS_13": "Developers"
"PIM_GS_13X": "Developers ~1~"
"PIM_GS_14": "Analysts"
"PIM_GS_14X": "Analysts ~1~"
"PIM_GS_15": "Managers"
"PIM_GS_15X": "Managers ~1~"
"PIM_GS_16": "Racketeers"
"PIM_GS_16X": "Racketeers ~1~"
"PIM_GS_17": "Promoters"
"PIM_GS_17X": "Promoters ~1~"
"PIM_GS_18": "Agents"
"PIM_GS_18X": "Agents ~1~"
"PIM_GS_19": "Traders"
"PIM_GS_19X": "Traders ~1~"
"PIM_GS_20": "Merchants"
"PIM_GS_20X": "Merchants ~1~"
"PIM_GS_21": "Brazen"
"PIM_GS_21X": "Brazen ~1~"
"PIM_GS_22": "Companions"
"PIM_GS_22X": "Companions ~1~"
"PIM_GS_23": "Comrades"
"PIM_GS_23X": "Comrades ~1~"
"PIM_GS_24": "Runners"
"PIM_GS_24X": "Runners ~1~"
"PIM_GS_25": "Jackers"
"PIM_GS_25X": "Jackers ~1~"
"PIM_GS_26": "Unit"
"PIM_GS_26X": "Unit ~1~"
"PIM_GS_27": "Drivers"
"PIM_GS_27X": "Drivers ~1~"
"PIM_GS_28": "Squad"
"PIM_GS_28X": "Squad ~1~"
"PIM_GS_29": "Starters"
"PIM_GS_29X": "Starters ~1~"
"PIM_GS_30": "Posse"
"PIM_GS_30X": "Posse ~1~"
"PIM_GS_31": "Backup"
"PIM_GS_31X": "Backup ~1~"
"PIM_GS_32": "Massive"
"PIM_GS_32X": "Massive ~1~"
"PIM_GS_33": "Identities"
"PIM_GS_33X": "Identities ~1~"
"PIM_GS_34": "Millenials"
"PIM_GS_34X": "Millenials ~1~"
"PIM_GS_35": "Jokers"
"PIM_GS_35X": "Jokers ~1~"
"PIM_GS_36": "Monsters"
"PIM_GS_36X": "Monsters ~1~"
"PIM_GS_37": "Preppers"
"PIM_GS_37X": "Preppers ~1~"
"PIM_GS_38": "Transporters"
"PIM_GS_38X": "Transporters ~1~"
"PIM_GS_39": "Supporters"
"PIM_GS_39X": "Supporters ~1~"
"PIM_GS_40": "Combatants"
"PIM_GS_40X": "Combatants ~1~"
"PIM_GS_41": "Menaces"
"PIM_GS_41X": "Menaces ~1~"
"PIM_GS_42": "Workers"
"PIM_GS_42X": "Workers ~1~"
"PIM_GS_43": "Lieutenants"
"PIM_GS_43X": "Lieutenants ~1~"
"PIM_GS_44": "Infiltrators"
"PIM_GS_44X": "Infiltrators ~1~"
"PIM_GS_45": "SecuroServ"
"PIM_GS_45X": "SecuroServ ~1~"
"PIM_HA0": "Collect checkpoints that appear around Los Santos and Blaine County."
"PIM_HA1": "Compete in various challenges against other players."
"PIM_HAAF0": "Treat all players (friends and non-friends) as threats."
"PIM_HAAF1": "Treat all non-friend players as threats."
"PIM_HAAF2": "Treat all non-friend players who damage you as threats."
"PIM_HAAHLM": "Sets whether or not a helmet is automatically put on when using an aircraft."
"PIM_HAAHLV": "Cannot currently set whether or not a helmet is automatically put on when using an aircraft."
"PIM_HAARM": "Sets whether or not armor is automatically shown when purchased."
"PIM_HAARM1": "You cannot set whether or not armor is automatically shown when purchased at this time."
"PIM_HACCE": "Swap between accessories for a new look."
"PIM_HACCEB": "Accessories are unavailable while you are The Beast."
"PIM_HACCEG": "Accessories are unavailable with this outfit."
"PIM_HACCEO": "Accessories are unavailable at this time."
"PIM_HACCEP": "Accessories are unavailable during this Job."
"PIM_HAHLM": "Sets whether or not a helmet is automatically put on when using a bike."
"PIM_HAHLV": "Cannot currently set whether or not a helmet is automatically put on when using a bike."
"PIM_HAMAF": "You cannot afford full ~a~ ammo."
"PIM_HAMAM": "Select an ammo type to purchase."
"PIM_HAMAP": "You cannot afford to fill your Jerry Can."
"PIM_HAMAR": "You cannot afford ~a~ ammo."
"PIM_HAMFMW": "Cannot purchase ammo during this Job."
"PIM_HAMJ0W": "Cannot purchase ammo during this Job."
"PIM_HAMJ1W": "Cannot purchase ammo during this Job."
"PIM_HAMMF": "You already have full ~a~ ammo."
"PIM_HAMMOW": "Buy ammo on the go. A convenience charge is included in the cost of ammo purchased through this menu."
"PIM_HAMMP": "You already have a full Jerry Can."
"PIM_HAMMR": "You already have full ~a~ ammo."
"PIM_HAMNOW": "No weapons for ammo purchase."
"PIM_HAMPF": "Purchase full ~a~ ammo."
"PIM_HAMPP": "Purchase a full Jerry Can."
"PIM_HAMPR": "Purchase ~a~ ammo."
"PIM_HAMPU": "Ammo purchased."
"PIM_HAMRAN": "Purchasing ammo is unlocked when you reach rank ~1~."
"PIM_HAMSA": "You are unable to purchase ammo at this time."
"PIM_HAMSJ": "You are unable to purchase ammo while wearing Ballistic Equipment."
"PIM_HAMSUW": "Cannot purchase ammo during this Job."
"PIM_HAMTAF": "You cannot afford full ~a~."
"PIM_HAMTAM": "Select an ammo type to purchase."
"PIM_HAMTAR": "You cannot afford ~a~."
"PIM_HAMTMF": "You already have full ~a~."
"PIM_HAMTMR": "You already have full ~a~."
"PIM_HAMTPF": "Purchase full ~a~."
"PIM_HAMTPR": "Purchase a ~a~."
"PIM_HAMWE": "Select a weapon to purchase ammo for."
"PIM_HANIM": "The selected action will be stored as your Quickplay Action. Press or hold the Quickplay Action buttons to alter how you will perform this action."
"PIM_HANIM2": "The selected action will be stored as your Quickplay Action. Press, double tap or hold the Quickplay Action buttons to alter how you perform this action."
"PIM_HAPV": "Set who is allowed access to your Personal Vehicle."
"PIM_HARMBB": "Armor cannot be used to refill your armor bar when wearing Ballistic Equipment."
"PIM_HARMBJ": "Armor cannot be used to refill your armor bar during this Job."
"PIM_HARMG1": "Use a Super Light Armor to refill your armor bar."
"PIM_HARMG2": "Use a Light Armor to refill your armor bar."
"PIM_HARMG3": "Use a Standard Armor to refill your armor bar."
"PIM_HARMG4": "Use a Heavy Armor to refill your armor bar."
"PIM_HARMG5": "Use a Super Heavy Armor to refill your armor bar."
"PIM_HARML1": "You have not unlocked Super Light Armor."
"PIM_HARML2": "You have not unlocked Light Armor."
"PIM_HARML3": "You have not unlocked Standard Armor."
"PIM_HARML4": "You have not unlocked Heavy Armor."
"PIM_HARML5": "You have not unlocked Super Heavy Armor."
"PIM_HARMOB": "Body Armor is unavailable while you are The Beast."
"PIM_HARMOG": "Body Armor is unavailable with this outfit."
"PIM_HARMOP": "Body Armor is unavailable during this Job."
"PIM_HARMOR": "Use stored body armor or simply change your look by selecting what body armor to wear."
"PIM_HATS": "Cycle between the hats you have purchased."
"PIM_HAVOKPUR": "Purchase a Havok from elitastravel.com to access this vehicle."
"PIM_HBADSP": "You are stuck with the Dunce Cap while labeled as a Bad Sport."
"PIM_HBIH": "Set an owned helmet to equip when riding bikes in freemode and races."
"PIM_HCASH": "Cash is the King of Los Santos."
"PIM_HCBPC": "Cycle between the parachute bags you have purchased."
"PIM_HCCAN": "Select the canopy for your Primary Parachute."
"PIM_HCHAI": "Cycle between the Chains and Necklaces you have purchased."
"PIM_HCHAP": "Change your character's appearance."
"PIM_HCHEAT": "You are stuck with the Dunce Cap while labeled as a cheater."
"PIM_HCHOOD": "Set your Character's hood style."
"PIM_HCHOOD0": "You cannot set the style of this hood."
"PIM_HCHOOD1": "You cannot set your Character's hood style while in a vehicle."
"PIM_HCHOOD2": "You cannot set your Character's hood style while wearing this outfit."
"PIM_HCHOOD3": "You are able to set your Character's hood style while wearing certain hoods."
"PIM_HCHT": "Set who you can chat with in Freemode."
"PIM_HCHUT": "Shows your parachute on your back."
"PIM_HCHUTB": "Parachute is unavailable while you are The Beast."
"PIM_HCHUTE": "Contains options that allow you to change your parachute appearance."
"PIM_HCHUTG": "Parachute is unavailable with this outfit."
"PIM_HCHUTO": "Parachute is unavailable at this time."
"PIM_HCHUTP": "Parachute is unavailable during this Job."
"PIM_HCJACK": "Set your Character's jacket style."
"PIM_HCJACK0": "You cannot set your Character's jacket style while in a vehicle."
"PIM_HCJACK1": "You cannot set your Character's jacket style while wearing this outfit."
"PIM_HCJACK2": "You cannot set the style of this jacket."
"PIM_HCJACK3": "You are able to set your Character's jacket style while wearing a jacket."
"PIM_HCNTGC": "You are currently unable to give cash to other players."
"PIM_HCRCAN": "Select the canopy for your Reserve Parachute."
"PIM_HCTRA": "Cycle between the parachute smoke trails you have purchased."
"PIM_HDEO": "Select to adjust vehicle engine, lights and radio options."
"PIM_HDILJ": "Allows you to share a percentage of the cash from your last Job or Freemode Event with other players. There is a limit to how much you can share."
"PIM_HDILM": "You have hit your share limit. You'll be able to share cash again later."
"PIM_HDINJ": "You haven't picked up any cash from a previous Job. Take the cash from a Job like Hold Up, or a Freemode Event, to have the option to share it with other players."
"PIM_HDOBJ": "View your objectives for today."
"PIM_HDOBJLK": "Unlocked from Rank ~1~."
"PIM_HDPV1": "Select which door of your Personal Vehicle to open and close."
"PIM_HDPV2a": "Select to open all the doors of your Personal Vehicle."
"PIM_HDPV2b": "Select to restore the doors of your Personal Vehicle."
"PIM_HDPV3a": "Select to close all the doors of your Personal Vehicle."
"PIM_HDPV3b": "Select to restore the doors of your Personal Vehicle."
"PIM_HDPV4": "You are currently unable to select a door of your Personal Vehicle to open."
"PIM_HDPV5": "Your Personal Vehicle is moving too fast to control the doors."
"PIM_HDPV6": "You are too far from your Personal Vehicle."
"PIM_HDPV7": "You cannot currently control the doors of your Personal Vehicle."
"PIM_HDPV8": "You don't have an active Personal Vehicle."
"PIM_HDPV9": "You cannot control the doors of your Personal Vehicle while with a prostitute."
"PIM_HDPV10": "You cannot control the doors of your Personal Vehicle when stored in a garage."
"PIM_HDPV10b": "You cannot control the doors of your Personal Vehicle when stored in a Bunker."
"PIM_HDPV11": "You cannot control the engine of your Personal Vehicle when stored in a garage."
"PIM_HDPV12": "You cannot control the radio of your Personal Vehicle when stored in a garage."
"PIM_HDPV13": "You cannot control the lights of your Personal Vehicle when stored in a garage."
"PIM_HDPV14": "You cannot turn off your Personal Vehicle's engine while someone is using it."
"PIM_HDPV15": "You cannot control the neon of your Personal Vehicle when stored in a garage."
"PIM_HDPV_NL1": "You have not bought Neon Lights for this vehicle."
"PIM_HDPV_NL2": "You cannot use Neon Lights on this Personal Vehicle."
"PIM_HDPVEO5": "Your Personal Vehicle is moving too fast to use this feature."
"PIM_HDPVEO6": "Vehicle Remote Functions can only be used when outside your vehicle."
"PIM_HDPVEO7": "Vehicle Remote Functions are unavailable for this vehicle."
"PIM_HDPVEO10": "You cannot use this feature when your Personal Vehicle is stored in a garage."
"PIM_HDPVEO10b": "You cannot use this feature when your Personal Vehicle is stored in a Bunker."
"PIM_HEARR": "Cycle between the Earrings you have purchased."
"PIM_HECLTH": "High-End Clothes"
"PIM_HEISP": "Spectate Crew"
"PIM_HELP1": "~s~When aiming at another player hold ~INPUT_INTERACTION_MENU~ to open the Interaction Menu with additional options."
"PIM_HELPOF": "No help text available."
"PIM_HELV0": "Visor Down"
"PIM_HEMV0": "Make all players leave your Personal Vehicle."
"PIM_HEMV1": "You are not using your Personal Vehicle."
"PIM_HEMV2": "You need to stop to kick players from your Personal Vehicle."
"PIM_HESNAC": "You don't currently have any items. You can buy some from a store."
"PIM_HFIREW": "Set up a fireworks display."
"PIM_HFRQ1": "Open up the selected player's profile."
"PIM_HFRQ2": "Send a friend request to the selected player."
"PIM_HFRQ3": "A friend request is pending on the selected player."
"PIM_HFWCO": "Select the color of firework to place. Also shown is the number of currently owned fireworks of this type and color."
"PIM_HFWPLC": "Set the firework on the ground. Fireworks can only be placed in clear open areas."
"PIM_HFWPLY": "Play all set fireworks."
"PIM_HFWTI": "Set a timer on the firework. You can use timers to set multiple fireworks to go off at different times."
"PIM_HGEAR": "Cycle between the Heist gear you have available."
"PIM_HGEAR2": "Cycle between the gear you have available."
"PIM_HGLAS": "Cycle between the glasses you have purchased."
"PIM_HGLOV": "Cycle between the Gloves you have purchased."
"PIM_HHAMB": "Choose to hide or show Events."
"PIM_HHEIB": "Your Heist Crew cannot currently be spectated."
"PIM_HHEIS": "Choose to Spectate other members of your Heist Crew."
"PIM_HHEIS1": "Spectate cannot be used when travelling at speed."
"PIM_HHEIS2": "It is not safe to use Spectate at this time."
"PIM_HHEIS3": "Spectate cannot be used when Wanted."
"PIM_HHEISP": "Select to Spectate this player."
"PIM_HHELM": "Cycle between the hats you have purchased. You can also set the current hat to stay on when riding a motorcycle."
"PIM_HHELM1": "Cycle between the helmets you have purchased. You can also set one as your default Bike Helmet for auto equipping on motorcycles if not already wearing one."
"PIM_HHELM2": "Cycle between the hats you have purchased. You can also set the current hat to stay on when riding a motorcycle. Some hats will be blocked with your current hairstyle."
"PIM_HHELM12": "Cycle between the helmets you have purchased. You can also set one as your default Bike Helmet for auto equipping on motorcycles if not already wearing one. Some helmets will be blocked with your current hairstyle."
"PIM_HHELV0": "Have the visor down for certain helmets."
"PIM_HHIDAA": "Your custom choice of Events is currently shown. You will only see those that have been set to Show in this menu."
"PIM_HHIDAX": "All Events are currently hidden. By changing this option back to Custom, only those that you have specifically set to Show will be seen."
"PIM_HHIDCR": "Not available while a key player in a Freemode Event."
"PIM_HHIDJ": "Choose to hide or show blips and triggers for the selected Job."
"PIM_HHIDJA": "Your custom choice of Jobs is currently shown. You will only see those that have been set to Show in this menu."
"PIM_HHIDJX": "All Job blips and triggers are currently hidden. By changing this option back to Custom, only those that you have specifically set to Show will be seen."
"PIM_HHIDJXA": "All Job blips and triggers are currently hidden. By changing the All Jobs option back to Custom, only those that you have specifically set to Show will be seen."
"PIM_HHIDL": "The ability to hide blips is currently locked."
"PIM_HHIDM": "Choose to hide or show blips for the selection."
"PIM_HHIDMA": "Your custom choice of Other blips are currently shown. You will only see those that have been set to Show in this menu."
"PIM_HHIDMBW": "Choose to hide or show blips for Freemode Work. This option only takes effect while you are not a member of an Organization or MC."
"PIM_HHIDMBWC": "Choose to hide or show blips for CEO Business. This option only takes effect while you are not a member of an Organization or MC."
"PIM_HHIDMX": "All Other blips are currently hidden. By changing this option back to Custom, only those that you have specifically set to Show will be seen."
"PIM_HHIDMXA": "All Other blips are currently hidden. By changing the All Other option back to Custom, only those that you have specifically set to Show will be seen."
"PIM_HHIDS": "Choose to hide or show specific Jobs, Events or Other activities and shops."
"PIM_HHIDTT": "Not available while taking part in a Time Trial."
"PIM_HHIGH": "Make the blips of selected players flash for a short time."
"PIM_HHJOB": "Choose to hide or show Jobs."
"PIM_HHLPL": "Make your blip flash to other players for a short time."
"PIM_HHLPR": "Make the selected player's blip flash to you for a short time."
"PIM_HHMASK": "Cycle between the half masks you have purchased."
"PIM_HHMISC": "Choose to hide or show Other activities and shops."
"PIM_HIDMT": "Set the length of time a One on One Deathmatch started by you will last."
"PIM_HILLUN": "Set the type of glow applied to illuminated clothing items."
"PIM_HILLUNM": "This feature is not available on this mode."
"PIM_HINVA": "Invite players to your Apartment."
"PIM_HINVAP": "Invite this player to your Apartment."
"PIM_HINVBWH": "Invite this member to your Business."
"PIM_HINVCLUB": "Invite this player to your Clubhouse."
"PIM_HINVE": "Your Inventory contains carried items such as cash, weapon ammo and snacks."
"PIM_HINVGAR": "Invite this player to your Office Garage."
"PIM_HINVIEWHS": "Invite this Associate to your Vehicle Warehouse."
"PIM_HINVOFF": "Invite this player to your Office."
"PIM_HINVPBWH": "Invite MC members to your Business."
"PIM_HINVPCLUB": "Invite players to your Clubhouse."
"PIM_HINVPGAR": "Invite players to your Office Garage."
"PIM_HINVPIEWHS": "Invite Associates to your Vehicle Warehouse."
"PIM_HINVPOFF": "Invite players to your Office."
"PIM_HINVPYACHT": "Invite players to your Yacht."
"PIM_HINVYACHT": "Invite this player to your Yacht."
"PIM_HISH0": "Show"
"PIM_HISH1": "Hide"
"PIM_HISH2": "Custom"
"PIM_HJSX": "Not available until Survival is unlocked."
"PIM_HKILN": "No easy way out this time."
"PIM_HKILS": "Are you sure you want to do this?"
"PIM_HLJCE": "Cash earned from the last Job."
"PIM_HLJCF": "Confirm transfer of cash."
"PIM_HLJCQ": "Give players their cut."
"PIM_HLJPA": "Select Accept at the bottom of this menu once you have set each player's cut to confirm and share out the cash."
"PIM_HLJPP": "Select a cut to give to a player."
"PIM_HLJRL": "This player has reached their received cash limit."
"PIM_HLJYP": "The percentage you are able to share. There is a limit to how much you can share."
"PIM_HLWRI": "Cycle between the Left Wrist items you have purchased."
"PIM_HLWRI2": "Left Wrist cannot be worn with a long sleeve top."
"PIM_HMASK": "Cycle between the masks you have purchased."
"PIM_HMOODD": "Sets your character's facial expression during Deathmatches."
"PIM_HMOODN": "Sets your character's facial expression."
"PIM_HMOODR": "Sets your character's facial expression during Races."
"PIM_HOUTF": "Select a saved outfit to wear."
"PIM_HOUTFD": "Confirm to delete the selected outfit."
"PIM_HPASI0": "Passive Mode will prevent damage and physical contact between you and other players. You won't be able to equip a weapon or use melee."
"PIM_HPASI2": "Passive Mode is not available when you have a Bounty on your head."
"PIM_HPASI3": "Passive Mode will next be available in ~a~"
"PIM_HPASI7": "Enabling Passive Mode while active in this Event will remove you from the event."
"PIM_HPASI8": "Passive mode cannot be changed while taking part in this event."
"PIM_HPASI9": "You can't afford to use Passive Mode."
"PIM_HPASI10": "Passive Mode is disabled when playing as a VIP, CEO or MC President."
"PIM_HPASI12": "Passive Mode is disabled when taking part in Freemode Work."
"PIM_HPASIN": "Confirm turning off Passive Mode."
"PIM_HPASIY": "Confirm turning on Passive Mode."
"PIM_HPGS": "A list of all the players in your session."
"PIM_HPHOFF": "Hiding this Freemode Event will end the current event"
"PIM_HPHON": "You will not join the active Freemode Event if you unhide this event."
"PIM_HPPOFF": "You will not join the active Freemode Event if you disable Passive Mode."
"PIM_HQGPS": "Select to place your waypoint at a set location."
"PIM_HR2P": "Launches the Impromptu Race options."
"PIM_HRAO": "Select a saved outfit to wear during races."
"PIM_HRPA1": "You don't have an active Personal Aircraft."
"PIM_HRPA6": "Delivery not currently available."
"PIM_HRPA7": "Delivery in progress."
"PIM_HRPA9": "You are already using a Special/Personal Vehicle."
"PIM_HRPA14": "You already have an active Special/Personal Vehicle."
"PIM_HRPA18": "This vehicle is being delivered to your Hangar."
"PIM_HRPV0b": "Get the mechanic to deliver your Personal Vehicle that is stored inside the Mobile Operations Center."
"PIM_HRPV1": "You don't have an active Personal Vehicle."
"PIM_HRPV2": "Your Special/Personal Vehicle is already nearby."
"PIM_HRPV7": "Delivery in progress."
"PIM_HRPV9": "You are already using your Special/Personal Vehicle."
"PIM_HRPV14": "You already have an active Special/Personal Vehicle."
"PIM_HRSV1": "You need to purchase this Special Vehicle from the Warstock Cache & Carry website."
"PIM_HRTV0": "Get the mechanic to deliver your Mobile Operations Center."
"PIM_HRTV1": "Your Mobile Operations Center is already stored in your Bunker."
"PIM_HRTV1b": "Your Mobile Operations Center is being returned to your Bunker."
"PIM_HRTV6b": "Return not currently available."
"PIM_HRTV7": "Delivery in progress."
"PIM_HRTV14": "You already have an active Mobile Operations Center."
"PIM_HRTV16": "Unavailable while inside the Mobile Operations Center."
"PIM_HRTV18": "Mobile Operations Center unavailable. This session already has the maximum number allowed."
"PIM_HRTVP": "Purchase the Mobile Operations Center from the Warstock Cache & Carry website to gain access."
"PIM_HRWRI": "Cycle between the Right Wrist items you have purchased."
"PIM_HRWRI2": "Right Wrist cannot be worn with a long sleeve top."
"PIM_HSAR1": "You cannot select the armor type to show as being worn at this time."
"PIM_HSARM": "Select the armor type to show as being worn. This will not affect your armor bar."
"PIM_HSCAR": "Cycle between the Scarves you have purchased."
"PIM_HSMOK": "Smoke or drop a cigarette."
"PIM_HSNAC": "Look through and use held snacks, drinks, and smokes."
"PIM_HSNACB": "Snacks are unavailable while you are The Beast."
"PIM_HSNAE": "Snacks are unavailable while wearing Ballistic Equipment."
"PIM_HSNAJ": "Snacks are unavailable during this Job."
"PIM_HSNK1": "Eat or drop a pack of P's & Q's."
"PIM_HSNK2": "Eat or drop an EgoChaser bar."
"PIM_HSNK3": "Eat or drop a Meteorite bar."
"PIM_HSNK4": "Drink or drop a can of eCola."
"PIM_HSNK5": "Drink or drop a bottle of Piswasser."
"PIM_HSNO": "You do not currently own a Yacht. Purchase one at www.docktease.com."
"PIM_HSNY": "Change the Spawn Location to Private Yacht to select a new Yacht Location."
"PIM_HSPL": "Select your spawn location for the next time you enter GTA Online."
"PIM_HSPY": "Select where to spawn your Private Yacht."
"PIM_HSTYL": "View and change player options."
"PIM_HTNO": "You do not currently own a Mobile Operations Center. Purchase one at www.warstock-cache-and-carry.com."
"PIM_HTRUCK": "Make use of the facilities offered by the Mobile Operations Center."
"PIM_HVEHI": "View and change personal vehicle options."
"PIM_HVEHIUNAVIL": "Unavailable while inside the Mobile Operations Center"
"PIM_HWALKN": "Sets your Character's walking style."
"PIM_HWARNA": "Selecting to hide all Freemode Events will remove you from the current Event and prevent you returning if you then choose to show it again. Are you sure you want to hide all Events?"
"PIM_HWARNBW": "Selecting to hide the current activity will remove you from the activity and prevent you returning if you then choose to show it again. Are you sure you want to hide this activity?"
"PIM_HWARNC": "Selecting to hide the current Freemode Event will remove you from the Event and prevent you returning if you then choose to show it again. Are you sure you want to hide this Event?"
"PIM_HYACHTS": "Make use of the facilities offered by your Yacht."
"PIM_HYCHACC": "Choose your Yacht vehicle access setting."
"PIM_HYCHACCASS": "Associates allows your Friends, Crew and Organization members to access your Yacht vehicles."
"PIM_HYCHDEF": "Choose your defenses setting."
"PIM_HYCHDEFD": "Defense settings are disabled during missions."
"PIM_IDMT": "~1~ minutes"
"PIM_IDMT0": "5 minutes"
"PIM_IDMT1": "10 minutes"
"PIM_IDMT2": "15 minutes"
"PIM_IDMT3": "20 minutes"
"PIM_IDMT4": "30 minutes"
"PIM_IDMT5": "45 minutes"
"PIM_IDMT6": "60 minutes"
"PIM_IEBW01": "Plowed"
"PIM_IEBW01b": "Phantom Wedge"
"PIM_IEBW01d": "Smash all enemy supply crates using the Phantom Wedge."
"PIM_IEBW01e": "Purchase Phantom Wedge from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW02": "Fully Loaded"
"PIM_IEBW02b": "Ruiner 2000"
"PIM_IEBW02d": "Destroy all turreted vehicles using the Ruiner 2000."
"PIM_IEBW02e": "Purchase Ruiner 2000 from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW03": "Amphibious Assault"
"PIM_IEBW03b": "Technical Aqua"
"PIM_IEBW03d": "Destroy all enemy supply crates using the Technical Aqua."
"PIM_IEBW03e": "Purchase Technical Aqua from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW04": "Transporter"
"PIM_IEBW04b": "Wastelander"
"PIM_IEBW04d": "Use the Wastelander to transport a vehicle to the drop-off location."
"PIM_IEBW04e": "Purchase Wastelander from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW05": "Fortified"
"PIM_IEBW05b": "Armored Boxville"
"PIM_IEBW05d": "Enter the Armored Boxville and survive until the time runs out."
"PIM_IEBW05e": "Purchase Armored Boxville from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW06": "Velocity"
"PIM_IEBW06b": "Rocket Voltic"
"PIM_IEBW06d": "Enter the Rocket Voltic and stay at top speed until the time runs out to avoid detonation."
"PIM_IEBW06e": "Purchase Rocket Voltic from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW07": "Ramped Up"
"PIM_IEBW07b": "Ramp Buggy"
"PIM_IEBW07d": "Use the Ramp Buggy and motorcycles to collect cargo crates."
"PIM_IEBW07e": "Purchase Ramp Buggy from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEBW08": "Stockpiling"
"PIM_IEBW08b": "Blazer Aqua"
"PIM_IEBW08d": "Collect cargo crates on land and at sea using the Blazer Aqua."
"PIM_IEBW08e": "Purchase Blazer Aqua from warstock-cache-and-carry.com to unlock this VIP Work."
"PIM_IEGC00": "Speedo"
"PIM_IEGC01": "Rancher XL"
"PIM_INV": "You can swap between glasses, hats and masks that you own within the Inventory."
"PIM_INVAARMTRU": "Invite to Mobile Operations Center has been sent to ~a~."
"PIM_INVABUNKER": "Invite to Bunker has been sent to ~a~."
"PIM_INVABWH": "Invite to Business has been sent to ~a~."
"PIM_INVACLUB": "Invite to Clubhouse has been sent to ~a~."
"PIM_INVAGAR": "Invite to Office Garage has been sent to ~a~."
"PIM_INVAHANGAR": "Invite to Hangar has been sent to ~a~."
"PIM_INVAIEWHS": "Invite to Vehicle Warehouse has been sent to ~a~."
"PIM_INVAOFF": "Invite to Office has been sent to ~a~."
"PIM_INVAP": "Invite to Apartment"
"PIM_INVAPCLUB": "Invite to Clubhouse"
"PIM_INVARM_HELP": "Invite players to your Mobile Operations Center."
"PIM_INVARMTRU": "Invite to Mobile Operations Center"
"PIM_INVAT": "Invite to Apartment has been sent to ~a~."
"PIM_INVAYACHT": "Invite to Yacht has been sent to ~a~."
"PIM_INVBNK_HELP": "Invite players to your Bunker."
"PIM_INVBUNKER": "Invite to Bunker"
"PIM_INVBWH": "Invite to Business"
"PIM_INVGARAGE": "Invite to Office Garage"
"PIM_INVHANGAR": "Invite to Hangar"
"PIM_INVHNG_HELP": "Invite players to your Hangar."
"PIM_INVIEWHS": "Invite to Vehicle Warehouse"
"PIM_INVOFF": "Inventory currently unavailable."
"PIM_INVOFFICE": "Invite to Office"
"PIM_INVOSHOP": "Invite to Custom Auto Shop has been sent to ~a~."
"PIM_INVYACHT": "Invite to Yacht"
"PIM_JEWEL": "The Jewel Store Job"
"PIM_LAM": "Lamar"
"PIM_LECLTH": "Low-End Clothes"
"PIM_LEST": "Lester"
"PIM_LJCQ": "Accept"
"PIM_LJSMC": "Split with members"
"PIM_LJSMCH": "Select to split the earned amount evenly with all members of your MC."
"PIM_LJSMCHx0": "You are not a member of an Organization or MC."
"PIM_LJSMCHx1": "Your MC is too small to share cash."
"PIM_LJSO": "Split with Organization"
"PIM_LJSOH": "Select to split the earned amount evenly with all members of your Organization."
"PIM_LJSOHx1": "Your Organization is too small to share cash."
"PIM_LJTC": "Total Earned"
"PIM_LJYP": "Shareable Percentage"
"PIM_LR2P": "Unlocked at Rank ~1~."
"PIM_MAGASLT": "HOSTILE TAKEOVER"
"PIM_MAGB": "SecuroServ VIP"
"PIM_MAGBANDG": "Volunteer to join an Organization, or start your own."
"PIM_MAGBC": "SecuroServ CEO"
"PIM_MAGBDT": "VIP ABILITIES"
"PIM_MAGBDTC": "CEO ABILITIES"
"PIM_MAGBSTT": "ASSET RECOVERY"
"PIM_MAGBT": "SECUROSERV VIP"
"PIM_MAGBTC": "SECUROSERV CEO"
"PIM_MAGBVBT": "EXECUTIVE DEATHMATCH"
"PIM_MAGBWT": "VIP WORK"
"PIM_MAGCHL": "CHALLENGES"
"PIM_MAGG": "SecuroServ Bodyguard"
"PIM_MAGGAB": "BODYGUARD VEHICLES"
"PIM_MAGGABC": "ASSOCIATE VEHICLES"
"PIM_MAGGC": "SecuroServ Associate"
"PIM_MAGGOON": "You are a member of ~a~. See what the VIP can do for you."
"PIM_MAGGOONC": "You are a member of ~a~. See what the CEO can do for you."
"PIM_MAGGT": "SECUROSERV BODYGUARD"
"PIM_MAGGTC": "SECUROSERV ASSOCIATE"
"PIM_MAGH000": "Start this VIP Work."
"PIM_MAGH0A": "Register as a VIP."
"PIM_MAGH0AC": "Register as a CEO."
"PIM_MAGH0Ax0": "The maximum number of CEOs and VIPs has been reached in this session."
"PIM_MAGH0Ax1": "Unavailable while you are a key player in a Freemode Event or Business Battle."
"PIM_MAGH0AxEX": "You are not wealthy enough to register as a VIP. You must have over $~1~ in your bank or own an Office in order to gain access to this option."
"PIM_MAGH0B": "End VIP Protection contract."
"PIM_MAGH000BC": "Start this VIP Challenge."
"PIM_MAGH0BC": "End CEO Protection contract."
"PIM_MAGH0Bx": "You can't quit while engaged in CEO Business."
"PIM_MAGH0BxB": "You can't quit while engaged in MC Work."
"PIM_MAGH0D": "Let potential CEOs and VIPs know that you are available."
"PIM_MAGH000S": "Start this VIP Challenge as a Spectator."
"PIM_MAGH000xx": "Your Organization needs to be bigger to allow Spectating."
"PIM_MAGH1": "Choose Bodyguards' clothing, or dismiss poorly performing Bodyguards."
"PIM_MAGH1C": "Choose Associates' clothing, or dismiss poorly performing Associates."
"PIM_MAGH2": "Choose some criminal work."
"PIM_MAGH3": "Stop working for the VIP."
"PIM_MAGH3C": "Stop working for the CEO."
"PIM_MAGH4": "Use a selection of abilities to improve your Organization's performance."
"PIM_MAGH4x": "You can't afford the selected ability."
"PIM_MAGH8": "Use a selection of abilities provided by your VIP."
"PIM_MAGH8C": "Use a selection of abilities provided by your CEO."
"PIM_MAGH40x": "The selected ability is currently unavailable."
"PIM_MAGH80x": "The selected ability is currently unavailable."
"PIM_MAGH100": "Choose to dismiss or terminate this Bodyguard. Dismissing lets the Bodyguard go easy - terminating will order their death."
"PIM_MAGH100C": "Choose to dismiss or terminate this Associate. Dismissing lets the Associate go easy - terminating will order their death."
"PIM_MAGH100S": "This Bodyguard is currently busy."
"PIM_MAGH100SC": "This Associate is currently busy."
"PIM_MAGH101a": "Put an offer out to hire Bodyguards."
"PIM_MAGH101ac": "Put an offer out to hire Associates."
"PIM_MAGH101b": "Your Organization is full."
"PIM_MAGH101c": "There are no free players in this session."
"PIM_MAGH101d": "You have already sent an offer out."
"PIM_MAGH101e": "You are unable to add to your Organization while a Challenge is in progress."
"PIM_MAGH101f": "You are unable to add to your Organization while Work is in progress."
"PIM_MAGH101g": "Invites are not currently available."
"PIM_MAGH103a": "Extend your offer of work to all the available players nearby."
"PIM_MAGH103b": "Offer work only to those who are Looking for Work."
"PIM_MAGH103c": "Invite your Friends to work for you."
"PIM_MAGH103d": "Invite your Crew to work for you."
"PIM_MAGH103e": "Invite an individual Player above to work for you."
"PIM_MAGH103ei": "Invite this Player to work for you."
"PIM_MAGH103eX": "There are no suitable players to invite."
"PIM_MAGH103f": "Hire a rival CEO, VIP, Associate or Bodyguard."
"PIM_MAGH200x": "Unavailable while on this job."
"PIM_MAGH200x0": "Another CEO or VIP is currently carrying out VIP Work."
"PIM_MAGH200x1": "Unavailable while taking part in a One on One Deathmatch."
"PIM_MAGH201": "Declare war on a rival CEO or VIP and their Associates or Bodyguards."
"PIM_MAGH201x": "There are no available CEOs or VIPs in this session."
"PIM_MAGH203x2": "Your vehicle is close to a player."
"PIM_MAGH203x3": "Your vehicle is not currently available."
"PIM_MAGH204": "Defend your Yacht from capture until the time runs out."
"PIM_MAGH205": "Challenge your Bodyguards in one of several tests of ability."
"PIM_MAGH205a": "You are unable to launch a Challenge as no Bodyguards are available."
"PIM_MAGH205x": "You are unable to launch a Challenge while one is already in progress."
"PIM_MAGH205y": "You are unable to launch a Challenge while on CEO/VIP/MC Work."
"PIM_MAGH206": "Retrieve a package from a high security area and deliver it to the drop-off location."
"PIM_MAGH207": "Steal one or more vehicles from a Police Station and deliver them to the drop-off location."
"PIM_MAGH207v": "Select a location."
"PIM_MAGH207xx": "Your Organization is too close to the selected location."
"PIM_MAGH210": "Hack the system to reveal packages to collect across Los Santos and Blaine County."
"PIM_MAGH212": "Hide in an area of the map and survive until the time runs out."
"PIM_MAGH251": "Compete to survive a Wanted Level until the time runs out."
"PIM_MAGH252": "Compete to hold up stores and deliver the most stolen cash within the time limit."
"PIM_MAGH253": "Compete to collect and deliver the most protection money within the time limit."
"PIM_MAGH253N": "Unavailable at the moment."
"PIM_MAGH253S": "Unavailable when on a Special Vehicle Work."
"PIM_MAGH254": "Compete to find the hidden package."
"PIM_MAGH254S": "Unavailable when on a Mobile Operation."
"PIM_MAGH255S": "Unavailable when on a Gang Activity."
"PIM_MAGH257": "Compete in a race across Los Santos and Blaine County."
"PIM_MAGH258": "Compete to steal and deliver the most high-end vehicles within the time limit."
"PIM_MAGH400L": "Drop Bullshark Testosterone."
"PIM_MAGH400x0": "You have hit the drop limit for this item."
"PIM_MAGH401L": "Drop an ammo package."
"PIM_MAGH401x0": "A vehicle has been requested."
"PIM_MAGH402L": "Drop a set of armor."
"PIM_MAGH404L": "Request Turreted Limo."
"PIM_MAGH404LF": "The Turreted Limo is currently unavailable."
"PIM_MAGH405L": "Remove your Organization and Special Cargo blips from the map."
"PIM_MAGH406L": "Cops will ignore any crimes your Organization commit and removes any active Wanted Level."
"PIM_MAGH407": "Spectate your Bodyguards on a compatible activity."
"PIM_MAGH407x0": "Your Bodyguards are not engaged in a compatible activity."
"PIM_MAGH407x1": "Your Organization is not big enough to allow spectating."
"PIM_MAGH408": "Request a Buzzard."
"PIM_MAGH408x2": "The Buzzard is currently unavailable."
"PIM_MAGH409": "Request an armored Baller LE LWB."
"PIM_MAGH409x2": "The Baller LE LWB is currently unavailable."
"PIM_MAGH410": "Request an armored Cognoscenti."
"PIM_MAGH410x2": "The Cognoscenti is currently unavailable."
"PIM_MAGH411": "Request an armored Schafter LWB."
"PIM_MAGH411x2": "The Schafter LWB is currently unavailable."
"PIM_MAGH412": "Request a BeeJay XL."
"PIM_MAGH412x2": "The BeeJay XL is currently unavailable."
"PIM_MAGH413": "Request a Washington."
"PIM_MAGH413x2": "The Washington is currently unavailable."
"PIM_MAGH800": "Select a style for yourself and your Bodyguards."
"PIM_MAGH800C": "Select a style for yourself and your Associates."
"PIM_MAGH801": "Set your style."
"PIM_MAGH802": "Set your Bodyguard's uniform."
"PIM_MAGH802C": "Set your Associates uniform."
"PIM_MAGH802x0": "Only available once the VIP Style is set."
"PIM_MAGH803": "Set your Bodyguards' uniform variation."
"PIM_MAGH803C": "Set your Associates' uniform variation."
"PIM_MAGH803x": "A vehicle is already in use."
"PIM_MAGH803x0": "Only available once the Bodyguard Uniform is set."
"PIM_MAGH803x1": "Only available when you have Bodyguards."
"PIM_MAGH803x2": "A vehicle is close to your Organization."
"PIM_MAGH803x3": "A vehicle is not currently available."
"PIM_MAGH803x4": "Your VIP doesn't own this vehicle."
"PIM_MAGHFF": "Select whether you and your Bodyguards can damage each other."
"PIM_MAGHFFC": "Select whether you and your Associates can damage each other."
"PIM_MAGHGT": "HIRE BODYGUARDS"
"PIM_MAGHGTC": "HIRE ASSOCIATES"
"PIM_MAGHINSIDE": "Unavailable from the current location."
"PIM_MAGHNTT": "EXECUTIVE SEARCH"
"PIM_MAGHORG": "Choose a new name for your Organization. This will cost $~1~."
"PIM_MAGHORGx0": "Your Organization cannot be renamed while it contains a key player."
"PIM_MAGHORGx1": "You cannot afford to rename your Organization."
"PIM_MAGHX02": "You don't have any Bodyguards working for you. Hire some first."
"PIM_MAGHX02C": "You don't have any Associates working for you. Hire some first."
"PIM_MAGM": "SecuroServ"
"PIM_MAGM000": "Start"
"PIM_MAGM0A": "Register as a VIP"
"PIM_MAGM0AC": "Register as a CEO"
"PIM_MAGM0B": "Retire"
"PIM_MAGM0D": "Looking for Work"
"PIM_MAGM000S": "Start as Spectator"
"PIM_MAGM000v": "Location"
"PIM_MAGM1": "Management"
"PIM_MAGM2": "VIP Work"
"PIM_MAGM3": "Leave SecuroServ Protection Detail"
"PIM_MAGM4": "VIP Abilities"
"PIM_MAGM4C": "CEO Abilities"
"PIM_MAGM8": "Bodyguard Vehicles"
"PIM_MAGM8C": "Associate Vehicles"
"PIM_MAGM100": "Hire Bodyguards"
"PIM_MAGM100C": "Hire Associates"
"PIM_MAGM101": "No Bodyguards work for you"
"PIM_MAGM101A": "Are you sure you want to dismiss this Bodyguard?"
"PIM_MAGM101B": "Are you sure you want to terminate this Bodyguard?"
"PIM_MAGM101C": "No Associates work for you"
"PIM_MAGM103": "Offer to"
"PIM_MAGM103a": "Nearby"
"PIM_MAGM103b": "Looking for Work"
"PIM_MAGM103c": "Friends"
"PIM_MAGM103d": "Crew"
"PIM_MAGM103e": "Player"
"PIM_MAGM103f": "Rivals"
"PIM_MAGM201": "Executive Deathmatch"
"PIM_MAGM201b": "Target"
"PIM_MAGM202": "Put Out a Hit"
"PIM_MAGM204": "Piracy Prevention"
"PIM_MAGM205": "VIP Challenges"
"PIM_MAGM206": "Hostile Takeover"
"PIM_MAGM206_0": "Altruist Camp"
"PIM_MAGM206_1": "Fort Zancudo"
"PIM_MAGM206_2": "LSIA"
"PIM_MAGM206_4": "Merryweather Base"
"PIM_MAGM207": "Asset Recovery"
"PIM_MAGM210": "Sightseer"
"PIM_MAGM212": "Executive Search"
"PIM_MAGM400": "Drop Bullshark"
"PIM_MAGM401": "Drop Ammo"
"PIM_MAGM402": "Drop Armor"
"PIM_MAGM404": "Turreted Limo"
"PIM_MAGM405": "Ghost Organization"
"PIM_MAGM406": "Bribe Authorities"
"PIM_MAGM407": "Spectate Bodyguards"
"PIM_MAGM407C": "Spectate Associates"
"PIM_MAGM408": "Buzzard"
"PIM_MAGM409": "Baller LE LWB"
"PIM_MAGM410": "Cognoscenti"
"PIM_MAGM411": "Schafter LWB"
"PIM_MAGM412": "BeeJay XL"
"PIM_MAGM413": "Washington"
"PIM_MAGM414": "Stretch"
"PIM_MAGM415": "Patriot"
"PIM_MAGM416": "Super Diamond"
"PIM_MAGM417": "SuperVolito"
"PIM_MAGM418": "Sanchez"
"PIM_MAGM419": "Duneloader"
"PIM_MAGM420": "Bodhi"
"PIM_MAGM421": "Havok"
"PIM_MAGM601": "Most Wanted"
"PIM_MAGM602": "Market Manipulation"
"PIM_MAGM603": "Courier Service"
"PIM_MAGM604": "Due Diligence"
"PIM_MAGM607": "Point to Point"
"PIM_MAGM608": "Auto Buyout"
"PIM_MAGM801": "VIP Style"
"PIM_MAGM801C": "CEO Style"
"PIM_MAGM802": "Bodyguard Uniform"
"PIM_MAGM802C": "Associates Uniform"
"PIM_MAGMFF": "Friendly Fire"
"PIM_MAGMGT": "MANAGEMENT"
"PIM_MAGMORG": "Name"
"PIM_MAGMSTL": "Style"
"PIM_MAGMSTLT": "STYLE"
"PIM_MAGSSRT": "SIGHTSEER"
"PIM_MAGT": "SECUROSERV"
"PIM_MAGT601": "MOST WANTED"
"PIM_MAGT602": "MARKET MANIPULATION"
"PIM_MAGT603": "COURIER SERVICE"
"PIM_MAGT604": "DUE DILIGENCE"
"PIM_MAGT607": "POINT TO POINT"
"PIM_MAGT608": "AUTO BUYOUT"
"PIM_MAGW0A": "Are you sure you want to register as a VIP? Passive Mode is disabled when playing as a VIP."
"PIM_MAGW0AC": "Are you sure you want to register as a CEO? Passive Mode is disabled when playing as a CEO."
"PIM_MAGW0B": "Are you sure you want to end your VIP Protection contract?"
"PIM_MAGW0BC": "Are you sure you want to end your CEO Protection contract?"
"PIM_MAGW201": "Are you sure you want to start a VIP Deathmatch?"
"PIM_MAGYHT": "PIRACY PREVENTION"
"PIM_MART": "Martin"
"PIM_MECLTH": "Medium-End Clothes"
"PIM_MIKE": "Michael"
"PIM_MTRUCK": "Mobile Operations Center"
"PIM_MYACHTS": "Yacht Services"
"PIM_MYCHACC": "Yacht Vehicle Access"
"PIM_MYCHDEF": "Yacht Defenses"
"PIM_MYCHDEFEXC": "Defense Exclusions"
"PIM_MYCHDEFEXCD": "Set who is allowed to pass through your Yacht Defenses."
"PIM_MYCHSPAWNACC": "Yacht Access"
"PIM_NCHAI": "None"
"PIM_NCTRA": "No Smoke Trail"
"PIM_NEARR": "None"
"PIM_NGEAR": "None"
"PIM_NGLAS": "None"
"PIM_NGLOVE": "None"
"PIM_NHELM": "None"
"PIM_NHELM1": "None"
"PIM_NLWRI": "None"
"PIM_NOUTF": "None"
"PIM_NRAO": "None"
"PIM_NRWRI": "None"
"PIM_NSCAR": "None"
"PIM_OBJOFF": "No mission objective available."
"PIM_OUTF1": "Outfit ~1~"
"PIM_P0_E4_6": "Enema Silver Accent Glasses"
"PIM_P0_E5": "Farshtunken Gold Aviators"
"PIM_P0_E5_1": "Farshtunken Purple Aviators"
"PIM_P0_E5_2": "Farshtunken Silver Aviators"
"PIM_P0_E5_4": "Farshtunken Blue Aviators"
"PIM_P0_E5_5": "Farshtunken Tinted Aviators"
"PIM_P0_E5_6": "Farshtunken Steel Aviators"
"PIM_P0_E5_7": "Farshtunken Sepia Aviators"
"PIM_P0_E5_8": "Farshtunken Black Aviators"
"PIM_P0_E5_9": "Farshtunken Smoke Aviators"
"PIM_P0_E6": "Tung Charcoal Shades"
"PIM_P0_E6_1": "Tung Ash Shades"
"PIM_P0_E6_5": "Tung Yellow Shades"
"PIM_P0_E6_8": "Tung Hornet Shades"
"PIM_P0_E8_6": "Rimmers Indigo Aviators"
"PIM_P0_E8_7": "Rimmers Chocolate Aviators"
"PIM_P0_E9_1": "Hawaiian Snow Charcoal Shades"
"PIM_P0_E9_4": "Hawaiian Snow Tan Shades"
"PIM_P0_H2": "White Hockey Mask"
"PIM_P1_E1_5": "Chocolate Contour Shades"
"PIM_P1_E4_0": "Stank Slate Shades"
"PIM_P1_E4_1": "Broker Ash Shades"
"PIM_P1_E7_0": "Suburban Black Shades"
"PIM_P1_E7_1": "Suburban Teal Shades"
"PIM_P1_E7_3": "Suburban Orange Shades"
"PIM_P1_E8_5": "Peach T-Bone Shades"
"PIM_P1_E8_7": "Orange T-Bone Shades"
"PIM_P1_E9_2": "Hornet Mono Shades"
"PIM_P1_E9_7": "Orange Tint Mono Shades"
"PIM_P1_E10_3": "Two-Tone Triptych Shades"
"PIM_P1_E10_4": "Copper Triptych Shades"
"PIM_P1_H19_0": "Toe Shoes Fitted Cap"
"PIM_P1_H19_3": "Magnetics Fitted Cap"
"PIM_P1_H19_5": "Los Santos Charcoal Fitted Cap"
"PIM_P1_H19_10": "Feud Black Fitted Cap"
"PIM_P1_H19_12": "LS Corkers Fitted Cap"
"PIM_P1_H19_13": "LS White Fitted Cap"
"PIM_P1_H19_14": "Feud Green Fitted Cap"
"PIM_P1_H26_4": "Bishop's Chicken Baseball Cap"
"PIM_P2_E1": "Specs Pest Shades"
"PIM_P2_E3": "Tung Charcoal Shades"
"PIM_P2_E3_6": "Tung Orange Tint Shades"
"PIM_P2_E3_7": "Tung Purple Tint Shades"
"PIM_P2_E3_8": "Tung Hornet Shades"
"PIM_P2_E8_4": "Aluminum Aviators"
"PIM_P2_E8_5": "Bronze Two-Tone Aviators"
"PIM_P2_E8_6": "Brown Two-Tone Aviators"
"PIM_P2_E9_1": "Krepp Gray Shades"
"PIM_P2_E9_2": "Krepp Slate Shades"
"PIM_P2_E9_3": "Krepp Black Shades"
"PIM_P2_E9_5": "Krepp Silver Shades"
"PIM_P2_E9_6": "Krepp Ash Shades"
"PIM_P2_E9_7": "Krepp Brown Shades"
"PIM_P2_E9_8": "Krepp Beige Shades"
"PIM_P2_E9_9": "Krepp Coffee Shades"
"PIM_P2_E10_3": "Broker Orange Shades"
"PIM_P2_E10_7": "Broker Ash Shades"
"PIM_P2_E10_8": "Broker Charcoal Shades"
"PIM_PARAT": "PARACHUTE"
"PIM_PASTIM": "PASSIVE MODE"
"PIM_PCEO_T": "VEHICLE REMOTE FUNCTIONS"
"PIM_PERC": "~1~%"
"PIM_PLNM": "~a~"
"PIM_PVEO": "Vehicle Remote Functions"
"PIM_PVEO_001": "Engine"
"PIM_PVEO_002": "Radio"
"PIM_PVEO_003": "Headlights"
"PIM_PVEO_004": "Neon Lights"
"PIM_QGPS0": "None"
"PIM_QGPS1": "Mission Objective"
"PIM_QGPS1B": "Garage"
"PIM_QGPS19": "Clothes Store"
"PIM_QGPS20": "Time Trial"
"PIM_QGPS26": "Kill List"
"PIM_QGPS26X": "Kill List Competitive"
"PIM_QGPS28": "Lamar"
"PIM_QGPS_PROP5": "Home 5"
"PIM_QGPS_PROP6": "Home 6"
"PIM_QGPSC": "Capture Objective"
"PIM_QGPSDO": "Destination"
"PIM_R2PFE": "Impromptu Races are unavailable while taking part in this event."
"PIM_R2PNAP": "No Available Players"
"PIM_R2PNON": "No Players in Range"
"PIM_R2PSPH": "Start an Impromptu Race with this player."
"PIM_RFMOC": "~a~ kicked you from their Mobile Operations Center cab."
"PIM_RURAL": "The Paleto Score"
"PIM_SACKBLOCK": "You are unable to Dismiss a Bodyguard while on VIP Work or a Challenge."
"PIM_SHDE1": "Hawaiian Snow Charcoal"
"PIM_SHDE2": "Hawaiian Snow Tortoiseshell"
"PIM_SHDE3": "Hawaiian Snow Marbled"
"PIM_SHDE4": "Hawaiian Snow Walnut"
"PIM_SHDE5": "Suburban Tortoiseshell"
"PIM_SHRINK": "The Shrink"
"PIM_SOL": "Solomon"
"PIM_SURE": "Are you sure?"
"PIM_SV0": "Phantom Wedge"
"PIM_SWIMW_0": "Swimwear"
"PIM_SWIMW_1": "Current"
"PIM_SWIMW_D": "Choose your hot tub clothing setting."
"PIM_SWIMW_T": "Hot Tub Clothing"
"PIM_TA0": "Checkpoints"
"PIM_TA1": "Challenge"
"PIM_TA2": "Criminal Damage"
"PIM_TA3": "Dead Drop"
"PIM_TA4": "Hold the Wheel"
"PIM_TA5": "Hot Property"
"PIM_TA6": "Hunt the Beast"
"PIM_TA7": "Kill List"
"PIM_TA8": "King of the Castle"
"PIM_TA9": "Moving Target"
"PIM_TA10": "Penned In"
"PIM_TAAF": "Player Targeting Priority"
"PIM_TAAHLM": "Auto Show Aircraft Helmet"
"PIM_TAALL": "All Events"
"PIM_TAARM": "Auto Show Armor"
"PIM_TACCE": "Accessories"
"PIM_TAHLM": "Auto Show Bike Helmet"
"PIM_TAMAM": "Ammo Type"
"PIM_TAMJF": "Fill Jerry Can"
"PIM_TAMMOW": "Ammo"
"PIM_TAMWE": "Weapon"
"PIM_TANIMF": "Action"
"PIM_TANIMP": "Action"
"PIM_TAPV": "Vehicle Access"
"PIM_TARMOR": "Body Armor"
"PIM_TBALLI": "BALLISTIC EQUIPMENT SERVICES"
"PIM_TBIH": "Bike Helmet"
"PIM_TCASH": "Cash"
"PIM_TCBPC": "Bag"
"PIM_TCCAN": "Primary"
"PIM_TCHAI": "Chains"
"PIM_TCHAP": "Change Appearance"
"PIM_TCHEAT": "Dunce Cap"
"PIM_TCHOOD": "Hood"
"PIM_TCHT": "Voice Chat"
"PIM_TCHUT": "Parachute"
"PIM_TCHUTE": "Parachute"
"PIM_TCJACK": "Jacket"
"PIM_TCRCAN": "Reserve"
"PIM_TCREW": "Crew"
"PIM_TCTRA": "Smoke Trails"
"PIM_TDOBJ": "Daily Objectives"
"PIM_TDPV": "Vehicle Doors"
"PIM_TEAR": "Earrings"
"PIM_TEARA": "Both Earrings"
"PIM_TEARB": "Left Earrings"
"PIM_TEARC": "Right Earrings"
"PIM_TEMPTY": "Empty"
"PIM_TEMV": "Empty Personal Vehicle"
"PIM_TEPVD": "Sets your Personal Vehicle's engine on or off."
"PIM_TEPVF": "You must turn on the engine to use this feature."
"PIM_TFIREW": "Fireworks"
"PIM_TFWCO": "Color"
"PIM_TFWPLC": "Place"
"PIM_TFWPLY": "Play"
"PIM_TFWTI": "Timer"
"PIM_TFWTY": "Type"
"PIM_TGEAR": "Heist Gear"
"PIM_TGEAR2": "Gear"
"PIM_TGLAS": "Glasses"
"PIM_TGLOVE": "Gloves"
"PIM_THAMB": "Events"
"PIM_THELM": "Hats"
"PIM_THELM1": "Helmets"
"PIM_THELP": "Brief"
"PIM_THELV": "Helmet Visor"
"PIM_THHELP": "Select to view the latest help text."
"PIM_THIDE": "Hide Options"
"PIM_THIGH": "Highlight Player"
"PIM_THJOB": "Jobs"
"PIM_THMASK": "Half Masks"
"PIM_THMISC": "Other"
"PIM_THOBJ": "Select to view your objective."
"PIM_TIDMT": "One on One DM Time"
"PIM_TIGC": "~a~ ~s~gave you ~g~$~1~."
"PIM_TIGC0": "~a~ ~s~transferred ~g~$~1~ ~s~to your account."
"PIM_TIGC12": "~a~ ~s~gave you ~1~ RP."
"PIM_TIGC18": "There has been a bank error in your favor. Cash has been credited to your account. We apologize for this mistake,~n~yours sincerely,~n~Maze Bank Of Los Santos."
"PIM_TIGC19": "There has been an error on your account. Money was transferred incorrectly and has been removed. We apologize for this mistake,~n~yours sincerely,~n~Maze Bank Of Los Santos."
"PIM_TIGC20": "~a~ ~s~removed ~1~ RP."
"PIM_TIGC22": "~a~ ~s~Your RP has been set to ~1~ RP for Character in slot ~1~."
"PIM_TILLUN": "Illuminated Clothing"
"PIM_TINVE": "Inventory"
"PIM_TIRLJ": "~a~ ~s~has reached their limit for received cash. $~1~ has been refunded to your account."
"PIM_TITHA": "HIDE EVENTS"
"PIM_TITHJ": "HIDE JOBS"
"PIM_TITHM": "HIDE OTHER"
"PIM_TITHS": "HIDE"
"PIM_TITLE1": "INTERACTION MENU"
"PIM_TITLE2": "INVENTORY"
"PIM_TITLE7": "LAST JOB - ~a~"
"PIM_TITLE9": "PLAYER GROUPS"
"PIM_TITLE10": "~a~"
"PIM_TITLE11": "Impromptu Race"
"PIM_TITLE12": "HIGHLIGHT PLAYER"
"PIM_TITLE15": "INVITE TO APARTMENT"
"PIM_TITLE16": "SPECTATE CREW"
"PIM_TITLE_67": "DAILY OBJECTIVES"
"PIM_TITLE_HANG": "INVITE TO HANGAR"
"PIM_TITLEARMTRU": "INVITE TO MOC"
"PIM_TITLEBUNK": "INVITE TO BUNKER"
"PIM_TITLEBWH": "INVITE TO BUSINESS"
"PIM_TITLECLUB": "INVITE TO CLUBHOUSE"
"PIM_TITLEIEW": "INVITE TO VEHICLE WAREHOUSE"
"PIM_TITLEOFF": "INVITE TO OFFICE"
"PIM_TITLEOFG": "INVITE TO OFFICE GARAGE"
"PIM_TITLESTYL": "STYLE"
"PIM_TITLEVEHI": "VEHICLES"
"PIM_TITLEYACHT": "INVITE TO YACHT"
"PIM_TJ0": "Land Race"
"PIM_TJ1": "Bike Race"
"PIM_TJ2": "Air Race"
"PIM_TJ3": "Sea Race"
"PIM_TJ4": "Parachute"
"PIM_TJ5": "Deathmatch"
"PIM_TJ11": "Survival"
"PIM_TJ13": "Gunrunning"
"PIM_TJ14": "Air-Freight"
"PIM_TJALL": "All Jobs"
"PIM_TKILS": "Kill Yourself"
"PIM_TLPVD": "Sets your Personal Vehicle's lights on or off."
"PIM_TLWRI": "Left Wrist"
"PIM_TM0": "Stores"
"PIM_TM1": "Ammu-Nation"
"PIM_TM2": "Barber Shop"
"PIM_TM3": "Clothes Shop"
"PIM_TM4": "Mod Shop"
"PIM_TM5": "Tattoo Parlor"
"PIM_TM17": "Weapons"
"PIM_TM18": "Freemode Work"
"PIM_TM19": "CEO Business"
"PIM_TM20": "Stunt Series"
"PIM_TM21": "Premium Race"
"PIM_TM22": "Featured Adversary Mode"
"PIM_TM23": "Adversary Series"
"PIM_TM24": "MC Business"
"PIM_TM25": "Special Race Series"
"PIM_TM27": "Bunker Series"
"PIM_TMALL": "All Other"
"PIM_TMASK": "Masks"
"PIM_TMOODD": "Player Mood (Deathmatch)"
"PIM_TMOODN": "Player Mood"
"PIM_TMOODR": "Player Mood (Race)"
"PIM_TOBJ": "Objective"
"PIM_TOUTF": "Outfit"
"PIM_TPGSES": "Players in this session"
"PIM_TQGPS": "Quick GPS"
"PIM_TR2P": "Impromptu Race"
"PIM_TRAIL": "Request Anti-Aircraft Trailer"
"PIM_TRAIL2": "Your vehicle is already nearby."
"PIM_TRAIL9": "You are already using a Special/Personal Vehicle or Anti-Aircraft Trailer."
"PIM_TRAIN": "Train"
"PIM_TRAO": "Racing Outfit"
"PIM_TREV": "Trevor"
"PIM_TRPA": "Request Personal Aircraft"
"PIM_TRPV": "Request Personal Vehicle"
"PIM_TRPVD": "Sets your Personal Vehicle's radio station."
"PIM_TRRADIO": "Choose a radio station to play while inside the Trailer."
"PIM_TRSV": "Request Special Vehicle"
"PIM_TRTV": "Request Mobile Operations Center"
"PIM_TRWRI": "Right Wrist"
"PIM_TSARM": "Show Armor"
"PIM_TSCAR": "Scarves"
"PIM_TSEMCAB": "Empty Cab"
"PIM_TSEMCABD": "Forces players to exit Cab."
"PIM_TSEMTRA": "Empty Trailer"
"PIM_TSEMTRAD": "Forces players to exit Trailer."
"PIM_TSMOK": "Smokes"
"PIM_TSNAC": "Snacks"
"PIM_TSNK1": "P's & Q's"
"PIM_TSNK2": "EgoChaser"
"PIM_TSNK3": "Meteorite"
"PIM_TSNK4": "eCola"
"PIM_TSNK5": "Pisswasser"
"PIM_TSPL": "Spawn Location"
"PIM_TSRET": "Return to Storage"
"PIM_TSRETD": "Return your Mobile Operations Center to the Bunker."
"PIM_TSTACC": "Cab Access"
"PIM_TSTACCD": "Choose your Cab access setting."
"PIM_TSTYL": "Style"
"PIM_TTRUCK": "MOBILE OPERATIONS CENTER"
"PIM_TVEHI": "Vehicles"
"PIM_TWALKN": "Walk Style"
"PIM_TYACHTS": "YACHT SERVICES"
"PIM_UACCE": "ACCESSORIES"
"PIM_UAMMOW": "AMMO"
"PIM_UARMOR": "BODY ARMOR"
"PIM_UFIREW": "FIREWORKS"
"PIM_USNAC": "SNACKS"
"PIM_WAYP": "Waypoint"
"PIM_WCHAP": "Are you sure you want to pay $~1~ to change your character's appearance? You will be charged even if you make no changes.~n~All unsaved progress will be lost."
"PIM_WEAPLAY_D_1": "You can not change your weapon loadout while passive mode is active."
"PIM_WEAPLAY_D_2": "You haven't got a customized weapon loadout. Go to the Gun Locker in your property to customize weapon loadout."
"PIM_WEAPLAY_D_3": "Enable your customized weapon loadout."
"PIM_WEAPLAY_D_4": "Disable your customized weapon loadout."
"PIM_WEAPLAY_D_5": "Custom Weapon Loadout is not currently available."
"PIM_WEAPLAY_D_6": "NULL"
"PIM_WEAPLAY_D_7": "NULL"
"PIM_YA_AY": "You need to be on your Yacht to launch Piracy Prevention."
"PIM_YA_NY": "You need to own a private Yacht to launch Piracy Prevention."
"PIM_YACC_0": "Everyone"
"PIM_YACC_1": "Crew"
"PIM_YACC_2": "Friends"
"PIM_YACC_3": "Crew+Friends"
"PIM_YACC_4": "No-one"
"PIM_YACC_5": "Passengers"
"PIM_YACC_6": "Organization"
"PIM_YACC_7": "Associates"
"PIM_YACH_HORN_D": "Sound the Yacht horn. You must be on your own Yacht to do this."
"PIM_YACH_HORN_T": "Sound Horn"
"PIM_YDEF_0": "Off"
"PIM_YDEF_1": "On"
"PIM_YDEF_2": "Friends"
"PIM_YDEF_3": "Crew"
"PIM_YDEF_4": "Friends & Crew"
"PIM_YDEF_5": "Organization"
"PIM_YDEF_6": "Motorcycle Club"
"PIM_YDEF_7": "Associates"
"PIM_YDEF_8": "No-one"
"PIM_YDEFDIS": "Choose your Yacht access setting."
"PIM_YDEFDISASS": "Associates allows your Friends, Crew and Organization members to access your Yacht."
"PIMBHHIDMBWC": "Choose to hide or show blips for MC Work. This option only takes effect while you are not a member of an Organization or MC."
"PIMCBOSSPASS": "You cannot register as a CEO while in Passive Mode."
"PIMCBOSSPASSC": "You cannot register as a CEO while in Passive Mode cooldown."
"PIMCOUNTERTIT": "Vehicle Countermeasure Control"
"PIMCOUNTHELP": "Set who can control deploying countermeasures in applicable Personal Aircraft."
"PIMCSACKBLOCK": "You are unable to Dismiss an Associate while on CEO Work, VIP Work or a Challenge."
"PIMENU_ACTIVATE": "The Interaction Menu is now available by holding the ~INPUT_INTERACTION_MENU~ button. Access this menu to place quick GPS markers, select clothing accessories or to view recent mission objectives and help messages."
"PIMIEBW01C": "PLOWED"
"PIMIEBW02C": "FULLY LOADED"
"PIMIEBW03C": "AMPHIBIOUS ASSAULT"
"PIMIEBW04C": "TRANSPORTER"
"PIMIEBW05C": "FORTIFIED"
"PIMIEBW06C": "VELOCITY"
"PIMIEBW07C": "RAMPED UP"
"PIMIEBW08C": "STOCKPILING"
"PINK": "Pfister Pink"
"PISTOL50_KILLS": "Pistol .50 kills"
"PISTOL_KILLS": "Pistol kills"
"PJUGG_HEALTH": "PURPLE JUGGERNAUT"
"PL_STOP_TEAM_0": "Stop the ~HUD_COLOUR_ORANGE~Orange ~s~team from winning."
"PL_STOP_TEAM_1": "Stop the ~HUD_COLOUR_PURPLE~Purple ~s~team from winning."
"PL_STOP_TEAM_2": "Stop the ~HUD_COLOUR_PINK~Pink ~s~team from winning."
"PL_STOP_TEAM_3": "Stop the ~HUD_COLOUR_GREEN~Green ~s~team from winning."
"PL_WIN_TEAM": "NULL"
"PLAICE": "Plaice Pl"
"PLANDING_A": "NULL"
"PLANDING_B": "NULL"
"PLANES_EXPLODED": "Planes blown up"
"PLAY_BASEJUMP_B": "Approach the helicopter and press ~INPUT_ENTER~ to start parachuting."
"PLAY_BASEJUMP_G": "Press ~INPUT_CONTEXT~ to start parachuting."
"PLAY_BASEJUMP_S": "Approach the helicopter and press ~INPUT_ENTER~ to start parachuting."
"PLAY_CABLE": "Press ~INPUT_CONTEXT~ to ride the cable car. The cost is $10."
"PLAY_CABLE_NO_CASH": "You do not have enough money. It costs $10 to ride the cable car."
"PLAY_DARTS": "Press ~INPUT_CONTEXT~ to play darts."
"PLAY_GOLF": "Press ~INPUT_CONTEXT~ to play Golf."
"PLAY_HUNT": "Press ~INPUT_CONTEXT~ to start hunting."
"PLAY_OFFROAD_M": "Press ~INPUT_CONTEXT~ to enter an offroad motorcycle / ATV race."
"PLAY_OFFROAD_V": "Press ~INPUT_CONTEXT~ to enter an offroad truck race."
"PLAY_PSCHOOL": "Press ~INPUT_CONTEXT~ to enter Flight School."
"PLAY_RANGE": "Press ~INPUT_CONTEXT~ to use the Shooting Range. The entry fee is $~1~."
"PLAY_STUNT": "Approach the plane and press ~INPUT_ENTER~ to begin stunt plane time trials."
"PLAY_TENNIS": "Press ~INPUT_CONTEXT~ to play Tennis."
"PLAY_TRIATH": "Press ~INPUT_CONTEXT~ to enter the triathlon."
"PLAY_YOGA": "Press ~INPUT_CONTEXT~ to do Yoga."
"PLAYAVI": "Playa Vista"
"PLAYER_HEADSHOTS": "Player headshot kills"
"PLAYER_N_ON": "Player is no longer online."
"PLAYER_QUIT": "NULL"
"PLAYER_READY": "NULL"
"PLAYERLEFT": "Player has left the session."
"PLAYERS_WAIT": "Waiting for more players."
"PLAYLT_LB_END": "Leaderboard ending... ~1~"
"PLOUGH_BL_O": "Supplies"
"PLOUGH_BL_T": "Phantom Wedge"
"PLOUGH_BLL0": "~HUD_COLOUR_YELLOW~Vespucci Beach"
"PLOUGH_BLL1": "the ~HUD_COLOUR_YELLOW~construction site"
"PLOUGH_BLL2": "~HUD_COLOUR_YELLOW~Galilee"
"PLOUGH_BLL3": "~HUD_COLOUR_YELLOW~Stab City"
"PLOUGH_BLL4": "~HUD_COLOUR_YELLOW~Hookies"
"PLOUGH_BLL5": "the ~HUD_COLOUR_YELLOW~trailer"
"PLOUGH_BLL6": "the ~HUD_COLOUR_YELLOW~Fridgit factory"
"PLOUGH_BLL7": "~HUD_COLOUR_YELLOW~Elysian Island"
"PLOUGH_BLL8": "the ~HUD_COLOUR_YELLOW~power station"
"PLOUGH_BLLR0": "Vespucci Beach"
"PLOUGH_BLLR1": "Construction site"
"PLOUGH_BLLR2": "Galilee"
"PLOUGH_BLLR3": "Stab City"
"PLOUGH_BLLR4": "Hookies"
"PLOUGH_BLLR5": "Trailer"
"PLOUGH_BLLR6": "Fridgit factory"
"PLOUGH_BLLR7": "Elysian Island"
"PLOUGH_BLLR8": "Power station"
"PLOUGH_HUD_D": "SUPPLIES DESTROYED"
"PLOUGH_INTHL": "Plowed has started. Enter the Phantom Wedge ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_1~~s~ and use it to smash all enemy supply crates to earn cash and RP."
"PLOUGH_INTHLR": "~a~~s~ have started Plowed. Destroy the Phantom Wedge ~HUD_COLOUR_RED~~BLIP_EX_VECH_1~~s~ to earn cash and RP."
"PLOUGH_OB_D": "Destroy the ~HUD_COLOUR_RED~supplies."
"PLOUGH_OB_G": "Enter the ~HUD_COLOUR_BLUE~Phantom Wedge."
"PLOUGH_OB_H": "Protect the ~HUD_COLOUR_BLUE~Phantom Wedge~s~ whilst it destroys the ~HUD_COLOUR_RED~supplies."
"PLOUGH_OB_P": "Help the ~b~Phantom Wedge~s~ destroy the ~HUD_COLOUR_RED~supplies."
"PLOUGH_OB_R": "Destroy the ~HUD_COLOUR_RED~Phantom Wedge."
"PLOUGH_OBGB": "Get the ~HUD_COLOUR_BLUE~Phantom Wedge ~s~back from the rival organization."
"PLOUGH_OBGD": "Go to ~a~."
"PLOUGH_OBGH": "Protect the ~HUD_COLOUR_BLUE~Phantom Wedge~s~ whilst it gets to ~a~."
"PLOUGH_OBGP": "Help the ~b~Phantom Wedge~s~ get to ~a~."
"PLOUGH_S_G": "Enter the Phantom Wedge"
"PLOUGH_S_GF": "You destroyed the Phantom Wedge"
"PLOUGH_S_GF1": "~a~~s~ destroyed the Phantom Wedge"
"PLOUGH_S_GF2": "The Phantom Wedge was destroyed"
"PLOUGH_S_R": "Destroy the Phantom Wedge"
"PLOUGH_S_RF": "~a~~s~ destroyed the supplies"
"PLOUGH_S_S": "PLOWED"
"PLOUGH_S_TU": "The supplies were not destroyed in time"
"PLOUGH_S_TU1": "You didn't destroy the Phantom Wedge"
"PLTSC_U": "I just heard a radio advert about the flying school its in Los Santos not saying you need to learn new things just saying you might like it"
"PLYKICKED": "~a~ was voted from the game."
"PLYVEH_CM_0B": "Purchasing a tracker for this vehicle will cause your current Personal Vehicle (and any purchased upgrades) to be lost."
"PLYVEH_CM_0C": "Purchasing a tracker for this vehicle will replace your current impounded personal vehicle."
"PLYVEH_CM_0H": "Purchase tracker?"
"PLYVEH_CM_1B": "Your vehicle storage is full. Do you want to replace an existing saved vehicle?"
"PLYVEH_CM_1Bac": "Your aircraft storage is full. Do you want to replace an existing saved aircraft?"
"PLYVEH_CM_4": "Purchasing a tracker for this vehicle will replace your current insured personal vehicle."
"PLYVEH_CM_CONT": "Replace?"
"PLYVEH_INS_DES": "~a~ has destroyed your insured Personal Vehicle. They have paid $~1~ towards the claim premium."
"PLYVEH_INS_DES1": "Your insured Personal Vehicle has been destroyed. The player who destroyed it has paid $~1~ towards the claim premium."
"PLYVEH_INS_DES2": "The Personal Vehicle you destroyed was insured. You have been charged $~1~ for damage."
"PLYVEH_INS_IN": "Now that you have bought Insurance for your vehicle you can call Mors Mutual Insurance to make a claim if your insured vehicle is lost or stolen.~n~"
"PLYVEH_PU_0": "Purchase upgrade?"
"PLYVEH_PU_1a": "Purchasing this upgrade will make this vehicle your Personal Vehicle and will cause your existing Personal Vehicle (and any purchased upgrades) to be lost."
"PLYVEH_PU_1b": "Purchasing this upgrade will make this vehicle your Personal Vehicle and will cause your existing Personal Vehicle (and any purchased upgrades) to be lost."
"PLYVEH_PU_1c": "Purchasing this upgrade for this vehicle will replace your current impounded Personal Vehicle."
"PLYVEH_PU_2a": "Purchasing this upgrade will store this vehicle in your vehicle storage."
"PLYVEH_PU_2b": "Your vehicle storage is full. Do you want to replace an existing saved vehicle?"
"PLYVEHIMP": "Your Personal Vehicle has been impounded by the Cops. Steal it back from the impound or it will be destroyed."
"PLYVEHIMP_NEWB": "Your Personal Vehicle has been impounded by the Cops. Pay the $~1~ fee at the impound gate or risk stealing it back, otherwise it will be destroyed."
"PM_ACCURACY": "Accuracy"
"PM_ADD_BOOKMARK": "Add Bookmarked Job"
"PM_ADD_BSJUMP": "Add Parachute Jump"
"PM_ADD_CTF": "Add Capture"
"PM_ADD_DMS": "Add Deathmatch"
"PM_ADD_LTS": "Add Last Team Standing"
"PM_ADD_MISSIONS": "Add Mission"
"PM_ADD_MYMIS": "Add Your Job"
"PM_ADD_RACES": "Add Race"
"PM_ADD_RECENT": "Add Recently Played Job"
"PM_ADD_SURV": "Add Survival"
"PM_AMPR": "~a~ x ~1~"
"PM_APT_CANCEL": "Cancel"
"PM_APT_CONF_MSG": "Confirm purchase of the ~a~ interior for $~1~"
"PM_APT_CONFIRM": "Confirm"
"PM_APT_CUSTOM_PURCHASED": "The interior style of your new Apartment can be remodeled again at any time. Enter this Apartment and select Apartment Styles from the Interactions Menu to preview and purchase different styles."
"PM_APT_DESC_BUY": "Would you like to purchase the ~a~ interior for your apartment?"
"PM_APT_DESC_OWN": "You currently own this interior."
"PM_APT_HVARIANT": "Sets your Apartment's layout."
"PM_APT_INT_HLP": "You have the ability to change the interior style of this Apartment. Select Apartment Style in the Interaction Menu to preview and purchase new looks."
"PM_APT_INT_HLP2": "The owner of this apartment is currently previewing a new interior style."
"PM_APT_INT_SALE": "A sale is active on this apartment interior."
"PM_APT_TVARIANT": "Apartment Style"
"PM_APT_VAR_0": "Modern"
"PM_APT_VAR_1": "Moody"
"PM_APT_VAR_2": "Vibrant"
"PM_APT_VAR_3": "Sharp"
"PM_APT_VAR_4": "Monochrome"
"PM_APT_VAR_5": "Seductive"
"PM_APT_VAR_6": "Regal"
"PM_APT_VAR_7": "Aqua"
"PM_APT_VARCAPS": "APARTMENT STYLE"
"PM_APV0": "Everyone"
"PM_APV1": "Crew"
"PM_APV3": "Crew + Friends"
"PM_APV4": "No-one"
"PM_APV5": "Passengers"
"PM_AREA": "Area"
"PM_AVAIL_CHALL": "Challenges"
"PM_AWARDS": "Awards"
"PM_BJ_ALL": "All Parachuting"
"PM_CAP_ALL": "All Captures"
"PM_CAP_CONT": "Contend Captures"
"PM_CAP_GTA": "GTA Captures"
"PM_CAP_HOLD": "Hold Captures"
"PM_CAP_RAID": "Raid Captures"
"PM_CASH": "$~1~"
"PM_CF_ALL": "Any"
"PM_CF_RSTAR": "Rockstar Created Only"
"PM_CF_USER": "User Created Only"
"PM_CH_BOOKM": "Bookmarked Challenges"
"PM_CH_CREW": "Crew Challenges"
"PM_CH_FRIEND": "Friend Challenges"
"PM_CH_MINE": "My Challenges"
"PM_CH_NM_AL": "Please choose a valid title for your Challenge."
"PM_CH_RECENT": "Recent Challenges"
"PM_CH_ROCKSTAR": "Rockstar Challenges"
"PM_CH_TOP": "Top-Rated Challenges"
"PM_CHALLENGE": "monkey mosaics photographed"
"PM_CHOOD_0": "Down"
"PM_CHOOSE_CHAR": "Choose Character"
"PM_CHT0": "Everyone"
"PM_CHT1": "Crew"
"PM_CHT2": "Friends"
"PM_CHT3": "Crew + Friends"
"PM_CHT4": "No-one"
"PM_CHT5": "Organization"
"PM_CHT5x0": "Gang"
"PM_CHT5x1": "Motorcycle Club"
"PM_CHT_BET": "Cash Bet"
"PM_CHT_BSCO": "Best Score"
"PM_CHT_BTIM": "Best Time"
"PM_CHT_CLAN": "Crew Name"
"PM_CHT_FAIL": "Total Fails"
"PM_CHT_FAIL_U": "Total Unique Fails"
"PM_CHT_PLD": "Total Plays"
"PM_CHT_PLD_U": "Total Unique Plays"
"PM_CHT_QUIT": "Total Quits"
"PM_CHT_QUIT_U": "Total Unique Quits"
"PM_CHT_TSCO": "Total Score"
"PM_CHT_TTIM": "Total Time"
"PM_CJACK_1": "Closed"
"PM_CLIPSIZE": "Clip Size"
"PM_CLMN_WRB1010": "Missions aren't available in a Solo Session."
"PM_CLMN_WRB1110": "Last Team Standing isn't available in a Solo Session."
"PM_CLMN_WRB1210": "Capture isn't available in a Solo Session."
"PM_CLMN_WRB1310": "Versus Jobs aren't available in a Solo Session."
"PM_CLMN_WRB1410": "Tennis isn't available in a Solo Session."
"PM_CLMN_WRB1510": "Arm Wrestling isn't available in a Solo Session."
"PM_CLMN_WRB1610": "Adversary Mode isn't available in a Solo Session."
"PM_CLMN_WRBPL": "This Playlist isn't available in a Solo Session."
"PM_CLMN_WRN_SRB": "There are no Stunt Races available at the moment.~n~Please try again later."
"PM_CLMN_WRN_SRT": "No Stunt Races"
"PM_CLMN_WRNB1": "Create a Playlist to have it appear here."
"PM_CLMN_WRNB3": "Download a Playlist from the Social Club website then access it here."
"PM_CLMN_WRNB4": "There are no Rockstar Playlists available at the moment.~n~Please try again later."
"PM_CLMN_WRNB5": "There are no Challenges available at the moment.~n~Please try again later."
"PM_CLMN_WRNB6": "There are no Races available at the moment.~n~Please try again later."
"PM_CLMN_WRNB6_H": "There are no Rockstar Verified Stunt Races available."
"PM_CLMN_WRNB6_L": "You have not Bookmarked any Stunt Races."
"PM_CLMN_WRNB6_P": "You have not created any Stunt Races."
"PM_CLMN_WRNB6_U": "There are no Rockstar Created Stunt Races available."
"PM_CLMN_WRNB6A": "You have not created any Races."
"PM_CLMN_WRNB6B": "You have not Bookmarked any Races."
"PM_CLMN_WRNB6BR": "There are no Rockstar Created Bike Races available."
"PM_CLMN_WRNB6C": "There are no Rockstar Verified Races available."
"PM_CLMN_WRNB6D": "There are no Rockstar Verified Land Races available."
"PM_CLMN_WRNB6E": "There are no Rockstar Verified Bike Races available."
"PM_CLMN_WRNB6F": "There are no Rockstar Verified Sea Races available."
"PM_CLMN_WRNB6G": "There are no Rockstar Verified Air Races available."
"PM_CLMN_WRNB6H": "You have not Bookmarked any Land Races."
"PM_CLMN_WRNB6I": "You have not Bookmarked any Bike Races."
"PM_CLMN_WRNB6J": "You have not Bookmarked any Sea Races."
"PM_CLMN_WRNB6K": "You have not Bookmarked any Air Races."
"PM_CLMN_WRNB6L": "You have not created any Land Races."
"PM_CLMN_WRNB6M": "You have not created any Bike Races."
"PM_CLMN_WRNB6N": "You have not created any Sea Races."
"PM_CLMN_WRNB6O": "You have not created any Air Races."
"PM_CLMN_WRNB6P": "There are no Rockstar Created Races available."
"PM_CLMN_WRNB6Q": "There are no Rockstar Created Land Races available."
"PM_CLMN_WRNB6R": "You have not played any Races recently."
"PM_CLMN_WRNB6S": "There are no Rockstar Created Sea Races available."
"PM_CLMN_WRNB6T": "There are no Rockstar Created Air Races available."
"PM_CLMN_WRNB7": "There are no Deathmatches available at the moment.~n~Please try again later."
"PM_CLMN_WRNB7A": "You have not created any Deathmatches."
"PM_CLMN_WRNB7B": "You have not Bookmarked any Deathmatches."
"PM_CLMN_WRNB7C": "There are no Rockstar Verified Deathmatches available."
"PM_CLMN_WRNB7D": "You have not Bookmarked any Team Deathmatches."
"PM_CLMN_WRNB7E": "You have not Bookmarked any Vehicle Deathmatches."
"PM_CLMN_WRNB7F": "There are no Rockstar Verified Team Deathmatches available."
"PM_CLMN_WRNB7G": "There are no Rockstar Verified Vehicle Deathmatches available."
"PM_CLMN_WRNB7H": "You have not created any Team Deathmatches."
"PM_CLMN_WRNB7I": "You have not created any Vehicle Deathmatches."
"PM_CLMN_WRNB7R": "You have not played any Deathmatches recently."
"PM_CLMN_WRNB8": "There are no Survivals available at the moment.~n~Please try again later."
"PM_CLMN_WRNB8B": "You have not Bookmarked any Survival Jobs."
"PM_CLMN_WRNB8R": "You have not played any Survival Jobs recently."
"PM_CLMN_WRNB9": "There is no Parachuting available at the moment.~n~Please try again later."
"PM_CLMN_WRNB9B": "You have not Bookmarked any Parachuting Jobs."
"PM_CLMN_WRNB9R": "You have not played any Parachuting Jobs recently."
"PM_CLMN_WRNB10": "There are no Missions available at the moment.~n~Please try again later."
"PM_CLMN_WRNB10B": "You have not Bookmarked any Missions."
"PM_CLMN_WRNB10R": "You have not played any Missions recently."
"PM_CLMN_WRNB11": "You have no Bookmarked Jobs at the moment."
"PM_CLMN_WRNB11B": "You have not Bookmarked any Last Team Standing Jobs."
"PM_CLMN_WRNB11M": "You have not created any Last Team Standing Jobs."
"PM_CLMN_WRNB11N": "There are no Last Team Standing Jobs available at the moment.~n~Please try again later."
"PM_CLMN_WRNB11R": "You have not played any Last Team Standing Jobs recently."
"PM_CLMN_WRNB11V": "There are no Rockstar Verified Last Team Standing Jobs available."
"PM_CLMN_WRNB12": "You have not recently played any Jobs."
"PM_CLMN_WRNB12B": "You have not Bookmarked any Capture Jobs."
"PM_CLMN_WRNB12C": "You have not Bookmarked any GTA Capture Jobs."
"PM_CLMN_WRNB12D": "You have not Bookmarked any Hold Capture Jobs."
"PM_CLMN_WRNB12E": "You have not Bookmarked any Raid Capture Jobs."
"PM_CLMN_WRNB12F": "You have not Bookmarked any Contend Capture Jobs."
"PM_CLMN_WRNB12G": "You have not created any Capture Jobs."
"PM_CLMN_WRNB12L": "There are no Rockstar Verified Capture Jobs available."
"PM_CLMN_WRNB12R": "You have not played any Capture Jobs recently."
"PM_CLMN_WRNB13": "You have not created any Jobs."
"PM_CLMN_WRNB13B": "You have not Bookmarked any Versus Jobs."
"PM_CLMN_WRNB13N": "There are no Versus Jobs available at the moment.~n~Please try again later."
"PM_CLMN_WRNB13R": "You have not played any Versus Jobs recently."
"PM_CLMN_WRNB16B": "You have not Bookmarked any Adversary Mode Jobs."
"PM_CLMN_WRNB16N": "There are no Adversary Mode Jobs available at the moment.~n~Please try again later."
"PM_CLMN_WRNB16R": "You have not played any Adversary Mode Jobs recently."
"PM_CLMN_WRNB51": "Challenges are only available to players in a Crew.~n~Go to the Crews menu to join a Crew, or create your own at ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~."
"PM_CLMN_WRNB52": "You have reached today's Challenge completion limit. Challenges will be available again after a day has passed."
"PM_CLMN_WRNB53": "Challenges will unlock at Rank 5."
"PM_CLMN_WRNB54": "Challenges are currently down for maintenance. Please check back later."
"PM_CLMN_WRNB61": "You have not yet unlocked Races."
"PM_CLMN_WRNB71": "You have not yet unlocked Deathmatches."
"PM_CLMN_WRNB81": "You have not yet unlocked Survivals."
"PM_CLMN_WRNB91": "You have not yet unlocked Parachuting."
"PM_CLMN_WRNB101": "You have not yet unlocked Missions."
"PM_CLMN_WRNB111": "You have not yet unlocked Last Team Standing."
"PM_CLMN_WRNB121": "You have not yet unlocked Capture."
"PM_CLMN_WRNB131": "You have not yet unlocked Versus."
"PM_CLMN_WRNB161": "You have not yet unlocked Adversary Mode."
"PM_CLMN_WRNB710": "Deathmatches aren't available in a Solo Session."
"PM_CLMN_WRNB810": "Survivals aren't available in a Solo Session."
"PM_CLMN_WRNT1": "No Playlists"
"PM_CLMN_WRNT3": "No Playlists"
"PM_CLMN_WRNT4": "No Playlists"
"PM_CLMN_WRNT5": "No Challenges"
"PM_CLMN_WRNT6": "No Races"
"PM_CLMN_WRNT7": "No Deathmatches"
"PM_CLMN_WRNT8": "No Survivals"
"PM_CLMN_WRNT9": "No Parachuting"
"PM_CLMN_WRNT10": "No Missions"
"PM_CLMN_WRNT11": "No Bookmarked Jobs"
"PM_CLMN_WRNT11A": "No Last Team Standing"
"PM_CLMN_WRNT12": "No Recently Played Jobs"
"PM_CLMN_WRNT12A": "No Capture"
"PM_CLMN_WRNT13": "No Created Jobs"
"PM_CLMN_WRNT13A": "No Versus"
"PM_CLMN_WRNT16A": "No Adversary Mode"
"PM_CLOTHES": "New clothes have been added to Trevor's wardrobe."
"PM_COMPL": "Complete"
"PM_CREATE": "Create"
"PM_CREATE_ARACE": "Create an Air Race"
"PM_CREATE_BJUMP": "Create a Parachute Jump."
"PM_CREATE_DM": "Create a Deathmatch"
"PM_CREATE_HIDE": "Create a Gang Hideout"
"PM_CREATE_LRACE": "Create a Land Race"
"PM_CREATE_MISS": "Create a Mission"
"PM_CREATE_SMUG": "Create an Arms Smuggling"
"PM_CREATE_SRACE": "Create a Sea Race"
"PM_CREATE_SURV": "Create a Survival"
"PM_CREATE_TDM": "Create a Team Deathmatch"
"PM_CREATE_TVDM": "Create a Team Vehicle Deathmatch"
"PM_CREATE_VDM": "Create a Vehicle Deathmatch"
"PM_CREATED": "Created by"
"PM_CRESES": "Join Crew Members"
"PM_CREW": "Crew"
"PM_CREW_FM": "Closed Crew Session"
"PM_CREWS": "Crews"
"PM_DAMAGE": "Damage"
"PM_DELBOOKD": "Your Bookmark is being deleted."
"PM_DELBOOKY": "Your Bookmark will be deleted."
"PM_DELBOOKYY": "Your Bookmark was deleted."
"PM_DELETE": "Delete"
"PM_DELETECAP": "Delete"
"PM_DELETED": "Your Playlist is being deleted."
"PM_DELETEY": "Your Playlist will be deleted."
"PM_DELETEYY": "Your Playlist was deleted."
"PM_DESC": "Description"
"PM_DETAILS": "Details"
"PM_DETAILS_D": "Deathmatch Details"
"PM_DETAILS_G": "Gang Attack Details"
"PM_DETAILS_M": "Mission Details"
"PM_DETAILS_P": "Parachuting Details"
"PM_DETAILS_R": "Race Details"
"PM_DETAILS_S": "Survival Details"
"PM_DISPLAY_0": "Nickname"
"PM_DISPLAY_1": "Nickname & Crew Tag"
"PM_DISPLAY_2": "Marker Only"
"PM_DISPLAY_3": "None"
"PM_DLOAD_PLIST": "My Bookmarked Playlists"
"PM_DM_ALL": "All Deathmatches"
"PM_DM_FFA": "Deathmatches"
"PM_DM_TEAM": "Team Deathmatches"
"PM_DM_VEH": "Vehicle Deathmatches"
"PM_DODAY": "GTA Online will be available in ~1~ day."
"PM_DODAYS": "GTA Online will be available in ~1~ days."
"PM_DODLCB": "To access GTA Online go to the store and enter the Online Pass redemption code that can be found in your box"
"PM_DOPROB": "GTA Online will be available once you have completed the Prologue."
"PM_DOPROT": "GTA Online"
"PM_DOTDY": "GTA Online will be available in less than a day."
"PM_DOWNLOADED": "Bookmarked"
"PM_DPV0": "None"
"PM_DPV1": "Front Left"
"PM_DPV6": "Trunk"
"PM_DROPCAP": "Drop"
"PM_EDIT_PLIST": "Edit Playlist"
"PM_EDITCAP": "Edit"
"PM_ENTER_MP": "Play GTA Online"
"PM_EXIT_GAME": "Exit Game"
"PM_FIND_SESS": "Find New Session"
"PM_FIRERATE": "Fire Rate"
"PM_FRESES": "Join Friends"
"PM_FRIEND_FM": "Closed Friend Session"
"PM_GO": "Go"
"PM_GOTO_STORE": "Purchase Shark Cards"
"PM_H_D1_1": "The Rockstar game services are unavailable right now."
"PM_H_D1_2": "You have no friends currently playing GTA Online."
"PM_H_D1_79": "Unavailable while in the office chair."
"PM_HEADSHOTS": "Headshots"
"PM_HOSBK1": "You paid ~a~'s Hospital Bill of $~1~ for killing them when you were in Passive Mode."
"PM_HOSBK2": "You paid ~a~'s Hospital Bill of $~1~ for killing them when they were in Passive Mode."
"PM_HOSBV1": "~a~ paid your Hospital Bill of $~1~ for killing you when they were in Passive Mode."
"PM_HOSBV2": "~a~ paid your Hospital Bill of $~1~ for killing you when you were in Passive Mode."
"PM_ILLU_0": "On"
"PM_INF_ACPB": "Choose to switch your account."
"PM_INF_AJ2B0": "Jobs you have made using the Creator."
"PM_INF_AJ2B1": "Jobs you have Bookmarked via the Social Club website or the end of Job leaderboards. ~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more info."
"PM_INF_AJ2B01": "This area contains Jobs that have been created by you.~n~You don't have access to this area when labeled as a cheater."
"PM_INF_AJ2B2": "Jobs created by Rockstar North."
"PM_INF_AJ2B3": "The very best community-created Jobs, hand-picked by Rockstar for your convenience."
"PM_INF_AJ2B4": "This area contains Jobs that are Rockstar candidates."
"PM_INF_AJ2B5": "This area contains Jobs that you have played recently."
"PM_INF_AJ2T0": "My Jobs"
"PM_INF_AJ2T1": "Bookmarked"
"PM_INF_AJ2T2": "Rockstar Created"
"PM_INF_AJ2T3": "Rockstar Verified"
"PM_INF_AJ2T4": "Rockstar Candidate"
"PM_INF_AJ2T5": "Recently Played"
"PM_INF_ALJB": "Select from a wide range of Jobs to play in GTA Online. Choose 'Quick Job' to find an available Job via Quick Job, or select 'Play Job' to select a Job from the Rockstar Created menu or from the list of Jobs you have Bookmarked on Social Club.~n~~n~There's plenty of variety to keep you fighting for your cash and RP."
"PM_INF_ALJT": "Jobs"
"PM_INF_AVJB": "Select from a wide range of Jobs to play in GTA Online. Choose from Jobs created by Rockstar North, or user-generated Jobs that you have either created yourself, bookmarked from Social Club, or have been verified by Rockstar North.~n~~n~There's plenty of variety to keep you fighting for your cash and RP.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and tutorials about Available Jobs."
"PM_INF_AVJT": "Host Job"
"PM_INF_AWDB": "Hitting particular milestones will grant you RP bonuses to help you level up and unlock new weapons, Jobs and items. The Awards section gives you the lowdown on which milestones you're about to hit so you can concentrate on maxing out your bonuses.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about Awards and the options to compare with friends."
"PM_INF_AWDT": "Awards"
"PM_INF_CHCB": "Choose a GTA Online character; each has their own unique look and characteristics.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about viewing your GTA Online character's career progress."
"PM_INF_CHCT": "Choose Character"
"PM_INF_CHGB": "Finds a new session for you to join and start playing in."
"PM_INF_CHGT": "Info"
"PM_INF_CJB0": "Choose 'Quick Job' to find an available Job already set up by another player. This works the same way as the Quick Job app on the phone. Simply select the type of Job you want to play and you will start searching for a suitable Job to join. You can also join a random Playlist."
"PM_INF_CJB1": "Choose 'Play Job' if you want to play a specific job. Select from your own created content via 'My Jobs', or choose from the Rockstar Created and Rockstar Verified selections. You can also choose from the list of Jobs you have Bookmarked on Social Club or via the leaderboards."
"PM_INF_CJB2": "Choose 'Report Job' to inform Rockstar of any issues with a user-created Job."
"PM_INF_CJT0": "Quick Job"
"PM_INF_CJT1": "Play Job"
"PM_INF_CJT2": "Report Job"
"PM_INF_CPLB0": "Shows a list of Rockstar Created and Rockstar Verified Races that can be added to your Playlist.~n~~n~Races are suitable for Head to Heads."
"PM_INF_CPLB1": "Shows a list of Rockstar Created and Rockstar Verified Deathmatches that can be added to your Playlist."
"PM_INF_CPLB2": "Shows a list of Survivals that can be added to your Playlist. ~n~~n~Head to Heads cannot be set on Playlists that contain Survivals."
"PM_INF_CPLB3": "Shows a list of Parachute Jumps that can be added to your Playlist."
"PM_INF_CPLB4": "Shows a list of Missions that can be added to your Playlist. ~n~~n~Team versus Missions set up for 2 teams can be used for Head to Heads."
"PM_INF_CPLB5": "Shows a list of Jobs you have created that can be added to your Playlist. This is a great way to share your creations with others."
"PM_INF_CPLB6": "Shows a list of Jobs that you have Bookmarked which can be added to your Playlist."
"PM_INF_CPLB7": "Shows a list of Jobs that you have recently played which can be added to your Playlist."
"PM_INF_CPLB8": "Edit the currently selected Playlist. ~n~~n~From here you can remove Jobs or change their order by using pick and drop."
"PM_INF_CPLB9": "Save and upload your Playlist.~n~~n~Find your created Playlists under the 'My Playlists' menu or see them on Social Club at ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/games/gtav/playlists~s~"
"PM_INF_CPLB9C": "The Rockstar game services are unavailable right now. Please try again later."
"PM_INF_CPLT0": "Add Race"
"PM_INF_CPLT1": "Add Deathmatch"
"PM_INF_CPLT2": "Add Survival"
"PM_INF_CPLT3": "Add Parachute Jump"
"PM_INF_CPLT4": "Add Mission"
"PM_INF_CPLT5": "Add Your Job"
"PM_INF_CPLT6": "Add Bookmarked Job"
"PM_INF_CPLT7": "Add Recently Played Job"
"PM_INF_CPLT8": "Edit Playlist"
"PM_INF_CPLT9": "Save Playlist"
"PM_INF_CRSB": "Find and join a session containing one or more of your fellow Crew members."
"PM_INF_CRST": "Join Crew Members"
"PM_INF_CRWB": "See who's ready to fight for your Crew in GTA Online today, whether they're a member already or yet to be sworn in. Toggle between the Crew you want to represent or find yourself a new one.~n~~n~You can also see how your Crew sizes up against the very best Crews in Social Club, via the global Crew leaderboards.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about your Crew."
"PM_INF_CRWT": "Crews"
"PM_INF_CTF": "Shows a list of Capture Jobs that can be added to your Playlist."
"PM_INF_CTRB": "Design your dream Race, Deathmatch, Last Team Standing, or Capture using GTA Creator. Invite friends to play, or upload to Social Club for the world to play and rate.~n~~n~If the Social Club members like your style, your creation could become Rockstar Verified - the ultimate stamp of approval from Rockstar North. Rockstar Verified Jobs are featured in-game, and in with a chance of promotion on the Rockstar Newswire or via a Social Club GTA Online Event.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and tutorials about GTA Creators."
"PM_INF_CTRT": "Creator"
"PM_INF_EXIT": "Quit to Desktop?"
"PM_INF_FRSB": "Find and join a session containing one or more of your friends."
"PM_INF_FRST": "Find Friends"
"PM_INF_LEAB": "Heading to Grand Theft Auto V? Your GTA Online progress will be automatically saved when you exit.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about comparing your GTA Online career with your friends and the community."
"PM_INF_LEAT": "Leave"
"PM_INF_LTS": "Shows a list of Last Team Standing Jobs that can be added to your Playlist."
"PM_INF_PGOB": "Cut to the chase and head straight into the world of GTA Online."
"PM_INF_PGOB0": "Head straight into GTA Online."
"PM_INF_PGOB1": "Head into GTA Online with your Crew and other Crews. Choose how many Crews to play with in this session."
"PM_INF_PGOB2": "Head into GTA Online with your Crew members only."
"PM_INF_PGOB3": "Head into GTA Online with your friends only."
"PM_INF_PGOB4": "Head into GTA Online by yourself. Nobody else can join this session and available activities will be limited."
"PM_INF_PGOB5": "Head into GTA Online. Other players can only join if you invite them to play in this session."
"PM_INF_PGOT": "Play GTA Online"
"PM_INF_PGOT0": "Go"
"PM_INF_PGOT1": "Crew Session"
"PM_INF_PGOT2": "Closed Crew Session"
"PM_INF_PGOT3": "Closed Friend Session"
"PM_INF_PGOT4": "Solo Session"
"PM_INF_PGOT5": "Invite Only Session"
"PM_INF_PLLB": "A Playlist is a tailored series of up to 16 Jobs handpicked by Rockstar or Social Club members. You can compile your own Playlists featuring your favorite Jobs then play them with friends and Crew members. All Playlists become available on Social Club for the world to enjoy. ~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about Playlists and how to download them straight to your game."
"PM_INF_PLLB00": "Rockstar Tournaments will appear here when available.~n~~n~Enter a R* Tournament for a chance to win numerous in-game prizes! ~n~~n~Launch the Tournament Qualification Playlist for a chance to compete. Your score will be recorded and once the qualification period is over the highest scoring players will be contacted by Rockstar with details of how to participate in the Tournament.~n~~n~Keep an eye on ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub/multiplayer-events~s~ for news on upcoming events or check back to see if there are any Tournament Qualification Playlists available. You can also Bookmark a Tournament Qualification Playlist on Social Club."
"PM_INF_PLLB0": "Playlists that you have created are found here. ~n~~n~You can also choose to set up a Head to Head on any suitable Playlist if you are part of a Crew and have a spare $1000. The button prompts will indicate if the selected Playlist is suitable."
"PM_INF_PLLB01": "The Playlists you have created are loading."
"PM_INF_PLLB1": "Create a new Playlist with a selection of up to 16 Jobs. Choose from Bookmarked, Recently Played or Rockstar Created Jobs.~n~~n~Once you have created a Playlist it will appear in the My Playlists menu. You can then set up a Head to Head if you are a in a Crew.~n~~n~Remember, the number of people taking part in a Playlist is limited by the Job with the lowest player allowance."
"PM_INF_PLLB02": "Playlists from the Social Club website are loading."
"PM_INF_PLLB2": "This is the list of the Playlists you have Bookmarked from the Social Club website.~n~~n~Play them with friends or set up Head to Heads for rival Crews."
"PM_INF_PLLB3": "Try out the weekly Rockstar Verified Playlist featuring the very best user-created Jobs, carefully selected by Rockstar.~n~~n~Here you will find Playlists made up of Rockstar Verified content. These have been specially created to showcase the best community-created content that has been recognized as Rockstar Verified. Play them with friends or set Head to Heads for rival Crews. Highlight a Playlist to see the list of Jobs. ~n~~n~Check back often to find new Playlists."
"PM_INF_PLLB4": "These Playlists are made up of Rockstar Created content. These have been specially selected to showcase a variety of Jobs. ~n~~n~Play them with friends or set up Head to Heads for rival Crews. Highlight a Playlist to see the list of Jobs. ~n~~n~Check back often to find new Playlists."
"PM_INF_PLLB5": "This is the current list of all the Challenges that are available to you. They have been set by Rockstar or members of other Crews. ~n~~n~Wagers are set for each Challenge and are awarded to the first member from a rival Crew to beat the Challenge. Simply click on the name of the Challenge to see further details prior to accepting it. ~n~~n~Check back often for new Challenges."
"PM_INF_PLLB6": "Choose to shuffle any Playlist that you play. ~n~~n~This will randomize the order of any premade Playlist you choose to launch."
"PM_INF_PLLT": "Playlists"
"PM_INF_PLLT00": "R* Tournaments"
"PM_INF_PLLT0": "My Playlists"
"PM_INF_PLLT01": "Loading..."
"PM_INF_PLLT1": "Create"
"PM_INF_PLLT2": "My Bookmarked Playlists"
"PM_INF_PLLT3": "Rockstar Verified Playlists"
"PM_INF_PLLT4": "Rockstar Playlists"
"PM_INF_PLLT5": "Challenges"
"PM_INF_PLLT6": "Shuffle Playlist"
"PM_INF_PLYB": "View all of the players in your session and message, kick, report or commend them. You can also check out their GTA Online player cards and the Crew they are representing.~n~~n~If you're impressed by the standard, invite them to your Crew or go ahead and defect to the other side."
"PM_INF_PLYT": "Players"
"PM_INF_PTYB": "View all of the players in your party. Compare your GTA Online player cards and make sure you're united under the same Crew."
"PM_INF_PTYT": "Party"
"PM_INF_QKMB": "Cut to the chase and head straight into a Job. Choose from Race, Deathmatch, Mission, Survival or Parachuting."
"PM_INF_QKMB0": "Find a random Race and get straight into the action."
"PM_INF_QKMB1": "Find a random Deathmatch and get straight into the action."
"PM_INF_QKMB2": "Find a random Mission and get straight into the action."
"PM_INF_QKMB3": "Find a random Survival and get straight into the action."
"PM_INF_QKMB4": "Find a random Parachute Jump and get straight into the action."
"PM_INF_QKMB5": "Find a random Playlist and get straight into the action."
"PM_INF_QKMB6": "Find a random Job and get straight into the action."
"PM_INF_QKMB7": "Find a random Capture Job and get straight into the action."
"PM_INF_QKMB8": "Find a Versus Job and get straight into the action."
"PM_INF_QKMB8B": "Find an Adversary Mode and get straight into the action."
"PM_INF_QKMB9": "Find a random Last Team Standing Job and get straight into the action."
"PM_INF_QKMBS": "Cut to the chase and head straight into GTA Online. Choose from Race, Deathmatch, Mission, Survival or Parachuting."
"PM_INF_QKMT": "Quick Job"
"PM_INF_QKMT0": "Race"
"PM_INF_QKMT1": "Deathmatch"
"PM_INF_QKMT2": "Mission"
"PM_INF_QKMT3": "Survival"
"PM_INF_QKMT4": "Parachute Jump"
"PM_INF_QKMT5": "Playlist"
"PM_INF_QKMT6": "Join Stunt Series"
"PM_INF_QKMT6P": "Random Job"
"PM_INF_QKMT7": "Capture"
"PM_INF_QKMT8": "Versus"
"PM_INF_QKMT8B": "Adversary Mode"
"PM_INF_QKMT9": "Last Team Standing"
"PM_INF_QMF4": "Unavailable until you have completed the GTA Online Tutorial."
"PM_INF_QMF5": "Currently unavailable."
"PM_INF_QMF6": "Currently unavailable."
"PM_INF_QMFT": "Alert"
"PM_INF_SR_B": "Shows a list of Rockstar Created and Rockstar Verified Stunt Races that can be added to your Playlist."
"PM_INF_SR_T": "Add Stunt Race"
"PM_INF_STOREB": "Cash is king in this town. Solve your money problem and help get what you want across Los Santos and Blaine County with the occasional purchase of Shark Cards for Grand Theft Auto Online. All purchased cash is automatically deposited into your character's bank account. Spend wisely, cash therapy is fleeting."
"PM_INF_STORET": "Shark Cards"
"PM_INF_SWCB": "Choose a GTA Online character; each has their own unique look and characteristics.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about viewing your GTA Online character's career progress."
"PM_INF_SWCT": "Swap Character"
"PM_INF_UNLB": "The Unlocks page tracks your progress through GTA Online - showing weapons, Jobs, items and things you've done. Check out the list here for a full breakdown.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information about Unlocks and the options to compare with friends."
"PM_INF_UNLT": "Unlocks"
"PM_INF_VS": "Shows a list of Versus Jobs that can be added to your Playlist."
"PM_INF_WEPB": "Check out which weapons you have unlocked and are available for purchase in Ammu-Nation right now.~n~~n~You can also view the vital details and your personal stats for each weapon, including accuracy, Kill/Death Ratio and headshots – essential information when choosing what to wield in your next Deathmatch.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and tutorials about weapons and the options to compare with friends."
"PM_INF_WEPT": "Weapons"
"PM_INVO_FM": "Invite Only Session"
"PM_JOBS": "Jobs"
"PM_JOIN_CTF": "Play Capture"
"PM_JOIN_DM": "Play Deathmatch"
"PM_JOIN_LTS": "Play Last Team Standing"
"PM_JOIN_MISS": "Play Mission"
"PM_JOIN_NEW_VS": "Play Adversary Mode"
"PM_JOIN_PARA": "Play Parachuting"
"PM_JOIN_PLYL": "Play Playlist"
"PM_JOIN_RACE": "Play Race"
"PM_JOIN_RAND": "Play Random Job"
"PM_JOIN_SURV": "Play Survival"
"PM_JOIN_VS": "Play Versus Job"
"PM_KD_RATIO": "K/D Ratio"
"PM_KYCOST": "$500"
"PM_KYTKR": "~a~ ~s~has chosen the easy way out."
"PM_LAUNCH": "This area will be unlocked once GTA Online has launched."
"PM_LTS_ALL": "All Last Team Standing"
"PM_MATCH_0": "Closed"
"PM_MATCH_1": "Open"
"PM_MIGRATE": "Character Transfer"
"PM_MIGRATE_P": "Returning players can transfer their existing Grand Theft Auto Online characters and progression. ~n~~n~For further information please visit ~HUD_COLOUR_SOCIAL_CLUB~http://rockstargames.com/gtaonline/charactertransfer~s~"
"PM_MIGRATE_P1": "Returning players can transfer their existing Grand Theft Auto Online characters and progression. ~n~~n~For further information please visit ~HUD_COLOUR_SOCIAL_CLUB~http://rockstargames.com/gtaonline/charactertransfer~s~ ~n~~n~Press ~INPUT_FRONTEND_ACCEPT~ to visit the Social Club."
"PM_MIS_ALL": "All Missions"
"PM_MISS_CREATOR": "Creator"
"PM_MISSIONS": "Play Job"
"PM_MOOD_0": "Aiming"
"PM_MOOD_1": "Angry"
"PM_MOOD_2": "Happy"
"PM_MOOD_3": "Injured"
"PM_MOOD_4": "Normal"
"PM_MOOD_5": "Stressed"
"PM_MOOD_6": "Smug"
"PM_MOOD_7": "Sulking"
"PM_MP_CHARCRE": "Multiplayer / Character Creation"
"PM_MP_CHARSEL": "Multiplayer / Character Select"
"PM_MP_LOBBY": "Multiplayer / Lobby"
"PM_MP_NO_DIA": "Check back here to read what has been said."
"PM_MP_NO_JOB": "You are not currently playing a Job. During a Job, information will be shown here in relation to your progress and any current objectives you have."
"PM_MP_OPTIONS": "Options"
"PM_MP_PRELOBBY": "Multiplayer / Pre-Lobby"
"PM_MULTI": "~1~ x"
"PM_MY_ACCURACY": "My Accuracy"
"PM_MY_PLIST": "My Playlists"
"PM_NAME_CHALL": "Enter your Challenge name (MAX 30 characters):"
"PM_NAME_CHALLF": "Invalid Challenge name (MAX 30 characters):"
"PM_NAME_PLIST": "Enter your Playlist name (MAX 15 characters):"
"PM_NAME_PLISTF": "Invalid Playlist name (MAX 15 characters):"
"PM_NCREW_FM": "Crew Session"
"PM_NEW_GAME": "Press ~INPUT_FRONTEND_ACCEPT~ to start a new game."
"PM_NEW_VS_ALL": "All Adversary Modes"
"PM_NO_BM_AL": "No Bookmarked Jobs are available."
"PM_NO_BM_CH": "No Bookmarked Challenges are available."
"PM_NO_CH_AL": "No Challenges are available."
"PM_NO_CHARS": "This feature is not available as you do not have any GTA Online characters."
"PM_NO_CR_CH": "No Crew Challenges are available."
"PM_NO_DIA": "Check back here to read what has been said."
"PM_NO_FEED": "Check back here to review any Feed notifications that have popped up on screen during gameplay."
"PM_NO_FR_CH": "No Friend Challenges are available."
"PM_NO_HELP": "Check back here to see any help text that has appeared in-game."
"PM_NO_MIS": "You are not currently playing a Mission. During a Mission, information will be shown here in relation to your progress and any current objectives you have."
"PM_NO_MJ_AL": "You have no Jobs available."
"PM_NO_MY_CH": "No User-Created Challenges are available."
"PM_NO_NEWS": "Check back here anytime to catch the latest Rockstar Newswire stories from Rockstar Games."
"PM_NO_RP_AL": "No Recently Played Jobs are available."
"PM_NO_RP_CH": "No Recently Played Challenges are available."
"PM_NO_RS_CH": "No Rockstar Challenges are available."
"PM_NO_TR_CH": "No Top Rated Challenges are available."
"PM_NO_XBHELP": "Additional help and information."
"PM_ODD_D": "Decimal"
"PM_ODD_F": "Fractional"
"PM_ODD_M": "Moneyline"
"PM_OFC_DESC_OWN": "You currently own this decor."
"PM_OFC_INT_HLP": "You have the ability to change the decor of this Office. Select Office Decor in the Interaction Menu to preview and purchase new looks."
"PM_OFC_INT_HLP2": "The owner of this office is currently previewing a new office decor."
"PM_OFF": "Off"
"PM_OFF_DESC_BUY": "Would you like to purchase the ~a~ interior for your Office?"
"PM_OFF_FONT_C": "A new font color can be chosen for free on www.dynasty8executiverealty.com."
"PM_OFF_GAR_0": "Garage Interior 1"
"PM_OFF_GAR_1": "Garage Interior 2"
"PM_OFF_GAR_2": "Garage Interior 3"
"PM_OFF_GAR_3": "Garage Interior 4"
"PM_OFF_HVAR_OFF": "You can't set your Office layout whilst sitting at your desk."
"PM_OFF_HVARIANT": "Sets your Office's layout."
"PM_OFF_INT_SALE": "A sale is active on this office decor."
"PM_OFF_TVARIANT": "Office Decor"
"PM_OFF_VAR_0": "Executive: Rich"
"PM_OFF_VAR_1": "Executive: Cool"
"PM_OFF_VAR_2": "Executive: Contrast"
"PM_OFF_VAR_3": "Old Spice: Warm"
"PM_OFF_VAR_4": "Old Spice: Classical"
"PM_OFF_VAR_5": "Old Spice: Vintage"
"PM_OFF_VAR_6": "Power Broker: Ice"
"PM_OFF_VAR_7": "Power Broker: Conservative"
"PM_OFF_VAR_8": "Power Broker: Polished"
"PM_OFF_VAR_OFFG": "You can't set your Office layout whilst players are playing "Don't Cross The Line"."
"PM_OFF_VARCAPS": "OFFICE DECOR"
"PM_ON": "On"
"PM_PANE_AUD": "Audio"
"PM_PANE_BRI": "Dialogue"
"PM_PANE_CAM": "Camera"
"PM_PANE_CON": "Controls"
"PM_PANE_DIS": "Display"
"PM_PANE_FB": "Facebook"
"PM_PANE_FEE": "Notifications"
"PM_PANE_HLP": "Help"
"PM_PANE_JOB": "Job"
"PM_PANE_KEYS": "Key Bindings"
"PM_PANE_LOA": "Load Game"
"PM_PANE_MIS": "Mission"
"PM_PANE_MOV": "Rockstar Editor"
"PM_PANE_MPJ": "Jobs"
"PM_PANE_NEW": "New Game"
"PM_PANE_NEWS": "Rockstar Newswire"
"PM_PANE_PICK": "Account Picker"
"PM_PANE_QUIT": "Exit Game"
"PM_PANE_RPY": "Rockstar Editor"
"PM_PANE_SAV": "Saving And Startup"
"PM_PANE_XBHELP": "Additional Help"
"PM_PARTY": "Party"
"PM_PASS": "Success!"
"PM_PAUSE_HDR": "Grand Theft Auto V"
"PM_PERSONAL": "Default"
"PM_PICKCAP": "Pick"
"PM_PL_BM_AL": "No Bookmarked Playlists are available."
"PM_PL_CHALANGE": "Set Challenge"
"PM_PL_LIMIT": "You have created the maximum number of Playlists."
"PM_PL_MY_AL": "No user-created Playlists are available."
"PM_PL_NM_AL": "Please choose a valid title for your Playlist."
"PM_PL_NM_FL": "Unable to save your Playlist. Please try again later."
"PM_PLAYERS": "Players"
"PM_PLAYERS_V": "~1~ - ~1~"
"PM_PLAYLISTS": "Playlists"
"PM_PLYRS": "Players"
"PM_PMCOST": "$100"
"PM_PTIME": "Par Time"
"PM_PUBLISHED": "My Jobs"
"PM_QUAL_PLIST": "Tournament Qualification Playlist"
"PM_QUICK_PLAY": "Quick Job"
"PM_QUIT_GAME": "Are you sure you want to exit to Windows?"
"PM_QUIT_K1": "Confirm"
"PM_QUIT_MP": "Leave GTA Online"
"PM_QUIT_WARN": "Quit"
"PM_QUIT_WARN2": "Are you sure you want to quit Grand Theft Auto V?"
"PM_QUIT_WARN3": "Are you sure you want to quit this session?"
"PM_QUIT_WARN4": "Are you sure you want to quit the Creator?"
"PM_QUIT_WARN5": "All unsaved progress will be lost."
"PM_QUIT_WARN6": "Are you sure you want to lose your changes?"
"PM_QUIT_WARN7": "Are you sure you want to start this Job?"
"PM_QUIT_WARN8": "Are you sure you want to start this Playlist?"
"PM_QUIT_WARN9": "Are you sure you want to quit to the Creator Menu?"
"PM_QUIT_WARN10": "Are you sure you want to quit this Playlist?"
"PM_QUIT_WARN11": "Progress will be automatically saved."
"PM_QUIT_WARN12": "Are you sure you want to start a Quick Job?"
"PM_QUIT_WARN13": "You are about to set the scores that you want other Challengers to beat. Are you sure you want to continue?"
"PM_QUIT_WARN14": "Are you sure you want to start this Head to Head?"
"PM_QUIT_WARN15": "Are you sure you want to stop editing this Playlist?"
"PM_QUIT_WARN16": "The Rockstar cloud servers are currently unavailable - if you quit now all unsaved progress will be lost."
"PM_QUIT_WARN17": "Are you sure you want to start this Tournament Qualification Playlist?"
"PM_QUIT_WARN18": "Are you sure you want to start this Challenge?"
"PM_R_CREATED": "Rockstar Created"
"PM_R_PLIST": "Rockstar Playlists"
"PM_R_V_PLIST": "Rockstar Verified Playlists"
"PM_R_VERIFIED": "Rockstar Verified"
"PM_RANGE": "Range"
"PM_RANK": "Opens at Rank"
"PM_RATING": "Rating"
"PM_RATING_N": "Not yet rated"
"PM_RATING_V": "~1~%"
"PM_RC_AIR": "Air Races"
"PM_RC_ALL": "All Races"
"PM_RC_BIKE": "Bike Races"
"PM_RC_BOAT": "Sea Races"
"PM_RC_LAND": "Land Races"
"PM_RC_STUNT": "Stunt Races"
"PM_REPEAT": "Replay Mission"
"PM_REPEATRC": "Replay Strangers and Freaks"
"PM_REPORT": "Report Job"
"PM_RP_HELP": "Replay Missions you've passed and try to reach the Gold standard for each. Aim to reach Gold in a single attempt, or work towards it one objective at a time.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RP_HELP1": "There are currently no Missions available to replay. Once you have played some Missions you will be able to try them again and aim to reach the Gold standard in each.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RP_HELP3": "Select an encounter with Strangers and Freaks to replay.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RP_HELP4": "There are currently no encounters with Strangers and Freaks available to replay.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RP_HELPT": "Replay"
"PM_RP_HELPT1": "Replay"
"PM_RP_HELPT3": "Replay"
"PM_RP_STATD": "~a~~n~~a~"
"PM_RPB_RC_1": "Replay is unavailable while on a Mission. Once you have passed the current Mission, you will be able to try it again and aim to reach the Gold standard.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_RC_2": "Replay is unavailable while viewing a cutscene.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_RC_3": "Replay is unavailable while browsing in a shop.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_RC_4": "Replay is unavailable while the Creator is running.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_RC_5": "Replay is unavailable from this location.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_RC_6": "Replay is unavailable while Director Mode is running. Once you have exited Director Mode, you will be able to replay missions and aim to reach the Gold standard.~n~~n~If you are a Social Club member, you can see which Strangers and Freaks you are yet to meet and see how you stack up against your friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information and to view in-depth career stats."
"PM_RPB_SM_1": "Replay is unavailable while on a Mission. Once you have passed the current Mission, you will be able to try it again and aim to reach the Gold standard.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RPB_SM_2": "Replay is unavailable while viewing a cutscene.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RPB_SM_3": "Replay is unavailable while browsing in a shop.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RPB_SM_4": "Replay is unavailable while the Creator is running.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RPB_SM_5": "Replay is unavailable from this location.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_RPB_SM_6": "Replay is unavailable while Director Mode is running. Once you have exited Director Mode, you will be able to replay missions and aim to reach the Gold standard.~n~~n~If you are a Social Club member, Mission stats are recorded on the leaderboards on the Social Club website where you can see how you stack up against friends and Crewmates. Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to view leaderboards and in-depth career stats."
"PM_SAVE_PLIST": "Save Playlist"
"PM_SAVED1": "Your Playlist has been uploaded."
"PM_SAVED1N": "Failed to save your Playlist. The Rockstar game services are unavailable right now. Please try again later."
"PM_SAVING": "Your Playlist is being uploaded."
"PM_SCR_AWA": "AWARDS"
"PM_SCR_BET": "BETTING"
"PM_SCR_BRF": "BRIEF"
"PM_SCR_CCH": "HERITAGE"
"PM_SCR_CCL": "LIFESTYLE"
"PM_SCR_CCY": "YOU"
"PM_SCR_CHR": "CHARACTER"
"PM_SCR_CRW": "CREWS"
"PM_SCR_DET": "DETAILS"
"PM_SCR_FRI": "FRIENDS"
"PM_SCR_GAL": "GALLERY"
"PM_SCR_GAM": "GAME"
"PM_SCR_ICM": "INVITE CREW MEMBERS"
"PM_SCR_IFR": "INVITE FRIENDS"
"PM_SCR_ILH": "INVITE PLAYERS IN LAST HEIST"
"PM_SCR_ILJ": "INVITE PLAYERS IN LAST JOB"
"PM_SCR_IMP": "INVITE MATCHED PLAYERS"
"PM_SCR_INF": "INFO"
"PM_SCR_INV": "INVITE"
"PM_SCR_IVP": "INVITE PLAYERS"
"PM_SCR_JOP": "JOINED PLAYERS"
"PM_SCR_LLI": "LOBBY LIST"
"PM_SCR_LOB": "LOBBY"
"PM_SCR_MAP": "MAP"
"PM_SCR_MIS": "ONLINE"
"PM_SCR_MRC": "RECENTLY JOINED CHARACTER"
"PM_SCR_NCH": "NEW CHARACTER"
"PM_SCR_PAR": "PARTY"
"PM_SCR_PLA": "PLAYERS"
"PM_SCR_PLC": "PLAYER CARD"
"PM_SCR_PVH": "PLAYERS"
"PM_SCR_SAV": "SAVE"
"PM_SCR_SET": "SETTINGS"
"PM_SCR_SOC": "SOCIAL CLUB"
"PM_SCR_STA": "STATS"
"PM_SCR_VHC": "INFO"
"PM_SCR_VHI": "OPTIONS"
"PM_SCR_WEA": "WEAPONS"
"PM_SCROLL": "Scroll"
"PM_SEL_DEV": "Press ~INPUT_FRONTEND_X~ to select a storage device."
"PM_SET_HELP00": "Turn on Passive Mode to prevent damage between you and other players."
"PM_SET_HELP0": "Turn on Passive Mode to prevent damage between you and other players."
"PM_SET_HELP1": "Select the Quickplay Action you will play when on foot."
"PM_SET_HELP2": "Select the Quickplay Action you will play when using a vehicle."
"PM_SET_HELP3": "Select your mood."
"PM_SET_HELP4": "Select your mood for Races."
"PM_SET_HELP5": "Select your mood for Deathmatch."
"PM_SET_HELP6": "Determines whether a player can use Quick Job to join a Job which you are hosting."
"PM_SET_HELP7": "Select your spawn location for the next time you enter GTA Online."
"PM_SET_HELP8": "Select the source of your Rank title across GTA Online."
"PM_SET_HELP9": "Select the format of betting odds within GTA Online."
"PM_SET_HELP010": "Passive Mode is disabled when playing as a VIP, CEO or MC President."
"PM_SET_HELP10": "Selecting this will kill your character and require a respawn. Are you sure you want to do this?"
"PM_SET_HELP12": "Select your player overhead display preference, seen when targeting another player."
"PM_SET_HELP13": "This is the current version of GTA Online."
"PM_SET_HELP14": "Select your spectator preference."
"PM_SET_HELP15": "Select your Joint Celebration action."
"PM_SET_HELP17": "Turn this option on to remain host when matchmaking after a Next Job Vote Screen. This option only comes into effect when you are the host of a Job."
"PM_SET_HELP18": "Set your Quick Job content preference."
"PM_SETTING_0": "Enable Passive Mode"
"PM_SETTING_1": "Quickplay Action (On Foot)"
"PM_SETTING_2": "Quickplay Action (Vehicle)"
"PM_SETTING_3": "Player Mood (Normal)"
"PM_SETTING_4": "Player Mood (Race)"
"PM_SETTING_5": "Player Mood (Deathmatch)"
"PM_SETTING_6": "Matchmaking"
"PM_SETTING_7": "Spawn Location"
"PM_SETTING_8": "Player Rank Title"
"PM_SETTING_9": "Betting Odds Format"
"PM_SETTING_10": "Kill Yourself"
"PM_SETTING_12": "Player Overhead Display"
"PM_SETTING_13": "GTA Online Version"
"PM_SETTING_14": "Allow Spectators"
"PM_SETTING_15": "Joint Celebration"
"PM_SETTING_17": "Remain Host after Next Job Vote Screen"
"PM_SETTING_18": "Filter Quick Job Content"
"PM_SETTING_PM": "Disable Passive Mode"
"PM_SG_PAUSE": "Save Game"
"PM_SHUFFLE": "Shuffle Playlist"
"PM_SIGN_IN": "Press ~INPUT_FRONTEND_ACCEPT~ to sign in."
"PM_SIGNING_IN": "Signing in"
"PM_SIGNING_IN_TITLE": "Signing In"
"PM_SOC_AJD": "Choose from Jobs bookmarked from the Social Club website. For a full list of downloadable Jobs go to ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"PM_SOC_AJD1": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. To access Bookmarked Jobs, press ~INPUT_FRONTEND_ACCEPT~ to sign in and accept the updated policies."
"PM_SOC_AJM": "Select a Job you've designed in Creator and invite your friends and Crewmates to play.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"PM_SOC_AJM1": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. To access your Jobs, press ~INPUT_FRONTEND_ACCEPT~ to sign in and accept the updated policies."
"PM_SOC_CRE": "Design your dream Race, Deathmatch, Last Team Standing, or Capture using GTA Creator. Invite your friends to test out your masterpiece, or upload it straight to Social Club for the world to play and rate it.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"PM_SOC_CRE1": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. To access the Creator, press ~INPUT_FRONTEND_ACCEPT~ to sign in and accept the updated policies."
"PM_SOC_CRW": "See who's ready to fight for your Crew in GTA Online today, whether they're a member already or yet to be sworn in. Toggle between the Crew you want to represent or find yourself a new one.~n~~n~You can also see how your Crew sizes up against the very best Crews in Social Club, via the global Crew leaderboards.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"PM_SOC_CRW1": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. To access Crews, press ~INPUT_FRONTEND_ACCEPT~ to sign in and accept the updated policies."
"PM_SOC_PLY": "A Playlist is a tailored series of up to 16 Jobs handpicked by Rockstar or Social Club members.~n~~n~You can compile your own Playlist featuring your favorite Races, Deathmatches, Missions, Survivals and Parachute Jumps. Once you're done, invite your friends and Crewmates to play through the Playlist, or share it on Social Club for the world to enjoy.~n~~n~Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ for more information or press ~INPUT_FRONTEND_ACCEPT~ to sign in or join the club."
"PM_SOC_PLY1": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. To access Playlists, press ~INPUT_FRONTEND_ACCEPT~ to sign in and accept the updated policies."
"PM_SOC_PUB": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ members can publish Jobs."
"PM_SOC_SGN": "Social Club"
"PM_SOLO_FM": "Solo Session"
"PM_SPAWN_A": "Apartment 1"
"PM_SPAWN_A2": "Apartment 2"
"PM_SPAWN_A3": "Apartment 3"
"PM_SPAWN_A4": "Apartment 4"
"PM_SPAWN_A5": "Apartment 5"
"PM_SPAWN_A6": "Apartment 6"
"PM_SPAWN_AG": "Apt 1 Garage"
"PM_SPAWN_AG2": "Apt 2 Garage"
"PM_SPAWN_AG3": "Apt 3 Garage"
"PM_SPAWN_AG4": "Apt 4 Garage"
"PM_SPAWN_AG5": "Apt 5 Garage"
"PM_SPAWN_BNKR": "Bunker"
"PM_SPAWN_CLUBH": "Clubhouse"
"PM_SPAWN_DF": "Last Location"
"PM_SPAWN_G": "Garage 1"
"PM_SPAWN_G2": "Garage 2"
"PM_SPAWN_G3": "Garage 3"
"PM_SPAWN_G4": "Garage 4"
"PM_SPAWN_G5": "Garage 5"
"PM_SPAWN_G6": "Garage 6"
"PM_SPAWN_H": "Hotel"
"PM_SPAWN_HNGR": "Hangar"
"PM_SPAWN_IEWHS": "Vehicle Warehouse"
"PM_SPAWN_LL": "Last Location"
"PM_SPAWN_OFFICE": "Office"
"PM_SPAWN_R": "Random"
"PM_SPAWN_Y": "Private Yacht"
"PM_START_H2H": "Start Head to Head"
"PM_SV_ALL": "All Survivals"
"PM_SWAP_CHAR": "Swap Character"
"PM_TBMPLL": "Bookmarked Playlists"
"PM_TBOOKMARK": "Bookmarked Jobs"
"PM_TBSJUMP": "Parachuting"
"PM_TCTF": "Capture"
"PM_TDMS": "Deathmatches"
"PM_TEAMS": "Teams"
"PM_TINT0": "Rainbow Chute"
"PM_TINT1": "Red Chute"
"PM_TINT2": "Seaside Stripes Chute"
"PM_TINT3": "Widowmaker Chute"
"PM_TINT4": "Patriot Chute"
"PM_TINT5": "Blue Chute"
"PM_TINT6": "Black Chute"
"PM_TINT7": "Hornet Chute"
"PM_TINT8": "No Smoke Trail"
"PM_TINT9": "Red Smoke Trail"
"PM_TINT10": "Orange Smoke Trail"
"PM_TINT11": "Yellow Smoke Trail"
"PM_TINT12": "Blue Smoke Trail"
"PM_TINT13": "Black Smoke Trail"
"PM_TINT14": "Crew Smoke Trail"
"PM_TITLE": "Mosaic Photographed~s~"
"PM_TLTS": "Last Team Standing"
"PM_TMISSIONS": "Missions"
"PM_TMYMIS": "Your Jobs"
"PM_TMYPLL": "My Playlists"
"PM_TNEWAS": "Adversary Series"
"PM_TNEWVS": "Adversary Mode"
"PM_TOAST_0": "Handshake"
"PM_TOAST_1": "Fist Bump"
"PM_TOAST_2": "Back Slap"
"PM_TOAST_3": "High Five"
"PM_TOAST_4": "Cowering"
"PM_TOAST_5": "Sarcastic"
"PM_TOAST_6": "Bro Hug"
"PM_TPLAYL": "Jobs in Playlist"
"PM_TRACES": "Races"
"PM_TRECENT": "Recently Played Jobs"
"PM_TRSPLL": "Rockstar Playlists"
"PM_TSURV": "Survivals"
"PM_TUT_DM": "Deathmatch Creator Tutorial"
"PM_TUT_MISS": "Mission Creator Tutorial"
"PM_TUT_RACE": "Race Creator Tutorial"
"PM_TVS": "Versus"
"PM_TYPE": "Type"
"PM_UCON_LCK": "Locked"
"PM_UCON_T0": "Deathmatch (from Rank 1)"
"PM_UCON_T1": "Race (from Rank 1)"
"PM_UCON_T2": "Stunt Jumps (from Rank 2)"
"PM_UCON_T3": "Car Mod Shop (from Rank 3)"
"PM_UCON_T4": "Hold Ups (from Rank 3)"
"PM_UCON_T5": "Pegasus (from Rank 3)"
"PM_UCON_T6": "One on One Deathmatch (from Rank 3)"
"PM_UCON_T7": "Shops (from Rank 3)"
"PM_UCON_T8": "Shooting Range (from Rank 3)"
"PM_UCON_T9": "Garages (from Rank 5)"
"PM_UCON_T10": "Personal Vehicle Delivery (from Rank 5)"
"PM_UCON_T11": "Movies (from Rank 5)"
"PM_UCON_T12": "Tennis (from Rank 6)"
"PM_UCON_T13": "Golf (from Rank 6)"
"PM_UCON_T14": "Darts (from Rank 6)"
"PM_UCON_T15": "Arm Wrestling (from Rank 6)"
"PM_UCON_T16": "Strip Club (from Rank 6)"
"PM_UCON_T17": "Import/Export (from Rank 8)"
"PM_UCON_T18": "Bounties (from Rank 10)"
"PM_UCON_T19": "Parachuting (from Rank 11)"
"PM_UCON_T20": "Ammo Drop (from Rank 12)"
"PM_UCON_T21": "Crate Drop"
"PM_UCON_T22": "Impromptu Race"
"PM_UCON_T23": "Survival (from Rank 15)"
"PM_UCON_T24": "Bull Shark Testosterone (from Rank 17)"
"PM_UCON_T25": "Gang Attack (from Rank 18)"
"PM_UCON_T26": "Armored Truck (from Rank 19)"
"PM_UCON_T27": "Backup Helicopter (from Rank 20)"
"PM_UCON_T28": "Remove Wanted Level (from Rank 21)"
"PM_UCON_T29": "Boat Pickup (from Rank 25)"
"PM_UCON_T30": "Helicopter Pickup (from Rank 30)"
"PM_UCON_T31": "Send Mercenaries (from Rank 35)"
"PM_UCON_T32": "Off the Radar (from Rank 40)"
"PM_UCON_T33": "Reveal Players (from Rank 40)"
"PM_UCON_T34": "Mugger (from Rank 50)"
"PM_UCON_T35": "Airstrike (from Rank 50)"
"PM_UCON_T36": "Gold Metal Vehicle Resprays (from Rank 100)"
"PM_UCON_T37": "Benefactor Dubsta 6x6 Vehicle (from Rank 100)"
"PM_UCON_T38": "San Andreas Flight School (from Rank 6)"
"PM_UCON_T39": "Distract Cops (from Rank 15)"
"PM_UCON_T40": "Plane Takedown (from Rank 15)"
"PM_UCON_T41": "Destroy Vehicle (from Rank 15)"
"PM_UCON_T42": "Cops Turn Blind Eye (From Rank 12)"
"PM_UCON_T43": "Captures (From Rank 8)"
"PM_UCON_T44": "Locate a Car (From Rank 15)"
"PM_UCON_T45": "Locate a Boat (From Rank 25)"
"PM_UCON_T46": "Locate a Helicopter (From Rank 35)"
"PM_UCON_T47": "Locate a Plane (From Rank 45)"
"PM_UCON_T48": "Daily Objectives (from Rank 15)"
"PM_UCON_T49": "Heists (from Rank 12)"
"PM_UCON_ULK": "Unlocked"
"PM_UGEN_NUM": "~1~/~1~"
"PM_UJOB_NO": "No"
"PM_UJOB_YES": "Yes"
"PM_UL_D0": "General"
"PM_UL_D1": "Progress"
"PM_UL_D2": "Content"
"PM_UNLOCKS": "Unlocks"
"PM_VS_ALL": "All Versus"
"PM_WAIT": "Please Wait"
"PM_WALK_1": "Femme"
"PM_WEAPONS": "Weapons"
"PMD_OBJ": "NULL"
"PMDL_BCK": "NULL"
"PMDL_BCKT": "NULL"
"PMDL_BTIM": "NULL"
"PMDL_DMG": "NULL"
"PMDL_LOC": "NULL"
"PMDL_OBJ": "NULL"
"PMDL_REC": "NULL"
"PMDL_TIM": "NULL"
"PMDL_TRUCK": "NULL"
"PMP_P_RF_H": "PMP shares volatile as gym attendance murky."
"PMP_P_SF_H": "Americans not going to gym. Prefer binge eating. Pump and Run shares drop."
"PMP_P_SR_H": "Pump and Run franchise sees stock rise as abs harden."
"PN_BRHE": "The Hen House"
"PN_BRHO": "Hookies"
"PN_BRPI": "Pitchers"
"PN_BRTE": "Tequi-la-la"
"PN_CIND": "Ten Cent Theater"
"PN_CINM": "Tivoli Cinema"
"PN_CINV": "Cinema Doppler"
"PN_CMSH": "Los Santos Customs"
"PN_CSCR": "Car Scrapyard"
"PN_GOLF": "Los Santos Golf Club"
"PN_SOCO": "Sonar Collections Dock"
"PN_STRP": "Vanilla Unicorn"
"PN_TAXI": "Downtown Cab Co."
"PN_TOWI": "Towing Impound"
"PN_TRAF": "McKenzie Field Hangar"
"PN_WEED": "Smoke on the Water"
"POD_CHAM_CIGAR": "Press ~INPUT_CONTEXT~ to drink champagne. ~n~Press ~INPUT_CONTEXT_SECONDARY~ to smoke a cigar."
"POD_CHAM_WEB": "Press ~INPUT_CONTEXT~ to drink champagne. ~n~Press ~INPUT_CONTEXT_SECONDARY~ to browse the web."
"POD_CIGAR": "Press ~INPUT_CONTEXT_SECONDARY~ to smoke a cigar."
"POD_TOO_MANY": "Too many players near activity."
"POD_UNKNOWN": "There are no activities available for this vehicle."
"POD_WEB": "Press ~INPUT_CONTEXT_SECONDARY~ to browse the web."
"POINTING_HELP1": "Double press ~INPUT_SPECIAL_ABILITY_SECONDARY~ to point in the direction the camera is looking."
"POINTING_HELP1_KM": "Press ~INPUT_SPECIAL_ABILITY_SECONDARY~ to point in the direction the camera is looking."
"POINTING_HELP2": "Double press ~INPUT_SPECIAL_ABILITY_SECONDARY~ to stop pointing."
"POINTING_HELP2_KM": "Press ~INPUT_SPECIAL_ABILITY_SECONDARY~ to stop pointing."
"POINTLESS_BLIP": "Point"
"POLICE": "Police Cruiser"
"POLICE2": "Police Cruiser"
"POLICE4": "Unmarked Cruiser"
"POLICEB": "Police Bike"
"POLICEO1": "Police Rancher"
"POLICEO2": "Police Roadcruiser"
"POLICET": "Police Transporter"
"POLMAV": "Police Maverick"
"PONY": "Pony"
"PORTOLA": "Portola Dr"
"POTATAKE": "NULL"
"POUNDER": "Pounder"
"POUTBND": "NULL"
"PP_OBJ_TO_A": "NULL"
"PP_OBJ_TO_B": "NULL"
"PP_OBJ_TO_C": "NULL"
"PP_OBJ_TO_KB": "NULL"
"PP_OBJ_TO_M": "NULL"
"PP_OBJ_TO_R": "NULL"
"PP_OBJ_TO_S": "NULL"
"PP_OBJ_TO_TP": "NULL"
"PPA_BEAST0": "You can't access an Apartment as the Beast."
"PPA_BEAST1": "You can't access your Garage as the Beast."
"PPA_BEAST2": "You can't access your Office as the Beast."
"PPA_BEAST3": "You can't access your Hangar as the Beast."
"PPA_CLU_HEIST": "You can't access your Clubhouse while on a heist."
"PPA_CLU_HEISTb": "You can't access a Clubhouse while on a heist."
"PPA_CONTRA0": "You can't access the Apartment while holding Special Cargo."
"PPA_CONTRA0b": "You can't access your Apartment while holding Special Cargo."
"PPA_CONTRA1": "You can't access your Garage while holding Special Cargo."
"PPA_CONTRA2": "You can't access your Office while holding Special Cargo."
"PPA_CONTRA2b": "You can't access an Office while holding Special Cargo."
"PPA_CONTRA3": "You can't access your Yacht while holding Special Cargo."
"PPA_GEN0": "You can't access an Apartment at this time."
"PPA_GEN1": "You can't access your Garage at this time."
"PPA_GENCLUB": "You can't access a Clubhouse at this time."
"PPA_GENOFF": "You can't access your Office at this time."
"PPA_GENOFFb": "You can't access an Office at this time."
"PPA_GENUCLU": "You can't access your Clubhouse at this time."
"PPA_GENYACHT0": "You can't access your Yacht at this time."
"PPA_JUGG1": "You can't access this Office whilst wearing the Ballistic Equipment."
"PPA_JUGG2": "You can't access this Clubhouse whilst wearing the Ballistic Equipment."
"PPA_JUGG3": "You can't access this Garage whilst wearing the Ballistic Equipment."
"PPA_JUGG4": "You can't access this Apartment whilst wearing the Ballistic Equipment."
"PPA_OFF_HEIST": "You can't access your Office while on a heist."
"PPWAY": "Picture Perfect Drive"
"PR_AREAWARN": "NULL"
"PR_FLEFT": "NULL"
"PR_FLEFTV": "NULL"
"PR_FSTUCK": "NULL"
"PR_FWRECK": "NULL"
"PR_GOVEH": "NULL"
"PR_LEVVEH": "NULL"
"PR_RETVEH": "NULL"
"PR_TAKBACK": "NULL"
"PR_VANWARN": "NULL"
"PRA_FFAR": "NULL"
"PRA_FSTUCK": "NULL"
"PRA_FWRECK": "NULL"
"PRA_GOVAN": "NULL"
"PRA_LEVAREA": "NULL"
"PRA_LEVVEH": "NULL"
"PRA_RETVEH": "NULL"
"PRA_TAKBACK": "NULL"
"PRAIRIE": "Prairie"
"PRANGER": "Park Ranger"
"PRB_FFAR": "NULL"
"PRB_FSTUCK": "NULL"
"PRB_FWRECK": "NULL"
"PRB_GOVAN": "NULL"
"PRB_LEVAREA": "NULL"
"PRB_LEVVEH": "NULL"
"PRB_LOSETOW": "NULL"
"PRB_RETVEH": "NULL"
"PRB_TAKBACK": "NULL"
"PRC_CBOBVAL": "NULL"
"PRC_CLOSELES": "NULL"
"PRC_CLOSELOT": "NULL"
"PRC_CLOSESAFE_F": "NULL"
"PRC_CLOSESAFE_M": "NULL"
"PRC_CLOSESAFE_T": "NULL"
"PRC_CLSAGNT": "NULL"
"PRC_DROPOFF": "NULL"
"PRC_GETOUT": "NULL"
"PRC_HEALTH": "NULL"
"PRC_INACC": "NULL"
"PRC_INACCF": "NULL"
"PRC_INVALVEH": "NULL"
"PRC_LAWAREA": "NULL"
"PRC_LOCSUITFL": "NULL"
"PRC_LOCSUITFT": "NULL"
"PRC_LOCSUITM": "NULL"
"PRC_LOCSUITML": "NULL"
"PRC_MARK": "NULL"
"PRC_MARKVEH": "NULL"
"PRC_NEARROAD": "NULL"
"PRC_OBST": "NULL"
"PRC_OBSTVEH": "NULL"
"PRC_ONROAD": "NULL"
"PRC_OWNEDF": "NULL"
"PRC_OWNEDM": "NULL"
"PRC_OWNEDT": "NULL"
"PRC_PEDS": "NULL"
"PRC_PICKCARL": "NULL"
"PRC_PICKCARM": "NULL"
"PRC_PICKCARTF": "NULL"
"PRC_PICKCRFL": "NULL"
"PRC_PICKCRML": "NULL"
"PRC_PICKNEWFL": "NULL"
"PRC_PICKNEWL": "NULL"
"PRC_PICKNEWM": "NULL"
"PRC_PICKNEWML": "NULL"
"PRC_PICKNEWTF": "NULL"
"PRC_PLAN": "NULL"
"PRC_PUBAREA": "NULL"
"PRC_REMIND": "NULL"
"PRC_REMINDA": "NULL"
"PRC_RESAREA": "NULL"
"PRC_SEATS": "NULL"
"PRC_SECROUTE": "NULL"
"PRC_STOP": "NULL"
"PRC_TOOSTEEP": "NULL"
"PRC_UNEVEN": "NULL"
"PRC_UNUSE": "NULL"
"PRC_UPDWN": "NULL"
"PRC_USEFIRST": "NULL"
"PRC_USEFL": "NULL"
"PRC_USEFT": "NULL"
"PRC_USEL": "NULL"
"PRC_USEM": "NULL"
"PRC_USEML": "NULL"
"PRC_WANT": "NULL"
"PRC_WATER": "NULL"
"PRD_BLIP": "NULL"
"PRD_BUYF": "NULL"
"PRD_BUYM": "NULL"
"PRD_BUYT": "NULL"
"PRD_CASH": "NULL"
"PRD_COPS": "NULL"
"PRD_FKICKOFF": "NULL"
"PRD_FLEFT": "NULL"
"PRD_GCLOTH": "NULL"
"PRD_RETSHOP": "NULL"
"PRD_SHOP": "NULL"
"PRE_BLIP": "NULL"
"PRE_BUYF": "NULL"
"PRE_BUYM": "NULL"
"PRE_BUYT": "NULL"
"PRE_CASH": "NULL"
"PRE_COPS": "NULL"
"PRE_FKICKOFF": "NULL"
"PRE_FLEFT": "NULL"
"PRE_GCLOTH": "NULL"
"PRE_LEAVE": "NULL"
"PRE_RETSHOP": "NULL"
"PRE_SHOP": "NULL"
"PREDATOR": "Police Predator"
"PREMIER": "Premier"
"PRESENCE_0_STR": "Playing story"
"PREVIEW_DIST": "NULL"
"PREVIEW_HT": "NULL"
"PREVIEW_PCT": "NULL"
"PREVIEW_PIN": "NULL"
"PRF_BUYPREP": "NULL"
"PRF_CASH": "NULL"
"PRF_FFAR": "NULL"
"PRF_FKICKOFF": "NULL"
"PRF_FSTUCK": "NULL"
"PRF_FWRECK": "NULL"
"PRF_GARAGE": "NULL"
"PRF_LEAVE": "NULL"
"PRF_LEV": "NULL"
"PRF_RETVEH": "NULL"
"PRF_TAKBACK": "NULL"
"PRIME2": "NULL"
"PRIMO": "Primo"
"PRIMO2": "Primo Custom"
"PRINCIPL": "Principe"
"PRO": "NULL"
"PRO_AIM": "NULL"
"PRO_BDIED": "NULL"
"PRO_BLIPCASH": "NULL"
"PRO_BRADHOST_1": "NULL"
"PRO_BRADHOST_2": "NULL"
"PRO_BRADHOST_3": "NULL"
"PRO_BRADHOST_4": "NULL"
"PRO_BRADHOST_5": "NULL"
"PRO_BRADHOST_6": "NULL"
"PRO_BRADHOST_7": "NULL"
"PRO_BRADHOST_8": "NULL"
"PRO_BRADHOST_9": "NULL"
"PRO_BUDDY": "NULL"
"PRO_CAR1": "NULL"
"PRO_CAR2": "NULL"
"PRO_CARCREW": "NULL"
"PRO_CASH": "NULL"
"PRO_CHARGES": "NULL"
"PRO_COP": "NULL"
"PRO_COPFARM": "NULL"
"PRO_COVER1": "NULL"
"PRO_COVER2": "NULL"
"PRO_DDIED": "NULL"
"PRO_DOORS_1": "NULL"
"PRO_DOORS_3": "NULL"
"PRO_DOORS_4": "NULL"
"PRO_DRIVE1_1": "NULL"
"PRO_DRIVE1_2": "NULL"
"PRO_DRIVE1_3": "NULL"
"PRO_DRIVE1_4": "NULL"
"PRO_DRIVE1_5": "NULL"
"PRO_DRIVE2_1": "NULL"
"PRO_DRIVE2_2": "NULL"
"PRO_DRIVE2_3": "NULL"
"PRO_DRIVE2_4": "NULL"
"PRO_DRIVE2_5": "NULL"
"PRO_FABANCAR": "NULL"
"PRO_FAIL": "NULL"
"PRO_FAMMO": "NULL"
"PRO_FCAR": "NULL"
"PRO_FHOSTAWAY": "NULL"
"PRO_FLEFT": "NULL"
"PRO_FRANAWAY": "NULL"
"PRO_FROUTE": "NULL"
"PRO_FSTUCK": "NULL"
"PRO_GETAWAY": "NULL"
"PRO_GUARD": "NULL"
"PRO_HDIED": "NULL"
"PRO_IDLE3_1": "NULL"
"PRO_IDLE3_2": "NULL"
"PRO_IDLE3_3": "NULL"
"PRO_IDLE3_4": "NULL"
"PRO_IDLE3_5": "NULL"
"PRO_IDLE3_6": "NULL"
"PRO_IDLE_1": "NULL"
"PRO_IDLE_2": "NULL"
"PRO_INTRO_8": "NULL"
"PRO_MDIED": "NULL"
"PRO_P_RF_H": "Prolaps unsteady after football player rampage."
"PRO_P_SF_H": "Prolaps shares down as America goes more hipster."
"PRO_P_SR_H": "Prolaps shares up despite Bangladesh factory fire."
"PRO_RETURN_1": "NULL"
"PRO_SAFE_1": "NULL"
"PRO_SAFE_2": "NULL"
"PRO_SETTING": "NULL"
"PRO_SHUTTER": "NULL"
"PRO_STAY1": "NULL"
"PRO_STAY2": "NULL"
"PRO_SUBTITLE1": "NULL"
"PRO_SUBTITLE2": "NULL"
"PRO_SUBTITLE3": "NULL"
"PRO_SUBTITLE4": "NULL"
"PRO_TDIED": "NULL"
"PRO_TEAM": "NULL"
"PRO_UNDER_1": "NULL"
"PRO_UNDER_2": "NULL"
"PRO_VAULT": "NULL"
"PRO_WALK": "NULL"
"PROCO": "Procopio Dr"
"PROCOB": "Procopio Beach"
"PROCOP": "Procopio Promenade"
"PRODUST": "Supply St"
"PROGEN": "Progen"
"PROHLP_AIM1A": "NULL"
"PROHLP_AIM1B": "NULL"
"PROHLP_AIM1C": "NULL"
"PROHLP_AIM2A": "NULL"
"PROHLP_AIM2B": "NULL"
"PROHLP_AIM3": "NULL"
"PROHLP_BLIPS2": "NULL"
"PROHLP_BLIPS4": "NULL"
"PROHLP_CAR1": "NULL"
"PROHLP_CAR2": "NULL"
"PROHLP_CAR3": "NULL"
"PROHLP_CAR4": "NULL"
"PROHLP_COVER1": "NULL"
"PROHLP_COVER2": "NULL"
"PROHLP_COVER3": "NULL"
"PROHLP_DEST1": "NULL"
"PROHLP_DEST2": "NULL"
"PROHLP_FREEAIM2": "NULL"
"PROHLP_FREEAIM3": "NULL"
"PROHLP_FREEAIM4": "NULL"
"PROHLP_FREEAIMB": "NULL"
"PROHLP_FREEAIMC": "NULL"
"PROHLP_HURRY": "NULL"
"PROHLP_PHONE1": "NULL"
"PROHLP_PHONE4": "NULL"
"PROHLP_PHONE5": "NULL"
"PROHLP_RADAR": "NULL"
"PROHLP_RELOAD": "NULL"
"PROHLP_RUN": "NULL"
"PROHLP_RUN_FP": "NULL"
"PROHLP_RUN_KM": "NULL"
"PROHLP_RUNANDGUN": "NULL"
"PROHLP_SPRINT": "NULL"
"PROHLP_SPRINT_FP": "NULL"
"PROHLP_SPRINT_KM": "NULL"
"PROHLP_SWITCH2": "NULL"
"PROHLP_SWITCH4": "NULL"
"PROHLP_SWITCH6": "NULL"
"PROHLP_TRADAIM": "NULL"
"PROHLP_WALK": "NULL"
"PROL": "North Yankton"
"PROLAPSSHIRT": "'Prolaps' T-shirt"
"PROP3RDDIS": "Purchasing a third property has been temporarily disabled."
"PROP_APT_HEI_WOH": "You cannot access Apartment until your team members lose their wanted level."
"PROP_BLK_WPHE": "Unable to exit garage with this vehicle at this time. Please try another vehicle or exit property on foot."
"PROP_BLOCK_0": "Unable to exit garage. Please exit property on foot and call your Mechanic to deliver this vehicle."
"PROP_BLOCK_1": "Unable to enter garage. Please enter property on foot."
"PROP_BLOCK_2": "Unable to enter garage. Please take this vehicle to mod shop to apply a tracker."
"PROP_BLOCK_TRAIL": "Unable to enter garage. Please detach trailer."
"PROP_BOUGHT_BARHE": "The Hen House purchased"
"PROP_BOUGHT_BARHO": "Hookies purchased"
"PROP_BOUGHT_BARPI": "Pitchers purchased"
"PROP_BOUGHT_BARTE": "Tequi-la-la purchased"
"PROP_BOUGHT_CIND": "Ten Cent Theater purchased"
"PROP_BOUGHT_CINM": "Tivoli Cinema purchased"
"PROP_BOUGHT_CINV": "Cinema Doppler purchased"
"PROP_BOUGHT_CMSH": "Los Santos Customs purchased"
"PROP_BOUGHT_CSCR": "Car Scrapyard purchased"
"PROP_BOUGHT_GOLF": "Los Santos Golf Club purchased"
"PROP_BOUGHT_SOCO": "Sonar Collections Dock purchased"
"PROP_BOUGHT_TAXI": "Downtown Cab Co. purchased"
"PROP_BOUGHT_TOWI": "Towing Impound purchased"
"PROP_BOUGHT_TRAF": "McKenzie Field Hangar purchased"
"PROP_BOUGHT_WEED": "Smoke on the Water purchased"
"PROP_CLU_M_1": "CLUBHOUSE OPTIONS"
"PROP_CLU_M_2": "Enter Clubhouse."
"PROP_CLU_M_3": "Request access to Clubhouse."
"PROP_CLU_M_4": "Let ~a~ into your Clubhouse."
"PROP_CLU_M_5": "Exit Clubhouse"
"PROP_CLU_M_8": "Allow all nearby players into your Clubhouse."
"PROP_CLU_M_9": "Allow all nearby friends and Crew into your Clubhouse."
"PROP_CLU_M_10": "~a~ has invited you into their Clubhouse."
"PROP_CLU_M_11": "Bring all nearby players into your Clubhouse."
"PROP_CLU_M_13": "Bring all nearby friends and Crew into your Clubhouse."
"PROP_CLU_M_14": "Owner has requested all to leave Clubhouse."
"PROP_CLU_M_14b": "Owner has requested all Motorcycle Club Members leave Clubhouse."
"PROP_EARNED_BARHE": "The Hen House earnings"
"PROP_EARNED_BARHO": "Hookies earnings"
"PROP_EARNED_BARPI": "Pitchers earnings"
"PROP_EARNED_BARTE": "Tequi-la-la earnings"
"PROP_EARNED_CIND": "Ten Cent Theater earnings"
"PROP_EARNED_CINM": "Tivoli Cinema earnings"
"PROP_EARNED_CINV": "Cinema Doppler earnings"
"PROP_EARNED_CMSH": "Los Santos Customs earnings"
"PROP_EARNED_CSCR": "Car Scrapyard earnings"
"PROP_EARNED_GOLF": "Los Santos Golf Club earnings"
"PROP_EARNED_SOCO": "Sonar Collections Dock earnings"
"PROP_EARNED_TAXI": "Downtown Cab Co. earnings"
"PROP_EARNED_TOWI": "Towing Impound earnings"
"PROP_EARNED_TRAF": "McKenzie Field Hangar earnings"
"PROP_EARNED_WEED": "Smoke on the Water earnings"
"PROP_GAR_HEI_WOH": "You cannot access the Garage until your team members lose their wanted level."
"PROP_HEI_CLUB": "Enter With Nearby MC Members"
"PROP_HEI_E_0": "Enter With Nearby Players"
"PROP_HEI_E_0b": "Bring all nearby players into your Apartment."
"PROP_HEI_E_1": "Enter Alone"
"PROP_HEI_E_2": "Enter With Nearby Friends and Crew"
"PROP_HEI_E_2b": "Bring all nearby friends and Crew into your Apartment."
"PROP_HEI_E_3": "Enter With Nearby Organization Members"
"PROP_HEI_I_0": "Buzz Nearby Players In"
"PROP_HEI_I_0b": "Allow all nearby players into your Apartment."
"PROP_HEI_I_1": "Buzz Nearby Friends and Crew In"
"PROP_HEI_I_1b": "Allow all nearby friends and Crew into your Apartment."
"PROP_HEI_I_3": "Buzz Nearby Members In"
"PROP_HEI_I_3a1": "Allow all nearby Organization members into your Apartment."
"PROP_HEI_I_3a2": "Allow all nearby Organization members into your Yacht."
"PROP_HEI_I_3a3": "Allow all nearby Organization members into your Office."
"PROP_HEI_I_3b1": "Bring all nearby Organization members into your Apartment."
"PROP_HEI_I_3b2": "Bring all nearby Organization members into your Yacht."
"PROP_HEI_I_3b3": "Bring all nearby Organization members into your Office."
"PROP_HEI_I_CL1": "Allow all nearby Motorcycle Club members into your Clubhouse."
"PROP_HEI_I_CL2": "Bring all nearby Motorcycle Club members into your Clubhouse."
"PROP_HEI_WARN": "~a~ has invited you into their Apartment."
"PROP_HEI_WARNc": "Invite"
"PROP_HEI_Y_0b": "Allow all nearby players into your Yacht."
"PROP_HEI_Y_1b": "Allow all nearby friends and Crew into your Yacht."
"PROP_HEI_Y_2b": "Bring all nearby friends and Crew into your Yacht."
"PROP_HEI_YACHT_WARN": "~a~ has invited you into their Yacht."
"PROP_LEAVE_B": "Leave buzzer"
"PROP_MOD_OFF": "Move everyone from current location to the Office."
"PROP_MOD_OFFb": "Move from current location to the Office."
"PROP_NO_PVBTUN": "Unable to enter this Bunker in this vehicle at this time. Please enter on foot."
"PROP_NO_PVTUN": "Unable to enter the Mobile Operations Center in this vehicle at this time. Please enter on foot."
"PROP_OFF_ENTb": "Enter Office."
"PROP_OFF_FLOOR": "Already on this floor."
"PROP_OFF_GAR1": "Move everyone from current location to Office Garage 1."
"PROP_OFF_GAR1b": "Move from current location to Office Garage 1."
"PROP_OFF_GAR2": "Move everyone from current location to Office Garage 2."
"PROP_OFF_GAR2b": "Move from current location to Office Garage 2."
"PROP_OFF_GAR3": "Move everyone from current location to Office Garage 3."
"PROP_OFF_GAR3b": "Move from current location to Office Garage 3."
"PROP_OFF_GR": "Exit to Ground"
"PROP_OFF_HEI_WOH": "You cannot access the Office until your team members lose their wanted level."
"PROP_OFF_M_0": "OFFICE"
"PROP_OFF_M_1": "OFFICE OPTIONS"
"PROP_OFF_M_2": "Enter your Office."
"PROP_OFF_M_3": "Request access to Office."
"PROP_OFF_M_4": "Let ~a~ into your Office."
"PROP_OFF_M_6": "Someone is buzzing your Office. ~n~Press ~INPUT_CONTEXT~ to answer the buzzer or speak to the Executive Assistant"
"PROP_OFF_M_6F": "Someone is buzzing your Office. ~n~Press ~INPUT_CONTEXT~ to answer the buzzer or speak to the Executive Assistant"
"PROP_OFF_M_7": "All exit to ground on foot"
"PROP_OFF_M_7b": "All exit to roof on foot"
"PROP_OFF_M_8": "Allow all nearby players into your Office."
"PROP_OFF_M_9": "Allow all nearby friends and Crew into your Office."
"PROP_OFF_M_10": "~a~ has invited you into their Office."
"PROP_OFF_M_11": "Bring all nearby players into your Office."
"PROP_OFF_M_13": "Bring all nearby friends and Crew into your Office."
"PROP_OFF_M_14": "Owner has requested all to leave Office."
"PROP_OFF_M_14b": "Owner has requested all Organization members leave the Office."
"PROP_OFF_M_15": "BUZZER"
"PROP_OFF_MOD": "Player goes to Custom Auto Shop."
"PROP_OFF_ROOF": "Exit to Roof"
"PROP_OFF_ROOFA": "All players currently in Office will be forced to exit to the roof."
"PROP_OFFG": "Office Garage"
"PROP_OFFG_ENTb": "Enter Office Garage."
"PROP_OFFG_M_0": "OFFICE GARAGE"
"PROP_OFFG_M_1": "OFFICE GARAGE OPTIONS"
"PROP_OFFG_M_2": "Enter your Office Garage."
"PROP_OFFG_M_3": "Request access to Office Garage."
"PROP_OFFG_M_4": "Let ~a~ into your Office Garage."
"PROP_OFFG_M_6": "Someone is buzzing your Office Garage. ~n~Walk to the entrance to answer the buzzer."
"PROP_OFFG_M_8": "Allow all nearby players into your Office Garage."
"PROP_OFFG_M_10": "~a~ has invited you into their Office Garage."
"PROP_OFFG_M_11": "Bring all nearby players into your Office Garage."
"PROP_OFFG_M_13": "Bring all nearby friends and Crew into your Office Garage."
"PROP_OFFG_M_14": "Owner has requested all to leave Office Garage."
"PROP_OFFG_M_14b": "Owner has requested all Organization members leave Office Garage."
"PROP_OFFG_SHOP": "Custom Auto Shop"
"PROP_OFFG_SHOPb": "Enter Custom Auto Shop."
"PROP_OFFG_SL": "Select Level"
"PROP_OFFGS_M_11": "Bring all nearby players into your Custom Auto Shop."
"PROP_OFFGS_M_13": "Bring all nearby friends and Crew into your Custom Auto Shop."
"PROP_YACHT": "Enter Alone"
"PROP_YACHT_HEI_WOH": "You cannot access the Yacht until your team members lose their wanted level."
"PROPNOTRANS": "Transfering vehicles between properties has been temporarily disabled."
"PROPR_CO_BARHE": "80,000"
"PROPR_CO_BARHO": "600,000"
"PROPR_CO_BARPI": "750,000"
"PROPR_CO_BARTE": "2,000,000"
"PROPR_CO_CICO": "30,000,000"
"PROPR_CO_CIND": "20,000,000"
"PROPR_CO_CINV": "10,000,000"
"PROPR_CO_CMSH": "349,000"
"PROPR_CO_CSCR": "275,000"
"PROPR_CO_GOLF": "150,000,000"
"PROPR_CO_SOCO": "250,000"
"PROPR_CO_TAXI": "200,000"
"PROPR_CO_TOWI": "150,000"
"PROPR_CO_TRAF": "150,000"
"PROPR_CO_WEED": "204,000"
"PROPR_HELP_BARHE": "NULL"
"PROPR_HELP_BARHE2": "NULL"
"PROPR_HELP_BARHO": "NULL"
"PROPR_HELP_BARHO2": "NULL"
"PROPR_HELP_BARPI": "NULL"
"PROPR_HELP_BARPI2": "NULL"
"PROPR_HELP_BARTE": "NULL"
"PROPR_HELP_BARTE2": "NULL"
"PROPR_HELP_CIND": "NULL"
"PROPR_HELP_CIND2": "NULL"
"PROPR_HELP_CINM": "NULL"
"PROPR_HELP_CINM2": "NULL"
"PROPR_HELP_CINV": "NULL"
"PROPR_HELP_CINV2": "NULL"
"PROPR_HELP_CMSH": "NULL"
"PROPR_HELP_CMSH2": "NULL"
"PROPR_HELP_CMSH3": "NULL"
"PROPR_HELP_CSCR": "NULL"
"PROPR_HELP_CSCR2": "NULL"
"PROPR_HELP_GOLF": "NULL"
"PROPR_HELP_GOLF2": "NULL"
"PROPR_HELP_MANH": "NULL"
"PROPR_HELP_SOCO": "NULL"
"PROPR_HELP_SOCO2": "NULL"
"PROPR_HELP_SOCO3": "NULL"
"PROPR_HELP_TAXI": "NULL"
"PROPR_HELP_TAXI2": "NULL"
"PROPR_HELP_TOWI": "NULL"
"PROPR_HELP_TOWI2": "NULL"
"PROPR_HELP_TOWI3": "NULL"
"PROPR_HELP_TRAF": "NULL"
"PROPR_HELP_TRAF2": "NULL"
"PROPR_HELP_TRAF3": "NULL"
"PROPR_HELP_WEED": "NULL"
"PROPR_HELP_WEED2": "NULL"
"PROPR_INCEMAIL1": "Dear Mr. De Santa, please find below your weekly income from owned properties:~n~"
"PROPR_INCEMAIL2": "Dear Mr. Philips, please find below your weekly income from owned properties:~n~"
"PROPR_INCEMAIL3": "Dear Mr. Clinton, please find below your weekly income from owned properties:~n~"
"PROPR_INCEMAIL4": "~a~: $~1~"
"PROPR_PHONEQ": "Accept the mission?"
"PROPR_PUR_BARHE": "The Hen House~n~Cost: $~a~~n~Weekly income: $920~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_BARHO": "Hookies~n~Cost: $~a~~n~Weekly income: $4,700~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_BARPI": "Pitchers~n~Cost: $~a~~n~Weekly income: $7,100~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_BARTE": "Tequi-la-la~n~Cost: $~a~~n~Weekly income: $16,500~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_CIND": "Ten Cent Theater~n~Cost: $~a~~n~Weekly income: $264,000~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_CINM": "Tivoli Cinema~n~Cost: $~a~~n~Weekly income: $142,300~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_CINV": "Cinema Doppler~n~Cost: $~a~~n~Weekly income: $132,200~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_CMSH": "Los Santos Customs~n~Cost: $~a~~n~Weekly income: $1,600~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_CONF": "Press ~INPUT_CONTEXT~ to confirm purchase for $~a~."
"PROPR_PUR_CSCR": "Car Scrapyard~n~Cost: $~a~~n~Weekly income: $150 per destroyed car~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_GOLF": "Los Santos Golf Club~n~Cost: $~a~~n~Weekly income: $264,500~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_NOMO": "This property costs $~a~. Earn more money to pay for it."
"PROPR_PUR_OFRA": "Only Franklin can purchase this property."
"PROPR_PUR_OMAT": "Only Michael or Franklin can purchase this property."
"PROPR_PUR_OMIC": "Only Michael can purchase this property."
"PROPR_PUR_OTRE": "Only Trevor can purchase this property."
"PROPR_PUR_SOCO": "Sonar Collections Dock~n~Cost: $~a~~n~Income: $23,000 per nuclear waste found~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_TAXI": "Downtown Cab Co.~n~Cost: $~a~~n~Weekly income: $2,000~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_TOWI": "Towing Impound~n~Cost: $~a~~n~Income: $500 per car towed~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_TRAF": "McKenzie Field Hangar~n~Cost: $~a~~n~Income: $5,000 per ground shipment / $7,000 per air shipment~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PUR_WEED": "Smoke on the Water~n~Cost: $~a~~n~Weekly income: $9,300~n~Press ~INPUT_CONTEXT~ to purchase."
"PROPR_PURCHASED": "PROPERTY PURCHASED"
"PROPR_SUC_BARD": "BAR DEFENDED"
"PROPR_SUC_BATR": "BAR TAKINGS RECOVERED"
"PROPR_SUC_BOOD": "BOOZE DELIVERED"
"PROPR_SUC_CITR": "CINEMA TAKINGS RECOVERED"
"PROPR_SUC_CPRO": "CINEMA PROMOTED"
"PROPR_SUC_PHOR": "PHOTOS RECOVERED"
"PROPR_SUC_SCRD": "SCRAPYARD DEFENDED"
"PROPR_SUC_WEED": "WEED DELIVERED"
"PROPS_P0_E0": "Black-Rimmed Glasses"
"PROPS_P0_E3": "Copper Sports Shades"
"PROPS_P0_E4": "Enema Brown Glasses"
"PROPS_P0_E4_1": "Enema Gray Glasses"
"PROPS_P0_E4_2": "Enema Black Glasses"
"PROPS_P0_E4_3": "Enema Tortoiseshell Glasses"
"PROPS_P0_E4_4": "Enema Coffee Glasses"
"PROPS_P0_E4_5": "Enema Walnut Glasses"
"PROPS_P0_E4_6": "Enema Silver Accent Glasses"
"PROPS_P0_E4_7": "Enema Smoke Glasses"
"PROPS_P0_E5": "Farshtunken Gold Aviators"
"PROPS_P0_E5_1": "Farshtunken Purple Aviators"
"PROPS_P0_E5_2": "Farshtunken Silver Aviators"
"PROPS_P0_E5_3": "Farshtunken Gray Aviators"
"PROPS_P0_E5_4": "Farshtunken Blue Aviators"
"PROPS_P0_E5_5": "Farshtunken Tinted Aviators"
"PROPS_P0_E5_6": "Farshtunken Steel Aviators"
"PROPS_P0_E5_7": "Farshtunken Sepia Aviators"
"PROPS_P0_E5_8": "Farshtunken Black Aviators"
"PROPS_P0_E5_9": "Farshtunken Smoke Aviators"
"PROPS_P0_E6": "Tung Charcoal Shades"
"PROPS_P0_E6_1": "Tung Ash Shades"
"PROPS_P0_E6_2": "Tung Gray Shades"
"PROPS_P0_E6_3": "Tung Red Shades"
"PROPS_P0_E6_4": "Tung Blue Shades"
"PROPS_P0_E6_5": "Tung Yellow Shades"
"PROPS_P0_E6_6": "Tung Black Shades"
"PROPS_P0_E6_7": "Tung Rosy Shades"
"PROPS_P0_E6_8": "Tung Hornet Shades"
"PROPS_P0_E6_9": "Tung Two-Tone Shades"
"PROPS_P0_E7": "Swimming Goggles"
"PROPS_P0_E8": "Rimmers Azure Aviators"
"PROPS_P0_E8_1": "Rimmers Smoke Aviators"
"PROPS_P0_E8_2": "Rimmers Yellow Aviators"
"PROPS_P0_E8_3": "Rimmers Topaz Aviators"
"PROPS_P0_E8_4": "Rimmers Tinted Aviators"
"PROPS_P0_E8_5": "Rimmers Steel Aviators"
"PROPS_P0_E8_6": "Rimmers Indigo Aviators"
"PROPS_P0_E8_7": "Rimmers Chocolate Aviators"
"PROPS_P0_E8_8": "Rimmers Sepia Aviators"
"PROPS_P0_E8_9": "Rimmers Slate Aviators"
"PROPS_P0_E8_10": "Rimmers Gold Aviators"
"PROPS_P0_E8_11": "Rimmers Blue Aviators"
"PROPS_P0_E9": "Hawaiian Snow Black Shades"
"PROPS_P0_E9_1": "Hawaiian Snow Charcoal Shades"
"PROPS_P0_E9_2": "Hawaiian Snow Ash Shades"
"PROPS_P0_E9_3": "Hawaiian Snow Gray Shades"
"PROPS_P0_E9_4": "Hawaiian Snow Tan Shades"
"PROPS_P0_E9_5": "Hawaiian Snow Tortoiseshell Shades"
"PROPS_P0_E9_6": "Hawaiian Snow Walnut Shades"
"PROPS_P0_E9_7": "Hawaiian Snow Marbled Shades"
"PROPS_P0_H1": "Blue Baseball Cap"
"PROPS_P0_H2": "White Hockey Mask"
"PROPS_P0_H12": "Black Knitted Hat"
"PROPS_P1_E1_0": "Orange Tint Contour Shades"
"PROPS_P1_E1_1": "Slate Contour Shades"
"PROPS_P1_E1_2": "Gray Contour Shades"
"PROPS_P1_E1_3": "Brown Contour Shades"
"PROPS_P1_E1_4": "Burgundy Contour Shades"
"PROPS_P1_E1_5": "Chocolate Contour Shades"
"PROPS_P1_E1_6": "Black Contour Shades"
"PROPS_P1_E1_7": "Purple Tint Contour Shades"
"PROPS_P1_E1_8": "Blue-Gray Contour Shades"
"PROPS_P1_E1_9": "White Contour Shades"
"PROPS_P1_E2": "Swimming Goggles"
"PROPS_P1_E3": "Racer Shades"
"PROPS_P1_E4_0": "Stank Slate Shades"
"PROPS_P1_E4_1": "Broker Ash Shades"
"PROPS_P1_E4_2": "Broker Chocolate Shades"
"PROPS_P1_E4_3": "Stank Black Shades"
"PROPS_P1_E4_4": "Broker Black Shades"
"PROPS_P1_E4_5": "Stank Green Tint Shades"
"PROPS_P1_E4_6": "Stank Blue Tint Shades"
"PROPS_P1_E5_0": "Black Aviator Shades"
"PROPS_P1_E5_1": "White Aviator Shades"
"PROPS_P1_E5_2": "Brown Aviator Shades"
"PROPS_P1_E5_3": "Gray Aviator Shades"
"PROPS_P1_E5_4": "Two-Tone Aviator Shades"
"PROPS_P1_E5_5": "Bone Aviator Shades"
"PROPS_P1_E5_6": "Red Aviator Shades"
"PROPS_P1_E5_7": "Silver Aviator Shades"
"PROPS_P1_E5_8": "Charcoal Aviator Shades"
"PROPS_P1_E5_9": "Gold Aviator Shades"
"PROPS_P1_E6_0": "Tinted Aviator Glasses"
"PROPS_P1_E6_1": "Silver Aviator Glasses"
"PROPS_P1_E6_2": "Sepia Aviator Glasses"
"PROPS_P1_E6_3": "Blue Aviator Glasses"
"PROPS_P1_E6_4": "Yellow Aviator Glasses"
"PROPS_P1_E6_5": "Gray Aviator Glasses"
"PROPS_P1_E6_6": "Black Aviator Glasses"
"PROPS_P1_E6_7": "Slate Aviator Glasses"
"PROPS_P1_E6_8": "Smoke Aviator Glasses"
"PROPS_P1_E6_9": "Gold Aviator Glasses"
"PROPS_P1_E7_0": "Suburban Black Shades"
"PROPS_P1_E7_1": "Suburban Teal Shades"
"PROPS_P1_E7_2": "Suburban Tortoiseshell Shades"
"PROPS_P1_E7_3": "Suburban Orange Shades"
"PROPS_P1_E7_4": "Fuque White Shades"
"PROPS_P1_E7_5": "Fuque Camo Shades"
"PROPS_P1_E7_6": "Fuque Yellow Shades"
"PROPS_P1_E7_7": "Fuque Burgundy Shades"
"PROPS_P1_E7_8": "Fuque Funky Shades"
"PROPS_P1_E7_9": "Fuque Squared Shades"
"PROPS_P1_E8_0": "Gold T-Bone Shades"
"PROPS_P1_E8_1": "Silver T-Bone Shades"
"PROPS_P1_E8_2": "Two-Tone T-Bone Shades"
"PROPS_P1_E8_3": "Green T-Bone Shades"
"PROPS_P1_E8_4": "Brown T-Bone Shades"
"PROPS_P1_E8_5": "Peach T-Bone Shades"
"PROPS_P1_E8_6": "Gray T-Bone Shades"
"PROPS_P1_E8_7": "Orange T-Bone Shades"
"PROPS_P1_E9_0": "Yellow Mono Shades"
"PROPS_P1_E9_1": "Gray Mono Shades"
"PROPS_P1_E9_2": "Hornet Mono Shades"
"PROPS_P1_E9_3": "Copper Mono Shades"
"PROPS_P1_E9_4": "Blue Mono Shades"
"PROPS_P1_E9_5": "Sepia Mono Shades"
"PROPS_P1_E9_6": "White Mono Shades"
"PROPS_P1_E9_7": "Orange Tint Mono Shades"
"PROPS_P1_E9_8": "Blue Tint Mono Shades"
"PROPS_P1_E9_9": "Smoke Mono Shades"
"PROPS_P1_E10_0": "Gold Triptych Shades"
"PROPS_P1_E10_1": "Gray Triptych Shades"
"PROPS_P1_E10_2": "Silver Triptych Shades"
"PROPS_P1_E10_3": "Two-Tone Triptych Shades"
"PROPS_P1_E10_4": "Copper Triptych Shades"
"PROPS_P1_E10_5": "Black Triptych Shades"
"PROPS_P1_E10_6": "White Triptych Shades"
"PROPS_P1_EA1_0": "De Koch Diamond Studs"
"PROPS_P1_EA1_1": "De Koch Obsidian Studs"
"PROPS_P1_EA1_2": "De Koch Sapphire Studs"
"PROPS_P1_EA1_3": "De Koch Opal Studs"
"PROPS_P1_EA1_4": "De Koch Platinum Studs"
"PROPS_P1_EA1_5": "De Koch Garnet Studs"
"PROPS_P1_EA1_6": "De Koch Jasper Studs"
"PROPS_P1_EA1_7": "De Koch Aquamarine Studs"
"PROPS_P1_EA2_0": "Vankhov Diamond Studs"
"PROPS_P1_EA2_1": "Vankhov Emerald Studs"
"PROPS_P1_EA2_2": "Vankhov Quartz Studs"
"PROPS_P1_EA2_3": "Vankhov Obsidian Studs"
"PROPS_P1_EA2_4": "Vankhov Platinum Studs"
"PROPS_P1_EA2_5": "Vankhov Agate Studs"
"PROPS_P1_EA2_6": "Vankhov Jade Studs"
"PROPS_P1_EA2_7": "Vankhov Onyx Studs"
"PROPS_P1_H0_0": "Hockey Mask"
"PROPS_P1_H3_0": "Gray Flat Cap"
"PROPS_P1_H8_0": "Green Monster Mask"
"PROPS_P1_H8_1": "Red Monster Mask"
"PROPS_P1_H9_0": "Pig Mask"
"PROPS_P1_H9_1": "Dark Pig Mask"
"PROPS_P1_H10_0": "Silver Skull Mask"
"PROPS_P1_H10_1": "Bone Skull Mask"
"PROPS_P1_H11_0": "Space Monkey Mask"
"PROPS_P1_H12_0": "White Hockey Mask"
"PROPS_P1_H12_1": "Red Hockey Mask"
"PROPS_P1_H13_0": "Ape Mask"
"PROPS_P1_H13_1": "Dark Ape Mask"
"PROPS_P1_H14_0": "Carnival Orange Mask"
"PROPS_P1_H14_1": "Carnival White Mask"
"PROPS_P1_H14_2": "Carnival Blue Mask"
"PROPS_P1_H19_0": "Toe Shoes Fitted Cap"
"PROPS_P1_H19_1": "Yeti Fitted Cap"
"PROPS_P1_H19_2": "OG Fitted Cap"
"PROPS_P1_H19_3": "Magnetics Fitted Cap"
"PROPS_P1_H19_4": "LS Red Fitted Cap"
"PROPS_P1_H19_5": "Los Santos Charcoal Fitted Cap"
"PROPS_P1_H19_6": "Stank Fitted Cap"
"PROPS_P1_H19_7": "Los Santos Gray Fitted Cap"
"PROPS_P1_H19_8": "Perseus Fitted Cap"
"PROPS_P1_H19_9": "Feud Slate Fitted Cap"
"PROPS_P1_H19_10": "Feud Black Fitted Cap"
"PROPS_P1_H19_11": "LS Black Fitted Cap"
"PROPS_P1_H19_12": "LS Corkers Fitted Cap"
"PROPS_P1_H19_13": "LS White Fitted Cap"
"PROPS_P1_H19_14": "Feud Green Fitted Cap"
"PROPS_P1_H19_15": "LS Olive Fitted Cap"
"PROPS_P1_H26_0": "Hawk and Little Baseball Cap"
"PROPS_P1_H26_1": "Taco Bomb Baseball Cap"
"PROPS_P1_H26_2": "Nut House Baseball Cap"
"PROPS_P1_H26_3": "Rusty Brown's Baseball Cap"
"PROPS_P1_H26_4": "Bishop's Chicken Baseball Cap"
"PROPS_P1_H26_5": "24/7 Baseball Cap"
"PROPS_P1_H26_6": "iFruit 80s Baseball Cap"
"PROPS_P1_H26_7": "Blarneys Baseball Cap"
"PROPS_P1_H26_8": "Pisswasser Baseball Cap"
"PROPS_P1_H26_9": "RON Baseball Cap"
"PROPS_P1_H26_10": "Logger Light Baseball Cap"
"PROPS_P1_H26_11": "Meteorite Baseball Cap"
"PROPS_P1_H26_12": "Dusche Gold Baseball Cap"
"PROPS_P1_H26_13": "Barracho Baseball Cap"
"PROPS_P1_H26_14": "Vespucci Beach Baseball Cap"
"PROPS_P1_H26_15": "Orang-O-Tang Baseball Cap"
"PROPS_P2_E1": "Specs Pest Shades"
"PROPS_P2_E2": "Dix Charcoal Glasses"
"PROPS_P2_E2_1": "Dix Brown Glasses"
"PROPS_P2_E2_2": "Dix Black Glasses"
"PROPS_P2_E2_3": "Dix Checked Glasses"
"PROPS_P2_E2_4": "Dix White Glasses"
"PROPS_P2_E2_5": "Dix Red Glasses"
"PROPS_P2_E2_6": "Dix Maroon Glasses"
"PROPS_P2_E2_7": "Dix Yellow Glasses"
"PROPS_P2_E2_8": "Dix Spring Glasses"
"PROPS_P2_E2_9": "Dix Fall Glasses"
"PROPS_P2_E3": "Tung Charcoal Shades"
"PROPS_P2_E3_1": "Tung White Shades"
"PROPS_P2_E3_2": "Tung Ash Shades"
"PROPS_P2_E3_3": "Tung Red Shades"
"PROPS_P2_E3_4": "Tung Blue Shades"
"PROPS_P2_E3_5": "Tung Black Shades"
"PROPS_P2_E3_6": "Tung Orange Tint Shades"
"PROPS_P2_E3_7": "Tung Purple Tint Shades"
"PROPS_P2_E3_8": "Tung Hornet Shades"
"PROPS_P2_E3_9": "Tung Two-Tone Shades"
"PROPS_P2_E7_0": "OG Black Shades"
"PROPS_P2_E7_1": "OG Ash Shades"
"PROPS_P2_E7_2": "OG Red Shades"
"PROPS_P2_E7_3": "OG Yellow Shades"
"PROPS_P2_E7_4": "OG Brown Shades"
"PROPS_P2_E7_5": "OG Gray Shades"
"PROPS_P2_E7_6": "OG Blue Shades"
"PROPS_P2_E7_7": "OG Smoke Shades"
"PROPS_P2_E7_8": "OG Orange Shades"
"PROPS_P2_E7_9": "OG Slate Shades"
"PROPS_P2_E8_0": "Steel Aviators"
"PROPS_P2_E8_1": "Slate Aviators"
"PROPS_P2_E8_2": "Gold Aviators"
"PROPS_P2_E8_3": "Silver Two-Tone Aviators"
"PROPS_P2_E8_4": "Aluminum Aviators"
"PROPS_P2_E8_5": "Bronze Two-Tone Aviators"
"PROPS_P2_E8_6": "Brown Two-Tone Aviators"
"PROPS_P2_E8_7": "Black Aviators"
"PROPS_P2_E8_8": "Silver Aviators"
"PROPS_P2_E8_9": "Smoke Aviators"
"PROPS_P2_E9_0": "Krepp Gold Shades"
"PROPS_P2_E9_1": "Krepp Gray Shades"
"PROPS_P2_E9_2": "Krepp Slate Shades"
"PROPS_P2_E9_3": "Krepp Black Shades"
"PROPS_P2_E9_4": "Krepp White Shades"
"PROPS_P2_E9_5": "Krepp Silver Shades"
"PROPS_P2_E9_6": "Krepp Ash Shades"
"PROPS_P2_E9_7": "Krepp Brown Shades"
"PROPS_P2_E9_8": "Krepp Beige Shades"
"PROPS_P2_E9_9": "Krepp Coffee Shades"
"PROPS_P2_E10_0": "Broker Black Shades"
"PROPS_P2_E10_1": "Broker Purple Shades"
"PROPS_P2_E10_2": "Broker Brown Shades"
"PROPS_P2_E10_3": "Broker Orange Shades"
"PROPS_P2_E10_4": "Broker Gray Shades"
"PROPS_P2_E10_5": "Broker Striped Shades"
"PROPS_P2_E10_6": "Broker Beige Shades"
"PROPS_P2_E10_7": "Broker Ash Shades"
"PROPS_P2_E10_8": "Broker Charcoal Shades"
"PROPS_P2_E10_9": "Broker Gradient Shades"
"PROPS_P2_H2_0": "Hockey Mask"
"PROPS_P2_H7_0": "Black Hat"
"PROS_ACCEPT": "Press ~INPUT_CONTEXT~ or honk your horn to invite the prostitute into the vehicle."
"PROS_CAM_OC": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~"
"PROS_CAM_TOG": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~Press ~INPUT_NEXT_CAMERA~ to change view.~n~"
"PROS_CAR": "You cannot pick up Prostitutes in this vehicle."
"PROS_COPS": "Prostitutes will ignore you if police are nearby."
"PROS_DOLLAR": "$~1~"
"PROS_NET_SPEAK": "You can elicit a response from the prostitute if you speak to her. The more you speak to her, the longer you will enjoy her time."
"PROS_NO_MONEY": "You need more cash to pick up a prostitute."
"PROS_OPTS": "Services Available"
"PROS_QUIT": "Decline Service"
"PROS_RESPONSE": "Choose response:~n~~INPUT_FRONTEND_X~ Disgust~n~~INPUT_FRONTEND_ACCEPT~ Sarcasm~n~~INPUT_FRONTEND_CANCEL~ Sympathy"
"PROS_SELECT": "Select"
"PROS_SPOT": "Go somewhere more secluded."
"PROSPERI": "Prosperity St"
"PROSTITUTES_FREQUENTED": "Sex acts purchased"
"PROTOTIPO": "X80 Proto"
"PROTOTYPE": "NULL"
"PRTY_INVT_FAIL": "Party invite failed. Parties must be formed before entering multiplayer."
"PRTY_KICK_FAIL": "Failed to kick Party Member"
"PS_BAG_0": "Classic Chute Bag"
"PS_BAG_47": "Black Combat Chute Bag"
"PS_BAG_48": "Gray Combat Chute Bag"
"PS_BAG_49": "Charcoal Combat Chute Bag"
"PS_BAG_50": "Tan Combat Chute Bag"
"PS_BAG_51": "Forest Combat Chute Bag"
"PS_BAR_HEALTH": "NULL"
"PS_BAR_IMMEL": "NULL"
"PS_BAR_IMROLL": "NULL"
"PS_BAR_INVERT": "NULL"
"PS_BAR_KNIFE": "NULL"
"PS_BAR_LOOP": "NULL"
"PS_BAR_ROLL": "NULL"
"PS_BLPINVRT": "NULL"
"PS_BLPKNIFE": "NULL"
"PS_BLPMTARG": "NULL"
"PS_BLPNAME": "NULL"
"PS_CAN_0": "Air Force Chute"
"PS_DRIVING": "Driving"
"PS_FAIL_1": "NULL"
"PS_FAIL_2": "NULL"
"PS_FAIL_3": "NULL"
"PS_FAIL_3A": "NULL"
"PS_FAIL_4": "NULL"
"PS_FAIL_4A": "NULL"
"PS_FAIL_5": "NULL"
"PS_FAIL_6": "NULL"
"PS_FAIL_7": "NULL"
"PS_FAIL_7A": "NULL"
"PS_FAIL_8": "NULL"
"PS_FAIL_9": "NULL"
"PS_FAIL_9A": "NULL"
"PS_FAIL_10": "NULL"
"PS_FAIL_11": "NULL"
"PS_FAIL_12": "NULL"
"PS_FAIL_13": "NULL"
"PS_FAIL_14": "NULL"
"PS_FAIL_15": "NULL"
"PS_FAIL_16": "NULL"
"PS_FAIL_17": "NULL"
"PS_FAIL_18": "NULL"
"PS_FAIL_19": "NULL"
"PS_FLYING": "Flying"
"PS_FLYLOW_1": "NULL"
"PS_FLYLOW_2": "NULL"
"PS_FLYLOW_4": "NULL"
"PS_FLYLOW_5": "NULL"
"PS_FLYLOW_6": "NULL"
"PS_FLYLOW_7": "NULL"
"PS_FLYLOW_8": "NULL"
"PS_HELP_GATE": "NULL"
"PS_HOC_1": "NULL"
"PS_HOC_2": "NULL"
"PS_HOC_3": "NULL"
"PS_HOC_4": "NULL"
"PS_HOC_5": "NULL"
"PS_HOC_6": "NULL"
"PS_HOC_7": "NULL"
"PS_HOC_8": "NULL"
"PS_HOC_9": "NULL"
"PS_HSR_1": "NULL"
"PS_HSR_2": "NULL"
"PS_HSR_3": "NULL"
"PS_HSR_5": "NULL"
"PS_HSR_6": "NULL"
"PS_HSR_7": "NULL"
"PS_HSR_8": "NULL"
"PS_HSR_9": "NULL"
"PS_HSR_10": "NULL"
"PS_HSR_11": "NULL"
"PS_HUD_TIME": "NULL"
"PS_HUDTARG_B": "NULL"
"PS_HUDTARG_G": "NULL"
"PS_HUDTARG_S": "NULL"
"PS_INTER_1": "NULL"
"PS_INTER_2": "NULL"
"PS_INTER_4": "NULL"
"PS_INTER_5": "NULL"
"PS_INTER_6": "NULL"
"PS_INTER_7": "NULL"
"PS_INVERT_1": "NULL"
"PS_INVERT_2": "NULL"
"PS_INVERT_3": "NULL"
"PS_INVERT_4": "NULL"
"PS_INVERT_5": "NULL"
"PS_INVERT_6": "NULL"
"PS_INVERT_7": "NULL"
"PS_INVERT_8": "NULL"
"PS_INVERT_9": "NULL"
"PS_INVERT_10": "NULL"
"PS_INVERT_11": "NULL"
"PS_INVERT_12": "NULL"
"PS_INVERT_13": "NULL"
"PS_INVERT_14": "NULL"
"PS_INVERTOBJ_1": "NULL"
"PS_INVERTOBJ_2": "NULL"
"PS_INVERTOBJ_3": "NULL"
"PS_INVERTOBJ_4": "NULL"
"PS_INVERTOBJ_5": "NULL"
"PS_KNIFE_1": "NULL"
"PS_KNIFE_2": "NULL"
"PS_KNIFE_3": "NULL"
"PS_KNIFE_5": "NULL"
"PS_KNIFE_6": "NULL"
"PS_KNIFE_7": "NULL"
"PS_KNIFE_8": "NULL"
"PS_KNIFE_10": "NULL"
"PS_KNIFE_11": "NULL"
"PS_KNIFE_12": "NULL"
"PS_KNIFE_13": "NULL"
"PS_KNIFEOBJ_1": "NULL"
"PS_KNIFEOBJ_3": "NULL"
"PS_KNIFEOBJ_4": "NULL"
"PS_LAND_1": "NULL"
"PS_LAND_2": "NULL"
"PS_LAND_3": "NULL"
"PS_LAND_4": "NULL"
"PS_LAND_5": "NULL"
"PS_LAND_6": "NULL"
"PS_LAND_7": "NULL"
"PS_LAND_8": "NULL"
"PS_LAND_9": "NULL"
"PS_LANDOBJ_1": "NULL"
"PS_LOOP_1": "NULL"
"PS_LOOP_2": "NULL"
"PS_LOOP_3": "NULL"
"PS_LOOP_4": "NULL"
"PS_LOOP_5": "NULL"
"PS_LOOP_6": "NULL"
"PS_LOOP_7": "NULL"
"PS_LOOP_8": "NULL"
"PS_LOOP_9": "NULL"
"PS_LOOP_10": "NULL"
"PS_LOOP_11": "NULL"
"PS_LOOP_13": "NULL"
"PS_LOOP_14": "NULL"
"PS_LOOP_15": "NULL"
"PS_LOOP_16": "NULL"
"PS_LOOPOBJ_1": "NULL"
"PS_LOOPOBJ_2": "NULL"
"PS_LOOPOBJ_4": "NULL"
"PS_LUNG": "Lung Capacity"
"PS_POC_1": "NULL"
"PS_POC_2": "NULL"
"PS_POC_3": "NULL"
"PS_POC_4": "NULL"
"PS_POC_5": "NULL"
"PS_POC_6": "NULL"
"PS_POC_7": "NULL"
"PS_POC_8": "NULL"
"PS_POMT_1": "NULL"
"PS_POMT_2": "NULL"
"PS_POMT_4": "NULL"
"PS_POMT_5": "NULL"
"PS_POMT_6": "NULL"
"PS_POMT_7": "NULL"
"PS_POMT_8": "NULL"
"PS_POMT_9": "NULL"
"PS_POT_1": "NULL"
"PS_POT_2": "NULL"
"PS_POT_5": "NULL"
"PS_POT_6": "NULL"
"PS_POT_7": "NULL"
"PS_POT_8": "NULL"
"PS_PREV1_1": "NULL"
"PS_PREV01_1": "NULL"
"PS_PREV1_2": "NULL"
"PS_PREV01_2": "NULL"
"PS_PREV1_3": "NULL"
"PS_PREV02_1": "NULL"
"PS_PREV2_1": "NULL"
"PS_PREV02_2": "NULL"
"PS_PREV2_2": "NULL"
"PS_PREV2_3": "NULL"
"PS_PREV3_1": "NULL"
"PS_PREV3_2": "NULL"
"PS_PREV3_3": "NULL"
"PS_PREV4_1": "NULL"
"PS_PREV4_2": "NULL"
"PS_PREV4_3": "NULL"
"PS_PREV5_1": "NULL"
"PS_PREV5_2": "NULL"
"PS_PREV5_3": "NULL"
"PS_PREV6_1": "NULL"
"PS_PREV6_2": "NULL"
"PS_PREV6_3": "NULL"
"PS_PREV6_4": "NULL"
"PS_PREV7_1": "NULL"
"PS_PREV7_2": "NULL"
"PS_PREV7_3": "NULL"
"PS_PREV8_1": "NULL"
"PS_PREV8_2": "NULL"
"PS_PREV8_3": "NULL"
"PS_PREV9_1": "NULL"
"PS_PREV9_2": "NULL"
"PS_PREV9_3": "NULL"
"PS_PREV10_1": "NULL"
"PS_PREV10_2": "NULL"
"PS_PREV10_3": "NULL"
"PS_PREV10_4": "NULL"
"PS_PREV10_5": "NULL"
"PS_QTITLE": "NULL"
"PS_QUIT": "NULL"
"PS_QUIT_T": "NULL"
"PS_REMAINING": "NULL"
"PS_SBRONZE": "NULL"
"PS_SFINISH": "NULL"
"PS_SGOLD": "NULL"
"PS_SHOOTING": "Shooting"
"PS_SHTR_HLP1": "NULL"
"PS_SPEC_AB": "Special"
"PS_SSILVER": "NULL"
"PS_STAMINA": "Stamina"
"PS_STEALTH": "Stealth"
"PS_STRENGTH": "Strength"
"PS_TAKEOFF_1": "NULL"
"PS_TAKEOFF_2": "NULL"
"PS_TAKEOFF_3": "NULL"
"PS_TAKEOFF_4": "NULL"
"PS_TAKEOFF_5": "NULL"
"PS_TAKEOFF_7": "NULL"
"PS_TAKEOFF_8": "NULL"
"PS_TAKEOFF_9": "NULL"
"PS_TAKEOFF_10": "NULL"
"PS_TAKEOFF_11": "NULL"
"PS_TAKEOFF_A": "NULL"
"PS_TAKEOFF_B": "NULL"
"PS_TAKEOFF_C": "NULL"
"PS_TAXI_1": "NULL"
"PS_TAXI_2": "NULL"
"PS_TAXI_3": "NULL"
"PS_TAXI_4": "NULL"
"PS_TAXI_5": "NULL"
"PS_TAXI_6": "NULL"
"PS_TAXI_7": "NULL"
"PS_TAXI_8": "NULL"
"PS_TAXI_9": "NULL"
"PS_TAXI_A": "NULL"
"PS_TAXI_B": "NULL"
"PS_TAXI_C": "NULL"
"PS_TAXI_D": "NULL"
"PS_TAXI_E": "NULL"
"PS_TITLE": "NULL"
"PS_UPDATE": "~1~/100"
"PSBARREL_E": "NULL"
"PSCHUTE_1": "NULL"
"PSCHUTE_2": "NULL"
"PSCHUTE_3": "NULL"
"PSCHUTE_4": "NULL"
"PSCHUTE_4_KM": "NULL"
"PSER_CONTINUE": "NULL"
"PSER_DISTANCE": "NULL"
"PSER_FAIL": "NULL"
"PSER_RETRY": "NULL"
"PSER_SUCCESS": "NULL"
"PSF_DRIVING": "Driving +"
"PSF_FLYING": "Flying +"
"PSF_LUNG": "Lung Capacity +"
"PSF_SHOOTING": "Shooting +"
"PSF_SPEC_AB": "Special capacity +"
"PSF_STAMINA": "Stamina +"
"PSF_STEALTH": "Stealth +"
"PSF_STRENGTH": "Strength +"
"PSHELITUT_A": "NULL"
"PSHELITUT_B": "NULL"
"PSHELITUT_C": "NULL"
"PSINVERT_A": "NULL"
"PSINVERT_B": "NULL"
"PSINVERT_C": "NULL"
"PSINVERT_C1": "NULL"
"PSINVERT_E": "NULL"
"PSINVERT_G": "NULL"
"PSKNIFING_A": "NULL"
"PSKNIFING_D": "NULL"
"PSLBT_01": "NULL"
"PSLBT_02": "NULL"
"PSLBT_03": "NULL"
"PSLBT_04": "NULL"
"PSLBT_05": "NULL"
"PSLBT_06": "NULL"
"PSLBT_07": "NULL"
"PSLBT_08": "NULL"
"PSLBT_09": "NULL"
"PSLBT_10": "NULL"
"PSLBT_11": "NULL"
"PSLBT_12": "NULL"
"PSLOOP_A": "NULL"
"PSLOOP_C": "NULL"
"PSM7_COFFEE_01": "NULL"
"PSM7_COFFEE_02": "NULL"
"PSM7_COFFEE_03": "NULL"
"PSM7_COFFEEA": "NULL"
"PSM7_COFFEEIF": "NULL"
"PSM7_COFFEELF": "NULL"
"PSM7_COFFEESL": "NULL"
"PSM_7HOOKERc_1": "NULL"
"PSM_7HOOKERc_1A": "NULL"
"PSM_7HOOKERc_2": "NULL"
"PSM_7HOOKERc_2A": "NULL"
"PSM_7HOOKERcIF": "NULL"
"PSM_7HOOKERcLF": "NULL"
"PSM_7HOOKERcSL": "NULL"
"PSM_7LUNCHa_01": "NULL"
"PSM_7LUNCHaA": "NULL"
"PSM_7LUNCHaIF": "NULL"
"PSM_7LUNCHaLF": "NULL"
"PSM_7LUNCHaSL": "NULL"
"PSM_7SHOPb_03": "NULL"
"PSM_7SHOPbA": "NULL"
"PSM_7SHOPbIF": "NULL"
"PSM_7SHOPbLF": "NULL"
"PSM_7SHOPbSL": "NULL"
"PSM_7SVHOUSE_1": "NULL"
"PSM_7SVHOUSE_1A": "NULL"
"PSM_7SVHOUSEIF": "NULL"
"PSM_7SVHOUSELF": "NULL"
"PSM_7SVHOUSESL": "NULL"
"PSM_AWARD_TITLE": "NULL"
"PSM_AWARDS_SUB": "NULL"
"PSM_BDIST": "NULL"
"PSM_BTIME": "NULL"
"PSM_INFO": "NULL"
"PSM_RDIST": "NULL"
"PSM_RTIME": "NULL"
"PSM_SELECT": "NULL"
"PSYCH_HELP": "Attacking other people and causing damage to property will cause your Mental State level to increase. You will gain RP if you kill a player who is 'Unstable' or higher. Players with a high Mental State level are shown on the Radar by ~HUD_COLOUR_RED~~BLIP_LEVEL~~HUD_COLOUR_WHITE~"
"PSYCHO_WARN1": "WARNING: Your Mental State level is rising. Players will earn RP for killing you if your Mental State level is high. You will stand out on the Map and be targeted as more lucrative prey."
"PSYCHO_WARN2": "~a~~s~ is going psycho."
"PTD_BLIPH": "Smuggler Helicopter"
"PTD_BLIPN": "Smuggler Plane"
"PTD_FAIL": "Sum1 just tried 2 sell me sum guns! That means that the byrd landed, and u r no kind of friend at all! Remind me 2 eat u when I next c u"
"PTD_HELP1": "A Smuggler Plane ~HUD_COLOUR_RED~~BLIP_PLANE_DROP~ ~s~is flying around Los Santos. Bring the plane down before it leaves."
"PTD_HELP1H": "A Smuggler Helicopter ~HUD_COLOUR_RED~~BLIP_HELICOPTER~ ~s~is flying around Los Santos. Bring the helicopter down before it leaves."
"PTD_PASS0": "Well dun, frend. I hope u told 'em 2 run guns with TP Inc next time, b4 u blasted em out the skie"
"PTD_PASS1": "Nice work, buddy. Those engine noises, I hadn't been sleepin 4 weeks. But that coulda been the tina. Haha. Next time I'll get a trailer out the flight path."
"PTD_TCRSH": "~s~The ~r~Smuggler Plane~s~ has been destroyed."
"PTD_TCRSHH": "~s~The ~r~Smuggler Helicopter~s~ has been destroyed."
"PTD_TESCP": "~s~The ~r~Smuggler Plane~s~ has escaped."
"PTD_TESCPH": "~s~The ~r~Smuggler Helicopter~s~ has escaped."
"PTD_TPLYS": "~a~ ~s~took down the ~r~Smuggler Plane.~s~"
"PTD_TPLYSH": "~a~ ~s~took down the ~r~Smuggler Helicopter.~s~"
"PTL_END_TITLE": "All Points Held"
"PTL_WIN_SUB": "Hold all the points for 30 seconds to win"
"PU_BM": "BEASTED"
"PU_BST": "RAGING"
"PU_BT": "ZONED"
"PU_FI": "DOPED"
"PU_HB": "DARK"
"PU_HLP": "Press ~INPUT_PICKUP~ to pick up weapon."
"PU_JER_HLP": "Press ~INPUT_PICKUP~ to pick up the jerry can."
"PU_LIVES": "Life"
"PU_QS_HLP": "Press ~PAD_LB~ to switch to the weapon just picked up."
"PU_REWARD_11": "Smokes +~1~"
"PU_REWARD_D1": "eCola +~1~"
"PU_REWARD_D2": "Pisswasser +~1~"
"PU_REWARD_PC": "+~1~ points"
"PU_REWARD_S1": "Snack +~1~"
"PU_REWARD_S2": "Snack +~1~"
"PU_REWARD_S3": "Snack +~1~"
"PU_SD": "ZONED"
"PU_SD_T": "You are in the zone"
"PU_SW2": "FLIPPED"
"PUMP_KILLS": "Pump Shotgun kills"
"PURCH_FAILED": "Your attempt to purchase or redeem a Shark Card has failed due to an unknown error. Please try again later."
"PURPLE": "Schafter Purple"
"PUTT_INSTR": "NULL"
"PVEHICLE": "Personal Vehicle"
"PW_CHALLENGE": "Wildlife photographs taken"
"PW_FEED_EM_1": "You've been nominated to take part in Southern San Andreas' premier amateur photography competition in the wildlife sector. You'll join hundreds of other young, talented..."
"PW_FEED_EM_2": "Dear contestant,~n~Thank you for your recent photographic submission. Our image licensing department is already maximizing its profit-making potential. And you're a step clos..."
"PW_FEED_EM_3": "Hello Franklin,~n~The Southern San Andreas Tourist Board Young Amateur Wildlife Photographer of the Year Competition is over.~n~Some of our photographers fell off cli..."
"PW_HELP_1": "Use ~INPUT_CELLPHONE_EXTRA_OPTION~ to email the photograph to the LS Tourist Board."
"PW_HELP_2": "Use ~INPUT_CELLPHONE_SELECT~ to send the email to the LS Tourist Board."
"PW_PASS": "Success!"
"PW_STRING_1_1": "
BOAR~nrt~~n~
BORDER COLLIE~nrt~"
"PW_STRING_1_2": "
BOAR~nrt~~n~
BORDER COLLIE~nrt~"
"PW_STRING_1_3": "
BOAR~nrt~~n~
BORDER COLLIE~nrt~"
"PW_STRING_1_4": "
BOAR~nrt~~n~
BORDER COLLIE~nrt~"
"PW_STRING_2_1": "
CAT~nrt~~n~
CHICKEN-HAWK~nrt~"
"PW_STRING_2_2": "
CAT~nrt~~n~
CHICKEN-HAWK~nrt~"
"PW_STRING_2_3": "
CAT~nrt~~n~
CHICKEN-HAWK~nrt~"
"PW_STRING_2_4": "
CAT~nrt~~n~
CHICKEN-HAWK~nrt~"
"PW_STRING_3_1": "
CORMORANT~nrt~~n~
COW~nrt~"
"PW_STRING_3_2": "
CORMORANT~nrt~~n~
COW~nrt~"
"PW_STRING_3_3": "
CORMORANT~nrt~~n~
COW~nrt~"
"PW_STRING_3_4": "
CORMORANT~nrt~~n~
COW~nrt~"
"PW_STRING_4_1": "
COYOTE~nrt~~n~
CROW~nrt~"
"PW_STRING_4_2": "
COYOTE~nrt~~n~
CROW~nrt~"
"PW_STRING_4_3": "
COYOTE~nrt~~n~
CROW~nrt~"
"PW_STRING_4_4": "
COYOTE~nrt~~n~
CROW~nrt~"
"PW_STRING_5_1": "
DEER~nrt~~n~
HEN~nrt~"
"PW_STRING_5_2": "
DEER~nrt~~n~
HEN~nrt~"
"PW_STRING_5_3": "
DEER~nrt~~n~
HEN~nrt~"
"PW_STRING_5_4": "
DEER~nrt~~n~
HEN~nrt~"
"PW_STRING_6_1": "
HUSKY~nrt~~n~
MOUNTAIN LION~nrt~"
"PW_STRING_6_2": "
HUSKY~nrt~~n~
MOUNTAIN LION~nrt~"
"PW_STRING_6_3": "
HUSKY~nrt~~n~
MOUNTAIN LION~nrt~"
"PW_STRING_6_4": "
HUSKY~nrt~~n~
MOUNTAIN LION~nrt~"
"PW_STRING_7_1": "
PIG~nrt~~n~
POODLE~nrt~"
"PW_STRING_7_2": "
PIG~nrt~~n~
POODLE~nrt~"
"PW_STRING_7_3": "
PIG~nrt~~n~
POODLE~nrt~"
"PW_STRING_7_4": "
PIG~nrt~~n~
POODLE~nrt~"
"PW_STRING_8_1": "
PUG~nrt~~n~
RABBIT~nrt~"
"PW_STRING_8_2": "
PUG~nrt~~n~
RABBIT~nrt~"
"PW_STRING_8_3": "
PUG~nrt~~n~
RABBIT~nrt~"
"PW_STRING_8_4": "
PUG~nrt~~n~
RABBIT~nrt~"
"PW_STRING_9_1": "
RETRIEVER~nrt~~n~
ROTTWEILER~nrt~"
"PW_STRING_9_2": "
RETRIEVER~nrt~~n~
ROTTWEILER~nrt~"
"PW_STRING_9_3": "
RETRIEVER~nrt~~n~
ROTTWEILER~nrt~"
"PW_STRING_9_4": "
RETRIEVER~nrt~~n~
ROTTWEILER~nrt~"
"PW_STRING_10_1": "
SEAGULL~nrt~~n~
WEST HIGHLAND TERRIER~nrt~"
"PW_STRING_10_2": "
SEAGULL~nrt~~n~
WEST HIGHLAND TERRIER~nrt~"
"PW_STRING_10_3": "
SEAGULL~nrt~~n~
WEST HIGHLAND TERRIER~nrt~"
"PW_STRING_10_4": "
SEAGULL~nrt~~n~
WEST HIGHLAND TERRIER~nrt~"
"PW_STRING_NONE": "~nrt~"
"PW_TITLE": "Wildlife Photography~s~"
"PY_BATHROBE0": "The White Silk Robe has been added to your wardrobe."
"PY_BATHROBE1": "The White Silk Robe has been added to your wardrobe courtesy of the Yacht owner. It can be accessed from the owner's wardrobe in the master bedroom."
"PY_DOCK1": "There was no space at your chosen destination so you have been docked nearby. You may reattempt to sail there for free when a space becomes available, but only if you do not sail elsewhere."
"PY_DOCK2": "Your yacht will be located at your last chosen destination when entering a session if available."
"PY_FRIEND": "~a~'s Yacht"
"PY_OWNED": "Owned Yacht"
"PYJAMAUNLOCK": "Pajamas"
"PYRITE": "Pyrite Ave"
"PYRO": "Pyro"
"PYV_ACCESS": "The owner of this vehicle has moved their Yacht to a new location. You no longer have access."
"QFE_CLOTHES_GV": "Rockstar Games has given you some clothes."
"QFE_CLOTHES_RM": "Rockstar Games has removed some clothes from your wardrobe."
"QFE_CONTRA_GV": "Rockstar Games has given you an award of Special Cargo."
"QFE_CONTRA_RM": "Rockstar Games has corrected your stock of Special Cargo."
"QFE_OFFICENAME": "Rockstar Games has cleared your Organization name."
"QFE_PROGRESS_GV": "Rockstar Games has given you the "~a~" award."
"QFE_PROPERTY_GV": "Rockstar Games has given you a property at ~a~."
"QFE_PROPERTY_RM": "Rockstar Games has removed the property at ~a~ from your portfolio."
"QFE_VEHICLE_GV": "Rockstar Games has given you the ~a~ vehicle."
"QFE_VEHICLE_RM": "Rockstar Games has removed the ~a~ from your garage."
"QFE_WEAPONS_GV": "Rockstar Games has given you the ~a~."
"QFE_WEAPONS_RM": "Rockstar Games has removed the ~a~ from your arsenal."
"QFE_YACHTNAME": "Rockstar Games has cleared your Yacht name."
"QM_NO_0": "No active ~a~ found.~n~Would you like to continue and host this Job, or search for any Job?"
"QM_NO_1": "No active ~a~ found.~n~Would you like to continue and host this Job, or search for any ~a~?"
"QM_NO_2": "No active Job found.~n~Would you like to continue and host this Job, or search for any in progress ~a~?"
"QM_NO_3": "Job"
"QUADBIKE_EXPLODED": "ATVs blown up"
"QUIT": "NULL"
"QUIT_ATTACK": "NULL"
"QUIT_DET": "NULL"
"QUIT_NAV": "NULL"
"QUIT_RS_ALL": "You previously left a Job or Event without completing it. If you do this frequently you will become a 'Bad Sport' and placed in games with other Bad Sports."
"R2P_ACCT": "~a~~HUD_COLOUR_WHITE~ accepted the Impromptu Race invite."
"R2P_BLIP": "Finish Line"
"R2P_BLIPR": "Invalid Area"
"R2P_CTRL_INV": "Invite"
"R2P_CTRL_NXT": "Next"
"R2P_CTRL_SEL": "Select"
"R2P_DISQT": "~a~~HUD_COLOUR_WHITE~ has been disqualified from the Impromptu Race."
"R2P_DQBIG": "Disqualified"
"R2P_DQSTR": "Impromptu Race"
"R2P_ILSTR": "Impromptu Race"
"R2P_IWSTR": "Impromptu Race: $~1~"
"R2P_JOINT": "~a~~HUD_COLOUR_WHITE~ has joined the Impromptu Race."
"R2P_LEAVT": "~a~~HUD_COLOUR_WHITE~ has left the Impromptu Race."
"R2P_MENU": "IMPROMPTU RACE"
"R2P_MENU_BAC": "Back"
"R2P_MENU_DE": "~a~ - ~1~m"
"R2P_MENU_DE0": "Waypoint"
"R2P_MENU_DE0S": "Waypoint - Set on Map"
"R2P_MENU_DE2F": "Golf"
"R2P_MENU_DE3F": "Tennis"
"R2P_MENU_DE99F": "Objective"
"R2P_MENU_DEST": "Destination"
"R2P_MENU_DSQ": "Invite more players or start the Race. You will be disqualified if you move too far during the countdown."
"R2P_MENU_EXI": "Exit"
"R2P_MENU_IN": "Invite All Players in Range"
"R2P_MENU_IN2": "List of Players in Range"
"R2P_MENU_IVP": "Send an invite to the selected player. Once an invite is sent the destination can't be changed."
"R2P_MENU_LAU": "Start"
"R2P_MENU_MPL": "An Impromptu Race requires at least two players. Once an invite is sent the destination can't be changed."
"R2P_MENU_S": "IMPROMPTU RACE OPTIONS"
"R2P_MENU_SC": "$~1~"
"R2P_MENU_SCT": "Cash Pot"
"R2P_MENU_STT": "Start"
"R2P_MENU_TINV": "PLAYER LIST"
"R2P_MENU_WAI": "Waiting for ~a~ ~s~to set the options. You will be disqualified if you move too far during the countdown."
"R2P_MENU_WAY": "The waypoint needs to be outside of the red area shown on the Map."
"R2P_PWTIC": "~a~ ~s~won the Impromptu Race."
"R2P_TINVP": "Your invite has been sent to ~a~."
"R2P_TINVS": "Your invite has been sent to ~1~ players."
"R2P_TINVS1": "Your invite has been sent to 1 player."
"R2P_WARNH": "~s~You are leaving the Impromptu Race start location."
"RACE_1ST": "NULL"
"RACE_BIKE": "NULL"
"RACE_BOOST": "NULL"
"RACE_CHECK": "NULL"
"RACE_CUT1_0": "NULL"
"RACE_CUT1_1": "NULL"
"RACE_CUT1_2": "NULL"
"RACE_CUT1_3": "NULL"
"RACE_CUT1_RALD": "NULL"
"RACE_CUT1_RALP": "NULL"
"RACE_CUT_NC_AIR": "NULL"
"RACE_CUT_NC_BIK": "NULL"
"RACE_CUT_NC_RCE": "NULL"
"RACE_CUT_NC_SEA": "NULL"
"RACE_ED": "NULL"
"RACE_F_1": "NULL"
"RACE_F_2": "NULL"
"RACE_F_3": "NULL"
"RACE_F_4": "NULL"
"RACE_F_PTS": "NULL"
"RACE_GTA": "NULL"
"RACE_GTA1": "NULL"
"RACE_LB_DNF": "DNF"
"RACE_LB_EMPTY": "--:--:--"
"RACE_POS_1": "1st"
"RACE_POS_2": "2nd"
"RACE_POS_3": "3rd"
"RACE_POS_4": "4th"
"RACE_POS_5": "5th"
"RACE_POS_6": "6th"
"RACE_POS_7": "7th"
"RACE_POS_8": "8th"
"RACE_POS_9": "9th"
"RACE_POS_10": "10th"
"RACE_POS_11": "11th"
"RACE_POS_12": "12th"
"RACE_POS_13": "13th"
"RACE_POS_14": "14th"
"RACE_POS_15": "15th"
"RACE_POS_16": "16th"
"RACE_POSIT": "TRACK POSITION"
"RACE_RAL": "NULL"
"RACE_RAL2": "NULL"
"RACE_RAL3": "NULL"
"RACE_RAL4": "NULL"
"RACE_RAL5": "NULL"
"RACE_SPAWNH0": "NULL"
"RACE_SPAWNH1": "NULL"
"RACE_SPIN": "NULL"
"RACE_TIME": "~1~:~1~s"
"RACE_TURBO": "NULL"
"RACE_VEHDMG": "This vehicle is too damaged to race. Get it fixed, or find a vehicle in better repair to race."
"RACE_YELLOW": "Race Yellow"
"RACEOUTCAR": "~1~ seconds left to return to a vehicle."
"RACEOUTCARBLIP": "~1~ seconds left to return to the ~b~vehicle."
"RACEOUTCARBLIPS": "~1~ seconds left to return to the ~b~vehicle."
"RACES_ABAND": "Franklin abandoned the race."
"RACES_ABAND_M": "Michael abandoned the race."
"RACES_ABAND_T": "Trevor abandoned the race."
"RACES_COPS": "Franklin alerted the cops."
"RACES_COPS_M": "Michael alerted the cops."
"RACES_COPS_T": "Trevor alerted the cops."
"RACES_MISS": "Franklin missed a checkpoint."
"RACES_MISS_M": "Michael missed a checkpoint."
"RACES_MISS_T": "Trevor missed a checkpoint."
"RACES_OPT_MP": "Play Online"
"RACES_OPT_SP": "Standard Race"
"RACES_R_DEAD": "A rival racer died."
"RACES_R_INJ": "Franklin spooked a rival racer."
"RACES_R_INJ_M": "Michael spooked a rival racer."
"RACES_R_INJ_T": "Trevor spooked a rival racer."
"RACES_RHELP": "Press and hold ~INPUT_VEH_EXIT~ to return to the race."
"RACES_RMETER": "RESPAWNING"
"RACES_WRECK": "Franklin's vehicle was destroyed."
"RACES_WRECK_M": "Michael's vehicle was destroyed."
"RACES_WRECK_T": "Trevor's vehicle was destroyed."
"RACING_BLUE": "Racing Blue"
"RACING_GREEN": "Racing Green"
"RADI": "Radius"
"RADIO_01_CLASS_ROCK": "Los Santos Rock Radio"
"RADIO_02_POP": "Non-Stop-Pop FM"
"RADIO_03_HIPHOP_NEW": "Radio Los Santos"
"RADIO_04_PUNK": "Channel X"
"RADIO_05_TALK_01": "West Coast Talk Radio"
"RADIO_06_COUNTRY": "Rebel Radio"
"RADIO_07_DANCE_01": "Soulwax FM"
"RADIO_08_MEXICAN": "East Los FM"
"RADIO_09_HIPHOP_OLD": "West Coast Classics"
"RADIO_11_TALK_02": "Blaine County Radio"
"RADIO_12_REGGAE": "Blue Ark"
"RADIO_13_JAZZ": "Worldwide FM"
"RADIO_14_DANCE_02": "FlyLo FM"
"RADIO_15_MOTOWN": "The Lowdown 91.1"
"RADIO_16_SILVERLAKE": "Radio Mirror Park"
"RADIO_17_FUNK": "Space 103.2"
"RADIO_18_90S_ROCK": "Vinewood Boulevard Radio"
"RADIO_19_USER": "Self Radio"
"RADIO_20_THELAB": "The Lab"
"RADIO_OFF": "Off"
"RADIO_SHARE": "SHARE ~INPUT_VEH_HANDBRAKE~"
"RADIO_SHARED": "Track Shared to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~!"
"RADSH_VBR": "VBR"
"RAL_1ST": "NULL"
"RALLYTRUCK": "Dune"
"RAMP2_LEADIN_1": "NULL"
"RAMP2_LEADIN_2": "NULL"
"RAMP2_LEADIN_3": "NULL"
"RAMP_HELP_CRIM": "Rampages can't be triggered while wanted. Lose your wanted rating!"
"RAMP_HELP_FOOT": "This rampage has to be triggered on-foot."
"RAMP_HELP_TRIG": "Press ~INPUT_CONTEXT~ to start this Rampage."
"RAMP_NEW_ALL": "All rampages are now unlocked."
"RAMP_WPN_CHNGE": "A choice of weapons are available. Hold ~INPUT_SELECT_WEAPON~ to access the weapon wheel."
"RAMPAGE": "NULL"
"RANCHERX": "Rancher XL"
"RANCHO": "Rancho"
"RANGE_OVER": "NULL"
"RANGE_WINNER": "NULL"
"RANK_Gfm_3": "Thug"
"RANK_Gfm_5": "Hustler"
"RANK_Gfm_7": "Soldier"
"RANK_Gfm_9": "Trigger"
"RANK_Gfm_11": "Enforcer"
"RANK_Gfm_13": "Facilitator"
"RANK_Gfm_15": "Public Enemy"
"RANK_Gfm_17": "Shot Caller"
"RANK_Gfm_19": "Street Boss"
"RANK_Gfm_21": "Kingpin"
"RAPIDGT": "Rapid GT"
"RAPIDGT3": "Rapid GT Classic"
"RAPPEL_HELP": "Use ~INPUT_MOVE_DOWN_ONLY~ to rappel.~n~Jump by pressing ~INPUT_SCRIPT_RDOWN~ to descend faster.~n~Hold ~INPUT_SCRIPT_RDOWN~ after jumping for a longer jump."
"RAPTOR": "Raptor"
"RATBIKE": "Rat Bike"
"RBH_P_U": "I've made most the arrangements for the Paleto Score, all we need is that military hardware, so move on the convoy when u can."
"RBH_PAT": "I spose u shld know I hv feelings 4 Patricha. we will deal w Mdrazzo 1 way or n thr! r luv is the butiful flowr that grws out th shit!"
"RBH_SCOOP": "NULL"
"RBH_TRNFAIL": "NULL"
"RBH_U": "We might be ready to move on this thing. Meet me up in the lab."
"RC_ABI2": "What Lies Beneath"
"RC_T_DET": "NULL"
"RC_T_DETL": "NULL"
"RC_T_DTP": "NULL"
"RC_T_FAIL": "NULL"
"RC_T_INSRT": "NULL"
"RC_T_LNG": "NULL"
"RC_T_RDT": "NULL"
"RC_T_SV1": "NULL"
"RC_T_SV2": "NULL"
"RC_T_TST1": "NULL"
"RC_T_TST2": "NULL"
"RC_TON2": "Pulling Another Favor"
"RC_TON3": "Pulling Favors Again"
"RC_TON4": "Still Pulling Favors"
"RC_TON5": "Pulling One Last Favor"
"RCC_H_SPRP": "Placing this type of Prop will default your race to a Stunt Race. This cannot be changed unless the Stunt Props are removed."
"RCE_BLAZER5": "Press ~INPUT_VEH_HORN~ to raise and lower the Blazer Aqua's wheels. Raising the wheels in water will reduce drag and increase speed."
"RCE_EXP_1": "~HUD_COLOUR_WHITE~You were last on this lap and destroyed."
"RCE_EXP_2": "~a~~HUD_COLOUR_WHITE~ was last on this lap and has been destroyed."
"RCE_EXP_3": "~HUD_COLOUR_WHITE~You were last and were destroyed."
"RCE_EXP_4": "~a~~HUD_COLOUR_WHITE~ was last and has been destroyed."
"RCE_EXP_5": "~HUD_COLOUR_WHITE~Last to complete the lap will ~HUD_COLOUR_RED~explode!"
"RCE_EXP_6": "~HUD_COLOUR_WHITE~Last to complete the checkpoint will ~HUD_COLOUR_RED~explode!"
"RCE_EXP_7": "~HUD_COLOUR_WHITE~Last to complete every ~1~ checkpoints will ~HUD_COLOUR_RED~explode!"
"RCE_EXP_8": "You are in danger of ~HUD_COLOUR_RED~exploding!"
"RCE_EXP_TIMER": "DESTROY LAST"
"RCE_RUIN_1": "Press ~INPUT_VEH_HORN~ to activate the jump.~n~Press ~INPUT_VEH_PARACHUTE~ to deploy the vehicle parachute.~n~"
"RE_BUR_MIS": "It's Antonia Bottino, you saved my life out at Paleto Bay. My father wanted to thank you – he's wiring some cash to your account now."
"RE_FLASHBLIP": "Flashing blue and red blips indicate situations around San Andreas that you can choose to help with."
"RE_HANDOVER": "If you retrieve a stolen item, you can choose to keep it or return it for a reward."
"RE_REWARD": "Some Random Events will reward the player with stat boosts or money."
"RE_TITLE": "Random Event"
"REAPER": "Reaper"
"REAR1_REF_1": "NULL"
"REAR1_REM_1": "NULL"
"REAR1_RET_1": "NULL"
"REASON_WANTED": "NULL"
"REBEL": "Rebel"
"REBEL01": "Rusty Rebel"
"REBEL2": "Rebel (Clean)"
"REBEL02": "Rebel"
"REBU2_LV2_3": "NULL"
"REBU2_LV2_5": "NULL"
"REBU2_LV2_7": "NULL"
"REBU2_LV2_9": "NULL"
"REC_FEED_0": "Turn On
Action Replay"
"REC_FEED_1": "Start Recording"
"REC_FEED_2": "Turn Off
Action Replay"
"REC_FEED_3": "Save Action Replay"
"REC_FEED_4": "Cancel Recording"
"REC_FEED_5": "Save Recording"
"REC_FEED_6": "Action Replay On"
"REC_FEED_7": "Action Replay Off"
"REC_FEED_8": "Failed to save clip. Clips must be at least ~1~ seconds long."
"REC_FEED_9": "You have reached the limit of ~1~ saved clips.~n~Please delete unwanted clips to continue."
"REC_FEED_10": "The Allocated Storage for the Rockstar Editor exceeds your available storage space.~n~Consider changing the Allocated Storage so recording is not interrupted."
"REC_FEED_11": "Please note that recordings made at this time won't allow for camera changes within the Rockstar Editor"
"REC_FEED_WAR": "When recording in First Person you will not be able to make changes to the cameras within the Rockstar Editor."
"RECHA_THX_1": "NULL"
"RECHA_THX_2": "NULL"
"RECHA_THX_3": "NULL"
"RECHA_THX_4": "NULL"
"RECHA_TK_1": "NULL"
"RECRA_ARRIV_1": "NULL"
"RECSB_DEADCR_1": "NULL"
"RECSB_THANXA_1": "NULL"
"RECSB_THANXA_3": "NULL"
"RED": "Red"
"RED_TINT_HEAD": "Orange"
"REDDES": "Red Desert Ave"
"REDR2_DCA": "NULL"
"REGINA": "Regina"
"REHH3_CHT3_7": "NULL"
"REHH3_CHT6_5": "NULL"
"REHH3_CHT8_3": "NULL"
"REHH5_CHS_1": "NULL"
"REHH5_CHS_2": "NULL"
"REM_BALLIS": "Your Ballistic Equipment has been destroyed. There is a short delay before another can be called via the Inventory section of the Interaction Menu."
"REMATCH": "NULL"
"REMINDER_CM": "You have Job invites available. Open the Job List to accept."
"REMOV_BALL1": "Ballistic Equipment has been removed for this activity."
"RENTBUS": "Rental Shuttle Bus"
"REP_BUNKER_0": "BUNKER PURCHASE"
"REP_HANGAR_0": "HANGAR PURCHASE"
"REP_WHOUSE_0": "WAREHOUSE PURCHASE"
"REP_WHOUSE_1": "Empty Warehouse Slot"
"REP_WHOUSE_2": "Select this Warehouse to trade in."
"REP_WHOUSE_3": "Available Warehouse slot."
"REP_WHOUSE_4": "You don't have enough cash in your bank account to complete this transaction."
"REP_WHOUSE_5a": "You can't trade in this Warehouse as it is larger than the one you have selected."
"REP_WHOUSE_5b": "You can't trade in this Warehouse as it contains Special Cargo."
"REP_WHOUSE_5c": "You can't trade in this Warehouse."
"REPAP_EXP_2": "NULL"
"REPAP_EXPB_2": "NULL"
"REPAP_THK_1": "NULL"
"REPLAY_AYS": "Restarting the mission will result in losing checkpoint progress.~n~ Are you sure you want to restart?"
"REPLAY_EXIT": "Exit"
"REPLAY_LOW_MEMORY": "You have used 90% of the storage space available. Please delete unwanted clips or increase the Allocated Storage in the Settings Menu."
"REPLAY_NO": "No"
"REPLAY_OK": "OK"
"REPLAY_OUT_OF_MEMORY": "There is no more storage space available to record additional clips. Please delete unwanted clips or increase the Allocated Storage in the Settings Menu."
"REPLAY_PAS": "~y~PASSED~s~"
"REPLAY_RECORDING": "Recording"
"REPLAY_REJ": "Exiting the mission will result in losing mission progress.~n~ Are you sure you want to exit?"
"REPLAY_RESTART": "Restart"
"REPLAY_RETRY": "Retry"
"REPLAY_SAVE_CLIP_FAILED": "Failed to save recording."
"REPLAY_SAVE_CLIP_LONG": "Still saving. This may affect the start point of the next recording."
"REPLAY_SAVING": "Saving"
"REPLAY_SKIP_M": "Skip Mission"
"REPLAY_SKIP_S": "Skip"
"REPLAY_SKIPM": "Are you sure you want to skip this mission?"
"REPLAY_SKIPS": "Are you sure you want to skip this section?"
"REPLAY_T": "~r~MISSION FAILED~s~"
"REPLAY_TITLE": "NULL"
"REPLAY_TMG": "~r~FAILED~s~"
"REPLAY_YES": "Yes"
"REROB_CH2_1": "NULL"
"REROB_CH2_3": "NULL"
"REROB_CH_1": "NULL"
"REROB_CH_3": "NULL"
"RES_BLCELL": "Cell Door"
"RES_BLDROP": "Safehouse"
"RES_BLFMH": "Farmhouse"
"RES_BLONL": "O'Neil's Ranch"
"RES_BLPOL": "Police Station"
"RES_BUDBL": "Client"
"RES_BUDDY": "client"
"RES_BUDDY1": "Rescue the ~a~."
"RES_BUDDY2": "Return to the ~a~."
"RES_BUDDY3": "Return the ~HUD_COLOUR_BLUE~~a~ ~s~to the ~HUD_COLOUR_YELLOW~~a~."
"RES_BUDDY4": "Help return the ~HUD_COLOUR_BLUE~~a~ ~s~to the ~HUD_COLOUR_YELLOW~~a~."
"RES_BUDDY5": "Take the ~a~ ~s~to the ~HUD_COLOUR_YELLOW~~a~."
"RES_BUDDY6": "Help take the ~HUD_COLOUR_BLUE~~a~ ~s~to the ~HUD_COLOUR_YELLOW~~a~."
"RES_BUDDYK": "Take out the ~r~~a~."
"RES_BUDTBL": "Target"
"RES_CDOOR": "Use explosives to blow open the ~y~cell door."
"RES_CKEY": "Collect the ~HUD_COLOUR_GREEN~cell door key."
"RES_CUR_PROJ": "Current Project:"
"RES_DCONTACT": "The client died"
"RES_DROP": "safehouse"
"RES_DROPH": "hospital"
"RES_ESCAPE": "Escape from the tunnels."
"RES_ESCFM": "Escape from the farmhouse."
"RES_ESCPRC": "Escape from the police station."
"RES_FCLIENT": "Look for the client ~s~inside the ~y~farmhouse."
"RES_FCLIENT2": "Look for the client ~s~inside the farmhouse."
"RES_GOTO1": "Go to ~HUD_COLOUR_YELLOW~Puerto del Sol ~s~or ~HUD_COLOUR_YELLOW~LSIA."
"RES_GOTO2": "Enter the ~HUD_COLOUR_YELLOW~subway."
"RES_GOTO4": "Follow the train tracks into the ~HUD_COLOUR_YELLOW~subway."
"RES_HEALTH": "CLIENT HEALTH"
"RES_HELP_UN": "Protect ~a~ ~s~whilst they use the ~a~ ~s~to unlock the ~y~cell."
"RES_HLCELL": "Use the cell door key to unlock the cell door."
"RES_HLCELL2": "Find the cell door key or use explosives to blow open the cell door."
"RES_HLPINT": "P.O.W. has started. Rescue the client and get them to safety to earn cash and RP."
"RES_HLTH": "The client ~a~ ~s~will die when he runs out of health."
"RES_HLTHNBLP": "The client will die when he runs out of health."
"RES_KENEMY": "Rescue the ~a~."
"RES_KEYBL": "Cell Key"
"RES_LCOPS": "Lose the cops."
"RES_NEXT_PROJ": "Next Project:"
"RES_ONEIL": "Go to ~y~O'Neil's ranch."
"RES_ONEILR": "Race to ~y~O'Neil's ranch."
"RES_PACK": "cell door key"
"RES_PREC": "Go to the ~y~police station."
"RES_PREC2": "Find a way to unlock the ~y~cell door."
"RES_PRECR": "Race to the ~y~police station."
"RES_SUBBL": "Subway"
"RES_SUBBL2": "Puerto del Sol"
"RES_SUBBL3": "LSIA"
"RES_TARGET": "target"
"RES_TXT2": "Just keep on them tracks south into the tunnels"
"RES_TXT3": "Gonna be all kinds of heat on you now. There's a heli on the roof, reckon that's your best way outta there."
"RES_TXT4": "He's in there someplace, but he ain't coming to you so get looking."
"RES_TXT5": "Yo they wailing on em hard. Get in quick before theres nothin to rescue."
"RES_TXT6": "You gotta open that cell. Probably keys someplace, or else you could do it old school..."
"RES_TXT7": "No clue where they at, you're gonna have to search the place."
"RES_UKEY": "Unlock the ~y~cell door."
"RES_UNLCK_D_0": "Purchase the SAM Battery for the HVY APC at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_1": "Purchase the Ballistic Equipment on warstock-cache-and-carry.com."
"RES_UNLCK_D_2": "Purchase the 20mm Quad Autocannon for the Bravado Half-track at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_3": "Purchase the Dual Remote Minigun for the Declasse Weaponized Tampa at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_4": "Purchase the Rear-Firing Mortar for the Declasse Weaponized Tampa at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_5": "Purchase the Front Missile Launchers for the Declasse Weaponized Tampa at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_6": "Purchase the Heavy Chassis Armor for the Declasse Weaponized Tampa at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_7": "Purchase the 40mm Grenade Launcher for the BF Dune FAV at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_8": "Purchase the 7.62mm Minigun for the BF Dune FAV at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_9": "Purchase the .50 Cal Minigun for the HVY Insurgent Pick-Up Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_10": "Purchase the Heavy Armor Plating for the HVY Insurgent Pick-Up Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_11": "Purchase the 7.62mm Minigun for the Karin Technical Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_12": "Purchase the Ram-bar for the Karin Technical Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_13": "Purchase the Brute-bar for the Karin Technical Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_14": "Purchase the Heavy Chassis Armor for the Karin Technical Custom at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_15": "Purchase the Missiles for the Pegassi Oppressor at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_16": "Purchase the Desert & Urban Fractal liveries for applicable Weaponized Vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_17": "Purchase the Large, Medium and Small Digital liveries for applicable Weaponized Vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_18": "Purchase the Urban, Coyote, Large and Naval Geometric liveries for applicable Weaponized Vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_19": "Purchase the Nature Reserve livery for applicable Weaponized Vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_20": "Purchase the Naval Battle livery for applicable Weaponized Vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_21": "Purchase the Dual 20mm Flak for the Vom Feuer Anti-Aircraft Trailer at the Vehicle Workshop inside the Bunker."
"RES_UNLCK_D_22": "Purchase the Homing Missile Battery for the Vom Feuer Anti-Aircraft Trailer at the Vehicle Workshop inside the Bunker."
"RES_UNLCK_D_23": "Purchase the Rear Turrets for the Mobile Operations Center at the Vehicle Workshop inside the Bunker."
"RES_UNLCK_D_24": "Purchase Incendiary Rounds for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_25": "Purchase Hollow Point Rounds for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_26": "Purchase Armor Piercing Rounds for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_27": "Purchase Full Metal Jacket Rounds for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_28": "Purchase Explosive Rounds for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_29": "Purchase the Mounted Scope for the Pistol Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_30": "Purchase the Compensator for the Pistol Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_31": "Purchase the Holographic Sight for the SMG Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_32": "Purchase the Heavy Barrel for the SMG Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_33": "Purchase the Night Vision Scope for the Heavy Sniper Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_34": "Purchase the Thermal Scope for the Heavy Sniper Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_35": "Purchase the Heavy Barrel for the Heavy Sniper Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_36": "Purchase the Holographic Sight for the Combat MG Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_37": "Purchase the Heavy Barrel for the Combat MG Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_38": "Purchase the Holographic Sight for the Assault Rifle Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_39": "Purchase the Heavy Barrel for the Assault Rifle Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_40": "Purchase the Holographic Sight for the Carbine Rifle Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_41": "Purchase the Heavy Barrel for the Carbine Rifle Mk II at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_42": "Purchase the Proximity Mines for applicable vehicles at a Vehicle Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_43": "Purchase the Brushstroke Camo livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_44": "Purchase the Skull livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_45": "Purchase the Sessanta Nove livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_46": "Purchase the Perseus livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_47": "Purchase the Leopard livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_48": "Purchase the Zebra livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_49": "Purchase the Geometric livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_D_50": "Purchase the Boom! livery for applicable Mk II weapons at a Weapon Workshop inside a Mobile Operations Center or Avenger."
"RES_UNLCK_FT_D1": "Assigned staff are progressing with the current research project. Select the Fast-track option to complete this research now."
"RES_UNLCK_FT_D2": "Assigned staff have selected the next research project and will begin when supplies are available."
"RES_UNLCK_FT_D3": "Assign staff to research on the Manage Staff page in order for them to begin the next research project when supplies are available."
"RES_UNLCK_FT_D4": "Assign staff to research on the Manage Staff page to progress with the current research project. Select the Fast-track option to complete this research now."
"RES_UNLCK_FT_D5": "Assign staff to research on the Manage Staff page in order for them to start researching the next project when supplies are available."
"RES_UNLCK_LCK": "LOCKED"
"RES_UNLCK_LCK_D": "Unlock this item for purchase via Research."
"RES_UNLCK_T_0": "APC SAM Battery"
"RES_UNLCK_T_1": "Ballistic Equipment"
"RES_UNLCK_T_2": "Half-track 20mm Quad Autocannon"
"RES_UNLCK_T_3": "Weaponized Tampa Dual Remote Minigun"
"RES_UNLCK_T_4": "Weaponized Tampa Rear-Firing Mortar"
"RES_UNLCK_T_5": "Weaponized Tampa Front Missile Launchers"
"RES_UNLCK_T_6": "Weaponized Tampa Heavy Chassis Armor"
"RES_UNLCK_T_7": "Dune FAV 40mm Grenade Launcher"
"RES_UNLCK_T_8": "Dune FAV 7.62mm Minigun"
"RES_UNLCK_T_9": "Insurgent Pick-Up Custom .50 Cal Minigun"
"RES_UNLCK_T_10": "Insurgent Pick-Up Custom Heavy Armor Plating"
"RES_UNLCK_T_11": "Technical Custom 7.62mm Minigun"
"RES_UNLCK_T_12": "Technical Custom Ram-bar"
"RES_UNLCK_T_13": "Technical Custom Brute-bar"
"RES_UNLCK_T_14": "Technical Custom Heavy Chassis Armor"
"RES_UNLCK_T_15": "Oppressor Missiles"
"RES_UNLCK_T_16": "Fractal Livery Set"
"RES_UNLCK_T_17": "Digital Livery Set"
"RES_UNLCK_T_18": "Geometric Livery Set"
"RES_UNLCK_T_19": "Nature Reserve Livery"
"RES_UNLCK_T_20": "Naval Battle Livery"
"RES_UNLCK_T_21": "Anti-Aircraft Trailer Dual 20mm Flak"
"RES_UNLCK_T_22": "Anti-Aircraft Trailer Homing Missile Battery"
"RES_UNLCK_T_23": "Mobile Operations Center Rear Turrets"
"RES_UNLCK_T_24": "Incendiary Rounds"
"RES_UNLCK_T_25": "Hollow Point Rounds"
"RES_UNLCK_T_26": "Armor Piercing Rounds"
"RES_UNLCK_T_27": "Full Metal Jacket Rounds"
"RES_UNLCK_T_28": "Explosive Rounds"
"RES_UNLCK_T_29": "Pistol Mk II Mounted Scope"
"RES_UNLCK_T_30": "Pistol Mk II Compensator"
"RES_UNLCK_T_31": "SMG Mk II Holographic Sight"
"RES_UNLCK_T_32": "SMG Mk II Heavy Barrel"
"RES_UNLCK_T_33": "Heavy Sniper Mk II Night Vision Scope"
"RES_UNLCK_T_34": "Heavy Sniper Mk II Thermal Scope"
"RES_UNLCK_T_35": "Heavy Sniper Mk II Heavy Barrel"
"RES_UNLCK_T_36": "Combat MG Mk II Holographic Sight"
"RES_UNLCK_T_37": "Combat MG Mk II Heavy Barrel"
"RES_UNLCK_T_38": "Assault Rifle Mk II Holographic Sight"
"RES_UNLCK_T_39": "Assault Rifle Mk II Heavy Barrel"
"RES_UNLCK_T_40": "Carbine Rifle Mk II Holographic Sight"
"RES_UNLCK_T_41": "Carbine Rifle Mk II Heavy Barrel"
"RES_UNLCK_T_42": "Proximity Mines"
"RES_UNLCK_T_43": "Brushstroke Camo Mk II Weapon Livery"
"RES_UNLCK_T_44": "Skull Mk II Weapon Livery"
"RES_UNLCK_T_45": "Sessanta Nove Mk II Weapon Livery"
"RES_UNLCK_T_46": "Perseus Mk II Weapon Livery"
"RES_UNLCK_T_47": "Leopard Mk II Weapon Livery"
"RES_UNLCK_T_48": "Zebra Mk II Weapon Livery"
"RES_UNLCK_T_49": "Geometric Mk II Weapon Livery"
"RES_UNLCK_T_50": "Boom! Mk II Weapon Livery"
"RESCON_TCK1": "The client is now visible to all players in session."
"RESERVE_FAIL": "An error occurred accepting this invitation. Please try again."
"RESPAWN_B": "~b~BUSTED~s~"
"RESPAWN_BEAST": "YOU ARE THE BEAST"
"RESPAWN_W": "~r~WASTED~s~"
"RESPAWN_W_MP": "WASTED"
"RESTORE_WANTED": "Your Wanted Level has been restored and you have been refunded $~1~."
"RETINUE": "Retinue"
"RETRY": "NULL"
"RETURN_LS": "NULL"
"REW10RSTAR": "Completed 10 Jobs Created By Rockstar Games: +~1~ RP."
"REW_LSB": "Los Santos Belle V Neck"
"REW_REDSK": "Red Skull V Neck"
"REW_RS": "Rockstar V Neck"
"REWLIKESXP": "Someone voted 'Like' for your created Job: +~1~ RP."
"REWLINKCRE": "Linked Account To Social Club: +~1~ RP."
"REWVOTEXP": "Rate Job reward: +~1~ RP."
"REWXP1ST_PARA": "Landed 1st: +~1~ RP."
"REWXP2ND_PARA": "Landed 2nd: +~1~ RP."
"REWXP3RD_PARA": "Landed 3rd: +~1~ RP."
"REWXP5MISS": "Completed Daily 5 Missions: +~1~ RP."
"REWXP10USER": "Completed 10 Jobs Created By Other People: +~1~ RP."
"REWXP_1": "Daily Deathmatch: +~1~ RP."
"REWXP_2": "Daily Race: +~1~ RP."
"REWXP_3": "Daily Mission: +~1~ RP."
"REWXP_MISS": "Mission Completed: +~1~ RP."
"REWXP_MKILLS": "Combat Bonus: +~1~ RP."
"REWXP_RTUT": "First Race Completed: +~1~ RP."
"REWXP_RTUTW": "First Race Won: +~1~ RP."
"REWXPFRIMISS": "Completed Friends Creation: +~1~ RP."
"REWXPOWNMISS": "Completed Own Creation: +~1~ RP."
"REWXPUSJ_USJ": "New Unique Stunt Jump Completed: +~1~ RP."
"REWXPWIN_1": "Daily Deathmatch Win: +~1~ RP."
"REWXPWIN_2": "Daily Race RP Win: +~1~ RP."
"REWXPWIN_3": "Daily Mission Win: +~1~ RP."
"REZ_HELP_3": "Switch Camera"
"REZ_LS": "~r~Enemy Team~s~ has scored~n~~b~~1~~s~ - ~r~~1~~s~"
"REZ_LT": "ROUND LOSER"
"REZ_SSL": "Brought back by ~a~"
"REZ_ST": "RESURRECTED"
"REZ_WS": "~b~Your Team~s~ has scored~n~~b~~1~~s~ - ~r~~1~~s~"
"REZ_WT": "ROUND WINNER"
"RGLEN": "Richman Glen"
"RH_ACCEL": "Acceleration"
"RH_BRAKE": "Braking"
"RH_HANDLE": "Traction"
"RH_Handle_Air": "Agility"
"RH_SPEED": "Speed"
"RH_TATT": "~s~You have unlocked a new tattoo.~n~To try it out visit one of the Tattoo Parlors ~BLIP_TATTOO~ located around the city."
"RH_WEAPONS": "~s~You have unlocked a new weapon.~n~Go to Ammu-Nation to purchase."
"RHAPSODY": "Rhapsody"
"RHINO": "Rhino Tank"
"RHINO_ROCKET_KILLS": "Rhino Gun kills"
"RHP_BK": "NULL"
"RHP_END_1": "NULL"
"RHP_END_3": "NULL"
"RHP_EXIT": "NULL"
"RHP_FABN": "NULL"
"RHP_FDES": "NULL"
"RHP_FEND": "NULL"
"RHP_GOODS": "NULL"
"RHP_HELP": "NULL"
"RHP_KILL": "NULL"
"RHP_LWARN": "NULL"
"RHP_RTN": "NULL"
"RHP_TRKSTCK": "NULL"
"RICHM": "Richman"
"RICHMAN_HOTEL": "NULL"
"RICHMST": "Richman St"
"RIDGERUN": "NULL"
"RIOT": "Police Riot"
"RIPLEY": "Ripley"
"RIU_OBJ_GETON": "Get on a motorcycle."
"RIU_OBJ_OBJ": "Cause the most damage whilst riding a motorcycle."
"RIU_SH_BIG": "RIPPIN' IT UP"
"RIU_SH_GLEFT": "There are no Members left in your MC."
"RIU_SH_LOSE": "~a~~s~ won Rippin' it Up by causing $~1~ worth of destruction"
"RIU_SH_OBJ": "Cause the most damage whilst riding a motorcycle"
"RIU_SH_WIN": "You won Rippin' it Up by causing $~1~ worth of destruction"
"RIVAL_INVITE": "You have received an invite from a rival VIP to join their Organization as a Bodyguard. Accepting this invite will dismiss you from your current Organization."
"RIVAL_INVITEB": "You have received an invite from a rival VIP to join their Organization as a Bodyguard. Accepting this invite will disband your current Organization."
"RIVAL_INVITEBC": "You have received an invite from a rival CEO to join their Organization as an Associate. Accepting this invite will disband your current Organization."
"RIVAL_INVITEC": "You have received an invite from a rival CEO to join their Organization as an Associate. Accepting this invite will dismiss you from your current Organization."
"RIVAL_INVMC": "You have received an invite from a rival President to join their MC. Accepting this invite will dismiss you from your current Organization."
"RIVAL_INVMCB": "You have received an invite from a rival President to join their MC. Accepting this invite will disband your current Organization."
"RL_CLAN_UNKNOWN": "The Rockstar game services are unavailable right now."
"RL_CLAN_UNKNOWN_EXT": "The Rockstar game services are unavailable right now.~n~~n~Please try again later, or check your network connection and see ~HUD_COLOUR_SOCIAL_CLUB~rockstargames.com/support~s~ for information about outages and maintenance schedules.~n~Network Error: ~1~"
"RL_CLASS_0": "Standard"
"RL_CLASS_3": "Non-Contact"
"RL_CLASS_P2P0": "Point To Point"
"RL_CLASS_P2P3": "Point To Point Non-Contact"
"RLOADER": "Rat-Loader"
"RLOADER2": "Rat-Truck"
"RMC_H_00": "NULL"
"RMC_H_00A": "NULL"
"RMC_H_01": "NULL"
"RMC_H_01A": "NULL"
"RMC_H_01B": "NULL"
"RMC_H_03": "NULL"
"RMC_H_03B": "NULL"
"RMC_H_04": "NULL"
"RMC_H_08": "NULL"
"RMC_H_10": "NULL"
"RMC_H_11": "NULL"
"RMC_H_11S": "NULL"
"RMC_H_12": "NULL"
"RMC_H_12c": "NULL"
"RMC_H_12D": "NULL"
"RMC_H_12F": "NULL"
"RMC_H_13": "NULL"
"RMC_H_13A": "NULL"
"RMC_H_13B": "NULL"
"RMC_H_13C": "NULL"
"RMC_H_14A": "NULL"
"RMC_H_14B": "NULL"
"RMC_H_14C": "NULL"
"RMC_H_14D": "NULL"
"RMC_H_14T": "NULL"
"RMC_H_14TRANS": "NULL"
"RMC_H_15A": "NULL"
"RMC_H_15B": "NULL"
"RMC_H_16A": "NULL"
"RMC_H_16B": "NULL"
"RMC_H_17": "NULL"
"RMC_H_17B": "NULL"
"RMC_H_17C": "NULL"
"RMC_H_18": "NULL"
"RMC_H_19": "NULL"
"RMC_H_23": "NULL"
"RMC_H_24": "NULL"
"RMC_H_26": "NULL"
"RMC_H_27": "NULL"
"RMC_H_28": "NULL"
"RMC_H_28A": "NULL"
"RMC_H_28B": "NULL"
"RMC_H_28C": "NULL"
"RMC_H_28D": "NULL"
"RMC_H_29": "NULL"
"RMC_H_29A": "NULL"
"RMC_H_31": "NULL"
"RMC_H_31A": "NULL"
"RMC_H_32": "NULL"
"RMC_H_33": "NULL"
"RMC_H_33B": "NULL"
"RMC_H_34": "NULL"
"RMC_H_36": "NULL"
"RMC_H_36B": "NULL"
"RMC_H_36C": "NULL"
"RMC_H_36D": "NULL"
"RMC_H_36E": "NULL"
"RMC_H_37": "NULL"
"RMC_H_37B": "NULL"
"RMC_H_38": "NULL"
"RMC_H_39": "NULL"
"RMC_H_40": "NULL"
"RMC_H_42": "NULL"
"RMC_H_43": "NULL"
"RMC_H_44": "NULL"
"RMC_H_44P": "NULL"
"RMC_H_44S": "NULL"
"RMC_H_44SP": "NULL"
"RMC_H_45": "NULL"
"RMC_H_46F": "NULL"
"RMC_H_46P": "NULL"
"RMC_H_47": "NULL"
"RMC_H_48": "NULL"
"RMC_H_49": "NULL"
"RMC_H_50": "NULL"
"RMC_H_51": "NULL"
"RMC_H_51C": "NULL"
"RMC_H_52": "NULL"
"RMC_H_53_1": "NULL"
"RMC_H_53_1P": "NULL"
"RMC_H_53_1T": "NULL"
"RMC_H_53_2": "NULL"
"RMC_H_53_2P": "NULL"
"RMC_H_53_2T": "NULL"
"RMC_H_102": "NULL"
"RMC_H_103": "NULL"
"RMC_H_104": "NULL"
"RMC_H_CHS1": "NULL"
"RMC_H_CHT1": "NULL"
"RMC_H_SECCH": "NULL"
"RMC_H_SGG": "NULL"
"RMC_H_WETH": "NULL"
"RMC_ST_PRI": "NULL"
"RMC_ST_SEC": "NULL"
"RNG_XSCORE": "NULL"
"RO_RATE": "NULL"
"ROCKD": "Rockford Dr"
"ROCKF": "Rockford Hills"
"ROCOTO": "Rocoto"
"ROGUE": "Rogue"
"ROLLED_STEEL": "Rolled Steel"
"ROMERO": "Romero Hearse"
"ROOSEVELT": "Roosevelt"
"ROOSEVELT2": "Roosevelt Valor"
"ROUNDS_WON": "NULL"
"ROYLO": "Roy Lowenstein Blvd"
"RP_BOOSTDONE": "You are now the proud owner of ~a~ – a luxury condo with a 10 car garage ~BLIP_GARAGE~."
"RP_BOOSTER": "Would you like to copy the rank of (~a~) "~a~" Rank (~1~) to this new Character?"
"RP_BOOSTERFIX": "Would you like to start this character at rank ~1~?"
"RP_BOOSTERNO": "Would you like to copy the rank (~1~) of the character located at the ~a~ to this new Character?"
"RP_COM_THANKYOU": "Player successfully commended."
"RP_CREW": "Crew"
"RP_CREW_NAME": "Crew Name"
"RP_CUSTOM_TITLE": "Enter report reason:"
"RP_DEFAULTSUB": "Report this player for:"
"RP_EMBLEM": "Active Emblem"
"RP_EXPLOIT_FEED": "We're tracking you as a possible Cheater. Start behaving yourself."
"RP_EXPLOITS": "Exploits"
"RP_GAME_EXPLOIT": "Game Bug Exploits"
"RP_MOTTO": "Motto"
"RP_NET_OTHER": "Other"
"RP_NO_MISSION": "You have no Jobs to report."
"RP_OFFENSIVE_LANGUAGE": "Offensive Language"
"RP_OFFENSIVE_PLATE": "Offensive Licence Plate"
"RP_OFFENSIVE_UGC": "Offensive UGC"
"RP_PLAYER_MADE": "Player Made Missions"
"RP_PLAYER_MADE_CONTENT": "Content"
"RP_PLAYER_MADE_DESC": "Description"
"RP_PLAYER_MADE_TITLE": "Title"
"RP_REP_THANKYOU": "Report successfully submitted."
"RP_SEL_MISSION": "Please choose the Job to report"
"RP_STATUS": "Status"
"RP_VC_ANNOY": "Voice Chat: Annoying Me"
"RP_VC_HATE": "Voice Chat: Using Hate Speech"
"RP_WARN_HDR": "Report ~HUD_COLOUR_YELLOW~~a~ ~s~for~HUD_COLOUR_YELLOW~ ~a~~s~?"
"RP_WARN_MISS_HDR": "Report ~HUD_COLOUR_YELLOW~~a~ ~s~for~HUD_COLOUR_YELLOW~ ~a~~s~?"
"RP_WARNING": "You are about to submit a report against another player. We will review the report to determine whether it violates our Code of Conduct. Abusing the reporting feature is also a violation of the Code of Conduct that may result in restricting or terminating your account."
"RPASSED": "NULL"
"RPG_KILLS": "RPG kills"
"RPOLICY1": "We hope you have fun in Grand Theft Auto Online, and enjoy all the latest content updates.~n~~n~Don't cheat or your account will be suspended and your character's progress may be reset. We use tools to detect cheating and may monitor player sessions for additional verification – where and when we believe cheating is occurring.~n~~n~The ONLINE tab in the game menu also has an option to REPORT other players who are interfering with fair play. For more information on suspensions please visit our support page: ~HUD_COLOUR_SOCIAL_CLUB~rsg.ms/989c019~s~"
"RSMAN_H": "The Rockstar game services will be down for scheduled maintenance in ~1~ ~a~."
"RSMAN_N": "The Rockstar game services are down for scheduled maintenance now. Unsaved progress will be lost."
"RSMAN_TM": "The Rockstar game services will be down for scheduled maintenance tomorrow at ~1~:00."
"RSRCH_UNLCK_TKR": "Research Complete:~n~~a~ unlocked."
"RT68": "Route 68"
"RT68APP": "Route 68 Approach"
"RTRAK": "Redwood Lights Track"
"RUBBLE": "Rubble"
"RUBST": "Rub St"
"RUFFIAN": "Ruffian"
"RUG_HELP_1": "~s~Press ~INPUT_VEH_EXIT~ to drop the package."
"RUINER": "Ruiner"
"RUINER2": "Ruiner 2000"
"RUMPO": "Rumpo"
"RUMPO3": "Rumpo Custom"
"RUNWAY1": "Runway1"
"RUSTON": "Ruston"
"RWC_P_USF_H": "Redwood Cigarettes share price coughing and spluttering in the midst of jury rigging scandal."
"RWD_BIKEW_01": "Speedway"
"RWD_BIKEW_02": "Street Special"
"RWD_BIKEW_03": "Racer"
"RWD_BIKEW_04": "Track Star"
"RWD_BIKEW_05": "Overlord"
"RWD_BIKEW_06": "Trident"
"RWD_BIKEW_07": "Triple Threat"
"RWD_BIKEW_08": "Stilleto"
"RWD_BIKEW_09": "Wires"
"RWD_BIKEW_10": "Bobber"
"RWD_BIKEW_11": "Solidus"
"RWD_BIKEW_12": "Ice Shield"
"RWD_BIKEW_13": "Loops"
"RWD_BIKEW_14": "Romper Racing"
"RWD_BIKEW_15": "Warp Drive"
"RWD_BIKEW_16": "Snowflake"
"RWD_BIKEW_17": "Holy Spoke"
"RWD_BIKEW_18": "Old Skool Triple"
"RWD_BIKEW_19": "Futura"
"RWD_BIKEW_20": "Quarter Mile King"
"RWD_BIKEW_21": "Cartwheel"
"RWD_BIKEW_22": "Double Five"
"RWD_BIKEW_23": "Shuriken"
"RWD_BIKEW_24": "Simple Six"
"RWD_BIKEW_25": "Celtic"
"RWD_BIKEW_26": "Razer"
"RWD_BIKEW_27": "Twisted"
"RWD_BIKEW_28": "Morning Star"
"RWD_BIKEW_29": "Jagged Spokes"
"RWD_BIKEW_30": "Eidolon"
"RWD_BIKEW_31": "Enigma"
"RWD_BIKEW_32": "Big Spokes"
"RWD_BIKEW_33": "Webs"
"RWD_BIKEW_34": "Hotplate"
"RWD_BIKEW_35": "Bobsta"
"RWD_BIKEW_36": "Grouch"
"RWD_DRFT_01": "Cosmo"
"RWD_DRFT_02": "Super Mesh"
"RWD_DRFT_03": "Outsider"
"RWD_DRFT_04": "Rollas"
"RWD_DRFT_05": "Driftmeister"
"RWD_DRFT_06": "Slicer"
"RWD_DRFT_07": "El Quatro"
"RWD_DRFT_08": "Dubbed"
"RWD_DRFT_09": "Five Star"
"RWD_DRFT_10": "Slideways"
"RWD_DRFT_11": "Apex"
"RWD_DRFT_12": "Stanced EG"
"RWD_DRFT_13": "Countersteer"
"RWD_DRFT_14": "Endo v.1"
"RWD_DRFT_15": "Endo v.2 Dish"
"RWD_DRFT_16": "Gruppe Z"
"RWD_DRFT_17": "Choku-Dori"
"RWD_DRFT_18": "Chicane"
"RWD_DRFT_19": "Saisoku"
"RWD_DRFT_20": "Dished Eight"
"RWD_DRFT_21": "Fujiwara"
"RWD_DRFT_22": "Zokusha"
"RWD_DRFT_23": "Battle VIII"
"RWD_DRFT_24": "Rally Master"
"RWD_HIEND_01": "Shadow"
"RWD_HIEND_02": "Hypher"
"RWD_HIEND_03": "Blade"
"RWD_HIEND_04": "Diamond"
"RWD_HIEND_05": "Supa Gee"
"RWD_HIEND_06": "Chromatic Z"
"RWD_HIEND_07": "Mercie"
"RWD_HIEND_08": "Obey RS"
"RWD_HIEND_09": "GT Chrome"
"RWD_HIEND_10": "Cheetah RR"
"RWD_HIEND_11": "Solar"
"RWD_HIEND_12": "Split Ten"
"RWD_HIEND_13": "Dash VIP"
"RWD_HIEND_14": "LozSpeed Ten"
"RWD_HIEND_15": "Carbon Inferno"
"RWD_HIEND_16": "Carbon Shadow"
"RWD_HIEND_17": "Carbonic Z"
"RWD_HIEND_18": "Carbon Solar"
"RWD_HIEND_19": "Cheetah Carbon R"
"RWD_HIEND_20": "Carbon S Racer"
"RWD_LORIDE_01": "Flare"
"RWD_LORIDE_02": "Wired"
"RWD_LORIDE_03": "Triple Golds"
"RWD_LORIDE_04": "Big Worm"
"RWD_LORIDE_05": "Seven Fives"
"RWD_LORIDE_06": "Split Six"
"RWD_LORIDE_07": "Fresh Mesh"
"RWD_LORIDE_08": "Lead Sled"
"RWD_LORIDE_09": "Turbine"
"RWD_LORIDE_10": "Super Fin"
"RWD_LORIDE_11": "Classic Rod"
"RWD_LORIDE_12": "Dollar"
"RWD_LORIDE_13": "Dukes"
"RWD_LORIDE_14": "Low Five"
"RWD_LORIDE_15": "Gooch"
"RWD_MUSC_01": "Classic Five"
"RWD_MUSC_02": "Dukes"
"RWD_MUSC_03": "Muscle Freak"
"RWD_MUSC_04": "Kracka"
"RWD_MUSC_05": "Azreal"
"RWD_MUSC_06": "Mecha"
"RWD_MUSC_07": "Black Top"
"RWD_MUSC_08": "Drag SPL"
"RWD_MUSC_09": "Revolver"
"RWD_MUSC_10": "Classic Rod"
"RWD_MUSC_11": "Fairlie"
"RWD_MUSC_12": "Spooner"
"RWD_MUSC_13": "Five Star"
"RWD_MUSC_14": "Old School"
"RWD_MUSC_15": "El Jefe"
"RWD_MUSC_16": "Dodman"
"RWD_MUSC_17": "Six Gun"
"RWD_MUSC_18": "Foster"
"RWD_MUSC_19": "Split Six"
"RWD_MUSC_20": "Mercenary"
"RWD_OFFR_01": "Raider"
"RWD_OFFR_02": "Mudslinger"
"RWD_OFFR_03": "Nevis"
"RWD_OFFR_04": "Cairngorm"
"RWD_OFFR_05": "Amazon"
"RWD_OFFR_06": "Challenger"
"RWD_OFFR_07": "Dune Basher"
"RWD_OFFR_08": "Five Star"
"RWD_OFFR_09": "Rock Crawler"
"RWD_OFFR_10": "Mil Spec Steelie"
"RWD_SPT_01": "Inferno"
"RWD_SPT_02": "Deep Five"
"RWD_SPT_03": "Lozspeed Mk.V"
"RWD_SPT_04": "Diamond Cut"
"RWD_SPT_05": "Chrono"
"RWD_SPT_06": "Feroci RR"
"RWD_SPT_07": "FiftyNine"
"RWD_SPT_08": "Mercie"
"RWD_SPT_09": "Synthetic Z"
"RWD_SPT_10": "Organic Type 0"
"RWD_SPT_11": "Endo v.1"
"RWD_SPT_12": "GT One"
"RWD_SPT_13": "Duper 7"
"RWD_SPT_14": "Uzer"
"RWD_SPT_15": "GroundRide"
"RWD_SPT_16": "S Racer"
"RWD_SPT_17": "Venum"
"RWD_SPT_18": "Cosmo"
"RWD_SPT_19": "Dash VIP"
"RWD_SPT_20": "Ice Kid"
"RWD_SPT_21": "Ruff Weld"
"RWD_SPT_22": "Wangan Master"
"RWD_SPT_23": "Super Five"
"RWD_SPT_24": "Endo v.2"
"RWD_SPT_25": "Split Six"
"RWD_SUV_01": "VIP"
"RWD_SUV_02": "Benefactor"
"RWD_SUV_03": "Cosmo"
"RWD_SUV_04": "Bippu"
"RWD_SUV_05": "Royal Six"
"RWD_SUV_06": "Fagorme"
"RWD_SUV_07": "Deluxe"
"RWD_SUV_08": "Iced Out"
"RWD_SUV_09": "Cognoscenti"
"RWD_SUV_10": "LozSpeed Ten"
"RWD_SUV_11": "Supernova"
"RWD_SUV_12": "Obey RS"
"RWD_SUV_13": "LozSpeed Baller"
"RWD_SUV_14": "Extravaganzo"
"RWD_SUV_15": "Split Six"
"RWD_SUV_16": "Empowered"
"RWD_SUV_17": "Sunrise"
"RWD_SUV_18": "Dash VIP"
"RWD_SUV_19": "Cutter"
"RWD_SUV_20": "Split Six"
"S1_ABAND": "NULL"
"S1_BACKUP": "NULL"
"S1_BKINCAR": "NULL"
"S1_BKTOAPT": "NULL"
"S1_FAILED": "NULL"
"S1_FAILED_C": "NULL"
"S1_FAILED_K": "NULL"
"S1_FAILLV": "NULL"
"S1_FOCUS": "NULL"
"S1_FOLLOW": "NULL"
"S1_FOLLOW2": "NULL"
"S1_GETTOBANK": "NULL"
"S1_GOTOSH": "NULL"
"S1_JSPOOK": "NULL"
"S1_LESFAIL": "NULL"
"S1_LOSECOPS": "NULL"
"S1_SECFAIL": "NULL"
"S1_UPSTAIRS": "NULL"
"S1_VEHSTUCK": "NULL"
"S1_WAIT": "NULL"
"S3_BLIPVEH": "NULL"
"S3_COP": "NULL"
"S3_DRIVE": "NULL"
"S3_FAIL": "NULL"
"S3_FBIKEABAN": "NULL"
"S3_FBIKEDAMT": "NULL"
"S3_FBIKEDEST": "NULL"
"S3_FBIKEDESTT": "NULL"
"S3_FCARABAN": "NULL"
"S3_FDEVINCAR": "NULL"
"S3_FDEVINDIED": "NULL"
"S3_FDISRACE": "NULL"
"S3_FDMGCAR": "NULL"
"S3_FLOSTRACE": "NULL"
"S3_FRACERDIED": "NULL"
"S3_FRACERLEFT": "NULL"
"S3_FSHOTDEVCAR": "NULL"
"S3_FSHOTDEVIN": "NULL"
"S3_FSHOTRACER": "NULL"
"S3_FSHOTTREVOR": "NULL"
"S3_FSPKDRACER": "NULL"
"S3_FSTUCKCAR": "NULL"
"S3_GOTO": "NULL"
"S3_HELP1": "NULL"
"S3_HELP2": "NULL"
"S3_OVER": "NULL"
"S3_OVER_KM": "NULL"
"S3_RACE": "NULL"
"S3_RACEHOME": "NULL"
"S3_STOP": "NULL"
"S3A_ARCLABEL": "NULL"
"S3A_BACKUP": "NULL"
"S3A_ESCAPE": "NULL"
"S3A_FOLLOW": "NULL"
"S3A_GETOUT": "NULL"
"S3A_GOHOME": "NULL"
"S3A_KILL": "NULL"
"S3A_LFTCASE": "NULL"
"S3A_LFTHLP": "NULL"
"S3A_LOSECOPS": "NULL"
"S3A_LOST": "NULL"
"S3A_MUGHLP": "NULL"
"S3A_PARK": "NULL"
"S3A_PICKUP": "NULL"
"S_ARSE": "South Arsenal St"
"S_BOULDP": "South Boulevard Del Perro"
"S_BROAD": "Strawberry Ave"
"S_CA_01": "Vespucci Movie Masks"
"S_CH_01": "Ponsonbys"
"S_CH_02": "Ponsonbys"
"S_CH_03": "Ponsonbys"
"S_CL_01": "Discount Store"
"S_CL_02": "Discount Store"
"S_CL_03": "Binco Clothing"
"S_CL_04": "Discount Store"
"S_CL_05": "Discount Store"
"S_CL_06": "Binco Clothing"
"S_CL_07": "Discount Store"
"S_CM_01": "Suburban"
"S_CM_03": "Suburban"
"S_CM_04": "Suburban"
"S_CM_05": "Suburban"
"S_G_01": "Ammu-Nation"
"S_G_02": "Ammu-Nation"
"S_G_03": "Ammu-Nation"
"S_G_04": "Ammu-Nation"
"S_G_05": "Ammu-Nation"
"S_G_06": "Ammu-Nation"
"S_G_07": "Ammu-Nation"
"S_G_08": "Ammu-Nation"
"S_G_09": "Ammu-Nation"
"S_G_10": "Ammu-Nation"
"S_G_11": "Ammu-Nation"
"S_G_12": "MOC Armory"
"S_H_01": "Bob Mulét Hair & Beauty"
"S_H_02": "Herr Kutz Barber"
"S_H_03": "Beachcombover Barbers"
"S_H_04": "O'Sheas Barbers"
"S_H_05": "Herr Kutz Barber"
"S_H_06": "Hair On Hawick Barbers"
"S_H_07": "Herr Kutz Barber"
"S_MO_01": "Los Santos Customs"
"S_MO_05": "Los Santos Customs"
"S_MO_06": "Los Santos Customs"
"S_MO_07": "Beeker's Garage"
"S_MO_08": "Los Santos Customs"
"S_MO_09": "Benny's Original Motor Works"
"S_MO_10": "Custom Mod Shop"
"S_MO_11": "Custom Auto Shop"
"S_MO_B": "Bunker Vehicle Workshop"
"S_MO_HA": "Hangar Aircraft Workshop"
"S_MO_T": "Weapon & Vehicle Workshop"
"S_N_EM": "Empty Shop"
"S_SF_PN": "~a~ ~s~has stolen a flag from your area"
"S_STOLEN": "STOLEN"
"S_T_01": "Blazing Tattoo"
"S_T_02": "Alamo Tattoo Studio"
"S_T_03": "Paleto Tattoo Studio"
"S_T_04": "The Pit"
"S_T_05": "Los Santos Tattoos"
"S_T_06": "Ink Inc Tattoos"
"SA_BED_IN": "Press ~INPUT_CONTEXT~ to get into bed.~n~"
"SA_BED_OUT": "Press ~INPUT_SCRIPT_RUP~ to get out of bed.~n~"
"SA_BEER": "Press ~INPUT_CONTEXT~ to drink a beer."
"SA_BEER2": "Press ~INPUT_CONTEXT~ to drink another beer.~n~Press ~INPUT_SCRIPT_RUP~ to stop drinking.~n~"
"SA_BONG": "Press ~INPUT_CONTEXT~ to take a hit from Jimmy's bong."
"SA_BONG2": "Press ~INPUT_CONTEXT~ to take a hit from the bong."
"SA_CIGAR": "Press ~INPUT_CONTEXT~ to smoke a cigar."
"SA_GAS": "Press ~INPUT_CONTEXT~ to huff gas."
"SA_GIN": "Press ~INPUT_CONTEXT~ to drink gin."
"SA_MRJAM": "Press ~INPUT_CONTEXT~ to play with Mr. Raspberry Jam."
"SA_RUM": "Press ~INPUT_CONTEXT~ to drink rum."
"SA_SHOT2": "Press ~INPUT_CONTEXT~ to drink more whiskey.~n~Press ~INPUT_SCRIPT_RUP~ to stop drinking.~n~"
"SA_SHOTS": "Press ~INPUT_CONTEXT~ to drink a shot."
"SA_SHWR_IN": "Press ~INPUT_CONTEXT~ to take a shower.~n~"
"SA_SHWR_IN2": "You are unable to shower anymore today."
"SA_SHWR_OUT": "Press ~INPUT_SCRIPT_RUP~ to stop showering.~n~"
"SA_SHWR_OUT2": "Press ~INPUT_SCRIPT_RUP~ to stop showering.~n~Sing into your microphone to earn RP.~n~"
"SA_SPLFF": "Press ~INPUT_CONTEXT~ to smoke a joint."
"SA_STRIP_CALL": "Press ~INPUT_CONTEXT~ to call stripper.~n~"
"SA_STRIP_CAM": "Press ~INPUT_CONTEXT~ to change view.~n~"
"SA_STRIP_DANCE": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to stop the lapdance."
"SA_STRIP_DANCEb": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~"
"SA_STRIP_LEAVE1": "~a~ will leave if she feels ignored."
"SA_STRIP_LEAVE2": "~a~ got bored and is leaving."
"SA_STRIP_MENU": "Press ~INPUT_SCRIPT_RRIGHT~ for another dance.~n~Press ~INPUT_SCRIPT_RUP~ to quit.~n~"
"SA_STRIP_RETRIG": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_CONTEXT~ to get another lapdance.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SA_STRIP_TRIG": "Press ~INPUT_CONTEXT~ to have a lapdance.~n~"
"SA_WHEAT": "Press ~INPUT_CONTEXT~ to drink green juice."
"SA_WHSKY": "Press ~INPUT_CONTEXT~ to drink whiskey."
"SA_WINE": "Press ~INPUT_CONTEXT~ to drink some wine."
"SABRE_CAG": "Stunt Cage"
"SABREGT": "Sabre Turbo"
"SABREGT2": "Sabre Turbo Custom"
"SAD_BLIP": "Search and Destroy"
"SAD_GOTO": "Go to the ~a~.~s~"
"SAD_H_INTRO": "Search and Destroy ~a~~s~ has started. Compete against your MC to find and take out the most targets."
"SAD_H_INTRO2": "Earn additional cash for killing the target with a headshot, melee weapon or whilst riding a motorcycle."
"SAD_H_NEXT": "Head to the next area ~a~~s~ to continue the search for targets."
"SAD_H_PHOTO": "Open your text messages ~INPUT_CELLPHONE_UP~ to view a photograph of the target."
"SAD_H_RUMBLE": "The controller vibration will increase in intensity the closer you get to the target."
"SAD_H_SHOW": "The target ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ is now displayed on your radar."
"SAD_OBJ": "Search the ~a~~s~ for the target and take them out."
"SAD_SAREA": "search area"
"SAD_SH_BIG": "SEARCH AND DESTROY"
"SAD_SH_LOSE": "~a~~s~ won Search and Destroy with a score of $~1~"
"SAD_SH_NOWIN": "Nobody won Search and Destroy"
"SAD_SH_OBJ": "Compete against your MC to find and take out the most targets"
"SAD_SH_WIN": "You won Search and Destroy with a score of $~1~"
"SAD_SMS_0": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_1": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_2": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_3": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_4": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_5": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_6": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_7": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_8": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_9": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_10": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_11": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_12": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_13": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_14": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_15": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_16": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_17": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_18": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_19": "Photo of Target ~nrt~
~nrt~"
"SAD_SMS_INTRO": "Listen up. A little friendly competition never hurt anyone except the guy you're trying to kill. You'll get a search area and a photo – the rest is up to you and the clock."
"SAD_TK_KILL": "~a~ killed the target."
"SADDLE_BROWN": "Saddle Brown"
"SADLER": "Sadler"
"SALMON_PINK": "Salmon Pink"
"SAMAUS": "Sam Austin Dr"
"SANAND": "San Andreas"
"SANC_lV1": "Sprunk Xtreme"
"SANC_lV2": "Atomic Tires"
"SANC_lV3": "Patriot Beer"
"SANC_lV4": "Shrewsbury"
"SANC_lV5": "Fort Zancudo"
"SANCHEZ": "Sanchez (Livery)"
"SANCHEZ01": "Sanchez (livery)"
"SANCHEZ2": "Sanchez 2"
"SANCHEZ02": "Sanchez"
"SANCHIA": "San Chianski Mountain Range"
"SANCTUS": "Sanctus"
"SANDKIN2": "Sandking SWB"
"SANDKING": "Sandking XL"
"SANDY": "Sandy Shores"
"SANDY_BROWN": "Sandy Brown"
"SANDYC": "Sandcastle Way"
"SAS1_A0": "NULL"
"SAS1_B1": "NULL"
"SAS1_C1": "NULL"
"SAS1_C2": "NULL"
"SAS1_CAR": "NULL"
"SAS1_H0": "NULL"
"SAS1_LEADOUT_1": "NULL"
"SAS1_LEADOUT_2": "NULL"
"SAS1_LEADOUT_3": "NULL"
"SAS1_LEADOUT_4": "NULL"
"SAS1_LEADOUT_5": "NULL"
"SAS1_LEADOUT_6": "NULL"
"SAS1_LO_1": "NULL"
"SAS1_START1_1": "NULL"
"SAS1_START1_2": "NULL"
"SAS1_START2_1": "NULL"
"SAS1_START2_2": "NULL"
"SAS1_START3_1": "NULL"
"SAS1_X0": "NULL"
"SAS1_X1": "NULL"
"SAS1_X6": "NULL"
"SAVAGE": "Savage"
"SAVE_OFF": "The autosave Pause Menu option is currently turned off. Turn it on to enable autosaving for GTAV."
"SAVE_TRIG": "Press ~a~ to save the game."
"SAVEFAILEDFEED": "SAVING FAILED The Rockstar cloud servers are currently unavailable. Your progress will be saved when the connection is re-established."
"SAVESUCCFEED": "SAVE SUCCESSFUL"
"SAWNOFF_KILLS": "Sawed-Off Shotgun kills"
"SAXON_BLUE": "Saxon Blue"
"SB_AMU": "Ammu-Nation"
"SB_AMU2": "Ammu-Nation with Range"
"SB_BAR": "Barber Shop"
"SB_BIKE": "Bike"
"SB_HDPFIN": "Help deliver the ~a~ to the ~b~buyer."
"SB_HDPFINP": "Help deliver the ~a~ to the ~b~buyers."
"SB_INTRO_TITLE": "NINE TENTHS OF THE LAW"
"SB_MENU_DESC": "WANTED: Motorcycles belonging to a different party. We'll tell you who, where, and how, you go get em. Cash on delivery."
"SB_MENU_TITLE": "Nine Tenths of the Law"
"SB_OOP": "NULL"
"SB_SAL": "Barber Shop"
"SB_SELL_BM_01": "SELL PRODUCT"
"SB_SELL_BM_03": "You successfully delivered the ~a~"
"SB_SELL_BM_04": "You failed to deliver the ~a~"
"SB_SELL_BM_05a": "~1~ of ~1~ Forged Documents ~s~delivered"
"SB_SELL_BM_05b": "~1~ of ~1~ Weed ~s~delivered"
"SB_SELL_BM_05c": "~1~ of ~1~ Cocaine ~s~delivered"
"SB_SELL_BM_05d": "~1~ of ~1~ Meth ~s~delivered"
"SB_SELL_BM_05e": "~1~ of ~1~ Counterfeit Money ~s~delivered"
"SB_SELL_BM_05f": "~1~ of ~1~ Product ~s~delivered"
"SB_SELL_BMOPN": "Deliver the product to the buyers"
"SB_SELL_BMRBB": "Drop-off"
"SB_TAT": "Tattoo Parlor"
"SBCONTRA_COKE": "Cocaine"
"SBCONTRA_COKEB": "Cocaine"
"SBCONTRA_DEF": "Product"
"SBCONTRA_DEFB": "Product"
"SBCONTRA_DPFIN": "Deliver the ~a~ to the ~b~buyer."
"SBCONTRA_DPFINP": "Deliver the ~a~ to the ~b~buyers."
"SBCONTRA_DROP": "Deliver the ~a~ to the ~y~drop-off."
"SBCONTRA_DROPF": "Deliver the ~a~ to the final ~y~drop-off."
"SBCONTRA_DROPP": "Deliver the ~a~ to the ~y~drop-offs."
"SBCONTRA_DROPPT": "Deliver the ~a~ to the back up ~y~drop-offs."
"SBCONTRA_DROPT": "Deliver the ~a~ to the back up ~y~drop-off."
"SBCONTRA_DROPW": "Wait for the rest of your MC to arrive."
"SBCONTRA_HLPD": "Help deliver the ~a~~s~ to the ~y~drop-off."
"SBCONTRA_HLPDP": "Help deliver the ~a~~s~ to the ~y~drop-offs."
"SBCONTRA_HLPDPT": "Help deliver the ~a~~s~ to the back up ~y~drop-offs."
"SBCONTRA_HLPDT": "Help deliver the ~a~~s~ to the back up ~y~drop-off."
"SBCONTRA_IDS": "Forged Documents"
"SBCONTRA_IDSB": "Forged Documents"
"SBCONTRA_METH": "Meth"
"SBCONTRA_METHB": "Meth"
"SBCONTRA_MONEY": "Counterfeit Money"
"SBCONTRA_MONEYB": "Counterfeit Money"
"SBCONTRA_R1": "Race the ~a~ to the ~y~drop-off."
"SBCONTRA_R1H": "Race against your MC to deliver the Product to the drop-off first to win a cash bonus."
"SBCONTRA_VEH": "Get on the ~HUD_COLOUR_BLUE~motorcycle."
"SBCONTRA_VEHb": "Get on a ~HUD_COLOUR_BLUE~motorcycle."
"SBCONTRA_WEED": "Weed"
"SBCONTRA_WEEDB": "Weed"
"SBIKER_CLB1": "You delivered Product to the 1st drop-off."
"SBIKER_CLB2": "You delivered Product to the 2nd drop-off."
"SBIKER_CLB3": "You delivered Product to the final drop-off."
"SBIKER_DROP": "Press ~INPUT_FRONTEND_RIGHT~ to drop ~a~."
"SBIKER_DROP2": "Remain in the area while your passenger makes the drop."
"SBIKER_FDROP": "Press ~INPUT_FRONTEND_RIGHT~ to sell ~a~."
"SBIKER_HELID": "Press ~INPUT_FRONTEND_RIGHT~ to drop ~a~ when you are flying above a drop-off."
"SBIKER_HFIN": "Deliver the Forged Documents directly to the buyers ~HUD_COLOUR_BLUE~~BLIP_VIP~~s~ to complete the sale."
"SBIKER_HPROD": "If some Product is lost you'll still be able to continue on and sell the remaining stock to earn cash."
"SBIKER_LAND": "Land the plane at the drop-off to deliver the ~a~."
"SBIKER_PDBLIP": "Buyer"
"SBIKER_POST1": "Press ~INPUT_FRONTEND_RIGHT~ to post ~a~."
"SBIKER_POST2": "Go to a ~y~drop-off."
"SBIKER_POST3": "Help deliver the ~a~~s~ to the ~y~drop-off."
"SBIKER_POST3P": "Help deliver the ~a~~s~ to the ~y~drop-offs."
"SBIKER_POST4": "Deliver the parcel to the ~y~property."
"SBIKER_TBG": "You delivered the Product to the drop-off"
"SBIKER_TFIN": "You delivered to a buyer."
"SBIKERM_VEH": "Enter the ~HUD_COLOUR_BLUE~van."
"SBIKERM_VEHb": "Enter a ~HUD_COLOUR_BLUE~van."
"SBIKERP_HIGH": "Don't fly too high! Lower your altitude or the cops will be all over you!"
"SBIKERP_HLP1": "Passive smoke from the passenger will make you high impairing your driving ability."
"SBIKERP_HLP2": "Passive smoke from the delivery vehicle's passenger will make the driver high, impairing their driving ability."
"SBIKERP_HLP3": "Well they know you ain't a cop now! Lose them!"
"SBIKERP_NWBY": "Alright, take two. This one probably isn't a massive sting. Probably."
"SBIKERS_TXTG1": "Just when you think the cops have finally got the message. Lose them and lose the heat. I'll be in touch."
"SBIKERT_HREAR": "Navigate the rear of the Trashmaster into the drop-off area ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~~s~ to drop the bag of ~a~."
"SBIKERT_VEH_VEH": "Enter the ~HUD_COLOUR_BLUE~truck."
"SBIKERT_VEHb": "Enter a ~HUD_COLOUR_BLUE~truck."
"SC_ACCEPT_BUTTON": "Accept"
"SC_BTRSCR_BJP": "~a~ beat your best time in the Parachute Jump ~a~ with a time of ~a~."
"SC_BTRSCR_DMN": "~a~ beat your best score in the standard Deathmatch ~a~ with a score of ~1~."
"SC_BTRSCR_DMT": "~a~ beat your best score in the Team Deathmatch ~a~ with a score of ~1~."
"SC_BTRSCR_DMV": "~a~ beat your best score in the Vehicle Deathmatch ~a~ with a score of ~1~."
"SC_BTRSCR_RACG": "~a~ beat your best lap time in the GTA Race ~a~ with a time of ~a~."
"SC_BTRSCR_RACN": "~a~ beat your best lap time in the Non-Contact Race ~a~ with a time of ~a~."
"SC_BTRSCR_RACR": "~a~ beat your best lap time in the Rally Race ~a~ with a time of ~a~."
"SC_BTRSCR_SUR": "~a~ beat your best score in the Survival ~a~ with a score of ~1~."
"SC_CHECK": "~s~PROGRESS"
"SC_CO_DLS1": "Collect Dreyfuss Letter Scraps"
"SC_CO_UFOP1": "Collect Omega Spaceship Parts"
"SC_COM_AMMO": "NULL"
"SC_COM_TIMEUP": "NULL"
"SC_CONF_NO_SPAM": "I ~HUD_COLOUR_SOCIAL_CLUB~HAVE NOT~s~ agreed to receive information about Rockstar Games, events, launches, and more"
"SC_CONF_YES_SPAM": "I ~HUD_COLOUR_SOCIAL_CLUB~HAVE~s~ agreed to receive information about Rockstar Games, events, launches, and more"
"SC_CONFIRM_TEXT": "Almost there - please check your details below and confirm, or back and make a change."
"SC_CREATED_BUT_FAILED": "Your ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ account has been created, but the acceptance of our latest Online Policies has failed."
"SC_DAY": "Day"
"SC_DOB_DAY": "DAY"
"SC_DOB_MONTH": "MONTH"
"SC_DOB_YEAR": "YEAR"
"SC_EMAIL_LABEL": "EMAIL"
"SC_EMAIL_NICK_FORM": "Email / Nickname"
"SC_EMAIL_NICKNAME_LABEL": "EMAIL / NICKNAME"
"SC_ERROR_ALREADYEXISTS_EMAIL": "The Email you supplied already exists"
"SC_ERROR_ALREADYEXISTS_NICK": "The Nickname you supplied is already in use"
"SC_ERROR_AUTH_FAILED_LA": "This account has been locked due to excessive failed log in attempts. Please log in to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ at http://socialclub.rockstargames.com before trying again."
"SC_ERROR_AUTH_FAILED_PW": "We don't have a matching Email/Nickname and password. Please try again."
"SC_ERROR_AUTH_FAILED_TICKET": "Authentication failed"
"SC_ERROR_BANNED": "You have been banned from using Social Club services."
"SC_ERROR_EXIST_PLAYER_ACCT": "Could not log in to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~. Please check your account details and try again."
"SC_ERROR_EXIST_ROCKSTAR_ACCT": "Could not log in to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~. Please check your account details and try again."
"SC_ERROR_EXISTS_EMAILNICKNAME": "The Email and Nickname already exist in our database"
"SC_ERROR_INVALID_ACCOUNT_AGE": "We're sorry, but based on the information provided, you are not eligible to access ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ features at this time. Please see our Privacy Policy online at: ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/privacy~s~"
"SC_ERROR_INVALID_ACHIEVEMENT": "Achievement Id doesn't exist"
"SC_ERROR_INVALID_AGE": "You have entered an invalid birth date. Please try again."
"SC_ERROR_INVALID_AVATARURL": "Invalid Avatar url"
"SC_ERROR_INVALID_COUNTRY": "You have entered an unrecognized or invalid Country Code. Please try again."
"SC_ERROR_INVALID_DOB": "Invalid DOB"
"SC_ERROR_INVALID_EMAIL": "You have entered an invalid Email. Please try again."
"SC_ERROR_INVALID_EMAIL_SUB": "We don't have a matching Email and Password. Please try again."
"SC_ERROR_INVALID_NICKNAME": "Your Nickname must be 6 - 16 characters and consist of letters and numbers or "-", "_", ".". Please try again."
"SC_ERROR_INVALID_PASS_REGS": "Your Password must be ~1~ - ~1~ characters and consist of letters and numbers or ~a~ with at least one number and one upper case letter"
"SC_ERROR_INVALID_PASSWORD": "We don't have a matching Email and Password. Please try again."
"SC_ERROR_INVALID_PHONE": "Invalid phone number"
"SC_ERROR_INVALID_ROCKSTARID": "Could not log in to ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~. Please check your account details and try again."
"SC_ERROR_INVALID_ZIPCODE": "You have entered an unrecognized or invalid Zip Code. Please try again."
"SC_ERROR_MAX_MAIL": "Maximum emails reached"
"SC_ERROR_ONLINEPRIVILEGES": "Your privacy & online settings are set to prevent social network sharing. To change your social network sharing setting go to Settings, Privacy."
"SC_ERROR_OUTOFRANGE_AGE": "We're sorry, but based on the information provided, you are not eligible to access ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ features at this time. Please see our Privacy Policy online at: ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/privacy~s~"
"SC_ERROR_OUTOFRANGE_AGELOCALE": "We're sorry, but based on the information provided, you are not eligible to access ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ features at this time. Please see our Privacy Policy online at: ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/privacy~s~"
"SC_ERROR_OUTOFRANGE_NAMELEN": "Your Nickname must be 6 - 16 characters and consist of letters and numbers or "-", "_", ".". Please try again."
"SC_ERROR_OUTOFRANGE_PWLEN": "Your Password must be ~1~ - ~1~ characters and consist of letters and numbers or "*", "^", "-", "_", ".", "!", "$", or ";". Please try again."
"SC_ERROR_PRIV": "Your privacy setting prevented the action from being completed"
"SC_ERROR_PROFANE_NICKNAME": "You have selected an inappropriate Nickname. Please choose another and try again."
"SC_ERROR_SEND_MAIL": "Failed to send the email"
"SC_ERROR_SUGGEST_NICK": "The Nickname you supplied is already in use, how about you try one of these Nicknames? ~a~ ~a~ ~a~ ~a~ ~a~"
"SC_ERROR_TITLE": "ERROR"
"SC_FAIL": "NULL"
"SC_FIN_K_CHOICE": "The Big Decision"
"SC_FINP1_CHOICE": "The Big Score Stage 1"
"SC_FINP2_CHOICE": "The Big Score Stage 2"
"SC_FORGOT_PASSWORD_TITLE": "REQUEST PASSWORD RESET"
"SC_FR_BAR": "Friends: Bar Visit"
"SC_FR_CIN": "Friends: Cinema Visit"
"SC_FR_DAR": "Friends: Play Darts"
"SC_FR_GOL": "Friends: Play Golf"
"SC_FR_STR": "Friends: Strip Club Visit"
"SC_FR_TEN": "Friends: Play Tennis"
"SC_INTRO_TITLE": "CRACKED"
"SC_JWL_P_CHOICE": "Jewel Store Job Prep"
"SC_LB_DL0": "Downloading"
"SC_LB_DL3": "Downloading..."
"SC_LB_EMPTY": "–"
"SC_LOCK1": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_LEFT_ONLY~ or ~INPUT_MOVE_RIGHT_ONLY~ to turn the dial.~n~Vibrations will occur when you get close to the correct position.~n~Stop when you reach the position that vibrates the most.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_LOCK2": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_RIGHT_ONLY~ to turn the dial counter-clockwise.~n~Stop when you reach the position that vibrates the most.~n~Turning the dial the wrong way will reset the safe.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_LOCK3": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_LEFT_ONLY~ to turn the dial clockwise.~n~Stop when you reach the position that vibrates the most.~n~Turning the dial the wrong way will reset the safe.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_LOCK11": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_LEFT_ONLY~ or ~INPUT_MOVE_RIGHT_ONLY~ to turn the dial.~n~The dial click will change when you get close to the correct position.~n~Stop when you reach the position with the highest dial click.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_LOCK21": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_RIGHT_ONLY~ to turn the dial counter-clockwise.~n~Stop when you reach the position with the highest dial click.~n~Turning the dial the wrong way will reset the safe.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_LOCK31": "~p~Lock ~1~ ~s~~n~Hold ~INPUT_MOVE_LEFT_ONLY~ to turn the dial clockwise.~n~Stop when you reach the position with the highest dial click.~n~Turning the dial the wrong way will reset the safe.~n~Press ~INPUT_CONTEXT~ to exit."
"SC_MENU_DESC": "WANTED: Stick up crew with safe cracking experience to go after dirty money. Cut distributed on delivery of cash. Be prepared for heavy resistance."
"SC_MENU_TITLE": "Cracked"
"SC_MG_BJUM": "Parachuting - Base Jumps"
"SC_MG_DART": "Darts"
"SC_MG_GOLF": "Golf"
"SC_MG_OFF1": "Off-road Race 1"
"SC_MG_OFF2": "Off-road Race 2"
"SC_MG_OFF3": "Off-road Race 3"
"SC_MG_OFF4": "Off-road Race 4"
"SC_MG_OFF5": "Off-road Race 5"
"SC_MG_OFF6": "Off-road Race 6"
"SC_MG_SCAA": "Sea Race: Canyon"
"SC_MG_SCAB": "Sea Race: Los Santos"
"SC_MG_SHHAN": "Shooting Range: Hand Guns"
"SC_MG_SHHVY": "Shooting Range: Heavy Gun"
"SC_MG_SHLMG": "Shooting Range: Light Machine Guns"
"SC_MG_SHRIF": "Shooting Range: Assault Rifles"
"SC_MG_SHSHO": "Shooting Range: Shotguns"
"SC_MG_SHSUB": "Shooting Range: Submachine Guns"
"SC_MG_SKYD": "Parachuting - Heli Jumps"
"SC_MG_SNCA": "Sea Race: North Coast"
"SC_MG_SRAP": "Street Race: Airport"
"SC_MG_SRCC": "Street Race: City Circuit"
"SC_MG_SRFW": "Street Race: Freeway"
"SC_MG_SRLS": "Street Race: South Los Santos"
"SC_MG_SRVC": "Street Race: Vespucci Canals"
"SC_MG_SSC": "Sea Race: South Coast"
"SC_MG_STRP": "Stripclub"
"SC_MG_TENN": "Tennis"
"SC_MG_TRI1": "Triathlon 1: Trailer Park"
"SC_MG_TRI2": "Triathlon 2: Muscle Beach"
"SC_MG_TRI3": "Triathlon 3: Mountain Road"
"SC_MGPS1": "Flight School - Training Take Off"
"SC_MGPS2": "Flight School - Runway Landing"
"SC_MGPS3": "Flight School - Inverted Flight"
"SC_MGPS4": "Flight School - Knife Flight"
"SC_MGPS5": "Flight School - Loop the loop"
"SC_MGPS6": "Flight School - Flat Hatting"
"SC_MGPS7": "Flight School - Touch Down"
"SC_MGPS8": "Flight School - Earn Your Wings"
"SC_MGPS9": "Flight School - Helicopter Course"
"SC_MGPS10": "Flight School - Helicopter Speed Run"
"SC_MGPS11": "Flight School - Skydiving"
"SC_MGPS12": "Flight School - Drop Zone"
"SC_MGPS13": "Flight School 13 - Formation Display"
"SC_MSC_BOO": "Booty Call"
"SC_MSC_BRB": "Get a Haircut"
"SC_MSC_BRG": "Under The Bridge"
"SC_MSC_CAB": "Cable Car Ride"
"SC_MSC_CHP": "Walk and Play with Chop"
"SC_MSC_CIN": "Cinema Visit"
"SC_MSC_CLT": "Clothes Purchase"
"SC_MSC_DIV": "Diving Pickups"
"SC_MSC_FRG": "Fairground Visit"
"SC_MSC_GUN": "Weapon Purchase"
"SC_MSC_HKR": "Hooker Hire"
"SC_MSC_HLD": "Shop Hold Up"
"SC_MSC_KFT": "Knife Flights"
"SC_MSC_MOD": "Car Mod Purchase"
"SC_MSC_PPY": "Property Purchase"
"SC_MSC_SON": "Sonar Collections"
"SC_MSC_STJ": "Stunt Jumps"
"SC_MSC_STK": "Deal in Stocks"
"SC_MSC_TAT": "Get a Tattoo"
"SC_MSC_VEH": "Online Vehicle Purchase"
"SC_MSC_WSH": "Car Wash"
"SC_MSC_WTV": "Watch TV"
"SC_MSC_YOG": "Yoga"
"SC_NICK_FORM": "Nickname (6-16 characters)"
"SC_NICKNAME_LABEL": "NICKNAME"
"SC_NO_NICKNAMES": "Unable to suggest Nicknames at this time."
"SC_OJBB3": "Bail Bonds - Quarry"
"SC_OJBB5": "Bail Bonds - Farm"
"SC_OJBB6": "Bail Bonds - Hobo"
"SC_OJBB7": "Bail Bonds - Mountain"
"SC_PASS": "NULL"
"SC_PASSWORD_LABEL": "PASSWORD"
"SC_PLAY_FJQL": "The players achieving the top worldwide scores on this Playlist will be entered into the official GTA Online Tournament for a chance to win in-game prizes and unique items. Good luck!"
"SC_PLAY_FJQSN": "You've joined a Tournament Qualification Playlist in progress. Scores from this attempt will not be submitted."
"SC_PLAY_REM": "Enter a Rockstar Tournament for a chance to win numerous in-game prizes! Launch the Qualification Playlist from the Online Menu for a chance to compete."
"SC_POLICIES_UPDATE_TITLE": "SOCIAL CLUB ONLINE POLICIES UPDATE"
"SC_POLICY_UPDATE_ACCEPTED": "Visit us at ~HUD_COLOUR_SOCIAL_CLUB~rockstargames.com/socialclub~s~ to further review the Online Policies, manage your account, and access our many additional features."
"SC_POLICY_UPDATE_TEXT": "One or more of our Online Policies has changed. Please review the updated policy before proceeding with sign in to Rockstar Games Social Club. You can also visit ~HUD_COLOUR_SOCIAL_CLUB~rockstargames.com/socialclub~s~ for more details."
"SC_PUBLISH": "~a~ published the Job "~a~"."
"SC_PW_FORM": "Password (~1~-~1~ characters)"
"SC_RC_ABI1": "Death At Sea"
"SC_RC_BA1": "Grass Roots - Michael"
"SC_RC_BA2": "Grass Roots - Trevor"
"SC_RC_BA3": "Grass Roots - Franklin"
"SC_RC_BA4": "Grass Roots - The Smoke-in"
"SC_RC_DRE1": "A Starlet in Vinewood"
"SC_RC_EPS1": "Seeking The Truth"
"SC_RC_EPS2": "Accepting The Truth"
"SC_RC_EPS3": "Assuming The Truth"
"SC_RC_EPS4": "Chasing The Truth"
"SC_RC_EPS5": "Bearing The Truth"
"SC_RC_EPS6": "Delivering The Truth"
"SC_RC_EPS7": "Exercising The Truth"
"SC_RC_EPS8": "Unknowing The Truth"
"SC_RC_EXT1": "Risk Assessment"
"SC_RC_EXT2": "Liquidity Risk"
"SC_RC_EXT3": "Targeted Risk"
"SC_RC_EXT4": "Uncalculated Risk"
"SC_RC_FAN1": "Exercising Demons - Michael"
"SC_RC_FAN2": "Exercising Demons - Trevor"
"SC_RC_FAN3": "Exercising Demons - Franklin"
"SC_RC_HAO1": "Shift Work"
"SC_RC_HUN1": "Target Practice"
"SC_RC_HUN2": "Fair Game"
"SC_RC_JOS1": "Extra Commission"
"SC_RC_JOS2": "Closing the Deal"
"SC_RC_JOS3": "Surreal Estate"
"SC_RC_JOS4": "Breach of Contract"
"SC_RC_MAU1": "Special Bonds"
"SC_RC_MIN1": "The Civil Border Patrol"
"SC_RC_MIN2": "An American Welcome"
"SC_RC_MIN3": "Minute Man Blues"
"SC_RC_MRS1": "Mrs Philips"
"SC_RC_MRS2": "Damaged Goods"
"SC_RC_NI1": "Nigel and Mrs. Thornhill"
"SC_RC_NI1A": "Vinewood Souvenirs - Willie"
"SC_RC_NI1B": "Vinewood Souvenirs - Tyler"
"SC_RC_NI1C": "Vinewood Souvenirs - Kerry"
"SC_RC_NI1D": "Vinewood Souvenirs - Mark"
"SC_RC_NI2": "Vinewood Souvenirs - Al Di Napoli"
"SC_RC_NI3": "Vinewood Souvenirs - The Last Act"
"SC_RC_OME1": "Far Out"
"SC_RC_OME2": "The Final Frontier"
"SC_RC_PA1": "Paparazzo"
"SC_RC_PA2": "Paparazzo - The Sex Tape"
"SC_RC_PA3": "Paparazzo - The Partnership"
"SC_RC_PA4": "Paparazzo - Reality Check"
"SC_RC_RAM1": "Rampage 1"
"SC_RC_RAM2": "Rampage 2"
"SC_RC_RAM3": "Rampage 3"
"SC_RC_RAM4": "Rampage 4"
"SC_RC_RAM5": "Rampage 5"
"SC_RC_SAS1": "The Last One"
"SC_RC_TON1": "Pulling Favors"
"SC_RC_TON2": "Pulling Another Favor"
"SC_RC_TON3": "Pulling Favors Again"
"SC_RC_TON4": "Still Pulling Favors"
"SC_RC_TON5": "Pulling One Last Favor"
"SC_READ_POLICIES_UPDATE": "READ UPDATED POLICIES"
"SC_READ_TOS_BUTTON": "Read"
"SC_RESETTING_PASSWORD": "Sending you an email for instructions on how to reset your Social Club account password."
"SC_RETURN_BUTTON": "RETURN TO GAME"
"SC_SIGNIN": "You have not signed in. You need to be signed in to connect to the ~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~."
"SC_SIGNIN_HEADER": "Sign In"
"SC_SIGNIN_JOB": "You cannot sign up for the Rockstar Social Club while a Job is running."
"SC_SIGNING_IN_TEXT": "Linking to your Social Club account."
"SC_SIGNING_IN_TITLE": "SIGNING IN"
"SC_SIGNING_UP_TEXT": "Creating your Social Club account..."
"SC_SIGNING_UP_TITLE": "SIGNING UP"
"SC_START": "~s~Press ~INPUT_CONTEXT~ to start safe cracking."
"SC_SUBMITTING_TEXT": "Submitting Account Information to Social Club..."
"SC_SUBMITTING_TITLE": "SOCIAL CLUB"
"SC_SUGGEST_BUTTON": "Suggest Nickname"
"SC_SYNCSERVER": "Connecting to Rockstar Games Social Club..."
"SC_TUT_1": "NULL"
"SC_TUT_2": "NULL"
"SC_TUT_3": "NULL"
"SC_TUT_4": "NULL"
"SC_TUT_5": "NULL"
"SC_TUT_6": "NULL"
"SC_UPDATE_SUMMARY": "SUMMARY OF CHANGES"
"SC_WARNING_TITLE": "Alert"
"SC_WON_TOURN": "Congratulations! Your Tournament Winners T-shirt can be purchased in any Clothes Shop."
"SC_YEAR": "Year"
"SCALEFORM": "NULL"
"SCAN": "NULL"
"SCFEED_4": "~a~ survived a 5 star Wanted Level for ~1~ minutes in GTA Online. Your best time is ~1~ minutes."
"SCFEED_5": "~a~ did a wheelie for ~1~m in GTA Online. Your furthest distance is ~1~m."
"SCFEED_5b": "~a~ did a wheelie for ~1~ft in GTA Online. Your furthest distance is ~1~ft."
"SCFEED_6": "~a~ drove without crashing for ~1~ minutes in GTA Online. Your best time is ~1~ minutes."
"SCFEED_7": "~a~ did ~1~ flips in 1 jump in GTA Online. Your highest amount is ~1~."
"SCFEED_7B": "~a~ did ~1~ flip in 1 jump in GTA Online. Your highest amount is ~1~."
"SCFEED_8": "~a~ did ~1~ spins in 1 jump in GTA Online. Your highest amount is ~1~."
"SCFEED_8B": "~a~ did ~1~ spin in 1 jump in GTA Online. Your highest amount is ~1~."
"SCFEED_10": "~a~ has stolen ~1~ vehicles in GTA Online. You've stolen ~1~."
"SCFEED_10B": "~a~ has stolen ~1~ vehicle in GTA Online. You've stolen ~1~."
"SCFEED_11": "~a~ set a Race World Record on ~a~ with the time: ~a~."
"SCFEED_13": "~a~ has blown up ~1~ vehicles in GTA Online. You've blown up ~1~."
"SCFEED_13B": "~a~ has blown up ~1~ vehicle in GTA Online. You've blown up ~1~."
"SCFEED_14": "~a~ published a new Job called ~a~."
"SCHAFTER": "Schafter"
"SCHAFTER2": "Schafter"
"SCHAFTER3": "Schafter V12"
"SCHAFTER4": "Schafter LWB"
"SCHAFTER5": "Schafter V12 (Armored)"
"SCHAFTER6": "Schafter LWB (Armored)"
"SCHWARZE": "Schwartzer"
"SCHYSTER": "Schyster"
"SCLB": "NULL"
"SCLB_ACC": "ACCURACY"
"SCLB_AVG_HEI": "AVERAGE HEIGHT"
"SCLB_BJ": "Parachute Jump - ~a~"
"SCLB_BJ_NN": "Parachute Jump"
"SCLB_C_BL": "BEST LAP"
"SCLB_C_DEATH": "DEATHS"
"SCLB_C_EKILLS": "ELK KILLS"
"SCLB_C_GAMES": "GAMES PLAYED"
"SCLB_C_GOLF0": "BEST ROUND"
"SCLB_C_GOLF1": "LONGEST DRIVE"
"SCLB_C_HSCORE": "HIGH SCORE"
"SCLB_C_JUMPS": "JUMPS"
"SCLB_C_KD": "K/D RATIO"
"SCLB_C_KILLS": "KILLS"
"SCLB_C_LOSES": "LOSSES"
"SCLB_C_MEDAL1": "GOLD MEDALS"
"SCLB_C_MEDAL2": "SILVER MEDALS"
"SCLB_C_MEDAL3": "BRONZE MEDALS"
"SCLB_C_MONEY": "MONEY MADE"
"SCLB_C_PHOTOS": "PHOTOS SENT"
"SCLB_C_RANK": "POSITION"
"SCLB_C_RT": "RACE TIME"
"SCLB_C_SCORE": "SCORE"
"SCLB_C_TDEATH": "TOTAL DEATHS"
"SCLB_C_TEN0": "ACES"
"SCLB_C_TEN1": "SETS WON"
"SCLB_C_TEN2": "GAMES WON"
"SCLB_C_TIME": "TIME"
"SCLB_C_TIMEHUNT": "TIME TO GOLD"
"SCLB_C_TKILLS": "TOTAL KILLS"
"SCLB_C_VEH": "VEHICLE"
"SCLB_C_WAVE": "TOTAL WAVES"
"SCLB_C_WEAP": "WEAPON"
"SCLB_C_WINS": "WINS"
"SCLB_C_WLRAT": "W/L RATIO"
"SCLB_CASH": "CASH"
"SCLB_CREW": "CREW"
"SCLB_DIST": "DISTANCE"
"SCLB_DM": "Deathmatch - ~a~"
"SCLB_DM_NN": "Deathmatch"
"SCLB_FRCE": "On Foot Race - ~a~"
"SCLB_FRCE_L1": "On Foot Race - ~a~ (~1~ Lap)"
"SCLB_FRCE_LM": "On Foot Race - ~a~ (~1~ Laps)"
"SCLB_FRCE_NN": "On Foot Race"
"SCLB_FRCE_NN_L1": "On Foot Race (~1~ Laps)"
"SCLB_FRCE_NN_LM": "On Foot Race (~1~ Laps)"
"SCLB_FRIENDS": "FRIENDS"
"SCLB_GLOBAL": "GLOBAL"
"SCLB_GRCE": "GTA Race - ~a~"
"SCLB_GRCE_L1": "GTA Race - ~a~ (~1~ Lap)"
"SCLB_GRCE_LM": "GTA Race - ~a~ (~1~ Laps)"
"SCLB_GRCE_NN": "GTA Race"
"SCLB_GRCE_NN_L1": "GTA Race (~1~ Laps)"
"SCLB_GRCE_NN_LM": "GTA Race (~1~ Laps)"
"SCLB_HEADSHOT": "HEADSHOTS"
"SCLB_HEIST": "Heist - ~a~"
"SCLB_HEIST_NN": "Heist"
"SCLB_HEISTP": "Heist Setup - ~a~"
"SCLB_HITS": "HITS"
"SCLB_HRD": "Survival - ~a~"
"SCLB_HRD_NN": "Survival"
"SCLB_LTS": "LTS - ~a~"
"SCLB_LTS_NN": "LTS - ~a~"
"SCLB_MIS": "Mission - ~a~"
"SCLB_MIS_NN": "Mission"
"SCLB_NO_CREWA": "Visit ~HUD_COLOUR_SOCIAL_CLUB~www.rockstargames.com/socialclub~s~ to participate in a Crew."
"SCLB_NO_CREWB": "No ~a~ members listed on this leaderboard."
"SCLB_NO_CREWC": "No Crew members listed on this leaderboard."
"SCLB_NO_CREWD": "Sign up to Social Club to gain access to Crew leaderboards."
"SCLB_NO_CREWE": "~HUD_COLOUR_SOCIAL_CLUB~Social Club~s~ policies have been updated. Visit the Players menu, and press ~INPUT_FRONTEND_Y~ to view and accept the updated policies."
"SCLB_NO_FRNDS": "No friends listed on this leaderboard."
"SCLB_NO_FRNDSB": "Search for friends on Social Club to add and compare your scores with."
"SCLB_NO_GLOBAL": "No data available yet for this leaderboard."
"SCLB_NO_INT": "No internet connection detected, establish a connection to access this feature."
"SCLB_NO_ROS": "The Rockstar game services are unavailable right now. Please try again later."
"SCLB_NOT_ONL": "Sign in to view leaderboard data."
"SCLB_PROFILE": "View Profile"
"SCLB_RCE": "Race - ~a~"
"SCLB_RCE_L1": "Race - ~a~ (~1~ Lap)"
"SCLB_RCE_LM": "Race - ~a~ (~1~ Laps)"
"SCLB_RCE_NN": "Race"
"SCLB_RCE_NN_L1": "Race (~1~ Lap)"
"SCLB_RCE_NN_LM": "Race (~1~ Laps)"
"SCLB_READ_FAIL": "Unable to retrieve leaderboard data. Please try again later."
"SCLB_RRCE": "Rally Race - ~a~ - ~a~"
"SCLB_RRCE_L1": "Rally Race - ~a~ - ~a~ (~1~ Lap)"
"SCLB_RRCE_LM": "Rally Race - ~a~ - ~a~ (~1~ Laps)"
"SCLB_RRCE_NN": "Rally Race - ~a~"
"SCLB_RRCE_NN_L1": "Rally Race (~1~ Lap)"
"SCLB_RRCE_NN_LM": "Rally Race (~1~ Laps)"
"SCLB_SHOTS": "SHOTS"
"SCLB_SIGNIN": "Social Club Sign In"
"SCLB_TDM": "Team Deathmatch - ~a~"
"SCLB_TDM_NN": "Team Deathmatch"
"SCLB_TENN": "NULL"
"SCLB_TOTCASH": "TOTAL CASH"
"SCLB_VEH_CUST": "~a~ (custom)"
"SCLB_VEHDM": "Vehicle Deathmatch - ~a~"
"SCLB_VEHDM_NN": "Vehicle Deathmatch"
"SCLUB_BSAW_HELP": "Don't touch while the bouncer can see or you'll be thrown out."
"SCLUB_BUSY_DANCE": "The dancer is serving another customer."
"SCLUB_BUSY_DRINK": "The bartender is serving another customer."
"SCLUB_DNCE_HEL2": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RDOWN~ to flirt.~n~Hold ~INPUT_SCRIPT_RT~ to touch.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DNCE_HEL3": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~Press ~INPUT_SCRIPT_RDOWN~ to flirt.~n~Release ~INPUT_SCRIPT_RT~ to stop touching.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DNCE_HELP": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RDOWN~ to flirt.~n~Hold ~INPUT_SCRIPT_RT~ to touch.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DNCE_HLM2": "Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Hold ~INPUT_SCRIPT_RT~ to touch.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DNCE_HLM3": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~Release ~INPUT_SCRIPT_RT~ to stop touching.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DNCE_HLMP": "Use ~INPUTGROUP_LOOK~ to move the camera.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Hold ~INPUT_SCRIPT_RT~ to touch.~n~Press ~INPUT_SCRIPT_RUP~ to end the dance."
"SCLUB_DRNK_HELP": "Press ~INPUT_CONTEXT~ to buy a drink for $10."
"SCLUB_DRNK_HELP_TUNE": "Press ~INPUT_CONTEXT~ to buy a drink for $~1~."
"SCLUB_DRNK_TREV": "Press ~INPUT_CONTEXT~ to get a drink."
"SCLUB_FOLLOW": "Follow ~b~~a~~s~ to the private room."
"SCLUB_FOLLOW2": "Follow the ~b~dancers~s~ to the private room."
"SCLUB_FOLLOW_H": "Follow ~b~~a~~s~ to her home."
"SCLUB_HOME_A": "~a~ was abandoned."
"SCLUB_HOME_A2": "The dancers were abandoned."
"SCLUB_HOME_C_H": "To cancel the booty call, call ~a~ back."
"SCLUB_HOME_D": "~r~~a~ died."
"SCLUB_HOME_D3": "~r~~a~ was scared."
"SCLUB_HOME_GO": "Take ~a~ ~y~home.~s~"
"SCLUB_HOME_GO3": "Take her ~y~home."
"SCLUB_HOME_HITCH": "Meet ~b~~a~~s~ at the marina."
"SCLUB_HOME_LIZ": "Meet ~b~~a~~s~ at the college."
"SCLUB_HOME_MEE4": "Meet ~b~~a~~s~ at her home."
"SCLUB_HOME_MEET": "Meet ~b~~a~~s~ behind the club."
"SCLUB_HOME_R": "Return to ~b~~a~.~s~"
"SCLUB_HOME_WALK": "Walk her to the door."
"SCLUB_LEAN_HELP": "Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVE_F": "Hold ~INPUT_CONTEXT~ to ask Franklin to leave the club.~n~Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVE_J": "Hold ~INPUT_CONTEXT~ to ask Jimmy to leave the club.~n~Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVE_L": "Hold ~INPUT_CONTEXT~ to ask Lamar to leave the club.~n~Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVE_M": "Hold ~INPUT_CONTEXT~ to ask Michael to leave the club.~n~Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVE_T": "Hold ~INPUT_CONTEXT~ to ask Trevor to leave the club.~n~Press ~INPUT_CONTEXT~ to lean in for a better view."
"SCLUB_LEAVHELP": "Approach ~a~ to ask him to leave."
"SCLUB_LIK2_MP": "Increase the dancers' 'Like' meter by touching them or flirting with them through your headset."
"SCLUB_LIK2_SP1": "Touch and flirt with the dancers to increase their 'Like' meter. Make sure the bouncer doesn't see you touch her or you'll get thrown out."
"SCLUB_LIK2_SP2": "Touch and flirt with the dancers to increase their 'Like' meter."
"SCLUB_LIKE_FULL": "~a~'s Like meter is full."
"SCLUB_LIKE_FULL_ALT": "~a~' Like meter is full."
"SCLUB_LIKE_MP": "Increase the dancer's 'Like' meter by touching her or flirting with her through your headset."
"SCLUB_LIKE_SP1": "Touch and flirt with the dancer to increase her 'Like' meter. Make sure the bouncer doesn't see you touch her or you'll get thrown out."
"SCLUB_LIKE_SP2": "Touch and flirt with the dancer to increase her 'Like' meter."
"SCLUB_METER_F": "FLIRT"
"SCLUB_MLT_HLP": "Some dancers in this club are willing to dance with another girl. Approach one before going to the private room to have her join."
"SCLUB_MLT_HLP_F": "Some dancers in this club like Franklin enough to dance with another girl. Approach one before going to the private room to have her join."
"SCLUB_MLT_HLP_M": "Some dancers in this club like Michael enough to dance with another girl. Approach one before going to the private room to have her join."
"SCLUB_MLT_HLP_T": "Some dancers in this club like Trevor enough to dance with another girl. Approach one before going to the private room to have her join."
"SCLUB_MOR2_HEL2": "Press ~INPUT_CONTEXT~ for another double dance.~n~Press ~INPUT_SCRIPT_RDOWN~ to go home with ~a~.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_MOR2_HELP": "Press ~INPUT_CONTEXT~ for another double dance.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_MORE_HEL2": "Press ~INPUT_CONTEXT~ to get another dance.~n~Press ~INPUT_SCRIPT_RLEFT~ to get a double dance.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_MORE_HEL3": "Press ~INPUT_CONTEXT~ to get another dance.~n~Press ~INPUT_SCRIPT_RDOWN~ to go home with ~a~.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_MORE_HEL4": "Press ~INPUT_CONTEXT~ to get another dance.~n~Press ~INPUT_SCRIPT_RLEFT~ to get a double dance.~n~Press ~INPUT_SCRIPT_RDOWN~ to go home with ~a~.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_MORE_HELP": "Press ~INPUT_CONTEXT~ to get another dance.~n~Press ~INPUT_SCRIPT_SELECT~ to change view.~n~Press ~INPUT_SCRIPT_RUP~ to leave."
"SCLUB_NM_0": "Juliet"
"SCLUB_NM_1": "Nikki"
"SCLUB_NM_2": "Chastity"
"SCLUB_NM_3": "Cheetah"
"SCLUB_NM_4": "Sapphire"
"SCLUB_NM_5": "Infernus"
"SCLUB_NM_6": "Fufu"
"SCLUB_NM_7": "Peach"
"SCLUB_NM_8": "Liz"
"SCLUB_NM_9": "Ursula"
"SCLUB_NO_DRINK": "Not enough cash for a drink."
"SCLUB_NO_DRINK_MP": "Not enough cash for a drink."
"SCLUB_NO_HOUSE": "To get a dancer's phone number you need to own an apartment."
"SCLUB_NO_MONEY": "Not enough cash."
"SCLUB_NO_MONEY_DANCE": "Not enough cash for a lapdance."
"SCLUB_NO_VIP": "You can't enter the private room without a dancer."
"SCLUB_OFFR_HELP": "Press ~INPUT_CONTEXT~ to accept a dance.~n~Press ~INPUT_SCRIPT_RUP~ to turn her down."
"SCLUB_PHON_HEL2": "The dancer's numbers have been added to your phone."
"SCLUB_PHON_HELP": "~a~'s number has been added to your phone."
"SCLUB_PHON_HELP_ALT": "~a~' number has been added to your phone."
"SCLUB_RAIL_HEL2": "Use ~INPUTGROUP_LOOK~ to look around.~n~Press ~INPUT_SCRIPT_RRIGHT~ to leave the rail."
"SCLUB_RAIL_HEL3": "Use ~INPUTGROUP_LOOK~ to look around.~n~Press ~INPUT_SCRIPT_RDOWN~ to toss a dollar.~n~Press ~INPUT_SCRIPT_RRIGHT~ to leave the rail."
"SCLUB_RAIL_HELP": "Use ~INPUTGROUP_LOOK~ to look around.~n~Press ~INPUT_SCRIPT_RDOWN~ to toss a dollar.~n~Press ~INPUT_SCRIPT_RLEFT~ to make it rain.~n~Press ~INPUT_SCRIPT_RRIGHT~ to leave the rail."
"SCLUB_SMALL_CAR": "Get a larger vehicle to take ~a~ home."
"SCLUB_SOL2_HELP": "Press ~INPUT_CONTEXT~ to ask the dancer to join."
"SCLUB_SOL_HELP": "For a private dance, approach a dancer and press ~INPUT_CONTEXT~~n~The cost of a dance is $40."
"SCLUB_SOL_HELP_TUNE": "For a private dance, approach a dancer and press ~INPUT_CONTEXT~~n~The cost of a dance is $~1~."
"SCLUB_SOL_TREV": "For a private dance, approach a dancer and press ~INPUT_CONTEXT~"
"SCLUB_WAIT_OVER1": "~r~The dancer is tired of waiting."
"SCLUB_WAIT_OVER2": "~r~The dancers are tired of waiting."
"SCLUB_WONT_HOME": "~a~ doesn't sleep around."
"SCONT_GOHP": "The Ghost Organization VIP Ability can be used to temporarily hide Special Cargo shipments from other players in session."
"SCONTRA_AIRCAE": "Take out the ~r~enemies."
"SCONTRA_CDROP": "Press ~INPUT_FRONTEND_RIGHT~ to drop Special Cargo."
"SCONTRA_CLAND": "Land the plane to deliver the Special Cargo."
"SCONTRA_CTRA": "Special Cargo"
"SCONTRA_CTRAS": "Special Cargo"
"SCONTRA_CTXT": "Press ~a~ to activate the missile lock-on jammer."
"SCONTRA_DEF": "Take out the ~r~enemies."
"SCONTRA_DROP": "Deliver the Special Cargo to the ~y~drop-off."
"SCONTRA_DROP_1": "Deliver the Special Cargo to the ~y~drop-off."
"SCONTRA_DROP_1P": "Deliver the Special Cargo to the ~y~drop-offs."
"SCONTRA_DROP_B": "Help deliver the ~b~Special Cargo."
"SCONTRA_DROP_LP": "Go to ~y~LSIA ~s~and enter a ~b~plane."
"SCONTRA_DROP_LS": "Go to ~y~LSIA ~s~and enter the ~b~plane."
"SCONTRA_DROP_MS": "Go to ~y~McKenzie Field ~s~and enter the ~b~plane.~s~"
"SCONTRA_DROP_T": "Use Trackify to search for the drop-off."
"SCONTRA_DROPP": "Deliver the Special Cargo to the ~y~drop-offs."
"SCONTRA_DROPR": "Deliver the Special Cargo to the ~y~restricted area."
"SCONTRA_DRP_LHP": "Go to ~y~LSIA ~s~and enter a ~b~helicopter.~s~"
"SCONTRA_DRP_LHS": "Go to ~y~LSIA ~s~and enter the ~b~helicopter.~s~"
"SCONTRA_DRP_MHP": "Go to ~y~McKenzie Field ~s~and enter a ~b~helicopter.~s~"
"SCONTRA_DRP_MHS": "Go to ~y~McKenzie Field ~s~and enter the ~b~helicopter.~s~"
"SCONTRA_FLY_D": "Fly low and deliver the Special Cargo to the ~y~drop-off."
"SCONTRA_FLY_DP": "Fly low and deliver Special Cargo to the ~y~drop-offs."
"SCONTRA_GRIEF": "Your CEO has the option to punish you if you destroy their Special Cargo shipment. If punished you will be removed from the Organization and not be able to become a CEO or join any Organization again for some time."
"SCONTRA_HELI_1": "Enter the ~HUD_COLOUR_BLUE~helicopter.~s~"
"SCONTRA_HELI_1b": "Enter a ~HUD_COLOUR_BLUE~helicopter.~s~"
"SCONTRA_HLP2": "WARNING: The tracker has pinged a signal map wide. Your Special Cargo shipment is now visible to all players who can destroy it to earn cash, ammo and RP."
"SCONTRA_HLP6": "The Special Cargo ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~ has been transferred to the delivery vehicle. Deliver the goods to the drop-off to receive payment."
"SCONTRA_HLP6P": "The Special Cargo ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~ has been transferred to the delivery vehicle. Deliver the goods to the drop-offs to receive payment."
"SCONTRA_HLP7": "Help deliver the Special Cargo ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~ to the drop-off."
"SCONTRA_HLP7P": "Help deliver the Special Cargo ~HUD_COLOUR_BLUE~~BLIP_CONTRABAND~~HUD_COLOUR_WHITE~ to the drop-offs."
"SCONTRA_HLP8": "Press ~INPUT_FRONTEND_RIGHT~ to drop Special Cargo when you are flying above a drop-off."
"SCONTRA_HLP9": "The missile lock-on jammer is available if you have a passenger. Your passenger can use this to temporarily prevent homing missile lock-on."
"SCONTRA_HLP10": "As the passenger, you have access to the missile lock-on jammer. Use this to temporarily protect the vehicle from homing missile lock-on."
"SCONTRA_HLP11": "The cops can detect you at this height. Fly as low to the ground as possible."
"SCONTRA_HLP12": "Trackify allows you to locate a target in the world. Use the information it provides to track down the buyer. It can be launched from the bottom right of the phone app menu."
"SCONTRA_HLP13": "Fly as low as possible to avoid detection by the Cops."
"SCONTRA_HLP14": "Press ~INPUT_ENTER~ to climb aboard the tug boat."
"SCONTRA_HLP15": "You earned an additional 'High Demand' cash bonus for selling Special Cargo in a session with rival players. This bonus scales by the number of players in session during the sale, and the amount of Special Cargo being sold."
"SCONTRA_HLP_D": "Help deliver the ~a~~s~ to the ~y~drop-off."
"SCONTRA_HLP_DP": "Help deliver the ~a~~s~ to the ~y~drop-offs."
"SCONTRA_HLP_T": "Use Trackify to help deliver the ~a~~s~ to the buyer."
"SCONTRA_HLPLD": "Take out the attacking enemies ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ to protect the goods and complete the sale."
"SCONTRA_HUD_DMG": "DELIVERY BONUS"
"SCONTRA_HUD_SC": "DELIVERIES MADE"
"SCONTRA_JAMA": "Missile lock-on jammer has been activated."
"SCONTRA_REPAIR": "REPAIRING"
"SCONTRA_RJAM": "LOCK-ON JAMMER"
"SCONTRA_RP_H1": "Press ~INPUT_FRONTEND_RIGHT~ to repair the vehicle."
"SCONTRA_RP_H2": "The vehicle has broken down. Go to the front of the vehicle to repair it."
"SCONTRA_RP_PR": "Protect the ~b~vehicle~s~ whilst it is repaired."
"SCONTRA_TIMER": "TIME REMAINING"
"SCONTRA_TXT_1": "The delivery vehicle is ready for moving, boss. Get it safely to the drop location to make the sale. Just be careful out there as others may try and take your shipment out."
"SCONTRA_TXT_4": "The CEO is making a delivery. You know what to do - if anything happens to the goods we lose big."
"SCONTRA_TXT_4P": "Your CEO is making a sale. If you want to earn your keep get over there and make sure it goes smoothly."
"SCONTRA_TXT_6": "The delivery vehicle is ready for moving, boss. Get it safely to the drop location to make the sale. Just be careful, the buyer is jumpy so you'll need to make the drop-off within the time limit."
"SCONTRA_TXT_7": "The delivery vehicle is ready for moving, boss. Get it safely to the drop location to make the sale. Just be careful, there are multiple drop-offs to make."
"SCONTRA_TXT_8": "Law enforcement had eyes on that drop. Lose them before the buyer freaks."
"SCONTRA_TXT_10": "The buyer has put up a bonus on this one. Deliver the Special Cargo in mint condition to receive the most cash. Drive carefully!"
"SCONTRA_TXT_11": "Law enforcement put out a radar sweep for our team - stay low!"
"SCONTRA_TXT_12": "The buyer is being extra cautious with this one. They haven't given us their exact location, but pinged a Trackify signal for you to follow. Happy hunting!"
"SCONTRA_TXT_13": "Some locals are all set up to give you a rough landing. You'll need to deal with them before we can make the sale."
"SCONTRA_TXT_14": "Stay sharp, I'm seeing hostiles coming in fast. Defend the goods at all costs."
"SCONTRA_TXT_15": "We have company, making straight for our... company! Take them out."
"SCONTRA_TXT_16": "I've seen how these guys operate before. I suggest taking them out – shaking them won't be easy."
"SCONTRA_TXT_17": "Turns out the last drop is over a restricted area. Get ready for heavy resistance - and expect law enforcement."
"SCONTRA_TXT_18": "Someone leaked the location of the boat. You'll need to get rid of them, or grab the boat and get out of there. Your call."
"SCONTRA_TXT_19": "Enemies inbound – hold them off until the sale is complete."
"SCONTRA_TXT_20": "Suit up: we're making a drop and you're the backup. Keep the CEO and the merchandise safe."
"SCONTRA_TXT_21": "Hello, as requested the goods have been moved to the specified delivery vehicle."
"SCONTRA_VEH": "Enter the ~HUD_COLOUR_BLUE~truck."
"SCONTRA_VEH_1": "Enter the ~HUD_COLOUR_BLUE~plane."
"SCONTRA_VEH_1b": "Enter a ~HUD_COLOUR_BLUE~plane."
"SCONTRA_VEH_2": "Enter the ~HUD_COLOUR_BLUE~boat."
"SCONTRA_VEH_2b": "Enter a ~HUD_COLOUR_BLUE~boat.~s~"
"SCONTRA_VEH_LC": "Wait for your Organization to lose the cops."
"SCONTRA_VEH_R": "Repair the ~HUD_COLOUR_BLUE~truck."
"SCONTRA_VEHb": "Enter a ~HUD_COLOUR_BLUE~truck."
"SCORCHER": "Scorcher"
"SCORE_ABOVE_PAR": "NULL"
"SCORE_ALLCAPS": "NULL"
"SCORE_BELOW_PAR": "NULL"
"SCORE_BIRDIE": "NULL"
"SCORE_BOGEY": "NULL"
"SCORE_BOGEY2": "NULL"
"SCORE_BOGEY3": "NULL"
"SCORE_BOGEY4": "NULL"
"SCORE_BOGEY5": "NULL"
"SCORE_CHALLENGE": "CHALLENGE SCORE"
"SCORE_CHALLSC": "CHALLENGE SCORE"
"SCORE_EAGLE": "NULL"
"SCORE_EAGLE2": "NULL"
"SCORE_HOLEINONE": "NULL"
"SCORE_LIMIT": "NULL"
"SCORE_PAR": "NULL"
"SCR": "NULL"
"SCRAP": "Scrap Truck"
"SCTV_FEED0": "Show Feed"
"SCTV_FEED1": "Show List"
"SCTV_HELI_HLP": "You are now spectating. Press ~INPUT_FRONTEND_CANCEL~ to quit."
"SCTV_HELI_OFF": "Online TV Heli Off"
"SCTV_HELI_ON": "Online TV Heli On"
"SCTV_SSYOU": "~a~ ~s~has stopped spectating you."
"SCTV_SURE": "Are you sure you want to quit this event?"
"SCTV_SYOU": "~a~ ~s~is spectating you."
"SCTV_T_CTFC": "Contend CTF"
"SCTV_T_CTFG": "GTA CTF"
"SCTV_T_CTFH": "Hold CTF"
"SCTV_T_CTFR": "Raid CTF"
"SCTV_T_LTS": "LTS"
"SCTV_T_NCR": "Non-Contact Race"
"SCTV_T_RR": "Rally Race"
"SCTV_T_VS": "versus"
"SCTV_TS_CTFC": "Contend – bringing it back to base"
"SCTV_TS_CTFG": "GTA – fighting for transport"
"SCTV_TS_CTFH": "Hold – holding on for dear life"
"SCTV_TS_CTFR": "Raid - protecting their base of operations"
"SCTV_TS_LTS2": "Two Team LTS – in a two teams enter one leaves situation"
"SCTV_TS_LTS3": "Three Team LTS – in a three way... battle for survival"
"SCTV_TS_LTS4": "Four Team LTS – unlikely to survive a four team fight"
"SDRP_1": "Deliver the ~a~ to the first ~y~drop-off."
"SDRP_2": "Deliver the ~a~ to the second ~y~drop-off."
"SDRP_3": "Deliver the ~a~ to the final ~y~drop-off."
"SEA_BACK": "NULL"
"SEA_GREEN": "Sea Green"
"SEA_MENU": "Sea Races"
"SEA_NA_CASH": "Can't afford to enter this sea race. $~1~ needed to race."
"SEA_NA_VEH": "Climb aboard the Seashark at the start line to enter this race."
"SEA_NA_VEH2": "You need a Seashark to enter this race."
"SEA_PLAY": "Press ~INPUT_CONTEXT~ to enter a sea race."
"SEABREEZE": "Seabreeze"
"SEASHARK": "Seashark"
"SEAV": "Seaview Rd"
"SEC_MISS_L_F": "No vehicles could be found. Try again later."
"SEC_V_STEAL_F": "No vehicles can be found at this time. Try again later."
"SEC_VEH_STEAL": "SOURCE VEHICLE"
"SEC_VEH_STEALQ": "Are you sure you'd like to source a vehicle to steal?"
"SEC_WHOUSE_FULL": "Vehicle Warehouse is already at capacity. Try selling a vehicle."
"SEC_WHOUSE_NEMP": "You need to sell all the vehicles stored in your Vehicle Warehouse before you can trade it for another one."
"SECINPUTTREG": "Press ~INPUT_FRONTEND_ACCEPT~ to register as a SecuroServ CEO and access this computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"SECINPUTTREGLAP": "Press ~INPUT_CONTEXT~ to register as a SecuroServ CEO and access this computer."
"SECINPUTTREGPC": "Press ~INPUT_FRONTEND_ACCEPT~ to register as a SecuroServ CEO and access this computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"SECURO_BUY_CD": "There is a short waiting period before additional Special Cargo can be purchased and delivered to the same warehouse location."
"SECURO_BUY_TUT": "There are three Special Cargo shipment sizes available. Larger shipment sizes increase mission difficulty. Hire additional Associates to help guarantee success."
"SECURO_MAP_TUT": "The map displays the various sizes of warehouse available for sale throughout Los Santos. Click on any red icon to preview the details for that specific warehouse."
"SECURO_PURCH_TUT": "Your purchased warehouses are shown in green on the map. Select one to access the buy Special Cargo options for this warehouse."
"SECURO_SELL_CD": "There is a waiting period before you can sell additional Special Cargo from the same warehouse location."
"SECURO_SPEC_TUT": "A Special Item is available to buy. These items cost more to buy but sell for a larger profit."
"SECURO_SUM_TUT": "The summary page tracks information across all owned warehouses and lists any rival Organizations in session."
"SECURO_WH_TUT": "This page provides details on the currently selected warehouse you wish to buy, such as location and storage capacity."
"SecuroServ": "SecuroServ"
"SELECT": "Filter List"
"SELF_F1": "Chest bump"
"SELF_F3": "West coast"
"SELF_M1": "Finger point"
"SELF_M3": "Stretch neck"
"SELF_T2": "Proud finger"
"SELF_T3": "Throat slit"
"SEMINOLE": "Seminole"
"SENORA": "Senora Fwy"
"SENORARD": "Senora Rd"
"SENORWAY": "Senora Way"
"SENTINEL": "Sentinel XS"
"SENTINEL2": "Sentinel"
"SERRANO": "Serrano"
"SERVE_STRAP": "NULL"
"SET_LOST": "NULL"
"SET_PT": "NULL"
"SET_PT_STRAP": "NULL"
"SET_WON": "NULL"
"SETTMNU": "NULL"
"SETUP4_FAIL_0": "NULL"
"SETUP4_FAIL_1": "NULL"
"SETUP4_FAIL_2": "NULL"
"SETUP4_FAIL_3": "NULL"
"SETUP4_FAIL_4": "NULL"
"SETUP4_FAIL_5": "NULL"
"SETUP4_FAIL_6": "NULL"
"SETUP4_FAIL_7": "NULL"
"SETUP4_FAIL_9": "NULL"
"SETUP4_FAIL_10": "NULL"
"SETUP4_FAIL_11": "NULL"
"SETUP4_FAIL_12": "NULL"
"SETUP4_GOD_0": "NULL"
"SETUP4_GOD_1": "NULL"
"SETUP4_GOD_3": "NULL"
"SETUP4_GOD_4": "NULL"
"SETUP4_GOD_5": "NULL"
"SETUP4_GOD_6": "NULL"
"SETUP4_GOD_7": "NULL"
"SETUP4_GOD_11": "NULL"
"SETUP4_GOD_12": "NULL"
"SETUP4_GOD_13": "NULL"
"SETUP4_GOD_14": "NULL"
"SETUP4_GOD_16": "NULL"
"SETUP4_GOD_17": "NULL"
"SETUP4_GOD_18": "NULL"
"SETUP4_GOD_19": "NULL"
"SETUP4_GOD_20": "NULL"
"SETUP4_GOD_21": "NULL"
"SETUP4_GOD_22": "NULL"
"SETUP4_GOD_23": "NULL"
"SETUP4_GOD_24": "NULL"
"SETUP4_GOD_25": "NULL"
"SETUP4_GOD_26": "NULL"
"SETUP4_GOD_28": "NULL"
"SETUP4_GOD_29": "NULL"
"SETUP4_GOD_31": "NULL"
"SETUP4_GOD_32": "NULL"
"SETUP4_GOD_33": "NULL"
"SETUP4_GOD_34": "NULL"
"SETUP4_GOD_35": "NULL"
"SETUP4_GOD_36": "NULL"
"SETUP4_GOD_38": "NULL"
"SETUP4_GOD_39": "NULL"
"SETUP4_GOD_40": "NULL"
"SETUP4_GOD_41": "NULL"
"SETUP4_GOD_42": "NULL"
"SETUP4_GOD_44": "NULL"
"SETUP4_GOD_46": "NULL"
"SETUP4_GOD_47": "NULL"
"SETUP4_GOD_48": "NULL"
"SETUP4_GOD_49": "NULL"
"SETUP4_GOD_50": "NULL"
"SETUP4_GOD_51": "NULL"
"SETUP4_GOD_52": "NULL"
"SETUP4_GOD_53": "NULL"
"SETUP4_HELP_1": "NULL"
"SETUP4_HELP_2": "NULL"
"SETUP4_HELP_3": "NULL"
"SETUP4_HELP_4": "NULL"
"SETUP4_HELP_5": "NULL"
"SETUP4_HELP_7": "NULL"
"SETUP4_HELP_9": "NULL"
"SETUP4_HELP_13": "NULL"
"SEVEN70": "Seven-70"
"SG_ALD_DAM": "The most recent save game appears to be damaged and cannot be loaded."
"SG_ALD_SIGN_AGN": "You have not signed in. You will need to sign in to save your progress and to be awarded Achievements. Do you want to sign in now?"
"SG_ALD_SIGNIN": "You have not signed in. You will need to sign in to save your progress and to be awarded Achievements. Do you want to sign in now?"
"SG_AUTO_FAILED": "Autosave failed. Do you want to retry?"
"SG_AUTO_LD_SKIP": "You have chosen to skip the autoloading of your most recent save game data. Autosaving has been turned off. To turn autosaving back on, access Saving And Startup under the Settings option in the Pause Menu."
"SG_AUTO_OFF": "Autosaving has been turned off. To turn autosaving back on, access Saving And Startup under the Settings option in the Pause Menu."
"SG_AUTO_SL_OVR": "The autosave slot contains damaged save game data. Do you want to overwrite the data in this slot with your current game progress?"
"SG_AUTO_SL_OVR2": "The autosave slot already contains "~a~" saved on ~a~. Do you want to overwrite the data in this slot with your current game progress?"
"SG_AUTOOFF_SURE": "Are you sure? Autosaving will be turned off."
"SG_BGNLOAD_FAIL": "Load failed. Please check your storage device and try again."
"SG_BUFFSIZE_DIF": "Save game data file is not of the expected size. Load failed."
"SG_CHKLOAD_FAIL": "The save game data file appears to be damaged and cannot be loaded."
"SG_CHKSAVE_FAIL": "Save failed. Please check your storage device and try again."
"SG_DAM": "Save File ~1~ Is Damaged"
"SG_DCHOP": "NULL"
"SG_DEL": "The selected slot contains "~a~" saved on ~a~. Do you want to delete the save game data in this slot?"
"SG_DEL_C_FAIL": "Error during deletion of file from cloud"
"SG_DEL_DAM": "Do you want to delete the damaged save game data in this slot?"
"SG_DEL_FAIL": "Error during deletion of file from storage device"
"SG_DEL_LST_FAIL": "Error in Delete From List."
"SG_DEL_SUCCESS": "The save game data has been successfully deleted."
"SG_DELETING": "~s~Deleting content"
"SG_DELETING_PC": "~s~Deleting content"
"SG_DEV_REM": "You have removed the storage device."
"SG_DEV_REM_AUTO": "The selected storage device has been removed. You must select a storage device before you can autosave. Autosaving will automatically overwrite save game data in the autosave slot. Do you want to select a new storage device?"
"SG_DEV_SEL_FAIL": "Error in Device Selection."
"SG_DEVICE_REM": "The selected storage device has been removed. Do you want to select a new storage device?"
"SG_DROHLP": "NULL"
"SG_ENUM_FAILED": "Error in Content Enumeration."
"SG_FAIL1": "NULL"
"SG_FAIL2": "NULL"
"SG_FAIL3": "NULL"
"SG_FAIL4": "NULL"
"SG_FAIL5": "NULL"
"SG_FAIL6": "NULL"
"SG_FAIL9": "NULL"
"SG_FAIL10": "NULL"
"SG_FAIL11": "NULL"
"SG_FAIL12": "NULL"
"SG_FAIL13": "NULL"
"SG_FAIL14": "NULL"
"SG_FAIL15": "NULL"
"SG_FAIL18": "NULL"
"SG_FAIL19": "NULL"
"SG_FAIL20": "NULL"
"SG_FAIL21": "NULL"
"SG_FILENAME_DUP": "Two save game files with the same name exist in this folder."
"SG_FILENAME_ERR": "A file in the save game folder for this profile does not begin with SGTA4."
"SG_FLYHLP1": "NULL"
"SG_FLYHLP2": "NULL"
"SG_FLYHLP3": "NULL"
"SG_GDAVE": "NULL"
"SG_GETDCAR1": "NULL"
"SG_GETDCAR2": "NULL"
"SG_GOBLD": "NULL"
"SG_GOLND": "NULL"
"SG_GOLOC": "NULL"
"SG_HDNG": "Alert"
"SG_HOTHLP2": "NULL"
"SG_LEAVE": "NULL"
"SG_LOAD_DAM": "The selected save game data cannot be loaded because it is damaged."
"SG_LOAD_OVRWRT": "Are you sure you want to load this save game data? Doing so will lose any unsaved game progress."
"SG_LOAD_SUC": "~s~Load Successful"
"SG_LOADING": "~s~Loading content"
"SG_LOADING_PC": "~s~Loading content"
"SG_MISS_RPL": "Mission Replay"
"SG_NO_SPCE_360": "There is not enough space to save on the selected storage device. Do you want to select another storage device?"
"SG_NOREPLAY": "Recording is disabled. Unable to save clip."
"SG_NOREPLAYMS": "Recording is disabled. You do not have enough system resources."
"SG_NOT_CREATOR": "You did not create this save game data. File cannot be loaded."
"SG_PH_LD_CL_FL": "Failed to load Snapmatic photo from Social Club."
"SG_PH_LD_LC_FL": "Failed to load Snapmatic photo from storage device."
"SG_PH_LS_CL_FL": "Failed to load a list of your Snapmatic photos from Social Club. The Rockstar game services are unavailable right now. You will still be able to view the photos you have taken but you won't be able to upload them to Social Club at this time."
"SG_PH_SV_CL_FL": "Failed to save Snapmatic photo to Social Club. The Rockstar game services are unavailable right now. Please try again later."
"SG_PHOTO": "PHOTO"
"SG_RAPHLP3B": "NULL"
"SG_RAPPEL": "NULL"
"SG_REPLAY": "Saving clip."
"SG_RPT_SAVES": "Before replaying a mission, the game will create a restore point. Once the replay has ended you will be returned to this point. Do you want to continue?"
"SG_SAVE_OVRWRT": "The selected slot contains damaged save game data. Do you want to overwrite the data in this slot with your current game progress?"
"SG_SAVE_OVRWRT2": "The selected slot already contains "~a~" saved on ~a~. Do you want to overwrite the data in this slot with your current game progress?"
"SG_SAVEOVR_SURE": "Are you sure you want to save your current game progress in a new slot?"
"SG_SEEHLP": "NULL"
"SG_SEL_DEV_AGN": "You have not selected a storage device. You will need to select a storage device in order to save game progress. Do you want to select one now?"
"SG_SGN_SV_RPLY": "You have not signed in. Before previewing a clip, the game can create a restore point so that you can resume your game on exiting the Rockstar Editor. In order to create this restore point, you will need to be signed in. Do you want to sign in now?"
"SG_SGN_SV_RPT": "You have not signed in. Before replaying a mission, the game must create a restore point. In order to create this restore point, you will need to be signed in. Do you want to sign in now?"
"SG_SGN_SV_RPT_A": "You have not signed in. You will need to sign in to allow the game to create a restore point before replaying a mission. Do you want to sign in now?"
"SG_SIGNIN": "You have not signed in. Do you want to sign in now?"
"SG_SIGNIN_AGN": "You have not signed in. You will need to sign in to save your progress and to be awarded Achievements. Do you want to sign in now?"
"SG_SIGNIN_ATSV": "Attempting to autosave. You have not signed in. In order to save progress, you will need to be signed in. Do you want to sign in now?"
"SG_SIGNIN_SV": "You have not signed in. In order to save progress, you will need to be signed in. Do you want to sign in now?"
"SG_SLOHLP": "NULL"
"SG_SLOHLP_KM": "NULL"
"SG_SNHLP": "NULL"
"SG_SNHLP2": "NULL"
"SG_SPACE_360": "You need an extra ~1~KB to save the game. Do you want to select another storage device and attempt to save again?"
"SG_SPCHK_FAILED": "Error in Free Space Check."
"SG_SUB1": "NULL"
"SG_SUB2": "NULL"
"SG_SUB3": "NULL"
"SG_SUB4": "NULL"
"SG_SUB5": "NULL"
"SG_SUB6": "NULL"
"SG_SUB7": "NULL"
"SG_SUB8": "NULL"
"SG_SUB9": "NULL"
"SG_SUB10": "NULL"
"SG_SUB11": "NULL"
"SG_SUB12": "NULL"
"SG_SUB13": "NULL"
"SG_SWITCH": "NULL"
"SG_TOOMANYFILES": "More files than expected in the save game folder for this profile."
"SG_TROHLP2": "NULL"
"SG_VERS_ERR": "The version number of this save game file does not match the version number of the game."
"SG_WAIT": "NULL"
"SG_WAITD": "NULL"
"SH_MULT_AUTO": "NULL"
"SH_MULT_HEAVY": "NULL"
"SH_MULT_HG": "NULL"
"SHA_DELP": "~a~~s~ delivered the package"
"SHA_SCORE": "~1~~s~ - ~1~"
"SHADOW_SILVER": "Shadow Silver"
"SHAMAL": "Shamal"
"SHANK": "Shank St"
"SHD_FVJ_HUNTED": "NULL"
"SHD_FVJ_HUNTER": "NULL"
"SHD_LVL1": "Level 1"
"SHD_LVL2": "Level 2"
"SHD_LVL3": "Level 3"
"SHD_LVL4": "Level 4"
"SHD_LVL5": "Level 5"
"SHD_LVL6": "Level 6"
"SHD_LVL7": "Level 7"
"SHD_LVL8": "Level 8"
"SHD_LVL9": "Level 9"
"SHD_LVL10": "Level 10"
"SHD_NVEH": "New Vehicle"
"SHD_NWEAP": "New Weapon"
"SHD_PCOLOBJ": "NULL"
"SHD_PCOLOBJT": "NULL"
"SHD_PDELOBJ": "NULL"
"SHD_PDRPOBJ": "NULL"
"SHD_PDRPOBJT": "NULL"
"SHD_SPR_FASTER": "NULL"
"SHD_SPR_SUDDEN": "NULL"
"SHD_STR_LVL1": "You have 3 minutes"
"SHD_STR_LVL2": "You have 2 minutes"
"SHD_STR_LVL3": "You have 1 minute 30 seconds"
"SHD_STR_LVL4": "You have 1 minute 20 seconds"
"SHD_STR_LVL5": "You have 1 minute 10 seconds"
"SHD_STR_LVL6": "You have 1 minute"
"SHD_STR_LVL7": "You have 50 seconds"
"SHD_TAG_AHEAD": "NULL"
"SHD_TAG_ASTART": "NULL"
"SHD_TAG_ASTRONG": "NULL"
"SHD_TAG_ASTRONG1": "NULL"
"SHD_TAG_ATIED": "NULL"
"SHD_TAG_AWEAK": "NULL"
"SHD_TAG_BEHIND": "NULL"
"SHD_TAG_DAY": "NULL"
"SHD_TAG_DSTART": "NULL"
"SHD_TAG_DSTRONG": "NULL"
"SHD_TAG_DSTRONG1": "NULL"
"SHD_TAG_DTIED": "NULL"
"SHD_TAG_DWEAK": "NULL"
"SHD_TAG_NIGHT": "NULL"
"SHD_TAG_WPN": "NULL"
"SHEA_LIV_1": "Dense Livery"
"SHEAVA": "ETR1"
"SHERIFF": "Sheriff Cruiser"
"SHERIFF2": "Sheriff SUV"
"SHI_F_HILLS_1": "This is Franklin's new safehouse. You can save vehicles by parking them in the Garage."
"SHI_M_HOUSE_1": "This is Michael's safehouse. You can save vehicles by parking them in the Garage."
"SHI_M_HOUSE_2": "Sleep in the bed to save your game."
"SHI_M_HOUSE_3": "You can change clothes in the wardrobe."
"SHI_M_HOUSE_4": "Walk around the house to find various activities to take part in."
"SHI_T_SANDY_2": "Planes you purchase from websites or that you land inside will be stored at ~HUD_COLOUR_TREVOR~~BLIP_HANGAR~~s~~n~Ground vehicles too large for a garage will also be stored here."
"SHI_T_SANDY_3": "Helicopters purchased from websites or that you land on the helipad will be stored at ~HUD_COLOUR_TREVOR~~BLIP_HELIPAD~"
"SHITZU": "Shitzu"
"SHOOT_U": "Franklin. You gotta sharpen up on your shooting. Put some time in at the range if you can."
"SHOOTING_ABILITY": "Shooting"
"SHOP_BIKE_CNONE": "You are not able to purchase clothes while active in MC Work or when a MC Style is set."
"SHOP_BOSS_CNONE": "You are not able to purchase clothes while active in VIP Work or when a VIP Style is set."
"SHOP_BOSS_GNONE": "~a~ is unavailable while active in VIP Work."
"SHOP_BOSS_NONE": "~a~ is unavailable while active in VIP Work or when a VIP Style is set."
"SHOP_BUNK_NONE": "~a~ unavailable. Store the Mobile Operations Center or Anti-Aircraft Trailer here to modify them."
"SHOP_CEO_CNONE": "You are not able to purchase clothes while active in CEO Work or when a CEO Style is set."
"SHOP_CEO_GNONE": "~a~ is unavailable while active in CEO Work."
"SHOP_CEO_NONE": "~a~ is unavailable while active in CEO Work or when a CEO Style is set."
"SHOP_CLOSED": "~a~ is closed. Please come back later."
"SHOP_CONTENT_1": "Beach Bum"
"SHOP_CONTENT_2": "Business Update"
"SHOP_CONTENT_3": "Festive"
"SHOP_CONTENT_3b": "Festive Surprise"
"SHOP_CONTENT_4": "Valentine's"
"SHOP_CONTENT_5": "High Life Update"
"SHOP_CONTENT_6": ""I'm Not a Hipster""
"SHOP_CONTENT_6b": ""I'm Not a Hipster" Update"
"SHOP_CONTENT_7": "Heists"
"SHOP_CONTENT_7b": "Heists Update"
"SHOP_CONTENT_8": "Independence Day"
"SHOP_CONTENT_8b": "Independence Day Special"
"SHOP_CONTENT_9": "San Andreas Flight School"
"SHOP_CONTENT_9b": "San Andreas Flight School Update"
"SHOP_CONTENT_10": "Last Team Standing"
"SHOP_CONTENT_10b": "Last Team Standing Update"
"SHOP_CONTENT_12": "Ill-Gotten Gains Update Part 1"
"SHOP_CONTENT_13": "Video Editor"
"SHOP_CONTENT_14": "Ill-Gotten Gains Update Part 2"
"SHOP_CONTENT_15": "Lowriders"
"SHOP_CONTENT_16": "Halloween"
"SHOP_CONTENT_17": "Lowriders: Custom Classics"
"SHOP_CONTENT_18": "Executives and Other Criminals"
"SHOP_CONTENT_19": "Festive Surprise 2015"
"SHOP_CONTENT_21": "Be My Valentine"
"SHOP_CONTENT_22": "Further Adventures in Finance and Felony"
"SHOP_CONTENT_23": "Cunning Stunts"
"SHOP_CONTENT_24": "Bikers"
"SHOP_CONTENT_25": "Import/Export"
"SHOP_CONTENT_26": "Festive Surprise 2016"
"SHOP_CONTENT_27": "Gunrunning"
"SHOP_CONTENT_28": "Smuggler's Run"
"SHOP_CONTENT_29": "Smuggler's Run"
"SHOP_COPS": "Lose the Cops."
"SHOP_DLC_PACK": "Part of the ~a~ Pack."
"SHOP_DLC_PACK2": "Part of The ~a~."
"SHOP_DLC_PACK3": "Part of the ~a~ Special."
"SHOP_DLC_PACK4": "Part of the ~a~ Surprise."
"SHOP_DLC_PACK5": "Part of the ~a~ Event."
"SHOP_DLC_PACK6": "Part of ~a~."
"SHOP_DLC_PACK7": "Part of the Halloween Surprise."
"SHOP_GOON2_NONE": "~a~ is unavailable while active in CEO Work or when your CEO has set your Style."
"SHOP_GOON3_NONE": "~a~ is unavailable while taking part in Club activities or when your President has set your Style."
"SHOP_GOON_NONE": "~a~ is unavailable while active in VIP Work or when your VIP has set your Style."
"SHOP_INTRO": "Welcome to ~a~."
"SHOP_JUGG_CNONE": "You are not able to purchase clothes while wearing the Ballistic Equipment."
"SHOP_JUGG_NONE": "~a~ is unavailable while wearing the Ballistic Equipment."
"SHOP_L_ITEMS": "Items"
"SHOP_L_SEAT": "Walk up to a seat to browse hairstyles."
"SHOP_L_WEAP": "Walk up to the counter to browse weapons."
"SHOP_MC_GNONE": "~a~ is unavailable while taking part in Club activities."
"SHOP_MC_NONE": "~a~ is unavailable while taking part in Club activities or when an MC Style is set."
"SHOP_NO_ENTRY": "Friendly"
"SHOP_NONE": "~a~ is unavailable."
"SHOP_OBTB": "You will not be selected for the Beast while browsing clothes."
"SHOP_PURCH": "purchased"
"SHOP_UNLOCKDLC": "This item has just been unlocked, it is part of the ~a~ Pack."
"SHOP_UNLOCKDLC2": "This item has just been unlocked, it is part of The ~a~."
"SHOP_UNLOCKDLC3": "This item has just been unlocked, it is part of the ~a~ Special."
"SHOP_UNLOCKDLC4": "This item has just been unlocked, it is part of the ~a~ Surprise."
"SHOP_UNLOCKDLC5": "This item has just been unlocked, it is part of the ~a~ Event."
"SHOP_UNLOCKDLC6": "This item has just been unlocked, it is part of ~a~."
"SHOP_UNLOCKDLC7": "This item has just been unlocked, it is part of the Halloween Surprise."
"SHOT": "NULL"
"SHOT_EST": "NULL"
"SHOT_NUM": "NULL"
"SHOTARO": "Shotaro"
"SHOTS": "Shots"
"SHR_1PT": "NULL"
"SHR_3PT": "NULL"
"SHR_5PT": "NULL"
"SHR_7PT": "NULL"
"SHR_ACC_REC": "NULL"
"SHR_ACE": "Ace Liquor"
"SHR_CAT_AR": "NULL"
"SHR_CAT_HG": "NULL"
"SHR_CAT_HVY": "NULL"
"SHR_CAT_LMG": "NULL"
"SHR_CAT_RAILGUN": "NULL"
"SHR_CAT_SG": "NULL"
"SHR_CAT_SMG": "NULL"
"SHR_CHALL_1": "NULL"
"SHR_CHALL_NAME": "NULL"
"SHR_CHALLENGES": "NULL"
"SHR_CHOOSE_WEAP": "NULL"
"SHR_CONV": "24-7"
"SHR_DEST_LOWHIT": "NULL"
"SHR_DISCO_B": "NULL"
"SHR_DISCO_G": "NULL"
"SHR_DISCO_S": "NULL"
"SHR_DRAW_MTCH": "NULL"
"SHR_ENDASH": "NULL"
"SHR_EXIT_HELP": "NULL"
"SHR_FM_CRIT": "Convenience stores are not available while a key player in a Freemode Event."
"SHR_GAS": "LTD Gasoline"
"SHR_GEN_REQ": "NULL"
"SHR_GOAL_T_BNZE": "NULL"
"SHR_GOAL_T_GOLD": "NULL"
"SHR_GOAL_T_SILV": "NULL"
"SHR_H_LEAVE": "NULL"
"SHR_H_MISFIRE": "Misfiring in the Shooting Range caused the round to end and the Cops to be alerted."
"SHR_HI_SCORE": "NULL"
"SHR_HOLDUP_1": "Rob the cash register by pointing a weapon at the shop clerk."
"SHR_HVYMG_REQ": "NULL"
"SHR_LIQ1": "Scoops Liquor Barn"
"SHR_LIQ2": "Rob's Liquor"
"SHR_M_BEST": "NULL"
"SHR_M_BRONZE": "NULL"
"SHR_M_GOLD": "NULL"
"SHR_M_SILVER": "NULL"
"SHR_MENU": "Press ~INPUT_CONTEXT~ to shop.~n~"
"SHR_MP_ACCURACY": "NULL"
"SHR_MP_CHALL1": "NULL"
"SHR_MP_CHALL2": "NULL"
"SHR_MP_CHALL3": "NULL"
"SHR_MP_DRAW": "NULL"
"SHR_MP_FIRED": "NULL"
"SHR_MP_HITS": "NULL"
"SHR_MP_LEAVE": "NULL"
"SHR_MP_MATCHO": "NULL"
"SHR_MP_MATCHOV": "NULL"
"SHR_MP_MTHLOST": "NULL"
"SHR_MP_MTHWON": "NULL"
"SHR_MP_NOJOIN": "You cannot join the shooting range at this time."
"SHR_MP_NRND": "NULL"
"SHR_MP_OWIN_G": "NULL"
"SHR_MP_OWIN_M": "NULL"
"SHR_MP_OWIN_R": "NULL"
"SHR_MP_PERC": "NULL"
"SHR_MP_Q_LV": "NULL"
"SHR_MP_Q_NO": "NULL"
"SHR_MP_RNDEND": "NULL"
"SHR_MP_RNDO": "NULL"
"SHR_MP_RNDSWON": "NULL"
"SHR_MP_SCORE": "NULL"
"SHR_MP_TIMEREM": "NULL"
"SHR_MP_TIMEREM_L": "NULL"
"SHR_MP_UWIN_G": "NULL"
"SHR_MP_UWIN_M": "NULL"
"SHR_MP_UWIN_R": "NULL"
"SHR_MP_WAITSC": "NULL"
"SHR_PLUS_BONUS": "NULL"
"SHR_QUIT_DET": "NULL"
"SHR_QUIT_RANGE": "NULL"
"SHR_QUIT_RNDDET": "NULL"
"SHR_RESULTS": "NULL"
"SHR_ROBTILL": "Press ~INPUT_CONTEXT~ to take money."
"SHR_SC_CONT": "NULL"
"SHR_SCORE_REC": "NULL"
"SHR_SNACKS": "Press ~INPUT_CONTEXT~ to buy a snack.~n~Hold ~INPUT_CONTEXT~ to steal a snack."
"SHR_SNK_TUT": "Buy snacks by walking up to the counter."
"SHR_SOLD_OUT": "Store is currently sold out."
"SHR_SPEC_RND": "NULL"
"SHR_SPT_POINTS": "NULL"
"SHR_TIME_BONUS": "NULL"
"SHR_TITLE": "NULL"
"SHR_TUT_Z1PTS": "NULL"
"SHR_TUT_Z2PTS": "NULL"
"SHR_TUT_Z3PTS": "NULL"
"SHR_TUT_Z4PTS": "NULL"
"SHR_WEPLK_AR": "NULL"
"SHR_WEPLK_ARAR": "NULL"
"SHR_WEPLK_ARCR": "NULL"
"SHR_WEPLK_ARHR": "NULL"
"SHR_WEPLK_MG": "NULL"
"SHR_WEPLK_MGA": "NULL"
"SHR_WEPLK_MGC": "NULL"
"SHR_WEPLK_MINI": "NULL"
"SHR_WEPLK_MINI2": "NULL"
"SHR_WEPLK_P50": "NULL"
"SHR_WEPLK_PAP": "NULL"
"SHR_WEPLK_PCB": "NULL"
"SHR_WEPLK_RAIL": "NULL"
"SHR_WEPLK_SGAS": "NULL"
"SHR_WEPLK_SGBP": "NULL"
"SHR_WEPLK_SGPM": "NULL"
"SHR_WEPLK_SGSW": "NULL"
"SHR_WEPLK_SMGA": "NULL"
"SHR_WEPLK_SMGM": "NULL"
"SHR_WEPLK_SMGS": "NULL"
"SHR_X_HITS": "NULL"
"SHRINK_ACCEPT": "NULL"
"SHRINK_BROKE": "NULL"
"SHRINK_CELL_Q": "Accept advice?"
"SHRINK_KILL_B": "NULL"
"SHRINK_KILL_R": "NULL"
"SHRINK_REJECT": "NULL"
"SHRINK_SOCIAL": "Visit the Social Club website to view your psychiatric report. The report can be found in the GTAV missions section of the career menu."
"SHU_CON_BLIP": "Contact"
"SHU_GOTO_BLIP": "Drop-off"
"SHU_H_2SEAT": "You will need a motorcycle with two seats to pick up the contact."
"SHU_H_INTRO": "Outrider has started. Deliver the contacts ~HUD_COLOUR_BLUE~~BLIP_VIP~~s~ to the drop-off to earn cash and RP."
"SHU_H_RINTRO": "~a~~s~ has started Outrider. Take out the targets ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ to earn cash and RP."
"SHU_H_TARGUI": "Contact deaths will be indicated by a black circle on the target counter."
"SHU_HUD_CON": "CONTACTS DELIVERED"
"SHU_MENU_DESC": "WANTED: Fast, reliable, and heavily armed motorcycle taxi service. Working for tips so it's essential clients are alive at destination."
"SHU_OBJDEL": "Deliver the contact to the ~HUD_COLOUR_YELLOW~drop-off.~s~"
"SHU_OBJGET": "Collect a ~HUD_COLOUR_BLUE~contact~s~ on a motorcycle."
"SHU_OBJHELP": "Help your MC deliver the ~HUD_COLOUR_BLUE~contacts.~s~"
"SHU_OBJRIV": "Take out the ~HUD_COLOUR_RED~targets.~s~"
"SHU_SH_BIG": "OUTRIDER"
"SHU_SH_NUMCON": "~a~~s~ delivered ~1~ of ~1~ contacts"
"SHU_SH_NUMCONA": "~a~~s~ delivered all contacts"
"SHU_SH_NUMCONN": "No contacts were delivered"
"SHU_SH_NUMCONR": "~a~~s~ delivered ~1~ of ~1~ targets"
"SHU_SH_NUMTAR": "You took out ~1~ of ~1~ targets"
"SHU_SH_NUMTARN": "~a~~s~ delivered all targets"
"SHU_SH_OBJ": "Deliver the contacts to the drop-off"
"SHU_SH_RIV": "Take out the targets"
"SHU_SH_TITLE": "Outrider"
"SHU_SMS_INC": "You got trouble incoming. Keep them dudes safe."
"SHU_TK_DEL": "~a~ delivered a contact to safety."
"SHU_TK_VIS": "The contacts are now visible to all players in session."
"SIDE_CHANGE": "NULL"
"SIENNA_BROWN": "Sienna Brown"
"SIGNALST": "Signal St"
"SILVER": "Silver"
"SIMP_FRT_1": "Protect the ~a~."
"SIMP_FRT_2": "Destroy the ~HUD_COLOUR_RED~Armored Boxville."
"SIMP_FRT_3": "Enter the ~HUD_COLOUR_BLUE~Armored Boxville."
"SIMP_TRN_0": "Enter the ~HUD_COLOUR_BLUE~Wastelander.~s~"
"SIMP_TRN_2": "Deliver the ~a~ to the ~y~drop-off."
"SIMP_TRN_3": "Help deliver the ~a~ ~s~to the ~y~drop-off."
"SIMP_TRN_4": "Destroy the vehicle on the back of the ~HUD_COLOUR_RED~Wastelander."
"SIMP_TRN_BAR": "CAR HEALTH"
"SIMP_TRN_BAR1": "VAN HEALTH"
"SING_LABEL": "SINGING"
"SINPA": "Sinners Passage"
"SINST": "Sinner St"
"SIXAXIS_BIKE": "Bike"
"SIXAXIS_BOAT": "Boat"
"SIXAXIS_HELI": "Aircraft"
"SIXAXIS_LOAD": "Reload"
"SJ_TOGGLE": "Press ~INPUT_CONTEXT~ to toggle Stunt Cam."
"SJC_BACKSHOP": "NULL"
"SJC_BACKSHOPBO": "NULL"
"SJC_BACKSHOPSC": "NULL"
"SJC_BACKSHOPSI": "NULL"
"SJC_BASHLP": "NULL"
"SJC_BLOW": "NULL"
"SJC_BUYATTACH": "NULL"
"SJC_BUYSCOP": "NULL"
"SJC_BUYSIL": "NULL"
"SJC_CAMLAND": "NULL"
"SJC_COMBAT_ROLL": "NULL"
"SJC_DEPLOY": "NULL"
"SJC_DISTWARN": "NULL"
"SJC_DROPG1": "NULL"
"SJC_DROPG2": "NULL"
"SJC_DROPH": "NULL"
"SJC_ENEM1G": "NULL"
"SJC_ENEM2G": "NULL"
"SJC_EQUIP": "NULL"
"SJC_F_A": "NULL"
"SJC_F_BOATS": "NULL"
"SJC_F_CARGO": "NULL"
"SJC_F_CUBA": "NULL"
"SJC_F_CUBALA": "NULL"
"SJC_F_RON_A": "NULL"
"SJC_F_RON_K": "NULL"
"SJC_F_RON_L": "NULL"
"SJC_F_RON_LO": "NULL"
"SJC_F_RON_S": "NULL"
"SJC_F_T_DEAD": "NULL"
"SJC_F_TOOLATE": "NULL"
"SJC_FAIL": "NULL"
"SJC_FAIL1": "NULL"
"SJC_FAILSHOP2": "NULL"
"SJC_FAILSHOP3": "NULL"
"SJC_FLWPLNG": "NULL"
"SJC_FLYH1": "NULL"
"SJC_FLYH2": "NULL"
"SJC_FLYH3": "NULL"
"SJC_FLYH4": "NULL"
"SJC_FLYH5": "NULL"
"SJC_GETONQ": "NULL"
"SJC_GETONQ1": "NULL"
"SJC_GETPLNG1": "NULL"
"SJC_GETPLNG2": "NULL"
"SJC_GETPLNG3": "NULL"
"SJC_GETWAR": "NULL"
"SJC_GOTOSHOP": "NULL"
"SJC_KPILOT": "NULL"
"SJC_LIGHTS": "NULL"
"SJC_LIGHTSBL": "NULL"
"SJC_LIGHTSBLI": "NULL"
"SJC_LOSINGG": "NULL"
"SJC_LOWHLP": "NULL"
"SJC_PILOTHS1": "NULL"
"SJC_PILOTHS2": "NULL"
"SJC_PINDWN2H": "NULL"
"SJC_PROPH1": "NULL"
"SJC_PROPH2": "NULL"
"SJC_PROPH3": "NULL"
"SJC_PROPH4": "NULL"
"SJC_PROPH4B": "NULL"
"SJC_PROPH5": "NULL"
"SJC_R_QUAD": "NULL"
"SJC_R_QUAD_S": "NULL"
"SJC_RACE1": "NULL"
"SJC_RETRW": "NULL"
"SJC_SJC_TAXIP": "NULL"
"SJC_SNIPEG1": "NULL"
"SJC_SNIPEH1": "NULL"
"SJC_SNIPEH2": "NULL"
"SJC_SPECIAL_H": "NULL"
"SJC_SPOOK": "NULL"
"SJC_T_QUAD": "NULL"
"SJC_T_QUAD_S": "NULL"
"SJC_TAXIH": "NULL"
"SJC_TOWERG": "NULL"
"SJC_WINGH": "NULL"
"SKID": "Mission Row"
"sky": "Sky Way"
"SKYLIFT": "Skylift"
"SLAB": "Stab City"
"SLAMVAN": "Slamvan"
"SLAMVAN2": "Lost Slamvan"
"SLAMVAN3": "Slamvan Custom"
"SLL_DES_TICKa": "You destroyed some Product."
"SLL_DES_TICKb": "~a~~s~ destroyed some Product."
"SLOSSANTOS": "NULL"
"SLOT1": "Character Slot 1"
"SLOT2": "Character Slot 2"
"SLSANT": "South Los Santos"
"SLVAN3_RDOOR": "Right Door"
"SM_ALPHAZ1": "Alpha-Z1"
"SM_BASE_GRAPE": "Grapeseed base"
"SM_BASE_SCRAP": "Scrapyard base"
"SM_BASE_TERM": "Terminal base"
"SM_BOMBUSHKA": "Bombushka"
"SM_CASHB_H": "You earned a cash bonus for helping your President sell Cargo."
"SM_CASHB_T": "You earned a cash bonus of $~1~ for helping your President sell Cargo."
"SM_CRATE": "Crate"
"SM_CWAGEB_H": "You earned an additional wage payment for helping your CEO sell Cargo."
"SM_CWAGEB_T": "You earned an additional wage payment of $~1~ for helping your CEO sell Cargo."
"SM_ENEMY": "Enemy"
"SM_EQ_SAWED": "Equipment added:~n~Sawed-Off Shotgun"
"SM_FLOW_HLP_1": "Go to foreclosures.maze-bank.com to purchase a Hangar. This property gives you access to aircraft storage and allows you to start your own Air-Freight Business as a VIP, CEO or MC President."
"SM_FLOW_HLP_2": "Go to your new Hangar ~BLIP_SM_HANGAR~ to gain access to the Air-Freight Business, allowing you to steal and stockpile various Cargo types to sell on for profit."
"SM_FLOW_HLP_3": "Your Hangar has storage for a vast selection of Personal Aircraft purchasable from elitastravel.com and warstock-cache-and-carry.com. Pegasus aircraft can be called in and taken to the Hangar to also store them there."
"SM_FLOW_HLP_4": "The Aircraft Workshop expansion allows you to modify your Personal Aircraft inside the Hangar."
"SM_FLOW_HLP_5": "Go to foreclosures.maze-bank.com to purchase the Aircraft Workshop expansion for the Hangar giving you access to unique weapons and modifications for your Personal Aircraft."
"SM_FLOW_HLP_6": "Go to elitastravel.com to purchase the ~a~ at the discounted price."
"SM_FLOW_HLP_7": "Go to warstock-cache-and-carry.com to purchase the ~a~ at the discounted price."
"SM_FLOW_TXT_1": "So, those hangars are still available on the foreclosures site. Just like in case you wanted to get one."
"SM_HANGAR_CONF1": "Are you sure you want to exit the Aircraft Workshop?"
"SM_HANGAR_CONF2": "Are you sure you want to exit the aircraft?"
"SM_HANGAR_CONF3": "Are you sure you want to exit the Hangar in the current aircraft?"
"SM_HAVOK": "Nagasaki Havok"
"SM_HOWARD": "Howard NX-25"
"SM_HUNTER": "Hunter"
"SM_LCNONE": "None"
"SM_LOC_BOLING": "Bolingbroke Penitentiary"
"SM_LOC_BRIDGE": "Bridge"
"SM_LOC_CONST": "construction site"
"SM_LOC_EPSIL": "Epsilon Center"
"SM_LOC_GRAPE": "Grapeseed"
"SM_LOC_HOTEL": "hotel"
"SM_LOC_HUMANE": "Humane Labs"
"SM_LOC_INT": "intercept point"
"SM_LOC_ISLAND": "island"
"SM_LOC_KNIFE": "Knife Flight"
"SM_LOC_LADDER": "Ladder"
"SM_LOC_MCK": "McKenzie Field"
"SM_LOC_MTGOR": "Mount Gordo"
"SM_LOC_PACS": "Pacific Standard Bank"
"SM_LOC_PALEFO": "Paleto Forest"
"SM_LOC_PALM": "Palmer-Taylor Power Station"
"SM_LOC_RED": "Redwood Lights Track"
"SM_LOC_RICH": "Richman Mansion"
"SM_LOC_ROOF": "roof"
"SM_LOC_SALV": "salvage site"
"SM_LOC_SSA": "Sandy Shores Airfield"
"SM_LOC_TERM": "Terminal"
"SM_LOC_THOM": "Thomson Scrapyard"
"SM_LOC_ZANC": "Fort Zancudo"
"SM_MICROLIGHT": "Nagasaki Ultralight"
"SM_MOGUL": "Mogul"
"SM_MOLOTOK": "V-65 Molotok"
"SM_NOKOTA": "P-45 Nokota"
"SM_PYRO": "Pyro"
"SM_RCOUTFIT_01": "Flow Racing Suit"
"SM_RCOUTFIT_02": "CNT Racing Suit"
"SM_RCOUTFIT_03": "MeTV Racing Suit"
"SM_RCOUTFIT_04": "eCola Racing Suit"
"SM_RCOUTFIT_05": "Sprunk Racing Suit"
"SM_RCOUTFIT_06": "Tinkle Racing Suit"
"SM_ROGUE": "Rogue"
"SM_SEABREEZE": "Western Seabreeze"
"SM_STARLING": "Starling"
"SM_STEAL_ST": "Take the ~a~."
"SM_TARGET": "Target"
"SM_TULA": "Tula"
"SM_VWAGEB_H": "You earned an additional wage payment for helping your VIP sell Cargo."
"SM_VWAGEB_T": "You earned an additional wage payment of $~1~ for helping your VIP sell Cargo."
"SMADJOE": "Mad Wayne Thunder Dr"
"SMB_JAMMER": "Jammer"
"SMB_MWJET": "Merryweather"
"SMB_TITAN": "Titan"
"SMBLIP_BUZZa": "Buzzard"
"SMBLIP_BUZZb": "~BLIP_HELICOPTER~"
"SMBLIP_BUZZc": "The Buzzard"
"SMBLIP_CARBOB": "Cargobob"
"SMBLIP_CARGO": "Cargo"
"SMBLIP_CARGOa": "Cargobob"
"SMBLIP_CARGOb": "~BLIP_CARGOBOB~"
"SMBLIP_CARGOc": "The Cargobob"
"SMBLIP_CARGPL": "Cargo Plane"
"SMBLIP_ENEMY": "Enemy"
"SMBLIP_ESCORT": "Escort Jet"
"SMBLIP_HANGAR": "Hangar"
"SMBLIP_HELIa": "Air Ambulance"
"SMBLIP_HELIb": "~BLIP_HELICOPTER~"
"SMBLIP_HELIc": "The Air Ambulance"
"SMBLIP_HOWARDa": "Howard"
"SMBLIP_HOWARDb": "~BLIP_SM_WP4~"
"SMBLIP_HOWARDc": "The Howard"
"SMBLIP_HUNTERa": "Hunter"
"SMBLIP_HUNTERb": "~BLIP_SM_WP5~"
"SMBLIP_HUNTERc": "The Hunter"
"SMBLIP_LZ": "Landing Zone"
"SMBLIP_MOGULa": "Mogul"
"SMBLIP_MOGULb": "~BLIP_SM_WP7~"
"SMBLIP_MOGULc": "The Mogul"
"SMBLIP_MOLOa": "Molotok"
"SMBLIP_MOLOb": "~BLIP_SM_WP8~"
"SMBLIP_MOLOc": "The Molotok"
"SMBLIP_NOKOa": "Nokota"
"SMBLIP_NOKOb": "~BLIP_SM_WP9~"
"SMBLIP_NOKOc": "The Nokota"
"SMBLIP_PLANEb": "~BLIP_PLANE_DROP~"
"SMBLIP_ROGUEa": "Rogue"
"SMBLIP_ROGUEb": "~BLIP_SM_WP11~"
"SMBLIP_ROGUEc": "The Rogue"
"SMBLIP_SALVREW": "Salvage Crew"
"SMBLIP_SEABa": "Seabreeze"
"SMBLIP_SEABb": "~BLIP_SM_WP13~"
"SMBLIP_SEABc": "The Seabreeze"
"SMBLIP_STRLa": "Starling"
"SMBLIP_STRLb": "~BLIP_SM_WP12~"
"SMBLIP_STRLc": "The Starling"
"SMBLIP_THRML": "Enemy"
"SMBLIP_TULAa": "Tula"
"SMBLIP_TULAb": "~BLIP_SM_WP14~"
"SMBLIP_TULAc": "The Tula"
"SMBM_FAIL_S": "None of the Cargo was delivered"
"SMBM_FAILC_S": "The Cargo was not collected"
"SMBM_FAILD_S": "The Cargo was destroyed"
"SMBM_FAILL_S": "The Cargo was lost"
"SMBM_FAILPK_S": "The ~a~ was killed"
"SMBM_FAILPL_S": "The ~a~ was lost"
"SMBM_FAILPV_S": "The ~a~ was destroyed"
"SMBM_RIVFAIL_S": "You failed to deliver the stolen Cargo"
"SMBM_RIVFAIL_T": "CARGO LOST"
"SMBM_RIVQWIN_S": "You stole Cargo from a rival"
"SMBM_RIVSTOL_S": "You stole Cargo from ~a~"
"SMBM_RIVSTOL_T": "CARGO STOLEN"
"SMBM_SEFAILT_S": "The Cargo was not delivered to the Buyer"
"SMBM_SEOVER_T": "Sell Cargo Over"
"SMBM_SESOLDa_S": "You successfully delivered ~a~"
"SMBM_SESOLDa_T": "Sold"
"SMBM_SESOLDb_S": "~1~ of ~1~ ~a~ delivered"
"SMBM_SESTART_S": "Deliver ~a~ to the Buyer"
"SMBM_SESTART_T": "Sell Cargo"
"SMBM_SET1": "Take the Mogul and deliver it to the Hangar"
"SMBM_SET2": "You now have access to the Air-Freight Business"
"SMBM_SET3": "You failed to deliver the Mogul"
"SMBM_STFAILT_S": "The Cargo was not delivered to the Hangar"
"SMBM_STNODEL_S": "The Cargo was not delivered to the Hangar"
"SMBM_STOVER_T": "Steal Cargo Over"
"SMBM_STPASS_S": "~1~ of ~1~ Cargo shipments delivered"
"SMBM_STPASS_T": "Cargo Delivered"
"SMBM_STSTART_1": "Business Setup"
"SMBM_STSTART_S": "Take ~a~ and deliver them to the Hangar"
"SMBM_STSTART_T": "Steal Cargo"
"SMBM_STSTOLE_S": "The Cargo was stolen and delivered to a rival Hangar"
"SMDEL_DETACHHELP": "Delivery vehicle must be detached to start delivery."
"SMDEL_DROPHELP": "Press ~INPUT_CONTEXT~ to drop the cargo before delivery can start."
"SMG_KILLS": "SMG kills"
"SMGC_BBYOC2_1": "NULL"
"SMGC_BBYOC2_1A": "NULL"
"SMGC_BBYOC2_2A": "NULL"
"SMGC_BBYOC2_3": "NULL"
"SMGC_BBYOC2_3A": "NULL"
"SMGC_BBYOC2_4A": "NULL"
"SMGC_BBYOC2_5A": "NULL"
"SMGC_BBYOC2_6A": "NULL"
"SMGC_BBYOC2IF": "NULL"
"SMGC_BBYOC2LF": "NULL"
"SMGC_BBYOC2SL": "NULL"
"SMGC_BCGOC_1": "NULL"
"SMGC_BCGOC_1A": "NULL"
"SMGC_BCGOC_2A": "NULL"
"SMGC_BCGOC_3": "NULL"
"SMGC_BCGOC_3A": "NULL"
"SMGC_BCGOC_4A": "NULL"
"SMGC_BCGOC_5A": "NULL"
"SMGC_BCGOCIF": "NULL"
"SMGC_BCGOCLF": "NULL"
"SMGC_BCGOCSL": "NULL"
"SMGC_BOXOC2_1": "NULL"
"SMGC_BOXOC2_1A": "NULL"
"SMGC_BOXOC2_2A": "NULL"
"SMGC_BOXOC2_3": "NULL"
"SMGC_BOXOC2_3A": "NULL"
"SMGC_BOXOC2_4A": "NULL"
"SMGC_BOXOC2_5": "NULL"
"SMGC_BOXOC2_5A": "NULL"
"SMGC_BOXOC2IF": "NULL"
"SMGC_BOXOC2LF": "NULL"
"SMGC_BOXOC2SL": "NULL"
"SMGC_BRNOC_1": "NULL"
"SMGC_BRNOC_1A": "NULL"
"SMGC_BRNOC_2A": "NULL"
"SMGC_BRNOC_3": "NULL"
"SMGC_BRNOC_3A": "NULL"
"SMGC_BRNOC_4": "NULL"
"SMGC_BRNOC_4A": "NULL"
"SMGC_BRNOC_5": "NULL"
"SMGC_BRNOC_5A": "NULL"
"SMGC_BRNOC_6A": "NULL"
"SMGC_BRNOC_7": "NULL"
"SMGC_BRNOC_7A": "NULL"
"SMGC_BRNOC_8A": "NULL"
"SMGC_BRNOC_9A": "NULL"
"SMGC_BRNOC_10A": "NULL"
"SMGC_BRNOCIF": "NULL"
"SMGC_BRNOCLF": "NULL"
"SMGC_BRNOCSL": "NULL"
"SMGC_CPOC1_1": "NULL"
"SMGC_CPOC1_1A": "NULL"
"SMGC_CPOC1_2A": "NULL"
"SMGC_CPOC1_3": "NULL"
"SMGC_CPOC1_3A": "NULL"
"SMGC_CPOC1_4A": "NULL"
"SMGC_CPOC1_5A": "NULL"
"SMGC_CPOC1_6A": "NULL"
"SMGC_CPOC1_7A": "NULL"
"SMGC_CPOC1IF": "NULL"
"SMGC_CPOC1LF": "NULL"
"SMGC_CPOC1SL": "NULL"
"SMGC_CPOC2_1A": "NULL"
"SMGC_CPOC2_2A": "NULL"
"SMGC_CPOC2_3A": "NULL"
"SMGC_CPOC2_4A": "NULL"
"SMGC_CPOC2_5A": "NULL"
"SMGC_CPOC2_6A": "NULL"
"SMGC_CPOC2_7A": "NULL"
"SMGC_CPOC2_8A": "NULL"
"SMGC_CPOC2_9A": "NULL"
"SMGC_CPOC2_10A": "NULL"
"SMGC_CPOC2IF": "NULL"
"SMGC_CPOC2LF": "NULL"
"SMGC_CPOC2SL": "NULL"
"SMGC_DFOC1_1A": "NULL"
"SMGC_DFOC1_2A": "NULL"
"SMGC_DFOC1_3A": "NULL"
"SMGC_DFOC1_4A": "NULL"
"SMGC_DFOC1_5A": "NULL"
"SMGC_DFOC1_6A": "NULL"
"SMGC_DFOC1_7A": "NULL"
"SMGC_DFOC1_8A": "NULL"
"SMGC_DFOC1_9A": "NULL"
"SMGC_DFOC1_10A": "NULL"
"SMGC_DFOC1IF": "NULL"
"SMGC_DFOC1LF": "NULL"
"SMGC_DFOC1SL": "NULL"
"SMGC_DFOC2_1": "NULL"
"SMGC_DFOC2_1A": "NULL"
"SMGC_DFOC2_2": "NULL"
"SMGC_DFOC2_2A": "NULL"
"SMGC_DFOC2_3A": "NULL"
"SMGC_DFOC2_4A": "NULL"
"SMGC_DFOC2_5A": "NULL"
"SMGC_DFOC2_6A": "NULL"
"SMGC_DFOC2_7A": "NULL"
"SMGC_DFOC2IF": "NULL"
"SMGC_DFOC2LF": "NULL"
"SMGC_DFOC2SL": "NULL"
"SMGC_ESOC1_1A": "NULL"
"SMGC_ESOC1_2A": "NULL"
"SMGC_ESOC1_3A": "NULL"
"SMGC_ESOC1_4A": "NULL"
"SMGC_ESOC1_5A": "NULL"
"SMGC_ESOC1IF": "NULL"
"SMGC_ESOC1LF": "NULL"
"SMGC_ESOC1SL": "NULL"
"SMGC_ESOC2_1A": "NULL"
"SMGC_ESOC2_2A": "NULL"
"SMGC_ESOC2_3A": "NULL"
"SMGC_ESOC2_4A": "NULL"
"SMGC_ESOC2_5A": "NULL"
"SMGC_ESOC2_6A": "NULL"
"SMGC_ESOC2_7A": "NULL"
"SMGC_ESOC2IF": "NULL"
"SMGC_ESOC2LF": "NULL"
"SMGC_ESOC2SL": "NULL"
"SMGC_GSMPC1_1": "NULL"
"SMGC_GSMPC1_1A": "NULL"
"SMGC_GSMPC1_2A": "NULL"
"SMGC_GSMPC1_3": "NULL"
"SMGC_GSMPC1_3A": "NULL"
"SMGC_GSMPC1IF": "NULL"
"SMGC_GSMPC1LF": "NULL"
"SMGC_GSMPC1SL": "NULL"
"SMGC_GSMPC2_1": "NULL"
"SMGC_GSMPC2_1A": "NULL"
"SMGC_GSMPC2_2A": "NULL"
"SMGC_GSMPC2_3": "NULL"
"SMGC_GSMPC2_3A": "NULL"
"SMGC_GSMPC2IF": "NULL"
"SMGC_GSMPC2LF": "NULL"
"SMGC_GSMPC2SL": "NULL"
"SMGC_GSMPC3_1": "NULL"
"SMGC_GSMPC3_1A": "NULL"
"SMGC_GSMPC3_2A": "NULL"
"SMGC_GSMPC3_3": "NULL"
"SMGC_GSMPC3_3A": "NULL"
"SMGC_GSMPC3IF": "NULL"
"SMGC_GSMPC3LF": "NULL"
"SMGC_GSMPC3SL": "NULL"
"SMGC_INFHLOC_1A": "NULL"
"SMGC_INFHLOC_2A": "NULL"
"SMGC_INFHLOC_3A": "NULL"
"SMGC_INFHLOC_4A": "NULL"
"SMGC_INFHLOC_5A": "NULL"
"SMGC_INFHLOC_6A": "NULL"
"SMGC_INFHLOC_7A": "NULL"
"SMGC_INFHLOC_8A": "NULL"
"SMGC_INFHLOC_9A": "NULL"
"SMGC_INFHLOC_10A": "NULL"
"SMGC_INFHLOC_11A": "NULL"
"SMGC_INFHLOCIF": "NULL"
"SMGC_INFHLOCLF": "NULL"
"SMGC_INFHLOCSL": "NULL"
"SMGC_RAOC2_1A": "NULL"
"SMGC_RAOC2_2A": "NULL"
"SMGC_RAOC2_3A": "NULL"
"SMGC_RAOC2_4A": "NULL"
"SMGC_RAOC2_5A": "NULL"
"SMGC_RAOC2_6A": "NULL"
"SMGC_RAOC2_7A": "NULL"
"SMGC_RAOC2IF": "NULL"
"SMGC_RAOC2LF": "NULL"
"SMGC_RAOC2SL": "NULL"
"SMGC_SLFLOCM_1A": "NULL"
"SMGC_SLFLOCM_2A": "NULL"
"SMGC_SLFLOCM_3A": "NULL"
"SMGC_SLFLOCM_4A": "NULL"
"SMGC_SLFLOCM_5A": "NULL"
"SMGC_SLFLOCM_6A": "NULL"
"SMGC_SLFLOCM_7A": "NULL"
"SMGC_SLFLOCM_8A": "NULL"
"SMGC_SLFLOCM_9A": "NULL"
"SMGC_SLFLOCMIF": "NULL"
"SMGC_SLFLOCMLF": "NULL"
"SMGC_SLFLOCMSL": "NULL"
"SMGC_SLGENP1_1A": "NULL"
"SMGC_SLGENP1_2A": "NULL"
"SMGC_SLGENP1_3A": "NULL"
"SMGC_SLGENP1_4A": "NULL"
"SMGC_SLGENP1_5A": "NULL"
"SMGC_SLGENP1IF": "NULL"
"SMGC_SLGENP1LF": "NULL"
"SMGC_SLGENP1SL": "NULL"
"SMGC_SLGENP2_1A": "NULL"
"SMGC_SLGENP2_2A": "NULL"
"SMGC_SLGENP2_3A": "NULL"
"SMGC_SLGENP2_4A": "NULL"
"SMGC_SLGENP2_5A": "NULL"
"SMGC_SLGENP2IF": "NULL"
"SMGC_SLGENP2LF": "NULL"
"SMGC_SLGENP2SL": "NULL"
"SMGC_SLGENP3_1A": "NULL"
"SMGC_SLGENP3_2A": "NULL"
"SMGC_SLGENP3_3A": "NULL"
"SMGC_SLGENP3_4A": "NULL"
"SMGC_SLGENP3_5A": "NULL"
"SMGC_SLGENP3IF": "NULL"
"SMGC_SLGENP3LF": "NULL"
"SMGC_SLGENP3SL": "NULL"
"SMGC_SLOC1_1": "NULL"
"SMGC_SLOC1_1A": "NULL"
"SMGC_SLOC1_2A": "NULL"
"SMGC_SLOC1_3A": "NULL"
"SMGC_SLOC1_4A": "NULL"
"SMGC_SLOC1_5A": "NULL"
"SMGC_SLOC1_6A": "NULL"
"SMGC_SLOC1_7A": "NULL"
"SMGC_SLOC1_8A": "NULL"
"SMGC_SLOC1_9A": "NULL"
"SMGC_SLOC1IF": "NULL"
"SMGC_SLOC1LF": "NULL"
"SMGC_SLOC1SL": "NULL"
"SMGC_SLOC2_1": "NULL"
"SMGC_SLOC2_1A": "NULL"
"SMGC_SLOC2_2A": "NULL"
"SMGC_SLOC2_3A": "NULL"
"SMGC_SLOC2_4A": "NULL"
"SMGC_SLOC2_5A": "NULL"
"SMGC_SLOC2_6A": "NULL"
"SMGC_SLOC2_7A": "NULL"
"SMGC_SLOC2_8A": "NULL"
"SMGC_SLOC2IF": "NULL"
"SMGC_SLOC2LF": "NULL"
"SMGC_SLOC2SL": "NULL"
"SMGC_SLPDOC_1A": "NULL"
"SMGC_SLPDOC_2A": "NULL"
"SMGC_SLPDOC_3A": "NULL"
"SMGC_SLPDOC_4A": "NULL"
"SMGC_SLPDOC_5A": "NULL"
"SMGC_SLPDOC_6A": "NULL"
"SMGC_SLPDOC_7A": "NULL"
"SMGC_SLPDOCIF": "NULL"
"SMGC_SLPDOCLF": "NULL"
"SMGC_SLPDOCSL": "NULL"
"SMGC_SPOC_1": "NULL"
"SMGC_SPOC_1A": "NULL"
"SMGC_SPOC_2A": "NULL"
"SMGC_SPOC_3": "NULL"
"SMGC_SPOC_3A": "NULL"
"SMGC_SPOC_4A": "NULL"
"SMGC_SPOC_5": "NULL"
"SMGC_SPOC_5A": "NULL"
"SMGC_SPOC_6": "NULL"
"SMGC_SPOC_6A": "NULL"
"SMGC_SPOC_7A": "NULL"
"SMGC_SPOC_8": "NULL"
"SMGC_SPOC_8A": "NULL"
"SMGC_SPOC_9A": "NULL"
"SMGC_SPOC_10A": "NULL"
"SMGC_SPOCIF": "NULL"
"SMGC_SPOCLF": "NULL"
"SMGC_SPOCSL": "NULL"
"SMGC_SPUC_1": "NULL"
"SMGC_SPUC_1A": "NULL"
"SMGC_SPUC_2A": "NULL"
"SMGC_SPUC_3A": "NULL"
"SMGC_SPUC_4A": "NULL"
"SMGC_SPUC_5A": "NULL"
"SMGC_SPUCIF": "NULL"
"SMGC_SPUCLF": "NULL"
"SMGC_SPUCSL": "NULL"
"SMGC_STACOEP_1": "NULL"
"SMGC_STACOEP_1A": "NULL"
"SMGC_STACOEP_2A": "NULL"
"SMGC_STACOEP_3A": "NULL"
"SMGC_STACOEP_4A": "NULL"
"SMGC_STACOEP_5A": "NULL"
"SMGC_STACOEP_6A": "NULL"
"SMGC_STACOEP_7A": "NULL"
"SMGC_STACOEP_8A": "NULL"
"SMGC_STACOEP_9A": "NULL"
"SMGC_STACOEPIF": "NULL"
"SMGC_STACOEPLF": "NULL"
"SMGC_STACOEPSL": "NULL"
"SMGC_STACOMX_1": "NULL"
"SMGC_STACOMX_1A": "NULL"
"SMGC_STACOMX_2A": "NULL"
"SMGC_STACOMX_3": "NULL"
"SMGC_STACOMX_3A": "NULL"
"SMGC_STACOMX_4A": "NULL"
"SMGC_STACOMX_5A": "NULL"
"SMGC_STACOMX_6A": "NULL"
"SMGC_STACOMX_7A": "NULL"
"SMGC_STACOMXIF": "NULL"
"SMGC_STACOMXLF": "NULL"
"SMGC_STACOMXSL": "NULL"
"SMGC_STACOPR_1A": "NULL"
"SMGC_STACOPR_2A": "NULL"
"SMGC_STACOPR_3A": "NULL"
"SMGC_STACOPR_4A": "NULL"
"SMGC_STACOPR_5A": "NULL"
"SMGC_STACOPRIF": "NULL"
"SMGC_STACOPRLF": "NULL"
"SMGC_STACOPRSL": "NULL"
"SMH_AMBJETS": "The enemy planes are armed with homing missiles. When you hear the missile lock on alarm quickly change direction to break the lock and avoid being hit."
"SMH_AUTODROP": "The Cargo will automatically drop from the plane when flying low above a drop-off."
"SMH_BLBSEARCH": "Search the area ~HUD_COLOUR_YELLOW~~BLIP_FINDERS_KEEPERS~~s~ for the crashed Maverick to reveal the Cargo scattered amongst the wreckage."
"SMH_BOMB": "Fly low and approach a target you wish to destroy. Release a bomb when you get near by pressing ~INPUT_VEH_FLY_ATTACK~ or hold it to drop multiple and carpet-bomb the area."
"SMH_BOMB2": "Hold ~INPUT_VEH_FLY_BOMB_BAY~ to open the bomb bay doors, then fly low and approach a target you wish to destroy. Release a bomb when you get near by pressing ~INPUT_VEH_FLY_ATTACK~ or hold it to drop multiple and carpet-bomb the area."
"SMH_BROBOMB": "As a pilot, fly low and approach the roof directly from a distance. As a co-pilot, release a bomb by pressing ~INPUT_VEH_FLY_ATTACK~ or hold it to drop multiple and carpet-bomb the area."
"SMH_CANTDROP": "Your co-pilot controls dropping the Cargo."
"SMH_CARGOEMPTY": "Delivery complete. This vehicle no longer contains any Cargo to sell."
"SMH_CHFF1": "The co-pilot has the ability to fire off countermeasures to prevent being shot down by any enemy missiles."
"SMH_CHFF2": "As co-pilot, you have the ability to fire off countermeasures by tapping ~INPUT_VEH_FLY_COUNTER~ to prevent being shot down by any enemy missiles."
"SMH_COPILOT": "The co-pilot of the Rogue controls dropping the bombs. The pilot and co-pilot must work together to destroy each enemy base."
"SMH_DELCONTAIN": "The Cargo has been transferred to the containers. Use the Cargobobs ~HUD_COLOUR_BLUE~~BLIP_SM_CARGO~~s~ provided to deliver them to the Buyer to receive payment."
"SMH_DFNEAR": "Destroy all Merryweather Jets ~HUD_COLOUR_RED~~BLIP_POLICE_PLANE_MOVE~~s~ until the Cargo drops from the wreckage. You can collect dropped Cargo mid-air as it parachutes down to the ground."
"SMH_EXPBEACON": "Destroy all the jammers marked on the map to reveal the location of the Cargo."
"SMH_EXPRTRN": "You can return the delivery vehicle to the Hangar to receive a bonus RP reward."
"SMH_HELD": "You are already carrying Cargo."
"SMH_HIGH": "The drop site ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~~s~ is at a high altitude to allow you time to parachute to the landing zone."
"SMH_HOVER_START": "Press ~INPUT_VEH_HORN~ to hover."
"SMH_HOVER_STOP": "Press ~INPUT_VEH_HORN~ to stop hovering."
"SMH_HVR_START1": "Press ~INPUT_VEH_HORN~ to hover and hold the air ambulance steady allowing your passengers to snipe the enemies."
"SMH_LADDER": "Use the ladders ~BLIP_OBJECTIVE~ to gain access to the roof of the Epsilon Center."
"SMH_LANDZONE": "Parachute to the landing zone ~HUD_COLOUR_YELLOW~~BLIP_BASE_JUMP~~s~ marked on the radar to infiltrate the area without being detected."
"SMH_LOSECOPS": "You must lose your Wanted Level before returning Cargo to the Hangar."
"SMH_PARAHELP": "Use ~INPUT_PARACHUTE_BRAKE_LEFT~ or ~INPUT_PARACHUTE_BRAKE_RIGHT~ to make sharp turns.~n~Use ~INPUT_PARACHUTE_BRAKE_LEFT~ and ~INPUT_PARACHUTE_BRAKE_RIGHT~ together to air brake."
"SMH_PASSDROP": "Press ~INPUT_CONTEXT~ to drop Cargo when you are flying above a drop-off. If you have a co-pilot they will control the drop."
"SMH_PMSD": "Mission aircraft are fitted with an engine kill switch. Exit the vehicle before it triggers."
"SMH_PSRN_MC": "You can also call in your Personal Aircraft, Pegasus aircraft or Motorcycle Club aircraft available through the Road Captain role to help protect the Cargo shipment."
"SMH_PSRN_OR": "You can also call in your Personal Aircraft, Pegasus aircraft or SecuroServ aircraft available to help protect the Cargo shipment."
"SMH_RESTR": "You are too close to the enemy base. Pilot the helicopter further away before you are detected."
"SMH_RIV_COPS": "You are unable to deliver ~a~ with a Wanted Level. Lose the cops."
"SMH_RIV_EXPa": "Deliver ~a~ to your ~a~"
"SMH_RIV_EXPb": "Deliver ~a~ to your VIP's ~a~"
"SMH_RIV_EXPc": "Deliver ~a~ to your CEO's ~a~"
"SMH_RIV_EXPd": "Deliver ~a~ to your President's ~a~"
"SMH_RIV_OVER": "The rival player has ran out of time. Failing to deliver within the time limit or dying while holding ~a~ will destroy it."
"SMH_RIV_PREV": "You cannot steal from rival players while on mission."
"SMH_RIV_QUIT": "The rival player has left the session. Failing to deliver within the time limit or dying while holding ~a~ will destroy it."
"SMH_RIVSTOL1": "A rival player has stolen Cargo ~HUD_COLOUR_RED~~BLIP_SM_CARGO~~s~. Recover it before they deliver it to their Hangar."
"SMH_RIVSTOL2": "A rival player has stolen one of the Cargo crates ~HUD_COLOUR_RED~~BLIP_SM_CARGO~~s~. Recover it before they deliver it to their Hangar."
"SMH_SEDPADAREA": "Press ~INPUT_CONTEXT~ to drop Cargo."
"SMH_SEDPADSRT": "Press ~INPUT_CONTEXT~ to drop Cargo when you are flying above a drop-off."
"SMH_SEDPADSRT2": "Collect a Cargo container ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and press ~INPUT_CONTEXT~ to drop it when you are flying above a drop-off."
"SMH_SEGENHELP": "The Cargo ~HUD_COLOUR_BLUE~~BLIP_SM_CARGO~~s~ has been transferred to the delivery vehicle. Deliver the Cargo to the Buyer to receive payment."
"SMH_SETYPESTRT": "The Cargo ~HUD_COLOUR_BLUE~~BLIP_SM_CARGO~~s~ has been transferred to the delivery vehicle. Deliver ~a~ to the Buyer to receive payment."
"SMH_STASHED": "The Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ is stashed inside the aircraft. Use the aircraft to transport it back to the Hangar. If the aircraft is destroyed the Cargo will parachute to the ground."
"SMH_STASHED2": "The Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ is stashed inside the aircraft. Use the aircraft to transport it back to the Hangar. If an aircraft is destroyed the Cargo will parachute to the ground."
"SMH_STASHEDBG1": "The Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ is stashed inside the vehicle. You can transport the vehicle back to the Hangar or destroy it and collect the Cargo."
"SMH_STASHEDBG2": "The Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ is stashed inside the vehicles. You can transport the vehicles back to the Hangar or destroy them and collect the Cargo."
"SMH_STBLIPS": "Fly under bridges ~HUD_COLOUR_YELLOW~~BLIP_OBJECTIVE~~s~ and perform knife flights ~HUD_COLOUR_PINK~~BLIP_OBJECTIVE~~s~ to increase excitement. You can also fly inverted near the ground to impress the crowd."
"SMH_STDPADDEL": "You can also drop held Cargo when above the Hangar to deliver it. When positioned above the Hangar press ~INPUT_CONTEXT~ to drop Cargo."
"SMH_STGENHELP": "Steal the Cargo shipment ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and return it to the Hangar."
"SMH_STGENHELP1": "Steal the Mogul ~HUD_COLOUR_BLUE~~BLIP_SM_CARGO~~s~ and return it to the Hangar to start your Air-Freight Business."
"SMH_STGENHELP2": "Steal the Mogul ~HUD_COLOUR_BLUE~~BLIP_SM_CARGO~~s~ and return it to the Hangar to help start the Air-Freight Business."
"SMH_STRBOOST": "The Starling is equipped with a rocket boost to enable take-off and help maintain flight. Press ~INPUT_VEH_FLY_BOOST~ to activate the boost."
"SMH_SUPVEH": "~a~ ~a~ provided can be used to help retrieve the Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and return it to the Hangar."
"SMH_SUPVEHB": "~a~~HUD_COLOUR_BLUE~ ~a~~s~ provided can be used to help retrieve the Cargo ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and return it to the Hangar."
"SMH_SUPVEHBG": "~a~ ~a~ provided can be used to destroy the jammers and reveal the Cargo."
"SMH_SUPVEHBR": "~a~ ~a~ provided can be used to destroy the targets ~HUD_COLOUR_RED~~BLIP_TEMP_4~~s~ and find the Cargo."
"SMH_SUPVEHDF": "~a~ ~a~ provided can be used to destroy the Merryweather Jets ~HUD_COLOUR_RED~~BLIP_POLICE_PLANE_MOVE~~s~ and retrieve the Cargo."
"SMH_SUPVEHES": "~a~ ~a~ provided can be used to help escort the Titan ~HUD_COLOUR_BLUE~~BLIP_PLANE_DROP~~s~ and collect the Cargo."
"SMH_THMSC_1": "The air ambulance is shown on the radar at ~HUD_COLOUR_BLUE~~BLIP_HELICOPTER~~s~. Use it to get close to the enemy base and avoid detection. It will require a pilot and passenger in the rear seats."
"SMH_THMSC_2": "Use the silenced Heavy Sniper Mk II with Thermal Scope to find and eliminate the enemies without attracting attention."
"SMH_THMSC_3": "Help your passengers use the silenced Heavy Sniper Mk II with Thermal Scope to find and eliminate the enemies without attracting attention."
"SMH_THMSC_4": "Cones of vision on the Radar show enemy line of sight. Stay clear of these to avoid being spotted. Enemies will also be alerted if they discover dead bodies or detect the sound of nearby bullet impacts."
"SMH_TURRETPOS": "Passengers can enter the Bombushka in the following order to access different turrets stations:~n~- Enter second to operate the top turret.~n~- Enter third to operate the nose turret.~n~- Enter fourth to operate the rear tail turret."
"SMH_UND1": "The Global Signal is about to trigger. Fly as low to the ground as possible to reset the timer."
"SMH_UND2": "Fly as low as possible to avoid triggering the Global Signal countdown. If the timer expires the Cargo will be visible to all players in session."
"SMH_UND3": "The altimeter on the radar shows how high you are flying. Remain below the upper horizon line to avoid triggering the Global Signal countdown."
"SMH_UNDT1": "~a~~s~ triggered the Global Signal."
"SMH_VISWARN": "WARNING: The Cargo is now visible ~HUD_COLOUR_RED~~BLIP_SIGHTSEER~~s~ to all players in session."
"SMHUD_AIRSPWN": "AIRCRAFT RESPAWNS"
"SMHUD_BASE": "BASE"
"SMHUD_BGJAM": "JAMMER STRENGTH"
"SMHUD_CARGO": "CARGO"
"SMHUD_CARGOHELD": "CARGO HELD"
"SMHUD_CARGPLA": "CARGO PLANE A"
"SMHUD_CARGPLB": "CARGO PLANE B"
"SMHUD_CARGPLC": "CARGO PLANE C"
"SMHUD_DROP": "DROP SITE"
"SMHUD_DROPHELP": "Press ~INPUT_CONTEXT~ to drop the Cargo."
"SMHUD_ENEMIES": "ENEMIES"
"SMHUD_PMSD": "ENGINE KILL SWITCH"
"SMHUD_SALVCREW": "SALVAGE CREW"
"SMHUD_STUNTS": "EXCITEMENT"
"SMHUD_TIMEINT": "TIME TO INTERCEPT"
"SMHUD_TIMEREM": "TIME REMAINING"
"SMHUD_TITAN": "TITAN HEALTH"
"SMHUD_TOTALDEL": "TOTAL DELIVERED"
"SMKGRENADE_KILLS": "Tear Gas kills"
"SMOBJ_COLCON": "Collect a ~HUD_COLOUR_GREEN~container.~s~"
"SMOD_CHASS_1": "Custom rear wheel covers."
"SMOD_CHASS_1b": "Custom headlight trim."
"SMOD_CHASS_1c": "Custom arch covers."
"SMOD_CHASS_2": "A selection of radio antenna options."
"SMOD_CHASS_2b": "A selection of foglights options."
"SMOD_CHASS_2c": "A selection of side hood grille options."
"SMOD_CHASS_3": "Additional bodywork panels."
"SMOD_CHASS_3b": "Additional roof scoops."
"SMOD_CHASS_3c": "Front vehicle detailing."
"SMOD_CHASS_4": "Custom gas tank designs."
"SMOD_CHASS_5": "Side door detailing."
"SMOD_CHASS_5b": "Side wheel options."
"SMOD_CHASS_6": "Vehicle body stylings."
"SMOD_ENGINE_1": "Custom engine block casings."
"SMOD_ENGINE_2": "Enhanced filtration systems."
"SMOD_ENGINE_2b": "Optional cam covers."
"SMOD_ENGINE_3": "Additional engine components."
"SMOD_ENGINE_3b": "A selection of support struts."
"SMOD_ENGINE_4": "Increases horsepower."
"SMOD_HYD_1": "Install a hydraulics system to be able to lower and raise the car body. More powerful pumps will give you more height."
"SMOD_IN_1": "A selection of interior designs."
"SMOD_IN_2": "Add decorative items to your dash."
"SMOD_IN_3": "Custom control panel designs."
"SMOD_IN_4": "Customize the look of your dials."
"SMOD_IN_5": "Install speaker upgrade kits."
"SMOD_IN_5b": "Install door card upgrades."
"SMOD_IN_ICE": "Parcel shelf customization."
"SMOD_IN_KNOB": "Custom lever handle styles."
"SMOD_IN_PLAQUE": "Make a statement with additional signage."
"SMOD_IN_SEAT": "Options where style meets comfort."
"SMOD_IN_STEER": "Customize the link between you and your vehicle."
"SMOD_LIGHT_COL": "A selection of colors for dials, neon plaques and neon speaker highlights."
"SMOD_LIGHT_COLb": "A selection of colors for dials."
"SMOD_ROLLCAGE_1": "Custom roll cage designs."
"SMOD_WHL1": "OG Hunnets"
"SMOD_WHL2": "OG Hunnets (Chrome Lip)"
"SMOD_WHL3": "Knock-Offs"
"SMOD_WHL4": "Knock-Offs (Chrome Lip)"
"SMOD_WHL5": "Spoked Out"
"SMOD_WHL6": "Spoked Out (Chrome Lip)"
"SMOD_WHL7": "Vintage Wire"
"SMOD_WHL8": "Vintage Wire (Chrome Lip)"
"SMOD_WHL9": "Smoothie"
"SMOD_WHL10": "Smoothie (Chrome Lip)"
"SMOD_WHL11": "Smoothie (Solid Color)"
"SMOD_WHL12": "Rod Me Up"
"SMOD_WHL13": "Rod Me Up (Chrome Lip)"
"SMOD_WHL14": "Rod Me Up (Solid Color)"
"SMOD_WHL15": "Clean"
"SMOD_WHL16": "Lotta Chrome"
"SMOD_WHL17": "Spindles"
"SMOD_WHL18": "Viking"
"SMOD_WHL19": "Triple Spoke"
"SMOD_WHL20": "Pharohe"
"SMOD_WHL21": "Tiger Style"
"SMOD_WHL22": "Three Wheelin"
"SMOD_WHL23": "Big Bar"
"SMOD_WHL24": "Biohazard"
"SMOD_WHL25": "Waves"
"SMOD_WHL26": "Lick Lick"
"SMOD_WHL27": "Spiralizer"
"SMOD_WHL28": "Hypnotics"
"SMOD_WHL29": "Psycho-Delic"
"SMOD_WHL30": "Half Cut"
"SMOD_WHL31": "Super Electric"
"SMOKE_HELP": "Press ~INPUT_VEH_FLY_COUNTER~ to enable and disable the smoke countermeasures."
"SMOKET": "Smoke Tree Rd"
"SMOKINGJACKUNLOCK": "Smoking Jacket"
"SMOMIL": "South Mo Milton Dr"
"SMOT_BASE": "base"
"SMOT_CARGOPL": "cargo planes"
"SMOT_COLLECTa": "Collect the ~a~."
"SMOT_CRATES": "crates"
"SMOT_DELDROP": "Deliver the ~a~ to the ~HUD_COLOUR_YELLOW~drop-off."
"SMOT_DELDROP2": "Deliver the ~a~ to the ~HUD_COLOUR_YELLOW~drop-offs."
"SMOT_DELIVERHNG": "Deliver the ~a~ to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_DELSETHNG": "Deliver the ~a~ to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_DESTFIND": "Destroy the ~a~~s~ to find the Cargo."
"SMOT_DESTROY": "Destroy the ~a~."
"SMOT_DESTROYBG": "Destroy the ~a~~s~ to reveal the Cargo."
"SMOT_DESTROYMW": "Destroy the ~a~~s~ and recover the Cargo."
"SMOT_DROPZONE": "landing zone"
"SMOT_ELIMINATE": "Eliminate the ~a~."
"SMOT_ELIMINATE2": "Take out the ~a~~s~ to find the Cargo."
"SMOT_ELIMINATE3": "Help your team to take out the ~a~."
"SMOT_ELIMINATE4": "Eliminate the ~a~ ~s~at the drop-off."
"SMOT_ELIMINATE5": "Eliminate the ~a~~s~ quietly."
"SMOT_ENEMIES": "Enemies"
"SMOT_ENEMIES2": "enemies"
"SMOT_ENTERa": "Enter the ~a~."
"SMOT_ENTERb": "Enter a ~a~."
"SMOT_ESCORT": "Escort the ~a~~s~ to the drop site."
"SMOT_ESCTIT": "Titan"
"SMOT_EXITGAR": "Exit the Garage."
"SMOT_EXITOFF": "Exit the Office."
"SMOT_FLYTO": "Fly to ~a~."
"SMOT_FLYTO_THE": "Fly to the ~a~."
"SMOT_FLYTODROP": "Fly to the drop site near ~a~."
"SMOT_FLYTOROOF": "Fly to the roof of the ~a~."
"SMOT_GETIN_BR": "Get in the ~HUD_COLOUR_BLUE~Rogue.~s~"
"SMOT_GETIN_IN": "Get in the ~HUD_COLOUR_BLUE~Cargobob.~s~"
"SMOT_GETIN_TS": "Get in the ~HUD_COLOUR_BLUE~air ambulance.~s~"
"SMOT_GETINA_BR": "Get in a ~HUD_COLOUR_BLUE~Rogue.~s~"
"SMOT_GETINAN_TS": "Get in an ~HUD_COLOUR_BLUE~air ambulance.~s~"
"SMOT_GOTO": "Go to ~a~."
"SMOT_GOTO_THE": "Go to the ~a~."
"SMOT_GUARDS": "guards"
"SMOT_HACKa": "Hack the ~HUD_COLOUR_GREEN~security panel.~s~"
"SMOT_HELPDELHNG": "Help deliver the ~a~ to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_HELPSETHNG": "Help deliver the ~a~ to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_HLPDROP": "Help deliver the ~a~ to the ~HUD_COLOUR_YELLOW~drop-off."
"SMOT_HLPDROP2": "Help deliver the ~a~ to the ~HUD_COLOUR_YELLOW~drop-offs."
"SMOT_INTERCEPTa": "Intercept the ~a~."
"SMOT_INTERCEPTb": "Intercept ~a~."
"SMOT_JAMMER1": "jammer"
"SMOT_JAMMER2": "jammers"
"SMOT_LANDONTHE": "Land on the ~HUD_COLOUR_YELLOW~roof.~s~"
"SMOT_LOSECOPS": "Lose the Cops."
"SMOT_MWJETS": "Merryweather jets"
"SMOT_PARACHUTE": "Parachute to the ~a~."
"SMOT_RACETO": "Race to ~a~."
"SMOT_RACETO_THE": "Race to the ~a~."
"SMOT_RECOVER": "Recover the ~a~."
"SMOT_RENDEZ": "Rendezvous with the ~a~."
"SMOT_RETURNa": "Return the delivery vehicle to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_RETURNb": "Wait for the delivery vehicles to be returned to the Hangar."
"SMOT_RETURNc": "Wait for the delivery vehicle to be returned to the Hangar."
"SMOT_RIV_COPS": "Lose the cops before delivering the ~a~."
"SMOT_RIV_DLVR": "Deliver the stolen ~a~ to the ~HUD_COLOUR_YELLOW~Hangar."
"SMOT_SALVCREW": "salvage crew"
"SMOT_SEARCHa": "Search the ~a~~s~ for the ~a~."
"SMOT_SEARCHb": "Search ~a~~s~ for the ~a~."
"SMOT_SEARCHMAV": "crashed Maverick"
"SMOT_STEALa": "Take the ~a~."
"SMOT_STUNT": "Perform stunts in an aircraft to reveal the Cargo."
"SMOT_TARGETS": "targets"
"SMOT_WAITAIR": "Wait for your team to get in the aircraft."
"SMT_BGDEST": "You destroyed a jammer."
"SMT_BONUS_0": "Dogfight Bonus +~1~RP"
"SMT_BONUS_1": "Collection Bonus +~1~RP"
"SMT_BONUS_2": "No Respawn Bonus +~1~RP"
"SMT_BONUS_5": "Supporter Bonus +~1~RP"
"SMT_BONUS_6": "Delivery Vehicle Returned Bonus +~1~RP"
"SMT_BRIDGE": "Bridge Complete."
"SMT_CARGVALU": "Hangar Cargo Value: $~1~"
"SMT_KNIFE": "Knife Flight Complete."
"SMT_MOVTICKa": "~a~ ~s~are moving an Air-Freight Shipment."
"SMT_RIVTICKa": "You destroyed an Air-Freight Shipment."
"SMT_RIVTICKb": "~a~~s~ destroyed an Air-Freight Shipment."
"SMT_RIVTICKc": "You collected an Air-Freight Shipment."
"SMT_SETa": "You collected the Mogul."
"SMT_SETb": "You collected the Mogul."
"SMT_SETc": "~a~~s~ collected the Mogul."
"SMT_SETd": "~a~ ~s~Cargo is now visible to all players in session."
"SMT_SETe": "~a~ ~s~are moving an Air-Freight Shipment."
"SMT_SETf": "You delivered the Mogul."
"SMT_SETg": "~a~ ~s~delivered the Mogul."
"SMT_SETICKa": "You delivered a Cargo Shipment."
"SMT_SETICKb": "~a~ ~s~delivered a Cargo Shipment."
"SMT_SETICKc": "~a~ ~s~Cargo is now visible to all players in session."
"SMT_SETICKd": "You destroyed Cargo."
"SMT_SETICKe": "~a~~s~ destroyed Cargo."
"SMT_SETICKf": "You collected Cargo."
"SMT_SETICKg": "~a~~s~ collected Cargo."
"SMT_SETICKh": "You dropped Cargo."
"SMT_SETICKi": "~a~~s~ dropped Cargo."
"SMT_STTICKa": "You delivered Cargo to the Hangar."
"SMT_STTICKb": "~a~ ~s~delivered Cargo to the Hangar."
"SMT_STTICKc": "~a~ ~s~Cargo is now visible to all players in session."
"SMT_STTICKd": "You destroyed Cargo."
"SMT_STTICKe": "~a~~s~ destroyed Cargo."
"SMT_STTICKf": "You collected Cargo."
"SMT_STTICKg": "~a~~s~ collected Cargo."
"SMT_STTICKh": "You dropped Cargo."
"SMT_STTICKi": "~a~~s~ dropped Cargo."
"SMT_STTICKj": "~a~~s~ stole an Air-Freight Shipment from ~a~~s~ and secured it at their Hangar."
"SMT_STTICKk": "~a~~s~ stole an Air-Freight Shipment from a rival and secured it at their Hangar."
"SMT_THM_SC1": "Weapon added:~n~Heavy Sniper Mk II"
"SMTICK_RONCUT": "Ron's Cut: $~1~."
"SMTXT_AMB0M": "Bad guys are on you - be careful!"
"SMTXT_AMB1M": "Watch out - you've attracted some unwanted attention!"
"SMTXT_AMB2M": "You got bogies on your tail - look out!"
"SMTXT_AMBEAC": "Merryweather are on to you! They've sent back up."
"SMTXT_AMBFLYF": "Look out! Globalists incoming!"
"SMTXT_AMBJETS0M": "Uhoh! They're coming in fighters. Make sure you maneuver your ass off if you hear that missile lock-on sound."
"SMTXT_AMBJETS1M": "They got fighters on you! Down them quick and don't let them lock-on to ya!"
"SMTXT_BG00M": "NOT SO TOUGH NOW! I'm starting to get something here. Get rid of the remaining jammers and we should be able to find them."
"SMTXT_BG10M": "GOT YA! Coordinates are on your GPS. Bastards aren't expecting us, so I don't expect much of a fight."
"SMTXT_BLKBX00M": "The maverick crash-site will be somewhere nearby. Look for smoke coming from the wreckage."
"SMTXT_BLKBX20M": "There it is! I've now got a signal for the cargo. It should be close. Grab it and get outta there before the search party arrives to say hola!"
"SMTXT_BOMBB00M": "Your plane is loaded with bombs. Lots of bombs. Fly over the base and drop em on the enemies' heads."
"SMTXT_BOMBB10M": "WOOAH! They had the cargo stashed offsite nearby. Now that I think of it, it's lucky you never bombed them. Updating your GPS."
"SMTXT_BOMBB20M": "Keep it up - you're half way there."
"SMTXT_BR00M": "Ok. You're almost on em. When you get close fly low and drop a bomb - give them a hell of a surprise!"
"SMTXT_BR10M": "There you go! That's some cargo. Nice work."
"SMTXT_BR11M": "We got something there. Way to go!"
"SMTXT_BR12M": "Oh! You see that? That had something."
"SMTXT_BR14M": "That's what we're looking for. Come on!"
"SMTXT_BR15M": "Jackpot. That's what we're talking about."
"SMTXT_BR20M": "No dice. Gonna have to keep looking."
"SMTXT_BR21M": "I can't see any cargo in there, keep it up!"
"SMTXT_BR22M": "Not what we're looking for. Keep at it!"
"SMTXT_BR23M": "The cargo's somewhere else, come on."
"SMTXT_BR40M": "No goods in there either? Well there's only one left so it's gotta be there."
"SMTXT_CARGP00M": "You should be on the target. Take out the fighters and hit the cargo planes until the bay doors open up."
"SMTXT_CARGP10M": "You got the door open. Keep hitting the planes and look for cargo falling out of the back."
"SMTXT_CARGP20M": "It's down, but radio chatter said no cargo. Must be on another plane."
"SMTXT_CARGP40M": "Whoopee! That's the cargo. Grab the goods while they're still in the air and fly 'em back to the hangar."
"SMTXT_DOGFT00M": "There they are! Manifest shows those fighters are holding the cargo. Take em out until you find it."
"SMTXT_DOGFT10M": "Oh man, more are on the way. Maybe these are the fighters with the cargo. Anyway, you gotta take em out too!"
"SMTXT_DOGFT20M": "Okay! That one had cargo. Grab it quick."
"SMTXT_ESC00M": "That's the shipment. Now stick close and make sure they get to the drop."
"SMTXT_ESC10M": "Uhoh. Here comes trouble! Don't let them take down that plane!!!"
"SMTXT_ESC20M": "Good work on the escort. You got me here so you got your share of the shipment. So long."
"SMTXT_ESC30M": "Keep it up. He's almost at the drop site."
"SMTXT_FLYLOW00M": "Ok. You are nearing a drop. Get low and make a pass through. I've set it to automatically drop when you get near the guy so just concentrate on the flying."
"SMTXT_INF00M": "The autopilot on the Cargobob is holding her in place. You're clear to jump. Go get 'em."
"SMTXT_INF10M": "I don't see any alerts so you must've made it in without being seen. Now let's keep it that way."
"SMTXT_INF20M": "Oh guys... shit... alarms are going off all over the place. You're in trouble now."
"SMTXT_INTACT0M": "We've lost an aircraft! Try and recover the cargo and bring it back!"
"SMTXT_INTACT1M": "An aircraft is down! Salvage the cargo and bring it in!"
"SMTXT_INTACT2M": "An aircraft is down! Salvage the cargo and bring it in!"
"SMTXT_LCPST0M": "Well, so, um... someone called it in... THE COPS ARE ONTO YOU! I should have known this would happen... sorry. Lose them and get back."
"SMTXT_PD_2": "They're moving! And the next shipment is ready to collect, so come on back."
"SMTXT_PMSD0": "Hurry and get out! That aircraft has a kill switch!"
"SMTXT_PMSD1": "There's a kill switch timer! Get away from the aircraft!"
"SMTXT_PMSD2": "Get out! We're destroying the evidence and the evidence is the aircraft!"
"SMTXT_PMSD3": "Kill switch has activated! Globalists can't get their hands on the aircraft. Get out now!"
"SMTXT_PMSD4": "You know it's going down now we're done, right? Get out of there."
"SMTXT_PREDEL00M": "Looks like they've stopped for us. Should make the drop easier at least. Position yourself above the truck before making the drop."
"SMTXT_RA00M": "Destroy the crates to find the cargo... and take out anyone who gets in the way!"
"SMTXT_RA10M": "Parachutes are nearby if you want a quick exit! But you know I'm more of a stairs guy..."
"SMTXT_RIVAL": "Oh, oh. I've found us a shipment we can steal. Only another smuggler operation's moving it. Take 'em out and recover the stuff if you want."
"SMTXT_RIVAL1": "Are you serious about this business? If you are, take out these other smugglers, and steal their cargo. It's the only way we'll get ahead."
"SMTXT_RIVAL2": "We want to go up in the world, we gotta get ruthless. Take down these smugglers in the area and steal their cargo. Thatta girl!"
"SMTXT_RIVALD": "Looks like rival smugglers are on the move. Send them a message won't ya - blow them outta the sky!"
"SMTXT_RIVALD1": "Another smuggler operation's not far away - my old partner woulda really showed them who was boss!"
"SMTXT_RIVALD2": "Smugglers moving a shipment through our patch. You gonna deal with them, or let them walk all over us?"
"SMTXT_RV_0": "Bring her back in if you can. Charlie needs the parts."
"SMTXT_RV_2": "Vehicle's clean enough to bring back in. Charlie wants to strip her apart."
"SMTXT_SPLASH00M": "The Tula has a sweet VTOL mode and she's amphibious so you can land her on the water after you take these guys out."
"SMTXT_SPLASH10M": "I've hooked you up with rebreathers. They'll give you the time and air you need to recover the cargo from the wreck."
"SMTXT_STAIR00M": "Looks like you got the stuff. Fly it back to the hangar and look out for trouble."
"SMTXT_STAIR10M": "The cargo is in a heli on the roof of the building. You wanna find a way up there."
"SMTXT_STAIR20M": "Nice work, now fly the cargo back to the hangar and look out for those Epsilonist foot soldiers."
"SMTXT_STUNT00M": "Keep it up - they like what they see!"
"SMTXT_SUPVDESTS": "Oh man, you're going to have to do things the hard way now."
"SMTYPE_ANIMAL": "Animal Materials"
"SMTYPE_ANIMAL_T": "the Animal Materials"
"SMTYPE_ART": "Art & Antiques"
"SMTYPE_ART_T": "the Art & Antiques"
"SMTYPE_CHEMS": "Chemicals"
"SMTYPE_CHEMS_T": "the Chemicals"
"SMTYPE_GOODS": "Counterfeit Goods"
"SMTYPE_GOODS_T": "the Counterfeit Goods"
"SMTYPE_JEWEL": "Jewelry & Gemstones"
"SMTYPE_JEWEL_T": "the Jewelry & Gemstones"
"SMTYPE_MEDS": "Medical Supplies"
"SMTYPE_MEDS_T": "the Medical Supplies"
"SMTYPE_MIXED": "Cargo"
"SMTYPE_MIXED_T": "the Cargo"
"SMTYPE_NARC": "Narcotics"
"SMTYPE_NARC_T": "the Narcotics"
"SMTYPE_TOBAC": "Tobacco & Alcohol"
"SMTYPE_TOBAC_T": "the Tobacco & Alcohol"
"SMU_PV_RTRN": "Your Personal Aircraft has been returned to your Hangar."
"SMUG_CHAFF_D": "Deploy the Chaff countermeasure to block incoming missile lock-on. Capacity ~1~."
"SMUG_ENGINE_D": "Optimise your aircraft's engine for increased air speed."
"SMUG_FLARE_D": "Deploy the Flares countermeasure to redirect incoming missiles. Capacity ~1~."
"SMUG_HANGAR_EX1": "Exit the Aircraft Workshop"
"SMUG_HANGAR_EX2": "Exit the Aircraft"
"SMUG_HANGAR_EX3": "Exit the Hangar"
"SMUG_HUNT_HELP": "Hold ~INPUT_VEH_FLY_ATTACK~ to fire a barrage of non-homing missiles."
"SMUG_MICRO_HELP": "Use ~INPUT_VEH_SELECT_NEXT_WEAPON~ to enable and disable the Ultralight's turret weapon."
"SMUG_SMOKE_D": "Deploy smoke to create a smoke trail and disorientate pursuing aircraft."
"SMUG_STAR_HELP": "The Starling is flown using a rocket boost. Press ~INPUT_VEH_FLY_BOOST~ to take-off and maintain flight. The boost will slowly recharge over time and faster when grounded."
"SMUG_WEAPON_D": "Change your aircraft's weapon loadout."
"SMUGALPHAZ1b": "Alpha-Z1"
"SMUGBOMBUSHKA": "NULL"
"SMUGBOMBUSHKAb": "Bombushka"
"SMUGCYCLONE": "NULL"
"SMUGGLER_NM": "Air-Freight Shipment"
"SMUGHAVOKb": "Havok"
"SMUGHOWARD": "NULL"
"SMUGHOWARDb": "Howard NX-25"
"SMUGHUNTER": "NULL"
"SMUGHUNTERb": "Hunter"
"SMUGLAZER": "NULL"
"SMUGMICROLIGHTb": "Ultralight"
"SMUGMOGUL": "NULL"
"SMUGMOGULb": "Mogul"
"SMUGMOLOTOKb": "V-65 Molotok"
"SMUGNOKOTA": "NULL"
"SMUGNOKOTAb": "P-45 Nokota"
"SMUGPYRO": "NULL"
"SMUGPYROb": "Pyro"
"SMUGRAPIDGT3": "NULL"
"SMUGROGUEb": "Rogue"
"SMUGSEABREE": "NULL"
"SMUGSEABREEb": "Western Seabreeze"
"SMUGSTARLINGb": "Starling"
"SMUGTULAb": "Tula"
"SMUGVEHGEN": "New Smuggler's Run vehicles are now available to purchase."
"SMUGVIGILANTE": "NULL"
"SMUGWARSTOCK": "NULL"
"SNIPE4": "NULL"
"SNIPE5": "NULL"
"SNIPE7": "NULL"
"SNIPE8": "NULL"
"SNIPE9": "NULL"
"SNIPE_HLP0": "Use ~INPUTGROUP_LOOK~ to move the reticle.~n~Use ~INPUTGROUP_SNIPER_ZOOM_SECONDARY~ while holding ~INPUT_AIM~ to zoom in/out.~n~Press ~INPUT_ATTACK~ to fire the weapon."
"SNIPE_HLP1": "Use ~INPUTGROUP_LOOK~ to move the reticle.~n~Use ~INPUT_SNIPER_ZOOM~ to zoom in/out.~n~Press ~INPUT_ATTACK~ to fire the weapon."
"SNIPERRFL_KILLS": "Sniper Rifle kills"
"SNK_AFFORD": "NULL"
"SNK_BOUGHT": "NULL"
"SNK_DRK1FU": "NULL"
"SNK_DRK2FU": "NULL"
"SNK_FREE": "NULL"
"SNK_FULL": "NULL"
"SNK_ITEM": "NULL"
"SNK_ITEM1": "NULL"
"SNK_ITEM1_D": "NULL"
"SNK_ITEM2": "NULL"
"SNK_ITEM2_D": "NULL"
"SNK_ITEM3": "NULL"
"SNK_ITEM3_D": "NULL"
"SNK_ITEM4": "NULL"
"SNK_ITEM4_D": "NULL"
"SNK_ITEM5": "NULL"
"SNK_ITEM5_D": "NULL"
"SNK_ITEM6": "NULL"
"SNK_ITEM6_D": "NULL"
"SNK_LIFT": "NULL"
"SNK_NEEDED": "NULL"
"SNK_SMOKFU": "NULL"
"SNK_SNK1FU": "NULL"
"SNK_SNK2FU": "NULL"
"SNK_SNK3FU": "NULL"
"SNK_SOUT": "NULL"
"SNK_STORED": "NULL"
"SNORMAV": "Calais Ave"
"SOCIAL_CARAPP": "Drop by Los Santos Customs to have your ~a~ order fulfilled."
"SOCIAL_CARAPP1": "Your Los Santos Customs order has been processed for your ~a~."
"SOCIAL_CARAPP2": "The plate you ordered is inappropriate. Please choose another and try again."
"SOCIAL_CARAPP3": "We could not process your Los Santos Customs order due to lack of funds. Drop by one of our garages with your ~a~ when you have enough money."
"SOCIAL_CLUB": "SOCIAL CLUB"
"SOCIAL_CLUB_UNKNOWN": "The Social Club service is not available. Please try again later."
"SOCIAL_FREE": "Drop by Los Santos Customs to have your ~a~ order fulfilled. This one's on the house."
"SOCIAL_FREE1": "Your Los Santos Customs order has been processed for your ~a~. This one's on the house, come back soon."
"SOL1_ALARM": "NULL"
"SOL1_BEAT": "NULL"
"SOL1_ELS": "NULL"
"SOL1_FAILABND": "NULL"
"SOL1_FAILACT": "NULL"
"SOL1_FAILALRM": "NULL"
"SOL1_FAILDD": "NULL"
"SOL1_FAILHE": "NULL"
"SOL1_FAILLF": "NULL"
"SOL1_FAILROC": "NULL"
"SOL1_FAILSCRD": "NULL"
"SOL1_FIGHTRT": "NULL"
"SOL1_HELI": "NULL"
"SOL1_HELP1": "NULL"
"SOL1_HELP2": "NULL"
"SOL1_RTNANT": "NULL"
"SOL1_RTNM": "NULL"
"SOL1_RTNMILT": "NULL"
"SOL1_SCARE": "NULL"
"SOL1_SCAREHLP": "NULL"
"SOL1_SOLDIED": "NULL"
"SOL1_STUDIO": "NULL"
"SOL1_TEXT": "I was trying to tell you something important! Capo Rocco has our boys in some shit hole, soon-to-be nightclub.~n~Just get Anton and Milton back here in one piece. And for fuck sake don't kill Rocco. We don't need the media attention."
"SOL1_TLKSOL": "Go to Solomon's ~y~office.~s~"
"SOL2_FGOTAWAY": "NULL"
"SOL2_FSOLDEAD": "NULL"
"SOL2_GOTOSTU": "NULL"
"SOL2_KILL": "NULL"
"SOL2_LEAVEA": "NULL"
"SOL2_PASS": "Michael I have put your name in the credits for the film. ~nrt~
~nrt~"
"SOL2_PHONE": "NULL"
"SOL3_GOD1": "NULL"
"SOL3_MOLPOL_2": "NULL"
"SOL5_ADIED": "NULL"
"SOL5_DEVTXT": "NULL"
"SOL5_FAILTUX": "NULL"
"SOL5_GET2HSE": "NULL"
"SOL5_INLIMO": "NULL"
"SOL5_JDIED": "NULL"
"SOL5_KILLBAD": "NULL"
"SOL5_KILLBAD2": "NULL"
"SOL5_LEAVE": "NULL"
"SOL5_MISSED": "NULL"
"SOL5_MTJIM": "NULL"
"SOL5_NOLIMO": "NULL"
"SOL5_REDCARPET": "NULL"
"SOL5_RENDEZV": "NULL"
"SOL5_SAVEAM": "NULL"
"SOL5_TDIED": "NULL"
"SOL5_TIMEUP": "NULL"
"SOL5_TUX1": "NULL"
"SOL5_TUX2": "NULL"
"SONAR_CALL_03": "NULL"
"SONAR_CALLA": "NULL"
"SONAR_CALLIF": "NULL"
"SONAR_CALLLF": "NULL"
"SONAR_CALLSL": "NULL"
"SONAR_PHONE_1A": "NULL"
"SONAR_PHONE_2A": "NULL"
"SONAR_PHONE_3A": "NULL"
"SONAR_PHONE_4A": "NULL"
"SONAR_PHONE_5A": "NULL"
"SONAR_PHONE_6A": "NULL"
"SONAR_PHONE_7A": "NULL"
"SONAR_PHONEIF": "NULL"
"SONAR_PHONELF": "NULL"
"SONAR_PHONESL": "NULL"
"sorter_right_look_left_sorter02": "NULL"
"SOUTHCOAST": "NULL"
"SOVEREIGN": "Sovereign"
"SP_FMM_3_0": "Black Vest"
"SP_FMM_3_1": "Gray Vest"
"SP_FMM_3_2": "Blue Vest"
"SP_FMM_6_0": "White Shirt"
"SP_FMM_6_1": "Silver Shirt"
"SP_FMM_6_2": "Charcoal Shirt"
"SP_FMM_6_3": "Pale Blue Shirt"
"SP_FMM_6_4": "Barely Blue Shirt"
"SP_FMM_6_5": "Pink Check Shirt"
"SP_FMM_6_6": "Salmon Shirt"
"SP_FMM_6_7": "Pale Olive Shirt"
"SP_FMM_6_8": "Fuchsia Shirt"
"SP_FMM_6_9": "Off-White Shirt"
"SP_FMM_6_10": "Mint Shirt"
"SP_FMM_6_11": "Tan Shirt"
"SP_FMM_6_12": "Dark Salmon Shirt"
"SP_FMM_6_13": "Blue Check Shirt"
"SP_FMM_6_14": "Pink Shirt"
"SP_FMM_6_15": "Lemon Shirt"
"SP_FMM_10_0": "White Shirt"
"SP_FMM_10_1": "Silver Shirt"
"SP_FMM_10_2": "Charcoal Shirt"
"SP_FMM_10_3": "Pale Blue Shirt"
"SP_FMM_10_4": "Barely Blue Shirt"
"SP_FMM_10_5": "Pink Check Shirt"
"SP_FMM_10_6": "Blue Woven Shirt"
"SP_FMM_10_7": "Salmon Shirt"
"SP_FMM_10_8": "Pale Olive Shirt"
"SP_FMM_10_9": "Fuchsia Shirt"
"SP_FMM_10_10": "Off-White Shirt"
"SP_FMM_10_11": "Mint Shirt"
"SP_FMM_10_12": "Blue Striped Shirt"
"SP_FMM_10_13": "Pink Striped Shirt"
"SP_FMM_10_14": "Tan Shirt"
"SP_FMM_10_15": "Ocean Stripe Shirt"
"SP_KNIFE_FLIGHTS_COUNT": "Knife Flights"
"SP_MOST_FAVORITE_STATION": "Favorite radio station"
"SP_STATS1": "Skills"
"SP_STATS2": "General"
"SP_STATS3": "Crimes"
"SP_STATS4": "Vehicles"
"SP_STATS5": "Cash"
"SP_STATS6": "Combat"
"SP_STATS7": "Weapons"
"SP_STATS8": "100% Checklist"
"SP_UNDER_THE_BRIDGE_COUNT": "Under the Bridge"
"SPANAV": "Spanish Ave"
"SPC_TXT_ADV": "Adversary"
"SPC_TXT_BSE": "Parachuting"
"SPC_TXT_CTF": "Capture"
"SPC_TXT_DFLT": "GTA Online"
"SPC_TXT_DM": "Deathmatch"
"SPC_TXT_HST": "Heist"
"SPC_TXT_LTS": "Last Team Standing"
"SPC_TXT_MIS": "Mission"
"SPC_TXT_NVS": "Versus"
"SPC_TXT_PLN": "Heist Setup"
"SPC_TXT_RACE": "Race"
"SPC_TXT_SVVL": "Survival"
"SPC_TXT_TRI": "Triathlon"
"SPDBR_EXPLD": "NULL"
"SPDBR_SPEED": "NULL"
"SPEC2_P0_08_0": "Red Wrestler Mask"
"SPEC2_P0_08_1": "Green Wrestler Mask"
"SPEC2_P0_08_2": "Patriot Wrestler Mask"
"SPEC2_P0_08_3": "Domino Wrestler Mask"
"SPEC2_P0_08_4": "Gray Wrestler Mask"
"SPEC2_P0_08_5": "Phoenix Wrestler Mask"
"SPEC_ALLY": "Allies"
"SPEC_CRWT": "Currently Watching"
"SPEC_ENEMY": "Enemies"
"SPEC_FIRST_HELP": "When on a Team Job you can spectate other players after you have died."
"SPEC_FREE": "GTA Online"
"SPEC_HEADER": "SPECTATING"
"SPEC_LEAVE": "Quit"
"SPEC_LIVE": "LIVE"
"SPEC_ML_ARM": "ARM WRESTLING"
"SPEC_ML_DART": "DARTS"
"SPEC_ML_DM": "DEATHMATCH"
"SPEC_ML_GOLF": "GOLF"
"SPEC_ML_MIS": "MISSION"
"SPEC_ML_RACE": "RACE"
"SPEC_ML_SHRA": "SHOOTING RANGE"
"SPEC_ML_SUR": "SURVIVAL"
"SPEC_ML_TNNS": "TENNIS"
"SPEC_NEWS_TICK0": "Eye in the sky"
"SPEC_NEWS_TICK1": "Always watching"
"SPEC_NEWS_TICK2": "Sees all"
"SPEC_NEWS_TICK3": "No-one is safe"
"SPEC_P0_10": "Watch and Bracelet"
"SPEC_P0_16": "Leather Watch"
"SPEC_P1_9_0": "Bandana"
"SPEC_P1_11_0": "Silver Tie"
"SPEC_P1_11_1": "Gold Tie"
"SPEC_P1_11_2": "Cream Tie"
"SPEC_P1_11_3": "Blue Diamond Tie"
"SPEC_P1_11_4": "Blue Spotted Tie"
"SPEC_P1_11_5": "White Spotted Tie"
"SPEC_P1_11_6": "Dark Gray Tie"
"SPEC_P1_11_7": "Gray Striped Tie"
"SPEC_P1_11_8": "Silver Striped Tie"
"SPEC_P1_11_9": "Red Striped Tie"
"SPEC_P1_11_10": "Bronze Striped Tie"
"SPEC_P1_11_11": "White Diamond Tie"
"SPEC_P1_11_12": "Black Diamond Tie"
"SPEC_P1_15_0": "Purple Tie"
"SPEC_P1_15_1": "Cream Tie"
"SPEC_P1_15_2": "Beige Tie"
"SPEC_P1_15_3": "Ash Tie"
"SPEC_P1_15_4": "White Diamond Tie"
"SPEC_P1_15_5": "Gray Diamond Tie"
"SPEC_P1_15_6": "Beige Striped Tie"
"SPEC_P1_15_7": "Red Striped Tie"
"SPEC_P1_15_8": "Russet Wool Tie"
"SPEC_P1_15_9": "Gray Striped Tie"
"SPEC_P1_15_10": "Gray Wool Tie"
"SPEC_P1_15_11": "Off-White Tie"
"SPEC_P1_15_12": "Blue Diamond Tie"
"SPEC_P1_15_13": "Brown Wool Tie"
"SPEC_P1_15_14": "Gray Textured Tie"
"SPEC_P1_15_15": "Amethyst Tie"
"SPEC_P2_0_0": "Black Digital Watch"
"SPEC_P2_0_1": "White Digital Watch"
"SPEC_PAUSE": "Pause"
"SPEC_SCTV": "GTA ONLINE TV"
"SPEC_SURE": "Are you sure you want to quit spectator mode?"
"SPEC_SURE_CTF": "Are you sure you want to quit the Capture?"
"SPEC_SURE_HORD": "Are you sure you want to quit the Survival?"
"SPEC_SURE_LTS": "Are you sure you want to quit the Last Team Standing?"
"SPEC_SURE_MISS": "Are you sure you want to quit the Mission?"
"SPEC_TCK1": "~a~~s~ is now spectating."
"SPEC_TTDV": "NULL"
"SPECIAL_ABILITY_UNLOCKED": "Special"
"SPECTER": "Specter"
"SPECTER2": "Specter Custom"
"SPEEDER": "Speeder"
"SPEEDO": "Speedo"
"SPEEDO2": "Clown Van"
"SPEEDOPH": "Speedophile"
"SPIN_INSTR": "NULL"
"SPIN_PURPLE": "Spinnaker Purple"
"SPIN_QUIT_ONES": "NULL"
"SPIN_QUIT_TENS": "NULL"
"SPINNER_ONES": "NULL"
"SPINNER_TENS": "NULL"
"SPLIT_BEHIND": "+~a~"
"SPMG_0_STR": "Base Jumping"
"SPMG_29_STR": "Director Mode"
"SPMG_30_STR": "Rockstar Editor"
"SPPIM_ATM": "ATM"
"SPR_1STPL": "NULL"
"SPR_2NDPL": "NULL"
"SPR_3RDPL": "NULL"
"SPR_4THPL": "NULL"
"SPR_5THPL": "NULL"
"SPR_6THPL": "NULL"
"SPR_7THPL": "NULL"
"SPR_8THPL": "NULL"
"SPR_AWARD_TITLE": "NULL"
"SPR_AWARDS_SUB": "NULL"
"SPR_BBEST": "NULL"
"SPR_BEST": "NULL"
"SPR_BESTTIME": "NULL"
"SPR_BOO_SHRD": "Boost enabled"
"SPR_CHALLENGES": "NULL"
"SPR_CONT2": "NULL"
"SPR_EXIT_FAIL": "NULL"
"SPR_EXIT_FAIL2": "NULL"
"SPR_EXIT_WARN": "NULL"
"SPR_FAIL_GATE": "NULL"
"SPR_GATES": "NULL"
"SPR_GBEST": "NULL"
"SPR_HELP_DAMG": "NULL"
"SPR_HELP_DIST": "NULL"
"SPR_HELP_DIST_2": "NULL"
"SPR_HELP_FAIL": "NULL"
"SPR_HELP_GATE": "NULL"
"SPR_HELP_RESET": "NULL"
"SPR_HELP_RST": "NULL"
"SPR_HELP_RST1": "NULL"
"SPR_HELP_WANT": "NULL"
"SPR_HELP_WARN": "NULL"
"SPR_IDLE_WARN": "NULL"
"SPR_INFO": "NULL"
"SPR_INFO_BON": "NULL"
"SPR_INFO_RESET": "NULL"
"SPR_OBJ_BIKE1": "NULL"
"SPR_OBJ_BIKE2": "NULL"
"SPR_QT_PLANE_T": "NULL"
"SPR_QUIT_PLANE": "NULL"
"SPR_RESULT": "NULL"
"SPR_RETR_DES": "NULL"
"SPR_RETR_FAIL": "NULL"
"SPR_RETR_IDLE": "NULL"
"SPR_RETR_STUK": "NULL"
"SPR_RTIME": "NULL"
"SPR_SBEST": "NULL"
"SPR_SBRONZE": "NULL"
"SPR_SCLB": "NULL"
"SPR_SGOLD": "NULL"
"SPR_SSILVER": "NULL"
"SPR_TAXI_GATE": "NULL"
"SPR_TIME": "NULL"
"SPR_TIME_FAIL": "NULL"
"SPR_TIMEBEST": "NULL"
"SPR_TITLE": "NULL"
"SPR_TXIT_FAIL": "NULL"
"SPR_TXIT_WARN": "NULL"
"SPR_UI_CONT": "NULL"
"SPR_UI_FAILD": "NULL"
"SPR_UI_FRETRY": "NULL"
"SPR_UI_PASS": "NULL"
"SPR_UI_QUIT": "NULL"
"SPR_UI_RESET": "NULL"
"SPR_UI_RESTART": "NULL"
"SPR_UI_RETRY": "NULL"
"SPRBEST": "NULL"
"SPT_01": "Inferno"
"SPT_02": "Deep Five"
"SPT_03": "Lozspeed Mk.V"
"SPT_04": "Diamond Cut"
"SPT_05": "Chrono"
"SPT_06": "Feroci RR"
"SPT_07": "FiftyNine"
"SPT_08": "Mercie"
"SPT_09": "Synthetic Z"
"SPT_10": "Organic Type 0"
"SPT_11": "Endo v.1"
"SPT_12": "GT One"
"SPT_13": "Duper 7"
"SPT_14": "Uzer"
"SPT_15": "GroundRide"
"SPT_16": "S Racer"
"SPT_17": "Venum"
"SPT_18": "Cosmo"
"SPT_19": "Dash VIP"
"SPT_20": "Ice Kid"
"SPT_21": "Ruff Weld"
"SPT_22": "Wangan Master"
"SPT_23": "Super Five"
"SPT_24": "Endo v.2"
"SPT_25": "Split Six"
"SPTTLB_1": "NULL"
"SPTTLB_2": "NULL"
"SPTTLB_3": "NULL"
"SPTTLB_4": "NULL"
"SPTTLB_5": "NULL"
"SQUALO": "Squalo"
"SR_AIRPORT": "I heard about you racing. Check out the airport this evening for a real challenge."
"SR_BLIMPTX": "GIVE YOUR CAR A BOOST"
"SR_CANALS": "Cars are for pussies, bike race this evening at Vespucci Canals."
"SR_CHUTE": "Parachute Color"
"SR_COR_PUPS": "Power Ups"
"SR_FREEWAY": "Think you're man enough for a faster race? There's one going down on the freeway tonight."
"SR_GUN_1": "Pistol"
"SR_GUN_2": "SMG"
"SR_GUN_3": "Assault Rifle"
"SR_GUN_4": "Carbine Rifle"
"SR_GUN_5": "Combat MG"
"SR_GUN_6": "Heavy Sniper"
"SR_GUN_RANDOM": "Random"
"SR_SPEC_BUTTONS": "NULL"
"SR_SPEC_CAM": "NULL"
"SR_SPEC_WAITING": "NULL"
"SR_VWAR_ACP": "NULL"
"SR_VWAR_ASV": "NULL"
"SR_VWAR_CSV": "NULL"
"SR_VWAR_DACP": "NULL"
"SR_VWAR_DWCP": "NULL"
"SR_VWAR_WCP": "NULL"
"SROCK": "South Rockford Dr"
"SSHAM": "South Shambles St"
"SSHIP_COLLECT": "~1~/50 spaceship parts collected."
"SSHIP_HELP1": "Spaceship parts are scattered throughout San Andreas. Find and collect them all for Omega."
"SSHIP_SWITCH": "Switch to Franklin to deliver the spaceship parts to Omega."
"SSHIP_TITLE": "Part Collected~s~"
"SSS_DUNE_LIVERY_1": "Globe Oil"
"SSS_DUNE_LIVERY_2": "Fukaru Rally"
"SSS_LOGGER": "Logger"
"SSS_NAME": "Southern San Andreas Super Autos"
"SSS_OCTOPUS": "Octopus"
"SSS_SHARK": "Shark"
"SSS_SURF": "Surf"
"STAD": "Maze Bank Arena"
"STAGD_CHAPE_1": "NULL"
"STAGD_CHAPE_3": "NULL"
"STAGD_NOGOOD_1": "NULL"
"STALION": "Stallion"
"STALION2": "Burger Shot Stallion"
"STALL_WARNING": "STALL! LOW AIRSPEED"
"STAMINA": "Stamina"
"STAMINA_LEFT": "STAMINA"
"STANIER": "Stanier"
"STANLEY": "Stanley"
"STAR_BST": "Rocket Boost Upgrade"
"STAR_LIV1": "Winter Spray"
"STAR_LIV2": "Stars 'n Stripes"
"STAR_LIV3": "Dazzler"
"STAR_LIV4": "Falcon I"
"STAR_LIV5": "Falcon II"
"STAR_LIV6": "Air Force Display"
"STAR_LIV7": "Redwood Racer"
"STAR_LIV8": "Sprunk Xtreme"
"STAR_LIV9": "Stargazer"
"STAR_LIV10": "Mr Unicorn"
"STARLING": "LF-22 Starling"
"STARS_ATTAINED": "Wanted stars attained"
"STARS_EVADED": "Wanted stars evaded"
"START": "NULL"
"START_TENN": "NULL"
"STAT_HELP2": "~s~Character stats represent skill levels for your character. Increase individual stats by performing that activity throughout the game."
"STEAL_SMUG": "Steal rival Air-Freight Shipments ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver them to your Hangar."
"STEAL_SMUGC": "Steal rival Air-Freight Shipments ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver them to your CEO's Hangar."
"STEAL_SMUGP": "Steal rival Air-Freight Shipments ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver them to your President's Hangar."
"STEAL_SMUGV": "Steal rival Air-Freight Shipments ~HUD_COLOUR_GREEN~~BLIP_SM_CARGO~~s~ and deliver them to your VIP's Hangar."
"STEALTH_ABILITY": "Stealth"
"STEELE": "Steele Way"
"STICKS": "NULL"
"STICKS_KM": "NULL"
"STINGER": "Stinger"
"STINGER_TLESS": "Stinger Topless"
"STINGERG": "Stinger GT"
"STKP_SD_1": "Next delivery wins."
"STKYBMB_KILLS": "Sticky Bomb kills"
"STLVEHWTDLVL": "If the Cops spot you in a stolen vehicle you will gain a Wanted Level. You can lose your Wanted Level at Los Santos Customs ~BLIP_CAR_MOD_SHOP~."
"STOC_HELP_1": "Hold ~INPUT_CONTEXT~ at any time to request to swap seats with your co-pilot. Accept a swap request by holding ~INPUT_CONTEXT~ before the message disappears."
"STOCKADE": "Stockade"
"STONE_SILVER": "Stone Silver"
"STOP_DASH": "NULL"
"STORAGE_DEVICE_FAIL": "The game was restarted due to a problem with the storage device where the game data was installed.~n~~n~Please replace the storage device and re-install the game data if issues continue to occur."
"STORAGE_DEVICE_FAIL_INSTL": "The game was restarted due to a problem with the storage device where the game data was installed. Corrupt or missing game data will be re-installed now.~n~~n~Please replace the storage device and re-install the game data if issues continue to occur."
"STORE_CASH_PRODS_DISABLED": "You are currently at your cash limit."
"STORE_CON_ONL": "To access the Store you must have a network connection and be signed in to the Rockstar Games Social Club."
"STORE_FREE_PRICE": "FREE"
"STORE_LOADING": "Transitioning to Store"
"STORE_NO_CONTENT": "There is nothing available right now. Check back later!"
"STORE_NOT_ONL": "Sign in to the Rockstar Games Social Club to access the Store."
"STORE_PLAT_LOS": "Connection to the servers was lost."
"STORE_SGN_ONL2": "You have been signed out of the Rockstar Games Social Club."
"STORE_UNAVAIL": "The Store is unavailable right now."
"STORE_UNAVAIL_MP": "The Store is unavailable during an Activity or Job."
"STR_INFO": "NULL"
"STRANGEW": "Strangeways Dr"
"STRAP_BULL": "Bull Shark Testosterone"
"STRAP_BULL_C": "~a~ ~s~has collected Bull Shark Testosterone."
"STRAP_IDLE1": "$~1~ for killer of idle ~a~"
"STRAP_IDLE2": "$~1~ Bounty on your head"
"STRAP_IDLE3": "You will receive double damage while idle."
"STRAP_LAPP": "You have been lapped by ~a~"
"STRAP_ONE": "One on One Deathmatch"
"STRAP_POW": "You are the Power Player"
"STRAP_STRK1": "$~1~ for killer of ~a~"
"STRAP_STRK2": "$~1~ Bounty on your head"
"STRATS_TUT": "NULL"
"STRATUM": "Stratum"
"STRAW": "Strawberry"
"STRAW_BROWN": "Straw Brown"
"STREET_MENU": "Street Races"
"STREET_NA_BIKE": "A motorcycle is needed to enter this street race."
"STREET_NA_CAR": "A car is needed to enter this street race."
"STREET_NA_CASH": "Can't afford to enter this street race. $~1~ needed to race."
"STREET_NA_COP": "Can't enter a street race in an emergency vehicle."
"STREET_PLAY_B": "Press ~INPUT_CONTEXT~ to enter a motorcycle street race. The entry fee is $~1~."
"STREET_PLAY_C": "Press ~INPUT_CONTEXT~ to enter a street race. The entry fee is $~1~."
"STRENGTH": "Strength"
"STRENGTH_PER": "NULL"
"STRETCH": "Stretch"
"STRING": "~a~"
"STRINGNLDESC": "~a~~n~~a~~a~~a~~a~"
"STRINGNLDESC8": "~a~~n~~a~~a~~a~~a~~a~~a~~a~~a~"
"STRTNM1": "~a~"
"STRTNM2": "~a~ and ~a~"
"STRTNM3": "~a~, ~a~"
"STSPEHELP": "NULL"
"STUCK_BOAT": "NULL"
"STUNGUN_KILLS": "Stun Gun incapacitations"
"STUNT": "Mallard"
"STYLE_APPROACH": "NULL"
"STYLE_POWER": "NULL"
"STYLE_PUNCH": "NULL"
"SUB2": "Kraken"
"SUB_CRUSH_WARN_1": "WARNING! Approaching crush depth!"
"SUB_CRUSH_WARN_2": "DANGER! Hull integrity critical!"
"SUB_CRUSH_WARN_3": "ALERT! Catastrophic hull damage!"
"SUB_HELP": "NULL"
"SUBBTN_LABEL": "NULL"
"SUBM_COLLECT": "~1~/30 nuclear waste collected."
"SUBM_HELP1": "Follow the sonar blips on Trackify to locate nuclear waste lost on the sea bed."
"SUBM_TITLE": "Waste Collected~s~"
"SUBM_TRKHELP": "To restart Trackify, select the Trackify app from the bottom right of the phone."
"SUBMERS": "Submersible"
"SUBMERS2": "Kraken"
"SUCCESSFUL_COUNTERS": "Counter attacks"
"SUDDTH_BMV": "NULL"
"SUDDTH_IAO": "NULL"
"SUDDTH_KILL": "NULL"
"SUDDTH_LOC": "NULL"
"SUDDTH_OT": "One player on each team attempts to score one at a time. Whatever team gets the most points wins. Another player on each team is selected to go again in the event of a draw."
"SUDDTH_PP": "NULL"
"SUDDTH_PTL": "NULL"
"SUDDTH_RGT": "NULL"
"SUDDTH_SSDS": "NULL"
"SUDDTH_TLAD": "NULL"
"SULTAN": "Sultan"
"SULTAN_BUMF7": "Race Bumper"
"SULTAN_HOOD3": "Twin Vented Hood"
"SULTANRS": "Sultan RS"
"SUMO_ELIM": "ELIMINATION"
"SUMO_FTO": "Force the enemy players out of the ~y~area.~s~"
"SUMO_GIA": "Get inside the ~y~area.~s~"
"SUMO_SIA": "Stay inside the ~y~area.~s~"
"SUMO_TICK": "~a~ ~s~was knocked out."
"SUNRISE_ORANGE": "Sunrise Orange"
"SUNSET_RED": "Sunset Red"
"SUNSTAN": "Sustancia Rd"
"SUNTRAP": "Suntrap"
"SUP_BLOCK_MOC": "You can't access this Mobile Operations Center whilst carrying Supplies."
"SUPERD": "Super Diamond"
"SURANO": "Surano"
"SURCRTR_0": "Squad 1, Spawn Point 1"
"SURCRTR_1": "Squad 1, Spawn Point 2"
"SURCRTR_2": "Squad 1, Spawn Point 3"
"SURCRTR_3": "Squad 2, Spawn Point 1"
"SURCRTR_4": "Squad 2, Spawn Point 2"
"SURCRTR_5": "Squad 2, Spawn Point 3"
"SURCRTR_6": "Squad 3, Spawn Point 1"
"SURCRTR_7": "Squad 3, Spawn Point 2"
"SURCRTR_8": "Squad 3, Spawn Point 3"
"SURCRTR_9": "Squad 4, Spawn Point 1"
"SURCRTR_10": "Squad 4, Spawn Point 2"
"SURCRTR_11": "Squad 4, Spawn Point 3"
"SURCRTR_12": "Enemy Spawn Area"
"SURCRTR_13": "Warning Area"
"SURF_BLUE": "Surf Blue"
"SURFER": "Surfer"
"SURFER2": "Surfer"
"SURGE": "Surge"
"SUV_01": "VIP"
"SUV_02": "Benefactor"
"SUV_03": "Cosmo"
"SUV_04": "Bippu"
"SUV_05": "Royal Six"
"SUV_06": "Fagorme"
"SUV_07": "Deluxe"
"SUV_08": "Iced Out"
"SUV_09": "Cognoscenti"
"SUV_10": "LozSpeed Ten"
"SUV_11": "Supernova"
"SUV_12": "Obey RS"
"SUV_13": "LozSpeed Baller"
"SUV_14": "Extravaganzo"
"SUV_15": "Split Six"
"SUV_16": "Empowered"
"SUV_17": "Sunrise"
"SUV_18": "Dash VIP"
"SUV_19": "Cutter"
"SUV_20": "Split Six"
"SV_DOORHELP1": "When attacking a Security Van damage the center of the rear doors to open them."
"SV_DOORHELP2": "Alternatively, attach a sticky bomb to the rear doors of the van and detonate it to blow them open."
"SV_VANHELP1": "If you blow off the doors or destroy a security truck, you will be able to get to the cash inside."
"SVITUS": "San Vitus Blvd"
"SVM_1": "Phantom Wedge"
"SVM_2": "Ruiner 2000"
"SVM_3": "Technical Aqua"
"SVM_4": "Wastelander"
"SVM_5": "Armored Boxville"
"SVM_6": "Rocket Voltic"
"SVM_7": "Ramp Buggy"
"SVM_8": "Blazer Aqua"
"SVM_BLAZER5_GUN": "Press ~INPUT_VEH_AIM~ to fire the machine guns."
"SVM_BLAZER5_HELP2": "Hold ~INPUT_VEH_ROOF~ to raise and lower the Blazer Aqua's wheels. Raising the wheels in water will reduce drag and increase speed."
"SVM_BLAZER5_HELP3": "Hold ~INPUT_VEH_ROOF~ to lower the wheels of the Blazer Aqua for land use."
"SVM_DEST": "Your ~a~ has been destroyed. A new one has been delivered to the Underground Garage in your Warehouse."
"SVM_DEST_B": "Your ~a~ has been destroyed. A new one has been delivered to your Bunker."
"SVM_DEST_IM": "Your ~a~ has been destroyed. A new one can be requested via the Interaction Menu."
"SVM_FT_0": "Mission abort - guess those clients should have come up with a different escape plan."
"SVM_FT_1": "Mission abort - they really wanted that car."
"SVM_FT_2": "Mission abort - SecuroServ were expecting a total wipeout of Lost assets in the county."
"SVM_FT_3": "Mission abort - The LCPD won that battle in the war on drugs."
"SVM_FT_4": "Mission abort - SecuroServ are sweating over that result."
"SVM_FT_5": "Mission abort - the SecuroServ promise is complete success or your money back."
"SVM_FT_6": "Mission abort - the window's passed. SecuroServ are monitoring Merryweather channels for another opportunity."
"SVM_FT_7": "Mission abort - SecuroServ promised the client a clinical operation and total destruction of their arms supply."
"SVM_IMP": "Your ~a~ has been returned to the Underground Garage in your Warehouse."
"SVM_IMP_B": "Your ~a~ has been returned to your Bunker."
"SVM_IMP_IM": "Your ~a~ has been returned. You can request it again via the Vehicles section of the Interaction Menu soon."
"SVM_MIS_1": "Ramp Buggy Mission"
"SVM_MIS_2": "Wastelander Mission"
"SVM_MIS_3": "Blazer Aqua Mission"
"SVM_MIS_4": "Phantom Wedge Mission"
"SVM_MIS_5": "Rocket Voltic Mission"
"SVM_MIS_6": "Technical Aqua Mission"
"SVM_MIS_7": "Armored Boxville Mission"
"SVM_MIS_8": "Ruiner 2000 Mission"
"SVM_MIS_FL": "This special vehicle work is currently unavailable."
"SVM_MIS_FNA": "This special vehicle work is currently unavailable. Source and steal some more vehicles to unlock this mission."
"SVM_MIS_L": "Are you sure you'd like to launch this mission?"
"SVM_MIS_TI": "SPECIAL VEHICLE WORK"
"SVM_MOD_T_1": "No Turret"
"SVM_MOD_TA_1": "Customize Mobile Operations Center"
"SVM_MOD_TA_2": "Customize Anti-Aircraft Trailer"
"SVM_MOD_TA_T": "BUNKER VEHICLE WORKSHOP"
"SVM_MOD_TRIGG": "Press ~a~ to access the Bunker Vehicle Workshop."
"SVM_MOD_TU_N": "Turrets"
"SVM_MOD_TU_T": "TURRETS"
"SVM_PT_0": "Mission success - our clients made off with a small fortune. Here's to their happy retirement."
"SVM_PT_1": "Mission success - the car is everything they hoped for."
"SVM_PT_2": "Mission success - the clients are planning their move into Blaine County."
"SVM_PT_3": "Mission success - snitches call the cops and snitchees call SecuroServ."
"SVM_PT_4": "Mission success - everyone at SecuroServ is happy with that outcome."
"SVM_PT_5": "Mission success - well done dampening their business operations."
"SVM_PT_6": "Mission success - SecuroServ beat Merryweather, and the right rich people are happy."
"SVM_PT_7": "Mission success - our client's already negotiating an emergency government contract."
"SVM_RUINER2_HELP1": "Press ~INPUT_VEH_HORN~ to activate the jump."
"SVM_RUINER2_HELP2": "Press ~INPUT_VEH_PARACHUTE~ to deploy the vehicle parachute."
"SVM_RUINER2_HELP3": "Press ~INPUT_VEH_AIM~ to use the vehicle weapons."
"SVM_RUINER2_HELP4": "Use ~INPUT_VEH_SELECT_NEXT_WEAPON~ to cycle between machine gun, homing missiles and non-homing missiles."
"SVM_RUINER2_HELP5": "Press ~INPUT_CONTEXT~ to detach your vehicle."
"SVM_VOLTIC2_HELP1": "Press ~INPUT_VEH_HORN~ to use the rocket burst when the power bar is full."
"SVM_VOLTIC2_HELP3": "Press ~INPUT_VEH_HORN~ to use the rocket burst when the power bar is full. After each use the power bar will recharge."
"SVM_VS_AAT_D": "Customize your Anti-Aircraft Trailer."
"SVM_VS_CAB_D": "Customize the cab of your Mobile Operations Center."
"SVM_VS_CAB_N": "Customize Cab"
"SVM_VS_TRI_D": "Customize the trailer of your Mobile Operations Center."
"SVM_VS_TRI_N": "Customize Trailer"
"SVM_VS_TRUCK_D": "Customize your Mobile Operations Center."
"SVOLITO": "SuperVolito"
"SVOLITO2": "SuperVolito Carbon"
"SVOLITO_CARBON": "SuperVolito C."
"SVR_SERIES": "Special Race Series"
"SWAN_DIVE_HELP": "Press ~INPUT_JUMP~ to dive for the line."
"SWAPDISC1": "Grand Theft Auto V requires a one-time 8GB installation on an Xbox 360 Hard Drive or Xbox 360-formatted USB 2.0 Flash Drive.~n~~n~Please insert disc 1 to install."
"SWAPDISC1_CORRUPT": "Game data is corrupt or missing. Please insert disc 1 to re-install affected files."
"SWAPDISC2": "Please insert disc 2"
"SWIFT": "Swift"
"SWIFT2": "Swift Deluxe"
"SWIM_PIPE": "NULL"
"SWING_INSTR_S": "NULL"
"SWING_INSTR_S_KM": "NULL"
"SWINGING_TUT": "NULL"
"SWISSS": "Swiss St"
"SWTMCH": "NULL"
"SXT_HCH_1ST": "You always know how to give a good ride ;) ~nrt~
~nrt~"
"SXT_HCH_2ND": "Can't wait to meet again honey. ~nrt~
~nrt~"
"SXT_HCH_NEED": "I've been thinking... you should let me ride you. ~nrt~
~nrt~"
"SXT_INF_1ST": "This body is all yours and only yours baby! ~nrt~
~nrt~"
"SXT_INF_2ND": "I can hardly walk, that was amazing! ~nrt~
~nrt~"
"SXT_INF_NEED": "My loins quiver with the thought of you! ~nrt~
~nrt~"
"SXT_JUL_1ST": "I can't wait until you cum again! ~nrt~
~nrt~"
"SXT_JUL_2ND": "Just when I thought that it couldn't get any better! ~nrt~
~nrt~"
"SXT_JUL_NEED": "Missing you badly! I want you inside me. ~nrt~
~nrt~"
"SXT_NIK_1ST": "I just wanted you to know that I miss you already :-* ~nrt~
~nrt~"
"SXT_NIK_2ND": "You're the man that I've been looking for my entire life! ~nrt~
~nrt~"
"SXT_NIK_NEED": "Maybe this will get your attention! ~nrt~
~nrt~"
"SXT_SAP_1ST": "That was deliciously yummy. Next time, I want to be on top. What do you think of this position? ~nrt~
~nrt~"
"SXT_SAP_2ND": "Here don't show this to anyone else. ~nrt~
~nrt~"
"SXT_SAP_NEED": "My body aches for you! ~nrt~
~nrt~"
"SXT_TXI_1ST": "I can't stop thinking about the last time. ~nrt~
~nrt~"
"SXT_TXI_2ND": "You're so amazing! I've been missing out. ~nrt~
~nrt~"
"SXT_TXI_NEED": "Hey babe, I need a study break... ~nrt~
~nrt~"
"SYG_AREA": "area"
"SYG_BA": "Stand Your Ground Area"
"SYG_BAC": "Stand Your Ground"
"SYG_BLIP": "~BLIP_BIKER_TURF_WAR~"
"SYG_CAP": "CAPTURING"
"SYG_DEF": "UNDER ATTACK"
"SYG_DEFON": "~a~~s~ are now receiving Defender bonuses."
"SYG_GOTOTIMER": "CLUB WORK START"
"SYG_GT_DDEF": "Defend the ~a~~s~ from attackers."
"SYG_GT_DGOTO": "Go to the ~a~.~s~"
"SYG_GT_DKILL": "Kill the attackers in the ~a~.~s~"
"SYG_GT_EXVEH": "Exit the vehicle to capture the area."
"SYG_GT_RCAP": "Capture the area from ~a~.~s~"
"SYG_HELP_AC": "The area is being captured. Remain in the area until it is fully captured."
"SYG_HELP_ADB": "~a~~s~ will receive bonus attack and defense when all Members of their Motorcycle Club are within the area."
"SYG_HELP_AI": "~a~~s~ have started Stand Your Ground. Capture the area ~a~~s~ to earn cash and RP."
"SYG_HELP_ASD": "The time has expired but the area is being captured. Remain in the area until it is fully captured to win."
"SYG_HELP_DC": "The area is being captured by attackers. Take out all attackers within the area to stop them capturing it."
"SYG_HELP_DDB": "You will receive bonus attack and defense when all Members of your Motorcycle Club are within the area."
"SYG_HELP_DI": "Stand Your Ground has started. Defend the area ~a~~s~ with your MC to earn cash and RP."
"SYG_HELP_DSD": "The time has expired but the area is being captured. Eliminate the attackers in the area before they capture it to win."
"SYG_HELP_EXVEH": "You cannot capture the area while in a vehicle. Exit the vehicle to begin capturing the area."
"SYG_ST_MODE": "STAND YOUR GROUND"
"SYG_STT_BLEFT": "Your President disbanded the Motorcycle Club during Stand Your Ground"
"SYG_STT_DHELD": "~a~~s~ held the area"
"SYG_STT_DSTART": "Defend the area from attackers"
"SYG_STT_GEND": "Stand Your Ground has ended"
"SYG_STT_GLEFT": "There are no Members left in your Motorcycle Club to take part in Stand Your Ground"
"SYG_STT_OCAP": "Other players captured the area"
"SYG_STT_PCAP": "~a~~s~ captured the area"
"SYG_STT_RGCAP": "Members of ~a~~s~ captured the area"
"SYG_STT_RSTART": "Capture the area from ~a~~s~"
"SYG_STT_UFAIL": "You failed to defend the area"
"SYG_STT_UWIN": "You captured the area"
"SYG_TICKLOST": "~a~~s~ lost Stand Your Ground"
"SYG_TICKWON": "~a~~s~ won Stand Your Ground"
"T1M1_BK1A": "NULL"
"T1M1_EDAA": "NULL"
"T1M1_PH6A": "NULL"
"T1M1_PH6BA": "NULL"
"T5_ROOF0": "Stock Roof"
"T5_ROOF1": "Leopard Roof"
"T5_ROOF2": "Tiger Roof"
"T5_ROOF3": "Zebra Roof"
"T5_ROOF4": "Croc Roof"
"T5_ROOF5": "Camo Roof"
"T5_ROOF6": "Digital Camo Roof"
"T20": "T20"
"T_FMF_1_0": "Gold Deco Earrings"
"T_FMF_1_1": "Silver Deco Earrings"
"T_FMF_1_2": "Pearl Deco Earrings"
"T_FMF_1_3": "Copper Deco Earrings"
"T_FMF_1_4": "B&W Deco Earrings"
"T_FMF_1_5": "Blue Striped Deco Earrings"
"T_FMF_2_0": "Gold Hoop Earrings"
"T_FMF_2_1": "Silver Hoop Earrings"
"T_FMF_2_2": "Pink Hoop Earrings"
"T_FMF_2_3": "Copper Hoop Earrings"
"T_FMF_2_4": "Purple Hoop Earrings"
"T_FMF_2_5": "White Hoop Earrings"
"T_FMF_3_0": "Harsh Souls Sweatband"
"T_FMF_3_1": "Prolaps Sweatband"
"T_FMF_3_2": "LC Sweatband"
"T_FMF_3_3": "Aqua Striped Sweatband"
"T_FMF_3_4": "Pink Check Sweatband"
"T_FMF_3_5": "Squeezers Sweatband"
"T_FMF_4_2": "Zebra Bangles"
"T_FMF_4_3": "Gold Bangles"
"T_FMF_5_4": "White Leather Straps"
"T_FMF_5_5": "Rainbow Leather Straps"
"T_FMF_6_0": "Onyx Pendant"
"T_FMF_6_1": "Pearl Pendant"
"T_FMF_6_2": "Jade Pendant"
"T_FMF_6_3": "Carnelian Pendant"
"T_FMF_6_4": "Aquamarine Pendant"
"T_FMF_6_5": "Amethyst Pendant"
"T_FMF_7_0": "Gold Necklace"
"T_FMF_7_1": "Silver Necklace"
"T_FMF_9_0": "Black Tassel Scarf"
"T_LOST_HANGER": "You shoulda recieved payment from Oscar Guzman already, right. You know, I'm thinking that runway we took off from, Sandy Shores Airfield, the Lost're all cleared out from there, so we can have exclusive usage - go over and check it out."
"T_SHOWB_D": "Highlight My Blip - Expired"
"TAB_CHANGE": "You have not finished creating your Playlist. All progress will be lost if you browse. Are you sure you want to continue?"
"TACKLE": "Tackle St"
"TACO": "Taco Van"
"TAILGATE": "Tailgater"
"TAILGATER": "Tailgater"
"TAKEENGINE": "NULL"
"TAKEENGINE2": "NULL"
"TAKEFLATBED": "NULL"
"TAKEOFF": "NULL"
"TAMPA": "Tampa"
"TAMPA2": "Drift Tampa"
"TAMPA2_LIV_1": "Ragga Rum"
"TAMPA3": "Weaponized Tampa"
"TAN_TINT_HEAD": "Army"
"TANGER": "Tangerine St"
"TAR_KILL_OFF": "Off"
"TAR_KILL_VAL": "~1~ Kills"
"TAT_AFF": "NULL"
"TAT_BUY": "NULL"
"TAT_BUYDLC": "NULL"
"TAT_CHEATER": "Trust No One"
"TAT_CHEATER_D": "Complete The Car Bomber platinum Award. ~n~Kill 25 players using vehicle explosives."
"TAT_CLEAROUT": "Grim Reaper Smoking Gun"
"TAT_CLEAROUT_D": "Complete the Clear Out platinum Award. ~n~Clear 5 Gang Attacks in one day, in a single session."
"TAT_CRANKA": "Crew Rank 1"
"TAT_CRANKA_D": "Reached Crew Rank 26."
"TAT_CRANKB": "Crew Rank 2"
"TAT_CRANKB_D": "Reached Crew Rank 45."
"TAT_CRANKC": "Crew Rank 3"
"TAT_CRANKC_D": "Reached Crew Rank 18."
"TAT_CRANKD": "Crew Rank 4"
"TAT_CRANKD_D": "Reached Crew Rank 52."
"TAT_CREW": "NULL"
"TAT_CREWT": "NULL"
"TAT_DISC": "NULL"
"TAT_FM_008": "NULL"
"TAT_FM_009": "NULL"
"TAT_FM_010": "NULL"
"TAT_FM_011": "NULL"
"TAT_FM_012": "NULL"
"TAT_FM_013": "NULL"
"TAT_FM_014": "NULL"
"TAT_FM_015": "NULL"
"TAT_FM_016": "NULL"
"TAT_FM_017": "NULL"
"TAT_FM_018": "NULL"
"TAT_FM_019": "NULL"
"TAT_FM_020": "NULL"
"TAT_FM_021": "NULL"
"TAT_FM_022": "NULL"
"TAT_FM_023": "NULL"
"TAT_FM_024": "NULL"
"TAT_FM_025": "NULL"
"TAT_FM_026": "NULL"
"TAT_FM_027": "NULL"
"TAT_FM_100": "Crew Emblem Small"
"TAT_FM_101": "Crew Emblem Large"
"TAT_FM_102": "Crew Emblem Large"
"TAT_FM_103": "Crew Emblem Small"
"TAT_FM_201": "NULL"
"TAT_FM_202": "NULL"
"TAT_FM_203": "NULL"
"TAT_FM_204": "NULL"
"TAT_FM_205": "NULL"
"TAT_FM_206": "NULL"
"TAT_FM_207": "NULL"
"TAT_FM_208": "NULL"
"TAT_FM_209": "NULL"
"TAT_FM_210": "NULL"
"TAT_FM_211": "NULL"
"TAT_FM_212": "NULL"
"TAT_FM_213": "NULL"
"TAT_FM_214": "NULL"
"TAT_FM_215": "NULL"
"TAT_FM_216": "NULL"
"TAT_FM_217": "NULL"
"TAT_FM_218": "NULL"
"TAT_FM_219": "NULL"
"TAT_FM_220": "NULL"
"TAT_FM_221": "NULL"
"TAT_FM_222": "NULL"
"TAT_FM_223": "NULL"
"TAT_FM_224": "NULL"
"TAT_FM_225": "NULL"
"TAT_FM_226": "NULL"
"TAT_FM_227": "NULL"
"TAT_FM_228": "NULL"
"TAT_FM_229": "NULL"
"TAT_FM_230": "NULL"
"TAT_FM_231": "NULL"
"TAT_FM_232": "NULL"
"TAT_FM_233": "NULL"
"TAT_FM_234": "NULL"
"TAT_FM_235": "NULL"
"TAT_FM_236": "NULL"
"TAT_FM_237": "NULL"
"TAT_FM_238": "NULL"
"TAT_FM_239": "NULL"
"TAT_FM_240": "NULL"
"TAT_FM_241": "NULL"
"TAT_FM_242": "NULL"
"TAT_FM_243": "NULL"
"TAT_FM_244": "NULL"
"TAT_FM_245": "NULL"
"TAT_FM_246": "NULL"
"TAT_FM_247": "NULL"
"TAT_FM_ARVANTAKE": "Blackjack"
"TAT_FM_ARVANTAKE_D": "Complete the Full Metal Jacket platinum Award. ~n~Rob 25 Armored Trucks."
"TAT_FM_BELLE": "Los Santos Belle T-Shirt"
"TAT_FM_BELLE_D": "Complete the Salvaged platinum Award. ~n~Collect a Special Crate Drop."
"TAT_FM_BENNY": "Benny's T-Shirt"
"TAT_FM_EVERMODE1": "Angel"
"TAT_FM_EVERMODE1_D": "Complete the All Rounder platinum Award. ~n~Win every game mode."
"TAT_FM_HEADBANG": "Skull"
"TAT_FM_HEADBANG_D": "Complete the Head Banger platinum Award. ~n~Get 500 player headshots."
"TAT_FM_HUST": "Hustler"
"TAT_FM_HUST_D": "Complete The Hustler platinum Award. ~n~Earn $50,000 winnings from betting."
"TAT_FM_KIL3RACE": "Ride or Die"
"TAT_FM_KIL3RACE_D": "Complete the Road Rage platinum Award. ~n~Kill at least 3 other racers in a GTA Race and win."
"TAT_FM_KILB": "Skull and Sword"
"TAT_FM_KILB_D": "Complete The Bounty Hunter platinum Award. ~n~Kill 25 Bounty Targets."
"TAT_FM_MODDED": "Los Santos Customs"
"TAT_FM_MODDED_D": "Complete the Suped Up platinum Award. ~n~Apply each type of mod to a single vehicle."
"TAT_FM_RANK1": "Blank Scroll"
"TAT_FM_RANK1_D": "Complete The Widow Maker silver Award. ~n~Get 250 player kills."
"TAT_FM_RANK2": "Embellished Scroll"
"TAT_FM_RANK2_D": "Complete The Widow Maker gold Award. ~n~Get 500 player kills."
"TAT_FM_RANK3": "Seven Deadly Sins"
"TAT_FM_RANK3_D": "Complete The Widow Maker platinum Award. ~n~Get 1000 player kills."
"TAT_FM_RECHOLD": "Racing Blonde"
"TAT_FM_RECHOLD_D": "Complete The Record Holder platinum Award. ~n~Hold a World Record in a Rockstar Race."
"TAT_FM_REDSKULL": "Red Skull T-Shirt"
"TAT_FM_REDSKULL_D": "Complete The Survivor platinum Award. ~n~Complete a Survival."
"TAT_FM_REVENKIL": "Dragon and Dagger"
"TAT_FM_REVENKIL_D": "Complete The Equalizer platinum Award. ~n~Get 50 Revenge kills in Deathmatch."
"TAT_FM_ROCKSTAR": "Rockstar T-Shirt"
"TAT_FM_ROCKSTAR_D": "Create a Race, Deathmatch, Capture, or Last Team Standing and get it verified by Rockstar Games."
"TAT_FM_SLAY": "Burning Heart"
"TAT_FM_SLAY_D": "Complete The Slayer platinum Award. ~n~Win 50 Deathmatches."
"TAT_FM_TAT1": "Tattoo 1"
"TAT_FM_TAT2": "Tattoo 2"
"TAT_FM_TAT3": "Tattoo 3"
"TAT_FM_TAT4": "Tattoo 4"
"TAT_FM_TAT5": "Tattoo 5"
"TAT_FM_TAT6": "Tattoo 6"
"TAT_FM_TAT7": "Tattoo 7"
"TAT_FM_TAT8": "Tattoo 8"
"TAT_FM_TAT9": "Melting Skull"
"TAT_FM_TAT9_D": "Complete the Death Toll Award."
"TAT_FM_TAT9D": "Complete the Death Toll platinum Award. ~n~Get 500 kills in Deathmatch."
"TAT_FM_TAT10": "Tattoo 10"
"TAT_FM_TAT11": "Tattoo 11"
"TAT_FM_TAT12": "Tattoo 12"
"TAT_FM_TAT13": "Tattoo 13"
"TAT_FM_TAT14": "Tattoo 14"
"TAT_FM_TAT15": "Tattoo 1"
"TAT_FM_TAT16": "Tattoo 16"
"TAT_FM_TAT17": "Flaming Skull"
"TAT_FM_TAT17_D": "Complete the Bloodiest Of The Bunch Award."
"TAT_FM_TAT17D": "Complete the Bloodiest Of The Bunch platinum Award. ~n~Get the most kills in a 4 player Survival."
"TAT_FM_TAT18": "Tattoo 19"
"TAT_FM_TAT20": "Tattoo 20"
"TAT_FM_TAT21": "Tattoo 21"
"TAT_FM_TAT22": "Tattoo 22"
"TAT_FM_TAT23": "Tattoo 23"
"TAT_FM_TAT24": "Hottie"
"TAT_FM_TAT24_D": "Complete the Lapping It Up Award."
"TAT_FM_TAT24D": "Complete the Lapping It Up platinum Award. ~n~Get 25 Private Dances."
"TAT_FM_TAT25": "Tattoo 25"
"TAT_FM_TAT26": "Tattoo 26"
"TAT_FM_TAT27": "Tattoo 27"
"TAT_FM_TAT28": "Tattoo 28"
"TAT_FM_TAT29": "Tattoo 29"
"TAT_FM_TAT30": "Tattoo 30"
"TAT_FM_TAT31": "Tattoo 31"
"TAT_FM_TAT32": "Tattoo 32"
"TAT_FM_TAT33": "Tattoo 33"
"TAT_FM_TAT34": "Tattoo 34"
"TAT_FM_TAT35": "Tattoo 35"
"TAT_FM_TAT36": "Tattoo 36"
"TAT_FM_TAT37": "Way Of The Gun"
"TAT_FM_TAT37_D": "Complete the Pistol Whipped Award."
"TAT_FM_TAT37D": "Complete the Pistol Whipped platinum Award. ~n~Get 500 Pistol kills."
"TAT_FM_TAT38": "The Wages of Sin"
"TAT_FM_TAT38_D": "Complete the Team Carrier Award."
"TAT_FM_TAT38D": "Complete the Team Carrier platinum Award. ~n~Earn 50 MVPs in Team Deathmatch."
"TAT_FM_TAT39": "Tattoo 39"
"TAT_FM_TAT40": "Broken Skull"
"TAT_FM_TAT40_D": "Complete the Scoping Out Award."
"TAT_FM_TAT40D": "Complete the Scoping Out platinum Award. ~n~Get 100 Sniper kills."
"TAT_FM_TAT41": "Grim Reaper"
"TAT_FM_TAT41_D": "Complete the Bloodiest Of The Bunch Award"
"TAT_FM_TAT41D": "Complete the Killstreaker platinum Award. ~n~Earn a 10 plus killstreak in Deathmatch."
"TAT_FM_TAT42": "Tattoo 42"
"TAT_FM_TAT43": "Tattoo 43"
"TAT_FM_TAT44": "Tattoo 44"
"TAT_FM_TAT45": "Tattoo 45"
"TAT_FM_TAT46": "Tattoo 46"
"TAT_FMM_CLB": "Crew Emblem Back"
"TAT_FRA_01": "NULL"
"TAT_FRA_02": "NULL"
"TAT_FRA_03": "NULL"
"TAT_FRA_04": "NULL"
"TAT_FRA_05": "NULL"
"TAT_FRA_06": "NULL"
"TAT_FRA_07": "NULL"
"TAT_FRA_08": "NULL"
"TAT_FRA_09": "NULL"
"TAT_FRA_10": "NULL"
"TAT_FRA_11": "NULL"
"TAT_FRA_12": "NULL"
"TAT_FRA_13": "NULL"
"TAT_FRA_14": "NULL"
"TAT_FRA_15": "NULL"
"TAT_FRA_16": "NULL"
"TAT_FRA_17": "NULL"
"TAT_FRA_18": "NULL"
"TAT_FRA_19": "NULL"
"TAT_FRA_20": "NULL"
"TAT_FRA_21": "NULL"
"TAT_FRA_22": "NULL"
"TAT_FRA_23": "NULL"
"TAT_FRA_24": "NULL"
"TAT_FRA_26": "NULL"
"TAT_FRA_27": "NULL"
"TAT_FRA_28": "NULL"
"TAT_FRA_29": "NULL"
"TAT_FRA_30": "NULL"
"TAT_FRA_31": "NULL"
"TAT_FRA_32": "NULL"
"TAT_FRA_33": "NULL"
"TAT_FRA_34": "NULL"
"TAT_FRA_35": "NULL"
"TAT_FRA_36": "NULL"
"TAT_FRA_37": "NULL"
"TAT_FRA_38": "NULL"
"TAT_FRA_39": "NULL"
"TAT_FRA_40": "NULL"
"TAT_HOLDUP1V": "Clown"
"TAT_HOLDUP1V_D": "Complete the Armed Robber bronze Award. ~n~Hold up 5 stores."
"TAT_HOLDUP5V": "Clown and Gun"
"TAT_HOLDUP5V_D": "Complete the Armed Robber silver Award. ~n~Hold up 10 stores."
"TAT_HOLDUP10V": "Clown Dual Wield"
"TAT_HOLDUP10V_D": "Complete the Armed Robber gold Award. ~n~Hold up 15 stores."
"TAT_HOLDUP20V": "Clown Dual Wield Dollars"
"TAT_HOLDUP20V_D": "Complete the Armed Robber platinum Award. ~n~Hold up 20 stores."
"TAT_HU1": "NULL"
"TAT_HU2": "NULL"
"TAT_HU3": "NULL"
"TAT_HU4": "NULL"
"TAT_INTRO_0": "Take a seat and choose the tattoo that is right for you."
"TAT_INTRO_1": "Choose a design to suit your style and budget."
"TAT_LCKCREW": "NULL"
"TAT_LCKPC": "NULL"
"TAT_LOCK": "NULL"
"TAT_MIC_01": "NULL"
"TAT_MIC_02": "NULL"
"TAT_MIC_03": "NULL"
"TAT_MIC_04": "NULL"
"TAT_MIC_05": "NULL"
"TAT_MIC_06": "NULL"
"TAT_MIC_07": "NULL"
"TAT_MIC_08": "NULL"
"TAT_MIC_09": "NULL"
"TAT_MIC_10": "NULL"
"TAT_MIC_11": "NULL"
"TAT_MIC_12": "NULL"
"TAT_MIC_13": "NULL"
"TAT_MIC_14": "NULL"
"TAT_MIC_15": "NULL"
"TAT_MIC_16": "NULL"
"TAT_MIC_17": "NULL"
"TAT_MIC_18": "NULL"
"TAT_MIC_19": "NULL"
"TAT_MIC_20": "NULL"
"TAT_MIC_21": "NULL"
"TAT_NONE": "NULL"
"TAT_NONE_OUT": "NULL"
"TAT_RACE50": "Racing Brunette"
"TAT_RACE50_D": "Complete The Champion platinum Award. ~n~Win 50 Races."
"TAT_RAL": "NULL"
"TAT_RANK1": "NULL"
"TAT_RANK2": "NULL"
"TAT_RANK3": "NULL"
"TAT_RANK10_D": "Reach Rank 10 To Unlock Tattoo."
"TAT_RANK20_D": "Reach Rank 20 To Unlock Tattoo."
"TAT_RBH": "NULL"
"TAT_RDM": "NULL"
"TAT_REM": "NULL"
"TAT_REMDLC": "NULL"
"TAT_RFM": "NULL"
"TAT_RGR": "NULL"
"TAT_RHB": "NULL"
"TAT_RHU": "NULL"
"TAT_RKC": "NULL"
"TAT_RRD": "NULL"
"TAT_RRK": "NULL"
"TAT_RSU": "NULL"
"TAT_RTC": "NULL"
"TAT_RWR": "NULL"
"TAT_SALE": "A sale is active on this tattoo."
"TAT_TAT9U": "Get 500 kills in Deathmatch to unlock this item."
"TAT_TAT17U": "Get the most kills in a 4 player Survival to unlock this item."
"TAT_TAT24U": "Get 25 Private Dances to unlock this item."
"TAT_TAT37U": "Get 500 Pistol kills to unlock this item."
"TAT_TAT38U": "Earn 50 MVPs in Team Deathmatch to unlock this item."
"TAT_TAT40U": "Get 100 Sniper kills to unlock this item."
"TAT_TAT41U": "Earn a 10 plus killstreak in Deathmatch to unlock this item."
"TAT_TITLE_0": "NULL"
"TAT_TITLE_1_0": "NULL"
"TAT_TRV_01": "NULL"
"TAT_TRV_02": "NULL"
"TAT_TRV_03": "NULL"
"TAT_TRV_04": "NULL"
"TAT_TRV_05": "NULL"
"TAT_TRV_06": "NULL"
"TAT_TRV_07": "NULL"
"TAT_TRV_08": "NULL"
"TAT_TRV_09": "NULL"
"TAT_TRV_10": "NULL"
"TAT_TRV_11": "NULL"
"TAT_TRV_12": "NULL"
"TAT_TRV_13": "NULL"
"TAT_TRV_14": "NULL"
"TAT_TRV_15": "NULL"
"TAT_TRV_16": "NULL"
"TAT_TRV_17": "NULL"
"TAT_TRV_18": "NULL"
"TAT_TRV_19": "NULL"
"TAT_TRV_20": "NULL"
"TAT_TRV_21": "NULL"
"TAT_TRV_22": "NULL"
"TAT_TRV_23": "NULL"
"TAT_TRV_24": "NULL"
"TAT_TRV_25": "NULL"
"TAT_TRV_26": "NULL"
"TAT_TRV_27": "NULL"
"TAT_TRV_28": "NULL"
"TAT_TRV_29": "NULL"
"TAT_TRV_30": "NULL"
"TAT_TRV_31": "NULL"
"TAT_TRV_32": "NULL"
"TAT_TRV_33": "NULL"
"TAT_TRV_34": "NULL"
"TAT_TRY_TAT": "Press ~a~ to browse tattoos."
"TAT_UNLOCK": "NULL"
"TAT_UNLOCK_M": "NULL"
"TAT_UNLOCK_N": "NULL"
"TAT_ZONE_0": "NULL"
"TAT_ZONE_0a": "NULL"
"TAT_ZONE_0b": "NULL"
"TAT_ZONE_0c": "NULL"
"TAT_ZONE_1": "NULL"
"TAT_ZONE_2": "NULL"
"TAT_ZONE_3": "NULL"
"TAT_ZONE_4": "NULL"
"TAT_ZONE_5": "NULL"
"TATAMO": "Tataviam Mountains"
"TAXI": "Taxi"
"TAXI_2CANCEL": "NULL"
"TAXI_BLIP_CAR": "NULL"
"TAXI_BLIP_MONE": "NULL"
"TAXI_BLIP_PASS": "Passenger"
"TAXI_FARE_DET": "NULL"
"TAXI_FARE_FIN": "NULL"
"TAXI_FARE_MID": "NULL"
"TAXI_FARE_TITLE": "NULL"
"TAXI_HNT_CAM": "~s~To look down the alley press ~INPUT_VEH_CIN_CAM~"
"TAXI_OBJ_CC1": "NULL"
"TAXI_OBJ_CC2": "NULL"
"TAXI_OBJ_CC3": "NULL"
"TAXI_OBJ_CYI_01": "NULL"
"TAXI_OBJ_CYI_1B": "NULL"
"TAXI_OBJ_CYI_02": "NULL"
"TAXI_OBJ_DRIVE": "NULL"
"TAXI_OBJ_FTC1": "NULL"
"TAXI_OBJ_FTC2": "NULL"
"TAXI_OBJ_FTC3": "NULL"
"TAXI_OBJ_GETRUN": "NULL"
"TAXI_OBJ_GPCKUP": "NULL"
"TAXI_OBJ_GYB": "NULL"
"TAXI_OBJ_GYB_2": "NULL"
"TAXI_OBJ_GYN": "NULL"
"TAXI_OBJ_GYN_GF": "NULL"
"TAXI_OBJ_GYN_TG": "NULL"
"TAXI_OBJ_PICKUP": "NULL"
"TAXI_OBJ_POL": "NULL"
"TAXI_OBJ_RETURN": "NULL"
"TAXI_OBJ_RUNOUT": "NULL"
"TAXI_SC_BN_01": "NULL"
"TAXI_SC_BN_02": "NULL"
"TAXI_SC_BN_03": "NULL"
"TAXI_SC_BN_04": "NULL"
"TAXI_SC_BN_07": "NULL"
"TAXI_SC_BN_08": "NULL"
"TAXI_SC_BN_10": "NULL"
"TAXI_SC_BN_12": "NULL"
"TAXI_SC_KO": "NULL"
"TAXI_SC_N_CC": "NULL"
"TAXI_SC_N_CY": "NULL"
"TAXI_SC_N_DL": "NULL"
"TAXI_SC_N_FC": "NULL"
"TAXI_SC_N_GB": "NULL"
"TAXI_SC_N_GN": "NULL"
"TAXI_SC_N_NE": "NULL"
"TAXI_SC_N_TB": "NULL"
"TAXI_SC_N_TE": "NULL"
"TAXI_VIEW": "NULL"
"TAXI_VIP_RETURN": "NULL"
"TAZ_LAB": "NULL"
"TAZ_SCI": "NULL"
"TC_ANOTHERJOB": "~s~For another taxi job, press ~INPUT_VEH_HORN~"
"TC_BMBHLP": "NULL"
"TC_BMBHLP2": "NULL"
"TC_BMBHLP3": "NULL"
"TC_BMBHLPB": "NULL"
"TC_CAR": "NULL"
"TC_CBLIP": "NULL"
"TC_CYCLEW": "NULL"
"TC_DINGHY": "NULL"
"TC_DINGHY2": "NULL"
"TC_DOBOMB": "NULL"
"TC_DROPOFF": "NULL"
"TC_DRVTRN": "NULL"
"TC_ESCAPE": "NULL"
"TC_FAIL1": "NULL"
"TC_FAIL2": "NULL"
"TC_FAIL3": "NULL"
"TC_FAIL4": "NULL"
"TC_FAIL5": "NULL"
"TC_FAIL6": "NULL"
"TC_FAIL7": "NULL"
"TC_FAIL8": "NULL"
"TC_FAIL9": "NULL"
"TC_FAIL10": "NULL"
"TC_FAIL11": "NULL"
"TC_FAIL12": "NULL"
"TC_FAIL13": "NULL"
"TC_FAIL14": "NULL"
"TC_FAIL15": "NULL"
"TC_FAIL16": "NULL"
"TC_FAIL17": "NULL"
"TC_FAIL18": "NULL"
"TC_FAIL19": "NULL"
"TC_FAIL20": "NULL"
"TC_FAIL21": "NULL"
"TC_FAIL22": "NULL"
"TC_FOLTR": "NULL"
"TC_GETMIKE": "NULL"
"TC_GETTREV": "NULL"
"TC_GOBRG": "NULL"
"TC_H_TOODAMAGED": "This taxi is too damaged. Repair it, or get a taxi in better condition to be offered or ask for taxi jobs."
"TC_HOWTOSTART": "~s~While driving a taxi, become available for jobs by pressing ~INPUT_VEH_HORN~"
"TC_JOBOFFERED": "~s~Taxi job offered. To accept, press ~INPUT_VEH_HORN~~s~"
"TC_JUMP": "NULL"
"TC_KEEPOFF": "NULL"
"TC_MISSEDJOB": "~s~The taxi job you were offered has expired. There is only a short time to accept before another driver takes the job. However, more jobs can be accessed by pressing ~INPUT_VEH_HORN~~s~"
"TC_MOPUP": "NULL"
"TC_PATHLP": "NULL"
"TC_SNPHLP": "NULL"
"TC_SNPHLP2": "NULL"
"TC_SWCHM": "NULL"
"TC_SWCHT": "NULL"
"TC_TRNHLP": "NULL"
"TC_WAITT": "NULL"
"TCK_AIDRPOBJ": "NULL"
"TCK_AIDRPOBJC": "NULL"
"TCK_BIKERESP": "NULL"
"TCK_CHMCUST": "NULL"
"TCK_CHMPED": "NULL"
"TCK_MCPSCORE": "NULL"
"TCK_MCPTSCRK": "NULL"
"TCK_MCRPS": "NULL"
"TCK_MCRPTSK": "NULL"
"TCK_MCT1S": "NULL"
"TCK_MCT1TS": "NULL"
"TCK_MCT1TSK": "NULL"
"TCK_P2CONCUST": "NULL"
"TCK_PACQCUST": "NULL"
"TCK_PACQTAR": "NULL"
"TCK_PARVCUST": "NULL"
"TCK_PARVFLG": "NULL"
"TCK_PARVLOC": "NULL"
"TCK_PARVOBJ": "NULL"
"TCK_PARVPED": "NULL"
"TCK_PARVVEH": "NULL"
"TCK_PCOLOBJ": "NULL"
"TCK_PCOLPED": "NULL"
"TCK_PCOLVEH": "NULL"
"TCK_PCONCUST": "NULL"
"TCK_PCPVCUST": "NULL"
"TCK_PCRKCUST": "NULL"
"TCK_PCRKSAFE": "NULL"
"TCK_PDELCUST": "NULL"
"TCK_PDELCUSTP": "NULL"
"TCK_PDELOBJ": "NULL"
"TCK_PDELOBJS": "NULL"
"TCK_PDELPED": "NULL"
"TCK_PDELPEDS": "NULL"
"TCK_PDELVEH": "NULL"
"TCK_PDRPOBJ": "NULL"
"TCK_PDRPOBJC": "NULL"
"TCK_PDRPTAR": "NULL"
"TCK_PFLGCUST": "NULL"
"TCK_PHCKCUST": "NULL"
"TCK_PKILLFPED": "NULL"
"TCK_PKILLOBJ": "NULL"
"TCK_PKILLVEH": "NULL"
"TCK_PKOVCUST": "NULL"
"TCK_PKPCUST": "NULL"
"TCK_PLVECUST": "NULL"
"TCK_PLVELOC": "NULL"
"TCK_PPARTHCK": "NULL"
"TCK_PPHTCUST": "NULL"
"TCK_PPHTDPED": "NULL"
"TCK_PPHTLOC": "NULL"
"TCK_PPHTOBJ": "NULL"
"TCK_PPHTPED": "NULL"
"TCK_PPHTVEH": "NULL"
"TCK_SSYNCLC": "NULL"
"TCK_T1ARVCUST": "NULL"
"TCK_T1ARVEH": "NULL"
"TCK_T1ARVLOC": "NULL"
"TCK_T1CONAREA": "NULL"
"TCK_T1CONCUST": "NULL"
"TCK_T1HELDAREA": "NULL"
"TCK_T1HELDCUST": "NULL"
"TCK_T1LVELOC": "NULL"
"TCK_T1MASK": "NULL"
"TCK_T1PROCUST": "NULL"
"TCK_T1PROOBJ": "NULL"
"TCK_T1PROPED": "NULL"
"TCK_T1PROVEH": "NULL"
"TCK_T1SL": "NULL"
"TCK_T1SLCUST": "NULL"
"TCK_TARVCUST": "NULL"
"TCK_THCKOBJ": "NULL"
"TCK_TSCHKEXP": "NULL"
"TCK_TSEXPLO": "NULL"
"TCK_YSYNCL": "NULL"
"TCK_YTARVCUST": "NULL"
"TCK_YTARVLOC": "NULL"
"TCK_YTARVVEH": "NULL"
"TCK_YTCONAREA": "NULL"
"TCK_YTCONCUST": "NULL"
"TCK_YTCONOBJ": "NULL"
"TCK_YTCONPED": "NULL"
"TCK_YTCONVEH": "NULL"
"TCK_YTHELDAREA": "NULL"
"TCK_YTHELDCUST": "NULL"
"TCK_YTLVECUST": "NULL"
"TCK_YTLVELOC": "NULL"
"TCK_YTMASK": "NULL"
"TCK_YTPROCUST": "NULL"
"TCK_YTPROOBJ": "NULL"
"TCK_YTPROPED": "NULL"
"TCK_YTPROVEH": "NULL"
"TCK_YTSL": "NULL"
"TCK_YTSLCUST": "NULL"
"TDF_BOOST": "Press ~INPUT_VEH_ACCELERATE~ to gain a speed boost."
"TDF_CHECK": "NULL"
"TDF_HELP_2": "All Players on your team must be within range in order to pass the final checkpoint and finish the race."
"TDF_OBJG": "NULL"
"TDF_OBJGW": "NULL"
"TDF_OBJO": "NULL"
"TDF_OBJOW": "NULL"
"TDF_OBJP": "NULL"
"TDF_OBJPU": "NULL"
"TDF_OBJPUW": "NULL"
"TDF_OBJPW": "NULL"
"TEAM1_CON": "NULL"
"TEAM_ANIMALS": "NULL"
"TEAM_BEAST": "NULL"
"TEAM_BOARS": "NULL"
"TEAM_COCKS": "NULL"
"TEAM_EXHUNT": "NULL"
"TEAM_EXPRES1": "NULL"
"TEAM_HACKDECOY": "Decoys"
"TEAM_HACKDECOYH": "Your job is to divert the rival heist crew's attention after we secure the hacking equipment. Use the decoy Burrito to keep the heat away from the Transporter as they make their way back to me."
"TEAM_HACKTRNSP": "Transporter"
"TEAM_HEISTCREW": "Heist Crew"
"TEAM_KILLER_B": "NULL"
"TEAM_LBD_NMS": "Team ~1~"
"TEAM_MUNCHIES": "NULL"
"TEAM_RAINBOWS": "NULL"
"Team_SCA": "NULL"
"Team_SCAH": "NULL"
"Team_SCD": "NULL"
"Team_SCDH": "NULL"
"TEAM_SCR": "NULL"
"TEAM_SCRH": "NULL"
"TEAM_SHADES": "NULL"
"TEAM_SLASH": "NULL"
"TEAM_TOXIC_P": "NULL"
"techdir": "NULL"
"TECHNICAL": "Technical"
"TECHNICAL2": "Technical Aqua"
"TECHNICAL3": "Technical Custom"
"TELECSH": "You don't have enough money to use the telescope."
"TELEHLP": "Press ~INPUT_CONTEXT~ to look through the telescope for $1."
"TELEHOME": "Press ~INPUT_CONTEXT~ to look through the telescope."
"TELEUSE": "Use ~INPUTGROUP_SCRIPT_RSTICK_ALL~ to look around.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_Y~ to zoom in and out.~n~Press ~INPUT_CONTEXT~ to exit."
"TEMPESTA": "Tempesta"
"TEN_SB_PLAIN": "NULL"
"TENN_G": "NULL"
"TENN_LOSE": "NULL"
"TENN_P": "NULL"
"TENN_S": "NULL"
"TENN_TIE_BRK": "NULL"
"TENN_TIMER": "NULL"
"TENN_WANTED": "NULL"
"TENN_WIN": "NULL"
"TENNIS_A_ABV": "NULL"
"TENNIS_EASY": "NULL"
"TENNIS_FAULT": "NULL"
"TENNIS_FAULTX2": "NULL"
"TENNIS_G_LOST": "NULL"
"TENNIS_G_WON": "NULL"
"TENNIS_GAMES": "NULL"
"TENNIS_HARD": "NULL"
"TENNIS_L": "NULL"
"TENNIS_MED": "NULL"
"TENNIS_OPP": "NULL"
"TENNIS_OPT": "NULL"
"TENNIS_OPT_0": "NULL"
"TENNIS_OPT_3": "NULL"
"TENNIS_Q_MSG": "NULL"
"TENNIS_QUIT": "NULL"
"TENNIS_S": "NULL"
"TENNIS_SB_PNT": "NULL"
"TENNIS_SCR_0": "NULL"
"TENNIS_SCR_15": "NULL"
"TENNIS_SCR_30": "NULL"
"TENNIS_SCR_40": "NULL"
"TENNIS_SET": "NULL"
"TENNIS_SET_1": "NULL"
"TENNIS_SET_3": "NULL"
"TENNIS_SET_5": "NULL"
"TENNIS_W": "NULL"
"TENNISSHIRT": "'Tennis' T-shirt"
"TERMINA": "Terminal"
"TEXTI": "Textile City"
"TFT_DRIVE1": "NULL"
"TFT_DRIVE2": "NULL"
"TFT_DRIVE3": "NULL"
"TFT_GOTOW": "NULL"
"TFT_HTSWPTREV": "NULL"
"TFT_RTNDAV": "NULL"
"TFT_SHOOT": "NULL"
"TGIG_LOSER": "Losers"
"TGIG_WINNER": "Winners"
"THEMOVIETH": "The Movie Theater"
"THMSC_OBJ_1": "Wait for your team to get in the seats."
"THMSC_WAIT_1": "Wait to be piloted to the ~HUD_COLOUR_YELLOW~~a~."
"THREE_GAMES": "NULL"
"THREESTRINGSNL": "~a~~n~~a~~n~~a~"
"THROWNTHROUGH_WINDSCREEN": "Thrown through a windshield"
"THRUST": "Thrust"
"THUMB_VOTE": "After completing a Job you can let other players know if you enjoyed it or not."
"TICK_ATTVAN": "~a~~HUD_COLOUR_WHITE~ attacked an Armored Truck."
"TICK_BC_OFF": "~a~ ~HUD_COLOUR_WHITE~has deactivated their Broadcast app."
"TICK_BC_ON": "~a~ ~HUD_COLOUR_WHITE~has activated their Broadcast app."
"TICK_DIED": "~a~~HUD_COLOUR_WHITE~ died."
"TICK_FRIEND101": "You have over 100 friends playing in other GTA Online sessions."
"TICK_FRIENDMET_1": "Friends in session: ~n~~a~"
"TICK_FRIENDMET_2": "Friends in session: ~n~~a~ ~n~~a~"
"TICK_FRIENDMET_3": "Friends in session: ~n~~a~ ~n~~a~ ~n~~a~"
"TICK_FRIENDMET_L": "You have many friends in this session."
"TICK_FRIENDON": "You have ~1~ friends playing in other GTA Online sessions."
"TICK_FRIENDON1": "You have 1 friend playing in another GTA Online session."
"TICK_HEAD": "~a~~HUD_COLOUR_WHITE~ killed ~a~ with a headshot."
"TICK_JOIN": "~a~~HUD_COLOUR_WHITE~ joined."
"TICK_KILL": "~a~~HUD_COLOUR_WHITE~ killed ~a~"
"TICK_LEFT": "~a~~HUD_COLOUR_WHITE~ left."
"TICK_LEFTCHEAT": "~a~~HUD_COLOUR_WHITE~ was detected cheating and has been removed from the session."
"TICK_LEFTKICK": "~a~~HUD_COLOUR_WHITE~ has been kicked from the session."
"TICK_PH_INV": "~a~~HUD_COLOUR_WHITE~ joined Job ~a~."
"TICK_PH_INVA": "~a~~HUD_COLOUR_WHITE~ joined Activity ~a~."
"TICK_RIVAL": "~a~~HUD_COLOUR_WHITE~ killed a member of your gang."
"TICK_SCTV_JOIN": "Your session is now on GTA Online TV!"
"TICK_SCTV_LEFT": "Your session is no longer on GTA Online TV."
"TICK_STEAL": "~a~~s~ stole ~a~."
"TICK_TAKEN": "A member of your gang has just been taken."
"TICK_TC_BANK": "~HUD_COLOUR_GREEN~$~1~ ~HUD_COLOUR_WHITE~has been banked."
"TICK_TC_REMO": "~HUD_COLOUR_RED~$~1~ ~HUD_COLOUR_WHITE~has been removed."
"TICK_TC_STOL": "~HUD_COLOUR_RED~$~1~ ~HUD_COLOUR_WHITE~has been stolen."
"TICKER_QUEUE": "You are still in a queue to join a full session."
"TIM_CHECKPOIN": "CHECKPOINT"
"TIM_DAMAGE": "DAMAGE"
"TIM_DISTANCE": "CHECKPOINT"
"TIM_LAP": "LAP"
"TIM_POSIT": "POSITION"
"TIM_TIMER": "TIME"
"TIMCIN": "Sorry, the movie theater is closed. ~n~Movie times: ~n~10am till 12pm for morning showings. ~n~1pm till 5pm for matinée showings. ~n~6pm till 10pm for evening showings."
"TIMCINMULTI": "Sorry, the movie theater is closed. ~n~Opening times: ~n~10am till 10pm."
"TIME_DRIVING_BICYCLE": "Time riding bicycles"
"TIME_DRIVING_BIKE": "Time riding motorcycles"
"TIME_DRIVING_BOAT": "Time sailing boats"
"TIME_DRIVING_CAR": "Time driving cars"
"TIME_DRIVING_HELI": "Time flying helicopters"
"TIME_DRIVING_PLANE": "Time flying planes"
"TIME_DRIVING_QUADBIKE": "Time riding ATVs"
"TIME_DRIVING_SUBMARINE": "Time sailing submarines"
"TIME_IN_COVER": "Time in cover"
"TIME_SWIMMING": "Time swimming"
"TIME_UNDERWATER": "Time underwater"
"TIME_WALKING": "Time walking"
"TIMEALIVE": "NULL"
"TIMER_AM_O": "AM"
"TIMER_BESLAP": "BEST LAP"
"TIMER_BESTIME": "BEST TIME"
"TIMER_BESTSCORE": "BEST SCORE"
"TIMER_CHALLTIME": "CHALLENGE TIME"
"TIMER_CURLAP": "CURRENT LAP"
"TIMER_DASHES": "~1~/~1~"
"TIMER_DIFFERENCE": "DIFFERENCE"
"TIMER_GOAL": "GOAL"
"TIMER_HOUR_L": "hour"
"TIMER_HOUR_LPL": "hours"
"TIMER_KILL": "KILLED"
"TIMER_METER": "~1~m"
"TIMER_MINUTE": "m"
"TIMER_MINUTE_L": "minute"
"TIMER_MINUTE_LPL": "minutes"
"TIMER_PENAL": "~HUD_COLOUR_RED~PENALTY~s~"
"TIMER_PM_O": "PM"
"TIMER_POS": "+~a~"
"TIMER_REWARD": "~HUD_COLOUR_GREEN~BONUS~s~"
"TIMER_SCORE": "SCORE"
"TIMER_SEC": "s"
"TIMER_SEC_L": "second"
"TIMER_SEC_LPL": "seconds"
"TIMER_TAR": "TARGETS"
"TIMER_TIME": "TIME"
"TIMER_TIME_RCE": "TIME"
"TIMER_WORLDTIME": "WORLD RECORD"
"TIMES_CHEATED": "Cheat codes activated"
"TINT_ADVRRIFLE": "Advanced Rifle Tint Unlock"
"TINT_APPISTOL": "AP Pistol Tint Unlock"
"TINT_ASLTRIFLE": "Assault Rifle Tint Unlock"
"TINT_ASLTSHTGN": "Assault Shotgun Tint Unlock"
"TINT_ASSAULTMG": "Assault MG Tint Unlock"
"TINT_ASSAULTSMG": "Assault SMG Tint Unlock"
"TINT_CMBTMG": "Combat MG Tint Unlock"
"TINT_CMBTPISTOL": "Combat Pistol Tint Unlock"
"TINT_CRBNRIFLE": "Carbine Rifle Tint Unlock"
"TINT_GRNLAUNCH": "Grenade Launcher Tint Unlock"
"TINT_HEAVYRIFLE": "Heavy Rifle Tint Unlock"
"TINT_HVYSNIPER": "Heavy Sniper Tint Unlock"
"TINT_MG": "MG Tint Unlock"
"TINT_MICROSMG": "Micro SMG Tint Unlock"
"TINT_MINIGUN": "Minigun Tint Unlock"
"TINT_PISTOL": "Pistol Tint Unlock"
"TINT_Pistol50": "Pistol. 50 Tint Unlock"
"TINT_PUMP": "Pump Shotgun Tint Unlock"
"TINT_RPG": "RPG Tint Unlock"
"TINT_SAWOFF": "Sawed-Off Shotgun Tint Unlock"
"TINT_SMG": "SMG Tint Unlock"
"TINT_SNIPERRFL": "Sniper Rifle Tint Unlock"
"TIPTRUCK": "Tipper"
"TIPTRUCK2": "Tipper"
"TIRES_POPPED_BY_GUNSHOT": "Tires shot out"
"TITAN": "Titan"
"TITLE_STANDING": "NULL"
"TK_BLOWD": "NULL"
"TK_CBLOWD": "NULL"
"TK_REZ": "~a~ has been resurrected."
"TK_REZ_Y": "You have been resurrected."
"TLAD_HELP1": "The opposing team's score will only be decreased when killing a player who has scored a point."
"TLAD_SD": "NULL"
"TM44_SCENE_1": "NULL"
"TMLR0": "~a~~a~"
"TMLR1": "~a~~a~"
"TMLR2": "~a~~a~"
"TMLR3": "~a~~a~"
"TMLR4": "~a~~a~"
"TMLR5": "~a~~a~"
"TMLR6": "~a~~a~"
"TMLR7": "~a~~a~"
"TMLR8": "~a~~a~"
"TMLR9": "~a~~a~"
"TMLR10": "~a~~a~"
"TMLR11": "~a~~a~"
"TMLR12": "~a~~a~"
"TMLR13": "~a~~a~"
"TMLR14": "~a~~a~"
"TMLR15": "~a~~a~"
"TMLR16": "~a~~a~"
"TMLR17": "~a~~a~"
"TMLR18": "~a~~a~"
"TMLR19": "~a~~a~"
"TMLR20": "~a~~a~"
"TMLR21": "~a~~a~"
"TMLR22": "~a~~a~"
"TMLR23": "~a~~a~"
"TMLR24": "~a~~a~"
"TMLR25": "~a~~a~"
"TMLR26": "~a~~a~"
"TMLR27": "~a~~a~"
"TMLR28": "~a~~a~"
"TMLR29": "~a~~a~"
"TMLR30": "~a~~a~"
"TMLR31": "~a~~a~"
"TMP3_MRTR": "Rear-Firing Mortar"
"TMPA3_MINI2": "Dual Remote Minigun"
"TMPA3_MSSL": "Front Missile Launchers"
"TNK_P_USR_H": "Tinkle dials it up with an unexpected spike in share price."
"TNS_BET_WON": "NULL"
"TNS_XP_GAIN": "NULL"
"TOESHOESSHIRT": "'Toe Shoes' T-shirt"
"TON3_U": "JB missing PLZ help a sista out with another job. call me and ill explain. tonya xoxoxoxo"
"TON4_U": "me and JB getting clean but JB fiending bad sick as a dog can u do one more job for us? gimme a call. Tonya xoxox"
"TONGVA": "Tongva Dr"
"TONGVAH": "Tongva Hills"
"TONGVAV": "Tongva Valley"
"TONYA_BECK2_1": "NULL"
"TONYA_BECK2_2": "NULL"
"TONYA_BECK2_3": "NULL"
"TONYA_BECK2_4": "NULL"
"TONYA_BECK2_5": "NULL"
"TONYA_BECKON_1": "NULL"
"TONYA_BECKON_2": "NULL"
"TONYA_BECKON_3": "NULL"
"TONYA_BECKON_4": "NULL"
"TONYA_BECKON_5": "NULL"
"TOOLTIPS_0": "~BLIP_INFO_ICON~ While on a mission you can quickly SWITCH between characters using ~INPUT_CHARACTER_WHEEL~"
"TOOLTIPS_1": "~BLIP_INFO_ICON~ Hold ~INPUT_CHARACTER_WHEEL~ to bring up the SWITCH menu. Select a specific character with ~INPUTGROUP_WHEEL~"
"TOOLTIPS_2": "~BLIP_INFO_ICON~ If you are a member of the Rockstar Games Social Club, you can take photos in-game at any time and send them to the Social Club."
"TOOLTIPS_3": "~BLIP_INFO_ICON~ Use the Quick Save app to save anywhere, any time."
"TOOLTIPS_4": "~BLIP_INFO_ICON~ Go to any ATM to check your bank balance."
"TOOLTIPS_5": "~BLIP_INFO_ICON~ Selecting the right crew is important. Think about the job at hand and how much you want to pay when selecting Gunmen, Drivers, and Hackers."
"TOOLTIPS_6": "~BLIP_INFO_ICON~ Crew members have varying levels of skill. The more skillful and experienced ones will demand a bigger slice of the profits."
"TOOLTIPS_7": "~BLIP_INFO_ICON~ Remember that although they take a smaller cut, sometimes low-skilled crew members will be a liability. Pick wisely or pay the consequences."
"TOOLTIPS_8": "~BLIP_INFO_ICON~ Turn on the beautiful cinematic camera by pressing ~INPUT_VEH_CIN_CAM~. Holding ~INPUT_VEH_CIN_CAM~ will activate the cinematic camera until it is released."
"TOOLTIPS_9": "~BLIP_INFO_ICON~ Invest in real estate in order to generate a weekly income. Of course, any property or business you buy will need to be properly maintained and managed to keep the cash rolling in and headaches at bay."
"TOOLTIPS_10": "~BLIP_INFO_ICON~ Access the internet via the app on your phone or by using any laptop with ~INPUT_CONTEXT~"
"TOOLTIPS_11": "~BLIP_INFO_ICON~ Interested in joining a cult? What a great idea. Why not go online and head over to www.epsilonprogram.com. You will hear from them soon."
"TOOLTIPS_12": "~BLIP_INFO_ICON~ Los Santos is so superficial, people even judge you if your car is dirty. Clean yours at any car wash."
"TOOLTIPS_13": "~BLIP_INFO_ICON~ Want to really show off? Take your vehicle to Los Santos Customs to modify it and impress everybody. They can also fix beaten up cars or vehicles."
"TOOLTIPS_14": "~BLIP_INFO_ICON~ Use ~INPUTGROUP_VEH_MOVE_ALL~ to control a vehicle while high in the air."
"TOOLTIPS_15": "~BLIP_INFO_ICON~ You can safely store vehicles in your Garage."
"TOOLTIPS_16": "~BLIP_INFO_ICON~ Isn't it time you dressed to impress? Check out the latest fashion styles at Ponsonbys, Suburban or Binco."
"TOOLTIPS_17": "~BLIP_INFO_ICON~ Getting a little thin on top? Get your mop chopped at your local stylist or barber shop."
"TOOLTIPS_18": "~BLIP_INFO_ICON~ Each character has different skill levels. Increase individual skills by doing related activities."
"TOOLTIPS_19": "~BLIP_INFO_ICON~ Press ~INPUT_CHARACTER_WHEEL~ and highlight a character to view their skills."
"TOOLTIPS_20": "~BLIP_INFO_ICON~ Each of the three characters has a unique Special Ability. Increase their Special Ability Capacity to use their ability for longer."
"TOOLTIPS_21": "~BLIP_INFO_ICON~ Stamina - Increase this by running and swimming with each character. This will improve the amount of time each character can sprint for."
"TOOLTIPS_22": "~BLIP_INFO_ICON~ Shooting Skill - Increase this by getting hits on targets and enemies. This will reduce weapon recoil."
"TOOLTIPS_23": "~BLIP_INFO_ICON~ Strength - Increase this by engaging in a fist fight. It will make you tougher and better able to take the pain."
"TOOLTIPS_24": "~BLIP_INFO_ICON~ Stealth Skill - Practice by sneaking and performing stealth takedowns. This will improve your speed of movement and reduce the noise you make while sneaking about."
"TOOLTIPS_25": "~BLIP_INFO_ICON~ Flying Skill - Improve your skill in the air by practicing and by completing Flight School challenges. This will reduce turbulence while flying and improve vehicle handling."
"TOOLTIPS_26": "~BLIP_INFO_ICON~ Driving Skill - If you drive without banging your vehicle up and perform wheelies, you'll become a better driver. This will improve vehicle handling and make wheelies easier to perform."
"TOOLTIPS_27": "~BLIP_INFO_ICON~ Who needs directions anymore? Use your GPS to show you where to go."
"TOOLTIPS_28": "~BLIP_INFO_ICON~ Lung Capacity - Increase this by practicing swimming underwater. This will extend the length of time your character can hold their breath underwater."
"TOOLTIPS_29": "~BLIP_INFO_ICON~ Franklin has the ability to really enhance his driving skills. Press ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SPECIAL_ABILITY_SECONDARY~ together when the special ability bar is charged to activate."
"TOOLTIPS_30": "~BLIP_INFO_ICON~ Michael has the ability to slow down time while on foot. Press ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SPECIAL_ABILITY_SECONDARY~ together when the special ability bar is charged to activate."
"TOOLTIPS_31": "~BLIP_INFO_ICON~ Trevor has the ability to become really angry, making him almost invulnerable to damage. Press ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SPECIAL_ABILITY_SECONDARY~ together when the special ability bar is charged to activate."
"TOOLTIPS_32": "~BLIP_INFO_ICON~ Your Wanted Level is shown by the number of stars on screen. The more stars you have, the more relentless the law will be in its pursuit of you."
"TOOLTIPS_33": "~BLIP_INFO_ICON~ If you've made it out of sight when fleeing the law, the Wanted stars will flash. Cones of vision will appear on the Radar to show the area they are searching."
"TOOLTIPS_34": "~BLIP_INFO_ICON~ To lose a Wanted Level, stay out of sight until the Cops call off their search. Flee at top speed or lay low, the choice is yours."
"TOOLTIPS_35": "~BLIP_INFO_ICON~ If you get busted you will lose all your ammo and have to post bail."
"TOOLTIPS_36": "~BLIP_INFO_ICON~ Live dangerously and you may end up in hospital. Medical bills cost a lot of money."
"TOOLTIPS_37": "~BLIP_INFO_ICON~ If you fail the same section of a mission three times, an option to skip to the next checkpoint will appear."
"TOOLTIPS_38": "~BLIP_INFO_ICON~ While aiming a weapon with ~INPUT_AIM~ press ~INPUT_ACCURATE_AIM~ to zoom in."
"TOOLTIPS_39": "~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark."
"TOOLTIPS_40": "~BLIP_INFO_ICON~ When you have a flashlight modification attached to your gun, you can press ~INPUT_WEAPON_SPECIAL_TWO~ while aiming to toggle it on and off."
"TOOLTIPS_41": "~BLIP_INFO_ICON~ You can purchase a custom paint job for your gun at Ammu-Nation."
"TOOLTIPS_42": "~BLIP_INFO_ICON~ Want to be stealthy? Purchase a suppressor for your weapon."
"TOOLTIPS_43": "~BLIP_INFO_ICON~ If you've taken a lot of damage, your health will only regenerate a bit unless you properly rest. You can fully recover at a safehouse."
"TOOLTIPS_44": "~BLIP_INFO_ICON~ Multiple Stunt Jumps can be found around the state."
"TOOLTIPS_45": "~BLIP_INFO_ICON~ To acquire the Under the Bridge Award try flying planes and helicopters under bridges."
"TOOLTIPS_46": "~BLIP_INFO_ICON~ If you're strapped for cash, why not visit one of the many gas stations, liquor stores or 24/7 supermarkets around Los Santos?"
"TOOLTIPS_47": "~BLIP_INFO_ICON~ Lazy? Dislike exercise? Then ride a cable car to the top of Mount Chiliad."
"TOOLTIPS_48": "~BLIP_INFO_ICON~ If you're looking for fun, why not visit the attractions on Del Perro Beach?"
"TOOLTIPS_49": "~BLIP_INFO_ICON~ When at home, you can relax like a real American by drinking, smoking or watching mindless TV."
"TOOLTIPS_50": "~BLIP_INFO_ICON~ Hang out with your friends in one of the many bars or movie theaters around Los Santos."
"TOOLTIPS_51": "~BLIP_INFO_ICON~ Improving each character's stats will improve their performance on missions throughout the game."
"TOOLTIPS_52": "~BLIP_INFO_ICON~ To focus the game camera on an enemy vehicle during a high-speed chase, press ~INPUT_VEH_CIN_CAM~. Holding ~INPUT_VEH_CIN_CAM~ will activate the chase camera until released."
"TOOLTIPS_53": "~BLIP_INFO_ICON~ To change the camera view when on foot or in a vehicle press ~INPUT_NEXT_CAMERA~"
"TOOLTIPS_54": "~BLIP_INFO_ICON~ When taking Chop for a walk, Franklin can play fetch with him using the ball in the inventory."
"TOOLTIPS_55": "~BLIP_INFO_ICON~ You can teach Chop to perform tricks and to hunt for hidden packages. Download the iFruit app to your own smartphone or tablet to train him in your free time."
"TOOLTIPS_56": "~BLIP_INFO_ICON~ Meet some of the many Strangers and Freaks of Los Santos at ~BLIP_RANDOM_CHARACTER~"
"TOOLTIPS_57": "~BLIP_INFO_ICON~ Trade pure alpha on the stock market. Go to www.bawsaq.com or www.lcn-exchange.com to start buying and selling shares."
"TOOLTIPS_58": "~BLIP_INFO_ICON~ Need more info? You can toggle between high and low detail on the Pause Menu Map screen with ~INPUT_FRONTEND_RS~"
"TOOLTIPS_59": "~BLIP_INFO_ICON~ Struggling to get around? Set a custom waypoint on the Pause Menu Map with ~INPUT_FRONTEND_ACCEPT~. This can be used to create a purple GPS route to any desired location on the Map."
"TOOLTIPS_60": "~BLIP_INFO_ICON~ Discovered something interesting? Hover over the Map in the Pause Menu and press ~INPUT_FRONTEND_Y~ to mark a Point of Interest."
"TOOLTIPS_61": "~BLIP_INFO_ICON~ Forgetful? Review your last objective in the Mission tab of the Brief section of the Pause Menu."
"TOOLTIPS_62": "~BLIP_INFO_ICON~ Need help? Review help text in the Help tab of the Brief section of the Pause Menu."
"TOOLTIPS_63": "~BLIP_INFO_ICON~ What did he say? Review dialogue in the Dialogue tab of the Brief section of the Pause Menu."
"TOOLTIPS_64": "~BLIP_INFO_ICON~ Lies, damned lies, and statistics. Keep track of various statistics in the game in the Stats section of the Pause Menu."
"TOOLTIPS_65": "~BLIP_INFO_ICON~ Is that a rocket in your pocket? Rockets picked up during GTA Online Races can be fired by pressing ~INPUT_SPECIAL_ABILITY~"
"TOOLTIPS_66": "~BLIP_INFO_ICON~ You can change your gamepad Targeting Mode in the Settings menu. Choose between Free Aim, Free Aim - Assisted, Assisted Aim - Full and Assisted Aim - Partial and find what works best for you."
"TOOLTIPS_67": "~BLIP_INFO_ICON~ See what your friends are up to and compare your 100% Checklist progress with them in the Friends section of the Pause Menu."
"TOOLTIPS_68": "~BLIP_INFO_ICON~ You can adjust Aim Sensitivity in the Settings menu to make each mode play just the way you like."
"TOOLTIPS_69": "~BLIP_INFO_ICON~ Good vibes? Vibration can be turned on and off in the Settings section of the Pause Menu."
"TOOLTIPS_70": "~BLIP_INFO_ICON~ Eternal darkness? Finding the game too dark? Brightness can be adjusted in the Settings section of the Pause Menu."
"TOOLTIPS_71": "~BLIP_INFO_ICON~ Que? Subtitles can be turned on and off in the Settings section of the Pause Menu."
"TOOLTIPS_72": "~BLIP_INFO_ICON~ Too easy? Turn off the Radar, HUD or the GPS Route in the Settings menu for a more immersive experience."
"TOOLTIPS_74": "~BLIP_INFO_ICON~ The default Vehicle Camera Height can be adjusted in the Settings section of the Pause Menu."
"TOOLTIPS_75": "~BLIP_INFO_ICON~ If the game doesn't quite fit correctly on your display, you can adjust the Safezone Size in the Settings section of the Pause Menu."
"TOOLTIPS_76": "~BLIP_INFO_ICON~ Sound right? SFX Volume and Music Volume can be adjusted in the Settings section of the Pause Menu."
"TOOLTIPS_77": "~BLIP_INFO_ICON~ Feed updates can be customized in the Settings menu. You can turn individual alerts such as the Social Club feed on or off as you desire."
"TOOLTIPS_78": "~BLIP_INFO_ICON~ Upside down? If your car is upside down, try rocking ~INPUTGROUP_VEH_MOVE_ALL~ to flip it over."
"TOOLTIPS_79": "~BLIP_INFO_ICON~ You can link to your Facebook account in the Settings section of the Pause Menu."
"TOOLTIPS_80": "~BLIP_INFO_ICON~ You can replay any completed missions by going to the Game section of the Pause Menu."
"TOOLTIPS_81": "~BLIP_INFO_ICON~ You can start Jobs in GTA Online from the Pause Map by hovering over one and pressing ~INPUT_FRONTEND_RLEFT~"
"TOOLTIPS_82": "~BLIP_INFO_ICON~ On the Race start line, hit the gas on GO for a turbo boost!"
"TOOLTIPS_83": "~BLIP_INFO_ICON~ Getting owned in a Deathmatch? Try taking advantage of a Loser Perk to help you exact your bloody revenge."
"TOOLTIPS_84": "~BLIP_INFO_ICON~ Make a car a Personal Vehicle by adding a Tracker from any mod shop."
"TOOLTIPS_85": "~BLIP_INFO_ICON~ Accident prone? Insure your Personal Vehicles with Mors Mutual! Available from any mod shop."
"TOOLTIPS_86": "~BLIP_INFO_ICON~ Need your Personal Vehicle delivered? Call your mechanic! That's what you pay him for."
"TOOLTIPS_87": "~BLIP_INFO_ICON~ Vehicles delivered via Pegasus are taken into storage for safekeeping if you leave the session or start a Job. Call Pegasus to arrange a redelivery when you want to use one again."
"TOOLTIPS_88": "~BLIP_INFO_ICON~ Don't be a Bad Sport! Unsporting behavior comes with consequences!"
"TOOLTIPS_89": "~BLIP_INFO_ICON~ Bad Sports and Cheaters never prosper, they get put in the Dunce pool with all the others!"
"TOOLTIPS_90": "~BLIP_INFO_ICON~ Need an aircraft for a Job? Speak to Pegasus about getting some wings delivered!"
"TOOLTIPS_91": "~BLIP_INFO_ICON~ Check out Playlists. Try the Rockstar Playlists, or even make your own on the Social Club website or in-game!"
"TOOLTIPS_92": "~BLIP_INFO_ICON~ Need some backup? Call in Merryweather for extraction or heavy-duty support!"
"TOOLTIPS_93": "~BLIP_INFO_ICON~ Want a luxury sports car? Check out legendarymotorsport.net on your phone's web browser!"
"TOOLTIPS_94": "~BLIP_INFO_ICON~ Want to view or buy some property? Check out dynasty8realestate.com on your phone's web browser!"
"TOOLTIPS_95": "~BLIP_INFO_ICON~ Doing Jobs with your friends bags you all extra RP!"
"TOOLTIPS_96": "~BLIP_INFO_ICON~ Team up with your Crew on Jobs to earn bonus Crew RP!"
"TOOLTIPS_97": "~BLIP_INFO_ICON~ You can buy some smokes and relax by lighting up. Just keep an eye on your health!"
"TOOLTIPS_98": "~BLIP_INFO_ICON~ Represent your Crew! Add Crew Emblems to your vehicles and clothing to show your allegiance."
"TOOLTIPS_99": "~BLIP_INFO_ICON~ Feeling dirty? Take a shower and wash away the grime from a hard day's crime."
"TOOLTIPS_100": "~BLIP_INFO_ICON~ Check out our iFruit app. Customize your ride to perfection and have it waiting in your Garage when you get home!"
"TOOLTIPS_101": "~BLIP_INFO_ICON~ Don't leave Los Santos for too long. Your character stats will degrade over time!"
"TOOLTIPS_102": "~BLIP_INFO_ICON~ Having a bad day? Job Points are reset when you switch off the game so you can start fresh next time you play. No one will ever know."
"TOOLTIPS_103": "~BLIP_INFO_ICON~ Avoid potential thieves lurking at the ATM by doing your banking online. Visit the Maze Bank website on your phone."
"TOOLTIPS_104": "~BLIP_INFO_ICON~ Put your money where your mouth is! Betting is available in all Jobs and Activities."
"TOOLTIPS_105": "~BLIP_INFO_ICON~ Want to dive straight in to the action? Quick Join a Job type of your choosing via the phone!"
"TOOLTIPS_106": "~BLIP_INFO_ICON~ Not satisfied with a single victory? Start a Playlist and beat your opponents over multiple Jobs."
"TOOLTIPS_107": "~BLIP_INFO_ICON~ Want to fill your Job fast? Use the Auto-Invite and Play option to invite all your friends and fellow Crew members!"
"TOOLTIPS_108": "~BLIP_INFO_ICON~ You can join a friend's game directly by finding them on your friends list and selecting Join Game."
"TOOLTIPS_109": "~BLIP_INFO_ICON~ Call your friends via the phone. They'll receive the call if they are in any GTAV mode."
"TOOLTIPS_110": "~BLIP_INFO_ICON~ Having trouble losing the Cops? Hide underground and stay out of sight to lose them fast."
"TOOLTIPS_111": "~BLIP_INFO_ICON~ Attracting a lot of heat from the Cops? Stolen vehicles get their attention. Take them to a mod shop!"
"TOOLTIPS_112": "~BLIP_INFO_ICON~ Build up your crime network. Rise through the ranks and get Jobs from Lamar, Simeon, Lester and others."
"TOOLTIPS_113": "~BLIP_INFO_ICON~ Personalize your clothing with Crew emblems to represent your criminal brethren."
"TOOLTIPS_114": "~BLIP_INFO_ICON~ Pimp your ride at a mod shop. Turn heads while you terrorize Los Santos."
"TOOLTIPS_115": "~BLIP_INFO_ICON~ Who is your Archenemy? Check in your Combat stats, then set out to even the score!"
"TOOLTIPS_116": "~BLIP_INFO_ICON~ Keep your eyes peeled for Joyriders cruising around Los Santos. They might be driving a car Simeon wants!"
"TOOLTIPS_117": "~BLIP_INFO_ICON~ Things getting too tough? Take the easy way out. Suicide is almost always an option in the Interaction Menu!"
"TOOLTIPS_118": "~BLIP_INFO_ICON~ Share the spoils! You can give out cash or share a percentage of a Job's earnings with friends via the Interaction Menu."
"TOOLTIPS_119": "~BLIP_INFO_ICON~ Your partners in crime need a tool? Drop them a weapon by pressing ~INPUT_DROP_WEAPON~ with it highlighted in the weapon wheel ~INPUT_SELECT_WEAPON~"
"TOOLTIPS_120": "~BLIP_INFO_ICON~ Keep your money safe in your bank! Access it via the ATM. Your bank balance is shared between all your GTA Online characters."
"TOOLTIPS_121": "~BLIP_INFO_ICON~ Short on time? Need some liquid assets to bolster your life of crime? You can buy GTA Dollars from the Store!"
"TOOLTIPS_122": "~BLIP_INFO_ICON~ Feel like having a private conversation? Call a friend and chat without others drowning you out!"
"TOOLTIPS_123": "~BLIP_INFO_ICON~ Show your Crew's mettle in Crew Challenges. Set times and scores for other Crews to beat, or show them who's boss by beating their Challenges."
"TOOLTIPS_124": "~BLIP_INFO_ICON~ Take photos with the in-game camera phone and view them online on Social Club! Share your exploits with the world."
"TOOLTIPS_125": "~BLIP_INFO_ICON~ Access your Inventory by holding ~INPUT_INTERACTION_MENU~ to open the Interaction Menu then selecting the Inventory option."
"TOOLTIPS_126": "~BLIP_INFO_ICON~ Want a different view? Change the camera angle when driving by pressing ~INPUT_NEXT_CAMERA~"
"TOOLTIPS_127": "~BLIP_INFO_ICON~ Need some quiet time? Enable Passive Mode to avoid any trouble from other players, but keep in mind that you won't be able to start trouble with them either!"
"TOOLTIPS_128": "~BLIP_INFO_ICON~ When you use a phone ability, you will have to wait for a while before you can use it again. Time their usage well!"
"TOOLTIPS_129": "~BLIP_INFO_ICON~ You can use your Quickplay Action while waiting for a Job to start. Get into your opponent's head before the action has even begun."
"TOOLTIPS_130": "~BLIP_INFO_ICON~ Special Crates drop at random times at random locations across the Map. Keep your eyes and ears peeled for a heads up when they are imminent for some bonus RP and cash!"
"TOOLTIPS_131": "~BLIP_INFO_ICON~ Your friends can join you in your Apartment. Just buzz them in when they come to your door!"
"TOOLTIPS_132": "~BLIP_INFO_ICON~ Your Crew rank is different to your Character rank. Progressing each will unlock special rewards."
"TOOLTIPS_133": "~BLIP_INFO_ICON~ Select the Find Friends option on the Online Pause Menu to jump straight in to a game with one or more friends!"
"TOOLTIPS_134": "~BLIP_INFO_ICON~ Set your Quickplay Action via the Interaction Menu."
"TOOLTIPS_135": "~BLIP_INFO_ICON~ Don't mess with the hair! Only hats that can be worn with your current style can be purchased at the clothes store. Get a haircut if you want to see what other styles are available."
"TOOLTIPS_136": "~BLIP_INFO_ICON~ Think your Crew is the cream of the crop? Then prove your mettle in Crew Head to Heads, taking on another Crew in a variety of events."
"TOOLTIPS_137": "~BLIP_INFO_ICON~ If you're killed by Cops while in your Personal Vehicle, it will end up in the impound. Make sure to liberate it before it's destroyed!"
"TOOLTIPS_138": "~BLIP_INFO_ICON~ Want to get some quick cash from an ATM, or find your way home in a hurry? Use the Quick GPS function in the Interaction Menu to get an immediate route to many useful locations."
"TOOLTIPS_139": "~BLIP_INFO_ICON~ You can see which of your friends are online in the Friends tab in the Online Pause Menu. View their info, invite them to your session, or join their open session."
"TOOLTIPS_140": "~BLIP_INFO_ICON~ Tap ~INPUT_SELECT_WEAPON~ to quickly take out or put away your weapon."
"TOOLTIPS_141": "~BLIP_INFO_ICON~ Try out the Snapmatic's Self Portrait mode by accessing the phone app and clicking ~INPUT_CELLPHONE_CAMERA_SELFIE~"
"TOOLTIPS_142": "~BLIP_INFO_ICON~ You can replenish your health by purchasing snacks from stores."
"TOOLTIPS_143": "~BLIP_INFO_ICON~ When an email or text message comes in on the feed hold ~INPUT_CELLPHONE_UP~ to instantly view it on your phone."
"TOOLTIPS_144": "~BLIP_INFO_ICON~ Flying Skill - Improve your piloting skills by spending time flying and landing safely. Increasing this skill will reduce turbulence and improve aircraft handling."
"TOOLTIPS_145": "~BLIP_INFO_ICON~ See what your friends are up to and compare player stats with them in the Friends section of the Pause Menu."
"TOOLTIPS_146": "~BLIP_INFO_ICON~ Once you have purchased an Apartment, look out for the Owned Apartment house icon on the map to find out where you now live."
"TOOLTIPS_147": "~BLIP_INFO_ICON~ If you are asked to visit a contact at their place, don't miss out! Visiting them will open up new Jobs or Activities. They won't leave you alone until you meet them!"
"TOOLTIPS_148": "~BLIP_INFO_ICON~ Is your driver wasting time or are they useless behind the wheel? Drag them out of the vehicle and take over by holding down ~INPUT_ENTER~"
"TOOLTIPS_149": "~BLIP_INFO_ICON~ Ever felt like you wanted to kill the other racers? Then a GTA Race is for you! Choose this Race type when setting up."
"TOOLTIPS_150": "~BLIP_INFO_ICON~ Players are partnered up for Rally Races. One player drives while the other navigates them round the track. Look for the option when setting up."
"TOOLTIPS_151": "~BLIP_INFO_ICON~ GTA and Rally are alternative Race types that can be chosen when setting up a Race. Try something different!"
"TOOLTIPS_152": "~BLIP_INFO_ICON~ Get back into the action. Tap ~INPUT_FRONTEND_ACCEPT~ to reduce the respawn time during a Deathmatch."
"TOOLTIPS_153": "~BLIP_INFO_ICON~ New helmets can be purchased at the clothes shop. Buying one will set it as your Race helmet. This can be changed in the Interaction Menu."
"TOOLTIPS_154": "~BLIP_INFO_ICON~ Press ~INPUT_WEAPON_SPECIAL_TWO~ to toggle a weapon flashlight attachment on/off."
"TOOLTIPS_155": "~BLIP_INFO_ICON~ Head back to Story Mode at the end of your session to make sure progress is saved."
"TOOLTIPS_156": "~BLIP_INFO_ICON~ Weapon and ammo pickups can only be collected if you are running low on ammo or don't have that weapon already."
"TOOLTIPS_157": "~BLIP_INFO_ICON~ Feeling happy? Show the world by changing your mood in the Interaction Menu."
"TOOLTIPS_158": "~BLIP_INFO_ICON~ You can make a specific player's blip flash on the radar. This helps you find them in a crowd. Select Highlight Player from the Interaction Menu."
"TOOLTIPS_159": "~BLIP_INFO_ICON~ Choose who can get into your Personal Vehicle via the Interaction Menu. You can also force all passengers out if they won't budge."
"TOOLTIPS_160": "~BLIP_INFO_ICON~ Make traveling from A to B more exciting by setting up an Impromptu Race. Choose a set destination or a waypoint using the Interaction Menu."
"TOOLTIPS_161": "~BLIP_INFO_ICON~ Extra ammo can be purchased at Ammu-Nation or on the settings screen when starting a Job. Be sure to top up before getting into a firefight."
"TOOLTIPS_162": "~BLIP_INFO_ICON~ When a Job invite pops up in the feed, hold ~INPUT_PHONE~ then press ~INPUT_CELLPHONE_SELECT~ to quickly accept it."
"TOOLTIPS_163": "~BLIP_INFO_ICON~ Impromptu Races can be set up whilst on Missions. Make the drive to an objective an event of its own! Find them in the Interaction Menu."
"TOOLTIPS_164": "~BLIP_INFO_ICON~ Job Points are a great way of tracking your performance during a session of online play. Press ~INPUT_MULTIPLAYER_INFO~ to see how many points you have earned in this session."
"TOOLTIPS_165": "~BLIP_INFO_ICON~ Track your progress over a series of Jobs without the confines of a Playlist by checking your Job Points via ~INPUT_MULTIPLAYER_INFO~. The higher you place on each Job, the more you earn."
"TOOLTIPS_166": "~BLIP_INFO_ICON~ Want to bookmark a specific moment in a clip? Add an Anchor Marker."
"TOOLTIPS_167": "~BLIP_INFO_ICON~ Want to crop your clip? In the Clip Editor, hold ~INPUT_FRONTEND_LB~ or ~INPUT_FRONTEND_RB~ and adjust the position of the clip's start and end points with ~INPUT_FRONTEND_RIGHT_AXIS_X~."
"TOOLTIPS_168": "~BLIP_INFO_ICON~ You won't be able to edit the camera angles within any clips captured in a First Person mode, but you can still make some edits."
"TOOLTIPS_169": "~BLIP_INFO_ICON~ When adding text to your project timeline, you can edit the font, scale, color and display duration as well as the text position."
"TOOLTIPS_170": "~BLIP_INFO_ICON~ To edit a clip, first add it to a project then press ~INPUT_FRONTEND_ACCEPT~ to enter the Clip Editor."
"TOOLTIPS_171": "~BLIP_INFO_ICON~ In the Project Menu, if you select 'Full Screen Preview', any tracks you've added will also play."
"TOOLTIPS_172": "~BLIP_INFO_ICON~ Want a different perspective? In the Clip Editor, press ~INPUT_REPLAY_NEWMARKER~ to add a Marker, then change the camera angle at that position."
"TOOLTIPS_173": "~BLIP_INFO_ICON~ Use ~INPUT_FRONTEND_LB~ and ~INPUT_FRONTEND_RB~ when positioning text and audio on your timeline to snap to Anchor Markers."
"TOOLTIPS_174": "~BLIP_INFO_ICON~ Update the thumbnail used to represent a clip on the timeline by using the 'Set Thumbnail' option while editing any marker in the Clip Editor."
"TOOLTIPS_175": "~BLIP_INFO_ICON~ Keep a low profile and keep your head. Hold ~INPUT_VEH_DUCK~ to duck down while driving and avoid any stray bullets as you make your getaway."
"TOOLTIPS_176": "~BLIP_INFO_ICON~ Too lazy to leave your vehicle? Hold ~INPUT_VEH_AIM~ to aim as you drive-by and press ~INPUT_VEH_ATTACK~ to unleash a hail of gunfire from the comfort of your seat."
"TOOLTIPS_177": "~BLIP_INFO_ICON~ Experience GTAV like never before and immerse yourself in the rich world of Los Santos in first person. Press ~INPUT_NEXT_CAMERA~ for a new perspective and also to cycle between all the different camera modes."
"TOOLTIPS_178": "~BLIP_INFO_ICON~ You can customize your first person experience with a wide array of different control schemes, all located in the Settings section of the Pause Menu."
"TOOLTIPS_179": "~BLIP_INFO_ICON~ Now you can maximize explosive devastation and lay down precision fire at the same time. While aiming a weapon press ~INPUT_THROW_GRENADE~ to quickly throw a grenade at your targets."
"TOOLTIPS_180": "~BLIP_INFO_ICON~ Keep on the move with ~INPUTGROUP_MOVE~ while sniping distant targets. Control your zoom with ~INPUTGROUP_SNIPER_ZOOM_SECONDARY~ to nail that perfect long range shot."
"TOOLTIPS_181": "~BLIP_INFO_ICON~ Select the reticule display that suits your playing style in the Settings section of the Pause Menu. Choose Simple to minimize its size without sacrificing precision or choose Complex for a more detailed display."
"TOOLTIPS_182": "~BLIP_INFO_ICON~ Press ~INPUT_FRONTEND_SOCIAL_CLUB~ and ~INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY~ to open Social Club and see your Profile, Friends, Crews, and the GTAV Store."
"TOOLTIPS_183": "~BLIP_INFO_ICON~ If you place a song alongside a clip, you can make edits in sync with the rhythm. In the Clip Editor use ~INPUTGROUP_FRONTEND_DPAD_UD~ to skip to the next or previous beat."
"TOOLTIPS_184": "~BLIP_INFO_ICON~ Edit Score Intensity in a clip and any accompanying score track will dynamically change during playback.~n~This does not affect Radio Tracks."
"TOOLTIPS_185": "~BLIP_INFO_ICON~ You can add a Filter within a clip to apply a different visual style. Adjust the Filter Intensity to get the desired effect."
"TOOLTIPS_186": "~BLIP_INFO_ICON~ Within the Clip Editor, the depth of field settings allow you to make parts of your scene appear more or less in focus."
"TOOLTIPS_187": "~BLIP_INFO_ICON~ On the timeline, the white dotted line shows where any video you export from your project will end."
"TOOLTIPS_188": "~BLIP_INFO_ICON~ If you use a Free Camera in a clip, you can define a target of your choice for the camera to rotate towards or even follow."
"TOOLTIPS_189": "~BLIP_INFO_ICON~ When you've made a project you're happy with, export it as a video via the Project Menu. Exported videos are saved in your Video Gallery."
"TOOLTIPS_190": "~BLIP_INFO_ICON~ You should save your Rockstar Editor projects from time to time to ensure you do not lose any of your activity."
"TOOLTIPS_191": "~BLIP_INFO_ICON~ To upload to YouTube and Rockstar Games Social Club, go to your Video Gallery, choose your video, and select the Upload option."
"TOOLTIPS_192": "~BLIP_INFO_ICON~ In the Clip Editor, preset cameras are locked to certain views, but free cameras can be moved freely in the player's vicinity."
"TOOLTIPS_193": "~BLIP_INFO_ICON~ On the start and end markers of any clip, you can set a fade-in or fade-out transition in the Marker Menu."
"TOOLTIPS_194": "~BLIP_INFO_ICON~ If you are running out of space to save your clips, you can increase the Allocated Storage in the Settings Menu."
"TOOLTIPS_195": "~BLIP_INFO_ICON~ Director Mode allows you to play as a variety of characters to record unique clips. You can unlock extra characters as you progress through GTAV Story Mode."
"TOOLTIPS_196": "~BLIP_INFO_ICON~ In Director Mode, once you've chosen a character and started playing hold ~INPUT_INTERACTION_MENU~ to customize the time of day and weather, enable cheats and more."
"TOOLTIPS_197": "~BLIP_INFO_ICON~ Within the Camera options, if you use Smooth Blending on a marker, it will make the transition from any previous camera to the current camera appear smoother."
"TOOLTIPS_198": "~BLIP_INFO_ICON~ Keep an eye on your Project Size Limit in the Project Menu. If you're short on space, try deleting any unneeded clips or markers."
"TOOLTIPS_199": "~BLIP_INFO_ICON~ To reposition a marker in the Clip Editor, with the marker selected hold ~INPUT_FRONTEND_LB~ or ~INPUT_FRONTEND_RB~ then move ~INPUT_FRONTEND_RIGHT_AXIS_X~."
"TOOLTIPS_200": "~BLIP_INFO_ICON~ If you want to edit the camera focus in the Clip Editor, you must enable 'Depth of Field' in Graphics Settings in the Pause Menu."
"TOOLTIPS_201": "~BLIP_INFO_ICON~ Within the Clip Editor, you can adjust the focus of the camera to a specific distance, or select a specific target to focus on."
"TOOLTIPS_202": "~BLIP_INFO_ICON~ In Director Mode, hold ~INPUT_INTERACTION_MENU~ and use the menu to save your current location, or jump to another unlocked location."
"TOOLTIPS_203": "~BLIP_INFO_ICON~ Get a good performance from your chosen Actor in Director Mode by holding ~INPUT_INTERACTION_MENU~ and choosing dialogue and gestures from the menu."
"TOOLTIPS_204": "~BLIP_INFO_ICON~ In Director Mode's Casting Trailer, press ~INPUT_FRONTEND_Y~ to shortlist your favorite Actors for quick access in future."
"TOOLTIPS_205": "~BLIP_INFO_ICON~ In Director Mode's Casting Trailer, press ~INPUT_FRONTEND_X~ to change an Actor's appearance."
"TOOLTIPS_206": "~BLIP_INFO_ICON~ Action Replay Mode allows you to continuously store gameplay in a buffer. 'Save Action Replay' will create a clip of the last section of your gameplay."
"TOOLTIPS_207": "~BLIP_INFO_ICON~ Want a clear view? Press ~INPUT_REPLAY_HIDEHUD~ to toggle the HUD while in the Clip Editor."
"TOOLTIPS_208": "~BLIP_INFO_ICON~ You can take a Snapmatic photo at any point in the Clip Editor by pressing ~INPUT_REPLAY_SNAPMATIC_PHOTO~."
"TOP_ANTENNA": "Front Antennas"
"TOP_ANTENNAR": "Rear Antennas"
"TOP_ARCHCOVER": "Arch Covers"
"TOP_CAGE": "Roll Cage"
"TOP_COUNTERM": "Countermeasures"
"TOP_DPLT": "Door Plates"
"TOP_HDLP": "Headlight Protectors"
"TOP_MINE": "Proximity Mine"
"TOP_MUD": "Mudguards"
"TOP_MUDFR": "Mudguards"
"TOP_OIL": "Oil Tanks"
"TOP_PBOMBS": "Bombs"
"TOP_PWEAPON": "Primary Weapons"
"TOP_RLP": "Rear Light Protectors"
"TOP_RPNL": "Rear Panel"
"TOP_SEAT": "Seats"
"TOP_SEC_LIGHT": "Secondary Light Surround"
"TOP_SPEED_CAR": "Road vehicle driven fastest"
"TOP_WEAPONS": "Weapons"
"TOP_WINP": "Window Plates"
"TOPMAZE_HELP": "Get to the top of the Maze Tower to start this mission."
"TOPSPIN_TUT": "NULL"
"TORERO": "Torero"
"TORINO_RED": "Torino Red"
"TORNADO": "Tornado"
"TORNADO2": "Tornado"
"TORNADO3": "Tornado"
"TORNADO5": "Tornado Custom"
"TORNADO6": "Tornado Rat Rod"
"TORO": "Toro"
"TORSO_P0_0_0": "Gray Jacket"
"TORSO_P0_0_2": "Charcoal Jacket"
"TORSO_P0_0_3": "Slate Jacket"
"TORSO_P0_0_4": "Topaz Jacket"
"TORSO_P0_0_5": "Pale Blue Jacket"
"TORSO_P0_0_6": "Cream Jacket"
"TORSO_P0_0_7": "Olive Jacket"
"TORSO_P0_0_8": "Off-White Jacket"
"TORSO_P0_0_9": "Navy Jacket"
"TORSO_P0_0_10": "Beige Jacket"
"TORSO_P0_0_11": "Smoke Jacket"
"TORSO_P0_0_12": "Blue-Gray Jacket"
"TORSO_P0_0_13": "Ash Jacket"
"TORSO_P0_0_14": "Sand Jacket"
"TORSO_P0_0_15": "Black Jacket"
"TORSO_P0_2_4": "Suburban Yellow T-Shirt"
"TORSO_P0_2_5": "Rearwall Slate T-Shirt"
"TORSO_P0_2_6": "Rearwall Blue T-Shirt"
"TORSO_P0_2_7": "Rearwall Gray T-Shirt"
"TORSO_P0_2_8": "Suburban Navy T-Shirt"
"TORSO_P0_2_9": "Suburban Russet T-Shirt"
"TORSO_P0_2_10": "Suburban Orange T-Shirt"
"TORSO_P0_2_11": "Suburban Gray T-Shirt"
"TORSO_P0_2_12": "White T-Shirt"
"TORSO_P0_2_13": "Forest Green T-Shirt"
"TORSO_P0_2_14": "Pale Blue T-Shirt"
"TORSO_P0_2_15": "Ash T-Shirt"
"TORSO_P0_7_0": "Brown Shooting Vest"
"TORSO_P0_7_1": "Woodland Shooting Vest"
"TORSO_P0_7_2": "Taupe Shooting Vest"
"TORSO_P0_7_3": "Brown Woven Shooting Vest"
"TORSO_P0_7_4": "Field Shooting Vest"
"TORSO_P0_7_5": "Forest Shooting Vest"
"TORSO_P0_8_0": "Blue-Gray Shirt"
"TORSO_P0_8_1": "White Shirt"
"TORSO_P0_8_2": "Camel Shirt"
"TORSO_P0_8_3": "Black Shirt"
"TORSO_P0_8_4": "Citrus Hawaiian Shirt"
"TORSO_P0_8_5": "Orange Grove Shirt"
"TORSO_P0_8_6": "Parrot Print Shirt"
"TORSO_P0_8_7": "Blue Geometric Shirt"
"TORSO_P0_8_8": "Gray Patterned Shirt"
"TORSO_P0_8_9": "Peach Patterned Shirt"
"TORSO_P0_8_10": "Tropical Shirt"
"TORSO_P0_8_11": "Navy Floral Shirt"
"TORSO_P0_8_12": "Lime Plaid Shirt"
"TORSO_P0_8_13": "Brown Patterned Shirt"
"TORSO_P0_8_14": "Vintage Hawaiian Shirt"
"TORSO_P0_8_15": "Blue Plaid Shirt"
"TORSO_P0_14_0": "Rearwall Black Gilet"
"TORSO_P0_14_1": "Fruntalot Red Gilet"
"TORSO_P0_14_2": "Yeti Blue Gilet"
"TORSO_P0_14_3": "Rearwall Brown Gilet"
"TORSO_P0_14_4": "Rearwall Orange Gilet"
"TORSO_P0_14_5": "Rearwall Green Gilet"
"TORSO_P0_16_0": "Purple Golf Shirt"
"TORSO_P0_16_1": "Orange Golf Shirt"
"TORSO_P0_16_2": "Burgundy Golf Shirt"
"TORSO_P0_16_3": "Yellow Golf Shirt"
"TORSO_P0_16_4": "Blue Golf Shirt"
"TORSO_P0_16_5": "Mint Golf Shirt"
"TORSO_P0_16_6": "Brown Golf Shirt"
"TORSO_P0_16_7": "Crimson Golf Shirt"
"TORSO_P0_17_0": "Blue-Gray Polo Shirt"
"TORSO_P0_17_1": "Olive Polo Shirt"
"TORSO_P0_17_2": "Red Polo Shirt"
"TORSO_P0_17_3": "Black Polo Shirt"
"TORSO_P0_17_4": "White Polo Shirt"
"TORSO_P0_17_5": "Blue Polo Shirt"
"TORSO_P0_19_0": "Off-White Tank Top"
"TORSO_P0_19_1": "White Tank Top"
"TORSO_P0_19_2": "Ash Tank Top"
"TORSO_P0_19_3": "Gray Tank Top"
"TORSO_P0_19_4": "Black Tank Top"
"TORSO_P0_20_0": "Blue Denim Shirt"
"TORSO_P0_20_1": "Deep Black Shirt"
"TORSO_P0_20_2": "Russet Shirt"
"TORSO_P0_20_3": "Green Cord Shirt"
"TORSO_P0_20_4": "Gray Shirt"
"TORSO_P0_20_5": "Fresh Check Shirt"
"TORSO_P0_20_6": "Southern Plaid Shirt"
"TORSO_P0_20_7": "Sunrise Yellow Shirt"
"TORSO_P0_20_8": "White Shirt"
"TORSO_P0_20_9": "Stone Shirt"
"TORSO_P0_20_10": "Earth Plaid Shirt"
"TORSO_P0_20_11": "Green Check Shirt"
"TORSO_P0_20_12": "Country Plaid Shirt"
"TORSO_P0_20_13": "Orange Tight Check Shirt"
"TORSO_P0_20_14": "Bright Blue Plaid Shirt"
"TORSO_P0_20_15": "Blue Check Shirt"
"TORSO_P0_21_0": "Gray Hoodie"
"TORSO_P0_21_1": "Ammu-Nation Camo Hoodie"
"TORSO_P0_21_2": "LSGC Gray Hoodie"
"TORSO_P0_21_3": "LSGC Urban Hoodie"
"TORSO_P0_21_4": "LSGC Forest Hoodie"
"TORSO_P0_21_5": "Ammu-Nation A Hoodie"
"TORSO_P0_21_6": "Blauser Hoodie"
"TORSO_P0_21_7": "Penetrators Orange Hoodie"
"TORSO_P0_21_8": "Crevis Fluorescent Hoodie"
"TORSO_P0_21_9": "Blue Hoodie"
"TORSO_P0_21_10": "Green Hoodie"
"TORSO_P0_21_11": "LS Jardineros Hoodie"
"TORSO_P0_21_12": "Ash 18 Hoodie"
"TORSO_P0_21_13": "Red Mist XI Hoodie"
"TORSO_P0_21_14": "Eris Charcoal Hoodie"
"TORSO_P0_21_15": "OG Hoodie"
"TORSO_P0_22_0": "Distressed Leather Jacket"
"TORSO_P0_22_1": "Black Leather Jacket"
"TORSO_P0_22_2": "Chestnut Leather Jacket"
"TORSO_P0_22_3": "Oxblood Leather Jacket"
"TORSO_P0_22_4": "Vintage Black Leather Jacket"
"TORSO_P0_22_5": "Brown Leather Jacket"
"TORSO_P0_23_0": "Silver Sports Coat"
"TORSO_P0_23_1": "Gray-Green Sports Coat"
"TORSO_P0_23_2": "Slate Sports Coat"
"TORSO_P0_23_3": "Gray Sports Coat"
"TORSO_P0_23_4": "Blue Sports Coat"
"TORSO_P0_23_5": "Pale Blue Sports Coat"
"TORSO_P0_23_6": "White Sports Coat"
"TORSO_P0_23_7": "Warm Gray Sports Coat"
"TORSO_P0_23_8": "Cream Sports Coat"
"TORSO_P0_23_9": "Midnight Blue Sports Coat"
"TORSO_P0_23_10": "Off-White Sports Coat"
"TORSO_P0_23_11": "Charcoal Wool Sports Coat"
"TORSO_P0_23_12": "Charcoal Sports Coat"
"TORSO_P0_23_13": "Ash Plaid Sports Coat"
"TORSO_P0_23_14": "Beige Sports Coat"
"TORSO_P0_23_15": "Brown Sports Coat"
"TORSO_P0_24_0": "Charcoal Sweater"
"TORSO_P0_24_1": "Gray Sweater"
"TORSO_P0_24_2": "Beige Sweater"
"TORSO_P0_24_3": "Red Sweater"
"TORSO_P0_24_4": "Pale Blue Sweater"
"TORSO_P0_24_5": "Pale Amethyst Sweater"
"TORSO_P0_24_6": "Blue Sweater"
"TORSO_P0_24_7": "Pale Jade Sweater"
"TORSO_P0_24_8": "Orange Sweater"
"TORSO_P0_24_9": "Lemon Sweater"
"TORSO_P0_25_0": "Pale Blue Shirt"
"TORSO_P0_25_1": "Pink Shirt"
"TORSO_P0_25_2": "White Shirt"
"TORSO_P0_25_3": "Gray Shirt"
"TORSO_P0_25_4": "Charcoal Shirt"
"TORSO_P0_25_5": "Blue Shirt"
"TORSO_P0_25_6": "Topaz Shirt"
"TORSO_P0_25_7": "Black Shirt"
"TORSO_P0_26_0": "Bare Chested"
"TORSO_P0_28_0": "Eris White Sweater Vest"
"TORSO_P0_28_1": "Lobon Sweater Vest"
"TORSO_P0_28_2": "Eris Blue Sweater Vest"
"TORSO_P0_30_0": "Gray Jacket"
"TORSO_P0_30_1": "Black Jacket"
"TORSO_P0_31_0": "Red Check Winter Shirt"
"TORSO_P0_31_1": "Blue Check Winter Shirt"
"TORSO_P0_31_2": "Black Winter Shirt"
"TORSO_P0_31_3": "Brown Check Winter Shirt"
"TORSO_P1_0_0": "White Tank Top"
"TORSO_P1_0_1": "Black Tank Top"
"TORSO_P1_0_2": "Gray Tank Top"
"TORSO_P1_0_3": "Feud Green Tank Top"
"TORSO_P1_0_4": "Fruntalot Jade Tank Top"
"TORSO_P1_0_5": "Fruntalot Brown Tank Top"
"TORSO_P1_0_6": "Broker Blue Tank Top"
"TORSO_P1_0_7": "Kingz Green Tank Top"
"TORSO_P1_0_8": "Broker Gray Tank Top"
"TORSO_P1_0_9": "Harsh Souls Tank Top"
"TORSO_P1_0_10": "Sweatbox Tank Top"
"TORSO_P1_0_11": "White Ringer Tank Top"
"TORSO_P1_0_12": "Rearwall Tank Top"
"TORSO_P1_0_13": "Feud 3 Tank Top"
"TORSO_P1_0_14": "Kingz Charcoal Tank Top"
"TORSO_P1_0_15": "Feud White Tank Top"
"TORSO_P1_2_0": "White Tuxedo Jacket"
"TORSO_P1_4_0": "White OG T-Shirt"
"TORSO_P1_4_1": "Black OG T-Shirt"
"TORSO_P1_4_2": "Ash OG T-Shirt"
"TORSO_P1_4_3": "LC Swingers OG T-Shirt"
"TORSO_P1_4_4": "Corkers Red OG T-Shirt"
"TORSO_P1_4_5": "Corkers Green OG T-Shirt"
"TORSO_P1_4_6": "Uptown Riders OG T-Shirt"
"TORSO_P1_4_7": "Feud White OG T-Shirt"
"TORSO_P1_4_8": "Salamanders OG T-Shirt"
"TORSO_P1_4_9": "LC Rampage OG T-Shirt"
"TORSO_P1_4_10": "Dust Devils OG T-Shirt"
"TORSO_P1_4_11": "LS Gray OG T-Shirt"
"TORSO_P1_4_12": "Los Santos Black OG T-Shirt"
"TORSO_P1_4_13": "Los Santos White OG T-Shirt"
"TORSO_P1_4_14": "Pounders OG T-Shirt"
"TORSO_P1_4_15": "Feud Black OG T-Shirt"
"TORSO_P1_6_0": "Pine Striped Sweater"
"TORSO_P1_6_1": "Yellow Sweater"
"TORSO_P1_6_2": "Blue Sweater"
"TORSO_P1_6_3": "Sand Striped Sweater"
"TORSO_P1_6_4": "Silver Sweater"
"TORSO_P1_6_5": "Gray Sweater"
"TORSO_P1_6_6": "Navy Argyle Sweater"
"TORSO_P1_6_7": "Sand Sweater"
"TORSO_P1_6_8": "Salmon Pink Sweater"
"TORSO_P1_6_9": "Turquoise Sweater"
"TORSO_P1_6_10": "Green Sweater"
"TORSO_P1_6_11": "Amethyst Sweater"
"TORSO_P1_6_12": "Yellow Argyle Sweater"
"TORSO_P1_6_13": "Gray Two-Tone Sweater"
"TORSO_P1_6_14": "Sand Argyle Sweater"
"TORSO_P1_6_15": "Charcoal Sweater"
"TORSO_P1_7_0": "Ash Shirt"
"TORSO_P1_7_1": "Gray Shirt"
"TORSO_P1_7_2": "Black Shirt"
"TORSO_P1_7_3": "Silver Shirt"
"TORSO_P1_7_4": "White Shirt"
"TORSO_P1_7_5": "Olive Shirt"
"TORSO_P1_7_6": "Navy Shirt"
"TORSO_P1_7_7": "Red Shirt"
"TORSO_P1_7_8": "Tan Check Shirt"
"TORSO_P1_7_9": "Beige Gingham Shirt"
"TORSO_P1_7_10": "Gray Gingham Shirt"
"TORSO_P1_7_11": "Gray Check Shirt"
"TORSO_P1_7_12": "Blue Shirt"
"TORSO_P1_7_13": "Off-White Shirt"
"TORSO_P1_7_14": "Pastel Check Shirt"
"TORSO_P1_7_15": "Fruity Check Shirt"
"TORSO_P1_8_0": "Blue Shirt"
"TORSO_P1_8_1": "Yellow Check Shirt"
"TORSO_P1_8_2": "Off-White Striped Shirt"
"TORSO_P1_8_3": "Off-White Shirt"
"TORSO_P1_8_4": "Red Check Shirt"
"TORSO_P1_8_5": "Charcoal Shirt"
"TORSO_P1_8_6": "Blue Check Shirt"
"TORSO_P1_8_7": "Gingham Shirt"
"TORSO_P1_8_8": "Aqua Check Shirt"
"TORSO_P1_8_9": "Orange Shirt"
"TORSO_P1_8_10": "Mint Check Shirt"
"TORSO_P1_8_11": "Dark Gray Check Shirt"
"TORSO_P1_8_12": "Purple Check Shirt"
"TORSO_P1_8_13": "Olive Shirt"
"TORSO_P1_8_14": "Cream Shirt"
"TORSO_P1_8_15": "Fruity Check Shirt"
"TORSO_P1_11_0": "White Longsleeve"
"TORSO_P1_11_1": "Gray Longsleeve"
"TORSO_P1_11_2": "Black Longsleeve"
"TORSO_P1_11_3": "Ten Off Yellow Longsleeve"
"TORSO_P1_11_4": "Kingz Of Los Santos Longsleeve"
"TORSO_P1_11_5": "Yeti Rainbow Longsleeve"
"TORSO_P1_11_6": "Ten Off Red Longsleeve"
"TORSO_P1_11_7": "Trey Baker Longsleeve"
"TORSO_P1_11_8": "Stank Striped Longsleeve"
"TORSO_P1_11_9": "Feud Olive Longsleeve"
"TORSO_P1_11_10": "Yeti Gray Longsleeve"
"TORSO_P1_11_11": "Yogarishima Longsleeve"
"TORSO_P1_11_12": "Yeti Camo Longsleeve"
"TORSO_P1_11_13": "Crevis White Longsleeve"
"TORSO_P1_11_14": "Yeti Blue Longsleeve"
"TORSO_P1_11_15": "Uptown Ryders Longsleeve"
"TORSO_P1_12_0": "Snake A Jacket"
"TORSO_P1_12_1": "Eagle 69 Jacket"
"TORSO_P1_12_2": "LS Corkers 33 Jacket"
"TORSO_P1_12_3": "LSP 41 Jacket"
"TORSO_P1_12_4": "LS Corkers E Jacket"
"TORSO_P1_12_5": "LS Squeezers Jacket"
"TORSO_P1_12_6": "The Feud 69 Jacket"
"TORSO_P1_12_7": "LS Pounders Jacket"
"TORSO_P1_12_8": "SA Jacket"
"TORSO_P1_12_9": "Redwood A Jacket"
"TORSO_P1_12_10": "Uptown Riders Jacket"
"TORSO_P1_12_11": "The Feud Black Jacket"
"TORSO_P1_12_12": "Yeti Jacket"
"TORSO_P1_12_13": "LSP 71 Jacket"
"TORSO_P1_12_14": "Dust Devils Jacket"
"TORSO_P1_12_15": "SA 56 Jacket"
"TORSO_P1_13_0": "Gray Hoodie"
"TORSO_P1_13_1": "Kingz of Los Santos Hoodie"
"TORSO_P1_13_2": "LS Black Hoodie"
"TORSO_P1_13_3": "Dark Blue Hoodie"
"TORSO_P1_13_4": "LS Mustard Hoodie"
"TORSO_P1_13_5": "Crevis Hoodie"
"TORSO_P1_13_6": "Dust Devils Hoodie"
"TORSO_P1_13_7": "Feud Olive Hoodie"
"TORSO_P1_13_8": "Eris Hoodie"
"TORSO_P1_13_9": "Hinterland Hoodie"
"TORSO_P1_13_10": "Feud Mint Hoodie"
"TORSO_P1_13_11": "Penetrators Gray Hoodie"
"TORSO_P1_13_12": "Ash Hoodie"
"TORSO_P1_13_13": "Rearwall Hoodie"
"TORSO_P1_13_14": "Trey Baker Hoodie"
"TORSO_P1_13_15": "Feud Camo Hoodie"
"TORSO_P1_14_0": "Gray Jacket"
"TORSO_P1_14_1": "Charcoal Jacket"
"TORSO_P1_14_2": "Silver Jacket"
"TORSO_P1_14_3": "Olive Jacket"
"TORSO_P1_14_4": "Brown Jacket"
"TORSO_P1_14_5": "Desert Sand Jacket"
"TORSO_P1_14_6": "Field Camo Jacket"
"TORSO_P1_14_7": "Desert Camo Jacket"
"TORSO_P1_15_0": "White T-Shirt"
"TORSO_P1_15_1": "Gray T-Shirt"
"TORSO_P1_15_2": "Slate T-Shirt"
"TORSO_P1_15_3": "Jade T-Shirt"
"TORSO_P1_15_4": "100% T-Shirt"
"TORSO_P1_15_5": "Navy T-Shirt"
"TORSO_P1_15_6": "Black T-Shirt"
"TORSO_P1_15_7": "LC Wrath T-Shirt"
"TORSO_P1_15_8": "LOB T-Shirt"
"TORSO_P1_15_9": "UCLS Bookworms T-Shirt"
"TORSO_P1_15_10": "Los Santos Red T-Shirt"
"TORSO_P1_15_11": "Queensbury Boxing T-Shirt"
"TORSO_P1_16_0": "Black Shirt"
"TORSO_P1_17_0": "Blue Jacket"
"TORSO_P1_17_1": "OG Slate Jacket"
"TORSO_P1_17_2": "OG White Jacket"
"TORSO_P1_17_3": "Corkers Green Jacket"
"TORSO_P1_17_4": "Deep Gray Jacket"
"TORSO_P1_17_5": "Kingz Banded Jacket"
"TORSO_P1_17_6": "Stank Forest Camo Jacket"
"TORSO_P1_17_7": "Trey Baker Camo Jacket"
"TORSO_P1_17_8": "Coffee Jacket"
"TORSO_P1_17_9": "Plain Coffee Jacket"
"TORSO_P1_17_10": "Fruntalot Green Jacket"
"TORSO_P1_17_11": "Mocha Jacket"
"TORSO_P1_17_12": "Brown Jacket"
"TORSO_P1_17_13": "LS Snake Weave Jacket"
"TORSO_P1_17_14": "Feud Animal Print Jacket"
"TORSO_P1_17_15": "Fruntalot Techno Jacket"
"TORSO_P1_18_0": "Gray Plaid Jacket"
"TORSO_P1_18_1": "Ash Plaid Jacket"
"TORSO_P1_18_2": "Charcoal Plaid Jacket"
"TORSO_P1_18_3": "Tan Plaid Jacket"
"TORSO_P1_18_4": "Slate Jacket"
"TORSO_P1_18_5": "Silver Jacket"
"TORSO_P1_18_6": "Stone Jacket"
"TORSO_P1_18_7": "Cream Jacket"
"TORSO_P1_18_8": "Navy Plaid Piped Jacket"
"TORSO_P1_18_9": "Off-White Jacket"
"TORSO_P1_18_10": "Red Piped Jacket"
"TORSO_P1_18_11": "Gray Piped Jacket"
"TORSO_P1_18_12": "Navy Jacket"
"TORSO_P1_18_13": "Russet Piped Jacket"
"TORSO_P1_18_14": "Green Jacket"
"TORSO_P1_18_15": "Beige Jacket"
"TORSO_P1_19_0": "Blue Striped Shirt"
"TORSO_P1_19_1": "Beige Striped Shirt"
"TORSO_P1_19_2": "Gray Shirt"
"TORSO_P1_19_3": "Slate Shirt"
"TORSO_P1_19_4": "Green Shirt"
"TORSO_P1_19_5": "Picnic Plaid Shirt"
"TORSO_P1_19_6": "White Shirt"
"TORSO_P1_19_7": "Light Green Plaid Shirt"
"TORSO_P1_19_8": "Pink Striped Shirt"
"TORSO_P1_19_9": "Country Check Shirt"
"TORSO_P1_19_10": "Off-White Striped Shirt"
"TORSO_P1_19_11": "Russet Striped Shirt"
"TORSO_P1_19_12": "Sea Green Plaid Shirt"
"TORSO_P1_19_13": "Navy Shirt"
"TORSO_P1_19_14": "Brown Check Shirt"
"TORSO_P1_19_15": "Sand Check Shirt"
"TORSO_P1_21_0": "Black Jacket"
"TORSO_P1_21_1": "Sand Jacket"
"TORSO_P1_21_2": "Teal Jacket"
"TORSO_P1_21_3": "Gray Jacket"
"TORSO_P1_21_4": "Gray Three-Way Jacket"
"TORSO_P1_21_5": "Red Accent Jacket"
"TORSO_P1_21_6": "Aqua Accent Jacket"
"TORSO_P1_21_7": "Brown Two-Tone Jacket"
"TORSO_P1_21_8": "White Jacket"
"TORSO_P1_21_9": "Tan Two-Tone Jacket"
"TORSO_P1_21_10": "Red Jacket"
"TORSO_P1_21_11": "Olive Two-Tone Jacket"
"TORSO_P1_21_12": "Three-Way Jacket"
"TORSO_P1_21_13": "Ash Two-Tone Jacket"
"TORSO_P1_22_0": "Navy Peacoat"
"TORSO_P1_22_1": "Gray Peacoat"
"TORSO_P1_22_2": "Brown Peacoat"
"TORSO_P1_22_3": "Black Peacoat"
"TORSO_P1_24_0": "Navy Plaid Vest"
"TORSO_P1_24_1": "Gray Plaid Vest"
"TORSO_P1_24_2": "Silver Plaid Vest"
"TORSO_P1_24_3": "Charcoal Vest"
"TORSO_P1_24_4": "Plum Plaid Vest"
"TORSO_P1_24_5": "All Ash Vest"
"TORSO_P1_24_6": "Silverback Vest"
"TORSO_P1_24_7": "Gray Subtle Plaid Vest"
"TORSO_P1_24_8": "Green Plaid Vest"
"TORSO_P1_24_9": "Ash Plaid Vest"
"TORSO_P1_24_10": "Stone Plaid Vest"
"TORSO_P1_24_11": "Charcoal Plaid Vest"
"TORSO_P1_24_12": "White Vest"
"TORSO_P1_24_13": "Gray Vest"
"TORSO_P1_24_14": "Silver Light Plaid Vest"
"TORSO_P1_24_15": "All Silver Vest"
"TORSO_P1_25_0": "Gray Tuxedo Jacket"
"TORSO_P1_27_0": "Brown Shooting Vest"
"TORSO_P1_27_1": "Woodland Shooting Vest"
"TORSO_P1_27_2": "Taupe Shooting Vest"
"TORSO_P1_27_3": "Brown Woven Shooting Vest"
"TORSO_P1_27_4": "Field Shooting Vest"
"TORSO_P1_27_5": "Forest Shooting Vest"
"TORSO_P1_28_0": "Silver Hoodie"
"TORSO_P1_28_1": "Ammu-Nation Camo Hoodie"
"TORSO_P1_28_2": "LSGC Gray Hoodie"
"TORSO_P1_28_3": "LSGC Urban Hoodie"
"TORSO_P1_28_4": "LSGC Forest Hoodie"
"TORSO_P1_28_5": "Ammu-Nation A Hoodie"
"TORSO_P1_28_6": "Blauser Hoodie"
"TORSO_P1_28_7": "Penetrators Orange Hoodie"
"TORSO_P1_28_8": "Crevis Fluorescent Hoodie"
"TORSO_P1_28_9": "Blue Hoodie"
"TORSO_P1_28_10": "Green Hoodie"
"TORSO_P1_28_11": "LS Jardineros Hoodie"
"TORSO_P1_28_12": "Ash 18 Hoodie"
"TORSO_P1_28_13": "Red Mist XI Hoodie"
"TORSO_P1_28_14": "Eris Charcoal Hoodie"
"TORSO_P1_28_15": "OG Hoodie"
"TORSO_P1_29_0": "White V Neck T-Shirt"
"TORSO_P1_29_1": "Ash V Neck T-Shirt"
"TORSO_P1_29_2": "Black V Neck T-Shirt"
"TORSO_P1_29_3": "Brown V Neck T-Shirt"
"TORSO_P1_29_4": "Olive V Neck T-Shirt"
"TORSO_P1_29_5": "Corkers V Neck T-Shirt"
"TORSO_P1_29_6": "Feud V Neck T-Shirt"
"TORSO_P1_29_7": "Magnetics V Neck T-Shirt"
"TORSO_P1_29_8": "Mint V Neck T-Shirt"
"TORSO_P1_29_9": "Harsh Souls V Neck T-Shirt"
"TORSO_P1_29_10": "Trey Baker V Neck T-Shirt"
"TORSO_P1_29_11": "Fuque V Neck T-Shirt"
"TORSO_P1_29_12": "Fellowship V Neck T-Shirt"
"TORSO_P1_30_0": "Green Cardigan"
"TORSO_P1_30_1": "Gray Cardigan"
"TORSO_P1_30_2": "Slate Cardigan"
"TORSO_P1_30_3": "Blue Cardigan"
"TORSO_P1_30_4": "Red Cardigan"
"TORSO_P1_30_5": "Charcoal Cardigan"
"TORSO_P1_30_6": "White Cardigan"
"TORSO_P1_30_7": "Silver Cardigan"
"TORSO_P1_30_8": "Pale Blue Cardigan"
"TORSO_P1_30_9": "Aqua Cardigan"
"TORSO_P1_30_10": "Gray Two-Tone Cardigan"
"TORSO_P1_30_11": "Pink Cardigan"
"TORSO_P1_30_12": "Yellow Cardigan"
"TORSO_P1_31_0": "LS Panic Gray Jersey"
"TORSO_P1_31_1": "LS Panic Yellow Jersey"
"TORSO_P1_31_2": "Penetrators White Jersey"
"TORSO_P1_31_3": "Penetrators Blue Jersey"
"TORSO_P1_31_4": "LC Salamanders Red Jersey"
"TORSO_P1_31_5": "LC Salamanders Green Jersey"
"TORSO_P1_31_6": "LS Shrimps Gray Jersey"
"TORSO_P1_31_7": "LS Shrimps White Jersey"
"TORSO_P1_31_8": "Uptown Riders Jersey"
"TORSO_P2_0_0": "White T-Shirt"
"TORSO_P2_0_1": "Yellow T-Shirt"
"TORSO_P2_0_2": "Dusche Gold T-Shirt"
"TORSO_P2_0_3": "Charcoal T-Shirt"
"TORSO_P2_0_4": "Cerveza Barracho T-Shirt"
"TORSO_P2_0_5": "Liberty City Wrath T-Shirt"
"TORSO_P2_0_6": "Pump & Run T-Shirt"
"TORSO_P2_0_7": "Atomic T-Shirt"
"TORSO_P2_0_8": "LS Nuclear Power T-Shirt"
"TORSO_P2_0_9": "Zancudo T-Shirt"
"TORSO_P2_0_10": "West Coast Classics T-Shirt"
"TORSO_P2_0_11": "BC Talk Radio T-Shirt"
"TORSO_P2_0_12": "Animal Ark T-Shirt"
"TORSO_P2_0_13": "Rimmers T-Shirt"
"TORSO_P2_0_14": "Paperclips T-Shirt"
"TORSO_P2_0_15": "Pop's Pills T-Shirt"
"TORSO_P2_3_0": "Los Santos Tank Top"
"TORSO_P2_3_1": "Del Perro Pier Tank Top"
"TORSO_P2_3_2": "San Andreas Tank Top"
"TORSO_P2_3_3": "Love Fist Tank Top"
"TORSO_P2_3_4": "Space Monkey Tank Top 1"
"TORSO_P2_3_5": "Space Monkey Tank Top 2"
"TORSO_P2_3_6": "Space Monkey Tank Top 3"
"TORSO_P2_3_7": "Space Monkey Tank Top 4"
"TORSO_P2_3_8": "Space Monkey Tank Top 5"
"TORSO_P2_4_0": "Rearwall Black Down Jacket"
"TORSO_P2_4_1": "Crevis Green Down Jacket"
"TORSO_P2_4_2": "Rearwall Fluoro Down Jacket"
"TORSO_P2_4_3": "Rearwall Coffee Down Jacket"
"TORSO_P2_4_4": "Vespucci Beauty"
"TORSO_P2_4_4tu": "Crevis Yellow Down Jacket"
"TORSO_P2_4_5": "Shark"
"TORSO_P2_4_5tu": "Eris Yellow Down Jacket"
"TORSO_P2_4_6": "Wheel"
"TORSO_P2_4_6tu": "Crevis Red Down Jacket"
"TORSO_P2_4_7": "Rearwall Red Down Jacket"
"TORSO_P2_4_8": "Crevis Blue Down Jacket"
"TORSO_P2_4_9": "Eris Gray Down Jacket"
"TORSO_P2_4_10": "Eris Red Down Jacket"
"TORSO_P2_4_11": "Eris Olive Down Jacket"
"TORSO_P2_4_12": "Eris Aqua Down Jacket"
"TORSO_P2_4_13": "Eris Blue Down Jacket"
"TORSO_P2_4_14": "Crevis Gray Down Jacket"
"TORSO_P2_4_15": "Eris Tan Down Jacket"
"TORSO_P2_11_0": "Red Floral Polo Shirt"
"TORSO_P2_11_1": "Amethyst Polo Shirt"
"TORSO_P2_11_2": "Turquoise Striped Polo Shirt"
"TORSO_P2_11_3": "Pink Striped Polo Shirt"
"TORSO_P2_11_4": "Mustard Polo Shirt"
"TORSO_P2_11_5": "Orange Polo Shirt"
"TORSO_P2_11_6": "Topaz Striped Polo Shirt"
"TORSO_P2_11_7": "Mint Polo Shirt"
"TORSO_P2_11_8": "Navy Striped Polo Shirt"
"TORSO_P2_11_9": "Green Striped Polo Shirt"
"TORSO_P2_11_10": "Turquoise Two-Tone Polo Shirt"
"TORSO_P2_11_11": "Brown Polo Shirt"
"TORSO_P2_11_12": "Pink Polo Shirt"
"TORSO_P2_11_13": "Green Polo Shirt"
"TORSO_P2_11_14": "Aqua Polo Shirt"
"TORSO_P2_11_15": "Brown Striped Polo Shirt"
"TORSO_P2_13_0": "Mint Floral Dress"
"TORSO_P2_13_1": "Pink Dress"
"TORSO_P2_13_2": "White Floral Dress"
"TORSO_P2_13_3": "Purple Zebra Dress"
"TORSO_P2_13_4": "Cream Dress"
"TORSO_P2_13_5": "Space Monkey Dress 1"
"TORSO_P2_13_6": "Space Monkey Dress 2"
"TORSO_P2_13_7": "Space Monkey Dress 3"
"TORSO_P2_14_0": "Black Hoodie"
"TORSO_P2_14_1": "Silver Hoodie"
"TORSO_P2_14_2": "Ammu-Nation Camo Hoodie"
"TORSO_P2_14_3": "LSGC Urban Hoodie"
"TORSO_P2_14_4": "LSGC Gray Hoodie"
"TORSO_P2_14_5": "Ammu-Nation A Hoodie"
"TORSO_P2_14_6": "Blauser Hoodie"
"TORSO_P2_14_7": "LSGC Forest Hoodie"
"TORSO_P2_14_8": "Penetrators Hoodie"
"TORSO_P2_14_9": "Crevis Fluorescent Hoodie"
"TORSO_P2_14_10": "Blue Hoodie"
"TORSO_P2_14_11": "Green Hoodie"
"TORSO_P2_14_12": "LS Jardineros Hoodie"
"TORSO_P2_14_13": "Ash 18 Hoodie"
"TORSO_P2_14_14": "Red Mist XI Hoodie"
"TORSO_P2_14_15": "Eris Charcoal Hoodie"
"TORSO_P2_15_0": "Tennis Shirt"
"TORSO_P2_16_0": "Bare Chest"
"TORSO_P2_17_0": "Pink Jacket"
"TORSO_P2_18_0": "Blue Denim Jacket"
"TORSO_P2_18_1": "Black Denim Jacket"
"TORSO_P2_18_2": "Gray Denim Jacket"
"TORSO_P2_18_3": "Brown Denim Jacket"
"TORSO_P2_18_4": "Faded Denim Jacket"
"TORSO_P2_18_5": "Ash Denim Jacket"
"TORSO_P2_19_0": "Denim Shirt"
"TORSO_P2_19_1": "Faded Denim Shirt"
"TORSO_P2_19_2": "Black Shirt"
"TORSO_P2_19_3": "Gray Check Shirt"
"TORSO_P2_19_4": "Brown Check Shirt"
"TORSO_P2_19_5": "Red Check Shirt"
"TORSO_P2_19_6": "Brown Shirt"
"TORSO_P2_19_7": "Khaki Shirt"
"TORSO_P2_19_8": "Red Plaid Shirt"
"TORSO_P2_19_9": "Brown Plaid Shirt"
"TORSO_P2_19_10": "Green Check Shirt"
"TORSO_P2_19_11": "Maroon Check Shirt"
"TORSO_P2_19_12": "Gray Shirt"
"TORSO_P2_19_13": "Blue Check Shirt"
"TORSO_P2_19_14": "Blue Two-Tone Shirt"
"TORSO_P2_19_15": "Navy Shirt"
"TORSO_P2_20_0": "Burgundy Bowling Shirt"
"TORSO_P2_20_1": "Purple Bowling Shirt"
"TORSO_P2_20_2": "Crimson Bowling Shirt"
"TORSO_P2_20_3": "Tan Bowling Shirt"
"TORSO_P2_20_4": "Flames Bowling Shirt"
"TORSO_P2_20_5": "Skull Bowling Shirt"
"TORSO_P2_20_6": "Pale Blue Bowling Shirt"
"TORSO_P2_20_7": "Scarab Bowling Shirt"
"TORSO_P2_20_8": "Cream Bowling Shirt"
"TORSO_P2_20_9": "Cube Bowling Shirt"
"TORSO_P2_20_10": "Beige Bowling Shirt"
"TORSO_P2_20_11": "Blue Bowling Shirt"
"TORSO_P2_20_12": "Yellow Bowling Shirt"
"TORSO_P2_20_13": "Pink Bowling Shirt"
"TORSO_P2_20_14": "White Bowling Shirt"
"TORSO_P2_20_15": "Black Bowling Shirt"
"TORSO_P2_21_0": "Peyton Blue Blouson"
"TORSO_P2_21_1": "Overlooked Red Blouson"
"TORSO_P2_21_2": "Natural Blouson"
"TORSO_P2_21_3": "Sky Blue Blouson"
"TORSO_P2_21_4": "Deep Green Blouson"
"TORSO_P2_21_5": "Champagne Driver Blouson"
"TORSO_P2_21_6": "Snakeskin Blouson"
"TORSO_P2_21_7": "Desert Brown Blouson"
"TORSO_P2_22_0": "Black Striped Leather Jacket"
"TORSO_P2_22_1": "Black Leather Jacket"
"TORSO_P2_22_2": "Chestnut Leather Jacket"
"TORSO_P2_22_3": "Red Leather Jacket"
"TORSO_P2_22_4": "White Leather Jacket"
"TORSO_P2_22_5": "Blue Leather Jacket"
"TORSO_P2_22_6": "Lonewolf Leather Jacket"
"TORSO_P2_22_7": "Brown Leather Jacket"
"TORSO_P2_22_8": "Gray Striped Leather Jacket"
"TORSO_P2_22_9": "Gray Banded Leather Jacket"
"TORSO_P2_22_10": "Russet Leather Jacket"
"TORSO_P2_22_11": "Brown Suede Jacket"
"TORSO_P2_23_0": "Brown Shooting Vest"
"TORSO_P2_23_1": "Woodland Shooting Vest"
"TORSO_P2_23_2": "Taupe Shooting Vest"
"TORSO_P2_23_3": "Brown Woven Shooting Vest"
"TORSO_P2_23_4": "Field Shooting Vest"
"TORSO_P2_23_5": "Forest Shooting Vest"
"TORSO_P2_24_0": "Yellow Tank Top"
"TORSO_P2_24_1": "Blue Birds Tank Top"
"TORSO_P2_24_2": "Orange Pattern Tank Top"
"TORSO_P2_24_3": "Blue Stars Tank Top"
"TORSO_P2_24_4": "Aqua Pattern Tank Top"
"TORSO_P2_24_5": "Degenatron Tank Top"
"TORSO_P2_24_6": "Taco Libre Tank Top"
"TORSO_P2_24_7": "Pussycat Tank Top"
"TORSO_P2_24_8": "Lemon Pattern Tank Top"
"TORSO_P2_24_9": "Charcoal Tank Top"
"TORSO_P2_24_10": "Off-White Tank Top"
"TORSO_P2_24_11": "Banded Tank Top"
"TORSO_P2_24_12": "Orange Tank Top"
"TORSO_P2_24_13": "Camo Tank Top"
"TORSO_P2_24_14": "Indigo Tank Top"
"TORSO_P2_24_15": "Liberty Cocks Tank Top"
"TORSO_P2_25_0": "Blue Two-Tone Shirt"
"TORSO_P2_25_1": "Circles Shirt"
"TORSO_P2_25_2": "Gray Two-Tone Shirt"
"TORSO_P2_25_3": "Mustard Shirt"
"TORSO_P2_25_4": "Blue Checkered Shirt"
"TORSO_P2_25_5": "Floral Shirt"
"TORSO_P2_25_6": "Beige Shirt"
"TORSO_P2_25_7": "Lavender Shirt"
"TORSO_P2_25_8": "Black Shirt"
"TORSO_P2_25_9": "Monogrammed Shirt"
"TORSO_P2_25_10": "Paisley Shirt"
"TORSO_P2_25_11": "Camel Shirt"
"TORSO_P2_26_0": "Beige Tight Jacket"
"TORSO_P2_26_1": "Blue Tight Jacket"
"TORSO_P2_26_2": "Brown Plaid Tight Jacket"
"TORSO_P2_26_3": "Burgundy Tight Jacket"
"TORSO_P2_26_4": "Murky Plaid Tight Jacket"
"TORSO_P2_26_5": "Mint Plaid Tight Jacket"
"TORSO_P2_26_6": "Green Plaid Tight Jacket"
"TORSO_P2_26_7": "Blue-Gray Tight Jacket"
"TORSO_P2_26_8": "Caramel Tight Jacket"
"TORSO_P2_26_9": "Mocha Tight Jacket"
"TORSO_P2_27_0": "Gray Jacket"
"TORSO_P2_27_1": "Oatmeal Jacket"
"TORSO_P2_27_2": "Charcoal Jacket"
"TORSO_P2_27_3": "Off-White Jacket"
"TORSO_P2_27_4": "Cream Jacket"
"TORSO_P2_27_5": "Black Jacket"
"TORSO_P2_27_6": "Ash Jacket"
"TORSO_P2_28_0": "Dark Gray Sweater"
"TORSO_P2_28_1": "Pale Gray Sweater"
"TORSO_P2_28_2": "Taupe Sweater"
"TORSO_P2_28_3": "Pale Blue Sweater"
"TORSO_P2_28_4": "Tangerine Sweater"
"TORSO_P2_28_5": "Quarry Brown Sweater"
"TORSO_P2_28_6": "Dark Chevrons Sweater"
"TORSO_P2_28_7": "Zingy Chevrons Sweater"
"TORSO_P2_28_8": "Rainbow Field Sweater"
"TORSO_P2_28_9": "Dark Field Sweater"
"TORSO_P2_28_10": "Animal Strip Sweater"
"TORSO_P2_28_11": "Bill Brown Sweater"
"TORSO_P2_28_12": "Mint Argyle Sweater"
"TORSO_P2_28_13": "Gray Argyle Sweater"
"TORSO_P2_28_14": "Grape Eighties Sweater"
"TORSO_P2_28_15": "Geometric Eighties Sweater"
"TORSO_P2_29_0": "Black Jacket"
"TORSO_P2_29_1": "All Black Jacket"
"TORSO_P2_29_2": "White Jacket"
"TORSO_P2_29_3": "Cream Jacket"
"TORSO_P2_29_4": "Oatmeal Jacket"
"TORSO_P2_29_5": "Blue-Gray Jacket"
"TORSO_P2_29_6": "Beige Jacket"
"TORSO_P2_29_7": "Off-White Jacket"
"TORSO_P2_29_8": "Gray Suit Jacket"
"TORSO_P2_29_9": "Ash Suit Jacket"
"TORSO_P2_30_0": "Gray Blazer"
"TORSO_P2_30_1": "Beige Blazer"
"TORSO_P2_30_2": "Black Blazer"
"TORSO_P2_30_3": "Brown Blazer"
"TORSO_P2_30_4": "Navy Blazer"
"TORSO_P2_30_5": "Navy Pinstripe Blazer"
"TORSO_P2_30_6": "Blue-Gray Pinstripe Blazer"
"TORSO_P2_30_7": "Brown Pinstripe Blazer"
"TORSO_P2_31_0": "Tuxedo Jacket"
"TOTAL_CASH_EARNED": "Total cash earned"
"TOTAL_CHASE_TIME": "Time spent with a Wanted Level"
"TOTAL_NO_SHOPS_HELD_UP": "Store Hold Ups"
"TOTAL_PLAYING_TIME": "Time played as character"
"TOTAL_TIME_MAX_STARS": "Time spent with a 5 star Wanted Level"
"TOUR_HELP": "NULL"
"TOURBUS": "Tourbus"
"TOW_BLIP_VEH": "NULL"
"TOW_DMG_01": "NULL"
"TOW_DMG_03": "NULL"
"TOW_FAIL_01": "NULL"
"TOW_FAIL_02": "NULL"
"TOW_FAIL_02B": "NULL"
"TOW_FAIL_03": "NULL"
"TOW_FAIL_04": "NULL"
"TOW_FAIL_04A": "NULL"
"TOW_FAIL_05": "NULL"
"TOW_FAIL_06": "NULL"
"TOW_FAIL_07": "NULL"
"TOW_FAIL_08": "NULL"
"TOW_FAIL_08A": "NULL"
"TOW_FAIL_09": "NULL"
"TOW_FAIL_09A": "NULL"
"TOW_FAIL_10": "NULL"
"TOW_FAIL_11": "NULL"
"TOW_FAIL_12": "NULL"
"TOW_FAIL_13": "NULL"
"TOW_FAIL_13A": "NULL"
"TOW_FAIL_13b": "NULL"
"TOW_FAIL_14": "NULL"
"TOW_FAIL_15": "NULL"
"TOW_FAIL_16": "NULL"
"TOW_FAIL_18": "NULL"
"TOW_JOBOFFRD": "~s~To accept towing jobs press ~INPUT_VEH_HORN~~s~"
"TOW_MISSEDJOB": "~s~The towing job has expired. There is only a short time to accept before dispatch takes silence as a no. However, more jobs can be accessed by pressing ~INPUT_VEH_HORN~~s~"
"TOW_OBJ_05": "NULL"
"TOW_OBJ_06": "NULL"
"TOW_OBJ_REOWNER": "NULL"
"TOW_TIME": "NULL"
"TOW_TUT_01": "NULL"
"TOW_TUT_02": "NULL"
"TOW_TUT_03": "NULL"
"TOW_TUT_04A": "NULL"
"TOW_TUT_04C": "NULL"
"TOW_TUT_07": "NULL"
"TOW_TUT_INTRUCK": "NULL"
"TOW_TUT_RETONYA": "NULL"
"TOW_UI07": "NULL"
"TOW_UI08": "NULL"
"TOW_WANTED": "~s~Towing jobs unavailable when Wanted. The towing job has ended.~s~"
"TOWER": "Tower Way"
"TOWT_DRIVE": "NULL"
"TOWT_HELP_01": "NULL"
"TOWT_HELP_03": "NULL"
"TOWT_HELP_04": "NULL"
"TOWT_HELP_AB": "NULL"
"TOWT_HELP_CR": "NULL"
"TOWT_HELP_DP": "NULL"
"TOWT_HELP_SL": "NULL"
"TOWT_HELP_TM": "NULL"
"TOWT_HELP_TR": "NULL"
"TOWT_HELP_UH": "NULL"
"TOWT_OBJ_01": "NULL"
"TOWT_OBJ_01B": "NULL"
"TOWT_OBJ_02": "NULL"
"TOWT_OBJ_03": "NULL"
"TOWT_OBJ_03A": "NULL"
"TOWT_OBJ_03G": "NULL"
"TOWT_OBJ_03GA": "NULL"
"TOWT_OBJ_04": "NULL"
"TOWT_OBJ_05": "NULL"
"TOWT_OBJ_06": "NULL"
"TOWT_OBJ_AB": "NULL"
"TOWT_OBJ_CC": "NULL"
"TOWT_OBJ_TR": "NULL"
"TOWT_OBJS_03": "NULL"
"TOWT_WAIT": "NULL"
"TOWTRUCK": "Towtruck"
"TP_GAME_TYPE": "Game Type"
"TP_PASS_PARC": "Pass the Parcel"
"TP_POD_FIN": "Podium Finish"
"TR_COMPLETE": "Completed"
"TR_DRAW": "NULL"
"TR_DRAWSL": "NULL"
"TR_FAIL": "NULL"
"TR_HKILL": "NULL"
"TR_HTIME": "NULL"
"TR_RAMP1": "NULL"
"TR_RAMP2": "NULL"
"TR_RAMP3": "NULL"
"TR_RAMP4": "NULL"
"TR_RAMP5": "NULL"
"TR_RANK": "Rank"
"TR_RANKNUM": "Rank ~1~"
"TR_ROBJ1": "NULL"
"TR_RTGT1": "NULL"
"TR_RTGT2": "NULL"
"TR_RTGT3": "NULL"
"TR_RTGT4": "NULL"
"TR_RTGT5": "NULL"
"TR_RWIN": "NULL"
"TR_RWINSL": "NULL"
"TRACKIFY_DRI": "NULL"
"TRACKIFY_OPE": "NULL"
"TRACKIFY_PHO": "NULL"
"TRACT_COLLECT": "~1~/10 Epsilon tracts collected."
"TRACT_HINT1": "Kifflom, brother. You are now truly one of us and are ready to write the tract, which has already been written...WE WORSHIP KRAFF WHERE THE EARTH REACHES OUT TO THE 9Th PARADIGM."
"TRACT_HINT1B": "Kifflom. The ingratitude and self-centeredness of your actions is unforgiveable in my eyes but Kraff is not without mercy. To have a chance of redeeming yourself, you must write the tract, which has already been written... WE WORSHIP KRAFF WHERE THE EARTH REACHES OUT TO THE 9Th PARADIGM."
"TRACT_HINT2": "Where the first of the fleet succumbed to the waves, there the message is seeded."
"TRACT_HINT3": "When they sail from the North, they will find this offering."
"TRACT_HINT4": "In the core of the mountain, where the blast is not felt, there you shall find it."
"TRACT_HINT5": "In the rubble of the old religion, will be the basis for the new."
"TRACT_HINT6": "Where the first fleet sailed, the new fleet will find its map."
"TRACT_HINT7": "What dwelling is worthy of Kraff? He is humble, yet we exalt him."
"TRACT_HINT8": "We are not dinosaurs, nor plants, but a tree in the jet stream may hold Kraff's true word."
"TRACT_HINT9": "The tallest obelisk of glass and steel holds no comparison to the word of Kraff."
"TRACT_HINT10": "Where they discard their earthly prisons, there you may find the germ of a higher civilization."
"TRACT_TITLE": "Tract Collected~s~"
"TRACTOR": "Tractor"
"TRACTOR2": "Fieldmaster"
"TRAILER": "Trailer"
"TRAILERS3": "Trailer"
"TRAN_CLOUDUP": "The connection to the Rockstar cloud servers has been restored."
"TRAN_DIRTY": "Failed to join a session as your most recent save data could not be loaded."
"TRAN_ENTMP": "Would you like to continue to GTA Online now?"
"TRAN_J_FL": "Failed to join session. Please try again later."
"TRAN_J_MDF": "Timed out getting Job data. Please try again later."
"TRAN_JOINFAIL": "Failed to join Job or Activity."
"TRAN_JOINPRF": "Unable to Join. The session you are trying to join is a Premium Race. Joining and accepting invites is disabled for this mode."
"TRAN_NOCHAR": "Failed to join a session as you need to create a GTA Online character."
"TRAN_ONTUTOR": "Failed to join a session as you need to finish the GTA Online tutorial."
"TRAN_RETNFM": "Return to GTA Online."
"TRAN_SERIES": "Transform Series"
"TRASH": "Trashmaster"
"TREVOR": "NULL"
"TREVORLEFT": "NULL"
"TRI_BASIC_1": "NULL"
"TRI_BASIC_2": "NULL"
"TRI_BASIC_3": "NULL"
"TRI_CONT": "NULL"
"TRI_DEATH": "Come back later for this race."
"TRI_ENERGY": "NULL"
"TRI_HELP_BIKE_KM": "NULL"
"TRI_HELP_RUN": "NULL"
"TRI_HELP_RUN_KM": "NULL"
"TRI_HELP_TIP_1": "NULL"
"TRI_HELP_TIP_2": "NULL"
"TRI_HELP_TV": "NULL"
"TRI_HP_LOSS": "NULL"
"TRI_HUD_TIME": "NULL"
"TRI_INTNS": "NULL"
"TRI_INTNS_KM": "NULL"
"TRI_INTRO_GOAL": "NULL"
"TRI_INTRO_IM1": "NULL"
"TRI_INTRO_IM2": "NULL"
"TRI_INTRO_IM3": "NULL"
"TRI_LEAVE_VEH": "NULL"
"TRI_NEWRC": "New Triathlon race unlocked at ~BLIP_TRIATHLON~"
"TRI_NEWS_00": "NULL"
"TRI_NEWS_01": "NULL"
"TRI_NEWS_02": "NULL"
"TRI_NEWS_03": "NULL"
"TRI_NEWS_04": "NULL"
"TRI_NEWS_05": "NULL"
"TRI_NEWS_06": "NULL"
"TRI_NEWS_07": "NULL"
"TRI_NEWS_30": "NULL"
"TRI_NEWS_31": "NULL"
"TRI_NEWS_32": "NULL"
"TRI_NEWS_33": "NULL"
"TRI_NEWS_34": "NULL"
"TRI_NRG_INTRO": "NULL"
"TRI_OBJ_RUN": "NULL"
"TRI_Q_PROMPT": "NULL"
"TRI_QUIT_Q": "NULL"
"TRI_QUIT_TITLE": "NULL"
"TRI_WARP": "RESPAWNING"
"TRIBIKE": "Whippet Race Bike"
"TRIBIKE2": "Endurex Race Bike"
"TRIBIKE3": "Tri-Cycles Race Bike"
"TRIG_F": "Return as Franklin to start this mission."
"TRIG_FT": "Return as Franklin or Trevor to start this mission."
"TRIG_M": "Return as Michael to start this mission."
"TRIG_MF": "Return as Michael or Franklin to start this mission."
"TRIG_MT": "Return as Michael or Trevor to start this mission."
"TRIG_RC_F": "Return as Franklin to start this Strangers and Freaks mission."
"TRIG_RC_M": "Return as Michael to start this Strangers and Freaks mission."
"TRIG_RC_T": "Return as Trevor to start this Strangers and Freaks mission."
"TRIG_SWTCH": "To SWITCH between characters hold ~INPUT_CHARACTER_WHEEL~ and pick a character with ~INPUTGROUP_WHEEL~"
"TRIG_T": "Return as Trevor to start this mission."
"TRLARGE": "Mobile Operations Center"
"TRN_BM1": "~a~ ~s~delivered the ~a~"
"TRN_BM2": "The ~a~ was destroyed"
"TRN_BM3": "The ~a~ was not delivered on time"
"TRN_BM4": "You destroyed the ~a~"
"TRN_BM5": "~a~ ~s~destroyed the ~a~"
"TRN_BM6": "You didn't destroy the ~a~"
"TRN_BM_01": "TRANSPORTER"
"TRN_BM_02": "Enter the Wastelander"
"TRN_BM_07": "The vehicle was destroyed"
"TRN_BM_10": "Destroy the vehicle being transported"
"TRN_HLP0": "~a~ ~s~have started Transporter. Destroy the vehicle on the back of the Wastelander ~a~~s~ to earn cash and RP."
"TRN_HLP1": "Transporter has started. Enter the Wastelander ~HUD_COLOUR_BLUE~~BLIP_EX_VECH_5~~HUD_COLOUR_WHITE~ and deliver the vehicle to the drop-off to earn cash and RP."
"TRN_VEH": "Wastelander"
"TRN_VEH_BLIP": "~BLIP_EX_VECH_5~"
"TROPHY": "Trophy Truck"
"TROPHY2": "Desert Raid"
"TROPHY2_LIV_1": "Drone"
"TROPIC": "Tropic"
"TROPOS": "Tropos Rallye"
"TROPOS_LIV_1": "Air Herler"
"TRSMALL2": "Anti-Aircraft Trailer"
"TRUC_MC_BLOCK_P": "You cannot enter your Mobile Operations Center with a prostitute."
"TRUCK_PC_BLCK": "Register as a VIP, CEO or MC President to access Mobile Operations."
"TRUFFADE": "Truffade"
"TRV3_1": "NULL"
"TRV3_2": "NULL"
"TRV3_3": "NULL"
"TRV3_4": "NULL"
"TRV3_4B": "NULL"
"TRV3_5A": "NULL"
"TRV3_5B": "NULL"
"TRV3_7": "NULL"
"TRV3_8": "NULL"
"TRV3_9": "NULL"
"TRV3_12": "NULL"
"TRV3_13": "NULL"
"TRV3_15": "NULL"
"TRV3_16": "NULL"
"TRV3_19": "NULL"
"TRV3_20": "NULL"
"TRV3_21": "NULL"
"TRV3_BDY1": "NULL"
"TRV3_CHAT_1": "NULL"
"TRV3_CHAT_3": "NULL"
"TRV3_DRI_2": "NULL"
"TRV3_END1": "NULL"
"TRV3_F01": "NULL"
"TRV3_F04": "NULL"
"TRV3_F05": "NULL"
"TRV3_F06": "NULL"
"TRV3_F07": "NULL"
"TRV3_FAR": "NULL"
"TRV3_ST5_1": "NULL"
"TRV3_ST5_3": "NULL"
"TRV3_ST5_5": "NULL"
"TRV3_ST5_7": "NULL"
"TRV3_ST5_9": "NULL"
"TRV3_ST5_11": "NULL"
"TRV4_CAR1": "NULL"
"TRV4_CHASE1": "NULL"
"TRV4_CHASE2": "NULL"
"TRV4_END1": "NULL"
"TRV4_FAIL1": "NULL"
"TRV4_FAIL2": "NULL"
"TRV4_FAIL3": "NULL"
"TRV4_FAIL4": "NULL"
"TRV4_FAIL5": "NULL"
"TRV4_FAIL6": "NULL"
"TRV4_GO1": "NULL"
"TRV4_HELP1": "NULL"
"TRV4_HELP3": "NULL"
"TRV4_NEWS1": "NULL"
"TRV4_NEWS2": "NULL"
"TRV4_NEWS3": "NULL"
"TRV4_NEWS4": "NULL"
"TRV4_NEWS5": "NULL"
"TRV4_NEWS6": "NULL"
"TRV4_NEWS7": "NULL"
"TRV4_NEWS8": "NULL"
"TRV4_NEWS9": "NULL"
"TRV4_NEWS10": "NULL"
"TRV4_WARN1": "NULL"
"TRV5_ABAN": "NULL"
"TRV5_CLUB": "NULL"
"TRV5_FWADE": "NULL"
"TRV5_WADE": "NULL"
"TRV_ACCEL": "NULL"
"TRV_BDY1": "NULL"
"TRV_BDY2": "NULL"
"TRV_BDY3": "NULL"
"TRV_BDY4": "NULL"
"TRV_BDY5": "NULL"
"TRV_BOTH_LEFT": "NULL"
"TRV_DRIVEH1": "NULL"
"TRV_DRIVEH2": "NULL"
"TRV_DRIVEH3": "NULL"
"TRV_FAIL1": "NULL"
"TRV_FAIL2": "NULL"
"TRV_FAIL3": "NULL"
"TRV_FAIL4": "NULL"
"TRV_FAIL6": "NULL"
"TRV_FAIL7": "NULL"
"TRV_FAIL9": "NULL"
"TRV_FAIL10": "NULL"
"TRV_FAIL11": "NULL"
"TRV_FAIL12": "NULL"
"TRV_FAIL13": "NULL"
"TRV_FAIL14": "NULL"
"TRV_GETIN1": "NULL"
"TRV_GETIN2": "NULL"
"TRV_GETTP": "NULL"
"TRV_GO_ROUND": "NULL"
"TRV_GT1": "NULL"
"TRV_GT2": "NULL"
"TRV_GT3": "NULL"
"TRV_GT4": "NULL"
"TRV_GT7": "NULL"
"TRV_GT10": "NULL"
"TRV_GT11": "NULL"
"TRV_GTTT": "NULL"
"TRV_JUMP_OVER": "NULL"
"TRV_LOCK_BEHIND": "NULL"
"TRV_NRAGEH1": "NULL"
"TRV_NRAGEH1_KM": "NULL"
"TRV_NRAGEH2": "NULL"
"TRV_NRAGEH3": "NULL"
"TRV_ORFF": "NULL"
"TRV_ORTL": "NULL"
"TRV_ORTRET": "NULL"
"TRV_PUSH": "NULL"
"TRV_RETTP": "NULL"
"TRV_SAFEH_1": "NULL"
"TRV_SAFEH_2": "NULL"
"TRV_SAFEH_3": "NULL"
"TRV_TPFAIL": "NULL"
"TRYBRUTE": "NULL"
"TRYDL": "NULL"
"TRYHACK": "NULL"
"TS_HELP": "NULL"
"TS_HELP2": "NULL"
"TS_HELP2F": "Finale"
"TS_HELP2S": "Setup"
"TS_HELP3": "NULL"
"TS_HELP4": "NULL"
"TS_LOSE": "Take out a ~HUD_COLOUR_RED~Winner~s~"
"TS_TICK": "~a~ ~s~switched to the ~a~."
"TS_VOTE": "NULL"
"TS_WIN": "Stay alive to win"
"TS_WIN_ALT": "Stay alive to increase your score"
"TTRUCK_LIV_1": "Vapid Racing"
"TTYPE_ANIMAL": "Animal Materials"
"TTYPE_ART": "Art & Antiques"
"TTYPE_CHEMS": "Chemicals"
"TTYPE_GOODS": "Counterfeit Goods"
"TTYPE_JEWEL": "Jewelry & Gemstones"
"TTYPE_MEDS": "Medical Supplies"
"TTYPE_MIXED": "Cargo"
"TTYPE_NARC": "Narcotics"
"TTYPE_TOBAC": "Tobacco & Alcohol"
"TUG": "Tug"
"TUGST": "Tug St"
"TULA": "Tula"
"TULA_LIVERY1": "Keep Runnin'"
"TULA_LIVERY2": "Bombirdier"
"TULA_LIVERY3": "See You Later"
"TULA_LIVERY4": "All Aboard"
"TULA_LIVERY5": "How High"
"TULA_LIVERY6": "Air Emu"
"TULA_LIVERY7": "Coast Guard"
"TULA_LIVERY8": "N.O.O.S.E"
"TURF_HELP_1": "Drive over tiles to change their color and claim them for your team. White tiles are unclaimed. Red tiles are contested. Black tiles cannot be claimed."
"TURF_HELP_2": "In sudden death all tiles are reset to unclaimed. The team with the most tiles at the end of the timer wins."
"TURF_HELP_3": "Every minute a point is awarded to the team or teams with the most tiles and then the tiles are reset. The team to reach the target score first wins."
"TURF_SHD_DRW2": "Tie - ~a~ and ~a~ Teams scored a point"
"TURF_SHD_DRW3": "Tie - ~a~, ~a~ and ~a~ Teams scored a point"
"TURF_SHD_DRW4": "Tie - All teams scored a point"
"TURF_SHD_RST": "Tiles Reset"
"TURF_SHD_SIN": "~a~ Team scored a point"
"TURISMO2": "Turismo Classic"
"TURISMOR": "Turismo R"
"TUT_EXPL": "NULL"
"TUT_FAIL": "NULL"
"TUT_WIN": "NULL"
"TV_HLP0": "Press ~INPUT_CONTEXT~ to sit on the couch."
"TV_HLP1": "Press ~INPUT_CONTEXT~ to turn on the TV."
"TV_HLP2": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change the channel.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_Y~ to change the volume.~n~Press ~INPUT_NEXT_CAMERA~ to change view.~n~Press ~INPUT_CONTEXT~ to stop watching.~n~"
"TV_HLP3": "Press ~INPUT_CONTEXT~ to watch the TV.~n~Press ~INPUT_SCRIPT_RLEFT~ to smoke.~n~Press ~INPUT_SCRIPT_RUP~ to stand up.~n~"
"TV_HLP4": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change the channel.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_Y~ to change the volume.~n~Press ~INPUT_CONTEXT~ to stop watching.~n~Press ~INPUT_SCRIPT_RLEFT~ to smoke.~n~Press ~INPUT_SCRIPT_RUP~ to stand up.~n~"
"TV_HLP5": "Press ~INPUT_SCRIPT_RUP~ to use the TV controls.~n~Press ~INPUT_CONTEXT~ to turn off the TV.~n~"
"TV_HLP6": "Press ~INPUT_SCRIPT_RUP~ to stop using the TV controls.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change the channel.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_Y~ to change the volume.~n~Press ~INPUT_CONTEXT~ to turn off the TV.~n~"
"TV_HLP7": "Use ~INPUT_SCRIPT_LEFT_AXIS_X~ to change the channel.~n~Use ~INPUT_SCRIPT_LEFT_AXIS_Y~ to change the volume.~n~Press ~INPUT_SCRIPT_RUP~ to stop watching.~n~"
"TV_HLP_LEST1B_1": "NULL"
"TW_CL_BK": "Black Team"
"TW_CL_BL": "Blue Team"
"TW_CL_GR": "Green Team"
"TW_CL_GY": "Grey Team"
"TW_CL_OR": "Orange Team"
"TW_CL_PI": "Pink Team"
"TW_CL_PU": "Purple Team"
"TW_CL_RE": "Red Team"
"TW_CL_WH": "White Team"
"TW_CL_YE": "Yellow Team"
"TW_COL_BK": "~HUD_COLOUR_BLACK~Black~s~"
"TW_COL_BL": "~HUD_COLOUR_BLUE~Blue~s~"
"TW_COL_GR": "~HUD_COLOUR_GREEN~Green~s~"
"TW_COL_GY": "~HUD_COLOUR_GREY~Grey~s~"
"TW_COL_OR": "~HUD_COLOUR_ORANGE~Orange~s~"
"TW_COL_PI": "~HUD_COLOUR_PINK~Pink~s~"
"TW_COL_PU": "~HUD_COLOUR_PURPLE~Purple~s~"
"TW_COL_RE": "~HUD_COLOUR_RED~Red~s~"
"TW_COL_WH": "~HUD_COLOUR_WHITE~White~s~"
"TW_COL_YE": "~HUD_COLOUR_YELLOW~Yellow~s~"
"TWAR_HELP_1": "Run over neon tiles to change their color and claim them for your team. White neon tiles are unclaimed. Red neon tiles are contested."
"TWAR_HELP_2": "In sudden death all neon tiles are reset to unclaimed. The team with the most neon tiles at the end of the timer wins."
"TWAR_HELP_3": "Every minute a point is awarded to the team or teams with the most neon tiles and then the neon tiles are reset. The team to reach the target score first wins."
"TWOSTRINGS": "~a~ ~a~"
"TWOSTRINGSNL": "~a~~n~~a~"
"TX_2A": "NULL"
"TX_BLIP_GYN_GF": "NULL"
"TX_BLIP_GYN_TG": "NULL"
"TX_H02": "Press ~INPUT_ENTER~ to enter a taxi as a passenger. Hold ~INPUT_ENTER~ to jack a taxi."
"TX_OBJ_CYI_DO": "NULL"
"TX_OBJ_DL_DO": "NULL"
"TX_OBJ_GYB_DO": "NULL"
"TX_OBJ_GYN_DO": "NULL"
"TX_OBJ_NEX_DO": "NULL"
"TX_OBJ_PRO_DO": "NULL"
"TX_OBJ_TIE_DO": "NULL"
"TX_OBJ_TTB_DO": "NULL"
"TX_VIP": "NULL"
"TX_VIP_CAR": "NULL"
"TX_VIP_SMALL": "NULL"
"TXC_HEALTH_GONE": "Taxi has too much damage to start a Taxi job."
"TXC_WANTED_WARN": "Taxi jobs are not available while wanted."
"TXI_HNMON": "~s~You don't have enough cash to pay the taxi fare.~n~The Cops have been alerted."
"TXI_HWRUN": "~s~You didn't pay the taxi fare.~n~The Cops have been alerted."
"TXM1": "Taxi - Take It Easy"
"TXM2": "Taxi - I Need Excitement!"
"TXM3": "Taxi - Deadline"
"TXM4": "Taxi - Follow That Car!"
"TXM6": "Taxi - Take Me to the Best..."
"TXM8": "Taxi - I'll Cut You In"
"TXM8_THANK1F_2": "NULL"
"TXM8_THANK2F_2": "NULL"
"TXM8_THANK3F_2": "NULL"
"TXM9": "Taxi - Got You Now"
"TXM9_FIGT1_1": "NULL"
"TXM9_FIGT1_2": "NULL"
"TXM9_GHELP1F_7": "NULL"
"TXM10": "Taxi - Clown Car"
"TXM12": "Taxi - Got Your Back"
"TXM12_DEAL1_3": "NULL"
"TXM12_DEAL1_5": "NULL"
"TXM12_DEAL1_7": "NULL"
"TXM12_DEAL1_9": "NULL"
"TXM12_IG1C_3": "NULL"
"TXM_BLIP": "Taxi"
"TXM_CDES": "Change Destination"
"TXM_EXIT": "Exit"
"TXM_H01": "Press ~INPUT_CONTEXT~ to hail a taxi."
"TXM_H02": "Press ~INPUT_ENTER~ to enter the taxi as a passenger."
"TXM_H03": "You don't have enough cash to pay for a basic taxi fare."
"TXM_HURY": "Hurry"
"TXM_SKIP": "Skip (Extra Cost)"
"TXM_SLCT": "Choose Destination"
"TXM_STOP": "Stop"
"TXM_STRT": "Start"
"TXP_CBUDG": "Cruising with players +~1~RP."
"TXP_FBUDG": "Flying with players +~1~RP."
"TXT_BNTY_NPC1": "You jacked my ride, I'm going to have you smoked."
"TXT_BNTY_NPC2": "You took my ride! You'll be on a slab soon, motherfucker."
"TXT_BNTY_NPC3": "You fucked with the wrong people. You're a dead man."
"TXT_BNTY_NPCa": "Watch out, someone has put a Bounty of $~1~ on you."
"TXT_BNTY_NPCb": "A Bounty of $~1~ has been set on ~a~."
"TXT_BOAT_BASE": "~a~, your new ~a~ is ~a~"
"TXT_CAR_BASE": "~a~, your new ~a~ is ~a~"
"TXT_CAR_BASEPEG": "Your new ~a~ is now confirmed available from Pegasus."
"TXT_CAR_GARN": "Your new ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN0": "Your new red ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN1": "Your new pink ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN2": "Your new yellow ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN3": "Your new orange ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN4": "Your new green ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN5": "Your new blue ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN6": "Your new black ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GARN7": "Your new white ~a~ is now confirmed as having been delivered to your Garage at ~a~."
"TXT_CAR_GBCOLL": "~s~I've moved your vehicle back into storage. Give me a call to arrange a delivery."
"TXT_CAR_PEGCOLL": "~s~We have moved your vehicle back into storage. Please contact us again to arrange a delivery."
"TXT_CAR_STOB": "Your new vehicle has now been confirmed in your vehicle storage."
"TXT_CAR_STOR": "Your new ~a~ is now confirmed in your vehicle storage."
"TXT_FROM_PEGASUS": "now available for delivery from Pegasus via your phone."
"TXT_HANGAR_FLOR": "Your new ~a~ is now confirmed as having been delivered to your Hangar."
"TXT_HANGAR_STOR": "Your new ~a~ is now confirmed as having been delivered to your Hangar storage."
"TXT_MIL_BASE": "~a~, your new ~a~ is ~a~"
"TXT_PHOTO_R": "Photos received, boss. I'll turn up some info and get back to you when I have something. Ron"
"TXT_PLANE_BASE": "~a~, your new ~a~ is ~a~"
"TXT_TO_GARAGE": "now being delivered to your Garage."
"TXT_TRUCK_GAR": "Your new ~a~ is now confirmed as having been delivered to the Personal Vehicle Storage bay in your Mobile Operations Center."
"TXT_VEH_BASECH": "Your new ~a~ is now confirmed as having been delivered to your Clubhouse."
"TXT_VEH_BASEHA": "Your new ~a~ is now confirmed as having been delivered to the Hangar."
"TXT_VEH_BASEPEG": "Your new vehicle has now been confirmed available from Pegasus."
"TXT_VEH_BASEUG": "Your new ~a~ is now confirmed as having been delivered to the Underground Garage in your Warehouse."
"TXT_VEH_GARN": "Your new vehicle has now been confirmed as having been delivered to your Garage."
"TXT_YACHT_F": "Good day, Madame. Congratulations on the purchase of your new Super Yacht. We've got her anchored just off the coast for you. Can't wait to have you aboard. Your captain, Brendan Darcy."
"TXT_YACHT_M": "Good day, Sir. Congratulations on the purchase of your new Super Yacht. We've got her anchored just off the coast for you. Can't wait to have you aboard. Your captain, Brendan Darcy."
"TYRUS": "Tyrus"
"TYRUS_LIV_1": "Debonaire Livery"
"U_CHOOSE": "NULL"
"U_FMF_0_0": "Crew T-Shirt"
"U_FMF_0_1": "Salamanders T-Shirt"
"U_FMF_0_2": "The Feud T-Shirt"
"U_FMF_0_3": "Yellow T-Shirt"
"U_FMF_0_4": "Red T-Shirt"
"U_FMF_0_5": "Cyan T-Shirt"
"U_FMF_0_6": "Blue T-Shirt"
"U_FMF_0_7": "Tan T-Shirt"
"U_FMF_0_8": "Pink T-Shirt"
"U_FMF_0_9": "Mint T-Shirt"
"U_FMF_0_10": "Ash T-Shirt"
"U_FMF_0_11": "Gray T-Shirt"
"U_FMF_0_12": "Leopard T-Shirt"
"U_FMF_0_13": "Two-Tone T-Shirt"
"U_FMF_0_14": "Baby Blue T-Shirt"
"U_FMF_0_15": "Two-Tone Striped T-Shirt"
"U_FMF_1_0": "Distressed Denim Jacket"
"U_FMF_1_1": "Red Denim Jacket"
"U_FMF_1_2": "Two-Tone Denim Jacket"
"U_FMF_1_4": "Eagle Denim Jacket"
"U_FMF_1_5": "Vintage Stars Denim Jacket"
"U_FMF_1_6": "Graffiti Denim Jacket"
"U_FMF_1_9": "Floral Denim Jacket"
"U_FMF_1_11": "Jetwash Denim Jacket"
"U_FMF_1_14": "White Denim Jacket"
"U_FMF_2_0": "Eris Top"
"U_FMF_2_1": "Peachy Chics Top"
"U_FMF_2_2": "Backside Skateboards Top"
"U_FMF_2_3": "Prop 208 Top"
"U_FMF_2_4": "Suburban Top"
"U_FMF_2_5": "Blue Banded Top"
"U_FMF_2_6": "Black & White Top"
"U_FMF_2_7": "Salmon Striped Top"
"U_FMF_2_8": "Blue Striped Top"
"U_FMF_2_9": "Leopard Top"
"U_FMF_2_10": "Gray Spotted Top"
"U_FMF_2_11": "Black Tie-Dye Top"
"U_FMF_2_12": "Sky Blue Top"
"U_FMF_2_13": "Yellow Top"
"U_FMF_2_14": "Purple Top"
"U_FMF_2_15": "Tribe Top"
"U_FMF_3_0": "White Hoodie"
"U_FMF_3_1": "Gray Hoodie"
"U_FMF_3_2": "Black Hoodie"
"U_FMF_3_3": "Blue Hoodie"
"U_FMF_3_4": "Brown Hoodie"
"U_FMF_3_10": "Tan Striped Hoodie"
"U_FMF_3_11": "Aqua Striped Hoodie"
"U_FMF_3_12": "Peachy Chics Red Hoodie"
"U_FMF_3_13": "Skeleton Hoodie"
"U_FMF_3_14": "Pounders Hoodie"
"U_FMF_4_13": "Red Two-Tone Tank"
"U_FMF_4_14": "Two-Tone Tank"
"U_FMF_5_0": "Off-White Cropped Tank"
"U_FMF_5_1": "Ash Cropped Tank"
"U_FMF_5_7": "Snakeskin Cropped Tank"
"U_FMF_5_9": "White Stripe Cropped Tank"
"U_FMF_6_0": "Black Tux"
"U_FMF_6_1": "Two-Tone Gray Tux"
"U_FMF_6_2": "Navy Tux"
"U_FMF_6_4": "All Black Tux"
"U_FMF_7_0": "Slate Blazer"
"U_FMF_7_1": "White Blazer"
"U_FMF_7_2": "Gold Blazer"
"U_FMF_7_8": "Contrast Blazer"
"U_FMF_8_0": "Gray Cropped Biker"
"U_FMF_8_1": "Ash Cropped Biker"
"U_FMF_8_2": "Black Cropped Biker"
"U_FMF_8_12": "White Cropped Biker"
"U_FMF_9_0": "Charcoal Shirt"
"U_FMF_9_1": "White Shirt"
"U_FMF_9_2": "Sky Blue Shirt"
"U_FMF_9_3": "Olive Shirt"
"U_FMF_9_4": "Peach Shirt"
"U_FMF_9_5": "Pink Plaid Shirt"
"U_FMF_9_6": "Blue Plaid Shirt"
"U_FMF_9_7": "Red Plaid Shirt"
"U_FMF_9_8": "Light Blue Shirt"
"U_FMF_9_9": "Navy Fade Shirt"
"U_FMF_9_10": "Country Plaid Shirt"
"U_FMF_9_11": "Red Check Shirt"
"U_FMF_9_12": "Two-Tone Shirt"
"U_FMF_9_13": "Green Plaid Shirt"
"U_FMF_9_14": "Western Shirt"
"U_FMF_10_0": "Stripe Track Jacket"
"U_FMF_10_1": "Sky Blue Track Jacket"
"U_FMF_10_2": "White Track Jacket"
"U_FMF_10_7": "Purple Track Jacket"
"U_FMF_10_10": "Pink Track Jacket"
"U_FMF_10_11": "Black Track Jacket"
"U_FMF_10_13": "Olive Track Jacket"
"U_FMF_10_15": "Peachy Chics Track Jacket"
"U_FMF_11_0": "Sky Blue Racerback"
"U_FMF_11_1": "Purple Racerback"
"U_FMF_11_2": "Gray Racerback"
"U_FMF_11_10": "Los Santos 01 Racerback"
"U_FMF_11_11": "LS Racerback"
"U_FMF_11_15": "LC Penetrators Racerback"
"U_FMF_12_7": "Neon Camisole"
"U_FMF_12_8": "Red Spotted Camisole"
"U_FMF_12_9": "Black Spotted Camisole"
"U_FMF_13_0": "Black Bustier"
"U_FMF_13_1": "Pink Rose Bustier"
"U_FMF_13_2": "Olive Bustier"
"U_FMF_13_3": "Gray Bustier"
"U_FMF_13_4": "Floral Bustier"
"U_FMF_13_5": "Red Plaid Bustier"
"U_FMF_13_6": "Studded Bustier"
"U_FMF_13_7": "Pink Bustier"
"U_FMF_13_8": "White Bustier"
"U_FMF_13_9": "Vivid Blue Bustier"
"U_FMF_13_10": "Denim Bustier"
"U_FMF_13_11": "Pink Tribal Bustier"
"U_FMF_13_12": "Camo Bustier"
"U_FMF_13_13": "Blue Bustier"
"U_FMF_13_14": "Black & White Bustier"
"U_FMF_13_15": "Leopard Bustier"
"U_FMF_14_0": "Gray Polo Shirt"
"U_FMF_14_1": "Bright Pink Polo Shirt"
"U_FMF_14_2": "Pink Polo Shirt"
"U_FMF_14_3": "Black Polo Shirt"
"U_FMF_14_4": "Red Polo Shirt"
"U_FMF_14_5": "Sky Blue Polo Shirt"
"U_FMF_14_6": "Orange Polo Shirt"
"U_FMF_14_7": "Navy Polo Shirt"
"U_FMF_14_8": "Purple Accent Polo Shirt"
"U_FMF_14_9": "Green Polo Shirt"
"U_FMF_14_10": "Aqua Polo Shirt"
"U_FMF_14_11": "Yellow Polo Shirt"
"U_FMF_14_12": "Black Striped Polo Shirt"
"U_FMF_14_13": "White Striped Polo Shirt"
"U_FMF_14_14": "Circles Polo Shirt"
"U_FMF_14_15": "Diamonds Polo Shirt"
"U_FMF_15_0": "Black Bikini"
"U_FMF_15_3": "Gray Bikini"
"U_FMF_15_10": "Aqua Bikini"
"U_FMF_15_11": "Orange Bikini"
"U_FMM_0_0": "Crew T-Shirt"
"U_FMM_0_1": "Yeti T-Shirt"
"U_FMM_0_2": "Charcoal T-Shirt"
"U_FMM_0_3": "Stank T-Shirt"
"U_FMM_0_4": "Ranch T-Shirt"
"U_FMM_0_5": "Pikeys T-Shirt"
"U_FMM_0_7": "Multi-Logo T-Shirt"
"U_FMM_0_8": "Sweatbox T-Shirt"
"U_FMM_0_11": "Eris T-Shirt"
"U_FMM_1_0": "White V Neck"
"U_FMM_1_1": "Ash V Neck"
"U_FMM_1_3": "Swallow V Neck"
"U_FMM_1_4": "Harsh Souls V Neck"
"U_FMM_1_5": "Broker V Neck"
"U_FMM_1_6": "Hip-Hop Royalty V Neck"
"U_FMM_1_7": "Green V Neck"
"U_FMM_1_8": "G&B V Neck"
"U_FMM_1_11": "Orange V Neck"
"U_FMM_1_12": "Brown V Neck"
"U_FMM_1_14": "Signs V Neck"
"U_FMM_1_15": "Blue Striped V Neck"
"U_FMM_5_0": "White Tank"
"U_FMM_5_1": "Gray Tank"
"U_FMM_5_2": "Black Tank"
"U_FMM_5_7": "Red Tank"
"U_FMM_8_0": "Red Accent Tee"
"U_FMM_8_10": "Sky Blue Tee"
"U_FMM_8_13": "Slate Tee"
"U_FMM_8_14": "Gray Two-Tone Tee"
"U_FMM_9_0": "White Striped Polo Shirt"
"U_FMM_9_1": "Metal Polo Shirt"
"U_FMM_9_2": "Night Polo Shirt"
"U_FMM_9_3": "Cupcake Polo Shirt"
"U_FMM_9_4": "Blue Polo Shirt"
"U_FMM_9_5": "Vibe Polo Shirt"
"U_FMM_9_6": "Salmon Polo Shirt"
"U_FMM_9_7": "Royale Polo Shirt"
"U_FMM_9_10": "Pro Lite Polo Shirt"
"U_FMM_9_11": "Ice Polo Shirt"
"U_FMM_9_12": "Money Polo Shirt"
"U_FMM_9_13": "Hunter Polo Shirt"
"U_FMM_9_14": "Red Polo Shirt"
"U_FMM_9_15": "Sunshine Polo Shirt"
"U_FMM_12_0": "White Untucked"
"U_FMM_12_1": "Steel Untucked"
"U_FMM_12_2": "Black Untucked"
"U_FMM_12_3": "Sky Untucked"
"U_FMM_12_4": "Navy Untucked"
"U_FMM_12_5": "Red Untucked"
"U_FMM_12_6": "Moss Untucked"
"U_FMM_12_7": "Ash Untucked"
"U_FMM_12_8": "Mustard Untucked"
"U_FMM_12_9": "Butter Untucked"
"U_FMM_12_10": "Forest Untucked"
"U_FMM_12_11": "Azure Untucked"
"U_FMM_13_0": "White Tucked"
"U_FMM_13_1": "Silver Tucked"
"U_FMM_13_2": "Black Tucked"
"U_FMM_13_3": "Blue Tucked"
"U_FMM_13_5": "Burgundy Tucked"
"U_FMM_13_13": "Green Plaid Tucked"
"UA_ALL": "ALL"
"UA_BUY": "Buy Supplies"
"UA_CANT_SDOWN": "You can't shut down business operations whilst acquiring supplies."
"UA_CANT_SDOWN1": "You can't shut down business operations whilst it is under attack."
"UA_CURR_PROJ": "Current Project"
"UA_EARNINGS": "Total Earnings"
"UA_FT_TITLE": "Research Complete"
"UA_FTR_CONF": "Are you sure you would like to pay $~1~ to Fast-track the current research project?"
"UA_FTR_FAIL_FUL": "You have already completed the current research project."
"UA_FTR_FAIL_NM": "You do not have enough money to Fast-track your current research project."
"UA_FTR_FAIL_NR": "You have no active research projects to Fast-track."
"UA_FTR_FAIL_NR1": "You have no active research projects to Fast-track, assign staff to research."
"UA_FTR_FAIL_NR2": "You have no active research projects to Fast-track, secure supplies to use for research."
"UA_INACTIVE": "INACTIVE"
"UA_LOCATION": "LOCATION:"
"UA_LOCKED": "LOCKED"
"UA_LOGGED_IN": "LOGGED IN AS:"
"UA_LOGIN": "Click To Enter"
"UA_ML_F_GOON1": "Can't launch this mission whilst one of your Club Members is active in a Freemode Event."
"UA_ML_F_GOON2": "Can't launch this mission whilst one of your Associates is active in a Freemode Event."
"UA_ML_F_GOON3": "Can't launch this mission whilst one of your Bodyguards is active in a Freemode Event."
"UA_MODE_S_CON_A": "Are you sure you would like to assign all staff to Manufacturing?"
"UA_MODE_S_CON_B": "Are you sure you would like to assign all staff to Research?"
"UA_MODE_S_CON_C": "Are you sure you would like to assign staff to both Manufacturing and Research?"
"UA_MODE_S_FAIL1": "Your staff are already assigned to Manufacturing."
"UA_MODE_S_FAIL2": "Your staff are already assigned to Research."
"UA_MODE_S_FAIL3": "Your staff are already assigned to Manufacturing and Research."
"UA_MODE_S_FAIL4": "You can't assign staff to Research right now. All research projects are complete."
"UA_PSUP_DEL": "Your purchased supplies have arrived. Just so you know, paying for supplies means less profit."
"UA_PSUP_FAIL": "Unable to purchase supplies at this time."
"UA_PSUP_OTW0": "Supplies are on route to the Bunker and will arrive shortly. Manufacturing will restart once they arrive."
"UA_PSUP_OTW1": "Supplies are on route to the Bunker and will arrive shortly. Manufacturing will be suspended if you run out in the meantime but will continue once the supplies arrive."
"UA_PURCHASED": "PURCHASED"
"UA_RES_DONE": "All available research projects have been unlocked for purchase. Your staff have automatically moved back to manufacturing weapons for the Gunrunning Business."
"UA_RES_DONE_T": "All Research Unlocked"
"UA_RESEARCH": "Research"
"UA_RESEARCH_PROGRESS": "Research Progress"
"UA_RESEARCH_UNLOCKED": "Research Projects Completed"
"UA_RESTART": "Restart Business"
"UA_RESUPPLY": "Resupply"
"UA_RESUPPLY_SUB": "Supplies are required to manufacture weapons or research modifications. They can be stolen from a range of sources or a fee can be paid to have supplies delivered directly to the Bunker."
"UA_RESUPPLY_SUCC": "Resupply Success Rate"
"UA_RESUPPLY_TITLE": "Resupply"
"UA_RSCH_FAST": "Fast-track Research"
"UA_RSCH_SUB": "Assigned staff will use supplies to research weapon and vehicle modifications. Additional funds can also be used to complete active research projects early by selecting the Fast-track option."
"UA_RSCH_TITLE": "Research"
"UA_SALES": "Total Sales"
"UA_SELL": "Sell Stock"
"UA_SELL_BC": "Sell To Blaine County"
"UA_SELL_GD": "Are you sure you want to sell your stock of Weapons?"
"UA_SELL_LS": "Sell To Los Santos"
"UA_SELL_SUB": "Sell your current stock of weapons to local buyers in Blaine County or sell further to buyers in Los Santos for a larger payment upon delivery."
"UA_SELL_SUCC_BC": "Sell Success (Blaine County)"
"UA_SELL_SUCC_LS": "Sell Success (Los Santos)"
"UA_SELL_TITLE": "Sell Stock"
"UA_SETUP": "Set Up"
"UA_SHUTDOWN": "Shut Down Business"
"UA_STAFF": "Manage Staff"
"UA_STAFF_BOTH": "Assign Staff To Both"
"UA_STAFF_MFG": "Assign Staff To Manufacturing"
"UA_STAFF_RSCH": "Assign Staff To Research"
"UA_STAFF_TITLE": "Staff assigned to Manufacturing use Supplies to create weapons. Staff assigned to Research use Supplies to unlock weapon and vehicle modifications for purchase."
"UA_START_PRD_N1": "No weapons can be manufactured until you acquire the necessary supplies. Are you sure you want to restart the business?"
"UA_START_PRD_N2": "Weapons research cannot continue until you acquire the necessary supplies. Are you sure you want to restart the business?"
"UA_START_PRD_N3": "Weapons research and manufacturing cannot continue until you acquire the necessary supplies. Are you sure you want to restart the business?"
"UA_START_PROD1": "Are you sure you want to restart manufacturing weapons?"
"UA_START_PROD2": "Are you sure you want to restart weapons research?"
"UA_START_PROD3": "Are you sure you want to restart weapons research and manufacturing?"
"UA_STATUS": "BUSINESS STATUS:"
"UA_STATUS_ACTIVE": "ACTIVE"
"UA_STATUS_SUSPENDED": "SUSPENDED"
"UA_STEAL": "Steal Supplies"
"UA_STOCK": "Stock Level"
"UA_SUPPLIES": "Supplies Level"
"UA_TICK_BOTH": "Staff assigned to manufacturing and research."
"UA_TICK_MAN": "Staff assigned to manufacturing."
"UA_TICK_RES": "Staff assigned to research."
"UA_TRANS_FAIL": "Unable to Fast-track research at this time."
"UA_TUT_FTR": "You can select the Fast-track option to complete your current Research project and unlock it, making it available for purchase. The cost of fast-tracking will depend on the Research time remaining."
"UA_TUT_RESEA": "This is the Research page. If you assign staff to research they will automatically select the next project and use available supplies to unlock weapon and vehicle modifications over time, making them available for purchase."
"UA_TUT_RESUP": "This is the Resupply page. If you run out of supplies, manufacturing and research will cease. Supplies can be stolen from various sources or you can pay to have them delivered directly to the Bunker. The cost will depend on the supplies remaining."
"UA_TUT_SELL": "You can sell your current stock of weapons at any time. Choose to sell to buyers in Blaine County or risk travelling into Los Santos for a larger payment. If some weapons are lost during a sale you can still continue on and sell the remaining stock to earn partial payment."
"UA_TUT_STAFF": "This is the Manage Staff page. Here you can assign staff to use supplies for manufacturing weapons for sale, or researching the unlocking of modifications. You can split your staff across both areas which will increase manufacturing and research times."
"UA_TUT_UNLOCK": "Your unlocked research projects are displayed here. Highlight any unlocked modifications to see further details on where to purchase and install them. Assigned staff will continue to select a new research project from those that are still locked."
"UA_TUT_UPGR": "Purchase upgrades to enhance the Business. Install new equipment to improve stock value, hire additional staff to speed up research and manufacturing times or install security to reduce enemy attacks."
"UA_UNITS": "Units Manufactured"
"UA_UNLOCKED": "UNLOCKED"
"UA_UPG_1_DESC": "Purchase this upgrade to install higher quality equipment. This will speed up your manufacturing and research times, improve the overall value of your stock and allow your supplies to stretch further."
"UA_UPG_2_DESC": "Purchase this upgrade to hire more staff. This will speed up your manufacturing and research times and improve the overall value of your stock."
"UA_UPG_3_DESC": "Purchase this upgrade to install security personnel and surveillance equipment. This will reduce the likelihood of your stock being stolen by enemies."
"UA_UPGRADE_1": "Equipment Upgrade"
"UA_UPGRADE_2": "Staff Upgrade"
"UA_UPGRADE_3": "Security Upgrade"
"UA_UPGRADES": "Buy Upgrades"
"UA_VIEW_UNLOCKS": "View Unlocks"
"UBERMACH": "Ubermacht"
"UEV_APERN": "~s~You do not have access to this Personal Vehicle. It belongs to ~a~."
"UEV_APERN_AC": "~s~You do not have access to this Personal Aircraft. It belongs to ~a~."
"UEV_APERS": "~s~You do not have access to this Personal Vehicle."
"UEV_APERS_AC": "~s~You do not have access to this Personal Aircraft."
"UGC_FL_CLOUD": "The Rockstar cloud servers are unavailable right now. Please try again later."
"UGC_FL_CLP": "Cloud path error."
"UGC_FL_CON": "Failed to publish - please try again later"
"UGC_FL_CONT": "The specified content type is unknown."
"UGC_FL_CONTID": "The content you are trying to load doesn't exist."
"UGC_FL_CONTN": "The content you are trying to load doesn't exist."
"UGC_FL_CONTT": "The content you are trying to load doesn't exist."
"UGC_FL_NOTCO": "Unable to modify, you are not the content creator."
"UGC_FL_NOTL": "You can only preform this action on the latest version."
"UGC_FL_ONL": "Invalid Online Services"
"UGC_FL_PL_EMPTY": "The playlist you are attempting to view is empty. This can occur if all jobs in the playlist have been deleted."
"UGC_FL_PRO": "The text contains a profanity, please revise and try again."
"UGC_FL_RES": "The text contains a reserved word, please revise and try again."
"UGC_FL_TICK": "Authentication with server failed - please try again later."
"UGC_FL_TITLE": "Invalid Title."
"UGC_FL_UNEX": "The Rockstar game services are unavailable right now. Please try again later."
"UGC_FL_USR": "Invalid user."
"uides": "NULL"
"UL_RADAR_HELP": "With the Muffled Carbon Prop equipped on this aircraft, you will be off the Radar when gliding or accelerating gently."
"ULTRA_BLUE": "Ultra Blue"
"UMBER_BROWN": "Feltzer Brown"
"UNARMED_KILLS": "Unarmed kills"
"UNAVAL_PROFANITY_FILT": "Rockstar game services are unavailable right now. Please try again later."
"UNI_P_RF_H": "Vanilla Unicorn Strip club stocks and clientele unpredictable."
"UNI_P_SF_H": "Vanilla Unicorn strippers cry as stocks drop."
"UNI_P_SR_H": "Vanilla Unicorn Strip Clubs are packed, stocks are up."
"UNIONR": "Union Rd"
"UNIT_FEET": "feet"
"UNIT_KILO": "kilometers"
"UNIT_KPH": "kph"
"UNIT_METERS": "meters"
"UNIT_MILES": "miles"
"UNIT_MPH": "mph"
"UNLARDENT": "NULL"
"UNLCHEETAH2": "NULL"
"UNLCK_FIN": "NULL"
"UNLINSURM": "NULL"
"UNLNIGHTSH": "NULL"
"UNLOCK_AWD_ACCES": "New Reward Accessory"
"UNLOCK_AWD_AMMO2": "Congratulations! You have been awarded:"
"UNLOCK_AWD_ARMOR": "Body Armor Rewarded"
"UNLOCK_AWD_FIREW": "~1~ x Firework ammo"
"UNLOCK_AWD_FIREWOR": "1 x Firework Launcher"
"UNLOCK_AWD_FLARE": "~1~ x Flare Gun ammo"
"UNLOCK_AWD_GREN": "~1~ x Grenade ammo"
"UNLOCK_AWD_GRENLA": "~1~ x Grenade Launcher ammo"
"UNLOCK_AWD_LOG1": "Happy Holidays from Rockstar. Have these gifts on us:~n~Exclusive Stocking Mask~n~Body Armor~n~3 x Proximity Mines~n~3 x Molotovs~n~Firework Launcher + 5 rockets~n~Carbine Rifle + 200 rounds"
"UNLOCK_AWD_LOG2": "You have received the Firework Launcher and 5 Fireworks."
"UNLOCK_AWD_LOG3": "Happy holidays from Rockstar, have a gift on us:~n~Abominable Snowman mask~n~Set of Pajamas~n~Naughty Cap~n~Carbine Rifle + 200 Rounds~n~Baseball Bat~n~Firework Launcher~n~5 x Firework rockets~n~10 x Sticky Bombs~n~15 x Grenades~n~3 x Proximity Mines~n~3 x Molotovs~n~Full Snacks~n~Full Armor added to inventory"
"UNLOCK_AWD_LOG3b": "Happy holidays from Rockstar, have a gift on us:~n~Abominable Snowman mask~n~Set of Pajamas~n~Nice Cap~n~Carbine Rifle + 200 Rounds~n~Baseball Bat~n~Firework Launcher~n~5 x Firework rockets~n~10 x Sticky Bombs~n~15 x Grenades~n~3 x Proximity Mines~n~3 x Molotovs~n~Full Snacks~n~Full Armor added to inventory"
"UNLOCK_AWD_LOG4": "Happy holidays from Rockstar, have a gift on us:~n~1 x Firework Launcher~n~5 x Fireworks."
"UNLOCK_AWD_MASK": "New Reward Mask"
"UNLOCK_AWD_MG": "~1~ x MG ammo"
"UNLOCK_AWD_MINI": "~1~ x Minigun ammo"
"UNLOCK_AWD_MOLO": "~1~ x Molotov"
"UNLOCK_AWD_OUTFIT": "New Reward Outfit"
"UNLOCK_AWD_PETROL": "~1~ x Jerry Can fuel"
"UNLOCK_AWD_PIST": "~1~ x Pistol ammo"
"UNLOCK_AWD_PROXMI": "~1~ x Proximity Mine"
"UNLOCK_AWD_RIFLE": "~1~ x Rifle ammo"
"UNLOCK_AWD_RPG": "~1~ x RPG ammo"
"UNLOCK_AWD_SHIRT": "New Reward T-Shirt"
"UNLOCK_AWD_SHOT": "~1~ x Shotgun ammo"
"UNLOCK_AWD_SMG": "~1~ x SMG ammo"
"UNLOCK_AWD_SMOKE": "~1~ x Smoke Grenade"
"UNLOCK_AWD_SNIP": "~1~ x Sniper ammo"
"UNLOCK_AWD_STIC": "~1~ x Sticky Bomb"
"UNLOCK_AWD_XMAB0": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Base5 Top"
"UNLOCK_AWD_XMAB1": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Bitch'n' Dog Food Top"
"UNLOCK_AWD_XMAB2": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x BOBO Top"
"UNLOCK_AWD_XMAB3": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Bounce FM Top"
"UNLOCK_AWD_XMAB4": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Crocs Bar Top"
"UNLOCK_AWD_XMAB5": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Emotion 98.3 Top"
"UNLOCK_AWD_XMAB6": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fever 105 Top"
"UNLOCK_AWD_XMAB7": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Flash FM Top"
"UNLOCK_AWD_XMAB8": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Homies Sharp Top"
"UNLOCK_AWD_XMAB9": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x KDST Top"
"UNLOCK_AWD_XMAB10": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x KJAH Radio Top"
"UNLOCK_AWD_XMAB11": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x K-Rose Top"
"UNLOCK_AWD_XMAB12": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Statue of Happiness Top"
"UNLOCK_AWD_XMAB13": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Victory Fist Top"
"UNLOCK_AWD_XMAB14": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Vinyl Countdown Top"
"UNLOCK_AWD_XMAB15": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Vivisection Top"
"UNLOCK_AWD_XMAS0": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Base5 T-Shirt"
"UNLOCK_AWD_XMAS1": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Bitch'n' Dog Food T-Shirt"
"UNLOCK_AWD_XMAS2": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x BOBO T-Shirt"
"UNLOCK_AWD_XMAS3": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Bounce FM T-Shirt"
"UNLOCK_AWD_XMAS4": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Crocs Bar T-Shirt"
"UNLOCK_AWD_XMAS5": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Emotion 98.3 T-Shirt"
"UNLOCK_AWD_XMAS6": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fever 105 T-Shirt"
"UNLOCK_AWD_XMAS7": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Flash FM T-Shirt"
"UNLOCK_AWD_XMAS8": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Homies Sharp T-Shirt"
"UNLOCK_AWD_XMAS9": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x KDST T-Shirt"
"UNLOCK_AWD_XMAS10": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x KJAH Radio T-Shirt"
"UNLOCK_AWD_XMAS11": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x K-Rose T-Shirt"
"UNLOCK_AWD_XMAS12": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Statue of Happiness T-Shirt"
"UNLOCK_AWD_XMAS13": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Victory Fist T-Shirt"
"UNLOCK_AWD_XMAS14": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Vinyl Countdown T-Shirt"
"UNLOCK_AWD_XMAS15": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Vivisection T-Shirt"
"UNLOCK_AWD_XMAS16": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Die Already 4 T-Shirt"
"UNLOCK_AWD_XMAS17": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Didier Sachs T-Shirt"
"UNLOCK_AWD_XMAS18": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Dix Gold T-Shirt"
"UNLOCK_AWD_XMAS19": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Dix White T-Shirt"
"UNLOCK_AWD_XMAS20": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Enema T-Shirt"
"UNLOCK_AWD_XMAS21": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Le Chien No2 T-Shirt"
"UNLOCK_AWD_XMAS22": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Le Chien Crew T-Shirt"
"UNLOCK_AWD_XMAS23": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Perseus T-Shirt"
"UNLOCK_AWD_XMAS24": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Santo Capra T-Shirt"
"UNLOCK_AWD_XMAS25": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Sessanta Nove T-Shirt"
"UNLOCK_AWD_XMAS26": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Fake Vapid T-Shirt"
"UNLOCK_AWD_XMAS27": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x I Married my Dad T-Shirt"
"UNLOCK_AWD_XMAS28": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Meltdown T-Shirt"
"UNLOCK_AWD_XMAS29": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Nelson in Naples T-Shirt"
"UNLOCK_AWD_XMAS30": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x The Shoulder of Orion II T-Shirt"
"UNLOCK_AWD_XMAS31": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Vinewood Zombie T-Shirt"
"UNLOCK_AWD_XMAS32": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x An American Divorce T-Shirt"
"UNLOCK_AWD_XMAS33": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Bahama Mamas T-Shirt"
"UNLOCK_AWD_XMAS34": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Western Logo Black Tee"
"UNLOCK_AWD_XMAS35": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Black Nagasaki T-Shirt"
"UNLOCK_AWD_XMAS36": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Butchery and Other Hobbies T-Shirt"
"UNLOCK_AWD_XMAS37": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Cheerleader Massacre 3 T-Shirt"
"UNLOCK_AWD_XMAS38": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Grotti T-Shirt"
"UNLOCK_AWD_XMAS39": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Knife After Dark T-Shirt"
"UNLOCK_AWD_XMAS40": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Psycho Swingers T-Shirt"
"UNLOCK_AWD_XMAS41": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x The Loneliest Robot T-Shirt"
"UNLOCK_AWD_XMAS42": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Twilight Knife T-Shirt"
"UNLOCK_AWD_XMAS43": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Western Logo White Tee"
"UNLOCK_AWD_XMAS44": "Happy holidays from Rockstar, have these gifts on us:~n~1 x ~a~~n~1 x Firework Launcher~n~10 x Fireworks~n~1 x Zombie Liberals in the Midwest T-Shirt"
"UNLOCK_AWD_XMASDAY": "Happy holidays from Rockstar, have these gifts on us:~n~1 x Heinous Krampus Mask~n~One Free Purchase of the Albany Hermes~n~1 x Shot on the Orbital Cannon~n~Carbine + 200 x rounds~n~Marksman Rifle + 200 x rounds~n~Basic Knuckle Dusters~n~Firework Launcher + 10 x Firework rockets~n~25 x Sticky Bombs~n~25 x Grenades~n~5 x Proximity Mines~n~5 x Molotovs~n~Full Snacks~n~Full Armor"
"UNLOCK_AWRD_SHIRT1": "You can now purchase the retro Bitch'n Dog Food Top from any clothes store."
"UNLOCK_AWRD_SHIRT2": "You can now purchase the retro Vinyl Countdown Top from any clothes store."
"UNLOCK_AWRD_SHIRT3": "You can now purchase the retro Homies Sharp Top from any clothes store."
"UNLOCK_CHRO_RIM1": "Chrome Wheels - Sport"
"UNLOCK_CHRO_RIM2": "Chrome Wheels - Lowrider"
"UNLOCK_CHRO_RIM3": "Chrome Wheels - Off-Road"
"UNLOCK_CHRO_RIM4": "Chrome Wheels - High-End"
"UNLOCK_CHRO_RIM5": "Chrome Wheels - Tuner"
"UNLOCK_CHRO_RIM6": "Chrome Wheels - Bike"
"UNLOCK_CHRO_RIM7": "Chrome Wheels - SUV"
"UNLOCK_CHRO_RIM8": "Chrome Wheels - Muscle"
"UNLOCK_FILM4SRT": "'The Shoulder Of Orion II' T-shirt"
"UNLOCK_FILM5SRT": "'Nelson In Naples' T-shirt"
"UNLOCK_FILM6SRT": "'The Many Wives of Alfredo Smith' T-shirt"
"UNLOCK_FILM7SRT": "'An American Divorce' T-shirt"
"UNLOCK_FILM8SRT": "'The Loneliest Robot' T-shirt"
"UNLOCK_FILM9SRT": "'Capolavoro' T-shirt"
"UNLOCK_FLEECA": "Now available in Ammu-Nation:~n~LCD Earpiece~n~and available in Mask Shop:~n~Scruffy Balaclava~n~Gas Mask"
"UNLOCK_HUMANE": "Now available in Ammu-Nation:~n~Flare Gun~n~Rebreather~n~Night Vision"
"UNLOCK_NAME_BHAT1": "'Pisswasser' Beer Hat"
"UNLOCK_NAME_BHAT2": "'Benedict' Beer Hat"
"UNLOCK_NAME_BHAT3": "'J Lager' Beer Hat"
"UNLOCK_NAME_BHAT4": "'Patriot' Beer Hat"
"UNLOCK_NAME_BHAT5": "'Blarneys' Beer Hat"
"UNLOCK_NAME_BHAT6": "'Supa Wet' Beer Hat"
"UNLOCK_NAME_ELITE": "'Elite Challenge' T-Shirt"
"UNLOCK_NAME_ELITE_1": "'Elite Lousy' T-Shirt"
"UNLOCK_NAME_PSRWD": "'High Flyer' Parachute"
"UNLOCK_NAME_SHIRT1": "Bitch'n Dog Food T-shirt"
"UNLOCK_NAME_SHIRT2": "Vinyl Countdown T-shirt"
"UNLOCK_NAME_SHIRT3": "Homies Sharp T-shirt"
"UNLOCK_NAME_SHIRT4": "'Death Defying' T-shirt"
"UNLOCK_NAME_SHIRT5": "'For Hire' T-shirt"
"UNLOCK_NAME_SHIRT6": "'Shot Caller' T-shirt"
"UNLOCK_NAME_SHIRT7": "'Live a Little' T-shirt"
"UNLOCK_NAME_SHIRT8": "'Asshole' T-shirt"
"UNLOCK_NAME_SHIRT9": "'Can't Touch This' T-shirt"
"UNLOCK_NAME_SHIRT10": "'Decorated' T-shirt"
"UNLOCK_NAME_SHIRT11": "'Psycho Killer' T-shirt"
"UNLOCK_NAME_SHIRT12": "'One Man Army' T-shirt"
"UNLOCK_NAME_SHIRT13": "'Showroom' T-shirt"
"UNLOCK_NAME_SHIRT14": "'Statue Of Happiness' T-shirt"
"UNLOCK_NAME_SHIRT15": "'Elitas' T-shirt"
"UNLOCK_SHIRTALREAD": "'Die Already 4' T-shirt"
"UNLOCK_SHIRTMARRIED": "'I Married My Dad' T-shirt"
"UNLOCK_SHIRTMELT": "'Meltdown' T-shirt"
"UNLOCK_SHIRTROCKST": "'Rockstar Developer' T-shirt"
"UNLOCK_SHIRTZOMB": "'Vinewood Zombie' T-shirt"
"UNLOCKED": "NULL"
"UNLOKLOWHATS0": "'Magnetics Script' Hat"
"UNLOKLOWHATS1": "'Magnetics Block' Hat"
"UNLOKLOWHATS2": "'Low Santos' Hat"
"UNLOKLOWHATS3": "'Boars' Hat"
"UNLOKLOWHATS4": "'Benny's' Hat"
"UNLOKLOWHATS5": "'Westside' Hat"
"UNLOKLOWHATS6": "'Eastside' Hat"
"UNLOKLOWHATS7": "'Strawberry' Hat"
"UNLOKLOWHATS8": "'S.A.' Hat"
"UNLOKLOWHATS9": "'Davis' Hat"
"UNLOKLOWTSHIRT0": "'Vinewood Zombie' T-shirt"
"UNLOKLOWTSHIRT1": "'Knife After Dark' T-shirt"
"UNLOKLOWTSHIRT2": "'The Simian' T-shirt"
"UNLOKLOWTSHIRT3": "'Zombie Liberals In The Midwest' T-shirt"
"UNLOKLOWTSHIRT4": "'Twilight Knife' T-shirt"
"UNLOKLOWTSHIRT5": "'Butchery and Other Hobbies' T-shirt"
"UNLOKLOWTSHIRT6": "'Cheerleader Massacre 3' T-shirt"
"UNLOKLOWTSHIRT7": "'Cannibal Clown' T-shirt"
"UNLOKLOWTSHIRT8": "'Hot Serial Killer Stepmom' T-shirt"
"UNLOKLOWTSHIRT9": "'Splatter And Shot' T-shirt"
"UNLOKLOWTSHIRT10": "'Meathook For Mommy' T-shirt"
"UNLOKLOWTSHIRT11": "'Psycho Swingers' T-shirt"
"UNLOKLOWTSHIRT12": "'Vampires On The Beach' T-shirt"
"UNLTECHMOD": "NULL"
"UNLTORERO": "NULL"
"UNLVAGNER": "NULL"
"UNLXA21": "NULL"
"UNMAPPED_INPUTS_HINT": "There are inputs that are currently unbound or conflict."
"UNSELLWEAP": "NULL"
"UPLOAD": "NULL"
"USESPEC": "NULL"
"USESPEC_KM": "NULL"
"USJ": "Stunt Jump"
"USJ_1LEFT": "Just one Stunt Jump left to do"
"USJ_ALL": "All Stunt Jumps completed"
"USJ_FRST": "Use ~INPUTGROUP_VEH_MOVE_ALL~ to control a vehicle in the air to land it on its wheels. Use ~INPUT_VEH_SLOWMO_UD~ to control the slow motion speed."
"USJ_LEFT": "~1~ Stunt Jumps remaining."
"USJ_STATSI": "Distance: ~1~ft Height: ~1~ft"
"USJC": "Stunt Jump Completed"
"USJCA": "Completed Again"
"USJFAIL": "Stunt Jump Failed"
"USJFAILA": "Failed but already completed"
"USJS_COMPLETED": "Unique Stunt Jumps completed"
"USJS_FOUND": "Unique Stunt Jumps found"
"UTILTRUC": "Utility Truck"
"UTOPIAG": "Utopia Gardens"
"UW_ABAND": "There aren't enough players left in your vehicle."
"UW_ABTS": "~HUD_COLOUR_NET_PLAYER2~Kill List ~s~is about to start."
"UW_ABTSC": "~HUD_COLOUR_NET_PLAYER2~Kill List Competitive ~s~is about to start."
"UW_ATTK": "Destroy the ~r~Merryweather patrols."
"UW_BIG_BMEXP": "You destroyed all the Merryweather patrols"
"UW_BIGE": "ELIMINATED"
"UW_BIGF": "LOSER"
"UW_BIGM": "WINNER"
"UW_BIGO": "EVENT OVER"
"UW_BLIP": "Kill List"
"UW_BLIP2": "Merryweather"
"UW_BLIPC": "Kill List Competitive"
"UW_COMP": "~a~ completed Kill List."
"UW_COPS": "Lose the Cops before starting Kill List."
"UW_COPSC": "Lose the Cops before starting Kill List Competitive."
"UW_DESC": "Destroy the Merryweather patrols"
"UW_DESCC": "Take out the most Merryweather patrols to win"
"UW_DESCCT": "Take out the most Merryweather patrols to win. You are on ~a~."
"UW_DEST": "SELF-DESTRUCT"
"UW_DRAW": "Kill List was drawn"
"UW_DRAW2P": "~a~ and ~a~ tied to win Kill List Competitive"
"UW_DRAWC": "Kill List Competitive was drawn"
"UW_DRAWP": "Your vehicle tied with ~a~ ~s~to win Kill List Competitive"
"UW_DRAWZ": "Your vehicle destroyed no Merryweather patrols"
"UW_EXITV": "You cannot exit the vehicle while Kill List is active."
"UW_EXITVC": "You cannot exit the vehicle while Kill List Competitive is active."
"UW_EXPL": "Exit the Kill List vehicle before it explodes."
"UW_EXPLC": "Exit the Kill List Competitive vehicle before it explodes."
"UW_FAIL": "You failed to destroy all the Merryweather patrols"
"UW_FAILD": "You died before completing the objective"
"UW_FAILNX": "You failed to destroy all the Merryweather patrols"
"UW_FWONG": "~a~ ~s~won Kill List"
"UW_FWONGC": "~a~ ~s~won Kill List Competitive"
"UW_FWONP": "Kill List was won by ~a~"
"UW_FWONPC": "Kill List Competitive was won by ~a~"
"UW_FWONT": "Kill List was won by ~a~"
"UW_FWONTC": "Kill List Competitive was won by ~a~"
"UW_HELIM": "Although you were eliminated from Kill List and are unable to return to the vehicle, your team could still win and claim the reward."
"UW_HELIMC": "Although you were eliminated from Kill List Competitive and are unable to return to the vehicle, your team could still win and claim the reward."
"UW_HELP1": "~s~Kill List~s~ ~HUD_COLOUR_NET_PLAYER2~~a~ ~s~is available. Enter the vehicle and destroy the Merryweather patrols for $~1~ and RP."
"UW_HELP1C": "~s~Kill List Competitive~s~ ~HUD_COLOUR_NET_PLAYER2~~a~ ~s~is available. Enter one of the vehicles and destroy the Merryweather patrols for $~1~ and RP."
"UW_HELP2": "Enter the vehicle ~HUD_COLOUR_NET_PLAYER2~~a~ ~s~to start Kill List."
"UW_HELP2C": "Enter a vehicle ~HUD_COLOUR_NET_PLAYER2~~a~ ~s~to start Kill List Competitive."
"UW_HIDE": "You are unable to take part in Kill List as you have chosen to hide the event."
"UW_HIDEC": "You are unable to take part in Kill List Competitive as you have chosen to hide the event."
"UW_KILLT": "~a~ killed a target."
"UW_KILLTY": "You killed a target."
"UW_KLL": "KILLS"
"UW_LSELIM": "You were eliminated from Kill List"
"UW_LSELIMC": "You were eliminated from Kill List Competitive"
"UW_MINV": "Players are required in at least two Kill List Competitive vehicles before the mode will start."
"UW_NOGUN": "You need a gunner to take part in Kill List Competitive in a Valkyrie."
"UW_NOPIL": "There aren't enough players left in your vehicle to continue with Kill List."
"UW_NOPILC": "There aren't enough players left in your vehicle to continue with Kill List Competitive."
"UW_OOB": "Get back to the combat zone."
"UW_PASSMD": "You can't participate in this event while Passive Mode is enabled."
"UW_START1P": "~a~ ~s~has started Kill List."
"UW_START1PC": "~a~ ~s~has started Kill List Competitive."
"UW_STARTM": "Kill List has started without you."
"UW_STARTMC": "Kill List Competitive has started without you."
"UW_TAVAIL": "You are no longer able to take part in Kill List."
"UW_TAVAILC": "You are no longer able to take part in Kill List Competitive."
"UW_TCABA": "~a~ ~s~has abandoned Kill List."
"UW_TCEXP": "The Kill List vehicle will explode in ~1~ seconds."
"UW_TEAMV": "Your team vehicle was destroyed."
"UW_TFEW": "Kill List is no longer available as there aren't enough valid players."
"UW_TFEWC": "Kill List Competitive is no longer available as there aren't enough valid players."
"UW_TIMEL": "Kill List will start when the vehicle is full or when the time expires."
"UW_TIMELA": "Kill List Competitive will start when all the vehicles are full or when the time expires."
"UW_TITLE": "KILL LIST"
"UW_TITLEC": "KILL LIST COMPETITIVE"
"UW_TMBUZ": "BUZZARD"
"UW_TMHYD": "HYDRA"
"UW_TMRHN": "RHINO"
"UW_TMSAV": "SAVAGE"
"UW_TMVALK": "VALKYRIE"
"UW_TUT": "You are unable to take part in Kill List until you have completed the tutorial."
"UW_TUTC": "You are unable to take part in Kill List Competitive until you have completed the tutorial."
"UW_VALK": "At least two players are required to start Kill List in a Valkyrie."
"UW_VALKC": "At least two players are required in at least two Valkyrie helicopters to start Kill List Competitive."
"UW_WON": "Your vehicle destroyed the most Merryweather patrols"
"UW_WON1P": "You destroyed the most Merryweather patrols"
"VACCA": "Vacca"
"VADER": "Vader"
"VAG_P_USF_H": "Portola Drive jewelry store robbery sees Vangelico share price take a hit."
"VAGNER": "Vagner"
"VALKYRI2": "Valkyrie MOD.0"
"VALKYRIE": "Valkyrie"
"VALLEYTRAIL": "NULL"
"VANDIED": "NULL"
"VANILLAUNISHIRT": "'Vanilla Unicorn' T-shirt"
"VAP_P_USF_H": "Vapid Motor Company share price crashes as leveraged buyout deal falls apart."
"VAPID": "Vapid"
"VAULT_HIDE": "Hide"
"VAULT_HIDE_ALL": "Hide All"
"VAULT_MENU_D_1": "Choose to hide or show specific purchased Pistols in your weapon wheel."
"VAULT_MENU_D_2": "Choose to hide or show specific purchased Shotguns in your weapon wheel."
"VAULT_MENU_D_3": "Choose to hide or show specific purchased Machine Guns in your weapon wheel."
"VAULT_MENU_D_4": "Choose to hide or show specific purchased Rifles in your weapon wheel."
"VAULT_MENU_D_5": "Choose to hide or show specific purchased Sniper Rifles in your weapon wheel."
"VAULT_MENU_D_6": "Choose to hide or show specific purchased Heavy Weapons in your weapon wheel."
"VAULT_MENU_D_7": "Choose to hide or show specific purchased Explosives in your weapon wheel."
"VAULT_MENU_D_8": "Choose to hide or show specific purchased Melee Weapons in your weapon wheel."
"VAULT_MENU_D_9": "Sorry, you don't own a weapon."
"VAULT_SHOW": "Show"
"VAULT_SHOW_ALL": "Custom Loadout"
"VAULT_WMENUFIRST_1": "All Pistols"
"VAULT_WMENUFIRST_2": "All Rifles"
"VAULT_WMENUFIRST_3": "All Snipers"
"VAULT_WMENUFIRST_4": "All Shotguns"
"VAULT_WMENUFIRST_5": "All Melee Weapons"
"VAULT_WMENUFIRST_6": "All Heavy Weapons"
"VAULT_WMENUFIRST_7": "All Machine Guns"
"VAULT_WMENUFIRST_8": "All Explosives"
"VAULT_WMENUI_2": "Shotguns"
"VAULT_WMENUI_3": "Machine Guns"
"VAULT_WMENUI_4": "Rifles"
"VAULT_WMENUI_5": "Sniper Rifles"
"VAULT_WMENUI_6": "Heavy Weapons"
"VAULT_WMENUI_7": "Explosives"
"VAULT_WMENUI_8": "Melee Weapons"
"VAULT_WMENUI_9": "Pistols"
"VAULT_WMENUT_1": "GUN LOCKER"
"VAULT_WMENUT_2": "PISTOLS"
"VAULT_WMENUT_3": "SHOTGUNS"
"VAULT_WMENUT_4": "MACHINE GUNS"
"VAULT_WMENUT_5": "RIFLES"
"VAULT_WMENUT_6": "SNIPER RIFLES"
"VAULT_WMENUT_7": "HEAVY WEAPONS"
"VAULT_WMENUT_8": "EXPLOSIVES"
"VAULT_WMENUT_9": "MELEE WEAPONS"
"VCANA": "Vespucci Canals"
"VE_BAKE_CAN": "Your export has been cancelled."
"VE_BAKE_CONS": "Your export has been cancelled due to the application losing focus."
"VE_BAKE_ERROR": "An unknown error occurred while attempting to export your video."
"VE_BAKE_FIN_NAMED": "Your video '~a~' has been successfully exported to your Video Gallery."
"VE_BAKE_SUS": "Your export has been cancelled due to the application being suspended."
"VE_CANNOTPREV": "Unable to preview. The project is empty."
"VE_CANNOTPUB": "Unable to export. The project is empty."
"VE_CANNOTSAVE": "Unable to save. The project is empty."
"VE_CLPVIEW_05": "TOOLS: Click to open the tools menu."
"VE_DELETE_AUD_SURE": "Are you sure you want to delete this audio track from the timeline?"
"VE_DELETE_CLIP_SURE": "Are you sure you want to delete this clip from the timeline?"
"VE_DELETE_TEXT_SURE": "Are you sure you want to delete this text item?"
"VE_DIR_MODE_SURE": "Are you sure you want to launch Director Mode?"
"VE_EDIT_APPLY": "Do you wish to save the changes you have made to the project?"
"VE_EDIT_CLIP_BACK": "Are you sure you want to return to the timeline?"
"VE_EDIT_CLIP_CHANGE": "You are about to navigate to a different clip.~n~Do you wish to save the changes you have already made?"
"VE_EDIT_CLIP_SURE": "Are you sure you want to edit this clip?"
"VE_EDIT_TEXT_SURE": "Are you sure you want to edit this text item?"
"VE_ENTERVIDEOEDITOR": "Press ~INPUT_FRONTEND_ACCEPT~ to enter the Rockstar Editor and start creating videos using clips of your GTAV and GTA Online experiences. Capture GTAV Story Mode or GTA Online gameplay moments, or launch Director Mode to create custom scenarios and capture unique clips. To begin capturing clips in game, hold ~INPUT_CHARACTER_WHEEL~ to select your capture mode and start recording.
Once you've captured some clips, add them to a New Project and edit as you wish. You can crop clips, add color filters and change camera angles and effects. Rearrange your clips to get the ideal sequence, then add custom text to appear whenever you want. Add GTAV score or radio tracks to create a soundtrack that will bring your project to life. When you're satisfied, export your creations as videos to share via the Rockstar Games Social Club and YouTube."
"VE_EXIT_LEAVE_SURE": "Are you sure you want to go back to the Rockstar Editor Menu?"
"VE_EXIT_SAVE_SURE": "Do you want to save before exiting?~n~If you choose 'No' you will lose any unsaved changes."
"VE_EXP": "Are you sure you want to export your video?~n~This will create a new video file and exporting will take approximately ~a~. If you exit Grand Theft Auto V or switch off your system during that time, you will have to restart the export process from the beginning."
"VE_EXP_CONSTRAINED": "You cannot export a video while the application is running in power-saving mode."
"VE_EXP_CORRUPT_CLIPS": "The project has one or more clips that are either corrupt or missing."
"VE_EXP_MUSIC_SHORT": "You must have at least 30 seconds of '~a~' included in your video in order to export. Please add more clips to your project or remove '~a~' and try again."
"VE_EXP_OVRW": "A video with this name already exists. Do you want to overwrite this video?~n~Please note exporting will take approximately ~a~. If you exit Grand Theft Auto V or switch off your system during that time, you will have to restart the export process from the beginning."
"VE_EXP_PT2": "Please ensure that your power settings are set so that the system will not shutdown during the export process."
"VE_EXP_TOO_SHORT": "The project is too short to export this video. Projects need to be 1 second or longer."
"VE_EXPORT": "EXPORT"
"VE_LEN_EPIC": "Epic"
"VE_LEN_EPISODE": "Episode"
"VE_LEN_FILM": "Film"
"VE_LEN_SHORT": "Short"
"VE_NOTAVAIL": "The Rockstar Editor is currently unavailable."
"VE_OVERWRITE_TL_A_CLIP_SURE": "Are you sure you want to add the audio track here? It will replace any existing audio tracks inside its duration."
"VE_OVERWRITE_TL_T_CLIP_SURE": "Are you sure you want to add the text here? It will replace any existing text items inside its duration."
"VE_PREV_SURE": "Are you sure you want to preview this project?"
"VE_PREVIEW_CLIP": "Are you sure you want to preview this clip?~n~All unsaved game progress will be lost."
"VE_PREVIEW_CLIP_BACK": "Are you sure you want to return to the Clip Management screen?"
"VE_PREVIEW_CLIP_DE": "Are you sure you want to preview this clip? There will be a delay while the clip loads."
"VE_PROJ_PREVIEW_BACK": "Are you sure you want to return to the Project Menu?"
"VE_SUCCESS": "SUCCESS"
"VE_UPLOAD_03": "Click to upload the highlighted video to your Online Video Gallery. The uploaded video will be shared on Social Club TV."
"VE_UPLOAD_05": "This window contains all of your uploaded videos. When you upload a video, you will enter your video's tags and description in this window."
"VED_BLIPN": "Vehicle"
"VEH_ACCESS": "Hardware Access"
"VEH_CLASS_0": "Compacts"
"VEH_CLASS_1": "Sedans"
"VEH_CLASS_2": "SUVs"
"VEH_CLASS_3": "Coupes"
"VEH_CLASS_4": "Muscle"
"VEH_CLASS_5": "Sports Classics"
"VEH_CLASS_6": "Sports"
"VEH_CLASS_7": "Super"
"VEH_CLASS_8": "Motorcycles"
"VEH_CLASS_9": "Off-Road"
"VEH_CLASS_10": "Industrial"
"VEH_CLASS_11": "Utility"
"VEH_CLASS_12": "Vans"
"VEH_CLASS_13": "Cycles"
"VEH_CLASS_14": "Boats"
"VEH_CLASS_15": "Helicopters"
"VEH_CLASS_16": "Planes"
"VEH_CLASS_17": "Service"
"VEH_CLASS_18": "Emergency"
"VEH_CLASS_19": "Military"
"VEH_CLASS_20": "Commercial"
"VEH_CLASS_21": "Trains"
"VEH_DPO_WNTED_1": "You are unable to deliver a Vehicle with a Wanted Level. Lose the cops."
"VEH_HEALTH": "VEHICLE HEALTH"
"VEH_HREP": "An aircraft must be removed from the Hangar to store your current aircraft."
"VEH_HREP_FULL": "Hangar Full"
"VEH_IE_RP_HELP": "The ~a~ has been repaired by the mechanic. You have been charged a Repair Cost by him in order to return this vehicle to its original condition."
"VEH_LIVERY": "(Livery)"
"VEH_NAME_CLASS": "~a~, ~a~"
"VEH_NAME_DOTS": "~a~..."
"VEH_REP_WARN": "Cancel Replace"
"VEH_RSP_R": "VEHICLE RESPAWNS"
"VEH_SELECT_CNF": "This will remove any modifications from your currently selected vehicle. Are you sure?"
"VEH_SELECT_CNFA": "Are you sure you wish to use this vehicle?"
"VEH_STOR_WARN": "Are you sure you want to move this aircraft? All aircraft currently using this space will be sent to storage."
"VEH_STOR_WARN2": "Are you sure you want to store this aircraft? Aircraft in storage are not available on the Hangar floor."
"VEH_TOPL": "Topless"
"VEH_UNL_DO1": "Speedophile Seashark"
"VEH_UNL_DO2": "Shitzu Tropic"
"VEH_UNL_DO3": "Shitzu Jetmax"
"VEH_UNL_DO4": "Shitzu Squalo"
"VEH_UNL_DO5": "Shitzu Suntrap"
"VEH_UNL_DO6": "Dinka Marquis"
"VEH_UNL_EL1": "Maverick"
"VEH_UNL_EL2": "Duster"
"VEH_UNL_EL3": "Mammatus"
"VEH_UNL_EL4": "Cuban 800"
"VEH_UNL_EL5": "Velum"
"VEH_UNL_EL6": "Frogger"
"VEH_UNL_EL7": "Titan"
"VEH_UNL_EL8": "Annihilator"
"VEH_UNL_EL9": "Buckingham Shamal"
"VEH_UNL_EL10": "Mallard"
"VEH_UNL_EL11": "Buckingham Luxor"
"VEH_UNL_LE1": "Annis Elergy RH8"
"VEH_UNL_LE2": "Hijak Khamelion"
"VEH_UNL_LE3": "Hotknife"
"VEH_UNL_LE4": "Nagasaki Carbon RS"
"VEH_UNL_LE5": "Grotti Carbonizzare"
"VEH_UNL_LE6": "Enus Super Diamond"
"VEH_UNL_LE7": "Vapid Bullet"
"VEH_UNL_LE8": "Pegassi Infernus"
"VEH_UNL_LE9": "Enus Cognoscenti Cabrio"
"VEH_UNL_LE10": "Grotti Cheetah"
"VEH_UNL_LE11": "Obey 9F"
"VEH_UNL_LE12": "Obey 9F Cabrio"
"VEH_UNL_LE13": "Pegassi Vacca"
"VEH_UNL_LE14": "Truffade Z-Type"
"VEH_UNL_LE15": "Dewbauchee Rapid GT"
"VEH_UNL_LE16": "Invetero Coquette"
"VEH_UNL_LE17": "Pegassi Monroe"
"VEH_UNL_LE18": "Grotti Stinger"
"VEH_UNL_LE19": "Grotti Stinger GT"
"VEH_UNL_LE20": "Dewbauchee Exemplar"
"VEH_UNL_LE21": "Dewbauchee JB 700"
"VEH_UNL_LE22": "Benefactor Feltzer"
"VEH_UNL_LE23": "Overflod Entity XF"
"VEH_UNL_LE24": "Truffade Adder"
"VEH_UNL_LE25": "Coil Voltic"
"VEH_UNL_PE1": "Cruiser"
"VEH_UNL_PE2": "BMX"
"VEH_UNL_PE3": "Scorcher"
"VEH_UNL_PE4": "Tri-Cycles Race Bike"
"VEH_UNL_PE5": "Endurex Race Bike"
"VEH_UNL_PE6": "Whippet Race Bike"
"VEH_UNL_SA1": "Pegassi Faggio"
"VEH_UNL_SA2": "Weeny Issi"
"VEH_UNL_SA3": "Maibatsu Sanchez"
"VEH_UNL_SA4": "Declasse Vigero"
"VEH_UNL_SA5": "BF Injection"
"VEH_UNL_SA6": "Shitzu Vader"
"VEH_UNL_SA7": "Shitzu PCJ 600"
"VEH_UNL_SA8": "Ubermacht Oracle"
"VEH_UNL_SA9": "Karin Dilettante"
"VEH_UNL_SA10": "Pegassi Ruffian"
"VEH_UNL_SA11": "Dinka Double-T"
"VEH_UNL_SA12": "Obey Rocoto"
"VEH_UNL_SA13": "Dinka Akuma"
"VEH_UNL_SA14": "Gallivanter Baller"
"VEH_UNL_SA15": "Bravado Gauntlet"
"VEH_UNL_SA16": "Albany Cavalcade"
"VEH_UNL_SA17": "Ubermacht Zion"
"VEH_UNL_SA18": "Bravado Bison"
"VEH_UNL_SA19": "Nagasaki Blazer"
"VEH_UNL_SA20": "LCC Hexer"
"VEH_UNL_SA21": "Vapid Sandking XL"
"VEH_UNL_SA22": "Benefactor Schwarzer"
"VEH_UNL_SA23": "Bravado Banshee"
"VEH_UNL_SA24": "Cheval Fugitive"
"VEH_UNL_SA25": "Pegassi Bati 801"
"VEH_UNL_SA26": "Pegassi Bati 801RR"
"VEH_UNL_SA27": "Benefactor Surano"
"VEH_UNL_SA28": "Pfister Comet"
"VEH_UNL_SA29": "Lampadati Felon"
"VEH_UNL_WA1": "Canis Crusader"
"VEH_UNL_WA2": "Barracks"
"VEH_UNL_WA3": "Zirconium Journey"
"VEH_UNL_WA4": "Maibatsu Mule"
"VEH_UNL_WA5": "Rental Shuttle Bus"
"VEH_UNL_WA6": "HVY Dump"
"VEH_UNL_WA7": "Cargobob"
"VEH_UNL_WA8": "Dashound"
"VEH_UNL_WA9": "Dundreary Stretch"
"VEH_UNL_WA10": "Airport Bus"
"VEH_UNL_WA11": "Bus"
"VEH_UNL_WA12": "Buzzard Attack Chopper"
"VEH_UNL_WA13": "Rhino Tank"
"VEH_UNLOCK": "Vehicle Trade Price Unlock"
"VEH_WHS_RP_A": "You paid $~1~ to repair this vehicle for storage."
"VEH_WHS_RP_B": "You paid $~1~ to repair the vehicle delivered by ~a~ for storage."
"VEH_WHS_RP_F0": "$~a~ in repair costs debited from your account. Driver should be more careful."
"VEH_WHS_RP_F1": "You've been charged $~a~ for the repairs to the car. Maybe talk to the driver?"
"VEH_WHS_RP_F2": "$~a~ in car repair charges have come out of your account. What was the driver doing?"
"VEH_WHS_RP_M0": "Taken $~a~ in repair costs out of your account. What was that driver up to?"
"VEH_WHS_RP_M1": "You've been invoiced $~a~ for the repairs. That driver was loose."
"VEH_WHS_RP_M2": "Okay, you've settled $~a~ in repair bills. Driver must have been having some fun."
"VEH_WHS_RPF_F": "You'll be happy to know the mechanic comp'd us those repairs. Boy did we need it."
"VEH_WHS_RPF_M": "The mechanic's waived his charge on the repairs while we get our accounts in order."
"VEHCL_BOX4": "Brute Boxville"
"VEHCL_CASCO": "Lampadati Casco"
"VEHCL_DINGHY3": "Nagasaki Dinghy"
"VEHCL_ENDURO": "Dinka Enduro"
"VEHCL_GBURR2": "Declasse Gang Burrito"
"VEHCL_GUARD": "Vapid Guardian"
"VEHCL_HYDRA": "Mammoth Hydra"
"VEHCL_INSUR": "HVY Insurgent Pick-Up"
"VEHCL_INSURG2": "HVY Insurgent"
"VEHCL_KURUMA": "Kuruma"
"VEHCL_KURUMA2": "Kuruma (Armored)"
"VEHCL_LECTRO": "Lectro"
"VEHCL_MULE3": "Mule"
"VEHCL_PBUS": "Police Prison Bus"
"VEHCL_SAVAGE": "Savage"
"VEHCL_SHOTAR": "Shotaro"
"VEHCL_TECH": "Karin Technical"
"VEHCL_VAL": "Buckingham Valkyrie"
"VEHCL_VELUM2": "Velum"
"VEHEXPORTED": "Cars exported"
"VEHICLES_SPRAYED": "Vehicles resprayed"
"VEHMOD_UNLOCK": "Vehicle Mod Unlock"
"VELUM": "Velum"
"VELUM2": "Velum 5-Seater"
"VENDCSH": "You don't have enough money to use the machine."
"VENDEMP": "Vending machine has run out of sodas."
"VENDHLP": "Press ~INPUT_CONTEXT~ to buy a soda for $1."
"VERLIER": "Verlierer"
"VERSPUCCI": "NULL"
"VERSUS_CLOTH": "NULL"
"VERSUS_OUTF": "NULL"
"VERSUS_SHORT": "Vs"
"VESP": "Vespucci"
"VESP_APTS": "NULL"
"VESP_HEADER": "NULL"
"VESPBD": "Vespucci Blvd"
"VESTRA": "Vestra"
"VEUI_ADD_DESC": "Add a description (optional - MAX 255 characters):"
"VEUI_ADD_MARKER": "Add Marker"
"VEUI_ADD_TAG": "Add a Social Club tag (optional - MAX 40 characters):"
"VEUI_AUD_INT_HI": "High"
"VEUI_AUD_INT_LOW": "Low"
"VEUI_AUD_INT_MAX": "Maximum"
"VEUI_AUD_INT_MED": "Medium"
"VEUI_AUD_INT_MIN": "Minimal"
"VEUI_AUD_MIC_CAM": "At Camera"
"VEUI_AUD_MIC_CAM_HLP": "Microphone positioned at the camera location."
"VEUI_AUD_MIC_CIN": "Cinematic"
"VEUI_AUD_MIC_CIN_HLP": "Cinematic microphone setup to emphasize on-screen action. The audio mix is affected by the camera focus."
"VEUI_AUD_MIC_DEF": "Default"
"VEUI_AUD_MIC_DEF_HLP": "Default microphone behaviour for each camera type."
"VEUI_AUD_MIC_TAR": "At Target"
"VEUI_AUD_MIC_TAR_HLP": "Microphone positioned at the camera target. Defaults to player character if no target is selected."
"VEUI_AUD_OPT": "Audio"
"VEUI_AUD_TIT": "Audio"
"VEUI_BEAT_SKIP": "Skip to Beat"
"VEUI_BEAT_SKIP_KBM": "Skip to Beat (Hold)"
"VEUI_BL_MK_CAM_HLP": "Apply a blend between the current camera and the next camera."
"VEUI_BLE_MK_CAM_HLP": "Enable easing of the applied camera blend."
"VEUI_BLEND_LINEAR": "Linear"
"VEUI_BLEND_NONE": "None"
"VEUI_BLEND_SMOOTH": "Smooth"
"VEUI_CACHING_CLIP": "Caching Data"
"VEUI_CAM_ABOVE": "Preset Overhead"
"VEUI_CAM_ABOVEH": "Camera placed above."
"VEUI_CAM_ATTDE": "Default"
"VEUI_CAM_ATTDEH": "Camera is not mounted to the target, but will still move with it."
"VEUI_CAM_ATTFL": "Flexible"
"VEUI_CAM_ATTFLH": "Camera is mounted to the target's horizontal movements."
"VEUI_CAM_ATTRI": "Rigid"
"VEUI_CAM_ATTRIH": "Camera is fully mounted to the target."
"VEUI_CAM_FREE": "Free Camera"
"VEUI_CAM_FREEH": "Camera with free placement."
"VEUI_CAM_FRLOW": "Preset Front"
"VEUI_CAM_FRLOWH": "Camera placed front and low."
"VEUI_CAM_LHS": "Preset Left"
"VEUI_CAM_LHSH": "Camera placed on left-hand side."
"VEUI_CAM_OPT": "Cameras"
"VEUI_CAM_OVERLAY_ZOOM": "ZOOM"
"VEUI_CAM_RAW": "Game Camera"
"VEUI_CAM_RAWH": "Camera as recorded."
"VEUI_CAM_REAR": "Preset Rear"
"VEUI_CAM_REARH": "Camera placed to rear."
"VEUI_CAM_RHS": "Preset Right"
"VEUI_CAM_RHSH": "Camera placed on right-hand side."
"VEUI_CAM_TIT": "Cameras"
"VEUI_CANCEL_UPLOAD_QUESTION": "Do you want to cancel uploading this video to YouTube?"
"VEUI_CAP_THUMB": "Set Thumbnail"
"VEUI_CHECK_BANNED_WORD": "Checking"
"VEUI_CLEANING_UP": "Cleaning up"
"VEUI_CLIP_SKIP": "Previous/Next Clip"
"VEUI_CONFIRM_TITLE": "Confirm Video Title (MAX 40 characters):"
"VEUI_CREATED": "Last Modified"
"VEUI_DEL_CLIP": "Are you sure you want to permanently delete this clip?"
"VEUI_DEL_CLIPU": "You are using this clip in at least one project. Deleting this clip will remove it from any saved projects which currently include it.~n~Are you sure you want to permanently delete this clip?"
"VEUI_DEL_MARKER": "Delete"
"VEUI_DEL_PROJ": "Are you sure you want to permanently delete this project?"
"VEUI_DEL_VID": "Are you sure you want to permanently delete this video?"
"VEUI_DOF_CUSTOM": "Custom"
"VEUI_DOF_CUSTOMH": "Fully customize the depth of field properties."
"VEUI_DOF_DEFAULT": "Default"
"VEUI_DOF_DEFAULTH": "The depth of field is set to default properties."
"VEUI_DOF_DISABLED": "
To adjust depth of field, this setting must be turned on in the Graphics section within Pause Menu>Settings. You must be running Direct X 11, and have Post FX set to 'Very High'."
"VEUI_DOF_NONE": "None"
"VEUI_DOF_NONEH": "Depth of field properties will not apply."
"VEUI_DOF_OPT": "Depth of Field"
"VEUI_DOF_TIT": "Depth of Field"
"VEUI_DUR_SEC": "s"
"VEUI_ED_ATT_CAM_HLP": "Set camera to follow the selected target."
"VEUI_ED_FNE_CAM_HLP": "Select to edit the camera position and zoom level."
"VEUI_ED_LAT_CAM_HLP": "Set camera focus to lock onto the selected target."
"VEUI_ED_MK_ANCHOR": "Anchor"
"VEUI_ED_MK_CAM": "Camera Type"
"VEUI_ED_MK_DEL": "Delete"
"VEUI_ED_MK_DIALOG_HLP": "Adjust ambient dialogue volume levels within this clip."
"VEUI_ED_MK_DLG": "Dialog Volume"
"VEUI_ED_MK_DOFF": "Mode"
"VEUI_ED_MK_DOFFD": "Focus Distance"
"VEUI_ED_MK_DOFFD_HLP": "Adjust the distance of the focal point."
"VEUI_ED_MK_DOFFT": "Focus Target"
"VEUI_ED_MK_DOFFTA_HLP": "Adjust which target is the focal point."
"VEUI_ED_MK_DOFI": "Intensity"
"VEUI_ED_MK_DOFI_HLP": "Adjust the intensity of the effect."
"VEUI_ED_MK_DOFL": "Focus"
"VEUI_ED_MK_FILT": "Filter"
"VEUI_ED_MK_FILT_HLP": "Toggle visual filters."
"VEUI_ED_MK_FXBR": "Brightness"
"VEUI_ED_MK_FXBR_HLP": "Adjust the brightness."
"VEUI_ED_MK_FXCO": "Contrast"
"VEUI_ED_MK_FXCO_HLP": "Adjust the intensity of the contrast."
"VEUI_ED_MK_FXIN": "Filter Intensity"
"VEUI_ED_MK_FXIN_HLP": "Adjust the intensity of the applied filter."
"VEUI_ED_MK_FXSA": "Saturation"
"VEUI_ED_MK_FXSA_HLP": "Adjust the intensity of the saturation."
"VEUI_ED_MK_FXVG": "Vignette"
"VEUI_ED_MK_FXVG_HLP": "Adjust the intensity of the vignette effect."
"VEUI_ED_MK_MIC": "Microphone Type"
"VEUI_ED_MK_MUS": "Music Volume"
"VEUI_ED_MK_MUS_HLP": "Adjust the volume of any audio track added to your timeline."
"VEUI_ED_MK_NOMUS_HLP": "To adjust music volume, first add music via the Project Menu."
"VEUI_ED_MK_NOSCI_HLP": "To adjust score intensity, first add a score track via the Project Menu."
"VEUI_ED_MK_SCI": "Score Intensity"
"VEUI_ED_MK_SCI_HLP": "Adjust the intensity of any GTAV score track added to your timeline."
"VEUI_ED_MK_SFX": "Game SFX Volume"
"VEUI_ED_MK_SFX_HLP": "Adjust game sound effect volume levels within this clip."
"VEUI_ED_MK_SPEED": "Speed"
"VEUI_ED_MK_SPEED_HLP": "Adjust clip playback speed."
"VEUI_ED_MK_THUMB_HLP": "Update the thumbnail used to represent this clip."
"VEUI_ED_MK_TIME": "Position"
"VEUI_ED_MK_TIME_HLP": "Adjust marker position."
"VEUI_ED_MNU_AUD_HLP": "Edit and adjust audio properties."
"VEUI_ED_MNU_CAM_HLP": "Edit and adjust camera properties."
"VEUI_ED_MNU_DOF_HLP": "Edit and adjust depth of field properties."
"VEUI_ED_MNU_PFX_HLP": "Edit and adjust visual effect properties."
"VEUI_ED_TNS_TYPE_HLP": "Adjust the type of visual transition to use."
"VEUI_EDIT_CAM": "Edit Camera"
"VEUI_EDIT_CAM_ATTACH": "Move with Target"
"VEUI_EDIT_CAM_BLEND": "Blend Mode"
"VEUI_EDIT_CAM_BLENDES": "Blend Easing"
"VEUI_EDIT_CAM_LOOKAT": "Look at Target"
"VEUI_EDIT_CAM_MOUNTTYPE": "Mount Type"
"VEUI_EDIT_CAM_SHAKE": "Shake"
"VEUI_EDIT_CAM_SHAKI": "Shake Intensity"
"VEUI_EDIT_CAM_SHAKS": "Shake Speed"
"VEUI_EDIT_CLIP_DOESNT_FIT": "Your edited text no longer fits within the existing space on the timeline. Are you sure you want to place this on the timeline at a new position?"
"VEUI_EDIT_DIS_CAMBLOCK": "
Camera properties cannot be edited in this clip."
"VEUI_EDIT_DIS_CUTSCENE": "
You cannot edit camera properties as this clip contains a blocked cutscene."
"VEUI_EDIT_DIS_FPCAM": "
You cannot edit camera properties as this clip contains gameplay captured in first person view."
"VEUI_EDIT_MARKER": "Edit Marker"
"VEUI_EDIT_MRK": "Marker"
"VEUI_EDIT_MRKE": "Marker (End Point)"
"VEUI_EDIT_MRKS": "Marker (Start Point)"
"VEUI_EFC_HEIGHT": "Height"
"VEUI_EFC_LOOK": "Rotate"
"VEUI_EFC_MOVE": "Move"
"VEUI_EFC_OFFSET": "Offset"
"VEUI_EFC_ORBIT": "Orbit"
"VEUI_EFC_TILT": "Height"
"VEUI_ENDPOINT_CAM_MNU": "The camera menu is only available on an end point when it is set as a blend target from the previous marker."
"VEUI_ENDPOINT_CAM_TYP": "Free-camera is the only camera type available on endpoints."
"VEUI_ENTER_EXPORTNAME": "Enter Exported Name:"
"VEUI_ENTER_FILENAME": "Enter Project Name:"
"VEUI_ENTER_TEXT": "Enter Text:"
"VEUI_ERR_FAILED_NOT_VALID": "Unable to access video – this may have been deleted from your system."
"VEUI_EXIT_TO_SP": "Exit to Story Mode"
"VEUI_EXIT_WARN": "Are you sure you want to quit the Rockstar Editor?"
"VEUI_EXIT_WARN_D": "Are you sure you want to quit the Rockstar Editor?~n~You will be returned to Grand Theft Auto V."
"VEUI_FADEIN": "Fade-in"
"VEUI_FADEOUT": "Fade-out"
"VEUI_FOCUS_AUTO": "Automatic"
"VEUI_FOCUS_AUTOH": "The focus will auto-adjust to anything central within the frame."
"VEUI_FOCUS_MAN": "Manual"
"VEUI_FOCUS_MANH": "Manually set the distance of the focal point."
"VEUI_FOCUS_TARGET": "Target"
"VEUI_FOCUS_TARGETH": "Set the focal point on a specified target."
"VEUI_FPS_SIXTY": "60fps"
"VEUI_FPS_THIRTY": "30fps"
"VEUI_HDR_ALERT": "ALERT"
"VEUI_HUD": "HUD (Press)"
"VEUI_IS_ANCHOR": "This property is not valid whilst a marker is set to act exclusively as an Anchor."
"VEUI_IS_ENDPOINT": "This property is not valid on a clip end-point and cannot be edited."
"VEUI_JUMP_START": "Go to Start"
"VEUI_LENGTH": "Length"
"VEUI_LOADING_CLIP": "Loading clip"
"VEUI_MARKER_ADJ": "Adjust marker time"
"VEUI_MARKER_CAM_LINMOV": "Move in/out"
"VEUI_MARKER_CAM_RESET": "Reset (Press)"
"VEUI_MARKER_CAM_ROLL": "Roll"
"VEUI_MARKER_CAM_ZOOM": "Zoom"
"VEUI_MARKER_DRAG": "Drag (Hold)"
"VEUI_MARKER_SKIP": "Cycle"
"VEUI_MK_EXLC": "Exclusive"
"VEUI_MK_TYPE_AN_HLP": "This marker is used exclusively as an anchor point on the timeline. All other marker properties are disregarded."
"VEUI_MK_TYPE_BA_HLP": "An anchor point is not currently shown for this marker on the timeline."
"VEUI_MK_TYPE_BT_HLP": "An anchor point will show for this marker on the timeline to help you position text and audio precisely."
"VEUI_NAME": "Name"
"VEUI_NEEDS_BLEND": "This property requires the previous marker to have a camera blend enabled."
"VEUI_OVRWRITE_SURE": "This file name already exists. Are you sure you want to overwrite the existing project?"
"VEUI_PAUSE": "Pause"
"VEUI_PAUSE_UPLOAD_QUESTION": "Do you want to pause uploading this video to YouTube?"
"VEUI_PFX_OPT": "Effects"
"VEUI_PFX_TIT": "Effects"
"VEUI_PLACE_ANOTHER": "Press ~INPUT_FRONTEND_ACCEPT~ to place the clip on the timeline"
"VEUI_PLACE_ANOTHER_A": "Press ~INPUT_FRONTEND_ACCEPT~ to place the song on the timeline"
"VEUI_PLACE_ANOTHER_T": "Press ~INPUT_FRONTEND_ACCEPT~ to place the text on the timeline"
"VEUI_PLAY": "Play"
"VEUI_PROJ_CLIPS_REMOVED": "Some clips have been removed from this project as they contained unsupported content or have been deleted."
"VEUI_PROJ_EMPTY": "The project is empty as all of the clips it referenced are either corrupt or missing."
"VEUI_PROJ_FILENAME": "Project"
"VEUI_PROJ_MARKERS_REMOVED": "Some markers have been removed from this project as they contained unsupported content."
"VEUI_PROJ_MUSIC_REMOVED": "Some audio tracks have been removed from this project as they contained unsupported content."
"VEUI_PROJ_REPAIRED": "The project has been repaired to remove references to corrupt or missing clip files."
"VEUI_PROJ_SIZE": "Project Size"
"VEUI_PROJ_TEXT_REMOVED": "Some text layers have been removed from this project as they contained unsupported content."
"VEUI_PROJ_TRUNCATED": "The project has been truncated as it contained unsupported content."
"VEUI_PROJ_UPGRADED": "The Rockstar Editor has been updated since this project was last edited. This may result in previous edits being modified."
"VEUI_PUBLISH_ACCEPT_B": "You are about to upload a Rockstar Editor video to YouTube and the Rockstar Games Social Club. You are only authorized to upload videos created using the Rockstar Editor tools provided to you and which comply with the Rockstar Games website terms of service at www.rockstargames.com/legal. Your Rockstar Games Social Club account may be suspended or terminated if you upload videos that violate the terms of service. Please upload with caution since your Rockstar Games Social Club account is required to access certain games, game features, website features, and digital download games through our www.rockstargames.com/socialclub and www.rockstarwarehouse.com sites.~n~~n~By clicking 'Upload,' you accept the terms and also certify the video complies with the YouTube Terms of Service at www.youtube.com/t/terms."
"VEUI_QUAL_HIGH": "High"
"VEUI_QUAL_LOW": "Low"
"VEUI_QUAL_MED": "Medium"
"VEUI_RENDERING_VID": "Export Progress"
"VEUI_RESUME_UPLOAD_QUESTION": "Do you want to resume uploading this video to YouTube?"
"VEUI_SAVE": "Save"
"VEUI_SCRUB": "Scrub"
"VEUI_SCRUB_FINE": "Scrub Fine"
"VEUI_SH_MK_CAM_HLP": "Apply a shake effect to the camera."
"VEUI_SHAKE_AIR": "Air Turbulence"
"VEUI_SHAKE_DRUNK": "Drunk"
"VEUI_SHAKE_EXPLOSION": "Explosion"
"VEUI_SHAKE_GROUND": "Ground Vibration"
"VEUI_SHAKE_HAND": "Handheld Cam"
"VEUI_SHAKE_NONE": "None"
"VEUI_SI_MK_CAM_HLP": "Adjust the intensity of any applied shake."
"VEUI_SIZE": "Size"
"VEUI_SPEED_5": "5%"
"VEUI_SPEED_20": "20%"
"VEUI_SPEED_35": "35%"
"VEUI_SPEED_50": "50%"
"VEUI_SPEED_100": "100%"
"VEUI_SPEED_125": "125%"
"VEUI_SPEED_150": "150%"
"VEUI_SPEED_175": "175%"
"VEUI_SPEED_200": "200%"
"VEUI_SS_MK_CAM_HLP": "Adjust the speed of any applied shake."
"VEUI_STATUS": "Status"
"VEUI_TARGET_NONE": "None"
"VEUI_TARGET_PLYR": "Player"
"VEUI_TEXT_FONT": "Font"
"VEUI_TEXT_STRING_EDIT": "Edit Text"
"VEUI_TIME_ADJ": "Adjust"
"VEUI_TIME_ADJF": "Fine Adjust"
"VEUI_TRANS_NONE": "None"
"VEUI_TRANS_TOGGLE": "Transition"
"VEUI_UPLOAD_ALREADY": "You may not upload a video when an upload is already in progress.~n~You can pause or cancel an upload via the My Videos section of the Rockstar Editor."
"VEUI_UPLOAD_BANNED_WORD": "One or more of these words are banned from being uploaded on Social Club. Please make a new entry."
"VEUI_UPLOAD_CANCELLED": "Your upload to YouTube has been cancelled."
"VEUI_UPLOAD_CANT_CANCEL": "Your current upload to YouTube cannot be cancelled."
"VEUI_UPLOAD_CANT_PAUSE": "Your current upload to YouTube cannot be paused."
"VEUI_UPLOAD_COMPETITION_TAG": "~a~ competition is live. To enter a video for this competition, you should add the tag ~a~ when uploading to YouTube and the Rockstar Games Social Club.~n~Would you like to add this tag and enter the competition?"
"VEUI_UPLOAD_ERROR": "Error:"
"VEUI_UPLOAD_FAILED": "Your upload to YouTube has failed. Please try again later."
"VEUI_UPLOAD_FAILED_CHANNEL": "Your YouTube account requires you to create a "channel" to upload videos.~n~This can be done at https://www.youtube.com/create_channel"
"VEUI_UPLOAD_FAILED_ERROR": "Your upload to YouTube has failed.~n~~a~"
"VEUI_UPLOAD_LINK_ACCOUNTS": "In order to upload to YouTube you need to link your Rockstar Games Social Club account with your Google account. Do you want to link accounts now?~n~This will open an external web browser. Your Google account name will be visible to other Social Club users if you have chosen to show linked accounts in your user settings. You can change this setting by visiting rockstargames.com/socialclub."
"VEUI_UPLOAD_LINK_CANCEL": "Linking your Social Club account with your Google account. Do you want to cancel?"
"VEUI_UPLOAD_LINK_FAIL": "Your Google account could not be linked with your Rockstar Games Social Club account at this time. Do you want to try again?"
"VEUI_UPLOAD_LINK_PERMISSIONS": "In order to upload to YouTube your Rockstar Games Social Club account needs to request more permissions to link with your Google account. Do you want to request these permissions now for linking?~n~This will open an external web browser. Your Google account name will be visible to other Social Club users if you have chosen to show linked accounts in your user settings. You can change this setting by visiting rockstargames.com/socialclub."
"VEUI_UPLOAD_LINK_SUCCESS": "Your Google account has been successfully linked with your Rockstar Games Social Club account."
"VEUI_UPLOAD_LINKING": "Linking"
"VEUI_UPLOAD_POLICIES_TITLE": "ROCKSTAR EDITOR & YOUTUBE SHARING POLICIES"
"VEUI_UPLOAD_SC_LINK_DESC": "View all ~a~'s Rockstar Editor videos at http://socialclub.rockstargames.com/member/~a~"
"VEUI_UPLOAD_SELL_ALBUM_DESC": "This Rockstar Editor video features music from the album "The Alchemist and Oh No Present: Welcome To Los Santos." Visit ~a~ to buy on iTunes."
"VEUI_UPLOAD_SELL_ALBUM_URL": "http://www.rockstargames.com/v/welcometolossantos"
"VEUI_UPLOAD_START_NEW_PRIVATE": "A video upload is already in progress.~n~Would you like to cancel the current upload and upload this video to YouTube?~n~Your YouTube Upload Status is set to Private. This means your video won't be eligible for any Social Club competitions unless you republish to your Social Club account via the Rockstar Games Social Club Website, which you can do at any time. You can change this status via Settings/Rockstar Editor."
"VEUI_UPLOAD_START_NEW_PUBLIC": "A video upload is already in progress.~n~Would you like to cancel the current upload and upload this video to YouTube?~n~Your YouTube Upload Status is set to Public. You can change this status via Settings/Rockstar Editor."
"VEUI_UPLOAD_START_NEW_UNLISTED": "A video upload is already in progress.~n~Would you like to cancel the current upload and upload this video to YouTube?~n~Your YouTube Upload Status is set to Unlisted. You can change this status via Settings/Rockstar Editor."
"VEUI_UPLOAD_SUCCESS": "You have successfully uploaded your video to YouTube."
"VEUI_UPLOAD_SURE": "Are you sure you want to upload this video to YouTube?"
"VEUI_UPLOAD_SURE_PRIVATE": "Are you sure you want to upload this video to YouTube?~n~Your YouTube Upload Status is set to Private. This means your video won't be eligible for any Social Club competitions unless you republish to your Social Club account via the Rockstar Games Social Club Website, which you can do at any time. You can change this status at any time via Settings/Rockstar Editor."
"VEUI_UPLOAD_SURE_PUBLIC": "Are you sure you want to upload this video to YouTube?~n~Your video privacy is set to Public. You can change this at any time via Settings / Rockstar Editor."
"VEUI_UPLOAD_SURE_UNLISTED": "Are you sure you want to upload this video to YouTube?~n~Your video privacy is set to Unlisted. You can change this at any time via Settings / Rockstar Editor."
"VEUI_UPLOAD_TOO_LONG": "You can only upload videos up to 15 minutes long."
"VEUI_UPLOAD_VID_B": "Your video is now uploading to YouTube.~n~You can check upload progress via the Video Gallery section of the Rockstar Editor Menu.~n~Alternatively if you exit the Rockstar Editor you will be notified of upload progress."
"VEUI_VID_FINALIZING": "Finalizing export"
"VEUI_WARN_BLEND_COLLISION": "Unable to apply camera blend due to object collision."
"VEUI_WARN_COLLISION": "Camera had to be reset to nearest default."
"VEUI_WARN_DIS_CAMBLOCK": "
This clip will not allow camera edits in the Rockstar Editor."
"VEUI_WARN_DIS_CUTSCENE": "
This clip contains a blocked cutscene, so will not allow camera edits in the Rockstar Editor."
"VEUI_WARN_DIS_FPCAM": "
This clip contains gameplay captured in first person view, so will not allow camera edits in the Rockstar Editor."
"VEUI_WARN_LOS_COLLISION": "Camera did not have line of sight to move with target. Reset to nearest default."
"VEUI_WARN_MAX_RANGE": "You have reached the maximum range for free camera placement."
"VEUI_WARN_OO_RANGE": "Camera out of range. Reset to nearest default."
"VEV_COLLECTP": "Collect the ~HUD_COLOUR_GREEN~pink slips."
"VEX_1_PROTO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_2_PROTO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_3_PROTO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_4_TYRUS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_5_TYRUS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_6_TYRUS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_7_BESTIA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_8_BESTIA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_9_BESTIA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_10_T20": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_11_T20": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_12_T20": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_13_SHEAVA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_14_SHEAVA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_15_SHEAVA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_16_OSIRIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_17_OSIRIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_18_OSIRIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_19_FMJ": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_20_FMJ": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_21_FMJ": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_22_REAPER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_23_REAPER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_24_REAPER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_25_PFISTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_26_PFISTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_27_PFISTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_28_ALPHA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_29_ALPHA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_30_ALPHA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_31_MAMBA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_32_MAMBA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_33_MAMBA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_34_TAMPA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_35_TAMPA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_36_TAMPA": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_37_BTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_38_BTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_39_BTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_40_FELTZ3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_41_FELTZ3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_42_FELTZ3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_43_ZTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_44_ZTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_45_ZTYPE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_46_TROPOS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_47_TROPOS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_48_TROPOS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_49_ENTITYXF": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_50_ENTITYXF": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_51_ENTITYXF": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_52_SULTANRS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_53_SULTANRS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_54_SULTANRS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_55_ZENTORNO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_56_ZENTORNO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_57_ZENTORNO": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_58_OMNIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_59_OMNIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_60_OMNIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_61_COQUET3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_62_COQUET3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_63_COQUET3": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_64_SEVEN70": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_65_SEVEN70": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_66_SEVEN70": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_67_VERLI": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_68_VERLI": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_69_VERLI": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_70_FELTZ2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_71_FELTZ2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_72_FELTZ2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_73_COQUET2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_74_COQUET2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_75_COQUET2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_76_CHEETAH": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_77_CHEETAH": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_78_CHEETAH": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_79_NSHADE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_80_NSHADE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_81_NSHADE": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_82_BANSH2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_82_TURIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_83_BANSH2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_84_BANSH2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_86_TURIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_87_TURIS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_88_MASS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_89_MASS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_90_MASS": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_91_SABRE2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_92_SABRE2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_93_SABRE2": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_94_JESTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_95_JESTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_96_JESTER": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~ ~nrt~
~nrt~"
"VEX_ASC_0": "Vehicle cargo secured. Nice work."
"VEX_ASC_1": "Nice work, the car's been stored."
"VEX_ASC_2": "Good job, car's now warehoused."
"VEX_BD_BOMBHLP": "Keep the vehicle speed above the limit on the speed bar. If the vehicle travels too slowly for too long, the detonation bar will fill up and the bomb will explode."
"VEX_BD_DISARM": "TIME TO DISARM"
"VEX_BD_OBJ_2b": "Stay above ~1~mph until the bomb is disarmed."
"VEX_BD_OBJ_2c": "Protect ~a~ until the bomb is disarmed."
"VEX_BUYOPNSTRP": "Deliver ~a~ to the Warehouse"
"VEX_CARGOL": "Cargobob"
"VEX_CB_LOC0": "NOOSE Facility"
"VEX_CB_LOC1": "Zancudo Treatment Works"
"VEX_CB_LOC2": "Humane Labs"
"VEX_CHASE_VEH": "Chase the ~HUD_COLOUR_RED~Kuruma~s~ to the hideout."
"VEX_CLY_LSC0": "Lose the Cops."
"VEX_CLY_LSC1": "Lose the Cops"
"VEX_CMT_0": "Eclipse Boulevard"
"VEX_CMT_1": "Vinewood Bowl"
"VEX_CMT_2": "Power Station"
"VEX_COLLECT": "TIME TO STEAL"
"VEX_COLLECTa": "Collect ~a~"
"VEX_COLLECTb": "Collect ~a~."
"VEX_COLLECTc": "Collect ~a~ ~s~and ~a~"
"VEX_COLLECTd": "Collect ~a~ ~s~and ~a~."
"VEX_COLLECTe": "Collect the ~HUD_COLOUR_BLUE~Vehicles."
"VEX_COLLECTf": "Collect the Vehicles"
"VEX_CONNECT": "Hook onto ~a~."
"VEX_CONNECT2": "Hook onto ~a~"
"VEX_CRM0": "Invention Court"
"VEX_CRM1": "Mirror Park Boulevard"
"VEX_CRM2": "Route 68"
"VEX_DEL_TICKa": "~a~ ~s~delivered Vehicle Cargo."
"VEX_DEL_TICKb": "You delivered Vehicle Cargo."
"VEX_DES_TICKa": "You destroyed Vehicle Cargo."
"VEX_DES_TICKb": "~a~~s~ destroyed Vehicle Cargo."
"VEX_DESTa": "The Vehicle was destroyed"
"VEX_DESTb": "The Vehicles were destroyed"
"VEX_DESTpr": "The ~a~ was destroyed"
"VEX_DETECT": "DETECTION"
"VEX_DPADHELP": "Press ~INPUT_MULTIPLAYER_INFO~ to track the total commission each Member of your Organization has lost while delivering a Vehicle."
"VEX_DPO_B_BUYER": "Buyer"
"VEX_DPO_B_POLIC": "Police Station"
"VEX_DPO_B_SCRAP": "Scrapyard"
"VEX_DPO_B_WHOUS": "Warehouse"
"VEX_DPO_G_BUYER": "Buyer"
"VEX_DPO_G_POLIC": "Police Station"
"VEX_DPO_G_SCRAP": "Scrapyard"
"VEX_DPO_G_WHOUS": "Warehouse"
"VEX_DPO_HELP_1": "This vehicle cannot be stored in the Warehouse."
"VEX_DPO_HELP_2": "Your CEO already has this vehicle in their Warehouse."
"VEX_DPO_HELP_3": "You already have this vehicle in your Warehouse."
"VEX_DPO_HELP_4": "Become a CEO in order to be able to store this vehicle in your Warehouse."
"VEX_DRIVER": "driver"
"VEX_DROPOFF": "TIME TO DELIVER"
"VEX_DRV_CONTa": "Deliver ~a~~s~ to the ~HUD_COLOUR_YELLOW~~a~."
"VEX_END_BUY": "Buyer"
"VEX_END_COLL": "Collector"
"VEX_END_PRI": "Private Buyer"
"VEX_END_SHOW": "Showroom"
"VEX_END_SPEC": "Specialist Dealer"
"VEX_EXPLNHLPa": "Steal the sourced vehicle ~HUD_COLOUR_BLUE~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ and deliver it to the warehouse. Mission difficulty is scaled based on the market value of this Vehicle."
"VEX_EXPLNHLPa5": "Take a vehicle ~HUD_COLOUR_BLUE~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPa6": "Take a vehicle ~HUD_COLOUR_BLUE~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPb": "Steal the sourced vehicle ~HUD_COLOUR_GREEN~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ and deliver it to the warehouse. Mission difficulty is scaled based on the market value of this Vehicle."
"VEX_EXPLNHLPb5": "Take a vehicle ~HUD_COLOUR_GREEN~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPb6": "Take a vehicle ~HUD_COLOUR_GREEN~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPc": "Steal the sourced vehicle ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ and deliver it to the warehouse. Mission difficulty is scaled based on the market value of this Vehicle."
"VEX_EXPLNHLPc5": "Take a vehicle ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPc6": "Take a vehicle ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPd": "Steal the sourced vehicle ~HUD_COLOUR_YELLOW~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ and deliver it to the warehouse. Mission difficulty is scaled based on the market value of this Vehicle."
"VEX_EXPLNHLPd5": "Take a vehicle ~HUD_COLOUR_YELLOW~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPd6": "Take a vehicle ~HUD_COLOUR_YELLOW~~BLIP_SPORTS_CAR~~HUD_COLOUR_WHITE~ to the buyer. Be careful not to damage the vehicle too much."
"VEX_EXPLNHLPe": "Steal the sourced vehicle and deliver it to the warehouse. Mission difficulty is scaled based on the market value of this vehicle."
"VEX_EYE_LOC0": "Adam's Apple Boulevard"
"VEX_EYE_LOC1": "Meteor Street"
"VEX_EYE_LOC2": "San Andreas Avenue"
"VEX_EYEHLPa": "The Police Maverick is shown on the radar ~HUD_COLOUR_BLUE~~BLIP_HELICOPTER~~s~. It is needed for vehicle scanning and will require both a pilot and co-pilot."
"VEX_EYEHLPb": "The Police Maverick camera can scan vehicles and determine if they are the target car. It can only be operated by a co-pilot."
"VEX_EYEHLPc": "Enter the camera with ~INPUT_CONTEXT~. Hold the camera reticule over the body of the vehicle to be scanned and keep it there until scanning completes."
"VEX_EYEHLPd": "Hold the helicopter steady while the co-pilot performs scanning. They need to keep the camera locked onto the vehicle until scanning completes."
"VEX_EYEHLPe": "Enter the camera with ~INPUT_CONTEXT~ to access the vehicle scanner."
"VEX_FIND_KEYSa": "Take out the ~HUD_COLOUR_RED~guards~s~ to find the key."
"VEX_FOLLOW_VEH": "Tail the ~HUD_COLOUR_RED~Kuruma~s~ to the hideout."
"VEX_GET_LAND": "Get in a land vehicle."
"VEX_GET_PASSa": "Get a co-pilot."
"VEX_GET_PASSb": "Get in the co-pilot seat."
"VEX_GET_PRRQ": "Get in the ~a~."
"VEX_GLBPNG": "GLOBAL SIGNAL"
"VEX_GNSLFT": "Your Associates abandoned vehicle export"
"VEX_GO_VEH": "vehicle"
"VEX_GOT_KEYS": "The owner's Vehicle has been unlocked."
"VEX_GOT_PAPS": "~a~ ~s~collected the Pink Slips."
"VEX_GOT_PAPSb": "You collected the Pink Slips."
"VEX_GUARD": "Guard"
"VEX_H_CARGOB": "Press ~INPUT_CONTEXT~ to drop the hook from the Cargobob. Hover over and near the vehicle ~HUD_COLOUR_BLUE~~BLIP_SPORTS_CAR~~s~ to automatically hook onto it."
"VEX_H_FAST": "Go to the race starting area to begin the race. You will need a fast car or motorcycle to compete."
"VEX_H_NOAIR": "You are not in a suitable vehicle for the race. Get in a car or motorcycle."
"VEX_H_RDRC": "Beat the owner's point to point target time to win their vehicle."
"VEX_H_RDWA": "All players must be present to start the race. Wait for the rest of your Organization or for the race start timer to run out."
"VEX_H_REMOV": "You have been disqualified from the race for using an air vehicle."
"VEX_H_REMOVS": "No players were left to participate in the race"
"VEX_H_TVFOCUS": "~s~Press ~INPUT_VEH_CIN_CAM~ to toggle focus on the Kuruma."
"VEX_H_TVLOSE": "Move closer to the Kuruma ~HUD_COLOUR_RED~~BLIP_GANG_VEHICLE~.~s~"
"VEX_H_TVTAIL": "Follow the Kuruma ~HUD_COLOUR_RED~~BLIP_GANG_VEHICLE~~s~ to the hideout. Keep your distance or risk alerting the driver."
"VEX_HELP_DELa": "Help deliver ~a~~s~ to the ~HUD_COLOUR_YELLOW~~a~."
"VEX_KEY": "Key"
"VEX_KILLpr": "The ~a~ was killed"
"VEX_KURUMA": "Kuruma"
"VEX_LOS_TICKa": "~a~~s~ collected Vehicle Cargo."
"VEX_LOS_TICKb": "You collected Vehicle Cargo."
"VEX_LOSTa": "The Vehicle was lost"
"VEX_LOSTpr": "The ~a~ was lost"
"VEX_LR_LOC0": "Vinewood Racetrack"
"VEX_LR_LOC1": "Sandy Shores Airfield"
"VEX_LR_LOC2": "LSIA"
"VEX_LVEOFFa": "Exit the Office."
"VEX_LVEOFFb": "Exit the Office"
"VEX_LVEOFFc": "Exit the Garage."
"VEX_LVEOFFd": "Exit the Garage"
"VEX_MEET_UP": "Go to the ~HUD_COLOUR_YELLOW~race starting area.~s~"
"VEX_MSGPSLPS": "Your car registration documents are now ready for collection."
"VEX_MULTI_DROP": "Buyers"
"VEX_MULTIVEHS": "There are multiple Vehicles ~HUD_COLOUR_GREEN~~BLIP_SPORTS_CAR~ ~s~and you do not have a large enough Organization to drive all of them at the same time. Next time hire enough Associates to cover the number of Vehicles."
"VEX_NM": "Vehicle Cargo"
"VEX_NMb": "Vehicles"
"VEX_NODEL1a": "The Vehicles were not delivered to the Warehouse"
"VEX_NODEL1b": "The Vehicle was not delivered to the Warehouse"
"VEX_NODEL2a": "The Vehicles were not collected"
"VEX_NODEL2b": "The Vehicle was not collected"
"VEX_NODEL3": "The Vehicle Cargo was not delivered to the Buyer"
"VEX_NODEL3b": "The Vehicle Cargo was not delivered"
"VEX_NOEYESCAN": "You have no Associates to co-pilot the helicopter"
"VEX_NORWDDESHP": "No rewards are given for destroying Vehicle Cargo. Steal and deliver the Vehicles instead to earn cash and RP."
"VEX_NOTKNOWN": "Unknown"
"VEX_NOTKNOWNb": "Unknown"
"VEX_OFF_HELP_1": "Deliver this Vehicle to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_2": "Store this Vehicle in your CEO's Vehicle Warehouse ~HUD_COLOUR_YELLOW~~BLIP_WAREHOUSE_VEHICLE~~s~ or deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_3": "Store this Vehicle in your Vehicle Warehouse ~HUD_COLOUR_YELLOW~~BLIP_WAREHOUSE_VEHICLE~~s~ or deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_4": "This Vehicle is already stored in your CEO's Vehicle Warehouse. Deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_5": "This Vehicle is already stored in your Vehicle Warehouse. Deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_6": "Deliver this Vehicle to the closest Scrapyard ~HUD_COLOUR_YELLOW~~BLIP_JUNKYARD~~s~ to earn cash and RP."
"VEX_OFF_HELP_7": "This Vehicle is too hot to deliver to your CEO's Vehicle Warehouse. Deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_OFF_HELP_8": "This Vehicle is too hot to deliver to your Vehicle Warehouse. Deliver it to the closest Police Station ~HUD_COLOUR_YELLOW~~BLIP_POLICE_STATION_DROPOFF~~s~ to earn cash and RP."
"VEX_ONE_DROP": "Buyer"
"VEX_OPENMSGa": "Vehicle: ~a~~n~Value: ~a~~n~Plate: ~a~"
"VEX_PAPERSHLPa": "Protect the Vehicles ~HUD_COLOUR_BLUE~~BLIP_SPORTS_CAR~~s~ until the pink slips have been collected and then deliver them to the buyer."
"VEX_PAPERSHLPb": "Take care of the Vehicles during delivery. Damaging the market value will reduce how much commission the CEO will be paid."
"VEX_PAPERSHLPc": "Race to collect the pink slips first to gain an RP bonus."
"VEX_PC_SLTH": "Use silenced weapons or stealth takedowns to eliminate the guards without attracting attention. Their vision is shown on the radar as a cone. Enemies will also be alerted if they discover dead bodies or detect the sound of nearby bullet impacts."
"VEX_PHTO_LOC0": "Grand Senora Desert"
"VEX_PHTO_LOC1": "Del Perro Pier"
"VEX_PHTO_LOC2": "Ron Alternates Wind Farm"
"VEX_PINGHELP": "WARNING: Your Vehicle Cargo is now visible to all players in session."
"VEX_PM_HELP0": "Press ~INPUT_FRONTEND_UP~ to access your phone. Use the photo and area name in the SecuroServ text message to locate where the vehicle is parked."
"VEX_PM_HELP1": "Use the photo to locate where the vehicle is parked within the highlighted area."
"VEX_PM_LOCATE": "Use the photo to locate ~a~."
"VEX_PM_PHOTO0": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Del Perro Beach ~nrt~
~nrt~"
"VEX_PM_PHOTO1": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Paleto Forest ~nrt~
~nrt~"
"VEX_PM_PHOTO2": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Vinewood Hills ~nrt~
~nrt~"
"VEX_PM_PHOTO3": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Mount Gordo ~nrt~
~nrt~"
"VEX_PM_PHOTO4": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Los Santos International Airport ~nrt~
~nrt~"
"VEX_PM_PHOTO5": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Paleto Forest ~nrt~
~nrt~"
"VEX_PM_PHOTO6": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Paleto Bay ~nrt~
~nrt~"
"VEX_PM_PHOTO7": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Ron Alternates Wind Farm ~nrt~
~nrt~"
"VEX_PM_PHOTO8": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Grand Senora Desert ~nrt~
~nrt~"
"VEX_PM_PHOTO9": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Sandy Shores ~nrt~
~nrt~"
"VEX_PM_PHOTO10": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Legion Square ~nrt~
~nrt~"
"VEX_PM_PHOTO11": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: GWC and Golfing Society ~nrt~
~nrt~"
"VEX_PM_PHOTO12": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Vespucci Beach ~nrt~
~nrt~"
"VEX_PM_PHOTO13": "Vehicle: ~a~~n~Color: ~a~~n~Plate: ~a~~n~ Location: Tongva Hills ~nrt~
~nrt~"
"VEX_PM_SEARCH": "Search the ~HUD_COLOUR_YELLOW~area~s~ for ~a~."
"VEX_POLMAV": "Police Maverick"
"VEX_PREP_RACE": "Wait for the rest of your Organization."
"VEX_PRSNM": "Pink Slips"
"VEX_PRTY0": "Milton Road"
"VEX_PRTY1": "Lake Vinewood Estate"
"VEX_PRTY2": "Sam Austin Drive"
"VEX_RACE": "Race to ~HUD_COLOUR_YELLOW~~a~.~s~"
"VEX_RACE_FAIL": "You failed to beat the owner's record time."
"VEX_RACE_START": "RACE START"
"VEX_RACE_WAIT": "Wait for your Organization to finish the race."
"VEX_RACER": "Racer"
"VEX_RC_HELP": "The Vehicle will need to be repaired if it becomes too damaged. The more damage it takes the higher the repair cost will be. The CEO will be charged by the mechanic upon delivery to the Warehouse."
"VEX_RC_HELP1": "Take care of the Vehicle during delivery. The more damage it takes the higher the repair cost will be."
"VEX_RD_RACE0": "Paleto Cove"
"VEX_RD_RACE1": "El Gordo Lighthouse"
"VEX_RD_RACE2": "Mountain View Drive"
"VEX_RECVRa": "Recover ~a~"
"VEX_RECVRb": "Recover ~a~."
"VEX_RECVRHLPa": "A rival player has stolen the Vehicle. Recover it ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~s~ before they deliver it to their drop-off."
"VEX_RECVRHLPb": "A rival player has stolen one of the Vehicles. Recover it ~HUD_COLOUR_RED~~BLIP_SPORTS_CAR~~s~ before they deliver it to their drop-off."
"VEX_RIV_HLP_B": "Go to dynasty8realestate.com and purchase an executive Office to unlock exclusive CEO content."
"VEX_RIV_HLP_S": "Go to dynasty8realestate.com and purchase an executive Office to unlock exclusive CEO content."
"VEX_RIV_TXT_B": "If you're sick of your bike, and want to start a car theft ring, your first stop should be dynasty8realestate.com. You'll become the kind of outlaw who gets country club membership, a company CEO, complete with office and warehouse space. Everyone goes legit someday."
"VEX_RIV_TXT_S": "Hello, Good Samaritan. If you want to start working for yourself instead of the community, set up a business on dynasty8realestate.com. We'll get you an office and a vehicle warehouse and you'll be running your own car theft ring in no time."
"VEX_SCAN": "SCANNING..."
"VEX_SCAN_VEH": "Scan ~a~."
"VEX_SCAN_VEHb": "Help to locate ~a~."
"VEX_SCAN_VEHc": "Help the co-pilot to scan ~a~."
"VEX_SCNDNEG": "Vehicle scanned: Negative"
"VEX_SCNDPOS": "Vehicle scanned: Positive"
"VEX_SEARCH": "Search Area"
"VEX_SELLTICK_0": "~a~ ~s~Vehicle Cargo is now visible to all players in session."
"VEX_SELLTICK_1": "~a~ ~s~Vehicle Cargo is now visible to all players in session."
"VEX_SELOPNSTRb": "Deliver the Vehicles to the buyer"
"VEX_SELOPNSTRP": "Deliver ~a~ to the buyer"
"VEX_SM_BOOST": "Trigger the boost to perform the stunt."
"VEX_SM_HELP0a": "Boost off the ramp and through the ring to perform the stunt correctly and avoid raising any suspicion."
"VEX_SM_HELP0b": "Boost off the ramp and through the sign to perform the stunt correctly and avoid raising any suspicion."
"VEX_SM_HELP1": "Press ~INPUT_FRONTEND_LS~ to trigger the vehicle boost."
"VEX_SM_LOC0": "Richman"
"VEX_SM_LOC1": "Lago Zancudo"
"VEX_SM_LOC2": "Vinewood Sign"
"VEX_STEALa": "Steal ~a~"
"VEX_STEALb": "Steal ~a~."
"VEX_STEALc": "Steal ~a~ ~s~and ~a~"
"VEX_STEALd": "Steal ~a~ ~s~and ~a~."
"VEX_STEALhelp": "Help the Cargobob hook onto ~a~."
"VEX_STEALhelp2": "Help the Cargobob hook onto ~a~"
"VEX_TAKE_KEYSa": "Collect the ~HUD_COLOUR_GREEN~key."
"VEX_TARACQ": "POSITIVE"
"VEX_TARG_TIME": "TARGET TIME"
"VEX_TARINV": "NEGATIVE"
"VEX_TITLEa": "Steal Vehicle"
"VEX_TITLEb": "Export Vehicle"
"VEX_TV_LOC0": "Vespucci Canals"
"VEX_TV_LOC1": "Rancho"
"VEX_TV_LOC2": "Little Seoul"
"VEX_TXTMSG20": "We don't have enough Associates to carry all of these crates. We'll have to do more than one run for them."
"VEX_UI_VALUE": "COMMISSION"
"VEX_UI_VALUEg": "CEO COMMISSION"
"VEX_VAL_EASY": "Standard Range"
"VEX_VAL_HARD": "Top Range"
"VEX_VAL_MED": "Mid Range"
"VEX_VEH_CARGB": "Cargobob"
"VEX_VEH_CRGBO": "Cargobob"
"VEX_VEH_HUD": "VEHICLES"
"VEX_VEH_HUDc": "DELIVERED"
"VEX_VEH_HUDd": "REPAIR COST"
"VEX_VEH_HUDe": "TOTAL MARKET VALUE"
"VEX_VEHICLEc": "the ~HUD_COLOUR_BLUE~vehicle"
"VEX_VEHICLEd": "the ~HUD_COLOUR_BLUE~vehicles"
"VEX_VEHICLESd": "The Vehicles"
"VEX_WON": "~1~ out of ~1~ Vehicles delivered"
"VEX_WONb": "~a~ was delivered to the Warehouse"
"VEX_WONd": "~a~ was delivered for $~1~"
"VEX_WONe": "~1~ out of ~1~ Vehicles delivered for $~1~"
"VEX_WONg": "The ~a~ was taken back to the Office Garage"
"VEX_WONh": "~a~ were taken back to the Office Garage"
"VEX_WONi": "~a~ was stolen and taken to a rival Warehouse"
"VEX_WONj": "~a~ were stolen and taken to a rival Warehouse"
"VEX_WONk": "~a~ was stolen and taken to a police station"
"VEX_WONl": "~a~ were stolen and taken to a police station"
"VEX_WONm": "~a~ was stolen and taken to a Scrapyard"
"VEX_WONn": "~a~ were stolen and taken to a Scrapyard"
"VHSITPURFH": "Purchase Failed."
"VHSITUSURE": "Do you want to replace your saved vehicle with this vehicle?"
"VID_ASP_AUTO": "Auto"
"VID_SCR_WIN": "Windowed"
"VIGERO": "Vigero"
"VIGILANTE": "Vigilante"
"VINDICATOR": "Vindicator"
"VINE": "Vinewood"
"VINE_APTS": "NULL"
"VINEPARKD": "Vinewood Park Dr"
"VINEWB": "Vinewood Blvd"
"VINEWOOD": "NULL"
"VIP_BLIP": "Target's Waypoint"
"VIRGO": "Virgo"
"VIRGO2": "Virgo Classic Custom"
"VIRGO3": "Virgo Classic"
"VISIONE": "Visione"
"VISOR_TOGGLE": "Hold ~INPUT_SWITCH_VISOR~ to flip your helmet visor open or closed when on foot or on a motorcycle. You can also set the default state of your Helmet Visor in the Style section of the Interaction menu."
"VITUS": "Vitus St"
"VN_VEH": "vehicle"
"VNX_SWFTB": "Flying Bravo"
"VNX_SWFTC": "Classic"
"VOLATUS": "Volatus"
"VOLTIC": "Voltic"
"VOLTIC2": "Rocket Voltic"
"VOLTIC_HTOP": "Voltic"
"VOMFEUER": "Vom Feuer"
"VOOD": "Voodoo Place"
"VOODOO": "Voodoo"
"VOODOO2": "Voodoo Custom"
"VORTEX": "Vortex"
"VOX_FEEDBACK": "Voice Volume"
"VS_DAWNRAID": "Dawn Raid"
"VS_OUTFIT_0": "NULL"
"VS_OUTFIT_1": "NULL"
"VS_OUTFIT_2": "NULL"
"VS_OUTFIT_3": "NULL"
"VS_OUTFIT_4": "NULL"
"VS_OUTFIT_5": "NULL"
"VS_OUTFIT_6": "NULL"
"VS_OUTFIT_7": "NULL"
"VS_OUTFIT_8": "NULL"
"VS_OUTFIT_9": "NULL"
"VS_OUTFIT_10": "NULL"
"VS_OUTFIT_11": "NULL"
"VS_OUTFIT_12": "NULL"
"VS_OUTFIT_13": "NULL"
"VS_OUTFIT_14": "NULL"
"VS_OUTFIT_15": "NULL"
"VS_OUTFIT_16": "NULL"
"VS_OUTFIT_17": "NULL"
"VS_OUTFIT_18": "NULL"
"VS_OUTFIT_19": "NULL"
"VS_OUTFIT_20": "NULL"
"VS_OUTFIT_21": "NULL"
"VS_OUTFIT_22": "NULL"
"VS_OUTFIT_23": "NULL"
"VS_OUTFIT_24": "NULL"
"VS_OUTFIT_25": "NULL"
"VS_OUTFIT_26": "NULL"
"VS_OUTFIT_27": "NULL"
"VS_OUTFIT_28": "NULL"
"VS_OUTFIT_29": "NULL"
"VS_OUTFIT_30": "NULL"
"VS_OUTFIT_31": "NULL"
"VS_OUTFIT_32": "NULL"
"VS_OUTFIT_33": "NULL"
"VS_OUTFIT_38": "NULL"
"VS_OUTFIT_39": "NULL"
"VS_OUTFIT_40": "NULL"
"VS_OUTFIT_41": "NULL"
"VS_OUTFIT_42": "NULL"
"VS_OUTFIT_43": "NULL"
"VS_OUTFIT_44": "NULL"
"VS_OUTFIT_45": "NULL"
"VS_OUTFIT_46": "NULL"
"VS_OUTFIT_47": "NULL"
"VS_OUTFIT_48": "NULL"
"VS_OUTFIT_49": "NULL"
"VS_OUTFIT_50": "NULL"
"VS_OUTFIT_51": "NULL"
"VS_OUTFIT_52": "NULL"
"VS_OUTFIT_53": "NULL"
"VS_OUTFIT_54": "NULL"
"VS_OUTFIT_55": "NULL"
"VS_OUTFIT_56": "NULL"
"VS_OUTFIT_57": "NULL"
"VS_OUTFIT_58": "NULL"
"VS_OUTFIT_59": "NULL"
"VS_OUTFIT_60": "NULL"
"VS_OUTFIT_61": "NULL"
"VS_OUTFIT_62": "NULL"
"VS_OUTFIT_63": "NULL"
"VS_OUTFIT_64": "NULL"
"VS_OUTFIT_65": "NULL"
"VS_OUTFIT_66": "NULL"
"VS_OUTFIT_67": "NULL"
"VS_OUTFIT_68": "Champions"
"VS_OUTFIT_69": "Victors"
"VS_OUTFIT_70": "Toxic Bugs"
"VS_OUTFIT_71": "Killer Bugs"
"VS_OUTFIT_72": "Monochromatic"
"VS_OUTFIT_73": "Rainbows"
"VS_OUTFIT_74": "Animals"
"VS_OUTFIT_75": "Cookies"
"VS_OUTFIT_76": "Boars"
"VS_OUTFIT_77": "Cocks"
"VS_OUTFIT_S0": "NULL"
"VS_OUTFIT_S1": "NULL"
"VS_OUTFIT_S2": "NULL"
"VS_OUTFIT_S3": "NULL"
"VS_OUTFIT_S4": "NULL"
"VS_OUTFIT_S5": "NULL"
"VS_OUTFIT_S6": "NULL"
"VS_OUTFIT_S7": "NULL"
"VS_OUTFIT_S8": "NULL"
"VS_OUTFIT_S9": "NULL"
"VS_OUTFIT_S10": "NULL"
"VS_OUTFIT_S11": "NULL"
"VS_OUTFIT_S12": "NULL"
"VS_OUTFIT_S13": "NULL"
"VS_OUTFIT_S14": "NULL"
"VS_OUTFIT_S15": "NULL"
"VS_PAUSE_MENU": "The new Adversary modes are also available in the Online section of the Pause Menu. Go to the Adversary category of the Jobs menu to play these new modes."
"VS_SR_LG": "Land Grab"
"VS_STYLE_B0": "NULL"
"VS_STYLE_B1": "NULL"
"VS_STYLE_BT0": "NULL"
"VS_STYLE_C0": "NULL"
"VS_STYLE_C1": "NULL"
"VS_STYLE_C2": "NULL"
"VS_STYLE_C3": "NULL"
"VS_STYLE_C4": "NULL"
"VS_STYLE_C5": "NULL"
"VS_STYLE_C6": "NULL"
"VS_STYLE_C7": "NULL"
"VS_STYLE_C8": "NULL"
"VS_STYLE_C9": "NULL"
"VS_STYLE_C10": "NULL"
"VS_STYLE_C11": "NULL"
"VS_STYLE_C12": "Competitors"
"VS_STYLE_MC0": "NULL"
"VS_STYLE_MC1": "NULL"
"VS_STYLE_MC8": "NULL"
"VS_STYLE_MC10": "NULL"
"VS_STYLE_MT0": "NULL"
"VS_STYLE_MT1": "NULL"
"VS_STYLE_MT2": "NULL"
"VS_STYLE_MT4": "NULL"
"VS_STYLE_MT5": "NULL"
"VS_STYLE_MT6": "NULL"
"VS_STYLE_MT7": "NULL"
"VS_STYLE_MT8": "NULL"
"VS_STYLE_S0": "NULL"
"VS_STYLE_S1": "NULL"
"VS_STYLE_S2": "NULL"
"VS_STYLE_S3": "NULL"
"VS_STYLE_S4": "NULL"
"VS_STYLE_S5": "NULL"
"VS_STYLE_S6": "NULL"
"VS_STYLE_S7": "NULL"
"VS_STYLE_ST0": "NULL"
"VS_STYLE_ST1": "NULL"
"VS_STYLE_ST2": "NULL"
"VS_STYLE_ST3": "NULL"
"VS_STYLE_T0": "NULL"
"VS_STYLE_T1": "NULL"
"VS_STYLE_T2": "NULL"
"VS_STYLE_T3": "NULL"
"VS_STYLE_T4": "NULL"
"VS_STYLE_T5": "NULL"
"VS_STYLE_T6": "NULL"
"VS_STYLE_T7": "NULL"
"VS_STYLE_T8": "NULL"
"VS_STYLE_T9": "NULL"
"VS_STYLE_T10": "NULL"
"VS_STYLE_T11": "NULL"
"VS_STYLE_T12": "NULL"
"VS_STYLE_T13": "NULL"
"VS_STYLE_T14": "NULL"
"VS_STYLE_T15": "NULL"
"VS_STYLE_T16": "NULL"
"VS_STYLE_T17": "NULL"
"VS_STYLE_T18": "NULL"
"VS_STYLE_T19": "Insects"
"VS_STYLE_T20": "Tones"
"VS_STYLE_T21": "Fairytale"
"VS_STYLE_T22": "Sports"
"VS_TCK_00": "~s~Unable to locate a boat."
"VS_TCK_01": "~s~Unable to locate a helicopter."
"VS_TCK_02": "~s~Unable to locate a car."
"VS_TCK_03": "~s~Unable to locate a plane."
"VS_TCK_10": "~s~Located a ~b~boat."
"VS_TCK_11": "~s~Located a ~b~helicopter."
"VS_TCK_12": "~s~Located a ~b~car."
"VS_TCK_13": "~s~Located a ~b~plane."
"VS_TCK_L": "~s~Located a ~a~"
"VS_TCK_LB": "boat."
"VS_TCK_LC": "car."
"VS_TCK_LH": "helicopter."
"VS_TCK_LP": "plane."
"VS_TEAM_SHARD": "NULL"
"VSITALRDOR": "You have no space to store this vehicle."
"VSITALRDOW": "You have already unlocked this vehicle."
"VSITALRDPEG": "Sorry, the Pegasus vehicle delivery service is not available at this time."
"VSITALRIRANK": "Insufficient Rank"
"VSITALRIRANK2": "Purchasing yachts unlocks from Rank 5."
"VSITALRIRANKC2": "Purchasing yachts will be unlocked after you get a call from Simeon."
"VSITALRPURC": "Purchase Canceled."
"VSITALVECBNE": "Please buy something."
"VSITCATINVAL": "This vehicle category is invalid for purchase in multiplayer."
"VSITINSF": "Insufficient funds."
"VSITINSFIT": "We cannot deliver this vehicle to you as it will not fit in your hangar."
"VSITNSTA": "You have nowhere to store this vehicle."
"VSITNSTA_GARAGE": "You have nowhere to store this vehicle. Why not purchase a garage?"
"VSITNSTA_HANGAR": "You have nowhere to store this vehicle. Why not purchase a hangar?"
"VSITNSTA_HELIPAD": "You have nowhere to store this vehicle. Why not purchase a helipad?"
"VSITNSTA_MARINA": "You have nowhere to store this vehicle. Why not purchase a slip at the marina?"
"VSITSAVTRB": "Sorry, you may not purchase a vehicle at this time. Please try again later."
"VT_TK_0": "The ~a~~HUD_COLOUR_WHITE~ broke you up"
"VT_TK_1": "You broke up the ~a~"
"VT_TK_2": "~a~~HUD_COLOUR_WHITE~ broke up the ~a~"
"VULCAR": "Vulcar"
"VVHUD_BEAST": "Beast"
"VVHUD_BOMB": "Bomb"
"VVHUD_BOUNCE": "Hop"
"VVHUD_DEADLINE": "Deadline"
"VVHUD_DET": "Detonator"
"VVHUD_FLIP": "Flipped"
"VVHUD_GHOST": "Ghost"
"VVHUD_JAMM": "Jammed"
"VVHUD_RAMP": "Ramp Buggy"
"VVHUD_REPAIR": "Repair"
"VVHUD_ROCKETS": "Rockets"
"VVHUD_RSPECIAL": "Random Special Vehicle"
"VVHUD_RUINER": "Ruiner"
"VVHUD_SPEEDB": "Speed Boost"
"VVHUD_ZONE": "Zoned"
"VW_KILL_ALL": "Take out the enemy players."
"VWAR_HELP_1": "The bounds will shrink in 10 seconds."
"VWAR_HELP_2": "The Pause Menu map shows all Weaponized Vehicle locations."
"VWAR_HELP_OOB": "Your health will drain while you are out of bounds. Return to the play area in order for your health to stop depleting."
"W_BA_ATL": "Account Transactions"
"W_BA_BAL": "Balance"
"W_BA_LGOF": "Log off"
"W_FMF_0_4": "Pewter Watch"
"W_FMM_0_0": "Deep Sea Watch"
"W_FMM_0_1": "Gold Watch"
"W_FMM_0_2": "Silver Watch"
"W_FMM_0_3": "Black Watch"
"W_FMM_0_4": "Gold Faced Silver Watch"
"W_FMM_1_0": "White LED, Black Strap"
"W_FMM_1_1": "Red LED, White Strap"
"W_FMM_1_2": "Red LED, Brown Strap"
"WAGGROCUST": "NULL"
"WAGGROPART": "NULL"
"WAGGROPED": "NULL"
"WAGGROYOU": "NULL"
"WAGRPRTC": "NULL"
"WAGYUCUST": "NULL"
"WAIT_CABLE": "If you wish to wait, a cable car will arrive shortly."
"WAIT_PED": "NULL"
"WAIT_RESERVE": "~n~Please Wait.~n~~n~Accepting this invitation is taking longer than usual."
"WAIT_TO_DETONATE": "NULL"
"WANTED": "NULL"
"WAR_BOAT_UP_1": "Armor Upgrade"
"WAR_BOAT_UP_2": "Speed Upgrade"
"WAR_PLANE_UP_2": "Jammer Upgrade"
"WAR_TRUCK_UP_2": "Bulletproof Tires"
"WAR_UPG_PURC": "Item purchased."
"WAR_VEH_DES_I1": "Additional protection for the Brickade allowing it to withstand extensive damage."
"WAR_VEH_DES_I2": "Replace the standard tires on the Brickade with bulletproof tires."
"WAR_VEH_DES_I3": "Additional protection for the Cuban 800 and Titan allowing them to withstand extensive damage."
"WAR_VEH_DES_I4": "Upgrade the jammer on the Cuban 800 and Titan to increase interference times and reduce recharge times."
"WAR_VEH_DES_I5": "Additional protection for the Tug allowing it to withstand extensive damage."
"WAR_VEH_DES_I6": "Significantly increase the speed of the Tug to allow for faster deliveries."
"WAR_VEH_DES_M1": "Purchase upgrades for the Brickade."
"WAR_VEH_DES_M2": "Purchase upgrades for the Cuban 800 and Titan."
"WAR_VEH_DES_M3": "Purchase upgrades for the Tug."
"WAR_VEH_MENUI1": "Delivery Boat"
"WAR_VEH_MENUI2": "Delivery Truck"
"WAR_VEH_MENUI3": "Delivery Planes"
"WAR_VEH_MENUT1": "DELIVERY BOAT"
"WAR_VEH_MENUT2": "DELIVERY TRUCK"
"WAR_VEH_MENUT3": "DELIVERY PLANES"
"WAR_VEH_TITLE": "DELIVERY VEHICLE UPGRADES"
"WARD_ALRDY": "NULL"
"WARD_BLIP": "Wardrobe"
"WARD_BLOCK_JUGG": "You cannot access the wardrobe while wearing the Ballistic Equipment."
"WARD_NOMIX": "NULL"
"WARD_NONE": "NULL"
"WARD_STAR": "NULL"
"WARD_TRIG": "Press ~a~ to change clothes."
"WARE_VEH_UPG": "Press ~INPUT_CONTEXT~ to access Delivery Vehicle Upgrades."
"WARMWFWY": "Del Perro Fwy"
"WARNING_1PS3": "The connection to PSNâ„ has been lost. Returning to Grand Theft Auto V..."
"WARNING_ACTIVATION": "ACTIVATION REQUIRED"
"WARNING_EXIT_WINDOWS": "EXIT TO WINDOWS"
"WARNING_NO_SC_TITLE": "Sign Up"
"WARNING_NOT_CONNECTED_TITLE": "Sign In"
"WARNING_SIGN_OUT": "NOT SIGNED IN"
"WARNING_STORE_UNAVAIL_TITLE": "Store Unavailable"
"WARNING_UPDATE_SC_TITLE": "Update Online Policies"
"WARRENER": "Warrener"
"WARVCUST": "NULL"
"WARVLOC": "NULL"
"WARVOBJ": "NULL"
"WARVVEH": "NULL"
"WASHINGT": "Washington"
"WASTLNDR": "Wastelander"
"WATCH_KEYNOTE": "NULL"
"WBODYAGGR": "NULL"
"WBODYCUST": "NULL"
"WCAPCUST": "NULL"
"WCAPLOC": "NULL"
"WCAPOBJ": "NULL"
"WCAPPED": "NULL"
"WCAPVEH": "NULL"
"WCD_ADR_CLIP1": "Standard capacity for Advanced Rifle."
"WCD_ADR_CLIP2": "Extended capacity for Advanced Rifle."
"WCD_AP_CLIP1": "Standard capacity for AP Pistol."
"WCD_AP_CLIP2": "Extended capacity for AP Pistol."
"WCD_AR_CLIP1": "Standard capacity for Assault Rifle."
"WCD_AR_CLIP2": "Extended capacity for Assault Rifle."
"WCD_AR_SUPP": "Reduces noise and muzzle flash."
"WCD_AR_SUPP2": "Reduces noise and muzzle flash."
"WCD_AS_CLIP1": "Standard capacity for Assault Shotgun."
"WCD_AS_CLIP2": "Extended capacity for Assault Shotgun."
"WCD_ASMG_CLIP1": "Standard capacity for Assault SMG."
"WCD_ASMG_CLIP2": "Extended capacity for Assault SMG."
"WCD_CLIP3": "Expanded capacity and slower reload."
"WCD_CONF_ASSR": "Are you sure you want to upgrade to the Assault Rifle Mk II?"
"WCD_CONF_CARB": "Are you sure you want to upgrade to the Carbine Rifle Mk II?"
"WCD_CONF_CMG": "Are you sure you want to upgrade to the Combat MG Mk II?"
"WCD_CONF_HS": "Are you sure you want to upgrade to the Heavy Sniper Mk II?"
"WCD_CONF_PIST": "Are you sure you want to upgrade to the Pistol Mk II?"
"WCD_CONF_SMG": "Are you sure you want to upgrade to the SMG Mk II?"
"WCD_CP_CLIP1": "Standard capacity for Combat Pistol."
"WCD_CP_CLIP2": "Extended capacity for Combat Pistol."
"WCD_CR_CLIP1": "Standard capacity for Carbine Rifle."
"WCD_CR_CLIP2": "Extended capacity for Carbine Rifle."
"WCD_FLASH": "Aids low light target acquisition."
"WCD_GRIP": "Improves weapon accuracy."
"WCD_INVALID": "Invalid Attachment Weapon Description."
"WCD_MG_CLIP1": "Standard capacity for MG."
"WCD_MG_CLIP2": "Extended capacity for MG."
"WCD_MK1_LOCK": "Revert to the stock variant to customize this weapon."
"WCD_NO_LIV": "Remove livery."
"WCD_NONE": "Remove attachments."
"WCD_P50_CLIP1": "Standard capacity for Pistol .50."
"WCD_P50_CLIP2": "Extended capacity for Pistol .50."
"WCD_P_CLIP1": "Standard capacity for Pistol."
"WCD_P_CLIP2": "Extended capacity for Pistol."
"WCD_PI_SUPP": "Reduces noise and muzzle flash."
"WCD_REV_VARB": "Item available to purchase."
"WCD_REV_VARG": "Item available to purchase."
"WCD_REVT_ASSR": "Are you sure you want to revert back to the stock Assault Rifle?"
"WCD_REVT_CARB": "Are you sure you want to revert back to the stock Carbine Rifle?"
"WCD_REVT_CMG": "Are you sure you want to revert back to the stock Combat MG?"
"WCD_REVT_HS": "Are you sure you want to revert back to the stock Heavy Sniper?"
"WCD_REVT_PIST": "Are you sure you want to revert back to the stock Pistol?"
"WCD_REVT_SMG": "Are you sure you want to revert back to the stock SMG?"
"WCD_SB_VAR1": "Become a VIP to unlock this item for purchase."
"WCD_SB_VAR2": "Become a Bodyguard to unlock this item for purchase."
"WCD_SCOPE_LRG": "Long-range zoom functionality."
"WCD_SCOPE_MAC": "Standard-range zoom functionality."
"WCD_SCOPE_MAX": "Maximum zoom functionality."
"WCD_SCOPE_MED": "Extended-range zoom functionality."
"WCD_SCOPE_SML": "Medium-range zoom functionality."
"WCD_SMG_CLIP1": "Standard capacity for SMG."
"WCD_SMG_CLIP2": "Extended capacity for SMG."
"WCD_SR_SUPP": "Reduces noise and muzzle flash."
"WCD_SUB_BARL": "Access a selection of barrels."
"WCD_SUB_CAMO": "Access a selection of liveries."
"WCD_SUB_FLASH": "Access the flashlight attachment."
"WCD_SUB_GRIP": "Access the grip attachment."
"WCD_SUB_LCOL": "Access a selection of livery colors."
"WCD_SUB_LLCK": "Purchase a livery to access a selection of livery colors."
"WCD_SUB_LTNT": "Color selection not available for this livery."
"WCD_SUB_MAG": "Access a selection of magazines & ammo types."
"WCD_SUB_SCOPE": "Access a selection of scopes."
"WCD_SUB_SUPP": "Access a selection of muzzles."
"WCD_SUB_TINT": "Access a selection of tints."
"WCD_VAR_ADR": "Item available to purchase."
"WCD_VAR_AP": "Item available to purchase."
"WCD_VAR_AR": "Item available to purchase."
"WCD_VAR_ASMG": "Item available to purchase."
"WCD_VAR_BPR": "Item available to purchase."
"WCD_VAR_CBMG": "Item available to purchase."
"WCD_VAR_CBP": "Item available to purchase."
"WCD_VAR_CR": "Item available to purchase."
"WCD_VAR_DESC": "Item available to purchase."
"WCD_VAR_HPST": "Item available to purchase."
"WCD_VAR_MG": "Item available to purchase."
"WCD_VAR_MKRF": "Item available to purchase."
"WCD_VAR_MSMG": "Item available to purchase."
"WCD_VAR_P": "Item available to purchase."
"WCD_VAR_P50": "Item available to purchase."
"WCD_VAR_PSHT": "Item available to purchase."
"WCD_VAR_SCAR": "Item available to purchase."
"WCD_VAR_SMG": "Item available to purchase."
"WCD_VAR_SNP": "Item available to purchase."
"WCD_VAR_SNS": "Item available to purchase."
"WCD_VAR_SOF": "Item available to purchase."
"WCDCMG_CLIP1": "Standard capacity for Combat MG."
"WCDCMG_CLIP2": "Extended capacity for Combat MG."
"WCDMSMG_CLIP1": "Standard capacity for Micro SMG."
"WCDMSMG_CLIP2": "Extended capacity for Micro SMG."
"WCT_BARL": "Barrels"
"WCT_BARR": "Default Barrel"
"WCT_BARR2": "Heavy Barrel"
"WCT_C_TINT_0": "Gray"
"WCT_C_TINT_1": "Dark Gray"
"WCT_C_TINT_2": "Black"
"WCT_C_TINT_3": "White"
"WCT_C_TINT_4": "Blue"
"WCT_C_TINT_5": "Cyan"
"WCT_C_TINT_6": "Aqua"
"WCT_C_TINT_7": "Cool Blue"
"WCT_C_TINT_8": "Dark Blue"
"WCT_C_TINT_9": "Royal Blue"
"WCT_C_TINT_10": "Plum"
"WCT_C_TINT_11": "Dark Purple"
"WCT_C_TINT_12": "Purple"
"WCT_C_TINT_13": "Red"
"WCT_C_TINT_14": "Wine Red"
"WCT_C_TINT_15": "Magenta"
"WCT_C_TINT_16": "Pink"
"WCT_C_TINT_17": "Salmon"
"WCT_C_TINT_18": "Hot Pink"
"WCT_C_TINT_19": "Rust Orange"
"WCT_C_TINT_20": "Brown"
"WCT_C_TINT_21": "Earth"
"WCT_C_TINT_22": "Orange"
"WCT_C_TINT_23": "Light Orange"
"WCT_C_TINT_24": "Dark Yellow"
"WCT_C_TINT_25": "Yellow"
"WCT_C_TINT_26": "Light Brown"
"WCT_C_TINT_27": "Lime Green"
"WCT_C_TINT_28": "Olive"
"WCT_C_TINT_29": "Moss"
"WCT_C_TINT_30": "Turquoise"
"WCT_C_TINT_31": "Dark Green"
"WCT_CAMO_1": "Digital Camo"
"WCT_CAMO_2": "Brushstroke Camo"
"WCT_CAMO_3": "Woodland Camo"
"WCT_CAMO_4": "Skull"
"WCT_CAMO_5": "Sessanta Nove"
"WCT_CAMO_6": "Perseus"
"WCT_CAMO_7": "Leopard"
"WCT_CAMO_8": "Zebra"
"WCT_CAMO_9": "Geometric"
"WCT_CAMO_10": "Boom!"
"WCT_CAMO_IND": "Patriotic"
"WCT_CLIP1": "Default Clip"
"WCT_CLIP2": "Extended Clip"
"WCT_CLIP_AP": "Armor Piercing Rounds"
"WCT_CLIP_BOX": "Box Magazine"
"WCT_CLIP_DRM": "Drum Magazine"
"WCT_CLIP_EX": "Explosive Rounds"
"WCT_CLIP_FMJ": "Full Metal Jacket Rounds"
"WCT_CLIP_HP": "Hollow Point Rounds"
"WCT_CLIP_INC": "Incendiary Rounds"
"WCT_CLIP_TR": "Tracer Rounds"
"WCT_COMP": "Compensator"
"WCT_DOWNGRADE": "Revert to the stock ~a~. Certain Mk II attachments and ammo types cannot be carried over to stock weapons."
"WCT_FLASH": "Flashlight"
"WCT_FLASHS": "Flashlight"
"WCT_GRIP": "Grip"
"WCT_GRIPS": "Grips"
"WCT_KNUCK_01": "Base Model"
"WCT_KNUCK_02": "The Pimp"
"WCT_KNUCK_BG": "The Ballas"
"WCT_KNUCK_DLR": "The Hustler"
"WCT_KNUCK_DMD": "The Rock"
"WCT_KNUCK_HT": "The Hater"
"WCT_KNUCK_LV": "The Lover"
"WCT_KNUCK_PC": "The Player"
"WCT_KNUCK_SLG": "The King"
"WCT_KNUCK_VG": "The Vagos"
"WCT_LIV_COL": "Livery Color"
"WCT_LIV_COLc": "LIVERY COLOR"
"WCT_MAGS": "Magazines"
"WCT_MUZZ8": "Squared Muzzle Brake"
"WCT_MUZZ9": "Bell-End Muzzle Brake"
"WCT_NO_LIV": "No Livery"
"WCT_NONE": "No Attachment"
"WCT_REV_VARB": "VIP Variant"
"WCT_REV_VARG": "Bodyguard Variant"
"WCT_REVERT_VAR": "Revert"
"WCT_SB_BASE": "Default Handle"
"WCT_SB_VAR1": "VIP Variant"
"WCT_SB_VAR2": "Bodyguard Variant"
"WCT_SCOPE_LRG": "Scope"
"WCT_SCOPE_LRG2": "Zoom Scope"
"WCT_SCOPE_MAC": "Scope"
"WCT_SCOPE_MAX": "Advanced Scope"
"WCT_SCOPE_MED": "Scope"
"WCT_SCOPE_NV": "Night Vision Scope"
"WCT_SCOPE_PI": "Mounted Scope"
"WCT_SCOPE_SML": "Scope"
"WCT_SCOPE_TH": "Thermal Scope"
"WCT_SCOPES": "Scopes"
"WCT_SUB_BARL": "BARRELS"
"WCT_SUB_CAMO": "Livery"
"WCT_SUB_CAMOc": "LIVERY"
"WCT_SUB_FLASH": "FLASHLIGHT"
"WCT_SUB_GRIP": "GRIPS"
"WCT_SUB_MAG": "MAGAZINES"
"WCT_SUB_SCOPE": "SCOPES"
"WCT_SUB_SUPP": "MUZZLES"
"WCT_SUB_TINT": "Tints"
"WCT_SUB_TINTc": "TINTS"
"WCT_SUPP": "Suppressor"
"WCT_SUPPS": "Muzzles"
"WCT_TINT_0": "Classic Black"
"WCT_TINT_1": "Classic Gray"
"WCT_TINT_2": "Classic Two-Tone"
"WCT_TINT_3": "Classic White"
"WCT_TINT_4": "Classic Beige"
"WCT_TINT_5": "Classic Green"
"WCT_TINT_6": "Classic Blue"
"WCT_TINT_7": "Classic Earth"
"WCT_TINT_8": "Classic Brown & Black"
"WCT_TINT_9": "Red Contrast"
"WCT_TINT_10": "Blue Contrast"
"WCT_TINT_11": "Yellow Contrast"
"WCT_TINT_12": "Orange Contrast"
"WCT_TINT_13": "Bold Pink"
"WCT_TINT_14": "Bold Purple & Yellow"
"WCT_TINT_15": "Bold Orange"
"WCT_TINT_16": "Bold Green & Purple"
"WCT_TINT_17": "Bold Red Features"
"WCT_TINT_18": "Bold Green Features"
"WCT_TINT_19": "Bold Cyan Features"
"WCT_TINT_20": "Bold Yellow Features"
"WCT_TINT_21": "Bold Red & White"
"WCT_TINT_22": "Bold Blue & White"
"WCT_TINT_23": "Metallic Gold"
"WCT_TINT_24": "Metallic Platinum"
"WCT_TINT_25": "Metallic Gray & Lilac"
"WCT_TINT_26": "Metallic Purple & Lime"
"WCT_TINT_27": "Metallic Red"
"WCT_TINT_28": "Metallic Green"
"WCT_TINT_29": "Metallic Blue"
"WCT_TINT_30": "Metallic White & Aqua"
"WCT_TINT_31": "Metallic Red & Yellow"
"WCT_UPGRADE": "Upgrade this weapon to a custom variant and gain access to unique attachments, tints and camouflage patterns exclusive to the Mobile Operations Center."
"WCT_UPGRADE_VAR": "Upgrade"
"WCT_VAR_ETCHM": "Etched Gun Metal Finish"
"WCT_VAR_GOLD": "Yusuf Amir Luxury Finish"
"WCT_VAR_GUN": "Mk II"
"WCT_VAR_METAL": "Gilded Gun Metal Finish"
"WCT_VAR_SIL": "Platinum Pearl Deluxe Finish"
"WCT_VAR_WOOD": "Etched Wood Grip Finish"
"WDEADCCPCUST": "NULL"
"WDEADCCPED": "NULL"
"WDEADOBJ": "NULL"
"WDEADPCUST": "NULL"
"WDEADPED": "NULL"
"WDEADVEH": "NULL"
"WDELCUST": "NULL"
"WDELOBJ": "NULL"
"WDELPED": "NULL"
"WDELVEH": "NULL"
"WDESCUST": "NULL"
"WEAP_DLC1": "NULL"
"WEAP_GROUP": "NULL"
"WEAPON_ACCURACY": "Accuracy"
"WEAPON_UNLOCK": "Weapon Unlock"
"WEAPONMOD_UNLOCK": "Weapon Mod Unlock"
"WEAZEL_COURT": "NULL"
"WEB_APARTMENTSPACK": "PART OF EXECUTIVES AND OTHER CRIMINALS"
"WEB_BUSINESSPACK": "Part of The Business Update"
"WEB_EXECUTIVE1PACK": "Part of Finance and Felony"
"WEB_GUNRUNNINGPACK": "PART OF GUNRUNNING"
"WEB_HEISTPACK": "Part of The Heists Update"
"WEB_HIPSTERPACK": "Part of The "I'm Not a Hipster" Update"
"WEB_HISTORY_EXPIRED": "(data expired)"
"WEB_IMPORTEXPORTPACK": "Part of Import/Export"
"WEB_LUXEPACK": "Part of the Ill-Gotten Gains Update Part 1"
"WEB_LUXEPACK2": "Part of the Ill-Gotten Gains Update Part 2"
"WEB_PILOTPACK": "Part of the SA Flight School Update"
"WEB_SBV_UNLOCK": "~a~ VIP Work unlocked"
"WEB_SEARCH": "Search..."
"WEB_SMUGGLERPACK": "Part of Smuggler's Run"
"WEB_SOLD": "SOLD"
"WEB_VEH_ENTER": "Press ~a~ to enter garage."
"WEB_VEH_EXIT": "Press ~a~ to exit garage."
"WEB_VEH_FLAG_0": "America"
"WEB_VEH_FLAG_1": "Australia"
"WEB_VEH_FLAG_2": "Brazil"
"WEB_VEH_FLAG_3": "Spain"
"WEB_VEH_FLAG_4": "Canada"
"WEB_VEH_FLAG_5": "France"
"WEB_VEH_FLAG_6": "Germany"
"WEB_VEH_FLAG_7": "Japan"
"WEB_VEH_FLAG_8": "Scotland"
"WEB_VEH_FLAG_9": "Great Britain"
"WEB_VEH_FLAG_10": "Italy"
"WEB_VEH_FLAG_11": "Switzerland"
"WEB_VEH_FLAG_12": "Jamaica"
"WEB_VEH_FLAG_13": "Colombia"
"WEB_VEH_FLAG_14": "Norway"
"WEB_VEH_FLAG_15": "Sweden"
"WEB_VEH_FLAG_16": "Belgium"
"WEB_VEH_FLAG_17": "Mexico"
"WEB_VEH_FLAG_18": "Austria"
"WEB_VEH_FLAG_19": "Russia"
"WEB_VEH_FLAG_20": "Argentina"
"WEB_VEH_FLAG_21": "Turkey"
"WEB_VEH_FLAG_22": "Ireland"
"WEB_VEH_FLAG_23": "Wales"
"WEB_VEH_FLAG_24": "England"
"WEB_VEH_FULL": "Your garage is full. Enter on foot to remove a vehicle."
"WEB_VEH_INV": "This vehicle cannot be stored in this garage."
"WEB_VEH_TITLE": "SELECT VEHICLE"
"WEB_VEH_TITLE2": "SELECT FLAG"
"WEB_VEH_TRIG": "Press ~a~ to change stored vehicle."
"WEB_VEH_TRIG2": "Press ~a~ to select a special vehicle."
"WEB_VEHICLE_CASH_BACK": "CASH BACK"
"WEB_VEHICLE_REBATE": "SPECIAL REBATE"
"WEB_VEHICLE_SALE": "SALE"
"WECLIP": "West Eclipse Blvd"
"WEENY": "Weeny"
"WELCOME": "Welcome"
"WEP_ADVRIFLE": "NULL"
"WEP_APPISTOL": "NULL"
"WEP_ARMOUR": "NULL"
"WEP_ASSRIFLE": "NULL"
"WEP_ASSRIFLEMK2": "NULL"
"WEP_ASSSHOTG": "NULL"
"WEP_ASSSMG": "NULL"
"WEP_AUTOSHOT": "NULL"
"WEP_BAT": "NULL"
"WEP_BATTLEAXE": "NULL"
"WEP_BOTTLE": "NULL"
"WEP_BULLPRIFLE": "NULL"
"WEP_BULLPSG": "NULL"
"WEP_CMBPISTOL": "NULL"
"WEP_COMBATMG": "NULL"
"WEP_COMBATMGMK2": "NULL"
"WEP_COMPATPDW": "NULL"
"WEP_COMPLNCH": "NULL"
"WEP_COMPRIF": "NULL"
"WEP_CRBRIFLE": "NULL"
"WEP_CRBRIFLEMK2": "NULL"
"WEP_CROWBAR": "NULL"
"WEP_DAGGER": "NULL"
"WEP_DBSHOT": "NULL"
"WEP_FIREWLNCH": "NULL"
"WEP_FLARE": "NULL"
"WEP_FLASHLIGHT": "NULL"
"WEP_GOLFCLUB": "NULL"
"WEP_GRENADE": "NULL"
"WEP_GRENLNCH": "NULL"
"WEP_GUSSPR": "NULL"
"WEP_HAMMER": "NULL"
"WEP_HATCHET": "NULL"
"WEP_HEALTH": "NULL"
"WEP_HVPISTOL": "NULL"
"WEP_HVSHOTG": "NULL"
"WEP_HVSNIPER": "~s~Heavy Sniper"
"WEP_HVSNIPERMK2": "~s~Heavy Sniper Mk II"
"WEP_KNIFE": "NULL"
"WEP_KNUCKLE": "NULL"
"WEP_MACHETE": "NULL"
"WEP_MACHPIST": "NULL"
"WEP_MARKSMAN": "NULL"
"WEP_MARKSMANR": "NULL"
"WEP_MG": "NULL"
"WEP_MICROSMG": "NULL"
"WEP_MINIGUN": "NULL"
"WEP_MINISMG": "NULL"
"WEP_MOLOTOV": "NULL"
"WEP_MUSKET": "NULL"
"WEP_NIGHTSTICK": "NULL"
"WEP_PARACHUTE": "NULL"
"WEP_PETROLCAN": "NULL"
"WEP_PIPEBOMB": "NULL"
"WEP_PISTOL": "NULL"
"WEP_PISTOL50": "NULL"
"WEP_PISTOLMK2": "NULL"
"WEP_POOLCUE": "NULL"
"WEP_PUMPSHOTG": "NULL"
"WEP_RAILGUN": "NULL"
"WEP_REVOLVER": "NULL"
"WEP_RPG": "NULL"
"WEP_SMG": "NULL"
"WEP_SMGMK2": "NULL"
"WEP_SNIPERRFL": "NULL"
"WEP_SNSPISTOL": "NULL"
"WEP_SOFFSHOTG": "NULL"
"WEP_SPCRB": "NULL"
"WEP_STICKYBOMB": "NULL"
"WEP_SWITCHBLD": "NULL"
"WEP_UNARMED": "NULL"
"WEP_VNTPISTOL": "NULL"
"WEP_WRENCH": "NULL"
"WESCCCPED": "NULL"
"WESTERN": "Western"
"WGAL": "West Galileo Ave"
"WH_LISA_1": "LSIA"
"WH_MFREASON_0": "Too many Special Cargo related activities ongoing."
"WH_MFREASON_1": "Another CEO mission is already active."
"WH_MFREASON_2": "No other CEO's in this session."
"WH_MFREASON_3": "You do not have enough Associates to undertake this mission."
"WH_MFREASON_4": "Too many Special Cargo related activities ongoing."
"WH_MFREASON_5": "Cannot do this whilst you are active in a Freemode Event."
"WH_MFREASON_6": "One of your Associates is active in a Freemode Event."
"WH_MFREASON_8": "Awaiting the response to your previous activity invites."
"WH_MFREASON_9": "Please wait until a buyer can be found for your items."
"WH_MFREASON_10": "You are actively involved in another job."
"WH_MFREASON_11": "Please wait until more items are available for purchase in this area."
"WH_MFREASON_12": "Warehouse activities are currently unavailable."
"WH_TUT_1": "Your current stock of Special Cargo has attracted an interested buyer. Their information and offer of payment can be seen on the right side of the screen."
"WH_TUT_2": "Stockpiling Special Cargo will attract wealthier buyers willing to pay more for a larger shipment in one transaction."
"WH_TUT_3": "Mission difficulty is decreased when selling smaller percentages of held stock. Hire Associates to help protect your Special Cargo when choosing to sell all."
"WH_TUT_SPEC": "You have attracted a buyer who is interested in your Special Items. Sell to them for an increased profit margin."
"WHBIKERBLCK": "You need to register as a SecuroServ CEO to access this computer."
"WHBKRSESINPUT": "You need to register as a SecuroServ CEO to access this computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"WHBKRSESINPUTPC": "You need to register as a SecuroServ CEO to access this computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"WHEELIE_ABILITY": "Driving"
"WHISP": "Whispymound Dr"
"WHITE": "Ice White"
"WHOUSE_CANC": "Cancel"
"WHOUSE_CONF": "Confirm"
"WHOUSE_CONT": "Continue"
"WHOUSE_GOON_HLP1": "Your Warehouse is unavailable when working as a Bodyguard for a VIP."
"WHOUSE_GOON_HLP2": "When working as an Associate you will only be able to see and access your CEO's Warehouses."
"WHOUSE_GOONHLP1C": "Your Warehouse is unavailable when working as an Associate for a CEO."
"WHOUSE_GOONHLP2C": "When working as an Associate you will only be able to see and access your CEO's Warehouses."
"WHOUSE_MC_BLOCK_M": "Your Warehouse is unavailable whilst you are Motorcycle Club ~a~."
"WHOUSE_MC_BLOCK_P": "Your Warehouse is unavailable whilst you are an MC President."
"WHOUSE_PURCH": "PURCHASE WAREHOUSE"
"WHOUSE_PURCHD": "You have purchased this Warehouse."
"WHOUSE_PURCHF": "Your purchase failed."
"WHOUSE_PURCHQ": "Are you sure you'd like to purchase this Warehouse?"
"WHOUSE_PURFA": "PURCHASE FAILED"
"WHOUSE_SHI": "CONFIRM PURCHASE"
"WHOUSE_TUT_1": "Special Cargo that you have purchased and returned safely to a Warehouse will be stored on these racks."
"WHOUSE_TUT_1b": "Special Cargo that has been purchased and returned safely to a Warehouse will be stored on these racks."
"WHOUSE_TUT_2": "The total stock of Special Cargo held in a Warehouse can be sold to an interested buyer at any time using this laptop. Selling larger quantities of stock will maximize profit."
"WHOUSE_TUT_2b": "The total stock of Special Cargo held in a Warehouse can be sold to an interested buyer at any time using this laptop. Selling larger quantities of stock will maximize profit."
"WHOUSE_TUT_3": "The laptop is not connected to a secure network meaning your Special Cargo will be sold through the more legitimate Ad-Hawk website."
"WHOUSE_TUT_3b": "The laptop is not connected to a secure network meaning Special Cargo will be sold through the more legitimate Ad-Hawk website."
"WHOUSE_TUT_4": "Access this workbench to upgrade your delivery vehicles to ensure your Special Cargo makes it to the buyer in one piece. If a delivery vehicle is destroyed during a sale the amount of stock it is holding will be lost."
"WHOUSE_TUT_4b": "This workbench can be used to upgrade the delivery vehicles to ensure Special Cargo makes it to the buyer in one piece. If a delivery vehicle is destroyed during a sale the amount of stock it is holding will be lost."
"WHOUSEINPUTTRIG": "Press ~INPUT_FRONTEND_ACCEPT~ to access this desktop computer. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"WHOUSEINPUTTRPC": "Press ~INPUT_FRONTEND_ACCEPT~ to access this desktop computer. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"WHPRIVSESINPUT": "Join a public session to access the SecuroServ network. ~n~Press ~INPUT_FRONTEND_RIGHT~ to stand up."
"WHPRIVSESLAP": "Join a public session to access the SecuroServ network."
"WHPRVSESINPUTPC": "Join a public session to access the SecuroServ network. ~n~Press ~INPUT_SCRIPT_RRIGHT~ to stand up."
"WHPURCH_TICK_1": "New CEO Vehicle unlocked: XLS"
"WHPURCH_TICK_2": "New CEO Vehicle unlocked: Rumpo Custom"
"WHPURCH_TICK_3": "New CEO Vehicle unlocked: Brickade"
"WHSE_PURCHF_NM": "You do not have enough money to purchase this property."
"WHSE_PURCHF_TU": "Your purchase failed. Warehouse trading is currently suspended."
"WHSECUROBLCK": "This computer is unavailable during a mission."
"WHSECUROINPUT": "Press ~INPUT_CONTEXT~ to access this laptop."
"WHSECUROMAXVIP": "This computer is unavailable. The maximum number of VIPs, CEOs and Club Presidents has been reached in this session."
"WILDO": "Wild Oats Dr"
"WILLARD": "Willard"
"WINBRUTE": "NULL"
"WINDF": "Ron Alternates Wind Farm"
"WINDSOR": "Windsor"
"WINDSOR2": "Windsor Drop"
"WINDSOR_LV1": "Blank Canvas"
"WINDSOR_LV2": "Sessanta Nove Monogram"
"WINDSOR_LV3": "Sessanta Nove Multi-Color"
"WINDSOR_LV4": "Sessanta Nove Geometric"
"WINDSOR_LV5": "Perseus Wings Monogram"
"WINDSOR_LV6": "Perseus Green Wings Monogram"
"WINDSOR_LV7": "Santo Capra Python"
"WINDSOR_LV8": "Santo Capra Cheetah"
"WINDSOR_LV9": "Yeti Mall Ninja"
"WINE_RED": "Wine Red"
"WINIP": "NULL"
"WINSTON": "Atlee St"
"WLIVESOBJ": "NULL"
"WM_MAX_STICKY": "Maximum of ~1~ active explosives."
"WM_TINT0": "Black tint"
"WM_TINT1": "Green tint"
"WM_TINT2": "Gold tint"
"WM_TINT3": "Pink tint"
"WM_TINT4": "Army tint"
"WM_TINT5": "LSPD tint"
"WM_TINT6": "Orange tint"
"WM_TINT7": "Platinum tint"
"WM_TINTD": "New weapon color options available at Ammu-Nation."
"WM_TINTDF": "Default tint"
"WMIRROR": "West Mirror Drive"
"WMYTEAMQ": "NULL"
"WOLFSBANE": "Wolfsbane"
"WOODBEECH_BROWN": "Woodbeech Brown"
"WORMSIGN": "NULL"
"WOTHTEAMQ": "NULL"
"WPEDARV": "NULL"
"WPEDARVCUST": "NULL"
"WPLYKILL": "NULL"
"WPLYMASK": "NULL"
"WPROCUST": "NULL"
"WPROOBJ": "NULL"
"WPROPED": "NULL"
"WPROVEH": "NULL"
"WR_H_INTRO": "Wheelie Rider has started. Compete against your MC to perform the longest wheelie on a motorcycle."
"WR_OBJ_OBJ": "Perform the longest wheelie on a motorcycle."
"WR_SH_BIG": "WHEELIE RIDER"
"WR_SH_LOSE": "~a~~s~ won Wheelie Rider with a score of ~1~~a~"
"WR_SH_OBJ": "Perform the longest wheelie on a motorcycle"
"WR_SH_WIN": "You won Wheelie Rider with a score of ~1~~a~"
"WRN_PULSE": "Please use this profile with the Wireless Stereo Headset (CECHYA-0080) only. Use with other audio devices is not advised."
"WT_A_ENMYLSR": "Laser"
"WT_A_PLRLSR": "Laser"
"WT_A_RPG": "Rocket"
"WT_A_SPACERKT": "Rocket"
"WT_A_TANK": "Tank"
"WT_AA_FLAK": "Anti-Aircraft Trailer Dual 20mm Flak"
"WT_AA_MISSL": "Anti-Aircraft Trailer Homing Missile Battery"
"WT_AMMO_AP": "Armor Piercing Rounds"
"WT_AMMO_EX": "Explosive Rounds"
"WT_AMMO_FMJ": "Full Metal Jacket Rounds"
"WT_AMMO_HP": "Hollow Point Rounds"
"WT_AMMO_INC": "Incendiary Rounds"
"WT_APC_SAM": "APC SAM Battery"
"WT_AR_BARREL": "Assault Rifle Mk II Heavy Barrel"
"WT_AR_HOLO": "Assault Rifle Mk II Holographic Sight"
"WT_AUTOSHGN": "Sweeper Shotgun"
"WT_AUTOSHOT": "Sweeper Shotgun"
"WT_BA": "Body Armor"
"WT_BA_0": "Super Light Armor"
"WT_BA_1": "Light Armor"
"WT_BA_2": "Standard Armor"
"WT_BA_3": "Heavy Armor"
"WT_BA_4": "Super Heavy Armor"
"WT_BALLISTIC": "Ballistic Equipment"
"WT_BAT": "Baseball Bat"
"WT_BATTLEAXE": "Battle Axe"
"WT_BAXE": "Battle Axe"
"WT_BOOST": "Boost"
"WT_BOTTLE": "Bottle"
"WT_BULLPUPRFL": "Bullpup Rifle"
"WT_BULLRIFLE": "Bullpup Rifle"
"WT_CMG_BARREL": "Combat MG Mk II Heavy Barrel"
"WT_CMG_HOLO": "Combat MG Mk II Holographic Sight"
"WT_CMPGL": "Compact Grenade Launcher"
"WT_CMPLAUNC": "Compact Grenade Launcher"
"WT_CMPRIFLE": "Compact Rifle"
"WT_COMBATPDW": "Combat PDW"
"WT_CR_BARREL": "Carbine Rifle Mk II Heavy Barrel"
"WT_CR_HOLO": "Carbine Rifle Mk II Holographic Sight"
"WT_CROWBAR": "Crowbar"
"WT_D_GRND_LNCH": "Dune FAV 40mm Grenade Launcher"
"WT_D_MINI": "Dune FAV 7.62mm Minigun"
"WT_DAGGER": "Antique Cavalry Dagger"
"WT_DBSHGN": "Double Barrel Shotgun"
"WT_FLAREGUN": "Flare Gun"
"WT_FLASHLIGHT": "Flashlight"
"WT_FWRKLNCHR": "Firework Launcher"
"WT_GL": "Grenade Launcher"
"WT_GNADE": "Grenade"
"WT_GNADE_SMK": "Tear Gas"
"WT_GNADE_STK": "Sticky Bomb"
"WT_GOLFCLUB": "Golf Club"
"WT_GUSENBERG": "Gusenberg Sweeper"
"WT_HAMMER": "Hammer"
"WT_HEALTH": "Health"
"WT_HEAVYPSTL": "Heavy Pistol"
"WT_HOMING_DISABLED": "(Homing Off)"
"WT_HOMLNCH": "Homing Launcher"
"WT_HS_BARREL": "Heavy Sniper Mk II Heavy Barrel"
"WT_HS_NV": "Heavy Sniper Mk II Night Vision Scope"
"WT_HS_THERMAL": "Heavy Sniper Mk II Thermal Scope"
"WT_HT_QUAD_CAN": "Half-track Quad 20mm Autocannon"
"WT_HVYSHOT": "Heavy Shotgun"
"WT_I_CAL_GUN": "Insurgent Pick-Up .50 Cal Minigun"
"WT_I_LVL3_ARMOR": "Insurgent Pick-Up Heavy Armor Plating"
"WT_INVALID": "Invalid"
"WT_KNIFE": "Knife"
"WT_KNUCKLE": "Knuckle Duster"
"WT_LIV_DIG": "Digital Livery Set"
"WT_LIV_FRAC": "Fractal Livery Set"
"WT_LIV_GEO": "Geometric Livery Set"
"WT_LIV_NAT": "Nature Reserve Livery"
"WT_LIV_NAV": "Naval Battle Livery"
"WT_LOCK": "Lock"
"WT_MACHETE": "Machete"
"WT_MACHPIST": "Machine Pistol"
"WT_MCHPIST": "Machine Pistol"
"WT_MG": "MG"
"WT_MG_ASL": "Assault MG"
"WT_MG_CBT": "Combat MG"
"WT_MG_CBT2": "Combat MG Mk II"
"WT_MINIGUN": "Minigun"
"WT_MINISMG": "Mini SMG"
"WT_MKPISTOL": "Marksman Pistol"
"WT_MKRIFLE": "Marksman Rifle"
"WT_MOC_TURR": "Mobile Operations Center Rear Turrets"
"WT_MOLOTOV": "Molotov"
"WT_MUSKET": "Musket"
"WT_NGTSTK": "Nightstick"
"WT_OBJECT": "Object"
"WT_OPP_RKETS": "Oppressor Missiles"
"WT_PARA": "Parachute"
"WT_PETROL": "Jerry Can"
"WT_PI_COMP": "Pistol Mk II Compensator"
"WT_PI_RAIL": "Pistol Mk II Mounted Scope"
"WT_PIPE": "Pipe Bomb"
"WT_PIPEBOMB": "Pipe Bomb"
"WT_PIST": "Pistol"
"WT_PIST2": "Pistol Mk II"
"WT_PIST_50": "Pistol .50"
"WT_PIST_AP": "AP Pistol"
"WT_PIST_CBT": "Combat Pistol"
"WT_PIST_DESC": "Standard handgun. A .45 caliber pistol with a magazine capacity of 12 rounds that can be extended to 16."
"WT_POOLCUE": "Pool Cue"
"WT_POOLQ": "Pool Cue"
"WT_PROX_M": "Proximity Mines"
"WT_PROXIM": "Proximity Mine"
"WT_PRXMINE": "Proximity Mine"
"WT_RAGE": "Rage Pickup"
"WT_RAILGUN": "Railgun"
"WT_REVLVR": "Heavy Revolver"
"WT_REVOLVER": "Heavy Revolver"
"WT_RIFLE_ADV": "Advanced Rifle"
"WT_RIFLE_ASL": "Assault Rifle"
"WT_RIFLE_ASL2": "Assault Rifle Mk II"
"WT_RIFLE_CBN": "Carbine Rifle"
"WT_RIFLE_CBN2": "Carbine Rifle Mk II"
"WT_RIFLE_HVY": "Heavy Rifle"
"WT_RIFLE_SCBN": "Special Carbine"
"WT_RPG": "RPG"
"WT_SG_ASL": "Assault Shotgun"
"WT_SG_BBSHOT": "Double Barrel Shotgun"
"WT_SG_BLP": "Bullpup Shotgun"
"WT_SG_COMPR": "Compact Rifle"
"WT_SG_PMP": "Pump Shotgun"
"WT_SG_SOF": "Sawed-Off Shotgun"
"WT_SMG": "SMG"
"WT_SMG2": "SMG Mk II"
"WT_SMG_ASL": "Assault SMG"
"WT_SMG_BARREL": "SMG Mk II Heavy Barrel"
"WT_SMG_HOLO": "SMG Mk II Holographic Sight"
"WT_SMG_MCR": "Micro SMG"
"WT_SNIP_HVY": "Heavy Sniper"
"WT_SNIP_HVY2": "Heavy Sniper Mk II"
"WT_SNIP_RIF": "Sniper Rifle"
"WT_SNIP_RMT": "Remote Sniper"
"WT_SNSPISTOL": "SNS Pistol"
"WT_SPIKE": "Spike"
"WT_STUN": "Stun Gun"
"WT_SWTCHBLDE": "Switchblade"
"WT_T_DUAL_MINI": "Tampa Dual Remote 7.62mm Minigun"
"WT_T_FNT_MISSL": "Tampa Front Missile Launcher"
"WT_T_HVY_CHSS": "Tampa Heavy Chassis Armor"
"WT_T_REAR_MORT": "Tampa Rear-Firing Mortar"
"WT_TEC_BRT_BAR": "Technical Brute-bar mod"
"WT_TEC_HVY_CHSS": "Technical Heavy Chassis Armor"
"WT_TEC_MINI": "Technical 7.62mm Minigun"
"WT_TEC_RAM_BAR": "Technical Ram-bar mod"
"WT_UNARMED": "Unarmed"
"WT_V_PLRBUL": "Machine Gun"
"WT_V_PLRLSR": "Laser"
"WT_V_SPACERKT": "Rockets"
"WT_V_SPACERKT_H": "Homing Missiles"
"WT_V_SPACERKT_N": "Non-homing Missiles"
"WT_V_TANK": "Tank Cannon"
"WT_VEH_WEP": "Vehicle Weapon"
"WT_VINTPSTL": "Vintage Pistol"
"WT_VPISTOL": "Vintage Pistol"
"WT_WLIV_GEO": "Geometric Mk II Weapon Livery"
"WT_WLIV_KBM": "Boom! Mk II Weapon Livery"
"WT_WLIV_LEO": "Leopard Mk II Weapon Livery"
"WT_WLIV_PRS": "Perseus Mk II Weapon Livery"
"WT_WLIV_SKU": "Skull Mk II Weapon Livery"
"WT_WLIV_SSN": "Sessanta Nove Mk II Weapon Livery"
"WT_WLIV_TIG": "Brushstroke Camo Mk II Weapon Livery"
"WT_WLIV_ZEB": "Zebra Mk II Weapon Livery"
"WT_WRENC": "Pipe Wrench"
"WT_WRENCH": "Pipe Wrench"
"WTD2_Bottle": "It's not clever and it's not pretty but, most of the time, neither is the guy coming at you with a knife. When all else fails, this gets the job done."
"WTD2_BullRifle": "The latest Chinese import taking America by storm, this rifle is known for its balanced handling. Lightweight and very controllable in automatic fire."
"WTD2_COMBATPDW": "Who said personal weaponry couldn't be worthy of military personnel? Thanks to our lobbyists, not Congress. Includes integrated suppressor."
"WTD2_DAGGER": "You've been rocking the pirate-chic look for a while, but no vicious weapon to complete the look? Get this dagger with guarded hilt."
"WTD2_FIREWRK": "Put the flair back in flare with this firework launcher, guaranteed to raise some oohs and aahs from the crowd."
"WTD2_GUSNBRG": "Complete your look with a Prohibition gun. Looks great being fired from an Albany Roosevelt or paired with a pinstripe suit."
"WTD2_HOMLNCH": "Infrared guided fire-and-forget missile launcher. For all your moving target needs."
"WTD2_HvyPistol": "The heavyweight champion of the magazine fed, semi-automatic handgun world. Delivers a serious forearm workout every time."
"WTD2_HVYSHGN": "The weapon to reach for when you absolutely need to make a horrible mess of the room. Best used near easy-wipe surfaces only."
"WTD2_KNUCKLE": "Perfect for knocking out gold teeth, or as a gift to the trophy partner who has everything."
"WTD2_MKPISTOL": "Not for the risk averse. Make it count as you'll be reloading as much as you shoot."
"WTD2_MKRIFLE": "Whether you're up close or a disconcertingly long way away, this weapon will get the job done. A multi-range tool for tools."
"WTD2_MUSKET": "Armed with nothing but muskets and a superiority complex, the Brits took over half the world. Own the gun that built an empire."
"WTD2_PRXMINE": "Leave a present for your friends with these motion sensor landmines. Short delay after activation."
"WTD2_SNSPistol": "Like condoms or hairspray, this fits in your pocket for a night out in a Vinewood club. It's half as accurate as a champagne cork but twice as deadly."
"WTD2_SpCarbine": "Combining accuracy, maneuverability and low recoil, this is an extremely versatile assault rifle for any combat situation."
"WTD2_VPISTOL": "What you really need is a more recognizable gun. Stand out from the crowd at an armed robbery with this engraved pistol."
"WTD_BA_0": "This body armor offers good protection from small-caliber handgun projectiles but is also extremely lightweight and easily concealable."
"WTD_BA_1": "This lightweight body armor combines the comfort and mobility of a soft vest with the option of hard armor inserts for extra protection."
"WTD_BA_2": "Featuring full-size hard armor panels to the front and rear, with the option to fit additional soft side panels, this ballistic vest offers excellent protection from handgun and rifle projectiles."
"WTD_BA_3": "This heavy-duty ballistic vest comes with full-size front and rear hard armor panels and optional hard armor side inserts for all-round protection."
"WTD_BA_4": "This heavy-duty body armor features full-size high tensile strength ballistic plate to the front, rear and sides for maximum protection against large-caliber firearm projectiles and high-explosive shell fragments."
"WTD_BAT": "Aluminum baseball bat with leather grip. Lightweight yet powerful for all you big hitters out there."
"WTD_CMPRIFLE": "Half the size, all the power, double the recoil: there's no riskier way to say "I'm compensating for something". Part of Lowriders: Custom Classics."
"WTD_CROWBAR": "Heavy-duty crowbar forged from high quality, tempered steel for that extra leverage you need to get the job done."
"WTD_DBSHGN": "Do one thing, do it well. Who needs a high rate of fire when your first shot turns the other guy into a fine mist? Part of Lowriders: Custom Classics."
"WTD_DIGI": "Used to scan vehicle number plates."
"WTD_DLC_HATCHET": "Make kindling... of your pals with this easy to wield, easy to hide hatchet."
"WTD_FLASHLIGHT": "Intensify your fear of the dark with this short range, battery-powered light source. Handy for blunt force trauma. Part of The Halloween Surprise."
"WTD_GL": "A compact, lightweight grenade launcher with semi-automatic functionality. Holds up to 10 rounds."
"WTD_GNADE": "Standard fragmentation grenade. Pull pin, throw, then find cover. Ideal for eliminating clustered assailants."
"WTD_GNADE_SMK": "Tear gas grenade, particularly effective at incapacitating multiple assailants. Sustained exposure can be lethal."
"WTD_GNADE_STK": "A plastic explosive charge fitted with a remote detonator. Can be thrown and then detonated or attached to a vehicle then detonated."
"WTD_GOLFCLUB": "Standard length, mid iron golf club with rubber grip for a lethal short game."
"WTD_HAMMER": "A robust, multi-purpose hammer with wooden handle and curved claw, this old classic still nails the competition."
"WTD_HOMLNCH": "Infrared guided fire-and-forget missile launcher. For all your moving target needs. Part of the Festive Surprise."
"WTD_KNIFE": "This carbon steel 7" bladed knife is dual edged with a serrated spine to provide improved stabbing and thrusting capabilities."
"WTD_MACHETE": "America's West African arms trade isn't just about giving. Rediscover the simple life with this rusty cleaver. Part of Lowriders."
"WTD_MCHPIST": "This fully automatic is the snare drum to your twin-engine V8 bass: no drive-by sounds quite right without it. Part of Lowriders."
"WTD_MG": "General purpose machine gun that combines rugged design with dependable performance. Long range penetrative power. Very effective against large groups."
"WTD_MG_CBT": "Lightweight, compact machine gun that combines excellent maneuverability with a high rate of fire to devastating effect."
"WTD_MINIGUN": "A devastating 6-barrel machine gun that features Gatling-style rotating barrels. Very high rate of fire (2000 to 6000 rounds per minute)."
"WTD_MOLOTOV": "Crude yet highly effective incendiary weapon. No happy hour with this cocktail."
"WTD_NGTSTK": "24" polycarbonate side-handled nightstick."
"WTD_PARA": "This nylon sports parachute features a ram-air parafoil design for increased control over direction and speed."
"WTD_PETROL": "Leaves a trail of gasoline that can be ignited."
"WTD_PETROL_S": "Can be used to leave a trail of gasoline that can be ignited"
"WTD_PIST_50": "High-impact pistol that delivers immense power but with extremely strong recoil. Holds 9 rounds in magazine."
"WTD_PIST_AP": "High-penetration, fully-automatic pistol. Holds 18 rounds in magazine with option to extend to 36 rounds."
"WTD_PIST_CBT": "A compact, lightweight, semi-automatic pistol designed for law enforcement and personal defense. 12-round magazine with option to extend to 16 rounds."
"WTD_PRXMINE": "Leave a present for your friends with these motion sensor landmines. Short delay after activation. Part of the Festive Surprise."
"WTD_REVOLVER": "A handgun with enough stopping power to drop a crazed rhino, and heavy enough to beat it to death if you're out of ammo. Part of Executives and Other Criminals."
"WTD_RIFLE_ADV": "The most lightweight and compact of all assault rifles, without compromising accuracy and rate of fire."
"WTD_RIFLE_ASL": "This standard assault rifle boasts a large capacity magazine and long distance accuracy."
"WTD_RIFLE_CBN": "Combining long distance accuracy with a high-capacity magazine, the carbine rifle can be relied on to make the hit."
"WTD_RPG": "A portable, shoulder-launched, anti-tank weapon that fires explosive warheads. Very effective for taking down vehicles or large groups of assailants."
"WTD_SG_ASL": "Fully automatic shotgun with 8 round magazine and high rate of fire."
"WTD_SG_BLP": "More than makes up for its slow, pump-action rate of fire with its range and spread. Decimates anything in its projectile path."
"WTD_SG_PMP": "Standard shotgun ideal for short-range combat. A high-projectile spread makes up for its lower accuracy at long range."
"WTD_SG_SOF": "This single-barrel, sawed-off shotgun compensates for its low range and ammo capacity with devastating efficiency in close combat."
"WTD_SMG": "This is known as a good all-round submachine gun. Lightweight with an accurate sight and 30-round magazine capacity."
"WTD_SMG_ASL": "A high-capacity submachine gun that is both compact and lightweight. Holds up to 30 bullets in one magazine."
"WTD_SMG_MCR": "Combines compact design with a high rate of fire at approximately 700-900 rounds per minute."
"WTD_SNIP_HVY": "Features armor-piercing rounds for heavy damage. Comes with laser scope as standard."
"WTD_SNIP_RIF": "Standard sniper rifle. Ideal for situations that require accuracy at long range. Limitations include slow reload speed and very low rate of fire."
"WTD_SNIP_RMT": "Remote controlled sniper system."
"WTD_STUN": "Fires a projectile that administers a voltage capable of temporarily stunning an assailant. Takes approximately 4 seconds to recharge after firing."
"WTD_SWBLADE": "From your pocket to hilt-deep in the other guy's ribs in under a second: folding knives will never go out of style. Part of Executives and Other Criminals."
"WTD_V_BSHK_DUAL": "Dual .50 Cal Turret"
"WTD_V_DGF_MISS": "Homing Missiles"
"WTD_V_HUNT_MG": "Gunner .50 Cal Turret"
"WTD_V_MOG_NOSE": "Single Nose Machine Gun"
"WTD_V_MOG_TURR": "Single .50 Cal Turret"
"WTD_V_TUL_DUAL": "Dual .50 Cal Turret"
"WTD_V_TUL_MG": "Single .50 Cal Turret"
"WTD_V_TUL_MINI": "7.62mm Minigun Turret"
"WTD_VPISTOL": "What you really need is a more recognizable gun. Stand out from the crowd at an armed robbery with this engraved pistol. Part of The "I'm Not a Hipster" Update."
"WTIMEEXP": "NULL"
"WTT_BOTTLE": "the Bottle"
"WTT_CMPRIFLE": "the Compact Rifle"
"WTT_COMBATPDW": "the Combat PDW"
"WTT_DAGGER": "the Antique Cavalry Dagger"
"WTT_DBSHGN": "the Double Barrel Shotgun"
"WTT_FLAREGUN": "the Flare Gun"
"WTT_FLASHLIGHT": "the Flashlight"
"WTT_FWRKLNCHR": "the Firework Launcher"
"WTT_GL": "the Grenade Launcher"
"WTT_GUSENBERG": "the Gusenberg Sweeper"
"WTT_HMKRIFLE": "the Marksman Rifle"
"WTT_HOMLNCH": "the Homing Launcher"
"WTT_HVYSHOT": "the Heavy Shotgun"
"WTT_KNUCKLE": "the Knuckle Duster"
"WTT_MACHETE": "the Machete"
"WTT_MCHPIST": "the Machine Pistol"
"WTT_MG": "the MG"
"WTT_MG_CBT": "the Combat MG"
"WTT_MINIGUN": "the Minigun"
"WTT_MKPISTOL": "the Marksman Pistol"
"WTT_MUSKET": "the Musket"
"WTT_PIST": "the Pistol"
"WTT_PIST_50": "the Pistol .50"
"WTT_PIST_AP": "the AP Pistol"
"WTT_PIST_CBT": "the Combat Pistol"
"WTT_PRXMINE": "the Proximity Mine"
"WTT_RAILGUN": "the Railgun"
"WTT_REVOLVER": "the Heavy Revolver"
"WTT_RIFLE_ADV": "the Advanced Rifle"
"WTT_RIFLE_ASL": "the Assault Rifle"
"WTT_RIFLE_CBN": "the Carbine Rifle"
"WTT_RPG": "the RPG"
"WTT_SG_ASL": "the Assault Shotgun"
"WTT_SG_BLP": "the Bullpup Shotgun"
"WTT_SG_PMP": "the Pump Shotgun"
"WTT_SG_SOF": "the Sawed-Off Shotgun"
"WTT_SMG": "the SMG"
"WTT_SMG_ASL": "the Assault SMG"
"WTT_SMG_MCR": "the Micro SMG"
"WTT_SNIP_HVY": "the Heavy Sniper"
"WTT_SNIP_RIF": "the Sniper Rifle"
"WTT_SNIP_RMT": "the Remote Sniper"
"WTT_SNSPISTOL": "the SNS Pistol"
"WTT_SWBLADE": "the Switchblade"
"WTU_A_ENMYLSR": "LASER"
"WTU_A_PLRLSR": "LASER"
"WTU_A_RPG": "ROCKET"
"WTU_A_SPACERKT": "ROCKET"
"WTU_A_TANK": "TANK"
"WTU_AUTOSHGN": "SWEEPER SHOTGUN"
"WTU_BAT": "BASEBALL BAT"
"WTU_BATTLEAXE": "BATTLE AXE"
"WTU_BOTTLE": "BOTTLE"
"WTU_CMPGL": "COMPACT GRENADE LAUNCHER"
"WTU_CMPRIFLE": "COMPACT RIFLE"
"WTU_COMBATPDW": "COMBAT PDW"
"WTU_CROWBAR": "CROWBAR"
"WTU_DAGGER": "ANTIQUE CAVALRY DAGGER"
"WTU_DBSHGN": "DOUBLE BARREL SHOTGUN"
"WTU_FLAREGUN": "FLARE GUN"
"WTU_FLASHLIGHT": "FLASHLIGHT"
"WTU_FWRKLNCHR": "FIREWORK LAUNCHER"
"WTU_GL": "GRENADE LAUNCHER"
"WTU_GNADE": "GRENADE"
"WTU_GNADE_SMK": "TEAR GAS"
"WTU_GNADE_STK": "STICKY BOMB"
"WTU_GOLFCLUB": "GOLF CLUB"
"WTU_GUSENBERG": "GUSENBERG SWEEPER"
"WTU_HAMMER": "HAMMER"
"WTU_HEAVYPSTL": "HEAVY PISTOL"
"WTU_HOMLNCH": "HOMING LAUNCHER"
"WTU_HVYSHOT": "HEAVY SHOTGUN"
"WTU_KNIFE": "KNIFE"
"WTU_KNUCKLE": "KNUCKLE DUSTER"
"WTU_MACHETE": "MACHETE"
"WTU_MCHPIST": "MACHINE PISTOL"
"WTU_MG": "MG"
"WTU_MG_CBT": "COMBAT MG"
"WTU_MG_CBT2": "COMBAT MG MK II"
"WTU_MINIGUN": "MINIGUN"
"WTU_MINISMG": "MINI SMG"
"WTU_MKPISTOL": "MARKSMAN PISTOL"
"WTU_MKRIFLE": "MARKSMAN RIFLE"
"WTU_MOLOTOV": "MOLOTOV"
"WTU_MUSKET": "MUSKET"
"WTU_NGTSTK": "NIGHTSTICK"
"WTU_PARA": "PARACHUTE"
"WTU_PETROL": "JERRY CAN"
"WTU_PIPEBOMB": "PIPE BOMB"
"WTU_PIST": "PISTOL"
"WTU_PIST2": "PISTOL MK II"
"WTU_PIST_50": "PISTOL .50"
"WTU_PIST_AP": "AP PISTOL"
"WTU_PIST_CBT": "COMBAT PISTOL"
"WTU_POOLCUE": "POOL CUE"
"WTU_PRXMINE": "PROXIMITY MINE"
"WTU_RAILGUN": "RAILGUN"
"WTU_REVOLVER": "HEAVY REVOLVER"
"WTU_RIFLE_ADV": "ADVANCED RIFLE"
"WTU_RIFLE_ASL": "ASSAULT RIFLE"
"WTU_RIFLE_ASL2": "ASSAULT RIFLE MK II"
"WTU_RIFLE_CBN": "CARBINE RIFLE"
"WTU_RIFLE_CBN2": "CARBINE RIFLE MK II"
"WTU_RIFLE_SCBN": "SPECIAL CARBINE"
"WTU_RPG": "RPG"
"WTU_SG_ASL": "ASSAULT SHOTGUN"
"WTU_SG_BLP": "BULLPUP SHOTGUN"
"WTU_SG_PMP": "PUMP SHOTGUN"
"WTU_SG_SOF": "SAWED-OFF SHOTGUN"
"WTU_SMG": "SMG"
"WTU_SMG2": "SMG MK II"
"WTU_SMG_ASL": "ASSAULT SMG"
"WTU_SMG_MCR": "MICRO SMG"
"WTU_SNIP_HVY": "HEAVY SNIPER"
"WTU_SNIP_HVY2": "HEAVY SNIPER MK II"
"WTU_SNIP_RIF": "SNIPER RIFLE"
"WTU_SNIP_RMT": "REMOTE SNIPER"
"WTU_SNSPISTOL": "SNS PISTOL"
"WTU_STUN": "STUN GUN"
"WTU_SWBLADE": "SWITCHBLADE"
"WTU_UNARMED": "UNARMED"
"WTU_V_PLRLSR": "LASER"
"WTU_V_SPACERKT": "ROCKETS"
"WTU_V_TANK": "TANK CANNON"
"WTU_WRENCH": "PIPE WRENCH"
"WVINE": "West Vinewood"
"WVM_1": "APC"
"WVM_2": "Oppressor"
"WVM_3": "Half-track"
"WVM_4": "Dune FAV"
"WVM_5": "Weaponized Tampa"
"WVM_6": "Vom Feuer Anti-Aircraft Trailer"
"WVM_FT_0": "Very disappointing. They're still a threat to national security. Admittedly one funded by the nation, but there you go."
"WVM_FT_1": "They've retaken control of the target... so it's back to square one I guess. Thanks."
"WVM_FT_2": "Nice going, idiot. When the ambassadors start calling can I patch them through to your phone? Yeah? Cool."
"WVM_FT_3": "What happened there? This is not good. This is all over Weazel News not good."
"WVM_FT_4": "This isn't about me getting us into this mess, it's about you not getting us out of it. Thanks!"
"WVM_FT_5": "Someone's having a swell old time with an oligarch's mistress right about now. I'm so annoyed you let him go."
"WVM_FT_6": "You know how much dirty laundry's on those hard drives?! When this story breaks I'm going to be very annoyed with you."
"WVM_FT_7": "What an outcome. We made all that noise for zero effect. This'll be a disaster case study at The Farm next year."
"WVM_LAUNCH_TUT": "Complete Resupply missions for the Gunrunning Business in order to unlock Mobile Operations. The number next to the padlock icon indicates the total amount of Resupply missions required to unlock an Operation."
"WVM_MIS_FDB": "This Mobile Operation is currently unavailable. Complete Data Breach to unlock this mission."
"WVM_MIS_FL2": "This Mobile Operation is unavailable whilst you are taking part in another mission."
"WVM_MIS_FNA": "This Mobile Operation is currently unavailable. Source and steal more supplies for your Gunrunning Business to unlock this mission."
"WVM_MIS_TI": "MOBILE OPERATIONS"
"WVM_PT_0": "Okay, I feel like Merryweather's capabilities are severely limited now. Well done us."
"WVM_PT_1": "Well done out there. Maybe next time we don't let enemy agents build an army in our back yard and we don't have to call you at all. Maybe..."
"WVM_PT_2": "Those dignitaries are their own countries' problems now. Doesn't diplomacy feel great!"
"WVM_PT_3": "Nice work. You played chicken with Merryweather, salvaged the hardware, AND brought back our vehicle. No complaints here."
"WVM_PT_4": "Great work. You've saved a lot of high tech equipment, some very useful intel, and my ass... so well done."
"WVM_PT_5": ""Hey buddy, I hope they serve vodka... in hell." Good work out there. Nothing better than spoiling a colleague's plans."
"WVM_PT_6": "Good job. All that data is home sweet home. The things the world could have known..."
"WVM_PT_7": "Target is down, and equipment is back. It's like nothing ever even happened... kinda."
"WVMWDHELP": "Your Oppressor has been destroyed. A new Oppressor is close by."
"XA21": "XA-21"
"XLS": "XLS"
"XLS2": "XLS (Armored)"
"XP_HEAD": "~1~ RP - Headshot"
"XP_NAME": "~a~"
"XP_NAME_REWARD": "~1~ RP~n~~a~"
"XP_RACE_1": "5 overtakes."
"XP_RACE_2": "10 overtakes."
"XP_RACE_3": "15 overtakes."
"XP_RACE_4": "1st for the whole Lap."
"XP_RACE_5": "Entered 1st place."
"XP_RACE_6": "Clean Lap."
"XP_RACE_7": "Slipstream 5 seconds."
"XP_RACE_8": "Slipstream 10 seconds."
"XP_RACE_9": "Slipstream 15 seconds."
"XP_RACE_10": "Fastest Lap."
"XP_RACE_11": "Personal Best Lap."
"XP_RACE_12": "Clean Race."
"XP_RACE_13": "Flew under a bridge."
"XP_REWARD": "~1~"
"XPDT_BOUNTY": "~g~+~1~ ~a~:~s~ Completed Bounty"
"XPDT_BOUNTYSUR": "~g~+~1~ ~a~:~s~ Survived Bounty"
"XPT_BOUNTY": "Completed Bounty +~1~"
"XPT_BOUNTYSUR": "Survived Bounty +~1~"
"XPT_DARTS": "NULL"
"XPT_DSC": "Distract Cops"
"XPT_ENDHOLE": "NULL"
"XPT_GOLF": "NULL"
"XPT_IMPEXP": "~g~+~1~ ~a~:~s~ Import Export"
"XPT_KAIE": "~g~+~1~ ~a~:~s~ Killed Hostile"
"XPT_KEPT5STAR": "~g~+~1~ ~a~:~s~ 1 minute with 5 Star Wanted Level"
"XPT_LOSTWANTD1": "~g~+~1~ ~a~:~s~ Lost 1 Star Wanted Level"
"XPT_LOSTWANTD2": "~g~+~1~ ~a~:~s~ Lost 2 Star Wanted Level"
"XPT_LOSTWANTD3": "~g~+~1~ ~a~:~s~ Lost 3 Star Wanted Level"
"XPT_LOSTWANTD4": "~g~+~1~ ~a~:~s~ Lost 4 Star Wanted Level"
"XPT_LOSTWANTD5": "~g~+~1~ ~a~:~s~ Lost 5 Star Wanted Level"
"XPT_MENTAL": "Killed player with a mental state +~1~RP."
"XPT_MINV": "~g~+~1~ ~a~:~s~ Accepted Mission Invite"
"XPT_MISSVER": "RP for verified mission: ~1~."
"XPT_RANGE": "NULL"
"XPT_SING_REWARD": "~g~+~1~ Shower Song Sung."
"XPT_TENNIS": "NULL"
"XPT_XPINBOX": "Inbox RP: ~1~."
"YACHT_CLASSIC": "Orion Yacht"
"YACHT_COLOUR_0": "Pacific"
"YACHT_COLOUR_15": "Voyager"
"YACHT_DELUXE": "Pisces Yacht"
"YACHT_FAIL_0": "Your Yacht is already located here."
"YACHT_FAIL_1": "There are no free spaces here."
"YACHT_FAIL_2": "There was an error processing this transaction."
"YACHT_FAIL_3": "You can't afford to move your Yacht here."
"YACHT_FAIL_4": "You can't move your Yacht here."
"YACHT_GSY": "Galaxy Super Yacht"
"YACHT_HELP0_EX": "This is your personal Yacht. It will be anchored in the ocean surrounding Los Santos and Blaine County whenever you are in Freemode."
"YACHT_HELP_01": "Press ~INPUT_CONTEXT~ to dock your vehicle."
"YACHT_INIT_HELP0": "You are approaching your personal Yacht. This will appear in the ocean surrounding Los Santos and Blaine County whenever you are in Freemode."
"YACHT_INIT_HELP1": "Sea vehicles at the rear dock are ready for your use at any time, along with a chopper on the helipad."
"YACHT_INIT_HELP2": "Enter the Yacht using the doors on the lower deck to use it as a floating Apartment. Sleep, relax and entertain here at will."
"YACHT_LIGHTING_3": "Presidential Green"
"YACHT_LIGHTING_4": "Vivacious Gold"
"YACHT_LOC_0": "North Chumash"
"YACHT_LOC_1": "Lago Zancudo"
"YACHT_LOC_2": "Pacific Bluffs"
"YACHT_LOC_3": "Vespucci Beach"
"YACHT_LOC_4": "Los Santos International Airport"
"YACHT_LOC_5": "Terminal"
"YACHT_LOC_6": "Palomino Highlands"
"YACHT_LOC_7": "Tataviam Mountains"
"YACHT_LOC_8": "San Chianski Mountain Range"
"YACHT_LOC_9": "Mount Gordo"
"YACHT_LOC_10": "Procopio Beach"
"YACHT_LOC_11": "Paleto Bay"
"YACHT_MOVE": "Press ~INPUT_CONTEXT~ to move your Yacht for a fee."
"YACHT_MOVE_BLK": "The Yacht Bridge is currently unavailable."
"YACHT_MOVE_CONF": "Are you sure you want to move your Yacht to ~a~?"
"YACHT_MOVE_T": "YACHT LOCATION"
"YACHT_PASS_0": "Destination confirmed."
"YACHT_SUPREME": "Aquarius Yacht"
"YB_BLEWCOV": "NULL"
"YB_BLEWSHOP": "NULL"
"YB_CARAPP": "NULL"
"YB_FAIL": "NULL"
"YB_FAIL1": "NULL"
"YB_FAIL2": "NULL"
"YB_FAIL3": "NULL"
"YB_FOCUS": "NULL"
"YB_GETIN": "NULL"
"YB_GETTO": "NULL"
"YB_HELP1": "NULL"
"YB_HELP3": "NULL"
"YB_HELP4": "NULL"
"YB_HELP4ALT": "NULL"
"YB_HELPJ": "NULL"
"YB_JIMTXT": "Dad - Come quick! These guys are stealing ur yacht, we're headin down the freeway. Totes not my fault!"
"YB_MODAPP": "NULL"
"YB_OBJ1": "NULL"
"YB_OBJ1B": "NULL"
"YB_OBJ2": "NULL"
"YB_OBJ3": "NULL"
"YB_OBJ4": "NULL"
"YB_OBJ5": "NULL"
"YB_OBJ6": "NULL"
"YB_OBJ7": "NULL"
"YB_TAXI": "NULL"
"YB_WARN1": "NULL"
"YELLOW": "Yellow"
"YES_REMATCH": "NULL"
"YOGA_QUIT": "NULL"
"YOGA_QUIT_INST": "NULL"
"YORKS": "York St"
"YOUGA": "Youga"
"YOUGA2": "Youga Classic"
"YOUR_BALL": "NULL"
"YT_UPLOAD_COMPLETE": "Upload Complete"
"YT_UPLOAD_FAILED": "Upload Failed"
"YT_UPLOAD_NEED_SC": "You must be signed in to the Rockstar Games Social Club to upload a video to YouTube."
"YT_UPLOAD_STARTED": "Upload Started"
"YT_UPLOAD_UPLOADED": "Uploaded"
"YT_YOUTUBE": "YouTube"
"ZANCUDO": "Zancudo River"
"ZANCUDOA": "Zancudo Ave"
"ZANCUDOB": "Zancudo Barranca"
"ZANCUDOG": "Zancudo Grande Valley"
"ZANCUDOR": "Zancudo Rd"
"ZENORA": "Senora Freeway"
"ZENTORNO": "Zentorno"
"ZION": "Zion"
"ZION2": "Zion Cabrio"
"ZIRCONIU": "Zirconium"
"ZOMBIEA": "Zombie Bobber"
"ZOMBIEB": "Zombie Chopper"
"ZP_ORT": "Port of South Los Santos"
"ZQ_UAR": "Davis Quartz"
"ZTYPE": "Z-Type"